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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U9381246</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-31T06:53:29Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=194778</id>
		<title>Awards</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=194778"/>
				<updated>2024-11-10T03:18:44Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Minor fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Match awards''' are like mini-achievements, resetting at the end of each game and can be earned anew in the next match. Each one of these will provide a silver lions {{sl}} reward after the match end. &lt;br /&gt;
&lt;br /&gt;
Some awards are needed to complete [[Daily missions]] or to win wagers. &lt;br /&gt;
&lt;br /&gt;
'''[[#Streaks|Streaks]]''' are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions {{sl}}.&lt;br /&gt;
&lt;br /&gt;
=== Match Awards ===&lt;br /&gt;
In alphabetical order.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-accordingtointelligence.png]]||'''According to Intelligence'''&amp;lt;br&amp;gt;Reward for destroying an enemy vehicle marked by an ally.&lt;br /&gt;
|- *&lt;br /&gt;
|[[File:Award-adamant.png]]||'''Adamant '''&amp;lt;br&amp;gt;Take some hits, stay alive.&amp;lt;br&amp;gt;{{Notice|The player's ground vehicle must receive more than 9 non-critical hits without being destroyed to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-antimech.png]]||'''Antimech'''&amp;lt;br&amp;gt;Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-avenger.png]]||'''Avenger'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your teammate's vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-balancer.png]]||'''Balancer'''&amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 vehicles. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseDefender.png]]||'''Base defender'''&amp;lt;br&amp;gt;Reward for interrupting of base capturing by destruction of an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberhunter.png]]||'''Bomber Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 bombers or assault planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberrescuer.png]]||'''Bomber Rescuer'''&amp;lt;br&amp;gt; Defended a friendly bomber. &amp;lt;br&amp;gt;{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly bomber to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bombersnightmare.png]]||'''Bombers' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bulletproof.png]]||'''Bulletproof'''&amp;lt;br&amp;gt;Didn't lose any vehicle and destroyed more targets than all other players who didn't lose any vehicle. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 targets destroyed. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-doomsday.png]]||'''Doomsday!''' &amp;lt;br&amp;gt; Made a nuclear strike and ended the mission with a victory.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-eyeforeye.png]]||'''Eye for Eye'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterhunter.png]]||'''Fighter Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 fighter planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterrescuer.png]]||'''Fighter Rescuer'''&amp;lt;br&amp;gt;Defended* a friendly fighter. &amp;lt;br&amp;gt;{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly fighter to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fightersnightmare.png]]||'''Fighters' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 fighter planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-unguided.png]]||'''Fire Arrows''' &amp;lt;br&amp;gt;Destroyed an enemy plane with rockets.{{Notice|Any air-to-air missile kills is also eligible for this award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firefighter.png]]||'''Firefighter'''&amp;lt;br&amp;gt;Reward for extinguishing a fire on an allied vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firststrike.png]]||'''First strike!'''&amp;lt;br&amp;gt;Delivered a first strike.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-finalblow.png]]||'''Final blow!'''&amp;lt;br&amp;gt;Delivered the final blow.{{Notice|The player must be the last to destroy an enemy vehicle or static targets (howitzers, bunkers, etc,) on the map before the enemy's score trickled to zero to receive the award. Destroying a base or airfield does not counts toward this award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-godmode.png]]||'''God Mode!''' &amp;lt;br&amp;gt;Destroyed a vehicle 5 or more BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-groundforcerescuer.png]]||'''Ground Force Rescuer''' &amp;lt;br&amp;gt;Defended friendly ground/water troops.{{Notice|As an aircraft, destroy an enemy player that recently dealt critical damage to a friendly tank/vessel to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalfury.png]]||'''Heavy Metal Fury''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 ground vehicles. Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalhero.png]]||'''Heavy Metal Hero''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players (not fewer than 12 enemy ground vehicles). Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-HelpWithRepairing.png]]||'''Help with Repairing''' &amp;lt;br&amp;gt;Reward for helping an ally with vehicle repairing.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heroofthesky.png]]||'''Hero of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles (not fewer than 12 enemy aircraft). Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-intelligence.png]]||'''Intelligence''' &amp;lt;br&amp;gt;Ally destroyed an enemy vehicle marked by you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-missionmaker.png]]||'''Mission Maker'''&amp;lt;br&amp;gt;Delivered both &amp;quot;First strike&amp;quot; and &amp;quot;Final blow&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-onhand.png]]||'''On Hand''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier. {{Notice|Scout assists are not taken into account, only destruction assists are counted towards the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-peacefulatom.png]]||'''Peaceful atom''' &amp;lt;br&amp;gt;Shot down a nuclear weapon carrier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-punisher.png]]||'''Punisher''' &amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-rankdoesnotmatter.png]]||'''Rank does not matter''' &amp;lt;br&amp;gt;Destroyed a vehicle 1-2 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-roguewave.png]]||'''Rogue Wave''' &amp;lt;br&amp;gt;Destroyed the most AI ship units. If several players have equal number of destroyed targets, the award is given to the one with the biggest score. Can't be more than 17 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Bomber.png]]||'''Safe and Sound: Bomber''' &amp;lt;br&amp;gt;Reward for preserving a bomber plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Attacker.png]]||'''Safe and Sound: Attacker''' &amp;lt;br&amp;gt;Reward for preserving an attacker plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Fighter.png]]||'''Safe and Sound: Fighter''' &amp;lt;br&amp;gt;Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Helicopter.png]]||'''Safe and Sound: Helicopter''' &amp;lt;br&amp;gt;Reward for preserving a helicopter at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-AdditionalReward.png]]||'''Safe and Sound: Additional reward''' &amp;lt;br&amp;gt;Additional reward for preserving a vehicle using the special zone ␡ after completing a mission in an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-skillmatters.png]]||'''Skill matters''' &amp;lt;br&amp;gt;Destroyed a vehicle 2-5 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-sniper.png]]||'''Sniper''' &amp;lt;br&amp;gt;Destroy an enemy vehicle from a long distance.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-softlanding.png]]||'''Soft Landing''' &amp;lt;br&amp;gt;Landed a critically damaged aircraft.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-supportingfire.png]]||'''Supporting Fire''' &amp;lt;br&amp;gt;The award for assist to a squadmate in destroying an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-surprise.png]]||'''Surprise!''' &amp;lt;br&amp;gt;Destroyed an enemy plane with bombs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-survivor.png]]||'''Survivor''' &amp;lt;br&amp;gt;Hasn't lost a single vehicle (whether aircraft, tank or ship) whilst destroying more enemy vehicles than any other players of both teams (should be at least 5 enemies destroyed). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tankrescuer.png]]||'''Tank Rescuer''' &amp;lt;br&amp;gt;Defended friendly ground unit. &amp;lt;br&amp;gt;{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly tank to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks Hunter''' &amp;lt;br&amp;gt;Destroyed at least 5 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks' Nightmare''' &amp;lt;br&amp;gt;Destroyed at least 10 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-teamwork.png]]||'''Teamwork''' &amp;lt;br&amp;gt;The award for destroying enemy vehicles by any member of a squad. It is given to all members of the squad who were near the squadmate that destroyed an enemy unit. The distance between squad members shouldn't be greater than 1000 m for two aircraft, or 3000 m for an aircraft and a tank, and not greater than 100 m for squad members on tanks.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the ocean.png]]||'''Terror of the Ocean''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be more than 11 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the sea.png]]||'''Terror of the Sea''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be fewer than 12 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terrorofthesky.png]]||'''Terror of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 aircraft. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thebestsquad.png]]||'''The Best Squad''' &amp;lt;br&amp;gt;It is given to the squad that earned more {{Annotation|squad streaks|Supporting Fire and Teamwork}} during the match than the other teams.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thelastmanstanding.png]]||'''The last man standing!''' &amp;lt;br&amp;gt;The last player remaining in the mission.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thunderer.png]]||'''Thunderer''' &amp;lt;br&amp;gt;Destroyed more AI ground targets than any other player in the mission. The number of destroyed ground targets must be at least 18 or more than any other player in both teams (Ships and any other naval targets will not be taken into account). Can't be fewer than 18 AI targets. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tsunami.png]]||'''Tsunami''' &amp;lt;br&amp;gt;Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTroopsRescuer.png]]||'''Ship Rescuer''' &amp;lt;br&amp;gt;Defended friendly water troops.{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly vessel to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingbreaker.png]]||'''Wing Breaker''' &amp;lt;br&amp;gt;Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingman.png]]||'''Wingman''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles (8 or more). If several players have equal number of assists, the award is given to the one with bigger score. Can't be fewer than 8 assists. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Streaks ===&lt;br /&gt;
Can be obtained several times per match.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-DoubleStrike.png]]||'''Double strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 2 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-TripleStrike.png]]||'''Triple strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 3 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-MultiStrike.png]]||'''Multi strike ×X!''' &amp;lt;br&amp;gt;Destroyed vehicles of 4 players or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundTripleStrike.png]]||'''Triple strike! (ground)''' &amp;lt;br&amp;gt;Destroyed 3 ground units in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundMultiStrike.png]]||'''Multi strike ×X! (ground)''' &amp;lt;br&amp;gt;Destroyed 4 ground units or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterDoubleStrike.png]]||'''Double strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 2 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTripleStrike.png]]||'''Triple strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 3 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterMultiStrike.png]]||'''Multi strike ×X! (naval)''' &amp;lt;br&amp;gt;Wrecked 4 ships or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-AssistsStreak.png]]||'''Assist streak: ×X!''' &amp;lt;br&amp;gt;Assisted allies in destroying enemy vehicles X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseCapturerStreak.png]]||'''Base capturer streak: ×X!''' &amp;lt;br&amp;gt;Reward for capturing base X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-ShadowStrikeStreak.png]]||'''Shadow strike streak: ×X!''' &amp;lt;br&amp;gt;Reward for destroying an enemy vehicle without getting yourself hit X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-professional.png]]||'''Professional: xN''' &amp;lt;br&amp;gt;Reward for destroying 5 vehicles in a single life. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills without dying would reward the player with 3 Professional Awards.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-oneshot.png]]||'''Without a miss'''&amp;lt;br&amp;gt;&lt;br /&gt;
Reward for destroying of three or more enemies, in which all your shells hit the enemy. Destroying the enemy with one hit is not required, just don't miss. A series of three kills will bring one reward, of four kills two, and so on. Reward is given only when playing on ground vehicles, and score is affected by all shots made by the player and the destruction of enemies by artillery (artillery misses do not count).&amp;lt;br&amp;gt;&lt;br /&gt;
'''Reward''': 200 {{sl}} for the first three kills, and then +200 {{sl}} for each additional ×1 to the series over three.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=194777</id>
		<title>Awards</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=194777"/>
				<updated>2024-11-10T03:15:55Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Added new award &amp;quot;Safe and Sound&amp;quot; additional reward for SL in Ground AB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Match awards''' are like mini-achievements, resetting at the end of each game and can be earned anew in the next match. Each one of these will provide a silver lions {{sl}} reward after the match end. &lt;br /&gt;
&lt;br /&gt;
Some awards are needed to complete [[Daily missions]] or to win wagers. &lt;br /&gt;
&lt;br /&gt;
'''[[#Streaks|Streaks]]''' are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions {{sl}}.&lt;br /&gt;
&lt;br /&gt;
=== Match Awards ===&lt;br /&gt;
In alphabetical order.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-accordingtointelligence.png]]||'''According to Intelligence'''&amp;lt;br&amp;gt;Reward for destroying an enemy vehicle marked by an ally.&lt;br /&gt;
|- *&lt;br /&gt;
|[[File:Award-adamant.png]]||'''Adamant '''&amp;lt;br&amp;gt;Take some hits, stay alive.&amp;lt;br&amp;gt;{{Notice|The player's ground vehicle must receive more than 9 non-critical hits without being destroyed to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-antimech.png]]||'''Antimech'''&amp;lt;br&amp;gt;Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-avenger.png]]||'''Avenger'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your teammate's vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-balancer.png]]||'''Balancer'''&amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 vehicles. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseDefender.png]]||'''Base defender'''&amp;lt;br&amp;gt;Reward for interrupting of base capturing by destruction of an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberhunter.png]]||'''Bomber Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 bombers or assault planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberrescuer.png]]||'''Bomber Rescuer'''&amp;lt;br&amp;gt; Defended a friendly bomber. &amp;lt;br&amp;gt;{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly bomber to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bombersnightmare.png]]||'''Bombers' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bulletproof.png]]||'''Bulletproof'''&amp;lt;br&amp;gt;Didn't lose any vehicle and destroyed more targets than all other players who didn't lose any vehicle. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 targets destroyed. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-doomsday.png]]||'''Doomsday!''' &amp;lt;br&amp;gt; Made a nuclear strike and ended the mission with a victory.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-eyeforeye.png]]||'''Eye for Eye'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterhunter.png]]||'''Fighter Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 fighter planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterrescuer.png]]||'''Fighter Rescuer'''&amp;lt;br&amp;gt;Defended* a friendly fighter. &amp;lt;br&amp;gt;{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly fighter to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fightersnightmare.png]]||'''Fighters' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 fighter planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-unguided.png]]||'''Fire Arrows''' &amp;lt;br&amp;gt;Destroyed an enemy plane with rockets.{{Notice|Any air-to-air missile kills is also eligible for this award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firefighter.png]]||'''Firefighter'''&amp;lt;br&amp;gt;Reward for extinguishing a fire on an allied vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firststrike.png]]||'''First strike!'''&amp;lt;br&amp;gt;Delivered a first strike.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-finalblow.png]]||'''Final blow!'''&amp;lt;br&amp;gt;Delivered the final blow.{{Notice|The player must be the last to destroy an enemy vehicle or static targets (howitzers, bunkers, etc,) on the map before the enemy's score trickled to zero to receive the award. Destroying a base or airfield does not counts toward this award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-godmode.png]]||'''God Mode!''' &amp;lt;br&amp;gt;Destroyed a vehicle 5 or more BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-groundforcerescuer.png]]||'''Ground Force Rescuer''' &amp;lt;br&amp;gt;Defended friendly ground/water troops.{{Notice|As an aircraft, destroy an enemy player that recently dealt critical damage to a friendly tank/vessel to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalfury.png]]||'''Heavy Metal Fury''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 ground vehicles. Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalhero.png]]||'''Heavy Metal Hero''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players (not fewer than 12 enemy ground vehicles). Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-HelpWithRepairing.png]]||'''Help with Repairing''' &amp;lt;br&amp;gt;Reward for helping an ally with vehicle repairing.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heroofthesky.png]]||'''Hero of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles (not fewer than 12 enemy aircraft). Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-intelligence.png]]||'''Intelligence''' &amp;lt;br&amp;gt;Ally destroyed an enemy vehicle marked by you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-missionmaker.png]]||'''Mission Maker'''&amp;lt;br&amp;gt;Delivered both &amp;quot;First strike&amp;quot; and &amp;quot;Final blow&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-onhand.png]]||'''On Hand''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier. {{Notice|Scout assists are not taken into account, only destruction assists are counted towards the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-peacefulatom.png]]||'''Peaceful atom''' &amp;lt;br&amp;gt;Shot down a nuclear weapon carrier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-punisher.png]]||'''Punisher''' &amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-rankdoesnotmatter.png]]||'''Rank does not matter''' &amp;lt;br&amp;gt;Destroyed a vehicle 1-2 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-roguewave.png]]||'''Rogue Wave''' &amp;lt;br&amp;gt;Destroyed the most AI ship units. If several players have equal number of destroyed targets, the award is given to the one with the biggest score. Can't be more than 17 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Bomber.png]]||'''Safe and Sound: Bomber''' &amp;lt;br&amp;gt;Reward for preserving a bomber plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Attacker.png]]||'''Safe and Sound: Attacker''' &amp;lt;br&amp;gt;Reward for preserving an attacker plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Fighter.png]]||'''Safe and Sound: Fighter''' &amp;lt;br&amp;gt;Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Helicopter.png]]||'''Safe and Sound: Helicopter''' &amp;lt;br&amp;gt;Reward for preserving a helicopter at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-AdditonalReward.png]]||'''Safe and Sound: Additional reward''' &amp;lt;br&amp;gt;Additional reward for preserving a vehicle using the special zone ␡ after completing a mission in an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-skillmatters.png]]||'''Skill matters''' &amp;lt;br&amp;gt;Destroyed a vehicle 2-5 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-sniper.png]]||'''Sniper''' &amp;lt;br&amp;gt;Destroy an enemy vehicle from a long distance.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-softlanding.png]]||'''Soft Landing''' &amp;lt;br&amp;gt;Landed a critically damaged aircraft.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-supportingfire.png]]||'''Supporting Fire''' &amp;lt;br&amp;gt;The award for assist to a squadmate in destroying an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-surprise.png]]||'''Surprise!''' &amp;lt;br&amp;gt;Destroyed an enemy plane with bombs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-survivor.png]]||'''Survivor''' &amp;lt;br&amp;gt;Hasn't lost a single vehicle (whether aircraft, tank or ship) whilst destroying more enemy vehicles than any other players of both teams (should be at least 5 enemies destroyed). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tankrescuer.png]]||'''Tank Rescuer''' &amp;lt;br&amp;gt;Defended friendly ground unit. &amp;lt;br&amp;gt;{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly tank to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks Hunter''' &amp;lt;br&amp;gt;Destroyed at least 5 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks' Nightmare''' &amp;lt;br&amp;gt;Destroyed at least 10 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-teamwork.png]]||'''Teamwork''' &amp;lt;br&amp;gt;The award for destroying enemy vehicles by any member of a squad. It is given to all members of the squad who were near the squadmate that destroyed an enemy unit. The distance between squad members shouldn't be greater than 1000 m for two aircraft, or 3000 m for an aircraft and a tank, and not greater than 100 m for squad members on tanks.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the ocean.png]]||'''Terror of the Ocean''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be more than 11 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the sea.png]]||'''Terror of the Sea''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be fewer than 12 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terrorofthesky.png]]||'''Terror of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 aircraft. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thebestsquad.png]]||'''The Best Squad''' &amp;lt;br&amp;gt;It is given to the squad that earned more {{Annotation|squad streaks|Supporting Fire and Teamwork}} during the match than the other teams.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thelastmanstanding.png]]||'''The last man standing!''' &amp;lt;br&amp;gt;The last player remaining in the mission.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thunderer.png]]||'''Thunderer''' &amp;lt;br&amp;gt;Destroyed more AI ground targets than any other player in the mission. The number of destroyed ground targets must be at least 18 or more than any other player in both teams (Ships and any other naval targets will not be taken into account). Can't be fewer than 18 AI targets. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tsunami.png]]||'''Tsunami''' &amp;lt;br&amp;gt;Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTroopsRescuer.png]]||'''Ship Rescuer''' &amp;lt;br&amp;gt;Defended friendly water troops.{{Notice|Destroy an enemy player that recently dealt critical damage to a friendly vessel to receive the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingbreaker.png]]||'''Wing Breaker''' &amp;lt;br&amp;gt;Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingman.png]]||'''Wingman''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles (8 or more). If several players have equal number of assists, the award is given to the one with bigger score. Can't be fewer than 8 assists. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Streaks ===&lt;br /&gt;
Can be obtained several times per match.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-DoubleStrike.png]]||'''Double strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 2 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-TripleStrike.png]]||'''Triple strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 3 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-MultiStrike.png]]||'''Multi strike ×X!''' &amp;lt;br&amp;gt;Destroyed vehicles of 4 players or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundTripleStrike.png]]||'''Triple strike! (ground)''' &amp;lt;br&amp;gt;Destroyed 3 ground units in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundMultiStrike.png]]||'''Multi strike ×X! (ground)''' &amp;lt;br&amp;gt;Destroyed 4 ground units or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterDoubleStrike.png]]||'''Double strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 2 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTripleStrike.png]]||'''Triple strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 3 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterMultiStrike.png]]||'''Multi strike ×X! (naval)''' &amp;lt;br&amp;gt;Wrecked 4 ships or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-AssistsStreak.png]]||'''Assist streak: ×X!''' &amp;lt;br&amp;gt;Assisted allies in destroying enemy vehicles X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseCapturerStreak.png]]||'''Base capturer streak: ×X!''' &amp;lt;br&amp;gt;Reward for capturing base X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-ShadowStrikeStreak.png]]||'''Shadow strike streak: ×X!''' &amp;lt;br&amp;gt;Reward for destroying an enemy vehicle without getting yourself hit X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-professional.png]]||'''Professional: xN''' &amp;lt;br&amp;gt;Reward for destroying 5 vehicles in a single life. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills without dying would reward the player with 3 Professional Awards.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-oneshot.png]]||'''Without a miss'''&amp;lt;br&amp;gt;&lt;br /&gt;
Reward for destroying of three or more enemies, in which all your shells hit the enemy. Destroying the enemy with one hit is not required, just don't miss. A series of three kills will bring one reward, of four kills two, and so on. Reward is given only when playing on ground vehicles, and score is affected by all shots made by the player and the destruction of enemies by artillery (artillery misses do not count).&amp;lt;br&amp;gt;&lt;br /&gt;
'''Reward''': 200 {{sl}} for the first three kills, and then +200 {{sl}} for each additional ×1 to the series over three.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hurricane_Mk_IIB_(USSR)&amp;diff=185335</id>
		<title>Hurricane Mk IIB (USSR)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hurricane_Mk_IIB_(USSR)&amp;diff=185335"/>
				<updated>2024-04-18T20:12:27Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Corrected Devblog link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Hurricane (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=hurricanemkii_ussr&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It was introduced in [[Update 1.51 &amp;quot;Cold Steel&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
A modified Lend-Lease Hurricane, this Soviet take on the famous British fighter boasts enhanced firepower. Twin 20 mm ShVAK cannons and 12.7 mm Berezin UB machine guns give this machine a potent bite and the Hurricane's good turning capabilities make it a powerful opponent in frantic dogfights. However the Hurricane chassis has not quite kept up with its contemporaries and getting into a position to use its strengths can be tricky. Still, for those who want a rugged turnfighter with great firepower, the Hurricane does the job.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,182 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 541 || 525 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 15.9 || 16.4 || 9.1 || 9.1 || rowspan=&amp;quot;2&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 591 || 565 || 14.8 || 15.0 || 18.5 || 13.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This Hurricane flies better than any model available in the British tech tree. In Realistic Battles, the top speed of 565 km/h is on par with the [[P-40E-1]]. Unfortunately, it's still slower than most competing aircraft. Its top speed at sea level is around 450 km/h, much slower than the approximately 520 km/h achievable by the [[Yak-1B]] or [[Bf 109 F-2]]. The climb rate and acceleration are mediocre. The roll rate and general energy retention are below average for a fighter. Dive performance is poor since it doesn't pick up speed quickly, the controls tend to lock up, and the wing rip speed of 660 km/h IAS is low even by Soviet standards. Many of these issues boil down to the Hurricane being an early monoplane with a similarly early aerodynamic design and construction.&lt;br /&gt;
&lt;br /&gt;
What the Hurricane does well is sustained turning. The horizontal manoeuvring energy retention is good and it can make constant flat loops without losing much speed. The turn rate is very good, and of near contemporaries, only a few like Spitfires and Zeroes will give it trouble.&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 268 || 246 || 202 || ~11 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 370 || &amp;lt; 250 || &amp;lt; 380 || &amp;gt; 410&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 3,675 m || 1,160 hp || 1,340 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 5,200 m || 1,170 hp || 1,346 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass in the cockpit front&lt;br /&gt;
* 12.7 mm Steel plate in the pilot's rear&lt;br /&gt;
* 6.35 mm Steel plate between the top fuel tank and oil cooling system&lt;br /&gt;
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
* More fuel tanks located in wings near the fuselage&lt;br /&gt;
&lt;br /&gt;
The Hurricane has fairly good protection for the pilot, who is unlikely to be knocked out by rifle-calibre machine guns. The rest of the airplane is sturdy due to its steel tube construction and can soak up a surprising amount of damage provided that the fuel tanks are not set on fire. The inline engine is quite vulnerable to damage however, so be careful in head-ons.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ShVAK (20 mm)|Berezin UB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm ShVAK cannons, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
* 2 x 12.7 mm Berezin UB machine guns, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
&lt;br /&gt;
The ShVAK cannons are not synchronized as on the [[La-5]] and are not limited to early belts as on the [[I-16 type 27]]. With some careful aim they will do good work against contemporary fighters. The best belts to use are Default and Armoured Targets. Avoid belts containing HE rounds, as they have less explosive content than the FI-T rounds and deal little damage.&lt;br /&gt;
&lt;br /&gt;
The Berezin UBs are also very lethal and enjoy slightly better ballistics than the ShVAKs. If loaded with the Air Targets belt, they will easily set enemies on fire for efficient kills. The Ground Targets belt has cermet-core rounds that can knock out engines and pilots quite readily.&lt;br /&gt;
&lt;br /&gt;
The main issue with the Hurricane's armament is the limited ammunition supply, even lower than other Soviet fighters. The Berezins will run out of ammunition before the ShVAKs due to their higher rate of fire. Aim carefully and try to fire only at close range. Another factor to account for is the wing placement of the guns, which typical Soviet fighters do not have to worry about; try a gun convergence of 400-500 meters.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|RS-82|RBS-82}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 6 x RS-82 rockets&lt;br /&gt;
* 6 x RBS-82 rockets&lt;br /&gt;
&lt;br /&gt;
The Soviet Hurricane uses Soviet RS/RBS-82 rockets instead of the traditional British RP-3. The RS-82 rockets do not have as much explosive as the RP-3 and their utility against ground or air targets is limited. The RBS-82 rockets can pierce armour and a successful penetration will usually annihilate any ground target. They require some practice to use due to their wing placement, questionable ballistics, and the necessity of scoring a direct hit.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although a highly successful and popular fighter, by 1940 the Hurricane Mk I was already showing itself to be inferior to enemy fighters such as the Messerschmitt 109. Experience from the Battle of Britain had also proved that the Hurricane's rifle-calibre 0.303 machine guns were inferior to larger calibre weapons being operated by enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
The Hurricane II was developed by adding the 1,280 HP Rolls Royce Merlin XX engine and slightly lengthening the fuselage. This Hurricane Mk IIA was further modified by adding the 'universal wing' to allow the use of underwing ordnance such as rockets.&lt;br /&gt;
&lt;br /&gt;
The aircraft arrived via Lend-lease in Russia during the early stages of the Great Patriotic War (1941-1942). Before putting the Hurricane into service, the Soviets replaced the 7.7 mm Brownings with their indigenous 2 x 12.7 mm Berezin-UB MGs and 2 x 20 mm ShVAK cannons. This armament proved to be much more powerful, even surpassing its contemporary rivals, such as the Bf 109 F, in weight of fire. The Soviet Hurricane had far more weight of fire than its Commonwealth counterpart and this is why it resides at its rank position, much like the [[Sea_Hurricane_Mk_IС|Sea Hurricane Mk IC]] and its four Hispano 20 mm cannons.&lt;br /&gt;
&lt;br /&gt;
In battle, the Hurricane does not have sufficient performance to beat such formidable enemies as the Bf 109 F-4 or P-63C-5 in a 1 vs 1 duel, particularly when in an up-tier situation.  The pilot should climb at an angle between 250-270 km/h IAS, while slightly side climbing.  This will almost always prevent you from being the first person engaged and leave you above the ball of dogfighters mixing it up at the lower altitudes.  From here pick on targets of opportunity, those low on energy or wounded.  Here you can benefit your team by using your heavy armament (double that of a typical Soviet fighter at this rank) to quickly dispatch these targets before escaping.  Bear in mind your low ammo count; only 120 RPG on the machine guns, half of most fighters.  While the Hurricane can outturn many other fighters if forced into a 1 vs 1, against both Allied (Spitfire) and Axis (A6M, Ki-44, Ki-43) there will almost always be another plane which can outturn it. Here you want to pick your battles while turning with some and with others extending away to reclaim an energy advantage and try again.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Strong armament compared to contemporaries&lt;br /&gt;
* Small turn radius at low speeds&lt;br /&gt;
* Can carry rockets for ground attack&lt;br /&gt;
* Excellent over-the-nose visibility ensures easy tracking and leading in cockpit view&lt;br /&gt;
* Very smooth handling in simulator&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low top speed&lt;br /&gt;
* Bad roll rate&lt;br /&gt;
* Bad acceleration and dive characteristics&lt;br /&gt;
* Vulnerable to Boom &amp;amp; Zoom aircraft such as the P-47&lt;br /&gt;
* Limited ammunition&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Right after Hitler invaded the Soviet Union in June 1941, Britain offered immediate assistance and send a wing with two Hurricane equipped squadrons to Murmansk in September. The Brits were happily welcomed near the front-line by their Soviet Hosts. Flt Lt. Jack Ross, who recently gained ace status, wrote in his memoirs: &amp;quot;The whole wing passed out completely after drinking vodka. I was so bad I completely missed the concert given in our honour.&amp;quot;&amp;lt;ref name=&amp;quot;'hurri1&amp;quot;&amp;gt;[https://ospreypublishing.com/hurricane-aces-1941-45], Thomas, ''Hurricane Aces 1941–45'', (2003), Aircraft of the Aces Series No.57, Osprey Publishing Ltd.&amp;lt;/ref&amp;gt; During the deployment, No. 151 Wing got quite some action, before defensive patrols and training duty became predominant. Many Soviet pilots were trained by the Brits, before the Hurricanes were handed over to the Soviets on 18 October. The Wing has scored 15 kills for the loss of one aircraft.&lt;br /&gt;
&lt;br /&gt;
In late 1941, Hurricanes started to arrive in the Soviet Union as a key part of the first batch of lend-lease aircraft supplied by the Western Allies, together with Curtiss Tomahawks IIs and Kittyhawk Is and Bell P-39 Airacobras. They joined the latest generation of Soviet fighters - LaGG-3 and Yak-1 -at a time when production of the MiG-3 had been discontinued. Each type had advantages and disadvantages. Indifference to the other aircraft, the Hurricane had been developed and combat proved since its creation: the other aircraft were still operational and design defects. The main drawback for the Hurricane was its lack of speed, although all the fighters in the Soviet inventory lagged behind their main rival, the BF-109 F, in speed and rate of climb. However, in the turning fight, the Hurricane was superior to any BF-109.&amp;quot;&amp;lt;ref name=&amp;quot;'hurri2&amp;quot;&amp;gt;[https://ospreypublishing.com/soviet-hurricane-aces-of-world-war-2], Thomas, ''Soviet Hurricane Aces of World War 2'', (2012), Aircraft of the Aces Series No.107, Osprey Publishing Ltd.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most combats between Soviet and German fighters in 1941-42 began with a head-on formation attack. Usually, a 'defensive circle' would then be formed in which pilots would protect the tail of the aircraft flying in front of them. In a defensive circle, the parameters of maximum speed and rate of climb had no practical significance, which nullified the advantages of the Luftwaffe fighters. Firepower was often the decisive factor, and the Hurricane in Soviet service had no equal in this respect. The Soviet Hurricane, with its two 20 mm ShVAK guns and two 12.7 mm large calibre UBK machine guns producing a weight of fire of 3.84 kg (8.45 lb) per second, surpassed not only all single-engine Soviet fighters but also its German opponents. The Bf 109 F, armed with just one 20 mm MG 151 cannon and two 7.92 mm MG 17 machine guns, produced a weight of fire of 1.99 kg (4.38 lbs) per second. Consequently, its pilots declined to engage Hurricanes in head-on attacks. The British fighter's sturdy construction and relative bulk also made it a stable gun platform, being able to pour a concentrated stream of fire onto its target.&amp;lt;ref name=&amp;quot;'hurri2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1942 the Hurricane was the most numerous Western Allied fighter in the inventory of the Soviet Union's Red Army and Naval Air Force units serving on the large Soviet-German front. A major expansion of Red Army Air Force fighter regiments had been made possible by the monthly shipments of equipment from the Allies under lend-lease, which had been arriving since December 1941. In the winter of 1941-42, these shipments were needed more than ever. The halting of the German advance on Moscow in January 1942 encouraged the Soviet command to build on this achievement with a series of offensive operations along the western, northwestern and Kalinin fronts. Many of the fighter regiments equipped with the Hurricane were the first to be mobilized along these fronts. The Hurricane's contribution to the Soviet war effort has tended to be overshadowed. Its performance was considered inferior to that of the Messerschmitt Bf 109 Fs and Gs opposing it. Many reports from this period, when Soviet fighter units suffered heavy losses, characterized the Hurricane as obsolete, bulky and slow. It was almost considered to be a burden on the fighter units operating it. And the Hurricane was unlikely to be the mount of an ace fighter pilot. Of course, there is a grain of truth in this. It was difficult to measure the Hurricane's strengths against the latest Messerschmitt fighters, and it was hardly surprising that the more highly trained pilots tried to get themselves transferred to units operating faster and more manoeuvrable fighters at the earliest opportunity.&lt;br /&gt;
&lt;br /&gt;
The highest scoring ace of the Northern Fleet Air Force, twice Hero of the Soviet Union (HSU) Boris Feoktistovich Safonov, led the first Soviet fighter air regiment equipped with Hurricanes. He flew 44 sorties between October 1941 and February 1942 with the type. Although he encountered enemy aircraft only twice during this time, on each occasion, he was able to increase his personal score. He was credited with shooting down a Bf 109 and a He 111 for his 15th and 16th aerial victories. But when more modern Kittyhawk I's arrived in-theatre Safonov immediately transferred from the Hurricane to the American fighter, which, until his death in combat on 30 May 1942, enabled him to account for four more aircraft (three of these were Ju 88s downed on his final ill-fated mission).&amp;lt;ref name=&amp;quot;'hurri2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another reason for the negative attitude towards the Hurricane was that Soviet fighter regiments equipped with imported aircraft quickly lost their operational readiness during the intense combat of 1942. The continued negative attitude was due to inadequate flying training and a lack of replacement pilots and aircraft in reserve to make good losses suffered after just two or three weeks of combat. Units had to be pulled back to the rear to be re-equipped, as a rule, with another aircraft type. It was factors such as these that left bitter memories of the Hurricane with many Soviet pilots, who flew the fighter for such a short period that there was no possibility of them becoming aces.&lt;br /&gt;
&lt;br /&gt;
To sum up this analysis of the Hurricane, it was a fighter whose combat, and flying characteristics enabled it to stand above its contemporaries in the Red Army Air Force inventory during the first half of 1942. Thanks to these traits, most combat reports from Soviet fighter regiments of the period highlighted the aircraft's positive combat characteristics. The Hurricane can, therefore, be described as a fighter that fully met the demands of the air war being fought in the complex circumstances of the Soviet-German front in 1942. It was simple to fly, did not require special training and was able to operate from airstrips in the field. Pilots with little training not only became rapidly familiar with the aircraft but could also fly it confidently, and were able, with the improved Soviet armament installed in the Hurricane IIB, to shoot down enemy bombers. They could also successfully engage any hostile aircraft.&amp;lt;ref name=&amp;quot;'hurri2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=hurricanemkii_ussr Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|6X5b8gQFLBo|'''Premium Series, Russian Hurricane Mk II. Splitting guns is vital!''' - ''Joseph 2000''|e1e7dEJigJQ|'''The Shooting Range #74''' - ''Pages of History'' section at 08:08 recounts the destruction of a large Ju 87 formation by a few Hurritons in 1942.|2JpeO4QgcWY|'''Pages of History: Hawker Chariton''' - ''War Thunder Official Channel''|jxEnC_O1qAI|'''Arcade: Hurricane Mk IIB Premium Review''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3361--en|[Vehicle Profile] Soviet Hurricane Mk. IIB]]&lt;br /&gt;
* [[wt:en/devblog/current/4008|[Devblog] Hurricane Mk. IV and Mk. IIB]]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{USSR fighters}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Falcon&amp;diff=184471</id>
		<title>Falcon</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Falcon&amp;diff=184471"/>
				<updated>2024-03-31T15:47:18Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Fixed correction Devblog link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=uk_falcon&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.57 &amp;quot;Battle March&amp;quot;]]. While being an anti-aircraft vehicle, the Falcon has optimal performance against everything, assuming you have enough modifications. Some self-propelled anti-aircraft vehicles have a high fire rate, which allows them to destroy planes instantly or harass them from great distances, although they may have problems with standard ground vehicles due to armour. There are others which can destroy tanks by using high penetration ammunition but have difficulty taking down aircraft due to a lack of explosive filler. The Falcon has the ability to perform both of these roles with a high degree of efficiency.&lt;br /&gt;
&lt;br /&gt;
The Falcon has the appearance of a light tank with a slightly sloped round turret on the back. It is easy to recognize the Falcon due to its unique features as there are not many vehicles like it on a field at its battle rating.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The armour on the Falcon is not very effective, as it can only reliably protect against rifle-calibre machine guns. Aircraft that are armed with heavy machine guns and cannons are able to destroy it, but the Falcon is quick and highly manoeuvrable compared to most other vehicles which can allow it to escape into cover.&lt;br /&gt;
&lt;br /&gt;
Important to note that some full calibre APHE shells do not detonate upon impacting the Falcon's armour, granting it some chances to make narrow escapes.&lt;br /&gt;
&lt;br /&gt;
Many of the tanks at the battle rating of the Falcon also carry 12.7 mm or 14.5 mm heavy machine guns and will fire them at the Falcon. These machine guns are easily capable of defeating the armour and will devastate the interior of the vehicle, so as long as the mobility of the vehicle is not hampered it is advisable to keep moving and find cover.&lt;br /&gt;
&lt;br /&gt;
Chemical rounds, such as HEAT-FS and HESH, will obliterate the Falcon, and artillery can also quickly bring a swift end to the Falcon.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (80°), 12.7 mm (2-19°) ''Front glacis'' &amp;lt;br&amp;gt; 12.7 mm (37°) ''Lower glacis'' || 12.7 mm ''Top'' &amp;lt;br&amp;gt; 12.7 mm (13°) ''Bottom'' || 10 mm (2°) || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 10 mm (4-64°) || 10 mm (14-26°) || 10 mm (2°) || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* The general armour on the Falcon is extremely thin, which allows some full calibre APHE shells to pass through without detonating.&lt;br /&gt;
* Heavy machine guns are able to defeat the armour protection of the Falcon.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=303|rbMinHp=188}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|HSS 831L (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Falcon carries two 30 mm autocannons with a high rate of fire. Together, they can shred tanks and planes apart in mere seconds.&lt;br /&gt;
&lt;br /&gt;
Autocannons can overheat if continuously fired, so short bursts work best. Firing for more than 6 seconds can cause overheating and jamming and it is advised to refrain from extended firing unless absolutely necessary. The recoil from guns slows the tank down and pushes it back. If attempting a flanking attack, try to fire over the the side of the vehicle, as otherwise, the opponent's turret might catch up.&lt;br /&gt;
&lt;br /&gt;
Ammunition is stored in two identical belts (one for each cannon), which ensures uniformity of ammunition but does have several disadvantages. For example, rearming the belt is only possible when all ammunition is expended. This takes an extended period of time (20 seconds) and then the Falcon must also reload for 4 seconds; if team lacks any control over the map it may be impossible. Lack of a backup belt also allows aircraft to easily take it out if they are aware of this weakness and see it standing on a capture point.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[HSS 831L (30 mm)|30 mm HSS 831L]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 620 (310) || rowspan=&amp;quot;2&amp;quot; | 600 || rowspan=&amp;quot;2&amp;quot; | -10°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 70.4 || 97.5 || 118.4 || 130.9 || 139.3 || rowspan=&amp;quot;2&amp;quot; | 65.00 || rowspan=&amp;quot;2&amp;quot; | 57.50 || rowspan=&amp;quot;2&amp;quot; | 53.00 || rowspan=&amp;quot;2&amp;quot; | 50.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 47.6 || 56.0 || 68.0 || 75.2 || 80.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} - General combat. Avoid heavily armoured vehicles at all costs, but can punish other SPAA and light tanks.&lt;br /&gt;
* '''30x170 HE-I-T:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI*|High-explosive incendiary (self-destroying)}}{{-}}{{Annotation|HEI*|High-explosive incendiary (self-destroying)}}{{-}}{{Annotation|SAP-I|Semi-armour-piercing incendiary}} - Belt adapted to hunt down planes. Damage to SPAA and light tanks is reduced severely.&lt;br /&gt;
* '''30x170 APHE-I:''' {{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} - Belt adapted to hunt down light tanks. Damage to planes is reduced, but still adequate.&lt;br /&gt;
* '''30x170 APDS-T:''' {{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} - Anti-tank belt. Flank and destroy careless MBTs, damage heavy tanks, while doing AA duty. May not cause fatal damage immediately due to APDS not being the first shell in the belt.&lt;br /&gt;
&lt;br /&gt;
{{:HSS 831L (30 mm)/Ammunition|SAP-I, HEI-T*, HEI*, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''620''' || 310&amp;amp;nbsp;''(+310)''|| 0&amp;amp;nbsp;''(+620)''|| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X1.8 - X3.5 || N/A || N/A || N/A || Not Fitted ||&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || N/A || N/A || N/A || Not Fitted ||&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 / 3PV || 800X600 || ? || high || Not Fitted || Only useable with tier 4 upgrade&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Use night vision to avoid hostile tanks or to fight them at close range at night. The image intensifier is not installed for gunner or commander, so be cautious when shifting between third person and other views during night.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Combat tactics&lt;br /&gt;
&lt;br /&gt;
Generally, Falcon drives around the battlefield, trying to hide in hard to notice flank positions or behind houses and shoots at planes. In case if someone drives by - flanks them and destroys them, if the AP belt is equipped.&lt;br /&gt;
&lt;br /&gt;
It's generally better to stay out of sight, using terrain elevation or houses. You only can choose one belt, AP belt is adequate for any work. If you want to shoot just planes you can take explosive ammo, but then you are almost completely useless against armour. APDS belt allows harassing even heavily armoured vehicles from sides. You won't need to reload until you are done.&lt;br /&gt;
&lt;br /&gt;
In case if some tank noticed you and wants to destroy you, you can use the fact, that tanks turrets are usually far from the front of the tank. Bait enemy towards your cover, stand far enough away from the corner to see enemy tracks, but not to see an enemy turret, and shoot cannons at the track that is '''further away from you'''. That will force the moving tank to topple over and mess with the enemy aim. Before enemy realized what has just happened shred their side armour and destroy them. If that failed - run, they won't be able to get you anyway. You can do that in duels as well, however, just destroying them is better at that point.&lt;br /&gt;
&lt;br /&gt;
In RB, it's possible to hide in forests, waiting for relatively poorly armoured German medium tanks, light tanks and alike, however, if they notice your vehicle first you probably won't do enough damage to stop them from firing again.&lt;br /&gt;
&lt;br /&gt;
In AB, it's possible to just drive around and shoot at everyone, since it's even faster there, however, people dislike being shot at by autocannons, and someone will certainly notice the noise and kill-feed, so don't expect to live long, especially against Soviets, who have lots of frontal armour and BMPs, which are superior to you in every way.&lt;br /&gt;
&lt;br /&gt;
Some enemies to be concerned about:&lt;br /&gt;
&lt;br /&gt;
* ATGM: These are worse than any tanks because they won't accidentally hit your loader with AP shell, they will just explode you. Attack only when having the upper hand, be that long range, cover, or surprise.&lt;br /&gt;
* [[Maus]]: It's invulnerable to you and has 2 cannons. Even the [[IS-7]] technically can be defeated in point blank duel with APDS belt, but not the Maus. In AB this means, that you can't drive anywhere it can look and fire at.&lt;br /&gt;
* American and Soviet tanks, heavy tanks in general: A lot of them have heavy machine guns, which can penetrate the Falcon. They also have superior frontal armour, so try to be careful around them.&lt;br /&gt;
&lt;br /&gt;
;Counter-tactics&lt;br /&gt;
&amp;lt;!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. Just flank)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Ground:''&lt;br /&gt;
&lt;br /&gt;
AP and APDS belts are most effective when fired at your side armour or the back of the turret. If you are attacked by a Falcon, just turn both hull and turret to take better angle against them.&lt;br /&gt;
&lt;br /&gt;
It's best to not let them get a jump on you at all, since it may be able to destroy 2 tanks before anyone even realizes what's going on. Just don't stand with your sides open towards flank directions, instead, turn your hull's front and back there, if the enemy you are currently fighting cannot fire at your hull anyway.&lt;br /&gt;
&lt;br /&gt;
On rare occasions, ramming the Falcon damages it's guns. Ramming at full speed often damages tracks or at least temporarily stops it.&lt;br /&gt;
&lt;br /&gt;
''Air:''&lt;br /&gt;
&lt;br /&gt;
The Falcon has questionable accuracy at 2 km range, but it still can force you to disengage just by firing in your general direction. It's still better to not mess with the Falcon and avoid flying too much near to buildings if you know it's there, since its users often fire in the back of planes passing by.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very quick and highly manoeuvrable which allows it to easily flank enemies&lt;br /&gt;
* High penetrating APDS rounds can actually do some major damage at the tier&lt;br /&gt;
* Very high one-second burst mass&lt;br /&gt;
* Fast turret traverse speed&lt;br /&gt;
* Only has one ammo belt per gun so no need to reload&lt;br /&gt;
* Has a 2-plane stabilizer for both cannons, meaning you can shoot accurately on the move&lt;br /&gt;
* All belts contain APHE Shells with 53 mm of penetration&lt;br /&gt;
* Commander has Night Vision Device&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak armour&lt;br /&gt;
* Average speed without an experienced driver is 30-35km/h&lt;br /&gt;
* Shotgun effect when fired continuously for more than 10 seconds. Will most likely overheat at that point, too&lt;br /&gt;
* Approximately 30 seconds worth of ammo before needing to rearm at a capture circle, which might be not possible&lt;br /&gt;
* HEAT and HESH rounds will knock the Falcon out in one hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_falcon Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/4078/|[Devblog] Falcon AA: Britain's foremost anti-air gun]]&lt;br /&gt;
&lt;br /&gt;
{{Britain anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=180908</id>
		<title>Awards</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=180908"/>
				<updated>2024-01-27T15:37:04Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Added Safe and Sound: Helicopter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Match awards''' are like mini-achievements, resetting at the end of each game and can be earned anew in the next match. Each one of these will provide a silver lions {{sl}} reward after the match end. &lt;br /&gt;
&lt;br /&gt;
Some awards are needed to complete [[Daily missions]] or to win wagers. &lt;br /&gt;
&lt;br /&gt;
'''[[#Streaks|Streaks]]''' are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions {{sl}}.&lt;br /&gt;
&lt;br /&gt;
=== Match Awards ===&lt;br /&gt;
In alphabetical order.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-accordingtointelligence.png]]||'''According to Intelligence'''&amp;lt;br&amp;gt;Reward for destroying an enemy vehicle marked by an ally.&lt;br /&gt;
|- *&lt;br /&gt;
|[[File:Award-adamant.png]]||'''Adamant '''&amp;lt;br&amp;gt;Take some hits, stay alive.&amp;lt;br&amp;gt; ''The player's ground vehicle must receive more than 9 non-critical hits without being destroyed to receive the award.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-antimech.png]]||'''Antimech'''&amp;lt;br&amp;gt;Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-avenger.png]]||'''Avenger'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your teammate's vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-balancer.png]]||'''Balancer'''&amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 vehicles. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseDefender.png]]||'''Base defender'''&amp;lt;br&amp;gt;Reward for interrupting of base capturing by destruction of an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberhunter.png]]||'''Bomber Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 bombers or assault planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberrescuer.png]]||'''Bomber Rescuer'''&amp;lt;br&amp;gt; Defended* a friendly bomber. &amp;lt;br&amp;gt; ''*Destroy an enemy player that recently dealt critical damage to a friendly bomber.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bombersnightmare.png]]||'''Bombers' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bulletproof.png]]||'''Bulletproof'''&amp;lt;br&amp;gt;Didn't lose any vehicle and destroyed more targets than all other players who didn't lose any vehicle. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 targets destroyed. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-doomsday.png]]||'''Doomsday!''' &amp;lt;br&amp;gt; Made a nuclear strike and ended the mission with a victory.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-eyeforeye.png]]||'''Eye for Eye'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterhunter.png]]||'''Fighter Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 fighter planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterrescuer.png]]||'''Fighter Rescuer'''&amp;lt;br&amp;gt;Defended* a friendly fighter. &amp;lt;br&amp;gt; ''*Destroy an enemy player that recently dealt critical damage to a friendly fighter.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fightersnightmare.png]]||'''Fighters' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 fighter planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-unguided.png]]||'''Fire Arrows''' &amp;lt;br&amp;gt;Destroyed an enemy plane with rockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firefighter.png]]||'''Firefighter'''&amp;lt;br&amp;gt;Reward for extinguishing a fire on an allied vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firststrike.png]]||'''First strike!'''&amp;lt;br&amp;gt;Delivered a first strike.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-finalblow.png]]||'''Final blow!'''&amp;lt;br&amp;gt;Delivered the final blow*.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-godmode.png]]||'''God Mode!''' &amp;lt;br&amp;gt;Destroyed a vehicle 5 or more BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-groundforcerescuer.png]]||'''Ground Force Rescuer''' &amp;lt;br&amp;gt;Defended friendly ground/water troops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalfury.png]]||'''Heavy Metal Fury''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 ground vehicles. Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalhero.png]]||'''Heavy Metal Hero''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players (not fewer than 12 enemy ground vehicles). Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-HelpWithRepairing.png]]||'''Help with Repairing''' &amp;lt;br&amp;gt;Reward for helping an ally with vehicle repairing.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heroofthesky.png]]||'''Hero of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles (not fewer than 12 enemy aircraft). Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-intelligence.png]]||'''Intelligence''' &amp;lt;br&amp;gt;Ally destroyed an enemy vehicle marked by you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-missionmaker.png]]||'''Mission Maker'''&amp;lt;br&amp;gt;Delivered both &amp;quot;First strike&amp;quot; and &amp;quot;Final blow&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-onhand.png]]||'''On Hand''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier. {{Notice|Scout assists are not taken into account, only destruction assists are counted towards the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-peacefulatom.png]]||'''Peaceful atom''' &amp;lt;br&amp;gt;Shot down a nuclear weapon carrier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-punisher.png]]||'''Punisher''' &amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-rankdoesnotmatter.png]]||'''Rank does not matter''' &amp;lt;br&amp;gt;Destroyed a vehicle 1-2 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-roguewave.png]]||'''Rogue Wave''' &amp;lt;br&amp;gt;Destroyed the most AI ship units. If several players have equal number of destroyed targets, the award is given to the one with the biggest score. Can't be more than 17 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Bomber.png]]||'''Safe and Sound: Bomber''' &amp;lt;br&amp;gt;Reward for preserving a bomber plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Attacker.png]]||'''Safe and Sound: Attacker''' &amp;lt;br&amp;gt;Reward for preserving an attacker plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Fighter.png]]||'''Safe and Sound: Fighter''' &amp;lt;br&amp;gt;Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Safe and Sound: Helicopter'''&lt;br /&gt;
Reward for preserving a helicopter at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-skillmatters.png]]||'''Skill matters''' &amp;lt;br&amp;gt;Destroyed a vehicle 2-5 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-sniper.png]]||'''Sniper''' &amp;lt;br&amp;gt;Destroy an enemy vehicle from a long distance.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-softlanding.png]]||'''Soft Landing''' &amp;lt;br&amp;gt;Landed a critically damaged aircraft.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-supportingfire.png]]||'''Supporting Fire''' &amp;lt;br&amp;gt;The award for assist to a squadmate in destroying an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-surprise.png]]||'''Surprise!''' &amp;lt;br&amp;gt;Destroyed an enemy plane with bombs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-survivor.png]]||'''Survivor''' &amp;lt;br&amp;gt;Hasn't lost a single vehicle (whether aircraft, tank or ship) whilst destroying more enemy vehicles than any other players of both teams (should be at least 5 enemies destroyed). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tankrescuer.png]]||'''Tank Rescuer''' &amp;lt;br&amp;gt;Defended* friendly ground unit. &amp;lt;br&amp;gt;''*Destroy an enemy player that recently dealt critical damage to a friendly ground unit.''&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks Hunter''' &amp;lt;br&amp;gt;Destroyed at least 5 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks' Nightmare''' &amp;lt;br&amp;gt;Destroyed at least 10 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-teamwork.png]]||'''Teamwork''' &amp;lt;br&amp;gt;The award for destroying enemy vehicles by any member of a squad. It is given to all members of the squad who were near the squadmate that destroyed an enemy unit. The distance between squad members shouldn't be greater than 1000 m for two aircraft, or 3000 m for an aircraft and a tank, and not greater than 100 m for squad members on tanks.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the ocean.png]]||'''Terror of the Ocean''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be more than 11 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the sea.png]]||'''Terror of the Sea''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be fewer than 12 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terrorofthesky.png]]||'''Terror of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 aircraft. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thebestsquad.png]]||'''The Best Squad''' &amp;lt;br&amp;gt;It is given to the squad that earned more {{Annotation|squad streaks|Supporting Fire and Teamwork}} during the match than the other teams.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thelastmanstanding.png]]||'''The last man standing!''' &amp;lt;br&amp;gt;The last player remaining in the mission.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thunderer.png]]||'''Thunderer''' &amp;lt;br&amp;gt;Destroyed more AI ground targets than any other player in the mission. The number of destroyed ground targets must be at least 18 or more than any other player in both teams (Ships and any other naval targets will not be taken into account). Can't be fewer than 18 AI targets. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tsunami.png]]||'''Tsunami''' &amp;lt;br&amp;gt;Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTroopsRescuer.png]]||'''Ship Rescuer''' &amp;lt;br&amp;gt;Defended friendly water troops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingbreaker.png]]||'''Wing Breaker''' &amp;lt;br&amp;gt;Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingman.png]]||'''Wingman''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles (8 or more). If several players have equal number of assists, the award is given to the one with bigger score. Can't be fewer than 8 assists. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Streaks ===&lt;br /&gt;
Can be obtained several times per match.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-DoubleStrike.png]]||'''Double strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 2 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-TripleStrike.png]]||'''Triple strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 3 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-MultiStrike.png]]||'''Multi strike ×X!''' &amp;lt;br&amp;gt;Destroyed vehicles of 4 players or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundTripleStrike.png]]||'''Triple strike! (ground)''' &amp;lt;br&amp;gt;Destroyed 3 ground units in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundMultiStrike.png]]||'''Multi strike ×X! (ground)''' &amp;lt;br&amp;gt;Destroyed 4 ground units or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterDoubleStrike.png]]||'''Double strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 2 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTripleStrike.png]]||'''Triple strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 3 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterMultiStrike.png]]||'''Multi strike ×X! (naval)''' &amp;lt;br&amp;gt;Wrecked 4 ships or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-AssistsStreak.png]]||'''Assist streak: ×X!''' &amp;lt;br&amp;gt;Assisted allies in destroying enemy vehicles X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseCapturerStreak.png]]||'''Base capturer streak: ×X!''' &amp;lt;br&amp;gt;Reward for capturing base X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-ShadowStrikeStreak.png]]||'''Shadow strike streak: ×X!''' &amp;lt;br&amp;gt;Reward for destroying an enemy vehicle without getting yourself hit X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-professional.png]]||'''Professional: xN''' &amp;lt;br&amp;gt;Reward for destroying 5 vehicles in a single life. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills without dying would reward the player with 3 Professional Awards.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-oneshot.png]]||'''Without a miss'''&amp;lt;br&amp;gt;&lt;br /&gt;
Reward for destroying of three or more enemies, in which all your shells hit the enemy. Destroying the enemy with one hit is not required, just don't miss. A series of three kills will bring one reward, of four kills two, and so on. Reward is given only when playing on ground vehicles, and score is affected by all shots made by the player and the destruction of enemies by artillery (artillery misses do not count).&amp;lt;br&amp;gt;&lt;br /&gt;
'''Reward''': 200 {{sl}} for the first three kills, and then +200 {{sl}} for each additional ×1 to the series over three.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=180821</id>
		<title>Awards</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Awards&amp;diff=180821"/>
				<updated>2024-01-26T03:36:40Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Added Peaceful Atom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Match awards''' are like mini-achievements, resetting at the end of each game and can be earned anew in the next match. Each one of these will provide a silver lions {{sl}} reward after the match end. &lt;br /&gt;
&lt;br /&gt;
Some awards are needed to complete [[Daily missions]] or to win wagers. &lt;br /&gt;
&lt;br /&gt;
'''[[#Streaks|Streaks]]''' are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions {{sl}}.&lt;br /&gt;
&lt;br /&gt;
=== Match Awards ===&lt;br /&gt;
In alphabetical order.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-accordingtointelligence.png]]||'''According to Intelligence'''&amp;lt;br&amp;gt;Reward for destroying an enemy vehicle marked by an ally.&lt;br /&gt;
|- *&lt;br /&gt;
|[[File:Award-adamant.png]]||'''Adamant '''&amp;lt;br&amp;gt;Take some hits, stay alive.&amp;lt;br&amp;gt; ''The player's ground vehicle must receive more than 9 non-critical hits without being destroyed to receive the award.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-antimech.png]]||'''Antimech'''&amp;lt;br&amp;gt;Destroyed the most AI ground units. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 17 ground units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-avenger.png]]||'''Avenger'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your teammate's vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-balancer.png]]||'''Balancer'''&amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 vehicles. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseDefender.png]]||'''Base defender'''&amp;lt;br&amp;gt;Reward for interrupting of base capturing by destruction of an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberhunter.png]]||'''Bomber Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 bombers or assault planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bomberrescuer.png]]||'''Bomber Rescuer'''&amp;lt;br&amp;gt; Defended* a friendly bomber. &amp;lt;br&amp;gt; ''*Destroy an enemy player that recently dealt critical damage to a friendly bomber.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bombersnightmare.png]]||'''Bombers' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 bombers or assault planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-bulletproof.png]]||'''Bulletproof'''&amp;lt;br&amp;gt;Didn't lose any vehicle and destroyed more targets than all other players who didn't lose any vehicle. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 4 targets destroyed. No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-doomsday.png]]||'''Doomsday!''' &amp;lt;br&amp;gt; Made a nuclear strike and ended the mission with a victory.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-eyeforeye.png]]||'''Eye for Eye'''&amp;lt;br&amp;gt;Destroy an enemy who has destroyed your vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterhunter.png]]||'''Fighter Hunter'''&amp;lt;br&amp;gt;Destroyed at least 5 fighter planes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fighterrescuer.png]]||'''Fighter Rescuer'''&amp;lt;br&amp;gt;Defended* a friendly fighter. &amp;lt;br&amp;gt; ''*Destroy an enemy player that recently dealt critical damage to a friendly fighter.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-fightersnightmare.png]]||'''Fighters' Nightmare'''&amp;lt;br&amp;gt;Destroyed at least 10 fighter planes. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-unguided.png]]||'''Fire Arrows''' &amp;lt;br&amp;gt;Destroyed an enemy plane with rockets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firefighter.png]]||'''Firefighter'''&amp;lt;br&amp;gt;Reward for extinguishing a fire on an allied vehicle.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-firststrike.png]]||'''First strike!'''&amp;lt;br&amp;gt;Delivered a first strike.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-finalblow.png]]||'''Final blow!'''&amp;lt;br&amp;gt;Delivered the final blow*.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-godmode.png]]||'''God Mode!''' &amp;lt;br&amp;gt;Destroyed a vehicle 5 or more BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-groundforcerescuer.png]]||'''Ground Force Rescuer''' &amp;lt;br&amp;gt;Defended friendly ground/water troops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalfury.png]]||'''Heavy Metal Fury''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 ground vehicles. Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heavymetalhero.png]]||'''Heavy Metal Hero''' &amp;lt;br&amp;gt;Destroyed the most ground vehicles of other players (not fewer than 12 enemy ground vehicles). Multiplier: RB (x2), SB (x2).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-HelpWithRepairing.png]]||'''Help with Repairing''' &amp;lt;br&amp;gt;Reward for helping an ally with vehicle repairing.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-heroofthesky.png]]||'''Hero of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles (not fewer than 12 enemy aircraft). Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-intelligence.png]]||'''Intelligence''' &amp;lt;br&amp;gt;Ally destroyed an enemy vehicle marked by you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-missionmaker.png]]||'''Mission Maker'''&amp;lt;br&amp;gt;Delivered both &amp;quot;First strike&amp;quot; and &amp;quot;Final blow&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-onhand.png]]||'''On Hand''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles. If several players have equal number of assists, the award is given to the one with bigger score. Can't be more than 7 assists. No Multiplier. {{Notice|Scout assists are not taken into account, only destruction assists are counted towards the award.}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''Peaceful atom'''&lt;br /&gt;
Shot down a nuclear weapon carrier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-punisher.png]]||'''Punisher''' &amp;lt;br&amp;gt;Destroyed the most vehicles of one rank higher. Can't be fewer than 5 vehicles. No Multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-rankdoesnotmatter.png]]||'''Rank does not matter''' &amp;lt;br&amp;gt;Destroyed a vehicle 1-2 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-roguewave.png]]||'''Rogue Wave''' &amp;lt;br&amp;gt;Destroyed the most AI ship units. If several players have equal number of destroyed targets, the award is given to the one with the biggest score. Can't be more than 17 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Bomber.png]]||'''Safe and Sound: Bomber''' &amp;lt;br&amp;gt;Reward for preserving a bomber plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Attacker.png]]||'''Safe and Sound: Attacker''' &amp;lt;br&amp;gt;Reward for preserving an attacker plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-SafeAndSound-Fighter.png]]||'''Safe and Sound: Fighter''' &amp;lt;br&amp;gt;Reward for preserving a fighter plane at the end of an aerial battle in Ground AB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-skillmatters.png]]||'''Skill matters''' &amp;lt;br&amp;gt;Destroyed a vehicle 2-5 BR ranks higher.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-sniper.png]]||'''Sniper''' &amp;lt;br&amp;gt;Destroy an enemy vehicle from a long distance.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-softlanding.png]]||'''Soft Landing''' &amp;lt;br&amp;gt;Landed a critically damaged aircraft.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-supportingfire.png]]||'''Supporting Fire''' &amp;lt;br&amp;gt;The award for assist to a squadmate in destroying an enemy unit.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-surprise.png]]||'''Surprise!''' &amp;lt;br&amp;gt;Destroyed an enemy plane with bombs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-survivor.png]]||'''Survivor''' &amp;lt;br&amp;gt;Hasn't lost a single vehicle (whether aircraft, tank or ship) whilst destroying more enemy vehicles than any other players of both teams (should be at least 5 enemies destroyed). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tankrescuer.png]]||'''Tank Rescuer''' &amp;lt;br&amp;gt;Defended* friendly ground unit. &amp;lt;br&amp;gt;''*Destroy an enemy player that recently dealt critical damage to a friendly ground unit.''&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks Hunter''' &amp;lt;br&amp;gt;Destroyed at least 5 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
| NO IMAGE ||'''Tanks' Nightmare''' &amp;lt;br&amp;gt;Destroyed at least 10 tanks or tank destroyers.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-teamwork.png]]||'''Teamwork''' &amp;lt;br&amp;gt;The award for destroying enemy vehicles by any member of a squad. It is given to all members of the squad who were near the squadmate that destroyed an enemy unit. The distance between squad members shouldn't be greater than 1000 m for two aircraft, or 3000 m for an aircraft and a tank, and not greater than 100 m for squad members on tanks.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the ocean.png]]||'''Terror of the Ocean''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be more than 11 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terror of the sea.png]]||'''Terror of the Sea''' &amp;lt;br&amp;gt;Destroyed the most ships in Naval Battles. Can't be fewer than 12 ships. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-terrorofthesky.png]]||'''Terror of the Sky''' &amp;lt;br&amp;gt;Destroyed the most aircraft in Air Battles. If several players have equal number of destroyed targets, the award is given to the one with bigger score. Can't be more than 11 aircraft. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thebestsquad.png]]||'''The Best Squad''' &amp;lt;br&amp;gt;It is given to the squad that earned more {{Annotation|squad streaks|Supporting Fire and Teamwork}} during the match than the other teams.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thelastmanstanding.png]]||'''The last man standing!''' &amp;lt;br&amp;gt;The last player remaining in the mission.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-thunderer.png]]||'''Thunderer''' &amp;lt;br&amp;gt;Destroyed more AI ground targets than any other player in the mission. The number of destroyed ground targets must be at least 18 or more than any other player in both teams (Ships and any other naval targets will not be taken into account). Can't be fewer than 18 AI targets. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-tsunami.png]]||'''Tsunami''' &amp;lt;br&amp;gt;Destroyed the most AI water units. Can't be fewer than 18 AI units. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTroopsRescuer.png]]||'''Ship Rescuer''' &amp;lt;br&amp;gt;Defended friendly water troops.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingbreaker.png]]||'''Wing Breaker''' &amp;lt;br&amp;gt;Destroyed the most air targets in tank battles (at least 5 enemy aircraft have been shot down whilst driving ground vehicles). No multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-wingman.png]]||'''Wingman''' &amp;lt;br&amp;gt;Having the most assists in destroying enemy vehicles (8 or more). If several players have equal number of assists, the award is given to the one with bigger score. Can't be fewer than 8 assists. Multiplier: RB (x2), SB (x3).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Streaks ===&lt;br /&gt;
Can be obtained several times per match.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-DoubleStrike.png]]||'''Double strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 2 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-TripleStrike.png]]||'''Triple strike!''' &amp;lt;br&amp;gt;Destroyed vehicles of 3 players in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-MultiStrike.png]]||'''Multi strike ×X!''' &amp;lt;br&amp;gt;Destroyed vehicles of 4 players or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundTripleStrike.png]]||'''Triple strike! (ground)''' &amp;lt;br&amp;gt;Destroyed 3 ground units in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-GroundMultiStrike.png]]||'''Multi strike ×X! (ground)''' &amp;lt;br&amp;gt;Destroyed 4 ground units or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterDoubleStrike.png]]||'''Double strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 2 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterTripleStrike.png]]||'''Triple strike! (naval)''' &amp;lt;br&amp;gt;Wrecked 3 ships in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-WaterMultiStrike.png]]||'''Multi strike ×X! (naval)''' &amp;lt;br&amp;gt;Wrecked 4 ships or more in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-AssistsStreak.png]]||'''Assist streak: ×X!''' &amp;lt;br&amp;gt;Assisted allies in destroying enemy vehicles X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-BaseCapturerStreak.png]]||'''Base capturer streak: ×X!''' &amp;lt;br&amp;gt;Reward for capturing base X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-ShadowStrikeStreak.png]]||'''Shadow strike streak: ×X!''' &amp;lt;br&amp;gt;Reward for destroying an enemy vehicle without getting yourself hit X times in a row.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-professional.png]]||'''Professional: xN''' &amp;lt;br&amp;gt;Reward for destroying 5 vehicles in a single life. Each kill after the 5th, rewards the player with another Professional Award (i.e. 7 kills without dying would reward the player with 3 Professional Awards.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Award-oneshot.png]]||'''Without a miss'''&amp;lt;br&amp;gt;&lt;br /&gt;
Reward for destroying of three or more enemies, in which all your shells hit the enemy. Destroying the enemy with one hit is not required, just don't miss. A series of three kills will bring one reward, of four kills two, and so on. Reward is given only when playing on ground vehicles, and score is affected by all shots made by the player and the destruction of enemies by artillery (artillery misses do not count).&amp;lt;br&amp;gt;&lt;br /&gt;
'''Reward''': 200 {{sl}} for the first three kills, and then +200 {{sl}} for each additional ×1 to the series over three.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-26E_(Sweden)&amp;diff=161741</id>
		<title>T-26E (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-26E_(Sweden)&amp;diff=161741"/>
				<updated>2023-05-04T01:43:04Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Added upgraded turret rotation speed value, filled ammo rack table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| other&lt;br /&gt;
| usage-1 = the premium Soviet light tank&lt;br /&gt;
| link-1 = T-26E&lt;br /&gt;
| usage-2 = other versions&lt;br /&gt;
| link-2 = T-26 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_vickers_mk_e_45&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
This vehicle is not to be confused with the Soviet uparmoured [[T-26E]]. The T-26E in the Swedish  tree is a [[Vickers Mk.E]] with the gun mount of a [[T-26]], combining the armour and mobility of the former with the firepower of the latter.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 17.5 mm (1°) ''Upper plate''&amp;lt;br&amp;gt;10 mm (32-59-80°) ''Upper glacis''&amp;lt;br&amp;gt;17.5 mm (11°) ''Lower plate''&amp;lt;br&amp;gt;10 mm (50-53°) ''Lower glacis''&amp;lt;br&amp;gt;10 mm (9-59°) ''Driver's port'' || 10 mm (0°) || 17.5 mm (1°) ''Upper plate''&amp;lt;br&amp;gt;10 mm (9°) ''Lower plate''|| 5 mm ''Hull''&amp;lt;br&amp;gt;10 mm ''rear''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 10 + 10 mm (1-72°) ''Turret front''&amp;lt;br&amp;gt; 15 mm (1-55°) ''Gun mantlet'' || 13.6 mm (10-11°) || 13.6 mm (9-10°) || 5 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|20-K (45 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[20-K (45 mm)|45 mm 20-K]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -6°/+22° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 13.3 || 18.8&lt;br /&gt;
| __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | 3.8 || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 10.0&lt;br /&gt;
| __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:20-K (45 mm)/Ammunition|BR-240, BR-240SP}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''50''' || 32&amp;amp;nbsp;''(+18)'' || 16&amp;amp;nbsp;''(+34)'' || 1&amp;amp;nbsp;''(+49)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial&lt;br /&gt;
| 1890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_vickers_mk_e_45 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=IS-2_No.321&amp;diff=129252</id>
		<title>IS-2 No.321</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=IS-2_No.321&amp;diff=129252"/>
				<updated>2022-05-21T15:40:34Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: /* Ammo racks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_is_2_1944_321&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Wind of Change&amp;quot;]] as a reward for the [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|Legend of Victory]] event.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=671|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-25T (122 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-25T (122 mm)|122 mm D-25T]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 28 || rowspan=&amp;quot;2&amp;quot; | -3°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 11.3 || 15.7 || 19.0 || 21.1 || 22.4 || rowspan=&amp;quot;2&amp;quot; | 27.04 || rowspan=&amp;quot;2&amp;quot; | 23.92 || rowspan=&amp;quot;2&amp;quot; | 22.05 || rowspan=&amp;quot;2&amp;quot; | 20.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 205 || 201 || 183 || 162 || 144 || 128&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 205 || 203 || 191 || 178 || 166 || 155&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 37 || 37 || 37 || 37 || 37 || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 795 || 25 || 1.2 || 19 || 246.4 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 795 || 25 || 1.2 || 19 || 246.4 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 800 || 25 || 0 || 0.1 || 3,600 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks IS-2.png|thumb|[[Ammo racks]] of the IS-2]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.5.1.85''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''28''' || ''Projectiles'' &amp;lt;br&amp;gt; ''Propellants'' || 13&amp;amp;nbsp;''(+15)'' &amp;lt;br&amp;gt; 27&amp;amp;nbsp;''(+1)'' || 1&amp;amp;nbsp;''(+27)'' &amp;lt;br&amp;gt; 24&amp;amp;nbsp;''(+4)'' || N/A &amp;lt;br&amp;gt; 21&amp;amp;nbsp;''(+7)'' || N/A &amp;lt;br&amp;gt; 11&amp;amp;nbsp;''(+17)'' || N/A &amp;lt;br&amp;gt; 6&amp;amp;nbsp;''(+22)'' || N/A &amp;lt;br&amp;gt; 1&amp;amp;nbsp;''(+27)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.&lt;br /&gt;
*Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
*Centre floor rack emptied: 11&amp;amp;nbsp;''(+17)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DShK (12.7 mm)|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DShK (12.7 mm)|12.7 mm DShK]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 250 (50) || 600 || -10°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely powerful 122 mm gun. Can easily knock out any tank with a single shot&lt;br /&gt;
* The top 122 mm APHE shell has good overmatching mechanics. Can go through the upper plate of the Panther at 500+ m fairly easily&lt;br /&gt;
* Upper plate is as tough as the Tiger II's upper plate. Basically immune to anything that isn't HEAT or APDS&lt;br /&gt;
* Has good mobility and a high top speed for a heavy tank&lt;br /&gt;
* Has a roof mounted 12.7 mm machine gun. So dealing with lightly armoured vehicles and defending its self from planes is possible&lt;br /&gt;
* Is a good flanker and ambushing tank thanks to its good top speed, armour, and massive gun&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible reload speed. Getting into brawls with contemporary heavies like the Tiger II is ill advised&lt;br /&gt;
* Despite the good overall armour, has some serious weak spots on the turret&lt;br /&gt;
* Horrible gun depression. Hill fighting is nearly impossible without exposing the entire tank&lt;br /&gt;
* Has a massive, flat, and weakly armoured lower plate. All 6.0 and up tanks can slice right through&lt;br /&gt;
* Very small crew compartment. Any APHE shell that pens it will likely kill everyone in the tank&lt;br /&gt;
* Can't effectively side scrape due to its hull cheeks&lt;br /&gt;
* The 12.7 mm machine gun isn't as potent as American .50 cal MGs due to the low mag size and low total carried ammo&lt;br /&gt;
* No add-on spaced armour&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|[Devblog] Legend of Victory: IS-2 №321]]&lt;br /&gt;
&lt;br /&gt;
{{USSR heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=IS-2_No.321&amp;diff=129251</id>
		<title>IS-2 No.321</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=IS-2_No.321&amp;diff=129251"/>
				<updated>2022-05-21T15:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: /* Ammo racks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_is_2_1944_321&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Wind of Change&amp;quot;]] as a reward for the [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|Legend of Victory]] event.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=671|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-25T (122 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-25T (122 mm)|122 mm D-25T]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 28 || rowspan=&amp;quot;2&amp;quot; | -3°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 11.3 || 15.7 || 19.0 || 21.1 || 22.4 || rowspan=&amp;quot;2&amp;quot; | 27.04 || rowspan=&amp;quot;2&amp;quot; | 23.92 || rowspan=&amp;quot;2&amp;quot; | 22.05 || rowspan=&amp;quot;2&amp;quot; | 20.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 205 || 201 || 183 || 162 || 144 || 128&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 205 || 203 || 191 || 178 || 166 || 155&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 37 || 37 || 37 || 37 || 37 || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 795 || 25 || 1.2 || 19 || 246.4 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 795 || 25 || 1.2 || 19 || 246.4 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 800 || 25 || 0 || 0.1 || 3,600 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks IS-2.png|thumb|[[Ammo racks]] of the IS-2]]&amp;lt;!-- '''Last updated: 2.5.1.85''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
!Ammo&lt;br /&gt;
part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''28''' &lt;br /&gt;
|''Projectiles'' &lt;br /&gt;
''Propellants''&lt;br /&gt;
| 13&amp;amp;nbsp;''(+15)''  &lt;br /&gt;
27&amp;amp;nbsp;''(+1)''&lt;br /&gt;
| 1&amp;amp;nbsp;''(+27)'' &lt;br /&gt;
24&amp;amp;nbsp;''(+4)''&lt;br /&gt;
| N/A  &lt;br /&gt;
 21&amp;amp;nbsp;''(+7)'' &lt;br /&gt;
| N/A  &lt;br /&gt;
11&amp;amp;nbsp;''(+17)'' &lt;br /&gt;
| N/A  &lt;br /&gt;
 6&amp;amp;nbsp;''(+22)'' &lt;br /&gt;
| N/A  &lt;br /&gt;
1&amp;amp;nbsp;''(+27)''&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.&lt;br /&gt;
*Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
*Centre floor rack emptied: 11&amp;amp;nbsp;''(+17)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DShK (12.7 mm)|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DShK (12.7 mm)|12.7 mm DShK]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 250 (50) || 600 || -10°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely powerful 122 mm gun. Can easily knock out any tank with a single shot&lt;br /&gt;
* The top 122 mm APHE shell has good overmatching mechanics. Can go through the upper plate of the Panther at 500+ m fairly easily&lt;br /&gt;
* Upper plate is as tough as the Tiger II's upper plate. Basically immune to anything that isn't HEAT or APDS&lt;br /&gt;
* Has good mobility and a high top speed for a heavy tank&lt;br /&gt;
* Has a roof mounted 12.7 mm machine gun. So dealing with lightly armoured vehicles and defending its self from planes is possible&lt;br /&gt;
* Is a good flanker and ambushing tank thanks to its good top speed, armour, and massive gun&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible reload speed. Getting into brawls with contemporary heavies like the Tiger II is ill advised&lt;br /&gt;
* Despite the good overall armour, has some serious weak spots on the turret&lt;br /&gt;
* Horrible gun depression. Hill fighting is nearly impossible without exposing the entire tank&lt;br /&gt;
* Has a massive, flat, and weakly armoured lower plate. All 6.0 and up tanks can slice right through&lt;br /&gt;
* Very small crew compartment. Any APHE shell that pens it will likely kill everyone in the tank&lt;br /&gt;
* Can't effectively side scrape due to its hull cheeks&lt;br /&gt;
* The 12.7 mm machine gun isn't as potent as American .50 cal MGs due to the low mag size and low total carried ammo&lt;br /&gt;
* No add-on spaced armour&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|[Devblog] Legend of Victory: IS-2 №321]]&lt;br /&gt;
&lt;br /&gt;
{{USSR heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=IS-2_No.321&amp;diff=129250</id>
		<title>IS-2 No.321</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=IS-2_No.321&amp;diff=129250"/>
				<updated>2022-05-21T15:33:55Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_is_2_1944_321&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Wind of Change&amp;quot;]] as a reward for the [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|Legend of Victory]] event.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=671|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-25T (122 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-25T (122 mm)|122 mm D-25T]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 28 || rowspan=&amp;quot;2&amp;quot; | -3°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 11.3 || 15.7 || 19.0 || 21.1 || 22.4 || rowspan=&amp;quot;2&amp;quot; | 27.04 || rowspan=&amp;quot;2&amp;quot; | 23.92 || rowspan=&amp;quot;2&amp;quot; | 22.05 || rowspan=&amp;quot;2&amp;quot; | 20.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 205 || 201 || 183 || 162 || 144 || 128&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 205 || 203 || 191 || 178 || 166 || 155&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 37 || 37 || 37 || 37 || 37 || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 795 || 25 || 1.2 || 19 || 246.4 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 795 || 25 || 1.2 || 19 || 246.4 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 800 || 25 || 0 || 0.1 || 3,600 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks IS-2.png|thumb|[[Ammo racks]] of the IS-2]]&amp;lt;!-- '''Last updated: 2.5.1.85''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
!Ammo&lt;br /&gt;
part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''28''' &lt;br /&gt;
|''Projectiles''&lt;br /&gt;
&lt;br /&gt;
''Propellants''&lt;br /&gt;
| 13&amp;amp;nbsp;''(+15)'' &lt;br /&gt;
27&amp;amp;nbsp;''(+1)''&lt;br /&gt;
| 1&amp;amp;nbsp;''(+27)'' &lt;br /&gt;
24&amp;amp;nbsp;''(+4)''&lt;br /&gt;
| N/A &lt;br /&gt;
 21&amp;amp;nbsp;''(+7)'' &lt;br /&gt;
| N/A &lt;br /&gt;
 11&amp;amp;nbsp;''(+17)'' &lt;br /&gt;
| N/A &lt;br /&gt;
 6&amp;amp;nbsp;''(+22)'' &lt;br /&gt;
| N/A &lt;br /&gt;
1&amp;amp;nbsp;''(+27)''&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.&lt;br /&gt;
*Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
*Centre floor rack emptied: 11&amp;amp;nbsp;''(+17)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DShK (12.7 mm)|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DShK (12.7 mm)|12.7 mm DShK]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 250 (50) || 600 || -10°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely powerful 122 mm gun. Can easily knock out any tank with a single shot&lt;br /&gt;
* The top 122 mm APHE shell has good overmatching mechanics. Can go through the upper plate of the Panther at 500+ m fairly easily&lt;br /&gt;
* Upper plate is as tough as the Tiger II's upper plate. Basically immune to anything that isn't HEAT or APDS&lt;br /&gt;
* Has good mobility and a high top speed for a heavy tank&lt;br /&gt;
* Has a roof mounted 12.7 mm machine gun. So dealing with lightly armoured vehicles and defending its self from planes is possible&lt;br /&gt;
* Is a good flanker and ambushing tank thanks to its good top speed, armour, and massive gun&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible reload speed. Getting into brawls with contemporary heavies like the Tiger II is ill advised&lt;br /&gt;
* Despite the good overall armour, has some serious weak spots on the turret&lt;br /&gt;
* Horrible gun depression. Hill fighting is nearly impossible without exposing the entire tank&lt;br /&gt;
* Has a massive, flat, and weakly armoured lower plate. All 6.0 and up tanks can slice right through&lt;br /&gt;
* Very small crew compartment. Any APHE shell that pens it will likely kill everyone in the tank&lt;br /&gt;
* Can't effectively side scrape due to its hull cheeks&lt;br /&gt;
* The 12.7 mm machine gun isn't as potent as American .50 cal MGs due to the low mag size and low total carried ammo&lt;br /&gt;
* No add-on spaced armour&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7676-event-legend-of-victory-is-2-321-en|[Devblog] Legend of Victory: IS-2 №321]]&lt;br /&gt;
&lt;br /&gt;
{{USSR heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_T-10A.jpg&amp;diff=106006</id>
		<title>File:GarageImage T-10A.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_T-10A.jpg&amp;diff=106006"/>
				<updated>2021-06-21T14:14:43Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A6M_(Family)&amp;diff=106005</id>
		<title>A6M (Family)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A6M_(Family)&amp;diff=106005"/>
				<updated>2021-06-21T14:02:01Z</updated>
		
		<summary type="html">&lt;p&gt;U9381246: Fixed description for A6M3 mod. 22&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:A6M (Family)}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The '''Mitsubishi A6M''' designated as '''Mitsubishi Navy Type 0 carrier fighter''' is a long-range carrier fighter used by the Imperial Japanese Navy in World War II.&lt;br /&gt;
&lt;br /&gt;
Nicknames being:&lt;br /&gt;
&lt;br /&gt;
* ▅ - ''Reisen, Zerosen'' (零戦, ゼロ戦, Zero Fighter)&lt;br /&gt;
* ▃ - ''Zeke, Zero''&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
===Rank II===&lt;br /&gt;
&lt;br /&gt;
* [[A6M2 mod. 11]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 11&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[A6M2]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 21&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[A6M2-N]] - &amp;lt;small&amp;gt;Type 2 seaplane fighter Model 11 (Re-purposed by [[Template:AirManufacturer_Nakajima|Nakajima]])&amp;lt;/small&amp;gt; ''(▃ Rufe)''&lt;br /&gt;
&lt;br /&gt;
===Rank III===&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a6m2_zero_usa}} - &amp;lt;small&amp;gt;(USA-captured Model 21)&amp;lt;/small&amp;gt;&lt;br /&gt;
* {{Specs-Link|a6m2_zero_china}} - &amp;lt;small&amp;gt;(Chinese-captured Model 21)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[A6M3]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 32&amp;lt;/small&amp;gt; ''(▃ Hamp)''&lt;br /&gt;
* [[A6M3 mod. 22]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 22&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[A6M3 mod. 22Ko]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 22A (Ko)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[A6M5]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 52&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[A6M5 otsu]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 52B (Otsu)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[A6M5 Hei]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 52C (Hei)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rank IV===&lt;br /&gt;
&lt;br /&gt;
* [[A6M5 Ko]] - &amp;lt;small&amp;gt;Type 0 carrier fighter Model 52A (Ko)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==History==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|oVwgJ1_XC4E|'''Pages of History: Mitsubishi A6M Zero'''  - ''War Thunder Official Channel''|fn_F9dQLUQg|'''Playing on the Zero'''  - ''War Thunder Official Channel''|97ijyEieqfs|'''The ZERO Family'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Mitsubishi}}&lt;br /&gt;
{{Japan fighters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Family pages]]&lt;/div&gt;</summary>
		<author><name>U9381246</name></author>	</entry>

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