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		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-04-29T06:59:13Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-39N-0&amp;diff=139483</id>
		<title>P-39N-0</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-39N-0&amp;diff=139483"/>
				<updated>2022-09-30T18:34:04Z</updated>
		
		<summary type="html">&lt;p&gt;U94206622: /* Pros and cons */ /*Fixed Grammatical errors*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = P-39 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=p-39n&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_p-39n.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
The primary purpose of a P-39 is that of a low-level interceptor. It lacks the high-altitude performance needed to engage strategic bombers or high-flying fighters, but is extremely competitive under 4,000 m and easily one of the best planes at its BR.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,048 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 613 || 593 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 18.9 || 19.9 || 10.5 || 10.5 || rowspan=&amp;quot;2&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 680 || 641 || 17.8 || 18.0 || 21.2 || 14.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 950&amp;lt;!--{{Specs|destruction|body}}--&amp;gt; || {{Specs|destruction|gear}} || 426 || 396 || 241 || ~13 || ~9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 380 || &amp;lt; 450 || &amp;gt; 312&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 2,800 m || 1,125 hp || 1,446 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 15.87 mm Steel - Propeller hub&lt;br /&gt;
* 15.87 mm Steel - Plate in front of the cockpit&lt;br /&gt;
* 7 mm Steel - Plate over instrument cluster&lt;br /&gt;
* 6 mm Steel - Upper pilot's seat and headrest encasement&lt;br /&gt;
* 6 mm Steel - Rear tail&lt;br /&gt;
* 38 mm Bulletproof glass - Windscreen&lt;br /&gt;
* 64 mm Bulletproof glass - Headrest of pilot's seat&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M4 (37 mm)|M2 Browning (12.7 mm)|Browning (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 37 mm M4 cannon, nose-mounted (30 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)&lt;br /&gt;
* 4 x 7.62 mm Browning machine guns, wing-mounted (300 rpg = 1,200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|M8}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 6 x M8 rockets&lt;br /&gt;
* 1 x 500 lb AN-M64A1 bomb (500 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The P-39N-0 can best be described as a &amp;quot;Jack-of-all-Trades, Master-of-None&amp;quot; when it comes to flight performance. This is because the aircraft has middling performance depending on which aircraft you face at that battle rating or above, however the P-39N-0 is a very potent aircraft in downtiers.&lt;br /&gt;
&lt;br /&gt;
'''Stock Grind'''&lt;br /&gt;
&lt;br /&gt;
The P-39 has a relatively easy stock grind as it's easy to fly and doesn't require &amp;quot;ace&amp;quot; skills to master it. Your first priority should be performance modifications, as you have enough firepower and ammo, so shooting down planes should not be an issue. M8 rockets are relatively useless; only equip them if you have no other CAS options. They can be effective at destroying bombers in a diving attack though, albeit the 37 mm should be enough.&lt;br /&gt;
&lt;br /&gt;
'''Tactics: Air Realistic'''&lt;br /&gt;
&lt;br /&gt;
For usage in Air Realistic Battles, the P-39 really does its best as a multirole fighter in terms of how you engage. for instance if you're fighting enemies such as Bf 109Es, Fw 109As, La-5s or the occasional Typhoon Mk.1, use your superior energy retention to trap them into an easy target. However if it is a maneuverable enemy such as the Spitfire Mk.IIb or A6M2, it is best to extend out and make repeated Boom-and-Zoom passes on them. Also ''do not'' take out the M8 rockets, they are terrible for taking out AI targets and weigh your plane down needlessly. Prioritize attacking the enemy with the .50 cal machine Guns over the 37 mm, as while the 37 mm carries insane destructive potential with each hit, it is artificially inaccurate. &lt;br /&gt;
&lt;br /&gt;
'''Tactics: Ground Realistic'''&lt;br /&gt;
&lt;br /&gt;
You are only able to carry a very limited amount of ordnance. You can attack a tank with the 500 lbs bomb or get rid of light armoured vehicles with the rockets and strafe targets so the friendlies can see them. After the ordnance is expended, your role should be air superiority. Deal with other fighters challenging your dominance and try to deal with bombers. Always try to keep the element of surprise on your side. However, overall, the A-36 is preferable over the P-39 in mixed battles for ground attack.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting'''&lt;br /&gt;
&lt;br /&gt;
* '''Germany''' - You will commonly see Bf-109 E and F models, as well as Fw-190s. While E models are not as serious of a threat, the Bf-109 Fs are a real threat with their more powerful engines. Wait until they dive or you are at a higher energy state to engage them. As for Fw 190s, their engines are rather underwhelming so doing vertical turns will easily stall them out. In an uptier however, Bf 109 F-4s will be dangerous. However, a dive could allow you to temporarily put space between you and your foe, allowing you to counterattack.&lt;br /&gt;
* '''Japan''' - You will see A6M2s most often in the P-39. While they possess great maneuvrability and firepower, they are very slow planes and the P-39 will easily outrun them as well as outclimb them. Other Japanese aircraft to take note of in the P-39N-0 fall into two categories: Fast energy fighters (Ki-61s and Ki-100s) and slow turn fighters (Ki-43 II/III, A6M3, and A6M3 mod. 22). The Ki-100s, while rarely played, are the most dangerous of these that the P-39N can potentially face, as they match the Airacobra in almost all performance metrics&lt;br /&gt;
* '''Great Britain''' - Spitfires are very hard to deal with if inexperienced. Your best option is to bait them into vertical turns, where they will easily stall out, making them easy prey. Make sure not to stall out in front of their guns, and plan your ascent with that in mind. Early Typhoons are not much of a threat and can be dealt with easily.&lt;br /&gt;
* '''Soviet Union''' - Your scariest opponents are the Lavochkin aircraft. They turn relatively well and have good energy retention. It is best to fight them only when you have a decisive energy advantage. You will fight early Yak-9s as well, but they have anemic engine performance above 2 km and poor armament. A dive will always put you above them energy-wise, as Soviet planes generally can't exceed 650 km/h.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Heavy armament &amp;amp; lots of ammo for MGs	&lt;br /&gt;
* Great dive speed and acceleration&lt;br /&gt;
* Accelerates very well&lt;br /&gt;
* Good roll rate&lt;br /&gt;
* Decent climb rate&lt;br /&gt;
* Multiple flap options which deploy/retract quickly&lt;br /&gt;
* Great energy retention&lt;br /&gt;
* Great stall control&lt;br /&gt;
* Very short takeoff run&lt;br /&gt;
* Separate weapon controls help save ammo&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Lacks a turbocharged engine&lt;br /&gt;
* Three different weapon trajectories make aiming difficult&lt;br /&gt;
* Compresses above 550 km/h&lt;br /&gt;
* Cannot fire the 2 MGs separately&lt;br /&gt;
* Compresses quite a lot, advisable to reduce throttle in a dive&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The P-39 Airacobra was a single-engine fighter used on the Pacific and Eastern fronts. The aircraft was produced from 1940 to May 1944 by Bell Aircraft, and its first flight was on 6 April 1938. This aircraft was great in low-altitude combat, making it useful in naval battles for escorting torpedo bombers. The original idea for the Airacobra was a defensive interceptor that would protect American shores from the Axis powers. Destroying low-flying torpedos and normal bombers was not a challenge for this aircraft as it could easily rip the wings and tail. The plane was originally sent to Britain but with technological developments, aircraft became more powerful and engagements were happening higher and higher in the atmosphere, so it was later sent back to the United States. The US then gave the P-39 Airacobra to the Australians, where it was used to patrol the northern shores of Australia. The aircraft was later fitted with bombs and more cannons, forcing it into a ground attack role, meaning it could now penetrate some tanks of the 1939-1942 era. Today, the P-39 Airacobra can be found in the National Museum of the US Air Force and numerous other museums around the world.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
Bell's P-39 Airacobra was a WWII-era American fighter that was notable for its uncommon design: the engine was placed behind the cockpit, and the landing gear moved from the tail to the nose. The aircraft was adopted by five countries: USA, Britain, the Soviet Union, Portugal, and Australia.&lt;br /&gt;
&lt;br /&gt;
The P-39N was the first variant to be mass produced, with the P-39N-0 getting a new V-1710-85(E19) engine and a 3-blade Aeroproducts propeller with a 3.15-meter diameter. Starting from aircraft #167, some fuel tanks were removed from the wings to reduce weight, and a connection for additional fuel tanks was installed under the hull. To further increase flight performance, Soviet engineers often removed the wing-mounted machine guns, leaving two nose machine guns and a cannon.&lt;br /&gt;
&lt;br /&gt;
In this variant, Bell produced 2,095 aircraft. Most of these were sent to the Soviet Union on the US's Lend-Lease program. In November 1942, the USSR received the first Airacobras, and the fighters showed good results in battle maneuvers at low and moderate altitudes. Many famous Soviet aces — such as Pokrishkin Alexander Ivanovich, Rechkalov Gregory Andreevich, Gulaev Dmitry Nikolaevich, and Kutakhov Pavel Stepanovich — piloted the Airacobras during WWII.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=p-39n Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[P-63 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/314746-bell-p-39n-0/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Bell}}&lt;br /&gt;
{{USA fighters}}&lt;/div&gt;</summary>
		<author><name>U94206622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yak-3&amp;diff=139439</id>
		<title>Yak-3</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yak-3&amp;diff=139439"/>
				<updated>2022-09-30T13:44:38Z</updated>
		
		<summary type="html">&lt;p&gt;U94206622: In a short sentence, all I did was fix multiple grammatical errors. I did not modify the current description of the Yak-3 as I said, the only thing I did was fix grammatical errors though I might consider checking the information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Yak-3 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=yak-3&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
One of the finest Soviet fighters of World War II, the Yak-3 is a derivative of the [[Yak-1]] with a revised airframe. The oil cooler formerly located under the nose has been split into one intake per wing root to reduce drag, and the airframe has smaller dimensions overall. While it uses the same VK-105PF engine as the [[Yak-1B]], the Yak-3's lighter weight gives it an excellent power-to-weight ratio and wonderful handling. Weighing in at only 2.7 tons, it is lighter than the later models of the A6M Zero. Like previous Yaks, the Yak-3 is fast at low altitudes, can outturn the majority of its opponents, and can accelerate quickly. It is very fun to fly and will serve Soviet pilots well in anti-fighter duties. Those who enjoy the Yak-3 can try the folder [[Yak-3P]], which has three cannons, and the succeeding [[Yak-9U]], which trades some agility for improved speed and medium altitude performance.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As mentioned earlier, the Yak-3 retains the typical Yakovlev traits of great speed and climb at low altitudes, good maneuverability, and poor high altitude performance. The sea level speed is about 550 km/h and is on par with the [[La-5FN]]. Few enemy fighters can match its speed below 2,000 m, even those with significantly higher top speeds. The turning ability is excellent and pretty close to the [[Spitfire Mk Vb]]. The roll rate is good at low to medium speeds. Vertical, horizontal, and maneuverability energy retention are all good to very good. The high power-to-weight helps when performing spiral climbs or vertical loops. Overall, the Yak-3 likes to generate and retain energy, which means that continuous turnfights and vertical loops are easy for it to sustain and it can escape from engagements by holding onto dive speed if necessary.&lt;br /&gt;
&lt;br /&gt;
The Yak-3 performs best in terms of speed and climbs under 3,000 m and acceptably at around 4,000 m, but any altitude above that is not recommended. High-speed characteristics are still poor: the wings have a low rip speed of about 685 km/h and the aircraft experiences strong compression in the roll and elevator above 600 km/h. Roll compression in particular becomes noticeable at above ~500 km/h IAS. Avoid steep or extended dives and do not dogfight at high speeds. For the best maneuvering performance, try to stay around 400 km/h IAS.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 633 || 616 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 18.3 || 18.9 || 17.9 || 17.9 || rowspan=&amp;quot;2&amp;quot; | 348&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 674 || 654 || 17.2 || 17.4 || 24.3 || 21.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 685 &amp;lt;!--{{Specs|destruction|body}}--&amp;gt; || {{Specs|destruction|gear}} || N/A || N/A || 320 || ~12 || ~9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 380 || &amp;lt; 420 || &amp;lt; 490 || &amp;gt; 340&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8.5 mm steel in pilot's seat&lt;br /&gt;
* 64 mm bulletproof glass behind the pilot's head&lt;br /&gt;
* 10 mm steel above the pilot's head&lt;br /&gt;
&lt;br /&gt;
Unlike the [[Yak-1B]] or [[Yak-9T]], the Yak-3 does not have bulletproof glass on the windshield. The resulting one-piece windscreen does offer a nice and clear view though. Avoid engaging enemies in head-ons; even if the pilot survives, the in-line engine cannot take much punishment.&lt;br /&gt;
&lt;br /&gt;
The overall durability of the plane is poor, as can be expected for such a light aircraft. Large fuel tanks are located in the center sections of the wings and are easily set alight by any incoming bullets. The airframe itself is easily torn apart by heavy machine guns and cannons. Use the Yak-3's maneuverability and speed to avoid getting hit in the first place.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ShVAK (20 mm)|Berezin UB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm ShVAK cannon, nose-mounted (120 rpg)&lt;br /&gt;
* 2 x 12.7 mm Berezin UB machine guns, nose-mounted (150 rpg = 300 total)&lt;br /&gt;
&lt;br /&gt;
The Yak-3 retains the standard 120 round prop-mounted ShVAK cannon used by most Yak fighters. It is a rather weak weapon by itself due to the low explosive content of its rounds and will acquit itself poorly against more heavily armored opponents like the Fw 190 series. Its main advantages are a high rate of fire and accuracy. The best belts to use are Armored Targets or Default, as the AP-I rounds deal more consistent damage despite not having HE filler. The FI-T rounds offer some explosive damage and are useful against very fragile aircraft like most Japanese fighters. Belts containing HEF rounds should be avoided, as they have less explosive content than the FI-T rounds and will often spark without dealing damage.&lt;br /&gt;
&lt;br /&gt;
The Yak-3 features two 12.7 mm Berezin UB heavy machine guns. Most of the previous Yaks like the [[Yak-9T]] got by with just one, but having two as the [[Yak-7B]] does is very helpful. When loaded with the Air targets belt, they are better at starting fires than almost any other machine gun in the game. The Ground targets belt is nice too, as its cermet core rounds can rip through enemy aircraft, knocking out engines and pilots. Do watch the ammunition, as each machine gun only has 150 rounds instead of the 200 rounds provided for the standard single machine gun. They will run out of ammo at about the same time as the ShVAK if fired together.&lt;br /&gt;
&lt;br /&gt;
The guns are best used at closer distances, where a concentrated burst can set your target on fire. If that happens, break off and enjoy the show. The Yak-3 does not have enough burst mass or explosive power to disassemble targets like US or German fighters can so don't waste your ammunition. For this reason, be careful about attacking twin-engine fighters, and especially bombers. Go for the engines (or fuel tanks, if you know where they are located) and quickly break off.&lt;br /&gt;
&lt;br /&gt;
Gun convergence is not really a problem since all of these weapons are clustered tightly in the nose. Set it to a relatively high distance like 600 m or turn it off entirely.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:Cockpits Yak-3.jpg|thumbnail|right|The Yak-3's instrument panel.]]&lt;br /&gt;
&lt;br /&gt;
'''Air RB'''&lt;br /&gt;
&lt;br /&gt;
Typical Yakovlev strategies can be applied to the Yak-3. At the start of the match, climb and try to gain some altitude, perhaps to at least 3000-4000 meters. Some players may stay at tree-top level, but having altitude gives more room and energy to maneuver and escape. If using MEC, turn up the prop pitch to around 80-90% and open the radiators slightly; this will give maximum propeller thrust while keeping the engine nice and cool. If not using MEC, leave the throttle at around 90%. The Yak-3 does not have WEP in Realistic Battles.&lt;br /&gt;
&lt;br /&gt;
As you get closer to the front lines, examine what the enemy team is doing. If there are enemies like Bf 109s looming at high altitudes, avoid approaching them directly. Ideally, they will dive into teammates first. If they get greedy and start dogfighting, you can pounce on them and take them out. If they start diving on you, turn towards teammates and enter a shallow dive. If their energy state is not much higher than yours, they may not have enough dive speed to catch you, and the Yak-3's low altitude speed can be put to good use in bleeding their energy. If they continue to chase you futilely after their energy has been bled, you can nose up and climb a bit before circling and starting a dogfight.&lt;br /&gt;
&lt;br /&gt;
When attacking opponents below you, approach in a shallow dive and try making a quick pass at them. Do not let your speed get fast enough to rip your wings or compress severely, but try to bring in some extra energy. If they dodge and the attack misses, extend and/or zoom back up. If the target is less agile and no other enemies are close enough to jump in, you can loop over and start to dogfight them. With an energy advantage and excellent agility, the only thing you have to worry about is your aim and ammo supply. If there are multiple opponents nearby or the target is more maneuverable than you, consider disengaging and sticking to these mild boom-and-zoom attacks.&lt;br /&gt;
&lt;br /&gt;
It's important to practice forcing overshoots since the Yak-3 will often be unable to start engagements on its terms. An enemy that is pursuing a shallow dive but has enough speed to catch you can be countered by rolling gently side-to-side as they get closer to lull them into committing, then making a sharp turn just as they enter firing range. They will likely not be able to follow and will shoot right past; fire a few rounds in their direction and see if this prompts them to start evasive maneuvers, which bleeds their energy or start dogfighting, which will probably end in your favor. If they escape, disengage and recover your energy, waiting for the next opportunity. Working with teammates helps since an enemy zoom climbing away from a failed attack can be picked off by friendlies prowling at higher altitudes.&lt;br /&gt;
&lt;br /&gt;
Rolling scissors can be performed against opponents with poor roll rates and can lead to overshoot and reversal if performed correctly. Try using some elevator if necessary; certain aircraft like the Bf 109 have a hard time rolling and pulling up at the same time. P-63s and Fw 190s might be able to match you in scissors, but these opponents have bad low-speed handling and are easily dealt with by turnfighting.&lt;br /&gt;
&lt;br /&gt;
If you are trying to outrun an opponent with the Yak-3's low altitude speed, the easiest way to dodge fire while preserving speed is to make gentle up and down movements. Keep in mind that although the Yak-3 is much faster than comparable Spitfires and Zeroes, they may still be able to catch you if you make wild maneuvers. Keep your distance, maintain some altitude to convert into speed in case they dive on you, and pick your fights wisely.&lt;br /&gt;
&lt;br /&gt;
Don't go after bombers and attackers unless there's nothing else to do or they happen to present a very easy target. The Yak-3 has very little protection, so defensive armaments can destroy or severely damage it, and sturdy planes can use up a lot of ammo. Try to approach from safe angles, knock out gunners, and then surgically set them on fire.&lt;br /&gt;
&lt;br /&gt;
Overall, the Yak-3 can be considered a &amp;quot;jack-of-all-trades, master-of-none&amp;quot; aircraft. It will readily fulfill any fighter role a pilot will put it in, however, it won't excel in any – the American and German aircraft will still be better at energy fighting and executing Boom &amp;amp; Zoom tactics, while the British and the Japanese planes will still have an edge in maneuverability. Yet, the Yak-3 is a very potent machine that, with a skilled pilot behind the controls, is an opponent that you don't want to underestimate.&lt;br /&gt;
&lt;br /&gt;
'''Ground RB'''&lt;br /&gt;
&lt;br /&gt;
Yak fighters are typically not known for ground attack capabilities, [[Yak-9T]] aside, and the Yak-3 cannot do much to vehicles on the ground. It cannot carry any external ordnance, not even small bombs. The ShVAK and Berezin UBs can deal with light targets like armored cars and might be able to penetrate tank roof armor if approaching from near-vertical angles, but the limited ammunition supply discourages this use. Instead, use the Yak-3 to swat enemy fighters and attackers from the skies. It is perfectly at home in the hectic, low-altitude environment of Ground RB battles, where its excellent agility is put to good use and the high altitude advantages of its rivals are irrelevant.&lt;br /&gt;
&lt;br /&gt;
Bring out the Yak-3 if enemy fighters are in the air or will be soon. Climb a bit after spawning in and examine the sky for enemies. Attackers and fighters that are busy engaging ground targets are the easiest prey for the Yak-3. Avoid head-ons and defensive gunners, mind your ammo and enjoy your superior performance. If nobody is around, climb off to the side and keep an eye on the enemy air spawn. A good Yak-3 pilot can be a terror for enemy CAS.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very maneuverable&lt;br /&gt;
* Excellent roll rate&lt;br /&gt;
* High acceleration and good top speed, especially at low altitudes&lt;br /&gt;
* Excellent energy retention, good for energy fighting&lt;br /&gt;
* Dual Berezin UB machine guns with upgraded belts are capable of doing good damage&lt;br /&gt;
* Much faster than previous Yaks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armament has low burst mass&lt;br /&gt;
* Poor high-altitude performance&lt;br /&gt;
* The engine still suffers from overheating if MEC is not used&lt;br /&gt;
* Low wing rip speed&lt;br /&gt;
* Flammable, and has a hard time putting fires out&lt;br /&gt;
* Suffers from compression at high speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The idea to produce a new fighter for the Red Army Air Force went as far back as 1941. It was then that the Yakovlev Design Bureau presented the I-30 prototype, intended as an alternative to the earlier Yak-1 design. However, the German invasion of the USSR, as well as aluminum shortages, meant that the project had to be put on hold. Yakovlev resumed the development in 1943 while working on an upgraded version of the Yak-1 fighter. This time, it was decided that a new aircraft should be produced to completely replace the Yak-1 and Yak-7 models. The new machine was dubbed as the Yak-3 and entered service with the Red Army Air Force in 1944.&lt;br /&gt;
&lt;br /&gt;
The new fighter quickly became very popular with Soviet pilots. They highly praised its solid armament of two Berezin UBS 12.7 mm machine guns and one ShVAK 20 mm cannon as well as ease of piloting and superb low-altitude performance. Marcel Albert, the top-scoring French ace of World War II, cited the Yak-3 as one of the best fighters of the war, along with the P-51 Mustang and the Supermarine Spitfire. After the war, the Yak-3 was also used by the Air Forces of Socialist Yugoslavia and Poland.[[Yak-3#cite note-forum-1| [1]]]&lt;br /&gt;
&lt;br /&gt;
The Yak-3P was produced from April 1945 until mid-1946, armed with 3 × 20 mm Berezin B-20 cannon with 120 rounds for the middle cannon and 130 rpg for the side weapons. The three-cannon armament with full ammunition load was 11 kg (24 lb) lighter than that of a standard Yak-3, and the one-second burst mass of 3.52 kg (7.74 lb) was greater than that of most contemporary fighters. Starting in August 1945, all Yak-3 were produced in the Yak-3P configuration with a total of 596 built.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The Yak-3 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The Yak-3 was a further modification of the Yak-1, produced in 1944 and 1945, with a total of 4,848 built, and considered one of the best fighters of the war. In February 1943, a new Yak-1M variant was completed. It was a further development of the Yak-1, differing from it mainly in lower weight and smaller wing span.&lt;br /&gt;
&lt;br /&gt;
By September 1943, yet another improved variant was ready, designated Yak-1M Dubler, on which the canvas skin on the tail section was replaced with 2 mm plywood, and oil and water radiators were improved. The Dubler also had a new mastless antenna, a ring sight instead of a reflector sight, improved armor, and a new propeller. Test pilots were impressed by the new prototype. Their report stated in part: &amp;quot;Yak-1M possessed excellent horizontal, and especially vertical, maneuverability. Top speed greatly improved compared to earlier serial-production Yaks. Despite the improved performance, the aircraft remains easy to fly and does not require extensive pilot training&amp;quot;. Therefore, the new modification went into production, receiving a new designation, Yak-3.&lt;br /&gt;
&lt;br /&gt;
One of the most memorable air battles for the Yak-3 took place on 16th July 1944, when the plane showed it could confidently engage superior enemy forces. On that day, 10 Yak-3s met 8 Bf 109s and 4 Fw 190s, with the battle eventually growing to 18 Soviet and 24 German planes. In the end, 15 German planes were shot down, for the loss of a single Yak-3.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=yak-3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Qpnprmc21D4|'''Yak-3 - Russian Eagle''' - ''Aether_Tartarus''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[Yak-9 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/2693--en|[Aircraft Profile] Yak-3]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/78309-yakovlev-yak-3-1944/ Official data sheet - more details about the performance]&lt;br /&gt;
* [[wt:en/news/141/current|[News] Wings of Victory: Yak-3]]&lt;br /&gt;
* [[wikipedia:Yakovlev_Yak-3|[Wikipedia] Yakovlev Yak-3]]&lt;br /&gt;
* [http://www.airvectors.net/avyak1.html#m3 &amp;lt;nowiki&amp;gt;[Air Vectors]&amp;lt;/nowiki&amp;gt; Yak Piston Fighters - Yak-3]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Yakovlev}}&lt;br /&gt;
{{USSR fighters}}&lt;/div&gt;</summary>
		<author><name>U94206622</name></author>	</entry>

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