Difference between revisions of "Wellington Mk Ic (Germany)"

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{{Specs-Card|code=wellington_mk1c_luftwaffe}}
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{{About
 +
| about = bomber '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = the regular British version
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| link-1 = Wellington Mk Ic
 +
| usage-2 = other versions
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| link-2 = Wellington (Family)
 +
}}
 +
{{Specs-Card
 +
|code=wellington_mk1c_luftwaffe
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. It is on sale for 1,000 Golden Eagles.
  
{{break}}
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The [[Wellington Mk Ic|British Wellington]] and German Mk I's are identical. With its versatility, the captured Wellington is an excellent alternative to the [[He 111 H-6]].
The '''Wellington Mk Ic''' is a premium Rank II German medium bomber with a battle rating of 2.7 (AB), 2.3 (RB), 3.0 (SB). It was in the game since the start of the Open Beta Test prior to Update 1.17. It is on sale for 1,000 Golden Eagles.
 
  
The [[Wellington Mk Ic|British Wellington]] and German Mk I’s are identical, the only difference being the [[Wellington Mk Ic /Late|Mk.1c/Late model]] had moved the beam (side) turrets from above the wing to behind it. With its versatility, the captured Wellington is an excellent alternative to the [[He 111 H-6|He 111H-6]].
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Wellingtons are great 2<sup>nd</sup> rank turret platforms with wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it has only 7.7 mm (.303 in) machine guns so it is more luck to earn kills with them.
  
Wellingtons are great Tier 2 turret platforms, wide arcs and stable flight, and except for engine fire are rugged. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it has only .303 (7mm) mg’s so it is more luck to earn kill with them.
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As with all bombers, crew training with at least ''Expert Qualification'' is important for profitable missions.
  
As with all bomber, crew training with at least “Expert Qualification” is important for profitable missions.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
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=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
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{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
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! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || 6,500 || ??.? || ??.? || ??.? || ??.? || 877
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 366 || 352 || rowspan="2" | {{Specs|ceiling}} || 36.0 || 37.2 || 4.2 || 4.1 || rowspan="2" | 877
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || 6,500 || ??.? || ??.? || ?.? || ?.? || 877
+
! Upgraded
 +
| 391 || 378 || 34.1 || 35.0 || 6.5 || 5.3
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || ✓ || ✓ || X || X    <!-- ✓ -->
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| || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
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! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
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! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 515 || 310 || 400 || ~2 || ~2
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 315 || 264 || 223 || ~5 || ~3
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
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! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 290 || < 290 || < 320 || > 180
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| < 275 || < 275 || < 310 || > 320
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,438 m || 1,630 hp || 1,969 hp  
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| 900 m || 1,005 hp || 1,005 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,696 m || 1,500 hp || 1,812 hp  
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| 3,920 m || 890 hp || 890 hp
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Avia-Armour}}
* No armour plating
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''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
* No armour glazing
+
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
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=== Modifications and economy ===
* More fuel tanks located in wings near fuselage
+
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
<!--=== Offensive armament ===
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{{Specs-Avia-Armaments}}
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
-->
 
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
{{main|Bombs}}
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|G.P. Mk.IV (250 lb)|G.P. Mk.IV (500 lb)}}
  
The Wellington Mk Ic (Germany) can be outfitted with the following ordinance:
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 18 x G.P. 250 lb Mk.IV bombs (4,500 lb total)
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* 18 x 250 lb G.P. Mk.IV bombs (4,500 lb total)
* 9 x G.P. 500 lb Mk.IV bombs (4,500 lb total)
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* 9 x 500 lb G.P. Mk.IV bombs (4,500 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
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{{Specs-Avia-Defensive}}
{{main|Browning .303 (7.7 mm)|Vickers K (7.7 mm)}}
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<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|Browning (7.7 mm)|Vickers K (7.7 mm)}}
  
The Wellington Mk Ic (Germany) is defended with:  
+
The '''''{{PAGENAME}}''''' is defended by:
  
* 2 x 7.7 mm Browning machine gun, nose turret (1,200 rpg = 2,400 total)
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* 2 x 7.7 mm Browning machine guns, nose turret (1,200 rpg = 2,400 total)
* 2 x 7.7 mm Browning machine gun, tail turret (2,000 rpg = 4,000 total)
+
* 2 x 7.7 mm Browning machine guns, tail turret (2,000 rpg = 4,000 total)
* 1 x 7.7 mm Vickers K machine gun, 2 x beam turret (2,500 rpg = 5,000 total)
+
* 1 x 7.7 mm Vickers K machine gun, 2 x beam turrets (483 rpg)
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
If you are playing Arcade battles, the key tactic is to climb, as in Arcade battles the Wellington will not have trouble getting over 5,000 Meters (16,500 Feet). From there you can take out the enemy bases from "Orbit". Once the bases are dead the main airfield can be killed if you have good escort and fellow bombers.
 
  
In Realistic Battles you can use the Wellington's diving speed to take out ground targets such as Light Pillboxes or Tanks. The 18 x 250 lb bombs will be able to get through Light Pillboxes if direct hits are made, and area damage on AAA, Artillery, or Vehicles. The 9 x 500 lb bombs can be used to kill heavy pillboxes on direct hits, destroyers on direct hits, or they could be used to destroy an enemy bombing point/airfield.
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
If you are playing Arcade battles, the key tactic is to climb, as in Arcade battles the Wellington will not have trouble getting over 5,000 m (16,500 ft). From there you can take out the enemy bases from "Orbit". Once the bases are dead the main airfield can be killed if you have a good escort and fellow bombers.
 +
 
 +
In Realistic Battles, you can use the Wellington's diving speed to take out ground targets such as Light Pillboxes or Tanks. The 18 x 250 lb bombs will be able to get through Light Pillboxes if direct hits are made, and area damage on AAA, Artillery, or Vehicles. The 9 x 500 lb bombs can be used to kill heavy pillboxes on direct hits, destroyers on direct hits or they could be used to destroy an enemy bombing point/airfield.
 
The Wellington, although sturdy in form and able to take a hit, will still be destroyed if the enemy gets cannons or enough machine guns on you. Having a teammate you can count on when you fall back after bombing to save you from enemy fighters is something that can ensure your survival.
 
The Wellington, although sturdy in form and able to take a hit, will still be destroyed if the enemy gets cannons or enough machine guns on you. Having a teammate you can count on when you fall back after bombing to save you from enemy fighters is something that can ensure your survival.
  
If you are defending the Wellington from enemy fighters, ensure you keep them in your sights. The Wellington has amazing gun coverage Horizontally, especially on the tail and sides. If a enemy fighter pulls alongside your plane, you have not only the single side turret but also the nose and tail turrets that turn more than 180 Degrees.  
+
If you are defending the Wellington from enemy fighters, ensure you keep them in your sights. The Wellington has amazing gun coverage horizontally, especially on the tail and sides. If an enemy fighter pulls alongside your plane, you have not only the single side turret but also the nose and tail turrets that turn more than 180 Degrees.
Another nice thing about the Wellington's turrets is that if there is clear sky, they can be used to strafe light ground targets with ease.
+
Another nice thing about the Wellington's turrets is that if there is a clear sky, they can be used to strafe light ground targets with ease.
  
The key tactic with this Wellington is that if you push yourself and your plane too far, you will die. It's a great frontline bomber, but without team support you become nothing better than bait or a free kill for the enemy.
+
The key point with this Wellington is that if you push yourself and your plane too far, you will die. It's a great frontline bomber, but without team support, you become nothing better than bait or a free kill for the enemy.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Controllable<br>2 gears || Not controllable
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair, Radiator
 
|
 
|
 
|-
 
| II
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wing Repair, Engine
 
|
 
|
 
|-
 
| IV
 
| Engine Injection
 
| Cover
 
|
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
 
* Good payload
 
* Good payload
 
* Durable
 
* Durable
 +
* Can research up to rank III with no penalty
 +
* Almost no blind spots for defensive armament
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
* Defensive armament is poor
 
* Defensive armament is poor
 
* Slow speed
 
* Slow speed
 +
* Extremely slow climb rate
 +
* Leaking oil or losing an engine is a death sentence at lower altitudes
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
Performance wise the Willington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic (geodetic) structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record making “Vickers Wellesley” opening the way for the “Wellington” and larger “Warwick”. With high aspect ratio wing and spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He 111 H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it still was inadequate to defend itself against attacking fighters and early models lacked self sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called “Wimpy” after Popeye’s hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. “Viking”, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
+
Performance-wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson, they designed their record making Vickers Wellesley opening the way for the Wellington and larger Warwick. With high aspect ratio wing and spacious fuselage, it proved capable of handling a myriad of missions including early airborne radar and robust enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He 111 H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however, it still was inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called Wimpy after Popeye's hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. Viking, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 +
Vickers Wellington Mk.IC twin-engine medium bomber (Luftwaffe)
 +
 
 +
The Vickers Wellington was the most widely produced British bomber, with a total of 11,461 machines built. Wellingtons were used from September 1939 on as long-distance scouts and day/night bombers. Beginning in early 1940, due to their low effectiveness, they were used only at night. From 1942-43, the Wellington was the main aircraft used by the Royal Air Force's Bomber Command.
 +
 
 +
A Wellington Mk.IC bomber became a German trophy in the winter of 1941. On the night of February 6, 1941, the Wellington Mk.IC (No. RAF L7842) belonging to No. 311 (Czechoslovakian) Squadron RAF flew a sortie to bomb a target in the area of Boulogne, France. During the sortie, the aircraft had to perform a forced landing (either due to an accident or under the compulsion of the Germans) and thus passed undamaged to the enemy. The whole Czechoslovakian crew was taken prisoner.
 +
 
 +
The bomber was ferried from the landing site to the Luftwaffe's Test Facility at Rechlin, where it underwent a full series of flight tests. The aircraft then obtained the German code T+KX and was operated in 1941 with 2./Versuchsverband OKL, where various captured aircraft were in service.
 +
 
 +
One of the members of the Wellington Mk.IC (L7842) crew, Flight Lieutenant Ernst Valenta, took part in the so-called "Great Escape" made by Allied Air Force pilots from Stalag Luft III, a German prisoner-of-war camp in Poland, on March 24, 1944. He was captured by the Germans and executed by shooting on March 31, 1944.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
* [http://live.warthunder.com/feed/camouflages/?q=%23Wellington '''Skins''' and '''camouflages''' for the Wellington series from live.warthunder.com.] Beware that not all skins are interchangeable with each other. The [[Wellington Mk Ic /Late|Mk.1 Late]] has got its beam turrets more to the rear and the wing windows are closed/boarded up.
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=wellington_mk1c_luftwaffe Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
* Skins are interchangeable with the British [[Wellington Mk Ic]].
 +
 
 +
;Videos
 +
{{Youtube-gallery|SeNrEV7lMuQ|'''Premium Review. German Wellington Mk 1C. Absolute Garbage''' - ''Joseph 2000''}}
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Vickers}}
 
{{Germany bombers}}
 
{{Germany bombers}}
 +
{{Germany premium aircraft}}

Latest revision as of 19:34, 7 November 2022

This page is about the bomber Wellington Mk Ic (Germany). For the regular British version, see Wellington Mk Ic. For other versions, see Wellington (Family).
▀Wellington Mk Ic
wellington_mk1c_luftwaffe.png
GarageImage Wellington Mk Ic (Germany).jpg
▀Wellington Mk Ic
Show in game

Description

The ▀Wellington Mk Ic is a premium rank II German bomber with a battle rating of 2.0 (AB), 2.3 (RB), and 3.0 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. It is on sale for 1,000 Golden Eagles.

The British Wellington and German Mk I's are identical. With its versatility, the captured Wellington is an excellent alternative to the He 111 H-6.

Wellingtons are great 2nd rank turret platforms with wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it has only 7.7 mm (.303 in) machine guns so it is more luck to earn kills with them.

As with all bombers, crew training with at least Expert Qualification is important for profitable missions.

General info

Flight performance

Max speed
at 4 572 m378 km/h
Turn time35 s
Max altitude6 500 m
Engine2 х Bristol Pegasus XVIII
TypeRadial
Cooling systemAir
Take-off weight14 t
Characteristics Max Speed
(km/h at 4,572 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 366 352 6500 36.0 37.2 4.2 4.1 877
Upgraded 391 378 34.1 35.0 6.5 5.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
530 264 315 264 223 ~5 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 275 < 275 < 310 > 320
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
900 m 1,005 hp 1,005 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,920 m 890 hp 890 hp

Survivability and armour

Crew5 people
Speed of destruction
Structural530 km/h
Gear264 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair cost
AB686 Sl icon.png
RB4 423 Sl icon.png
SB1 606 Sl icon.png
Crew training4 800 Sl icon.png
Experts32 000 Sl icon.png
Aces250 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 70 / 220 / 240 % Sl icon.png
Talisman.png 2 × 124 / 124 / 124 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods armor frame.png
Airframe
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods armor cover.png
Cover
Mods metanol.png
Engine injection
Mods engine extinguisher.png
EFS
Mods ammo.png
bmg303_turret_belt_pack
Mod arrow 0.png
Mods turret gun.png
vikkersK_turret_new_gun
Mod arrow 0.png
Mods turret gun.png
bmg303_turret_new_gun
Mods pilon bomb.png
MBC mk.I

Armaments

Suspended armament

List of setups (2)
Setup 118 x G.P. 250 lb Mk.IV bomb
Setup 29 x G.P. 500 lb Mk.IV bomb

The Wellington Mk Ic (Germany) can be outfitted with the following ordnance:

  • 18 x 250 lb G.P. Mk.IV bombs (4,500 lb total)
  • 9 x 500 lb G.P. Mk.IV bombs (4,500 lb total)

Defensive armament

Turret2 x 7.7 mm Browning machine gun
Ammunition2000 rounds
Fire rate1000 shots/min
Turret2 x 7.7 mm Browning machine gun
Ammunition4000 rounds
Fire rate1000 shots/min
2 х Turret7.7 mm Vickers K machine gun
Ammunition483 rounds
Fire rate950 shots/min

The Wellington Mk Ic (Germany) is defended by:

  • 2 x 7.7 mm Browning machine guns, nose turret (1,200 rpg = 2,400 total)
  • 2 x 7.7 mm Browning machine guns, tail turret (2,000 rpg = 4,000 total)
  • 1 x 7.7 mm Vickers K machine gun, 2 x beam turrets (483 rpg)

Usage in battles

If you are playing Arcade battles, the key tactic is to climb, as in Arcade battles the Wellington will not have trouble getting over 5,000 m (16,500 ft). From there you can take out the enemy bases from "Orbit". Once the bases are dead the main airfield can be killed if you have a good escort and fellow bombers.

In Realistic Battles, you can use the Wellington's diving speed to take out ground targets such as Light Pillboxes or Tanks. The 18 x 250 lb bombs will be able to get through Light Pillboxes if direct hits are made, and area damage on AAA, Artillery, or Vehicles. The 9 x 500 lb bombs can be used to kill heavy pillboxes on direct hits, destroyers on direct hits or they could be used to destroy an enemy bombing point/airfield. The Wellington, although sturdy in form and able to take a hit, will still be destroyed if the enemy gets cannons or enough machine guns on you. Having a teammate you can count on when you fall back after bombing to save you from enemy fighters is something that can ensure your survival.

If you are defending the Wellington from enemy fighters, ensure you keep them in your sights. The Wellington has amazing gun coverage horizontally, especially on the tail and sides. If an enemy fighter pulls alongside your plane, you have not only the single side turret but also the nose and tail turrets that turn more than 180 Degrees. Another nice thing about the Wellington's turrets is that if there is a clear sky, they can be used to strafe light ground targets with ease.

The key point with this Wellington is that if you push yourself and your plane too far, you will die. It's a great frontline bomber, but without team support, you become nothing better than bait or a free kill for the enemy.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Good payload
  • Durable
  • Can research up to rank III with no penalty
  • Almost no blind spots for defensive armament

Cons:

  • Defensive armament is poor
  • Slow speed
  • Extremely slow climb rate
  • Leaking oil or losing an engine is a death sentence at lower altitudes

History

Performance-wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson, they designed their record making Vickers Wellesley opening the way for the Wellington and larger Warwick. With high aspect ratio wing and spacious fuselage, it proved capable of handling a myriad of missions including early airborne radar and robust enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He 111 H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however, it still was inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called Wimpy after Popeye's hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. Viking, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.


Archive of the in-game description

Vickers Wellington Mk.IC twin-engine medium bomber (Luftwaffe)

The Vickers Wellington was the most widely produced British bomber, with a total of 11,461 machines built. Wellingtons were used from September 1939 on as long-distance scouts and day/night bombers. Beginning in early 1940, due to their low effectiveness, they were used only at night. From 1942-43, the Wellington was the main aircraft used by the Royal Air Force's Bomber Command.

A Wellington Mk.IC bomber became a German trophy in the winter of 1941. On the night of February 6, 1941, the Wellington Mk.IC (No. RAF L7842) belonging to No. 311 (Czechoslovakian) Squadron RAF flew a sortie to bomb a target in the area of Boulogne, France. During the sortie, the aircraft had to perform a forced landing (either due to an accident or under the compulsion of the Germans) and thus passed undamaged to the enemy. The whole Czechoslovakian crew was taken prisoner.

The bomber was ferried from the landing site to the Luftwaffe's Test Facility at Rechlin, where it underwent a full series of flight tests. The aircraft then obtained the German code T+KX and was operated in 1941 with 2./Versuchsverband OKL, where various captured aircraft were in service.

One of the members of the Wellington Mk.IC (L7842) crew, Flight Lieutenant Ernst Valenta, took part in the so-called "Great Escape" made by Allied Air Force pilots from Stalag Luft III, a German prisoner-of-war camp in Poland, on March 24, 1944. He was captured by the Germans and executed by shooting on March 31, 1944.


Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Vickers-Armstrongs Aircraft Limited
Bombers  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Captured  ▀Wellington Mk Ic

Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic

Germany premium aircraft
Fighters  He 51 B-2/H · BV 155 B-1
He 112  He 112 B-1/U2 · He 112 B-2/U2
Bf 109  Flegel's Bf 109 A · Bf 109 E-7/U2 · Bf 109 G-2
Fw 190  Fw 190 A-5/U14 · Fw 190 C · Fw 190 D-13
Captured  ▀Marcolin's C.R.42 CN · ▀Hawk H-75A-2 · ▀Yak-1B · ▀La-5FN · ▀P-47D-16-RE · ▀P-47D · ▀Tempest Mk V
Twin-engine fighters  Bf 109 Z-1 · Ju 388 J · Ta 154 A-1
Jet fighters  ◄Sea Hawk Mk.100 · ◄G.91 R/4 · FFA P-16 · ◄MiG-21 SPS-K · ◊MiG-21 "Lazur-M"
Strike aircraft  Hs 129 B-2 (Romania) · ▀IL-2 (1942) · Bf 110 C-6 · Do 335 B-2 · He 219 A-7 · ◄Tornado IDS WTD61 · ◄Su-22M4 WTD61
Bombers  Ar 196 A-3 · BV 238 · Fw 189 A-1 · He 177 A-3 · Ju 87 R-2 Libya · Ju 288 C · ▀Wellington Mk Ic