<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U97913758</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U97913758"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U97913758"/>
		<updated>2026-05-30T19:56:45Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SB2U-3&amp;diff=71523</id>
		<title>SB2U-3</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SB2U-3&amp;diff=71523"/>
				<updated>2020-09-22T02:53:49Z</updated>
		
		<summary type="html">&lt;p&gt;U97913758: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sb2u-3&lt;br /&gt;
|cockpit=cockpit_sb2u-3.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
|about = aircraft '''{{PAGENAME}}'''&lt;br /&gt;
|usage = other uses&lt;br /&gt;
|link = SB2 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American dive bomber {{Battle-rating}}. It was introduced in [[Update 1.75 &amp;quot;La Résistance&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The SB2U was developed in the early 1930s and although considered obsolete at the outbreak of World War II, it still remained in service through the Battle of Midway, however in 1943 it was withdrawn into training units and replaced by more advanced aircraft.  This aircraft featured a constant-speed propeller which was intended to be utilized as a dive brake while performing dive bombing attack maneuvers.  There were three hard points for bombs to be attached, one 250 lb bomb under each wing and a single 500 or 1,000 lb bomb mounted onto a pylon under the fuselage.  The larger bomb was also attached to what was called a &amp;quot;trapeze&amp;quot;, a device which would when the bomb was released, swing the bomb clear of the propeller arc.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,084 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 338 || 329 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 23.6 || 24.5 || 3.7 || 4.5 || rowspan=&amp;quot;2&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 383 || 360 || 20.4 || 22.0 || 9.7 || 6.2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 700 || ~14 || ~8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 300 || &amp;lt; 350 || &amp;lt; 320 || &amp;gt; 299&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 2,895 m || 750 hp || 825 hp &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 3 mm Steel boxes behind the gunner&lt;br /&gt;
* No armour glazing&lt;br /&gt;
* Critical components located at front of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
* Self-sealing fuel tanks (1 behind pilot)&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 12.7 mm Browning M2 machine guns, wing-mounted (400 rpg = 1,600 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|Type A Mark I mine}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs (700 lb total)&lt;br /&gt;
* 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs (1,000 lb total)&lt;br /&gt;
* 1 x 1,000 lb AN-M65A1 bomb (1,000 lb total)&lt;br /&gt;
* 1 x Type A Mark I mine&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm Browning M2 machine gun, rear turret (315 rpg = 315 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The SB2U-3 is a carrier based dive bomber.  This aircraft is a fairly slow aircraft, but sturdy.  Built as a dive-bomber, it excels at diving down above a target to release its bombs.  The SB2U is one of the only early aircraft in War Thunder which features dive flaps (h) to aid in retarding the build up of speed during a dive, helping prevent ripping off of wings in RB and SB.  Wing mounted machine guns allow for this aircraft to strafe softer ground or water targets while waiting for bombs to reload (AB).  Rear facing dorsal gunner helps to ward off enemy attackers, however it is not a game changer for this aircraft.&lt;br /&gt;
&lt;br /&gt;
The SB2U is a slow aircraft which leads it to having two options, first is to hug the terrain.  While flying to your target of choice (AAA sites, AA Vehicles or bases), fly along the terrain, utilize what hills and valleys there are to fly through.  Time on target may be limited before the enemy gets there so line up your bombing run and drop bombs.  This aircraft can maneuver fairly well, utilizing elevator and rudder controls, you can quickly flip this aircraft around and return to ground attacking targets you just flew over.&lt;br /&gt;
  &lt;br /&gt;
The second option will be to gain altitude.  Going too high will render your bombs ineffective.  The idea here is to gain several thousand feet, fly towards your target of choice and then dive on it.  During your dive, your aircraft will build up speed, to prevent too much speed build up and control stiffening, reduce your throttle and engage dive brakes (h).  This will allow you a controlled descent and the ability to line up your target easier, the unfortunate down side is that now you are slowly moving in a straight line, easy target for enemy fighters.  Once you swoop on your target and release your bombs, engage full throttle and retract dive brakes.&lt;br /&gt;
&lt;br /&gt;
While this aircraft is slow, it can be utilized to attack fighters if in a pinch.  The maneuverability of this aircraft along with its slow speed can aid in forcing an attacking enemy to overshoot or underestimate the capabilities of this aircraft. &lt;br /&gt;
&lt;br /&gt;
The rear-facing dorsal gunner does not deter much, don’t rely on him to clear your tail of trailing aircraft.  Enemy fighters will assume this aircraft to be an easy target due to its size and slow speed.&lt;br /&gt;
&lt;br /&gt;
The SB2U is a slow aircraft, however it is maneuverable.  Due to the large surface area of the wings and rudder, it can make quick reversals through wing-overs causing faster fighters to overshoot.  The rear-gunner does not pack much of a punch, however coming at this aircraft from the underside will avoid any offensive/defensive weapons allowing for time to line up a shot.  Aim for critical areas of the aircraft (engine, pilot, fuel…) as the body of the aircraft can soak up a good amount of damage.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Controllable &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;No automatic pitch&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Controllable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Controllable&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Separate &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Not controllable &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage Repair&lt;br /&gt;
| Radiator&lt;br /&gt;
| &lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
| FSBC mk.5&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
|FLBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings Repair&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Turret 12 mm&lt;br /&gt;
|Mk 12 Mod 0&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| Engine Injection&lt;br /&gt;
| Cover&lt;br /&gt;
| New 12 mm MGs (turret)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Maneuverable&lt;br /&gt;
* Dual role dive bomber/attacker&lt;br /&gt;
* Good diver&lt;br /&gt;
* 4 .50s give it a very good frontal firepower for its br&lt;br /&gt;
 &lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large target&lt;br /&gt;
* Slow speed&lt;br /&gt;
* Weak defensive weapons&lt;br /&gt;
* Small payload&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mid-1930s was an exciting time of military aircraft development. As is with technological changes, designers, developers and engineers look for ways to eke out as much power, speed or even damage infliction as possible. Aircraft which imbue the best of these qualities are typically the ones which get contracts with the military.&lt;br /&gt;
&lt;br /&gt;
The United States Navy was continuously looking to upgrade its fleet of aircraft and in 1934 sought to receive proposals for a new scout bomber designed for carrier usage. This scout bomber requirement was unique for the time as the request came in two parts, the aircraft manufactures had the choice to submit either a monoplane or biplane option. Six manufactures competed in the proposal, and Vought was the only manufacturer which submitted a prospective aircraft in each category. At the time, monoplanes were still relatively new while biplanes had a known track record. Vought favoured the monoplane design, however, concluded that providing a submission in each category allowed them to be competitive no matter the category the Navy selected. Of the six companies submissions, four of them won contracts with the U.S. Navy and Vought's monoplane XSB2U-1 was one of them. &lt;br /&gt;
&lt;br /&gt;
The SB2U-1 was a conventional low-wing monoplane of the mid-1930s. The fuselage construction consisted of steel tubes which had aluminium panels covering the aircraft from the engine cowling to the rear cockpit where the tail gunner sat. A majority of the rear portion of the fuselage utilised fabric covering. The wings were all metal and could fold up for storage on the aircraft carriers when not in use, accommodating more aircraft. This aircraft was a two-crew aircraft needing only a pilot and tail-gunner who could also operate as a spotter. The aircraft sported a Pratt &amp;amp; Whitney R-1535-2 Twin-Wasp Junior radial engine which worked in conjunction with a two-bladed constant-speed propeller. The intent was to have the propeller work as a dive brake during diving attack runs. However, this proved to be less effective, and pilots tended to lower the landing gear, which provided more drag which they needed. The aircraft utilised a swinging trapeze under the fuselage of the aircraft to sling a bomb during a diving attack to ensure it would clear the propeller arc. Pilots found that the best practice for dropping the 1,000 lb bombs was to dive at a shallower angle to ensure proper speed and clearance when dropping the large bomb. Smaller bombs could be mounted under the wings to allow for an additional 500 lbs.&lt;br /&gt;
&lt;br /&gt;
In 1938, the U.S. Navy submitted an order to add to their growing collection of SB2Us and requested 58 SB2U-2 scout bombers which were a slightly modified version of the SB2U-1. There were no physical differences; however, there were minor changes in the equipment installed on the aircraft.&lt;br /&gt;
&lt;br /&gt;
Later in 1939, the United States Marine Corps placed an order for SB2U-3 aircraft. Their needs were a little different than the Navy's needs, so their aircraft required upgrades. Intended to be a long-range scout bomber, this version of the aircraft was outfitted with integral wing fuel tanks to allow for farther range and had the aircraft's tail increased in size to increase aircraft manoeuvrability when using the rudder. A total of 57 SB2U-3 Vindicators were built, and many saw combat in the Battle of Midway. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Ze0dEvB77fE|'''Best Combo #3'''  discusses the {{PAGENAME}} at 0:38  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Vought}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U97913758</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=S17BS&amp;diff=71115</id>
		<title>S17BS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=S17BS&amp;diff=71115"/>
				<updated>2020-09-16T23:53:05Z</updated>
		
		<summary type="html">&lt;p&gt;U97913758: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=saab_b17bs}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish bomber {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || &amp;gt; ___&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Ksp m/22 Fh (8 mm)|Ksp m/22 Fv (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 8 mm Ksp m/22 Fh machine gun, wing-mounted (500 rpg)&lt;br /&gt;
* 1 x 8 mm Ksp m/22 Fv machine gun, wing-mounted (500 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|sb m/42 (50 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 9 x 50 kg sb m/42 bombs (450 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Ksp m/22-37 R (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 8 mm Ksp m/22-37 R machine gun, dorsal turret (300 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
|Fuselage repair&lt;br /&gt;
|Radiator&lt;br /&gt;
|&lt;br /&gt;
|Offensive 8 mm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
|Compressor&lt;br /&gt;
|Airframe&lt;br /&gt;
|&lt;br /&gt;
|Turret 8 mm&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
|Wings repair&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|New 8 mm MGs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
|Engine injection&lt;br /&gt;
|Cover&lt;br /&gt;
|&lt;br /&gt;
|New 8 mm MGs (turret)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''  &lt;br /&gt;
&lt;br /&gt;
* Slow and fat&lt;br /&gt;
* Not maneuverable&lt;br /&gt;
* Small bomb load&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden bombers}}&lt;/div&gt;</summary>
		<author><name>U97913758</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jaguar_GR.1&amp;diff=70328</id>
		<title>Jaguar GR.1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jaguar_GR.1&amp;diff=70328"/>
				<updated>2020-09-12T15:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;U97913758: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=jaguar_gr1}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 10,668 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,618 || 1,605 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 31.8 || 32.4 || 74.2 || 66.2 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 950 || 525 || 410 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 600 || &amp;lt; 720 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Turbomeca Limited Adour Mk.102 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 7,616 kg || colspan=&amp;quot;3&amp;quot; | 453 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 42m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 709 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 8,545 kg || 9,165 kg || 9,940 kg || 10,869 kg || 13,500 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 42m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,998 kgf || 3,094 kgf&lt;br /&gt;
| 0.72 || 0.68 || 0.62 || 0.57 || 0.46&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,242 kgf&amp;lt;br /&amp;gt;(200 km/h) || 3,307 kgf&amp;lt;br /&amp;gt;(200 km/h)&lt;br /&gt;
| 0.77 || 0.72 || 0.67 || 0.61 || 0.49&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Jaguar GR.1 has no armour plating or armoured glass. The entire wings of the Jaguar GR.1 are made up of fuel tanks, along with most of the upper fuselage, with flight controls being exposed in the &amp;quot;spine&amp;quot; of the aircraft. The two engines take up a small amount of room in the very rear of the fuselage.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN Mk.4 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm ADEN Mk.4 cannons, belly-mounted (150 rpg = 300 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Mk.M1 (540 lb)|G.P. Mk.I (1,000 lb)|AIM-9G Sidewinder|CRV7 M247}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 76 x CRV7 M247 rockets&lt;br /&gt;
* 8 x 540 lb Mk.M1 bombs (4,320 lb total)&lt;br /&gt;
* 8 x 1,000 lb G.P. Mk.I bombs (8,000 lb total)&lt;br /&gt;
* 2 x AIM-9G Sidewinder missiles + 38 x CRV7 M247 rockets&lt;br /&gt;
* 6 x 540 lb Mk.M1 bombs + 2 x AIM-9G Sidewinder missiles (3,240 lb total)&lt;br /&gt;
* 6 x 1,000 lb G.P. Mk.I bombs + 2 x AIM-9G Sidewinder missiles (6,000 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Offensive 30 mm&lt;br /&gt;
| LAU-5003 B/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| Mk.N1 540lb&lt;br /&gt;
|AIM-9G&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| New 30 mm cannons&lt;br /&gt;
| Mk.10 1000lb&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Capable of using AIM-9G Sidewinder missiles that have decent range and turn performance&lt;br /&gt;
* Manoeuvrable, especially compared to the T-2 and F-4&lt;br /&gt;
* Decent roll rate&lt;br /&gt;
* Decent CAS loadouts&lt;br /&gt;
* Armed with the powerful ADEN cannons&lt;br /&gt;
* Equipped with RWR to warn about incoming radar-guided missiles&lt;br /&gt;
* Has a Girthy Gear&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre speed performance for its BR&lt;br /&gt;
* Mediocre climb rate and energy retention&lt;br /&gt;
* Can only load two missiles&lt;br /&gt;
* Can't utilize SARH and/or BVR&lt;br /&gt;
* Not equipped with radar&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar A]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6841-development-sepecat-jaguar-raining-fire-en|[Devblog] SEPECAT Jaguar: Raining Fire]]&lt;br /&gt;
&lt;br /&gt;
{{Britain jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U97913758</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sea_Hurricane_Mk_IC&amp;diff=64572</id>
		<title>Sea Hurricane Mk IC</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sea_Hurricane_Mk_IC&amp;diff=64572"/>
				<updated>2020-07-26T00:59:26Z</updated>
		
		<summary type="html">&lt;p&gt;U97913758: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=hurricane_mk1c}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British naval fighter '''{{PAGENAME}}'''&lt;br /&gt;
| other&lt;br /&gt;
| usage-1 = the other navalised Hurricane&lt;br /&gt;
| link-1 = Sea Hurricane Mk IB&lt;br /&gt;
| usage-2 = other versions&lt;br /&gt;
| link-2 = Hurricane (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British naval fighter {{Battle-rating}}. It was introduced in [[Update 1.49 &amp;quot;Weapons of Victory&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Hurricane is not a great climber and its optimal operating altitude is in the medium range. Between 4 and 5 km should suffice most combat situations. As a rule of thumb, it is advisable to gain some altitude in the initial stages of the battle. This will help with cruise speed and give you some altitude to trade in order to pick up additional speed. With the relatively low maximum speed of the Hurricane, extended chases are not practical though a quick dive on a bogey can provide a short-lived closure into firing range.&lt;br /&gt;
&lt;br /&gt;
Offensively, the Hurricane's greatest assets are a very good turn-rate and big firepower. The aircraft's weaknesses are in anything extended, such as a chase or escape manoeuvres. Hurricanes are mostly flown as turn-fighters. Using as many energy conserving manoeuvres as you can, turn-fight opponents to get into position to take quick snapshots at short range with the four Hispanos. This is really effective and it can't be stressed enough that you can take out any plane in the game with only a half second burst. Being slow isn't great because of the defensive liabilities but you should be able to turn with almost anything as speeds bleed off. Don't get overly greedy with chasing people in dives as they tend to lead to more extended chases which won't favour you.&lt;br /&gt;
&lt;br /&gt;
Defensively you don't have that many options and typically you'll end up in a sort of turning defence. You can't really run and diving away isn't going to help you in most cases. Your turn rate can be very high though, placing the enemy in a poor offensive situation. If you are alert, you can basically force your enemy to face a head-on option or break off the attack. It is not a great option though as it basically assures the demise of you both unless one of you is a terrible shot. Junior pilots see this as a prime spot, while veteran pilots will tend to avoid, so it is risky. If you can trick an enemy into slowing down in an inferior turning aircraft though, which are most planes in the game, then you may be able to win angles quite quickly in a sustained turn-fight.&lt;br /&gt;
&lt;br /&gt;
It is most important to consider that the Sea Hurricane Mk.IC suffers much from its high battle-rating in general. The Hurricane seems to be misplaced within War Thunder, as it is ranked equal to the Bristol [[Beaufighter Mk VIc]] in Realistic battles, and is ranked equal to the [[Beaufighter Mk X]] in Arcade battles. In comparison: the Beaufighter Mk X has the same four 20 mm Hispano Mk II cannons, but they are mounted in the centre fuselage, allowing for far better accuracy. Furthermore, the Mk X is armed with six additional .303 (7.7 mm) Browning machine guns - and that does not even consider the better performance of the Beaufighter design. In Realistic battles, the aircraft is an easy target for Boom &amp;amp; Zoom opponents, as you will become visible to the enemy at around 8 km distance. Novice pilots in particular will have a very hard time surviving. In Simulator battles, the aircraft functions better, as most players will be tempted to turn-fight, in which the Sea Hurricane's turn-time and firepower make it a deadly aircraft.&lt;br /&gt;
&lt;br /&gt;
However, as with all machines in War Thunder, even the Hawker Sea Hurricane Mk IC ''can'' become a very deadly tool in the hands of a skilled pilot.&lt;br /&gt;
&lt;br /&gt;
[[File:FighterImage_Shot_2016.09.28_15.53.28.jpg|x200px|left|thumbnail|Two Hawker Sea Hurricane Mark ICs in formation]]&lt;br /&gt;
The Hawker Sea Hurricane Mk IC is represented in War Thunder in the tech tree of the United Kingdom as a rank II naval fighter aircraft. It has a battle-rating of 4.0 in arcade battles and a battle-rating of 3.0 in [[Realistic Battles|realistic]] and 3.3 in [[Simulator Battles|simulator battles]]. It is thus high ranked compared to the other variants of the Hurricane in War Thunder. As a rank II fighter, it packs a very heavy punch with its four cannons and is able to function as a fighter or attacker - although under-wing armament is not available to this Hurricane model. Being the naval version of the Hurricane, the aircraft is ready for carrier operations - which is recognizable by the tail-hook on the aircraft.&amp;lt;ref name=&amp;quot;note1&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Hawker_Hurricane_variants Hawker Hurricane variants], The Hurricane has known a long line of development during World War II, which has resulted in a great many aircraft designations. The designation Sea Hurricane Mk IC can be confusing, as its cannon-armed land-based relative is the Hurricane Mk IIC. No land-based Mk I series aircraft ever received the four cannon armament. The naval versions thus follow a different line of designation.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The four Hispano Mk II cannons give the Sea Hurricane Mk IC massive firepower. A small burst that scores a few hits on a bogey is often enough to shred the enemy in seconds. Granted that the pilot gets into a fairly close distance to their target (200 m - 400 m is optimal) and firing at gun convergence. However, the four cannons can burn through ammo very quickly, which can lead to constant reload in Arcade Battles and ammunition depletion in Realistic and Simulator Battles if the pilot doesn't manage his fire.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the Sea Hurricane Mk IC is not able to carry any under-wing armament. This means that the aircraft does not truly function as a fighter-bomber. The attacker role can be fulfilled, though the ground-attack munitions for the Hispano's do not have enough power to destroy stronger ground targets.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Sea Hurricane Mk IC's flight performance is extremely similar to that of the Hurricane Mk I/L. It has rather good manoeuvrability and can win a dogfight or a head-on easily because of its strong structure and its four Hispano Mk.II cannons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,962 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 480 || 462 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 18.1 || 18.9 || 3.5 || 3.5 || rowspan=&amp;quot;2&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 542 || 509 || 16.4 || 17.0 || 14.6 || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 285 || 285 || 285 || ~10 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 370 || &amp;lt; 250 || &amp;lt; 380 || &amp;gt; 410&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,953 m || 1,030 hp || 1,355 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 6.35 mm Steel - Armor plating in front of cockpit control panel&lt;br /&gt;
* 12.7 mm Steel - Armor plating behind pilot's seat and headrest&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.II cannons, wing-mounted (125 rpg = 500 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The aircraft can fulfil two roles: it either can take the role of a fighter or an attack aircraft. It excels as an interceptor (or bomber-hunter in War Thunder language).&lt;br /&gt;
&lt;br /&gt;
As a fighter, its flight characteristics and performance are only barely sufficient for the fighter role within its rank. Although the Hurricane IIC's speed and more importantly turn time are considerable lower than the Spitfire and its other Hurricane relatives, it's still slightly more nimble and quicker than the Mark IIB. However, it faces considerable more deadly and able opponents during battles so it lacks somewhat in dog-fighting capability. Nonetheless, it remains a forgivable aircraft and retains the friendly characteristics of the Hurricane family. Roll rate is still rather slow. With its forward centre of gravity, the Mark IC is inclined to climb at full power or has a nose-down angle of attack in level flight. The plane is fairly easy to manoeuvre at all speeds, but is less able to out-manoeuvre other planes at its level: the Sea Hurricane Mk IC has considerable tougher enemies to fight.&lt;br /&gt;
&lt;br /&gt;
With its four 20 mm Hispano Mark II cannons, the Sea Hurricane IC is well suited for the fighter role as it packs a tremendous punch at this rank. With four cannons, the Mark IC carries the most powerful armament on a Hurricane in the game, with a hard hitting one-second burst mass of 5.17 kg/s. It is this firepower that makes the Mark IC an aircraft that every opponent should respect, though not typically fear, as it can do a knockout in an instant but is also hampered by the outclassed design. In the right hands however, it can rip planes apart instantaneously. The Hispanos are deadly at snapshots, deflection shots, tracking shots and head-on shots -given you are able to score some hits, where some are enough to down an opponent. The calibre of the weapons come at a price though: with only 125 rounds per gun, ammunition can be expended rather quickly in realistic battles and simulator battles. Trigger discipline is key here and will benefit both ammunition conservation and fire accuracy. Even with the heavy Hispano cannon armament, the Hurricane remains a very stable gun-platform. The cannons can be loaded with various belts, once researched, with both dedicated ground and air attack compositions. This makes the Hawker Sea Hurricane Mk IC suitable both as a fighter and an attack aircraft. However, as it lacks under-wing armament such as bombs or rockets, it lacks the real ground-pounding power of its War Thunder sibling, the [[Hurricane Mk IIB/Trop]].&lt;br /&gt;
&lt;br /&gt;
The aircraft can fulfil various roles, though it does not particularly excel as a fighter or attack aircraft. What it does excel in, is the role of interceptor or 'bomber-hunter'. The mass of its firepower is well suited to break most enemy bombers. Low and medium altitude bombers are an easy catch. However, high-flying bombers will be tough to catch as the Hurricane generally lacks speed and climbing ability.&lt;br /&gt;
&lt;br /&gt;
However, the disadvantages of the Hurricane design are also present in the Mark IC: the biggest concern being its rather fragile engine and air-frame. Its soft skin and little protection means the Mark IIB can't take too much damage before it takes on critical damage. Once the aircraft is damaged, the plane often loses controllability, making survival far harder, as manoeuvrability is key for the British aircraft. [[File:FighterImage_MKICs_launch2.jpg|250px|thumbnail|Two Hawker Sea Hurricane Mk ICs launching from the deck of a carrier during a battle in War Thunder.]] [[File:FighterImage_Media30771.jpg|250px|thumbnail|A Hawker Sea Hurricane Mk. IC taking off with Fairey Swordfish aircraft alongside during an anti-submarine sweep from on board HMS Striker ''(IWM A 24501)'']]&lt;br /&gt;
&lt;br /&gt;
====Specific enemies worth noting====&lt;br /&gt;
&amp;lt;!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--&amp;gt;&lt;br /&gt;
'''Fighters'''&lt;br /&gt;
&lt;br /&gt;
* [[Bf 109 (Family)|Bf 109]]'s &amp;amp; [[Fw 190 (Family)|Fw 190]]'s: Although the latter are still not commonly encountered at its BR, both the 109 and the 190 pose a large threat due to the excellent firepower and great boom-and-zoom characteristics. Whilst German pilots that allow themselves to lured in turn fighting can be quickly destroyed, the boom-and-zoom tactics are hard to counter. The Hurricane packs a punch but can still be defeated by the German cannon power in a head-on engagement. It's more advisable to evade a head-on attack and try to engage after a quick turn. The Mark IC pilot should avoid boom and zoom attacks and try to lure the opponent into a turn to follow or a complete turn fight in order to get a gun solution on the target. The Sea Hurricane IC isn't fast enough nor has the high-altitude performance its German opponents have, so don't think about winning such a race in the long run.&lt;br /&gt;
&lt;br /&gt;
* [[Bf 110 (Family)|Bf 110]]: the Bf 110's are now no longer a big concern. The most dangerous scenarios remain head-on and boom-and-zoom attacks. The BF-110 packs one of the biggest punches at its rank, though your four Hispanos outclass the German firepower. It is rather slow in turning and is a big target though, so if you do get a angle within convergence range, the Bf 110 can be taken out quite easily.&lt;br /&gt;
&lt;br /&gt;
* [[I-153P]] &amp;amp; [[I-16 type 28]]: Although the Sea Hurricane Mk IC never had to fight Russians in real life, War Thunder does bring this challenge. In general, the Russians have a major advantage here. Being more manoeuvrable and having good firepower available, the I-153 and I-16 can be a tough nut to crack. Avoid turn fights with these aircraft. You have the advantage of speed, but only marginally so. Avoid getting too close, unless you are leading the target. Never engage multiple Russian bogeys when lacking support by other teammates.&lt;br /&gt;
&lt;br /&gt;
* [[Yak-9 (Family)|Yak-9]]'s: The Yak-9 sits somewhere between the agile I-153's &amp;amp; I-16's and the more advanced La-5's. The Yak's surpass the Hurricane in turn time and speed. On top of being superior in that field, the Yak's also bring a big punch to the battle. Unless you have a great ambush opportunity in your Sea Hurricane Mk IC, avoid the Yak-9 as an opponent.&lt;br /&gt;
&lt;br /&gt;
* [[La-5 (Family)|La-5]]'s: Although the La-5's are a very tough opponent, the La-5's do not match the Hurricane's turn speed. Ergo: turn-fighting is your best option here. Avoid being caught in a boom-and-zoom situation as a target: the La-5 is fast, has great energy conservation and has a deadly punch with its two ShVAK 20 mm cannons. Try to catch the La-5's below you, where you have the advantage of energy. The La-5's do not carry a lot of ammunition, so making them expend their rounds is a good albeit very dangerous tactic.&lt;br /&gt;
&lt;br /&gt;
* American fighters: the US fighter aircraft at this rank are faster than the Sea Hurricane Mk IC - not just a bit, but really fast (the [[P-47 (Family)|P-47]] will do almost 200 km/h more than your Mk IC). These opponents also often approach your aircraft capabilities in terms of firepower. Turn fighting is key here - avoid being caught in boom-and-zoom fights with your speedier American opponents, as they will race past you while they take snapshots with their impressive firepower.&lt;br /&gt;
&lt;br /&gt;
'''Bombers'''&lt;br /&gt;
&lt;br /&gt;
* For all bomber targets you may encounter the tactics are bound by two main considerations: lack of ammunition and vulnerability of the Sea Hurricane IC. Engaging targets with speed advantage and firing within the convergence zone allows you to really do damage. The Mark IC is an excellent interceptor or bomber hunter, though in the hands of a novice pilot this will likely mean many return trips to base to reload those guns. Get accurate and await a powerful shooting solution.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Mk.II year 1942&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
| Mk.II year 1943&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_Sea_Hurricane_Mk.IC_2.jpg|250px|thumbnail|A Hawker Sea Hurricane IC firing its four 20 mm Hispano cannons in War Thunder.]]&lt;br /&gt;
[[File:FighterImage_MkIC_sea.jpg|250px|thumbnail|Two Sea Hurricane Mk ICs over the sea, just after launching into battle in War Thunder.]]&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good maneuverability&lt;br /&gt;
* Good handling characteristics / easy to fly&lt;br /&gt;
* Extreme firepower / large calibre armament&lt;br /&gt;
* Stable gun platform&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low structural strength / fragile engine and airframe&lt;br /&gt;
* Low ammunition capacity / 125 rounds per cannon&lt;br /&gt;
* Low maximum speed &amp;amp; acceleration / doesn't intercept or chase well&lt;br /&gt;
* Tough matchmaking at its BR / hard aircraft for novice pilots&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
As the Fleet Air Arm (FAA) was very slow on developing a modern ship-borne fighter in the interbellum, the Gloster Gladiator was adapted to the role in 1938. However, the situation in Norway in 1940 made it painfully clear that the RAF was not able to support expeditionary operations from bases in the United Kingdom and the Gladiator was very much obsolete. To worsen the crisis, Britain had lost HMS Courageous and Glorious in the failed Norwegian campaign and had no quick way to replace the carriers. During the campaign however, valuable experience was gained with Hurricanes of RAF No. 46 Squadron, as the aircraft proved that using it on a carrier was possible during the Squadrons transfer to Norway. A solution was needed.&amp;lt;ref name=&amp;quot;hh1&amp;quot;&amp;gt;[https://www.amazon.com/Hawker-Hurricane-Comprehensive-Modeller-Modellers/dp/095334651X The Hawker Hurricane: A Comprehensive Guide for the Modeller], Franks (1999), ''&amp;quot;The Hawker Hurricane: A Comprehensive Guide for the Modeller&amp;quot;'', SAM Publications, ISBN10: 095334651X&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The FAA had already started adapting ex-RAF Hawker Hurricanes from land use to naval use in 1941, when the first Hawker Sea Hurricane IA's appeared.&amp;lt;ref name=&amp;quot;aas&amp;quot;&amp;gt;[https://www.amazon.com/Hurricane-Foreign-Service-Arco-Aircam-Aviation/dp/0668023163 Hawker Hurricane Mk. I/IV in Royal Air Force &amp;amp; Foreign Service] Shores &amp;amp; Ward (1971), ''&amp;quot;Hawker Hurricane Mk.I/IV in Royal Air Force &amp;amp; Foreign Service&amp;quot;'', P. 11/12, Osprey Publishing, SBN 85045 029 2.&amp;lt;/ref&amp;gt; 50 aircraft were supplied by Fighter Command, another 50 were supplied from Canadian production. With Britain desperately finding means to tip the Battle for the Atlantic in its favour, drastic measures were taken. As land-based maritime patrol and fighter aircraft could not completely cover the Atlantic yet, the Sea Hurricane would provide a temporary solution. The Mark IA's were fitted with catapult spools and could be launched with a rocket-propelled catapult from dedicated vessels. First known as Fighter Catapult ships, operated by the Royal Navy, the ships would be operated by the Merchant Navy from November 1941 and be known as Catapult Aircraft Merchant (CAM) ships. The Hurricanes would become known as &amp;quot;Hurricats&amp;quot; or &amp;quot;Catafighters&amp;quot;. When a convoy was threatened or shadowed by German aircraft, the FAA pilot would launch and engage. Between June and October 1941, ten launches were made whilst escorting Atlantic convoys. The result was one Fw 200 Condor destroyed, two more damaged and others driven away. As the FC ships were replaced by CAM ships, the FAA pilots were swapped with volunteer RAF personnel. Between November 1941 and July 1943, when the CAM operations ceased, six German aircraft were shot down and two were damaged.&amp;lt;ref name=&amp;quot;aas&amp;quot; /&amp;gt; Without an airbase to return to or carriers to recover at, the pilots would ditch the aircraft close to the convoy, to be picked up from the frigid waters. Although these operations clearly involved considerable risk, only two pilots were lost at sea.&amp;lt;ref name=&amp;quot;aofa1&amp;quot;&amp;gt;[https://ospreypublishing.com/hurricane-aces-1941-45 Hurricane Aces 1941–45], Weal &amp;amp; Thomas (2003),''&amp;quot;Aircraft of the Aces 57: Hurricane Aces 1941–45&amp;quot;'', Osprey Publishing, ISBN 9781841766102.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Hawker Sea Hurricane Mark IB, equipped with an arrestor hook, had been produced and entered combat service in July 1941. The Sea Hurricane Mk IC followed in January 1942. Although the FAA got a dedicated maritime Sea Hurricane with the Mark II, at least 185 Sea Hurricanes were navalised RAF Mk IIBs and IICs: called Hooked Hurricanes rather than Sea Hurricanes.&amp;lt;ref name=&amp;quot;aas&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;aofa1&amp;quot; /&amp;gt; Now the FAA had aircraft that could be operated from its steadily increasing number of escort and fleet aircraft carriers. The design of the Hurricane suited the harsh naval environment far better than the nimble Spitfire. With its rugged design, wide-track landing gear and docile flight characteristics the aircraft could better handle tough carrier operations.&amp;lt;ref name=&amp;quot;hfm&amp;quot;&amp;gt;[https://www.amazon.co.uk/Hawker-Hurricane-Manual-Restoring-Servicing/dp/1844259552 Hawker Hurricane Owner's Workshop Manual], Blackah &amp;amp; Lowe (2010) ''&amp;quot;Hawker Hurricane Owner's Workshop Manual: An Insight into Owning, Restoring, Servicing and Flying Britain's Classic World War II Fighter&amp;quot;'', JH Haynes &amp;amp; Co Ltd, ISBN-10: 1844259552&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sea Hurricane equipped No. 880 Squadron on HMS Indomitable took part in the Allied invasion of Madagascar in May 1942, though saw little action. Major action with the Sea Hurricane occurred during the convoy escort to Malta in June 1942; where Sea Hurricanes of No. 801 Squadron on HMS Eagle claimed six Italian aircraft during Operation ''Harpoon''. In August of that year, the better-known Operation ''Pedestal'' saw a convoy to Malta fight its way through the Mediterranean, with four Sea Hurricane squadrons taking part in the engagement: No. 800 &amp;amp; No. 880 on HMS Indomitable, No. 801 on HMS Eagle and No. 885 on HMS Victorious. During this confrontation, Lieutenant R. Cork of 880 Squadron shot down five aircraft on the 13th August for a total of six planes in two days. Other pilots claimed 15 more aircraft during the engagement.&amp;lt;ref name=&amp;quot;aofa1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The convoys to Russia also received support from Sea Hurricanes when in September 1941 aircraft from No. 802 and No. 883 Squadrons on HMS Avenger claimed five kills during convoy PQ19 to North Russia. Although four Hurricanes were lost, only one pilot was killed and the convoy suffered little loss.&lt;br /&gt;
&lt;br /&gt;
The last big action for Sea Hurricanes occurred during Operation ''Torch'', the landings in North Africa, on 8 November 1942. Two carrier forces covered the landings at Oran and Algiers: seven carriers took 14 naval fighter squadrons into battle, of which No. 802 and No. 883 Squadrons on HMS Avenger, 804 and 891 on HMS Dasher and 800 on HMS Biter were equipped with Sea Hurricanes. Interestingly, the aircraft wore US star roundels to identify them as American assets. No. 800 Squadron achieved the greatest success of the naval squadrons as it claimed the destruction of several French Dewoitine D.520's at no loss. However, due to the inexperience of many other pilots of the British carrier squadrons, many Sea Hurricanes were lost or damaged at recovery.&amp;lt;ref name=&amp;quot;aas&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Operation ''Torch'', the front line use of Sea Hurricanes diminished as more potent fighters, such as Seafires, Wildcats and Hellcats became available. Nonetheless the Sea Hurricane continued its service in escort to convoys to Russia and on the Atlantic. On 26 May 1944 No. 835 Squadron claimed the last Sea Hurricane victories: two Junkers Ju 290s destroyed on a convoy run to North Russia. The final sorties were flown by Sea Hurricanes of No. 824 Squadron, before re-equipping with Wildcats during the summer of 1944, thus ending the three-year service of the Sea Hurricane during World War II.&amp;lt;ref name=&amp;quot;aas&amp;quot; /&amp;gt; Although the achievements of the Sea Hurricane were humbler than its land-based Hurricane sibling, the aircraft and its crew provided much needed protection to convoys when no other means were available to protect this lifeline to the British Isles. The aircraft and pilots provided naval air power for Britain in a time when means were limited and German dominance was not yet broken. A job that was crucial, though is often overlooked.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_MKICs_launch.jpeg|250px|none|thumbnail|Hawker Sea Hurricane ICs ready to launch into battle from a carrier]]&lt;br /&gt;
&lt;br /&gt;
{{Youtube-gallery|gX1cbk94PLg|'''Пушечный моряк''' review|YcS8kqY7Dds|'''MagzTV''' review}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U97913758</name></author>	</entry>

	</feed>