Difference between revisions of "Machbet"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
| − | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli SPAA {{Battle-rating}}. It was introduced in [[Update "Wind of Change"]]. | |
| − | + | An upgrade of the [[Hovet]], the Machbet features 4 all-aspect infrared-tracking stinger missiles that allow it to engage long-range targets and an IRST tracker that is more reliable than the [[AN/VPS-2]] which also doesn't trigger aircraft RWRs. | |
== General info == | == General info == | ||
| Line 19: | Line 19: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
| − | Despite its | + | Despite its low armor, the Machbet has the particularity of being able to withstand some misplaced shots, but pay attention to the HE shell that are able to destroy instantly the vehicle . |
| − | + | Beware also of tanks equipped with machinegun above the calibre 7.62 , these tanks can easily penetrate the sides of the vehicle | |
| − | '''Armour type:''' | + | '''Armour type:''' |
| − | * | + | aluminium aliage 5083 |
| + | |||
| + | structural steel <!-- The types of armour present on the vehicle and their general locations --> | ||
| + | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
| + | * Cast homogeneous armour (Turret, Transmission area) --> | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 31: | Line 35: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
| − | | Hull || | + | | Hull || 38mm || 44mm ''Top'' <br> 32mm ''Bottom'' || 38mm || 38 - 10mm |
|- | |- | ||
| − | | Turret || | + | | Turret || 38 - 18 mm ''Turret front'' <br> 150 mm ''Gun mantlet'' || 17mm || 17mm || 0mm |
| + | |- | ||
| + | | Cupola || / mm || / mm || / mm || / mm | ||
|- | |- | ||
|} | |} | ||
| Line 41: | Line 47: | ||
=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
| − | <!-- | + | <!-- With not being the fastest horse in the stable , specially stock , the Machbet lack power in slope but on flat ground , he can handle himself pretty easily . --> |
| − | |||
{{tankMobility|abMinHp=301|rbMinHp=188}} | {{tankMobility|abMinHp=301|rbMinHp=188}} | ||
| Line 53: | Line 58: | ||
=== Main armament === | === Main armament === | ||
{{Specs-Tank-Weapon|2}} | {{Specs-Tank-Weapon|2}} | ||
| − | <!-- | + | <!-- The Machbet is equipped like the M163 with a 20 mm M168 VADS, or Vulcan air defence system. The M168 is a variant of the M61 cannon, which can be found in-game on vehicles such as the Japanese T-2, and the American F-4C Phantom II. Used initially during the Vietnam war, the M168 was a 20 mm air-cooled rotary cannon attached to a small turret on the Machbet. Dangerous to anything in the sky below 2km , it will lock on and rip through anything in its path. Helicopter and plane will be crippled effectively . --> |
{{main|M168 (20 mm)}} | {{main|M168 (20 mm)}} | ||
| − | |||
| − | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
| Line 76: | Line 79: | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
| − | * '''Default:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation| | + | * '''Default:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}} |
| − | * '''HEI:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation| | + | * '''HEI-T:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}} |
| − | * '''AP-I:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation| | + | * '''AP-I:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} |
| − | { | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
| + | ! colspan="8" | Penetration statistics | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) | ||
| + | |- | ||
| + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| + | |- | ||
| + | | 20 mm API || AP-I || 53 || 50 || 39 || 28 || 20 || 14 | ||
| + | |- | ||
| + | | 20 mm HEI-T || HEI-T* || 2 || 2 || 2 || 2 || 2 || 2 | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="10" | Shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Projectile<br>Mass (kg) | ||
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | 20 mm API || AP-I || 1,030 || 0.15 || N/A || N/A || N/A || N/A || N/A || N/A | ||
| + | |- | ||
| + | | 20 mm HEI-T || HEI-T* || 1,030 || 0.1 || 0 || 0.1 || 12 || 79° || 80° || 81° | ||
| + | |- | ||
| + | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
| Line 90: | Line 125: | ||
! 1st<br>rack empty | ! 1st<br>rack empty | ||
! 2nd<br>rack empty | ! 2nd<br>rack empty | ||
| + | ! rowspan="2" | | ||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
| − | | '''2''' || 1 ''(+1)'' || | + | | '''2''' || 1 ''(+1)'' || ''0(+2)'' || No |
|- | |- | ||
|} | |} | ||
| Line 100: | Line 136: | ||
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --> | <!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --> | ||
{{main|FIM-92 Stinger}} | {{main|FIM-92 Stinger}} | ||
| − | |||
| − | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
| Line 120: | Line 154: | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
| − | { | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
| + | ! colspan="11" | Shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Range<br>(m) | ||
| + | ! rowspan="2" | Projectile<br>Mass (kg) | ||
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | FIM-92E || SAM || 1,000 || 6,000 || 10.1 || 1 || 0.1 || 540 || 79° || 80° || 81° | ||
| + | |- | ||
| + | | FIM-92K || SAM || 1,000 || 6,000 || 10.1 || 1 || 0.1 || 540 || 79° || 80° || 81° | ||
| + | |- | ||
| + | |} | ||
| + | The FIM-92E detonates on impact while the FIM-92K has a proximity fuse. | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
| Line 128: | Line 182: | ||
|- | |- | ||
! Full<br>ammo | ! Full<br>ammo | ||
| − | ! 1st<br>rack empty | + | ! rowspan="2" | 1st<br>rack empty |
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
| − | | '''4''' || | + | | '''4''' || Yes |
|- | |- | ||
|} | |} | ||
| + | The FIM-92 E and K are effective weapons but under certain conditions, first with turns at 10G maximum, the missile will not be able to follow some aircraft unless the angle is favorable , If the aircraft is facing the missile or back , it is very likely to hit especially with the K upgrade of the missile which does not need to hit and which has a trigger radius of 5m . The helicopters, on the other hand, have a good chance of touching in view of their low gait, without flares, it is a shot to ensure , but the missile hook systems will not lock if the helicopter is too low at ground level, beware of the hills . | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
| + | The Machebt is a very good anti-aircraft vehicle if we know how to manage it, it excels in 2nd or 3rd line, it will however have difficulty in the BR 10.0 and higher and will have to concentrate exclusively against the helicopters but will however face flares. | ||
| − | + | === Pros and cons === | |
| + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:''' | ||
| + | |||
| + | - Have the powerfull M168 20mm who can shred planes and helicopters | ||
| + | |||
| + | -Have acces stock with FIM -92 stinger | ||
| − | + | -Access to FIM-92K ( proxi : 5m radius ) | |
| − | + | -Lightweight with good horsepowers | |
| − | + | -Thermal imager | |
| − | |||
| − | + | -Laser rangefinder | |
| − | * | + | * |
| − | |||
| − | |||
| − | |||
| − | |||
'''Cons:''' | '''Cons:''' | ||
| − | + | -No armor | |
| − | + | ||
| − | + | -20mm can only be succesfull within 2km | |
| − | * | + | |
| + | -Stinger can sometimes be annoying | ||
| + | |||
| + | * | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
| − | |||
| − | |||
| − | |||
| − | |||
=== [[wt:en/news/7601-development-machbet-desert-vulcan-en|Devblog]] === | === [[wt:en/news/7601-development-machbet-desert-vulcan-en|Devblog]] === | ||
| − | After the M163 VADS began being decommissioned from American service, the vehicle was heavily exported to foreign operators. Israel was one of several states which adopted the M163 VADS into its own military under the name | + | After the M163 VADS began being decommissioned from American service, the vehicle was heavily exported to foreign operators. Israel was one of several states which adopted the M163 VADS into its own military under the name ‘Hovet’ in the early 1980s. By the early 1990s however, it was realized that the system required modernization. As such, the IAI company was tasked with developing an upgrade package. |
| − | Together with General Dynamics, IAI upgraded the | + | Together with General Dynamics, IAI upgraded the Hovet’s fire control system and equipped the vehicle with a Stinger missile launcher, in an effort to increase the vehicle’s effectiveness against low-flying jet aircraft. Following successful testing of the prototype in 1997, the vehicle was formally accepted into service with the IDF under the name ‘Machbet’ in 1998. In the upcoming years, several of the older Hovets were modernized to the Machbet standard. However, the Machbet only saw a short service life with the IDF. Because of changing tasks and requirements, the Machbet was officially withdrawn from active service in 2006. |
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
| − | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
| − | |||
| − | |||
| − | |||
== See also == | == See also == | ||
| Line 184: | Line 236: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
| + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
| − | ; | + | * ''reference to the series of the vehicles;'' |
| − | + | * ''links to approximate analogues of other nations and research trees.'' | |
| − | * | ||
== External links == | == External links == | ||
| Line 198: | Line 250: | ||
{{Manufacturer IAI}} | {{Manufacturer IAI}} | ||
{{Israel anti-aircraft vehicles}} | {{Israel anti-aircraft vehicles}} | ||
| − | |||
Revision as of 17:04, 13 June 2022
| This page is about the Israeli SPAA Machbet. For other versions, see M113 (Family). |
Contents
Description
The Machbet is a rank Israeli SPAA with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Wind of Change".
An upgrade of the Hovet, the Machbet features 4 all-aspect infrared-tracking stinger missiles that allow it to engage long-range targets and an IRST tracker that is more reliable than the AN/VPS-2 which also doesn't trigger aircraft RWRs.
General info
Survivability and armour
Despite its low armor, the Machbet has the particularity of being able to withstand some misplaced shots, but pay attention to the HE shell that are able to destroy instantly the vehicle .
Beware also of tanks equipped with machinegun above the calibre 7.62 , these tanks can easily penetrate the sides of the vehicle
Armour type:
aluminium aliage 5083
structural steel
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | 38mm | 44mm Top 32mm Bottom |
38mm | 38 - 10mm |
| Turret | 38 - 18 mm Turret front 150 mm Gun mantlet |
17mm | 17mm | 0mm |
| Cupola | / mm | / mm | / mm | / mm |
Notes:
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 301 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 188 | Expression error: Unexpected round operator. | __.__ | ||||
Modifications and economy
Armaments
Main armament
| 20 mm M168 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 2,200 (1,100) | 3,000 | -5°/+80° | ±180° | N/A | 66.0 | 91.4 | 111.0 | 122.8 | 130.6 | 26.00 | 23.00 | 21.20 | 20.00 |
| Realistic | 44.6 | 52.5 | 63.8 | 70.5 | 75.0 | |||||||||
Ammunition
- Default: AP-I · HEI-T* · AP-I
- HEI-T: HEI-T* · HEI-T* · HEI-T* · AP-I
- AP-I: AP-I · AP-I · AP-I · HEI-T*
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| 20 mm API | AP-I | 53 | 50 | 39 | 28 | 20 | 14 |
| 20 mm HEI-T | HEI-T* | 2 | 2 | 2 | 2 | 2 | 2 |
| Shell details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| 20 mm API | AP-I | 1,030 | 0.15 | N/A | N/A | N/A | N/A | N/A | N/A |
| 20 mm HEI-T | HEI-T* | 1,030 | 0.1 | 0 | 0.1 | 12 | 79° | 80° | 81° |
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy | |
|---|---|---|---|---|
| 2 | 1 (+1) | 0(+2) | No |
Additional armament
| FIM-92 Stinger missile | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 4 | -10°/+70° | ±180° | N/A | 66.0 | 91.4 | 111.0 | 122.8 | 130.6 | 19.5 | 17.2 | 15.9 | 15.0 |
| Realistic | 44.6 | 52.5 | 63.8 | 70.5 | 75.0 | ||||||||
Ammunition
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| FIM-92E | SAM | 1,000 | 6,000 | 10.1 | 1 | 0.1 | 540 | 79° | 80° | 81° |
| FIM-92K | SAM | 1,000 | 6,000 | 10.1 | 1 | 0.1 | 540 | 79° | 80° | 81° |
The FIM-92E detonates on impact while the FIM-92K has a proximity fuse.
Ammo racks
| Full ammo |
1st rack empty |
Visual discrepancy |
|---|---|---|
| 4 | Yes |
The FIM-92 E and K are effective weapons but under certain conditions, first with turns at 10G maximum, the missile will not be able to follow some aircraft unless the angle is favorable , If the aircraft is facing the missile or back , it is very likely to hit especially with the K upgrade of the missile which does not need to hit and which has a trigger radius of 5m . The helicopters, on the other hand, have a good chance of touching in view of their low gait, without flares, it is a shot to ensure , but the missile hook systems will not lock if the helicopter is too low at ground level, beware of the hills .
Usage in battles
The Machebt is a very good anti-aircraft vehicle if we know how to manage it, it excels in 2nd or 3rd line, it will however have difficulty in the BR 10.0 and higher and will have to concentrate exclusively against the helicopters but will however face flares.
Pros and cons
Pros:
- Have the powerfull M168 20mm who can shred planes and helicopters
-Have acces stock with FIM -92 stinger
-Access to FIM-92K ( proxi : 5m radius )
-Lightweight with good horsepowers
-Thermal imager
-Laser rangefinder
Cons:
-No armor
-20mm can only be succesfull within 2km
-Stinger can sometimes be annoying
History
Devblog
After the M163 VADS began being decommissioned from American service, the vehicle was heavily exported to foreign operators. Israel was one of several states which adopted the M163 VADS into its own military under the name ‘Hovet’ in the early 1980s. By the early 1990s however, it was realized that the system required modernization. As such, the IAI company was tasked with developing an upgrade package.
Together with General Dynamics, IAI upgraded the Hovet’s fire control system and equipped the vehicle with a Stinger missile launcher, in an effort to increase the vehicle’s effectiveness against low-flying jet aircraft. Following successful testing of the prototype in 1997, the vehicle was formally accepted into service with the IDF under the name ‘Machbet’ in 1998. In the upcoming years, several of the older Hovets were modernized to the Machbet standard. However, the Machbet only saw a short service life with the IDF. Because of changing tasks and requirements, the Machbet was officially withdrawn from active service in 2006.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
| Israel Aerospace Industries (התעשייה האווירית לישראל) | |
|---|---|
| Jet Fighters | Nesher · Kfir Canard · Kfir C.2 · Kfir C.7 |
| SPAAs | Machbet |
| Israel anti-aircraft vehicles | |
|---|---|
| Half-track | TCM-20 |
| M163 derivatives | Hovet · Machbet · Imp.Chaparral |
| Captured | ZSU-57-2 · ZSU-23-4 |


