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		<id>https://old-wiki.warthunder.com/index.php?action=history&amp;feed=atom&amp;title=Drones</id>
		<title>Drones - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/index.php?action=history&amp;feed=atom&amp;title=Drones"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;action=history"/>
		<updated>2026-05-07T20:44:30Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=193915&amp;oldid=prev</id>
		<title>U156522713: I made the article more formal.</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=193915&amp;oldid=prev"/>
				<updated>2024-10-24T08:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;I made the article more formal.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:26, 24 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located without cooldown. In case there are no squadmates nor teammates to quickly communicate to, a team-wide alternative is available using [Designate a team target] which will have a distinct UAV buzzer and marks the designated area on the map with a visual mark same as for squad marking.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located without cooldown. In case there are no squadmates nor teammates to quickly communicate to, a team-wide alternative is available using [Designate a team target] which will have a distinct UAV buzzer and marks the designated area on the map with a visual mark same as for squad marking.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. It's also possible to point out locations of interest like in RB as well. Unfortunately, for the spotting effect to persist players have to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actually &lt;/del&gt;pilot &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it and &lt;/del&gt;the drone is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also equally &lt;/del&gt;visible &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for everyone &lt;/del&gt;in AB &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and, while &lt;/del&gt;it is borderline unhittable, it might &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;really trigger &lt;/del&gt;SPAA and tanks with proximity shells &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by just existing&lt;/del&gt;. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. It's also possible to point out locations of interest like in RB as well. Unfortunately, for the spotting effect to persist&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;players have to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;actively &lt;/ins&gt;pilot the drone&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which &lt;/ins&gt;is visible in AB &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to everyone. While &lt;/ins&gt;it is borderline unhittable, it might &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attract attention from &lt;/ins&gt;SPAA and tanks with proximity shells. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to use the scout drone in an effective manner, is to fly the drone over the location of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 m in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit and then scout when needed without thinking about dodging or flying it properly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to use the scout drone in an effective manner, is to fly the drone over the location of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 m in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit and then scout when needed without thinking about dodging or flying it properly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>U156522713</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=177582&amp;oldid=prev</id>
		<title>U42773747: drone spotting in ab changed a bit. half of the third text block kinda could be placed in RB section, so i tried.</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=177582&amp;oldid=prev"/>
				<updated>2023-11-27T19:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;drone spotting in ab changed a bit. half of the third text block kinda could be placed in RB section, so i tried.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:19, 27 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drones are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drones are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes. Scout drones can be used while the controlling vehicle is in cruise control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes. Scout drones can be used while the controlling vehicle is in cruise control &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;without stopping it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located. In case there are no squadmates nor teammates to quickly communicate to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and it is way too difficult to approximate the enemy position on &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map, one way to signal the location of the enemy is to fly the scout drone obnoxiously close, over the enemy's location. While this leaves the scout drone at greater risk of being destroyed, it &lt;/del&gt;is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;method to notify nearby &lt;/del&gt;team &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;members, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;since &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;scout drones do not cost points to spawn they can be used in this expendable manner&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;without cooldown&lt;/ins&gt;. In case there are no squadmates nor teammates to quickly communicate to&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team-wide alternative &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;available using [Designate &lt;/ins&gt;a team &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;target] which will have a distinct UAV buzzer &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;marks the designated area on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map with a visual mark same as for squad marking&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-and-forget &lt;/del&gt;it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It's also possible to point out locations of interest like in RB as well&lt;/ins&gt;. Unfortunately, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for the spotting effect to persist players have to actually pilot it and &lt;/ins&gt;the drone is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;equally visible &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for everyone &lt;/ins&gt;in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to use the scout drone in an effective manner, is to fly the drone over the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;AO &lt;/del&gt;of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 m in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, designate a location in third person to stabilize to, &lt;/del&gt;and then &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use the TV camera sight to spot targets for squad members &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;teammates, using the [Set target for squad] control, or spot on the map using these markers as an accurate guide, if no squad members are available. Next to squad spotting, a team-wide alternative is available using [Designate a team target] which will have a distinct UAV buzzer and marks the designated area on the map with a visual mark same as for squad marking&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to use the scout drone in an effective manner, is to fly the drone over the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;location &lt;/ins&gt;of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 m in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit and then &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scout when needed without thinking about dodging &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flying it properly&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>U42773747</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=150637&amp;oldid=prev</id>
		<title>U44629479: /* Media */ Added video</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=150637&amp;oldid=prev"/>
				<updated>2023-01-15T09:28:14Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Media: &lt;/span&gt; Added video&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:28, 15 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Videos&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Videos&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|avw6RUln12M|'''How to use strike drone''' - ''Rtorius''|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|avw6RUln12M|'''How to use strike &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drone''' - ''Rtorius''|oN2V1pceBLY|'''How to use scout &lt;/ins&gt;drone''' - ''Rtorius''|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>U44629479</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=150636&amp;oldid=prev</id>
		<title>U44629479: /* Media */ Added video</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=150636&amp;oldid=prev"/>
				<updated>2023-01-15T09:26:42Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Media: &lt;/span&gt; Added video&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:26, 15 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Videos&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Videos&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|avw6RUln12M|'''How to use strike drone''' - ''Rtorius''&lt;/ins&gt;|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>U44629479</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=150037&amp;oldid=prev</id>
		<title>U17577377: /* Scout drones */</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=150037&amp;oldid=prev"/>
				<updated>2023-01-10T12:23:12Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Scout drones&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:23, 10 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch-and-forget it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones also greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch-and-forget it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones also greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to use the scout drone in an effective manner, is to fly the drone over the AO of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 m in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit, designate a location in third person to stabilize to, and then use the TV camera sight to spot targets for squad members or teammates, using the [Set target for squad] control, or spot on the map using these markers as an accurate guide, if no squad members are available.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to use the scout drone in an effective manner, is to fly the drone over the AO of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 m in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit, designate a location in third person to stabilize to, and then use the TV camera sight to spot targets for squad members or teammates, using the [Set target for squad] control, or spot on the map using these markers as an accurate guide, if no squad members are available&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Next to squad spotting, a team-wide alternative is available using [Designate a team target] which will have a distinct UAV buzzer and marks the designated area on the map with a visual mark same as for squad marking&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>U17577377</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=145831&amp;oldid=prev</id>
		<title>U44629479: Edits</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=145831&amp;oldid=prev"/>
				<updated>2022-11-14T14:15:12Z</updated>
		
		<summary type="html">&lt;p&gt;Edits&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:15, 14 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drones are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drones are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of update 2.19.0.49., scout &lt;/del&gt;drones &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are also able to &lt;/del&gt;be used while the controlling vehicle is in cruise control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Scout &lt;/ins&gt;drones &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;be used while the controlling vehicle is in cruise control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located. In case there are no squadmates nor teammates to quickly communicate to and it is way too difficult to approximate the enemy position on a map, one way to signal the location of the enemy is to fly the scout drone obnoxiously close, over the enemy's location. While this leaves the scout drone at greater risk of being destroyed, it is a method to notify nearby team members, and since the scout drones do not cost points to spawn they can be used in this expendable manner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located. In case there are no squadmates nor teammates to quickly communicate to and it is way too difficult to approximate the enemy position on a map, one way to signal the location of the enemy is to fly the scout drone obnoxiously close, over the enemy's location. While this leaves the scout drone at greater risk of being destroyed, it is a method to notify nearby team members, and since the scout drones do not cost points to spawn they can be used in this expendable manner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch-and-forget it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones also greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch-and-forget it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones also greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/del&gt;the scout drone in an effective manner, is to fly the drone over the AO of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meters &lt;/del&gt;in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit, designate a location in third person to stabilize to, and then use the TV camera sight to spot targets for squad members or teammates, using the [Set target for squad] control, or spot on the map using these markers as an accurate guide, if no squad members are available.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One method to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/ins&gt;the scout drone in an effective manner, is to fly the drone over the AO of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;m &lt;/ins&gt;in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit, designate a location in third person to stabilize to, and then use the TV camera sight to spot targets for squad members or teammates, using the [Set target for squad] control, or spot on the map using these markers as an accurate guide, if no squad members are available.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>U44629479</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=145827&amp;oldid=prev</id>
		<title>U25759081: Updated Scout Drone section with ability to use while in cruise control.</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=145827&amp;oldid=prev"/>
				<updated>2022-11-14T12:18:21Z</updated>
		
		<summary type="html">&lt;p&gt;Updated Scout Drone section with ability to use while in cruise control.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:18, 14 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drones are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drones are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. As of update 2.19.0.49., scout drones are also able to be used while the controlling vehicle is in cruise control&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located. In case there are no squadmates nor teammates to quickly communicate to and it is way too difficult to approximate the enemy position on a map, one way to signal the location of the enemy is to fly the scout drone obnoxiously close, over the enemy's location. While this leaves the scout drone at greater risk of being destroyed, it is a method to notify nearby team members, and since the scout drones do not cost points to spawn they can be used in this expendable manner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In RB, it is recommended to use scout drones with means to communicate with teammates as the scout drone cannot independently [[Scouting|scout]] the enemy. As such, scout drones are a greater asset to players in squads, especially with voice chat. If using the scout drone with squadmates with no voice chat, one method to quickly mark individual targets for the squad to be aware of is to use the control [Set target for squad] to mark the precise location where the enemy has been located. In case there are no squadmates nor teammates to quickly communicate to and it is way too difficult to approximate the enemy position on a map, one way to signal the location of the enemy is to fly the scout drone obnoxiously close, over the enemy's location. While this leaves the scout drone at greater risk of being destroyed, it is a method to notify nearby team members, and since the scout drones do not cost points to spawn they can be used in this expendable manner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key test_wiki_wt_com:diff:version:1.11a:oldid:145826:newid:145827 --&gt;
&lt;/table&gt;</summary>
		<author><name>U25759081</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=145826&amp;oldid=prev</id>
		<title>U25759081: Updated Scout Drone section with method of usage</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=145826&amp;oldid=prev"/>
				<updated>2022-11-14T12:02:39Z</updated>
		
		<summary type="html">&lt;p&gt;Updated Scout Drone section with method of usage&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:02, 14 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch-and-forget it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones also greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In AB, the situation is completely different. The drone counts as an ally aircraft observing the entire battlefield, meaning that it will spot every enemy it can see and show them on the minimap via &amp;quot;radio communication&amp;quot; skill (assuming the allies are close enough to the enemy). This means that the scout tank can just launch-and-forget it whenever necessary as long as it does not fly directly into enemy tanks and this method is vastly superior to waiting for allied airstrikes to spy on enemies around the map, as there is no waiting and also no risk of being spotted on the map by hostile interceptors like before. Drones also greatly benefit the team, especially when planning to cross the hill or trying to weed out some campers, or merely as a way to warn someone too contentious to read the chat, as it will ruin the surprise for enemies up to 1 km range away from them. Unfortunately, the drone is equally visible in AB and, while it is borderline unhittable, it might really trigger SPAA and tanks with proximity shells by just existing. Destroying the scout drone gives low SL and RP rewards, but also yields an airstrike point, meaning that most hostile SAM tanks or even other light tanks or SPG with HE-VT can harvest drones to launch bombers or even to get a nuke, should the entire enemy team just launch drones all the time. Use them when it is necessary to account for all possible enemies or got stuck in the middle of nowhere with a bunch of enemy snipers around, not just as a throwaway device.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One method to using the scout drone in an effective manner, is to fly the drone over the AO of choice, and setting it into loiter mode using the &amp;quot;Flying in orbit&amp;quot; command at the bottom of the screen. Doing this will cause the drone to start orbiting in a counter clockwise circle approximately 400 meters in diameter, making one lap around the circumference in about 45 seconds, to the left of its position at the altitude the command is used at, until the command is canceled. Following this, players can toggle views to the TV camera underneath to zoom in further for more accurate spotting. Sight stabilization is also available for further steadiness, as well as locking a single location to toggle the TV camera to for ease of orientation. The drone will remember this location every time it is switched to, until the TV camera is moved or a new location is designated. Thus, a player can set the drone to orbit, designate a location in third person to stabilize to, and then use the TV camera sight to spot targets for squad members or teammates, using the [Set target for squad] control, or spot on the map using these markers as an accurate guide, if no squad members are available.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strike drones==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Media ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Videos&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Videos&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot; &gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''topic on the official game forum;''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''topic on the official game forum;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''other literature.'' --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ''other literature.'' --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[wt:en/news/7840-development-drones-en|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Drones!]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[wt:en/news/7840-development-drones-en|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Drones!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key test_wiki_wt_com:diff:version:1.11a:oldid:138969:newid:145826 --&gt;
&lt;/table&gt;</summary>
		<author><name>U25759081</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=138969&amp;oldid=prev</id>
		<title>U28580205: /* Scout drones */</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=138969&amp;oldid=prev"/>
				<updated>2022-09-26T01:26:47Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Scout drones&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:26, 26 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones are extremely small, unarmed drones that can patrol the battlefield and provide visual intelligence to players. These are available as a modification for all rank VI-VII [[:Category:Light_tanks|&amp;quot;light tank&amp;quot;]] class vehicles. Scout drones currently come in two iterations, with and without thermal visions. Scout drones launched from rank VI light tanks do not have thermal visions, while those launched from rank VII light tanks do contain thermal visions.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones are extremely small, unarmed drones that can patrol the battlefield and provide visual intelligence to players. These are available as a modification for all rank VI-VII [[:Category:Light_tanks|&amp;quot;light tank&amp;quot;]] class vehicles. Scout drones currently come in two iterations, with and without thermal visions. Scout drones launched from rank VI light tanks do not have thermal visions, while those launched from rank VII light tanks do contain thermal visions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drone &lt;/del&gt;are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drones &lt;/ins&gt;are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key test_wiki_wt_com:diff:version:1.11a:oldid:138965:newid:138969 --&gt;
&lt;/table&gt;</summary>
		<author><name>U28580205</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=138965&amp;oldid=prev</id>
		<title>U44629479: Edits</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Drones&amp;diff=138965&amp;oldid=prev"/>
				<updated>2022-09-25T21:34:24Z</updated>
		
		<summary type="html">&lt;p&gt;Edits&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:34, 25 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones are extremely small, unarmed drones that can patrol the battlefield and provide visual intelligence to players. These are available as a modification for all rank VI-VII [[:Category:Light_tanks|&amp;quot;light tank&amp;quot;]] class vehicles. Scout drones currently come in two iterations, with and without thermal visions. Scout drones launched from rank VI light tanks do not have thermal visions, while those launched from rank VII light tanks do contain thermal visions.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones are extremely small, unarmed drones that can patrol the battlefield and provide visual intelligence to players. These are available as a modification for all rank VI-VII [[:Category:Light_tanks|&amp;quot;light tank&amp;quot;]] class vehicles. Scout drones currently come in two iterations, with and without thermal visions. Scout drones launched from rank VI light tanks do not have thermal visions, while those launched from rank VII light tanks do contain thermal visions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Notice|''Trivia: The scout drone are modeled after the ZALA 421-16EM drone''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;|''Trivia: The scout drone are modeled after the ZALA 421-16EM drone''&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scout drones can be launched in the middle of the battle and flown across the arena, with the ability to swap between controlling the drone and light tank. In case the scout drone is shot down, in RB light tanks can &amp;quot;reload&amp;quot; the scout drones on captured points, in AB they passively get a new one after about 3 minutes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Youtube-gallery|bclVoHQIWlg|'''The Shooting Range #321''' - ''Tactics &amp;amp; Strategy'' section at 06:40 discusses the addition of drones.|PxMn3psh0yQ|'''How to Drone''' - ''Zenturion7''}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ''reference to the series of the vehicles;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Shipboard reconnaissance aircraft]] - Another class of aircraft launched from a different vehicle.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Shipboard reconnaissance aircraft]] - Another class of aircraft launched from a different vehicle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ''topic on the official game forum;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ''other literature.'' --&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[wt:en/news/7840-development-drones-en|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Drones!]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[wt:en/news/7840-development-drones-en|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Drones!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>U44629479</name></author>	</entry>

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