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		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-06-05T05:42:51Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BO_105_PAH-1A1&amp;diff=105454</id>
		<title>BO 105 PAH-1A1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BO_105_PAH-1A1&amp;diff=105454"/>
				<updated>2021-06-06T21:11:41Z</updated>
		
		<summary type="html">&lt;p&gt;U93778301: History&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German utility helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = BO 105 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=bo_105pah1_a1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German utility helicopter {{Battle-rating}}. It was introduced in [[Update 1.83 &amp;quot;Masters of the Sea&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Heli-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - at sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}}&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Heli-Armour}}&lt;br /&gt;
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Heli-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Heli-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|HOT-2 TOW|FFAR Mighty Mouse|FN M3P (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 6 x HOT-2 TOW missiles&lt;br /&gt;
* 2 x 12.7 mm FN M3P machine guns (500 rpg = 1,000 total) + 60 x Flares&lt;br /&gt;
* 2 x 12.7 mm FN M3P machine guns (500 rpg = 1,000 total) + 60 x Flares + 6 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 12.7 mm FN M3P machine gun (500 rpg) + 3 x HOT-2 TOW missiles + 30 x Flares&lt;br /&gt;
* 1 x 12.7 mm FN M3P machine gun (500 rpg) + 3 x HOT-2 TOW missiles + 30 x Flares + 3 x FFAR Mighty Mouse rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The development of the BO 105 light utility helicopter started in 1964 by the Messerschmitt-Bölkow-Blohm company. The prototype made it's first flight in the 16 february of 1967. The design was known for it's very good maneuvrability, allowing them for aerobatic show purposes (Red Bull for instance). It had a good load capacity, a decent speed, and nice, steady and responsive controls, as well as good flight behaviours.&lt;br /&gt;
&lt;br /&gt;
In 1975, the German Army, interested in the design, commissionned a BO 105 armed with wire controlled HOT ATGMs for anti-tank purposes, thus creating the BO 105 PAH-1. The newer HOT-2 ATGMs were installed in the PAH-1A1 variant. This helicopter however was considerated as a temporary solution, while waiting for a proper anti-tank platform (what would become the [[EC-665 Tiger UHT]])&lt;br /&gt;
&lt;br /&gt;
The BO-105 didn't really had proper combat services: it is presumed to have been used by Indonesian forces, in the Papua conflict and the 1999 East Timorese crisis. The helicopter was almost exclusively used in civillian roles such as EMS.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:BO 105 all WTWallpaper 001.jpg&lt;br /&gt;
File:BO 105 PAH-1A1 WTWallpaper 001.jpg&lt;br /&gt;
File:BO 105 PAH-1A1 WTWallpaper 002.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the helicopter;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/5824-development-bo-105-attack-helicopters-en|[Devblog] BO 105 Attack Helicopters]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer MBB}}&lt;br /&gt;
{{Germany helicopters}}&lt;/div&gt;</summary>
		<author><name>U93778301</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Mi-24P&amp;diff=104105</id>
		<title>Mi-24P</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Mi-24P&amp;diff=104105"/>
				<updated>2021-06-01T16:38:19Z</updated>
		
		<summary type="html">&lt;p&gt;U93778301: Added History&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Russian attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Mi-24 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=mi_24p&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_mi_24p.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian attack helicopter {{Battle-rating}}. It was introduced in [[Update 1.81 &amp;quot;The Valkyries&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Heli-Flight}}&lt;br /&gt;
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}}&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Heli-Armour}}&lt;br /&gt;
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Heli-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Heli-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GSh-30-2K (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 30 mm GSh-30-2K cannon (250 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Heli-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|GSh-23L (23 mm)}}&lt;br /&gt;
{{main|9M114 Shturm|R-60|R-60M|S-8KO|S-24}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 80 x S-8KO rockets&lt;br /&gt;
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)&lt;br /&gt;
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)&lt;br /&gt;
* 4 x S-24 rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 80 x S-8KO rockets&lt;br /&gt;
* 8 x 9M114 Shturm missiles&lt;br /&gt;
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 4 x 23 mm GSh-23L cannons&lt;br /&gt;
* 8 x 9M114 Shturm missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 4 x S-24 rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 4 x 250 kg OFAB-250sv bombs (1,000 kg total)&lt;br /&gt;
* 8 x 9M114 Shturm missiles + 2 x 250 kg OFAB-250sv bombs (500 kg total)&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)&lt;br /&gt;
* 8 x 9M114 Shturm missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)&lt;br /&gt;
* 8 x 9M114 Shturm missiles + 2 x 23 mm GSh-23L cannons&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 2 x 23 mm GSh-23L cannons + 40 x S-8KO rockets&lt;br /&gt;
* 2 x R-60 missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 2 x R-60 missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x R-60 missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 4 x R-60 missiles + 40 x S-8KO rockets&lt;br /&gt;
* 2 x R-60M missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 2 x R-60M missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x R-60M missiles + 40 x S-8KO rockets&lt;br /&gt;
* 4 x 9M114 Shturm missiles + 4 x R-60M missiles + 40 x S-8KO rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 30 mm cannon provides great offensive/defensive capabilities against lightly armoured vehicles and air targets&lt;br /&gt;
* Very flexible payload&lt;br /&gt;
* R60M missile is very effective against close flying targets&lt;br /&gt;
* 9M114 Shturm ATGM can be fired from 5 km away, making most AA useless&lt;br /&gt;
* Has access to RWR, HIRRS, IRCM, flares/chaff and a ballistic computer&lt;br /&gt;
* Can easily reach 300 km/h with a full payload&lt;br /&gt;
* Armoured plates increase protection for the engine, transmission and the crew&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large profile and lack of manoeuvrability makes it an easy target&lt;br /&gt;
* Fixed 30 mm cannon may be hard to aim at air targets for inexperienced players&lt;br /&gt;
* Lacks thermal and night vision sight for gunner&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
The Mi-24 development started in the early 1960s by Mil Moscow Helicopter Plant company, with a very controversial start. Several Soviet officers believed that conventional weapons were a safer choice to spend money in. But seeing the successfull use of armed helicopters in Vietnam by the US Army convinced the Soviets about the capacities of armed helicopters, thus shown support for Mil's project.&lt;br /&gt;
&lt;br /&gt;
Two prototypes were eventually done: a 7-ton single-engine design and a 10.5-ton twin-engined one.&lt;br /&gt;
In May 1968, the twin-engine mock up was chosen for further development. The project made his first flight in September 1968, and entered service bearing the name of Mi-24 in 1972.&lt;br /&gt;
&lt;br /&gt;
The Mi-24P variant was a later development of the Mi-24D, featuring a new fixed 30mm twin-barrel GSh-30-2K cannon instead of the old 12.7mm machinegun turret.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The helicopter first saw combat service in Ogaden War and in the Chadian-Libyan Conflict, used by the Ethiopian and Lybian forces respectively. The Mi-24 proven to be very effective in ground infantry support duties, even managing to save a company of infantry while out of ammo, scaring the rebels by maneuvering aggressively towards them! It was very popular amoung the ground troops.&lt;br /&gt;
The Mi-24P's modernized variant, the Mi-35, is still in use to this day in various countries, including Russia.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=helicopter&amp;amp;vehicleClass=attack_helicopter&amp;amp;vehicle=mi_24p Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|lTR8bhL4BUc|'''The Mi-24 Family''' discusses the {{PAGENAME}} at 5:15 - ''War Thunder Official Channel''|6QZAY1EtkFU|'''The Shooting Range #110''' - ''Pages of History'' section at 10:26 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the helicopter;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Mil}}&lt;br /&gt;
{{USSR helicopters}}&lt;/div&gt;</summary>
		<author><name>U93778301</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ratel_90&amp;diff=104092</id>
		<title>Ratel 90</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ratel_90&amp;diff=104092"/>
				<updated>2021-06-01T12:55:04Z</updated>
		
		<summary type="html">&lt;p&gt;U93778301: Added armour values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=uk_ratel_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Ixwa Strike&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Ratel 90 is an IFV designed to provide fire support for the Mechanized South African Battalions in combat. It was modified to this duty with the identical turret found on the [[Eland 90 Mk.7]].&lt;br /&gt;
&lt;br /&gt;
With a needed playstyle keen to recon and opportunistic target eliminations by flanking, the Ratel 90 is currently the fastest vehicle available for the British tree at the rank.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the vehicle is fast not because of a good engine, but instead because of the cutback of any armour. Players accustomed to holding off some shells in similar ranked vehicles as the [[Tortoise]] will have troubles surviving in this IFV. So instead ''it shall be played similarly to the [[Charioteer Mk VII|Charioteer]]'', now with more cooperative abilities as the scouting.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 15 mm (30°) ''Front plate'' &lt;br /&gt;
10 mm (75°) ''Upper Glacis'' 20 mm (30°) ''Lower plate'' &lt;br /&gt;
| 8 mm (26°) ''Top'' &amp;lt;br&amp;gt;10 mm (2-27°) ''Bottom'' || 10 mm (0-43°) || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt;12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) || 10 mm (16°) || 10 mm (16°) ''Front part''&lt;br /&gt;
10 mm ''Rear part''&lt;br /&gt;
&lt;br /&gt;
8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || colspan=&amp;quot;3&amp;quot; | 8-10 mm (spherical) || 8 mm (46-85°) ''Hatch''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=437|rbMinHp=249}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GT-2 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Ratel 90 uses the GT-2, a licensed copy of the French 90 mm DEFA F1 low pressure cannon. The Ratel 90 comes with a stock OCC 60-62 HEATFS ammunition, capable of penetrating most tanks at its BR at any distance. Since the OCC 60-62 is a HEAT-FS shell, most of the damage will be spalling, meaning that the commander must know the opposing vehicle's crew layout and take out the most critical parts and crew members.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GT-2 (90 mm)|90 mm GT-2]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 53 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 22.7 || 31.4 || 38.1 || 42.1 || 44.8 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.2 || 16.7 || 20.2 || 22.4 || 23.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 60-62 || HEATFS || 320 || 320 || 320 || 320 || 320 || 320&lt;br /&gt;
|-&lt;br /&gt;
| OE 90 F1 || HE || 13 || 13 || 13 || 13 || 13 || 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 60-62 || HEATFS || 750 || 8.95 || 0.05 || 0.1 || 877.7 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| OE 90 F1 || HE || 640 || 10.45 || 0 || 0.1 || 945 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| OFUM PH90-F2 || 640 || 10.2 || 13 || 5 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''53''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|Browning MG4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Browning MG4 (7.62 mm)|7.62 mm Browning MG4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,600 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 500 || -10°/+3° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ratel 90 is a vehicle that should be used primarily in a support or defensive role. In the support role, it is recommended that you stick with your teammates, specifically behind them. Focus on scouting targets for your team. You should stay behind your teammates due to the vehicle's lack of armour, ineffective even against small arms. In the defensive role, you chose a firing spot and cover a certain line of sight with a cover nearby, peaking out only to fire. In both roles, you should make extensive use of your binoculars to scan for and scout targets.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great penetration and adequate ballistics; currently the first accessible vehicle in the British ranks with HEAT rounds&lt;br /&gt;
* Adequate mobility once fully upgraded (on roads and optimal terrains)&lt;br /&gt;
* Scouting, smoke grenades and smoke shells provide great supporting abilities&lt;br /&gt;
* Large vehicle size helps with the 90 mm gun recoil&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Gun is not stabilized, the vehicle needs to stop to fire accurately; HEAT requires a very precise firing&lt;br /&gt;
* Huge size, hard to conceal and difficult to manoeuvre in close quarters&lt;br /&gt;
* Very unreliable armour and only 3 crew members; easily destroyed on all angles even with 12.7 mm MG&lt;br /&gt;
* Despite good top-speed, acceleration is not great on rough terrain; low power-to-weight ratio (14 HP/t)&lt;br /&gt;
* Wheeled configuration and underpowered engine struggles on deep sand and snow&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ratel 90 was based on the Ratel 20 but with significant changes. The main feature of the Ratel 90 is a Denel DT-2 90 mm low velocity gun in the turret from the Eland 90 armoured car. Additionally, the hull roof was reinforced and the amount of troop hatches on top was reduced from four to two. Space for one of the passengers was removed to provide space for more 90 mm ammunition.&lt;br /&gt;
&lt;br /&gt;
The Ratel 90 was designed to be used in the infantry support role but during the South African Border War they were forced into the anti-tank role. Against the initial T-34-85 tanks used by the FAPLA, the Ratel 90 proved to be a very deadly adversary. But once the FAPLA began receiving newer Soviet and Cuban T-54, T-55, and T-62 tanks, the Ratel 90 was forced to use its high mobility to outmanoeuvre the enemy tanks. Once the Ratel 90 was on the flank, they had to fire multiple 90 mm HEAT rounds into the enemy tanks, often aiming for weak points such as the engine and turret ring.&lt;br /&gt;
&lt;br /&gt;
'''Operators'''&lt;br /&gt;
&lt;br /&gt;
* South Africa&lt;br /&gt;
* Morrocco&lt;br /&gt;
* Ghana&lt;br /&gt;
* Rwanda&lt;br /&gt;
* Djibouti&lt;br /&gt;
* Central African Republic (CAR)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/7067-development-ratel-90-the-bush-breaker-en|Devblog]] ===&lt;br /&gt;
In the late 1960s, the South African military began changing its doctrine towards highly mobile warfare, embodied by small mechanized infantry units. The change in doctrine was necessitated when the military realized that heavy armour faced extreme difficulties operating in rural areas of the country. As a result, the army needed a new ICVnot only to ferry troops into battle but also to actively support them in the field. To that extent, a basic requirement for an ICV was formulated and a number of both domestic and well as foreign designs were evaluated.&lt;br /&gt;
&lt;br /&gt;
The domestic Springfield-Büssing company developed a promising six-wheel ICVprototype, called the Buffel, constructed on the basis of a MAN truck. The further developed Buffel prototype was eventually selected for procurement and entered service with the military as the 'Ratel'. Production of the Ratel began in the mid 1970s, after a limited initial batch of production vehicles successfully underwent testing. Being a family of fighting vehicles, the Ratel came in various modifications, including the base model armed with a 20 mm cannon, two mortar versions, a close fire support variant armed with a 90 mm gun, as well as a command and ATGM carrier modifications.&lt;br /&gt;
&lt;br /&gt;
Ratels served in numerous conflicts since their first introduction in the mid 1970s, with nearly all of its active service taking place on the African continent. The Ratel 90 saw its first combat use in 1980 during the  South African Border War, where Ratel 90 anti-tank teams came face to face with T-54/55s on multiple occasions. By the end of production in 1993, some 1304 Ratels were produced across all variants. Due to its simplistic design and perfect fit for the dry climate of sub-Saharan Africa, the Ratel proved at home in the Middle East and north-west Africa. As a result, around a dozen more nations, excluding South Africa, still operate the Ratel ICV.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=uk_ratel_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Ratel 90 WTWallpaper 01.jpg|&lt;br /&gt;
File:Ratel 90 WTWallpaper 02.jpg|&lt;br /&gt;
File:Ratel 90 WTWallpaper 03.jpg|&lt;br /&gt;
File:Ratel 90 WTWallpaper 04.jpg|&lt;br /&gt;
File:Ratel 90 WTWallpaper 05.jpg|&lt;br /&gt;
File:Ratel 90 WTWallpaper 06.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles with similar chassis&lt;br /&gt;
&lt;br /&gt;
* [[Ratel 20]]&lt;br /&gt;
* [[ZT3A2]]&lt;br /&gt;
&lt;br /&gt;
;Related service history&lt;br /&gt;
&lt;br /&gt;
* [[Eland 90 Mk.7]]&lt;br /&gt;
* [[Ratel 20]]&lt;br /&gt;
* [[T-34-85]]&lt;br /&gt;
* [[PT-76B]]&lt;br /&gt;
* [[T-54/55 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Similar playstyle&lt;br /&gt;
&lt;br /&gt;
* [[AUBL/74]]&lt;br /&gt;
* [[FIAT 6614]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7067-development-ratel-90-the-bush-breaker-en|[Devblog] Ratel 90: The Bush-Breaker]]&lt;br /&gt;
&lt;br /&gt;
{{Britain light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U93778301</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=EC-665_Tiger_HAP&amp;diff=103965</id>
		<title>EC-665 Tiger HAP</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=EC-665_Tiger_HAP&amp;diff=103965"/>
				<updated>2021-05-31T01:46:21Z</updated>
		
		<summary type="html">&lt;p&gt;U93778301: Added History to the article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=tiger_hap_france&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} French attack helicopter {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]]. It was removed from the store after the [[wt:en/news/6924-shop-war-thunder-birthday-sale-in-gaijin-net-store-en|8th Anniversary Sale]], and was reintroduced in [[Update &amp;quot;Hot Tracks&amp;quot;]] as a Golden Eagle {{ge}} purchasable vehicle.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Heli-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Tiger HAP has some of the best agility and flight performance characteristics compared to other helicopters: it is able to do barrel rolls metres from the ground. Despite not having the best top speed (Russian helicopters excel at that part), it is able to perform &amp;quot;unique&amp;quot; tricks mid-air for helicopters. It is not the best strike helicopter when you want to do lightning strikes (fast attacks with the minimum exposure time) but it is able to &amp;quot;peek-a-boo&amp;quot; with enemies, specially since the collective pitch on the EC-665 can be increased and decreased really fast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 278 || 263 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}}&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 319 || 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Heli-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As with most helicopters in the game, it easily takes damage from even 7.62 mm machine gun fire. However, the crew is inside what looks like an &amp;quot;armoured bathtub&amp;quot;. The crew is protected by AMAP-AIR (Advanced Modular Armour Plating Air) which is able to protect the crew from fragmentation only. It is not able to withstand machine gun fire without being damaged badly. However, the EC-665's best armour is to not be seen at all. This is something the Tiger excels at. Thanks to the GPS (Gunner Primary Sight) displacement, if the real life combat usage is followed (staying behind trees and mountains and poking just the rotor), the survivability of the EC-665 can be tremendously improved, thanks to this, it is not detected by anti-aircraft at all and will be hard to spot unless thermals are being used.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Heli-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Heli-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GIAT M781 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 30 mm GIAT M781 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Heli-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|HOT-3|Mistral|SNEB type 23|TDA}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 44 x TDA rockets + 24 x SNEB type 23 rockets&lt;br /&gt;
* 8 x HOT-3 missiles&lt;br /&gt;
* 8 x HOT-3 missiles + 24 x SNEB type 23 rockets&lt;br /&gt;
* 4 x Mistral missiles&lt;br /&gt;
* 4 x Mistral missiles + 44 x TDA rockets&lt;br /&gt;
* 4 x Mistral missiles + 8 x HOT-3 missiles&lt;br /&gt;
* 2 x Mistral missiles + 8 x HOT-3 missiles + 12 x SNEB type 23 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The EC-665 Tiger HAP can be considered to be the second best reliable attack helicopter when it comes to all tasks in the battlefield, the EC-665 Tiger HAD being the first. The mobility, small profile, manoeuvrability and movement capabilities while carrying full ordnance loads make this one of the best helicopters. For this same reason, the EC-665 Tiger HAP can have multiple roles depending on the map. Despite not having as much ordnance as other helicopters ([[Ka-50]]/[[Ka-52|52]], AH-64, etc) it has just the right amount to make it a beast in both air-to-air and air-to-ground combat.&lt;br /&gt;
&lt;br /&gt;
The HAP version has a wide variety of payloads for all types of players, for those who want to be fast and engage bases or ground targets as quickly as possible, and for those who want to carry out as much destruction as possible. The only drawback is that the helicopter is not able to carry Hellfires like the HAD. The recommended payload for a fair trade in speed, firepower, and defensive capabilities is the &amp;quot;Hot-3 x8, Mistral x4&amp;quot; payload. Enough AGMs to take out 8 ground targets and 4 AAMs to provide anti-air defence against both jets and helicopters. If aimed correctly (depending on the target and where it is aimed), only one AGM is needed per tank. If the player wants to play a more aggressive close-combat payload, then the &amp;quot;TDA 68mm x44, SNEB type 23 x24&amp;quot; payload should be carried. More than enough rockets to destroy 11 tanks (considering you take 6 rockets per tank). In Enduring Confrontation maps, any payload is recommended as EC is more forgiving payload-wise as multiple strikes can be done to a base, ground units, and enemy helicopters.&lt;br /&gt;
&lt;br /&gt;
=== The use of HOT-3 ===&lt;br /&gt;
The HOT-3 ATGM is a reliable anti-tank missile with a high penetration due to its tandem warhead. It should be noted that it is really slow and will take at least 10 seconds to arrive to target (240 m/s). This is an interesting ATGM as, since it is SACLOS guided, it will not trigger LWR compared to missiles like Hellfires. However, it is jammable by soft-kill APS such as EIREL APS (seen in [[AMX-30B2 BRENUS]]) and Shtora-1 (seen in [[T-90A]]) if spotted. 90% of the time, all the tanks engaged will not face towards the heli unless the attack is made in a 60° frontal arc LoS (Line-of-Sight). This is the biggest pro as, most of the time, T-90A will not face at you but the possibility is still there.&lt;br /&gt;
&lt;br /&gt;
;Aiming the HOT-3&lt;br /&gt;
&lt;br /&gt;
This can be tricky considering the flight speed and the obstacles between you and your target. However, it is not too hard to aim, it just requires practice. The main downside when firing the HOT-3 are obstacles (trees, houses, etc). They will cause big issues when it comes to the guidance. The HAP FCS (fire control system) has a laser targetting which locks into targets and follows them as long as they have a clear LoS with the GPS (gunner's primary sight). The use of this laser lock is optional. Some players decide not to use it at all as it may be easier to aim it manually, some may not. However, since the HOT-3 is a beam-rider (follows a radio-beam between the GPS and the missile) and the laser is bound to the GPS crosshair, the laser lock may lock into the HOT-3 for this reason. This is the main downside of laser lock when using SACLOS guided missiles (this does not happen with laser guided missiles such as Hellfires as the flight path is different).&lt;br /&gt;
&lt;br /&gt;
When aiming to specific places of a tank to destroy it, there are many possibilities depending on your current position, enemy tank current position, type of tank and the tank itself. For example, no matter the allegiance, all SPAA will be taken out with a single HOT-3 thanks to hull-break. However this may not be the case for MBTs. A guideline is shown below:&lt;br /&gt;
&lt;br /&gt;
'''NATO allegiance (Leopard, Abrams, Leclerc, etc)''':&lt;br /&gt;
&lt;br /&gt;
* When in a 60° frontal arc:&lt;br /&gt;
** Missile should be aimed at upper frontal plate (in case of Leclerc, Ariete and Type 90, directly to the turret)&lt;br /&gt;
** If the azimuth between you and the enemy tank is above 30°, aim for bustle ammo rack&lt;br /&gt;
&lt;br /&gt;
* When in a 60+° arc:&lt;br /&gt;
** Missile should be aimed at centre of mass (enough penetration to penetrate turret sides)&lt;br /&gt;
** If the arc between you and the enemy is in a range of 120°-180°, aim exclusively at turret bustle ammo rack&lt;br /&gt;
&lt;br /&gt;
'''CSTO allegiance (T-80, T-90, ZTZ-99, etc)'''&lt;br /&gt;
&lt;br /&gt;
* When in a 60° frontal arc:&lt;br /&gt;
** Missiles should be aimed at upper frontal plate as tandem warhead will take care of K5 ERA (in case of T-90A this may vary as Shtora-1 may be able to jam your missile)&lt;br /&gt;
** If the azimuth between you and the enemy tank is above 30°, keep aiming for a centre of mass shot at the upper frontal plate&lt;br /&gt;
&lt;br /&gt;
* When in a 60+° arc:&lt;br /&gt;
** Missiles should be aimed at hull centre of mass for an ammo rack explosion&lt;br /&gt;
** If the arc between you and the enemy is in a range of 120°-180°, aim exclusively at turret back for crew. Engine deck is not worth as it will stop all the shrapnel.&lt;br /&gt;
&lt;br /&gt;
=== The use of Mistral ===&lt;br /&gt;
This is one of the best AAM seen in game when it comes to &amp;quot;general purposes&amp;quot;. It is able to lock and engage any target in a 6 km range from a rear-aspect lock and 4 km in all-aspects lock. This is one of the most useful missile when it comes to all anti-aircraft engagements, against helicopters and enemy jets. As expected, most of the enemy helicopters will have MAW and flares which will trigger automatically at the moment you fire a missile. When it comes to jets, this does not happen. The Mistral should be used when the enemy aircraft is flying as straight as possible as, since it needs speed to turn, any hard turn will completely evade the missile.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent agility compared to its counterparts.&lt;br /&gt;
* Pretty fast helicopter.&lt;br /&gt;
* Decent crew protection.&lt;br /&gt;
* The main gun has a good rate of fire and is effective against air targets&lt;br /&gt;
* Can carry up to 8 HOT-3 AGM which can penetrate up to 1,250 mm of armour.&lt;br /&gt;
* Can carry up to 68 TDA Rockets.&lt;br /&gt;
* Have access to Mistral AAM fitted with ECCM.&lt;br /&gt;
* Have access to missile approach warning system, thermal vision and flares (60 of them).&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The fuselage is rather fragile.&lt;br /&gt;
* Mistral AAM are not effective against jet fighters and fast flying aircraft.&lt;br /&gt;
* The main cannon lacks penetration to deal with armoured targets.&lt;br /&gt;
* HOT-3 AGM are very slow (only 240 m/s) and have a short range (4.30 km).&lt;br /&gt;
* Lacks a radar.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The development of the EC-665 Tiger started in 1984 by France and West Germany, in the need of an anti-tank helicopter in the case of a possible soviet tank invasion. After the collapse of the USSR and the project exceeding the funds limits, the project was reorganized, changing the Tiger from an anti tank platform to a multirole attack helicopter. The Tiger first entered service in 2003, and still in use in multiple countries.&lt;br /&gt;
&lt;br /&gt;
The HAP variant, standing for ''Hélicoptère d'Appui Protection'' (Support and Protection/Escort Helicopter) was one of the first variant produced, developed for the french army for air-to-air and fire support duties: It's equipped with a chin mounted 30mm turret autocannon, and capable of carrying rockets, ATGM, gunpods and missiles.&lt;br /&gt;
&lt;br /&gt;
The Tiger HAD first saw combat in Afghanistan in 2010 employed by the french army, also being the first combat use of the EC-665 Tiger. The helicopter role was as said by a french officer, &amp;quot;find, attack, suppress, seize, raid, and support&amp;quot;. It also saw combat service in Libya and Mali.&lt;br /&gt;
&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Eurocopter_Tiger#Tiger_HAD&amp;lt;/ref&amp;gt;&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Eurocopter Tiger HAP WTWallpaper 001.jpg&lt;br /&gt;
File:Eurocopter Tiger HAP WTWallpaper 002.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the helicopter;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6338-development-eurocopter-tiger-pouncing-on-the-prey-en|[Development] Eurocopter Tiger: Pouncing on the Prey]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Eurocopter}}&lt;br /&gt;
{{France helicopters}}&lt;/div&gt;</summary>
		<author><name>U93778301</name></author>	</entry>

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