Difference between revisions of "Hovet"

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(Ammunition: Updated)
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==== Ammunition ====
 
==== Ammunition ====
 
+
* '''Default:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
+
* '''HEI:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}
* '''HEI-T:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
+
* '''AP-I:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}
* '''AP-I:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}
 
  
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
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! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
| AP-T || 53 || 50 || 39 || 28 || 20 || 14
+
| AP-I || 40 || 36 || 22 || 12 || 6 || 3
 +
|-
 +
| API-T || 40 || 36 || 22 || 12 || 6 || 3
 +
|-
 +
| HEF-I || 2 || 2 || 2 || 2 || 2 || 2
 
|-
 
|-
 
| HEI-T || 2 || 2 || 2 || 2 || 2 || 2
 
| HEI-T || 2 || 2 || 2 || 2 || 2 || 2
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! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" | Projectile<br>Mass (kg)
+
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
+
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
! colspan="3" | Ricochet
 
|-
 
|-
 
! 0% !! 50% !! 100%
 
! 0% !! 50% !! 100%
 
|-
 
|-
| AP-T || 1,030 || 0.15 || N/A || N/A || N/A || 47° || 60° || 65°
+
| AP-I || 1,030 || 0.1 || N/A || N/A || N/A || 47° || 56° || 65°
 +
|-
 +
| API-T || 1,030 || 0.1 || N/A || N/A || N/A || 47° || 60° || 65°
 +
|-
 +
| HEF-I || 1,030 || 0.1 || 0 || 0.1 || 17.12 || 79° || 80° || 81°
 
|-
 
|-
 
| HEI-T || 1,030 || 0.1 || 0 || 0.1 || 12 || 79° || 80° || 81°
 
| HEI-T || 1,030 || 0.1 || 0 || 0.1 || 12 || 79° || 80° || 81°

Revision as of 17:06, 7 October 2022

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Hovet
il_m163_vulcan.png
GarageImage Hovet.jpg
Hovet

Description

The Hovet is a rank Israeli SPAA with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Wind of Change".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 301 Expression error: Unexpected round operator. __.__
Realistic 188 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: M168 (20 mm)
20 mm M168 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 2,200 (1,100) 3,000 -5°/+80° ±180° N/A 66.0 91.4 111.0 122.8 130.6 26.00 23.00 21.20 20.00
Realistic 44.6 52.5 63.8 70.5 75.0

Ammunition

  • Default: AP-I · HEI-T · API-T
  • HEI: HEI-T · HEF-I · API-T · HEF-I
  • AP-I: AP-I · API-T · HEF-I · API-T
Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP-I 40 36 22 12 6 3
API-T 40 36 22 12 6 3
HEF-I 2 2 2 2 2 2
HEI-T 2 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP-I 1,030 0.1 N/A N/A N/A 47° 56° 65°
API-T 1,030 0.1 N/A N/A N/A 47° 60° 65°
HEF-I 1,030 0.1 0 0.1 17.12 79° 80° 81°
HEI-T 1,030 0.1 0 0.1 12 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
2 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Can be used as a last resort weapon to shoot down incoming bombs and rockets

Cons:

  • Long reload time

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israel anti-aircraft vehicles
Half-track  TCM-20
M163 derivatives  Hovet · Machbet · Imp.Chaparral
Captured  ZSU-57-2 · ZSU-23-4