Difference between revisions of "Sa'ar"

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(Suspended armament: Added custom loadouts)
(Description: Added content and history History: Expanded development and historic use in combat)
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli jet fighter {{Battle-rating}}. It was introduced in [[Update "Winged Lions"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli jet fighter {{Battle-rating}}. It was introduced in [[Update "Winged Lions"]].
 +
 +
The Sa'ar was a later development over the [[Sambad]] (Super Mystere B2). The reason for it's development was the weak fuel hungry engine of the Super Mystere, the Atar 101G-3 engine. Not only that, but it was also prone to mechanical failures. In 1967 it was proposed using the A-4H engine in the Super Mystere. The Pratt & Whitney J52-P-8A engine proposed was lighter, 25% more powerful, more reliable and less fuel hungry, but it had no afterburner. The new aircraft featured more ground ordinance capabilities, Shafrir 2 missiles and a better range, at the cost of no longer being considered an interceptor due to the loss of its afterburner. By 1973 the upgrade program was completed, and all the 26 Super Mysteres in the IAF were upgraded to the Sa'ar model.
 +
 +
The Sa'ar is played in a very unique way in battles. It has the engine of the A-4 Skyhawk and also some of it's weakness. It has a decent top speed for a subsonic fighter, but it's acceleration and poor energy retention don't make the Sa'ar a frontline fighter. While it can go for bases, that's not recommended since it would hamper your flight performance severely and you would be an easy pray for supersonic interceptors like the Mig-19 and Mig-21. Instead, as a support fighter, it has very good results, because at it's BR most jets have no countermeasures, and the [[Shafrir 2]] can destroy most targets even when they try to dodge the missile.
  
 
== General info ==
 
== General info ==
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{{Navigation-Start|Default weapon presets}}
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
{{Navigation-First-Simple-Line}}
 +
 
* Without load
 
* Without load
 
* 2 x Shafrir 2 missiles
 
* 2 x Shafrir 2 missiles
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* Wide variety of air-to-ground ordnance
 
* Wide variety of air-to-ground ordnance
 
* Decent manoeuvrability
 
* Decent manoeuvrability
 +
* CCIP and CCRP for bombs
  
 
'''Cons:'''
 
'''Cons:'''
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* Weak engine; lacks the afterburner the previous Sambad has
 
* Weak engine; lacks the afterburner the previous Sambad has
 
* Poor survivability
 
* Poor survivability
 +
* Poor energy retention
 +
* Low Muzzle velocity for the DEFA cannons
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The Sa'ar, an upgraded version of the [[Super Mystere B2|Dassault Super Mystere]] using Pratt & Whitney J52-P-8A engines from [[A-4H_(Israel)|A-4H Skyhawk]] inventory, begin seeing service in the IAF (Israel Air Force) in February 1969. The name Sa'ar in Israeli means Storm.
+
The Sa'ar was a further development of the Super Mystere B2 Sambad by Israel. It's development can be traced back to 1967 when it was proposed to use the Pratt & Whitney J52-P-8A engine in Super Mysteres because of their unreliable engine. The engine used in the Super Mystere, was the Atar 101G-3. This engine had an afterburner and allowed the Super Mystere to reach supersonic speeds. However this came at the cost of reliability, elevated fuel consumption and frequent mechanical issues, not to mention that it was a very heavy engine, and when not using the afterburner it was also very weak. The upgrade was also motivated by the French embargo imposed over Israel in 1967, this embargo affected the acquiring off pieces and other equipment's needed to maintain the Atar 101G-3 engine.
 +
 
 +
So in 1969 field tests were carried with a modified Super Mystere using the A-4H engine, the J52-P8A. It was found that the engine was lighter, less fuel hungry and 25% more powerful. Thus the Sa'ar was capable of carrying more ground ordinance, and as such, it was equipped with a ballistics computer for bombs, it also had more hard points and Shafrir 2 AAM for air to air combat. Soon it was approved the upgrade for all the Super Mystere fleet (26 units) of the IAF and work began by Israel Aircraft Industries at Lod Airport. First production units were handed to the IAF in 1969 and by early 1973 all the 26 Super Mysteres were upgraded to the Sa'ar model.
  
The {{PAGENAME}} first saw combat in the 1973 Yom Kippur War as fighter-bombers. Only 6 Sa'ars were lost in combat during the war, with two pilots killed.
+
During the Yom Kippur War, the Sa'ars of the 105 Squadron of the IAF conducted several sorties to help in the war effort. This aircrafts participated both in the Egyptian and Syrian front. In the Syrian front they were used to attack Syrian armour in the Golan Heights. Against the Egyptians, they where both used for air cover and ground attacks. But were primarily used against the Egyptian Third Army crossing the Suez Canal. Around 150 tanks were destroyed by the Sa'ar in a spam of days, alongside artillery units, command posts, logistic centers and other armoured vehicles. After fighting in Egypt, the Sa'ar was relocated to Syria, were they were used to help in air raids deep in the country. When the IDF crossed the Suez canal, the Sa'ar was also there providing CAS capabilities and it participated in all the major offensives of the war. At the end, the Sa'ars flew 887 total sorties with 6 losses and two pilots of the 105 Squadron dead.
 +
 
 +
The Sa'ar was later replaced by the F-4 Phantom and 12 Sa'ars were sold to Honduras in 1976, were they remained in service until 1996.
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
 +
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=md_460_saar Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=md_460_saar Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  

Revision as of 20:36, 22 September 2023

Introducing Wiki 3.0
Sa'ar
md_460_saar.png
GarageImage Sa'ar.jpg
Sa'ar
AB RB SB
9.0 9.0 9.0
Research:110 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png

Description

The Super Mystere B2 Sa'ar is a rank VI Israeli jet fighter with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update "Winged Lions".

The Sa'ar was a later development over the Sambad (Super Mystere B2). The reason for it's development was the weak fuel hungry engine of the Super Mystere, the Atar 101G-3 engine. Not only that, but it was also prone to mechanical failures. In 1967 it was proposed using the A-4H engine in the Super Mystere. The Pratt & Whitney J52-P-8A engine proposed was lighter, 25% more powerful, more reliable and less fuel hungry, but it had no afterburner. The new aircraft featured more ground ordinance capabilities, Shafrir 2 missiles and a better range, at the cost of no longer being considered an interceptor due to the loss of its afterburner. By 1973 the upgrade program was completed, and all the 26 Super Mysteres in the IAF were upgraded to the Sa'ar model.

The Sa'ar is played in a very unique way in battles. It has the engine of the A-4 Skyhawk and also some of it's weakness. It has a decent top speed for a subsonic fighter, but it's acceleration and poor energy retention don't make the Sa'ar a frontline fighter. While it can go for bases, that's not recommended since it would hamper your flight performance severely and you would be an easy pray for supersonic interceptors like the Mig-19 and Mig-21. Instead, as a support fighter, it has very good results, because at it's BR most jets have no countermeasures, and the Shafrir 2 can destroy most targets even when they try to dodge the missile.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 148 km/h
Turn time36 s
Max altitude16 500 m
EnginePratt & Whitney J52-P-8B
TypeJet
Cooling systemAir
Take-off weight12 t

The aircraft features a rather weak engine with a low acceleration and bad energy retention. It is greatly manoeuvrable at all speeds with little to average compression at higher speeds.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,134 1,085 16500 37.5 38.3 31.5 31.5 1,000
Upgraded 1,157 1,148 34.8 36.0 52.9 41.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,265 447 620 590 435 ~10 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 610 < 590 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J52-P-8A 1 6,948 kg 257 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 30m fuel 32m fuel
950 kg Axial-flow turbojet 7,557 kg 8,191 kg 8,812 kg 8,979 kg 11,645 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 32m fuel MTOW
Stationary 3,754 kgf N/A 0.50 0.46 0.43 0.42 0.32
Optimal 3,754 kgf
(0 km/h)
N/A 0.50 0.46 0.43 0.42 0.32

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear447 km/h

The aircraft features 14 mm steel plates in front of the instrument panel and behind the pilot as well as 40 mm of bulletproof glass angled at 61 degrees, which can save the pilot from some fragmentation. Getting shot most times will result in a fire due to the self-sealing fuel tanks being everywhere on your aircraft, from the center of the fuselage all the way to your wingtips. The engine is also quite large and will easily get shot and set on fire.

Modifications and economy

Repair costBasic → Reference
AB3 343 → 4 543 Sl icon.png
RB9 315 → 12 659 Sl icon.png
SB10 606 → 14 413 Sl icon.png
Total cost of modifications196 000 Rp icon.png
303 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods booster.png
New boosters
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods armor frame.png
Airframe
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mods jet engine.png
Engine
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png
Mods g suit.png
G-suit
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
100/50 G.P.
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-32
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
Mk2
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods pilon bomb.png
250/50 G.P.
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mods pilon bomb.png
360/50 G.P.
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
500/50 G.P.
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png
Mods air to air missile.png
Shafrir 2
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
670 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon RedXCross.png Icon RedXCross.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: DEFA 552 (30 mm)

The Sa'ar is armed with:

  • 2 x 30 mm DEFA 552 cannons, chin-mounted (150 rpg = 300 total)

Suspended armament

The Sa'ar can be outfitted with the following ordnance:

1 2 3 4 5 6
Hardpoints Sa'ar.png
100/50 kg G.P. bombs 4 4 1 1 4 4
250 lb LDGP Mk 81 bombs 2 2 1 1 2 2
250/50 kg G.P. bombs 1 1 1 1
360/50 kg G.P. bombs 1 1 1 1
500 lb LDGP Mk 82 bombs 2 2 2 2
500/50 kg G.P. bombs 1 1 1 1
Mk.2 incendiary bombs 1 1 1 1
FFAR Mighty Mouse rockets 14, 38 14, 19 7 7 14, 19 14, 38
Zuni Mk32 Mod 0 ATAP rockets 8 8 8 8
Shafrir 2 missiles 1 1
Default weapon presets
  • Without load
  • 2 x Shafrir 2 missiles
  • 70 x FFAR Mighty Mouse rockets
  • 114 x FFAR Mighty Mouse rockets
  • 32 x Zuni Mk32 Mod 0 ATAP rockets
  • 18 x 100/50 kg G.P. bombs (1,800 kg total)
  • 10 x 250 lb LDGP Mk 81 bombs (2,500 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)
  • 4 x 250/50 kg G.P. bombs (1,000 kg total)
  • 4 x 360/50 kg G.P. bombs (1,440 kg total)
  • 4 x 500/50 kg G.P. bombs (2,000 kg total)
  • 4 x Mk.2 incendiary bombs

Usage in battles

In Air RB, this aircraft can be used with minimum fuel load and the 2 x Shafrir 2 loadout , firing your amazing missiles at others that are unaware of you and using your manoeuvrability to engage in 1-vs-1 dogfights. Make sure no other enemies are around since you will get slow after the first few turns.

In Ground RB, this aircraft can greatly utilize its CCIP picking the 2 x Shafrir 2 + 16 x 100 kg bombs, dropping a single pair accurately on each target and ensuring a destruction with their large TNT explosive mass. This aircraft also features Zuni and Mighty Mouse rockets but due to a lack of CCIP, scoring accurate hits will be harder.

It is worth mentioning that this aircraft also has much bigger bombs (100 kg, 250 lb, 250 kg, 360 kg and 500 kg) that can be used both in Air RB to bomb bases and in Ground RB, but they significantly slow your plane down. These heavier bombs also grant the ability to achieve up to 8 drops, which can help secure 8 or more destructions in Ground RB.

Despite lacking engine thrust, it features decent manoeuvrability and armament options where if you get used to this vehicle, you can see great results in all gamemodes.

Pros and cons

Pros:

  • Excellent Shafrir 2 air-to-air missiles with long range and good turning ability
  • Wide variety of air-to-ground ordnance
  • Decent manoeuvrability
  • CCIP and CCRP for bombs

Cons:

  • Weak engine; lacks the afterburner the previous Sambad has
  • Poor survivability
  • Poor energy retention
  • Low Muzzle velocity for the DEFA cannons

History

The Sa'ar was a further development of the Super Mystere B2 Sambad by Israel. It's development can be traced back to 1967 when it was proposed to use the Pratt & Whitney J52-P-8A engine in Super Mysteres because of their unreliable engine. The engine used in the Super Mystere, was the Atar 101G-3. This engine had an afterburner and allowed the Super Mystere to reach supersonic speeds. However this came at the cost of reliability, elevated fuel consumption and frequent mechanical issues, not to mention that it was a very heavy engine, and when not using the afterburner it was also very weak. The upgrade was also motivated by the French embargo imposed over Israel in 1967, this embargo affected the acquiring off pieces and other equipment's needed to maintain the Atar 101G-3 engine.

So in 1969 field tests were carried with a modified Super Mystere using the A-4H engine, the J52-P8A. It was found that the engine was lighter, less fuel hungry and 25% more powerful. Thus the Sa'ar was capable of carrying more ground ordinance, and as such, it was equipped with a ballistics computer for bombs, it also had more hard points and Shafrir 2 AAM for air to air combat. Soon it was approved the upgrade for all the Super Mystere fleet (26 units) of the IAF and work began by Israel Aircraft Industries at Lod Airport. First production units were handed to the IAF in 1969 and by early 1973 all the 26 Super Mysteres were upgraded to the Sa'ar model.

During the Yom Kippur War, the Sa'ars of the 105 Squadron of the IAF conducted several sorties to help in the war effort. This aircrafts participated both in the Egyptian and Syrian front. In the Syrian front they were used to attack Syrian armour in the Golan Heights. Against the Egyptians, they where both used for air cover and ground attacks. But were primarily used against the Egyptian Third Army crossing the Suez Canal. Around 150 tanks were destroyed by the Sa'ar in a spam of days, alongside artillery units, command posts, logistic centers and other armoured vehicles. After fighting in Egypt, the Sa'ar was relocated to Syria, were they were used to help in air raids deep in the country. When the IDF crossed the Suez canal, the Sa'ar was also there providing CAS capabilities and it participated in all the major offensives of the war. At the end, the Sa'ars flew 887 total sorties with 6 losses and two pilots of the 105 Squadron dead.

The Sa'ar was later replaced by the F-4 Phantom and 12 Sa'ars were sold to Honduras in 1976, were they remained in service until 1996.

Media

Skins

See also

Related development

External links


Dassault Aviation
WW2
Fighters  M.B.152C1 · M.B.157
Bombers  M.B.162 · M.B.174A-3 · M.B.175T
Jet Aircraft 
M.D 450  M.D.450B Barougan · M.D.450B Ouragan
Mystère  M.D.452 IIA · M.D.452 IIC · Mystere IVA
Super Mystère  Super Mystere B2
Étendard  Etendard IVM
Super Étendard  Super Etendard
Alpha Jet  Alpha Jet E**
Mirage 
Mirage III  Mirage IIIC · Mirage IIIE · Milan
Mirage V  Mirage 5F
Mirage F1  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Mirage 2000  Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV
Mirage 4000  Mirage 4000
Export 
M.D 450  M.D.450B Ouragan
Mystere  Mystere IVA
Super Mystère  Sambad · Sa'ar***
Mirage  Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei
  *The company was named "Société des Avions Marcel Bloch" before being renamed in 1947
  **Jointly manufactured with Dornier Flugzeugwerke
  ***Israeli Super Mystère refitted with new avionics and an American engine
See also  SABCA

Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar · F-15I Ra’am
F-16  Netz · F-16C Barak II · F-16D Barak II