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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Re.2005_serie_0&amp;diff=180275</id>
		<title>Re.2005 serie 0</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Re.2005_serie_0&amp;diff=180275"/>
				<updated>2024-01-10T17:29:39Z</updated>
		
		<summary type="html">&lt;p&gt;U92631934: /* Usage in battles */ added a segment about Re2005's GRB performance after 5 months experience with it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=re_2005_serie0&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The Reggiane Re.2005 &amp;quot;Sagittario&amp;quot; (Archer in English) was the result of many years of developing and refining the Re.2000 series of fighters. It was much faster than previous models thanks to its DB 605A engine and was more aerodynamically sleek. These changes helped propel the Re.2005 to speeds well over 640 km/h (397 mph). The elliptical wing, also seen in early Spitfires, gave the Re.2005 an incredible turn rate that could keep up with Spitfires. German pilots would also state that the Sagittario had similar flight characteristics to the [[Bf 109 G-14]]. The Re.2005 was a relatively good aircraft, but it would never be built in massive numbers. Only a handful were produced, and the armistice forced the destruction of some Re.2005s.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]], the '''{{Specs|name}}''' is a decent Italian fighter. Although the performance was superb in real life, in-game it is outclassed by many aircraft due to its battle rating. Aircraft like the [[F8F (Family)|F8F Bearcat]] and Griffon-powered Spitfires will easily outrun the Sagittario. This is a common issue with planes that are more focused on the ability to turn than straight-line speed. Sagittario pilots should expect to be the victims of constant boom and zoom attacks; the best option is to perform reversals and try and get a shot off after the enemy aircraft makes a pass. Players can also sideclimb and wait for enemy aircraft to lose their altitude. Armed with three [[MG 151 (20 mm)|MG 151]] cannons and two [[Breda-SAFAT (12.7 mm)|Breda-SAFAT]] 12.7 mm machine guns, the Re.2005 can easily down enemy aircraft with the air target belts. It also has plenty of ammunition, so players can be generous with firing. Overall, the Re.2005 is a relatively difficult aircraft to succeed in due to its battle rating.&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
With spectacular turning capabilities, excellent energy retention, adequate roll rate and solid climb rate, the Re.2005 '''''Sagittario''''' is the definition of agile. It can turn on a dime and keep its speed through those turns, allowing it to be a fantastic dogfighter capable of out-turning almost everything - spare the occasional Japanese fighter - with the correct usage of the rudders and combat flaps. The main weakness of the 2005 is its comparatively mediocre speed for a prop aircraft at its battle rating, being worse than most of its German, American, British and certain Russian contemporaries. Despite this speed gap, it holds quite a high diving speed along with excellent acceleration, allowing you to catch up to faster targets quickly after an overshoot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 627 || 612 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 19.9 || 20.6 || 12.5 || 12.5 || rowspan=&amp;quot;2&amp;quot; | 165&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 675 || 650 || 18.2 || 19.0 || 20.4 || 16.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 454 || 421 || 250 || ~11 || ~8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 350 || &amp;lt; 350 || &amp;lt; 380 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 6,200 m || 1,250 hp || 1,407 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
[[File:Re.2005 Armor Schematic.png|thumb|400px|Armour diagram of the Re.2005 serie 0, corresponds to the list on the left]]&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# 50 mm (63°) Bulletproof glass - Windscreen&lt;br /&gt;
# 8 mm Steel - Pilot's seat&lt;br /&gt;
# 8 mm Steel - Rear pilot shield&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 151 (20 mm)|Breda-SAFAT (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, wing-mounted (200 rpg = 400 total)&lt;br /&gt;
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (380 rpg = 760 total)&lt;br /&gt;
&lt;br /&gt;
Two of the cannons are mounted in the wings with the remaining cannon being a nose-mounted ''Motorkanone'' that fires through the propeller spinner. Each cannon is armed with the same amount of ammunition, which means that all wing-mounted guns will fire together until empty. Never use the Bredas as the main weapon, as they do mediocre damage beyond 300 m and are only useful for lining up shots or forcing enemies to turn.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;15%&amp;quot; | 1 !! width=&amp;quot;15%&amp;quot; | 2 !! width=&amp;quot;15%&amp;quot; | 3&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[GP 50 (50 kg)|50 kg GP 50]] bombs&lt;br /&gt;
| 1 || || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[GP 100T (100 kg)|100 kg GP 100T]] bombs&lt;br /&gt;
| 1 || || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[GP 250 (250 kg)|250 kg GP 250]] bombs&lt;br /&gt;
| || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[GP 500 (500 kg)|500 kg GP 500]] bombs&lt;br /&gt;
| || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 50 kg GP 50 bombs (100 kg total)&lt;br /&gt;
* 2 x 100 kg GP 100T bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg GP 250 bomb (250 kg total)&lt;br /&gt;
* 1 x 500 kg GP 500 bomb (500 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Re.2005 is a classic dogfighter, with surprisingly amazing manoeuvrability that can catch most enemies off guard and shred them with its excellent armament setup. While the aircraft can tailor to most forms of air combat, it should ideally be used as a mid-to-high altitude energy fighter or turn fighter where it can use its amicable energy retention and spectacular manoeuvrability to its advantage.&lt;br /&gt;
[[File:Example of the vertical spiral maneuver.jpg|thumb|Example of the Vertical spiral, which the Re.2005 can easily abuse]]&lt;br /&gt;
You should make use of energy-wasting manoeuvres such as vertical spirals and hammerheads to bleed the enemy of their speed advantage and force them to fight on your terms.&lt;br /&gt;
&lt;br /&gt;
Of course, the large underslung payload available means the Re.2005 can be a decent ground-pounder as well, being able to drop its bombs quickly and engage the furball. While the Italian bombs are nothing spectacular, they can get the job done fairly well. However, it is worth noting that carrying the largest payload available has a noticeable impact on performance and forces the aircraft into the area it suffers the most in, that being low altitude where its once decent speed becomes extremely poor, compounded by the fact its carrying bombs.&lt;br /&gt;
&lt;br /&gt;
In GRB, this thing can easily maul the enemy aircraft due to its great energy retention, cannons and turnrate. You should prioritise targets flying low with large payloads, such as the F4Us and the P-47s that carry full payload. These aircraft are too heavily loaded to outpace you, which is their only way of evading you in regular circumstances, meaning picking these enemies off is as easy as it gets for 6.0 Italy&lt;br /&gt;
&lt;br /&gt;
'''''Specific enemies worth noting:'''''&lt;br /&gt;
&lt;br /&gt;
* [[Bf 109 G-2/trop|Bf 109 G-2]], [[Bf 109 G-6|G-6]] and [[Bf 109 G-10|G-10]]. The ''Gustav'' series of the legendary Messerschmitt fighters are ones to be feared. They can fit themselves with powerful gun pods that match your firepower and hold a significant advantage over you with their speed and climb rate. However, you can turn circles around them and can potentially win a head-on if you fire around 1.5 km away then perform evasive manoeuvres. Your best bet is to engage one in a turn fight or dive on them while they're preoccupied with a teammate.&lt;br /&gt;
* [[P-51D-30]]. While not a major enemy and extremely uncommon due to the battle rating, the D-30 variant of the Mustang can be a very persistent thorn in your side. It'll blitz you in terms of speed and climb rate, and it has far superior performance above 5 km, and its sextuple Browning M2's will set your airframe ablaze in a few well-placed shots. Fortunately, its turning capabilities are very poor below medium speeds and you can easily destroy it with some well-aimed deflection shots.&lt;br /&gt;
* [[P-51H-5-NA]]. If the P-51D is a muscle car, the P-51H is a high-performance sports car. Arguably one of the best propeller-driven aircraft in the game as a result of its exceptionally high speed, climb rate and reasonable mobility, a well-flown P-51H will walk all over the poor 2005. It retains all of the advantages of its previous model and negates a few of its weaknesses, most notably its horrendous turning capabilities. It will outclimb you and outspeed you, but will still have troubles turning with you, so employ turn-heavy manoeuvres in order to get some deflection shots.&lt;br /&gt;
* [[Ki-84 otsu]] and [[Ki-84 hei|hei]]. These two are by far the most dangerous opponents you can come in contact with. The ''Hayate's'' boast impressive manoeuvrability that allows them to turn with you, high speed, and reasonably powerful armament on their platforms. While you can potentially win a turn fight versus them, it's never guaranteed so be safe and try to engage them with an energy advantage or in a head-on where their weak airframes will barely be able to take more than a few shells.&lt;br /&gt;
* [[Spitfire F Mk 24]]/[[Spitfire F Mk 22|Mk 22]]. The High-octane Griffon Spitfires will dance in the sky and wreck you easily with their ludicrous performance. Although earlier Spitfires are easy prey for the Reggiane, the Griffons hold significant speed, acceleration and climb rate advantages over it. However, this performance comes at the cost of manoeuvrability, allowing the Re.2005 to successfully outturn them and shred them. Make sure to engage a Griffon Spitfire on your terms, lest to get sent back to the hangar in a blazing wreck.&lt;br /&gt;
* [[Spitfire LF Mk IX]]. These Spitfires are extremely dangerous, especially with their ability to easily out-turn and out-climb this fighter, despite your decent climb and turn rate. However, they can be easy prey if you use boom and zoom tactics against them. They have mediocre weaponry as they either only have 2 x Hispano Mk IIs and two pairs of 7.7 mm Brownings or one pair of Browning 50 cals. Dogfighting a &amp;quot;Spacefire&amp;quot; is considered suicidal as you cannot outrun them, the Re.2005 is relatively slow in comparison to this Spitfire.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful armament layout with a large ammo capacity&lt;br /&gt;
* Spectacular manoeuvrability&lt;br /&gt;
* Great acceleration that can keep up with faster opponents&lt;br /&gt;
* Solid rate of climb&lt;br /&gt;
* Wide selection of underslung bombs for ground pounding&lt;br /&gt;
* Excellent mid-to-high altitude performance&lt;br /&gt;
* Above average energy retention&lt;br /&gt;
* Can perform amicably in any dogfighting situation&lt;br /&gt;
* Decently high dive speed&lt;br /&gt;
* Surprisingly sturdy airframe&lt;br /&gt;
* Above-average roll rate&lt;br /&gt;
* Control surfaces do not compress badly at high speeds&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Relatively slow compared to some of its opponents&lt;br /&gt;
* Poor low altitude performance&lt;br /&gt;
* Max payloads have a significant effect on flight performance&lt;br /&gt;
* The large payloads encourage a flying style that puts the Re.2005 at its most vulnerable area (low altitude, no way to escape from opponents)&lt;br /&gt;
* Manoeuvrability decreases at low airspeed&lt;br /&gt;
* Wings are very susceptible to damage during manoeuvres&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
It has been called &amp;quot;the most beautiful fighter aircraft of the war&amp;quot; and &amp;quot;aerodynamically perfect&amp;quot;. The Re. 2005 was the final version of the basic Reggiane fighter design that began with the Re. 2000 in 1939. The third of the ''Serie 5'' third-generation Italian fighters designed to take the DB 605 engine, it had numerous improvements over the company's previous models. Test flights on the prototype began in April 1942, three weeks behind the third-generation M.C. 205 and nine days behind Fiat's G.55. But only 29 of the planned 750 were ever built. Operational service began in May 1943 with the 362nd Squadron in Sicily, and then ''Capua'', until the armistice. A few are known to have flown in battle for the German Luftwaffe over Berlin in the final days of the War in Europe.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6343-development-reggiane-re-2005-the-winged-archer-en|Devblog]] ===&lt;br /&gt;
Being the last of the three Italian Serie 5 fighters to be introduced to the game, the Re.2005 is simply a must-have for avid fighter pilots, not only due to its excellent flight characteristics but also due to, let's be honest here, its absolutely stunning visual appearance too!&lt;br /&gt;
&lt;br /&gt;
Having touched on the subject of the Re.2005's flight characteristics, these are best described as a middle ground between the Spitfire and Bf 109 fighters. The Sagittario manages to successfully combine superb top speeds and climb rates with tight turn times and sharp roll rates, making it an overall highly versatile fighter with no distinct disadvantages.&lt;br /&gt;
&lt;br /&gt;
In other words, or numbers to be more specific, the Re.2005 can reach a maximum top speed of 650 km/h at an altitude of 7,000 m while retaining an average climb rate of about 21,2 m/s, thanks to its 1,475 horsepower V-12 inline engine. This makes it an ideal energy fighter in the early stages of an air battle, while it's very good agility will also allow it to pull its own weight in intense manoeuvring engagements as the battle progresses.&lt;br /&gt;
&lt;br /&gt;
While you'd be forgiven for thinking that such promising flight characteristics must come at a price of offensive capabilities, the Re.2005 will spare no time in proving you wrong. In fact, the Sagittario is quite formidably armed with a pair of 12.7mm Breda-SAFAT machine guns, mounted underneath the engine cowling, in addition to three 20mm MG 151 cannons, with two being mounted in the wings and one installed through the propeller hub.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=re_2005_serie0 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Re 2005 WTWallpaper 001.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Re 2005 WTWallpaper 002.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Re 2005 WTWallpaper 003.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Re 2005 WTWallpaper 004.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Re 2005 WTWallpaper 005.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Re 2005 WTWallpaper 006.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|ZRRbMZ12LHQ|'''The Shooting Range #241''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.|EMDmiKbjuaM|'''The Spaghetti MONSTER! Re.2005 serie 0 - Italy - Review!''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Re.2001 (Family)]], the series of aircraft the Re.2005 was built off of&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6343-development-reggiane-re-2005-the-winged-archer-en|[Development] Reggiane Re.2005: The Winged Archer]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/462481-re-2005/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Reggiane}}&lt;br /&gt;
{{Italy fighters}}&lt;/div&gt;</summary>
		<author><name>U92631934</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Scotti_(12.7_mm)&amp;diff=166849</id>
		<title>Scotti (12.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Scotti_(12.7_mm)&amp;diff=166849"/>
				<updated>2023-07-14T15:19:07Z</updated>
		
		<summary type="html">&lt;p&gt;U92631934: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
The '''12.7 mm Scrotti''' is an Italian machine gun used as a defensive armament in-game on several Italian aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|fc_20_bis}}&amp;amp;nbsp;(Defensive)&lt;br /&gt;
* {{Specs-Link|z_1007_bis_serie3}}&amp;amp;nbsp;(Defensive)&lt;br /&gt;
* {{Specs-Link|z_1007_bis_serie5}}&amp;amp;nbsp;(Defensive)&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Incendiary belt easily lights enemy planes on fire&lt;br /&gt;
* Decent rate of fire&lt;br /&gt;
* Armour-piercing belts can penetrate enemy plane cockpits&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* HEF rounds are only available in the default belt&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Aircraft machine guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Aircraft machine guns]]&lt;/div&gt;</summary>
		<author><name>U92631934</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=G.91_R/1&amp;diff=159852</id>
		<title>G.91 R/1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=G.91_R/1&amp;diff=159852"/>
				<updated>2023-03-29T20:53:00Z</updated>
		
		<summary type="html">&lt;p&gt;U92631934: /* Usage in battles */ added about nords etc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Italian jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = G.91 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fiat_g91_r1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_G.91_R_1.jpg}}&lt;br /&gt;
|cockpit=cockpit_fiat_g91_r1.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (nicknamed ''&amp;quot;Gina&amp;quot;'') is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update 1.69 &amp;quot;Regia Aeronautica&amp;quot;]] along with the initial Italian aviation tree.&lt;br /&gt;
&lt;br /&gt;
A mid 1950s transonic fighter (&amp;lt; Mach 0.98) with ground attack abilities. Very manoeuvrable, but with a light offensive armament makes the G.91 with its young age a difficult starter aircraft into the jet era. Especially as it will fly in fierce competition in the sky, facing every sub- and transonic aircraft and being smack in the middle performance-wise.&lt;br /&gt;
&lt;br /&gt;
There are little changes between the [[G.91 pre-serie|Pre-serie]], [[G.91 R/1|R/1]], [[G.91 R/3|R/3]] and the [[G.91 R/4|R/4]] and this guide can be considered universal for all listed aircraft.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The G.91 was intended to replace the [[F-86A-5|F-86A Sabre]] in German, Portuguese and Italian service and it shows. With an empty weight of only 3,100 kg (6,800 lbs) and a takeoff weight of 5,500 kg (12,100 lbs), the Gina is in the same weight class as the [[P-51D-5|P-51D]] and [[MiG-9]], yet severely lighter than most other jets and losing about one and a half tonnes compared to the Sabre A.&lt;br /&gt;
Although only outputting a meagre 22 kN of thrust this first look disadvantage is literally outweighed by the high thrust to weight ratio of 0.73 empty (0.41 full). This makes the Gina an excellent dogfighter as jet fighters maintain both their top speed, climb and sustained turn-rate by their engine power rather than other flight characteristics. It can easily reach its own terminal speed (1,011 km/h, 921 ft/s) and self-destruct in level flight.&lt;br /&gt;
&lt;br /&gt;
Lacking in straight wings and leading wing slats the stall speed for the G.91 is quite higher than the low weight lets one assume. One should hence be wary of many older jet types with said features, as after bleeding too much speed they can easily outmanoeuvre the Gina.&lt;br /&gt;
&lt;br /&gt;
Starting with 20 min of fuel, gaining the climb speed of 800 km/h IAS (sustainable @ 7-8°; 730 f/s) takes a mere ~80 seconds with 20 predicated for taking off at 230 km/h or 210 f/s IAS. An Immelmann at 800 km/h will gain 1,000 m and lose 300 km/h. A hard 180° turn at the same speed takes &amp;gt;100 km/h and may lose up to 60 m.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,042 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.3 || 27.8 || 29.8 || 28.8 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,096 || 1,084 || 25.1 || 26.0 || 49.6 || 39.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 589 || 550 || 345 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 800 || &amp;lt; 650 || &amp;lt; 660 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Empty mass || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Bristol Orpheus MK.803 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3,337 kg || colspan=&amp;quot;3&amp;quot; | 281 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 9m fuel || 20m fuel || 30m fuel || 32m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 380 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 3,697 kg || 4,129 kg || 4,522 kg || 4,600 kg || 5,800 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (101%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || 101%&lt;br /&gt;
! 9m fuel || 20m fuel || 30m fuel || 32m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,212 kgf || 2,234 kgf&lt;br /&gt;
| 0.60 || 0.54 || 0.49 || 0.49 || 0.39&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,212 kgf&amp;lt;br /&amp;gt;(0 km/h) || 2,234 kgf&amp;lt;br /&amp;gt;(0 km/h)&lt;br /&gt;
| 0.60 || 0.54 || 0.49 || 0.49 || 0.39&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
At its rank there is little which cannot hurt the G.91. This is mostly due to the large calibres and fast-firing weapons found in the jet age, although the Gina does not help this issue. The armour is enough to withstand the occasional tank LMG fire but otherwise will only protect the pilot from shrapnel damage. Even though the centerline arrangement of all components proves to be quite survivable in combat, it does NOT lend itself for head-ons or prolonged chases. The former only leads to functional aircraft with a dead pilot and the latter to the reverse, which was in all likelihood the intended design in real life.&lt;br /&gt;
&lt;br /&gt;
* 6.5 mm Steel - Behind, below and in front of the pilot&lt;br /&gt;
* 6.5 mm Steel - under central fuel tanks.&lt;br /&gt;
* 40 mm bulletproof glass - Armoured windshield&lt;br /&gt;
* Critical components located down the midline of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
* Fuel tanks located in the central fuselage.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
A focus should be done on the engine modules, as the G.91 lives by its T/W ratio. New boosters is a double-edged sword, as without the G-Suit one is just blackout earlier. This oddly makes the Bomb unlock a tantalizing choice, especially in already won matches for farming on ground units before the game ends. Airframe and cover do little, the weight savings are very minor and without them, the G.91 can still easily reach top speeds and rip off its wings...&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|Aerea 559G1 incendiary}}&lt;br /&gt;
{{main|AA-20 Nord|AS-20 Nord|FFAR Mighty Mouse|M3 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 4 x 12.7 mm M3 Browning machine guns (300 rpg = 1,200 total)&lt;br /&gt;
* 4 x 12.7 mm M3 Browning machine guns + 2 x 500 lb AN-M64A1 bombs (1,000 lb total)&lt;br /&gt;
* 4 x 12.7 mm M3 Browning machine guns + 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x 12.7 mm M3 Browning machine guns + 2 x AS-20 Nord missiles&lt;br /&gt;
* 2 x 12.7 mm M3 Browning machine guns + 2 x AA-20 Nord missiles&lt;br /&gt;
* 4 x 12.7 mm M3 Browning machine guns + 2 x Aerea 559G1 incendiary bombs&lt;br /&gt;
&lt;br /&gt;
The M3 Browning is a new weapon in the Italian arsenal at this 5th tier and compared to the previous experiences a letdown. The rate of fire is phenomenal, but the small calibre and ammo size put a serious damper to the mood, that is in comparison of course. In practice and with good aim, it can easily shred four fighters. The high bullet velocity and fire rate is quite the advantage in the fast-paced world of jet combat, ensuring hits in deflection shots where the lower rate of fire found in the [[:Category:Fifth_rank_aircraft|Soviet jet fighters]] might have failed the pilot.&lt;br /&gt;
&lt;br /&gt;
Yet one will always look onto greener pastures, especially as the Gina only has four guns unlike all other Browning armed jets. No matter how you turn it, the armament is only manageable with skill and for a beginner outright bad.&lt;br /&gt;
&lt;br /&gt;
The G.91 is a fighter and it shows in the additional payloads. They should only be considered for a quick drop on the way to the combat zone, losing height/speed advantage in doing so, or once aerial dominance has already accomplished. Even then many other jets are way better suited for ground attacks.&lt;br /&gt;
&lt;br /&gt;
The bombs are standard fare and often not worse the hassle with their low total yield. The FFAR rockets are a far better option allowing to tackle more than one target, even though they only work well against soft target and up to medium tanks.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Air superiority is the combat objective for the G.91 ''Gina'', anything else is secondary. In team games lure enemy fighters into extensive and excessive dogfights to allow your heavier and less nimble allies to Boom and Zoom or Boom and Run them. With their great thrust to weight ratio, the G.91 can maintain their energy superiority and in emergencies (such as non-existent teamplay) to disengage. Alternatively, standard Boom &amp;amp; Zoom is a considerable choice. Again the great acceleration allows for more energy-expensive manoeuvres and still disengage without much worry from the target. Such follies would be deadly in many other fighters, but the Gina is hence quite forgiving. In fact too forgiving, new pilots to the jet age need to lose old habits and the G.91 does not force one's hand. The G.91 can hold its own against several aircraft at once, but won't be able to win such a battle on its own&lt;br /&gt;
&lt;br /&gt;
A few strategies for the G.91 AA-20 Nord Air-to-Air missiles: Use your Nord Air-to-Air missiles in a head-on, where you fire your missile around the 1km mark, leading to the enemy being unable to dodge the missile due to over-commitment, or it leads to them losing the killing shot as you barrel roll out of fire. You can also fire at enemies running away in a straight line, enemies that often fall for this are A-4Es and other variants of the A-4 line. Use these Nord missiles only when your enemy is predictable as aiming these missiles is difficult, aiming of which is lightened with the enormous proximity range, meaning even if you fail to be exact, it will still cause heavy damage. Do not fire missiles on stalling aircraft, unless you're certain you can't gun them down with your .50 cals or you'll stall out before you can kill them, it'll just waste your precious Nords.&amp;lt;br&amp;gt;&lt;br /&gt;
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Against bombers and ground attack craft the G.91 lacks necessary firepower, the Nords however can compensate for this with their large proximity fuse and manual guidance, if you decide however to use your primary guns, it will drain your ammo severely. The measly protection against defensive fire makes this a dangerous task anyway and should thusly be left for better-equipped allies.&amp;lt;br&amp;gt;&lt;br /&gt;
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Using the Gina as CAS is somewhat mediocre due to the payload. While being able to mount air-to-ground ordnance, the payload yield is somewhat weak. The FFAR pods and Air-to-Ground AS-20 Nords are the only worthwhile considerations but run against the G.91's intended role of Air Superiority Fighter.&lt;br /&gt;
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=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Low weight, high thrust-to-weight ratio&lt;br /&gt;
** Great turn time for a jet; can give the MiG-15 a run for its money&lt;br /&gt;
** Great acceleration and climb rate&lt;br /&gt;
* 4 x M3 machine guns can be deadly if aimed correctly and used in close range&lt;br /&gt;
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'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* It has a slower speed relative to the jets it will encounter&lt;br /&gt;
* Short burst time due to low ammo count&lt;br /&gt;
* Limited ground attack abilities&lt;br /&gt;
* Bleeds off a lot of speed in a full elevator turn&lt;br /&gt;
* Can rip its wings off if you pull full elevator past 800 km/h&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first production version of the G.91 was the G.91 R, which was intended for both close support and photo-reconnaissance. The first production aircraft was finished in 1959, and the R/1 entered Italian Air Force service with 14th Gruppe in March 1961. In total 48 of this model would be built, all serving with Italy, while the West Germans used the more powerfully armed R/3 and R/4 variants. These would be followed by another 50 R/1B combat aircraft.&lt;br /&gt;
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Winner of the 1953 NATO light tactical support aircraft competition, the Fiat &amp;quot;Small Sabre&amp;quot; would be in production for 19 years, with 756 aircraft completed, with the last aircraft produced in 1977. It served in the Italian and West German air forces starting in 1961 and 1962 respectively.&lt;br /&gt;
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The original competition specifications called for a jet able to carry 450 kg of ordnance with an operational radius of 180 km, assuming 10 minutes over the target, with a maximum speed of at least Mach 0.95 and a takeoff distance of no more than 1,100 m, on unprepared or grass runways. Eight aircraft competed in the first round, including the French Dassault Etendard (then called the Mystere XXVI) and the British Folland Gnat. The Etendard, the G.91 and a Breguet design were selected for the second round beginning in late 1957. Fiat went ahead with pre-production (&amp;quot;pre-serie&amp;quot; in Italian) aircraft, with first flight in August 1956, seven months ahead of its competitors. The crash of the first prototype due to aeroelastic vibrations in February 1957, proved a setback, but the G.91 entered the second round as scheduled and was announced as the winner in January 1958.&lt;br /&gt;
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Critics said Fiat had just copied the F-86 Sabre, which it was manufactured under license, but these claims seem unwarranted. Operational service evaluations with the Italian air force's 103 Squadron ran from February to July 1959, leading to a West German decision to manufacture the aircraft under license.&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fiat_g91_r1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|k15BSV4Xx9w|'''The Shooting Range #46''' - ''Pages of History'' section at 05:29 discusses the G.91.|xnSwBP_D3aw|'''&amp;quot;How to fly the Fiat G.91R/1&amp;quot;''' - ''McChickenBites''}}&lt;br /&gt;
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== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[F-86A-5|F-86A-5 Sabre]] - combat role predecessor&lt;br /&gt;
* [[La-15]] and [[Yak-30]] - similar flight style&lt;br /&gt;
* [[G.91 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/363988-fiat-g91-discussion-thread/ &amp;lt;nowiki&amp;gt;[&amp;lt;/nowiki&amp;gt;WT Forum&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Fiat G.91 discussion thread]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/364978-fiat-g91-r1/ &amp;lt;nowiki&amp;gt;[&amp;lt;/nowiki&amp;gt;WT Forum&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Official data sheet - more details about the performance]&lt;br /&gt;
* [[wikipedia:Fiat_G.91|[Wikipedia] Fiat G.91]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Fiat}}&lt;br /&gt;
{{Italy jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U92631934</name></author>	</entry>

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