Difference between revisions of "Magach 6"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The Magach 6 was the Israeli designation for the M60 tanks, while more advanced variants like the M60A1 were called Magach 6A. The Magach 6 was acquired as a response to new Soviet made threats like the T-62 and it's powerful 115mm cannons. The Magach 6 was fielded to the troops after arriving to Israel in 1971 and was liked by it's crew thanks to the extra firepower and it's mobility. However it's lack of protection against chemical weapons like ATGMs and RPGs was evident during the Yom Kippur War, were it suffered very heavy losses.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Wind of Change"]].
 
 
It was introduced in [[Update "Wind of Change"]]. The Magach 6 is the same as an M60 tank, it relies on it's good gun and rounds rather than on mobility or armour. The M68 gun and it's APDS round specially can one shot most opponents, the HEAT-FS round meanwhile is better to deal with slightly armoured targets like SPAA and artillery. The improved turret in the M60 allows the gun to have better depression so try to use that to your advantage when pushing trough cliffs and mountains. Lastly, the Magach 6 lacks any sort of ERA common in future Magach tanks, so it's a good idea to stay behind and not in the frontlines, since most APDS and HEAT-FS projectiles would penetrate your armour.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Tank-Armour}}
+
{{Specs-Tank-Armour}} <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
  
 
'''Armour type:'''
 
'''Armour type:'''
  
* Cast homogeneous armour
+
*Cast homogeneous armour
* Rolled homogeneous armour (Engine roof, engine vents)
+
*Rolled homogeneous armour (Rear roof, Rear)
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope Angle) !! Sides !! Rear !! Roof
+
!Armour!!Front (Slope Angle)!!Sides!!Rear!!Roof
 
|-
 
|-
| Hull || 93 mm (65°) ''Upper glacis'' <br> 137 mm (55°) ''Lower glacis'' || 36-70 mm (27-34°) || 25 mm ''Upper plate'' <br> 40 mm (26°) ''Lower plate'' <br> 28 mm (59°) ''Lower glacis'' || 93 mm (25°) ''Front glacis'' <br> 36 mm (5°) ''Driving compartment'' <br> 10-25 mm (10°) ''Engine compartment''
+
|Hull||93 mm (65°) ''Front Glacis''  
 +
143 mm (55°) ''Lower Glacis''
 +
|74 mm||41 mm||20 mm
 
|-
 
|-
| Turret || 127 mm (spherical) ''Turret front'' <br> 152 mm (21°) ''Gun mantlet'' || 50.8-100 mm (conical) || 46 mm (29°) || 24 mm (0-16°)
+
|Turret||127 mm ''Turret front''  
 +
152 mm ''Gun Mantlet''
 +
|100 mm - 50.8 mm||50.8 mm||24 mm
 
|-
 
|-
| Cupola || colspan="4" | 25.4 mm (spherical)
+
|Cupola||35 mm||25.4 mm||25.4 mm||25.4 mm
 
|-
 
|-
|}
+
|}'''Notes:'''
'''Notes:'''
 
  
* Suspension wheels, tracks, and torsion bars are 20 mm thick.
+
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
* Belly armour is 19 mm thick for the front half, 13 mm for the rear half.
+
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
  
 
=== Mobility ===
 
=== Mobility ===
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M68 (105 mm)}}
 
{{main|M68 (105 mm)}}
 +
 +
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
+
| rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
+
| __._ || __._ || __._ || __._ || __._
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:M68 (105 mm)/Ammunition|M392A2, M156, M152, M416}}
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| M392A2 || APDS || 303 || 302 || 296 || 277 || 257 || 252
 +
|-
 +
| M156 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 +
|-
 +
| M152 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| M392A2 || APDS || 1,478 || 4 || N/A || N/A || N/A || 75° || 78° || 80°
 +
|-
 +
| M156 || HESH || 732 || 14.85 || 0.1 || 4 || 4,310 || 73° || 77° || 80°
 +
|-
 +
| M152 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="7" | Smoke shell characteristics
 +
|-
 +
! Ammunition
 +
! Velocity<br>(m/s)
 +
! Projectile<br>Mass (kg)
 +
! Screen radius<br>(m)
 +
! Screen deploy time<br>(s)
 +
! Screen hold time<br>(s)
 +
! Explosive Mass<br>(TNT equivalent) (g)
 +
|-
 +
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50
 +
|-
 +
|}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_Magach_3_(ERA)_(USA).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
<!-- '''Last updated: 2.19.0.78''' -->
+
<!-- '''Last updated:''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 4th<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 5th<br>rack empty
 +
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''57''' || 49&nbsp;''(+8)'' || 34&nbsp;''(+23)'' || 23&nbsp;''(+34)'' || 17&nbsp;''(+40)'' || 1&nbsp;''(+56)'' || No
+
| '''57''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|-
 
|}
 
|}
'''Notes'''
 
 
* Shells are modelled to deplete in groups of two or three
 
* The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted
 
  
 
=== Machine guns ===
 
=== Machine guns ===
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}}
 
{{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}}
 +
 +
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
+
! colspan="5" | [[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 6,000 (250) || 500 || N/A || N/A
+
|Commander's Hatch|| 1750 (200) || 600 || -10°/+50° || ±120°
 +
|-
 +
| Pintle Mount
 +
 
 +
(Loader Side)
 +
| 1750 (200) || 600 || -10°/+50° || ±120°
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]]
+
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Commander's hatch || 1,800 (200) || 600 || -10°/+50° || ±120°
+
| Coaxial
|-
+
| ___ (___) || ___ || __° || __°
| Loader's hatch || 1,800 (200) || 600 || -10°/+50° || ±120°
 
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The Magach 6 plays as the same as the M60, with a slight modifications for the Israeli. If you played the M60 before, then you will feel at home playing the Magach 6
  
When playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your teammates that are on the frontline or provide flanking cover, where the enemy will least expect you to be. Make sure to move from cover to cover if possible, and hide behind hills to reduce the likelihood of being shot at. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the 105 mm M68 cannon, the Magach 6 can damage any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEATFS does offer more penetration but has its own set of disadvantages.
+
Playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your friendlies that are on the frontlines or provide flanking cover, where the enemy will least expect you to be. Make sure to stay cover to cover if possible, and hide behind hills to reduce the likelihood of being shot. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the M68 105mm cannon, the Magach 6 can make work of any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEAT-FS does offer more penetration but has its own set of disadvantages.  
  
If on a map with close quarters battles/urban environments, try to stay away from confined spaces, and stay on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the epicentre of the battle, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Your armour at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and put you out of combat. Try to have an ally nearby if aiming for an objective to reduce the chances of you being surprised/flanked. Be aware of lightly-armoured vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a .50 cal HMG to gun them down, and will require you to time your shots correctly. HEATFS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure light tanks.
+
If on a map with close quarters battles/urban environments, such as Poland, try to go around and stay outside of the city, and on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the center of the battle, or a map such as Breslau, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Armor at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and render you out of combat. Try to have a battle buddy if aiming for an objective to reduce the chances of you being surprised/flank. Be aware of lighty armored vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a 50. Caliber HMG unlike its American brother to gun them down, and will require you to time your shot correctly, if they start rushing you, but most likely they will try to play smart as at a quick glance at the Magach 6 will make the players think you are in an M60, where most American vehicles have 50. Caliber HMG on their medium tanks.
  
With the Magach 6 lacking a HMG, it will be hard to shoot down air targets with only 3 x 7.62 mm machine guns.
+
With the Magach 6 lacking a 50. Caliber HMG, it will be harder to shoot down air targets without the 50. cal and only having 3 7.62mm machine guns, though it's still better than nothing. With light tanks mentioned above, your main cannon is the only option to kill light tanks. HEAT-FS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure tanks.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
 
 
'''Pros:'''
 
  
 
* Great protection from the front hull against most solid AP rounds.
 
* Great protection from the front hull against most solid AP rounds.
* Good mobility
+
* Good mobility  
* Great handling and turning manoeuvres
+
* Great handling and turning maneuvers
 
* Good gun handling
 
* Good gun handling
 
* Great gun at its tier
 
* Great gun at its tier
 +
* Slightly smaller cupola than the normal M60
 +
** Keep in mind this is still a weak spot and APHE can KO your turret.
 +
 +
*
  
 
'''Cons:'''
 
'''Cons:'''
  
* No .50 cal HMG to kill lightly-armoured vehicles or low-flying aircraft
+
* 12.7mm M85 HMG was removed
* Turret mantlet isn't heavily armoured and can be penetrated easily
+
** Your 105mm cannon is the only option to kill lightly armored vehicles now, such as the R3 T106
 +
** Air targets, will be much harder to kill, though they can still be damaged.
 +
* Turret mantlet isn't heavily armored can be penned easily, even by late WW2 Vehicles.
 
* Turret ring is a noticeable weak spot
 
* Turret ring is a noticeable weak spot
* Vulnerable to HEATFS and APDS shells
+
* Weak to HEAT-FS, APDS, and certain AP rounds (Maus, T-10M, IS-7 etc.)
* Cupola is a weak spot and APHE can knock out your turret crew
+
 
 +
*
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
Israel had a big history using American made M48 tanks, however this tanks proved unsufficient to combat more modern threats like the T-62 fielded by the Arab nations with it's powerful 115mm gun. Thus, the IDF adressed this issue acquiring some of the best tanks at the time, the M60 and M60A1 tanks.
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
The M60 was designated Magach 6, with 150 units bought and delivered in 1971 at port Haifa. Some M60A1s (Magach 6A) were also acquired in the following years. Compared to the M48 Patton and it's different versions in Israeli service, the M60 included a much more powerful gun, specifically, a 105mm M68 cannon. This gun was also fitted in older M48 models modified to use the new gun, however in this version it had a better depression angle, with (-10/+20 degrees) and more ammo capacity (63 rounds maximum)
 
 
 
These upgrades were allowed thanks to a new turret that also replaced the old commander sight using a 50.cal HMG in a separate turret. The Israeli soldiers loved the new vehicle and it's mobility, even tough it used the same engine as older Sho't and Magach models, the 750hp Continental AVDS-1790-2A engine.
 
 
 
The Magach 6 suffered heavy losses in the Yom Kippur War of 1973, issues came to light like the burning hydraulic fluid issue that affected all M60 tanks and caused reliability problems, however the biggest issue was the poor crew protection, with half of the Magach tanks (including M48s) being lost in the war. The new turret, hull and armour proved more safe than that in the M48, but many examples were lost to ATGMs and RPGs used by Egyptian forces, which led to the development of ERA kits for future models.  
 
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
== See also ==
 
== See also ==

Revision as of 03:42, 6 June 2022

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This page is about the Israeli medium tank Magach 6. For other versions, see Magach (Family).
Magach 6
il_magach_6.png
GarageImage Magach 6.jpg
Magach 6

Description

The Magach 6 is a rank Israeli medium tank with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Wind of Change".

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Rear roof, Rear)
Armour Front (Slope Angle) Sides Rear Roof
Hull 93 mm (65°) Front Glacis

143 mm (55°) Lower Glacis

74 mm 41 mm 20 mm
Turret 127 mm Turret front

152 mm Gun Mantlet

100 mm - 50.8 mm 50.8 mm 24 mm
Cupola 35 mm 25.4 mm 25.4 mm 25.4 mm
Notes:

Notes:

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 1,162 Expression error: Unexpected round operator. __.__
Realistic 663 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: M68 (105 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 57 -9°/+19° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M392A2 APDS 303 302 296 277 257 252
M156 HESH 127 127 127 127 127 127
M152 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M392A2 APDS 1,478 4 N/A N/A N/A 75° 78° 80°
M156 HESH 732 14.85 0.1 4 4,310 73° 77° 80°
M152 HEATFS 1,173 10.5 0.05 0.1 1,270 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
57 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Commander's Hatch 1750 (200) 600 -10°/+50° ±120°
Pintle Mount

(Loader Side)

1750 (200) 600 -10°/+50° ±120°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial ___ (___) ___ __° __°

Usage in battles

The Magach 6 plays as the same as the M60, with a slight modifications for the Israeli. If you played the M60 before, then you will feel at home playing the Magach 6

Playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your friendlies that are on the frontlines or provide flanking cover, where the enemy will least expect you to be. Make sure to stay cover to cover if possible, and hide behind hills to reduce the likelihood of being shot. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the M68 105mm cannon, the Magach 6 can make work of any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEAT-FS does offer more penetration but has its own set of disadvantages.

If on a map with close quarters battles/urban environments, such as Poland, try to go around and stay outside of the city, and on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the center of the battle, or a map such as Breslau, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Armor at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and render you out of combat. Try to have a battle buddy if aiming for an objective to reduce the chances of you being surprised/flank. Be aware of lighty armored vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a 50. Caliber HMG unlike its American brother to gun them down, and will require you to time your shot correctly, if they start rushing you, but most likely they will try to play smart as at a quick glance at the Magach 6 will make the players think you are in an M60, where most American vehicles have 50. Caliber HMG on their medium tanks.

With the Magach 6 lacking a 50. Caliber HMG, it will be harder to shoot down air targets without the 50. cal and only having 3 7.62mm machine guns, though it's still better than nothing. With light tanks mentioned above, your main cannon is the only option to kill light tanks. HEAT-FS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure tanks.

Pros and cons

Pros:

  • Great protection from the front hull against most solid AP rounds.
  • Good mobility
  • Great handling and turning maneuvers
  • Good gun handling
  • Great gun at its tier
  • Slightly smaller cupola than the normal M60
    • Keep in mind this is still a weak spot and APHE can KO your turret.

Cons:

  • 12.7mm M85 HMG was removed
    • Your 105mm cannon is the only option to kill lightly armored vehicles now, such as the R3 T106
    • Air targets, will be much harder to kill, though they can still be damaged.
  • Turret mantlet isn't heavily armored can be penned easily, even by late WW2 Vehicles.
  • Turret ring is a noticeable weak spot
  • Weak to HEAT-FS, APDS, and certain AP rounds (Maus, T-10M, IS-7 etc.)

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC