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		<updated>2026-05-07T23:36:45Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Meteor_F_Mk.8_(France)&amp;diff=189607</id>
		<title>Meteor F Mk.8 (France)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Meteor_F_Mk.8_(France)&amp;diff=189607"/>
				<updated>2024-07-07T17:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;U91240412: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Belgian jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Meteor (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=meteor_fmk8_belgium&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Seek &amp;amp; Destroy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Belgium built a fleet of around 240 Meteor F Mk.8 jet fighters, starting with an order of around thirty aircraft from Gloster Aircraft Company in 1949. A larger batch of Meteors was then ordered from production lines in the Netherlands, built by Fokker. Following the completion of that order, Fairey subsidiary Avions Fairey constructed around seventy aircraft locally in Gosselies, Belgium. These aircraft would constitute a large part of Belgium's jet fighter fleet and served until 1963. &lt;br /&gt;
&lt;br /&gt;
This aircraft's camoflage represents Meteor F Mk.8 'EG224' of the Belgian Air Force, currently on display at the Royal Museum of the Armed Forces and Military History in Brussels, Belgium. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 922 || 895 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.1 || 24.7 || 33.3 || 31.5 || rowspan=&amp;quot;2&amp;quot; | 325&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 999 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 495 || 462 || 290 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 560 || &amp;lt; 600 || &amp;lt; 620 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Derwent 8 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,496 kg || colspan=&amp;quot;2&amp;quot; | 216 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 7m fuel || 20m fuel || 23m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 443 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 5,953 kg || 6,796 kg || 7,020 kg || 7,511 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 7m fuel || 20m fuel || 23m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,633 kgf || -&lt;br /&gt;
| 0.55 || 0.48 || 0.47 || 0.43&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,633 kgf&amp;lt;br&amp;gt;(0 km/h) || -&lt;br /&gt;
| 0.55 || 0.48 || 0.47 || 0.43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass in cockpit front.&lt;br /&gt;
* 12.7 mm Steel plate in the nose.&lt;br /&gt;
* 12.7 mm Steel plate behind the pilot.&lt;br /&gt;
* Critical components located at the front and wings of the aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, nose-mounted (200 rpg upper + 190 rpg lower = 780 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 3 x 100 gal external tanks&lt;br /&gt;
* 8 x RP-3 rockets&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Meteor F Mk 8 (France) is a versatile platform for multiple tasks both in ground and air battles, featuring a competitive armament in air battles and tremendous firepower in ground battles. It is capable of dominating the air in air and ground battles.&lt;br /&gt;
&lt;br /&gt;
'''When in air battles:'''&lt;br /&gt;
&lt;br /&gt;
The Meteor has primarily 3 roles when it comes to air battles: fighter, attacker, bomber. At its br, the Meteor is one of the competitive jet section, not over exceeding in one side but not underperforming either.&lt;br /&gt;
&lt;br /&gt;
'''As a fighter:'''&lt;br /&gt;
&lt;br /&gt;
The Meteor is capable of being on par with many planes at its battle rating. Different from most other British fighters, but the same as the other Meteors and similar to the [[Swift F.1]], it has a Boom and Zoom role when it comes to fighting as it will not be able to turn fight like the [[Vampire FB 5]] or the [[Venom FB.4]]. It should be noted that the Meteor will not outrun most of the enemy jets encountered at its br unlike the Swift F.1. The pilot should maintain energy at all times since the acceleration is not great. When engaging heavier and bigger planes (like enemy attackers and bombers both player and AI) the pilot should always try to maintain either higher altitude than them to make Boom and Zoom or stay under their belly to take advantage of their weakspots ([[Tu-4]] and [[B-29A-BN|B-29]] are the exceptions for belly attacks as they have ventral turrets).&lt;br /&gt;
&lt;br /&gt;
'''As an attacker:'''&lt;br /&gt;
&lt;br /&gt;
The ordnance the Meteor carries is enough to do some ground striking, destroying pillboxes, enemy tanks, artillery outposts, anti air emplacements, etc. There is no rule on which armament the attacker should use, it all depends on the pilot's discretion, map, battle rating, etc. It is recommended to use ground targets belts due to the AP ammunition but universal belts may be enough to deal with light armoured vehicles and light pillboxes, leaving the ordnance for heavier and more armoured threats.&lt;br /&gt;
&lt;br /&gt;
'''When in ground battles:'''&lt;br /&gt;
&lt;br /&gt;
The Meteor has only 1 role in ground battles primarily (superiority fighter can be used but it is not recommended to do so), Close Air Support (CAS). The variety of ordnance is enough to be used in all situations depending on the pilot's discretion. RP-3 are launched in pairs (or in salvo depending on the pilots discretion and rocket settings) and will disable or destroy even the heaviest armour encountered with a couple of rockets. The con of rockets is that they are hard to aim, practice will be required. &lt;br /&gt;
&lt;br /&gt;
When it comes to just the 20 mm cannons, it should be noted that most vehicles the Meteor will encounter ([[Leopard 1 (Family)|Leopard 1]], [[XM-1 (GM)|XM-1]], [[BMP-2]], etc) will have a poorly armoured roof which the armour-piercing shells will penetrate. Heavier targets ([[ZTZ59D1|ZTZ-59D1]], [[T-62]], [[T-10M]]) will only be able to be killed with suspended ordnance as they will not be able to penetrate the roof.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Engines are a massive improvement over previous models, with high speed and acceleration rates compared&lt;br /&gt;
* Great at turning below 650 km/h&lt;br /&gt;
* Good climb rate&lt;br /&gt;
* Controllable roll rate&lt;br /&gt;
* Able to carry RP-3 (unlike other Meteors)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Hispano Mk V cannons have poor accuracy&lt;br /&gt;
* Wing controls tend to lose control ability at higher speeds&lt;br /&gt;
* Limited visibility out of the rear of the cockpit&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Meteor (Family)]]&lt;br /&gt;
** [[Meteor F Mk 8 G.41K]]&lt;br /&gt;
** [[Meteor F Mk.8 Reaper]]&lt;br /&gt;
** [[Meteor F.8 (Israel)]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration, and era&lt;br /&gt;
&lt;br /&gt;
* [[File:Germany flag.png|30px|link=]] [[Me 262 (Family)]]&lt;br /&gt;
* [[File:USSR flag.png|30px|link=]] [[Su-9]] / [[Su-11]]&lt;br /&gt;
* [[File:IJN flag.png|30px|link=]] [[Kikka]]&lt;br /&gt;
* [[File:USA flag.png|30px|link=]] [[F9F (Family)]]&lt;br /&gt;
* [[File:USA flag.png|30px|link=]] [[F-80A-5]] / [[F-80C-10|C-10]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8919-development-dutch-and-belgian-aircraft-are-joining-the-french-tree-en|[Devblog] Dutch and Belgian Aircraft are Joining the French Tree!]]&lt;br /&gt;
* [https://www.belgian-wings.be/gloster-meteor-f-8-basis &amp;lt;nowiki&amp;gt;[Belgian Wings]&amp;lt;/nowiki&amp;gt; Gloster Meteor F.8]&lt;br /&gt;
* https://commons.wikimedia.org/wiki/File:Gloster_Meteor_F.8_%E2%80%98EG224_-_K5-K%E2%80%99_%2834339076780%29.jpg&lt;br /&gt;
* https://en.wikipedia.org/wiki/Avions_Fairey&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Gloster}}&lt;br /&gt;
{{France jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U91240412</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Meteor_F_Mk.8_(France)&amp;diff=189606</id>
		<title>Meteor F Mk.8 (France)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Meteor_F_Mk.8_(France)&amp;diff=189606"/>
				<updated>2024-07-07T17:33:16Z</updated>
		
		<summary type="html">&lt;p&gt;U91240412: added usage in battle and pros and cons (copypasted from Meteor Mk 8 G41K)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Belgian jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Meteor (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=meteor_fmk8_belgium&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Seek &amp;amp; Destroy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Belgium built a fleet of around 240 Meteor F Mk.8 jet fighters, starting with an order of around thirty aircraft from Gloster Aircraft Company in 1949. A larger batch of Meteors was then ordered from production lines in the Netherlands, built by Fokker. Following the completion of that order, Fairey subsidiary Avions Fairey constructed around seventy aircraft locally in Gosselies, Belgium. These aircraft would constitute a large part of Belgium's jet fighter fleet and served until 1963. &lt;br /&gt;
&lt;br /&gt;
This aircraft's camoflage represents Meteor F Mk.8 'EG224' of the Belgian Air Force, currently on display at the Royal Museum of the Armed Forces and Military History in Brussels, Belgium. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 922 || 895 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.1 || 24.7 || 33.3 || 31.5 || rowspan=&amp;quot;2&amp;quot; | 325&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 999 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 495 || 462 || 290 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 560 || &amp;lt; 600 || &amp;lt; 620 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Derwent 8 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,496 kg || colspan=&amp;quot;2&amp;quot; | 216 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 7m fuel || 20m fuel || 23m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 443 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 5,953 kg || 6,796 kg || 7,020 kg || 7,511 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 7m fuel || 20m fuel || 23m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,633 kgf || -&lt;br /&gt;
| 0.55 || 0.48 || 0.47 || 0.43&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,633 kgf&amp;lt;br&amp;gt;(0 km/h) || -&lt;br /&gt;
| 0.55 || 0.48 || 0.47 || 0.43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass in cockpit front.&lt;br /&gt;
* 12.7 mm Steel plate in the nose.&lt;br /&gt;
* 12.7 mm Steel plate behind the pilot.&lt;br /&gt;
* Critical components located at the front and wings of the aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, nose-mounted (200 rpg upper + 190 rpg lower = 780 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 3 x 100 gal external tanks&lt;br /&gt;
* 8 x RP-3 rockets&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Meteor F Mk 8 G.41K is a versatile platform for multiple tasks both in ground and air battles, featuring a competitive armament in air battles and tremendous firepower in ground battles. It is capable of dominating the air in air and ground battles.&lt;br /&gt;
&lt;br /&gt;
'''When in air battles:'''&lt;br /&gt;
&lt;br /&gt;
The Meteor has primarily 3 roles when it comes to air battles: fighter, attacker, bomber. At its br, the Meteor is one of the competitive jet section, not over exceeding in one side but not underperforming either.&lt;br /&gt;
&lt;br /&gt;
'''As a fighter:'''&lt;br /&gt;
&lt;br /&gt;
The Meteor is capable of being on par with many planes at its battle rating. Different from most other British fighters, but the same as the other Meteors and similar to the [[Swift F.1]], it has a Boom and Zoom role when it comes to fighting as it will not be able to turn fight like the [[Vampire FB 5]] or the [[Venom FB.4]]. It should be noted that the Meteor will not outrun most of the enemy jets encountered at its br unlike the Swift F.1. The pilot should maintain energy at all times since the acceleration is not great. When engaging heavier and bigger planes (like enemy attackers and bombers both player and AI) the pilot should always try to maintain either higher altitude than them to make Boom and Zoom or stay under their belly to take advantage of their weakspots ([[Tu-4]] and [[B-29A-BN|B-29]] are the exceptions for belly attacks as they have ventral turrets).&lt;br /&gt;
&lt;br /&gt;
'''As an attacker:'''&lt;br /&gt;
&lt;br /&gt;
The ordnance the Meteor carries is enough to do some ground striking, destroying pillboxes, enemy tanks, artillery outposts, anti air emplacements, etc. There is no rule on which armament the attacker should use, it all depends on the pilot's discretion, map, battle rating, etc. It is recommended to use ground targets belts due to the AP ammunition but universal belts may be enough to deal with light armoured vehicles and light pillboxes, leaving the ordnance for heavier and more armoured threats.&lt;br /&gt;
&lt;br /&gt;
'''As a bomber:'''&lt;br /&gt;
&lt;br /&gt;
Due to being a jet, it is able to be a lighting strike bomber. This means to fly the Meteor at a really low altitude (also known as lawn-mowing) with bombs (1,000 lb H.E. M.C. Mk.13 bombs are recommended for base bombing) with a 1.5-2.5 second time or assault fuse. When the Meteor is on a base, the pilot should drop the bombs really low to the ground to ensure accuracy as no bombsight is able to be used. It may require practice on how and when to drop the bombs. The 1.5-2.5 second time or assault fuse makes the plane be able to move to a safe zone away from the blast zone. When no time fuse is set, the Meteor will be forced to drop the bombs at a higher altitude or be prompt to be killed in the blast zone.&lt;br /&gt;
&lt;br /&gt;
'''When in ground battles:'''&lt;br /&gt;
&lt;br /&gt;
The Meteor has only 1 role in ground battles primarily (superiority fighter can be used but it is not recommended to do so), Close Air Support (CAS). The variety of ordnance is enough to be used in all situations depending on the pilot's discretion. RP-3 are launched in pairs (or in salvo depending on the pilots discretion and rocket settings) and will disable or destroy even the heaviest armour encountered with a couple of rockets. The con of rockets is that they are hard to aim, practice will be required. Bombs, on the other hand, are more forgiving when it comes to accuracy as the blast zone is bigger and are able to destroy one or more targets at a time, disable modules (tracks, barrel, engine, etc) or just mark them with fragmentation. The con of bombs is that a fuse might have to be added depending on the way the pilot wants to drop them (lighting strike, dive-bombing, etc), they are also heavier than the rockets, making the attacker more vulnerable to anti-air fire and dogfighting.&lt;br /&gt;
&lt;br /&gt;
When it comes to just the 20 mm cannons, it should be noted that most vehicles the Meteor will encounter ([[Leopard 1 (Family)|Leopard 1]], [[XM-1 (GM)|XM-1]], [[BMP-2]], etc) will have a poorly armoured roof which the armour-piercing shells will penetrate. Heavier targets ([[ZTZ59D1|ZTZ-59D1]], [[T-62]], [[T-10M]]) will only be able to be killed with suspended ordnance as they will not be able to penetrate the roof.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Engines are a massive improvement over previous models, with high speed and acceleration rates compared&lt;br /&gt;
* Great at turning below 650 km/h&lt;br /&gt;
* Good climb rate&lt;br /&gt;
* Controllable roll rate&lt;br /&gt;
* Able to carry RP-3 or HVARs (unlike other Meteors)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Hispano Mk V cannons have poor accuracy&lt;br /&gt;
* Wing controls tend to lose control ability at higher speeds&lt;br /&gt;
* Limited visibility out of the rear of the cockpit&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Meteor (Family)]]&lt;br /&gt;
** [[Meteor F Mk 8 G.41K]]&lt;br /&gt;
** [[Meteor F Mk.8 Reaper]]&lt;br /&gt;
** [[Meteor F.8 (Israel)]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration, and era&lt;br /&gt;
&lt;br /&gt;
* [[File:Germany flag.png|30px|link=]] [[Me 262 (Family)]]&lt;br /&gt;
* [[File:USSR flag.png|30px|link=]] [[Su-9]] / [[Su-11]]&lt;br /&gt;
* [[File:IJN flag.png|30px|link=]] [[Kikka]]&lt;br /&gt;
* [[File:USA flag.png|30px|link=]] [[F9F (Family)]]&lt;br /&gt;
* [[File:USA flag.png|30px|link=]] [[F-80A-5]] / [[F-80C-10|C-10]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8919-development-dutch-and-belgian-aircraft-are-joining-the-french-tree-en|[Devblog] Dutch and Belgian Aircraft are Joining the French Tree!]]&lt;br /&gt;
* [https://www.belgian-wings.be/gloster-meteor-f-8-basis &amp;lt;nowiki&amp;gt;[Belgian Wings]&amp;lt;/nowiki&amp;gt; Gloster Meteor F.8]&lt;br /&gt;
* https://commons.wikimedia.org/wiki/File:Gloster_Meteor_F.8_%E2%80%98EG224_-_K5-K%E2%80%99_%2834339076780%29.jpg&lt;br /&gt;
* https://en.wikipedia.org/wiki/Avions_Fairey&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Gloster}}&lt;br /&gt;
{{France jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U91240412</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-36C_(TheRussianBadger)&amp;diff=161138</id>
		<title>P-36C (TheRussianBadger)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-36C_(TheRussianBadger)&amp;diff=161138"/>
				<updated>2023-04-21T19:36:50Z</updated>
		
		<summary type="html">&lt;p&gt;U91240412: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift American fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = P-36 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=p-36c_rb&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American fighter {{Battle-rating}}. It was introduced during [[Update &amp;quot;Sky Guardians&amp;quot;]], obtainable by [https://www.youtube.com/watch?v=8aWlXvWK9Kw using the affiliate link of YouTuber TheRussianBadger].&lt;br /&gt;
&lt;br /&gt;
In the early 1930s, the Curtiss-Wright Corporation began a private venture to build a fighter aircraft which was a revolutionary departure from earlier cloth-covered biplanes of World War I. This project aircraft under development was named the Curtiss Hawk Model 75 (later it would be known by P-36 Hawk, Hawk-75 – or just H-75 and Mohawk). The P-36 was an all-metal monoplane (although the control surfaces were fabric-covered) with a 900 hp radial engine, enclosed cockpit and retractable landing gear. Even though this aircraft touted some of the state-of-the-art development in aircraft design, several aspects remained lacking, such as the original two machine guns firing through the propeller arc, a 7.62 mm and 12.7 mm and other critical components such as the absence of armour in the cockpit and self-sealing fuel tanks.&lt;br /&gt;
&lt;br /&gt;
By May 1935 the first prototype flew and attained speeds of 281 mph (452 km/h) and reaching an altitude of 10,000 ft (3,000 m). It wasn't long before the original 900 hp Write XR-1670-5 radial engine was replaced with an upgrade Wright XR-1820-39 Cyclone at 950 hp and several modifications to the body of the aircraft was completed like the addition of scalloped rear windows which significantly improved the pilots rear view (although the hump on the back of the aircraft still blocked a significant portion of the view). This version of the aircraft was designated as Model 75B while oddly enough the earlier version with the 1670-5 was listed as a Model 75D.&lt;br /&gt;
&lt;br /&gt;
In early competitions against the [[User:U5724584#P-35A|Seversky P-35A]] the underpowered and more expensive P-35A was seen as the winner in the U.S. government's eyes, however the United States Army Air Command (USAAC) went ahead and placed an order for three Y1P-36 prototypes as a backup contingency fighter. When delivered, the Y1P-36 (Model 75E) had been outfitted with the 900 hp Pratt &amp;amp; Whitney R-1830-13 Twin Wasp engine. Due to this version of the aircraft performing so well, an order for 210 P-36-A fighters was placed.&lt;br /&gt;
&lt;br /&gt;
The P-36 was known as an outstanding turning aircraft due to its extremely low wing loading and had a beefy power-to-weight ratio of 0.186 hp/lb that placed this aircraft as one of the best climbing aircraft of the time. One drawback noted was that the P-36 was not outfitted with a supercharger which hampered its ability to operate at high altitudes, requiring it to stay under 10,000 ft in altitude. For all of this aircraft's positive attributes and unfortunate shortcomings, it performed well mostly for other nations such as Finland where the Hawk was known as &amp;quot;Sussu&amp;quot; or Finnish for &amp;quot;Sweetheart&amp;quot; as between 58 Finnish pilots flying the Hawk, they scored 190.3 aerial victories. The P-36 was the proving ground and stepping stone to the later great fighter, the [[P-40 (Family)|P-40]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&lt;br /&gt;
The P-36C is a relatively easy fighter aircraft to fly and requires only a relatively short space to both take-off and land. During World War II the P-36 was ferried over to Pearl Harbor aboard an aircraft carrier from which they took off and then landed at the Army Air Corps base. In the game, due to the very low stall speed, the P-36 can land on an aircraft carrier to a complete stop and take off again. Due to the fantastically low wing loading rate of 23.9 lb/ft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, this fighter is an excellent turning aircraft and accompanied by a strong rudder can spiral climb easily, especially during WEP cycles. This aircraft has the advantage of being both a turn fighter and a Boom &amp;amp; Zoom fighter, depending on the situation, type of aircraft which are flying against and mission type. The P-36 will out-turn many fighters of its rank and can prove difficult to follow if attempting to shoot it down. The [[P-36A]] and P-36C utilise the same engine, however with the extra two machine guns and associated ammunition, the C model lags slightly behind the A with flight characteristics, but not noticeable enough for the upgrading pilot to realize while manoeuvring the aircraft. The trade-off for more guns vs. slightly hampered flight model is well worth it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 3,048 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 479 || 464 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}}9754 || 17.7 || 18.1 || 7.1 || 7.1 || rowspan=&amp;quot;2&amp;quot; | 183&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 524 || 501 || 16.8 || 17.0 || 15.2 || 10.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 488 || 446 || 232 || ~12 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 290 || &amp;lt; 380 || &amp;lt; 420 || &amp;gt; 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&lt;br /&gt;
As with many early pre-war fighters, not much emphasis was put on the survivability of the aircraft. The best course of action was for the pilot to not let anyone get behind them. The P-36C's only sources of protection for the pilot is the engine block and the 9.5 mm (angled at 24° for effective thickness of 13 mm), that being said, depending on the engine block to save the pilot may do so at the expense of the engine, thus requiring the pilot to glide back to base if possible or bailout. There are also two unprotected oil coolers if which are punctured, the aircraft will leak oil until depleted eventually causing the engine to seize up.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&lt;br /&gt;
{{main|M2 Browning (12.7 mm)|Browning (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, nose-mounted (200 rpg)&lt;br /&gt;
* 1 x 7.62 mm Browning machine gun, nose-mounted (500 rpg)&lt;br /&gt;
* 2 x 7.62 mm Browning machine guns, wing-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
Armament weaknesses found in the [[P-36A]] were addressed when outfitting the P-36C fighter, as the armament of a single 12.7 mm and 7.62 mm machine gun was found lacking. While the engine cowling was already crowded and no more machine guns could be centrally mounted which required wing modifications to install two more 7.62 machine guns, one in each wing. For this aircraft, two machine guns are mounted in the engine cowl and fire through the propeller arc while the other two are mounted one in each wing. Due to the wing-mounted machine guns, convergence is a factor to deal with with the optimal range being 100 - 200 m, anything beyond this will still work, however, the bullets significantly start losing their punch. The increase in armament increased the damage output ability of the fighter, however, the next generation P-36, the [[P-36G]] increased the deadliness of the fighter by adding two more wing-mounted machine guns for a total of six guns. Options in ammunition will allow the pilot to select the type best suited for their mission whether it be as an interceptor, ground target hunter or a stealthy pouncer.&lt;br /&gt;
&lt;br /&gt;
; Option 1 Configuration (optimal 200 - 400 m convergence)&lt;br /&gt;
&lt;br /&gt;
* 12.7 mm = Ground target rounds&lt;br /&gt;
* 7.62 mm = Stealth round&lt;br /&gt;
* The use of ground target rounds gives you access to hard-hitting ammunition rounds with tracers to help guide in the rounds, however, the 7.62 mm should be set up with stealth rounds as providing a good mix of armour-piercing and incendiary rounds without the tell-tale tracers. Without the tell-tale show of tracers flying by, the pilot of the aircraft may assume a weakly armed aircraft is on their tail with intermittent tracers from the 12.7 mm machine gun. This can be a huge advantage for the attacking aircraft by sneaking in a large amount of lead and incendiaries while still having the ability to walk in the shots with the tracers (especially helpful in realistic and simulator battles where the aiming helper is not available for use).&lt;br /&gt;
&lt;br /&gt;
==== 12.7 mm ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' T · Ball · I · AP&lt;br /&gt;
* '''Universal:''' AP · AP · AP · T · I&lt;br /&gt;
* '''Ground targets:''' T · AP · AP · AP&lt;br /&gt;
* '''Tracers:''' T · T · T · AP&lt;br /&gt;
* '''Stealth:''' AP · I · AP&lt;br /&gt;
&lt;br /&gt;
==== 7.62 mm ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' T · Ball · Ball · Ball · AP · I&lt;br /&gt;
* '''Universal:''' T · AP · I&lt;br /&gt;
* '''Tracers:''' AP · T · T · T · T&lt;br /&gt;
* '''Stealth:''' AP · AP · AP · I · I&lt;br /&gt;
&lt;br /&gt;
This aircraft does not have the option to select any additional suspended armaments nor does it have any defensive weapons to counter any attackers.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
Energy retention lends this fighter to be a great zoomer, dropping in for a shot and then speeding back up to regain the energy advantage. With this aircraft having such a low stall speed; it makes a great fighter to practice Rope-a-dope energy depletion manoeuvres. This requires the P-36 pilot to bait another fighter into following them in a climb, as the attacker attempts to get guns on, the P-36 pilot can start to spiral climb which will cause the attacking aircraft to pull a tighter circle haemorrhaging their energy. If done correctly, the attacking fighter will stall out and be completely helpless as they begin to fall back to the ground allowing the P-36 to roll over or Split-S and take out the stalled fighter below.&lt;br /&gt;
&lt;br /&gt;
Most fighters are typically only good at one thing whether its turning, speed or weapon systems, however, the P-36 is good at two, speeding and turning. This fighter has the ability to not only zoom attack but can also turn fight competitively with most other aircraft. There are few aircraft (notably the A6M Zero fighters of the Imperial Japanese Navy) which may outshine while turning, however, when utilizing flaps and rudder while turning, the P-36 can manoeuvre into some tight turns and allow guns to get on target.&lt;br /&gt;
&lt;br /&gt;
Even with all of its power and mobility, the P-36 is a relatively fragile aircraft. Without much armour on the aircraft, many of its critical systems are exposed and it will not take much even from lower calibre machine guns to cause fuel fires, oil leaks and the engine shutdowns, not to mention a knocked out pilot. Situational awareness is critical to potentially know not only where the targets are, but also the enemy aircraft which are manoeuvring into position and ready to pounce. The weakness of only having four machine guns will require the pilot to get in close (50 – 200 m) to make the most of their shots as anywhere past 150 m, bullet penetration drops off considerably.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent climb rate&lt;br /&gt;
* Excellent dive speed&lt;br /&gt;
* Better-than-average turn rate&lt;br /&gt;
* Good energy retention for Boom &amp;amp; Zoom manoeuvres&lt;br /&gt;
* Two more machine guns (four total) for increased firepower over the [[P-36A]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weapons have a low damage output compared to contemporary aircraft&lt;br /&gt;
* No suspended armament options&lt;br /&gt;
* Lower-than-average roll rate at high speeds&lt;br /&gt;
* Very little armour protection&lt;br /&gt;
* Poor in a head-on, engine and pilot exposed&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The P-36 Hawk began its life at Curtiss Aeroplane Company as a design in the early 1930s. A private venture by Curtiss, the project was headed up by Donovan A. Berlin, a former Northrop aircraft company engineer who was the principal designer and incorporated design portions of early Northrop designs. The P-36, at this time known as the X-17Y, was a stretch from the biplane years by utilizing an all-metal low-wing monoplane with fabric-covered control surfaces. This aircraft also featured retractable landing gear, which utilized a design put forward by Boeing Aircraft Company and required royalties to be paid to Boeing for every aircraft in which this landing gear was installed. Initial weapon load-outs included the standard 12.7 mm and 7.62 mm machine guns, both of which were mounted in the forward fuselage deck and fired through openings in the cowling, synchronized to fire through the propeller arc.&lt;br /&gt;
&lt;br /&gt;
The initial flight took place in 1935 and when it was presented at a competition the next year, the competitor aircraft (Seversky SEV-2XP/P-35) was heavily damaged in transit. While Seversky took their aircraft back to perform repairs and modifications, Curtiss took the opportunity during this time to make some modifications of their own, and namely replacing the Wright XR-1670-5 twin-row air-cooled radial engine with the upgraded Write XR-1820-39 Cyclone radial. With the Seversky aircraft repaired, the competition was back on. Even though the Seversky aircraft underperformed and was more expensive than Curtis X-17Y, it was selected and an order of 77 aircraft were put in for, however later the Material Division of the USAAC contacted Curtis and put in an order for three examples as they were becoming nervous about Seversky's ability to deliver their aircraft on time. Curtiss worked on modifying the P-36 by again upgrading the motor and working on the cockpit, especially increasing the amount of area behind the cockpit where the pilot could see. During the 1937 competition, test pilots who piloted the P-36 all commented that the aircraft responded to pilot input favourable and at all speeds and even noted that it handled well on the ground while taxiing. With such a reaction from the test pilots, the USAAC put in an order for 210 P-36A fighters, which at that time was the largest single US military aircraft order since World War I.&lt;br /&gt;
&lt;br /&gt;
As the P-36 fighters began to roll off the assembly line, they were shipped to US squadrons, however, problems developed with the aircraft which left them grounded while waiting repairs. The P-36 continued to have problems, however, four P-36A fighters stationed at Wheeler Air Field in Hawaii were able to get airborne and attach a flight of Nakajima B5N1 torpedo bombers, claiming two shot down and gaining the first US fighter aircraft &amp;quot;kills&amp;quot; of the Pacific War. Despite this action, the P-36 fighters were withdrawn from combat outfits and sent to training units for new pilots to train on. While the P-36 did not see much action with the U.S., it did see combat action while flown by other nations such as France and Finland where they put the little fighter to the test and were highly successful with it. 10 P-36A training fighters were transferred in 1942 to Brazil where they remained in service until 1954.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[P-36 (Family)|Curtiss P-36 and H-75 variations]]&lt;br /&gt;
&lt;br /&gt;
; Analogues of other nations&lt;br /&gt;
&lt;br /&gt;
* Polikarpov [[I-180S]]&lt;br /&gt;
* Mitsubishi [[A6M (Family)|A6M]] Zero&lt;br /&gt;
* Nakajima [[Ki-43 (Family)|Ki-43]]&lt;br /&gt;
* Reggiane [[Re.2000 serie 1|Re.2000]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
     Official data sheet - more details about the performance&lt;br /&gt;
    Technical Order 01-25CB-1 - Handbook of Operation and Flight Instructions for the Models P-26A and P-26C Pursuit Airplanes&lt;br /&gt;
&lt;br /&gt;
References&lt;br /&gt;
&lt;br /&gt;
Citations&lt;br /&gt;
&lt;br /&gt;
Militaryfactory.com website (2019)&lt;br /&gt;
&lt;br /&gt;
Baugher, Joe (1999)&lt;br /&gt;
&lt;br /&gt;
    Aviationhistory.com website (2007)&lt;br /&gt;
&lt;br /&gt;
Bibliography&lt;br /&gt;
&lt;br /&gt;
    Aviationhistory.com website. The Curtiss P-36 Hawk. The Aviation History Online Mueseum website, On-line 12 June 2007. Retrieved 24 August 2019.&lt;br /&gt;
&lt;br /&gt;
    Baugher, Joe. Curtiss P-36A Curtiss P-36A. Joebauer.com website&amp;quot;, On-line 12 June 1999. Retrieved 24 August 2019.&lt;br /&gt;
&lt;br /&gt;
    Militaryfactory.com website (2019) Curtiss P-36 Hawk (Hawk 75 / Mohawk). Militaryfactory.com website, On-line 10 May 2019. Retrieved 24 August 2019.{{USA fighters}}&lt;/div&gt;</summary>
		<author><name>U91240412</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_IX&amp;diff=133465</id>
		<title>Spitfire F Mk IX</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_IX&amp;diff=133465"/>
				<updated>2022-07-18T17:05:04Z</updated>
		
		<summary type="html">&lt;p&gt;U91240412: /* Media */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Spitfire (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=spitfire_ix_early&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_spitfire_ix_early.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.35]].&lt;br /&gt;
&lt;br /&gt;
Because the muzzle velocity of both the Hispanos (870 m/s) and the MGs (854 m/s) is practically the same you could put tracers on the MGs and air targets belt on the Hispanos. This is a great way for players to get a feel of where to aim in RB and it's easier to hit your shots maximising your efficiency and potentially saving ammo. A downside to this is that the element of surprise is short lived as your enemy will see the tracers flying past him and he will quickly react. Another thing is that short bursts are required with the cannons especially without the cannon upgrades as they overheat (and thus jam) very quickly.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 8,537 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 627 || 609 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 18.1 || 18.7 || 15.8 || 15.8 || rowspan=&amp;quot;2&amp;quot; | 380&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 676 || 650 || 16.4 || 17.2 || 24.4 || 19.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 230 || ~10 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 321 || &amp;lt; 400 || &amp;lt; 350 || &amp;gt; 450&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,100 m || 1,400 hp || 1,624 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 8,000 m || 1,160 hp || 1,346 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
* 3 mm Steel - Armour plate on top of fuel tanks&lt;br /&gt;
* 4 mm Steel - Armour plate on pilot's seat. Behind pilot is another 6-7 mm steel plate&lt;br /&gt;
* 3 mm Steel - Armour plates around ammunition&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)|Browning (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
* 4 x 7.7 mm Browning machine guns, wing-mounted (350 rpg = 1,400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M57 (250 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 250 lb AN-M57 bomb (250 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
As a Spitfire Mk IX at its realistic mode battle rating, the most common and dangerous opponents are Bf 109s, normally the G-2/Trop and F-4 variants both of which often benefit from a better team composition on the axis side. When facing them, you should never attempt to hold an extended dogfight above 5,000 m as you will lose a significant portion of engine power in comparison to them. Instead, you should take the fight below 5 km where you can outrun a Bf 109 F-4, although Fw 190s and the German variant P-47 will catch up easily at the lower altitude.&lt;br /&gt;
&lt;br /&gt;
The advantages of your plane in both an up-tier and down-tier remain largely the same in that you can out-turn almost anything except all models of the A6M &amp;quot;Zero&amp;quot; and the A7M &amp;quot;Reppu&amp;quot; along with earlier Spitfires you might face such as the Italian Spitfire Mk Vb/Trop. In this scenario you should play cautiously and try to energy fight them, extending away and climbing. For head-ons, since the armament of 2 x 20 mm and 4 x 7.7 mm machine guns are rather lacklustre, you usually should avoid these. If you really want to, though, use stealth rounds and fire from 1,000 to 1,400 metres away from the target while using a 500 m convergence. However, this Spitfire does best at mid-close ranges (200-600 metres) with either 400 m or 300 m convergence. The wing-mounted guns aren't really good for head-ons.&lt;br /&gt;
&lt;br /&gt;
Another aspect to consider and adjust your playstyle to is that while the acceleration and turn time is good, engine overheating in RB and SB should be managed using manual engine controls and pulling more than 9 G while rolling puts you at risk of ripping your wing off. Additionally, since the Inline engine is very vulnerable to damage and the Spitfire requires lots of time on target, practice proper methods of attacking bombers using boom and zoom tactics as tail-sitting enemy bombers with decent defensive armaments like the Me 264 and the He 177 is not likely to end well at all.&lt;br /&gt;
&lt;br /&gt;
In ground RB, the lacklustre suspended armament suggests that it is unadvised to engage ground targets. The 250 lb bomb may be worth taking to play your chances against a light tank or SPAA but extreme luck and skill is required to get a kill as extreme accuracy is required with the bomb. The offensive armament also lacks penetration and cannot be relied upon to kill ground vehicles - even SPAAs like the [[Ostwind]], [[Wirbelwind]] and [[M16 MGMC]] will prevail against your 20 mm Hispano Mk.II cannons.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great manoeuvrability.&lt;br /&gt;
* Good roll rate.&lt;br /&gt;
* Good low-level performance.&lt;br /&gt;
* Larger ammo supply of 120 RPG for the 20 mm cannons, compared to the Spitfires with the Type &amp;quot;B&amp;quot; wings with 60 RPG.&lt;br /&gt;
* Machine gun ammo pool of 350 RPG makes for good, prolonged backup weapons.&lt;br /&gt;
* Faster than previous Spitfire versions due to a newer engine.&lt;br /&gt;
* Lack of engine float carburettor allows for more forgiving negative-G manoeuvres and inverted flight (RB/SB).&lt;br /&gt;
* You can actually use tracers belts for machine guns, which means this aircraft can help new RB player with shooting.&lt;br /&gt;
* Like previous versions of British planes, the tracer belts are composed entirely of incendiary bullets (IT and AP-I).&lt;br /&gt;
* Incredibly fast climber, out-climbs 109s when upgraded&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Ammunition pool for 20 mm still relatively small, must be conservative when shooting.&lt;br /&gt;
* Cannons overheat and jam quickly, when not in 1942/1943 configuration.&lt;br /&gt;
* When 20 mm runs out or jams, the plane is left with only four 7.7 mm machine guns.&lt;br /&gt;
* Poor high altitude performance (above 5,000 m).&lt;br /&gt;
* Poor acceleration.&lt;br /&gt;
* Roll rate starts stiffening at ~400 km/h.&lt;br /&gt;
* Liquid-cooled engines mean one hit to the cooling system can force a return to the airfield for repairs (RB/SB).&lt;br /&gt;
* Very difficult to attack bombers, as the engine is very susceptible to damage from enemy gunners.&lt;br /&gt;
* Fragile airframe.&lt;br /&gt;
* Catches fire easily, not all fuel tanks are self sealing.&lt;br /&gt;
* 20 mm incredibly inaccurate even at close ranges when stock.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. While the Mk VII and Mk VIII variants was being designed, a Spitfire Mk III was tested in September 1941 with the new Rolls Royce 60 in the hopes of developing an interim fighter to use as a stop gap measure. The new Spitfire performed exceptionally well, and was rushed into production as the Mk IX. The Air Fighting Development Unit described the Mk IX as 'outstandingly better than the Mk V especially at heights above 20,000 feet' and even though it was not fitted with the modified control surfaces under development for the Mk VII and Mk VIII, the Mk IX was more than capable of meeting the Focke-Wulf FW190 on favourable terms. The Mk IX was fitted with the Type C 'universal' wing and originally carried the tried and tested combination of two 20 mm cannon and four 0.303 inch machine guns, but in later versions the four 0.303 machine guns were replaced with two .50 calibre guns.&lt;br /&gt;
&lt;br /&gt;
A total of 5,665 Mk IX were produced and 262 more Mk Vs were converted to Mk IX. Intended as a transitional stop-gap measure for the Mk VII and Mk VIII, the variant remained in production until the end of the war, ultimately becoming the most mass-produced Spitfire version. This mark was also used as a fighter-bomber and as a reconnaissance aircraft. Further modifications were incorporated into the Mk IX throughout its service life, such as a gyroscopic gunsight, bubble canopy and modified engine intercooler. Widely considered to be the most capable fighter in the world at the time of its introduction, it would take the introduction of the Rolls Royce Griffon engine to push the Spitfire into its next stage of evolution.&lt;br /&gt;
&lt;br /&gt;
=== Notable pilots ===&lt;br /&gt;
[[File:Douglas_Bader_profile.jpg|thumb|none|220px|User:U64962917#Bader,_Douglas_R.S.B.|The '''{{PAGENAME}}''' was the fighter in which '''[[User:U64962917#Bader,_Douglas_R.S.B.|Douglas Bader]]''' flew as flight lead of 300 aircraft over London for a victory flyover in June 1945.]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=spitfire_ix_early Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|9_txEPailKc|'''The Shooting Range #92''' - ''Metal Beasts'' section at 05:10 discusses the Spitfire F Mk IX.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other Spitfire Mk IX variants:&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire F Mk IXc]]&lt;br /&gt;
* [[Spitfire LF Mk IX]]&lt;br /&gt;
* [[Plagis' Spitfire LF Mk IXc]]&lt;br /&gt;
* [[Spitfire Mk IXc (USSR)]]&lt;br /&gt;
* [[Spitfire LF Mk IXc (USA)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/162149-supermarine-spitfire-f-mk-ix/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Supermarine}}&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U91240412</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-51D-5&amp;diff=133464</id>
		<title>P-51D-5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-51D-5&amp;diff=133464"/>
				<updated>2022-07-18T17:04:14Z</updated>
		
		<summary type="html">&lt;p&gt;U91240412: /* Media */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = P-51 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=p-51d-5&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_p-51d-5.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
The P-51D is, undoubtedly, the shining star of the USAF branch. With its sleek laminar-flow wing, classic American M2 Brownings, high-visibility cockpit, and immensely powerful engine, the P-51 is most definitely a force to be reckoned with. It is endowed with very good high-altitude traits, endurance, and speed. Use it accordingly.&lt;br /&gt;
&lt;br /&gt;
[[File:HistoricImage P51 assembly.jpg|thumbnail|left|P-51D on the Inglewood assembly line, the fully &amp;quot;semi-monocoque&amp;quot; fuselage lowered on the one piece wing. ''From'' -&amp;gt; &amp;quot;[https://forum.warthunder.com/index.php?/topic/264749-historical-structures-of-aircraft/ Structures of aircraft]&amp;quot; article]]&lt;br /&gt;
&lt;br /&gt;
As standard with the USAAF, the Mustang has six M2 Browning machine guns in the wings. It can load bombs and rockets like most other planes in the USAAF. The armament, though effective, still requires patience to master. The M2s have a great range, but the damage decreases substantially as your proximity from your opponent increases. It is best to shoot for the engines and wings of any plane, because fuselage shots will waste your ammunition.&lt;br /&gt;
&lt;br /&gt;
The armament is pretty versatile; the 12.7 mm M2 machine guns can easily destroy most soft targets: [[:Category:Light tanks|light tanks]], AAA, [[:Category:Anti-aircraft vehicles|SPAA]], soft ground units, artillery, etc. Against bombers and heavy fighters the incendiary rounds will effectively set them alight.&lt;br /&gt;
&lt;br /&gt;
The ground attack capability of the Mustang is notable, as it can carry 2 heavy 1000 lb bombs, as well as 6 rockets. Thus, the Mustang is also an effective attacker/ground attack aircraft.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,620 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 673 || 652 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.0 || 24.9 || 14.9 || 14.9 || rowspan=&amp;quot;2&amp;quot; | 396&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 724 || 698 || 22.0 || 23.0 || 21.7 || 18.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 644 || 512 || 265 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 500 || &amp;lt; 300 || &amp;lt; 500 || &amp;gt; 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 2,400 m || 1,580 hp || 1,728 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 6,400 m || 1,320 hp || 1,444 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass - Pilot's windscreen&lt;br /&gt;
* 19.05 mm Steel - Fore engine plate&lt;br /&gt;
* 6.35 mm Steel - Fore cockpit armour plate&lt;br /&gt;
* 8 mm Steel - Plate behind pilot's seat&lt;br /&gt;
* 11 mm Steel - Pilot's headrest&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
The stock Mustang has fairly poor performance. Acceleration and climb rate is terrible. This can be rectified by grinding down the performance modifications. The &amp;quot;Offensive 12.7 mm&amp;quot; should be researched immediately for ammo flexibility such as the &amp;quot;Stealth&amp;quot; belt. Avoid researching ground attack modules until you research performance mods first, that includes the very important &amp;quot;G-Suit&amp;quot;, as it greatly increases high-speed g-tolerance.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 6 x 12.7 mm M2 Browning machine guns, wing-mounted (2 x 270 rpg outer + 500 rpg inner = 2,080 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}&lt;br /&gt;
{{main|HVAR|M8}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 6 x HVAR rockets&lt;br /&gt;
* 6 x M8 rockets&lt;br /&gt;
* 2 x 100 lb AN-M30A1 bombs (200 lb total)&lt;br /&gt;
* 2 x 250 lb AN-M57 bombs (500 lb total)&lt;br /&gt;
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)&lt;br /&gt;
* 6 x HVAR rockets + 2 x 100 lb AN-M30A1 bombs (200 lb total)&lt;br /&gt;
* 6 x HVAR rockets + 2 x 500 lb AN-M64A1 bombs (1,000 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
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The {{PAGENAME}} is the breakout fighter from the original [[P-51]] design with some major changes which include the beefier Packard V-1650-7 inline engine, bubble canopy for increased pilot visibility and replacement of four 20 mm cannons for six 12.7 mm M2 Browning machine guns. While not the refined thoroughbred compared to Mustangs of later in the War, the D-5 comes into its own as a multi-purpose fighter depending on the theatre of operation and mission requirements.&lt;br /&gt;
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For the D-5 Mustang to work properly as a fighter/interceptor, it needs to maintain its speed to catch enemy aircraft off-guard or to get away when the odds start to look grim. Immediately after spawning, this aircraft should begin its climb to higher altitudes where it can then capitalize on its potential energy, however, side-climbing is recommended otherwise the Mustang will end up in the middle of two layers, lower and slower aircraft which don't climb well and those like the [[Spitfire (Family)|Spitfire]], [[J2M (Family)|J2M]] or [[Bf 109 (Family)|Bf 109]] which will easily out-climb the P-51. Side climbing affords the calculating pilot the opportunity to reach a good altitude from which targets can then be selected and taken out. Here, options will include bomber hunting and Boom &amp;amp; Zooming. Keeping the aircraft's airspeed around 400 km/h (248 mph) will allow the pilot to play more on the offensive than running on the defensive.&lt;br /&gt;
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Unless you are a skilled head-on attacker, this should be avoided as the airframe is fairly fragile, the engine will most likely absorb most of the damage leaking essential fluids or outright quitting, plus the pilot does not have very much protection from the canopy. If forced into a head-on, take evasive manoeuvres and make it difficult for the enemy fighter to get their sights lined up for a firing solution while they waste ammunition.&lt;br /&gt;
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Again, while this aircraft becomes difficult to handle when flying slow, it is important to refrain from taking this fighter to the stall point unless you are specifically dragging an enemy fighter into a rope-a-dope or other stall-tactic fighting style. The Mustang does not have a very strong rudder (avoid hammerheads or wing-overs), however, when working into a stall manoeuvre, before the aircraft's energy if fully depleted, perform a Split-S manoeuvre and let gravity help the engine get the fighter into a raging dive. Another option with stall-tactics is to work with a wingman, where one aircraft dupes an enemy to follow up in a climb as energy bleeds off, at that point, a wingman with plenty of energy can dive and take out the climbing enemy when they are reaching their apex and are going to be at their slowest, making for an easy target. Wing mates can alternate roles to ensure a continual supply of enemy aircraft to attack.&lt;br /&gt;
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The P-51D-5 is agile enough to dogfight around larger fighters, attackers and bombers, however, it does lack when going against other single-engine fighters around its rank. To counter this inherent weakness, the Mustang should maintain its speed and concentrate on utilising Boom &amp;amp; Zoom tactics allowing it to flee the scene and set up for another attack on its terms. Even missing the target (or not fully destroying it) should not tempt the pilot to chase it down to finish it as this will ultimately bleed of crucial energy and even though successful in chasing down the enemy aircraft and finishing it off, the P-51 is left in a vulnerably slow position where it then has to scrape back up to altitude as a potential easy pickings for any patrolling enemy aircraft.&lt;br /&gt;
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While this version of the Mustang is not outfitted with 20 mm cannons, having six [[Browning M2 (12.7 mm)|12.7 mm M2 Browning]] heavy machine guns can still result in devastating damage inflicted on the enemy. There are several options of ammunition which can be outfitted with this aircraft and they all have their purpose, however, utilising the &amp;quot;Tracer&amp;quot; belt can be truly effective. The tracer belt is composed entirely of the extremely effective M20 API-T rounds which when concentrated on a bombers engine or fuel tank can produce some spectacular shows of colour as flames erupt out of the defending aircraft. One thing the pilot must keep track of is the amount of ammunition left after firing because two of the six guns have more ammunition than the other four; at one point damage output will decrease, however, the decrease in weight from the firing of the rounds will increase the aircraft's performance until the reload timer resupplies the aircraft or the pilot returns to base for a reload. Alternatively, for an even more effective method of downing enemy aircraft, use the &amp;quot;Stealth&amp;quot; belt.&lt;br /&gt;
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While a very capable Boom &amp;amp; Zoom fighter, there are several suspended armament options which can be outfitted to the aircraft depending on the mission. While the additional bombs or rockets will increase the damage potential of the aircraft, there is a trade-off, a critical one, more weapons mean increased aircraft weight and therefore less manoeuvrability and engine performance. Rockets and bombs will turn this aircraft into a force multiplier as the rockets can be used against both aircraft (bombers), ground targets and fleet targets. Bombs, on the other hand, are strictly for land-based and fleet targets, however, they will be less effective against bases in compared to softer ground targets like anti-aircraft cannons, trucks, light tanks and some smaller pillboxes. While the armament on the Mustang will be less effective against a base, it will allow the pilot to chip away at it barring any enemy fighters finding their way over to your location.&lt;br /&gt;
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The P-51D-5 has many strengths and weaknesses compared to other aircraft in which it will face, the key is to know these limitations and to know which ones you can push and be successful and others which will leave you an easy enemy target. The key point to remember is speed is key, staying around 400 km/h (248 mph) will keep many options open to either run or attack and can be the deciding factor when facing an aircraft with superior qualities and still come out the victor and be credited with the title &amp;quot;rank does not matter.&amp;quot;&lt;br /&gt;
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=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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The MEC controls on this plane are incredibly simple. Put out both radiators to 100%, and keep it like that for the whole game, as your engine will never overheat. Due to the position of the radiators, it gives a small amount of jet thrust to counteract the little drag it creates.&lt;br /&gt;
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=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
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'''Pros:'''&lt;br /&gt;
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* Outstanding Boom &amp;amp; Zoom capability&lt;br /&gt;
* Great performance at altitude&lt;br /&gt;
* Very fast at all altitudes, especially with a leveling-out dive&lt;br /&gt;
* Due to wing shape, very agile at high speeds&lt;br /&gt;
* Good cockpit visibility&lt;br /&gt;
* Plenty of ammo&lt;br /&gt;
* Large fuel capacity&lt;br /&gt;
* Tracers belt consists entirely of API-T rounds, giving the 12.7 mm a significantly bigger punch than other machine guns&lt;br /&gt;
* Fantastic top speed and acceleration when spaded&lt;br /&gt;
* Very good sustained climb rate when spaded&lt;br /&gt;
* Incredibly simple MEC controls&lt;br /&gt;
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'''Cons:'''&lt;br /&gt;
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* Relatively prone to catching fire&lt;br /&gt;
* Loses quickly energy during turning manoeuvres&lt;br /&gt;
* High stall speed&lt;br /&gt;
* Only utilises machines guns, no cannons&lt;br /&gt;
* Poor performance and climb, relatively low acceleration when stock&lt;br /&gt;
* Sluggish when carrying bombs and rockets&lt;br /&gt;
* Pilot is prone to being easily hit and knocked out in engagements, even by bombers&lt;br /&gt;
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== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In April of 1940, the British Purchasing Commission visited the United States in the hope of securing a new fighter to supplement their Spitfire and Hurricane. They approached the North American Aircraft Company with the proposal to build P-40s under license from Curtiss. Instead, North American proposed the idea of building a brand new superior fighter. The BPC accepted the proposal and the first prototype was set to be completed within 120 days. The design team was led by Lee Atwood, Raymond Rice, and Edgar Schmued (a German-born Austrian who was previously employed by Fokker). They quickly set to work on the new prototype designated NA-73X. The original prototype was assembled in 117 days and first flew on October 26, 1940. A majority of the early Mustangs produced were primarily used for testing by the USAAC. Shortly thereafter 320 NA-73s were ordered by the BPC. The first production model destined for the RAF made its maiden flight on May 1, 1941. The Lend-Lease contract was approved later that year on September 25th. These aircraft were designated Mustang I.&lt;br /&gt;
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The Allison power-plant used on the early Mustangs was not designed for high altitude performance. In August of 1942, Major Thomas Hitchcock approached senior officers in the U.S. Army for a solution. He proposed the Mustang could be easily developed into a high altitude long-range fighter through the conversion to the Rolls-Royce Merlin engine. America's World War I ace Eddie Rickenbacker also endorsed the idea. Five Mustang Is were delivered to Rolls-Royce for the conversion and Merlin 65 engines were fitted to the airframe. Rolls-Royce would allow the Packard company to build the Merlin engines under license and this would be the answer to the USAAF's long-range fighter problem.&lt;br /&gt;
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The P-51D was powered by a Packard Merlin V-1650-7 engine. The aircraft was fitted with six 12.7 mm Machine guns, a reflex gunsight, and a bubble canopy. A total of 7.956 D variant Mustangs were built.&lt;br /&gt;
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The P-51D saw front-line service with the Eight Air-force immediately following D-Day. It quickly excelled as a high-altitude escort fighter.&lt;br /&gt;
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=== In-game description ===&lt;br /&gt;
The North-American P-51 Mustang was an American fighter designed in the early 1940s and is considered the best US fighter of WWII. It was widely exported to countries in Europe, Asia, Africa and South America. The P-51 participated in the Korean War and other post-WWII conflicts.&lt;br /&gt;
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The most famous Mustang version was the P-51D with teardrop (or bubble) canopy. The main problem for the pilots of the earlier variants was a huge blind spot at the rear of the aircraft due to the canopy design. An earlier attempt to address the issue was a British-designed Malcolm hood, installed on many P-51Bs. It improved rearward visibility, but the search for a better solution continued. In January 1943, USAAF's Colonel Mark Bradley, while stationed in Britain, was introduced to the then-new &amp;quot;bubble&amp;quot; canopy, designed for use on Spitfires and Typhoons. The canopy had no framework and offered near 360-degree vision. To install the new canopy, the rear fuselage section of the Mustang had to lose some height. However, this change required minimal redesign to the airframe. The inaugural flight of the new P-51D took place at Inglewood, California on 17th November 1943.&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
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;Skins&lt;br /&gt;
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* [https://live.warthunder.com/feed/camouflages/?vehicle=p-51d-5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
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== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
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== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
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* [https://forum.warthunder.com/index.php?/topic/405630-p-51d/ Official data sheet - more details about the performance]&lt;br /&gt;
* [http://forum.warthunder.com/index.php?/topic/12541-p-51d-mustang/ &amp;lt;nowiki&amp;gt;[Forum]&amp;lt;/nowiki&amp;gt; P-51D Mustang]&lt;br /&gt;
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{{AirManufacturer NAA}}&lt;br /&gt;
{{USA fighters}}&lt;/div&gt;</summary>
		<author><name>U91240412</name></author>	</entry>

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