Difference between revisions of "Yer-2 (ACh-30B) (e)"

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{{Specs-Card|code=er-2_ach30b_early}}
 
 
{{About
 
{{About
| about = Russian bomber '''{{PAGENAME}}'''
+
| about = Soviet bomber '''{{PAGENAME}}'''
| usage = other uses
+
| other
| link = Yer-2 (Family)
+
| usage-1 = the Late version
 +
| link-1 = Yer-2 (ACh-30B) (l)
 +
| usage-2 = other versions
 +
| link-2 = Yer-2 (Family)
 
}}
 
}}
 +
{{Specs-Card
 +
|code=er-2_ach30b_early
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
 +
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
 +
 
 +
The Yer-2 (ACh-30B) is a long-range twin-engine bomber capable of carrying a very heavy payload of bombs (up to 5,000 kg) over shorter distances. Unlike the [[Yer-2 (Family)|earlier models]], the Yer-2 (ACh-30B) equipped with Charomskiy ACh-30B diesel engines for improved fuel economy and range at the cost of some performance due to the heavier engines.
  
[[File:GarageImage_Yer-2_ACh-30B_E.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian bomber {{Battle-rating}}. It was in the game since the start of the Open Beta Test prior to Update 1.29.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
The Yer-2's ACh-30B diesel engines were optimised for fuel economy and not pure performance. Thus, the ACh-30B-engined model is actually slower than the earlier M-105-engined models, especially because the diesel engines are significantly heavier than the earlier gasoline engines. The other aspects of its flight performance are unremarkable compared to other contemporary heavy bombers. It should also be kept in mind that the already poor flight performance is significantly degraded when carrying the maximum 5,000 kg payload.
! colspan="8" | Characteristics
+
 
|-
+
The Yer-2 is also by no means an agile aircraft in the first place and the airframe will not tolerate much G-load, hence it is very ill advised to make sudden control inputs with the aircraft unless playing in Arcade mode.
! colspan="8" | ''Stock''
+
 
|-
+
{| class="wikitable" style="text-align:center" width="70%"
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! rowspan="2" | Characteristics
! rowspan="2" | Max altitude<br>(meters)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 397 || 384 || rowspan="2" | {{Specs|ceiling}} || 49.1 || 50.1 || 7.9 || 7.8 || rowspan="2" | 1,800
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
! Upgraded
 +
| 453 || 415 || 47.0 || 48.0 || 11.7 || 9.5
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| 551 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3
 
|-
 
|-
 
|}
 
|}
Line 87: Line 72:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 290 || < 300 || < 270 || > 330
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
+
{{Specs-Avia-Armour}}
! colspan="3" | Compressor (RB/SB)
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
|-
+
 
! colspan="3" | Setting 1
+
* 15 mm steel plate behind the pilot
|-
+
* 15 mm steel plate behind the co-pilot
! Optimal altitude
+
* 15 mm steel plate in front of rear ball gunner
! 100% Engine power
+
 
! WEP Engine power
+
=== Modifications and economy ===
|-
+
{{Specs-Economy}}
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
+
Being a heavy strategic bomber, you should go for the bomb load upgrades first followed by turret 12 mm and 20 mm belts, as the ball ammo in the 12 mm belts is completely useless and the Berezin MG belts are loaded with incendiary rounds, increasing the chance of starting fires on attackers. The rest of the modules are up to the player, but the survivability modules are recommended to withstand the beating you will be getting by fighters and interceptors.
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
* No armour plating
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
{{Specs-Avia-Armaments}}
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
=== Suspended armament ===
{{main|MAC 1934 (7.5 mm)}}
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}
 +
{{main|BRAB-250 (250 kg)|BRAB-500 (500 kg)|BRAB-1000 (1,000 kg)}}
  
The '''''{{PAGENAME}}''''' is armed with:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 20 x 100 kg FAB-100sv bombs (2,000 kg total)
 +
* 8 x 250 kg FAB-250sv bombs (2,000 kg total)
 +
* 4 x 500 kg FAB-500sv bombs (2,000 kg total)
 +
* 3 x 1,000 kg FAB-1000 bombs (3,000 kg total)
 +
* 3 x 1,000 kg FAB-1000 bombs + 20 x 100 kg FAB-100sv bombs (5,000 kg total)
 +
* 3 x 1,000 kg FAB-1000 bombs + 8 x 250 kg FAB-250sv bombs (5,000 kg total)
 +
* 3 x 1,000 kg FAB-1000 bombs + 4 x 500 kg FAB-500sv bombs (5,000 kg total)
 +
* 8 x 250 kg BRAB-250 bombs (2,000 kg total)
 +
* 4 x 500 kg BRAB-500 bombs (2,000 kg total)
 +
* 3 x 1,000 kg BRAB-1000 bombs (3,000 kg total)
 +
* 3 x 1,000 kg BRAB-1000 bombs + 8 x 250 kg BRAB-250 bombs (5,000 kg total)
 +
* 3 x 1,000 kg BRAB-1000 bombs + 4 x 500 kg BRAB-500 bombs (5,000 kg total)
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
{{Specs-Avia-Defensive}}
-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
== Usage in the battles ==
+
{{main|ShVAK (20 mm)|Berezin UB (12.7 mm)}}
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 20 mm ShVAK cannon, dorsal turret (200 rpg)
 +
* 1 x 12.7 mm Berezin UB machine gun, nose turret (195 rpg)
 +
* 1 x 12.7 mm Berezin UB machine gun, ventral turret (275 rpg)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The Yer-2 with diesel ACh-30B engines is the last traditional heavy bomber in the Soviet tree until the [[Tu-4]], and it retains its previous models' strengths and weaknesses. The main draw of the diesel Yer-2s is the gigantic payload at its disposal (up to 5,000 kg), being the second best at the BR behind the British [[Lancaster B Mk I|Lancaster]]. However, the heavier diesel engines mean that it is actually slower than the earlier M-105-engined variants.
 +
 
 +
The airframe itself is not very durable, and with only two engines, the aircraft cannot maintain flight if one is knocked out. As such, it is best to avoid any form of engagement at all costs. The late model diesel Yer-2 has a side-by-side pilot cockpit arrangement, but is otherwise near identical to the early diesel Yer-2.
 +
 
 +
Carrying the maximum payload will also significantly degrade the already underwhelming flight performance of the Yer-2. Because of this, some careful planning is required in order to be able to carry the payload to its target:
 +
 
 +
* high altitude bomber: the Yer-2 can attempt to climb to high altitudes in order to avoid attracting attention, but this is hampered by the poor performance the Yer-2 offers above 4,000 m due to its engine not receiving enough oxygen. While the safest playstyle, it is definitely the slowest and most boring one. It is recommended to side climb at the start of a match to avoid confrontation and gain altitude quickly. Ideally, one should climb to around 6,000–6,500 m to avoid being noticed by fighters below (and getting a marker in Arcade and Realistic Battles), and so that the planes that do notice it will have trouble climbing there quickly. At this altitude, airfield AA defences are also not a threat.
  
===Manual Engine Control===
+
* medium altitude bomber: alternatively, one can maintain around 3,000–4,000 m altitude and flank around the map towards bases. It is recommended to use this playstyle when the aircraft is fully upgraded, as there is a higher chance of being attacked by enemy fighters who see the Yer-2 as easy prey. It is highly recommended to avoid flying through the middle of the battlefield at all costs, as this is where most fighters tend to concentrate their attention on.
 +
 
 +
It is also important to note that the Yer-2 cannot spawn on airfields in Simulator Battles, as the take-off run is too long. It will thus be freshly spawned in the air at the very rear edge of the team's side of the map. However, if a successful landing is made on one of the airfields, the Yer-2 can be respawned in the air over that airfield instead.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Wings Repair
 
| Engine
 
|
 
|
 
 
|-
 
|-
| IV
+
| Not controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Auto controlled
|  
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Massive payload.
 +
* Relatively powerful defensive armament.
 +
* Has two pilots for redundancy.
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Very poor flight performance, especially with the maximum bomb load.
 +
* Has only two engines, cannot sustain flight with only one engine working.
 +
* Wings are massive, flimsy and littered with fuel tanks.
 +
* Performance suffers significantly above 4,000 m.
 +
* Pilots are placed very close to each other.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
Yermolayev Yer-2 twin-engine, long-range bomber with ACh-30B engines, early production series
 +
 
 +
In order to improve their flight characteristics, production Yer-2s were later equipped with more powerful Mikulin AM-35 and AM-37 engines. Tests showed that planes with these engines outperformed the original Yer-2s (with M-105 engines) in speed, rate of climb, and service ceiling, but they were not launched into full-scale production due to the engines being too "raw" for service.
 +
 
 +
So the designers fitted the aircraft with Charomsky M-30B (Ach-30B, from 1944 on) diesel engines with tractor kerosene. The production of Yer-2s with M-30B engines began in late 1943 at Irkutsk Aircraft Factory No. 39.
 +
 
 +
The aircraft was equipped with two 1,500 hp ACh-30B diesel engines with AV-5LV-116 variable-pitch propellers featuring an larger diameter than that of the VISh-22Ye.
 +
 
 +
Externally, the diesel Yer-2s differed from their predecessors in several ways: more extended fuselage contours, rudder horn balance, and changes in the design of the engine ducted-radiator shutters. The capacity of the internal fuel tanks, equipped with an inert gas pressurization system, was increased.
 +
 
 +
The aircraft's defensive armament was reinforced. The forward ball mount, with a ShKAS machine gun, was replaced with a new NU-134 forward mount with a 12.7 mm Berezin UBT machine gun featuring 195-rounds of ammunition. The LU-MV-2 hatch mount with a 7.62-mm ShKAS was replaced with an LU-MV-2B turret that had a 12.7 mm Berezin UBT machine gun with a pneumatic reloading system and 275 rounds. Instead of the TAT-BT upper mount, a TUM-5 cannon turret was installed, which had a 20 mm ShVAK cannon with 200 rounds.
 +
 
 +
The bomb bay was lengthened, and the aircraft's maximum bomb capacity was increased up to 5,000 kg. The plane was able to carry 3,000 kg (3 FAB-1000 bombs) suspended externally and 2,000 kg more inside the bomb bay. The OPB-2M bomb sight was replaced with a PS-1 synchronized sight with a special fairing. The Yer-2 became the most powerful twin-engine bomber the Soviets had.
 +
 
 +
These modifications significantly increased the bomber's takeoff weight, which required new landing gear wheels with an enlarged diameter.
 +
 
 +
Only 2 Yer-2 aircraft were produced at Irkutsk Aircraft Factory No. 39 during the whole year of 1943. 47 more Yer-2s with a single-seat pilot's cockpit were built, until August 1944 when bombers with a two-seat pilot's cockpit started to be produced.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_ach30b_early Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Yermolaev}}
 
{{USSR bombers}}
 
{{USSR bombers}}

Latest revision as of 22:23, 3 November 2023

Introducing Wiki 3.0
This page is about the Soviet bomber Yer-2 (ACh-30B) (e). For the Late version, see Yer-2 (ACh-30B) (l). For other versions, see Yer-2 (Family).
Yer-2 (ACh-30B) (e)
er-2_ach30b_early.png
GarageImage Yer-2 (ACh-30B) (e).jpg
Yer-2 (ACh-30B) (e)
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png

Description

The Yer-2 (ACh-30B) Early is a rank IV Soviet bomber with a battle rating of 4.7 (AB), 4.3 (RB), and 5.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The Yer-2 (ACh-30B) is a long-range twin-engine bomber capable of carrying a very heavy payload of bombs (up to 5,000 kg) over shorter distances. Unlike the earlier models, the Yer-2 (ACh-30B) equipped with Charomskiy ACh-30B diesel engines for improved fuel economy and range at the cost of some performance due to the heavier engines.

General info

Flight performance

Max speed
at 6 000 m415 km/h
Turn time48 s
Max altitude11 000 m
Engine2 х Charomskiy ACh-30
Type
Cooling systemAir
Take-off weight16 t

The Yer-2's ACh-30B diesel engines were optimised for fuel economy and not pure performance. Thus, the ACh-30B-engined model is actually slower than the earlier M-105-engined models, especially because the diesel engines are significantly heavier than the earlier gasoline engines. The other aspects of its flight performance are unremarkable compared to other contemporary heavy bombers. It should also be kept in mind that the already poor flight performance is significantly degraded when carrying the maximum 5,000 kg payload.

The Yer-2 is also by no means an agile aircraft in the first place and the airframe will not tolerate much G-load, hence it is very ill advised to make sudden control inputs with the aircraft unless playing in Arcade mode.

Characteristics Max Speed
(km/h at 6,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 397 384 11000 49.1 50.1 7.9 7.8 1,800
Upgraded 453 415 47.0 48.0 11.7 9.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
551 300 447 418 270 ~4 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 290 < 300 < 270 > 330

Survivability and armour

Crew5 people
Speed of destruction
Structural0 km/h
Gear300 km/h
  • 15 mm steel plate behind the pilot
  • 15 mm steel plate behind the co-pilot
  • 15 mm steel plate in front of rear ball gunner

Modifications and economy

Repair costBasic → Reference
AB1 942 → 2 650 Sl icon.png
RB5 027 → 6 861 Sl icon.png
SB8 866 → 12 102 Sl icon.png
Total cost of modifications40 600 Rp icon.png
78 600 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training45 000 Sl icon.png
Experts155 000 Sl icon.png
Aces820 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 250 / 450 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
160 Ge icon.png
Mods radiator.png
Radiator
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
160 Ge icon.png
Mods armor frame.png
Airframe
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
185 Ge icon.png
Mods compressor.png
Compressor
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
185 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mods new engine.png
Engine
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mods armor cover.png
Cover
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
270 Ge icon.png
Mods metanol.png
Engine injection
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
270 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
270 Ge icon.png
Mods ammo.png
ub_turret_belt_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
160 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Der-19-20
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
160 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
ub_turret_new_gun
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
185 Ge icon.png
Mods pilon bomb.png
KD-3-240
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
185 Ge icon.png
Mods ammo.png
shvak_turret_belt_pack
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
shvak_turret_new_gun
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
270 Ge icon.png

Being a heavy strategic bomber, you should go for the bomb load upgrades first followed by turret 12 mm and 20 mm belts, as the ball ammo in the 12 mm belts is completely useless and the Berezin MG belts are loaded with incendiary rounds, increasing the chance of starting fires on attackers. The rest of the modules are up to the player, but the survivability modules are recommended to withstand the beating you will be getting by fighters and interceptors.

Armaments

Suspended armament

The Yer-2 (ACh-30B) (e) can be outfitted with the following ordnance:

  • 20 x 100 kg FAB-100sv bombs (2,000 kg total)
  • 8 x 250 kg FAB-250sv bombs (2,000 kg total)
  • 4 x 500 kg FAB-500sv bombs (2,000 kg total)
  • 3 x 1,000 kg FAB-1000 bombs (3,000 kg total)
  • 3 x 1,000 kg FAB-1000 bombs + 20 x 100 kg FAB-100sv bombs (5,000 kg total)
  • 3 x 1,000 kg FAB-1000 bombs + 8 x 250 kg FAB-250sv bombs (5,000 kg total)
  • 3 x 1,000 kg FAB-1000 bombs + 4 x 500 kg FAB-500sv bombs (5,000 kg total)
  • 8 x 250 kg BRAB-250 bombs (2,000 kg total)
  • 4 x 500 kg BRAB-500 bombs (2,000 kg total)
  • 3 x 1,000 kg BRAB-1000 bombs (3,000 kg total)
  • 3 x 1,000 kg BRAB-1000 bombs + 8 x 250 kg BRAB-250 bombs (5,000 kg total)
  • 3 x 1,000 kg BRAB-1000 bombs + 4 x 500 kg BRAB-500 bombs (5,000 kg total)

Defensive armament

The Yer-2 (ACh-30B) (e) is defended by:

  • 1 x 20 mm ShVAK cannon, dorsal turret (200 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, nose turret (195 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, ventral turret (275 rpg)

Usage in battles

The Yer-2 with diesel ACh-30B engines is the last traditional heavy bomber in the Soviet tree until the Tu-4, and it retains its previous models' strengths and weaknesses. The main draw of the diesel Yer-2s is the gigantic payload at its disposal (up to 5,000 kg), being the second best at the BR behind the British Lancaster. However, the heavier diesel engines mean that it is actually slower than the earlier M-105-engined variants.

The airframe itself is not very durable, and with only two engines, the aircraft cannot maintain flight if one is knocked out. As such, it is best to avoid any form of engagement at all costs. The late model diesel Yer-2 has a side-by-side pilot cockpit arrangement, but is otherwise near identical to the early diesel Yer-2.

Carrying the maximum payload will also significantly degrade the already underwhelming flight performance of the Yer-2. Because of this, some careful planning is required in order to be able to carry the payload to its target:

  • high altitude bomber: the Yer-2 can attempt to climb to high altitudes in order to avoid attracting attention, but this is hampered by the poor performance the Yer-2 offers above 4,000 m due to its engine not receiving enough oxygen. While the safest playstyle, it is definitely the slowest and most boring one. It is recommended to side climb at the start of a match to avoid confrontation and gain altitude quickly. Ideally, one should climb to around 6,000–6,500 m to avoid being noticed by fighters below (and getting a marker in Arcade and Realistic Battles), and so that the planes that do notice it will have trouble climbing there quickly. At this altitude, airfield AA defences are also not a threat.
  • medium altitude bomber: alternatively, one can maintain around 3,000–4,000 m altitude and flank around the map towards bases. It is recommended to use this playstyle when the aircraft is fully upgraded, as there is a higher chance of being attacked by enemy fighters who see the Yer-2 as easy prey. It is highly recommended to avoid flying through the middle of the battlefield at all costs, as this is where most fighters tend to concentrate their attention on.

It is also important to note that the Yer-2 cannot spawn on airfields in Simulator Battles, as the take-off run is too long. It will thus be freshly spawned in the air at the very rear edge of the team's side of the map. However, if a successful landing is made on one of the airfields, the Yer-2 can be respawned in the air over that airfield instead.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Auto controlled

Pros and cons

Pros:

  • Massive payload.
  • Relatively powerful defensive armament.
  • Has two pilots for redundancy.

Cons:

  • Very poor flight performance, especially with the maximum bomb load.
  • Has only two engines, cannot sustain flight with only one engine working.
  • Wings are massive, flimsy and littered with fuel tanks.
  • Performance suffers significantly above 4,000 m.
  • Pilots are placed very close to each other.

History


Archive of the in-game description

Yermolayev Yer-2 twin-engine, long-range bomber with ACh-30B engines, early production series

In order to improve their flight characteristics, production Yer-2s were later equipped with more powerful Mikulin AM-35 and AM-37 engines. Tests showed that planes with these engines outperformed the original Yer-2s (with M-105 engines) in speed, rate of climb, and service ceiling, but they were not launched into full-scale production due to the engines being too "raw" for service.

So the designers fitted the aircraft with Charomsky M-30B (Ach-30B, from 1944 on) diesel engines with tractor kerosene. The production of Yer-2s with M-30B engines began in late 1943 at Irkutsk Aircraft Factory No. 39.

The aircraft was equipped with two 1,500 hp ACh-30B diesel engines with AV-5LV-116 variable-pitch propellers featuring an larger diameter than that of the VISh-22Ye.

Externally, the diesel Yer-2s differed from their predecessors in several ways: more extended fuselage contours, rudder horn balance, and changes in the design of the engine ducted-radiator shutters. The capacity of the internal fuel tanks, equipped with an inert gas pressurization system, was increased.

The aircraft's defensive armament was reinforced. The forward ball mount, with a ShKAS machine gun, was replaced with a new NU-134 forward mount with a 12.7 mm Berezin UBT machine gun featuring 195-rounds of ammunition. The LU-MV-2 hatch mount with a 7.62-mm ShKAS was replaced with an LU-MV-2B turret that had a 12.7 mm Berezin UBT machine gun with a pneumatic reloading system and 275 rounds. Instead of the TAT-BT upper mount, a TUM-5 cannon turret was installed, which had a 20 mm ShVAK cannon with 200 rounds.

The bomb bay was lengthened, and the aircraft's maximum bomb capacity was increased up to 5,000 kg. The plane was able to carry 3,000 kg (3 FAB-1000 bombs) suspended externally and 2,000 kg more inside the bomb bay. The OPB-2M bomb sight was replaced with a PS-1 synchronized sight with a special fairing. The Yer-2 became the most powerful twin-engine bomber the Soviets had.

These modifications significantly increased the bomber's takeoff weight, which required new landing gear wheels with an enlarged diameter.

Only 2 Yer-2 aircraft were produced at Irkutsk Aircraft Factory No. 39 during the whole year of 1943. 47 more Yer-2s with a single-seat pilot's cockpit were built, until August 1944 when bombers with a two-seat pilot's cockpit started to be produced.


Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Yermolaev Design Bureau (Ермолаев Опытное конструкторское бюро)
Bombers  Yer-2 (M-105) · Yer-2 (M-105R) LU · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)

USSR bombers
SB and Ar  SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2
Yer-2 (petrol)  Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU
Yer-2 (diesel)  Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)
Tu  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Pe  Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8
IL  DB-3B · IL-4
Po  Po-2 · Po-2M
Other  MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6
Lend-Lease  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30