<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old-wiki.warthunder.com/index.php?action=history&amp;feed=atom&amp;title=CDK_Missile_Variables</id>
		<title>CDK Missile Variables - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/index.php?action=history&amp;feed=atom&amp;title=CDK_Missile_Variables"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CDK_Missile_Variables&amp;action=history"/>
		<updated>2026-05-04T12:02:33Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CDK_Missile_Variables&amp;diff=187159&amp;oldid=prev</id>
		<title>U168239580: Added page that details different information about missile variables in the CDK. Contains basic descriptions of what each known variable does and what units they use.</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CDK_Missile_Variables&amp;diff=187159&amp;oldid=prev"/>
				<updated>2024-06-09T11:00:04Z</updated>
		
		<summary type="html">&lt;p&gt;Added page that details different information about missile variables in the CDK. Contains basic descriptions of what each known variable does and what units they use.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Basic Information&amp;lt;ref&amp;gt;Zetaris. “The Missile Mechanics of War Thunder.” ''YouTube'', 5 Aug. 2020, www.youtube.com/watch?v=l1r5USq486Y. Accessed 9 June 2024.&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
This page is a basic guide to what variables in the CDK effect what aspects of a missile's flight performance, whether it be speed, aerodynamics, guidance type or anything in between. All documented variables and meanings are listed below. &lt;br /&gt;
&lt;br /&gt;
== Seekers ==&lt;br /&gt;
Many of these variables are unreliable and are usually dependent on other variables like amount of engines or engine heat on the missile target.&lt;br /&gt;
&lt;br /&gt;
=== '''Infrared Seeker variables''' ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Variable&lt;br /&gt;
!Effect on missile&lt;br /&gt;
|-&lt;br /&gt;
|rangeBand0&lt;br /&gt;
|Rear aspect maximum lock distance&lt;br /&gt;
|-&lt;br /&gt;
|rangeBand1&lt;br /&gt;
|All aspect maximum lock distance&lt;br /&gt;
|-&lt;br /&gt;
|fov&lt;br /&gt;
|Field of view of the missile, often the small circle on the HUD (degrees)&lt;br /&gt;
|-&lt;br /&gt;
|lockAngleMax&lt;br /&gt;
|How far the seeker can traverse before launch, often the larger circle on the HUD (degrees)&lt;br /&gt;
|-&lt;br /&gt;
|angleMax&lt;br /&gt;
|How far the seeker can traverse after launch (degrees)&lt;br /&gt;
|-&lt;br /&gt;
|warmUpTime&lt;br /&gt;
|Time it takes to warm up the missiles seeker (seconds)&lt;br /&gt;
|-&lt;br /&gt;
|workTime&lt;br /&gt;
|How long the seeker can remain active (seconds)&lt;br /&gt;
|-&lt;br /&gt;
|gateWidth&lt;br /&gt;
|Inner field of view of the IR seeker, generally ignoring new heat sources outside of it&lt;br /&gt;
|-&lt;br /&gt;
|minAngleToSun&lt;br /&gt;
|How close the missile has to look towards to sun before locking it (degrees)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flight Performance ==&lt;br /&gt;
&lt;br /&gt;
=== '''Stat Card Related variables''' (Don't actually affect flight performance) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Variable&lt;br /&gt;
!Effect on missile&lt;br /&gt;
|-&lt;br /&gt;
|loadFactorMax&lt;br /&gt;
|Maximum G force of the missile&lt;br /&gt;
|-&lt;br /&gt;
|rangeMax&lt;br /&gt;
|Maximum range of the missile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== '''Aerodynamic Related variables''' ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Variable&lt;br /&gt;
!Effect on missile&lt;br /&gt;
|-&lt;br /&gt;
|startSpeed&lt;br /&gt;
|Speed the missile will start at, if it is zero it gets the velocity of the vehicle (m/s)&lt;br /&gt;
|-&lt;br /&gt;
|endSpeed&lt;br /&gt;
|Maximum speed limit that the missile can achieve (m/s)&lt;br /&gt;
|-&lt;br /&gt;
|maxDistance&lt;br /&gt;
|How far a missile is allowed to travel from its point of launch&lt;br /&gt;
|-&lt;br /&gt;
|timeLife&lt;br /&gt;
|How long a missile is allowed to travel from its point of launch&lt;br /&gt;
|-&lt;br /&gt;
|CxK&lt;br /&gt;
|In flight drag coefficient&lt;br /&gt;
|-&lt;br /&gt;
|finsAoaHor&lt;br /&gt;
|Maximum horizontal fin deflection angle (from 0 to 1) '''(finsAoa × 90°)'''&lt;br /&gt;
|-&lt;br /&gt;
|finsAoaVer&lt;br /&gt;
|Maximum vertical fin deflection angle (from 0 to 1) '''(finsAoa × 90°)'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== '''Speed Related variables''' ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Variable&lt;br /&gt;
!Effect on missile&lt;br /&gt;
|-&lt;br /&gt;
|force&lt;br /&gt;
|Amount of force the motor of a missile will produce (Newtons)&lt;br /&gt;
|-&lt;br /&gt;
|timeFire&lt;br /&gt;
|How long the force will be applied (Seconds)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== '''Maneuverability Related variables''' ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Variable&lt;br /&gt;
!Effect on missile&lt;br /&gt;
|-&lt;br /&gt;
|propNavAccelMax&lt;br /&gt;
|The maximum amount of G force a missile is allowed to pull&lt;br /&gt;
|-&lt;br /&gt;
|thrustVectoringAngle&lt;br /&gt;
|Angle of which the missile can deflect its thrust&lt;br /&gt;
|-&lt;br /&gt;
|mass&lt;br /&gt;
|Mass of the missile before being fired&lt;br /&gt;
|-&lt;br /&gt;
|massEnd&lt;br /&gt;
|Mass of the missile after rocket motor has burnt out&lt;br /&gt;
|-&lt;br /&gt;
|loadFactorLimit&lt;br /&gt;
|Maximum amount of G force an aircraft can pull while still being able to fire the missile&lt;br /&gt;
|-&lt;br /&gt;
|timeOut&lt;br /&gt;
|Amount of time a missile is forced to fly straight before moving towards a target&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>U168239580</name></author>	</entry>

	</feed>