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		<id>https://old-wiki.warthunder.com/index.php?title=ZSU-57-2&amp;diff=94918</id>
		<title>ZSU-57-2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ZSU-57-2&amp;diff=94918"/>
				<updated>2021-02-19T07:52:35Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_zsu_57_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. Two 57 mm cannons placed in an anti-aircraft format on a T-54 chassis, the ZSU-57-2 has proven to be more of a menace to ground vehicles than aircraft with its high-velocity cannons, but low sustained rate of fire.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 13.5 mm (61°) ''Front glacis'' &amp;lt;br&amp;gt; 15 mm (53°) ''Lower glacis'' || 15 mm || 10 mm (17-49°) ''Top'' &amp;lt;br&amp;gt; 6 mm (73°) ''Bottom'' || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm (14-57°) ''Turret front'' &amp;lt;br&amp;gt; 15 mm (25-64°) ''Gun mantlet'' || 13.5 mm (9-61°) || 13.5 mm (4-59°) || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Belly armour is 13.5 mm thick.&lt;br /&gt;
* A 6 mm RHA plate separates the engine compartment from the crew.&lt;br /&gt;
* Hatches and air intake are 6 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=739|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|S-68 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
Although this is an AA vehicle, its twin 57 mm cannons are still equally deadly against ground units. When stock, their accuracy isn't good so the shells fly all over the place as the distance increases, and the belt is made up of half AP, half HE, meaning it is not efficient when dealing with either planes or tanks. Therefore the best tactic for a fully stock ZSU-57-2 is to shoot the enemies' side up close or to target low-flying helicopters.&lt;br /&gt;
&lt;br /&gt;
When the BR-281 belt (full APHE) is available, the player can go into full anti-tank mode as this shell packs quite a punch, and it can penetrate pretty much any tank's side armour (excluding the Maus, in which case take out its gun barrel) and some tanks' frontal armour. In a flank the ZSU-57-2 can finish off a group of opponents with an unbelievable speed. Two shells will slice through their side armour and explode with a single click of the mouse, so theoretically one clip is enough to wipe out four tanks in a row (aiming at the crew compartment only, of course). A few seconds later, another clip will be loaded, ready to hunt more prey. Do beware that each clip only contains 8 rounds (4 for each of the two cannons), so do not waste your shots.&lt;br /&gt;
&lt;br /&gt;
This shell also performs alright in the AA role, since its calibre is quite large for planes, and a direct hit usually critically damages the plane, if not killing it instantly. However, unlike its Chinese brother, WZ305, the ZSU-57-2 does not have access to any VT shells so it is always beneficial to lead with extra care and only open fire if the plane is close enough.&lt;br /&gt;
&lt;br /&gt;
Note: from a subjective point of view, the BR-281U belt is not to be carried and used. Here's why: because you always want to shoot at side armor, that extra 20mm or so of penetration won't make much of a difference. Think about this: how many tanks have their side armor between 130mm-150mm? Literally none. Because of this, '''when using the BR-281U belt, you can still penetrate what you could pen with the full AP belt, and you still can't pen what you couldn't pen.''' Plus half of this belt is made up of HE which significantly decreases its anti-armor potential. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[S-68 (57 mm)|57 mm S-68]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 296 (4) || rowspan=&amp;quot;2&amp;quot; | 120 || rowspan=&amp;quot;2&amp;quot; | -5°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 52.80 || 73.10 || 88.80 || 98.20 ||104.50|| rowspan=&amp;quot;2&amp;quot; | 2.60 || rowspan=&amp;quot;2&amp;quot; | 2.30 || rowspan=&amp;quot;2&amp;quot; | 2.10 || rowspan=&amp;quot;2&amp;quot; |2.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 35.70 || 42.00 || 51.00 || 56.40 || 60.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HE|High-explosive fragmentation}}{{-}}{{Annotation|APCBC|Armour-piercing capped ballistic capped}} - 50% of this belt are useless against tanks or planes. However, against other SPAA this belt can reliably take out crew, armament, ammo and engine. Having one belt in reserve does not hurt.&lt;br /&gt;
* '''BR-281:''' {{Annotation|APCBC|Armour-piercing capped ballistic capped}} - Intermediate usage until the better BR-281U rounds can be used. Decent enough versus light to medium tanks from the sides and rear.&lt;br /&gt;
* '''BR-281U:''' {{Annotation|APCBC|Armour-piercing capped ballistic capped}}{{-}}{{Annotation|HE|High-explosive fragmentation}} - Best penetrating rounds for the vehicle. At this Rank, the round is useful against moderately armoured tanks even from the front.&lt;br /&gt;
* '''OR-281U:''' {{Annotation|HE|High-explosive fragmentation}} - Versus planes. One or two hits usually gets the job done. Heavy armoured attackers and bombers may require more thought.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 136 || 132 || 118 || 103 || 90 || 78&lt;br /&gt;
|-&lt;br /&gt;
| BR-281 || 136 || 132 || 118 || 103 || 90 || 78&lt;br /&gt;
|-&lt;br /&gt;
| OR-281U || 5 || 5 || 5 || 5 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| BR-281U || 151 || 147 || 132 || 114 || 100 || 87&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-281 || APCBC || 1,000 || 2.8 || 1.2 || 9.0 || 20.02 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OR-281U || HE || 1,000 || 2.8 || 0.4 || 0.1 || 153 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''74''' || 74&amp;amp;nbsp;''(+0)'' || 70&amp;amp;nbsp;''(+4)'' || 38&amp;amp;nbsp;''(+36)'' || 32&amp;amp;nbsp;''(+42)'' || 28&amp;amp;nbsp;''(+46)'' || 24&amp;amp;nbsp;''(+50)'' || 18&amp;amp;nbsp;''(+56)'' || N/A || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The 8th ammo rack never empties, even with all ammunition expended.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Versatile in the anti-aircraft and anti-tank role this heavily modified [[T-54 (1947)|T-54]] chassis delivers two heavy 57mm punches. The ZSU-57-2 can be used for two roles.&lt;br /&gt;
&lt;br /&gt;
'''AAA'''&amp;lt;br /&amp;gt;&lt;br /&gt;
As an SPAA this should be the first course of action. Find a safe location from enemy ground vehicles, lay in wait and open fire on any enemies when they are in range. The powerful 57 mm cannons will tear apart any aircraft from the sky in 1-5 direct hits. The big downside is that the gunner crew are exposed to strafing aircraft and can easily be taken out by aircraft machine gun/cannon fire, so it is important to first prioritize aircraft which appear to be gunning for the ZSU-57-2.&lt;br /&gt;
&lt;br /&gt;
'''Tank Destroyer'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Using the 57 mm cannons on a ground attack role is possible and have been exploited by many players (The ZSU-57-2 seems even better at being a tank hunter rather than its designated AA role!) . Using BR-281U ammo, the guns can effectively pierce the side and rear of any tank (excluding the Maus).  Remember the ZSU-57-2's armour does not compare to other tanks armour so one shot could be the end of the SPAA.  Play cat-and-mouse and wait for the enemy to go into an engagement with another target and then jump out into the open and fire upon them while they are distracted. It is recommended to the first aim for their rear to disable their engine and cause a fire, they will have to stop what they are doing and put it out. During this time they won't be able to move or fire upon the ZSU-57-2, allowing a chance to finish off the crewmen inside by unloading the 57 mm cannons into the side of the enemy tank. Any shot from the 57mm cannons into an enemies' ammo load will also instantly kill them.&lt;br /&gt;
&lt;br /&gt;
* British tanks  - almost all British tanks have very weak side armour, and your BR-281U ammo will easily rip through. Aim for the front portion of their tank, where their driver is. Their ammo rack is located right next to the driver, meaning that you can easily ammo rack them.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Effective multi-role weaponry (able to fight both planes and tanks)&lt;br /&gt;
* Excellent turret rotation speed&lt;br /&gt;
* 57 mm guns will destroy or cripple aircraft with one hit, and can easily take out tanks from the sides too&lt;br /&gt;
* Very high Penetration for SPAA (approximately 122 mm using default ammunition)&lt;br /&gt;
* Very effective against lightly armoured German vehicles and other similar vehicles in general&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large vehicle size and hull-breakable to 105+ mm HEAT ammunitions&lt;br /&gt;
* Very vulnerable turret (ammo on all sides of turret+very thin armour)&lt;br /&gt;
* Crew is very crowded in the turret (1 shot has the potential to knock out 5 crew members with ease)&lt;br /&gt;
* Reverse is only decent&lt;br /&gt;
* Shells have bad accuracy in consecutive shots when &amp;quot;Adjustment of fire&amp;quot; modification is not researched&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The course of World War II revealed to the Soviets how dangerous the air power has become to their ground forces. It was determined that the best method of fighting these aircraft was to have ready vehicles in the front-lines with dedicated anti-aircraft roles to take out these assault aircraft. Experiences from other countries, such as the United States with their [[M13 MGMC|M3]] [[M16 MGMC|half-]][[M15A1 CGMC|tracks]] equipped with anti-aircraft armament and Germany with their [[Wirbelwind]] and [[Ostwind|Ostwind]] anti-aircraft vehicles showed that the role of the self-propelled anti-aircraft gun (SPAAG) makes a positive effect on the battlefield for the protection of the ground forces. The Soviet development of SPAAGs came as simple, truck-mounted weapons and armoured variants of SPAAG were scarce to begin. The first put into production was the [[ZSU-37]], which did not see the majority of World War II as it was put into production on February 1945, with production lasted only until 1948 and retired not long after that. The single 37 mm gun on the ZSU-37 was also reported on no longer being efficient against aircraft, so a major development project was initiated for a new SPAAG in Soviet service.&lt;br /&gt;
&lt;br /&gt;
Few projects were started on the SPAAG concept following right after World War II. One was just a BTR-152 armoured personnel carrier armed with two or four 14.5 mm KPV heavy machine guns. About two different vehicle development was made for the SPAAG role, designated the ZTPU-2 and ZTPU-4. Development, while slow at first, took up a large focus after the realization that the Soviet Union's enemy, the United States, posses a large air force power that could take the air supremacy of the battlefield anywhere. This causes the Soviets to begin investing in a SPAAG in order to fight against this. The first of such was in February 1946 where the design bureau at Works No. 174 at Omsk along with Research Institute No. 58 at Kaliningrad submitted their joint design of a SPAAG based off the [[T-34 (1942)|T-34]] chassis. The design had four 37 mm AA guns attached, but the design did not proceed as new tank production at the time had the High Command prioritize on the new tank chassis that was going to be produced.&lt;br /&gt;
&lt;br /&gt;
Research Institute No. 58 during this time developed a twin 57 mm anti-aircraft gun under the guidance of Vasiliy G. Grabin. The 57 mm gun was based off the previous 57 mm S-60 gun from 1947 and the new one was called the S-68, which was ready by 1948. This armament is then chosen to be mounted onto the new SPAAG project currently known as ''Object 500'', but the designation for such vehicle would be called '''ZSU-57-2''' (&amp;quot;57&amp;quot; for the armament calibre and &amp;quot;2&amp;quot; for the twin armament). The project design finished in 1948 with the S-68 gun mounted onto the new [[T-54 (1949)|T-54]] tank chassis. The first prototype was completed in June 1950 and testings for the vehicle lasted from 27 January 1951 to 15 March 1951, which had the vehicle drive 1,500 km and fire 2,000 rounds. More prototypes were built for testings and had improvements built into their design such as more ammunition storage. Service update tests started in 1954 after much delays in deliveries of the S-68 guns and parts for it, but the ZSU-57-2 was finally put into service on 14 February 1955. First vehicles were completed by 1957 and a total of 2,023 ZSU-57-2s were completed by the time production ended at the end of the 1950s.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The ZSU-57-2 used a modified T-54 chassis for its basis, the T-54 chassis uses four road wheels per side rather than five and uses thinner armour. However, the interior is nearly the same as the T-54, with more space due to the thinned armour. There are three crew compartments in the tank, the driver in the front, the fighting in the middle, and the engine in the back. The driver's position has been moved slightly forward and to the left and has accommodations for an infrared vision device. The vehicle has a maximum road speed of 50 km/h and is considerably much faster than the T-54 due to the lighter weight while still powered by the same V-54 4-stroke diesel V12 engine.&lt;br /&gt;
&lt;br /&gt;
The fighting compartment uses an open-topped turret that mounted the dual 57 mm S-68 gun. The gun is aimed via a sighting system that is adjusted based on the target's speed, direction, and range by the sight adjuster crew member. While the speed and direction must be estimated, the range can be found via a rangefinder or estimated. Two loaders are needed to load the two gun and a gunner fires using a trigger that fires both barrels or one of the two-foot pedals that fire either barrel independently. The gun is able to reach a firing rate of 240 rounds per minute with, but the practical rate of fire is about 140 rpm to maximize the barrel cooling rate and firing sustainability. Shells available for the gun are fragmentation and armour-piercing tracer, the fragmentation comes with a safety-destructor that causes the shell to explode after a certain amount of time so the rounds do not come back to the surface and do harm. The 57 mm shells were considered to be the most powerful anti-aircraft armament at the time and can very quickly destroy an aircraft if a shell connects.&lt;br /&gt;
&lt;br /&gt;
A huge disadvantage of the ZSU-57-2 was the lack of fire-control radar, so it must rely on optical vision in order to find and eliminate targets. A ZSU-57-2 battery of four vehicles was less effective than a battery of six towed 57 mm S-60 anti-aircraft guns due to the latter having a fire control radar. The reliance on radar has been due to the increased proficiency of jets, which makes an estimation of distance and speed a very difficult process. Other disadvantages were its low firing rate due to the manual loading by loaders per gun, the air-cooled barrels heated up too quickly, and the turret traverse could not keep up with the newer and faster jet aeroplanes as well.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
Entering service in 1955, the ZSU-57-2 replaced the older BTR-40As and BTR-152As in 1957 and was revealed to the public in November 1958 during a military parade. The ZSU-57-2 was issued out to tank regiments in one battery, which contained four ZSU-57-2s. This was later changed to two batteries per regiment, increasing the number of SPAAGs available. Some ZSU-57-2s saw service in motor rifle regiments as well as one battery. Despite its superior armament, the ZSU-57-2's performance among the newer aircraft technology along with jets causes the ZSU-57-2 to be considered unsatisfactory and obsolete by early 1960s but stayed until early 1970s as it was replaced by the ZSU-23-4 Shikas, which has radar-guided abilities. The remaining ZSU-57-2s were put into reserves, storage, repurposed into other roles, or scrapped.&lt;br /&gt;
&lt;br /&gt;
Like much of the Soviet hardware, the ZSU-57-2 was also given out to the Soviet allies in the Warsaw Pact. Countries that bought the ZSU-57-2 range from Poland, East Germany, Hungary, Bulgaria, Romania, Cuba, Egypt, Iran, Iraq, Syria, North Korea, and North Vietnam. These countries used the ZSU-57-2 to a greater extent than the Soviets did. East Germany was the first foreign operator to own the ZSU-57-2, who received 129 vehicles. Poland also received 129 units as well. Yugoslavia ordered 100 units, Slovenia owned a few for the 44th Armoured-mechanized battalion, Finland imported 12 unit, and Cuba received 25 units during the missile crisis in 1962. Iraq, Iran, and Egypt ordered 100 units for deliveries, their use in conflicts would also end with the Israelis owning a few as well. North Korea developed its own units by using the Chinese Type 59 (copy of the Soviet T-54) tank chassis and bought the turrets to mount on them, about 250 were made like this. China attempted to make a copy of the ZSU-57-2 for Iraq by their request, which became the Type 80 SPAAG, though China is more well known for modernizing the S-68 ammunition.&lt;br /&gt;
&lt;br /&gt;
The ZSU-57-2 saw use in many Cold-War conflicts in the hands of foreign operators. It saw action in the Vietnam War by the North Vietnamese and was used as air-defence for tank regiments and against ground targets. The ZSU-57-2 also saw conflicts in the Middle East such as in the Six Day War and Yom Kippur War against Israel by Syria and Egypt. These were used to defend the El-Arish airstrip, but they were not very successful and many were captured by the Israelis. Syria also used the vehicle again in the Lebanon War of 1982 against Israel, where they failed against the Israeli air force, but fair much better against ground targets. Iraq and Iran used the ZSU-57-2 against each other in the Iran-Iraq War, though Iraqi forces had access to Chinese copies and the benefit of radio information for their vehicles. Iraqi ZSU-57-2s also saw use in the Gulf War against the United States coalition where it manages to successfully shoot down a Tornado GR1 aircraft by the British, three more were reported to be heavily damaged as well. The Iraqi still used them up until the Second Gulf War. The ZSU-57-2s were used by many factions in the Yugoslav Wars and had air defence roles against the NATO air raids. The most recent usage of the ZSU-57-2 is in the Syrian Civil War, where 10 are still active in the Syrian Army, these are probably used exclusively against ground targets today.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
In 1947 at NII-58 research institute plans were made under the direction of B.G. Grabin to pair a 57mm automatic cannon with a C-68 anti-air cannon on the basis of the C-60. It was intended to be installed on either a track-based chassis or a body with wheels.&lt;br /&gt;
&lt;br /&gt;
The track-based chassis was based on aggregates of the T-54 medium tank. The self-propelled version of the vehicle received the factory designation of Object 500 and the military designation of ZSU-57-2.&lt;br /&gt;
&lt;br /&gt;
The ZSU-57-2 underwent comprehensive testing from 1950-1954. In 1955 the ZSU-57-2 was accepted into the arsenal of the Soviet Army. It was produced at factory #174 in Omsk from 1955 to 1960. A total of 857 ZSU-57-2s were produced.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=spaa&amp;amp;vehicle=ussr_zsu_57_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|HdY1bQ65ih4|'''SPAA versus TANK. Is there a place for such vehicles in War Thunder at all? {{PAGENAME}}''' - ''HowToPlay1337''|MPhCs636KNE|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[WZ305]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:ZSU-57-2|[Wikipedia] ZSU-57-2]]&lt;br /&gt;
* [https://www.tanks-encyclopedia.com/coldwar/USSR/ZSU-57-2.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; ZSU-57-2]&lt;br /&gt;
&lt;br /&gt;
{{USSR anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ZSU-57-2&amp;diff=94917</id>
		<title>ZSU-57-2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ZSU-57-2&amp;diff=94917"/>
				<updated>2021-02-19T07:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_zsu_57_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. Two 57 mm cannons placed in an anti-aircraft format on a T-54 chassis, the ZSU-57-2 has proven to be more of a menace to ground vehicles than aircraft with its high-velocity cannons, but low sustained rate of fire.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 13.5 mm (61°) ''Front glacis'' &amp;lt;br&amp;gt; 15 mm (53°) ''Lower glacis'' || 15 mm || 10 mm (17-49°) ''Top'' &amp;lt;br&amp;gt; 6 mm (73°) ''Bottom'' || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm (14-57°) ''Turret front'' &amp;lt;br&amp;gt; 15 mm (25-64°) ''Gun mantlet'' || 13.5 mm (9-61°) || 13.5 mm (4-59°) || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Belly armour is 13.5 mm thick.&lt;br /&gt;
* A 6 mm RHA plate separates the engine compartment from the crew.&lt;br /&gt;
* Hatches and air intake are 6 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=739|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|S-68 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
Although this is an AA vehicle, its twin 57 mm cannons are still equally deadly against ground units. When stock, their accuracy isn't good so the shells fly all over the place as the distance increases, and the belt is made up of half AP, half HE, meaning it is not efficient when dealing with either planes or tanks. Therefore the best tactic for a fully stock ZSU-57-2 is to shoot the enemies' side up close or to target low-flying helicopters.&lt;br /&gt;
&lt;br /&gt;
When the BR-281 belt (full APHE) is available, the player can go into full anti-tank mode as this shell packs quite a punch, and it can penetrate pretty much any tank's side armour (excluding the Maus, in which case take out its gun barrel) and some tanks' frontal armour. In a flank the ZSU-57-2 can finish off a group of opponents with an unbelievable speed. Two shells will slice through their side armour and explode with a single click of the mouse, so theoretically one clip is enough to wipe out four tanks in a row (aiming at the crew compartment only, of course). A few seconds later, another clip will be loaded, ready to hunt more prey. Do beware that each clip only contains 8 rounds (4 for each of the two cannons), so do not waste your shots.&lt;br /&gt;
&lt;br /&gt;
This shell also performs alright in the AA role, since its calibre is quite large for planes, and a direct hit usually critically damages the plane, if not killing it instantly. However, unlike its Chinese brother, WZ305, the ZSU-57-2 does not have access to any VT shells so it is always beneficial to lead with extra care and only open fire if the plane is close enough.&lt;br /&gt;
&lt;br /&gt;
Note: from a subjective point of view, the BR-281U belt is not to be carried and used. Here's why: because you always want to shoot at side armor, that extra 20mm or so of penetration won't make much of a difference. Think about this: how many tanks have their side armor between 130mm-150mm? Literally none. Because of this, '''when using the BR-281U belt, you can still penetrate what you could pen with the full AP belt, and you still can't pen what you couldn't pen.''' Plus half of this belt is made up of HE which significantly decreases its anti-armor potential. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[S-68 (57 mm)|57 mm S-68]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 296 (4) || rowspan=&amp;quot;2&amp;quot; | 120 || rowspan=&amp;quot;2&amp;quot; | -5°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 52.80 || 73.10 || 88.80 || 98.20 ||104.50|| rowspan=&amp;quot;2&amp;quot; | 2.60 || rowspan=&amp;quot;2&amp;quot; | 2.30 || rowspan=&amp;quot;2&amp;quot; | 2.10 || rowspan=&amp;quot;2&amp;quot; |2.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 35.70 || 42.00 || 51.00 || 56.40 || 60.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HE|High-explosive fragmentation}}{{-}}{{Annotation|APCBC|Armour-piercing capped ballistic capped}} - 50% of this belt are useless against tanks or planes. However, against other SPAA this belt can reliably take out crew, armament, ammo and engine. Having one belt in reserve does not hurt.&lt;br /&gt;
* '''BR-281:''' {{Annotation|APCBC|Armour-piercing capped ballistic capped}} - Intermediate usage until the better BR-281U rounds can be used. Decent enough versus light to medium tanks from the sides and rear.&lt;br /&gt;
* '''BR-281U:''' {{Annotation|APCBC|Armour-piercing capped ballistic capped}}{{-}}{{Annotation|HE|High-explosive fragmentation}} - Best penetrating rounds for the vehicle. At this Rank, the round is useful against moderately armoured tanks even from the front.&lt;br /&gt;
* '''OR-281U:''' {{Annotation|HE|High-explosive fragmentation}} - Versus planes. One or two hits usually gets the job done. Heavy armoured attackers and bombers may require more thought.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 136 || 132 || 118 || 103 || 90 || 78&lt;br /&gt;
|-&lt;br /&gt;
| BR-281 || 136 || 132 || 118 || 103 || 90 || 78&lt;br /&gt;
|-&lt;br /&gt;
| OR-281U || 5 || 5 || 5 || 5 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| BR-281U || 151 || 147 || 132 || 114 || 100 || 87&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-281 || APCBC || 1,000 || 2.8 || 1.2 || 9.0 || 20.02 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OR-281U || HE || 1,000 || 2.8 || 0.4 || 0.1 || 153 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''74''' || 74&amp;amp;nbsp;''(+0)'' || 70&amp;amp;nbsp;''(+4)'' || 38&amp;amp;nbsp;''(+36)'' || 32&amp;amp;nbsp;''(+42)'' || 28&amp;amp;nbsp;''(+46)'' || 24&amp;amp;nbsp;''(+50)'' || 18&amp;amp;nbsp;''(+56)'' || N/A || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The 8th ammo rack never empties, even with all ammunition expended.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Versatile in the anti-aircraft and anti-tank role this heavily modified [[T-54 (1947)|T-54]] chassis delivers two heavy 57mm punches. The ZSU-57-2 can be used for two roles.&lt;br /&gt;
&lt;br /&gt;
'''AAA'''&amp;lt;br /&amp;gt;&lt;br /&gt;
As an SPAA this should be the first course of action. Find a safe location from enemy ground vehicles, lay in wait and open fire on any enemies when they are in range. The powerful 57 mm cannons will tear apart any aircraft from the sky in 1-5 direct hits. The big downside is that the gunner crew are exposed to strafing aircraft and can easily be taken out by aircraft machine gun/cannon fire, so it is important to first prioritize aircraft which appear to be gunning for the ZSU-57-2.&lt;br /&gt;
&lt;br /&gt;
'''Tank Destroyer'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Using the 57 mm cannons on a ground attack role is possible and have been exploited by many players (The ZSU-57-2 seems even better at being a tank hunter rather than its designated AA role!) . Using BR-281U ammo, the guns can effectively pierce the side and rear of any tank (excluding the Maus).  Remember the ZSU-57-2's armour does not compare to other tanks armour so one shot could be the end of the SPAA.  Play cat-and-mouse and wait for the enemy to go into an engagement with another target and then jump out into the open and fire upon them while they are distracted. It is recommended to the first aim for their rear to disable their engine and cause a fire, they will have to stop what they are doing and put it out. During this time they won't be able to move or fire upon the ZSU-57-2, allowing a chance to finish off the crewmen inside by unloading the 57 mm cannons into the side of the enemy tank. Any shot from the 57mm cannons into an enemies' ammo load will also instantly kill them.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Effective multi-role weaponry (able to fight both planes and tanks)&lt;br /&gt;
* Excellent turret rotation speed&lt;br /&gt;
* 57 mm guns will destroy or cripple aircraft with one hit, and can easily take out tanks from the sides too&lt;br /&gt;
* Very high Penetration for SPAA (approximately 122 mm using default ammunition)&lt;br /&gt;
* Very effective against lightly armoured German vehicles and other similar vehicles in general&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large vehicle size and hull-breakable to 105+ mm HEAT ammunitions&lt;br /&gt;
* Very vulnerable turret (ammo on all sides of turret+very thin armour)&lt;br /&gt;
* Crew is very crowded in the turret (1 shot has the potential to knock out 5 crew members with ease)&lt;br /&gt;
* Reverse is only decent&lt;br /&gt;
* Shells have bad accuracy in consecutive shots when &amp;quot;Adjustment of fire&amp;quot; modification is not researched&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The course of World War II revealed to the Soviets how dangerous the air power has become to their ground forces. It was determined that the best method of fighting these aircraft was to have ready vehicles in the front-lines with dedicated anti-aircraft roles to take out these assault aircraft. Experiences from other countries, such as the United States with their [[M13 MGMC|M3]] [[M16 MGMC|half-]][[M15A1 CGMC|tracks]] equipped with anti-aircraft armament and Germany with their [[Wirbelwind]] and [[Ostwind|Ostwind]] anti-aircraft vehicles showed that the role of the self-propelled anti-aircraft gun (SPAAG) makes a positive effect on the battlefield for the protection of the ground forces. The Soviet development of SPAAGs came as simple, truck-mounted weapons and armoured variants of SPAAG were scarce to begin. The first put into production was the [[ZSU-37]], which did not see the majority of World War II as it was put into production on February 1945, with production lasted only until 1948 and retired not long after that. The single 37 mm gun on the ZSU-37 was also reported on no longer being efficient against aircraft, so a major development project was initiated for a new SPAAG in Soviet service.&lt;br /&gt;
&lt;br /&gt;
Few projects were started on the SPAAG concept following right after World War II. One was just a BTR-152 armoured personnel carrier armed with two or four 14.5 mm KPV heavy machine guns. About two different vehicle development was made for the SPAAG role, designated the ZTPU-2 and ZTPU-4. Development, while slow at first, took up a large focus after the realization that the Soviet Union's enemy, the United States, posses a large air force power that could take the air supremacy of the battlefield anywhere. This causes the Soviets to begin investing in a SPAAG in order to fight against this. The first of such was in February 1946 where the design bureau at Works No. 174 at Omsk along with Research Institute No. 58 at Kaliningrad submitted their joint design of a SPAAG based off the [[T-34 (1942)|T-34]] chassis. The design had four 37 mm AA guns attached, but the design did not proceed as new tank production at the time had the High Command prioritize on the new tank chassis that was going to be produced.&lt;br /&gt;
&lt;br /&gt;
Research Institute No. 58 during this time developed a twin 57 mm anti-aircraft gun under the guidance of Vasiliy G. Grabin. The 57 mm gun was based off the previous 57 mm S-60 gun from 1947 and the new one was called the S-68, which was ready by 1948. This armament is then chosen to be mounted onto the new SPAAG project currently known as ''Object 500'', but the designation for such vehicle would be called '''ZSU-57-2''' (&amp;quot;57&amp;quot; for the armament calibre and &amp;quot;2&amp;quot; for the twin armament). The project design finished in 1948 with the S-68 gun mounted onto the new [[T-54 (1949)|T-54]] tank chassis. The first prototype was completed in June 1950 and testings for the vehicle lasted from 27 January 1951 to 15 March 1951, which had the vehicle drive 1,500 km and fire 2,000 rounds. More prototypes were built for testings and had improvements built into their design such as more ammunition storage. Service update tests started in 1954 after much delays in deliveries of the S-68 guns and parts for it, but the ZSU-57-2 was finally put into service on 14 February 1955. First vehicles were completed by 1957 and a total of 2,023 ZSU-57-2s were completed by the time production ended at the end of the 1950s.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The ZSU-57-2 used a modified T-54 chassis for its basis, the T-54 chassis uses four road wheels per side rather than five and uses thinner armour. However, the interior is nearly the same as the T-54, with more space due to the thinned armour. There are three crew compartments in the tank, the driver in the front, the fighting in the middle, and the engine in the back. The driver's position has been moved slightly forward and to the left and has accommodations for an infrared vision device. The vehicle has a maximum road speed of 50 km/h and is considerably much faster than the T-54 due to the lighter weight while still powered by the same V-54 4-stroke diesel V12 engine.&lt;br /&gt;
&lt;br /&gt;
The fighting compartment uses an open-topped turret that mounted the dual 57 mm S-68 gun. The gun is aimed via a sighting system that is adjusted based on the target's speed, direction, and range by the sight adjuster crew member. While the speed and direction must be estimated, the range can be found via a rangefinder or estimated. Two loaders are needed to load the two gun and a gunner fires using a trigger that fires both barrels or one of the two-foot pedals that fire either barrel independently. The gun is able to reach a firing rate of 240 rounds per minute with, but the practical rate of fire is about 140 rpm to maximize the barrel cooling rate and firing sustainability. Shells available for the gun are fragmentation and armour-piercing tracer, the fragmentation comes with a safety-destructor that causes the shell to explode after a certain amount of time so the rounds do not come back to the surface and do harm. The 57 mm shells were considered to be the most powerful anti-aircraft armament at the time and can very quickly destroy an aircraft if a shell connects.&lt;br /&gt;
&lt;br /&gt;
A huge disadvantage of the ZSU-57-2 was the lack of fire-control radar, so it must rely on optical vision in order to find and eliminate targets. A ZSU-57-2 battery of four vehicles was less effective than a battery of six towed 57 mm S-60 anti-aircraft guns due to the latter having a fire control radar. The reliance on radar has been due to the increased proficiency of jets, which makes an estimation of distance and speed a very difficult process. Other disadvantages were its low firing rate due to the manual loading by loaders per gun, the air-cooled barrels heated up too quickly, and the turret traverse could not keep up with the newer and faster jet aeroplanes as well.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
Entering service in 1955, the ZSU-57-2 replaced the older BTR-40As and BTR-152As in 1957 and was revealed to the public in November 1958 during a military parade. The ZSU-57-2 was issued out to tank regiments in one battery, which contained four ZSU-57-2s. This was later changed to two batteries per regiment, increasing the number of SPAAGs available. Some ZSU-57-2s saw service in motor rifle regiments as well as one battery. Despite its superior armament, the ZSU-57-2's performance among the newer aircraft technology along with jets causes the ZSU-57-2 to be considered unsatisfactory and obsolete by early 1960s but stayed until early 1970s as it was replaced by the ZSU-23-4 Shikas, which has radar-guided abilities. The remaining ZSU-57-2s were put into reserves, storage, repurposed into other roles, or scrapped.&lt;br /&gt;
&lt;br /&gt;
Like much of the Soviet hardware, the ZSU-57-2 was also given out to the Soviet allies in the Warsaw Pact. Countries that bought the ZSU-57-2 range from Poland, East Germany, Hungary, Bulgaria, Romania, Cuba, Egypt, Iran, Iraq, Syria, North Korea, and North Vietnam. These countries used the ZSU-57-2 to a greater extent than the Soviets did. East Germany was the first foreign operator to own the ZSU-57-2, who received 129 vehicles. Poland also received 129 units as well. Yugoslavia ordered 100 units, Slovenia owned a few for the 44th Armoured-mechanized battalion, Finland imported 12 unit, and Cuba received 25 units during the missile crisis in 1962. Iraq, Iran, and Egypt ordered 100 units for deliveries, their use in conflicts would also end with the Israelis owning a few as well. North Korea developed its own units by using the Chinese Type 59 (copy of the Soviet T-54) tank chassis and bought the turrets to mount on them, about 250 were made like this. China attempted to make a copy of the ZSU-57-2 for Iraq by their request, which became the Type 80 SPAAG, though China is more well known for modernizing the S-68 ammunition.&lt;br /&gt;
&lt;br /&gt;
The ZSU-57-2 saw use in many Cold-War conflicts in the hands of foreign operators. It saw action in the Vietnam War by the North Vietnamese and was used as air-defence for tank regiments and against ground targets. The ZSU-57-2 also saw conflicts in the Middle East such as in the Six Day War and Yom Kippur War against Israel by Syria and Egypt. These were used to defend the El-Arish airstrip, but they were not very successful and many were captured by the Israelis. Syria also used the vehicle again in the Lebanon War of 1982 against Israel, where they failed against the Israeli air force, but fair much better against ground targets. Iraq and Iran used the ZSU-57-2 against each other in the Iran-Iraq War, though Iraqi forces had access to Chinese copies and the benefit of radio information for their vehicles. Iraqi ZSU-57-2s also saw use in the Gulf War against the United States coalition where it manages to successfully shoot down a Tornado GR1 aircraft by the British, three more were reported to be heavily damaged as well. The Iraqi still used them up until the Second Gulf War. The ZSU-57-2s were used by many factions in the Yugoslav Wars and had air defence roles against the NATO air raids. The most recent usage of the ZSU-57-2 is in the Syrian Civil War, where 10 are still active in the Syrian Army, these are probably used exclusively against ground targets today.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
In 1947 at NII-58 research institute plans were made under the direction of B.G. Grabin to pair a 57mm automatic cannon with a C-68 anti-air cannon on the basis of the C-60. It was intended to be installed on either a track-based chassis or a body with wheels.&lt;br /&gt;
&lt;br /&gt;
The track-based chassis was based on aggregates of the T-54 medium tank. The self-propelled version of the vehicle received the factory designation of Object 500 and the military designation of ZSU-57-2.&lt;br /&gt;
&lt;br /&gt;
The ZSU-57-2 underwent comprehensive testing from 1950-1954. In 1955 the ZSU-57-2 was accepted into the arsenal of the Soviet Army. It was produced at factory #174 in Omsk from 1955 to 1960. A total of 857 ZSU-57-2s were produced.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=spaa&amp;amp;vehicle=ussr_zsu_57_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|HdY1bQ65ih4|'''SPAA versus TANK. Is there a place for such vehicles in War Thunder at all? {{PAGENAME}}''' - ''HowToPlay1337''|MPhCs636KNE|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[WZ305]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:ZSU-57-2|[Wikipedia] ZSU-57-2]]&lt;br /&gt;
* [https://www.tanks-encyclopedia.com/coldwar/USSR/ZSU-57-2.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; ZSU-57-2]&lt;br /&gt;
&lt;br /&gt;
{{USSR anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34-57_(1943)&amp;diff=90387</id>
		<title>T-34-57 (1943)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34-57_(1943)&amp;diff=90387"/>
				<updated>2021-01-17T04:01:00Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = T-34 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_34_57_1943&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
The '''{{specs|name}}''' is a premium rank {{specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]]. It features the 57 mm gun from the [[T-34-57]], but in the body of the [[T-34 (1942)|T-34 1942 variant]]. It costs 1,600 [[:Category:Currency_and_research_points#Golden_Eagles|Golden Eagles]] {{Ge}}. &lt;br /&gt;
&lt;br /&gt;
The 57mm ZiS-4M gun can prove to be formidable at its battle rating, providing a noticeable improvement in penetration power, better aerodynamics and faster fire rate than the 76mm caliber T-34's of the similar BR, with a sacrifice in post-penetration damage and a higher chance of ricochet on angled surfaces compared to guns of higher calibre. You will no longer have to worry about not penetrating enemies.&lt;br /&gt;
&lt;br /&gt;
Operational and visual characteristics of the T-34-57 are as similar and as common to previous 76mm-armed T-34 lineage of tanks as they come, with the exception of a gun of smaller caliber and higher penetration power. Players experienced in operating previous models of the T-34 in Rank II should have little to no difficulty in adjusting to this vehicle. Due to the similarities, however, the tank inevitably inherits both its predecessors' strengths and weaknesses. It is to be noted that armour is ineffective against the occasional Rank III guns; usage of speed and agility to move quickly, to avoid enemy fire and moving cover-to-cover will prove advantageous.&lt;br /&gt;
&lt;br /&gt;
The T-34-57 works very well with other allied tanks (British and American) that it is often paired with in RB and SB. It retains high mobility and an effective main gun, allowing it to quickly reach capture points or tactical firing positions, usually following [[M18 GMC|M18s]] and other T-34 tanks, which are often first at the scene.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Gun mantlet, Roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Machine gun port, Driver's hatch)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (61°) ''Front glacis'' &amp;lt;br&amp;gt; 99 mm (5-35°) ''Welded joint'' &amp;lt;br&amp;gt; 45 mm (52°) ''Lower glacis'' &amp;lt;br&amp;gt; 65 mm (1-73°) ''Machine gun port'' &amp;lt;br&amp;gt; 75 mm (60°) ''Driver port'' || 40 mm (40°) ''Top'' &amp;lt;br&amp;gt; 45 mm (0°) ''Lower'' || 40 mm (47-49°) ''Top'' &amp;lt;br&amp;gt; 40 mm (47°) ''Bottom'' || 16 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 53 mm (3-58°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (2-78°) ''Gun mantlet'' || 53 mm (21-22°) || 53 mm (18-20°) || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 442|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|ZiS-4M (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ZiS-4M (57 mm)|57 mm ZiS-4M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |57|| rowspan=&amp;quot;2&amp;quot; | -5°/+28° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; |NA||23.8||32.9||40.0||44.2||47.1|| rowspan=&amp;quot;2&amp;quot; |6.5|| rowspan=&amp;quot;2&amp;quot; |5.8|| rowspan=&amp;quot;2&amp;quot; |5.3|| rowspan=&amp;quot;2&amp;quot; |5.0&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|14.9||17.5||21.3||23.5||25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 145 || 143 || 132 || 119 || 108 || 98&lt;br /&gt;
|-&lt;br /&gt;
| BR-271K || APHE || 145 || 143 || 132 || 119 || 108 || 98&lt;br /&gt;
|-&lt;br /&gt;
| O-271 || HE || 5 || 5 || 5 || 5 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| BR-271P || APCR || 185 || 183 || 147 || 111 || 84 || 64&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 990 || 3.14 || 1.2 || 15 || 21.56 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-271K || APHE || 990 || 3.14 || 0.6 || 20 || 27.72 || -1° || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| O-271 || HE || 700 || 3.72 || 0.4 || 0.01 || 220 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| BR-271P || APCR || 1270 || 1.79 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammo racks =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T-34-57 mod. 1943.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''100''' || 95&amp;amp;nbsp;''(+5)'' || 89&amp;amp;nbsp;''(+11)'' || 83&amp;amp;nbsp;''(+17)'' || 77&amp;amp;nbsp;''(+23)'' || 1&amp;amp;nbsp;''(+99)'' || style=&amp;quot;text-align:left&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Turret empty:'' 77&amp;amp;nbsp;''(+23)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tank is a brawler, suitable to fight in close range combat, especially the urban map. But thanks to the high velocity of 57mm gun (990m/s), it is possible to snipe enemy tank easily in long-range map.&lt;br /&gt;
&lt;br /&gt;
* As a brawler: shoot-and-scoot is its main tactic. Camp in the city, watch for the enemy tank, shoot it then reverse to hiding place. Remember to watch both sides before crossing the street (watch out for snipers in maps like Poland and Eastern Europe), ANGLE THE ARMOUR. If the armour is angled correctly without showing the sides, it could cause a lot of trouble for enemies trying to penetrate the armour.&lt;br /&gt;
* As a sniper: use binocular and range finder(check the Option =&amp;gt; tank control =&amp;gt; binocular, range finder). If the enemy shows their side or rear, shoot it. Compensate the shell drop for better accuracy.&lt;br /&gt;
&lt;br /&gt;
The T-34-57 (1943) really shines In open maps, use your good mobility to flank and catch unsuspecting enemies. Moving from cover to cover is essential, as your armour, although well sloped, will not be able to withstand most shells at this battle rating. Don't let the enemy catch you unangled, or you will be killed immediately. In urban maps, look around the streets (press and hold the button &amp;quot;c&amp;quot; to look around) before crossing. Your quick reload speed and high penetrating gun will allow you to react to surprise attacks around the corner. Although the 57mm gun has little post-penetration damage, it makes up for this in high penetration and a quick reload speed. The 57mm cannon has very good ballistics and penetration, and is good for medium to long range sniping.&lt;br /&gt;
&lt;br /&gt;
Pretty much any tank can be penetrated by the 57mm gun at this tier, but there are a few enemies worth noting.&lt;br /&gt;
&lt;br /&gt;
[[M4A3E2|M4A3E2 Jumbo]] - This tank is the bane of everybody's life at this BR. It's turret in almost impossible to penetrate without APCR (which the T-34-57 does not have), its hull is VERY bouncy, and its gun can easily penetrate your armour. Avoid approaching from the front and flank if possible. If you find yourself backed into a corner, you can try and aim for the machine gun port in the hull. The explosive power of the 57mm isn't great, but penetrating this point means that you can at least cripple the jumbo and make your escape.&lt;br /&gt;
&lt;br /&gt;
Panzer IV variants with KwK 40 L/43/48 75mm gun - These tanks are common at this tier and they can easily take you out with their powerful 75mm guns. However, they are easy to take out if you get the jump on them. Your high penetration 57mm gun can slice through their armour at long range.&lt;br /&gt;
&lt;br /&gt;
[[8,8 cm Flak 37 Sfl.]]- The flak truck can destroy you at seriously long range, whilst its thin armour makes it very hard to effectively damage. Your rounds may simply pass straight through and not cause any damage. The best way to take one out is by aiming for the large ammo box at the back of the vehicle, which will explode when hit.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* [[T-34 (1942)|1942]] hull and turret, taking away drivers hatch weak spot in first [[T-34-57]]&lt;br /&gt;
* Relatively high penetration for the calibre and rank&lt;br /&gt;
* High gun muzzle velocity (990 m/s), suitable for sniping&lt;br /&gt;
* Unlike its non-premium counterpart, it has APCR ammo with 185mm of penetration&lt;br /&gt;
* Good mobility and speed, just like all of the previous T-34 series&lt;br /&gt;
* Decent price of 1600GE, and will make a good addition to your Russian lineup&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Has the same hull armour as previous revisions&lt;br /&gt;
* Small gun calibre may have trouble one-shotting enemies&lt;br /&gt;
* Turret armour isn't sufficient at Rank III, due to other countries' tank high penetration&lt;br /&gt;
* Poor gun depression of only -5 degrees makes it ineffective in hilly and mountainous terrain&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
As far back as the summer of 1940, an attempt to improve the anti-tank gun inventory in Soviet service was undertaken. This was due to only having massive stocks of underpowered 45 mm anti-tank cannons available, which were becoming obsolete with the newer armour being used by the Soviet Union's adversaries. When the request for an improved anti-tank cannon was sent out, a design bureau headed by V. G. Grabin was already underway under the name ''57 mm ZiS-2 anti-tank gun''. The 57 mm was a very powerful anti-tank weapon due to its high penetration value with the high-velocity shells. The APCBC round available under the name BR-271 was able to penetrate 93 mm of armour when fired 100 meters away at a meet angle of 60 degrees. The first of the prototypes were created in the September of 1940, and it as later approved for production on June 1, 1941. However, this was stopped on December 1 due to beliefs that the high-velocity 57 mm shells would simply penetrate straight through tanks without causing damage or that it was a high-cost weapon. The production lines were then switched to produce the 76.2 mm ZiS-3 guns.&lt;br /&gt;
&lt;br /&gt;
It was during its production life before being cancelled that the 57 mm gun was attached to a T-34 as a main armament in April 1941. However, the trials on this armament showed a lack of accuracy and short barrel life. Then in July, an improved variant of the 57 mm called the ''ZiS-4'' was installed onto the T-34 and tested again. This variant turned out to be successful and the gun was recommended for installation on certain T-34 units, despite the high cost of the ZiS-4. The T-34 with the 57 mm was redesignated the '''[[T-34-57]]''' and had the purpose of being &amp;quot;tank-hunters&amp;quot; due to the higher penetration value of the 57 mm compared to the default T-34 76.2 mm armament. The 57 mm ZiS-4 gun was produced at the Artillery Factory #92 and were mounted on various T-34s. However, the stop of all 57 mm production on December 1941 also stopped the 57 mm ZiS-4 production, thus halting the T-34-57 production with only 133 ZiS-4 guns made in the production life.&lt;br /&gt;
&lt;br /&gt;
===Revitalization===&lt;br /&gt;
The 57 mm guns were revived in 1943 due to urgent needs for much better guns against the newer German tanks. The current 76.2 mm F-34 gun on the normal [[T-34 (1942)|T-34s]]  were unable to defeat the newer German [[Tiger H1|Tiger I]] and [[Panther D|Panther]] tanks. In a desperate attempt to upgrade the T-34 to compete against these tanks, the 57 mm was reinstated for production and began being issued in May 1943, these models being the '''T-34-57 mod. 1943''' due to the upgraded armament. The ZiS-4 was upgraded to the ZiS-4M with simplified parts and standardization in parts from current existing artillery pieces such as the F-34 and the ZiS-2. These T-34-57s saw further action against the Axis until they were retired. In total, about less than 324 T-34-57s were made during its production life in 1941 and 1943.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The T-34-57 made in 1941 saw action during the Battle of Moscow in small quantities. The 21st Tank Brigade has 10 of such tanks in their units and were deployed on October 14. Though the brigade was able to cause massive damage to the German lines around Kalinin but ended with all of the T-34-57 destroyed by November 25. Other units using the T-34-57 were the 8th Tank Brigade on October 19. Afterwards came the deactivation of the 57 mm from the production line at the end of 1941, but the T-34-57s were revitalized again in 1943 to counter the newer German tanks. These tanks were used as &amp;quot;tank-hunters&amp;quot; and formed &amp;quot;Special Tank Company 100&amp;quot; with three T-34-57 in its first platoon to deal with German tanks. Despite their role, the company would only meet German tanks once in its life, and the first platoon was never used. Thus, the T-34-57 was never really able to prove their efficiency against active German tanks, though the unit would praise the gun's performance in practices against pillboxes, bunkers, and knocked out German tanks. All the T-34-57s were disbanded with the retirement of the 57 mm as a tank gun. This was due to its small HE shell available that made it an inadequate tank armament against softer targets, and also the introduction of the much bigger and better 85 mm tank gun on the newer [[T-34-85 (D-5T)|T-34-85]].&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
In 1943, the new PzKpfw VI Tiger German heavy tank began to see more and more use on the Eastern front. This caused the ZiS-4 cannon with its powerful penetration properties to come under consideration again. It was extremely difficult to destroy a Tiger using a standard 76 mm F-34 tank gun, and the heavy tank's frontal armour was completely impenetrable to it. So before long, the order was given to restart mass production of the T-34-57 tank destroyers.&lt;br /&gt;
&lt;br /&gt;
In May 1943, the tank was put into service again. This time, the modified ZiS-4M cannon was used, which differed from the ZiS-4 in its unified breech mechanism, simpler semi-automatic mode and modified attachment of the coupling in the weapon's cradle. A more powerful shell was also developed which could penetrate 96 mm thick armour at a range of 1000 m. However, this shell severely affected the weapon's durability, and several cases were recorded of gun barrels swelling. Soon after a small number of them were produced, they were taken out of service and withdrawn from operational use. The low quality of the 57 mm ZiS-4M tank cannon's fragmentation shells proved to be a serious drawback.&lt;br /&gt;
&lt;br /&gt;
The modernised T-34-57 tanks were not put into mass production, and after a few vehicles were produced, the decision was taken to stop manufacturing them.&lt;br /&gt;
Three T-34-57s built using mass-produced T-34 Mod. 1942 tanks made by the Chelyabinsk factory were sent to the front to serve in the 100th Special Tank Division. The tanks were tested on the front from the 15th of August to the 5th of September, but did not excel in battle, so they were kept in reserve.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
{{USSR premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34-57&amp;diff=90386</id>
		<title>T-34-57</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34-57&amp;diff=90386"/>
				<updated>2021-01-17T03:52:11Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = T-34 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_34_1941_57&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]]. The 57mm ZiS-4 gun can prove to be formidable at its battle rating, providing a noticeable improvement in penetration power, better aerodynamics and faster fire rate than the 76mm caliber T-34's of the similar Battle Rating, with a slight sacrifice in post-penetration damage and a higher chance of ricochet on angled surfaces compared to guns of higher calibre. The tank's armaments make fighting at long and short range a boon.&lt;br /&gt;
&lt;br /&gt;
Operational and visual characteristics of the T-34-57 are as similar and as common to previous 76mm-armed T-34 lineage of tanks as they come, with the exception of a gun of smaller caliber and higher penetration power. Players experienced in operating previous models of the T-34 in Rank II should have little to no difficulty in adjusting to this vehicle. Due to the similarities, however, the tank inevitably inherits both its predecessors' strengths and weaknesses. It is to be noted that armour is ineffective against the occasional Rank III guns; usage of speed and agility to move quickly, to avoid enemy fire and moving cover-to-cover will prove advantageous.&lt;br /&gt;
&lt;br /&gt;
The T-34-57 works very well with other allied tanks (British and American) that it is often paired with in RB and SB. It retains high mobility and an effective main gun, allowing it to quickly reach capture points or tactical firing positions, usually following [[M18 GMC|M18]]s and other T-34 tanks, which are often first at the scene.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Turret, Driver's hatch, Machine gun port)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 45 mm (53°) ''Lower glacis'' &amp;lt;br&amp;gt; 100 mm (0-38°) ''Joint plate'' &amp;lt;br&amp;gt; 45 mm (61°) ''Driver's hatch'' &amp;lt;br&amp;gt; 45 mm (0-32°) ''Machine gun port''|| 40 mm (40°) ''Top'' &amp;lt;br&amp;gt; 45 mm ''Bottom'' || 40 mm (47-49°) ''Top'' &amp;lt;br&amp;gt; 40 mm (46°) ''Bottom'' || 16 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 45 mm (3-67°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (2-58°) ''Gun mantlet'' || 45 mm (28-35°) || 45 mm (30-31°) || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|ZIS-4 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ZIS-4 (57 mm)|57 mm ZIS-4]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 77 || rowspan=&amp;quot;2&amp;quot; | -5°/+28° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 145 || 143 || 132 || 119 || 108 || 98&lt;br /&gt;
|-&lt;br /&gt;
| BR-271K || APHE || 145 || 143 || 132 || 119 || 108 || 98&lt;br /&gt;
|-&lt;br /&gt;
| O-271 || HE || 5 || 5 || 5 || 5 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 990 || 3.14 || 1.2 || 9 || 21.56 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-271K || APHE || 990 || 3.14 || 1.2 || 9 || 27.72 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| O-271 || HE || 700 || 3.72 || 0.4 || 0.01 || 220 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.1.16''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''77''' || 75&amp;amp;nbsp;''(+2)'' || 69&amp;amp;nbsp;''(+8)'' || 53&amp;amp;nbsp;''(+24)'' || 37&amp;amp;nbsp;''(+40)'' || 19&amp;amp;nbsp;''(+58)'' || 1&amp;amp;nbsp;''(+76)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Floor only: 69&amp;amp;nbsp;''(+8)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The T-34-57 can be played in a variety of roles. The gun is very accurate and has high penetration, making it a great sniper. The tank is fast and manoeuvrable, making it a good flanker. It can also brawl due to its fast turret rotation and great reload speed. However, don't expect to take many hits. At this tier, the T-34's armour will not stand up to enemy guns, even when angled. The best thing to do is keep to the flanks or just behind the battle line and take out enemy tanks at the range and from cover.&lt;br /&gt;
&lt;br /&gt;
In lower tier battles, the T-34 will be in its element, picking off common foes like Pz. IVs and Shermans with ease at long range. The 57mm gun performs very well at long range against these tanks, so don't be afraid to hold back. However, you are just as effective pushing towards capture points. At lower tiers your armour is still quite effective, so angling can make you very difficult to penetrate. Just be aware that your turret armour is quite weak.&lt;br /&gt;
&lt;br /&gt;
In higher tiers (up to 5.3), you will be less effective. There are many tanks that you will not be able to penetrate from the front. The Sherman Jumbo and Churchill Mk VII are notable opponents. Their armour is very thick at the front bar some small weak spots (machine gun ports). Luckily you will be working with tanks like the T-34-85, SU-85 and even the IS-1, which can destroy the Jumbo under 500m. Leave the front line combat to them. You can flank and hit your enemies from the side. It is the only way for you to be fully effective. At the top tier, the 57mm will have gone from being a highly effective precision weapon to a relatively hit and miss weapon. Some targets you can penetrate, others you will need to retreat from.&lt;br /&gt;
&lt;br /&gt;
Pretty much any tank can be penetrated by the 57mm gun at this tier, but there are a few enemies worth noting.&lt;br /&gt;
&lt;br /&gt;
[[M4A3E2|M4A3E2 Jumbo]] - This tank is the bane of everybody's life at this BR. It's turret in almost impossible to penetrate without APCR (which the T-34-57 does not have), its hull is VERY bouncy, and its gun can easily penetrate your armour. Avoid approaching from the front and flank with your superior mobility and speed if possible. Shoot at the font section of the Jumbo's sides to ammo rack it.If you find yourself backed into a corner, you can try and aim for the machine gun port in the hull. The explosive power of the 57mm isn't great, but penetrating this point means that you can at least cripple the Jumbo and make your escape.&lt;br /&gt;
&lt;br /&gt;
Panzer IV variants with KwK 40 L/43/48 75mm gun - These tanks are common at this tier and they can easily take you out with their powerful 75mm guns. However, they are easy to take out if you get the jump on them. Your high penetration 57mm gun can slice through their armour at any range.&lt;br /&gt;
&lt;br /&gt;
[[8,8 cm Flak 37 Sfl.]]- The flak truck can destroy you at seriously long range, whilst its thin armour makes it very hard to effectively damage. Your rounds may simply pass straight through and not cause any damage. The best way to take one out is by aiming for the large ammo box at the back of the vehicle, which will explode when hit. The crew members are also very exposed on the Flak&lt;br /&gt;
&lt;br /&gt;
Other T-34 tanks (except 1940 variant) - Many of the T-34 variants ([[T-34 (1941)|1941]], [[T-34 (1942)|1942]], [[T-34E STZ|T-34E STZ]], etc.), including the T-34-57, can comfortably penetrate each others' armour at reasonable distances. When playing AB, you are likely to come up against other T-34 variants. Since you play this tank, it's easier to know your strengths and weaknesses. Make sure the hostile T-34 is not looking your way, then fire into the main hull or the turret to knock out the crew or blow up an ammo rack. Retreat to a safe distance before re-engaging. If direct confrontation is inevitable, angle your hull and fire into the front of the hostile tank to at least disable them and give you time to re-position, finish destroying the enemy, or escape.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The gun has good penetration and rate of fire&lt;br /&gt;
* Very accurate gun with almost no recoil, and fast reload rate, making it easy for follow up shots&lt;br /&gt;
* It's fast and nimble, like all the T-34 series&lt;br /&gt;
* The turret isn't the one mounted on the [[T-34 (1942)]], so it offers a smaller silhouette&lt;br /&gt;
* Its high penetration APHE ammunition is effective against all Rank II-III Heavies in close range&lt;br /&gt;
* All side armour (at this rank) is penetrable, and 1 or two-shotting them is very common if used correctly&lt;br /&gt;
* Shells travel at an astounding 990 m/s, combined with good accuracy makes sniping a viable option&lt;br /&gt;
* Although it is thin, your armour is sloped and can cause some lucky richochets&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The weak spot on the driver's hatch is problematic&lt;br /&gt;
* Still uses the 1940 hull, and the armour is inadequate for its rank&lt;br /&gt;
* Guns at this rank can now easily penetrate the front plate&lt;br /&gt;
* Turret cheeks are easily penetrated, causing turret crew and gun to be knocked out&lt;br /&gt;
* The 57 mm gun rarely one-shots enemies&lt;br /&gt;
* Can face tanks which the main gun will really start to struggle with, such as the [[M4A3E2|M4A3E2 Jumbo]]&lt;br /&gt;
* Awkward to place bushes on upper front hull due to the obstruction of MG port and driver's optics&lt;br /&gt;
* Poor gun depression of only -5 degrees makes it ineffective in hilly and mountainous terrain&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
As far back as the summer of 1940, an attempt to improve the anti-tank gun inventory in Soviet service was undertaken. This was due to only having massive stocks of underpowered 45 mm anti-tank cannons available, which were becoming obsolete with the newer armour being used by the Soviet Union's adversaries. When the request for an improved anti-tank cannon was sent out, a design bureau headed by V. G. Grabin was already underway under the name ''57 mm ZiS-2 anti-tank gun''. The 57 mm was a very powerful anti-tank weapon due to its high penetration value with the high-velocity shells. The APCBC round available under the name BR-271 was able to penetrate 93 mm of armour when fired 100 meters away at a meet angle of 60 degrees. The first of the prototypes were created in the September of 1940, and it as later approved for production on June 1, 1941. However, this was stopped on December 1 due to beliefs that the high-velocity 57 mm shells would simply penetrate straight through tanks without causing damage or that it was a high-cost weapon. The production lines were then switched to produce the 76.2 mm ZiS-3 guns.&lt;br /&gt;
&lt;br /&gt;
It was during its production life before being cancelled that the 57 mm gun was attached to a T-34 as a main armament in April 1941. However, the trials on this armament showed a lack of accuracy and short barrel life. Then in July, an improved variant of the 57 mm called the ''ZiS-4'' was installed onto the T-34 and tested again. This variant turned out to be successful and the gun was recommended for installation on certain T-34 units, despite the high cost of the ZiS-4. The T-34 with the 57 mm was redesignated the '''T-34-57''' and had the purpose of being &amp;quot;tank-hunters&amp;quot; due to the higher penetration value of the 57 mm compared to the default T-34 76.2 mm armament. The 57 mm ZiS-4 gun was produced at the Artillery Factory #92 and were mounted on various T-34s. However, the stop of all 57 mm production on December 1941 also stopped the 57 mm ZiS-4 production, thus halting the T-34-57 production with only 133 ZiS-4 guns made in the production life.&lt;br /&gt;
&lt;br /&gt;
===Revitalization===&lt;br /&gt;
The 57 mm guns were revived in 1943 due to urgent needs for much better guns against the newer German tanks. The current 76.2 mm F-34 gun on the normal [[T-34 (1942)|T-34s]] were unable to defeat the newer German [[Tiger H1|Tiger I]] and [[Panther D|Panther]] tanks. In a desperate attempt to upgrade the T-34 to compete against these tanks, the 57 mm was reinstated for production and began being issued in May 1943, these models being the '''[[T-34-57 (1943)|T-34-57 mod. 1943]]''' due to the upgraded armament. The ZiS-4 was upgraded to the ZiS-4M with simplified parts and standardization in parts from current existing artillery pieces such as the F-34 and the ZiS-2. These T-34-57s saw further action against the Axis until they were retired. In total, about less than 324 T-34-57s were made during its production life in 1941 and 1943.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The T-34-57 made in 1941 saw action during the Battle of Moscow in small quantities. The 21st Tank Brigade has 10 of such tanks in their units and were deployed on October 14. Though the brigade was able to cause massive damage to the German lines around Kalinin but ended with all of the T-34-57 destroyed by November 25. Other units using the T-34-57 were the 8th Tank Brigade on October 19. Afterwards came the deactivation of the 57 mm from the production line at the end of 1941, but the T-34-57s were revitalized again in 1943 to counter the newer German tanks. These tanks were used as &amp;quot;tank-hunters&amp;quot; and formed &amp;quot;Special Tank Company 100&amp;quot; with three T-34-57 in its first platoon to deal with German tanks. Despite their role, the company would only meet German tanks once in its life, and the first platoon was never used. Thus, the T-34-57 was never really able to prove their efficiency against active German tanks, though the unit would praise the gun's performance in practices against pillboxes, bunkers, and knocked out German tanks. All the T-34-57s were disbanded with the retirement of the 57 mm as a tank gun. This was due to its small HE shell available that made it an inadequate tank armament against softer targets, and also the introduction of the much bigger and better 85 mm tank gun on the newer [[T-34-85 (D-5T)|T-34-85]].&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
Work on the tank began in the summer of 1940 with a view to upgrading its armament. At that time, the new 57 mm ZiS-2 anti-tank gun was put into operation. In April 1941, the weapon was installed on the tank and tested on a ballistic range. The tests were unsuccessful and the cannon required significant modifications, which were performed on a tight schedule. In July of the same year, the improved weapon was installed on the tank again. This time, the results were much better - the improved ZiS-4 version, designed specifically for tanks, could now destroy targets at a sighting distance of up to 2,000 metres. At maximum distance, the weapon penetrated 73-82 mm thick armour, and at minimum distance, 83-98 mm thick armour. After these successful tests, the anti-tank gun was put into service under the designation ZiS-4.&lt;br /&gt;
&lt;br /&gt;
The tanks, designated T-34-57, were intended to go into production in the summer of 1941, but this deadline was pushed back by several months due to the beginning of the war. By the end of 1941, the No. 183 and STZ factories produced 42 of these tanks in total, 20 and 22 respectively. Production of the tanks was stopped due to the sufficient power of the F-34 cannon. The ZiS-2 and ZiS-4 cannons were taken out of production since their power was considered excessive for 1941. In summer-autumn, messages came from the front saying that the shell had penetrated straight through German tanks on multiple occasions, causing them no significant harm.&lt;br /&gt;
&lt;br /&gt;
T-34-57 tanks served in separate tank brigades. The tanks took part in the Battle of Moscow in the 21st Tank Brigade. On the whole, the vehicles performed well with the new cannon, but by 25 November 1941, all of them had been lost.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=medium_tank&amp;amp;vehicle=ussr_t_34_1941_57 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|GKrNoEWCkVo|'''{{PAGENAME}}, Russian, Tier-3, Medium Tank''' - ''Angry Nerd Gaming''|gEVNbYn5fes|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3236/current/|[Vehicle Profile] T-34 57]]&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SU-85&amp;diff=90385</id>
		<title>SU-85</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SU-85&amp;diff=90385"/>
				<updated>2021-01-17T03:45:24Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_su_85_1943&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. This vehicle is a successor of [[SU-122]] bearing an 85 mm cannon instead of a howitzer.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet, Driver's hatch)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (49°) ''Front glacis'' &amp;lt;br&amp;gt; 45 mm (58°) ''Lower glacis'' &amp;lt;br&amp;gt; 70 mm (49°) ''Driver's hatch'' || 45 mm || 45 mm (48°) ''Top'' &amp;lt;br&amp;gt; 45 mm (48°) ''Lower'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 45 mm (49°) &amp;lt;br&amp;gt; 52 mm (0-63°) ''Gun mantlet'' || 45 mm (17-40°) || 45 mm (12°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Front glacis has tracks placed on it, adding 18 mm at their location.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 710|rbMinHp= 442|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-5S (85 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-5S (85 mm)|85 mm D-5S]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | -5°/+25° || rowspan=&amp;quot;2&amp;quot; | ±10° || rowspan=&amp;quot;2&amp;quot; | N/A || 8.9 || 12.4 || 22.2 || 24.6 || 26.1 || rowspan=&amp;quot;2&amp;quot; | 9.6 || rowspan=&amp;quot;2&amp;quot; | 8.5 || rowspan=&amp;quot;2&amp;quot; | 7.9 || rowspan=&amp;quot;2&amp;quot; | 7.4&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-365K || APHE || 148 || 143 || 126 || 106 || 90 || 77&lt;br /&gt;
|-&lt;br /&gt;
| BR-365A || APHEBC || 135 || 133 || 125 || 115 || 106 || 97&lt;br /&gt;
|-&lt;br /&gt;
| O-365K || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-365K || APHE || 792 || 9.2 || 1.2 || 14 || 73.92 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| BR-365A || APHEBC || 792 || 9.2 || 1.2 || 14 || 164 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| O-365K || HE || 793 || 9.54 || 0.1 || 0.3 || 660 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.77.2.68''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''48''' || 43&amp;amp;nbsp;''(+5)'' || 41&amp;amp;nbsp;''(+7)'' || 29&amp;amp;nbsp;''(+19)'' || 17&amp;amp;nbsp;''(+31)'' || 1&amp;amp;nbsp;''(+47)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
* Left side empty: 29&amp;amp;nbsp;(+19) shells.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The SU-85, as a tank destroyer, should be played in a sniper format due to its powerful gun, but subpar armour. The 85 mm gun is able to take out many tanks at its battle rating due to being the lowest BR vehicle with the gun. However, the armour is only decent and is basically an enlarged T-34 front hull for front armour. At the battle rating, this armour quality is no longer able to withstand the enemy's shots such as that of the [[Pz.IV G|Panzer IV]]. Thus, this makes it a bad idea to be near the front line and instead sit back behind the fighting and take out distant enemy targets, maximizing the low silhouette to hide and distance to improve armour effectiveness.&lt;br /&gt;
&lt;br /&gt;
Be warned that penetrations from shells with explosive fillers are often fatal due to the cramped nature of the crew compartment. Either most of the crew will be knocked out or the modules damaged and these will drastically hinder the {{PAGENAME}}'s ability to fight and survive. It is imperative that the {{PAGENAME}} hit the enemy and be the first one to fire the 85 mm gun to win an engagement. This is especially true in realistic and sim battles where the low profile will grant the {{PAGENAME}} an advantage of stealth.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[Panther D]]:&lt;br /&gt;
&lt;br /&gt;
The Panther D's are one of the most common tanks around BR 5.3, and they pose a great threat with their deadly long 75 mm cannon, thick frontal armour and adequate speed. You want to avoid engaging them at long range as the SU-85 has only x3.5 scope magnification, making long-range shooting super hard. Engage the Panthers within 500 m and avoid shooting their frontal hull. Their biggest weak spot is the gun mantlet, which is only 100 mm thick and has a flat part in the middle. That is where you want to aim at, the SU-85's APHE has sufficient damage to instantly destroy the Panther even from its turret. There also is a shot trap under the Panther's turret mantlet in which a penetrating shot will destroy the Panther, but that requires some finesse in aiming, especially at long ranges. The second weak spot is the sides, which more often than not instantly destroys the vehicle. Generally, APHE is enough to deal with the Panthers, and no APCR is needed. The APHE shell loves to chew through the Panther's thin side armour, even if it's angled. &lt;br /&gt;
&lt;br /&gt;
[[Tiger H1]]:&lt;br /&gt;
&lt;br /&gt;
The Tiger's weak spots are the opposite with the Panthers. Their hull is unsloped and rather thin, while the gun mantlet is weirdly shaped and can absorb quite some shells. The best engaging range remains the same, within 500 m. If the Tiger is angling, aim at the turret ring to disable the gunner and destroy the turret traverse, or aim at the hull side below the side skirt, which is only 60 mm. If it is not angling, aim between the driver's vision port and the MG for an instant kill. Avoid shooting at these two parts as they tend to bounce/absorb shells. Just in case if you see a Tiger E, don't shoot at the lower glacis as there will be add-on tracks installed there, making it harder to penetrate. Its transmission will also absorb all damage.&lt;br /&gt;
&lt;br /&gt;
[[Panzer IV/70(V)|Panzer IV/70]], [[Jagdpanzer 38(t)]]:&lt;br /&gt;
&lt;br /&gt;
These small tank destroyers with their well-angled frontal armour can be quite a problem from a distance. With APHE, you can disable their transmission by shooting at their lower glacis. Now if you can, flank them. The 85 mm APHE does a great job at penetrating sloped, thin armour, so you don't have to get to their absolute sides. For the Pz IV/70, you can also aim at the downward part of the gun mantlet since the shell might ricochet downwards into the hull, knocking out every crew member. The Jagdpanzer 38(t) doesn't have this problem, so side-shooting is required to destroy it effectively.&lt;br /&gt;
&lt;br /&gt;
[[M4A3E2]] Jumbo:&lt;br /&gt;
&lt;br /&gt;
This is another common enemy. It is recommended to use the BR-365A, the one with less pen but more explosive filler. The reason is that it is better at penetrating sloped armour, which the Jumbo has. With that shell, you can easily destroy an M4A3E2 who's not angling. If it is, aim at the hull side just above the tracks, or load APCR and shoot straight at its gun mantlet. Against a 75 mm M4A3E2, you can relax a bit as it will struggle to penetrate your armour, but your cupola is a rather large weak spot and a shot through there can knock out the SU-85. Be more careful with the M4A3E2 76 W, as they can easily pierce through your armour.&lt;br /&gt;
&lt;br /&gt;
[[Sturer Emil]]:&lt;br /&gt;
&lt;br /&gt;
Picking a long-range fight with Sturer Emil from the front is suicide, the Emil's 128 mm will reach and penetrate the SU-85 before it is in position to fire back. Only engage if certain the Emil is unaware of the SU-85's presence on its flanks, or point it out to allies for more mobile friendlies to engage and destroy it. Allies could also divert its attention from the SU-85 to allow for an 85 mm shot into the thin armour on it.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great 85 mm gun, with a one-shot amount of post-penetration damage, and good penetration rates&lt;br /&gt;
* The BR-365K and BR-365A have enough explosive filler, pretty much any penetrating shot will be a one-shot&lt;br /&gt;
* Amazing sloped armour penetration&lt;br /&gt;
* Good mobility akin to the T-34, you will be one of the first ones to the cap point&lt;br /&gt;
* Low profile, you will be able to utilize small hills and slopes for cover&lt;br /&gt;
* Decently sloped armour and angles, &amp;quot;wiggling&amp;quot; the tank will cause rounds to ricochet&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is only that of a T-34's and will not stop many rounds at this rank&lt;br /&gt;
* As is common in every Russian tank, you have very limited gun depression&lt;br /&gt;
* Lack of APCR ammo, in case you have to go against heavies like the Jumbo&lt;br /&gt;
* Small combat compartment can cause quick crew knock-out from any penetrating shot&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The development for this vehicle began in 1943 to supplement the firepower the [[T-34 (1942)|T-34]] and [[KV-1 (ZiS-5)|KV-1]] has. Before then, the T-34 and KV-1 tanks are more than adequate to deal with the German Panzer forces, but by the end of 1942, the appearance of the [[Tiger H1|Tiger I]] revealed that the German armoured forces were becoming more developed and more armoured. This reveal showed the Red Army that needed better guns in order to deal with the rising threat of these new German vehicles.&lt;br /&gt;
&lt;br /&gt;
The search for a better gun led to the development of the D-5 85 mm gun, which was a modified anti-aircraft gun made by design bureaus of Vasiliy Grabin and Fyodor Petrov. It was found that the new gun was unable to be mounted on the current T-34 or KV-1, so it was to be mounted as a self-propelled gun like the [[SU-122]], which is a self-propelled gun made on a T-34 chassis. The vehicle to be produced was designated the '''SU-85''' and was similar to the SU-122, just replacing the 122 mm gun with an 85 mm one. The gun that was to be mounted in the self-propelled configuration was designated the D-5S (S for self-propelled) and the vehicle was produced at the Uralmash factory. Modifications were made overtime during its production such as a telescopic sight and a new ball gun mantlet, these modified vehicles were designated the ''SU-85-II''. Up to 2,050 units were produced from mid-1943 to late 1944.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The SU-85 saw service in August 1943 in Soviet service, which coincides the time the Soviets engage in a counteroffensive against the Battle of Kursk. It was praised for its low profile to be able to conceal itself and its excellent mobility. The initial production batch had low visibility due to lack of optics, with only four periscopes in the design, but this was improved on the '''[[SU-85M]]''' with a commander's cupola seen on the later variants of the T-34. The 85 mm gun was able to destroy a Tiger tank from 1000 meters out, proving much capable against the newer German tank designs. Though capable, its firepower was still seen as lacking considering the Tiger could still destroy it and T-34s from up to 2,000 meters away. The lack of range on the SU-85, plus the up-arming of T-34s from the 76.2 mm F-34 gun to the same 85 mm gun as well in the [[T-34-85]] caused the production of the SU-85 to be cancelled in late 1944 as it no longer provided any beneficial firepower over the standard tank unit.&lt;br /&gt;
&lt;br /&gt;
Even after it was retired from Soviet service, replaced by the more powerful [[SU-100]], it was exported to Soviet allies in the Warsaw Pact after World War II. The SU-85s were either kept as tank destroyers or converted into armour recovery or command vehicles. These vehicles saw service in North Korea, Vietnam, and may still be in service today by Central European countries like Albania, Bulgaria, Yugoslavia, and Romania.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
Tactical deployment of the SU-122 showed that in order to fulfill its task of accompanying and supporting tanks, its rate of fire needed to be increased. The new SU-85 SPG was developed and put into service at the end of the summer of 1943. It was created based on the T-34 tank and equipped with an 85 mm D5-S85 cannon with a 48.8 calibre barrel length. The penetration of the new weapon's shell was 75% higher than the T-34's 76 mm cannon shell and 45% higher than the 122 mm howitzer on the SU-122. These qualities resulted in a 1.5 times increase in its effective firing range against armoured vehicles. Its ammunition capacity totalled 48 shells.&lt;br /&gt;
&lt;br /&gt;
The SPG was comparable to the SU-122 in its design, with an aft-located engine compartment and a cabin armoured from all sides with the cannon installed in the front. The self-propelled vehicle was primarily intended for direct fire during short stops. It was also armed with a panoramic sight to allow it to fire from cover. A 9R or 9RS radio set was mounted on the SPG, along with the TPU-3-BisF intercom. With its superior mobility in comparison to enemy heavy tanks and SPGs, the SU-85 was able to successfully do battle with them in spite of its weaker armour.&lt;br /&gt;
&lt;br /&gt;
Between August 1943 and July 1944, 2,337 of them were made in total.&lt;br /&gt;
The new vehicles were put into service in separate SPG regiments (up to 16 vehicles per regiment) and were widely used in the conflicts of the Great Patriotic War.&lt;br /&gt;
&lt;br /&gt;
The SPG's flaws included its lack of a machine gun for defending the vehicle from infantry in close quarters, its small ammunition capacity and relatively weak armour.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=medium_tank&amp;amp;vehicle=germ_leopard_I Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|FjIXBPqhPBc|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[SU-122]]&lt;br /&gt;
* [[SU-85M]]&lt;br /&gt;
* [[SU-100]]&lt;br /&gt;
* [[SU-122P]]&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same gun&lt;br /&gt;
&lt;br /&gt;
* [[SU-85A]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Jagdpanzer IV]]&lt;br /&gt;
* [[Jagdpanzer 38(t)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:SU-85|[Wikipedia] SU-85]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/soviet/soviet_SU-85.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; SU-85]&lt;br /&gt;
* [[wt:en/news/2644--en|[Ace Tanker] Vasily Krysov]]&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Churchill_III&amp;diff=90169</id>
		<title>Churchill III</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Churchill_III&amp;diff=90169"/>
				<updated>2021-01-15T13:53:32Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British heavy tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Churchill (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_a_22b_mk_3_churchill_1942&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (or just '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} British heavy tank {{Battle-rating}}. It was introduced in [[Update 1.55 &amp;quot;Royal Armour&amp;quot;]] along with the rest of the initial British Ground Forces Tree. Compared to its [[Churchill Mk I|predecessor]], the Mk.III has a more capable 6-pounder gun as its arsenal with its thick front armour.&lt;br /&gt;
&lt;br /&gt;
The Churchill III is one of the best, if not the best, tanks at Rank III. The tank has excellent frontal armour. This tank can bounce several shots from tanks such as the [[Pz.III J1|Panzer III]], [[T-34 (1941)|T-34]], [[M4|M4 Sherman]], and even the dreaded [[Pz.IV F2|Panzer IV F2]] if angled. The gun on it is also excellent, as it has very high penetration and also very good damage for such a small caliber. A good trait of British guns is its high rate of fire, allowing the Churchill III to destroy several tanks quickly. It rarely sees dangerous tanks like the [[SU-85]] or [[Jagdpanzer IV]]'s.&lt;br /&gt;
&lt;br /&gt;
However, the Churchill III has its limits. The tank is not very fast and does turn quite slowly. From the sides, the engine is easily damaged. The tank is also quite large and long and is a common target for bombers. Also, the sloped front part of the front armour is also weak, so the hull will need to be angled to be effective. It also has a machine gun weak spot on front. The reverse is not as great. Some people do find their way around the armour and decide to shoot the turret or the turret ring. The lower glacis can sometimes be penetrated, but angling the tank can avoid that. Also, along with the [[3 inch Gun Carrier]], it has thin roof armour and can easily be rocketed.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret)&lt;br /&gt;
* Cast homogeneous armour (Driver view port, Machine gun area, Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 89 mm ''Front plate'' &amp;lt;br&amp;gt; 89 + 89 mm ''Front plate (MG Port)'' &amp;lt;br&amp;gt; 38 mm (63°) ''Front glacis'' &amp;lt;br&amp;gt; 76.2 mm (19°) ''Lower glacis'' || 63.5 mm ''Overall side armour'' &amp;lt;br&amp;gt; 76.2 mm ''Side hatch'' &amp;lt;br&amp;gt; 38.1 mm ''Side edge'' || 50.8 mm &amp;lt;br&amp;gt; 25.4 mm (60-69°) ''Bottom'' || 19.05 mm ''Front'' &amp;lt;br&amp;gt; 15.87 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 89 mm (0-49°) ''Turret front'' &amp;lt;br&amp;gt; 89 mm (0-30°) ''Gun mantlet'' &amp;lt;br&amp;gt; 19.05 mm (77°) ''Roof area'' || 76.2 mm (0-47°) || 76.2 + 7 mm || 19.05 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and chassis construction are 20 mm thick while tracks are 30 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=452|rbMinHp=310}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|6pdr OQF Mk.V (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[6pdr OQF Mk.V (57 mm)|57 mm 6pdr OQF Mk.V]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 85 || rowspan=&amp;quot;2&amp;quot; | -12°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 19.42 || 26.88 || 32.64 || 36.10 || 38.40 || rowspan=&amp;quot;2&amp;quot; | 5.20 || rowspan=&amp;quot;2&amp;quot; | 4.60 || rowspan=&amp;quot;2&amp;quot; | 4.24 || rowspan=&amp;quot;2&amp;quot; | 4.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.28 || 16.80 || 20.40 || 22.56 || 24.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APC || 116 || 111 || 94 || 76 || 62 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.5 HV || AP || 115 || 111 || 93 || 75 || 60 || 49&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.9 || APCBC || 132 || 127 || 110 || 91 || 75 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.10 || HE || 9 || 9 || 9 || 9 || 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APC || 883 || 2.87 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.5 HV || AP || 891 || 2.8 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.9 || APCBC || 847 || 3.23 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.10 || HE || 655 || 2.72 || 0 || 0.1 || 590 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.1.16''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''85''' || 82&amp;amp;nbsp;''(+3)'' || 43&amp;amp;nbsp;''(+42)'' || 22&amp;amp;nbsp;''(+63)'' || 5&amp;amp;nbsp;''(+80)'' || 1&amp;amp;nbsp;''(+84)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Racks disappear after all shells in the rack have been shot or loaded.&lt;br /&gt;
* Turret empty: 82&amp;amp;nbsp;''(+3)'' shells.&lt;br /&gt;
&lt;br /&gt;
==== Optics ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! Which ones&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x1.85 || x3.5&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Pz.IV G]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 9,350 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tank can be effectively be played in a brawling style, going into the front lines. This tank, due to its excellent armour and gun, can even hold off an entire enemy flank with minimal backup.&lt;br /&gt;
&lt;br /&gt;
In city maps, be careful not to expose the side armour as it is quite weak and the engine might get damaged. With its good gun, it can be as a support tank as well, in the second line destroying tanks. Angle the hull armour to maximize its effectiveness. When frontally angled, even the sides will be tough to penetrate.&lt;br /&gt;
&lt;br /&gt;
There are some tanks that the Churchill III doesn't even need to worry about them penetrating the Churchill from the front, such as the Panzer III. Angling the armour will make the tank tough even against the high-penetration tanks like the Panzer IV F2, though these are still a big concern. When encountering these tanks with high-velocity cannons, it is advised to take cover, angle, or destroy them first. Shermans are not much threat since they won't really penetrate the Churchill armour, but sometimes they do.&lt;br /&gt;
&lt;br /&gt;
Most enemy tanks are easy to deal with the 57 mm gun that can punch straight through. Despite the small calibre, it can create enough post-penetration damage to one-shot medium tanks if aimed properly.&lt;br /&gt;
&lt;br /&gt;
Overall, the Churchill III is a very powerful Rank III vehicle that is capable of holding off an entire flank, while destroying tanks easily in quick succession. If the Churchill III is not in an up-tiered situation, it can effectively enter a battle and absorb all the enemy rounds which could've been fired at weaker teammates and either engage the enemy with the 57 mm cannon or let teammates return fire. Companion vehicles such as the [[Pz.IV F2|Panzer IV F2]], &amp;quot;[[8,8 cm Flak 37 Sfl.|Flakbus]]&amp;quot; and other German vehicles possess superior firepower compared to the other country vehicles in rank III (Except for other special TD's, such as the American [[M10 GMC|M10]] and British [[Achilles]]) and can in most cases hold their own.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent armour profile in the front, sides, and gun mantlet that makes it immune to most small-calibre rounds&lt;br /&gt;
* Track and suspension profile on the sides has a tendency to absorb enemy shots, stopping them from hitting the armour&lt;br /&gt;
* Has access to the 57 mm QF 6-pounder Mk.V cannon with higher penetration than the Mk III cannon variant&lt;br /&gt;
* 57mm gun is very punchy for the rank, with access to a 132mm penetrating shell and a &amp;lt;4.6 second reload&lt;br /&gt;
* Firing the gun produces little recoil due to the the vehicle's mass&lt;br /&gt;
* Ability to pivot steer&lt;br /&gt;
* Can be a formidable asset on the battlefield when used properly, acting as a barrier against an enemy assault or charging forwards as a spearhead&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow speed and mobility - Will take a while to reach combat and can lose a lot of speed when making a sharp turn in motion&lt;br /&gt;
* Armour and gun are not sufficient against other heavy tanks or enemy tanks with high-velocity guns&lt;br /&gt;
* Armour consists of lots of flat sides and has a frontal weak point in the machine gun port, also roof armour is quite thin&lt;br /&gt;
* Has trouble scaling obstacles&lt;br /&gt;
* Ammo racks just below the turret, smart player will shoot there and will be lethal most of the time&lt;br /&gt;
* Priority target by planes due to size and bad reverse speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The General Staff specification ''A20'' was implemented before World War II and was meant to replace the [[Matilda Mk II|Matilda II]] and [[Valentine Mk XI|Valentine]] infantry tanks. The specification was based around the British infantry tank doctrine and with the expectation that the coming war would be based off the World War I trench warfare, thus the tank was needed to travel across unfavorable terrain and able to destroy enemy defenses and infantry obstacles. As speed and heavy firepower was not taken with priority, the vehicle was to have two 2-pounder gun on side sponson mounts with a coaxial machine gun, with another machine gun and smoke dischargers on the front hull, armour was about 60 mm on the turret. Four prototypes were made by June 1940 by Harland and Wolff. The front hull would see an upgrade in armament with a 3-inch howitzer during the prototype stages, the 43 ton tank had a 300 hp Meadows engine from the Covenanter tank and was made the tank underpowered. The A20 project was cancelled with the Battle of France, which saw the emergency evacuation of the British Expeditionary Force from Dunkirk that left a majority of their heavy equipment behind.&lt;br /&gt;
&lt;br /&gt;
The Battle of France proved that the coming World War II was not going to be a stagnant battlefield like the trench warfare from World War I. The entire concept had to be redesigned and was done so by Henry Merrit, the director of Tank Design at Woolwich Arsenal. His new concept, the '''A22''' or '''Infantry Tank Mark IV Churchill''', was given to Vauxhall Motors in June 1940. War Office requested that the A22 be ready to enter production within the year due to growing pressure of a German invasion of Britain. The designs were ready in July 1940 and the first prototypes were made by December of the same year, production soon followed in June 1941. The rushed development was acknowledged in the company to being the cause of many faults and defects in the tank, but the demand by the government was so great that it must be carried out, with the expectation that the issues will be fixed during production. The Churchill tank suffered from an under-powered engine, weak armament, and mechanical issues. The weak armament from a 2-pounder was fixed with the arming of a 6-pounder on the Churchill, but the other issues caused poor performance of the Churchill in the battlefield. In fact, the Churchill production was almost cancelled in favor of the [[Cromwell V|Cromwell]] due to its issues, but its usage in the Second Battle of El Alamein proved its value and kept it in service.&lt;br /&gt;
&lt;br /&gt;
The Churchill would carry on the rest of the war as one of the most versatile tank design in British service, serving in many specialist roles other than its tank role. Altogether, a total of 7,568 Churchill units produced from 1941 to 1945, with 5,968 as tanks.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
The Churchill, used in a multitude of roles, is made into many different variants. 12 different kinds of tank variants were produced for combat roles, with 11 more variants in specialized roles ranging from armoured personnel carrier, a bridge-layer, mine clearer, a [[3 inch Gun Carrier]], flamethrower tank, and an armoured recovery vehicle.&lt;br /&gt;
&lt;br /&gt;
===Combat Usage===&lt;br /&gt;
The Churchill tank was first used in the Dieppe Raid in August 1942. While it was really a test on how an opposed landing would work, the 60 Churchill tanks to support the Canadian units suffered from mechanical issues, and those that did work are not able to penetrate past the sea wall due to impassable defenses. None of the Churchill tanks that landed returned from the beaches and with a 70% casualty rate, the raid's attempt to establish a beachhead was a failure.&lt;br /&gt;
&lt;br /&gt;
The next use of the Churchill was in North Africa during the Second Battle of El Alamein. At this point, the Churchills have been upgraded to the '''Mk.III''' variants with 6-pounders as their main armament. The detachment, code named &amp;quot;King Force&amp;quot;, help supported the 7th Motor Brigade in their attack. The Churchills were fired upon by many German anti-tank weapons, but none were taken out with only one receiving note worthy damage. &amp;quot;King Force&amp;quot;, as a test bed for the feasibility of Churchills operating in the desert environment, was disbanded with the establishment of the 25th Army Tank Brigade with the Churchills to see action in February 1943 in Tunisia. In the German offensive Operation Ochsenkpf, two Churchill Mk.III from the 51st Royal Tank Regiment came across an entire German transport column that they ambushed. The end result was a loss of twelve artillery pieces, 25 wheeled vehicles, two [[Pz.III J|Panzer III]]s and 200 casualties on the German side with no losses for the British. The Churchill also played a key role in the Battle of Longstop Hill, where Churchill tanks in the 48th Royal Tank Regiment faced off with Germany's newest heavy tank [[Tiger H1|Tiger I]]. Though suffering losses, a lucky 6-pounder shot from the Churchill ended up jamming the Tiger's turret and turret ring that injured the crew, forcing them to abandon the tank. The Tiger tank was captured by the British for intelligence purpose on Germany's armoured forces. The Tiger Tank is named Tiger 131.&lt;br /&gt;
&lt;br /&gt;
After the North African campaign, the Churchill began to see widespread usage in the British army as a support unit for the infantry. The Churchill saw much more operation hours than any other British tank in service. It was at this point that the Churchill Mk.III began a conversion into the 75 mm guns that were used on the American [[M4|M4 Sherman]] tanks. These conversions, known as ''NA75'', proved to be more efficient than the Shermans and were used more effectively. Some Churchills were also converted into close support vehicles with 95 mm howitzers as their main armaments. In response to the growing German anti-tank firepower in the later years of World War II, the Churchill tanks were also upgraded in armour by a large degree, though their engines were also upgraded to compensate for the additional weight. The [[Churchill Mk VII|Churchill Mk.VII]], for example, has armour ranging up to 152 mm thick in the front, in comparison to the Mk.III 89 mm thick front hull. The Churchills also saw service in Europe during Operation Overlord. At the time, it was considered that the Churchill would become severely outdated with the growing tank technology, so an experimental program under specification A43, otherwise known as the [[Black Prince|Black Prince]], to uparmour and upgun the Churchill. While this experimented seem fruitful, the development of more agile tanks with the same level of protection and armament such as the [[Centurion Mk 3|Centurion]] rendered the project obsolete.&lt;br /&gt;
&lt;br /&gt;
The Churchills were also given out to the Allies to help combat the Axis forces. The Australian Army received a handful of Churchills for testing alongside the M4 Sherman with the Matilda II as the basis, to which proved that the Churchill was superior in jungle warfare. Of the 510 Churchills ordered by the Australians in the war, only 46 arrived in time and were not used in the Pacific War, the rest were cancelled with the end of World War II. The USSR also used the Churchills given by the British as part of the Lend-Lease act. 301 Churchills were sent, but 43 were lost to the sea by German naval forces. Of those that arrived, the Soviets gave the Churchills to the 5th Guards Tank Army in the Battle of Prokhorovka during the Kursk Offensive.&lt;br /&gt;
&lt;br /&gt;
After World War II, the Churchill stuck around in the British Army until the Korean War, where the British sent the Churchill Crocodile Squadron (C squadron of the 7th Royal Tank Regiment) to Korea to fight with the Allied coalition. They fought as gun tanks in battle such as the Third Battle of Seoul. The Churchills were instrumental in some victories and were widely praised by both British and American forces and historians. After the Korean war, the Churchills remains in combat service until 1952, with the specialized bridge-layer variant stayin until the 1970s. The Irish Army also received three Churchill tanks in 1948 and another in 1949 as rentals until 1954, where they were purchased after trials with the vehicles. Despite running out of spare parts for the Churchill, the Irish Army took them in and experimented with using different engines to keep them functional, though this ended with a failure and by 1967, only one was still functional. All were retired in 1969 and one was preserved at the Curragh Camp.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=heavy_tank&amp;amp;vehicle=uk_a_22b_mk_3_churchill_1942 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|gR3JPNt0iPw|'''Heavyweight brits''' discusses the {{PAGENAME}} at 4:06 - ''War Thunder Official Channel''|gxIVvUZGptw|'''The Shooting Range #51''' - ''Pages of History'' section at 03:14 discusses the {{PAGENAME}}.|UMCGzhRFKzc|'''The Shooting Range #42''' - ''Pages of History'' section at 02:53 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/845/|[Devblog] A22B Сhurchill Mk.III and A22 Churchill Mk.VII (with developers answers)]]&lt;br /&gt;
&lt;br /&gt;
{{Britain heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Churchill_I&amp;diff=90118</id>
		<title>Churchill I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Churchill_I&amp;diff=90118"/>
				<updated>2021-01-15T11:35:09Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British heavy tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other variants&lt;br /&gt;
| link = Churchill (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_a_22_mk_1_churchill_1941&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (or just '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} British heavy tank {{Battle-rating}}. It was introduced in [[Update 1.69 &amp;quot;Regia Aeronautica&amp;quot;]] along with the [[Vickers MBT]] and [[Chieftain Mk 5]] as an expansion to the British tech tree. Like the original model of the Churchill infantry tank, it has the substantial frontal armour able to withstand enemy shells.&lt;br /&gt;
&lt;br /&gt;
The Churchill Mk I is one of the more capable heavy tanks at rank II. The tank has excellent frontal armour that can absorb and bounce shots. Tanks such as the [[Pz.III J1|Panzer III]], [[T-34 (1941)|T-34]], [[M4|M4 Sherman]], and even the dreaded [[Pz.IV F2|Panzer IV F2]] can be blocked if angled. Very few tanks can deal with the Churchill Mk I effectively from the front, such as the [[M10 GMC|M10]] or [[Achilles]]. Its 2-pounder gun, however, is sub-par in dealing damage for its battle rating. It is of small calibre and low penetration and damage. Use its very fast reload to make follow-up shots to finish off enemies. Its secondary howitzer is also nearly useless as it only has HE shells.&lt;br /&gt;
&lt;br /&gt;
The Churchill Mk I, despite being a heavy tank, is quite fast and can turn just as swiftly via neutral steering. However, a driver must be skilled to utilise this to the tank's advantage, as turning while in forward motion is slower than the neutral steer, which the enemy can take advantage of when flanking. The Churchill's engine is also easily damaged due to its large appearance.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret)&lt;br /&gt;
* Cast homogeneous armour (Driver viewport, Machine gun area, Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 89 mm ''Front plate'' &amp;lt;br&amp;gt; 89 + 89 mm ''Front plate (MG Port)'' &amp;lt;br&amp;gt; 38 mm (63°) ''Front glacis'' &amp;lt;br&amp;gt; 76.2 mm (19°) ''Lower glacis'' || 63.5 mm ''Overall side armour'' &amp;lt;br&amp;gt; 76.2 mm ''Side hatch'' &amp;lt;br&amp;gt; 38.1 mm ''Side edge'' || 50.8 mm &amp;lt;br&amp;gt; 25.4 mm (68°) ''Bottom'' || 15.87 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 89 mm ''Turret front'' &amp;lt;br&amp;gt; 89 mm (0-30°) ''Gun mantlet'' &amp;lt;br&amp;gt; 18 mm (76°) ''Roof area'' || 76.2 mm || 76.2 mm || 18 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick while tracks are 30 mm thick.&lt;br /&gt;
* Belly armour is 19 mm thick.&lt;br /&gt;
* A 8 mm Structural steel plate separates the engine and crew compartment.&lt;br /&gt;
* 50mm internal mantlet that can be either a weakspot or an extra layer of armor&lt;br /&gt;
* The 8mm engine vents on the side of the tank lead directly to the engine and fuel tanks&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=452|rbMinHp=310}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 2-pounder (40 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 2-pounder (40 mm)|40 mm QF 2-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 150 || rowspan=&amp;quot;2&amp;quot; | -15°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 19.42 || 26.88 || 32.64 || 36.10 || 38.40 || rowspan=&amp;quot;2&amp;quot; | 3.64 || rowspan=&amp;quot;2&amp;quot; | 3.22 || rowspan=&amp;quot;2&amp;quot; | 2.97 || rowspan=&amp;quot;2&amp;quot; | 2.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.28 || 16.80 || 20.40 || 22.56 || 24.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 72 || 68 || 52 || 37 || 27 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 89 || 86 || 77 || 66 || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 80 || 75 || 58 || 41 || 30 || 21&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 66 || 62 || 49 || 36 || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 20.9 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Churchill_Mk_I.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''150''' || 110&amp;amp;nbsp;''(+40)'' || 80&amp;amp;nbsp;''(+70)'' || 58&amp;amp;nbsp;''(+92)'' || 36&amp;amp;nbsp;''(+114)'' || 26&amp;amp;nbsp;''(+124)'' || 16&amp;amp;nbsp;''(+134)'' || 1&amp;amp;nbsp;''(+149)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Center &amp;amp; turret empty: 58&amp;amp;nbsp;''(+92)''&lt;br /&gt;
&lt;br /&gt;
==== Optics ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! Which ones&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x1.85 || x3.5&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[T-34 (1940)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OQF 3-inch Howitzer Mk I (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[OQF 3-inch Howitzer Mk I (76 mm)|76 mm OQF 3-inch Howitzer Mk I]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 58 || rowspan=&amp;quot;2&amp;quot; | -5°/+9° || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | N/A || 12 || 17 || 20 || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | 8.2 || rowspan=&amp;quot;2&amp;quot; | 7.2 || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10 || 13 || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3-inch Mark II || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3-inch Mark II || HE || 210 || 6.02 || 0.4 || 0.5 || 606 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| 3-inch Smoke || 210 || 3.18 || 13 || 5 || 20 || 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Churchill_Mk_I.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''58''' || 45&amp;amp;nbsp;''(+13)'' || 31&amp;amp;nbsp;''(+27)'' || 16&amp;amp;nbsp;''(+42)'' || 1&amp;amp;nbsp;''(+57)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minimal load: 16&amp;amp;nbsp;''(+42)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,950 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This tank can use a play style similar to the Matilda or a weaker Churchill III. It's best played up close, to make use of the armour and also gun. Since the tank is rather boxy, it's very good at angling. Unlike the Churchill III, it's gun isn't capable of taking on most other tanks of its rank. Its main role in the battlefield is to soak up and take shots, with its thick armour, that can withstand most tanks of its rank. In RB mode you will most likely have the Americans on your team, with the M10s and Shermans providing support for you. Main enemies for this tank would be the M10, the Achilles, and most Panzer IVs and StuGs. &lt;br /&gt;
&lt;br /&gt;
The Churchill has heavy armour, especially when it is angled, but this certainly does not mean that it is invincible. In fact, there are a lot of guns around BR 3.0 that can destroy the Churchill, even at long range. &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Germans:&amp;lt;/u&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
* Almost every RB/SB battle the British will be facing them. By far the most lethal tanks are the Panzer IVs with the long barrel 75mm. They can penetrate the Churchill Mk I frontally at long range. Later versions of the Panzer IV also have armour which the Churchill's 40mm will really struggle to penetrate at long range, putting the Churchill at a big disadvantage. The same applies to any vehicle armed with the long barrel 75mm gun, including the StuG III F/G, Marder III H (Particularly the Marder III H which has almost 200mm penetration with APCR). &lt;br /&gt;
* The 88mm Flak Truck is a massive threat. The 88mm gun will easily penetrate the Churchill, and the explosive mass will kill all your crew. Your 40mm is almost useless against the Flak Truck as it will have to take each crew member out individually. Luckily, the Churchill Mk I has access to the 75mm howitzer, which provides well needed explosive firepower. Aim for the ammo box at the back to quickly dispatch the Flak Truck. Luckily, the Flak Truck is a whole BR higher than the Churchill, so it will be a rare opponent. &lt;br /&gt;
* Watch out for tanks armed with HEAT (such as Panzer III/IVs with the short-barreled 75 mm), as it has up to 100mm penetration. The Sturmgeschütz III Ausf. G is also dangerous, with a powerful HE round and a high penetration HEAT round. Luckily both of the aforementioned tanks will have to close into shorter ranges to effectively attack the Churchill Mk I, as their guns have poor ballistics. This means that Churchill's 40 mm gun will be more effective. Also, watch out for the Sd.Kfz.234/2 or Sd.Kfz.234/4. These are vehicles based on the Puma armoured car. The /2 has a 50mm and the /4 has a 75mm gun. Both are excellent flanking vehicles, extremely fast and potent. They will easily outflank the slow Churchill, and destroy you from your less-armoured sides.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Russians:&amp;lt;/u&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
* At long range, the ZiS-30 proves to be a real threat. it has a high penetration gun and is great at ambushing. Luckily, it has light armour and can be destroyed easily even with machine guns. &lt;br /&gt;
* Russian armour is a bigger threat. Tanks like the T-34 are highly resistant to the 2-pdr gun due to their steep sloping armour. The L-11 gun on the T-34 (1940) will struggle to penetrate the Churchill, but the F-34 gun found on post-1940 versions is much more effective. Below 500 m, the F-34 guns can destroy the Churchill with its potent BR-350B APHEBC rounds or APCR rounds (though they do less damage). An even bigger threat is the KV-1 type tanks. A Churchill vs a KV-1 L1-1 can end in a stalemate situation, as both tanks will struggle to penetrate the other frontally. However, later KV-1 models have the ZiS 5 gun, which is pretty much identical to the F-34 gun found on the T-34. There is also the German premium KV-1B which has upgraded armour but a weaker gun, which is a dangerous opponent and quite common despite being a premium vehicle.&lt;br /&gt;
* When fighting the T-34's aim for their turret weakspots. On the T-34 1940 and 1941, aim for the flat spot on their sloped turret cheeks, or shoot below at the shot trap. This will either disable their turret crew or destroy them. When fighting the KV-1 frontally, you cannot do much damage against it unless you manage to get a lucky shot through their turret cheeks. Otherwise, let your teamates distract it, or use smokes, and flank so that you can shoot its thinner 75mm sides.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Japanese:&amp;lt;/u&amp;gt;''' Be careful of the Ho-Ro with its massive howitzer, or the Chi-Nu with its powerful 75 mm gun. However, they don't have much armour and you will be able to kill them.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent armour&lt;br /&gt;
* Almost immune to small calibre guns&lt;br /&gt;
* Well armoured sides and a strong mantlet&lt;br /&gt;
* Extremely fast-firing 40mm gun, you will pretty much always get another shot off before your enemy does&lt;br /&gt;
* Its size eliminates any recoil from the gun, making it easy to fire a second shot without losing any accuracy&lt;br /&gt;
* Ability to pivot steer&lt;br /&gt;
* Large suspension sides have side hits more likely to break tracks than penetrate the hull&lt;br /&gt;
* Incredibly hard to dislodge or destroy when properly angled&lt;br /&gt;
* Works well as the spearhead of an assault when capturing a point, absorbing damage&lt;br /&gt;
* Good acceleration&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* 40mm gun is ineffective against anything with sloped armour&lt;br /&gt;
* Shell Mk.1 AP/T with explosive mass has a low penetration of 66mm&lt;br /&gt;
* 76mm gun only has HE, making it virtually useless against all but lightly armoured SPAAs&lt;br /&gt;
* Will lose a lot of speed when making a sharp turn in motion&lt;br /&gt;
* Has difficulties engaging other heavy tanks&lt;br /&gt;
* Up-gunned Panzer IVs ([https://wiki.warthunder.com/Pz.IV_F2#:~:text=Kpfw.,3.3%20(RB%2FSB).&amp;amp;text=It%20is%20essentially%20the%20earlier,much%20greater%20anti%2Dtank%20capabilities. Panzer IV F2], [https://wiki.warthunder.com/Pz.IV_G Panzer IV G]) will penetrate your armour with ease&lt;br /&gt;
* Poor mobility when compared to other heavy tanks from other nations&lt;br /&gt;
* Terrible reverse speed&lt;br /&gt;
* Slow, will take a lot of time just to reach the combat zone from spawn points&lt;br /&gt;
* Frontal 50 mm weak spot (Machine gun port)&lt;br /&gt;
* Roof armour is somewhat thin&lt;br /&gt;
* Priority target by planes due to size and bad reverse speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The General Staff specification ''A20'' was implemented before World War II and was meant to replace the [[Matilda Mk II|Matilda II]] and [[Valentine Mk XI|Valentine]] infantry tanks. The specification was based around the British infantry tank doctrine and with the expectation that the coming war would be based off the World War I trench warfare, thus the tank was needed to travel across unfavorable terrain and able to destroy enemy defenses and infantry obstacles. As speed and heavy firepower was not taken with priority, the vehicle was to have two 2-pounder gun on side sponson mounts with a coaxial machine gun, with another machine gun and smoke dischargers on the front hull, armour was about 60 mm on the turret. Four prototypes were made by June 1940 by Harland and Wolff. The front hull would see an upgrade in armament with a 3-inch howitzer during the prototype stages, the 43 ton tank had a 300 hp Meadows engine from the Covenanter tank and was made the tank underpowered. The A20 project was cancelled with the Battle of France, which saw the emergency evacuation of the British Expeditionary Force from Dunkirk that left a majority of their heavy equipment behind.&lt;br /&gt;
&lt;br /&gt;
The Battle of France proved that the coming World War II was not going to be a stagnant battlefield like the trench warfare from World War I. The entire concept had to be redesigned and was done so by Henry Merrit, the director of Tank Design at Woolwich Arsenal. His new concept, the '''A22''' or '''Infantry Tank Mark IV Churchill''', was given to Vauxhall Motors in June 1940. War Office requested that the A22 be ready to enter production within the year due to growing pressure of a German invasion of Britain. The designs were ready in July 1940 and the first prototypes were made by December of the same year, production soon followed in June 1941. The rushed development was acknowledged in the company to being the cause of many faults and defects in the tank, but the demand by the government was so great that it must be carried out, with the expectation that the issues will be fixed during production. The Churchill tank suffered from an under-powered engine, weak armament, and mechanical issues. The weak armament from a 2-pounder was fixed with the arming of a 6-pounder on the Churchill, but the other issues caused poor performance of the Churchill in the battlefield. In fact, the Churchill production was almost cancelled in favor of the [[Cromwell V|Cromwell]] due to its issues, but its usage in the Second Battle of El Alamein proved its value and kept it in service.&lt;br /&gt;
&lt;br /&gt;
The Churchill would carry on the rest of the war as one of the most versatile tank design in British service, serving in many specialist roles other than its tank role. Altogether, a total of 7,568 Churchill units produced from 1941 to 1945, with 5,968 as tanks.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
The Churchill, used in a multitude of roles, is made into many different variants. 12 different kinds of tank variants were produced for combat roles, with 11 more variants in specialized roles ranging from armoured personnel carrier, a bridge-layer, mine clearer, a [[3 inch Gun Carrier]], flamethrower tank, and an armoured recovery vehicle.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Churchill tank was first used in the Dieppe Raid in August 1942. While it was really a test on how an opposed landing would work, the 60 Churchill tanks to support the Canadian units suffered from mechanical issues, and those that did work are not able to penetrate past the sea wall due to impassable defenses. None of the Churchill tanks that landed returned from the beaches and with a 70% casualty rate, the raid's attempt to establish a beachhead was a failure.&lt;br /&gt;
&lt;br /&gt;
The next use of the Churchill was in North Africa during the Second Battle of El Alamein. At this point, the Churchills have been upgraded to the '''Mk.III''' variants with 6-pounders as their main armament. The detachment, code named &amp;quot;King Force&amp;quot;, help supported the 7th Motor Brigade in their attack. The Churchills were fired upon by many German anti-tank weapons, but none were taken out with only one receiving note worthy damage. &amp;quot;King Force&amp;quot;, as a test bed for the feasibility of Churchills operating in the desert environment, was disbanded with the establishment of the 25th Army Tank Brigade with the Churchills to see action in February 1943 in Tunisia. In the German offensive Operation Ochsenkpf, two Churchill Mk.III from the 51st Royal Tank Regiment came across an entire German transport column that they ambushed. The end result was a loss of twelve artillery pieces, 25 wheeled vehicles, two [[Pz.III J|Panzer III]]s and 200 casualties on the German side with no losses for the British. The Churchill also played a key role in the Battle of Longstop Hill, where Churchill tanks in the 48th Royal Tank Regiment faced off with Germany's newest heavy tank [[Tiger H1|Tiger I]]. Though suffering losses, a lucky 6-pounder shot from the Churchill ended up jamming the Tiger's turret and turret ring that injured the crew, forcing them to abandon the tank. The Tiger tank was captured by the British for intelligence purpose on Germany's armoured forces. The Tiger Tank is named Tiger 131.&lt;br /&gt;
&lt;br /&gt;
After the North African campaign, the Churchill began to see widespread usage in the British army as a support unit for the infantry. The Churchill saw much more operation hours than any other British tank in service. It was at this point that the Churchill Mk.III began a conversion into the 75 mm guns that were used on the American [[M4|M4 Sherman]] tanks. These conversions, known as ''NA75'', proved to be more efficient than the Shermans and were used more effectively. Some Churchills were also converted into close support vehicles with 95 mm howitzers as their main armaments. In response to the growing German anti-tank firepower in the later years of World War II, the Churchill tanks were also upgraded in armour by a large degree, though their engines were also upgraded to compensate for the additional weight. The [[Churchill Mk VII|Churchill Mk.VII]], for example, has armour ranging up to 152 mm thick in the front, in comparison to the Mk.III 89 mm thick front hull. The Churchills also saw service in Europe during Operation Overlord. At the time, it was considered that the Churchill would become severely outdated with the growing tank technology, so an experimental program under specification A43, otherwise known as the [[Black Prince|Black Prince]], to uparmour and upgun the Churchill. While this experimented seem fruitful, the development of more agile tanks with the same level of protection and armament such as the [[Centurion Mk 3|Centurion]] rendered the project obsolete.&lt;br /&gt;
&lt;br /&gt;
The Churchills were also given out to the Allies to help combat the Axis forces. The Australian Army received a handful of Churchills for testing alongside the M4 Sherman with the Matilda II as the basis, to which proved that the Churchill was superior in jungle warfare. Of the 510 Churchills ordered by the Australians in the war, only 46 arrived in time and were not used in the Pacific War, the rest were cancelled with the end of World War II. The USSR also used the Churchills given by the British as part of the Lend-Lease act. 301 Churchills were sent, but 43 were lost to the sea by German naval forces. Of those that arrived, the Soviets gave the Churchills to the 5th Guards Tank Army in the Battle of Prokhorovka during the Kursk Offensive.&lt;br /&gt;
&lt;br /&gt;
After World War II, the Churchill stuck around in the British Army until the Korean War, where the British sent the Churchill Crocodile Squadron (C squadron of the 7th Royal Tank Regiment) to Korea to fight with the Allied coalition. They fought as gun tanks in battle such as the Third Battle of Seoul. The Churchills were instrumental in some victories and were widely praised by both British and American forces and historians. After the Korean war, the Churchills remains in combat service until 1952, with the specialized bridge-layer variant stayin until the 1970s. The Irish Army also received three Churchill tanks in 1948 and another in 1949 as rentals until 1954, where they were purchased after trials with the vehicles. Despite running out of spare parts for the Churchill, the Irish Army took them in and experimented with using different engines to keep them functional, though this ended with a failure and by 1967, only one was still functional. All were retired in 1969 and one was preserved at the Curragh Camp.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=heavy_tank&amp;amp;vehicle=uk_a_22_mk_1_churchill_1941 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|gR3JPNt0iPw|'''Heavyweight brits''' discusses the {{PAGENAME}} at 3:32 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4793-vehicle-profile-a22-churchill-mk-i-first-of-its-breed-en|[Vehicle Profile] A22 Churchill Mk I - &amp;quot;First of Its Breed&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{Britain heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-13_(HOT)&amp;diff=88577</id>
		<title>AMX-13 (HOT)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-13_(HOT)&amp;diff=88577"/>
				<updated>2021-01-01T12:51:09Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about=light tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other uses&lt;br /&gt;
|link=AMX-13 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_13_hot&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.75 &amp;quot;La Résistance&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
At its current battle rating, the AMX-13 (HOT) can definitely do some serious damage, even to top-rank MBTs and (as of 1.81) helicopters too. The six HOT ATGMs are enough to penetrate almost any armour in the game on direct hit, save for the [[M1 IP]]'s turret cheeks (which it doesn't have to face), and the [[T-64B]]'s upper glacis (with ERA in place at high angle). All six missiles can be fired in short succession, although only the one fired last can be controlled.&lt;br /&gt;
&lt;br /&gt;
This makes it a viable tank destroyer, but unlike any of the MBTs, it cannot take a hit and survive. Even certain machine guns and aircraft cannons are capable of killing it easily. Use your spotting ability to alert your team to enemies, and try and get an ATGM in a critical spot, like crew or ammo. ATGM have problems breaching fuel tanks, engines and radiators, so avoid hitting those with missiles. &lt;br /&gt;
&lt;br /&gt;
Just remember: You only have six ATGMs, after that, you are using a conventional gun, firing solid shot AP, which technically can ammo rack tanks like T-64 and T-80 from the side, but it's not a guaranteed kill.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour (Turret base, Turret front)&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (67°) ''Front glacis'' &amp;lt;br&amp;gt; 20-40 mm (5-50°) ''Lower glacis'' || 20 mm || 15 mm ''Top'' &amp;lt;br&amp;gt; 15 mm (45°) ''Bottom'' || 10 mm &amp;lt;br&amp;gt; 5 mm ''Engine grille''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 40 mm (32-47°) ''Turret front'' &amp;lt;br&amp;gt; 40 mm (12-41°) ''Turret base'' &amp;lt;br&amp;gt; 40 mm (15-75°) ''Barrel shroud'' || 20 mm (0-30°) ''Turret'' &amp;lt;br&amp;gt; 20 mm (12-14°) ''Turret base'' || 20 mm ''Turret bustle'' &amp;lt;br&amp;gt; 20 mm (17-22°) ''Pivot ball'' &amp;lt;br&amp;gt; 10 mm (77-90°) ''Turret underside''  || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 10 mm thick.&lt;br /&gt;
* 8 mm Structural steel firewall separates the driver from the engine.&lt;br /&gt;
* The track and wheel on the front glacis offer about 15 mm structural steel thickness.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 418|rbMinHp= 239}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|SA50 L/57 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SA50 L/57 (75 mm)|75 mm SA50 L/57]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 36 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| POT-51A || APC || 182 || 178 || 162 || 143 || 127 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 75 mm HE || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| PCOT-51P || APCBC || 202 || 198 || 180 || 159 || 141 || 125&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| POT-51A || APC || 1,000 || 6.4 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| 75 mm HE || HE || 753 || 6.2 || 0.4 || 0.1 || 675 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| PCOT-51P || APCBC || 1,000 || 6.4 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_AMX-13.png|right|thumb|x250px|[[Ammo racks]] of the AMX-13 (identical).]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.2.67''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''36''' || 32&amp;amp;nbsp;''(+4)'' || 28&amp;amp;nbsp;''(+8)'' || 23&amp;amp;nbsp;''(+13)'' || 18&amp;amp;nbsp;''(+18)'' || 13&amp;amp;nbsp;''(+23)'' || 7&amp;amp;nbsp;''(+29)'' || 1&amp;amp;nbsp;''(+35)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Rack 6* and 7* (autoloader magazines) are first stage ammo racks. They total 12 shells.&lt;br /&gt;
* These racks get filled first when loading up the tank and are also emptied first.&lt;br /&gt;
* As the {{PAGENAME}} is equipped with an autoloader, manual reloading of the gun is not possible.&lt;br /&gt;
* Once the autoloader magazines have been depleted, you can't shoot until the loader has restocked the autoloader. The restocking time is longer than the normal reload time of the gun (about 15 seconds). Take this into account when playing.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1 to 5 into rack 7* then 6*. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
* The depletion order at full capacity is: 6* - 7* - 1 - 2 up to 5.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|HOT}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[HOT]] ATGM&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 6 || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| HOT || ATGM || 700 || 700 || 700 || 700 || 700 || 700&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Range&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| HOT || ATGM || 240 || 4,000 || 26 || 0 || 0.1 || 3,000 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.2.67''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* The missiles are fired from 1 to 6.&lt;br /&gt;
* It is not possible to select how many missiles to bring into battle.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MAC 31 (7.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,950 (150) || 1,350 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The AMX-13 HOT cannot be played as the standard AMX-13 due to the increased battle rating. This particular modification should be used always as a support vehicle. The commander should always keep this in mind:&lt;br /&gt;
&lt;br /&gt;
- ATGM: frontal engagements at 100 m (the ATGM has to fly up a couple of metres to be able to follow the crosshair due to the launcher placement). Distance engagements past 200-300 m.&lt;br /&gt;
&lt;br /&gt;
- 75 mm gun: Side shots at distances between 0-200 m&lt;br /&gt;
&lt;br /&gt;
It should be noted that the AMX-13 HOT can face [[Leopard 1 (Family)|Leopard 1s]], meaning the main gun is capable of destroying the tank from all sides. Enemy targets like [[T-54/55 (Family)|T-54/55]] will only be able to be penned frontally with the ATGM and from the sides with the 75 mm gun. The [[T-55AM-1]] can be one of the toughest enemies it will face as the ATGM will not be able to penetrate the turret mantlet when seen directly from the front, aim for centre-mass with the ATGM.&lt;br /&gt;
&lt;br /&gt;
Do not stay alone with this tank unless you are being a scout vehicle (as it has that capacity).&lt;br /&gt;
&lt;br /&gt;
'''When in urban combat:'''&lt;br /&gt;
&lt;br /&gt;
The AMX-13 should be played as a flanker or as a &amp;quot;medic&amp;quot; vehicle thanks to being able to repair friendlies due to being a light tank. It should be noted that the ATGM use is reduced considerably when in urban combat due to the way the launchers are placed. Use your mobility, scouting capabilities and autoloader to mark, disable and support allies in killing enemy vehicles. When facing Russian tanks, always try to get side shots. When facing NATO tanks (excluding heavy tanks and WW2 tanks), side shots might not be required depending on the armour the AMX-13 is facing.&lt;br /&gt;
&lt;br /&gt;
'''When in rural combat:'''&lt;br /&gt;
&lt;br /&gt;
The AMX-13 should be played as a scout or as an ATGM sniper. Be aware of your zoom sights as the AMX-13 lacks potent zoom. Use ATGMs when engaging far targets as your main gun will lose penetration at ranges longer than 300 m, reducing spalling or not penetrating enemy armour at all. Use your scout ability to mark targets for teammates and let them engage them. Using your speed, you are able to flank the enemy as you are able to cross the map side to side with relative ease and speed.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Mouse-guided HOT missiles, capable of breaching even strong NERA plating&lt;br /&gt;
* Can annihilate a lot of tanks in quick succession&lt;br /&gt;
* Reasonably fast turret rotation speed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Autoloader rearm time after 12 shots is ''long''&lt;br /&gt;
* After you run out of HOT missiles you essentially drive a Rank IV light tank in a top-rank match&lt;br /&gt;
* Only 6 ATGMs&lt;br /&gt;
* Since ATGMs are stored outside the tank turret, stray artillery shells can hit and detonate ammo&lt;br /&gt;
* Horrendous gun performance at top tier, you will be unable to penetrate almost all enemies frontally&lt;br /&gt;
* Oscillating turret causes up and down bobbing of the gunsight when coming to a stop&lt;br /&gt;
* Mediocre mobility for a light tank&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using &amp;lt;ref&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable). --&amp;gt;&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
Development of the AMX-13 began in 1946 in response to a requirement by the French Army for a light tank to support paratroopers. It was designed at Atelier de Construction d'Issy-les-Moulineaux (AMX). A long line of prototypes lead to the production model. The first prototype was the AMX-13 2A in 1948, with four road wheels. Next came the 2B with five road wheels and a raised idler wheel, and the 2C with the FL-10 turret and two return rollers. The 2D introduced an arrangement with four return rollers.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
The turret held the commander and gunner, and was set to the rear of the vehicle. The hull was very compact and low profile, with the engine on the right side and the driver in the front, left side.&lt;br /&gt;
&lt;br /&gt;
The main feature of the AMX-13 was the FL-10 oscillating turret, armed with a 75 mm gun with an automatic loader system fed by two six-round magazines, for a total of 12 rounds in the autoloading mechanism. The gun could depress 8° and elevate 12°, with 5° per second of elevation speed. The turret could rotate 360° with 30° per second of traverse speed. A TCV 107 laser rangefinder was provided to the gunner. 6 smoke grenade launchers were fitted on the turret, with 6 more grenades stored in the vehicle. One coaxial 7.62 mm machine gun was fitted, with 1,800 rounds in belts of 200. Another 7.62 mm machine gun could be fitted on an anti-aircraft mount with 1,800 rounds.&lt;br /&gt;
&lt;br /&gt;
The gasoline engine produced 250 horsepower, and the manual transmission had five forward and one reverse gear. The suspension was of the torsion bar type. The drive sprockets were in the front, return rollers in the back, and there were five road wheels and four return rollers. The AMX-13 could reach a speed of 60 kph, and it had a range of 400 kilometers.&lt;br /&gt;
&lt;br /&gt;
The protection of the AMX-13, it being a light tank, was not great. It could withstand heavy machine gun and low-caliber autocannon rounds from the front, but the sides could not even withstand heavy machine gun fire. An appliqué armor package was developed to increase protection at the choice of the user.&lt;br /&gt;
&lt;br /&gt;
'''Production'''&lt;br /&gt;
&lt;br /&gt;
Production began in 1952, at Atelier de Construction Roanne (ARE). Over 7,000 AMX-13s of all variants were produced, seeing export to a number of nations as well as seeing service with the French Army. Production shifted to Creusot-Loire at Chalon-sur-Saône in 1964, since ARE began producing the AMX-30 in that year.&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The French Army received most of the original 75 mm-armed version, with about 3,000 entering service. They were assigned to the regular armored units, which were mostly filled with M47 and M48 Patton medium tanks at the time. AMX-13 squadrons had four tanks, and were split into two sections of one infantry section and one light tank section each, along with an ammunition truck and command vehicle. These squadrons were used for screening and reconnaissance, locating enemy forces and engaging them. After the first section had engaged the enemy and was reloading, the second section engaged the enemy. The process of alternating reloading and firing between the sections allowed the tanks to hold off the enemy until medium tanks arrived.&lt;br /&gt;
&lt;br /&gt;
In the 1960's, the AMX-30 entered service. AMX-13s were used during the decolonization war in Algeria (1954-1962), although they saw little combat due to the lack of opposition and the terrain. After the French AMX-13s were up-gunned with the 90 mm gun, they often saw service in foreign theaters of operation due to their relative inexpensiveness. The AMX-13s were decommissioned and put into reserve starting in 1985.&lt;br /&gt;
&lt;br /&gt;
'''HOT variant'''&lt;br /&gt;
&lt;br /&gt;
The AMX-13 HOT was a prototype made by AMX featuring HOT launchers and ATGM as an intent to upgrade the AMX-13 SS.11&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=fr_amx_13_hot Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|G-sMfeWsEq0|'''The Shooting Range #148''' - ''Metal Beasts'' section at 04:54 discusses the {{PAGENAME}}.|r4d1v8Qm-Mc|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|uhgodizubC4|'''The Shooting Range #77''' - ''Pages of History'' section at 05:19 discusses the AMX-13.|MmHV4ddBtik|'''{{PAGENAME}} - Not Good For BR 9.0''' - ''Napalmratte''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same missile&lt;br /&gt;
&lt;br /&gt;
* [[RakJPz 2 (HOT)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:AMX-13|[Wikipedia] AMX-13]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/coldwar/France/AMX-13.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; AMX-13]&lt;br /&gt;
&lt;br /&gt;
{{France light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=88564</id>
		<title>BMP-2M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=88564"/>
				<updated>2021-01-01T11:33:46Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Additional armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = squadron Soviet light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = BMP (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_bmp_2m&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} Soviet infantry fighting vehicle (light tank) {{Battle-rating}}. It was introduced during [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's playstyle is relatively similar to the [[BMP-2]]'s. The fast turret traverse speed, wide field of view, and thermals for the optics combined with a fast-firing 2A42 autocannon and four 9M133 ATGMs makes it an excellent close range combat IFV and good front line scout at open fields. Armour on this vehicle can only protect the crew from 7.62 mm fire at all angles and sometimes 12.7 mm or even 20 mm when being shot from the front. The BMP-2M is prone to hull-break, but sometimes AP rounds such as APFSDS can penetrate the vehicle without significant damage due to its large empty space inside. The hull-break mechanics will mean that even a poorly placed shot may immediately destroy the vehicle. Overall, survivability is poor, and the BMP-2M should use its manoeuvrability to flank opponents and strike before the enemy can locate you and return fire.&lt;br /&gt;
&lt;br /&gt;
*High hardness rolled armor (hull and turret)&lt;br /&gt;
*Alloy ABT-101 (engine deck)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||12 mm (81°)||13 mm ''Top'' &lt;br /&gt;
15 mm ''Bottom''&lt;br /&gt;
|16 mm ''Doors''&lt;br /&gt;
13 mm ''Door frame''&lt;br /&gt;
|5 mm&lt;br /&gt;
12 mm ''Engine deck''&lt;br /&gt;
|-&lt;br /&gt;
|Turret||20 mm ''Turret front'' &lt;br /&gt;
25 mm ''Gun mantlet''&lt;br /&gt;
|12 - 16 mm||10 mm||6 mm&lt;br /&gt;
|-&lt;br /&gt;
|}'''Notes'''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=465|rbMinHp=265}}&lt;br /&gt;
&lt;br /&gt;
With 60 extra horsepower, the BMP-2M has excellent mobility compared to the BMP-2. The acceleration of the BMP-2M in off road conditions is excellent, and it is able to keep up with top tier MBTs like the [[T-80U]], [[M1A2 Abrams]] and [[Leopard 2A5]]. The reverse speed however is still 10 kilometers per hour and it still has no neutral steering. Its amphibious capabilities can be useful to cross deep water sections to reach places normally unreachable for other vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
As this tank has a similar playstyle to its 8.3 counterpart, the [[BMP-2]], the main armament of the Shipunov 2A42 30 mm Autocannon is a very versatile weapon, considering it's vertical guidance, traverse speed, and large selection of ammo belts.&lt;br /&gt;
&lt;br /&gt;
It is not recommended to engage in long-term combat without ATGMs using only the autocannon with any tank heavier than a light tank or an Anti Tank Missile Carrier unless using the APDS ammo selection. If not using APDS, for heavier tanks it is recommended to cripple it by shooting its tracks and the main armament.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (340) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -4°/+74° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane ||57.1|| 79.1 || 96.0 || __.__ || 112.0 || rowspan=&amp;quot;2&amp;quot; |1.3|| rowspan=&amp;quot;2&amp;quot; | 1.15 || rowspan=&amp;quot;2&amp;quot; | 1.1 || rowspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| 42.0 || 51.0 || __.__ || 60.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APDS:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APDS || 82 || 81 || 79 || 75 || 72 || 69&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
!Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || ''0 (+2)'' &lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|9M133}}&lt;br /&gt;
&lt;br /&gt;
Unlike the BMP-2 which only has one ATGM launcher and takes some time to reload, the ATGMs on the BMP-2M are arranged in 4 slots, 2 on either side of the tank. If all 4 are expended, an extra 4 will be able to reload if chosen in the battle start up.&lt;br /&gt;
&lt;br /&gt;
{{Notice|It is strongly recommended to keybind &amp;quot;Fire from secondary guns&amp;quot; to something different to &amp;quot;Fire from the main calibre gun&amp;quot;, or the ATGMs will fire each time you fire the 30mm autocannon, therefore wasting your ATGMs.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[9M133]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 8 (4) || rowspan=&amp;quot;2&amp;quot; | -5°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| 79.1 || 96.0 || __.__ || 112.0 || rowspan=&amp;quot;2&amp;quot; | 5.3 || rowspan=&amp;quot;2&amp;quot; | 5.3 || rowspan=&amp;quot;2&amp;quot; | 5.3 || rowspan=&amp;quot;2&amp;quot; | 5.3&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| 42.0 || 51.0 || __.__ || 60.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 1,200 || 1,200 || 1,200 || 1,200 || 1,200 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 61 || 61 || 61 || 61 || 61 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 300 || 26.00 || 0.2 || 0.01 || 6,160 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 300 || 26.00 || 0.2 || 0.01 || 9,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
!Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || 1&amp;amp;nbsp;''(+1)'' || ''0 (+2)'' &lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AG-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[AG-30 (30 mm)|30 mm AG-30]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 300 (300) || rowspan=&amp;quot;2&amp;quot; | 400 || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| 79.1 || 96.0 || __.__ || 112.0 || rowspan=&amp;quot;2&amp;quot; | 1.6 || rowspan=&amp;quot;2&amp;quot; | 1.6 || rowspan=&amp;quot;2&amp;quot; | 1.6 || rowspan=&amp;quot;2&amp;quot; | 1.6&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| 42.0 || 51.0 || __.__ || 60.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 6 || 6 || 6 || 6 || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 185 || 0.35 || 0.0 || 0.1 || 284.9 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''300''' || ''0 (+300)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|4}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
During the stock grind, the vehicle is best played as a scout/SPAA platform, as the stock ammo with the exception of the ATGMs is poor. Once it is spaded, the vehicle is basically a complete lineup in itself, as it can play the part of a light tank, with excellent manoeuvrability, the ability to scout and repair, and the fast-firing autocannon to flank and destroy light to medium armoured targets, and mark the heavily armoured targets for allies or eliminate them with ATGMs. If played cautiously, it can also be played as a true IFV, supporting MBTs in CQB. However, when playing like this, it is a SUPPORT vehicle, and should not engage in frontal brawls with MBTs, as it will quickly be destroyed. Everything that is a .50 cal or of larger caliber will absolutely shred the BMP-2M to pieces. The BMP-2M also has hullbreak, so it is best not to be shot at all. It can be played at long range, using its scouting ability and ATGMs to know out targets at long range. However, beware that your ATGMs have a lower velocity than the common APFSDS and HEAT-FS round that your enemies will fire. So if you and your enemy fire at the same time, you will most likely be killed first. Once the laser rangefinder is unlocked, one can use APDS rounds at range as it can easily pen the side and roofs of most enemies it will face, and the high volume of rounds will quickly disable if not destroy the target. This vehicle can also be played as an SPAA, with its fast firing 30 mm autocannon and proximity fuse ATGMs.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 2A42 autocannon can punch through most vehicle at its battle rating from the back, side and sometimes front&lt;br /&gt;
* Fast turret traverse speed, 35, 42, and 60 degrees per second at stock and full modifications respectively&lt;br /&gt;
* High-resolution thermal optics, wide field of view and 2.5 to 12 times zoom for gun sight, suitable for combat at any range&lt;br /&gt;
* 1,200 mm penetration power for the standard 9M133 missile, highest in the game; can fire and guide all four missiles simultaneously while on the move&lt;br /&gt;
* Can equip 9M133FM-3 HE missile with proximity fuses, useful for SPAA purposes&lt;br /&gt;
* Amphibious ability can be useful for crossing the water to areas hard-to-reach for other vehicles&lt;br /&gt;
* Very cheap repair cost means easy Silver Lions profit from combat&lt;br /&gt;
* Roof-mounted grenade launcher can clear obstacles that typically machine guns can not&lt;br /&gt;
* Relatively easy stock grind&lt;br /&gt;
* Can be played as a light tank, long range tank, CQB support vehicle, or SPAA&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Missiles mounted on the turret has a chance to explode from shrapnel if too close to any form of explosion&lt;br /&gt;
* Chassis can only protect the crew from 7.62 mm and with limited 12.7 mm or bigger calibre ammunition protection from the front&lt;br /&gt;
* No neutral steering, the slow reverse speed maxes out at 10 kilometres per hour&lt;br /&gt;
* While driving, thermal optics vision to the left of the chassis at 30 to 50 degrees are obscured from the engine exhaust gas&lt;br /&gt;
* Grenade launcher has only 6 mm of pen and generally can't destroy opponents, instead being used against obstacles and clearing ERA at close range, sometimes damaging tracks or exposed ammo racks (eg ATGMs) at very close range&lt;br /&gt;
* ATGMs require discipline to use, as the urge to fire all four of them on contact is near irresistible. While firing all four ATGM ensures that the target tank is absolutely annihilated, it is a waste of ammunition if operator does not re-direct remaining missiles away from already destroyed tank towards next target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|Devblog]] ===&lt;br /&gt;
In the early 2000's, aside from the development of the new BMP-3, the Russian military had been looking into modernization of the widespread BMP-2 combat vehicles to face the challenges of the time. Amongst other projects proposed to the Russian Ministry of Defense under this program, an idea was raised to install the Berezhok combat complex on the BMP-2 chassis. Berezhok was a combat module created on the basis of the BMP-2 turret, but significantly increasing the overall fire potential of the vehicle. The main changes that Berezhok brought were the modern fire control system, the new highly capable Kornet ATGM, and the 30mm automatic grenade launcher on the top of the turret. The BMP-2M with the Berezhok module was produced for export to the Algerian army, and also purchased by the Russian Ministry of Internal Affairs.&lt;br /&gt;
&lt;br /&gt;
In 2017's, the Russian Ministry of Defense signed a contract with KBP Instrument Design ('''''Konstruktorskoe Buro Priborostroeniya)''''' for the modernization of BMP-2 and BMD-2 to the BMP-2M ICV &amp;quot;Berezhok&amp;quot; and &amp;quot;Bereg&amp;quot; (not to be confused with the BMP-2M made by Kurganmashzavod. The M is the general designator for modernized units). It is meant to be a cost-effective update which will augment a clear sophistication compared to the BMP-3 It equipped the B05Ya01 Berezhok turret keeping the same autocannon of the BMP-2, the 2A42 30mm autocannon, a PKTM 7.62 coaxial machine gun (tank version of the PKM), an AGS-30 30mm grenade launcher, 2 B05S011 guided weapon system which made the BMP-2M capable of firing 4 9M113M Kornet ATGM (2 launchers per turret side), new NVD from the BMD-4, 1PZ-13 commander's periscope, the BPK-3-42 gunner's primary sight (GPS), PL-1 laser illuminator, a 370-horsepower UDT-23 engine, new armament stabilizers, ballistics computer and a laser rangefinder. The &amp;quot;Berezhok&amp;quot; variant was prefered by Algeria while the Russian MoD decided for the BMP-2M made by Kurganmashzavod. Currently, the production of the BMP-2M is still kept with the first 18 units being delivered in 2020.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=ussr_bmp_2m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;BMP-2M Devblog Images&amp;quot; widths=&amp;quot;400&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:BMP-2M_WTWallpaper_001.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_002.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_003.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_004.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_005.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|3MvXhKo9llU|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|SXxz6_3D82w|'''{{PAGENAME}} - Squadron Effort to Top Tier''' - ''Napalmratte''|qSQ9o2nQdBg|'''{{PAGENAME}} - The Russian Death Kornet''' - ''JustinPlaysYT''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2]]: Base variant for the BMP-2M.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|[Devblog] Squadron vehicles: BMP-2M &amp;quot;Berezhok&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
{{Squadron ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ariete_PSO&amp;diff=81620</id>
		<title>Ariete PSO</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ariete_PSO&amp;diff=81620"/>
				<updated>2020-12-16T10:02:02Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=it_c1_ariete_pso}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Italian medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Ariete (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}}'s armour can withstand some 105mm APFSDS shells, though the turret can resist some high ranking HEAT-FS shells as well. Though the composite side skirts does not provide much protection against kinetic shells, it does affect HEAT-FS shells in that even if one penetrates, the penetrating projectile does not travel as far into the tank and so reduces the overall damage to the tank (outside of direct hits to the ammunition racks).&lt;br /&gt;
&lt;br /&gt;
A common weak point on the {{PAGENAME}} from the front is the gun mantlet, as some shots may go through the armour and damage the gun breech and/or the crew. When dealing with a shell that can penetrate, the {{PAGENAME}}'s left side (right when facing directly at the Ariete) has three ammo racks lined up with each other, and so a frontal penetration at that side of the Ariete has a high chance of detonating these rack, or a shot at the Ariete's left side.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstance however, the {{PAGENAME}}'s four crew members make it a relatively survivable tank to drive, as the common knock-out of the gunner and commander with a penetration through the turret will leave just two (loader and driver), allowing the {{PAGENAME}} to withdraw and continue fighting at the expense of a longer reload time.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,761|rbMinHp=1,150|AoAweight=0.8}}&lt;br /&gt;
&lt;br /&gt;
The top speed is similar to other tanks, but the acceleration is bad so take this into consideration with tactical mobility. While the Ariete can't turn well at low speeds, it does have a good neutral turning speed on the spot.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|OTO Breda 120/44 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The armament of the {{PAGENAME}} is one of the greatest in the game, with a large amount of penetration in every armour-piercing shell. Their performance lines-up with other 120 mm guns in other tanks like the Leopard, and so it should be able to deal with the majority of the top-ranking vehicles with consideration of armour weak points and vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
While the Ariete starts off like most other high BR vehicles with HEAT-FS, that challenge is easily overcome once you get the 1st round which is DM33, a tier 1 modification which brings its firepower equivalent to the [[Leopard 2A5]] and [[Type 90]]. As for a tier 4 modification you get access to the CL3143 APFSDS, which is the second most powerful round in the game currently that will be able to dispatch your enemies with ease.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[OTO Breda 120/44 (120 mm)|120 mm OTO Breda 120/44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM12A1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 481 || 478 || 470 || 461 || 450 || 440&lt;br /&gt;
|-&lt;br /&gt;
| CL3143 || APFSDS || 625 || 622 || 613 || 601 || 588 || 575&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM12A1 || HEATFS || 1,140 || 13.5 || 0.05 || 0.1 || 2,150 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 1,640 || 4.3 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| CL3143 || APFSDS || 1,705 || 5.6 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|Beretta MG42/59 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Beretta MG42/59 (7.62 mm)|7.62 mm Beretta MG42/59]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,500 (200) || 1,200 || ±5° || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Commander's cupola || 2,000 (200) || 1,200 || -8°/+60° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Loader's cupola || 2,000 (200) || 1,200 || -8°/+60° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Ariete won't win any races with its mobility but it has the firepower to back it up. The Ariete can sit back and use its powerful APFSDS to take care of enemies at range to make up for its rather lacklustre armour for a top BR vehicle. The Ariete you can also play it aggressive but be warned! The Ariete doesn't have any composite armour on the front of the hull, only spaced armour on the upper plate. When playing aggressive you need to rely on fast reflexes otherwise there is a good chance that the 1st hit from a enemy will cripple you or knock you out of battle.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| DM33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| LWS/LR&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| NVD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| PSO Tipo 2&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| CL3143&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful OTO Breda 120/44 cannon&lt;br /&gt;
* Currently shares the second best APFSDS round with the regular [[Ariete]]&lt;br /&gt;
* Turret armour gives crew good survivability&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mobility is not as good as other top tier tanks&lt;br /&gt;
* Weak lower glacis&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|u5714dpuDDo|'''The Shooting Range #176''' - ''Metal Beasts'' section at 00:32 discusses the Ariete PSO.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ariete (Family)]]&lt;br /&gt;
* [[Ariete (P)]]&lt;br /&gt;
* [[Ariete]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Italy medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Leopard_1A5&amp;diff=77722</id>
		<title>Leopard 1A5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Leopard_1A5&amp;diff=77722"/>
				<updated>2020-11-19T07:11:11Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_leopard_1a5}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||70 mm (60°) ''Upper Glacis''&lt;br /&gt;
50 mm (50°) ''Lower Glacis''&lt;br /&gt;
|35 mm ''Upper''&lt;br /&gt;
30 mm ''Lower''&lt;br /&gt;
|25 mm||15 mm - 30 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||45 - 65 - 120 mm ''Gun mantlet''||40 - 43 mm ''Right Side''&lt;br /&gt;
37 - 45 mm ''Left Side''&lt;br /&gt;
|33 - 52 mm||21 - 65 mm&lt;br /&gt;
|-&lt;br /&gt;
|Additional&lt;br /&gt;
Armor&lt;br /&gt;
|10 - 35 mm ''Gun Mantlet''||10 - 20 mm ''Turret Sides''&lt;br /&gt;
5 mm ''Sideskirts''&lt;br /&gt;
|5 - 10 mm ''Turret Rear''||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1286|rbMinHp=734|AoAweight=}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L7A3 (105 mm)}}&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L7A3 (105 mm)|105 mm L7A3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|DM12||HEATFS||400||400||400||400||400||400&lt;br /&gt;
|-&lt;br /&gt;
|DM502||HESH||127||127||127||127||127||127&lt;br /&gt;
|-&lt;br /&gt;
|DM23||APFSDS||337||335||330||322||314||306&lt;br /&gt;
|-&lt;br /&gt;
|DM33||APFSDS||408||405||398||389||379||370&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%!!50%!!100%&lt;br /&gt;
|-&lt;br /&gt;
|DM12||HEATFS||1173||10.50||0.05||0.1||1270||65°||72°||77°&lt;br /&gt;
|-&lt;br /&gt;
|DM502||HESH||732||14.85||0.05||0.1||4310||73°||77°||80°&lt;br /&gt;
|-&lt;br /&gt;
|DM23||APFSDS||1455||3.79||N/A||N/A||N/A||78°||80°||81°&lt;br /&gt;
|-&lt;br /&gt;
|DM33||APFSDS||1455||3.79||N/A||N/A||N/A||78°||80°||81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.18''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''60''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
|Coaxial||4500 (1000)||1200||N/A||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Pintle||2000 (1000)||1200||-8°/+20°||±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
!Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Tracks&lt;br /&gt;
|&lt;br /&gt;
|Parts&lt;br /&gt;
|Horizontal Drive&lt;br /&gt;
|DM502&lt;br /&gt;
|DM23&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|Suspension&lt;br /&gt;
|Brake System&lt;br /&gt;
|FPE&lt;br /&gt;
|Adjustment of Fire&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|Filters&lt;br /&gt;
|&lt;br /&gt;
|Crew Replenishment&lt;br /&gt;
|Elevation Mechanism&lt;br /&gt;
|NVD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|Transmission&lt;br /&gt;
|Engine&lt;br /&gt;
|Smoke Grenade&lt;br /&gt;
|Artillery Support&lt;br /&gt;
|DM33&lt;br /&gt;
|Laser Rangefinder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has access to the powerful DM33 round&lt;br /&gt;
* Excellent mobility&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour doesn't offer much against any kinetic rounds&lt;br /&gt;
* Weak armour overall&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-72AV_(TURMS-T)&amp;diff=77173</id>
		<title>T-72AV (TURMS-T)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-72AV_(TURMS-T)&amp;diff=77173"/>
				<updated>2020-11-18T08:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Ammunition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_t_72av_turms}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M (125 mm)}}&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M (125 mm)|125 mm 2A46M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 44 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS ||440||440&lt;br /&gt;
|440&lt;br /&gt;
|440&lt;br /&gt;
|440&lt;br /&gt;
|440&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE ||42||42&lt;br /&gt;
|42&lt;br /&gt;
|42&lt;br /&gt;
|42&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
| 3BM9 || APFSDS ||321||317||303||285||268||249&lt;br /&gt;
|-&lt;br /&gt;
| 3BM15 || APFSDS ||440||430||420||410||405||400&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS ||425||420||415||405||392||380&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS ||905||19||0.0||0.1||2,790||65°||72°||75°&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE ||850||23||0.1||0.1||5,780||79°||80°||81°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM9 || APFSDS ||1,800||3.6||N/A||N/A||N/A||72°||73°||75°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM15 || APFSDS ||1,780||3.88||N/A||N/A||N/A||76°||77°||78°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS ||1,760||4.83||N/A||N/A||N/A||76°||77°||78°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.18''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | This is a premium vehicle: all modifications are unlocked on purchase&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Thermal sight for gunner and commander&lt;br /&gt;
* Equipped with an autoloader&lt;br /&gt;
* Low profile, easy to hide&lt;br /&gt;
* Can use ESS and shoot through it with thermal sights&lt;br /&gt;
* Armour can sometimes take a hit&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Clasic reactive armour, low protection against kinetic rounds&lt;br /&gt;
* Compact crew placement, 1 hit can knock out the entire tank&lt;br /&gt;
* Slow reverse speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
{{USSR premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34-85_(S-53)_(China)&amp;diff=74010</id>
		<title>T-34-85 (S-53) (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34-85_(S-53)_(China)&amp;diff=74010"/>
				<updated>2020-10-28T09:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Machine guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=cn_t_34_85_d_5t}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour (Hull, Turret roof)&lt;br /&gt;
*Cast homogeneous armour (Turret, Cupola, Driver's hatch, Machine gun port) &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 45 mm (60°) ''Lower glacis'' &amp;lt;br&amp;gt; 75 mm (60°) ''Driver's hatch'' &amp;lt;br&amp;gt; 65 mm (30°) ''Machine gun port'' || 45 mm (39-40°) ''Top'' &amp;lt;br&amp;gt; 45 mm ''Bottom'' || 45 mm (47-49°) ''Top'' &amp;lt;br&amp;gt; 45 mm (46°) ''Bottom'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 90 mm (1-69°) ''Turret front'' &amp;lt;br&amp;gt; 90 + 40 mm (8-61°) ''Gun mantlet'' || 75 mm (19-22°) ''Front 2/3rd'' &amp;lt;br&amp;gt; 52 mm (13-19°) ''Rear 1/3rd'' || 52 mm (9°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 90 mm || 20 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The gun mantlet has 90 mm in front with additional small and thin 40 mm plates on the sides of the gun. [http://i.imgur.com/HhKRdli.jpg See here.]&lt;br /&gt;
* Suspensions wheels are 20 mm thick and tracks are 18 mm thick&lt;br /&gt;
&lt;br /&gt;
The armour layout of the T-34-85 (S-53) is virtually identical to the [[T-34-85]]. The hull armour, while well angled, is very thin for its rank and can be penetrated by nearly any tank cannon. Creative use of angling can still lead to the occasional bounce. The 90 mm thick turret is also thin for its rank, but the good sloping on the sides can also lead to bounces with some luck.&lt;br /&gt;
&lt;br /&gt;
The T-34-85 has very poor survivability due to the fact that all 5 crew members are packed close to each other. A hull penetration will likely knock out all of them. However, inexperienced players that face this tank will often shoot the lower hull part of the driver hatch, which is infamous for being surprisingly resilient.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 442|AoAweight= 0.2}}&lt;br /&gt;
&lt;br /&gt;
The T-34-85 (S-53) has excellent mobility for a medium tank, as expected of a T-34. It can reach high speeds both on and off-road thanks to its wide tracks. The reverse speed is not exactly great, but it is significantly better than those of comparable Shermans, Panthers, and early T-34s (76 mm, 57 mm variants).&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is equipped with the fantastic ZiS-S-53 cannon, with penetrates about 145 mm on the close range with the stock BR465K round. This might not be enough to fight Tiger IIs frontally, but it works perfectly with other tanks, which are less armoured or you can engage them from the side.&lt;br /&gt;
The gun depression is like on many other soviet (based) vehicles quite poor, with only 5° there are no hull-down manoeuvres possible.&lt;br /&gt;
&lt;br /&gt;
{{main|ZiS-S-53 (85 mm)}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ZiS-S-53 (85 mm)|85 mm ZiS-S-53]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | -5°/+22° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.80 || 32.94 || 40.00 || 44.24 || 47.06 || rowspan=&amp;quot;2&amp;quot; | 9.62 || rowspan=&amp;quot;2&amp;quot; | 8.51 || rowspan=&amp;quot;2&amp;quot; | 7.84 || rowspan=&amp;quot;2&amp;quot; | 7.40&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.88 || 17.50 || 21.25 || 23.50 || 25.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
The stock round is the BR365K which has 148 mm of penetration on close range. The APHE round has a very good one-shot-potential with 48g of A-IX-2(73,92g of TNT equivalent).&lt;br /&gt;
&lt;br /&gt;
The second round, the BR365A, only&amp;quot; has about 135 mm penetration on point-blank. But instead of having 48g, it has 164g TNT of explosives inside the shell. This increases the post-penetration effect dramatically.&lt;br /&gt;
&lt;br /&gt;
APCR is also available, but keep in mind that it hates sloped armour and it has very poor post-penetration damage. &lt;br /&gt;
&lt;br /&gt;
This BR365-P penetrates about 195mm of RHA on close range.&lt;br /&gt;
&lt;br /&gt;
The HE-shell is called O-365K. With 660g of TNT inside it performs pretty good against trucks&amp;amp;halftrucks.&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-365K || APHE || 148 || 143 || 126 || 106 || 90 || 77&lt;br /&gt;
|- &lt;br /&gt;
| BR-365A || APHEBC || 135 || 133 || 125 || 115 || 106 || 97&lt;br /&gt;
|-&lt;br /&gt;
| BR-365P || APCR || 195  || 187 || 154 || 120 || 94 || 74&lt;br /&gt;
|- &lt;br /&gt;
| O-365K || HE || 10 || 10 || 10 || 10 || 10 || 10 &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-365K || APHE || 792 || 9.2 || 1.2 || 14 || 73.92 || 47° || 60° || 65°&lt;br /&gt;
|- &lt;br /&gt;
| BR-365A || APHEBC || 792 || 9.2 || 1.2 || 14 || 164 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-365P || APCR || 1050 || 3.99 || N/A || N/A || N/A || 66° || 70° || 72°&lt;br /&gt;
|- &lt;br /&gt;
| O-365K || HE || 793 || 9.54 || 0.1 || 0.3 || 660 || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks T-34-85.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T-34-85.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''60''' || 51&amp;amp;nbsp;''(+9)'' || 41&amp;amp;nbsp;''(+19)'' || 31&amp;amp;nbsp;''(+29)'' || 21&amp;amp;nbsp;''(+39)'' || 11&amp;amp;nbsp;''(+49)'' || 1&amp;amp;nbsp;''(+59)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Turret empty:'' 24&amp;amp;nbsp;''(+12)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the T-34-85 is a fairly well-rounded tank, its poor armour and high speed mean that one should play it more like a light tank than a medium. The gun is very lethal but the penetration is not particularly good, so it is better to flank and go for side shots, which can instantly knock out all but the largest and most spacious opponents. During frontal engagements, [[Tiger E|Tiger I]]s should be shot in the flat portions of the hull (avoiding the driver's port), [[Panzer V Panther (Family)|Panthers]] should be shot in the turret (in the less curved portion of the mantlet) or possibly in the lower glacis, and [[M4 Sherman (Family)|non-Jumbo Shermans]] can generally be shot anywhere. The [[Tiger II (P)]] is only vulnerable in a small portion of the turret cheeks and the [[Tiger II (H)]] is essentially frontally immune, so for these kinds of targets, circle around to get a good shot at the hull sides and let the slope modifiers take care of the rest. Watch out for American tanks like the [[M4A3 (76) W]] and [[T25]], as they have vertical stabilizers and can often shoot first if they are aware of you.&lt;br /&gt;
&lt;br /&gt;
In AB, you should play this tank like any other T-34. Push because you have a pretty well-rounded tank and will generally be able to adapt to whatever situation that develops. The AB meta generally favours more heavily armed and armoured tanks due to the presence of markers, making flanking and ambushes more difficult, so play carefully and take advantage of your high mobility.&lt;br /&gt;
&lt;br /&gt;
In RB, play this tank offensively yet carefully. Use your speed and keep up with your teammates, or alternatively play it like a light tank and go on long flanks. In RB, one will often encounter enemy flankers like the infamous [[M18 GMC|M18 Hellcat]] or [[R3 T20 FA-HS]]; while the main gun is adequate for dispatching these soft targets, the heavy machine gun can also rip through them in a pinch, particularly from the sides. The machine gun can be especially helpful if one's tank is otherwise disabled due to a jammed turret ring, destroyed gun breech, etc. Diving aircraft expecting to strafe an innocuous T-34 can also be given a nasty surprise, though the DShK's small belt capacity makes this more difficult.&lt;br /&gt;
&lt;br /&gt;
In SB, play this tank very cautiously because the optics aren't that good and most of the time you will face tanks from pretty far distances. Panthers generally have better optics than you so try to avoid encounters with Panthers or Tigers.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[Panther A]]/[[Panther D|D]], [[Tiger II (P)|Tiger II P]]:&lt;br /&gt;
&lt;br /&gt;
The Panthers are one of the most common tanks around BR 5.7, and they pose a great threat with their deadly long 75 mm cannon, thick frontal armour and adequate speed. You want to avoid engaging them at long range as the T-34 has only x3.5 scope magnification, making long-range shooting super hard. Engage the Panthers within 500 m and avoid shooting their frontal hull. Their biggest weak spot is the gun mantlet, which is only 100 mm thick and has a flat part in the middle. That is where you want to aim at, the T-34's APHE has sufficient damage to instantly destroy the Panther even from its turret. The second weak spot is, of course, the sides, guaranteeing an instant kill. Generally, APHE is enough to deal with the Panthers, and no APCR is needed. The APHE shell loves to chew through the Panther's thin side armour, even if its angled.&lt;br /&gt;
&lt;br /&gt;
For the Tiger II P, aim at the vertical area of the frontal turret which is also 100 mm. The best tactic is still to flank it, however.&lt;br /&gt;
&lt;br /&gt;
[[Tiger H1]]/[[Tiger E|E]]:&lt;br /&gt;
&lt;br /&gt;
The Tiger's weak spots are the opposite with the Panthers. Their hull is unsloped and rather thin, while the gun mantlet is weirdly shaped and can absorb quite some shells. The best engaging range remains the same, within 500 m. If the Tiger is angling, aim at the turret ring to disable the gunner and destroy the turret traverse, or aim at the hull side below the side skirt, which is only 60 mm. If it is not angling, aim between the driver's vision port and the MG for an instant kill. Avoid shooting at these two parts as they tend to bounce/absorb shells. For the Tiger E, don't shoot at the lower glacis as there will be add-on tracks installed there, making it harder to penetrate.&lt;br /&gt;
&lt;br /&gt;
[[Ho-Ri Production|Ho-Ri]]:&lt;br /&gt;
&lt;br /&gt;
In a frontal engagement, APCR is required as the APHE shells don't have enough penetration. With APCR loaded, aim at the further sides of the fighting compartment, away from the gun, because the further from the gun, the thinner the armour gets, with the thinnest part being around 160 mm unsloped. Penetrating there will knock out its loader, gunner or commander, or detonate the ammo. Of course, the best way is still side-shooting with APHE.&lt;br /&gt;
&lt;br /&gt;
[[Panzer IV/70(V)|Panzer IV/70]], [[Jagdpanzer 38(t)]]:&lt;br /&gt;
&lt;br /&gt;
These small tank destroyers with their well-angled frontal armour can be quite a problem from a distance. With APHE, you can disable their transmission by shooting at their lower glacis. Now if you can, flank them. The 85 mm APHE does a great job at penetrating sloped, thin armour, so you don't have to get to their absolute sides. For the Pz IV/70, you can also aim at the downward part of the gun mantlet since the shell might ricochet downwards into the hull, knocking out every crew member. The Jagdpanzer 38(t) doesn't have this problem, so side-shooting is required to destroy it effectively.&lt;br /&gt;
&lt;br /&gt;
[[M4A3E2]] Jumbo:&lt;br /&gt;
&lt;br /&gt;
This is another common enemy. It is recommended to use the BR-365A, the one with less pen but more explosive filler. The reason is that it is better at penetrating sloped armour, which the Jumbo has. With that shell, you can easily destroy an M4A3E2 who's not angling. If it is, aim at the hull side just above the tracks, or load APCR and shoot straight at its gun mantlet. Against a 75 mm M4A3E2, you can relax a bit as it will struggle to penetrate your armour, but your cupola is a rather large weak spot and a shot through there can knock out the T-34. Be more careful with the M4A3E2 76 W, as they can easily pierce through your armour.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| BR-365A&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| BR-365P&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| Add-on Armor&lt;br /&gt;
| Artillery Support&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent gun with adequate penetration, destructive damage and good reload rate&lt;br /&gt;
* 56 km/h top speed and great manoeuvrability allows it to reposition easily&lt;br /&gt;
* 5-man crew increases survivability&lt;br /&gt;
* Access to BR-365P APCR to effectively penetrate tough tanks up close (M4A3E2s, Tigers &amp;amp; Panthers)&lt;br /&gt;
* Has two types of AP for players to choose: BR-365K with a higher penetration but less TNT, and BR-365A with less pen but plenty of TNT&lt;br /&gt;
* Similar playstyle with the previous T-34s which is rather beginner-friendly&lt;br /&gt;
* Fast turret traverse to easily deal with targets from multiple directions&lt;br /&gt;
* Sloped hull and round frontal turret might bounce small calibre shells&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is extremely thin, providing very limited protection against common guns (American 76 mm, British 17 pdr, German 75 mm &amp;amp; 88 mm, etc)&lt;br /&gt;
* Crew members are closely packed, a well-aimed shot tends to kill them all&lt;br /&gt;
* 5 degrees gun depression is below average&lt;br /&gt;
* Large turret profile makes it easier to get spotted and shot&lt;br /&gt;
* Awkward to place bushes on frontal hull due to the obstruction of MG port and driver's optics&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[T-34-85]]&lt;br /&gt;
&lt;br /&gt;
[[T-34-85 (D-5T)]]&lt;br /&gt;
&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M4A1&amp;diff=74009</id>
		<title>M4A1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M4A1&amp;diff=74009"/>
				<updated>2020-10-28T09:18:47Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Survivability and armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m4a1_1942_sherman}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| other&lt;br /&gt;
| usage-1 = the French version&lt;br /&gt;
| link-1 = M4A1 (France)&lt;br /&gt;
| usage-2 = other uses&lt;br /&gt;
| link-2 = M4 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_M4A1Sherman.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was one of the first American tanks to be released with the American ground tree in [[Update 1.45 &amp;quot;Steel Generals&amp;quot;]]. The M4A1 is the first Sherman to be unlocked in the American ground tree and provides the player a new balance in armour, firepower, and mobility to use against the enemy. The in-game model is the basic Sherman design during the years of fighting in North Africa, informally called &amp;quot;Sherman 1&amp;quot; with a basic M38 telescopic sight inside the M4 periscope as the gunner's main method of aiming.&lt;br /&gt;
&lt;br /&gt;
The M4A1 Sherman is distinctive from its cast hull construction, causing it to have a curved hull shape. This causes the front hull armour to have a varying slope angle across the glacis, but it also presents several weaknesses. First is in the hull front and side joint with slightly flat angles when angling the tank, the next is the cast construction which diminishes the labelled effectiveness of the front armour. The last is the vision blocks at the top of the front plate. Though at its battle rating, its armour is still effective against smaller gun caliber enemy fire.&lt;br /&gt;
&lt;br /&gt;
The 75 mm M3 gun is mounted in the M34 gun mount with the periscope, a skinny gun mount compared to the future M34A1 which all future 75 mm M4 Sherman guns are mounted. This lowers the area the gun mantlet covers to contribute to turret front armour but does present a slightly greater gun depression by -2° than the future M34A1 mounts.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
*Cast homogeneous armour&lt;br /&gt;
*Rolled homogeneous armour (Lower side hull)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 50.8 mm (2-64°),19.5 mm (63-84°) ''Front glacis'' &amp;lt;br&amp;gt; 50.8 mm (9-56°) ''Transmission housing'' || 38.1 mm (1-24°) ''Top'' &amp;lt;br&amp;gt; 38.1 mm ''Bottom'' || 38.1 mm (0-37°) ''Top'' &amp;lt;br&amp;gt; 38.1 mm (13-50°) ''Bottom'' || 19.5 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 50.8-76.2 mm (18-71°) ''Turret front'' &amp;lt;br&amp;gt; 50.8 (3-47°) + 76.2 mm (7-85°) ''Gun mantlet'' || 50.8 mm (2-70°) || 50.8 mm (1-67°) || 25.4 mm &lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 50.8 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, bogies are 10 mm thick, and tracks are 20 mm thick.&lt;br /&gt;
* Front armour slope not even, lower part is weaker than top.&lt;br /&gt;
* Belly armour is 12.7 mm thick.&lt;br /&gt;
* A small patch on the turret front right side is thinner (50.8 mm) than the rest (76.2 mm).&lt;br /&gt;
* Bolt edges on the transmission housing are 101.6 mm thick.&lt;br /&gt;
&lt;br /&gt;
Taking out the M4A1 Sherman is not an incredibly difficult task. Any gun with 100+ mm of penetration will go through the front plate. Panzer III users, however, would have some trouble penetrating the sloped frontal armour, even the later Panzer III models with the 50 mm KwK 39 cannon. The T-34 with the L-11 cannon can also have a difficult time penetrating the front armour. Instead, use your speed and mobility to flank the Sherman, and a shot to the 38mm thick side armour will most likely cause an ammo detonation, destroying the Sherman. If you are forced to face a Sherman head-on, aim for the flat spot around the vision blocks at the top of the front plate. They are extremely thin and upon penetration will destroy or heavily disable the Sherman.&lt;br /&gt;
&lt;br /&gt;
=== Mobility  ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 620|rbMinHp= 354|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|M3 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[M3 (75 mm)|75 mm M3]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 90 || -12°/+18° || ±180° || Vertical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 22.85 || 31.62 || 38.40 || 42.57 || 45.18&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 6.50 || 5.75 || 5.30 || 5.00 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| M72 shot || AP || 91 || 88 || 78 || 67 || 57 || 49&lt;br /&gt;
|-&lt;br /&gt;
| M61 shot || APCBC || 104 || 101 || 90 || 78 || 68 || 59 &lt;br /&gt;
|- &lt;br /&gt;
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M72 shot || AP || 619 || 6.3 || N/A || N/A || N/A || -1° || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| M61 shot || APCBC || 618 || 6.79 || 1.2 || 14 || 63.7 || +4° || 48° || 63° || 71°&lt;br /&gt;
|- &lt;br /&gt;
| M48 shell || HE || 463 || 6.3 || 0.4 || 0.5 || 666 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| M89 || 259 || 3 || 13 || 5 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks M4A1.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the M4A1 Sherman.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |7th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |8th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''90''' || 79&amp;amp;nbsp;''(+11)'' || 67&amp;amp;nbsp;''(+23)'' || 56&amp;amp;nbsp;''(+34)'' || 45&amp;amp;nbsp;''(+45)'' || 34&amp;amp;nbsp;''(+56)'' || 23&amp;amp;nbsp;''(+67)'' || 12&amp;amp;nbsp;''(+78)'' || 1&amp;amp;nbsp;''(+89)'' || style=&amp;quot;text-align:center&amp;quot; | Yes &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 600 (200) || 576 || -10°/+25° || ±60°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 3,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At a battle rating of 3.3, the M4A1 Sherman is a very capable medium tank. The 75 mm M3 cannon is capable of destroying nearly all armoured targets at the battle rating. Combined with the very fast turret traverse rate, fast reload time of 6.5 seconds and a vertical gun stabilizer, this tank is suited to an aggressive play style due to the M4A1's ability to react quickly and fire relatively accurately without coming to a full stop. The gun depression of -12° also makes this tank excel in hull-down positions, unlike any other tank. One must take into account this tanks very thin side armour of 38.1 mm thick, anti-tank weaponry of any rank will be capable of penetrating this weak side armour so protect the flanks.&lt;br /&gt;
&lt;br /&gt;
Beware of this tank's very poor reverse speed as it only has one reverse gear. This affects the tank's ability to play in a defensive role. In addition, this tank is very prone to an engine fire, so the FPE is a modification that must be completed ASAP. Also, be sure not to let the enemy get sight of the driver and radio operators hull viewports. One single halfway decent shot, even from 20 to 30 mm guns can end the M4A1.&lt;br /&gt;
&lt;br /&gt;
The M4A1 Sherman plays best in an aggressive role. Firing on the move is not a difficult task with this tank due to the vertical stabilizer. Take advantage of this tank's immense gun depression of -12°. &lt;br /&gt;
&lt;br /&gt;
The tall profile of the tank is an advantage and disadvantage. In the context of a hull down position, it is an advantage due to the M4A1 being able to angle the turret down over a hill or crest without having to pull further up the hill. The tall profile, however, does make the M4A1 more visible and the tall hull makes it easy to set off an ammo rack.&lt;br /&gt;
&lt;br /&gt;
Enemies worth noting at this rank are the Panzer IV F2, the T-34 variants with the F-34 cannon, and the British Churchill infantry tank. All these tanks have adequate guns that could destroy the M4A1 in one shot. &lt;br /&gt;
&lt;br /&gt;
If the M4A1 has been uptiered then it has a significantly higher chance of being picked off due to its weak side armor and with the rest of its armor being less effective due to more advanced enemy cannons. &lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[M4A2]] / [[M4A4 (1st PTG)|A4]]: these Sherman tanks are widely used by over 3 nations that spread across both the Allied and the Axis side, so no matter which nation you play they can be quite tough to destroy in the hands of a skilled tanker. Given the rather weak penetration of your short 75mm gun, their hull can be almost impossible to penetrate when angled, hull down or 300m away. For a M4A4, there are 2 apparent bulges on the upper front plate, a penetration through there is a guaranteed kill most of the times. But in case the opponent covers them up or when it's a M4A2, aim for the middle parts of the gun mantlet or the turret armor unprotected by the mantlet, you can at least make them defenseless. Note that their guns are equally weak against you, so wiggle around to disrupt their aim while you reload, you have a good chance of bouncing some shells.&lt;br /&gt;
&lt;br /&gt;
[[KV I C 756 (r) (Germany)|KV I C 756 (r)]]:&lt;br /&gt;
&lt;br /&gt;
A vehicle that the M4 Sherman will have trouble against is this German KV-1. While the [[KV-1 (L-11)|L-11]] is underpowered, the [[KV-1 (ZiS-5)|ZiS-5]] is potent enough to punch through the Sherman's front, and the Sherman is unable to penetrate the KV-1's thick armour especially with its add-on armour plates. If this heavy tank is encountered and it's angling the hull, aim at the gun mantlet as it is only 50 mm thick. You can knock out its gunner easily. Or shoot at the thin cupola, there's also some chance to kill the gunner. Of course, the best way is to shoot at its sides and rear without any angle, where its armour is unsloped, though it will still have to be at a close range to penetrate the armour. In addition, shots to the sides will most likely hit fuel tanks or ammunition storage, causing a fire or ammunition detonation and at best, time to reassess the situation.&lt;br /&gt;
&lt;br /&gt;
[[Churchill I]], [[Churchill III]], [[Pz.Kpfw. Churchill (Germany)|Pz.Kpfw. Churchill]]:&lt;br /&gt;
&lt;br /&gt;
The Churchills, with their complex hulls and sturdy turrets, can be quite hard to kill at range. Again, manoeuvre as close to them as possible, the ideal distance being no more than 200 m. If they are angling their hull but facing their turret at you, only go for the turret. For the Mk I Churchills, aim at the near-vertical part of their rounded cheeks to ensure successful penetrations. For the Mk III and the German Churchill, also aim for their flat turret which is at most 89 mm. The shell should go in easily and knock out most, if not all of the crew. Only when you are facing their hull without any angles should you shoot the hull, otherwise shoot the turret only, as their big tracks can easily get in front of the frontal hull. The side hull have multiple layers of armour, some of which are weirdly angled and can absorb plenty of shells.&lt;br /&gt;
&lt;br /&gt;
[[Pz.IV F2]]/[[Pz.IV G|G]]/[[Pz.IV H|H]]/[[Pz.IV J|J]]:&lt;br /&gt;
&lt;br /&gt;
The historical nemesis of any Sherman, the Panzer IV is one of the Sherman's biggest threats at this rank. The long barrel 75 mm gun will easily penetrate the Sherman from the front. The F2 variant is admittedly easy to deal with. A single APCBC to its hull or turret should end it pretty quickly, even at long range. The other variants are slightly harder to deal with. They have thicker hull armour, at 80 mm, which will be much harder to penetrate with the APCBC over 500 m. Luckily the turret armour remains the same at 50 mm. Either aim here with APCBC or sacrifice damage potential and use the AP round to penetrate the hull.&lt;br /&gt;
&lt;br /&gt;
[[StuG III F]]/[[StuG III G|G]]:&lt;br /&gt;
&lt;br /&gt;
Another historical nemesis of the Sherman, and another big threat. The StuG III packs the same punch as the Panzer IV line with its long barrel 75 mm gun, whilst losing the turret, which turns out to be both an advantage and a disadvantage. Lacking a turret means that it will have to traverse the whole vehicle to target an enemy, but it also means that it has a lower profile. The StuG's armour profile is also more complex than the Panzer IV, with less flat areas. Certain areas are sloped and very bouncy. Luckily, there is a big weak spot. There are two flat plates on the front of the hull. The flat plate on the right is the drivers port. Shoot that and you are able to kill the driver, gunner and loader in one go. This is a very efficient way to destroy this vehicle. With the F variant, you can use APCBC to instantly one-shot this vehicle. With the G variant, it is more reliable to use AP at ranges within 500 m to ensure penetration.&lt;br /&gt;
&lt;br /&gt;
[[R3 T20 FA-HS]]:&lt;br /&gt;
&lt;br /&gt;
This speedy wheeled vehicle can circle around you with ease and wipe out all your crew with its fast firing 20mm autocannon. Watch out for your gun barrel, as the R3 can easily destroy it. In a close encounter, never expose your side to it, as the 20mm will shred through the thin 38mm plate and detonate your ammo. However, a good thing is that you can rely on your .50 cal to kill the R3.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| M61 shot&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| M89&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At this rank, the difference between a stock tank and an upgraded one are quite minimal as the M4 Sherman still has adequate firepower and mobility to make a difference on the front-lines. The most notable traits would be sluggishness due to the engine and general inaccuracy over long ranges.&lt;br /&gt;
&lt;br /&gt;
Focus on the survival parts, and then move on towards the M61 shot module, which will improve instant destruction upon penetration.&lt;br /&gt;
Module section concept&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good 75 mm gun, with adequate damage and a decent rate of fire&lt;br /&gt;
* Frontal glacis is decent at its rank and tend to make rounds ricochet&lt;br /&gt;
* Very fast turret traverse speed&lt;br /&gt;
* Thick gun mantlet, and overall very good sloped turret armour&lt;br /&gt;
* Very strong when in a hull down position&lt;br /&gt;
* Excellent gun depression -12 degrees&lt;br /&gt;
* Very mobile once acceleration kicks in&lt;br /&gt;
* Pintle-mounted HMG provides an anti-aircraft defence and can shoot down lightly armoured targets&lt;br /&gt;
* Fitted with a vertical stabilizer, allowing more accurate fire on the move compared to other tanks, as well as better usage of shoot-n-scoot tactics&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is not as strong against up-gunned vehicles like the [[Pz.IV F2|Panzer IV F2]] and the [[T-34 (1942)|T-34 mod.1942]]&lt;br /&gt;
* The 38.1 mm side armour is vulnerable to even Rank I anti-tank fire and anti-aircraft guns&lt;br /&gt;
* Narrow tracks offer poor ground flotation, thus poor off-road capabilities&lt;br /&gt;
* Prone to damage by artillery barrages, tracks can be hit and the fuel supply can be ignited&lt;br /&gt;
* Ammunition storage is vulnerable to cooking off&lt;br /&gt;
* May tip over when travelling across steep inclines&lt;br /&gt;
* A shot through hull vision blocks can set off turret's ammo supply and hull sponson ammo and a lucky shot might even knock the M4A1 out&lt;br /&gt;
* Has a high profile especially when compared to other medium tanks&lt;br /&gt;
* The cast hull creates frontal weakspots with very little effective thickness, eg. the triangles between upper front plate and the side, and the curved hull hatches&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The Battle of France in 1940 proved to America that their current tank arsenal would not be able to withstand a German assault. The only tanks in their inventory at that time was the [[M2A4|M2 Light Tanks]] and the [[M2|M2 Medium Tank]], both are inadequate against the German [[Pz.III F|Panzer IIIs]] and the [[Pz.IV F1|Panzer IVs]]. The US Army, in response, ordered for a tank armed with a 75 mm gun. While a 75 mm gun was available for use, a turret able to mount the gun was not. So while the turret and tank design underwent development, the 75 mm would be mounted on the stopgap design, the [[M3 Lee|M3 Lee]] tank in a sponson mount. This interim design put the 75 mm on a lower and limited traverse mount that restricted its firing angle, but it did give the Allies a tank with the gun, so it was issued by the thousands until a better design could be made.&lt;br /&gt;
&lt;br /&gt;
During the M3's development, the designs of the 75 mm armed vehicle were being drawn up and submitted by the Ordnance Department. Specifications on the tank design were strict, with restrictions made on the tank's height, width, and weight in order to make it able to be transported over bridges, roads, railroads, and on ships. These specifications would help the army by making the tank be very flexible on strategic, logistical, and tactical grounds. On April 1941, the Armored Force Board chose the simplest of the designs, which was a redesigned M3 hull and chassis with a turret mounting the 75 mm gun designated the ''T6'', completed in September 1941. This tank would then designated the '''Medium Tank M4''' in American service. The tank would become the most used Allied tank during World War II as it was lent out by the thousands in the Lend-Lease program to the Allied countries. The British called the M4 the &amp;quot;Sherman&amp;quot;, which coined into the tank's name '''M4 Sherman''' that it would be known as in history. The production for the Shermans began on October 1941 and would continue to be produced until the end of the war in 1945 with around 50,000 units produced, making it the second most-produced tank in World War II before the [[T-34 (1942)|T-34 tank]].&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
Many variants of the Shermans were produced, but they all followed a similar layout. The driver and bow gunner sat in the front driving compartment, the fighting compartment in the middle housed the turret its three crew member, and in the back was the engine compartment. The Sherman used many features present in previous American tank designs, the vertical volute suspension system (VVSS) and radial engine from the M2 light tanks, and the sloping armour of the M2 Medium. This became a contributing factor on the Sherman's reliability on the field, as most of the design flaws were ironed out with the previous tank designs. The tank-mounted the [[M3 (75 mm)|75 mm M3 gun]], giving the tank very good AP and HE capabilities. The Sherman's turret traverse speed was very fast, able to traverse a full 360 degrees in only 15 seconds, which is considerably faster than the traverse speed on most German tanks. Another unique feature on the Sherman was the installation of a [[Gun stabilizer|gyroscopic stabilizer]] on the gun and sight, making the Sherman one of the first produced tanks to incorporate those features. While the stabilization was only done for the vertical plane, it kept the gun stable enough to be able to shoot on the move effectively, with a study showing a 70 % hit probability on an enemy 300 to 1,200 yards away when moving at a speed of 15 mph. However, this feature was controversial among the crew and experiences with it vary.&lt;br /&gt;
&lt;br /&gt;
The '''M4A1 Sherman''' model ran on a gasoline Continental R975C-1 radial engine and was one of the first models of the Sherman developed. The model in-game features the early M38 telescopic sight in the M4 periscope with no zoom, which was later replaced with an M55 telescopic sight in the gun mantlet by recommendation from the British.&amp;lt;ref name=&amp;quot;ZalogaArmorT1&amp;quot;&amp;gt;Zaloga Steven. ''Armored Thunderbolt: The U.S. Army Sherman in World War II'' Stackpole Books, 2008, &amp;quot;Baptism Of Fire&amp;quot;&amp;lt;/ref&amp;gt; The tank's hull was fully cast, giving the tank a distinctive rounded slope front and sides. Though the rounded shape gave the frontal armour uneven angling, it provided adequate protection up to 100 mm in thickness in certain areas. Casting the hull took fewer man hours to perform, but suffered from the limited capability of most American factories and was hard to repair on the field. Thus, welding was prioritized as the primary manufacturing method in the other Sherman variants.&amp;lt;ref name=&amp;quot;ZalogaArmorT3&amp;quot;&amp;gt;Zaloga Steven. ''Armored Thunderbolt: The U.S. Army Sherman in World War II'' Stackpole Books, 2008, &amp;quot;The School of Tank Technology&amp;quot;&amp;lt;/ref&amp;gt; Nevertheless, up to 6,281 M4A1s were produced from February 1942 to December 1943, out of the 49,234 Sherman units produced in the war.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
====European theater====&lt;br /&gt;
The Shermans first saw combat in the North African Campaign in the Second Battle of El Alamein in October 1942 in the hands of the British. It was much quicker to reinforce the British armoured divisions with the more than 300 M4 Shermans sent to North Africa than it was to create new American ones. It proved much better than the German [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]], able to eliminate them at distances more than 2,000 yards away. The Americans received their first Shermans in the next month in Operation Torch. However better the Shermans were to the German tanks at the time, the Allied armoured units still suffered casualties against the German tanks and anti-tank guns, most notably in the Battle of Kasserine Pass. In Italy, the Shermans proved much more mobile than the German Panzers, able to travel cross-country on the hilly terrain with ease. However, it was at this stage that the Sherman's shortcoming began to take face in the advent of the newer German tanks, the [[Tiger H1|Tiger Is]] and [[Panther D|Panthers]]. These two tanks featured armour that proved impenetrable when fired at the front, and with guns that could take out the Shermans from farther than the Sherman's effective combat range. The Shermans have to hit the side of these tanks for penetration and at ranges that were considered suicidal. Although programs were initiated to [[M4A1 (76) W|up-gun the Sherman with a 76 mm gun]], American leaders determine that the Panther and Tigers would not be produced in large quantities and were not as great as a threat as these two vehicles could still be destroyed by the 75 mm gun and standard anti-tank equipment.&lt;br /&gt;
&lt;br /&gt;
During the Invasion of France, it was clear that the Sherman's current build with a 75 mm gun was no longer going to cut it against the German armoured forces. While the Sherman was adequate against what little Panzer III and IVs the Germans have left and against infantry and fortifications with the 75 mm gun, the Panthers and Tigers were in much large quantity than expected, and proved better in armour and firepower to the Shermans. Though in the bocage country of France, the Allies lost more tanks to hidden anti-tank guns and infantry weapons than to tanks. Despite these losses, the mass production of M4 Sherman back in the United States ensured that enough tanks were available for the Allied Forces as they spearhead through France, plus the lack of any other capable tanks meant they had to use the Shermans for the time being. The large quantities of Shermans produced during the war gave the Allied armoured units a major advantage of being fully equipped as the German panzer divisions were rarely in full strength, with some US infantry divisions having more tracked vehicles than some of the panzer divisions. Due to the high attrition rates, tank crews sometimes add [[Add-on Armor|improvised armour]] onto their Shermans in the form of sandbags and logs in hopes of increased survival, but these were determined to be ineffective from evaluations. A more effective method was to have metal armour welded on in improvisation, and an official project was made for such &amp;quot;assault tanks&amp;quot; that ended with the [[M4A3E2|M4A3E2 &amp;quot;Jumbos&amp;quot;]] with 250 made for the Battle of Normandy. During the Battle of Normandy, the first 76 mm Shermans on the M4A1 were put into combat in Operation Cobra in limited numbers. The Allies continued to primarily use the 75 mm Shermans until the Battle of the Bulge in Winter 1944, when the commanders request only 76 mm Shermans to be brought into Europe as the battle showed the intense armour disparity with the German's large numbers of [[Panther G|Panthers]] and [[Tiger II (H)|Tiger II's]]. While new units arriving in Europe were armed exclusively with 76 mm armed-Shermans, the veteran units kept the 75 mm Shermans, to which it continued to do well against softer targets with little threat from German armour due to their extreme declining numbers.&lt;br /&gt;
&lt;br /&gt;
====Pacific theater====&lt;br /&gt;
The M4 Sherman's importance in the Pacific theatre was less than that of the European theatre due to the different tactical doctrine established from the amphibious nature of combat. Only about 20 tank battalions fielded by the US Army were sent to support the Pacific theatre of operations, compared to the total 16 armoured divisions and 70 tank battalions they have in service. The low priority in tanks was due to the following reasons. Firstly, the jungle terrain on most of the islands fought for against the Japanese were unsuitable for the deployment of large-scale armoured units, relegating armour support to light tanks such as the [[M3 Stuart|M3 Stuarts]]. Secondly, the Japanese forces' armoured units were rather inferior to the American tank forces by 1943. While the Japanese Type 95 Ha-Go tank was comparable to the M2A4 light tank, the Shermans out gun these tanks by a large margin. Such a large margin that the tank crew prefer to use high-explosive shots against the Japanese tank than regular armour-piercing as the AP rounds would penetrate straight through without causing much damage in the interior of the tank. The Japanese developed the Type 3 Chi-Nu and the Type 4 Chi-To to fight back the Shermans, but these two never saw combat as they were kept at the Japanese Homeland for the defence against the Allied invasion.&lt;br /&gt;
&lt;br /&gt;
The Shermans, when deployed, were superior to most of the Japanese anti-tank equipment and often were essential to some of the Marine's advances on some of the island assaults. In 1945, the equipping of flamethrower Shermans known as ''M4A3R3'', nicknamed &amp;quot;Zippos&amp;quot;, were a significant boost to the infantry's firepower in having a very long range of fire compared to the standard infantry-modelled flamethrowers with the benefit of being in an armoured vehicle. The Zippos are able to flush out enemy combatants from within heavily fortified bunkers and caves that would be dangerous for even flamethrower infantry to take out. The Japanese solution against the Shermans, other than with their 47 mm anti-tank guns, were often suicidal tactics ranging from placing satchel charges right onto the tank, using pole-mounted anti-tank mines to reach and destroy the tank or even simply throwing oneself underneath a tank with mine or other explosive and triggering it manually.&lt;br /&gt;
&lt;br /&gt;
====Lend-Lease====&lt;br /&gt;
The Sherman tank was given out in large numbers to American Allies during World War II under the Lend-Lease policy. While America retained about 20,361 Shermans in the Army and Marine Corps, 17,184 went to Britain (about 34% of Shermans produced and 78% of Shermans given out) and the Soviet Union obtained 4,102 Shermans.&amp;lt;ref name=&amp;quot;ZalogaArmorT2&amp;quot;&amp;gt;Zaloga Steven. ''Armored Thunderbolt: The U.S. Army Sherman in World War II'' Stackpole Books, 2008, &amp;quot;The British Sherman&amp;quot;&amp;lt;/ref&amp;gt; China obtained 812 Shermans, Brazil with 53, and New Zealand and Australia for 153 Shermans total. Other countries using the Shermans were Poland, Free France, and Czechoslovakia. The British deployed the Sherman among their armoured squadrons in such a large number to become the standard tank of their armoured forces. The increased threat of German tanks in the European theatre also provoked the British to up-gun the M4 Sherman with a more capable gun, resulting in the [[Sherman Firefly|Firefly]].&lt;br /&gt;
&lt;br /&gt;
====Post-War====&lt;br /&gt;
After the war, the Shermans continued serving America and its allies as the [[M4A3 (76) W|M4A3E8]] with a new suspension and 76 mm gun. The [[M26|M26 Pershing]] that was introduced late in World War II was phased out for the Shermans due to its unreliability, and the Sherman stayed until the [[M46|M46 Patton]] was introduced. After being phased out of American service, many other countries still used the Sherman as their main tank, mainly Israel where they up-gun the tank with the much powerful post-war French [[SA50 (75 mm)|75 mm]] and [[CN-105-F1 (105 mm)|105 mm]] gun as the [[M4A4 (SA50)|M-50]] and M-51 respectively (nicknamed &amp;quot;Super Shermans&amp;quot;). These proved successful as they were able to fight against the Soviet-supplied [[T-54 (1947)|T-54 tanks]] and [[T-34-85]]s in Middle East service, proving the Sherman as a successful and adaptable design for many years to come.&lt;br /&gt;
&lt;br /&gt;
===In-game description===&lt;br /&gt;
The M4А1 was an M4 medium tank with a cast hull, cast turret, and the 350 hp Continental R-975, a gas-powered radial engine. The M4A1 went into full-fledged production in February 1942, with 6,281 rolling off the lines between then and January 1944. The hull's front plate initially had viewing slits cut out, though later it was made from one piece. The front section of the gear compartment was made out of three pieces, subsequently becoming a single section. The M34 cannon mantlet was replaced with the M34A1 by 1943.&lt;br /&gt;
&lt;br /&gt;
M4A1 tanks were shipped to Great Britain as part of Lend-Lease. The Sherman's baptism by fire came in North Africa, where the British thought the new American tanks played a fairly significant role in the victory at El Alamein. M4A1s also served in Italy. &lt;br /&gt;
&lt;br /&gt;
The tank enjoyed a strong reputation in battle, quickly replacing the M3 as the Americans' main medium tank. The M4 turned out to be best for desert combat, a conclusion confirmed by post-war experience as well. The flat, wide open spaces in Africa were a perfect natural environment allowing it to exploit its reliability, high speed, comfortable interior, excellent field of view, and radio communications. The tank's range suffered, but the Allies handled that issue by streamlining their supply lines. In addition, tankers often carried along with extra fuel in canisters. A high silhouette made the M4 easy to target, and its armament was made obsolete in 1943 with the appearance of the German Pz.V and Pz.VI tanks. The M4's weaknesses were an engine, ammunition, and fuel tanks prone to fire and explosions due to its relatively light armour.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;The M4А1 was an M4 medium tank with a cast hull, cast turret, and the 350 hp Continental R-975, a gas-powered radial engine. The M4A1 went into full-fledged production in February 1942, with 6,281 rolling off the lines between then and January 1944. The hull's front plate initially had viewing slits cut out, though later it was made from one piece. The front section of the gear compartment was made out of three pieces, subsequently becoming a single section. The M34 cannon mantlet was replaced with the M34A1 by 1943.&lt;br /&gt;
&lt;br /&gt;
M4A1 tanks were shipped to Great Britain as part of Lend-Lease. The Sherman's baptism by fire came in North Africa, where the British thought the new American tanks played a fairly significant role in the victory at El Alamein. M4A1s also served in Italy. &lt;br /&gt;
&lt;br /&gt;
The tank enjoyed a strong reputation in battle, quickly replacing the M3 as the Americans' main medium tank. The M4 turned out to be best for desert combat, a conclusion confirmed by post-war experience as well. The flat, wide open spaces in Africa were a perfect natural environment allowing it to exploit its reliability, high speed, comfortable interior, excellent field of view, and radio communications. &lt;br /&gt;
&lt;br /&gt;
The tank's range suffered, but the Allies handled that issue by streamlining their supply lines. In addition, tankers often carried along extra fuel in canisters. A high silhouette made the M4 easy to target, and its armament was made obsolete in 1943 with the appearance of the German Pz.V and Pz.VI tanks. The M4's weaknesses were an engine, ammunition, and fuel tanks prone to fire and explosions due to its relatively light armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA medium tanks}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-47D-27_(USSR)&amp;diff=55112</id>
		<title>P-47D-27 (USSR)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-47D-27_(USSR)&amp;diff=55112"/>
				<updated>2020-05-11T11:03:52Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=p-47d_ussr}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = premium fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = P-47 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_P-47D-27_USSR.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Russian fighter {{Battle-rating}}. It was introduced in [[Update 1.43]]. This aircraft is a Soviet lend-lease version of the iconic American [[P-47D-25]], with only minor differences including a camouflage colour scheme and Russian forged and welded FAB bombs weighed in kilograms instead of the American bombs AN-M series bombs weighed in pounds.&lt;br /&gt;
&lt;br /&gt;
The fighter does, however, retain the eight deadly 12.7 mm M2 Browning machine guns which this fighter is renowned for, easily ripping off wings and also setting fuel tanks ablaze. The fighter's overall good energy retention makes this an excellent Boom &amp;amp; Zoom fighter but is restricted by its slow initial climbing ability. To counter the slow climb, side climbing at the start is recommended if looking for an altitude advantage to make the most use out of Boom &amp;amp; Zoom. This fighter also doubles as a great ground attacker, mounting an impressive payload (1,250 kg total!), unfortunately, the US did not include HVAR rockets with the lend-lease package, thus they are not available for the Soviet version.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,144 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 676 || 657 || {{Specs|ceiling}} || 26.2 || 27.2 || 7.3 || 7.3 || 600&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,144 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 729 || 700 || {{Specs|ceiling}} || 23.8 || 25.0 || 15 || 10.6 || 600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 402 || &amp;lt; 420 || &amp;lt; 470 || &amp;gt; 335&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 8,500 m || 2,000 hp || 2,300 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm of bulletproof glass in cockpit&lt;br /&gt;
* 9.5 mm steel under bulletproof glass in cockpit&lt;br /&gt;
* 9.5 mm steel behind pilot's seat&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 8 x 12.7 mm Browning M2 machine guns, wing-mounted (425 rpg = 3,400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-250M43 (250 kg)|FAB-500 (500 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 250 kg FAB-250M43 bomb (250 kg total)&lt;br /&gt;
* 2 x 500 kg FAB-500 bombs (1,000 kg total)&lt;br /&gt;
* 2 x 500 kg FAB-500 bombs + 1 x 250 kg FAB-250M43 bomb (1,250 kg total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
As with the normal P-47D-25, the D-27 can be used one of two modes, first as an excellent Boom &amp;amp; Zoom fighter, using its great energy retention and amazing armament against high flying bombers and fighters. Another option is as a fighter bomber, utilising the impressive payload and adequate diving characteristics of the P-47 (be aware of dropping order of the bombs, the 500 kg bombs drop first and then the 250 kg under the fuselage is dropped). The 500 kg bombs are able to make short work of any tank whether light or heavy in its tier, but the 250 kg bomb can only provide enough explosive power to destroy softer targets, like armoured cars and SPAA. The way both 500 kg bombs drop should either be used against a group of tanks (combined battles) or against large pillboxes. Other than that, the P-47 can be used in multiple roles. Unfortunately, using bombs restricts flight to only staying at a low level where the P-47 is less effective. Not only that, but the P-47's already bad maneuverable becomes even worse with the payload. Once you have located your target, dive down to gain speed, drop your bombs, and immediately head back up to higher altitudes. Do not engage enemy fighters until you have dropped your bombs, or else you will be outmaneuvered and out-sped, and quickly shot down. If you lose altitude, most of the time you will be dead, as you are not maneuverable or fast, and make a great target for most enemy fighters.&lt;br /&gt;
&lt;br /&gt;
If you are using it as a high altitude fighter initially side climbing is recommended, as you gain a vast advantage over other enemies. The hit and run tactics work best for the P-47, singling out a lone fighter below you, diving towards them and a 2-second burst from the M2 Brownings will most likely destroy them. Always try to avoid a head-on engagement, as your engine is exposed from the front and most likely break down if something manages to hit it. If you are willing to engage a heavy bomber main targets should be the wings and elevators, as they are easy targets for the P-47.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| FMBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| FLBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent multi-role fighter in the Soviet tree&lt;br /&gt;
* Outstanding payload (1,250 kg total!)&lt;br /&gt;
* 4 x Browning M2's on each wing will make short work of any fighter/attacker&lt;br /&gt;
* Plenty of ammo provides 33 seconds of sustained fire&lt;br /&gt;
* Bubble canopy provides excellent view (SB)&lt;br /&gt;
* Amazing energy retention makes it an excellent diver&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Heavy fighter, sluggish and difficult to manoeuvre at slow speeds&lt;br /&gt;
* Bad turning ability&lt;br /&gt;
* Engine performance is worse in low altitudes&lt;br /&gt;
* Worse performance when mounting bombs&lt;br /&gt;
* Slow climbing&lt;br /&gt;
* Larger than the average fighter&lt;br /&gt;
* Bomb drop order makes it less viable for prolonged ground attacking&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The U.S. sent 203 P-47Ds to the Soviet Union. In mid-1943, the Soviet high command showed an interest in the P-47B. Three P-47D-10-REs were ferried to the Soviet Air Forces (VVS) via Alaska in March 1944. Two of them were tested in April–May 1944. Test pilot Aleksey N. Grinchik noted the spacious cockpit with good ventilation and a good all-around view. He found it easy to fly and stable upon take-off and landing, but it showed excessive rolling stability and poor directional stability. Soviet engineers disassembled the third aircraft to examine its construction. They appreciated the high production standards and rational design well-suited to mass production, and the high reliability of the hard-hitting Browning machine guns. With its high service ceiling, the P-47 was superior to fighters operating on the Eastern front, yielding a higher speed above 30,000 feet (9,000 m). The Yak-9, La-5FN, Bf 109G and Fw 190A outperformed the early model P-47 at low and medium altitude, where the P-47 had poor acceleration and performed aerobatics rather reluctantly. In mid-1944, 200 P-47D-22-REs and P-47D-27-REs were ferried to the USSR via Iraq and Iran. Many were sent to training units. Less than half reached operational units, and they were rarely used in combat. The fighters were assigned to high-altitude air defense over major cities in rear areas. Unlike their Western counterparts, the VVS made little use of the P-47 as a ground attack aircraft, depending instead on their own widely produced—with 36,183 examples built during the war—special-purpose, armored ground-attack aircraft, the Il-2. At the end of the war, Soviet units held 188 P-47s.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Republic}}&lt;br /&gt;
{{USSR fighters}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34-57_(1943)&amp;diff=54064</id>
		<title>T-34-57 (1943)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34-57_(1943)&amp;diff=54064"/>
				<updated>2020-05-08T05:02:13Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_t_34_57_1943}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = T-34 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a premium rank {{specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]]. It features the 57 mm gun from the [[T-34-57]], but in the body of the [[T-34 (1942)|T-34 1942 variant]]. It costs 1,600 [[:Category:Currency_and_research_points#Golden_Eagles|Golden Eagles]] {{Ge}}.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Gun mantlet, Roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Machine gun port, Driver's hatch&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (61°) ''Front glacis'' &amp;lt;br&amp;gt; 99 mm (5-35°) ''Welded joint'' &amp;lt;br&amp;gt; 45 mm (52°) ''Lower glacis'' &amp;lt;br&amp;gt; 65 mm (1-73°) ''Machine gun port'' &amp;lt;br&amp;gt; 75 mm (60°) ''Driver port'' || 40 mm (40°) ''Top'' &amp;lt;br&amp;gt; 45 mm (0°) ''Lower'' || 40 mm (47-49°) ''Top'' &amp;lt;br&amp;gt; 40 mm (47°) ''Bottom'' || 16 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 53 mm (3-58°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (2-78°) ''Gun mantlet'' || 53 mm (21-22°) || 53 mm (18-20°) || 15 mm &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 442|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|ZiS-4M (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[ZiS-4M (57 mm)|57 mm ZiS-4M]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 100 || -5°/+28° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 23.80 || 32.94 || __.__ || __.__ || 47.06&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 14.88 || 17.50 || __.__ || __.__ || 25.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 6.50 || 5.75 || 5.30 || 5.00 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 145 || 143 || 132 || 119 || 108 || 98 &lt;br /&gt;
|- &lt;br /&gt;
| BR-271K || APHE || 145 || 143 || 132 || 119 || 108 || 98 &lt;br /&gt;
|-&lt;br /&gt;
| O-271 || HE || 5 || 5 || 5 || 5 || 5 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| BR-271P || APCR || 185 || 183 || 147 || 111 || 84 || 64 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 990 || 3.14 || 1.2 || 15 || 21.56 || +4° || 48° || 63° || 71°&lt;br /&gt;
|- &lt;br /&gt;
| BR-271K || APHE || 990 || 3.14 || 0.6 || 20 || 27.72 || -1° || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| O-271 || HE || 700 || 3.72 || 0.4 || 0.01 || 220 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| BR-271P || APCR || 1270 || 1.79 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammo racks =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T-34-57 mod. 1943.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''100''' || 95&amp;amp;nbsp;''(+5)'' || 89&amp;amp;nbsp;''(+11)'' || 83&amp;amp;nbsp;''(+17)'' || 77&amp;amp;nbsp;''(+23)'' || 1&amp;amp;nbsp;''(+99)'' || style=&amp;quot;text-align:left&amp;quot; | yes &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Turret empty:'' 77&amp;amp;nbsp;''(+23)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This tank is a brawler, suitable to fight in close range combat, especially the urban map. But thanks to the high velocity of 57mm gun (990m/s), it is possible to snipe enemy tank easily in long-range map.&lt;br /&gt;
&lt;br /&gt;
* As a brawler: shoot-and-scoot is its main tactic. Camp in the city, watch for the enemy tank, shoot it then reverse to hiding place. Remember to watch both sides before crossing the street (watch out for snipers in maps like Poland and Eastern Europe), ANGLE THE ARMOUR. If the armour is angled correctly without showing the sides, it could cause a lot of trouble for enemies trying to penetrate the armour.&lt;br /&gt;
* As a sniper: use binocular and range finder(check the Option =&amp;gt; tank control =&amp;gt; binocular, range finder). If the enemy shows their side or rear, shoot it. Compensate the shell drop for better accuracy.&lt;br /&gt;
&lt;br /&gt;
The T-34-57 (1943) really shines in Realistic Battles. In open maps, use your good mobility to flank and catch unsuspecting enemies. Moving from cover to cover is essential, as your armour, although well sloped, will not be able to withstand most shells at this battle rating. Don't let the enemy catch you unangled, or you will be killed immediately. In urban maps, look around the streets (press and hold the button &amp;quot;c&amp;quot; to look around) before crossing. Your quick reload speed and high penetrating gun will allow you to react to surprise attacks around the corner. Although the 57mm gun has little post-penetration damage, it makes up for this in high penetration and a quick reload speed. The 57mm cannon has very good ballistics and penetration, and is good for medium to long range sniping. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* [[T-34 (1942)|1942]] hull and turret, taking away drivers hatch weak spot in first [[T-34-57]]&lt;br /&gt;
* Relatively high penetration for the calibre and rank&lt;br /&gt;
* High gun muzzle velocity (990 m/s), suitable for sniping&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Has the same hull armour as previous revisions&lt;br /&gt;
* Small gun calibre may have trouble one-shotting enemies&lt;br /&gt;
* Turret armour isn't sufficient at Rank III, due to other countries' tank high penetration&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
As far back as the summer of 1940, an attempt to improve the anti-tank gun inventory in Soviet service was undertaken. This was due to only having massive stocks of underpowered 45 mm anti-tank cannons available, which were becoming obsolete with the newer armour being used by the Soviet Union's adversaries. When the request for an improved anti-tank cannon was sent out, a design bureau headed by V. G. Grabin was already underway under the name ''57 mm ZiS-2 anti-tank gun''. The 57 mm was a very powerful anti-tank weapon due to its high penetration value with the high-velocity shells. The APCBC round available under the name BR-271 was able to penetrate 93 mm of armour when fired 100 meters away at a meet angle of 60 degrees. The first of the prototypes were created in the September of 1940, and it as later approved for production on June 1, 1941. However, this was stopped on December 1 due to beliefs that the high-velocity 57 mm shells would simply penetrate straight through tanks without causing damage or that it was a high-cost weapon. The production lines were then switched to produce the 76.2 mm ZiS-3 guns.&lt;br /&gt;
&lt;br /&gt;
It was during its production life before being cancelled that the 57 mm gun was attached to a T-34 as a main armament in April 1941. However, the trials on this armament showed a lack of accuracy and short barrel life. Then in July, an improved variant of the 57 mm called the ''ZiS-4'' was installed onto the T-34 and tested again. This variant turned out to be successful and the gun was recommended for installation on certain T-34 units, despite the high cost of the ZiS-4. The T-34 with the 57 mm was redesignated the '''[[T-34-57]]''' and had the purpose of being &amp;quot;tank-hunters&amp;quot; due to the higher penetration value of the 57 mm compared to the default T-34 76.2 mm armament. The 57 mm ZiS-4 gun was produced at the Artillery Factory #92 and were mounted on various T-34s. However, the stop of all 57 mm production on December 1941 also stopped the 57 mm ZiS-4 production, thus halting the T-34-57 production with only 133 ZiS-4 guns made in the production life.&lt;br /&gt;
&lt;br /&gt;
===Revitalization===&lt;br /&gt;
The 57 mm guns were revived in 1943 due to urgent needs for much better guns against the newer German tanks. The current 76.2 mm F-34 gun on the normal [[T-34 (1942)|T-34s]]  were unable to defeat the newer German [[Tiger H1|Tiger I]] and [[Panther D|Panther]] tanks. In a desperate attempt to upgrade the T-34 to compete against these tanks, the 57 mm was reinstated for production and began being issued in May 1943, these models being the '''T-34-57 mod. 1943''' due to the upgraded armament. The ZiS-4 was upgraded to the ZiS-4M with simplified parts and standardization in parts from current existing artillery pieces such as the F-34 and the ZiS-2. These T-34-57s saw further action against the Axis until they were retired. In total, about less than 324 T-34-57s were made during its production life in 1941 and 1943.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The T-34-57 made in 1941 saw action during the Battle of Moscow in small quantities. The 21st Tank Brigade has 10 of such tanks in their units and were deployed on October 14. Though the brigade was able to cause massive damage to the German lines around Kalinin but ended with all of the T-34-57 destroyed by November 25. Other units using the T-34-57 were the 8th Tank Brigade on October 19. Afterwards came the deactivation of the 57 mm from the production line at the end of 1941, but the T-34-57s were revitalized again in 1943 to counter the newer German tanks. These tanks were used as &amp;quot;tank-hunters&amp;quot; and formed &amp;quot;Special Tank Company 100&amp;quot; with three T-34-57 in its first platoon to deal with German tanks. Despite their role, the company would only meet German tanks once in its life, and the first platoon was never used. Thus, the T-34-57 was never really able to prove their efficiency against active German tanks, though the unit would praise the gun's performance in practices against pillboxes, bunkers, and knocked out German tanks. All the T-34-57s were disbanded with the retirement of the 57 mm as a tank gun. This was due to its small HE shell available that made it an inadequate tank armament against softer targets, and also the introduction of the much bigger and better 85 mm tank gun on the newer [[T-34-85 (D-5T)|T-34-85]].&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
In 1943, the new PzKpfw VI Tiger German heavy tank began to see more and more use on the Eastern front. This caused the ZiS-4 cannon with its powerful penetration properties to come under consideration again. It was extremely difficult to destroy a Tiger using a standard 76 mm F-34 tank gun, and the heavy tank's frontal armour was completely impenetrable to it. So before long, the order was given to restart mass production of the T-34-57 tank destroyers.&lt;br /&gt;
&lt;br /&gt;
In May 1943, the tank was put into service again. This time, the modified ZiS-4M cannon was used, which differed from the ZiS-4 in its unified breech mechanism, simpler semi-automatic mode and modified attachment of the coupling in the weapon's cradle. A more powerful shell was also developed which could penetrate 96 mm thick armour at a range of 1000 m. However, this shell severely affected the weapon's durability, and several cases were recorded of gun barrels swelling. Soon after a small number of them were produced, they were taken out of service and withdrawn from operational use. The low quality of the 57 mm ZiS-4M tank cannon's fragmentation shells proved to be a serious drawback.&lt;br /&gt;
&lt;br /&gt;
The modernised T-34-57 tanks were not put into mass production, and after a few vehicles were produced, the decision was taken to stop manufacturing them.&lt;br /&gt;
Three T-34-57s built using mass-produced T-34 Mod. 1942 tanks made by the Chelyabinsk factory were sent to the front to serve in the 100th Special Tank Division. The tanks were tested on the front from the 15th of August to the 5th of September, but did not excel in battle, so they were kept in reserve.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
{{USSR premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34_(1943)_(China)&amp;diff=50843</id>
		<title>T-34 (1943) (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34_(1943)_(China)&amp;diff=50843"/>
				<updated>2020-05-05T08:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=cn_t_34_1942}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Driver's hatch, Machine gun mount)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (61°) ''Front glacis'' &amp;lt;br&amp;gt; 99 mm (5-35°) ''Welded glacis joint'' &amp;lt;br&amp;gt; 45 mm (52°) ''Lower glacis'' &amp;lt;br&amp;gt; 60 mm (1-73°) ''Machine gun ball mount'' &amp;lt;br&amp;gt; 75 mm (60°) ''Driver's hatch'' || 40 mm (40°) ''Top'' &amp;lt;br&amp;gt; 45 mm (0°) ''Lower'' || 40 mm (47-49°) ''Top'' &amp;lt;br&amp;gt; 40 mm (47°) ''Bottom'' || 16 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 53 mm (3-58°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (2-78°) ''Gun mantlet'' || 53 mm (21-22°) || 53 mm (18-20°) || 15 mm &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
====== Hull armour ======&lt;br /&gt;
The 1943 model has a very similar hull armour profile to the [[T-34_(1941)|1941]] model, relying on angling instead of sheer thickness for protection. There are two key differences: the machine gun ball mount has an increased thickness of 60 mm of armour (compared to 45 mm on earlier models), as does the driver's hatch (75 mm, compared to 45 mm on earlier models). The weak spots created by the driver's optics on earlier models have also been removed. The driver's hatch has the thickest armour on any part of the T-34 and can be quite resilient to enemy fire if hit.&lt;br /&gt;
&lt;br /&gt;
It should be noted that due to the relatively thin plate thickness used (40–45 mm), the T-34's hull is vulnerable can be vulnerable to overmatching from 75 mm and larger guns.T&lt;br /&gt;
&lt;br /&gt;
====== Turret armour ======&lt;br /&gt;
The new hexagonal turret features thicker armour than on the 1941 model. However, there are a few caveats:&lt;br /&gt;
&lt;br /&gt;
* The angling is noticeably worse, and there are some relatively flat spots on the front that can be vulnerable to penetrations from even relatively weak guns at close ranges.&lt;br /&gt;
* The turret front, side, and rear armour is made of cast armour instead of rolled plate, which is slightly weaker.&lt;br /&gt;
&lt;br /&gt;
Overall, the turret armour is not a significant improvement over the earlier models and is in some ways weaker.&lt;br /&gt;
&lt;br /&gt;
====== Module/crew layout ======&lt;br /&gt;
The bulk of the T-34's main gun ammunition is carried low in the hull, making it relatively hard to detonate the ammunition of a T-34, especially if it is carrying a reduced ammunition load. However, the T-34's hull sides are spanned by relatively large fuel tanks; thus, side penetrations can cause the diesel fuel to catch fire.&lt;br /&gt;
&lt;br /&gt;
The crew are seated in a quite compact manner inside the tank, and successful penetrations are likely to disable multiple crew members at once.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 442|AoAweight= 0.25}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |[[F-34 (76 mm)|76 mm F-34]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |100&lt;br /&gt;
| -5°/+28°&lt;br /&gt;
|±180°&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Prior + Full crew&lt;br /&gt;
!Prior + Expert qualif.&lt;br /&gt;
!Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|14.90&lt;br /&gt;
|20.60&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic''&lt;br /&gt;
|14.90&lt;br /&gt;
|17.50&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|8.40&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' ''in mm'' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|BR-350A&lt;br /&gt;
|APHEBC&lt;br /&gt;
|86&lt;br /&gt;
|85&lt;br /&gt;
|76&lt;br /&gt;
|67&lt;br /&gt;
|59&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
|OF-350M&lt;br /&gt;
|HE&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Sh-354T&lt;br /&gt;
|Shrapnel&lt;br /&gt;
|37&lt;br /&gt;
|35&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|BR-350SP&lt;br /&gt;
|APBC&lt;br /&gt;
|102&lt;br /&gt;
|100&lt;br /&gt;
|91&lt;br /&gt;
|81&lt;br /&gt;
|72&lt;br /&gt;
|64&lt;br /&gt;
|-&lt;br /&gt;
|BR-350B&lt;br /&gt;
|APHEBC&lt;br /&gt;
|94&lt;br /&gt;
|92&lt;br /&gt;
|83&lt;br /&gt;
|73&lt;br /&gt;
|65&lt;br /&gt;
|57&lt;br /&gt;
|-&lt;br /&gt;
|BR-350P&lt;br /&gt;
|APCR&lt;br /&gt;
|135&lt;br /&gt;
|130&lt;br /&gt;
|92&lt;br /&gt;
|60&lt;br /&gt;
|39&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|BP-350A&lt;br /&gt;
|HEAT&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|BR-350A&lt;br /&gt;
|APHEBC&lt;br /&gt;
|665&lt;br /&gt;
|6.3&lt;br /&gt;
|0.15&lt;br /&gt;
|10.0&lt;br /&gt;
|150&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|OF-350M&lt;br /&gt;
|HE&lt;br /&gt;
|680&lt;br /&gt;
|6.2&lt;br /&gt;
|0.05&lt;br /&gt;
|0.1&lt;br /&gt;
|621&lt;br /&gt;
| +0°&lt;br /&gt;
|79°&lt;br /&gt;
|80°&lt;br /&gt;
|81°&lt;br /&gt;
|-&lt;br /&gt;
|Sh-354T&lt;br /&gt;
|Shrapnel&lt;br /&gt;
|680&lt;br /&gt;
|6.2&lt;br /&gt;
|0.5&lt;br /&gt;
|8.0&lt;br /&gt;
|85&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|73°&lt;br /&gt;
|-&lt;br /&gt;
|BR-350SP&lt;br /&gt;
|APBC&lt;br /&gt;
|680&lt;br /&gt;
|6.8&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|BR-350B&lt;br /&gt;
|APHEBC&lt;br /&gt;
|680&lt;br /&gt;
|6.3&lt;br /&gt;
|0.9&lt;br /&gt;
|15.0&lt;br /&gt;
|108.8&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|BR-350P&lt;br /&gt;
|APCR&lt;br /&gt;
|950&lt;br /&gt;
|3.0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|BP-350A&lt;br /&gt;
|HEAT&lt;br /&gt;
|355&lt;br /&gt;
|5.3&lt;br /&gt;
|0.1&lt;br /&gt;
|0.1&lt;br /&gt;
|1,060&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|73°&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
!Ammunition&lt;br /&gt;
!Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
!Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
!''Screen radiusin m''&lt;br /&gt;
!''Screen timein s''&lt;br /&gt;
!''Screen hold timein s:''&lt;br /&gt;
!''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
|D-350A&lt;br /&gt;
|680&lt;br /&gt;
|6.5&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''BR-350A''': APHEBC; high explosive mass will one-shot any tank that is penetrates, however penetration is mediocre&lt;br /&gt;
* '''BR-350B''': APHEBC; increased penetration at the cost of slightly less explosive mass&lt;br /&gt;
* '''BR-350P''': APCR; best penetrating shell, at the cost of no post-pen damage&lt;br /&gt;
* '''OF-350M''': HE; useful for breaking the hulls of lightly armoured/unarmoured vehicles.&lt;br /&gt;
* '''Sh-354T''': Shrapnel; useful against vehicles that are resistant to the HE shell but too thinly armoured to trigger the fuzes of APHE shells.&lt;br /&gt;
* '''BP-350A''': HEAT; best penetration beyond 1,000 m, but the T-34s generally do not fare well in long-range duels.&lt;br /&gt;
* '''BR-350SP''': APBC; a solid shot that is somewhat more lethal than APCR, but with less penetration.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Main article: '''[[DT (7.62 mm)]]'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |7.62 mm DT&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Coaxial mount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Fire rate&lt;br /&gt;
(shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1,890 (63)&lt;br /&gt;
|600&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
The T-34 (1943) is armed with a DT (7.62mm) machine gun. Nothing out of the ordinary, it is only useful for gunning down unarmored AAA vehicles.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
Like the previous T-34 models, the 1943 model excels at close to medium range fighting, utilizing its outstanding mobility for a medium tank to rapidly close the distance and relocate to attack from unexpected directions. The sloped hull armour has a good chance of ricocheting hastily aimed shots and helps increase the odds of the T-34 surviving when moving in to engage. The lethal BR-350B APHEBC round complements this playstyle, having about enough penetration to deal with the flanks of most enemies likely to be encountered; a single penetrating hit is usually fatal for the target. In close combat, the fast turret traverses and quick reload allow the T-34 to respond quickly towards changing situations, usually helping to ensure it will be the first to get its gun on the target.&lt;br /&gt;
&lt;br /&gt;
Conversely, the T-34 fares poorly in long-range combat; both the BR-350B APHEBC and BR-350P APCR rounds have poor penetration at long ranges, and the BP-350A HEAT round is quite underwhelming as well.&lt;br /&gt;
&lt;br /&gt;
=== Common opponents ===&lt;br /&gt;
'''[[M4|Medium Tank M4]], [[M4A2]]''' (American): The T-34's 76 mm gun cannot penetrate the welded hull M4/M4A2 reliably from the front, while the 75 mm gun on the M4/M4A2 can penetrate the T-34's turret and disable or cripple it. They do have very weak lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed, and the flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally avoid head-on engagements, especially if the M4 is hull-down. &lt;br /&gt;
&lt;br /&gt;
'''[[M4A1|Medium Tank M4A1]], [[Sherman II]]''' (American/French, British): Similar to the M4/M4A2, except that the cast hull is weaker than the welded hull on the M4/M4A2, and can be penetrated frontally. Otherwise, the same advice applies.&lt;br /&gt;
&lt;br /&gt;
'''[[M4A3E2|Assault Tank M4A3E2]]''' (American/French): The 'Jumbo' is one of the most dangerous opponents the T-34 can face. It is completely immune to the 76 mm F-34 gun from the front, except for the hard-to-hit hull machine gun mount. It is relatively slow and unmanoeuvrable, however, and is very vulnerable to flanking attacks, as its side armour is thin. It also shares the same lower side hull weakness with the other M4 variants.&lt;br /&gt;
&lt;br /&gt;
'''[[Pz.IV F2|Pz.Kpfw. IV Ausf. F2]]''', [[Pz.IV G|'''G''']], [[Pz.IV H|'''H''']], [[Pz.IV J|'''J''']] (German): The Ausf. F2 variant is the first Panzer IV to mount a long-barreled 75 mm gun. This gun is one of the most lethal mounted on any tank within the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. The Ausf. F2 has very weak armour, however, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as the one on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.&lt;br /&gt;
&lt;br /&gt;
[[Chi-Nu II|'''Chi-Nu II''']] (Japanese): Essentially the Japanese counterpart to the German Panzer IV Ausf. F2. &lt;br /&gt;
&lt;br /&gt;
[[Churchill Mk III|'''Churchill III''']], [[Pz.Kpfw. Churchill (Germany)|'''Churchill(e)''']] (British, German): The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It is difficult to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.&lt;br /&gt;
&lt;br /&gt;
'''[[Churchill Mk VII|Churchill VII]]''' (British): The Churchill VII is virtually immune to the T-34 from the front, while it's 75 mm gun can penetrate the T-34's turret fairly easily. Even from the side, it has 95 mm of armour that cannot be penetrated by the BR-350B APHEBC round except at very close range, and even slight angling will render it all but immune. It is even slower than the Churchill III, however, and thus easy to avoid and outflank. &lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
&lt;br /&gt;
* Excellent post-penetration effect with the BR-350B, easily one-shotting most tanks it sees&lt;br /&gt;
* Sloped hull armor provides good protection against small caliber / low-penetration shells, and even large caliber guns when angled correctly&lt;br /&gt;
* 49 km/h top speed allows it to change position quickly and outrun lots of other medium tanks&lt;br /&gt;
* The BR-350P APCR can effectively penetrate heavily armored targets at close range at the cost of post-pen damage&lt;br /&gt;
* Nearly impossible to damage the transmission and immobilize it from the front&lt;br /&gt;
* Very fast turret traverse, good for urban combat&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The 4 crews are so close making it easily one-shotted when penetrated from the front / side hull, or even the turret&lt;br /&gt;
* 5 degrees gun depression is below average&lt;br /&gt;
* Large fuel tanks scattered at the sides of the hull, tend to catch fire if being hit&lt;br /&gt;
* BR-350A &amp;amp; BR-350B both lack the penetration against more heavily armoured foes&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a full history of the development of the T-34 (1943), it is best to reference the article on the [[T-34_(1942)#History|Soviet T-34 (1942)]] as this almost is identical. In Soviet official documents, little difference was made between the T-34 Model 1942 (German designation T-34/76C) and the T-34 Model 1943 (German designations T-34/76D, E and F); most of the differences between the models was due to them being produced at different facilities.&lt;br /&gt;
&lt;br /&gt;
Despite its position in the Chinese tech tree, it has to be noted that the T-34 (1943) is not, in fact, a Chinese vehicle.  All currently available sources indicate that the PLA never operated the F-34 armed version of the T-34, and the best available documents, compiled by Dr. Martin Andrew, indicate that 1837 T-34s were delivered by the Soviets to the PLA between 1950 and 1954, all of which were the T-34-85 variant.&lt;br /&gt;
&lt;br /&gt;
However, the T-34 (1943) ''did'' see service in North Korea, with deliveries starting in 1949.  Following the proclamation of the Democratic People's Republic of Korea on September 9th 1948, North Korea's first armoured unit, the ''105th Armored Battalion'' was established in October of 1948, increasing to regimental strength in May of 1949 before being rebaptised as the ''105th Armored Brigade'' prior to the outbreak of the Korean War in 1950.  Due to the lack of official North Korean sources on the subject, it is unclear how many T-34 (1943) saw service with the DPRK; evidence does exist that a number of them were committed to the original June 1950 assault on South Korea, with a number of knocked-out short-barrelled T-34s being photographed on the battlefield.&lt;br /&gt;
&lt;br /&gt;
The nature of combat in Korea meant that tank losses were high for the DPRK, and out of 120 tanks reported on strength in June of 1950, nearly all had been lost by December that year.  Replacements were delivered by the Soviet Union, all of these later deliveries covering the T-34-85 variant.&lt;br /&gt;
&lt;br /&gt;
Following the end of the Korean War, a reconstruction program was started to bring the DPRK's army back to strength, with additional deliveries of T-34s arriving from the Soviet Union.  Again the lack of reliable North Korean sources makes it impossible to work out what was delivered, but sources indicate that despite the delivery of T-34-85s, which remained the mainstay of the North Korean Army until it first received T-54/55s and Type 59 tanks in 1967, a number of older T-34-76s remained in service, either being rebuilds of recovered vehicles or, more likely, new deliveries from their Soviet allies.  Most tellingly, a widely circulated still from a late 1960s North Korean propaganda film shows military manoeuvres involving at least two T-34-76s, both showing signs of modernisation such as T-34-85-type saddle fuel tanks and starfish roadwheels (first introduced 1969).  As such, it can be surmised that at least some T-34 (1943)s remained in North Korean service into the 1970s in some sort of reserve or training capacity.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KV-1_(L-11)&amp;diff=50321</id>
		<title>KV-1 (L-11)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KV-1_(L-11)&amp;diff=50321"/>
				<updated>2020-04-29T07:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in the battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_kv_1_L_11}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Soviet heavy tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = KV-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage KV-1(L-11).jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet heavy tank {{Battle-rating}}. This tank was introduced during the closed beta testing for Ground Forces before [[Update 1.41]]. The KV-1 L-11 is the first unlockable Soviet heavy tank which boasts raw firepower and armour at the cost of mobility.&lt;br /&gt;
&lt;br /&gt;
The first heavy tank available in the Soviet branch. It's slow, difficult to maneuver and heavily armoured, and mounts the same gun of the [[T-34 (1940)|T-34 1940]], sharing its awful penetration. In Rank II battles, this tank is tough to penetrate so you can lead the assault and absorb shots that will quickly destroy your lighter and better-armed teammates. It's better to prefer short-range engagements, and you must aim for weak spots, but your best weapon is other players, so act like a steel wall and cover other tanks with better guns.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 75 mm (31°) ''Front plate'' &amp;lt;br&amp;gt; 70 mm (72°) ''Front glacis'' &amp;lt;br&amp;gt; 25 + 70 mm (7-71°) ''Joint plate'' &amp;lt;br&amp;gt; 75 mm (26-51°) ''Lower glacis'' || 75 mm || 60 mm (13-89°) ''Top'' &amp;lt;br /&amp;gt; 70 mm (14-57°) ''Bottom'' || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 75 mm (15°) ''Turret front'' &amp;lt;br&amp;gt; 90 mm (1-52°) ''Gun mantlet shield'' &amp;lt;br&amp;gt; 75 mm (15-57°) ''Gun mantlet'' || 75 mm (14-15°) || 75 mm (16°) || 40 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick, tracks are 30 mm thick.&lt;br /&gt;
* Roof armour is quite excellent. 30 - 40 mm is nothing to ignore. It will reliably protect from most autocannons. Although aircraft with unique diving capability and +0 mm arms may still pierce it. More importantly, it makes the vehicle quite resilient against rocket strikes from vehicles such as the [[Calliope|Calliope]].&lt;br /&gt;
*The lower glacis, unlike most other tanks, is not a weak spot! It is including your own turrets height significantly better angled than the upper frontal plate. Further, neither the MG port nor the drivers view slit are weak points. Discard them as targets.&lt;br /&gt;
* Gun mantlet is an extra 75 mm bolted on to the turret, with some parts with an additional 90 mm added instead. This results in a spaced overlapped part with ~150 mm. Only the cheeks left, and right of the mantlet bulges should be shot! However, these areas are quite small and easily missed, if the turret is traversed.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 531|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|L-11 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[L-11 (76 mm)|76 mm L-11]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 111 || -7°/+25° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 7.1 || 9.9 || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 7.1 || 8.4 || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 9.3 || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC ||78||76||69||61||53||47&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC ||93||91||83||74||66||58&lt;br /&gt;
|- &lt;br /&gt;
| OF-350M || HE ||10||10||10||10||10||10&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel|| 37 || 35 || 29 || 25 || 20 || 17 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC || 615 || 6.3 || 0.15 || 10.0 || 150 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC || 615 || 6.8 || N/A || N/A || N/A || +4° || 48° || 63° || 71°&lt;br /&gt;
|- &lt;br /&gt;
| OF-350M || HE || 615 || 6.2 || 0.05 || 0.1 || 621 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 615 || 6.2 || 0.5 || 8.0 || 85 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_KV-1(L-11).png|right|thumbnail|x250px|Ammo racks of the KV-1 L-11]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''111''' || 107&amp;amp;nbsp;''(+4)'' || 102&amp;amp;nbsp;''(+9)'' || 82&amp;amp;nbsp;''(+29)'' || 1&amp;amp;nbsp;''(+110)'' || style=&amp;quot;text-align:center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 102&amp;amp;nbsp;(+9)&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The first thing to know about the tank, just because it's a heavy tank ''does not'' mean you should charge headfirst into the enemy. While it may look intimidating as you watch the enemy's shells deflect off your vehicle as you move slightly forward to their front lines, you risk getting flanked as moving forward gives the enemy enough space to get around and hit you in the vulnerable rear area. Try to avoid letting the enemy get close enough to catch your turret ring and destroy each of your crew from there. Thankfully, the turret ring is quite a small target, and will be difficult to hit from far away. Despite the 75 mm all-around armour, don't think for a second that you are invulnerable and play smart still. Also, angling is quite important, as many of the axis long-barreled 75mm will penetrate you.&lt;br /&gt;
&lt;br /&gt;
Make sure that you have a few teammates that are with you when playing the KV-1, as your gun will struggle to penetrate common foes such as the [[M4|M4 Sherman]] and the [[T-34]] frontally. With only 78mm of penetration at point-blank, it is necessary to aim for your opponents weakspots. However, the post-penetration damage is amazing, and a shot that penetrates will most likely kill the enemy. &lt;br /&gt;
&lt;br /&gt;
One of the more common and dangerous enemies this vehicle will face is the [[Pz.IV F2|Pz IV F2.]] The Panzer IV F2 has thin armour, but the long [[KwK 40 (75 mm)|75 mm]] cannon can easily pierce the KV-1 armour if it is not angled properly. The penetration for the PzGr 39 Shell, which is an APCBC and the stock shell for the Panzer IV F2, at normal combat ranges of 100 meters and 500 meters has 133 mm and 121 mm respectively. Another dangerous enemy is the [[StuG III F|Stug III F]]. It has the same 75mm as the Panzer IV F2, but lacks a turret, making it harder to hit. Also, it is more well armoured compared to the Panzer IV F2, and has some sloped armour plates in the front. Try to hit the two non-sloped spots near the driver and the machine gunner, or flank around and hit their weak side armour.&lt;br /&gt;
&lt;br /&gt;
===Counter-tactics===&lt;br /&gt;
''Never'' charge into a KV-1 unless you are also playing as a heavy tank. The L-11 is a low-quality gun but can do devastating damage at short range. As a light tank, medium tank, or tank destroyer, ''always'' sneak around the KV-1 and get in shots from the back or side. The KV-1 has a slow turret traverse and flat side armour, making it especially vulnerable to flanking.It is not advised to engage with a KV-1 at all if you are playing as an SPAA.&lt;br /&gt;
&lt;br /&gt;
As a heavy tank, if your gun is capable of penetrating the front of the KV-1's frontal armour, aim for the lower middle of the upper glacis, where the large ammo rack is located. If the shot penetrates, it almost guarantees a destroyed KV-1 as the ammo rack is huge.&lt;br /&gt;
&lt;br /&gt;
As a light tank, medium tank or tank destroyer/SPG, use the advantage of cover (building, hill, trees, etc.) to flank or get behind a KV-1. It will be hard-pressed to turn quickly enough to angle its near-impervious frontal armour towards you. If you are not confident in your gun's ability to deal significant damage to the engine block or ammo racks, it is advised to fire at the tracks and disable the tank before rushing up to it and firing directly at the back. Shooting at the rear of the turret is also an option to attempt to hit one of the ammo racks on either side. However, smarter drivers will empty their turret of ammunition, so firing at the turret will not always work.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
As usual, ''Parts'' and ''FPE'' first. ''Tracks'' is a good additional choice, a frequently targeted module. Also, it increases your turning capability a lot.  After these, research ''Adjustment of fire'' and ''Brake System'', because the accuracy of the L-11 cannon is slightly increased, even though it is still subpar. The suspension is useful for firing on the move, something particularly useless for a slow, heavy tank. Braking quickly and being able to fire a more accurate shot proves to be much more efficient. The BR-350SP does not see any use. The small gain in penetration is offset by the lack of any HE filler, and the round should be ignored entirely. Afterwards, all Tier III &amp;amp; Tier IV upgrades are equally useful.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* All points of armour are better than good at its rank&lt;br /&gt;
* Angling your hull makes it virtually immune to most guns it faces&lt;br /&gt;
* Virtually no weak spot except the small turret ring&lt;br /&gt;
* Gun does decent damage upon penetration&lt;br /&gt;
* Heavily armoured for a Rank II tank&lt;br /&gt;
* One of the few Russian tanks that have a crew of five &lt;br /&gt;
* Excellent rate of fire, useful for short-range engagements&lt;br /&gt;
* Quicker and better armed than the other first-rank II heavy tank; the [[Matilda Mk II|Matilda II]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* L-11 gun is very inadequate for its battle rating&lt;br /&gt;
* Low speed, typical for heavy tanks&lt;br /&gt;
* Slow turret traverse, if you need to change targets quickly you must rotate both the turret and the hull&lt;br /&gt;
* No neutral steering - making turns, especially when playing as the stock KV-1, will decrease your speed dramatically &lt;br /&gt;
* Penetration shots from the sides and below the turret are typically catastrophic&lt;br /&gt;
* Heavy and slow, you can't relocate quickly, and you are vulnerable when climbing hills&lt;br /&gt;
* Later variant of the Panzer IV can easily penetrate your armour, even from the front&lt;br /&gt;
* Large fuel tanks lined up on the side&lt;br /&gt;
* Cannot reliably compete with other heavy tanks in its BR range&lt;br /&gt;
* Most British tanks can penetrate your armour even from long range&lt;br /&gt;
* Trying to knock out another KV-1 L-11 is just a waste of shells and time&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The start of the KV-1 heavy tanks began after the heavy tank [[T-35]]'s flaws came to light. Designers were ordered to draw up new designs to become the basis of a breakthrough heavy tank needed for the Soviet doctrine. This made for a tank that was heavily armoured, but not very mobile as it was to be for siege warfare. The designs offered all had heavy armour, wide tracks, and used the torsion-bar suspension. The designs were the [[SMK]], T-100, and what would be the '''KV tank''', which was named after the then Soviet Defense Commissar '''K'''liment '''V'''oroshilov.&lt;br /&gt;
&lt;br /&gt;
During the developmental progress, the prototypes of all these heavy tanks were made, and the Winter War with Finland was on its way. The Soviets sent these tanks into Finland for combat testing, to which the KV design outperform in every way with its superior armour and firepower. The armour on the KV tank was impenetrable by a tank cannon in service and most anti-tank guns as well; the 76.2 mm cannon also gave it a colossal firepower boost compared to the usual 37 mm in use by other countries. However, the design was found to be challenging to steer, the transmission was unreliable, ergonomics were weak, and vision was limited, plus with its 45-ton weight, it was a weighty tank for its time. In truth, while formidable in power and protection, courageous crew member willing to curse the name would speak out about the trouble the KV tank was. The first variant of production before World War II broke out was the '''KV-1''' model. The first model production was equipped with the L-11 cannon, but this was deemed insufficient in performance and was later replaced in subsequent production models by the improved [[KV-1 (ZiS-5)|F-34, or the ZiS-5 cannon]]. &lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
When Germany invaded the Soviet Union in 1941, the Red Army had 508 of the KV tanks. With that many KV tanks available, the Russians shocked the German forces as their anti-tank and tank forces had few weapons capable of defeating it, having to rely mostly on the 88 mm Flak guns and the 5 cm Pak 38 with APCR rounds. But by 1942, Germany fielded large amounts of long barreled 50mm and 75mm cannons in both tanks and towed format, making the KV lose much of its armour advantage. &lt;br /&gt;
&lt;br /&gt;
Perhaps the most memorable moment of glory for the KV-1 was at Krasnogvardeysk near Leningrad on the 19th of August 1941 when 5 KV-1s, led by Lt Zinoviy Kolobanov, ambushed the German 8th Panzer Division (a light panzer division consisting mainly of Panzer II, III and 38(t)). But there are some contradicting stories about what happened, and even if it indeed did happen. One story that supports the claim goes like this: each of the five KV-1s was hiding at different locations, came out one by one to fire at the incoming German tanks, then retreat before the next tank could come out. Such tactic boxed an entire tank and ended with 43 tanks destroyed before the KV-1 tanks retreated from running out of ammo, all in a span of about half an hour. During this battle, one of the KV-1 tanks was struck 135 times with no penetration. For their feat, Lt Z. Kolobanov and a few officers were decorated with the Order of Lenin and Order of the Red Banner medal. &lt;br /&gt;
&lt;br /&gt;
The KV-1 continued to serve until the end of the war, though in dwindling numbers as they were lost due to mechanical failures, combat, and being superseded by more modern tanks. Some KV-1s built in 1941 still saw service in 1944 at the Leningrad front before being replaced by IS-2 tanks, then they saw service in Manchuria in 1945 before retired altogether at the end of World War II.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
Many variants of the KV tank would be produced in the span of World War II as the Soviet try to keep it in production as long as possible, the initial version was called the '''KV-1''' and remained most part as the main Soviet heavy tank for the first part of World War II. A bunker-buster variant mounting a 152 mm howitzer after experiences in Finland brought the monster '''[[KV-2 (1939)|KV-2]]''' assault tank, which is very turret heavy that it must be on a flat surface to properly rotate. After complaints of its mechanical issues and lack of performance compared to the lighter [[T-34 (1941)|T-34]] medium tank was heard, the factory updated the tank, thinning its armour, and adding a commander's cupola with all-around vision blocks, so in 1943 it was designated as the '''[[KV-1S]]'''. But the KV-1S introduction was a little too late as then the better German tanks such as the [[Panther D|Panther tanks]] could knock them out with ease. An attempt to up-gun the KV-1S was to give it the 85 mm D-5T gun then in use on the [[SU-85]]. This variant was called the '''[[KV-85]]'''. Though it was seen favourable for a nice increase in firepower among the armoured forces, soon even the lighter T-34 began mounting the 85 mm gun as the [[T-34-85]]. It was determined that the heavy tank would have a much bigger gun than the medium tanks, but at the time the KVs were falling out of favour in preference to the newer [[IS-1]] and [[IS-2]] heavy tanks coming into service, which was based off the ''KV-13'' prototype tanks developed in 1942 as a medium tank.&lt;br /&gt;
&lt;br /&gt;
===Survivors===&lt;br /&gt;
Several KV-1s survive after the war, most as monuments, but also in museums. Only one genuine KV-1 was restored to running condition in Russia after it was found in the bottom of the Neva River.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The first clashes with Spanish nationalists armed with light anti-tank weapons made it clear that a new heavy tank with cannon proof armour had to be created. The heavy tank's design began at the end of 1938.&lt;br /&gt;
&lt;br /&gt;
For 1940, the mass-produced KV-1 was a truly pioneering innovation, embodying the most advanced ideas of its time: individual torsion-bar suspension, reliable cannon proof armour and a single powerful universal weapon within a classic layout. This was the first time such an arrangement was used on a Soviet mass-produced heavy tank, which meant that the KV-1 received the strongest defences and most potential for modernisation. The tank's armoured hull was welded from 75, 40, 30 and 20 mm thick rolled armour plates. The KV-1 was equipped with a 500 hp B-2K diesel engine and a 76.2 mm L-11 cannon with an ammunition complement of 111 shots, in addition to three 7.62 mm DT machine guns. One was paired with the cannon, while the others were placed on the bow and stern in ball mounts. When necessary, the machine guns could be removed and used outside the tank.&lt;br /&gt;
The KV-1 tanks made their debut on the Winter War front. The tank successfully passed its trial by fire. No enemy anti-tank cannon was able to destroy it. Many times, the new vehicles survived battle not only with several but with several dozen German tanks.&lt;br /&gt;
&lt;br /&gt;
The tank had some serious drawbacks: it's poorly designed transmission and air filter, insufficiently durable tracks and road wheels, a crowded fighting compartment and poor vision. The engine and transmission often broke down during intensive use. The tank's 7-tonne turret also caused many problems. Its weight lead to rotation issues related to the high force placed on the aiming mechanism levers and the low power of the electric motors.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=%23kv1l11 '''Skins''' and '''camouflages''' for the KV-1 L-11 series from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
[https://warthunder.com/en/news/2783/current/ Official War Thunder article: [Historical&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Tanks of Kliment Voroshilov]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-III_(USSR)&amp;diff=49959</id>
		<title>T-III (USSR)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-III_(USSR)&amp;diff=49959"/>
				<updated>2020-04-24T03:08:47Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: Changed typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_pzkpfw_III_ausf_J_L42}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' or the captured German ''Pz.Kpfw.lll'' is a premium rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Barrel shroud, Cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armour&lt;br /&gt;
!Front&lt;br /&gt;
!Sides&lt;br /&gt;
!Rear&lt;br /&gt;
!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull&lt;br /&gt;
|50 mm (12°) ''Front plate''&lt;br /&gt;
25 mm (86°), 50 mm (52°) ''Front glacis''&lt;br /&gt;
50 mm (23-69°) ''Lower glacis''&lt;br /&gt;
|30 mm&lt;br /&gt;
|50 mm (14-46°) ''Top''&lt;br /&gt;
50 mm (10-66°) ''Bottom''&lt;br /&gt;
|15 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret&lt;br /&gt;
|50 mm (10-25°) ''Turret front''&lt;br /&gt;
50 mm (12-62°) ''Gun mantlet''&lt;br /&gt;
|30 mm (20-25°)&lt;br /&gt;
|30 mm (12-15°)&lt;br /&gt;
|10 mm&lt;br /&gt;
|-&lt;br /&gt;
!Armour&lt;br /&gt;
!Sides&lt;br /&gt;
!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Cupola&lt;br /&gt;
|50 mm&lt;br /&gt;
|10 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
With only an unangled 50mm armour plate at the front, even some rank I guns can penetrate the T-III's armour. Angling will not really help, as you will expose your even thinner side armour. However, the lower glacis is quite angled, and most small-caliber rounds will bounce off harmlessly. The ammunition is stored in the back of the tank, minimizing the threat of being ammo-racked.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 465|rbMinHp= 265|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Game Mode&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Max Speed (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Engine power (horsepower)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
!Forward&lt;br /&gt;
!Reverse&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
!Arcade&lt;br /&gt;
|59&lt;br /&gt;
|11&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |21.3&lt;br /&gt;
|465&lt;br /&gt;
|572&lt;br /&gt;
|21.83&lt;br /&gt;
|26.85&lt;br /&gt;
|-&lt;br /&gt;
!Realistic&lt;br /&gt;
|53&lt;br /&gt;
|9&lt;br /&gt;
|265&lt;br /&gt;
|300&lt;br /&gt;
|12.44&lt;br /&gt;
|14.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
==== Main armament ====&lt;br /&gt;
''Main article: '''[[KwK 38 (50 mm)]]'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |50 mm KwK 38&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |99&lt;br /&gt;
| -10°/+20°&lt;br /&gt;
|±180°&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Prior + Full crew&lt;br /&gt;
!Prior + Expert qualif.&lt;br /&gt;
!Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
|5.24&lt;br /&gt;
|7.25&lt;br /&gt;
|8.80&lt;br /&gt;
|9.73&lt;br /&gt;
|10.35&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|3.27&lt;br /&gt;
|3.85&lt;br /&gt;
|4.67&lt;br /&gt;
|5.17&lt;br /&gt;
|5.5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|5.20&lt;br /&gt;
|4.60&lt;br /&gt;
|4.24&lt;br /&gt;
|4.00&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' in mm '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|71&lt;br /&gt;
|69&lt;br /&gt;
|56&lt;br /&gt;
|44&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|118&lt;br /&gt;
|117&lt;br /&gt;
|84&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|132&lt;br /&gt;
|130&lt;br /&gt;
|94&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|28&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |''Shell details''&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
in m:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
in mm:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass in g&lt;br /&gt;
(TNT equivalent):&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalization At 30°&lt;br /&gt;
from horizontal:&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet:&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|685&lt;br /&gt;
|2.1&lt;br /&gt;
|1.2&lt;br /&gt;
|25&lt;br /&gt;
|28.9&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|1005&lt;br /&gt;
|1.1&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|1050&lt;br /&gt;
|0.92&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shell Types ===&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 39''' - Armour Piercing Capped shell - This is your main ammo type, use it whenever you think it has enough penetration to penetrate your target. It deals the most damage because of its explosive filler.&lt;br /&gt;
* '''PzGr 40/1''' - Armour Piercing Composite Rigid shell - This shell should be avoided, as it is inferior in most aspects when compared to the PzGr 40.&lt;br /&gt;
* '''PzGr 40''' - Armour Piercing Composite Rigid shell - this variation of APCR is lighter, slightly faster and offers the best penetration (up to 132mm). Use it against heavily armoured beasts. However, don't expect it to cause any real damage upon penetration, it is even worse than that of PzGr 40/1. It only deals damage to modules/crew straight in its path, due to the fact that it has no explosive filler.&lt;br /&gt;
&lt;br /&gt;
=== Ammo racks ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Full&lt;br /&gt;
ammo&lt;br /&gt;
!1st&lt;br /&gt;
rack empty&lt;br /&gt;
!2nd&lt;br /&gt;
rack empty&lt;br /&gt;
!3rd&lt;br /&gt;
rack empty&lt;br /&gt;
!4th&lt;br /&gt;
rack empty&lt;br /&gt;
!Visual&lt;br /&gt;
discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|'''99'''&lt;br /&gt;
|75 (+24)&lt;br /&gt;
|50 (+49)&lt;br /&gt;
|25 (+74)&lt;br /&gt;
|1 (+98)&lt;br /&gt;
|Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Main article: '''[[MG 34 (7.92 mm)]]'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |[[MG 34 (7.92 mm)|7.92 mm MG 34]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Coaxial mount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Fire rate&lt;br /&gt;
(shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |4,350 (150)&lt;br /&gt;
|900&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
Use of this tank is similar to the Pz. III F. While it does have significantly better armour on the front than its predecessor, the higher BR of 2.3 means it faces tougher, more well-armoured opposition in up-tiers to 3.3. The [[T-34 (1940)]] is almost impenetrable, except for some weakspots around the turret and flat-on below the tracks. [[M4A1|M4A1s]] are similar in speed to you, have better sloped frontal armour that you cannot penetrate, more powerful guns, and stabilizers. APCR post-penetration damage is not sufficient enough to be counted upon when you need it the most, plus neither PzGr.40/1 or PzGr.40 can frontally penetrate a Sherman or T-34. The best way to attack these tanks is to flank them with your good mobility, or wait for them to overextend, then shoot at their weaker side armour. Furthermore, the high fuse sensitivity makes many lightly-armoured things with strong guns your worst nightmare, since you'll over-penetrate repeatedly in most cases, allowing easy return fire from the enemy. Enemy SPAAG, in particular, is very dangerous because of your 15 mm turret ring weak pot, enabling them to spray all over you to incapacitate your gunner and loader.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Accurate and decently powerful gun&lt;br /&gt;
* Great gun depression&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* APCR ammo has very high speed and good penetration, making shooting at long range easier&lt;br /&gt;
* Armour is fairly decent, can protect reliably against lower-ranked tanks&lt;br /&gt;
&lt;br /&gt;
Cons:&lt;br /&gt;
&lt;br /&gt;
* Penetration is lacking, as is post-penetration damage against enemies in up-tiers&lt;br /&gt;
* Awful turret traverse speed&lt;br /&gt;
* Flat armour with little slope, weak side armour&lt;br /&gt;
* Large and weakly armour commander's cupola, often sticks out above the terrain, drawing the enemies' attention&lt;br /&gt;
* Has no HE shell&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is the Russian designation for a captured [[Panzer III]], which saw extensive service during the early phases of Operation Barbarossa. After the battle of Moscow, the Russian army got a hold of lots of German equipment and it was subsequently evaluated. The T-III was mostly issued as a command vehicle due to its increased comfort and reliable radio. Often times captured vehicles would be refitted with Soviet parts for logistical reasons.&lt;br /&gt;
&lt;br /&gt;
It saw combat in the battles of Kursk, Leningrad and Stalingrad, earning themselves a great reputation.&lt;br /&gt;
&lt;br /&gt;
The T-III was operated by the Red Army until late 1943 after which they were dropped out of service in favour of newer Soviet vehicles or newly captured [[T-V (USSR)|Panther]] tanks.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The designation used for the captured Pz.Kpfw.lll German medium tank in the Red Army arsenal. The tank was an early modification of the Pz.Kpfw.lll Ausf.J that was armed with a short-barrel 50mm KwK.38 L/42. The Ausf.J differed from previous modifications by its enlarged frontal body armor (50 mm) and certain mechanical changes. These tanks were popular with Soviet tank crews due to their excellent scopes, their loadout, and the convenience of the crew.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
{{USSR premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-III_(USSR)&amp;diff=49958</id>
		<title>T-III (USSR)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-III_(USSR)&amp;diff=49958"/>
				<updated>2020-04-24T03:07:43Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_pzkpfw_III_ausf_J_L42}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' or the captured German ''Pz.Kpfw.lll'' is a premium rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Barrel shroud, Cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armour&lt;br /&gt;
!Front&lt;br /&gt;
!Sides&lt;br /&gt;
!Rear&lt;br /&gt;
!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull&lt;br /&gt;
|50 mm (12°) ''Front plate''&lt;br /&gt;
25 mm (86°), 50 mm (52°) ''Front glacis''&lt;br /&gt;
50 mm (23-69°) ''Lower glacis''&lt;br /&gt;
|30 mm&lt;br /&gt;
|50 mm (14-46°) ''Top''&lt;br /&gt;
50 mm (10-66°) ''Bottom''&lt;br /&gt;
|15 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret&lt;br /&gt;
|50 mm (10-25°) ''Turret front''&lt;br /&gt;
50 mm (12-62°) ''Gun mantlet''&lt;br /&gt;
|30 mm (20-25°)&lt;br /&gt;
|30 mm (12-15°)&lt;br /&gt;
|10 mm&lt;br /&gt;
|-&lt;br /&gt;
!Armour&lt;br /&gt;
!Sides&lt;br /&gt;
!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Cupola&lt;br /&gt;
|50 mm&lt;br /&gt;
|10 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
With only an unangled 50mm armour plate at the front, even some rank I guns can penetrate the T-III's armour. Angling will not really help, as you will expose your even thinner side armour. However, the lower glacis is quite angled, and most small-caliber rounds will bounce off harmlessly. The ammunition is stored in the back of the tank, minimizing the threat of being ammo-racked.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 465|rbMinHp= 265|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Game Mode&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Max Speed (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Engine power (horsepower)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
!Forward&lt;br /&gt;
!Reverse&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
!Arcade&lt;br /&gt;
|59&lt;br /&gt;
|11&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |21.3&lt;br /&gt;
|465&lt;br /&gt;
|572&lt;br /&gt;
|21.83&lt;br /&gt;
|26.85&lt;br /&gt;
|-&lt;br /&gt;
!Realistic&lt;br /&gt;
|53&lt;br /&gt;
|9&lt;br /&gt;
|265&lt;br /&gt;
|300&lt;br /&gt;
|12.44&lt;br /&gt;
|14.08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
==== Main armament ====&lt;br /&gt;
''Main article: '''[[KwK 38 (50 mm)]]'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |50 mm KwK 38&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |99&lt;br /&gt;
| -10°/+20°&lt;br /&gt;
|±180°&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Prior + Full crew&lt;br /&gt;
!Prior + Expert qualif.&lt;br /&gt;
!Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
|5.24&lt;br /&gt;
|7.25&lt;br /&gt;
|8.80&lt;br /&gt;
|9.73&lt;br /&gt;
|10.35&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|3.27&lt;br /&gt;
|3.85&lt;br /&gt;
|4.67&lt;br /&gt;
|5.17&lt;br /&gt;
|5.5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|5.20&lt;br /&gt;
|4.60&lt;br /&gt;
|4.24&lt;br /&gt;
|4.00&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' in mm '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|71&lt;br /&gt;
|69&lt;br /&gt;
|56&lt;br /&gt;
|44&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|118&lt;br /&gt;
|117&lt;br /&gt;
|84&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|132&lt;br /&gt;
|130&lt;br /&gt;
|94&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|28&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |''Shell details''&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
in m:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
in mm:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass in g&lt;br /&gt;
(TNT equivalent):&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalization At 30°&lt;br /&gt;
from horizontal:&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet:&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|685&lt;br /&gt;
|2.1&lt;br /&gt;
|1.2&lt;br /&gt;
|25&lt;br /&gt;
|28.9&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|1005&lt;br /&gt;
|1.1&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|1050&lt;br /&gt;
|0.92&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shell Types ===&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 39''' - Armour Piercing Capped shell - This is your main ammo type, use it whenever you think it has enough penetration to penetrate your target. It deals the most damage because of its explosive filler.&lt;br /&gt;
* '''PzGr 40/1''' - Armour Piercing Composite Rigid shell - This shell should be avoided, as it is inferior in most aspects when compared to the '''PzGr 40'''&lt;br /&gt;
* '''PzGr 40''' - Armour Piercing Composite Rigid shell - this variation of APCR is lighter, slightly faster and offers the best penetration (up to 132mm). Use it against heavily armoured beasts. However, don't expect it to cause any real damage upon penetration, it is even worse than that of PzGr 40/1. It only deals damage to modules/crew straight in its path, due to the fact that it has no explosive filler.&lt;br /&gt;
&lt;br /&gt;
=== Ammo racks ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Full&lt;br /&gt;
ammo&lt;br /&gt;
!1st&lt;br /&gt;
rack empty&lt;br /&gt;
!2nd&lt;br /&gt;
rack empty&lt;br /&gt;
!3rd&lt;br /&gt;
rack empty&lt;br /&gt;
!4th&lt;br /&gt;
rack empty&lt;br /&gt;
!Visual&lt;br /&gt;
discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|'''99'''&lt;br /&gt;
|75 (+24)&lt;br /&gt;
|50 (+49)&lt;br /&gt;
|25 (+74)&lt;br /&gt;
|1 (+98)&lt;br /&gt;
|Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Main article: '''[[MG 34 (7.92 mm)]]'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |[[MG 34 (7.92 mm)|7.92 mm MG 34]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Coaxial mount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Fire rate&lt;br /&gt;
(shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |4,350 (150)&lt;br /&gt;
|900&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
Use of this tank is similar to the Pz. III F. While it does have significantly better armour on the front than its predecessor, the higher BR of 2.3 means it faces tougher, more well-armoured opposition in up-tiers to 3.3. The [[T-34 (1940)]] is almost impenetrable, except for some weakspots around the turret and flat-on below the tracks. [[M4A1|M4A1s]] are similar in speed to you, have better sloped frontal armour that you cannot penetrate, more powerful guns, and stabilizers. APCR post-penetration damage is not sufficient enough to be counted upon when you need it the most, plus neither PzGr.40/1 or PzGr.40 can frontally penetrate a Sherman or T-34. The best way to attack these tanks is to flank them with your good mobility, or wait for them to overextend, then shoot at their weaker side armour. Furthermore, the high fuse sensitivity makes many lightly-armoured things with strong guns your worst nightmare, since you'll over-penetrate repeatedly in most cases, allowing easy return fire from the enemy. Enemy SPAAG, in particular, is very dangerous because of your 15 mm turret ring weak pot, enabling them to spray all over you to incapacitate your gunner and loader.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Accurate and decently powerful gun&lt;br /&gt;
* Great gun depression&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* APCR ammo has very high speed and good penetration, making shooting at long range easier&lt;br /&gt;
* Armour is fairly decent, can protect reliably against lower-ranked tanks&lt;br /&gt;
&lt;br /&gt;
Cons:&lt;br /&gt;
&lt;br /&gt;
* Penetration is lacking, as is post-penetration damage against enemies in up-tiers&lt;br /&gt;
* Awful turret traverse speed&lt;br /&gt;
* Flat armour with little slope, weak side armour&lt;br /&gt;
* Large and weakly armour commander's cupola, often sticks out above the terrain, drawing the enemies' attention&lt;br /&gt;
* Has no HE shellE shell&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is the Russian designation for a captured [[Panzer III]], which saw extensive service during the early phases of Operation Barbarossa. After the battle of Moscow, the Russian army got a hold of lots of German equipment and it was subsequently evaluated. The T-III was mostly issued as a command vehicle due to its increased comfort and reliable radio. Often times captured vehicles would be refitted with Soviet parts for logistical reasons.&lt;br /&gt;
&lt;br /&gt;
It saw combat in the battles of Kursk, Leningrad and Stalingrad, earning themselves a great reputation.&lt;br /&gt;
&lt;br /&gt;
The T-III was operated by the Red Army until late 1943 after which they were dropped out of service in favour of newer Soviet vehicles or newly captured [[T-V (USSR)|Panther]] tanks.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The designation used for the captured Pz.Kpfw.lll German medium tank in the Red Army arsenal. The tank was an early modification of the Pz.Kpfw.lll Ausf.J that was armed with a short-barrel 50mm KwK.38 L/42. The Ausf.J differed from previous modifications by its enlarged frontal body armor (50 mm) and certain mechanical changes. These tanks were popular with Soviet tank crews due to their excellent scopes, their loadout, and the convenience of the crew.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
{{USSR premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=FlaK38_(20_mm)&amp;diff=49859</id>
		<title>FlaK38 (20 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=FlaK38_(20_mm)&amp;diff=49859"/>
				<updated>2020-04-23T06:00:24Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Available shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The '''Flak 38 (20mm)''' is a 20 mm anti-aircraft gun used by various German forces throughout World War II.  It was an improved version of the Flak 30, and had a higher fire rate and lower weight. It is a very effective cannon in game, capable of knocking out both planes and tanks.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_flakpanzer_I_ausf_A}}&lt;br /&gt;
* {{Specs-Link|germ_flakpanzer_38t_Gepard}}&lt;br /&gt;
* {{Specs-Link|germ_flakpanzer_IV_Wirbelwind}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The '''Flak38 (20mm)''' is a very impressive auto cannon, having an extremely good fire rate, and a good selection of belt types. It can be used to fight both air and ground target. The HEFI-T will take planes down with a few shots, while the HVAP-T have high penetrating power, enough to deal with most tanks at its BR. Although the HVAP-T rounds' post-penetration damage is poor, it makes up for that with its amazing fire rate.&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' ''in mm'' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr&lt;br /&gt;
|API-T&lt;br /&gt;
|46&lt;br /&gt;
|45&lt;br /&gt;
|33&lt;br /&gt;
|23&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|HVAP-T&lt;br /&gt;
|64&lt;br /&gt;
|63&lt;br /&gt;
|33&lt;br /&gt;
|23&lt;br /&gt;
|15&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr.&lt;br /&gt;
|HEFI-T&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr&lt;br /&gt;
|API-T&lt;br /&gt;
|780&lt;br /&gt;
|0.15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| -1°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|HVAP-T&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr.&lt;br /&gt;
|HEFI-T&lt;br /&gt;
|900&lt;br /&gt;
|0.12&lt;br /&gt;
|0.3&lt;br /&gt;
|0.1&lt;br /&gt;
|10.2&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|73°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belt types ===&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' API-T · HEFI-T - Half of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is useless against planes. However, this belt is reliable against open-topped or lightly armored vehicles like SPAA vehicles.&lt;br /&gt;
* '''Sprgr.:''' HEFI-T - This belt is only useful for fighting planes or lightly armoured/open topped vehicles. &lt;br /&gt;
* '''PzGr:''' API-T - This belt offers a good transition from the ''Default'' to the ''PzGr 40'' APCR belt. The round offers decent use and damage against lightly armored tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the ''PzGr 40'' belt to maximize penetration power.&lt;br /&gt;
* '''PzGr 40:''' HVAP-T - This belt is best for fighting tanks. While the damage effects post-penetration are quite poor, the rapid-fire from the autocannon will wreck most tanks at this BR. In close combat, these shells should be used against modules and crew members to make the most of each shell. Against angled armor, however, the APCR ammo may not be very effective.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
* [[KwK30 (20 mm)]]&lt;br /&gt;
* [[KwK38 (20 mm)]]&lt;br /&gt;
* [[Oerlikon Mk.II (20 mm)]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The FlaK38 (20mm) is a very versatile cannon. With its high fire rate and access to HEFI-T rounds, taking planes down will be an easy task. It can also be utilized to fight ground vehicles, as the HVAP-T can penetrate 64mm of armour at point-blank range. Although the post-penetration damage is poor, the high fire rate makes up for this fault.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very high fire rate, will take down planes very quickly&lt;br /&gt;
* Can fight ground vehicles&lt;br /&gt;
* 64mm of penetration with the HVAP-T round&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Reloading rate is slow compared to other AA guns at its rank&lt;br /&gt;
* Magazine is emptied very fast when firing continuously&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The '''Flak 38''' was an improved version of the '''Flak 30''', which were both 20 mm anti-aircraft guns used by various German forces throughout World War II. It was not only the primary German light anti-aircraft gun, but by far the most numerously produced German artillery piece throughout the war. It was produced in a variety of models, notably the '''Flakvierling 38''' which combined four Flak 38 autocannons onto a single carriage, which can be found on the [[Wirbelwind|Wirblewind]] in game.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany anti-aircraft guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anti-aircraft guns]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=StuH42_(105_mm)&amp;diff=49858</id>
		<title>StuH42 (105 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=StuH42_(105_mm)&amp;diff=49858"/>
				<updated>2020-04-23T02:44:35Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Available shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The StuH 42 was a German gun used in World War 2. In 1942, a variant of the StuG Ausf. F was designed with a 10.5 cm howitzer instead of the normal 7.5 cm StuK 40 L/43 cannon. It was designed as an infantry support vehicle, and named the [[StuH 42 G]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_stuh_III_ausf_G}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the '''Gr.39 rot HI/C''' HEAT round, which offers 115mm of penetration at all distances. Post-penetration damage is effective, however, the shells travel at a low velocity. This makes shooting at moving targets and from long distances harder.&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' ''in mm'' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr&lt;br /&gt;
|APHE&lt;br /&gt;
|70&lt;br /&gt;
|69&lt;br /&gt;
|62&lt;br /&gt;
|54&lt;br /&gt;
|47&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|F.H.Gr.&lt;br /&gt;
|HE&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|Gr.39 rot HI/B&lt;br /&gt;
|HEAT&lt;br /&gt;
|105&lt;br /&gt;
|105&lt;br /&gt;
|105&lt;br /&gt;
|105&lt;br /&gt;
|105&lt;br /&gt;
|105&lt;br /&gt;
|-&lt;br /&gt;
|Gr.39 rot HI/C&lt;br /&gt;
|HEAT&lt;br /&gt;
|115&lt;br /&gt;
|115&lt;br /&gt;
|115&lt;br /&gt;
|115&lt;br /&gt;
|115&lt;br /&gt;
|115&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr&lt;br /&gt;
|APHE&lt;br /&gt;
|475&lt;br /&gt;
|14&lt;br /&gt;
|0.8&lt;br /&gt;
|28&lt;br /&gt;
|238&lt;br /&gt;
| -1°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|75°&lt;br /&gt;
|-&lt;br /&gt;
|F.H.Gr.&lt;br /&gt;
|HE&lt;br /&gt;
|472&lt;br /&gt;
|15&lt;br /&gt;
|0.1&lt;br /&gt;
|0.1&lt;br /&gt;
|1,750&lt;br /&gt;
| +0°&lt;br /&gt;
|79°&lt;br /&gt;
|80°&lt;br /&gt;
|81°&lt;br /&gt;
|-&lt;br /&gt;
|Gr.39 rot HI/B&lt;br /&gt;
|HEAT&lt;br /&gt;
|495&lt;br /&gt;
|12&lt;br /&gt;
|0.0&lt;br /&gt;
|0.1&lt;br /&gt;
|2,530&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|73°&lt;br /&gt;
|-&lt;br /&gt;
|Gr.39 rot HI/C&lt;br /&gt;
|HEAT&lt;br /&gt;
|495&lt;br /&gt;
|12&lt;br /&gt;
|0.0&lt;br /&gt;
|0.1&lt;br /&gt;
|2,550&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|73°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Shell types =====&lt;br /&gt;
&lt;br /&gt;
* '''PzGr '''- Armour Piercing High Explosive - This is the main ammo type, use it whenever it has enough power to penetrate the target, as the explosive filler can make short work of a tank interior.&lt;br /&gt;
* '''FHGr''' - High Explosive - Another very useful kind of ammo, can obliterate any unarmored SPAAA vehicles or lightly armoured tanks. &lt;br /&gt;
* '''Gr.39 rot HI/B''' - High Explosive Anti-Tank - This one should be just skipped, it has no advantage over the better '''Gr.39 rot HI/C'''.&lt;br /&gt;
* '''Gr.39 rot HI/C''' - High Explosive Anti-Tank - This shell has the highest penetration, but it is prone to detonate prematurely on spaced armour, or some debris in the flight trajectory. Also, the shell travels at a low velocity, making aiming harder. The advantage is that it bounces less from sloped armour, and the high amount of explosive mass in the round will usually one-shot an enemy tank. Lastly, they don't lose any penetration over distance - carry only few of them in case they are needed.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&lt;br /&gt;
* USA - [[M4 (105 mm)]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The '''StuH42 (105mm)''' is best used at medium range combat. The long reload of 13 seconds makes it unviable for close combat, as most enemies at this rank can reload and fire off another shot whilst you are reloading. The '''Gr.39 rot HI/C''' shells, which is an HEAT round, doesn't lose penetration over long distances, making it suitable for ranged combat.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* HEAT shells has excellent penetration - 115mm at all ranges&lt;br /&gt;
* HEAT shell doesn't lose penetration over long distances&lt;br /&gt;
* Has a variety of ammunition to use&lt;br /&gt;
* APHE has good post-penetration damage&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very long reload time - 13 seconds&lt;br /&gt;
* Very low velocity of about 500m/s, makes shooting at moving targets harder&lt;br /&gt;
* Shells are inaccurate due to the low shell velocity and the high shell drop&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The '''StuH42 (105mm)''' was a variant of the 10.5 cm leFH 18 howitzer, modified to be electrically fired and fitted with a muzzle brake. Production models were built on StuG III Ausf. G chassis. The muzzle brake was often omitted due to the scarcity of resources later in the war.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34_(1940)&amp;diff=49857</id>
		<title>T-34 (1940)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34_(1940)&amp;diff=49857"/>
				<updated>2020-04-23T02:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Survivability and armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_t_34_1941_l_11}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-34 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_T-34 (1940).jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a Rank {{specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]]. The first public iteration of the T-34 series, the T-34 1940 shows most of the early Soviet weaponry but provides a demonstration of its famous sloped armour and mobility.&lt;br /&gt;
&lt;br /&gt;
The T-34 mod. 1940, like all the other T-34s, is fairly quick and manoeuvrable, decently armed, and decently armoured. It is the first researchable T-34 and the &amp;quot;oldest&amp;quot; (worst) model, aside from the [[T-34 (Prototype)|T-34 prototype]]. It is notable for its distinct appearance, with its broad, sloped front, large road wheels, and comparatively narrow turret. It is distinguished from all other T-34/76 models in that it has the [[L-11 (76 mm)|L-11 gun]], as opposed to the more powerful [[F-34 (76 mm)|F-34]]. It is identified by its low-slung barrel, with a recuperator creating a bulge above it. The vehicle's speed allows it to be a versatile flanker, but its armour keeps it competitive enough to be a brawler. It will also bounce somewhat frequently so angling the armour, as with any T-34, is helpful. The gun is decent for its rank but will struggle to penetrate other T-34s, [[KV-1 (L-11)|KV tanks]], [[M4|M4 Shermans]], and similar vehicles from the front.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour &lt;br /&gt;
* Cast homogeneous armour (Gun mantlet, Driver's hatch, Machine gun port)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides (Slope angle) !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (60°) ''Front Glacis'' &amp;lt;br /&amp;gt; 45 mm (53°) ''Lower Glacis'' &amp;lt;br&amp;gt; 45 mm (61°) ''Driver's Port'' &amp;lt;br&amp;gt; 45 mm (28-77°) ''Machine Gun Port'' || 40 mm (40°) ''Top Hull'' &amp;lt;br /&amp;gt; 45 mm (0°) ''Lower hull'' || 40 mm (47°) ''Top'' &amp;lt;br&amp;gt; 40 mm (46°) ''Bottom'' || 20 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 45 mm (8-81°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (3-74°) ''Gun mantlet'' || 45 mm (30-31°) || 45 mm (30°) || 15 mm &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
The T-34 1940 can pose a formidable enemy at its BR (3.3) and one might find it a resilient and stubborn foe. If your vehicle can reliably penetrate 90mm (more if the vehicle is angled) of armour at medium to long-range, you should try to eliminate the T-34 at the longest possible range, where the L-11 gun will perform poorly. If your weapon cannot reliably penetrate 90mm of armour and you are forced to close the distance, be wary of your foes mobility. Brawling with a T-34 1940 is not recommended, the mobility and armour of the vehicle combined with a quick turret rotation speed may prove fatal. However, the T-34 is not an invincible foe. The T-34 1940 has a weak turret, which even some rank 1 guns can penetrate! It is recommended to aim for the turret ring, as the cramped crew compartment will result in an easy crew kill. Another weakspot of the T-34 is the turret cheeks - there are some flat spots that are 45mm, disabling the turret crew and the gun. A shot may ricochet off the turret cheeks into the crew compartment.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 442|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|L-11 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[L-11 (76 mm)|76 mm L-11]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 77 || -5°/+25° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 14.9 || 20.6 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 14.9 || 17.5 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 9.3 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC ||78||76||69||61||53||47&lt;br /&gt;
|-&lt;br /&gt;
| OF-350M || HE ||10||10||10||10||10||10&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 37 || 35 || 29 || 25 || 20 || 17 &lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC ||93||91||83||74||66||58&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC || 615 || 6.3 || 0.15 || 10.0 || 150 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-350M || HE || 615 || 6.2 || 0.05 || 0.1 || 621 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 615 || 6.2 || 0.5 || 8.0 || 85 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC || 615 || 6.8 || N/A || N/A || N/A || +4° || 48° || 63° || 71°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ammo types=====&lt;br /&gt;
&lt;br /&gt;
* BR-350A: Most versatile of all the ammo types, with a decent penetration of ~70 mm and with an explosive filler for maximum damage. If a shot penetrates an enemy tank, the 150g of explosives will decimate the crew.&lt;br /&gt;
* BR-350SP: More penetration than 350A with about 76 mm of penetration at 100 meters, but no explosive filler for more internal damages.&lt;br /&gt;
* OF-350M: Standard high-explosive shell for use against unarmoured targets.&lt;br /&gt;
* Sh-354T: Shrapnel shell with nearly same damage potential as high-explosive, but has some penetration capabilities that allows the round to do maximum damage at light armour vehicles by exploding inside the tank.&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_T-34 (1940).png|right|thumbnail|x250px|Ammo racks of the T-34 (1940).]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''77''' || 75&amp;amp;nbsp;''(+2)'' || 72&amp;amp;nbsp;''(+5)'' || 69&amp;amp;nbsp;''(+8)'' || 1&amp;amp;nbsp;''(+76)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 69&amp;amp;nbsp;(+8)&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
This is the first non-premium model of the T-34 series. It's a powerful breakthrough tank in the right hands due to its battle rating, good armour and powerful gun but is prone to get heavily damaged or destroyed from shots to the turret ring or cheeks. Keep moving, using its high speed and manoeuvrability, and get close to guaranteeing a penetration and angle the armour to easily bounce shells from enemy tanks.&lt;br /&gt;
&lt;br /&gt;
The T-34 features great speed and agility, together with a good turret traverse and reload speed. It is best used in groups employing flanking manoeuvres and focusing on the impressive speed of the vehicle to catch players off-guard. The armour is also thick and sloped, allowing it to bounce the shots from the short 75mm's and the high-velocity 50mm's on German tanks although the [[Pz.IV F2|Panzer. IV Ausf. F2]]'s gun will easily go through the sides or UFP even with moderate angling.&lt;br /&gt;
&lt;br /&gt;
At 3.3 the T-34 1940 faces a lot of German and Japanese armour. These Axis tanks tend to have very flat and thin armour which make the 76mm APHE shell extremely effective. The high HE filler makes one-shotting Panzers, Chi-Ha's, etc., very easy. At range, however, Axis long-guns excel - get up close and personal to your opponents.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The gun has extremely good post-penetration capabilities&lt;br /&gt;
* The overall armour is decent, proper angling can make it very effective&lt;br /&gt;
* Good manoeuvrability and speed&lt;br /&gt;
* Very fast turret rotation speed&lt;br /&gt;
* Despite weak spots, its armour is still quite resistant to many guns at the rank, especially when angled&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Quite long reload time&lt;br /&gt;
* Turret front armour can be defeated even by the weakest guns if they are allowed to aim precisely&lt;br /&gt;
* Weaker guns can penetrate the turret ring/cheeks/sides fairly effectively&lt;br /&gt;
* Bad penetration at medium ranges&lt;br /&gt;
* The crew is cramped together&lt;br /&gt;
* The first hit will often knock out the loader, extending the reload time and impeding combat performance&lt;br /&gt;
* Rather slow reverse speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
By 1939, the most numerous tank models in the Red Army were the [[T-26|T-26]] and the [[BT-7|BT-series]] light tanks. Though adequate on the days they were introduced, they are now outdated by this time due to the changing technology in anti-tank warfare. Back in 1937, a new tank project was already taking place under engineer Mikhail Koshkin, who was assigned to lead a design team at the Kharkiv Locomotive Factory (KhPZ) for a replacement for the BT light tanks as a new &amp;quot;cavalry tank&amp;quot; to engage in manoeuvre warfare. The first prototype was designated the ''A-20'' with 20 mm of armour, a 45 mm gun, and a diesel engine in a V-12 configuration. The Christie suspension is taken from the BT, even the conversion to drive track-less on roads. But gradually, the new track designs available made this conversion redundant and was excluded in further models. The A-20 also showed the effective research done into sloping armour on previous prototype designs, utilizing an all-round sloping armour on the design. &lt;br /&gt;
&lt;br /&gt;
It was during this design process that the Russo-Japanese border wars took place and showed the deficiency of the T-26 and BT models. Koshkin then appealed for the initiation of a much better tank concept, the &amp;quot;universal tank&amp;quot; to completely replace the T-26 and BT tanks. The second prototype was the ''A-32'' and has an increased 32 mm of frontal armour with a 76.2 mm L-10 gun. The heavier prototype was still just as mobile as the A-20, and further development into the design increased the frontal armour thickness to 45 mm thick and a newer 76.2 mm L-11 gun attached instead. This model was approved for production and designated the '''T-34''' after the year 1934 when Koshkin believed was when he formulated the idea for the T-34. Koshkin, however, never saw his tanks in action as he succumbed to pneumonia in September 1940 after trials with the T-34 in the cold winter. Thus, the drivetrain developer Alexander Morozov was appointed as the next Chief Designer. The T-34 tank would go on to become the most produced World War II tank, with 84,070 tanks produced in the production span between 1940 to 1958.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The T-34 took all of the Soviet's experiences with tanks and incorporated into the design. The tank had great sloping armour, a powerful engine, wide tracks, and a large gun. At its introduction, the armour of the T-34 was one of the best in the world, by sloping the 45 mm thick armour plate by 60 degrees, the effective thickness was now 90 mm thick. The armour was welded into place instead of riveted as rivets tend to &amp;quot;spall&amp;quot; and cause damage inside the tank even if the armour was not penetrated. The 76.2 mm gun was a major advantage compared to those on its adversaries, as it could be used as a multi-purpose weapon against infantry and tanks, unlike the Germans who had tanks split for two different roles such as the [[Pz.III E|Panzer III for anti-tank]] and the [[Pz.IV F1|Panzer IV for infantry support]]. The engine, a Model V-2-34 V12 diesel engine, was adequately powerful for the Christie suspension tank design and allowed the T-34 to reach a maximum of 53 km/h (33 mph). The powerful engine, added with the wide tracks that gave it lower ground pressure, allowed the T-34 to travel across cross-country terrain with relative freedom without risk of bogging down.&lt;br /&gt;
&lt;br /&gt;
However, the T-34 is not without its fault and its quality is very questionable in some cases. Two [[T-34 (1941)]] models were sent to the United States in late 1942 for evaluations. The evaluations found the armour quality to be rather insufficient, with improper welding in places that can allow leaks and improper alloys that made armour weaker in some places than others, the T-34 cast turret was even found to use softer armour than the hull that render it vulnerable to even 37 mm shells. The gun sights for the 76.2 mm cannon was also quite poor in comparison to the Axis and other Allies. The tank reliability was also troubled by various mechanical issues, especially in the earlier models. Low-quality air filters and insufficient airflow could impede the engine capabilities and the turret drive had poor reliability that could easily jam up. The vision devices were also poor, the crew are unable to see outside the tank with enough situational awareness, even the tank commander couldn't see well out of the tank. Also, the lack of radios on the first few years of T-34s forced the tank commanders to communicate via flags, with only company commanders tanks fitted with the radios. Ergonomics inside the tanks was unsatisfactory and was very cramped inside, with no turret basket the loader has to struggle when the turret rotates and accessing ammunition on the floor boxes makes it a hard and dangerous job for the loader. The commander's hatch on the turret was also one-piece, making even a &amp;quot;heads-up&amp;quot; view for the commander impossible on these large one-piece hatches. Finally, the two-person turret suffered from not only a very cramped compartment but an overworked commander who has to act as a gunner as well.&lt;br /&gt;
&lt;br /&gt;
===T-34 Mod. 1940===&lt;br /&gt;
The '''T-34 Mod. 1940''' was the initial production variant of the T-34 and the first of the T-34/76 series. In its initial stages, it ran into political trouble from the conservative side, who wanted to keep the T-26 and BTs in production, that or keep the T-34 out of production as the more advanced T-34M completes its development to take over the tank role more effectively. However, these concerns were dissipated with the Winter War against Finland and the German Blitzkrieg tactics across Poland and France, which then advocated for the mass-production of the T-34 to compete against the Germans and improve the Soviet armoured forces. &lt;br /&gt;
&lt;br /&gt;
The production for the T-34 started in September 1940 and completely overtook the production of the T-26, BTs, and even the [[T-28]] at the KhPZ plant. However, the new design features on the T-34 plus the heavier weight on the tank compared to its predecessors posed a problem to the Soviet industry due to insufficient toolings and machinery available in the majority of the Soviet manufacturing plants, thus defects in armour plates were present in the early models.&lt;br /&gt;
&lt;br /&gt;
The T-34 Mod. 1940 never saw wide use as the design was improved with better gun and layout. The L-11 76.2 mm gun was found to be insufficient in performance, so it was replaced by the newly designed F-34 gun, which was much better than its predecessors. The interior of the tank was also fitted with a 9-RS radio set (when available) and thicker, better quality armour on the tank. This new tank design would be the [[T-34 (1941)|T-34 Mod. 1941]] and this replaced the 1940 model, of which only 400 units were produced before it was phased out, in comparison to the 35,120 T-34/76 models produced in the war.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=%23t34_1940 '''Skins''' and camouflages for the T-34 1940 L-11 from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/2622/current/ Official War Thunder forum article: [Vehicle Profile&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; The T-34 mod. 1940]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=L-11_(76_mm)&amp;diff=49751</id>
		<title>L-11 (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=L-11_(76_mm)&amp;diff=49751"/>
				<updated>2020-04-22T04:20:24Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_smk}}&lt;br /&gt;
* {{Specs-Link|ussr_t_34_1940_l_11}}&lt;br /&gt;
* {{Specs-Link|ussr_t_34_1941_l_11}}&lt;br /&gt;
* {{Specs-Link|ussr_kv_1_L_11}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
&amp;lt;!--''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Warhead type&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Penetration in mm @ 0'''° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|BR-350A (MD-5 fuse)&lt;br /&gt;
|APHEBC&lt;br /&gt;
|77&lt;br /&gt;
|76&lt;br /&gt;
|68&lt;br /&gt;
|60&lt;br /&gt;
|53&lt;br /&gt;
|47&lt;br /&gt;
|-&lt;br /&gt;
|BR-350SP&lt;br /&gt;
|APBC&lt;br /&gt;
|92&lt;br /&gt;
|91&lt;br /&gt;
|83&lt;br /&gt;
|73&lt;br /&gt;
|65&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|OF-350M&lt;br /&gt;
|HE&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Sh-354T&lt;br /&gt;
|Shrapnel&lt;br /&gt;
|37&lt;br /&gt;
|35&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Warhead type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay in m&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity in mm&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass in g (TNT equivalent)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|BR-350A (MD-5 fuse)&lt;br /&gt;
|APHEBC&lt;br /&gt;
|615&lt;br /&gt;
|6.3&lt;br /&gt;
|0.15&lt;br /&gt;
|10&lt;br /&gt;
|150&lt;br /&gt;
|48'''°'''&lt;br /&gt;
|63'''°'''&lt;br /&gt;
|71'''°'''&lt;br /&gt;
|-&lt;br /&gt;
|BR-350SP&lt;br /&gt;
|APBC&lt;br /&gt;
|615&lt;br /&gt;
|6.78&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|48'''°'''&lt;br /&gt;
|63'''°'''&lt;br /&gt;
|71'''°'''&lt;br /&gt;
|-&lt;br /&gt;
|OF-350M&lt;br /&gt;
|HE&lt;br /&gt;
|615&lt;br /&gt;
|6.2&lt;br /&gt;
|0.05&lt;br /&gt;
|0.1&lt;br /&gt;
|621&lt;br /&gt;
|79'''°'''&lt;br /&gt;
|80'''°'''&lt;br /&gt;
|81'''°'''&lt;br /&gt;
|-&lt;br /&gt;
|SH-354T&lt;br /&gt;
|Shrapnel&lt;br /&gt;
|615&lt;br /&gt;
|6.2&lt;br /&gt;
|0.5&lt;br /&gt;
|8&lt;br /&gt;
|85&lt;br /&gt;
|62'''°'''&lt;br /&gt;
|69'''°'''&lt;br /&gt;
|73'''°'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The '''L-11 (76mm)''' is more suitable for close to medium range combat. The penetration rate is lacking, however, the explosive mass in the '''BR-340A(MD-5 fuse)''' shell will make short work of any tank it penetrates.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Huge 150g of explosive mass in the '''BR-340A(MD-5 fuse)''' shell, will one-shot if it penetrates the enemies' armour&lt;br /&gt;
* Medium-high shell velocity&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Struggles to penetrate heavily armoured targets&lt;br /&gt;
* APBC round only has 92mm of penetration at point-blank range&lt;br /&gt;
* Quite long reload rate for its caliber&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=TNSh_(20_mm)&amp;diff=49750</id>
		<title>TNSh (20 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=TNSh_(20_mm)&amp;diff=49750"/>
				<updated>2020-04-22T03:47:27Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* General info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The '''TNSh 20mm''' was a version of the [[ShVAK (20 mm)|ShVAK 20mm]] cannon produced for light tanks. It was designed by Boris Shpitalniy and Semyon Vladimirov and entered production in 1936. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_t_60_1941}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|AP-I&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|17&lt;br /&gt;
|10&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|FI-T&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalisation at 30°&lt;br /&gt;
from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|AP-I&lt;br /&gt;
|796&lt;br /&gt;
|0.096&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +2.0°&lt;br /&gt;
|47°&lt;br /&gt;
|56°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|FI-T&lt;br /&gt;
|770&lt;br /&gt;
|0.096&lt;br /&gt;
|0.3&lt;br /&gt;
|0.1&lt;br /&gt;
|N/A&lt;br /&gt;
|_._°&lt;br /&gt;
|__°&lt;br /&gt;
|__°&lt;br /&gt;
|__°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
&amp;lt;!--''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default: API/FI-T&lt;br /&gt;
* API: API&lt;br /&gt;
* API HV: API/API/FI-T&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&lt;br /&gt;
* Germany - [[KwK30 (20 mm)]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
While the TNSh (20mm) may seem less appealing than its German counterpart ([[KwK30 (20 mm)]], it is still useful if used correctly. Get close to your enemies, as the penetration of this gun is very low, only 27mm at point-blank range. After using up all your ammo, be sure to find a secure spot to take cover in, as your reload time is extremely long. It is best to have some teammates with you to provide cover while reloading. Another way to use this gun is to act as a SPAA. A few shots will most planes back to the hangar.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very high ammunition count - 58 shells per belt&lt;br /&gt;
* Can be used as an SPAA due to the high rate of fire and high ammo count per belt&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely long reload rate of 26 seconds&lt;br /&gt;
* Gun lacks penetration and post-penetration damage&lt;br /&gt;
* Inferior in almost all aspects compared to the German [[KwK30 (20 mm)|KwK30 20 mm]]&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The '''TNSh 20mm''' was a version of the [[ShVAK (20 mm)|ShVAK 20mm]] cannon, produced for light tanks. It was designed by Boris Shpitalniy and Semyon Vladimirov and entered production in 1936. The tank version was installed on the T-38 and T-60 light tanks.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KwK38_(20_mm)&amp;diff=49748</id>
		<title>KwK38 (20 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KwK38_(20_mm)&amp;diff=49748"/>
				<updated>2020-04-22T02:47:06Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Comparison with analogues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''KwK38 (20 mm)''' was an improved version of the [[KwK30 (20 mm)]], having almost double the fire rate than its predecessor. It is used on the later version of the Panzer II - the [[Pz.II F]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_38t_Aufklarungspanzer}}&lt;br /&gt;
* {{Specs-Link|germ_sdkfz_234_1}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_II_ausf_F}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The KwK38 has an extremely high rate of fire - 450 rounds per minute. It also has very good penetration, up to 64 mm at point-blank range. However, the penetration rate falls drastically at 500 m.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - Half of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is useless against planes. However, this belt is reliable against open-topped or lightly armored vehicles like SPAA vehicles.&lt;br /&gt;
* '''Sprgr.:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''PzGr:''' {{Annotation|API-T|Armour-piercing incendiary tracer}} - This belt offers a good transition from the ''Default'' to the ''PzGr 40'' APCR belt. The round offers decent use and damage against lightly armored tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the ''PzGr 40'' belt to maximize penetration power.&lt;br /&gt;
* '''PzGr 40:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}} - This belt is best for fighting tanks. While the damage effects post-penetration are quite poor, the rapid-fire from the autocannon will wreck most tanks at this BR. In close combat, these shells should be used against modules and crew members to make the most of each shell. Against angled armor, however, the APCR ammo may not be very effective, just like any other APCR shell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 36 || 34 || 26 || 19 || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. || 2 || 2 || 2 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| PzGr || 36 || 34 || 26 || 19 || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| PzGr 40 || 64 || 63 || 26 || 8 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&lt;br /&gt;
* Germany - [[KwK30 (20 mm)|KwK30 (20mm)]]&lt;br /&gt;
* Great Britain - [[Oerlikon Mk.II (20 mm)]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.'' --&amp;gt;&lt;br /&gt;
The extremely high fire rate and excellent penetration of the KwK38 allows enemy tanks to be killed quickly. Try not to &amp;quot;spray-n-pray&amp;quot;, as you will quickly use up all your ammo, and allow enemies to fire back and destroy you during your long reload time. After shooting at enemies, take cover to reload. Try to avoid long-range engagements, as the penetration rate drops off rapidly at around 500 m.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely high fire rate&lt;br /&gt;
* High penetration at close/medium ranges when using PzGr 40 belt with HVAP-T&lt;br /&gt;
* Better fire rate and penetration when compared to other 20mm cannons at its rank&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Relatively long reload of 7.8 seconds when stock&lt;br /&gt;
* Small magazine, only has 10 shells&lt;br /&gt;
* Because of the high fire rate and small magazine, it is easy to waste all your ammo in a few seconds.&lt;br /&gt;
* Penetration rates drop off sharply around 500m&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=20-K_(45_mm)&amp;diff=49747</id>
		<title>20-K (45 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=20-K_(45_mm)&amp;diff=49747"/>
				<updated>2020-04-22T02:42:03Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The '''20-K (45mm)''' is equipped on a number of rank 1 Russian tanks. It is a decent gun for its rank, and still is useful in up-tiers due to its high-penetrating APCR shell.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Light tanks'''}}&lt;br /&gt;
{{Navigation-Line|BT-5}}{{Specs-Link|ussr_bt_5}}{{-}}{{Specs-Link|ussr_rbt_5}}&lt;br /&gt;
{{Navigation-Line|BT-7}}{{Specs-Link|ussr_bt_7_1937}}&lt;br /&gt;
{{Navigation-Line|T-26}}{{Specs-Link|ussr_t_26_1940}}{{-}}{{Specs-Link|ussr_t_26_1940_1st_GvTBr}}{{-}}{{Specs-Link|cn_t_26_1940}}{{-}}{{Specs-Link|cn_t_26_no531}}{{-}}{{Specs-Link|ussr_t_26E}}&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|ussr_ba_11}}{{-}}{{Specs-Link|ussr_t_50}}{{-}}{{Specs-Link|ussr_t_70_1942}}{{-}}{{Specs-Link|ussr_t_80}}{{-}}{{Specs-Link|ussr_t_126sp}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Heavy tanks'''}}{{Specs-Link|ussr_smk}}{{-}}{{Specs-Link|ussr_t_35}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-240 || APHEBC || 69 || 68 || 59 || 50 || 42 || 35&lt;br /&gt;
|-&lt;br /&gt;
| BR-240P || APCR || 104 || 99 || 72 || 49 || 33 || 23&lt;br /&gt;
|-&lt;br /&gt;
| BR-240SP || AP || 73 || 71 || 62 || 52 || 44 || 37&lt;br /&gt;
|-&lt;br /&gt;
| O-243 || HE || 4 || 4 || 4 || 4 || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Normalisation at 30°&amp;lt;br&amp;gt;from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-240 || APHEBC || 760 || 1.43 || 1.2 || 9.0 || 29.3 || +4.0° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-240P || APCR || 1,070 || 0.85 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| BR-240SP || AP || 757 || 1.43 || N/A || N/A || N/A || -1.0° || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| O-243 || HE || 343 || 2.15 || 0.4 || 0.3 || 118 || 0.0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shell types: ===&lt;br /&gt;
&lt;br /&gt;
* '''BR-240:''' APHEBC - This should be the main ammo type that you use, as it deals the most damage because of its explosive filler.&lt;br /&gt;
* '''BR-240P:''' APCR - This shell should only be used against more heavily armoured targets that the '''BR-240''' cannot penetrate.&lt;br /&gt;
* '''BR-240SP:''' AP- It is recommended to avoid this kind of shell as it is inferior in most aspects compared to the '''BR-240P''' ammo.&lt;br /&gt;
* '''O-243:''' HE - Carry only very few of these. They are useless against anything other than unarmored AA vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues: ===&lt;br /&gt;
Germany - [[KwK 38 (50 mm)|50 mm KwK 38]]&lt;br /&gt;
&lt;br /&gt;
USA - [[M6 (37 mm)|37 mm M6]]&lt;br /&gt;
&lt;br /&gt;
Great Britain - [[Ordnance QF 6-pounder Mk.III (57 mm)|57 mm OQF 6-pounder Mk.III]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The '''20-K (45mm)''' is a decent gun for its rank. In down-tiers, it is a very effective and lethal weapon, and can take out most tanks with 1~2 shots. However, in up-tiers, it will be more difficult to take out tanks because of the relatively small caliber. However, this doesn't mean that you are useless. The APCR round is capable of penetrating most rank II vehicles, however, the post-penetration damage is poor due to the lack of an explosive filler.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent penetration&lt;br /&gt;
* Quick reload&lt;br /&gt;
* Has access to APCR with 104mm of penetration at point-blank&lt;br /&gt;
* Shells have a medium-high velocity, makes aiming easier&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Due to the small caliber, post-penetration effects are bad&lt;br /&gt;
* APHEBC rounds will have trouble &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The '''20-K (45mm)''' was installed in tanks under the name 45 mm tank gun model 1932 (20-K). In 1934, the gun was improved with a semi-automatic breech instead of the original quarter-automatic version. Other changes were in the elevation mechanism and the recoil system. It was used on a wide variety of Soviet tanks and fired the same ammunition as the anti-tank version. The gun was later improved into the 45 mm tank gun model 1938, which had an electric firing system and a TOS stabilized (in vertical plane only) gun sight, allowing for accurate fire while the tank was in motion. The gyro stabilizer was removed from the design in 1941 due to inexperienced tank crews not activating the stabilizer. During 1941-42, some surplus M1938 barrels were fitted to trailer carriages to replace the losses of anti-tank guns suffered in the opening stages of Operation Barbarrosa. Although the Russian designation for these guns is not known, the Germans gave captured guns the designation '''4.5 cm Pak 184/6(r)'''.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank cannons}}&lt;br /&gt;
{{China tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KwK40_L48_(75_mm)&amp;diff=49589</id>
		<title>KwK40 L48 (75 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KwK40_L48_(75_mm)&amp;diff=49589"/>
				<updated>2020-04-21T03:50:28Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Available shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;L/43&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_IV_ausf_F2}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_IV_ausf_G}}&lt;br /&gt;
&lt;br /&gt;
;L/48&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_kv_1_kwk_40}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_IV_ausf_H}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_IV_ausf_J}}&lt;br /&gt;
* {{Specs-Link|germ_panzerbefelhswagen_IV_ausf_J}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the cannon or machine gun.''--&amp;gt;&lt;br /&gt;
The KwK 40 was a tank version of PaK 40 cannon. It is an excellent cannon, with high penetration and a decent explosive filler.&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' ''in mm'' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APCBC&lt;br /&gt;
|137&lt;br /&gt;
|135&lt;br /&gt;
|123&lt;br /&gt;
|110&lt;br /&gt;
|98&lt;br /&gt;
|88&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|175&lt;br /&gt;
|173&lt;br /&gt;
|151&lt;br /&gt;
|127&lt;br /&gt;
|108&lt;br /&gt;
|91&lt;br /&gt;
|-&lt;br /&gt;
|Hl.Gr 38B&lt;br /&gt;
|HEAT&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr. 34&lt;br /&gt;
|HE&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APCBC&lt;br /&gt;
|740&lt;br /&gt;
|6.8&lt;br /&gt;
|1.3&lt;br /&gt;
|15.0&lt;br /&gt;
|28.9&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|919&lt;br /&gt;
|4.2&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|Hl.Gr 38B&lt;br /&gt;
|HEAT&lt;br /&gt;
|450&lt;br /&gt;
|4.4&lt;br /&gt;
|0.0&lt;br /&gt;
|0.1&lt;br /&gt;
|872.1&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr. 34&lt;br /&gt;
|HE&lt;br /&gt;
|550&lt;br /&gt;
|5.7&lt;br /&gt;
|0.1&lt;br /&gt;
|0.1&lt;br /&gt;
|686&lt;br /&gt;
| +0°&lt;br /&gt;
|79°&lt;br /&gt;
|80°&lt;br /&gt;
|81°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
!Ammunition&lt;br /&gt;
!Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
!Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
!''Screen radiusin m''&lt;br /&gt;
!''Screen timein s''&lt;br /&gt;
!''Screen hold timein s:''&lt;br /&gt;
!''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
|K.Gr.Rot Nb.&lt;br /&gt;
|423&lt;br /&gt;
|6.8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 39''' - Armour Piercing Ballistic Cap shell - This should be the main ammo type, as it deals the most damage because of its explosive filler.&lt;br /&gt;
* '''PzGr 40''' - Armour Piercing Composite Rigid shell - This type of ammo should be used only if there will be trouble penetrating the opponent, or trying to hit a fast-moving tank at some distance. However, its damaging potential is much lower because it has no explosive filler to further enhance damage after the penetration. Use it against heavily armoured foes, that the '''PzGr 39''' cannot penetrate.&lt;br /&gt;
* '''Hl.Gr. 38B''' - High Explosive Anti Tank shell - it is recommended to completely avoid this kind of shell as its performance is vastly inferior in all aspects compared to APCBC or APCR ammo used by this tank.&lt;br /&gt;
* '''Sprgr. 34''' - High Explosive shell - Carry only very few of these. They are useless against anything other than unarmored AA vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!--''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''--&amp;gt;&lt;br /&gt;
[[M1 (76 mm)]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''--&amp;gt;&lt;br /&gt;
This cannon is a jack-of-all-trades due to its very high accuracy and a low drop with good penetration over the different ranges it can be fired.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Medium-high velocity&lt;br /&gt;
* High penetration&lt;br /&gt;
* Due to the high penetration and decent explosive fillers, most tanks will only need one shot to be killed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow reload, plan your shots and retreat if necessary beforehand&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
The KwK 40 was developed as the intelligence reports from the USSR showed that they were developing tanks which were too heavy for the [[PaK 38 (50 mm)]] to penetrate.&lt;br /&gt;
&lt;br /&gt;
The '''7.5 cm KwK 40''' ''(7.5 cm Kampfwagenkanone 40)'' was a German 75 mm Second World War era vehicle-mounted gun, used as the primary armament of the German Panzer IV ''(F2 models onwards)'' medium tank and the Sturmgeschütz III ''(F models onwards)'' and Sturmgeschütz IV tank destroyers/assault guns.&lt;br /&gt;
&lt;br /&gt;
The design of the KwK 40 was adapted from the similar towed anti-tank gun, the 7.5 cm Pak 40. It replaced the short-barrel 7.5 cm KwK 37 L/24 close-support gun, providing a huge improvement in firepower for mid-war tank designs. It came in two versions, with '''L/43''' and '''L/48''' barrel lengths, the former used during 1942 and early 1943, and the latter after that point. Along with the Pak 40, the KwK 40/StuK 40 was the most numerous anti-tank gun of the German army, and remained an effective weapon until the war's end.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ''The carriage mounted anti-tank version [[PaK 40/3 (75 mm)]]''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KwK_L/42_(50_mm)&amp;diff=49588</id>
		<title>KwK L/42 (50 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KwK_L/42_(50_mm)&amp;diff=49588"/>
				<updated>2020-04-21T03:30:13Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Available shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''--&amp;gt;&lt;br /&gt;
The '''{{PAGENAME}}''' is a medium velocity 50 mm tank cannon. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_III_ausf_F}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_III_ausf_J_L42}}&lt;br /&gt;
* {{Specs-Link|ussr_pzkpfw_III_ausf_J_L42}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The KwK L/42 (50mm) is a decent gun for its rank. It has a quick reload rate of ~4 seconds, a decent APC shell and an excellent APCR shell with up to 132 mm of penetration.&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' ''in mm'' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|71&lt;br /&gt;
|69&lt;br /&gt;
|56&lt;br /&gt;
|44&lt;br /&gt;
|34&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|118&lt;br /&gt;
|117&lt;br /&gt;
|84&lt;br /&gt;
|56&lt;br /&gt;
|37&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|132&lt;br /&gt;
|130&lt;br /&gt;
|94&lt;br /&gt;
|63&lt;br /&gt;
|42&lt;br /&gt;
|28&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|685&lt;br /&gt;
|2.1&lt;br /&gt;
|1.2&lt;br /&gt;
|25&lt;br /&gt;
|28.9&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|1005&lt;br /&gt;
|1.1&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|1050&lt;br /&gt;
|0.92&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Shell types =====&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 39''' - Armour Piercing Capped shell - This is the main ammo type, use it whenever it has enough penetration to penetrate the target. It deals the most damage, because of its explosive filler. &lt;br /&gt;
* '''PzGr 40/1''' - Armour Piercing Composite Rigid shell - This type of ammo should be used if the gun is having trouble penetrating the opponent, or trying to hit a fast-moving tank at some distance. However, its damaging potential is much lower, because it has no explosive filler to further enhance damage after the penetration. It is inferior to the PzGr 40 in terms of penetration, so it is best to skip it and use the PzGr 40 instead.&lt;br /&gt;
* '''PzGr 40''' - Armour Piercing Composite Rigid shell - this variation of APCR is even lighter, slightly faster and offers the best penetration. Use these against the occasional T-34 and Sherman tanks, which have highly sloped armour and are generally very resistant to the basic APC ammo. However, don't expect it to cause any real damage upon penetration, as it has no explosive filler. It only deals damage to modules/crew straight in its path, so it is important to aim for vital modules.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Quick reload speed of around 4~5 seconds&lt;br /&gt;
* Decently accurate and powerful&lt;br /&gt;
* Very high shell velocity for APCR rounds &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* APC shell with explosive filler struggles to penetrate common foes at its BR, such as the [[T-34 (Family)|T-34]] and [[M4|M4 Shermans]]&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
The '''5 cm KwK 38''' ''(5 cm Kampfwagenkanone 38 L/42)'' was a German 50 mm calibre cannon used as the main armament of variants of the German Sd.Kfz. 141 Panzerkampfwagen III medium tank during the Second World War. Later on, it would be replaced by the longer barreled [[KwK 39 (50 mm)|L60]].&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* https://en.wikipedia.org/wiki/5_cm_KwK_38&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34_(Family)&amp;diff=49587</id>
		<title>T-34 (Family)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34_(Family)&amp;diff=49587"/>
				<updated>2020-04-21T03:27:06Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Media */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:T-34 (Family)}}&lt;br /&gt;
&lt;br /&gt;
The '''T-34''' is a Soviet medium tank design put into service in 1940. It served throughout World War II and is the most produced World War II tank design at a total of roughly 80,000 units.&lt;br /&gt;
&lt;br /&gt;
==Rank II - Ground Vehicles==&lt;br /&gt;
&lt;br /&gt;
* [[T-34 (Prototype)]]&lt;br /&gt;
* [[T-34 (1st Gv.T.Br.)]]&lt;br /&gt;
* [[T-34E]]&lt;br /&gt;
* [[T-34 (1940)]]&lt;br /&gt;
* [[T-34 (1941)]]&lt;br /&gt;
* [[T-34 (1942)]]&lt;br /&gt;
* [[T-34 (1943) (China)]]&lt;br /&gt;
* [[T-34E STZ]]&lt;br /&gt;
* [[T-34-747(r) (Germany)]] - ''(German captured &amp;amp; modified T-34 1942)''&lt;br /&gt;
&lt;br /&gt;
==Rank III - Ground Vehicles==&lt;br /&gt;
&lt;br /&gt;
* [[T-34-57]]&lt;br /&gt;
* [[T-34-57 (1943)]]&lt;br /&gt;
* [[Type 65]] - ''(SPAA based on T-34 chassis)''&lt;br /&gt;
* [[Type 65 (USSR)]]&lt;br /&gt;
* [[T-34-85 (D-5T)]]&lt;br /&gt;
* [[T-34-85 (S-53) (China)]]&lt;br /&gt;
* [[T-34-85 Gai]]&lt;br /&gt;
&lt;br /&gt;
==Rank IV - Ground Vehicles==&lt;br /&gt;
&lt;br /&gt;
* [[T-34-85]]&lt;br /&gt;
* [[T-34-85E]]&lt;br /&gt;
* [[T-34-100]]&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|Lec0mwCN81I|'''The Shooting Range #84''' - ''War Machines'' section at 00:30 discusses the T-34 family.}}https://www.youtube.com/watch?v=XorVHprN6f8&lt;br /&gt;
&lt;br /&gt;
[[Category:Family pages]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KwK38_(20_mm)&amp;diff=49585</id>
		<title>KwK38 (20 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KwK38_(20_mm)&amp;diff=49585"/>
				<updated>2020-04-21T03:04:11Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Available ammunition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
The '''KwK38 (20 mm)''' was an improved version of the [[KwK30 (20 mm)|KwK30 (20mm)]], having almost double the fire rate than its predecessor. It is used on the later version of the Panzer II - the [[Pz.II F|Pz.IIF]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_38t_Aufklarungspanzer}}&lt;br /&gt;
* {{Specs-Link|germ_sdkfz_234_1}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_II_ausf_F}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The KwK38 (20mm) has an extremely high rate of fire - 450 rounds per minute. It also has very good penetration, up to 64mm at point-blank. However, the penetration rate falls drastically at 500m.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Penetration in mm @ 90°&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr&lt;br /&gt;
|API-T&lt;br /&gt;
|35&lt;br /&gt;
|33&lt;br /&gt;
|26&lt;br /&gt;
|18&lt;br /&gt;
|13&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|HVAP-T&lt;br /&gt;
|64&lt;br /&gt;
|63&lt;br /&gt;
|26&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr.&lt;br /&gt;
|HEFI-T*&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
in m:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
in mm:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass in g&lt;br /&gt;
(TNT equivalent):&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalization At 30°&lt;br /&gt;
from horizontal:&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet:&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr&lt;br /&gt;
|API-T&lt;br /&gt;
|780&lt;br /&gt;
|0.15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| -1°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|HVAP-T&lt;br /&gt;
|1,050&lt;br /&gt;
|0.1&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr.&lt;br /&gt;
|HEFI-T*&lt;br /&gt;
|900&lt;br /&gt;
|0.11&lt;br /&gt;
|0.3&lt;br /&gt;
|0.1&lt;br /&gt;
|10.2&lt;br /&gt;
| +0°&lt;br /&gt;
|79°&lt;br /&gt;
|80°&lt;br /&gt;
|81°&lt;br /&gt;
|}  &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Belts&lt;br /&gt;
!Shell composition&lt;br /&gt;
!Combat usage&lt;br /&gt;
|-&lt;br /&gt;
!Default&lt;br /&gt;
|API-T · HEFI-T&lt;br /&gt;
|Half of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is useless against planes. However, this belt is reliable against open-topped or lightly armored vehicles like SPAA vehicles.&lt;br /&gt;
|-&lt;br /&gt;
!PzGr&lt;br /&gt;
|API-T&lt;br /&gt;
|This belt offers a good transition from the ''Default'' to the ''PzGr 40'' APCR belt. The round offers decent use and damage against lightly armored tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the ''PzGr 40'' belt to maximize penetration power.&lt;br /&gt;
|-&lt;br /&gt;
!PzGr 40&lt;br /&gt;
|HVAP-T&lt;br /&gt;
|This belt is best for fighting tanks. While the damage effects post-penetration are quite poor, the rapid-fire from the autocannon will wreck most tanks at this BR. In close combat, these shells should be used against modules and crew members to make the most of each shell. Against angled armor, however, the APCR ammo may not be very effective, just like any other APCR shell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The extremely high fire rate and excellent penetration of the KwK38 allows enemy tanks to be killed quickly. Try not to &amp;quot;spray-n-pray&amp;quot;, as you will quickly use up all your ammo, and allow enemies to fire back and destroy you during your long reload time. After shooting at enemies, take cover to reload. Try to avoid long-range engagements, as the penetration rate drops off rapidly at around 500 m. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely high fire rate&lt;br /&gt;
* High penetration at close/medium ranges when using PzGr 40 belt with HVAP-T&lt;br /&gt;
* Better fire rate and penetration when compared to other 20mm cannons at its rank&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Relatively long reload of 7.8 seconds when stock&lt;br /&gt;
* Small magazine, only has 10 shells&lt;br /&gt;
* Because of the high fire rate and small magazine, it is easy to waste all your ammo in a few seconds.&lt;br /&gt;
* Penetration rates drop off sharply around 500m&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KwK30_(20_mm)&amp;diff=49481</id>
		<title>KwK30 (20 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KwK30_(20_mm)&amp;diff=49481"/>
				<updated>2020-04-20T04:27:00Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: Added to Description &amp;amp; Pros and Cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The '''KwK30 (20 mm)''' was primarily as the main armament of the [[Pz.II C]] and the [[Pz.II C (DAK)]]. The KwK 30 also served as the basis for the '''20 mm C/30L''', which was used on the [[He 112 A-0]]. An improved version that had a higher rate of fire, the [[KwK 38 (20 mm)|20 mm KwK 38]], was mounted on the [[Pz.II F]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_II_ausf_C}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_II_ausf_C_DAK}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
[[File:PenetrationChart KwK 30 (20 mm).png|alt=KwK 30 Penetration chart|center|frame|KwK 30 Penetration chart]]&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' in mm '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr||API-T||35||33||26||18||13||9&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40||HVAP-T||64||63||26||8||3||1&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr.||HEFI-T*||2||2||2||2||2||2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |ProjectileMass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
in m:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
in mm:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass in g (TNT equivalent):&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalization At 30°&lt;br /&gt;
from horizontal:&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet:&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr||API-T||780||0.15||N/A||N/A||N/A||-1°||47°||60°||65°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40||HVAP-T||1050||0.1||N/A||N/A||N/A||+1.5°||66°||70°||72°&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr.||HEFI-T*||900||0.11||0.3||0.1||10.2||+0°||79°||80°||81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Belt types=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|'''Belts'''||'''Shell composition'''||'''Combat usage'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |'''''Default '''''|| align=&amp;quot;left&amp;quot; |[[:Category:Ammunition#Kinetic energy shells|API-T]], [[:Category:Ammunition#Cannon shells|HEFI-T]]&lt;br /&gt;
(Armour Piercing Incendiary tracer – High Explosive Fragmentation Incendiary tracer) shell&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |The belt composition means that 50% of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is nearly useless against planes. However, this belt is reliable against open-topped or thin-skinned vehicles like SPAA vehicles. Since there are no dedicated high-explosive shells for the selection, having one belt of this in reserve does not hurt for those situations.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |'''''PzGr'''''|| align=&amp;quot;left&amp;quot; |[[:Category:Ammunition#Kinetic energy shells|API-T]]&lt;br /&gt;
(Armour Piercing Incendiary tracer) shell&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |This belt offers a good transition from the ''Default'' to the ''PzGr 40'' APCR belt. The round offers decent use and damage against lightly armored tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the ''PzGr 40'' belt to maximize penetration power.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |'''''PzGr 40'''''|| align=&amp;quot;left&amp;quot; |HVAP-T&lt;br /&gt;
(High Velocity Armour Piercing tracer) shell&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Probably the best belt with the best penetrating shell for the vehicle. While the damage effects post-penetration can be quite poor, the rapid fire from the autocannon can mitigate this problem by following up quickly with another penetrating shot. In close combat, these shells should be used against modules and crew member to make the most of each shell. Against angled armor, however, the APCR ammo may not be very effective, just like any other APCR shell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The high fire rate and excellent penetration of the Kwk30 (20mm) allows enemy tanks to be killed quickly. However, a small magazine and a lengthy reload rate allows enemies to fire back and destroy you. After shooting at enemies, take cover to reload. Try to avoid long-range engagements, as the penetration rate drops off rapidly at around 500m.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High fire rate, does a lot of damage&lt;br /&gt;
* Very good penetration at close to medium ranges&lt;br /&gt;
* Decent reload speed of 6~7 seconds&lt;br /&gt;
* Better penetration than other 20mm cannons at its rank&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor penetration when not using HVAP-T shells&lt;br /&gt;
* Penetration rate drops rapidly at longer ranges&lt;br /&gt;
* Relatively small magazine of 10 rounds&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Lago_I&amp;diff=49480</id>
		<title>Lago I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Lago_I&amp;diff=49480"/>
				<updated>2020-04-20T03:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_lago_1}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 442|rbMinHp= 252}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Kan m/38 (37 mm)|37 mm kan m/38]]&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Capacity&lt;br /&gt;
!Vertical&lt;br /&gt;
!Horizontal&lt;br /&gt;
!Stabilizer&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
!Stock&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
|-&lt;br /&gt;
!''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10°/+20°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|18.6&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4.1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
|-&lt;br /&gt;
!''Realistic''&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|105&lt;br /&gt;
|103&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|82&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|55&lt;br /&gt;
|51&lt;br /&gt;
|37&lt;br /&gt;
|26&lt;br /&gt;
|17&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|59&lt;br /&gt;
|55&lt;br /&gt;
|41&lt;br /&gt;
|28&lt;br /&gt;
|19&lt;br /&gt;
|13&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|1,150&lt;br /&gt;
|0.71&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|75°&lt;br /&gt;
|78°&lt;br /&gt;
|80°&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|800&lt;br /&gt;
|0.74&lt;br /&gt;
|1.2&lt;br /&gt;
|9.0&lt;br /&gt;
|15&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|785&lt;br /&gt;
|0.74&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Main Article: '''[[ksp m/36 (8 mm)]]'''''&lt;br /&gt;
&lt;br /&gt;
The Strv m/38 is armed with a 8 mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
!Mount&lt;br /&gt;
!Capacity&lt;br /&gt;
(Belt capacity)&lt;br /&gt;
!Rate of fire&lt;br /&gt;
(shots/minute)&lt;br /&gt;
!Vertical&lt;br /&gt;
guidance&lt;br /&gt;
!Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
|-&lt;br /&gt;
|Coaxial&lt;br /&gt;
|2,250 (250)&lt;br /&gt;
|648&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
!Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Tracks&lt;br /&gt;
|&lt;br /&gt;
|Parts&lt;br /&gt;
|Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|Suspension&lt;br /&gt;
|Brake System&lt;br /&gt;
|FPE&lt;br /&gt;
|Adjustment of Fire&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|Filters&lt;br /&gt;
|&lt;br /&gt;
|Crew Replenishment&lt;br /&gt;
|Elevation Mechanism&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|Transmission&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|Artillery Support&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Still effective in up-tiers, since it has access to a high-penetrating APDS shell&lt;br /&gt;
* APDS can penetrate 105 mm of armour&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6596-development-lago-i-the-medium-from-the-north-en|[Devblog] Lago I: The Medium From the North]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Lvtdgb_m/40&amp;diff=49478</id>
		<title>Lvtdgb m/40</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Lvtdgb_m/40&amp;diff=49478"/>
				<updated>2020-04-20T03:47:10Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_tgdgb_m40_lv}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Lvtdgb_m40.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 199|rbMinHp= 124}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
Main Article: [[40mm Ivakan m/36 cannon]]&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Kan m/38 (37 mm)|37 mm kan m/38]]&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Capacity&lt;br /&gt;
!Vertical&lt;br /&gt;
!Horizontal&lt;br /&gt;
!Stabilizer&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
!Stock&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
|-&lt;br /&gt;
!''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |144&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10°/+85°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |__.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|18.5&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |0.6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
|-&lt;br /&gt;
!''Realistic''&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|Default&lt;br /&gt;
|APC&lt;br /&gt;
|79&lt;br /&gt;
|75&lt;br /&gt;
|60&lt;br /&gt;
|46&lt;br /&gt;
|35&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/36C&lt;br /&gt;
|APC&lt;br /&gt;
|79&lt;br /&gt;
|75&lt;br /&gt;
|60&lt;br /&gt;
|46&lt;br /&gt;
|35&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|slhpgr m/43&lt;br /&gt;
|SAPHEI&lt;br /&gt;
|66&lt;br /&gt;
|62&lt;br /&gt;
|48&lt;br /&gt;
|34&lt;br /&gt;
|25&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== '''Belt types''' ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|'''Belts'''&lt;br /&gt;
|'''Shell composition'''&lt;br /&gt;
|'''Combat usage'''&lt;br /&gt;
|-&lt;br /&gt;
|'''''Default'''''&lt;br /&gt;
|HEFI-T, APC&lt;br /&gt;
(High Explosive Fragmentation Incendiary tracer, Armour-piercing capped) shell&lt;br /&gt;
|This belt type works fine, although half of the shots (APC) in this belt is for fighting tanks, while the other half (HEFI-T) is for fighting planes. Use them if you don't know what you'll encounter.&lt;br /&gt;
|-&lt;br /&gt;
|'''''slsgr m/36C'''''&lt;br /&gt;
|HEFI-T, APC&lt;br /&gt;
(High Explosive Fragmentation Incendiary tracer, Armour-piercing capped) shell&lt;br /&gt;
|Versus planes and open combat compartment vehicles. Most planes will only take a few shots before going down.&lt;br /&gt;
|-&lt;br /&gt;
|'''''slhpgr m/43'''''&lt;br /&gt;
|SAPHEI, HEFI-T&lt;br /&gt;
(Semi-armour piercing high-explosive incendiary, High Explosive Fragmentation Incendiary tracer) shell&lt;br /&gt;
|Best belt type to use against tanks. The SAPHEI shells have decent penetration and an explosive filler.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
!Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Tires&lt;br /&gt;
|&lt;br /&gt;
|Parts&lt;br /&gt;
|Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|Suspension&lt;br /&gt;
|Brake System&lt;br /&gt;
|FPE&lt;br /&gt;
|Adjustment of Fire&lt;br /&gt;
|slsgr m/36c&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|Filters&lt;br /&gt;
|&lt;br /&gt;
|Crew Replenishment&lt;br /&gt;
|Elevation Mechanism&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|Transmission&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|Artillery Support&lt;br /&gt;
|slhpgr m/43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful 40 mm gun&lt;br /&gt;
* Effective in an anti-tank role&lt;br /&gt;
* AP shells have 94 mm of penetration&lt;br /&gt;
* 40 mm HE rounds make short work of enemy planes&lt;br /&gt;
* Very versatile - can take down tanks and planes&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Not very mobile due to it being on a truck chassis&lt;br /&gt;
* 5 man crew of which 4 are in the open - susceptible to strafing enemy aircraft, artillery and machine gun fire&lt;br /&gt;
* No armour protection whatsoever&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Lago_I&amp;diff=49473</id>
		<title>Lago I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Lago_I&amp;diff=49473"/>
				<updated>2020-04-20T02:47:24Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Armaments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_lago_1}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 442|rbMinHp= 252}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Kan m/38 (37 mm)|37 mm kan m/38]]&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Capacity&lt;br /&gt;
!Vertical&lt;br /&gt;
!Horizontal&lt;br /&gt;
!Stabilizer&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
!Stock&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
|-&lt;br /&gt;
!''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10°/+20°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|18.6&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4.1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_.__&lt;br /&gt;
|-&lt;br /&gt;
!''Realistic''&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|__.__&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|105&lt;br /&gt;
|103&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|82&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|55&lt;br /&gt;
|51&lt;br /&gt;
|37&lt;br /&gt;
|26&lt;br /&gt;
|17&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|59&lt;br /&gt;
|55&lt;br /&gt;
|41&lt;br /&gt;
|28&lt;br /&gt;
|19&lt;br /&gt;
|13&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|1,150&lt;br /&gt;
|0.71&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|75°&lt;br /&gt;
|78°&lt;br /&gt;
|80°&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|800&lt;br /&gt;
|0.74&lt;br /&gt;
|1.2&lt;br /&gt;
|9.0&lt;br /&gt;
|15&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|785&lt;br /&gt;
|0.74&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Main Article: '''[[ksp m/36 (8 mm)]]'''''&lt;br /&gt;
&lt;br /&gt;
The Strv m/38 is armed with a 8 mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
!Mount&lt;br /&gt;
!Capacity&lt;br /&gt;
(Belt capacity)&lt;br /&gt;
!Rate of fire&lt;br /&gt;
(shots/minute)&lt;br /&gt;
!Vertical&lt;br /&gt;
guidance&lt;br /&gt;
!Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
|-&lt;br /&gt;
|Coaxial&lt;br /&gt;
|2,250 (250)&lt;br /&gt;
|648&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
!Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Tracks&lt;br /&gt;
|&lt;br /&gt;
|Parts&lt;br /&gt;
|Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|Suspension&lt;br /&gt;
|Brake System&lt;br /&gt;
|FPE&lt;br /&gt;
|Adjustment of Fire&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|Filters&lt;br /&gt;
|&lt;br /&gt;
|Crew Replenishment&lt;br /&gt;
|Elevation Mechanism&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|Transmission&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|Artillery Support&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Still effective in up-tiers, since it has access to a high-penetrating APDS shell&lt;br /&gt;
* APDS can penetrate&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6596-development-lago-i-the-medium-from-the-north-en|[Devblog] Lago I: The Medium From the North]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_m/38&amp;diff=49081</id>
		<title>Strv m/38</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_m/38&amp;diff=49081"/>
				<updated>2020-04-18T08:07:31Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: Added section on armaments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_strv_m38}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Strv_m38.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 220|rbMinHp= 126}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
Main article: [[Kan m/38 (37 mm)|37 mm kan m/38 cannon]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Kan m/38 (37 mm)|37 mm kan m/38 cannon]]&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Capacity&lt;br /&gt;
!Vertical&lt;br /&gt;
!Horizontal&lt;br /&gt;
!Stabilizer&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
!Stock&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
|-&lt;br /&gt;
!Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10°/+20°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |__._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|15.2&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4.1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
|-&lt;br /&gt;
!Realistic&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38.&lt;br /&gt;
|APBC&lt;br /&gt;
|59&lt;br /&gt;
|55&lt;br /&gt;
|41&lt;br /&gt;
|28&lt;br /&gt;
|19&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|55&lt;br /&gt;
|51&lt;br /&gt;
|37&lt;br /&gt;
|26&lt;br /&gt;
|17&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|105&lt;br /&gt;
|103&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|82&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalisation at 30°&lt;br /&gt;
from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|785&lt;br /&gt;
|0.74&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| +0.0°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|800&lt;br /&gt;
|0.74&lt;br /&gt;
|1.2m&lt;br /&gt;
|9mm&lt;br /&gt;
|15&lt;br /&gt;
| +0.0°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|1150&lt;br /&gt;
|0.71&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| +0.0°&lt;br /&gt;
|75°&lt;br /&gt;
|78°&lt;br /&gt;
|80°&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full&lt;br /&gt;
ammo&lt;br /&gt;
!1st&lt;br /&gt;
rack empty&lt;br /&gt;
!2nd&lt;br /&gt;
rack empty&lt;br /&gt;
!3rd&lt;br /&gt;
rack empty&lt;br /&gt;
!4th&lt;br /&gt;
rack empty&lt;br /&gt;
!5th&lt;br /&gt;
rack empty&lt;br /&gt;
!6th&lt;br /&gt;
rack empty&lt;br /&gt;
!Visual&lt;br /&gt;
discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns[edit | edit source] ===&lt;br /&gt;
Main Article: [[Ksp m/36 (8 mm)|8mm ksp m/36 machine gun]]&lt;br /&gt;
&lt;br /&gt;
The Strv m/38 is armed with a 8mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
!Protection&lt;br /&gt;
!Firepower&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Tracks&lt;br /&gt;
|&lt;br /&gt;
|Parts&lt;br /&gt;
|Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|Suspension&lt;br /&gt;
|Brake System&lt;br /&gt;
|FPE&lt;br /&gt;
|Adjustment of Fire&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|Filters&lt;br /&gt;
|&lt;br /&gt;
|Crew Replenishment&lt;br /&gt;
|Elevation Mechanism&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|Transmission&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|Artillery Support&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has access to APDS, not common in reserve tanks&lt;br /&gt;
* APDS round has 105mm of penetration at point-blank range, enough to penetrate any enemy tank you meet&lt;br /&gt;
* Quick reload rate of 4.1 secs&lt;br /&gt;
* Effective mobility - max speed of 51km/h&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* APDS round has no explosive filler, so multiple shots will be needed to finish off an enemy&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_m/38&amp;diff=49070</id>
		<title>Strv m/38</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_m/38&amp;diff=49070"/>
				<updated>2020-04-18T00:55:42Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_strv_m38}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Strv_m38.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 220|rbMinHp= 126}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
Main article: [[Kan m/38 (37 mm)|37 mm kan m/38 cannon]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |150 mm Fsthaub m/02&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Capacity&lt;br /&gt;
!Vertical&lt;br /&gt;
!Horizontal&lt;br /&gt;
!Stabilizer&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
!Stock&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
|-&lt;br /&gt;
!Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10°/+20°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |__._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|15.2&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4.1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
|-&lt;br /&gt;
!Realistic&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38.&lt;br /&gt;
|APBC&lt;br /&gt;
|59&lt;br /&gt;
|55&lt;br /&gt;
|41&lt;br /&gt;
|28&lt;br /&gt;
|19&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|55&lt;br /&gt;
|51&lt;br /&gt;
|37&lt;br /&gt;
|26&lt;br /&gt;
|17&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|105&lt;br /&gt;
|103&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|82&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalisation at 30°&lt;br /&gt;
from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|785&lt;br /&gt;
|0.74&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| +0.0°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|800&lt;br /&gt;
|0.74&lt;br /&gt;
|1.2m&lt;br /&gt;
|9mm&lt;br /&gt;
|15&lt;br /&gt;
| +0.0°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|1150&lt;br /&gt;
|0.71&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| +0.0°&lt;br /&gt;
|75°&lt;br /&gt;
|78°&lt;br /&gt;
|80°&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full&lt;br /&gt;
ammo&lt;br /&gt;
!1st&lt;br /&gt;
rack empty&lt;br /&gt;
!2nd&lt;br /&gt;
rack empty&lt;br /&gt;
!3rd&lt;br /&gt;
rack empty&lt;br /&gt;
!4th&lt;br /&gt;
rack empty&lt;br /&gt;
!5th&lt;br /&gt;
rack empty&lt;br /&gt;
!6th&lt;br /&gt;
rack empty&lt;br /&gt;
!Visual&lt;br /&gt;
discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__ (+__)&lt;br /&gt;
|__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
Main Article: [[Ksp m/36 (8 mm)|8mm ksp m/36 machine gun]]&lt;br /&gt;
&lt;br /&gt;
The Strv m/38 is armed with a 8mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has access to APDS, not common in reserve tanks&lt;br /&gt;
* APDS round has 105mm of penetration at point-blank range, enough to penetrate any enemy tank you meet&lt;br /&gt;
* Quick reload rate of 4.1 secs&lt;br /&gt;
* Effective mobility - max speed of 51km/h&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* APDS round has no explosive filler, so multiple shots will be needed to finish off an enemy.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_m/31&amp;diff=49067</id>
		<title>Strv m/31</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_m/31&amp;diff=49067"/>
				<updated>2020-04-18T00:36:47Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_strv_m31}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Strv_m31.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 310|rbMinHp= 177}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
Main Article: [[Kan m/38 (37 mm)|37mm kan m/38 cannon]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Kan m/38 (37 mm)|37mm kan m/38 cannon]]&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Capacity&lt;br /&gt;
!Vertical&lt;br /&gt;
!Horizontal&lt;br /&gt;
!Stabilizer&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
!Stock&lt;br /&gt;
!Full&lt;br /&gt;
!Expert&lt;br /&gt;
!Aced&lt;br /&gt;
|-&lt;br /&gt;
!''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |127&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10°/+25°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±12°&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|15.2&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4.1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |_._&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!''Realistic''&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38.         &lt;br /&gt;
|APBC&lt;br /&gt;
|59 &lt;br /&gt;
|55&lt;br /&gt;
|41&lt;br /&gt;
|28&lt;br /&gt;
|19&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|55&lt;br /&gt;
|51&lt;br /&gt;
|37&lt;br /&gt;
|26&lt;br /&gt;
|17&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|105&lt;br /&gt;
|103&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|82&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay&lt;br /&gt;
(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity&lt;br /&gt;
(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive Mass&lt;br /&gt;
(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Normalisation at 30°&lt;br /&gt;
from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|slpprj m/38&lt;br /&gt;
|APBC&lt;br /&gt;
|785&lt;br /&gt;
|0.74&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| +0.0°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|APBC&lt;br /&gt;
|800&lt;br /&gt;
|0.74&lt;br /&gt;
|1.2m&lt;br /&gt;
|9mm&lt;br /&gt;
|15&lt;br /&gt;
| +0.0°&lt;br /&gt;
|47°&lt;br /&gt;
|60°&lt;br /&gt;
|65°&lt;br /&gt;
|-&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|APDS&lt;br /&gt;
|1150&lt;br /&gt;
|0.71&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
| +0.0°&lt;br /&gt;
|75°&lt;br /&gt;
|78°&lt;br /&gt;
|80°&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full&lt;br /&gt;
ammo&lt;br /&gt;
!1st&lt;br /&gt;
rack empty&lt;br /&gt;
!2nd&lt;br /&gt;
rack empty&lt;br /&gt;
!3rd&lt;br /&gt;
rack empty&lt;br /&gt;
!4th&lt;br /&gt;
rack empty&lt;br /&gt;
!5th&lt;br /&gt;
rack empty&lt;br /&gt;
!6th&lt;br /&gt;
rack empty&lt;br /&gt;
!Visual&lt;br /&gt;
discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|'''127'''&lt;br /&gt;
|__ ''(+__)''&lt;br /&gt;
|__ ''(+__)''&lt;br /&gt;
|__ ''(+__)''&lt;br /&gt;
|__ ''(+__)''&lt;br /&gt;
|__ ''(+__)''&lt;br /&gt;
|__ ''(+__)''&lt;br /&gt;
|__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
Main Article: [[Ksp m/14-29 (6.5 mm)|6.5mm ksp m/14-29 machine gun]]&lt;br /&gt;
&lt;br /&gt;
The Strv m/31 is equipped with a 6.5mm machine gun, nothing out of the ordinary. It is useful for attacking AA vehicles or more lightly armoured foes.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
!Protection&lt;br /&gt;
!Firepower&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|Tracks&lt;br /&gt;
|&lt;br /&gt;
|Parts&lt;br /&gt;
|Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|Suspension&lt;br /&gt;
|Brake System&lt;br /&gt;
|FPE&lt;br /&gt;
|Adjustment of Fire&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|Filters&lt;br /&gt;
|&lt;br /&gt;
|Crew Replenishment&lt;br /&gt;
|Elevation Mechanism&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|Transmission&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|Artillery Support&lt;br /&gt;
|slpgr m/39&lt;br /&gt;
|3,7 cm slpprj m/49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Access to APDS ammunition that can penetrate up to 105 mm&lt;br /&gt;
* APDS has high velocity, making it easy to aim at longer distances&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* APDS has no explosive filler, multiple shots will be needed to finish off a tank&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|CDl68kOR9ig|'''The Shooting Range #191''' - ''Metal Beasts'' section at 00:50 discusses the Strv m/31.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6589-development-swedish-ground-forces-stridsvagn-m-31-en|[Devblog] Stridsvagn m/31]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KwK39_(50_mm)&amp;diff=48933</id>
		<title>KwK39 (50 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KwK39_(50_mm)&amp;diff=48933"/>
				<updated>2020-04-17T11:13:28Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Available shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''--&amp;gt;&lt;br /&gt;
Built from experiences of the French front when used against tanks that pinged the [[KwK L/42 (50 mm)]] harmlessly off such as [[B1 bis]] made it clear to the German military that a newer and more powerful cannon was in order. Thus the long gun that had been thought of not fitting the turret well was fitted on the tank with good success and served the Germans well in the Eastern Fron.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_sdkfz_234_2}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_III_ausf_J}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_III_ausf_L}}&lt;br /&gt;
* {{Specs-Link|germ_pzkpfw_III_ausf_M}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the cannon or machine gun.''--&amp;gt;&lt;br /&gt;
The KwK-39 is best described as in lineage with the earlier [[KwK36 (37 mm)]] with not much damage per hit often requiring multiple shots to take out a tank, but with relatively good penetration and fast reload allowing for it to keep enemy modules offline if the first shot it gets off flies true.&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |'''Penetration''' ''in mm'' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!500m&lt;br /&gt;
!1000m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|95&lt;br /&gt;
|92&lt;br /&gt;
|76&lt;br /&gt;
|61&lt;br /&gt;
|49&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr. 38&lt;br /&gt;
|HE&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|128&lt;br /&gt;
|126&lt;br /&gt;
|91&lt;br /&gt;
|61&lt;br /&gt;
|40&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|150&lt;br /&gt;
|149&lt;br /&gt;
|108&lt;br /&gt;
|72&lt;br /&gt;
|48&lt;br /&gt;
|32&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of&lt;br /&gt;
warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|APC&lt;br /&gt;
|835&lt;br /&gt;
|2.1&lt;br /&gt;
|1.2&lt;br /&gt;
|25&lt;br /&gt;
|45.9&lt;br /&gt;
| -1°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr. 38&lt;br /&gt;
|HE&lt;br /&gt;
|550&lt;br /&gt;
|1.8&lt;br /&gt;
|2.0&lt;br /&gt;
|0.1&lt;br /&gt;
|170&lt;br /&gt;
| +0°&lt;br /&gt;
|79°&lt;br /&gt;
|80°&lt;br /&gt;
|81°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40/1&lt;br /&gt;
|APCR&lt;br /&gt;
|1140&lt;br /&gt;
|1.1&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|APCR&lt;br /&gt;
|1180&lt;br /&gt;
|0.93&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fires at a high velocity, making sniping or shooting at moving targets easier&lt;br /&gt;
* Really quick reload rate, allows for quick follow-up shots&lt;br /&gt;
* APCR can penetrate heavy tanks&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Small caliber - little post-penetration damage&lt;br /&gt;
* APC shell with explosive filler cannot reliably penetrate common tanks at this battle rating such as the T-34, M4 Sherman&lt;br /&gt;
* Need to aim for important modules to deal more damage&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48911</id>
		<title>Jagdpanzer IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48911"/>
				<updated>2020-04-17T05:19:33Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: Added section on weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_jgdpz_IV_L48}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}},''' German armory designation '''Sd.Kfz. 162,''' is a rank {{Specs|rank}} German tank destroyed {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (84°), 60 + 15 mm (47°) ''Front glacis'' &amp;lt;br /&amp;gt; 50 mm (55°) ''Lower glacis'' || 30 mm || 22 mm (5-16°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 60 mm (50°) ''Front'' &amp;lt;br&amp;gt; 75 + 80 mm (17-63°) ''Gun mantlet'' || 30 mm (29°) || 30 mm (31°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Entire front armor is sloped, not flat like on previous StuG tank destroyers, and has no prominent weak spot&lt;br /&gt;
* Front hull armor has attached spare tracks on it, adding 20 mm of armor&lt;br /&gt;
* Able to use [[Add-on Armor|Add-on Armour]] module, which would add tracks on the superstructure front and parts of the side hull.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 426|rbMinHp= 265|AoAweight= 0.46}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Main Article: [[PaK39 L48 (75 mm)|PaK39 L48 (75mm)]]''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration Statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Type of Warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Penetration in mm @''' 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
!10m&lt;br /&gt;
!100m&lt;br /&gt;
!150m&lt;br /&gt;
!500m&lt;br /&gt;
!1500m&lt;br /&gt;
!2000m&lt;br /&gt;
|-&lt;br /&gt;
|PzGr39&lt;br /&gt;
|APCBC&lt;br /&gt;
|140&lt;br /&gt;
|137&lt;br /&gt;
|125&lt;br /&gt;
|112&lt;br /&gt;
|100&lt;br /&gt;
|89&lt;br /&gt;
|-&lt;br /&gt;
|PzGr40&lt;br /&gt;
|APCR&lt;br /&gt;
|177&lt;br /&gt;
|176&lt;br /&gt;
|154&lt;br /&gt;
|130&lt;br /&gt;
|109&lt;br /&gt;
|92&lt;br /&gt;
|-&lt;br /&gt;
|Hl.Gr 38B&lt;br /&gt;
|HEAT&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr. 34&lt;br /&gt;
|HE&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity&lt;br /&gt;
in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&lt;br /&gt;
Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Explosive Mass in g(TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |''Normalization At 30°from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 39&lt;br /&gt;
|750&lt;br /&gt;
|6.8&lt;br /&gt;
|1.3&lt;br /&gt;
|15.0&lt;br /&gt;
|28.9&lt;br /&gt;
| +4°&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|PzGr 40&lt;br /&gt;
|930&lt;br /&gt;
|4.2&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
| +1.5°&lt;br /&gt;
|66°&lt;br /&gt;
|70°&lt;br /&gt;
|72°&lt;br /&gt;
|-&lt;br /&gt;
|Hl.Gr 38B&lt;br /&gt;
|450&lt;br /&gt;
|4.4&lt;br /&gt;
|0.0&lt;br /&gt;
|0.1&lt;br /&gt;
|872.1&lt;br /&gt;
| +0°&lt;br /&gt;
|62°&lt;br /&gt;
|69°&lt;br /&gt;
|73°&lt;br /&gt;
|-&lt;br /&gt;
|Sprgr. 34&lt;br /&gt;
|550&lt;br /&gt;
|5.7&lt;br /&gt;
|0.1&lt;br /&gt;
|0.1&lt;br /&gt;
|686&lt;br /&gt;
| +0°&lt;br /&gt;
|79°&lt;br /&gt;
|80°&lt;br /&gt;
|81°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 39'''  This should be the main ammo type that you use battle. Most tanks at this BR with not be able to withstand this shell, with the exception of more heavily armoured foes. It has a decent amount of explosive filler, although follow-up shots may be needed occasionally.&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 40'''  Sacrifices explosive filler for more penetration. Bring only a few of these shells, as it should only be used against more heavily armoured foes that the '''PzGr 39''' can't penetrate, or when sniping, as the higher shell velocity makes aiming at moving targets easier.&lt;br /&gt;
* '''HI.Gr 38B'''  Avoid using this shell, as it is arguably the worst type, having inferior penetration and ballistics when compared to the '''PzGr 39''' and the '''PzGr 40'''.&lt;br /&gt;
&lt;br /&gt;
* '''Sprgr. 34'''  Carry only a few of this shell, as it is only useful against lightly armoured fighting vehicles or AA vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Main Article: [[MG42 (7.92 mm)|MG42 (7.92mm)]]''&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV has a MG42 machine gun. Since it is mounted on the hull, it cannot effectively shoot at planes. However, it does have a higher fire rate, making it useful for gunning down lightly armour fighting vehicles or unarmoured AA vehicles.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
As with every German tank destroyer getting flanked, will usually result in death. The only true way to use this tank to its ultimate advantage is to stay as far away from the battle as possible and stay perched high up. If you do find yourself at close range, protect your flanks, hide while reloading and ''don't miss''.&lt;br /&gt;
&lt;br /&gt;
A very effective tactic is to move to the corner of a building, preferably facing down a road or area that the enemy will likely frequent. You can then peek around the corner, your frontal armour will be angled, but your rear and side armour will not be exposed to the enemy. This makes you very difficult to kill. Most enemy rounds will bounce or cause minimal damage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Very comfortable to drive thanks to the fair acceleration &amp;amp; top speed&lt;br /&gt;
*Excellent gun traverse arc to each side gives the ability to shot while having your tank angled&lt;br /&gt;
*Low profile, not an easy target at long ranges&lt;br /&gt;
*Frontal armour is well sloped&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Vulnerable sides&lt;br /&gt;
*Prone to ammo rack detonation&lt;br /&gt;
*Small vehicle, if you get penetrated, all the crew can be knocked out in one hit.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
In September 1942, the Wehrmacht arms bureau called for a new type of assault vehicles. The specifications listed was 100 mm front armour, 40-50 mm on the sides, wide tracks, a top speed of 26 km/h, ground clearance of 50 cm, and a very low firing position. The design was to be armed with the 75 mm Pak 42 mounted on the [[Panther D|Panther]] tanks. Though this project was originally conceived over a completely new chassis, the [[Pz.IV G|Panzer IV]] was chosen to be used instead. The design was to have a low silhouette and an enclosed casemate fighting compartment after experiences with the [[Marder III H|Marder IIIs]] showed that such features were necessary for a successful fighting vehicle.&lt;br /&gt;
&lt;br /&gt;
The Panzer IV chassis was converted into the '''Jagdpanzer IV''', which featured new designs to the original. The utilization of the Panzer IV chassis was met with much criticism by General Heinz Guderian, who saw the diverting of Panzer IV tank resources as unnecessary since the current assault gun [[StuG_III_G|StuG III]] was more than adequate in the role and Germany still needed reliable tanks that it could use.  The vertical front hull armour was replaced with large sloped armour plates, ammunition and fuel were moved to accommodate the new superstructure design, and the auxiliary engine that once powered the Panzer IV turret was removed. The superstructure had 80 mm thick sloping armour that gives it an effective 100 mm thick. To simplify the production of this vehicle, the superstructure was essentially made of large interlocking plates that are welded together. The vehicle had a crew of four, the commander, gunner, loader, and driver. The vehicle was armed with a 75 mm gun, though originally suppose to be the one from the Panther, shortages forced the mounting of older guns such as the 75 mm Pak 39 L/48 cannon, which were less powerful than the Panther's PaK 42, but were still lethal. Due to the different gun mounts, three main variants were produced from the Jagdpanzer IV, the original '''Jagdpanzer IV''' (with the 75 mm Pak 39 L/48 cannon), the [[Panzer IV/70(V)|Panzer IV/70 (V)]], and the [[Panzer IV/70(A)|Panzer IV/70 (A)]] (Both of which have the 75 mm Pak 42 L/70 cannon).&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV, mounting the 75 mm Pak 39, was designed and produced by Vomag. It was produced from January to November 1944 with about 769 units produced. The early version had a muzzle brake and ''zimmerit'' anti-magnetic paste added to the vehicle. However, the muzzle brake was removed as it kicks up a large amount of dust from the ground that obscures the gunner's sights so that was removed, and the ''zimmerit'' was also removed after September 1944 due to rumours that they were causing vehicle fires. Other modifications were made to the design over time, but the biggest change in its production was the addition of ''Schürzen'' side armour plates.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Jagdpanzer IV (the name was interchangeable between all of its variants) was first issued on March 1944 and was employed in an anti-tank role in the Western and Eastern Front. The Jagdpanzer IV participated in the Normandy Campaign, Battle of the Bulge, and the Soviet Offensives on the Eastern Front. Their overall performance was very successful as tank destroyers and only sub-par in other roles that are usually taken by tanks or assault guns, as the high-velocity 75 mm cannon it mounts were unsuitable for anti-infantry and fortification purposes. However, they were soon put in positions of tanks due to shortages of capable fighting vehicles in German inventory. One of the popular Jagdpanzer IV aces was SS-Oberscharführer Rudolf Roy who was attached to the 12th SS Tank Destroyer Battalion. He was killed while looking out of his Jagdpanzer IV hatch during the Battle of the Bulge. &lt;br /&gt;
&lt;br /&gt;
After World War II ended, the Jagdpanzer IV's design still saw service with the German Bundeswehr as the ''[[JPz 4-5|Hanomag-Henschel JPz 4-5|Kanonenjagdpanzer]]'', which has the nearly same design as the Jagdpanzer IV, but most notably with a 90 mm gun. Some captured Jagdpanzer IVs were given out by the Soviet Union to Romania and Syria, but Romania scrapped all the German armour by 1954 and Syria used them in conflicts against Israel until 1967.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;This self-propelled gun was developed in 1943 to strengthen German anti-tank defensive capabilities. A very low, welded hull was placed on the Pz.Kpfw. IV's chassis, with reasonably-sloped front and side armor plates. This way, the front armor was almost 50% thicker than the tank's base model. The combat and control crew compartments were located in the front, and the engine was in the rear. The tank destroyer was armed with a 75 mm 7,5cm Pak39 L/48 anti-tank gun with a long 48 caliber barrel, mounted in the combat crew compartment. On the exterior, the gun was covered by a massive, cast mantlet. To enhance the armor protection on the sides of the self-propelled vehicle, additional Schurzen side skirts were added. Self-propelled anti-tank guns released before September 1944 had anti-magnetic Zimmerit paste applied to their vertical surfaces.&lt;br /&gt;
Vomag AG factories released 769 of these vehicles from January to October 1944.&lt;br /&gt;
&lt;br /&gt;
In August 1944, vehicles began to be produced with the 75 mm 7.5 cm KwK. 42 L/70 gun, similar to the gun installed on the Panther tank. This transition passed smoothly, and production of Jagdpanzer IV tanks with the shorter guns gradually tapered off.&lt;br /&gt;
&lt;br /&gt;
This tank destroyer enjoyed great popularity with tank troops, since its gun could knock out virtually any Allied tank of its day.&lt;br /&gt;
This anti-tank gun fought with anti-tank divisions on all fronts.&lt;br /&gt;
&lt;br /&gt;
The generally successful vehicle had a number of shortcomings. Its front armor was 60 mm thick, resulting in the loss of a number of vehicles. However, increasing the thickness to 80 mm shifted the vehicle's center of gravity, overloading the front pair of road wheels, which were prone to fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=germ_jgdpz_IV_L48 Jagdpanzer IV] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Jagdpanzer_IV|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Jagdpanzer IV]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48773</id>
		<title>Jagdpanzer IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48773"/>
				<updated>2020-04-16T07:02:24Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: Added section on fighting enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_jgdpz_IV_L48}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}},''' German armory designation '''Sd.Kfz. 162,''' is a rank {{Specs|rank}} German tank destroyed {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (84°), 60 + 15 mm (47°) ''Front glacis'' &amp;lt;br /&amp;gt; 50 mm (55°) ''Lower glacis'' || 30 mm || 22 mm (5-16°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 60 mm (50°) ''Front'' &amp;lt;br&amp;gt; 75 + 80 mm (17-63°) ''Gun mantlet'' || 30 mm (29°) || 30 mm (31°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Entire front armor is sloped, not flat like on previous StuG tank destroyers, and has no prominent weak spot&lt;br /&gt;
* Front hull armor has attached spare tracks on it, adding 20 mm of armor&lt;br /&gt;
* Able to use [[Add-on Armor|Add-on Armour]] module, which would add tracks on the superstructure front and parts of the side hull.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 426|rbMinHp= 265|AoAweight= 0.46}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
As with every German tank destroyer getting flanked, will usually result in death. The only true way to use this tank to its ultimate advantage is to stay as far away from the battle as possible and stay perched high up. If you do find yourself at close range, protect your flanks, hide while reloading and ''don't miss''.&lt;br /&gt;
&lt;br /&gt;
A very effective tactic is to move to the corner of a building, preferably facing down a road or area that the enemy will likely frequent. You can then peek around the corner, your frontal armour will be angled, but your rear and side armour will not be exposed to the enemy. This makes you very difficult to kill. Most enemy rounds will bounce or cause minimal damage.&lt;br /&gt;
&lt;br /&gt;
Notable Enemies:&lt;br /&gt;
&lt;br /&gt;
[[M4A3E2|M4A3E2 &amp;quot;Jumbo&amp;quot;]]: It is impossible to penetrate the Jumbo's front armour or it's turret without APCR ammunition. If you do happen to face it from the front, aim for the hull machine gun port, which is the biggest weakspot. If not, then proceed to flank it and shoot its weaker side armour. Always face your front armour to the Jumbo, and you won't be penetrated.&lt;br /&gt;
&lt;br /&gt;
[[Tiger (Germany)|Tiger]]: If the Tiger is not angled against you, shoot anywhere on the front plate, and it will penetrate. However, an angled Tiger is harder to kill. There are some weak spots around the gun mantlet, and a lucky shot may penetrate and incapacitate the turret crew, disabling the Tiger's 88mm gun.&lt;br /&gt;
&lt;br /&gt;
[[Panther (Disambiguation)|Panther]]: The Panther's high-penetrating gun with go through the Jagdpanzer. Aim for the turret or the side armour.&lt;br /&gt;
&lt;br /&gt;
[[IS-1]]: Shoot the lower glacis plate, turret ring, or the mantlet cheeks.&lt;br /&gt;
&lt;br /&gt;
Tanks destroyers at this BR ([[SU-152]], [[Sturer Emil]], [[Dicker Max]]) will easily penetrate your front armour. It is best to fire off the first shot, as most of them do not have good armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Very comfortable to drive thanks to the fair acceleration &amp;amp; top speed&lt;br /&gt;
*Excellent gun traverse arc to each side gives the ability to shot while having your tank angled&lt;br /&gt;
*Low profile, not an easy target at long ranges&lt;br /&gt;
*Frontal armour is well sloped&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Vulnerable sides&lt;br /&gt;
*Prone to ammo rack detonation&lt;br /&gt;
*Small vehicle, if you get penetrated, all the crew can be knocked out in one hit.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
In September 1942, the Wehrmacht arms bureau called for a new type of assault vehicles. The specifications listed was 100 mm front armour, 40-50 mm on the sides, wide tracks, a top speed of 26 km/h, ground clearance of 50 cm, and a very low firing position. The design was to be armed with the 75 mm Pak 42 mounted on the [[Panther D|Panther]] tanks. Though this project was originally conceived over a completely new chassis, the [[Pz.IV G|Panzer IV]] was chosen to be used instead. The design was to have a low silhouette and an enclosed casemate fighting compartment after experiences with the [[Marder III H|Marder IIIs]] showed that such features were necessary for a successful fighting vehicle.&lt;br /&gt;
&lt;br /&gt;
The Panzer IV chassis was converted into the '''Jagdpanzer IV''', which featured new designs to the original. The utilization of the Panzer IV chassis was met with much criticism by General Heinz Guderian, who saw the diverting of Panzer IV tank resources as unnecessary since the current assault gun [[StuG_III_G|StuG III]] was more than adequate in the role and Germany still needed reliable tanks that it could use.  The vertical front hull armour was replaced with large sloped armour plates, ammunition and fuel were moved to accommodate the new superstructure design, and the auxiliary engine that once powered the Panzer IV turret was removed. The superstructure had 80 mm thick sloping armour that gives it an effective 100 mm thick. To simplify the production of this vehicle, the superstructure was essentially made of large interlocking plates that are welded together. The vehicle had a crew of four, the commander, gunner, loader, and driver. The vehicle was armed with a 75 mm gun, though originally suppose to be the one from the Panther, shortages forced the mounting of older guns such as the 75 mm Pak 39 L/48 cannon, which were less powerful than the Panther's PaK 42, but were still lethal. Due to the different gun mounts, three main variants were produced from the Jagdpanzer IV, the original '''Jagdpanzer IV''' (with the 75 mm Pak 39 L/48 cannon), the [[Panzer IV/70(V)|Panzer IV/70 (V)]], and the [[Panzer IV/70(A)|Panzer IV/70 (A)]] (Both of which have the 75 mm Pak 42 L/70 cannon).&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV, mounting the 75 mm Pak 39, was designed and produced by Vomag. It was produced from January to November 1944 with about 769 units produced. The early version had a muzzle brake and ''zimmerit'' anti-magnetic paste added to the vehicle. However, the muzzle brake was removed as it kicks up a large amount of dust from the ground that obscures the gunner's sights so that was removed, and the ''zimmerit'' was also removed after September 1944 due to rumours that they were causing vehicle fires. Other modifications were made to the design over time, but the biggest change in its production was the addition of ''Schürzen'' side armour plates.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Jagdpanzer IV (the name was interchangeable between all of its variants) was first issued on March 1944 and was employed in an anti-tank role in the Western and Eastern Front. The Jagdpanzer IV participated in the Normandy Campaign, Battle of the Bulge, and the Soviet Offensives on the Eastern Front. Their overall performance was very successful as tank destroyers and only sub-par in other roles that are usually taken by tanks or assault guns, as the high-velocity 75 mm cannon it mounts were unsuitable for anti-infantry and fortification purposes. However, they were soon put in positions of tanks due to shortages of capable fighting vehicles in German inventory. One of the popular Jagdpanzer IV aces was SS-Oberscharführer Rudolf Roy who was attached to the 12th SS Tank Destroyer Battalion. He was killed while looking out of his Jagdpanzer IV hatch during the Battle of the Bulge. &lt;br /&gt;
&lt;br /&gt;
After World War II ended, the Jagdpanzer IV's design still saw service with the German Bundeswehr as the ''[[JPz 4-5|Hanomag-Henschel JPz 4-5|Kanonenjagdpanzer]]'', which has the nearly same design as the Jagdpanzer IV, but most notably with a 90 mm gun. Some captured Jagdpanzer IVs were given out by the Soviet Union to Romania and Syria, but Romania scrapped all the German armour by 1954 and Syria used them in conflicts against Israel until 1967.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;This self-propelled gun was developed in 1943 to strengthen German anti-tank defensive capabilities. A very low, welded hull was placed on the Pz.Kpfw. IV's chassis, with reasonably-sloped front and side armor plates. This way, the front armor was almost 50% thicker than the tank's base model. The combat and control crew compartments were located in the front, and the engine was in the rear. The tank destroyer was armed with a 75 mm 7,5cm Pak39 L/48 anti-tank gun with a long 48 caliber barrel, mounted in the combat crew compartment. On the exterior, the gun was covered by a massive, cast mantlet. To enhance the armor protection on the sides of the self-propelled vehicle, additional Schurzen side skirts were added. Self-propelled anti-tank guns released before September 1944 had anti-magnetic Zimmerit paste applied to their vertical surfaces.&lt;br /&gt;
Vomag AG factories released 769 of these vehicles from January to October 1944.&lt;br /&gt;
&lt;br /&gt;
In August 1944, vehicles began to be produced with the 75 mm 7.5 cm KwK. 42 L/70 gun, similar to the gun installed on the Panther tank. This transition passed smoothly, and production of Jagdpanzer IV tanks with the shorter guns gradually tapered off.&lt;br /&gt;
&lt;br /&gt;
This tank destroyer enjoyed great popularity with tank troops, since its gun could knock out virtually any Allied tank of its day.&lt;br /&gt;
This anti-tank gun fought with anti-tank divisions on all fronts.&lt;br /&gt;
&lt;br /&gt;
The generally successful vehicle had a number of shortcomings. Its front armor was 60 mm thick, resulting in the loss of a number of vehicles. However, increasing the thickness to 80 mm shifted the vehicle's center of gravity, overloading the front pair of road wheels, which were prone to fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=germ_jgdpz_IV_L48 Jagdpanzer IV] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Jagdpanzer_IV|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Jagdpanzer IV]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48768</id>
		<title>Jagdpanzer IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48768"/>
				<updated>2020-04-16T04:30:58Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: Pros &amp;amp; cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_jgdpz_IV_L48}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}},''' German armory designation '''Sd.Kfz. 162,''' is a rank {{Specs|rank}} German tank destroyed {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (84°), 60 + 15 mm (47°) ''Front glacis'' &amp;lt;br /&amp;gt; 50 mm (55°) ''Lower glacis'' || 30 mm || 22 mm (5-16°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 60 mm (50°) ''Front'' &amp;lt;br&amp;gt; 75 + 80 mm (17-63°) ''Gun mantlet'' || 30 mm (29°) || 30 mm (31°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Entire front armor is sloped, not flat like on previous StuG tank destroyers, and has no prominent weak spot&lt;br /&gt;
* Front hull armor has attached spare tracks on it, adding 20 mm of armor&lt;br /&gt;
* Able to use [[Add-on Armor|Add-on Armour]] module, which would add tracks on the superstructure front and parts of the side hull.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 426|rbMinHp= 265|AoAweight= 0.46}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The Jagdpanzer IV has the [[PaK39 L48 (75 mm)|75 mm PaK39 L48]] cannon, which is similar to the 75mm used on the Panzer IV series. It is a very good cannon for its rank, with excellent ballistics, good penetration, and good post-penetration damage - aiming is easy and you can one-shot most tanks quite often. The reloading rate of the gun is around 7 seconds, which is average for its caliber. However, one of the downsides of being a casemate tank destroyer is that the gun traverse is limited. You will have to turn the whole tank to aim, thus exposing your weak side armour to the enemy. ''Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
As with every German tank destroyer getting flanked, will usually result in death. The only true way to use this tank to its ultimate advantage is to stay as far away from the battle as possible and stay perched high up. If you do find yourself at close range, protect your flanks, hide while reloading and ''don't miss''.&lt;br /&gt;
&lt;br /&gt;
The best way to use the Jagdpanzer IV would be to find a nice sniping spot that can overlook the whole map. Your frontal armour is very strong, don't worry about getting penetrated from the front. Do not attempt to brawl with enemies unless you are sure that your flank is protected by your teammates. Lastly, DO NOT expose your side armour to the enemy, as that will get you killed immediately.&lt;br /&gt;
&lt;br /&gt;
Another effective tactic is to move to the corner of a building, preferably facing down a road or area that the enemy will likely pass. You can then peek around the corner, your frontal armour will be angled, but your rear and side armour will not be exposed to the enemy. This makes you very difficult to kill. Most enemy rounds will bounce or cause minimal damage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Very comfortable to drive thanks to the fair acceleration &amp;amp; top speed&lt;br /&gt;
*Excellent gun traverse arc to each side gives the ability to shot while having your tank angled&lt;br /&gt;
*Low profile, not an easy target at long ranges&lt;br /&gt;
*Small size means that you can hide in unsuspecting spots and ambush the enemy&lt;br /&gt;
*Frontal armour is well sloped&lt;br /&gt;
*Has an effective gun with excellent penetration and good post-penetration damage&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Vulnerable sides&lt;br /&gt;
*Prone to ammo rack detonation&lt;br /&gt;
*Small vehicle, if you get penetrated, all the crew can be knocked out in one hit.&lt;br /&gt;
*Is a casemate tank destroyer - having no turret means that you have to turn the whole tank to aim&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
In September 1942, the Wehrmacht arms bureau called for a new type of assault vehicles. The specifications listed was 100 mm front armour, 40-50 mm on the sides, wide tracks, a top speed of 26 km/h, ground clearance of 50 cm, and a very low firing position. The design was to be armed with the 75 mm Pak 42 mounted on the [[Panther D|Panther]] tanks. Though this project was originally conceived over a completely new chassis, the [[Pz.IV G|Panzer IV]] was chosen to be used instead. The design was to have a low silhouette and an enclosed casemate fighting compartment after experiences with the [[Marder III H|Marder IIIs]] showed that such features were necessary for a successful fighting vehicle.&lt;br /&gt;
&lt;br /&gt;
The Panzer IV chassis was converted into the '''Jagdpanzer IV''', which featured new designs to the original. The utilization of the Panzer IV chassis was met with much criticism by General Heinz Guderian, who saw the diverting of Panzer IV tank resources as unnecessary since the current assault gun [[StuG_III_G|StuG III]] was more than adequate in the role and Germany still needed reliable tanks that it could use.  The vertical front hull armour was replaced with large sloped armour plates, ammunition and fuel were moved to accommodate the new superstructure design, and the auxiliary engine that once powered the Panzer IV turret was removed. The superstructure had 80 mm thick sloping armour that gives it an effective 100 mm thick. To simplify the production of this vehicle, the superstructure was essentially made of large interlocking plates that are welded together. The vehicle had a crew of four, the commander, gunner, loader, and driver. The vehicle was armed with a 75 mm gun, though originally suppose to be the one from the Panther, shortages forced the mounting of older guns such as the 75 mm Pak 39 L/48 cannon, which were less powerful than the Panther's PaK 42, but were still lethal. Due to the different gun mounts, three main variants were produced from the Jagdpanzer IV, the original '''Jagdpanzer IV''' (with the 75 mm Pak 39 L/48 cannon), the [[Panzer IV/70(V)|Panzer IV/70 (V)]], and the [[Panzer IV/70(A)|Panzer IV/70 (A)]] (Both of which have the 75 mm Pak 42 L/70 cannon).&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV, mounting the 75 mm Pak 39, was designed and produced by Vomag. It was produced from January to November 1944 with about 769 units produced. The early version had a muzzle brake and ''zimmerit'' anti-magnetic paste added to the vehicle. However, the muzzle brake was removed as it kicks up a large amount of dust from the ground that obscures the gunner's sights so that was removed, and the ''zimmerit'' was also removed after September 1944 due to rumours that they were causing vehicle fires. Other modifications were made to the design over time, but the biggest change in its production was the addition of ''Schürzen'' side armour plates.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Jagdpanzer IV (the name was interchangeable between all of its variants) was first issued on March 1944 and was employed in an anti-tank role in the Western and Eastern Front. The Jagdpanzer IV participated in the Normandy Campaign, Battle of the Bulge, and the Soviet Offensives on the Eastern Front. Their overall performance was very successful as tank destroyers and only sub-par in other roles that are usually taken by tanks or assault guns, as the high-velocity 75 mm cannon it mounts were unsuitable for anti-infantry and fortification purposes. However, they were soon put in positions of tanks due to shortages of capable fighting vehicles in German inventory. One of the popular Jagdpanzer IV aces was SS-Oberscharführer Rudolf Roy who was attached to the 12th SS Tank Destroyer Battalion. He was killed while looking out of his Jagdpanzer IV hatch during the Battle of the Bulge. &lt;br /&gt;
&lt;br /&gt;
After World War II ended, the Jagdpanzer IV's design still saw service with the German Bundeswehr as the ''[[JPz 4-5|Hanomag-Henschel JPz 4-5|Kanonenjagdpanzer]]'', which has the nearly same design as the Jagdpanzer IV, but most notably with a 90 mm gun. Some captured Jagdpanzer IVs were given out by the Soviet Union to Romania and Syria, but Romania scrapped all the German armour by 1954 and Syria used them in conflicts against Israel until 1967.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;This self-propelled gun was developed in 1943 to strengthen German anti-tank defensive capabilities. A very low, welded hull was placed on the Pz.Kpfw. IV's chassis, with reasonably-sloped front and side armor plates. This way, the front armor was almost 50% thicker than the tank's base model. The combat and control crew compartments were located in the front, and the engine was in the rear. The tank destroyer was armed with a 75 mm 7,5cm Pak39 L/48 anti-tank gun with a long 48 caliber barrel, mounted in the combat crew compartment. On the exterior, the gun was covered by a massive, cast mantlet. To enhance the armor protection on the sides of the self-propelled vehicle, additional Schurzen side skirts were added. Self-propelled anti-tank guns released before September 1944 had anti-magnetic Zimmerit paste applied to their vertical surfaces.&lt;br /&gt;
Vomag AG factories released 769 of these vehicles from January to October 1944.&lt;br /&gt;
&lt;br /&gt;
In August 1944, vehicles began to be produced with the 75 mm 7.5 cm KwK. 42 L/70 gun, similar to the gun installed on the Panther tank. This transition passed smoothly, and production of Jagdpanzer IV tanks with the shorter guns gradually tapered off.&lt;br /&gt;
&lt;br /&gt;
This tank destroyer enjoyed great popularity with tank troops, since its gun could knock out virtually any Allied tank of its day.&lt;br /&gt;
This anti-tank gun fought with anti-tank divisions on all fronts.&lt;br /&gt;
&lt;br /&gt;
The generally successful vehicle had a number of shortcomings. Its front armor was 60 mm thick, resulting in the loss of a number of vehicles. However, increasing the thickness to 80 mm shifted the vehicle's center of gravity, overloading the front pair of road wheels, which were prone to fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=germ_jgdpz_IV_L48 Jagdpanzer IV] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Jagdpanzer_IV|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Jagdpanzer IV]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Fw_190_A-1&amp;diff=48767</id>
		<title>Fw 190 A-1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Fw_190_A-1&amp;diff=48767"/>
				<updated>2020-04-16T04:15:04Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Specific enemies worth noting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fw-190a-1}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = German fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Fw 190 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:GarageImage_Fw190A1.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German fighter {{Battle-rating|5}}. It was introduced in Update 1.39. The Focke-Wulf Fw 190 Wuerger (Shrike) was a single-seat, single-engine monoplane fighter used by the Luftwaffe in WWII. One of the best fighters of the time, it was widely used during the Second World War. A total of over 20,000 were produced, including some 6,000 fighter-bomber variants. The 190 remained in production from 1941 until the end of the war, going through multiple redesigns. The Fw 190 made a name for itself as a true Luftwaffe workhorse and was used in a wide variety of roles, including a high-altitude interceptor (especially the [[Fw_190_D-9|Fw 190 D]]), escort fighter, [[Fw_190_F-8|fighter-bomber]] and night fighter.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Würger&amp;quot;'' is the German nickname of this beast of a plane. It can be translated as ''slayer'', ''choker'', or ''strangler''. In that regard fits the English designation well too: ''&amp;quot;Butcher-bird&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Fw 190A-1, as all the planes in this line, are some of the best Boom and Zoomers in the game and should be flown exclusively in this style. The performance at high speeds is excellent, as is their dive and zoom characteristics. '''Do not ever engage in a turn fight'' as a &amp;quot;furball&amp;quot; with superior turners such as the A6M2 will end badly. Instead fight mainly in the vertical. Try to have an altitude, or speed advantage over your opponents (by climbing to the side at the start of the battle and then enter the highest battle you see). It is still possible to subdue your opponent with the A-1 due to the fantastic roll rate of the &amp;quot;Wurger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Unlike the later 190 line ([[Fw_190_A-8|A-8]] and up), the A-1 through [[Fw_190_A-5|A-5]] all possess higher turn capabilities than the rest of the line. The A-1 can, in general, out turn less maneuverable planes such as the [[LaGG-3-8|LaGG-3]]. Still, it is not recommended to out-turn, as the A-1 will be placed with many higher-maneuvering fighters.&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 625 || 608 || 13,228 || 21.6 || 22.0 || 8.8 || 10.7 || 450&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Max altitude (meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time (seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run (meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 678 || 652 || 13,228 || 18.8 || 20.2 || 21.5 || 14.1 || 450&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flap&lt;br /&gt;
! Take-off flap&lt;br /&gt;
! Landing flap&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flap&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| 860 || 450 || 520 || ~20 || ~20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 420 || &amp;lt; 510 || &amp;lt; 510 || &amp;gt; 280&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 468 m || 1,512 hp || 1,633 hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,283 m || 1,468 hp || 1,585 hp &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 57 mm Bulletproof glass in front of pilot.&lt;br /&gt;
* 8 &amp;amp; 12 mm Steel plates on pilot's seat.&lt;br /&gt;
* 3 &amp;amp; 5 mm Steel plates in front of oil cooling system.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Fw 190 A-1 is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm MG FF/M cannon, wing-mounted (60 rpg = 120 total)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine gun, nose-mounted (900 rpg = 1,800 total)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine gun, wing-mounted (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== Suspended armament ===&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
Unlike the He-112 with 2 MgFF cannon, the Fw-190 has 2 MgFF/M cannon, which are identical except for the re-engineered shells and barrel for the MgFF/M. The &amp;quot;M&amp;quot; variant has access to the deadly minengeschoss shells (mine-shells) that can wreak havoc on most planes at Tier II-III. However, keep in mind the brutally low velocity of the MgFF/M shells. Fire when within 400m of your quarry.&lt;br /&gt;
&lt;br /&gt;
The Mg-17 LMGs are not effective against most planes; however, when equipped with stealth these MGs can turn into powerful anti-ground destroyers. Armored cars and AAA are great targets for the MGs. Maintain an effective speed, however, as an enemy fighter can blow you out of the air if you have no energy.&lt;br /&gt;
&lt;br /&gt;
====Tactics====&lt;br /&gt;
&amp;lt;!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)--&amp;gt;&lt;br /&gt;
Watch your ammo count! Like the [[Spitfire_Mk_IIb|Spitfire Mk. IIB]], the FW-190 A-1 has only 60 rpg. The lower fire rate of the Mg-FF/M cannons can work in your favor, however. When playing in Arcade, you can go bomber hunting, as the minengeschoß will make short work of the bombers. As you can reload while in the air, bomber hunting is a great tactic. &lt;br /&gt;
 &lt;br /&gt;
In the defensive, you can often just dive away from planes, such as [[Spitfire Mk IIb|Spitfires]] and [[La-5]]s, but you need to be at a decent altitude to gain top speed, so do not be to quick to dive after an enemy, if they fly below your plane. Unless you are higher then everybody else, or alone. Just be sure then to have the time to regain the lost altitude.&lt;br /&gt;
&lt;br /&gt;
In a dive the 190 can, due its short wings, pull quite some ''stunts'' to either lose the hunter, or even make him loose his own wings!&lt;br /&gt;
&lt;br /&gt;
Sharp rolling scissors can be effective. This is favourable strategy against La-5s, [[Yak-9T|Yak]]s &amp;amp; Spitfires who have due their low wingloading (and partly wooden wings for the Russians), less resistance against high G maneuvers. Again be sure to regain your energy by a zoom-climb. Just look out while doing so, many pilots die as they do not notice a second enemy aircraft approaching. German proverb:''&amp;quot;Wenn Zwei sich streiten, freut sich der Dritte.&amp;quot;'' ~ &amp;quot;When two quarrel, the third will reap the success.&amp;quot; Of course this could also be you.&lt;br /&gt;
&lt;br /&gt;
====Specific enemies worth noting====&lt;br /&gt;
&amp;lt;!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--&amp;gt;&lt;br /&gt;
When flying this plane, a common foe will be spitfires due to the fact that they can climb higher than you and also out turn you by a significant margin. However, as they have weaker wings, a dive with rolls to change direction will send them crashing to their deaths. &lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Separate || rowspan=&amp;quot;2&amp;quot; | Not ontrollable || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage Repair, Radiator&lt;br /&gt;
| &lt;br /&gt;
| Offensive 7 mm&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wing Repair, Engine&lt;br /&gt;
| &lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Engine Injection &lt;br /&gt;
| Cover&lt;br /&gt;
| New 20 mm Cannons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While the Focke Wulf retains it dive abilities even without all upgrades, getting to a vantage point to utilize these strength can prove difficult. Therefore unlocks in the category &amp;quot;flight performance&amp;quot; are a must, especially those which grant increased climb rate (e.g. ''New engine'', ''Compressor''). New 20 mm belts are also a good choice, as the Air-target-belt improves the damage significantly. The 20 mm cannon upgrade is hardly worth though, it tends to run out of ammo before it can overheat. Different story for the 7 mm LMGs though. They should be a tertiary priority.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Plenty of LMG ammo&lt;br /&gt;
* Great top speed&lt;br /&gt;
* Great energy retention &amp;amp; zoom-climbs&lt;br /&gt;
* Great high-speed manoeuvrability&lt;br /&gt;
* Great roll rate&lt;br /&gt;
* Decent steady climb rate&lt;br /&gt;
* One of the more agile 190s&lt;br /&gt;
* Cannons are more than enough against all fighters given Air Targets belts&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low ammo for cannons&lt;br /&gt;
* No external payloads for use against ground forces&lt;br /&gt;
* MG-FF/M inferior to MG 151/20&lt;br /&gt;
* Less durable than later Fw 190s&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
The A-1 series was the first one to be used in active combat sorties. The previous A-0 was a production test run and saw no front-line fighting.&lt;br /&gt;
Focke-Wulf completed 102 190A-1s at the Bremen and Marienburg factories between June and October 1941.&lt;br /&gt;
&lt;br /&gt;
1942 flight tests of the Fw 190 A-3 proved that the installation of additional equipment could shift the plane’s center of gravity. To address the issue, the aircraft had to be lengthened. First examples, designated Fw 190 A-5, saw combat in November 1942. Other modifications were minor and included improved oxygen equipment and a new artificial horizon. All production aircraft were also equipped with the FuG 25a IFF set. The armament remained unchanged.&lt;br /&gt;
&lt;br /&gt;
=== Combat history ===&lt;br /&gt;
Over the channel and after the battle of Britain, the Luftwaffe faced harassment in form of &amp;quot;Circus Operations&amp;quot;.&lt;br /&gt;
Continues attacks by daylight bombers ([[Blenheim Mk IV|Bristol Blenheim]]), heavily guarded by fighter squadrons flying [[Spitfire Mk Vb/trop|Spitfire V]].&lt;br /&gt;
These were not strategical, or even tactical assaults, but distractions, to keep German forces bound to the west, giving the east a little more freedom.&lt;br /&gt;
They were however ineffective and required only little countermeasures.&lt;br /&gt;
&lt;br /&gt;
The same tactics used by the British six month earlier were now adopted by the Germans.&lt;br /&gt;
&lt;br /&gt;
One of these squadrons facing this flying circus was Jg26 equipped with Bf 109 F-4 and the new Fw 190 A-1.&lt;br /&gt;
&lt;br /&gt;
In July 1941 parts of Jg26 were moved to Le Bourget. Here they were the first to be trained on the Focke Wulf 190 A-1.&lt;br /&gt;
Following August the 6. squadron of Gruppe II was equipped entirely with the new fighter and until September the entire group was refitted.&lt;br /&gt;
Still [[Bf 109 F-4|Bf 109F-4]] remained in service with them and ultimately the Messerschmidt would stick as the units fighter type.&lt;br /&gt;
They remained at the channel coast until the end of year. With 79 aerial victories, but only 24 total losses, the Fw 190 gained its first prestige.&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&amp;lt;!--''ETC.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''page on aircraft encyclopedia;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Focke-Wulf}}&lt;br /&gt;
{{Germany fighters}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48766</id>
		<title>Jagdpanzer IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48766"/>
				<updated>2020-04-16T04:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_jgdpz_IV_L48}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}},''' German armory designation '''Sd.Kfz. 162,''' is a rank {{Specs|rank}} German tank destroyed {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (84°), 60 + 15 mm (47°) ''Front glacis'' &amp;lt;br /&amp;gt; 50 mm (55°) ''Lower glacis'' || 30 mm || 22 mm (5-16°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 60 mm (50°) ''Front'' &amp;lt;br&amp;gt; 75 + 80 mm (17-63°) ''Gun mantlet'' || 30 mm (29°) || 30 mm (31°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Entire front armor is sloped, not flat like on previous StuG tank destroyers, and has no prominent weak spot&lt;br /&gt;
* Front hull armor has attached spare tracks on it, adding 20 mm of armor&lt;br /&gt;
* Able to use [[Add-on Armor|Add-on Armour]] module, which would add tracks on the superstructure front and parts of the side hull.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 426|rbMinHp= 265|AoAweight= 0.46}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The Jagdpanzer IV has the [[PaK39 L48 (75 mm)|75 mm PaK39 L48]] cannon, which is similar to the 75mm used on the Panzer IV series. It is a very good cannon for its rank, with excellent ballistics, good penetration, and good post-penetration damage - aiming is easy and you can one-shot most tanks quite often. The reloading rate of the gun is around 7 seconds, which is average for its caliber. However, one of the downsides of being a casemate tank destroyer is that the gun traverse is limited. You will have to turn the whole tank to aim, thus exposing your weak side armour to the enemy. ''Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
As with every German tank destroyer getting flanked, will usually result in death. The only true way to use this tank to its ultimate advantage is to stay as far away from the battle as possible and stay perched high up. If you do find yourself at close range, protect your flanks, hide while reloading and ''don't miss''.&lt;br /&gt;
&lt;br /&gt;
The best way to use the Jagdpanzer IV would be to find a nice sniping spot that can overlook the whole map. Your frontal armour is very strong, don't worry about getting penetrated from the front. Do not attempt to brawl with enemies unless you are sure that your flank is protected by your teammates. Lastly, DO NOT expose your side armour to the enemy, as that will get you killed immediately.&lt;br /&gt;
&lt;br /&gt;
Another effective tactic is to move to the corner of a building, preferably facing down a road or area that the enemy will likely pass. You can then peek around the corner, your frontal armour will be angled, but your rear and side armour will not be exposed to the enemy. This makes you very difficult to kill. Most enemy rounds will bounce or cause minimal damage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Very comfortable to drive thanks to the fair acceleration &amp;amp; top speed&lt;br /&gt;
*Excellent gun traverse arc to each side gives the ability to shot while having your tank angled&lt;br /&gt;
*Low profile, not an easy target at long ranges&lt;br /&gt;
*Frontal armour is well sloped&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Vulnerable sides&lt;br /&gt;
*Prone to ammo rack detonation&lt;br /&gt;
*Small vehicle, if you get penetrated, all the crew can be knocked out in one hit.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
In September 1942, the Wehrmacht arms bureau called for a new type of assault vehicles. The specifications listed was 100 mm front armour, 40-50 mm on the sides, wide tracks, a top speed of 26 km/h, ground clearance of 50 cm, and a very low firing position. The design was to be armed with the 75 mm Pak 42 mounted on the [[Panther D|Panther]] tanks. Though this project was originally conceived over a completely new chassis, the [[Pz.IV G|Panzer IV]] was chosen to be used instead. The design was to have a low silhouette and an enclosed casemate fighting compartment after experiences with the [[Marder III H|Marder IIIs]] showed that such features were necessary for a successful fighting vehicle.&lt;br /&gt;
&lt;br /&gt;
The Panzer IV chassis was converted into the '''Jagdpanzer IV''', which featured new designs to the original. The utilization of the Panzer IV chassis was met with much criticism by General Heinz Guderian, who saw the diverting of Panzer IV tank resources as unnecessary since the current assault gun [[StuG_III_G|StuG III]] was more than adequate in the role and Germany still needed reliable tanks that it could use.  The vertical front hull armour was replaced with large sloped armour plates, ammunition and fuel were moved to accommodate the new superstructure design, and the auxiliary engine that once powered the Panzer IV turret was removed. The superstructure had 80 mm thick sloping armour that gives it an effective 100 mm thick. To simplify the production of this vehicle, the superstructure was essentially made of large interlocking plates that are welded together. The vehicle had a crew of four, the commander, gunner, loader, and driver. The vehicle was armed with a 75 mm gun, though originally suppose to be the one from the Panther, shortages forced the mounting of older guns such as the 75 mm Pak 39 L/48 cannon, which were less powerful than the Panther's PaK 42, but were still lethal. Due to the different gun mounts, three main variants were produced from the Jagdpanzer IV, the original '''Jagdpanzer IV''' (with the 75 mm Pak 39 L/48 cannon), the [[Panzer IV/70(V)|Panzer IV/70 (V)]], and the [[Panzer IV/70(A)|Panzer IV/70 (A)]] (Both of which have the 75 mm Pak 42 L/70 cannon).&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV, mounting the 75 mm Pak 39, was designed and produced by Vomag. It was produced from January to November 1944 with about 769 units produced. The early version had a muzzle brake and ''zimmerit'' anti-magnetic paste added to the vehicle. However, the muzzle brake was removed as it kicks up a large amount of dust from the ground that obscures the gunner's sights so that was removed, and the ''zimmerit'' was also removed after September 1944 due to rumours that they were causing vehicle fires. Other modifications were made to the design over time, but the biggest change in its production was the addition of ''Schürzen'' side armour plates.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Jagdpanzer IV (the name was interchangeable between all of its variants) was first issued on March 1944 and was employed in an anti-tank role in the Western and Eastern Front. The Jagdpanzer IV participated in the Normandy Campaign, Battle of the Bulge, and the Soviet Offensives on the Eastern Front. Their overall performance was very successful as tank destroyers and only sub-par in other roles that are usually taken by tanks or assault guns, as the high-velocity 75 mm cannon it mounts were unsuitable for anti-infantry and fortification purposes. However, they were soon put in positions of tanks due to shortages of capable fighting vehicles in German inventory. One of the popular Jagdpanzer IV aces was SS-Oberscharführer Rudolf Roy who was attached to the 12th SS Tank Destroyer Battalion. He was killed while looking out of his Jagdpanzer IV hatch during the Battle of the Bulge. &lt;br /&gt;
&lt;br /&gt;
After World War II ended, the Jagdpanzer IV's design still saw service with the German Bundeswehr as the ''[[JPz 4-5|Hanomag-Henschel JPz 4-5|Kanonenjagdpanzer]]'', which has the nearly same design as the Jagdpanzer IV, but most notably with a 90 mm gun. Some captured Jagdpanzer IVs were given out by the Soviet Union to Romania and Syria, but Romania scrapped all the German armour by 1954 and Syria used them in conflicts against Israel until 1967.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;This self-propelled gun was developed in 1943 to strengthen German anti-tank defensive capabilities. A very low, welded hull was placed on the Pz.Kpfw. IV's chassis, with reasonably-sloped front and side armor plates. This way, the front armor was almost 50% thicker than the tank's base model. The combat and control crew compartments were located in the front, and the engine was in the rear. The tank destroyer was armed with a 75 mm 7,5cm Pak39 L/48 anti-tank gun with a long 48 caliber barrel, mounted in the combat crew compartment. On the exterior, the gun was covered by a massive, cast mantlet. To enhance the armor protection on the sides of the self-propelled vehicle, additional Schurzen side skirts were added. Self-propelled anti-tank guns released before September 1944 had anti-magnetic Zimmerit paste applied to their vertical surfaces.&lt;br /&gt;
Vomag AG factories released 769 of these vehicles from January to October 1944.&lt;br /&gt;
&lt;br /&gt;
In August 1944, vehicles began to be produced with the 75 mm 7.5 cm KwK. 42 L/70 gun, similar to the gun installed on the Panther tank. This transition passed smoothly, and production of Jagdpanzer IV tanks with the shorter guns gradually tapered off.&lt;br /&gt;
&lt;br /&gt;
This tank destroyer enjoyed great popularity with tank troops, since its gun could knock out virtually any Allied tank of its day.&lt;br /&gt;
This anti-tank gun fought with anti-tank divisions on all fronts.&lt;br /&gt;
&lt;br /&gt;
The generally successful vehicle had a number of shortcomings. Its front armor was 60 mm thick, resulting in the loss of a number of vehicles. However, increasing the thickness to 80 mm shifted the vehicle's center of gravity, overloading the front pair of road wheels, which were prone to fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=germ_jgdpz_IV_L48 Jagdpanzer IV] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Jagdpanzer_IV|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Jagdpanzer IV]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48765</id>
		<title>Jagdpanzer IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48765"/>
				<updated>2020-04-16T04:05:43Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_jgdpz_IV_L48}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}},''' German armory designation '''Sd.Kfz. 162,''' is a rank {{Specs|rank}} German tank destroyed {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (84°), 60 + 15 mm (47°) ''Front glacis'' &amp;lt;br /&amp;gt; 50 mm (55°) ''Lower glacis'' || 30 mm || 22 mm (5-16°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 60 mm (50°) ''Front'' &amp;lt;br&amp;gt; 75 + 80 mm (17-63°) ''Gun mantlet'' || 30 mm (29°) || 30 mm (31°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Entire front armor is sloped, not flat like on previous StuG tank destroyers, and has no prominent weak spot&lt;br /&gt;
* Front hull armor has attached spare tracks on it, adding 20 mm of armor&lt;br /&gt;
* Able to use [[Add-on Armor|Add-on Armour]] module, which would add tracks on the superstructure front and parts of the side hull.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 426|rbMinHp= 265|AoAweight= 0.46}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The Jagdpanzer IV has the [[PaK39 L48 (75 mm)|75 mm PaK39 L48]] cannon, which is similar to the 75mm used on the Panzer IV series. It is a very good cannon for its rank, with excellent ballistics, good penetration, and good post-penetration damage - aiming is easy and you can one-shot most tanks quite often. The reloading rate of the gun is around 7 seconds, which is average for its caliber. However, one of the downsides of being a casemate tank destroyer is that the gun traverse is limited. You will have to turn the whole tank to aim, thus exposing your weak side armour to the enemy. ''Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
As with every German tank destroyer getting flanked, will usually result in death. The only true way to use this tank to its ultimate advantage is to stay as far away from the battle as possible and stay perched high up. If you do find yourself at close range, protect your flanks, hide while reloading and ''don't miss''.&lt;br /&gt;
&lt;br /&gt;
A very effective tactic is to move to the corner of a building, preferably facing down a road or area that the enemy will likely frequent. You can then peek around the corner, your frontal armour will be angled, but your rear and side armour will not be exposed to the enemy. This makes you very difficult to kill. Most enemy rounds will bounce or cause minimal damage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Very comfortable to drive thanks to the fair acceleration &amp;amp; top speed&lt;br /&gt;
*Excellent gun traverse arc to each side gives the ability to shot while having your tank angled&lt;br /&gt;
*Low profile, not an easy target at long ranges&lt;br /&gt;
*Frontal armour is well sloped&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Vulnerable sides&lt;br /&gt;
*Prone to ammo rack detonation&lt;br /&gt;
*Small vehicle, if you get penetrated, all the crew can be knocked out in one hit.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
In September 1942, the Wehrmacht arms bureau called for a new type of assault vehicles. The specifications listed was 100 mm front armour, 40-50 mm on the sides, wide tracks, a top speed of 26 km/h, ground clearance of 50 cm, and a very low firing position. The design was to be armed with the 75 mm Pak 42 mounted on the [[Panther D|Panther]] tanks. Though this project was originally conceived over a completely new chassis, the [[Pz.IV G|Panzer IV]] was chosen to be used instead. The design was to have a low silhouette and an enclosed casemate fighting compartment after experiences with the [[Marder III H|Marder IIIs]] showed that such features were necessary for a successful fighting vehicle.&lt;br /&gt;
&lt;br /&gt;
The Panzer IV chassis was converted into the '''Jagdpanzer IV''', which featured new designs to the original. The utilization of the Panzer IV chassis was met with much criticism by General Heinz Guderian, who saw the diverting of Panzer IV tank resources as unnecessary since the current assault gun [[StuG_III_G|StuG III]] was more than adequate in the role and Germany still needed reliable tanks that it could use.  The vertical front hull armour was replaced with large sloped armour plates, ammunition and fuel were moved to accommodate the new superstructure design, and the auxiliary engine that once powered the Panzer IV turret was removed. The superstructure had 80 mm thick sloping armour that gives it an effective 100 mm thick. To simplify the production of this vehicle, the superstructure was essentially made of large interlocking plates that are welded together. The vehicle had a crew of four, the commander, gunner, loader, and driver. The vehicle was armed with a 75 mm gun, though originally suppose to be the one from the Panther, shortages forced the mounting of older guns such as the 75 mm Pak 39 L/48 cannon, which were less powerful than the Panther's PaK 42, but were still lethal. Due to the different gun mounts, three main variants were produced from the Jagdpanzer IV, the original '''Jagdpanzer IV''' (with the 75 mm Pak 39 L/48 cannon), the [[Panzer IV/70(V)|Panzer IV/70 (V)]], and the [[Panzer IV/70(A)|Panzer IV/70 (A)]] (Both of which have the 75 mm Pak 42 L/70 cannon).&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV, mounting the 75 mm Pak 39, was designed and produced by Vomag. It was produced from January to November 1944 with about 769 units produced. The early version had a muzzle brake and ''zimmerit'' anti-magnetic paste added to the vehicle. However, the muzzle brake was removed as it kicks up a large amount of dust from the ground that obscures the gunner's sights so that was removed, and the ''zimmerit'' was also removed after September 1944 due to rumours that they were causing vehicle fires. Other modifications were made to the design over time, but the biggest change in its production was the addition of ''Schürzen'' side armour plates.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Jagdpanzer IV (the name was interchangeable between all of its variants) was first issued on March 1944 and was employed in an anti-tank role in the Western and Eastern Front. The Jagdpanzer IV participated in the Normandy Campaign, Battle of the Bulge, and the Soviet Offensives on the Eastern Front. Their overall performance was very successful as tank destroyers and only sub-par in other roles that are usually taken by tanks or assault guns, as the high-velocity 75 mm cannon it mounts were unsuitable for anti-infantry and fortification purposes. However, they were soon put in positions of tanks due to shortages of capable fighting vehicles in German inventory. One of the popular Jagdpanzer IV aces was SS-Oberscharführer Rudolf Roy who was attached to the 12th SS Tank Destroyer Battalion. He was killed while looking out of his Jagdpanzer IV hatch during the Battle of the Bulge. &lt;br /&gt;
&lt;br /&gt;
After World War II ended, the Jagdpanzer IV's design still saw service with the German Bundeswehr as the ''[[JPz 4-5|Hanomag-Henschel JPz 4-5|Kanonenjagdpanzer]]'', which has the nearly same design as the Jagdpanzer IV, but most notably with a 90 mm gun. Some captured Jagdpanzer IVs were given out by the Soviet Union to Romania and Syria, but Romania scrapped all the German armour by 1954 and Syria used them in conflicts against Israel until 1967.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;This self-propelled gun was developed in 1943 to strengthen German anti-tank defensive capabilities. A very low, welded hull was placed on the Pz.Kpfw. IV's chassis, with reasonably-sloped front and side armor plates. This way, the front armor was almost 50% thicker than the tank's base model. The combat and control crew compartments were located in the front, and the engine was in the rear. The tank destroyer was armed with a 75 mm 7,5cm Pak39 L/48 anti-tank gun with a long 48 caliber barrel, mounted in the combat crew compartment. On the exterior, the gun was covered by a massive, cast mantlet. To enhance the armor protection on the sides of the self-propelled vehicle, additional Schurzen side skirts were added. Self-propelled anti-tank guns released before September 1944 had anti-magnetic Zimmerit paste applied to their vertical surfaces.&lt;br /&gt;
Vomag AG factories released 769 of these vehicles from January to October 1944.&lt;br /&gt;
&lt;br /&gt;
In August 1944, vehicles began to be produced with the 75 mm 7.5 cm KwK. 42 L/70 gun, similar to the gun installed on the Panther tank. This transition passed smoothly, and production of Jagdpanzer IV tanks with the shorter guns gradually tapered off.&lt;br /&gt;
&lt;br /&gt;
This tank destroyer enjoyed great popularity with tank troops, since its gun could knock out virtually any Allied tank of its day.&lt;br /&gt;
This anti-tank gun fought with anti-tank divisions on all fronts.&lt;br /&gt;
&lt;br /&gt;
The generally successful vehicle had a number of shortcomings. Its front armor was 60 mm thick, resulting in the loss of a number of vehicles. However, increasing the thickness to 80 mm shifted the vehicle's center of gravity, overloading the front pair of road wheels, which were prone to fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=germ_jgdpz_IV_L48 Jagdpanzer IV] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Jagdpanzer_IV|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Jagdpanzer IV]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48764</id>
		<title>Jagdpanzer IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jagdpanzer_IV&amp;diff=48764"/>
				<updated>2020-04-16T04:03:04Z</updated>
		
		<summary type="html">&lt;p&gt;U88107198: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_jgdpz_IV_L48}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}},''' German armory designation '''Sd.Kfz. 162,''' is a rank {{Specs|rank}} German tank destroyed {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (84°), 60 + 15 mm (47°) ''Front glacis'' &amp;lt;br /&amp;gt; 50 mm (55°) ''Lower glacis'' || 30 mm || 22 mm (5-16°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 60 mm (50°) ''Front'' &amp;lt;br&amp;gt; 75 + 80 mm (17-63°) ''Gun mantlet'' || 30 mm (29°) || 30 mm (31°) || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Entire front armor is sloped, not flat like on previous StuG tank destroyers, and has no prominent weak spot&lt;br /&gt;
* Front hull armor has attached spare tracks on it, adding 20 mm of armor&lt;br /&gt;
* Able to use [[Add-on Armor|Add-on Armour]] module, which would add tracks on the superstructure front and parts of the side hull.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 426|rbMinHp= 265|AoAweight= 0.46}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The Jagdpanzer IV has the [[PaK39 L48 (75 mm)|75 mm PaK39 L48]] cannon, which is similar to the 75mm used on the Panzer IV series. It is a very good cannon for its rank, with excellent ballistics, good penetration, and good post-penetration damage - aiming is easy and you can one-shot most tanks quite often. The reloading rate of the gun is around 7 seconds, which is average for its caliber. However, one of the downsides of being a casemate tank destroyer is that the gun traverse is limited. You will have to turn the whole tank to aim, thus exposing your weak side armour. ''Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
As with every German tank destroyer getting flanked, will usually result in death. The only true way to use this tank to its ultimate advantage is to stay as far away from the battle as possible and stay perched high up. If you do find yourself at close range, protect your flanks, hide while reloading and ''don't miss''.&lt;br /&gt;
&lt;br /&gt;
A very effective tactic is to move to the corner of a building, preferably facing down a road or area that the enemy will likely frequent. You can then peek around the corner, your frontal armour will be angled, but your rear and side armour will not be exposed to the enemy. This makes you very difficult to kill. Most enemy rounds will bounce or cause minimal damage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Very comfortable to drive thanks to the fair acceleration &amp;amp; top speed&lt;br /&gt;
*Excellent gun traverse arc to each side gives the ability to shot while having your tank angled&lt;br /&gt;
*Low profile, not an easy target at long ranges&lt;br /&gt;
*Frontal armour is well sloped&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Vulnerable sides&lt;br /&gt;
*Prone to ammo rack detonation&lt;br /&gt;
*Small vehicle, if you get penetrated, all the crew can be knocked out in one hit.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
In September 1942, the Wehrmacht arms bureau called for a new type of assault vehicles. The specifications listed was 100 mm front armour, 40-50 mm on the sides, wide tracks, a top speed of 26 km/h, ground clearance of 50 cm, and a very low firing position. The design was to be armed with the 75 mm Pak 42 mounted on the [[Panther D|Panther]] tanks. Though this project was originally conceived over a completely new chassis, the [[Pz.IV G|Panzer IV]] was chosen to be used instead. The design was to have a low silhouette and an enclosed casemate fighting compartment after experiences with the [[Marder III H|Marder IIIs]] showed that such features were necessary for a successful fighting vehicle.&lt;br /&gt;
&lt;br /&gt;
The Panzer IV chassis was converted into the '''Jagdpanzer IV''', which featured new designs to the original. The utilization of the Panzer IV chassis was met with much criticism by General Heinz Guderian, who saw the diverting of Panzer IV tank resources as unnecessary since the current assault gun [[StuG_III_G|StuG III]] was more than adequate in the role and Germany still needed reliable tanks that it could use.  The vertical front hull armour was replaced with large sloped armour plates, ammunition and fuel were moved to accommodate the new superstructure design, and the auxiliary engine that once powered the Panzer IV turret was removed. The superstructure had 80 mm thick sloping armour that gives it an effective 100 mm thick. To simplify the production of this vehicle, the superstructure was essentially made of large interlocking plates that are welded together. The vehicle had a crew of four, the commander, gunner, loader, and driver. The vehicle was armed with a 75 mm gun, though originally suppose to be the one from the Panther, shortages forced the mounting of older guns such as the 75 mm Pak 39 L/48 cannon, which were less powerful than the Panther's PaK 42, but were still lethal. Due to the different gun mounts, three main variants were produced from the Jagdpanzer IV, the original '''Jagdpanzer IV''' (with the 75 mm Pak 39 L/48 cannon), the [[Panzer IV/70(V)|Panzer IV/70 (V)]], and the [[Panzer IV/70(A)|Panzer IV/70 (A)]] (Both of which have the 75 mm Pak 42 L/70 cannon).&lt;br /&gt;
&lt;br /&gt;
The Jagdpanzer IV, mounting the 75 mm Pak 39, was designed and produced by Vomag. It was produced from January to November 1944 with about 769 units produced. The early version had a muzzle brake and ''zimmerit'' anti-magnetic paste added to the vehicle. However, the muzzle brake was removed as it kicks up a large amount of dust from the ground that obscures the gunner's sights so that was removed, and the ''zimmerit'' was also removed after September 1944 due to rumours that they were causing vehicle fires. Other modifications were made to the design over time, but the biggest change in its production was the addition of ''Schürzen'' side armour plates.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Jagdpanzer IV (the name was interchangeable between all of its variants) was first issued on March 1944 and was employed in an anti-tank role in the Western and Eastern Front. The Jagdpanzer IV participated in the Normandy Campaign, Battle of the Bulge, and the Soviet Offensives on the Eastern Front. Their overall performance was very successful as tank destroyers and only sub-par in other roles that are usually taken by tanks or assault guns, as the high-velocity 75 mm cannon it mounts were unsuitable for anti-infantry and fortification purposes. However, they were soon put in positions of tanks due to shortages of capable fighting vehicles in German inventory. One of the popular Jagdpanzer IV aces was SS-Oberscharführer Rudolf Roy who was attached to the 12th SS Tank Destroyer Battalion. He was killed while looking out of his Jagdpanzer IV hatch during the Battle of the Bulge. &lt;br /&gt;
&lt;br /&gt;
After World War II ended, the Jagdpanzer IV's design still saw service with the German Bundeswehr as the ''[[JPz 4-5|Hanomag-Henschel JPz 4-5|Kanonenjagdpanzer]]'', which has the nearly same design as the Jagdpanzer IV, but most notably with a 90 mm gun. Some captured Jagdpanzer IVs were given out by the Soviet Union to Romania and Syria, but Romania scrapped all the German armour by 1954 and Syria used them in conflicts against Israel until 1967.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;This self-propelled gun was developed in 1943 to strengthen German anti-tank defensive capabilities. A very low, welded hull was placed on the Pz.Kpfw. IV's chassis, with reasonably-sloped front and side armor plates. This way, the front armor was almost 50% thicker than the tank's base model. The combat and control crew compartments were located in the front, and the engine was in the rear. The tank destroyer was armed with a 75 mm 7,5cm Pak39 L/48 anti-tank gun with a long 48 caliber barrel, mounted in the combat crew compartment. On the exterior, the gun was covered by a massive, cast mantlet. To enhance the armor protection on the sides of the self-propelled vehicle, additional Schurzen side skirts were added. Self-propelled anti-tank guns released before September 1944 had anti-magnetic Zimmerit paste applied to their vertical surfaces.&lt;br /&gt;
Vomag AG factories released 769 of these vehicles from January to October 1944.&lt;br /&gt;
&lt;br /&gt;
In August 1944, vehicles began to be produced with the 75 mm 7.5 cm KwK. 42 L/70 gun, similar to the gun installed on the Panther tank. This transition passed smoothly, and production of Jagdpanzer IV tanks with the shorter guns gradually tapered off.&lt;br /&gt;
&lt;br /&gt;
This tank destroyer enjoyed great popularity with tank troops, since its gun could knock out virtually any Allied tank of its day.&lt;br /&gt;
This anti-tank gun fought with anti-tank divisions on all fronts.&lt;br /&gt;
&lt;br /&gt;
The generally successful vehicle had a number of shortcomings. Its front armor was 60 mm thick, resulting in the loss of a number of vehicles. However, increasing the thickness to 80 mm shifted the vehicle's center of gravity, overloading the front pair of road wheels, which were prone to fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=germ_jgdpz_IV_L48 Jagdpanzer IV] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Jagdpanzer_IV|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Jagdpanzer IV]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U88107198</name></author>	</entry>

	</feed>