Difference between pages "USS Phelps" and "SGB Grey Goose"

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{{Specs-Card
 
{{Specs-Card
|code=us_destroyer_porter_1944
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|code=uk_sgb_309
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
|market=USS Phelps (DD-360) (USA)
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|market=SGB (S309) (Britain)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American destroyer {{Battle-rating}}. It was introduced during [[Update 1.95 "Northern Wind"]] as a reward for [[:Category:World War|World War]] [[Season 2: Attack from the Sea]].
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The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} British motor gun boat {{Battle-rating}}. It was introduced during [[Update 1.97 "Viking Fury"]] as a reward for the [[wt:en/news/6669-special-space-race-en|"Space Race" event]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Fleet-Armour}}<!-- Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour. -->
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{{Specs-Fleet-Armour}}
USS Phelps has below-average survivability for an American destroyer, but still enough to remain competitive at its BR. It has a small crew complement of just 194 crew members, meaning that it tends to die faster in prolonged brawls than other destroyers at its BR. However, it does have the 16 mm anti-fragmentation armour belt found on American destroyers, which greatly enhances its survivability - this belt can block HE shells up to 76 mm and most smaller-calibre AP rounds as well. Note that the ship's guns feature ready-racks directly underneath, similar to other American destroyers - a well-placed hit to these racks can explode the shells and cause serious damage, or even kill the ship directly.
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
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The Grey Goose has a 6 mm thick steel hull and 4 mm thick steel superstructure, with barely any armour whatsoever. It has 12.7 mm antifragmentation armour on the front guns and 8 mm antifragmentation armour on the 76 mm gun on the back, this combined with the profile of the guns result in the armaments only getting hit and disabled rarely. It also has 19 mm thick antifragmentation armour located on both sides of the boat near the center, where the engine is located. This makes the engine protected against most low calibre weapons on its tier, and it can usually be only penetrated by higher calibre AP rounds. This armour however does not extend far enough to protect any of the ammo storages on the ship, and if the front is under heavy fire, it will often result in the detonation of the quite large ammunition storage. The ship crew consists of only 34 people, making it the second most common cause of destruction.
  
 
=== Mobility ===
 
=== Mobility ===
{{Specs-Fleet-Mobility}}<!-- Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed. -->
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{{Specs-Fleet-Mobility}}
In terms of mobility, Phelps is pretty average. The ship has a maximum speed of 84 km/h in AB and 69 km/h in RB, which is pretty average for destroyers, being eclipsed by the Soviet and Japanese destroyers. The ship is relatively responsive in terms of acceleration and turning circle, but again, average among its contemporaries.
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
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The ship has a maximum speed of 87 km/h in AB and 65 km/h in RB. Acceleration and deceleration is poor, but turning rate is excellent at high speeds compared to other ships of its size, comparable to PT boats, which it can mostly keep up with.
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 +
Displacement is 255 tons.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{Specs-Fleet-Primary}}
 
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
[[File:Phelps primaries.jpg|thumb|All primary turrets firing broadside, benefiting from a wide angle of fire]]
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{{main|2pdr QF Mk.IIc (40 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}}
{{main|5 inch/38 Mk.12 (127 mm)}}
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The main guns are located on the front of the ship, a [[2pdr QF Mk.IIc (40 mm)]] automatic cannon and a [[20 mm/70 Oerlikon Mark 24 (20 mm)|20 mm/70 Oerlikon Mk.II (20 mm) autocannon]]. Both have 56 ammo in a clip, but the 20 mm fires considerably faster, usually emptying multiple seconds before the 40 mm. This can prove to be useful, as you can sustain fire with at least one of the guns at all times. They have 2240 and 1800 maximum total ammunition respectively, providing a generous pool for long engagements. The turrets can rotate almost all the way to the back, but the 20 mm blocks the 40 mm from firing directly to the front, so the ship needs to be angled slightly off target if both guns need to be fired on it. They are fit for close to medium range engagements, but quickly fall off at long ranges.
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All three belts contain the same AP-T (Armour-piercing tracer shell) and HEF (High-explosive fragmentation shell) ammunition, only in different ratios. This makes all belts viable, the selection should be only based on speculation of opponents or preferred targets, and eliminate the need to switch belt type mid-battle.
  
USS Phelps is equipped with five 5"/38 (12.7 cm) Mark 12 guns mounted in two dual and one single dual-purpose turrets - the dual turrets are mounted one fore and one aft while the single turret superfires over the aft dual turret. These guns are extremely effective against surface and air targets alike, and are capable of firing at an obscene 22 rounds per minute while using first-stage ammunition. The weapon also has a very good vertical and horizontal rotation speed, and is capable of engaging aircraft due to its high-angle capability (up to 85 degrees).
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* '''Universal:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
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* '''40 mm HE:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
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* '''40 mm AP:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}
  
The Phelps gets access to the standard three shell types - Mk.34 AAC, Mk.46 Common SP, and Mk.31 AAVT. The SP is typically the best pick for heavier-armoured targets such as cruisers, while the AAC shell works better against unarmoured targets due to its large explosive filler. The Mk.31 AAVT is a great option for dealing with air targets due to its proximity fuse - a single direct hit should be enough to destroy an incoming bomber.
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{{:2pdr QF Mk.IIc (40 mm)/Ammunition|HEF, AP-T}}
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m
 
|-
 
| AAC Mk.34 || HE || 36 || 36 || 36 || 36 || 36 || 36
 
|-
 
| Common Mk.32 || Common || 124 || 103 || 77 || 58 || 46 || 37
 
|-
 
| SP Common Mk.46 || SP Common || 150 || 125 || 93 || 71 || 56 || 45
 
|-
 
| AAVT Mk.31 || HE-VT || 36 || 36 || 36 || 36 || 36 || 36
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(s)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| AAC Mk.34 || HE || 792 || 25 || 0 || 0.1 || 3,220 || 79° || 80° || 81°
 
|-
 
| Common Mk.32 || Common || 792 || 24.49 || 0.01 || 6 || 1,150 || 47° || 60° || 65°
 
|-
 
| SP Common Mk.46 || SP Common || 792 || 25 || 0.01 || 6 || 906.5 || 48° || 63° || 71°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center" width="100%"
 
! colspan="12" | Proximity-fused shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Arming distance<br>(m)
 
! rowspan="2" | Trigger radius<br>(m)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| AAVT Mk.31 || HE-VT || 792 || 25 || 0 || 0.1 || 457 || 23 || 3,220 || 79° || 80° || 81°
 
|-
 
|}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 
{{Specs-Fleet-Secondary}}
 
{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
{{main|Bofors L/60 Mark 1 (40 mm)|Bofors L/60 Mark 2 (40 mm)}}
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{{main|76 mm/45 QF 3in 20cwt (76 mm)}}
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The ship is armed with a 76 mm/45 QF 3in 20cwt cannon, which has 150 total ammunition.
  
USS Phelps gets access to several 40 mm Bofors guns in dual and quad mounts. These weapons are extremely potent anti-aircraft guns due to their accuracy and punching power. Though these weapons fire slower than the 20 mm Oerlikon or 12.7 mm AN-M2, they more than make up for it due to their hard-hitting 40 mm shells. These guns are capable of shredding aircraft and small boats from ranges of 2.5 km away, though effectiveness will drop off after that range due to the large bullet drop. The guns fire from 4-round clips that reload continuously, meaning that they are capable of continuous fire. However, note that they will eventually jam after firing too long.
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The HE shell should be used against other ships, but it only has 6 mm of penetration, so it is only effective against lightly-armoured targets. The shrapnel round is effective against small boats, and thanks to its unique quality, it can also be used as a crude variable time fused AA cannon. Due to the relatively low muzzle velocity and low calibre compared to proper flak cannons, it will usually only deter enemy aircraft, with actual kills with it being rare. If both sea and air targets are set to be engaged, this turret will prefer air targets, often suppressing them through the course of the match.
{| class="wikitable sortable" style="text-align:center" width="100%"
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! colspan="8" | Penetration statistics
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{{:76 mm/45 QF 3in 20cwt (76 mm)/Ammunition|76 mm HE shell, 76 mm Mk.I shrapnel}}
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| 40 mm HEFI-T || HEFI-T || 3 || 3 || 3 || 3 || 3 || 3
 
|-
 
| 40 mm AP-T || AP-T || 81 || 78 || 68 || 58 || 49 || 41
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| 40 mm HEFI-T || HEFI-T || 874 || 0.9 || 0 || 0.1 || 67.13 || 79° || 80° || 81°
 
|-
 
| 40 mm AP-T || AP-T || 874 || 0.89 || N/A || N/A || N/A || 47° || 60° || 65°
 
|}
 
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 
{{Specs-Fleet-AA}}
 
{{Specs-Fleet-AA}}
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
{{main|20 mm/70 Oerlikon Mk.II (20 mm)}}
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{{main|Vickers Mk.V (12.7 mm)}}
  
The Phelps rounds out its anti-aircraft armament with several 20 mm Oerlikon anti-aircraft guns. The 20 mm Oerlikon cannon was the standard light anti-aircraft gun for several nations, including the United States, and replaced the prior AN-M2 Browning machine gun. This weapon is an effective short-range AA gun, and has great firing angles. The guns can easily destroy any aircraft and torpedo boats who stray to close to Phelps. As well, the guns fire from a drum magazine that will need to be reloaded. Because of the magazine design, the gun will not jam with continuous fire.
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Two turrets outfitted each with two [[Vickers Mk.V (12.7 mm)|12.7 mm Vickers Mk.V]] machine guns can be found on both sides of the boat, and they have 8,000 total rounds. They can aim to the sides of the ship, and all the way up, and thanks to the high rate of fire, typically kills smaller close flying aircraft and smaller PT-boats, but becoming ineffective at medium-long ranges.
  
 
=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
 
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
[[File:Phelps Mk.15 Torpedo.jpg|thumb|Mk.15 torpedo just released, with the full front launcher in the background]]
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{{main|Mk.VIII (533 mm)|Type M Mark I mine}}
{{main|Mk.15 (533 mm)|Mk.6 mortar depth charge}}
 
  
The Phelps carries two quadruple torpedo launchers each with four Mk. 15 torpedoes with no reloads. These torpedoes were the standard torpedoes for American destroyers and have a relatively high speed, making them effective against larger targets. However, note that their relatively small explosive charge (<300 kg) prevents them from doing massive amounts of damage to cruiser-size targets, unlike the Japanese Type 93 torpedoes. The Phelps also gets access to depth charges, but these are almost entirely useless as they have an extremely short effective range; thus, the best strategy is to avoid equipping them entirely.
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The ship is outfitted with 2 x [[Mk.VIII (533 mm)]] torpedo launcher tubes, pointing forward, but angled away considerably. This angle matches the usual engagement angle. The destructive power combined with high mobility can be deadly against larger craft, which would resist the smaller armaments on the ship otherwise.
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The ship can be equipped with 4 x [[Type M Mark I mine]]s, 2 on each side, in the back. They are dropped individually, starting with the 2 on the left and then on the right. They can destroy almost any vessel on the same battle rating, mostly if deployed along high traffic, narrow routes, or near capture points.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB). -->
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<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
Phelps is a very strong destroyer at its BR, with a significant primary and anti-aircraft armament suite which enables it to fulfill a variety of roles, ranging from ambush / flanking to anti-aircraft defence. However, the ship does not have good survivability among destroyers, so situational awareness is key to maintaining this ship's ability to fight.
 
 
 
'''Tactics:'''
 
 
 
Phelps can be used in several roles. In anti-ship combat, a flanker / ambush strategy tends to work best. This strategy makes full use of the ship's extremely-powerful main guns while preserving survivability. In this type of approach, try to head through the sides of maps, particularly behind island cover that prevents enemies from hitting your ship (i.e. the large island formations on South Kvarken). Utilizing choke points, being places that enemy ships tend to head to, is extremely important. Once in position, you can simply wait for enemy destoyers to pop up, and shred them with your heavy main armament. Try to ensure that you always fire first, as the person who fires first will typically win the engagement. Utilize the 5-inch main guns, firing HE, and shred through the crew compartments of enemy destroyers. In the unlikely case that you encounter a cruiser, try to seek the help of teammates, as Phelps cannot compete with cruisers on even terms. Finally, avoid open-sea combat at all costs, because Phelps will do the worst where it cannot make use of island cover.
 
  
As well, Phelps can be used in an anti-aircraft and support role. This destroyer has exceptionally powerful anti-aircraft guns, including eight 40 mm Bofors guns which can effectively shred aircraft at ranges out to 5 km. In this type of playstyle, the Phelps does better as a 2nd or 3rd spawn - this means that you spawn the ship late in the battle when enemy players are already switching to aircraft. Stay with your teammates and shoot at enemy aircraft with your main and secondary guns - the 5"/38 main battery can effectively engage aircraft at very long ranges. However, this does take practice, as there is no aim assist for ship guns in RB, and no aim assist exceeding 2.5 km in AB. Stay with your teammates and maintain a 5 km no-fly zone around your battle group.
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The Grey Goose is best played as a PT-boat hunter, but remains usable up to ships of the same size. The rapid-firing guns allow for quick adjustments, making it adaptable to quick range or speed changes of the target. The amount and type of armaments on the ship allow it to take up the position of an AA-ship for a while, if need be. It is best to avoid larger ships and long engagement ranges, as any hit from a larger calibre can destroy it, and the majority of the guns fall off at great distances.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Multiple dual-purpose 5"/38 Mk 12 guns with extremely fast fire rate (22 RPM on first stage ammunition)
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* High speed
** Dual-purpose capabilities allowing them to engage aircraft and ships reliably
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* Manoeuvrability
** Guns have a quick rate of traverse and good firing angles
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* Rapid-firing, accurate armaments
* Extremely good anti-aircraft armament suite with multiple 40 mm and 20 mm guns
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* Option for a "primitive" flak cannon
* Gets access to an anti-fragmentation armour belt which dramatically enhances survivability
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Relatively weak survivability for a destroyer with just 194 crew members
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* Poor acceleration and deceleration
** Exposed first-stage ammunition storages which can be detonated easily
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* No armour around some components and ammunition
* Mediocre mobility for a destroyer, slower than many of its contemporaries
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* Short effective distance
* Torpedoes are mediocre, with a relatively short range and a small warhead
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* Weapons not fit to fight larger ships
  
 
== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable). -->
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<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
[[File:USS Phelps underway.jpg|thumb|350x350px|USS Phelps underway, circa November 1944.]]
 
USS Phelps was a destroyer leader of the [[Porter (Family)|Porter-class]]. She was one of the most active American destroyers of the Second World War, earning 12 battle stars as the Flagship of Destroyer Squadron 1. Following her commissioning in 1936, she served in peacetime duties with the Pacific fleet, and was present at the Pearl Harbour Attack where she shot down an enemy plane. She then participated in the Battle of the Coral Sea, where she scuttled the abandoned carrier Lexington with five torpedoes. She served as an escort during the Battle of Midway, participated in the Marshall Islands campaign and spent the last part of the war as a convoy escort in the Atlantic. She was decommissioned and scrapped by 1947.<ref name=":0">Destroyer History Foundation. (2000)</ref>
 
 
 
'''Design and construction'''
 
 
 
The Phelps, named after Rear Admiral Thomas Stowell Phelps, was one of eight Porter-class destroyers used by the US Navy. The ships displaced 1,850 tons, exactly matching the 1,850-ton destroyer weight limitation of the London Naval Treaty. However, she typically displaced over 2,000 tons on combat missions and up to 2,663 tons full load. As a destroyer-leader, the Phelps carried eight 5-inch (127 mm) single-purpose guns on four twin turrets;<ref name=":1">Willishaw, F. (1996)</ref> she was later refitted to carry two 5-inch dual-purpose twin turrets and a single five-inch DP turret at the rear. Her anti-aircraft armament was initially sparse, but was upgraded through the course of the war. Phelps also carried eight 533 mm torpedo tubes in two quad-mounts. She could make a top speed of 37 knots (69 km/h) and had a crew complement of 276.<ref name=":1" />
 
 
 
The Phelps was laid down on January 2nd 1934, and was launched on July 18th 1935. Following the completion of construction, she was commissioned on February 26th 1936.<ref name=":0" /><ref name=":1" />
 
 
 
'''Operational history'''
 
 
 
After her commissioning, the Phelps escorted the cruisers Indianapolis and Chester with President Franklin D. Roosevelt to the Inter-American peace conference in Buenos Aires. She was then headquartered in the Pacific as the flagship of the First Destroyer Squadron. She was present at the Pearl Harbour attack and claimed one aircraft shot down. She was later assigned to escort Task Force 11, with the aircraft carrier Lexington, at the Battle of the Coral Sea. She also performed the less fortunate duty of finishing off the crippled Lexington using torpedoes after the carrier was hit by numerous Japanese bombs.<ref name=":0" /><ref name=":1" />
 
 
 
Phelps served as an escort for the American carrier force at the Battle of Midway, where she took no damage. She participated in the landings at Guadalcanal and the ones at Attu, Alaska, where she provided gunfire support to invasion troops. She returned to the southern Pacific to serve as a gunship at the Marshall Islands campaign, where she bombarded Kwajalein and Eniwetok.<ref name=":0" /> In June of 1944, she was part of the bombardment force at Saipan, shelling the island in preparation for American landings. In late 1944, she steamed through the Panama canal and served her final duty as a convoy escort in the Atlantic; she sailed three times with convoys bound for the Mediterranean. Following the War's end, she was decommissioned, and was scrapped in 1947. Phelps received 12 battle stars for her service during the war.<ref name=":0" /><ref name=":1" />
 
  
=== [[wt:en/news/6560-development-uss-phelps-anti-air-symphony-en|Devblog]] ===
+
The SGB series was designed due to the need of a hybrid of a motor gun boat and a motor torpedo boat by the Royal Navy. They were the only Coastal Forces ships to be made of steel. The Royal Navy originally wanted 52 of them, but only ordered 9. The series was marked SGB 1 to 9. 2 of them were destroyed during production, and only 6 of them survived the war. SGB9 was used as a trial vessel until 1956 by Vospers. The Grey Goose was sold in 1957, and is currently in Hoo St Werburgh, used as a houseboat.
In the 1920s, the USA acquired a pressing need to equip its fleet with so-called destroyer leaders, i.e. larger and better armed flagships for destroyer flotillas. At the time when the military was trying to convince the US government of the need for these vessels, and the government was arguing that the country already had sufficient numbers of standard destroyers, the London Naval Conference was held to discuss naval disarmament. The conference established an upper displacement limit of 1,850 tonnes for destroyer leaders, which prompted the development of a new ship that would conform to this new international military standard. A preliminary design for the new command ship was ready by November 1930. After almost 18 months of consultations and negotiations, the final design was approved. With a displacement of 1,850 tonnes, the ship carried eight 127mm guns, two quadruple 28 mm guns ("Chicago pianos"), 2 x 4-torpedo launchers and light half-inch armour. All eight of the planned Porter-class destroyers were built and brought into service by 1937.
 
 
 
The realities of war revealed several defects in the new leaders, the most significant one was their extremely weak anti-air defence. The ship's 127mm guns were not universal, and the power of the two "Chicago pianos" was woefully inadequate for defending the ship against aircraft attacks. The Porter-class ships underwent two major modernizations intended to enhance the leaders' firepower. By 1944, the ships were markedly different. First of all, the outdated primary guns were replaced with all-purpose weapons, and their number was reduced to five in three turrets. The ship gained a formidable anti-air battery – one quadruple and two twinned 40 mm Bofors guns, six 20 mm Oerlikons, and high-calibre machine guns. Looking beyond armament, the ship's decks were also transformed: the bridge was changed, the height of the rear superstructure was reduced, and reserve torpedoes were removed. Porter-class ships served in this form until they were decommissioned in the early post-war period.
 
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_destroyer_porter_1944 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
;Images
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* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_sgb_309 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
<gallery mode="packed" heights="150">
 
File:USS Phelps WTWallpaper 01.jpg|
 
File:USS Phelps WTWallpaper 02.jpg|
 
File:USS Phelps.jpg|
 
File:USS Phelps WTWallpaper 04.jpg|
 
File:USS Phelps WTWallpaper 05.jpg|
 
File:USS Phelps WTWallpaper 06.jpg|
 
</gallery>
 
  
 
== See also ==
 
== See also ==
Line 216: Line 110:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
* [[Porter (Family)]]
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;Related development
 +
 
 +
* [[SGB (S304)]]
  
 
== External links ==
 
== External links ==
Line 223: Line 119:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/6560-development-uss-phelps-anti-air-symphony-en|[Devblog] USS Phelps: Anti-Air Symphony]]
+
* [[wikipedia:Steam_Gun_Boat|[Wikipedia] Steam Gun Boat]]
* [[wt:en/news/6565-event-world-war-season-attack-from-the-sea-en|[Event] World War: season "Attack from the Sea"]]
 
 
 
=== References ===
 
;Citations
 
<references />
 
 
 
;Bibliography
 
* Destroyer History Foundation. (2000). USS Phelps, DD 360. Retrieved November 19, 2020, from <nowiki>http://www.destroyerhistory.org/goldplater/ussphelps/</nowiki>
 
* Willishaw, F. (1996). USS PHELPS (DD-360). Retrieved November 19, 2020, from <nowiki>http://www.navsource.org/archives/05/360.htm</nowiki>
 
  
{{ShipManufacturer Bethlehem Steel}}
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{{ShipManufacturer J. Samuel White}}
{{USA destroyers}}
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{{Britain boats}}
{{USA premium ships}}
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{{Britain premium ships}}

Latest revision as of 18:26, 1 March 2023

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SGB Grey Goose
uk_sgb_309.png
GarageImage SGB Grey Goose.jpg
SGB Grey Goose

Description

The SGB Grey Goose (S309) is a premium gift rank British motor gun boat with a battle rating of (AB), (RB), and (SB). It was introduced during Update 1.97 "Viking Fury" as a reward for the "Space Race" event.

General info

Survivability and armour

The Grey Goose has a 6 mm thick steel hull and 4 mm thick steel superstructure, with barely any armour whatsoever. It has 12.7 mm antifragmentation armour on the front guns and 8 mm antifragmentation armour on the 76 mm gun on the back, this combined with the profile of the guns result in the armaments only getting hit and disabled rarely. It also has 19 mm thick antifragmentation armour located on both sides of the boat near the center, where the engine is located. This makes the engine protected against most low calibre weapons on its tier, and it can usually be only penetrated by higher calibre AP rounds. This armour however does not extend far enough to protect any of the ammo storages on the ship, and if the front is under heavy fire, it will often result in the detonation of the quite large ammunition storage. The ship crew consists of only 34 people, making it the second most common cause of destruction.

Mobility

The ship has a maximum speed of 87 km/h in AB and 65 km/h in RB. Acceleration and deceleration is poor, but turning rate is excellent at high speeds compared to other ships of its size, comparable to PT boats, which it can mostly keep up with.

Displacement is 255 tons.

Modifications and economy

Armament

Primary armament

The main guns are located on the front of the ship, a 2pdr QF Mk.IIc (40 mm) automatic cannon and a 20 mm/70 Oerlikon Mk.II (20 mm) autocannon. Both have 56 ammo in a clip, but the 20 mm fires considerably faster, usually emptying multiple seconds before the 40 mm. This can prove to be useful, as you can sustain fire with at least one of the guns at all times. They have 2240 and 1800 maximum total ammunition respectively, providing a generous pool for long engagements. The turrets can rotate almost all the way to the back, but the 20 mm blocks the 40 mm from firing directly to the front, so the ship needs to be angled slightly off target if both guns need to be fired on it. They are fit for close to medium range engagements, but quickly fall off at long ranges.

All three belts contain the same AP-T (Armour-piercing tracer shell) and HEF (High-explosive fragmentation shell) ammunition, only in different ratios. This makes all belts viable, the selection should be only based on speculation of opponents or preferred targets, and eliminate the need to switch belt type mid-battle.

  • Universal: HEF · AP-T · HEF · AP-T
  • 40 mm HE: HEF · HEF · HEF · AP-T
  • 40 mm AP: AP-T · AP-T · AP-T · HEF

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF 3 3 3 3 3 3
AP-T 60 57 48 39 32 26
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF 701 0.82 0 0.1 71 79° 80° 81°
AP-T 701 0.91 - - - 47° 60° 65°

Secondary armament

The ship is armed with a 76 mm/45 QF 3in 20cwt cannon, which has 150 total ammunition.

The HE shell should be used against other ships, but it only has 6 mm of penetration, so it is only effective against lightly-armoured targets. The shrapnel round is effective against small boats, and thanks to its unique quality, it can also be used as a crude variable time fused AA cannon. Due to the relatively low muzzle velocity and low calibre compared to proper flak cannons, it will usually only deter enemy aircraft, with actual kills with it being rare. If both sea and air targets are set to be engaged, this turret will prefer air targets, often suppressing them through the course of the match.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HE shell HE 6 6 6 6 6 6
Mk.I shrapnel Shrapnel* 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HE shell HE 762 7.26 0 0.1 320 79° 80° 81°
Mk.I shrapnel Shrapnel* 617 7.94 0 0.1 180 62° 69° 73°

Anti-aircraft armament

Two turrets outfitted each with two 12.7 mm Vickers Mk.V machine guns can be found on both sides of the boat, and they have 8,000 total rounds. They can aim to the sides of the ship, and all the way up, and thanks to the high rate of fire, typically kills smaller close flying aircraft and smaller PT-boats, but becoming ineffective at medium-long ranges.

Additional armament

The ship is outfitted with 2 x Mk.VIII (533 mm) torpedo launcher tubes, pointing forward, but angled away considerably. This angle matches the usual engagement angle. The destructive power combined with high mobility can be deadly against larger craft, which would resist the smaller armaments on the ship otherwise.

The ship can be equipped with 4 x Type M Mark I mines, 2 on each side, in the back. They are dropped individually, starting with the 2 on the left and then on the right. They can destroy almost any vessel on the same battle rating, mostly if deployed along high traffic, narrow routes, or near capture points.

Usage in battles

The Grey Goose is best played as a PT-boat hunter, but remains usable up to ships of the same size. The rapid-firing guns allow for quick adjustments, making it adaptable to quick range or speed changes of the target. The amount and type of armaments on the ship allow it to take up the position of an AA-ship for a while, if need be. It is best to avoid larger ships and long engagement ranges, as any hit from a larger calibre can destroy it, and the majority of the guns fall off at great distances.

Pros and cons

Pros:

  • High speed
  • Manoeuvrability
  • Rapid-firing, accurate armaments
  • Option for a "primitive" flak cannon

Cons:

  • Poor acceleration and deceleration
  • No armour around some components and ammunition
  • Short effective distance
  • Weapons not fit to fight larger ships

History

The SGB series was designed due to the need of a hybrid of a motor gun boat and a motor torpedo boat by the Royal Navy. They were the only Coastal Forces ships to be made of steel. The Royal Navy originally wanted 52 of them, but only ordered 9. The series was marked SGB 1 to 9. 2 of them were destroyed during production, and only 6 of them survived the war. SGB9 was used as a trial vessel until 1956 by Vospers. The Grey Goose was sold in 1957, and is currently in Hoo St Werburgh, used as a houseboat.

Media

Skins

See also

Related development

External links


J. Samuel White
Torpedo/Gun Boats 
Steam Gun Boat (SGB)  SGB Grey Goose
Light Cruisers 
Abdiel-class  HMS Abdiel

Britain boats
Motor torpedo boats  Brave Borderer · Dark Aggressor · Dark Aggressor TD · Fairmile D (617) · Fairmile D (697) · Fairmile D (5001) · HMS Gay Archer
  MTB-1(1) · MTB-1(2) · MTB Vosper · MTB Vosper(2) · MTB-422
Motor gun boats  Dark Adventurer · Fairmile A (ML100) · Fairmile B (ML345) · Fairmile C (312) · Fairmile C (332) · Fairmile D (601) · Fairmile H LCS(L)(2)
  HMAS Arrow · HMAS Fremantle · MGB-61 · MGB-75 · ML 1383 · SGB Grey Fox · SGB Grey Goose
Gunboats  HMS Spey

Britain premium ships
Motor torpedo boats  MTB-1(2) · MTB-422 · Fairmile D (5001) · HMS Gay Archer
Motor gun boats  MGB-75 · SGB Grey Goose
Gunboats  HMS Spey
Sub-chasers  LÉ Orla
Frigates  HMS Whitby
Destroyers  HMS Montgomery · HMS Valhalla · HMS Verdun · ORP Garland · HMS Jervis · HMCS Haida · HMS Mohawk · HMS Cadiz · HMS Diamond
Light cruisers  HMS Belfast
Battleships  HMS Iron Duke