Difference between revisions of "Magach 6"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Wind of Change"]].
+
The Magach 6 was the Israeli designation for the M60 tanks, while more advanced variants like the M60A1 were called Magach 6A. The Magach 6 was acquired as a response to new Soviet made threats like the T-62 and it's powerful 115mm cannons. The Magach 6 was fielded to the troops after arriving to Israel in 1971 and was liked by it's crew thanks to the extra firepower and it's mobility. However it's lack of protection against chemical weapons like ATGMs and RPGs was evident during the Yom Kippur War, were it suffered very heavy losses.
 +
 
 +
It was introduced in [[Update "Wind of Change"]]. The Magach 6 is the same as an M60 tank, it relies on it's good gun and rounds rather than on mobility or armour. The M68 gun and it's APDS round specially can one shot most opponents, the HEAT-FS round meanwhile is better to deal with slightly armoured targets like SPAA and artillery. The improved turret in the M60 allows the gun to have better depression so try to use that to your advantage when pushing trough cliffs and mountains. Lastly, the Magach 6 lacks any sort of ERA common in future Magach tanks, so it's a good idea to stay behind and not in the frontlines, since most APDS and HEAT-FS projectiles would penetrate your armour.
  
 
== General info ==
 
== General info ==
Line 17: Line 19:
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
+
'''Armour type:'''
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
+
 
* Cast homogeneous armour (Turret, Transmission area) -->
+
* Cast homogeneous armour
 +
* Rolled homogeneous armour (Engine roof, engine vents)
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
! Armour !! Front (Slope Angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 93 mm (65°) ''Upper glacis'' <br> 137 mm (55°) ''Lower glacis'' || 36-70 mm (27-34°) || 25 mm ''Upper plate'' <br> 40 mm (26°) ''Lower plate'' <br> 28 mm (59°) ''Lower glacis'' || 93 mm (25°) ''Front glacis'' <br> 36 mm (5°) ''Driving compartment'' <br> 10-25 mm (10°) ''Engine compartment''
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 127 mm (spherical) ''Turret front'' <br> 152 mm (21°) ''Gun mantlet'' || 50.8-100 mm (conical) || 46 mm (29°) || 24 mm (0-16°)
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Cupola || colspan="4" | 25.4 mm (spherical)
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Suspension wheels, tracks, and torsion bars are 20 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
+
* Belly armour is 19 mm thick for the front half, 13 mm for the rear half.
  
 
=== Mobility ===
 
=== Mobility ===
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M68 (105 mm)}}
 
{{main|M68 (105 mm)}}
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:M68 (105 mm)/Ammunition|M392A2, M156, M152, M416}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M392A2 || APDS || 303 || 302 || 296 || 277 || 257 || 252
 
|-
 
| M156 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 
|-
 
| M152 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M392A2 || APDS || 1,478 || 4 || N/A || N/A || N/A || 75° || 78° || 80°
 
|-
 
| M156 || HESH || 732 || 14.85 || 0.1 || 4 || 4,310 || 73° || 77° || 80°
 
|-
 
| M152 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_Magach_3_(ERA)_(USA).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated:''' -->
+
<!-- '''Last updated: 2.19.0.78''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 4th<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 5th<br>rack empty
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''57''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''57''' || 49&nbsp;''(+8)'' || 34&nbsp;''(+23)'' || 23&nbsp;''(+34)'' || 17&nbsp;''(+40)'' || 1&nbsp;''(+56)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes'''
 +
 +
* Shells are modelled to deplete in groups of two or three
 +
* The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted
  
 
=== Machine guns ===
 
=== Machine guns ===
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}}
 
{{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]]
+
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Coaxial || 6,000 (250) || 500 || N/A || N/A
|-
 
| || ___ (___) || ___ || __° || __°
 
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
+
! colspan="5" | [[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Commander's hatch || 1,800 (200) || 600 || -10°/+50° || ±120°
 +
|-
 +
| Loader's hatch || 1,800 (200) || 600 || -10°/+50° || ±120°
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
When playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your teammates that are on the frontline or provide flanking cover, where the enemy will least expect you to be. Make sure to move from cover to cover if possible, and hide behind hills to reduce the likelihood of being shot at. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the 105 mm M68 cannon, the Magach 6 can damage any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEATFS does offer more penetration but has its own set of disadvantages.
 +
 
 +
If on a map with close quarters battles/urban environments, try to stay away from confined spaces, and stay on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the epicentre of the battle, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Your armour at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and put you out of combat. Try to have an ally nearby if aiming for an objective to reduce the chances of you being surprised/flanked. Be aware of lightly-armoured vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a .50 cal HMG to gun them down, and will require you to time your shots correctly. HEATFS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure light tanks.
 +
 
 +
With the Magach 6 lacking a HMG, it will be hard to shoot down air targets with only 3 x 7.62 mm machine guns.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Great protection from the front hull against most solid AP rounds.
 +
* Good mobility
 +
* Great handling and turning manoeuvres
 +
* Good gun handling
 +
* Great gun at its tier
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* No .50 cal HMG to kill lightly-armoured vehicles or low-flying aircraft
 +
* Turret mantlet isn't heavily armoured and can be penetrated easily
 +
* Turret ring is a noticeable weak spot
 +
* Vulnerable to HEATFS and APDS shells
 +
* Cupola is a weak spot and APHE can knock out your turret crew
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
Israel had a big history using American made M48 tanks, however this tanks proved unsufficient to combat more modern threats like the T-62 fielded by the Arab nations with it's powerful 115mm gun. Thus, the IDF adressed this issue acquiring some of the best tanks at the time, the M60 and M60A1 tanks.
 +
 
 +
The M60 was designated Magach 6, with 150 units bought and delivered in 1971 at port Haifa. Some M60A1s (Magach 6A) were also acquired in the following years. Compared to the M48 Patton and it's different versions in Israeli service, the M60 included a much more powerful gun, specifically, a 105mm M68 cannon. This gun was also fitted in older M48 models modified to use the new gun, however in this version it had a better depression angle, with (-10/+20 degrees) and more ammo capacity (63 rounds maximum)
 +
 
 +
These upgrades were allowed thanks to a new turret that also replaced the old commander sight using a 50.cal HMG in a separate turret. The Israeli soldiers loved the new vehicle and it's mobility, even tough it used the same engine as older Sho't and Magach models, the 750hp Continental AVDS-1790-2A engine.  
 +
 
 +
The Magach 6 suffered heavy losses in the Yom Kippur War of 1973, issues came to light like the burning hydraulic fluid issue that affected all M60 tanks and caused reliability problems, however the biggest issue was the poor crew protection, with half of the Magach tanks (including M48s) being lost in the war. The new turret, hull and armour proved more safe than that in the M48, but many examples were lost to ATGMs and RPGs used by Egyptian forces, which led to the development of ERA kits for future models.  
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 200: Line 175:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 208: Line 184:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Latest revision as of 01:04, 24 October 2023

Introducing Wiki 3.0
This page is about the Israeli medium tank Magach 6. For other versions, see Magach (Family).
il_magach_6.png
GarageImage Magach 6.jpg
Magach 6
AB RB SB
8.0 8.0 8.0
Class:
Research:48 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png

Description

The Magach 6 was the Israeli designation for the M60 tanks, while more advanced variants like the M60A1 were called Magach 6A. The Magach 6 was acquired as a response to new Soviet made threats like the T-62 and it's powerful 115mm cannons. The Magach 6 was fielded to the troops after arriving to Israel in 1971 and was liked by it's crew thanks to the extra firepower and it's mobility. However it's lack of protection against chemical weapons like ATGMs and RPGs was evident during the Yom Kippur War, were it suffered very heavy losses.

It was introduced in Update "Wind of Change". The Magach 6 is the same as an M60 tank, it relies on it's good gun and rounds rather than on mobility or armour. The M68 gun and it's APDS round specially can one shot most opponents, the HEAT-FS round meanwhile is better to deal with slightly armoured targets like SPAA and artillery. The improved turret in the M60 allows the gun to have better depression so try to use that to your advantage when pushing trough cliffs and mountains. Lastly, the Magach 6 lacks any sort of ERA common in future Magach tanks, so it's a good idea to stay behind and not in the frontlines, since most APDS and HEAT-FS projectiles would penetrate your armour.

General info

Survivability and armour

Armourfront / side / back
Hull93 / 70 / 40
Turret130 / 76 / 51
Crew4 people
Visibility122 %

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Engine roof, engine vents)
Armour Front (Slope Angle) Sides Rear Roof
Hull 93 mm (65°) Upper glacis
137 mm (55°) Lower glacis
36-70 mm (27-34°) 25 mm Upper plate
40 mm (26°) Lower plate
28 mm (59°) Lower glacis
93 mm (25°) Front glacis
36 mm (5°) Driving compartment
10-25 mm (10°) Engine compartment
Turret 127 mm (spherical) Turret front
152 mm (21°) Gun mantlet
50.8-100 mm (conical) 46 mm (29°) 24 mm (0-16°)
Cupola 25.4 mm (spherical)

Notes:

  • Suspension wheels, tracks, and torsion bars are 20 mm thick.
  • Belly armour is 19 mm thick for the front half, 13 mm for the rear half.

Mobility

Speedforward / back
AB53 / 14 km/h
RB and SB48 / 13 km/h
Number of gears6 forward
2 back
Weight46.2 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB31.0 hp/t
RB and SB16.2 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 14 46.2 1,162 1,431 25.15 30.97
Realistic 48 13 663 750 14.35 16.23

Modifications and economy

Repair costBasic → Reference
AB4 211 → 5 516 Sl icon.png
RB4 689 → 6 142 Sl icon.png
SB6 649 → 8 710 Sl icon.png
Total cost of modifications76 700 Rp icon.png
129 200 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training78 000 Sl icon.png
Experts270 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 190 / 220 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
5 300 Rp icon.png
Cost:
8 600 Sl icon.png
250 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
165 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 000 Rp icon.png
Cost:
8 100 Sl icon.png
230 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
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Cost:
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240 Ge icon.png
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Engine
Research:
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Cost:
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Improved Parts
Research:
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Cost:
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Mods extinguisher.png
Improved FPE
Research:
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Cost:
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Crew Replenishment
Research:
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Cost:
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Horizontal Drive
Research:
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Cost:
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Adjustment of Fire
Research:
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Cost:
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105mm_usa_HESH_ammo_pack
Research:
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Cost:
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Elevation Mechanism
Research:
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Cost:
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Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
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Cost:
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Artillery Support
Research:
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Cost:
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105mm_usa_HEAT_FS_ammo_pack
Research:
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Cost:
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Rangefinder
Research:
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Cost:
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Armaments

Rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder

Main armament

Ammunition57 rounds
First-order22 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-9° / 19°
Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 57 -9°/+19° ±180° N/A 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M392A2 APDS 350 347 333 317 302 287
M156 HESH 127 127 127 127 127 127
M152 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M392A2 APDS 1,478 4 - - - 75° 78° 80°
M156 HESH 731 11.4 0.1 4 3.17 73° 77° 80°
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

Ammo racks

Ammo racks of the Magach 6
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
57 49 (+8) 34 (+23) 23 (+34) 17 (+40) (+56) No

Notes

  • Shells are modelled to deplete in groups of two or three
  • The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted

Machine guns

Ammunition6 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Ammunition3 600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (250) 500 N/A N/A
7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Commander's hatch 1,800 (200) 600 -10°/+50° ±120°
Loader's hatch 1,800 (200) 600 -10°/+50° ±120°

Usage in battles

When playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your teammates that are on the frontline or provide flanking cover, where the enemy will least expect you to be. Make sure to move from cover to cover if possible, and hide behind hills to reduce the likelihood of being shot at. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the 105 mm M68 cannon, the Magach 6 can damage any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEATFS does offer more penetration but has its own set of disadvantages.

If on a map with close quarters battles/urban environments, try to stay away from confined spaces, and stay on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the epicentre of the battle, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Your armour at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and put you out of combat. Try to have an ally nearby if aiming for an objective to reduce the chances of you being surprised/flanked. Be aware of lightly-armoured vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a .50 cal HMG to gun them down, and will require you to time your shots correctly. HEATFS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure light tanks.

With the Magach 6 lacking a HMG, it will be hard to shoot down air targets with only 3 x 7.62 mm machine guns.

Pros and cons

Pros:

  • Great protection from the front hull against most solid AP rounds.
  • Good mobility
  • Great handling and turning manoeuvres
  • Good gun handling
  • Great gun at its tier

Cons:

  • No .50 cal HMG to kill lightly-armoured vehicles or low-flying aircraft
  • Turret mantlet isn't heavily armoured and can be penetrated easily
  • Turret ring is a noticeable weak spot
  • Vulnerable to HEATFS and APDS shells
  • Cupola is a weak spot and APHE can knock out your turret crew

History

Israel had a big history using American made M48 tanks, however this tanks proved unsufficient to combat more modern threats like the T-62 fielded by the Arab nations with it's powerful 115mm gun. Thus, the IDF adressed this issue acquiring some of the best tanks at the time, the M60 and M60A1 tanks.

The M60 was designated Magach 6, with 150 units bought and delivered in 1971 at port Haifa. Some M60A1s (Magach 6A) were also acquired in the following years. Compared to the M48 Patton and it's different versions in Israeli service, the M60 included a much more powerful gun, specifically, a 105mm M68 cannon. This gun was also fitted in older M48 models modified to use the new gun, however in this version it had a better depression angle, with (-10/+20 degrees) and more ammo capacity (63 rounds maximum)

These upgrades were allowed thanks to a new turret that also replaced the old commander sight using a 50.cal HMG in a separate turret. The Israeli soldiers loved the new vehicle and it's mobility, even tough it used the same engine as older Sho't and Magach models, the 750hp Continental AVDS-1790-2A engine.

The Magach 6 suffered heavy losses in the Yom Kippur War of 1973, issues came to light like the burning hydraulic fluid issue that affected all M60 tanks and caused reliability problems, however the biggest issue was the poor crew protection, with half of the Magach tanks (including M48s) being lost in the war. The new turret, hull and armour proved more safe than that in the M48, but many examples were lost to ATGMs and RPGs used by Egyptian forces, which led to the development of ERA kits for future models.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC