Difference between revisions of "FlaRakPz 1"
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{{Specs-Card | {{Specs-Card | ||
|code=germ_flarakpz_1 | |code=germ_flarakpz_1 | ||
| − | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} |
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
| − | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.89 "Imperial Navy"]]. | |
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== General info == | == General info == | ||
| Line 41: | Line 38: | ||
{{tankMobility|abMinHp=852|rbMinHp=531}} | {{tankMobility|abMinHp=852|rbMinHp=531}} | ||
| − | The | + | The FlaRakPz1 is powered by a {{Annotation|MTU|Motoren- und Turbinen-Union Friedrichshafen GmbH}} MB 833 Ea-500 that produces 441 kW (600 hp) at 2200 rpm. |
=== Modifications and economy === | === Modifications and economy === | ||
| Line 55: | Line 52: | ||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
| − | ! colspan="5" | [[Roland|Roland SAM]] (x2) || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds) | + | ! colspan="5" | [[Roland|Roland SAM]] (x2) || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer | ! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer | ||
! Stock !! Upgraded !! Full !! Expert !! Aced | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
| − | ! | + | ! Stock !! Full !! Expert !! Aced |
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
| − | | rowspan="2" | 10 (2) || rowspan="2" | -10°/+80° || rowspan="2" | ±180° || rowspan="2" | N/A || 74.9 || 103.6 || 125.8 || 139.1 || 148.0 || rowspan="2" | 5.00 | + | | rowspan="2" | 10 (2) || rowspan="2" | -10°/+80° || rowspan="2" | ±180° || rowspan="2" | N/A || 74.9 || 103.6 || 125.8 || 139.1 || 148.0 || rowspan="2" | 5.00 || rowspan="2" | 5.00 || rowspan="2" | 5.00 || rowspan="2" | 5.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
| Line 70: | Line 67: | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
| − | {{: | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
| + | ! colspan="8" | Penetration statistics | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) | ||
| + | |- | ||
| + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| + | |- | ||
| + | | Roland 1 || SAM || 39 || 39 || 39 || 39 || 39 || 39 | ||
| + | |- | ||
| + | | Roland 3 || SAM || 54 || 54 || 54 || 54 || 54 || 54 | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="11" | Shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Range<br>(m) | ||
| + | ! rowspan="2" | Projectile<br>Mass (kg) | ||
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | Roland 1 || SAM || 500 || 6,300 || 65 || 0 || 0.1 || 4,590 || 79° || 80° || 81° | ||
| + | |- | ||
| + | | Roland 3 || SAM || 575 || 8,000 || 77 || 0 || 0.1 || 6,810 || 79° || 80° || 81° | ||
| + | |- | ||
| + | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
| − | [[File: | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
| − | <!-- '''Last updated: | + | <!-- '''Last updated:''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
| Line 80: | Line 110: | ||
! 1st<br>rack empty | ! 1st<br>rack empty | ||
! 2nd<br>rack empty | ! 2nd<br>rack empty | ||
| − | |||
| − | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
| − | | ''' | + | | '''10''' || __ ''(+__)'' || __ ''(+__)'' || __ |
|- | |- | ||
|} | |} | ||
| Line 93: | Line 121: | ||
;Arcade Battles | ;Arcade Battles | ||
| − | The {{PAGENAME}} does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making | + | The {{PAGENAME}} does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making you an easy target. Both the Roland 1 and Roland 3 SAMs have a maximum speed of 900 m/s, with payloads of 3.3 kg and 4.45 kg of Composition B respectably, more than enough to deal with the only aircraft type (helicopters) it will encounter in this game mode. Moving alongside allies or waiting in or near spawn areas - where you have the best view of the sky - will be rewarding as when engaging medium to heavily armoured units, the explosive mass of the missiles will be most useful in destroying or disabling targets, requiring knowledge of vulnerable spots on enemy vehicles to deliver a killing blow. Due to the large explosive mass of both missiles, it can destroy light targets with overpressure. |
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=== Pros and cons === | === Pros and cons === | ||
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* Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km | * Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km | ||
| − | * Roland | + | * Roland 1 and Roland 3 missiles are reactive and manoeuvrable |
* Active radar system with a scan range of 15 km | * Active radar system with a scan range of 15 km | ||
* Slightly higher-than-average max speed (70 km/h) | * Slightly higher-than-average max speed (70 km/h) | ||
| − | * Autoloader with 5 | + | * Autoloader with 5 second reload |
| − | * Roland SAMs maintain their | + | * Roland SAMs maintain their max speed up untill their respective max range, and do not deccelerate like other SAMs |
'''Cons:''' | '''Cons:''' | ||
| − | * Significantly lower missile velocity compared to the ADATS ( | + | * Significantly lower missile velocity compared to the ADATS (1200 m/s) and Stormer HVM (1400 m/s) |
* Only two missiles available before having to reload | * Only two missiles available before having to reload | ||
* Lack of additional armament for close-range or armoured targets | * Lack of additional armament for close-range or armoured targets | ||
| Line 133: | Line 149: | ||
;Skins | ;Skins | ||
| − | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_flarakpz_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | + | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=spaa&vehicle=germ_flarakpz_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
;Videos | ;Videos | ||
| Line 139: | Line 155: | ||
== See also == | == See also == | ||
| − | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
| + | * ''reference to the series of the vehicles;'' | ||
| + | * ''links to approximate analogues of other nations and research trees.'' --> | ||
| − | + | ;Vehicles equipped with the same missile | |
| − | * | + | |
| + | * [[Roland 1]] | ||
== External links == | == External links == | ||
Revision as of 19:02, 4 October 2021
Contents
Description
The FlaRakPz 1 Roland 2 is a rank German self-propelled anti-aircraft vehicle with a battle rating of (AB), (RB), and (SB). It was introduced in Update 1.89 "Imperial Navy".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 852 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 531 | Expression error: Unexpected round operator. | __.__ | ||||
The FlaRakPz1 is powered by a MTU MB 833 Ea-500 that produces 441 kW (600 hp) at 2200 rpm.
Modifications and economy
Armaments
Main armament
| Roland SAM (x2) | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity (Belt) | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 10 (2) | -10°/+80° | ±180° | N/A | 74.9 | 103.6 | 125.8 | 139.1 | 148.0 | 5.00 | 5.00 | 5.00 | 5.00 |
| Realistic | 50.6 | 59.5 | 72.3 | 79.9 | 85.0 | ||||||||
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| Roland 1 | SAM | 39 | 39 | 39 | 39 | 39 | 39 |
| Roland 3 | SAM | 54 | 54 | 54 | 54 | 54 | 54 |
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| Roland 1 | SAM | 500 | 6,300 | 65 | 0 | 0.1 | 4,590 | 79° | 80° | 81° |
| Roland 3 | SAM | 575 | 8,000 | 77 | 0 | 0.1 | 6,810 | 79° | 80° | 81° |
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
|---|---|---|---|
| 10 | __ (+__) | __ (+__) | __ |
Usage in battles
- Arcade Battles
The FlaRakPz 1 does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making you an easy target. Both the Roland 1 and Roland 3 SAMs have a maximum speed of 900 m/s, with payloads of 3.3 kg and 4.45 kg of Composition B respectably, more than enough to deal with the only aircraft type (helicopters) it will encounter in this game mode. Moving alongside allies or waiting in or near spawn areas - where you have the best view of the sky - will be rewarding as when engaging medium to heavily armoured units, the explosive mass of the missiles will be most useful in destroying or disabling targets, requiring knowledge of vulnerable spots on enemy vehicles to deliver a killing blow. Due to the large explosive mass of both missiles, it can destroy light targets with overpressure.
Pros and cons
Pros:
- Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km
- Roland 1 and Roland 3 missiles are reactive and manoeuvrable
- Active radar system with a scan range of 15 km
- Slightly higher-than-average max speed (70 km/h)
- Autoloader with 5 second reload
- Roland SAMs maintain their max speed up untill their respective max range, and do not deccelerate like other SAMs
Cons:
- Significantly lower missile velocity compared to the ADATS (1200 m/s) and Stormer HVM (1400 m/s)
- Only two missiles available before having to reload
- Lack of additional armament for close-range or armoured targets
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
Media
- Skins
- Videos
See also
- Vehicles equipped with the same missile
External links
| Germany anti-aircraft vehicles | |
|---|---|
| Wheeled | Sd.Kfz.222 |
| Half-track | Sd.Kfz.251/21 · Sd.Kfz. 6/2 |
| Flakpanzer IV | Wirbelwind · Ostwind · Ostwind II · Kugelblitz · Zerstörer 45 |
| Other Flakpanzers | Flakpanzer I · Flakpanzer 38 · Flakpanzer 341 |
| Wiesel AWC | Wiesel 1A4 · Ozelot |
| Radar SPAAG | Gepard · Gepard 1A2 |
| Missile SPAA | FlaRakPz 1 · FlaRakRad |


