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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U87795493</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-30T06:05:02Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Gladiator_Mk_I_(China)&amp;diff=31870</id>
		<title>Gladiator Mk I (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Gladiator_Mk_I_(China)&amp;diff=31870"/>
				<updated>2019-09-15T06:53:40Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: better content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=gladiator_mk1_china}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Gladiator (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} &lt;br /&gt;
The '''Gloster Gladiator''' (or '''Gloster SS.37''') was a British-built rank 1 biplane fighter.  '''{{Specs|name}}'''  {{Specs|rank}}  {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,420 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 399 || 386 || {{Specs|ceiling}} || 16.7 || 17.7 || 13 || 13 || 232&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,420 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 232&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 240 || &amp;lt; 180 || &amp;lt; 330 || &amp;gt; 190&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,100 m || 810 hp || 850 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[wikipedia:Gloster_Gladiator#Specifications_(Gloster_Gladiator_Mk_I)|Specifications (Gloster Gladiator Mk I)]][edit] ==&lt;br /&gt;
Cockpit of a Gladiator&lt;br /&gt;
''Data from'' Gloster Aircraft since 1917, The Gloster Gladiator&lt;br /&gt;
&lt;br /&gt;
'''General characteristics'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew:''' 1&lt;br /&gt;
* '''Length:''' 27 ft 5 in (8.36 m)&lt;br /&gt;
* '''Wingspan:''' 32 ft 3 in (9.83 m)&lt;br /&gt;
* '''Height:''' 11 ft 9 in (3.58 m)&lt;br /&gt;
* '''Wing area:''' 323 ft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (30.0 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
* '''Empty weight:''' 3,217 lb (1,462 kg)&lt;br /&gt;
* '''Loaded weight:''' 4,594 lb (2,088 kg)&lt;br /&gt;
* '''Powerplant:''' [[wikipedia:Bristol_Mercury|1 × Bristol Mercury IX radial engine, 830 hp (619 kW)]]&lt;br /&gt;
&lt;br /&gt;
'''Performance'''&lt;br /&gt;
&lt;br /&gt;
* '''Maximum speed:''' 253 mph (220 knots, 407 km/h) at 14,500 ft (4,400 m)&lt;br /&gt;
* '''Cruise speed:''' 210 mph&lt;br /&gt;
* '''Stall speed:''' 53 mph (46 knots, 85 km/h)&lt;br /&gt;
* '''Endurance:''' 2 hours&lt;br /&gt;
* '''Service ceiling:''' 32,800 ft (10,000 m)&lt;br /&gt;
* '''Rate of climb:''' 2,300 ft/min (11.7 m/s)&lt;br /&gt;
* '''Climb to 10,000 ft (3,050 m):''' 4.75 min&lt;br /&gt;
&lt;br /&gt;
'''Armament'''&lt;br /&gt;
&lt;br /&gt;
* '''Guns:'''&lt;br /&gt;
** '''Initially'''; Two synchronised [https://fi.wikipedia.org/wiki/Vickers-konekiv%C3%A4%C3%A4ri#.303%22_Vickers_Mk7_(1938) .303 in Vickers machine guns] in fuselage sides, two [[wikipedia:Lewis_gun|.303 in Lewis machine guns]]; one beneath each lower wing.&lt;br /&gt;
** '''Later aircraft'''; Four [[wikipedia:M1919_Browning_machine_gun#Aircraft|.303 calibre M1919 Browning machine guns]]; two synchronised guns in fuselage sides and one beneath each lower wing.&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.7 mm Browning .303 machine guns, fuselage-mounted (600 rpg = 1,200 total)&lt;br /&gt;
* 2 x 7.7 mm Browning .303 machine guns, wing-mounted (400 rpg = 800 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 7 mm&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== pHOTO OF GLOSTER GLADIATOR ==&lt;br /&gt;
[[File:Gloster Gladiator.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''[[wikipedia:Gloster_Gladiator#China|encyclopedia page on the aircraft]];''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China fighters}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Gloster_Gladiator.jpg&amp;diff=31869</id>
		<title>File:Gloster Gladiator.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Gloster_Gladiator.jpg&amp;diff=31869"/>
				<updated>2019-09-15T06:53:28Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Description	&lt;br /&gt;
Photo taken by an employee of the British government prior to 1956. Original photo is found on: [1]&lt;br /&gt;
&lt;br /&gt;
Date	&lt;br /&gt;
Source	&lt;br /&gt;
This file is lacking source information.&lt;br /&gt;
Please edit this file's description and provide a source.&lt;br /&gt;
&lt;br /&gt;
Author	&lt;br /&gt;
This file is lacking author information.&lt;br /&gt;
Licensing&lt;br /&gt;
Public domain	This work created by the United Kingdom Government is in the public domain.&lt;br /&gt;
This is because it is one of the following:&lt;br /&gt;
&lt;br /&gt;
It is a photograph taken prior to 1 June 1957; or&lt;br /&gt;
It was published prior to 1969; or&lt;br /&gt;
It is an artistic work other than a photograph or engraving (e.g. a painting) which was created prior to 1969.&lt;br /&gt;
HMSO has declared that the expiry of Crown Copyrights applies worldwide (ref: HMSO Email Reply)&lt;br /&gt;
More information.&lt;br /&gt;
&lt;br /&gt;
See also Copyright and Crown copyright artistic works.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=H-81A-2&amp;diff=31868</id>
		<title>H-81A-2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=H-81A-2&amp;diff=31868"/>
				<updated>2019-09-15T06:27:25Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: better content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[wikipedia:Curtiss_P-40_Warhawk#Specifications_(P-40E)|Specifications]] (P-40E)[edit] ==&lt;br /&gt;
''Data from'' Curtiss Aircraft 1907–1947, America's hundred thousand : the U.S. production fighter aircraft of World War II&lt;br /&gt;
&lt;br /&gt;
'''General characteristics'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew:''' 1&lt;br /&gt;
* '''Length:''' &lt;br /&gt;
* 31 ft 8.5 in (9.665 m)&lt;br /&gt;
* '''Wingspan:'''&lt;br /&gt;
*  37 ft 3.5 in (11.367 m)&lt;br /&gt;
* '''Height:''' &lt;br /&gt;
* 10 ft 8 in (3.25 m)&lt;br /&gt;
* '''Wing area:''' &lt;br /&gt;
* 236 sq ft (21.9 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
* '''Airfoil:''' &lt;br /&gt;
* root: NACA2215 ; tip :NACA2209&lt;br /&gt;
* '''Empty weight:'''&lt;br /&gt;
*  5,922 lb (2,686 kg)&lt;br /&gt;
* '''Gross weight:''' &lt;br /&gt;
* 8,515 lb (3,862 kg)&lt;br /&gt;
* '''Powerplant:'''&lt;br /&gt;
*  1 × [[wikipedia:Allison_V-1710|Allison V-1710-39 V-12 liquid-cooled piston engine, 1,240 hp (920 kW)]]&lt;br /&gt;
* '''Propellers:'''&lt;br /&gt;
*  3-bladed Curtiss-Wright electric constant-speed propeller&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|'''Performance'''&lt;br /&gt;
&lt;br /&gt;
* '''Maximum speed:''' &lt;br /&gt;
* 334 mph (538 km/h, 290 kn) at 15,000 ft (4,600 m)&lt;br /&gt;
* '''Cruise speed:''' &lt;br /&gt;
* 308 mph (496 km/h, 268 kn)&lt;br /&gt;
* '''Range:''' &lt;br /&gt;
* 716 mi (1,152 km, 622 nmi) at 70% power&lt;br /&gt;
* '''Service ceiling:''' &lt;br /&gt;
* 29,100 ft (8,900 m)&lt;br /&gt;
* '''Time to altitude:''' &lt;br /&gt;
* 15,000 ft (4,600 m) in 6 minutes 15 seconds&lt;br /&gt;
* '''Wing loading:'''&lt;br /&gt;
*  35.1 lb/sq ft (171 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
* '''Power/mass:''' &lt;br /&gt;
* 0.14 hp/lb (0.23 kW/kg)&lt;br /&gt;
|-&lt;br /&gt;
|'''Armament'''&lt;br /&gt;
&lt;br /&gt;
* '''Guns:''' 6 × 0.50 in (12.70 mm) M2 Browning machine guns with 235 rounds per gun in the wings&lt;br /&gt;
* '''Bombs:''' 250 to 1,000 lb (110 to 450 kg) bombs to a total of 2,000 lb (910 kg) on three hardpoints (one under the fuselage and two underwing)&lt;br /&gt;
|}&lt;br /&gt;
{{Specs-Card|code=p-40c_china}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''[[wikipedia:Curtiss_P-40_Warhawk#Specifications_(P-40E)|Curtiss P-40 Warhawk]]''' is an American single-engined, single-seat, all-metal fighter and ground-attack gift rank Chinese aircraft '''{{Specs|name}}''' {{Specs|rank}}{{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 343&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 343&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 645 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 420 || &amp;lt; 380 || &amp;lt; 420 || &amp;gt; 310&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 3,660 m || 970 hp || 1,173 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
* 2 x 12.7 mm (0.5 in) Browning AN/M2 machine guns (470 rounds)&lt;br /&gt;
* 4 x 7.62 mm (0.3 in) Browning machine guns (1960 rounds)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|AN-M64A1 (500 lb)}}&lt;br /&gt;
&lt;br /&gt;
* 1 x AN-M64A1 500 lb bomb&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good firepower&lt;br /&gt;
* Good manoeuvrability&lt;br /&gt;
* Good rate of climb for the rank&lt;br /&gt;
* High top speed for its rank&lt;br /&gt;
* Good durability&lt;br /&gt;
* Is a premium = more research points and Silver Lions&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Turn fighting with Japanese planes is not advised&lt;br /&gt;
* Somewhat long takeoff run&lt;br /&gt;
* .30 cals may struggle to do effective damage once the ammo for the .50 cals runs out&lt;br /&gt;
* Only one payload option&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
*[[File:Curtiss P-40E Warhawk 2 USAF.jpg|thumb|A U.S. Army Air Force Curtiss P-40E ''Warhawk'' of the National Museum of the United States Air Force in Dayton, Ohio (USA).]]''[[wikipedia:Curtiss_P-40_Warhawk|encyclopedia page on the aircraft;]]''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China fighters}}&lt;br /&gt;
{{China premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Curtiss_P-40E_Warhawk_2_USAF.jpg&amp;diff=31867</id>
		<title>File:Curtiss P-40E Warhawk 2 USAF.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Curtiss_P-40E_Warhawk_2_USAF.jpg&amp;diff=31867"/>
				<updated>2019-09-15T06:23:43Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By USAF - National Museum of the U.S. Air Force photo 050215-F-1234P-065, Public Domain, https://commons.wikimedia.org/w/index.php?curid=1257360&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U87795493&amp;diff=31866</id>
		<title>User:U87795493</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U87795493&amp;diff=31866"/>
				<updated>2019-09-15T05:45:00Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: Created page with &amp;quot;thumb&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Chinese NL-37 Cannon.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Shenyang_F-5&amp;diff=31865</id>
		<title>Shenyang F-5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Shenyang_F-5&amp;diff=31865"/>
				<updated>2019-09-15T05:44:32Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: /* Suspended armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:-Chinese NL-37 Cannon.jpg|thumb]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Specifications and performance&lt;br /&gt;
|-&lt;br /&gt;
!Mass&lt;br /&gt;
|39 kg (86 lb)&lt;br /&gt;
|-&lt;br /&gt;
!Length&lt;br /&gt;
|'''Length:''' 11.09 m (36 ft 5 in)&lt;br /&gt;
|-&lt;br /&gt;
!wingspan&lt;br /&gt;
!&lt;br /&gt;
* '''Wingspan:''' 9.628 m (31 ft 7 in)&lt;br /&gt;
|-&lt;br /&gt;
!'''Wing area'''&lt;br /&gt;
!'''Wing area:''' 22.6 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (243 sq ft)&lt;br /&gt;
|-&lt;br /&gt;
!'''Empty weight'''&lt;br /&gt;
!'''Empty weight:''' 3,939 kg (8,684 lb)&lt;br /&gt;
|-&lt;br /&gt;
!'''Gross weight'''&lt;br /&gt;
!'''Gross weight:''' 6,000 kg (13,228 lb)&lt;br /&gt;
|-&lt;br /&gt;
!'''Powerplant'''&lt;br /&gt;
!&lt;br /&gt;
* '''Powerplant:''' 1 × Wopen WP-5 turbojet engines, 25.5 kN (5,700 lbf) thrust 33.8 kN (7,600 lbf) with afterburning&lt;br /&gt;
&lt;br /&gt;
:::: '''JJ-5''' 1x 22.27 kN (5,010 lbf) WP-5D non afterburning turbojet&lt;br /&gt;
|-&lt;br /&gt;
!'''Performance'''&lt;br /&gt;
!'''Performance'''&lt;br /&gt;
|-&lt;br /&gt;
!'''Maximum speed'''&lt;br /&gt;
!&lt;br /&gt;
* '''Maximum speed:''' 1,130 km/h (700 mph, 610 kn) at 5,000 m (16,000 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''J5A''' 1,145 m (3,757 ft)&lt;br /&gt;
:::: '''JJ-5''' 1,048 km/h (651 mph; 566 kn)&lt;br /&gt;
|-&lt;br /&gt;
!'''Range'''&lt;br /&gt;
!&lt;br /&gt;
* '''Range:''' 1,424 km (885 mi, 769 nmi) with drop tanks at 10,000 m (33,000 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''J5A''' 1,730 km (1,070 mi; 930 nmi)&lt;br /&gt;
:::: '''JJ-5''' 1,230 km (760 mi; 660 nmi)&lt;br /&gt;
|-&lt;br /&gt;
!'''Service ceiling'''&lt;br /&gt;
!&lt;br /&gt;
* '''Service ceiling:''' 16,500 m (54,100 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''J5A''' 16,600 m (54,500 ft)&lt;br /&gt;
:::: '''JJ-5''' 14,300 m (46,900 ft)&lt;br /&gt;
|-&lt;br /&gt;
!'''Rate of climb'''&lt;br /&gt;
!&lt;br /&gt;
* '''Rate of climb:''' 65 m/s (12,800 ft/min) at 5,000 m (16,000 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''JJ-5''' 27 m/s (5,300 ft/min)&lt;br /&gt;
|-&lt;br /&gt;
!Barrel length&lt;br /&gt;
|1,450 mm (4 ft 9 in)&lt;br /&gt;
|-&lt;br /&gt;
!Height&lt;br /&gt;
|'''Height:''' 3.8 m (12 ft 6 in)&lt;br /&gt;
|-&lt;br /&gt;
!Width&lt;br /&gt;
|165 mm (6.5 in)&lt;br /&gt;
|-&lt;br /&gt;
!Caliber&lt;br /&gt;
|23×115 mm (0.90 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrels&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
|Short recoil&lt;br /&gt;
|-&lt;br /&gt;
!Rate of fire&lt;br /&gt;
|800–850 rpm&lt;br /&gt;
|-&lt;br /&gt;
!Muzzle velocity&lt;br /&gt;
|690 m/s (2,264 ft/s)&lt;br /&gt;
|}&lt;br /&gt;
{{Specs-Card|code=mig-17_f5}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}}  a Chinese-built single-seat jet interceptor and fighter aircraft {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 475&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 475&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
::::&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 650 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 600 || &amp;lt; 700 || &amp;lt; 750 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 0 m || 2,380 kgf || 2,666 kgf&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
Nudelman N-37                                                                                 &lt;br /&gt;
&lt;br /&gt;
The N-37 was a sizable weapon firing a massive (735 g/26 oz HEI-T, 760 g/27 oz AP-T) shell. Its muzzle velocity was still considerable, but its rate of fire was only 400 rounds per minute. The weapon's considerable recoil and waste gases were problematic for turbojet fighter aircraft, as was finding space for the gun and a useful amount of ammunition, but a single shell was often sufficient to destroy a bomber.&lt;br /&gt;
&lt;br /&gt;
Nudelman-Rikhter NR-23&lt;br /&gt;
&lt;br /&gt;
The NR-23 is a single-barrel, short recoil-operated 23 mm (0.90 in) cannon. It was similar to the NS-23 but mechanical improvements increased its rate of fire by more than 50%. Its theoretical rate of fire was 850 rounds per minute, although United States Air Force (USAF) tests of captured weapons achieved an actual rate of fire of only 650 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[wikipedia:Nudelman_N-37|Nudelman N-37]]&lt;br /&gt;
!&lt;br /&gt;
![[wikipedia:Nudelman-Rikhter_NR-23|Nudelman-Rikhter NR-23]]&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
; N-37&lt;br /&gt;
: Basic version without muzzle brake&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Specifications&lt;br /&gt;
|-&lt;br /&gt;
!Mass&lt;br /&gt;
|103 kg (227 lb)&lt;br /&gt;
|-&lt;br /&gt;
!Length&lt;br /&gt;
|2,455 millimetres (96.7 in) (N-37D)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
----&lt;br /&gt;
|-&lt;br /&gt;
!Cartridge&lt;br /&gt;
|37x155mm&lt;br /&gt;
|-&lt;br /&gt;
!Cartridge weight&lt;br /&gt;
|735 g/26 oz HEI-T, 760 g/27 oz AP-T&lt;br /&gt;
|-&lt;br /&gt;
!Caliber&lt;br /&gt;
|37 mm (1.46 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrels&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
|Short recoil&lt;br /&gt;
|-&lt;br /&gt;
!Rate of fire&lt;br /&gt;
|400 rounds per minute&lt;br /&gt;
|-&lt;br /&gt;
!Muzzle velocity&lt;br /&gt;
|690 m/s (2,260 ft/s)&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Specifications&lt;br /&gt;
|-&lt;br /&gt;
!Mass&lt;br /&gt;
|39 kg (86 lb)&lt;br /&gt;
|-&lt;br /&gt;
!Length&lt;br /&gt;
|1,980 mm (6 ft 6 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrel length&lt;br /&gt;
|1,450 mm (4 ft 9 in)&lt;br /&gt;
|-&lt;br /&gt;
!Width&lt;br /&gt;
|165 mm (6.5 in)&lt;br /&gt;
|-&lt;br /&gt;
!Height&lt;br /&gt;
|136 mm (5.4 in)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
----&lt;br /&gt;
|-&lt;br /&gt;
!Caliber&lt;br /&gt;
|23×115 mm (0.90 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrels&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
|Short recoil&lt;br /&gt;
|-&lt;br /&gt;
!Rate of fire&lt;br /&gt;
|800–850 rpm&lt;br /&gt;
|-&lt;br /&gt;
!Muzzle velocity&lt;br /&gt;
|690 m/s (2,264 ft/s)&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== GALLERY RELATED TO WEAPONS  ==&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''[[wikipedia:Shenyang_J-5|encyclopedia page on the aircraft]];''&lt;br /&gt;
* https://en.wikipedia.org/wiki/Nudelman_N-37&lt;br /&gt;
* https://en.wikipedia.org/wiki/Nudelman-Rikhter_NR-23&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China jet aircraft}}&lt;br /&gt;
{{China premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Shenyang_F-5&amp;diff=31864</id>
		<title>Shenyang F-5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Shenyang_F-5&amp;diff=31864"/>
				<updated>2019-09-15T05:43:28Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: better content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:-Chinese NL-37 Cannon.jpg|thumb]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Specifications and performance&lt;br /&gt;
|-&lt;br /&gt;
!Mass&lt;br /&gt;
|39 kg (86 lb)&lt;br /&gt;
|-&lt;br /&gt;
!Length&lt;br /&gt;
|'''Length:''' 11.09 m (36 ft 5 in)&lt;br /&gt;
|-&lt;br /&gt;
!wingspan&lt;br /&gt;
!&lt;br /&gt;
* '''Wingspan:''' 9.628 m (31 ft 7 in)&lt;br /&gt;
|-&lt;br /&gt;
!'''Wing area'''&lt;br /&gt;
!'''Wing area:''' 22.6 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (243 sq ft)&lt;br /&gt;
|-&lt;br /&gt;
!'''Empty weight'''&lt;br /&gt;
!'''Empty weight:''' 3,939 kg (8,684 lb)&lt;br /&gt;
|-&lt;br /&gt;
!'''Gross weight'''&lt;br /&gt;
!'''Gross weight:''' 6,000 kg (13,228 lb)&lt;br /&gt;
|-&lt;br /&gt;
!'''Powerplant'''&lt;br /&gt;
!&lt;br /&gt;
* '''Powerplant:''' 1 × Wopen WP-5 turbojet engines, 25.5 kN (5,700 lbf) thrust 33.8 kN (7,600 lbf) with afterburning&lt;br /&gt;
&lt;br /&gt;
:::: '''JJ-5''' 1x 22.27 kN (5,010 lbf) WP-5D non afterburning turbojet&lt;br /&gt;
|-&lt;br /&gt;
!'''Performance'''&lt;br /&gt;
!'''Performance'''&lt;br /&gt;
|-&lt;br /&gt;
!'''Maximum speed'''&lt;br /&gt;
!&lt;br /&gt;
* '''Maximum speed:''' 1,130 km/h (700 mph, 610 kn) at 5,000 m (16,000 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''J5A''' 1,145 m (3,757 ft)&lt;br /&gt;
:::: '''JJ-5''' 1,048 km/h (651 mph; 566 kn)&lt;br /&gt;
|-&lt;br /&gt;
!'''Range'''&lt;br /&gt;
!&lt;br /&gt;
* '''Range:''' 1,424 km (885 mi, 769 nmi) with drop tanks at 10,000 m (33,000 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''J5A''' 1,730 km (1,070 mi; 930 nmi)&lt;br /&gt;
:::: '''JJ-5''' 1,230 km (760 mi; 660 nmi)&lt;br /&gt;
|-&lt;br /&gt;
!'''Service ceiling'''&lt;br /&gt;
!&lt;br /&gt;
* '''Service ceiling:''' 16,500 m (54,100 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''J5A''' 16,600 m (54,500 ft)&lt;br /&gt;
:::: '''JJ-5''' 14,300 m (46,900 ft)&lt;br /&gt;
|-&lt;br /&gt;
!'''Rate of climb'''&lt;br /&gt;
!&lt;br /&gt;
* '''Rate of climb:''' 65 m/s (12,800 ft/min) at 5,000 m (16,000 ft)&lt;br /&gt;
&lt;br /&gt;
:::: '''JJ-5''' 27 m/s (5,300 ft/min)&lt;br /&gt;
|-&lt;br /&gt;
!Barrel length&lt;br /&gt;
|1,450 mm (4 ft 9 in)&lt;br /&gt;
|-&lt;br /&gt;
!Height&lt;br /&gt;
|'''Height:''' 3.8 m (12 ft 6 in)&lt;br /&gt;
|-&lt;br /&gt;
!Width&lt;br /&gt;
|165 mm (6.5 in)&lt;br /&gt;
|-&lt;br /&gt;
!Caliber&lt;br /&gt;
|23×115 mm (0.90 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrels&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
|Short recoil&lt;br /&gt;
|-&lt;br /&gt;
!Rate of fire&lt;br /&gt;
|800–850 rpm&lt;br /&gt;
|-&lt;br /&gt;
!Muzzle velocity&lt;br /&gt;
|690 m/s (2,264 ft/s)&lt;br /&gt;
|}&lt;br /&gt;
{{Specs-Card|code=mig-17_f5}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}}  a Chinese-built single-seat jet interceptor and fighter aircraft {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 475&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 475&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
::::&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 650 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 600 || &amp;lt; 700 || &amp;lt; 750 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 0 m || 2,380 kgf || 2,666 kgf&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
Nudelman N-37                                                                                 &lt;br /&gt;
&lt;br /&gt;
The N-37 was a sizable weapon firing a massive (735 g/26 oz HEI-T, 760 g/27 oz AP-T) shell. Its muzzle velocity was still considerable, but its rate of fire was only 400 rounds per minute. The weapon's considerable recoil and waste gases were problematic for turbojet fighter aircraft, as was finding space for the gun and a useful amount of ammunition, but a single shell was often sufficient to destroy a bomber.&lt;br /&gt;
&lt;br /&gt;
Nudelman-Rikhter NR-23&lt;br /&gt;
&lt;br /&gt;
The NR-23 is a single-barrel, short recoil-operated 23 mm (0.90 in) cannon. It was similar to the NS-23 but mechanical improvements increased its rate of fire by more than 50%. Its theoretical rate of fire was 850 rounds per minute, although United States Air Force (USAF) tests of captured weapons achieved an actual rate of fire of only 650 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[wikipedia:Nudelman_N-37|Nudelman N-37]]&lt;br /&gt;
!&lt;br /&gt;
![[wikipedia:Nudelman-Rikhter_NR-23|Nudelman-Rikhter NR-23]]&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
; N-37&lt;br /&gt;
: Basic version without muzzle brake&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Specifications&lt;br /&gt;
|-&lt;br /&gt;
!Mass&lt;br /&gt;
|103 kg (227 lb)&lt;br /&gt;
|-&lt;br /&gt;
!Length&lt;br /&gt;
|2,455 millimetres (96.7 in) (N-37D)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
----&lt;br /&gt;
|-&lt;br /&gt;
!Cartridge&lt;br /&gt;
|37x155mm&lt;br /&gt;
|-&lt;br /&gt;
!Cartridge weight&lt;br /&gt;
|735 g/26 oz HEI-T, 760 g/27 oz AP-T&lt;br /&gt;
|-&lt;br /&gt;
!Caliber&lt;br /&gt;
|37 mm (1.46 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrels&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
|Short recoil&lt;br /&gt;
|-&lt;br /&gt;
!Rate of fire&lt;br /&gt;
|400 rounds per minute&lt;br /&gt;
|-&lt;br /&gt;
!Muzzle velocity&lt;br /&gt;
|690 m/s (2,260 ft/s)&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Specifications&lt;br /&gt;
|-&lt;br /&gt;
!Mass&lt;br /&gt;
|39 kg (86 lb)&lt;br /&gt;
|-&lt;br /&gt;
!Length&lt;br /&gt;
|1,980 mm (6 ft 6 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrel length&lt;br /&gt;
|1,450 mm (4 ft 9 in)&lt;br /&gt;
|-&lt;br /&gt;
!Width&lt;br /&gt;
|165 mm (6.5 in)&lt;br /&gt;
|-&lt;br /&gt;
!Height&lt;br /&gt;
|136 mm (5.4 in)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
----&lt;br /&gt;
|-&lt;br /&gt;
!Caliber&lt;br /&gt;
|23×115 mm (0.90 in)&lt;br /&gt;
|-&lt;br /&gt;
!Barrels&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
|Short recoil&lt;br /&gt;
|-&lt;br /&gt;
!Rate of fire&lt;br /&gt;
|800–850 rpm&lt;br /&gt;
|-&lt;br /&gt;
!Muzzle velocity&lt;br /&gt;
|690 m/s (2,264 ft/s)&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== GALLERY RELATED TO WEAPONS  ==&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''[[wikipedia:Shenyang_J-5|encyclopedia page on the aircraft]];''&lt;br /&gt;
* https://en.wikipedia.org/wiki/Nudelman_N-37&lt;br /&gt;
* https://en.wikipedia.org/wiki/Nudelman-Rikhter_NR-23&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China jet aircraft}}&lt;br /&gt;
{{China premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Chinese_NL-37_Cannon.jpg&amp;diff=31862</id>
		<title>File:Chinese NL-37 Cannon.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Chinese_NL-37_Cannon.jpg&amp;diff=31862"/>
				<updated>2019-09-15T05:36:37Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Summary&lt;br /&gt;
Description	&lt;br /&gt;
A Chinese NL-37 37 mm aircraft cannon at the Beijing Military Museum&lt;br /&gt;
&lt;br /&gt;
Date	August 2007&lt;br /&gt;
Source	Self-photographed&lt;br /&gt;
Author	Max Smith&lt;br /&gt;
Permission&lt;br /&gt;
(Reusing this file)	&lt;br /&gt;
Release all rights into the public domain, but a photo credit would be nice&lt;br /&gt;
&lt;br /&gt;
Licensing&lt;br /&gt;
Public domain	I, the copyright holder of this work, release this work into the public domain. This applies worldwide.&lt;br /&gt;
In some countries this may not be legally possible; if so:&lt;br /&gt;
I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-62_545_(China)&amp;diff=31793</id>
		<title>T-62 545 (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-62_545_(China)&amp;diff=31793"/>
				<updated>2019-09-14T16:12:22Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: added text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=cn_t_62}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Its main gun is very effective against all lowest types of the any tank classes. Fires directly and effectly right after little slow reload. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''better play from larger range against most heavily armoured and weaponed enemy targets and avoid any close range combat with them.''&lt;br /&gt;
&lt;br /&gt;
''targeting rear armour of any heavy armoured vehicles should do the thing most easily when firing with main gun. (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China medium tanks}}&lt;br /&gt;
{{China premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M8_HMC_(China)&amp;diff=31791</id>
		<title>M8 HMC (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M8_HMC_(China)&amp;diff=31791"/>
				<updated>2019-09-14T15:52:22Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: added picture.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:M8 HMC pilot at Aberdeen Proving Ground.jpg|thumb]]&lt;br /&gt;
{{Specs-Card|code=cn_m8_scott}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:M8_HMC_pilot_at_Aberdeen_Proving_Ground.jpg&amp;diff=31790</id>
		<title>File:M8 HMC pilot at Aberdeen Proving Ground.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:M8_HMC_pilot_at_Aberdeen_Proving_Ground.jpg&amp;diff=31790"/>
				<updated>2019-09-14T15:52:08Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Summary&lt;br /&gt;
Description: M8 HMC pilot at Aberdeen Proving Ground.&lt;br /&gt;
Date: 22.09.1942&lt;br /&gt;
Source: R.P.Hunnicutt. Stuart. A history of the American Light Tank, 1992&lt;br /&gt;
Licensing&lt;br /&gt;
Public domain	This work is in the public domain in the United States because it is a work prepared by an officer or employee of the United States Government as part of that person’s official duties under the terms of Title 17, Chapter 1, Section 105 of the US Code. Note: This only applies to original works of the Federal Government and not to the work of any individual U.S. state, territory, commonwealth, county, municipality, or any other subdivision. This template also does not apply to postage stamp designs published by the United States Postal Service since 1978. (See § 313.6(C)(1) of Compendium of U.S. Copyright Office Practices). It also does not apply to certain US coins; see The US Mint Terms of Use.	Great Seal of the United States (obverse).svg&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Chi-Ha_(China)&amp;diff=31789</id>
		<title>Chi-Ha (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Chi-Ha_(China)&amp;diff=31789"/>
				<updated>2019-09-14T15:49:30Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Type 97 Chi-Ha with IJA officer.jpg|alt=Licensing Public domain	This photograph is in the public domain in Japan because its copyright has expired according to Article 23 of the 1899 Copyright Act of Japan (English translation) and Article 2 of Supplemental Provisions of Copyright Act of 1970. This is when the photograph meets one of the following conditions: It was published before January 1, 1957. It was photographed before January 1, 1947. It is also in the public domain in the United States because its copyright in Japan expired by 1970 and was not restored by the Uruguay Round Agreements Act. Notes	To uploader: Please provide the source and publication date. If the photograph was also published in the United States within 30 days after publication in Japan, it might be copyrighted. If the copyright has not expired in the U.S, this file will be deleted. See Commons:Hirtle chart. This template should not be used for a faithful photographic reproduction of an artwork. Under Article 23 of the former Copyright Act, its protection will be consistent with the artwork. See also Commons:When to use the PD-Art tag.|thumb]]&lt;br /&gt;
{{Specs-Card|code=cn_type_97_chi_ha}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{China medium tanks}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Type_97_Chi-Ha_with_IJA_officer.jpg&amp;diff=31788</id>
		<title>File:Type 97 Chi-Ha with IJA officer.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Type_97_Chi-Ha_with_IJA_officer.jpg&amp;diff=31788"/>
				<updated>2019-09-14T15:45:51Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: U87795493 uploaded a new version of File:Type 97 Chi-Ha with IJA officer.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Summary&lt;br /&gt;
Description	&lt;br /&gt;
English: Type 97 Chi-Ha with IJA officer&lt;br /&gt;
Date	before 1945&lt;br /&gt;
Source	https://www.quora.com/What-was-the-best-Japanese-tank-of-WW2&lt;br /&gt;
Author	Imperial Japanese Army&lt;br /&gt;
Licensing&lt;br /&gt;
Public domain	This photograph is in the public domain in Japan because its copyright has expired according to Article 23 of the 1899 Copyright Act of Japan (English translation) and Article 2 of Supplemental Provisions of Copyright Act of 1970. This is when the photograph meets one of the following conditions:&lt;br /&gt;
It was published before January 1, 1957.&lt;br /&gt;
It was photographed before January 1, 1947.&lt;br /&gt;
It is also in the public domain in the United States because its copyright in Japan expired by 1970 and was not restored by the Uruguay Round Agreements Act.&lt;br /&gt;
Notes	To uploader: Please provide the source and publication date.&lt;br /&gt;
If the photograph was also published in the United States within 30 days after publication in Japan, it might be copyrighted. If the copyright has not expired in the U.S, this file will be deleted. See Commons:Hirtle chart.&lt;br /&gt;
This template should not be used for a faithful photographic reproduction of an artwork. Under Article 23 of the former Copyright Act, its protection will be consistent with the artwork. See also Commons:When to use the PD-Art tag.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Type_97_Chi-Ha_with_IJA_officer.jpg&amp;diff=31787</id>
		<title>File:Type 97 Chi-Ha with IJA officer.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Type_97_Chi-Ha_with_IJA_officer.jpg&amp;diff=31787"/>
				<updated>2019-09-14T15:42:47Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: U87795493 uploaded a new version of File:Type 97 Chi-Ha with IJA officer.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Summary&lt;br /&gt;
Description	&lt;br /&gt;
English: Type 97 Chi-Ha with IJA officer&lt;br /&gt;
Date	before 1945&lt;br /&gt;
Source	https://www.quora.com/What-was-the-best-Japanese-tank-of-WW2&lt;br /&gt;
Author	Imperial Japanese Army&lt;br /&gt;
Licensing&lt;br /&gt;
Public domain	This photograph is in the public domain in Japan because its copyright has expired according to Article 23 of the 1899 Copyright Act of Japan (English translation) and Article 2 of Supplemental Provisions of Copyright Act of 1970. This is when the photograph meets one of the following conditions:&lt;br /&gt;
It was published before January 1, 1957.&lt;br /&gt;
It was photographed before January 1, 1947.&lt;br /&gt;
It is also in the public domain in the United States because its copyright in Japan expired by 1970 and was not restored by the Uruguay Round Agreements Act.&lt;br /&gt;
Notes	To uploader: Please provide the source and publication date.&lt;br /&gt;
If the photograph was also published in the United States within 30 days after publication in Japan, it might be copyrighted. If the copyright has not expired in the U.S, this file will be deleted. See Commons:Hirtle chart.&lt;br /&gt;
This template should not be used for a faithful photographic reproduction of an artwork. Under Article 23 of the former Copyright Act, its protection will be consistent with the artwork. See also Commons:When to use the PD-Art tag.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Type_97_Chi-Ha_with_IJA_officer.jpg&amp;diff=31786</id>
		<title>File:Type 97 Chi-Ha with IJA officer.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Type_97_Chi-Ha_with_IJA_officer.jpg&amp;diff=31786"/>
				<updated>2019-09-14T15:40:04Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Summary&lt;br /&gt;
Description	&lt;br /&gt;
English: Type 97 Chi-Ha with IJA officer&lt;br /&gt;
Date	before 1945&lt;br /&gt;
Source	https://www.quora.com/What-was-the-best-Japanese-tank-of-WW2&lt;br /&gt;
Author	Imperial Japanese Army&lt;br /&gt;
Licensing&lt;br /&gt;
Public domain	This photograph is in the public domain in Japan because its copyright has expired according to Article 23 of the 1899 Copyright Act of Japan (English translation) and Article 2 of Supplemental Provisions of Copyright Act of 1970. This is when the photograph meets one of the following conditions:&lt;br /&gt;
It was published before January 1, 1957.&lt;br /&gt;
It was photographed before January 1, 1947.&lt;br /&gt;
It is also in the public domain in the United States because its copyright in Japan expired by 1970 and was not restored by the Uruguay Round Agreements Act.&lt;br /&gt;
Notes	To uploader: Please provide the source and publication date.&lt;br /&gt;
If the photograph was also published in the United States within 30 days after publication in Japan, it might be copyrighted. If the copyright has not expired in the U.S, this file will be deleted. See Commons:Hirtle chart.&lt;br /&gt;
This template should not be used for a faithful photographic reproduction of an artwork. Under Article 23 of the former Copyright Act, its protection will be consistent with the artwork. See also Commons:When to use the PD-Art tag.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ground_vehicles&amp;diff=31104</id>
		<title>Ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ground_vehicles&amp;diff=31104"/>
				<updated>2019-09-05T04:13:20Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wt-class-table&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div&amp;gt;[[File:USA flag.png|130px|link=Category:USA ground vehicles]][[:Category:USA ground vehicles|USA]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Germany flag.png|130px|link=Category:Germany ground vehicles]][[:Category:Germany ground vehicles|Germany]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:USSR flag.png|130px|link=Category:USSR ground vehicles]][[:Category:USSR ground vehicles|USSR]]&amp;lt;/div&amp;gt;[[File:IJA; 大日本帝國陸軍 Dai-Nippon Teikoku Rikugun; &amp;quot;Army of the Greater Japanese Empire&amp;quot; (1868–1945).png|left|thumb|138x138px|[[:Category:Japan ground vehicles]]]]&amp;lt;div&amp;gt;[[File:Japan flag.png|130px|link=Category:Japan ground vehicles]][[:Category:Japan ground vehicles|Japan]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;[[File:China flag.png|130px|link=Category:China ground vehicles]][[:Category:China ground vehicles|China]]&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Italy flag.png|130px|link=Category:Italy ground vehicles]][[:Category:Italy ground vehicles|Italy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:France flag.png|130px|link=Category:France ground vehicles]][[:Category:France ground vehicles|France]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div&amp;gt;[[File:Light tanks icon.png|link=Category:Light tanks|]][[:Category:Light tanks|Light tanks]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Medium tanks icon.png|link=Category:Medium tanks|]][[:Category:Medium tanks|Medium tanks]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Heavy tanks icon.png|link=Category:Heavy tanks|]][[:Category:Heavy tanks|Heavy tanks]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Tank destroyers icon.png|link=Category:Tank destroyers|]][[:Category:Tank destroyers|Tank destroyers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Anti-aircraft vehicles icon.png|link=Category:Anti-aircraft vehicles|]][[:Category:Anti-aircraft vehicles|Anti-aircraft vehicles]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Premium vehicles icon.png|link=Category:Premium ground vehicles|]][[:Category:Premium ground vehicles|Premium vehicles]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div&amp;gt;[[File:First rank icon.png|link=Category:First rank ground vehicles|]][[:Category:First rank ground vehicles|First rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Second rank icon.png|link=Category:Second rank ground vehicles|]][[:Category:Second rank ground vehicles|Second rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Third rank icon.png|link=Category:Third rank ground vehicles|]][[:Category:Third rank ground vehicles|Third rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Fourth rank icon.png|link=Category:Fourth rank ground vehicles|]][[:Category:Fourth rank ground vehicles|Fourth rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Fifth rank icon.png|link=Category:Fifth rank ground vehicles|]][[:Category:Fifth rank ground vehicles|Fifth rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Sixth rank icon.png|link=Category:Sixth rank ground vehicles|]][[:Category:Sixth rank ground vehicles|Sixth rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;big&amp;gt;[[File:Seventh rank icon.png|link=Category:Seventh rank ground vehicles|7]]&amp;lt;/big&amp;gt;[[:Category:Seventh rank ground vehicles|Seventh rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wt-ul-container&amp;quot; width=&amp;quot;100%&amp;quot; rules=&amp;quot;rows&amp;quot; cellpadding=&amp;quot;5px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Historical articles !! width=&amp;quot;33%&amp;quot; | Game mechanics !! width=&amp;quot;33%&amp;quot; | Vehicles categories&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
* [[Gun stabilizer]]&lt;br /&gt;
* [[Hydropneumatic suspension]]&lt;br /&gt;
* [[Scouting]]&lt;br /&gt;
* [[Smoke screen]]&lt;br /&gt;
* [[Towing]]&lt;br /&gt;
* [[SPAA radars]]&lt;br /&gt;
&lt;br /&gt;
'''Guides'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Beginner's guide to tank battles|Beginner's Guide]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
* [[:Category:Premium ground vehicles|Premium vehicles]]&lt;br /&gt;
* [[:Category:Gift ground vehicles|Bundle &amp;amp; Gift vehicles]]&lt;br /&gt;
* [[:Category:Squadron vehicles|Squadron vehicles]]&lt;br /&gt;
* [[:Category:Rocket launchers|Rocket launchers]]&lt;br /&gt;
* [[:Category:ATGM vehicles|ATGM vehicles]]&lt;br /&gt;
&lt;br /&gt;
'''Weapons:'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Tank machine guns|Tank machine guns]]&lt;br /&gt;
* [[:Category:Tank cannons|Tank cannons]]&lt;br /&gt;
* [[:Category:Anti-aircraft guns|Anti-aircraft guns]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ground_vehicles&amp;diff=31103</id>
		<title>Ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ground_vehicles&amp;diff=31103"/>
				<updated>2019-09-05T04:10:22Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: added new japan flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wt-class-table&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div&amp;gt;[[File:USA flag.png|130px|link=Category:USA ground vehicles]][[:Category:USA ground vehicles|USA]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Germany flag.png|130px|link=Category:Germany ground vehicles]][[:Category:Germany ground vehicles|Germany]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:USSR flag.png|130px|link=Category:USSR ground vehicles]][[:Category:USSR ground vehicles|USSR]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Britain flag.png|130px|link=Category:Britain ground vehicles]][[:Category:Britain ground vehicles|Great Britain]]&amp;lt;/div&amp;gt;[[File:IJA; 大日本帝國陸軍 Dai-Nippon Teikoku Rikugun; &amp;quot;Army of the Greater Japanese Empire&amp;quot; (1868–1945).png|left|thumb|138x138px|[[:Category:Japan ground vehicles|Japan]]]]&amp;lt;div&amp;gt;[[File:Japan flag.png|130px|link=Category:Japan ground vehicles]][[:Category:Japan ground vehicles|Japan]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;[[File:China flag.png|130px|link=Category:China ground vehicles]][[:Category:China ground vehicles|China]]&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Italy flag.png|130px|link=Category:Italy ground vehicles]][[:Category:Italy ground vehicles|Italy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:France flag.png|130px|link=Category:France ground vehicles]][[:Category:France ground vehicles|France]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div&amp;gt;[[File:Light tanks icon.png|link=Category:Light tanks|]][[:Category:Light tanks|Light tanks]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Medium tanks icon.png|link=Category:Medium tanks|]][[:Category:Medium tanks|Medium tanks]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Heavy tanks icon.png|link=Category:Heavy tanks|]][[:Category:Heavy tanks|Heavy tanks]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Tank destroyers icon.png|link=Category:Tank destroyers|]][[:Category:Tank destroyers|Tank destroyers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Anti-aircraft vehicles icon.png|link=Category:Anti-aircraft vehicles|]][[:Category:Anti-aircraft vehicles|Anti-aircraft vehicles]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Premium vehicles icon.png|link=Category:Premium ground vehicles|]][[:Category:Premium ground vehicles|Premium vehicles]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|&amp;lt;div&amp;gt;[[File:First rank icon.png|link=Category:First rank ground vehicles|]][[:Category:First rank ground vehicles|First rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Second rank icon.png|link=Category:Second rank ground vehicles|]][[:Category:Second rank ground vehicles|Second rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Third rank icon.png|link=Category:Third rank ground vehicles|]][[:Category:Third rank ground vehicles|Third rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Fourth rank icon.png|link=Category:Fourth rank ground vehicles|]][[:Category:Fourth rank ground vehicles|Fourth rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Fifth rank icon.png|link=Category:Fifth rank ground vehicles|]][[:Category:Fifth rank ground vehicles|Fifth rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Sixth rank icon.png|link=Category:Sixth rank ground vehicles|]][[:Category:Sixth rank ground vehicles|Sixth rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;big&amp;gt;[[File:Seventh rank icon.png|link=Category:Seventh rank ground vehicles|7]]&amp;lt;/big&amp;gt;[[:Category:Seventh rank ground vehicles|Seventh rank]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wt-ul-container&amp;quot; width=&amp;quot;100%&amp;quot; rules=&amp;quot;rows&amp;quot; cellpadding=&amp;quot;5px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Historical articles !! width=&amp;quot;33%&amp;quot; | Game mechanics !! width=&amp;quot;33%&amp;quot; | Vehicles categories&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
* [[Gun stabilizer]]&lt;br /&gt;
* [[Hydropneumatic suspension]]&lt;br /&gt;
* [[Scouting]]&lt;br /&gt;
* [[Smoke screen]]&lt;br /&gt;
* [[Towing]]&lt;br /&gt;
* [[SPAA radars]]&lt;br /&gt;
&lt;br /&gt;
'''Guides'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Beginner's guide to tank battles|Beginner's Guide]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
* [[:Category:Premium ground vehicles|Premium vehicles]]&lt;br /&gt;
* [[:Category:Gift ground vehicles|Bundle &amp;amp; Gift vehicles]]&lt;br /&gt;
* [[:Category:Squadron vehicles|Squadron vehicles]]&lt;br /&gt;
* [[:Category:Rocket launchers|Rocket launchers]]&lt;br /&gt;
* [[:Category:ATGM vehicles|ATGM vehicles]]&lt;br /&gt;
&lt;br /&gt;
'''Weapons:'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Tank machine guns|Tank machine guns]]&lt;br /&gt;
* [[:Category:Tank cannons|Tank cannons]]&lt;br /&gt;
* [[:Category:Anti-aircraft guns|Anti-aircraft guns]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31101</id>
		<title>Talk:Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31101"/>
				<updated>2019-09-05T03:47:38Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ㅙㅈ ㄷ얏 넫ㅊㄴ&lt;br /&gt;
how edit specs&lt;br /&gt;
: Specs are done by a template. As such, freely editing the format is not possible through the text on the page. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:04, 4 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
(cur | prev) 15:26, 4 September 2019‎ Miiro_Nyholm (talk | contribs)‎ m . . (5,586 bytes) (+2,041)‎ . . (made text and added photo. will to continue editing sometimes.) (undo) (Tag: Visual edit)&lt;br /&gt;
(cur | prev) 15:06, 4 September 2019‎ Inceptor57 (talk | contribs)‎ . . (3,545 bytes) (-365)‎ . . (Fixed magazine capacity - Removed Wikipasta specifications (not needed here)) (undo) ★is it relative to my editings?&lt;br /&gt;
&lt;br /&gt;
undo is relative to the latest edit's made - Patrioticalien&lt;br /&gt;
&lt;br /&gt;
is it availability to revision my edit as latest approved?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31100</id>
		<title>Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31100"/>
				<updated>2019-09-05T03:45:19Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: Undo revision 31075 by U87795493 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoWeapon-Card&lt;br /&gt;
| image = File:Weapon_Type_97_(7.7_mm).png&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| MG-calibre = 7.7&lt;br /&gt;
| Belt-capacity = 20&lt;br /&gt;
| RoF = 500&lt;br /&gt;
| MG-velocity = 730&lt;br /&gt;
| MG-max-pen = 10&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
{{Navigation-Line|Type-1}}{{Specs-Link|jp_type_1_chi_he}}Specifications&lt;br /&gt;
{{Navigation-Line|Type-2}}{{Specs-Link|jp_type_2_ho_i}}{{-}}{{Specs-Link|jp_type_2_ka_mi}}&lt;br /&gt;
{{Navigation-Line|Type-3}}{{Specs-Link|jp_type_3_chi_nu}}{{-}}{{Specs-Link|jp_type_3_chi_nu_75cm_type_5}}&lt;br /&gt;
{{Navigation-Line|Type-4}}{{Specs-Link|jp_type_4_chi_to}}{{-}}{{Specs-Link|jp_type_4_chi_to_late}}{{-}}{{Specs-Link|jp_type_4_ho_ro}}&lt;br /&gt;
{{Navigation-Line|Type-5}}{{Specs-Link|jp_type_5_chi_ri}}&lt;br /&gt;
{{Navigation-Line|Type-95}}{{Specs-Link|jp_type_95_ha_go}}{{-}}{{Specs-Link|jp_type_95_ha_go_commander}}{{-}}{{Specs-Link|jp_type_95_heavy}}&lt;br /&gt;
{{Navigation-Line|Type-97}}{{Specs-Link|jp_type_97_chi_ha}}{{-}}{{Specs-Link|jp_type_97_chi_ha_12cm}}{{-}}{{Specs-Link|jp_type_97_kai}}&lt;br /&gt;
{{Navigation-Line|Type-98}}{{Specs-Link|jp_type_98_ke_ni}}&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Tank machine guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank machine guns]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31099</id>
		<title>Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31099"/>
				<updated>2019-09-05T03:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: Undo revision 31076 by U87795493 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoWeapon-Card&lt;br /&gt;
| image = File:Weapon_Type_97_(7.7_mm).png&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| MG-calibre = 7.7&lt;br /&gt;
| Belt-capacity = 20&lt;br /&gt;
| RoF = 500&lt;br /&gt;
| MG-velocity = 730&lt;br /&gt;
| MG-max-pen = 10&lt;br /&gt;
}}&lt;br /&gt;
[[File:Type 97 heavy tank machine gun (九七式車載重機関銃 Kyū-nana-shiki shasai jū-kikanjū).jpg|alt=Explanation	A Japanese Type 97 tank machine gun, used during the Second World War.  date	October 1944 Original	TM-E 30-480 author	US War Department Permission ( file reuse )	Public domain	This file is a U.S. Government work created by a civil servant in the United States federal government and belongs to the public domain under the United States copyright law (17 USC §105). Note: This license is only valid for United States Government copyrighted works. Not applicable to copyrighted material created by US states, counties, or other local governments.	Great Seal of the United States (obverse) .svg This file is recognized as free for known limitations under copyright law, including all related and adjacent rights.|thumb|A Type 97 tank machine gun, shown with telescopic sight, magazine and jacket guard.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
the main gun for the purpose of mounting on a prototype heavy tank under development based on the examination order of No.261 on March 30, 1932. Along with the Ninety/four Type Seven Tank Gun, the design of this gun was started in April 1933. The Prototype gun was completed in December of the same year, and a completion test was conducted.&lt;br /&gt;
&lt;br /&gt;
Initially, the Type 11 Light Machine Gun was modified by the Army Technical Bureau for use in tanks and other armored vehicles, and was produced for this application under the designation &amp;quot;Type 91 Mobile Machine Gun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref&amp;gt;https://ja.wikipedia.org/wiki/%E4%B9%9D%E5%9B%9B%E5%BC%8F%E4%B8%89%E5%8D%81%E4%B8%83%E7%B2%8D%E6%88%A6%E8%BB%8A%E7%A0%B2&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
[[Ha-Go]][[Ha-Go Commander]]&amp;lt;!-- Ha-Go Ha-go commander --&amp;gt;&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
{{Navigation-Line|Type-1}}{{Specs-Link|jp_type_1_chi_he}}Specifications&lt;br /&gt;
{{Navigation-Line|Type-2}}{{Specs-Link|jp_type_2_ho_i}}{{-}}{{Specs-Link|jp_type_2_ka_mi}}&lt;br /&gt;
{{Navigation-Line|Type-3}}{{Specs-Link|jp_type_3_chi_nu}}{{-}}{{Specs-Link|jp_type_3_chi_nu_75cm_type_5}}&lt;br /&gt;
{{Navigation-Line|Type-4}}{{Specs-Link|jp_type_4_chi_to}}{{-}}{{Specs-Link|jp_type_4_chi_to_late}}{{-}}{{Specs-Link|jp_type_4_ho_ro}}&lt;br /&gt;
{{Navigation-Line|Type-5}}{{Specs-Link|jp_type_5_chi_ri}}&lt;br /&gt;
{{Navigation-Line|Type-95}}{{Specs-Link|jp_type_95_ha_go}}{{-}}{{Specs-Link|jp_type_95_ha_go_commander}}{{-}}{{Specs-Link|jp_type_95_heavy}}&lt;br /&gt;
{{Navigation-Line|Type-97}}{{Specs-Link|jp_type_97_chi_ha}}{{-}}{{Specs-Link|jp_type_97_chi_ha_12cm}}{{-}}{{Specs-Link|jp_type_97_kai}}&lt;br /&gt;
{{Navigation-Line|Type-98}}{{Specs-Link|jp_type_98_ke_ni}}&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
AP/AP/T ARMOUR PIERCING TRACER  7MM SHELLS&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!FEATURES OF SHELLS OF TYPE 94 37 MM MACHINE GUN&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|SHELL SHAPE&lt;br /&gt;
|rimless, bottleneck&lt;br /&gt;
|-&lt;br /&gt;
|BULLET diameter&lt;br /&gt;
|7.9 mm (0.31)&lt;br /&gt;
|-&lt;br /&gt;
|Neck diameter&lt;br /&gt;
|8.69 mm (0.342 in)&lt;br /&gt;
|-&lt;br /&gt;
|RIM DIAMETER&lt;br /&gt;
|12.0 mm (0.47 in) &lt;br /&gt;
(later 12.1 mm (0.48 in))&lt;br /&gt;
|-&lt;br /&gt;
|MEDICINE CHIEF&lt;br /&gt;
|58 mm (2.3 in)&lt;br /&gt;
|-&lt;br /&gt;
|FULL LENGTH&lt;br /&gt;
|80 mm (3.1 in)&lt;br /&gt;
|-&lt;br /&gt;
|GUNPOWDER&lt;br /&gt;
|Third tube medicine&lt;br /&gt;
|-&lt;br /&gt;
|gunpowder weight&lt;br /&gt;
|2.85 g&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!bullet performance&lt;br /&gt;
warhead weight/type&lt;br /&gt;
!initial speed&lt;br /&gt;
!energy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|13.2 g (204 gr) &lt;br /&gt;
Type 97 ordinary wrap&lt;br /&gt;
|750 m / s (2,500 ft / s)&lt;br /&gt;
|3,712 J (2,738 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.5 g (162 gr) &lt;br /&gt;
ninety-seven expression armor-piercing cartridge&lt;br /&gt;
|820 m / s (2,700 ft / s)&lt;br /&gt;
|3,530 J (2,600 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.7 g (165 gr) &lt;br /&gt;
Type 97 shochu&lt;br /&gt;
|810 m / s (2,700 ft / s)&lt;br /&gt;
|3,510 J (2,590 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.1 g (156 gr) No. &lt;br /&gt;
97 light glaze&lt;br /&gt;
|810 m / s (2,700 ft / s)&lt;br /&gt;
|3,313 J (2,444 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calculated gun barrel length: 726 mm&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
can pierce armour of most lowest types of armour. useless against even tanks what are under and above of levels of heaviest armoured vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Type 97 came into service in 1937, and was used on all Japanese tanks and other armored vehicles until the end of the war. The Imperial Japanese Navy also used the weapon in their combat vehicles such as the Type 92 Jyu-Sokosha Heavy Armored Car (tankette). ''&amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template.''{{Https://en.wikipedia.org/wiki/Type 97 heavy tank machine gun}} ''&amp;lt;code&amp;gt;[[wikipedia:Type_97_heavy_tank_machine_gun|&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;]].&amp;lt;/code&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''[[wikipedia:Type_97_heavy_tank_machine_gun|[1]]] [https://ja.wikipedia.org/wiki/%E4%B9%9D%E5%9B%9B%E5%BC%8F%E4%B8%89%E5%8D%81%E4%B8%83%E7%B2%8D%E6%88%A6%E8%BB%8A%E7%A0%B2]'' &amp;lt;nowiki&amp;gt;https://en.wikipedia.org/wiki/Type&amp;lt;/nowiki&amp;gt; 97;&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Tank machine guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank machine guns]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31080</id>
		<title>Talk:Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31080"/>
				<updated>2019-09-04T15:44:07Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ㅙㅈ ㄷ얏 넫ㅊㄴ&lt;br /&gt;
how edit specs&lt;br /&gt;
: Specs are done by a template. As such, freely editing the format is not possible through the text on the page. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:04, 4 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
(cur | prev) 15:26, 4 September 2019‎ Miiro_Nyholm (talk | contribs)‎ m . . (5,586 bytes) (+2,041)‎ . . (made text and added photo. will to continue editing sometimes.) (undo) (Tag: Visual edit)&lt;br /&gt;
(cur | prev) 15:06, 4 September 2019‎ Inceptor57 (talk | contribs)‎ . . (3,545 bytes) (-365)‎ . . (Fixed magazine capacity - Removed Wikipasta specifications (not needed here)) (undo) ★is it relative to my editings?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31079</id>
		<title>Talk:Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31079"/>
				<updated>2019-09-04T15:38:56Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ㅙㅈ ㄷ얏 넫ㅊㄴ&lt;br /&gt;
how edit specs&lt;br /&gt;
: Specs are done by a template. As such, freely editing the format is not possible through the text on the page. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:04, 4 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31078</id>
		<title>Talk:Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31078"/>
				<updated>2019-09-04T15:38:27Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ㅙㅈ ㄷ얏 넫ㅊㄴ&lt;br /&gt;
how edit specs&lt;br /&gt;
: Specs are done by a template. As such, freely editing the format is not possible through the text on the page. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:04, 4 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (48).png|thumb]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(48).png&amp;diff=31077</id>
		<title>File:Näyttökuva (48).png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(48).png&amp;diff=31077"/>
				<updated>2019-09-04T15:38:20Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;do you delete this?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31076</id>
		<title>Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31076"/>
				<updated>2019-09-04T15:27:49Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoWeapon-Card&lt;br /&gt;
| image = File:Weapon_Type_97_(7.7_mm).png&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| MG-calibre = 7.7&lt;br /&gt;
| Belt-capacity = 20&lt;br /&gt;
| RoF = 500&lt;br /&gt;
| MG-velocity = 730&lt;br /&gt;
| MG-max-pen = 10&lt;br /&gt;
}}&lt;br /&gt;
[[File:Type 97 heavy tank machine gun (九七式車載重機関銃 Kyū-nana-shiki shasai jū-kikanjū).jpg|alt=Explanation	A Japanese Type 97 tank machine gun, used during the Second World War.  date	October 1944 Original	TM-E 30-480 author	US War Department Permission ( file reuse )	Public domain	This file is a U.S. Government work created by a civil servant in the United States federal government and belongs to the public domain under the United States copyright law (17 USC §105). Note: This license is only valid for United States Government copyrighted works. Not applicable to copyrighted material created by US states, counties, or other local governments.	Great Seal of the United States (obverse) .svg This file is recognized as free for known limitations under copyright law, including all related and adjacent rights.|thumb|A Type 97 tank machine gun, shown with telescopic sight, magazine and jacket guard.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
the main gun for the purpose of mounting on a prototype heavy tank under development based on the examination order of No.261 on March 30, 1932. Along with the Ninety/four Type Seven Tank Gun, the design of this gun was started in April 1933. The Prototype gun was completed in December of the same year, and a completion test was conducted.&lt;br /&gt;
&lt;br /&gt;
Initially, the Type 11 Light Machine Gun was modified by the Army Technical Bureau for use in tanks and other armored vehicles, and was produced for this application under the designation &amp;quot;Type 91 Mobile Machine Gun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref&amp;gt;https://ja.wikipedia.org/wiki/%E4%B9%9D%E5%9B%9B%E5%BC%8F%E4%B8%89%E5%8D%81%E4%B8%83%E7%B2%8D%E6%88%A6%E8%BB%8A%E7%A0%B2&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
[[Ha-Go]][[Ha-Go Commander]]&amp;lt;!-- Ha-Go Ha-go commander --&amp;gt;&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
{{Navigation-Line|Type-1}}{{Specs-Link|jp_type_1_chi_he}}Specifications&lt;br /&gt;
{{Navigation-Line|Type-2}}{{Specs-Link|jp_type_2_ho_i}}{{-}}{{Specs-Link|jp_type_2_ka_mi}}&lt;br /&gt;
{{Navigation-Line|Type-3}}{{Specs-Link|jp_type_3_chi_nu}}{{-}}{{Specs-Link|jp_type_3_chi_nu_75cm_type_5}}&lt;br /&gt;
{{Navigation-Line|Type-4}}{{Specs-Link|jp_type_4_chi_to}}{{-}}{{Specs-Link|jp_type_4_chi_to_late}}{{-}}{{Specs-Link|jp_type_4_ho_ro}}&lt;br /&gt;
{{Navigation-Line|Type-5}}{{Specs-Link|jp_type_5_chi_ri}}&lt;br /&gt;
{{Navigation-Line|Type-95}}{{Specs-Link|jp_type_95_ha_go}}{{-}}{{Specs-Link|jp_type_95_ha_go_commander}}{{-}}{{Specs-Link|jp_type_95_heavy}}&lt;br /&gt;
{{Navigation-Line|Type-97}}{{Specs-Link|jp_type_97_chi_ha}}{{-}}{{Specs-Link|jp_type_97_chi_ha_12cm}}{{-}}{{Specs-Link|jp_type_97_kai}}&lt;br /&gt;
{{Navigation-Line|Type-98}}{{Specs-Link|jp_type_98_ke_ni}}&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
AP/AP/T ARMOUR PIERCING TRACER  7MM SHELLS&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!FEATURES OF SHELLS OF TYPE 94 37 MM MACHINE GUN&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|SHELL SHAPE&lt;br /&gt;
|rimless, bottleneck&lt;br /&gt;
|-&lt;br /&gt;
|BULLET diameter&lt;br /&gt;
|7.9 mm (0.31)&lt;br /&gt;
|-&lt;br /&gt;
|Neck diameter&lt;br /&gt;
|8.69 mm (0.342 in)&lt;br /&gt;
|-&lt;br /&gt;
|RIM DIAMETER&lt;br /&gt;
|12.0 mm (0.47 in) &lt;br /&gt;
(later 12.1 mm (0.48 in))&lt;br /&gt;
|-&lt;br /&gt;
|MEDICINE CHIEF&lt;br /&gt;
|58 mm (2.3 in)&lt;br /&gt;
|-&lt;br /&gt;
|FULL LENGTH&lt;br /&gt;
|80 mm (3.1 in)&lt;br /&gt;
|-&lt;br /&gt;
|GUNPOWDER&lt;br /&gt;
|Third tube medicine&lt;br /&gt;
|-&lt;br /&gt;
|gunpowder weight&lt;br /&gt;
|2.85 g&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!bullet performance&lt;br /&gt;
warhead weight/type&lt;br /&gt;
!initial speed&lt;br /&gt;
!energy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|13.2 g (204 gr) &lt;br /&gt;
Type 97 ordinary wrap&lt;br /&gt;
|750 m / s (2,500 ft / s)&lt;br /&gt;
|3,712 J (2,738 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.5 g (162 gr) &lt;br /&gt;
ninety-seven expression armor-piercing cartridge&lt;br /&gt;
|820 m / s (2,700 ft / s)&lt;br /&gt;
|3,530 J (2,600 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.7 g (165 gr) &lt;br /&gt;
Type 97 shochu&lt;br /&gt;
|810 m / s (2,700 ft / s)&lt;br /&gt;
|3,510 J (2,590 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.1 g (156 gr) No. &lt;br /&gt;
97 light glaze&lt;br /&gt;
|810 m / s (2,700 ft / s)&lt;br /&gt;
|3,313 J (2,444 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calculated gun barrel length: 726 mm&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
can pierce armour of most lowest types of armour. useless against even tanks what are under and above of levels of heaviest armoured vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;The Type 97 came into service in 1937, and was used on all Japanese tanks and other armored vehicles until the end of the war. The Imperial Japanese Navy also used the weapon in their combat vehicles such as the Type 92 Jyu-Sokosha Heavy Armored Car (tankette). {{&amp;lt;/nowiki&amp;gt;[Https://en.wikipedia.org/wiki/Type https://en.wikipedia.org/wiki/Type]&amp;lt;nowiki&amp;gt; 97 heavy tank machine gun}} &amp;lt;/nowiki&amp;gt;''&amp;lt;code&amp;gt;[[wikipedia:Type_97_heavy_tank_machine_gun|&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;]].&amp;lt;/code&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''[[wikipedia:Type_97_heavy_tank_machine_gun|[1]]] [https://ja.wikipedia.org/wiki/%E4%B9%9D%E5%9B%9B%E5%BC%8F%E4%B8%89%E5%8D%81%E4%B8%83%E7%B2%8D%E6%88%A6%E8%BB%8A%E7%A0%B2]'' &amp;lt;nowiki&amp;gt;https://en.wikipedia.org/wiki/Type&amp;lt;/nowiki&amp;gt; 97;&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Tank machine guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank machine guns]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31075</id>
		<title>Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31075"/>
				<updated>2019-09-04T15:26:51Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: made text and added photo. will to continue editing sometimes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoWeapon-Card&lt;br /&gt;
| image = File:Weapon_Type_97_(7.7_mm).png&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| MG-calibre = 7.7&lt;br /&gt;
| Belt-capacity = 20&lt;br /&gt;
| RoF = 500&lt;br /&gt;
| MG-velocity = 730&lt;br /&gt;
| MG-max-pen = 10&lt;br /&gt;
}}&lt;br /&gt;
[[File:Type 97 heavy tank machine gun (九七式車載重機関銃 Kyū-nana-shiki shasai jū-kikanjū).jpg|alt=Explanation	A Japanese Type 97 tank machine gun, used during the Second World War.  date	October 1944 Original	TM-E 30-480 author	US War Department Permission ( file reuse )	Public domain	This file is a U.S. Government work created by a civil servant in the United States federal government and belongs to the public domain under the United States copyright law (17 USC §105). Note: This license is only valid for United States Government copyrighted works. Not applicable to copyrighted material created by US states, counties, or other local governments.	Great Seal of the United States (obverse) .svg This file is recognized as free for known limitations under copyright law, including all related and adjacent rights.|thumb|A Type 97 tank machine gun, shown with telescopic sight, magazine and jacket guard.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
the main gun for the purpose of mounting on a prototype heavy tank under development based on the examination order of No.261 on March 30, 1932. Along with the Ninety/four Type Seven Tank Gun, the design of this gun was started in April 1933. The Prototype gun was completed in December of the same year, and a completion test was conducted.&lt;br /&gt;
&lt;br /&gt;
Initially, the Type 11 Light Machine Gun was modified by the Army Technical Bureau for use in tanks and other armored vehicles, and was produced for this application under the designation &amp;quot;Type 91 Mobile Machine Gun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref&amp;gt;https://ja.wikipedia.org/wiki/%E4%B9%9D%E5%9B%9B%E5%BC%8F%E4%B8%89%E5%8D%81%E4%B8%83%E7%B2%8D%E6%88%A6%E8%BB%8A%E7%A0%B2&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
[[Ha-Go]][[Ha-Go Commander]]&amp;lt;!-- Ha-Go Ha-go commander --&amp;gt;&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
{{Navigation-Line|Type-1}}{{Specs-Link|jp_type_1_chi_he}}Specifications&lt;br /&gt;
{{Navigation-Line|Type-2}}{{Specs-Link|jp_type_2_ho_i}}{{-}}{{Specs-Link|jp_type_2_ka_mi}}&lt;br /&gt;
{{Navigation-Line|Type-3}}{{Specs-Link|jp_type_3_chi_nu}}{{-}}{{Specs-Link|jp_type_3_chi_nu_75cm_type_5}}&lt;br /&gt;
{{Navigation-Line|Type-4}}{{Specs-Link|jp_type_4_chi_to}}{{-}}{{Specs-Link|jp_type_4_chi_to_late}}{{-}}{{Specs-Link|jp_type_4_ho_ro}}&lt;br /&gt;
{{Navigation-Line|Type-5}}{{Specs-Link|jp_type_5_chi_ri}}&lt;br /&gt;
{{Navigation-Line|Type-95}}{{Specs-Link|jp_type_95_ha_go}}{{-}}{{Specs-Link|jp_type_95_ha_go_commander}}{{-}}{{Specs-Link|jp_type_95_heavy}}&lt;br /&gt;
{{Navigation-Line|Type-97}}{{Specs-Link|jp_type_97_chi_ha}}{{-}}{{Specs-Link|jp_type_97_chi_ha_12cm}}{{-}}{{Specs-Link|jp_type_97_kai}}&lt;br /&gt;
{{Navigation-Line|Type-98}}{{Specs-Link|jp_type_98_ke_ni}}&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
AP/AP/T ARMOUR PIERCING TRACER  7MM SHELLS&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!FEATURES OF SHELLS OF TYPE 94 37 MM MACHINE GUN&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|SHELL SHAPE&lt;br /&gt;
|rimless, bottleneck&lt;br /&gt;
|-&lt;br /&gt;
|BULLET diameter&lt;br /&gt;
|7.9 mm (0.31)&lt;br /&gt;
|-&lt;br /&gt;
|Neck diameter&lt;br /&gt;
|8.69 mm (0.342 in)&lt;br /&gt;
|-&lt;br /&gt;
|RIM DIAMETER&lt;br /&gt;
|12.0 mm (0.47 in) &lt;br /&gt;
(later 12.1 mm (0.48 in))&lt;br /&gt;
|-&lt;br /&gt;
|MEDICINE CHIEF&lt;br /&gt;
|58 mm (2.3 in)&lt;br /&gt;
|-&lt;br /&gt;
|FULL LENGTH&lt;br /&gt;
|80 mm (3.1 in)&lt;br /&gt;
|-&lt;br /&gt;
|GUNPOWDER&lt;br /&gt;
|Third tube medicine&lt;br /&gt;
|-&lt;br /&gt;
|gunpowder weight&lt;br /&gt;
|2.85 g&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!bullet performance&lt;br /&gt;
warhead weight/type&lt;br /&gt;
!initial speed&lt;br /&gt;
!energy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|13.2 g (204 gr) &lt;br /&gt;
Type 97 ordinary wrap&lt;br /&gt;
|750 m / s (2,500 ft / s)&lt;br /&gt;
|3,712 J (2,738 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.5 g (162 gr) &lt;br /&gt;
ninety-seven expression armor-piercing cartridge&lt;br /&gt;
|820 m / s (2,700 ft / s)&lt;br /&gt;
|3,530 J (2,600 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.7 g (165 gr) &lt;br /&gt;
Type 97 shochu&lt;br /&gt;
|810 m / s (2,700 ft / s)&lt;br /&gt;
|3,510 J (2,590 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10.1 g (156 gr) No. &lt;br /&gt;
97 light glaze&lt;br /&gt;
|810 m / s (2,700 ft / s)&lt;br /&gt;
|3,313 J (2,444 ftlbf)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calculated gun barrel length: 726 mm&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
can pierce armour of most lowest types of armour. useless against even tanks what are under and above of levels of heaviest armoured vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Type 97 came into service in 1937, and was used on all Japanese tanks and other armored vehicles until the end of the war. The Imperial Japanese Navy also used the weapon in their combat vehicles such as the Type 92 Jyu-Sokosha Heavy Armored Car (tankette). ''&amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template.''{{Https://en.wikipedia.org/wiki/Type 97 heavy tank machine gun}} ''&amp;lt;code&amp;gt;[[wikipedia:Type_97_heavy_tank_machine_gun|&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;]].&amp;lt;/code&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''[[wikipedia:Type_97_heavy_tank_machine_gun|[1]]] [https://ja.wikipedia.org/wiki/%E4%B9%9D%E5%9B%9B%E5%BC%8F%E4%B8%89%E5%8D%81%E4%B8%83%E7%B2%8D%E6%88%A6%E8%BB%8A%E7%A0%B2]'' &amp;lt;nowiki&amp;gt;https://en.wikipedia.org/wiki/Type&amp;lt;/nowiki&amp;gt; 97;&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Tank machine guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank machine guns]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Type_97_heavy_tank_machine_gun.jpg&amp;diff=31074</id>
		<title>File:Type 97 heavy tank machine gun.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Type_97_heavy_tank_machine_gun.jpg&amp;diff=31074"/>
				<updated>2019-09-04T15:12:33Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: U87795493 uploaded a new version of File:Type 97 heavy tank machine gun (九七式車載重機関銃 Kyū-nana-shiki shasai jū-kikanjū).jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Explanation	&lt;br /&gt;
A Japanese Type 97 tank machine gun, used during the Second World War.&lt;br /&gt;
&lt;br /&gt;
date	October 1944&lt;br /&gt;
Original	TM-E 30-480&lt;br /&gt;
author	US War Department&lt;br /&gt;
Permission &lt;br /&gt;
( file reuse )	&lt;br /&gt;
Public domain	This file is a U.S. Government work created by a civil servant in the United States federal government and belongs to the public domain under the United States copyright law (17 USC §105). Note: This license is only valid for United States Government copyrighted works. Not applicable to copyrighted material created by US states, counties, or other local governments.	Great Seal of the United States (obverse) .svg&lt;br /&gt;
This file is recognized as free for known limitations under copyright law, including all related and adjacent rights.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Type_97_heavy_tank_machine_gun.jpg&amp;diff=31073</id>
		<title>File:Type 97 heavy tank machine gun.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Type_97_heavy_tank_machine_gun.jpg&amp;diff=31073"/>
				<updated>2019-09-04T15:09:27Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Explanation	&lt;br /&gt;
A Japanese Type 97 tank machine gun, used during the Second World War.&lt;br /&gt;
&lt;br /&gt;
date	October 1944&lt;br /&gt;
Original	TM-E 30-480&lt;br /&gt;
author	US War Department&lt;br /&gt;
Permission &lt;br /&gt;
( file reuse )	&lt;br /&gt;
Public domain	This file is a U.S. Government work created by a civil servant in the United States federal government and belongs to the public domain under the United States copyright law (17 USC §105). Note: This license is only valid for United States Government copyrighted works. Not applicable to copyrighted material created by US states, counties, or other local governments.	Great Seal of the United States (obverse) .svg&lt;br /&gt;
This file is recognized as free for known limitations under copyright law, including all related and adjacent rights.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31063</id>
		<title>Talk:Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Type_97_(7.7_mm)&amp;diff=31063"/>
				<updated>2019-09-04T12:18:22Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: Created page with &amp;quot;ㅙㅈ ㄷ얏 넫ㅊㄴ how edit specs&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ㅙㅈ ㄷ얏 넫ㅊㄴ&lt;br /&gt;
how edit specs&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31062</id>
		<title>Type 97 (7.7 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_97_(7.7_mm)&amp;diff=31062"/>
				<updated>2019-09-04T12:13:16Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: added specs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoWeapon-Card&lt;br /&gt;
| image = File:Weapon_Type_97_(7.7_mm).png&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| MG-calibre = 7.7&lt;br /&gt;
| Belt-capacity = 750&lt;br /&gt;
| RoF = 500&lt;br /&gt;
| MG-velocity = 730&lt;br /&gt;
| MG-max-pen = 10&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
{{Navigation-Line|Type-1}}{{Specs-Link|jp_type_1_chi_he}}Specifications&lt;br /&gt;
Mass	12.4 kg (27 lb 5 oz)&lt;br /&gt;
Length	1,145 mm (45.1 in)&lt;br /&gt;
Barrel length	700 mm (28 in)&lt;br /&gt;
Cartridge	7.7x58mm Arisaka&lt;br /&gt;
Action	Gas-operated&lt;br /&gt;
Rate of fire	500 rounds/min&lt;br /&gt;
Muzzle velocity	724 m/s (2,375 ft/s)&lt;br /&gt;
Effective firing range	540 m (590 yd)&lt;br /&gt;
Maximum firing range	3.42 km (2.13 mi)&lt;br /&gt;
Feed system	20-round detachable box magazine&lt;br /&gt;
Sights	Blade front sight and aperture rear sight&lt;br /&gt;
{{Navigation-Line|Type-2}}{{Specs-Link|jp_type_2_ho_i}}{{-}}{{Specs-Link|jp_type_2_ka_mi}}&lt;br /&gt;
{{Navigation-Line|Type-3}}{{Specs-Link|jp_type_3_chi_nu}}{{-}}{{Specs-Link|jp_type_3_chi_nu_75cm_type_5}}&lt;br /&gt;
{{Navigation-Line|Type-4}}{{Specs-Link|jp_type_4_chi_to}}{{-}}{{Specs-Link|jp_type_4_chi_to_late}}{{-}}{{Specs-Link|jp_type_4_ho_ro}}&lt;br /&gt;
{{Navigation-Line|Type-5}}{{Specs-Link|jp_type_5_chi_ri}}&lt;br /&gt;
{{Navigation-Line|Type-95}}{{Specs-Link|jp_type_95_ha_go}}{{-}}{{Specs-Link|jp_type_95_ha_go_commander}}{{-}}{{Specs-Link|jp_type_95_heavy}}&lt;br /&gt;
{{Navigation-Line|Type-97}}{{Specs-Link|jp_type_97_chi_ha}}{{-}}{{Specs-Link|jp_type_97_chi_ha_12cm}}{{-}}{{Specs-Link|jp_type_97_kai}}&lt;br /&gt;
{{Navigation-Line|Type-98}}{{Specs-Link|jp_type_98_ke_ni}}&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available shells ===&lt;br /&gt;
''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Tank machine guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank machine guns]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ha-Go&amp;diff=31021</id>
		<title>Ha-Go</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ha-Go&amp;diff=31021"/>
				<updated>2019-09-03T05:20:00Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: inserted photo with public domain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ha-Go first prototype under public domain .jpg|thumb]]&lt;br /&gt;
{{Specs-Card|code=jp_type_95_ha_go}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=Japanese light tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage=the premium version&lt;br /&gt;
|link=Ha-Go Commander&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_Type95Ha-Go.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a reserve Rank {{Specs|rank}} Japanese light tank {{Battle-rating}}. It was introduced in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]] along with the initial set of the Japanese Ground Forces Tree. The {{PAGENAME}} was removed from its reserve status and hidden from the main tech tree during [[Update 1.85 &amp;quot;Supersonic&amp;quot;]] after the ammo update, though it is still unlockable after reaching rank II Japanese ground vehicles.&lt;br /&gt;
&lt;br /&gt;
The Type 95 Ha-Go is a small, but nimble tank for beginners to the Japanese tech tree. The Ha-Go is equipped with an alright 37 mm cannon for it's Battle rating (BR), The tank is primarily a support tank, helping the larger tanks push forward. The armour is almost non existent on the tank, and all cannons and auto cannons can easily get through it. Always try to make use of the Ha-Go's gun depression, hiding the hull behind terrain and obstacles, while exposing only the turret to the enemy.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12 mm ''Front plate'' &amp;lt;br&amp;gt; 9 mm (73°) ''Front glacis'' &amp;lt;br&amp;gt; 12 mm (17°) ''Joint plate'' &amp;lt;br&amp;gt; 9 mm (69°) ''Lower glacis'' || 12 mm || 10 mm || 9 mm ''Front'' &amp;lt;br&amp;gt; 6 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 12 mm ''Turret front'' &amp;lt;br&amp;gt; 30 mm ''Gun mantlet'' || 12 mm || 12 mm || 12 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 12 mm || 6 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are both 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Add-on Armor&amp;lt;br&amp;gt;weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 7.7 || colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | N/A || colspan=&amp;quot;1&amp;quot; | 54 (AB) &lt;br /&gt;
|-&lt;br /&gt;
|48 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|130&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|106&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|16.88&lt;br /&gt;
|20.78&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|13.77&lt;br /&gt;
|15.58&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|Type 94 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Type 94 (37 mm)|37 mm Type 94]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 119 || -15°/+20° || ±180° || Vertical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 14.95 || 20.69 || _.__ || 27.8 || 29.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 9.34 || 10.99 || _.__ || 14.8 || 15.70&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 4.29 || 3.8 || 3.5 || 3.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| Type 94 APHE || APHE || 31 || 30 || 25 || 19 || 15 || 12 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Type 94 APHE || APHE || 575 || 0.67 || 1.3 || 15 || 13 || || 47° || 60° || 65° &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks Type95Ha-Go.png|right|thumbnail|[[Ammo racks|Ammo racks]] of the Ha-Go|300px]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |7th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''119''' || 116&amp;amp;nbsp;''(+3)'' || 107&amp;amp;nbsp;''(+12)'' || 94&amp;amp;nbsp;''(+25)'' || 89&amp;amp;nbsp;''(+30)'' || 81&amp;amp;nbsp;''(+38)'' || 49&amp;amp;nbsp;''(+70)'' || 1&amp;amp;nbsp;''(+129)'' || style=&amp;quot;text-align:left&amp;quot; | No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret &amp;amp; Left empty: 89&amp;amp;nbsp;''(+30)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|Type 97 tank (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Hull mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 3,000 (20) || 499 || ±22° || ±22°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a light tank in a Rank I battle, the best overall tactic is to get the first jump on an enemy since the Ha-Go's gun is able to penetrate most tank's armour, yet everyone else's can also penetrate the Ha-Go. In an offensive, try to attack the enemy from a direction not covered to catch them by surprise, then exploit it by using the Ha-Go's mobility to keep moving around the enemy once it gets close so the enemy could not get an accurate bead on it. In a defensive, hold back and try to cover a single area of contact so the Ha-Go could dispel its fire on any enemy approaching.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 37 mm cannon equipped with APHE (Armour-Piercing High-Explosive) is enough to knock everything out of action&lt;br /&gt;
* Excellent gun depression and elevation (-15˚ to 20˚)&lt;br /&gt;
* BT-5 like speed (53 km/h on flat surface)&lt;br /&gt;
* Decent horizontal turn rate (Average 11.2˚/s)&lt;br /&gt;
* Tank is smaller than even the [[Pz.II C|Panzer II]], easy to hide behind cover.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak armour (12.7 mm machine guns are able to knock the tank out with ease)&lt;br /&gt;
* Reverse speed is 5 km/h on any slope ground.&lt;br /&gt;
* Three man crew which means that the Ha-Go can be destroyed by a single shot, maybe two if lucky&lt;br /&gt;
* Turns are sluggish at any speed&lt;br /&gt;
* 37mm gun quickly becomes outdated and ineffective against tougher foes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The deployment of the first Japanese domestic tank design, the [[I-Go Ko|Type 89 I-Go]], gave the Japanese good insight on the improvement of their armoured force. One of the pressing issues of the Type 89 was that the tank was too slow to keep up with motorized infantry, restricting the operational range or advance of a combined-arm unit to only 40 kilometers. Another tank design being fielded by the Type 89, the Type 92 cavalry tank, had the speed that fixes this problem, but its armour was too thin and only had a heavy machine gun armament. Thus, development started in July 1933 on a tank able to fix these problem, with the specifications that the tank should weigh only 7.7 tons and armed with a 37 mm gun. With the same engine as the Type 89, but half of its weight, the new tank would have a faster road speed.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The production of the designs was given to Mitsubishi, with a prototype produced and ready for trials in June 1934. The design was sent to Manchuria and performed cold weather trials in the Independent Mixed Brigade. These trials were positive and the second prototype design was built in June 1935 with improvements based on the trials. With a well-received performance of the design, it was accepted for service in the Imperial Japanese Army as the '''Type 95 Ha-Go''' light tank (Accepted in 1935, Imperial year 2595. 'Ha-Go' name given by Mitsubishi).&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt; Production lasted from 1936 to 1943, with up to 2,300 tanks produced in the time period, making it the most produced Japanese tank design in World War II.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Type 95 Ha-Go was a light tank weighing roughly 7.7 tons. It had a three-man crew with a turret that only held one person inside. The turret was armed with a 37 mm gun, as well as a machine gun mount on the rear of the turret just like the Type 89. The machine gun armament on the back allowed the commander to simply traverse the turret to use a certain armament for the situation desired. Despite that, the one-man turret meant the commander was overworked.&lt;br /&gt;
&lt;br /&gt;
The tank used the same engine on the Type 89B, the 120 hp Mitsubishi diesel engine. The suspension on the tank was quite simple, two bogies with wheels suspended on a bell crank with a front sprocket and two return rollers on each side. The two bogies were attached to a brace, connecting the two to fix problems with the pitching that inhibited the tank's driving ability, but the suspension still gave the crew a rough ride when driving on uneven ground. A unique feature on the Type 95 design was that there was an asbestos padding area separating the interior area from the hull armour to protect the crew from burning on hot metal armour and from injury on hitting the hull from the tank's rough driving experience.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Type 95's was first deployed in the Second Sino-Japanese War. The Type 95s in the theater were generally well-received due to the inferiority of China's anti-tank defenses and their tank forces usually consist of machine gun-armed tanks like the Panzer I and CV33. The Type 95 Ha-Go's first major combat was during the border conflicts between Japan and the Soviet Union during the battles at Khalkhin Gol. The Type 95 made up a good portion of the 4th Tank Regiment in the 1st Tank Corps, alongside [[I-Go Ko|Type 89]]s and Type 94 tankettes. These tanks generally fought against the Soviet's [[BT-5]] and [[BT-7]] tanks, which were in the same class as the Ha-Gos, though the Japanese took special note on the 45 mm cannon on the Soviet tanks, which they deemed superior to the Ha-Go 37 mm cannon. The two side exchanged multiple battles and territories, eventually resulting in a ceasefire between the two nations in August 1939.&lt;br /&gt;
&lt;br /&gt;
The next major usage of the Type 95 Ha-Go would be in opening stages of World War II when Japan invades the Allied territory after their surprise attack on Pearl Harbor on 7 December 1941. Their first usage was in the Malaya campaign, then Singapore, then the Burma campaign. Despite the British technological superiority over the Japanese with their tank designs in Europe, their self-created concept that tanks were next-to-useless in the Pacific jungles caused them to have a severe shortage of armour in the Pacific in the early stages of the war. The Japanese however, with no experience in jungle warfare, managed to invade with Type 95 alongside [[Chi-Ha|Type 97 mediums]] as their spearhead. The Type 95 would also be involved with America's first tank-to-tank battle during the Battle of the Philippines. Type 95s from the 4th Tank Regiment came across U.S. [[M3 Stuart|M3 Stuarts]] from the 192nd Tank Battalion. Despite the Stuarts being five years newer than the Type 95, the two tanks were deemed very similar performance-wise. In this engagement, the Type 95 managed to spot the U.S. tanks first and open fired, destroying one of the Stuarts in the platoon and the west withdrew under fire.&lt;br /&gt;
&lt;br /&gt;
The Japanese continued using their Ha-Go in the Pacific Theater all the way until the end of the war. Even when outmatched by the newer American tanks like the [[M4|M4 Shermans]], the lack of any better equipment forced the Japanese Army to play with what they've got left. This led to costly defeats in the Japanese tank units on Tarawa, Saipan, Guam, Peleliu, and Okinawa as the tank units were used in reckless charges or static pillboxes as they were destroyed via tank, cannon, or bazooka fire.&lt;br /&gt;
&lt;br /&gt;
After the war, the remnants of the Japanese Army left behind a huge number of Type 95 Ha-Go in their depot at the occupied territory. This led to a massive amount of tanks being captured and used by the opposing sides of the Chinese Civil War. Another curious user of the captured Japanese tanks were the French, which captured them from Japanese-occupied area in French Indochina. The French used the Japanese tanks alongside French tanks to hastily make units called 'Commando Blindé du Cambodge' to fight in the First Indochina War.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=#hago '''Skins''' and '''camouflages''' for the Ha Go from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4272-development-newsflash-from-igromir-2016-new-ships-and-first-look-at-japanese-ground-forces-en/|[News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Newsflash from IgroMir 2016! New ships and first look at Japanese Ground Forces! (Type 95 &amp;amp; Type 97 Chi-Ha Kai)]]&lt;br /&gt;
&lt;br /&gt;
{{Japan light tanks}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Ha-Go_light_tank_-_first_prototype.jpg&amp;diff=30898</id>
		<title>File:Ha-Go light tank - first prototype.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Ha-Go_light_tank_-_first_prototype.jpg&amp;diff=30898"/>
				<updated>2019-09-02T12:24:44Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: U87795493 uploaded a new version of File:Ha-Go first prototype under public domain .jpg&lt;/p&gt;
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&lt;div&gt;&lt;br /&gt;
Public Domain&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Ha-Go_light_tank_-_first_prototype.jpg&amp;diff=30893</id>
		<title>File:Ha-Go light tank - first prototype.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Ha-Go_light_tank_-_first_prototype.jpg&amp;diff=30893"/>
				<updated>2019-09-02T12:15:26Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
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Public Domain&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Type_T-14&amp;diff=30891</id>
		<title>Talk:Type T-14</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Type_T-14&amp;diff=30891"/>
				<updated>2019-09-02T11:59:08Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: Created page with &amp;quot;do not delete my changes.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;do not delete my changes.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_T-14&amp;diff=30890</id>
		<title>Type T-14</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_T-14&amp;diff=30890"/>
				<updated>2019-09-02T11:58:18Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: edited this.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!--In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The  is a rank {{specs|rank}} Japanese motor torpedo boat {{Battle-rating}}. [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|Announced]] back in [[Update 1.63 &amp;quot;Desert Hunters&amp;quot;]], the {{PAGENAME}} was introduced into the game in [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]].{{Specs-Card|code=jp_t14_class}}&lt;br /&gt;
Displacement standard, t&lt;br /&gt;
&lt;br /&gt;
Displacement full, t 14.5&lt;br /&gt;
&lt;br /&gt;
Length, m 15.0&lt;br /&gt;
&lt;br /&gt;
Breadth, m 3.65&lt;br /&gt;
&lt;br /&gt;
Draught, m 0.62&lt;br /&gt;
&lt;br /&gt;
No of shafts 1&lt;br /&gt;
&lt;br /&gt;
Machinery 1 71-gata petrol engine&lt;br /&gt;
&lt;br /&gt;
Power, h. p. 920&lt;br /&gt;
&lt;br /&gt;
Max speed, kts 33&lt;br /&gt;
&lt;br /&gt;
Fuel, t petrol&lt;br /&gt;
&lt;br /&gt;
Endurance, nm(kts)	 &lt;br /&gt;
&lt;br /&gt;
Armament1 x 1 - 13.2/76 or 1 x 1 - 25/60 96-shiki, 2 - 450 TT&lt;br /&gt;
&lt;br /&gt;
Complement 7&lt;br /&gt;
'''{{specs|name}}'''&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the &amp;quot;Use in battle&amp;quot; section.''&lt;br /&gt;
&lt;br /&gt;
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{main|Type 93 (13.2 mm)}}&lt;br /&gt;
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''&lt;br /&gt;
&lt;br /&gt;
=== Torpedo armament ===&lt;br /&gt;
{{main|Type 2}}&lt;br /&gt;
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''&lt;br /&gt;
&lt;br /&gt;
''If there is no torpedo armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
{{main|Type 95 depth charge}}&lt;br /&gt;
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''&lt;br /&gt;
&lt;br /&gt;
==Usage in battles==&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Seakeeping&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Unsinkability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Dry-Docking||&lt;br /&gt;
| Tool Set||&lt;br /&gt;
| 13 mm HEIT belt||&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| ||Rudder Replacement&lt;br /&gt;
| Fire Protection System||Smokescreen&lt;br /&gt;
| AP-T||&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Propeller Replacement||&lt;br /&gt;
| ||&lt;br /&gt;
| Primary Armament Targeting||Depth Charges&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| ||Engine Maintenance&lt;br /&gt;
| New Pumps||&lt;br /&gt;
| Artillery Support||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pros and cons===&lt;br /&gt;
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Single machine gun is ineffective at destroying hardened targets&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the ship;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Navypedia website [http://www.navypedia.org/ships/japan/jap_aux_t14.htm Japan Axuillary T-14]&lt;br /&gt;
* [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; T-14 Class torpedo boat: Single-Engine Seafarer]]&lt;br /&gt;
&lt;br /&gt;
{{Japan boats}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_T-14&amp;diff=30889</id>
		<title>Type T-14</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_T-14&amp;diff=30889"/>
				<updated>2019-09-02T11:50:16Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: added tables that will not be deleted.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!'''第538号魚雷艇 - 第549号魚雷艇 &amp;lt;538-go - 549-go&amp;gt;'''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;ref&amp;gt;http://www.navypedia.org/ships/japan/jap_aux_t14.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Displacement standard, t&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Displacement full, t&lt;br /&gt;
|14.5&lt;br /&gt;
|-&lt;br /&gt;
|Length, m&lt;br /&gt;
|15.0&lt;br /&gt;
|-&lt;br /&gt;
|Breadth, m&lt;br /&gt;
|3.65&lt;br /&gt;
|-&lt;br /&gt;
|Draught, m&lt;br /&gt;
|0.62&lt;br /&gt;
|-&lt;br /&gt;
|No of shafts&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Machinery&lt;br /&gt;
|1 71-gata petrol engine&lt;br /&gt;
|-&lt;br /&gt;
|Power, h. p.&lt;br /&gt;
|920&lt;br /&gt;
|-&lt;br /&gt;
|Max speed, kts&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|Fuel, t&lt;br /&gt;
|petrol&lt;br /&gt;
|-&lt;br /&gt;
|Endurance, nm(kts)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Armament&lt;br /&gt;
|1 x 1 - 13.2/76 or 1 x 1 - 25/60 96-shiki, 2 - 450 TT&lt;br /&gt;
|-&lt;br /&gt;
|Complement&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
{{Specs-Card|code=jp_t14_class}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{specs|name}}''' is a rank {{specs|rank}} Japanese motor torpedo boat {{Battle-rating}}. [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|Announced]] back in [[Update 1.63 &amp;quot;Desert Hunters&amp;quot;]], the {{PAGENAME}} was introduced into the game in [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the &amp;quot;Use in battle&amp;quot; section.''&lt;br /&gt;
&lt;br /&gt;
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{main|Type 93 (13.2 mm)}}&lt;br /&gt;
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''&lt;br /&gt;
&lt;br /&gt;
=== Torpedo armament ===&lt;br /&gt;
{{main|Type 2}}&lt;br /&gt;
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''&lt;br /&gt;
&lt;br /&gt;
''If there is no torpedo armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
{{main|Type 95 depth charge}}&lt;br /&gt;
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''&lt;br /&gt;
&lt;br /&gt;
==Usage in battles==&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Seakeeping&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Unsinkability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Dry-Docking||&lt;br /&gt;
| Tool Set||&lt;br /&gt;
| 13 mm HEIT belt||&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| ||Rudder Replacement&lt;br /&gt;
| Fire Protection System||Smokescreen&lt;br /&gt;
| AP-T||&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Propeller Replacement||&lt;br /&gt;
| ||&lt;br /&gt;
| Primary Armament Targeting||Depth Charges&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| ||Engine Maintenance&lt;br /&gt;
| New Pumps||&lt;br /&gt;
| Artillery Support||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pros and cons===&lt;br /&gt;
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Single machine gun is ineffective at destroying hardened targets&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''&amp;lt;code&amp;gt;[http://www.navypedia.org/ships/japan/jap_aux_t14.htm &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;]&amp;lt;/code&amp;gt;'''''Ship project history: '''Wooden-hulled, with V-shaped frames. New design, dimensions and displacement were moderated in comparison with previous classes, that has allowed to raise maximal speed without increase of engine power. 5 MTBs were incomplete (''Nos890-894''), orders for 6 (''No895-900'') was cancelled.''&amp;lt;code&amp;gt;[http://www.navypedia.org/ships/japan/jap_aux_t14.htm &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;]&amp;lt;/code&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the ship;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Navypedia website [http://www.navypedia.org/ships/japan/jap_aux_t14.htm Japan Axuillary T-14]&lt;br /&gt;
* [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; T-14 Class torpedo boat: Single-Engine Seafarer]]&lt;br /&gt;
&lt;br /&gt;
{{Japan boats}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30888</id>
		<title>User talk:U28580205</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30888"/>
				<updated>2019-09-02T11:35:17Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pz.II C=&lt;br /&gt;
as the person who wrote the base version of the Pz.II C bio, which you appear to have edited - &lt;br /&gt;
please go back through and fix some of the grammar. &lt;br /&gt;
also, &lt;br /&gt;
a 1 dollar US coin is approximately 1 3/4 inch in diameter. by changing it to &amp;quot;Coin&amp;quot;, it's a bit ambiguous.&lt;br /&gt;
I've not bothered to change it because I really only intended to do a basic Bio, because I knew others would come along to edit it and refine it.&lt;br /&gt;
-AManAndHisTank.&lt;br /&gt;
&lt;br /&gt;
== Wiki Update ==&lt;br /&gt;
&lt;br /&gt;
Thank you for moving that section on the SU-5-1, I'll be working on updating/filling in some of the pages for USSR, USA, UK, GERMANY, and CHINA. Any suggestions you may have would be fantastic :D&lt;br /&gt;
: First, you should sign your posts in talk posts going forward (no worries here though). As for edits, you can always look at our ''[[Help:Creating_articles|Creating Articles]]'' guide to get started on the editing tips. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 23:21, 12 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Penetration charts ==&lt;br /&gt;
&lt;br /&gt;
Started putting up pen charts for ground vehicle gun pages, started with SA 18 and KwK 30 for samples. Let me know if it works and I can put up some more --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
: Charts are acceptable. However, please upload under a consistent naming scheme so they are easy to locate. For example: “PenetrationChart (weapon name and calibre)” -&amp;gt; “PenetrationChart KwK 30 (20 mm)” --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:00, 16 February 2019 (UTC)&lt;br /&gt;
 &lt;br /&gt;
: Any chance you could share what process (program used, colour scheme) you used to make them so if myself (or anyone else) feels like making one they can be kept consistent throughout the articles.--[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 20:06, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Looks like Excel/Google Sheets with a dark theme background. Manually creating these pen charts will be an absolute pain to maintain. I'm normally the guy who's suppose to automate these chart creation but with the new armor pen calculation, all the data I have mean nothing when the armor pen are calculated serverside (as far as I know, I havent found the new pen in the data mine yet). It's very strange, some shells follow the datamine while others dont at random. I really hope Gaijin reverts the new armor pen calculation or decides to release the reference penetration used to calculate the shell pen because Im stuck waiting. --[[User:U16697154|U16697154]] ([[User talk:U16697154|talk]]) 23:10, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Theoretically we should be able to calculate the pen numbers using DeMarre's formula. However I have not seen the exact formula they are using or how they calculate the drop in striking speed over a certain distance. Both of which would take some time to reverse engineer--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:58, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: There is this quote from the Q&amp;amp;A article about the new pen mechanics:&lt;br /&gt;
:::: ''Q. Can you show us the exact formula where penetration is calculated? It is unclear where we should use the mass of a core and where the mass of a round is used.''&lt;br /&gt;
:::: ''A. In the future the exact characteristics of the rounds will be shown in the War Thunder Wiki directly from the game in articles specifically for guns.''&lt;br /&gt;
:::: So maybe the devs are going to do something similar to the new side bar, but for guns?&lt;br /&gt;
&lt;br /&gt;
::: Kmsxkuse &amp;amp; blastedryan check your forum PM when you have time. --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 11:01, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Will do, thanks. Process I'm using is to copy data from the current in-game information card for the ammo, and render that using Excel 365 and Scattergram (&amp;quot;X Y Scatter&amp;quot;, Style #6. Chart is then pasted into Paint3D and saved as a PNG. Agree that maintenance will be difficult without access to an online source for that data as opposed to in-game (I don't have datamine access). The trouble with independent DeMarre as a method is it's calculated relative to a reference shell for which everything is known... ie it's always comparative. So without knowing their reference shell there's not much you can do. You would also need a reasonably accurate velocity estimate at each range bracket for each shell (so at minimum, agreed-upon ballistic coefficient numbers for each shell, as well). And you'd need to know their formula, as mentioned. Their use of a value for explosive shell filling variable and a ballistic cap modifier in the online calc means its not a &amp;quot;vanilla&amp;quot; DeMarre, for sure. The formula the online calculator they are using also starts to hit a limit of applicability &amp;lt;30mm shell diameter or so... probably because they are using a larger calibre (&amp;gt;100mm if I had to guess) as their DeMarre reference shell, and once you get down to 12-25mm that's going to start giving higher-than-historical results. Lastly it'd be great if Gaijin starts to populate the Wiki guns pages, so this could just be interim. I just like having the range break point to switch between shell types available to me, and since I'm doing it already nothing wrong with sharing. --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thank you for your contribution ==&lt;br /&gt;
&lt;br /&gt;
Hello, it looks like you are migrating data from the old warthunderwiki, which is good.&lt;br /&gt;
&lt;br /&gt;
== A million thankyous ==&lt;br /&gt;
&lt;br /&gt;
Dear Inceptor,&lt;br /&gt;
&lt;br /&gt;
Hi there- I'm Aussie_Mantis, a dude whose contributions to the Spitfire IIB article you looked over and made less f***ed in the head-&lt;br /&gt;
&lt;br /&gt;
Thankyou. A million bloody times you f***in mad c***. I'd get you a beer or something, but, well, this is digital, so...&lt;br /&gt;
&lt;br /&gt;
yeah.&lt;br /&gt;
&lt;br /&gt;
Thanks for editing the article edits I made and reformatting it- I had **NO** clue about what to do about those, so what you did is like... friccin magic... anyway, I play the british tech tree often, and I've played my share of simulator games, ranging from IL-2 Sturmovik to Strike Fighters 2- and I'll likely be making more edits soon, and I hope that my edits won't take up much of your time to look over-&lt;br /&gt;
&lt;br /&gt;
Best of luck on the wiki!&lt;br /&gt;
&lt;br /&gt;
Sincerely&lt;br /&gt;
&lt;br /&gt;
Aussie_Mantis 18/3/2019&lt;br /&gt;
&lt;br /&gt;
== Regarding atgm page ==&lt;br /&gt;
&lt;br /&gt;
Initially, i wanted to make that subsection to differentiate between different ATGM characteristics for different types of vehicles. As in, how they would be used in tactical manner. Although in the end i wrote it pretty much as you describe it. &lt;br /&gt;
&lt;br /&gt;
I guess, it's possible to merge first two subsections into something of &amp;quot;direct fire launchers&amp;quot;, but explaining, that they were used on different ranges, mostly close range for non-dedicated vehicles, and long range on dedicated launchers. Then &amp;quot;indirect fire launchers&amp;quot; and pretty much leave section as is, and then &amp;quot;hybrid tanks&amp;quot;, just so it's less confusing. As for borderline fiction, well, i even mentioned myself, that i'm not sure whether to explain if from game perspective or common sence perspective, so i guess it happened to be neither. &lt;br /&gt;
&lt;br /&gt;
I'll try to fix it a bit, then you can choose either version and censor it a bit harder, if i fail again. Or delete it altogether, IDK. I'm not going to be mad about it, i know the rules. :) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:51, 1 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding '&amp;amp;nbsp' I used on the T-55A page ==&lt;br /&gt;
Hey, Inceptor.&lt;br /&gt;
&lt;br /&gt;
I found out that wikitext has the concept of no break space, which works as a usual space but doesn't separate the words that it is placed between if a new line is needed to be displayed. For example 250&amp;amp;nbsp;mm in source code does this: 250 //mm OR 250// mm changed to //250 mm OR 250 mm// (not respectively), where double-slash is a new line.&lt;br /&gt;
&lt;br /&gt;
You have edited those out, but it is good to have those to account for many different screen sizes and better readability. It's not major, but I thought I would just let you know :) [[User:U36258839|U36258839]] ([[User talk:U36258839|talk]]) 19:16, 4 May 2019 (UTC)&lt;br /&gt;
: Hello, thanks for the heads-up. I'll keep that perspective in mind next time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:55, 5 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About ammunition names ==&lt;br /&gt;
Hello!&lt;br /&gt;
&lt;br /&gt;
Wanted to ask, should I rename APHE shells which are just listed as APCBC or something along these lines in tables, or just note it below the table? I mean, surely player can notice the &amp;quot;explosive mass&amp;quot; being present in the table instead of N/A, but it would make more sense to name them AP(HE)CBC or something like that, at least on wiki, as here is no colour indicator to instantly differentiate them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:20, 17 May 2019 (UTC)&lt;br /&gt;
: Ammo designation is preferred to be the same as that stated in-game at each shell stat card. However, for visual indicators, I have been thinking about using the icons on the page [[Tank ammunition]] for that purpose. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:14, 17 May 2019 (UTC)&lt;br /&gt;
::I like the idea of icons, helps break up the wall-of-text and aids in drawing the eye to key areas. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:40, 17 May 2019 (UTC)&lt;br /&gt;
:::Well i've seen people on .ru wiki using icons in text, that may work. As for tables, should i put icon next to shell types or instead of them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 16:08, 17 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The distinction between Radars and other sensors ==&lt;br /&gt;
&lt;br /&gt;
Hi I just created a page for the tracking system used on the SIDAM 25 (the [[3JB10]]), seeing as it is not actually a radar it raises a couple of questions. For now I have just added it to the ground radar category, but is it better to make a new category called something like &amp;quot;sensors&amp;quot;, with radars as a sub category of it? It seems likely we will get more systems which are not technically radars (i.e. the ADAD on the Stormer HVM coming next patch), so it might be worth doing for future-proofing. At the same time however I can see the argument for just leaving them all counted as radars for simplicity's sake. There are also two different Radar Warning Receivers (one for American and one for Russian helis) modelled in game, however at present they are modelled very basically and not worthy of separate articles. Maybe if the way Radar Warning Receivers work gets overhauled in the future (seems likely they will have to as the radar mechanic becomes more advanced and more aircraft with RWRs get added) they will be worthy of articles, in which case again a sensors category might make sense. Just wondering what your (and anyone else's) thoughts on the matter are?&lt;br /&gt;
: At the time, in terms of in-game practicality, I believe filing it under the &amp;quot;Radar&amp;quot; category would be most fitting of the 3JB10 at the current time being. However, should more of such systems of various types get modeled into the game, I can consider expanding these systems into its own category, with &amp;quot;radar&amp;quot; being a sub-category of that.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 07:22, 27 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As far as i know what sidam does is practically a lidar, but game treats it as a radar when doing warnings in AB anyway. For time being i just called them &amp;quot;rangefinder substitute&amp;quot; in the https://wiki.warthunder.com/SPAA_radars , because in vulcan case it's literally rangefinder+calculator slapped onto it. Also, when vulcan turned on it's radio tracker i got &amp;quot;radar&amp;quot; alerts as well. I'm pretty sure it's fine calling them &amp;quot;radars&amp;quot; per say, as game does too for now, at least until they release something more sophisticated, or mechanically different? IDK, if new sensors won't be able to track targets in exactly same way as well, it may require splitting the sections, otherwise i don't know really. &lt;br /&gt;
: As for warning system, take a look at the https://wiki.warthunder.com/Talk:SPAA_radars - i was wondering if RB alerts are same as in AB, for example if sidam really is invisible to enemy or not, and does it look the same in RB anyway. As for amount of them existing, as far as patch notes claim, the german top helicopter is supposed to have warning system as well (not the import soviet heli). I have no idea if its the same as the other 2 or not, though. If nothing, you can just take that piece of article, slap the names of detectors onto these helis in the list and just add it to the actual page somewhere in the end, to make it at least look properly. When/if they get overhauled - just make separate pages for them, as it will be easy to find which is which anyway by opening the list. But pardon me, i do not know which french helis have detection system at all. (Probably at least one does, but it wasn't mentioned anywhere) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:37, 26 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, here we go - [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;|patch notes]] specifically mentions new targeting mechanic - &amp;quot;passive optical systems&amp;quot;. Of course, SIDAM is omitted as an old vehicle, so it may still have radar mechanics, but if you are right and SIDAM really is invisible in RB, then it may be paired up with Stormer HVM ADAD and Bradley ADATS in new category? Of cource, assuming it really works same way. It says, they only provide directional tracking or something like that. We will have to find out if it affects the fuses on normal ammunition or not, along with other things.&lt;br /&gt;
::Also, with nerfs to radars, probably tables with them would now need some additional columns. First thing to be noticed is probably the &amp;quot;tracking error&amp;quot; they mentions, as they say now radar tracking accuracy depends on range away from target? They also mention &amp;quot;to increase probability of hit optical sight must be used&amp;quot;, but if radar did set proximity fuse itself, won't ammo and missiles just explode themselves at wrong range anyway, even if your turret looks at the enemy? I feel like this is just too confusing and every SPAA will now have to be tested on practice... --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 11:50, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I'll admit as for being invisible to RWRs i was working on the belief that if other Passive systems were modelled correctly it was too (finding people with high tier Helis and Italian tanks unlocked to test this stuff is hard).&lt;br /&gt;
::: As for the accuracy stuff, there are values specified however working out what they mean (other than a blind guess) will take quite a bit of trial and error testing.&lt;br /&gt;
&lt;br /&gt;
:::: Well, i'm sure you already have some SPAA, but here is [[Media:Stormer_HMV_passive_system_lock_on.jpg|Stormer lock-on screenshot]], if that helps you. It is super awkward to aim, as you have to aim yourself, using enemy speed to aim. I wish i had SPAA with guns that has this system, so i could say for sure, that it's how it works and there arent aiming reticle just because of that. But at least you can tell it is a passive system by replaced &amp;quot;power&amp;quot; icon by letters, though i'm not sure if it's just not a name for scanning mode (the camera that spins around wildly) and SIDAM will have same name. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:02, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pictures efficiency question ==&lt;br /&gt;
&lt;br /&gt;
I wanted to ask, if there is a way to add a .gif to the page without making page weight too much (like, make it display only 1 slide as a preview first and download only on click, but not to break like I had them to earlier)? And is there any quota on this anyway?&lt;br /&gt;
Kind of restricting myself in this department, because, knowing myself, I could add way too many of these, and it will look like 90-s internet, kind of why I'm doing .jpg for everything.&lt;br /&gt;
Making YouTube shorts is also kind of awkward for something that could be put in 10 seconds of display, but static gif that I made before is not a very good solution for some cases.&lt;br /&gt;
Also, animated files category is a red link for some reason. Is that alright? I could actually go and tag all of the screenshots, when I got time, but so far I only saw 4 categories - ingame, historical, garage and animated . There were also those icons which seem to belong to some WW alpha-test period (used one in my own profile), should these be marked somehow? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:21, 30 May 2019 (UTC)&lt;br /&gt;
:This page (https://wiki.warthunder.com/F-86A-5) has a .gif which is static until you click on it and it loads in a pop-up where it functions like a .gif (&amp;lt;nowiki&amp;gt;[[File:F86-MiG15_guncamera_Korea.gif|thumb|right|A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (''Click image to view .gif footage'')]]&amp;lt;/nowiki&amp;gt;) Not sure if this is what you are looking for or not. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:55, 30 May 2019 (UTC)&lt;br /&gt;
:: Checked it with browser console, it would seem that intentionally breaking .gif by making preview image disproportional to original .gif really works, at least on older browsers (kind of what I was trying to avoid on other pages and had to pinpoint gif size for downscale so it still works). &lt;br /&gt;
:: The other questions still stand, though - how many should I use per page (IE, reasonable amounts), should I limit myself to file amount (they aren't that light when they are detailed, so would be nice to know how much space we got for all this anyway) and should I do something about uncategorized pictures? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:12, 30 May 2019 (UTC)&lt;br /&gt;
::: One animated file per page would be a reasonable amount to allow their existence without them spamming up a page. There is no need for you to handle uncategorized images at this time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 13:15, 30 May 2019 (UTC)&lt;br /&gt;
:::: Understood, so one file per page or so. &lt;br /&gt;
:::: Well, i do understand that it's not that necessary, it's just that with the mass uploads i kind of increase amount of work someone else has to do (probably, yourself), if i don't drop the category tag there. I'll leave the 4 category tags i know near to upload link on my own page, just add more there if there are any, will see how it goes from there. If i'll have free time i'll just open the global image pool and check them to spend time. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:26, 30 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== premium color ==&lt;br /&gt;
&lt;br /&gt;
Do you know what the color code is for premium vehicles? &amp;lt;div style=&amp;quot;background-color:#ffd800&amp;quot;&amp;gt;I think it's around this&amp;lt;/div&amp;gt;--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 13:07, 8 June 2019 (UTC)&lt;br /&gt;
: I do not know, but I think it is a little darker than that. You mean from the button tabs that are shown in the tech tree, correct? --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:28, 8 June 2019 (UTC)&lt;br /&gt;
::Yeah I ran the image in the background [[:File:Item_prem.png]] through a color code finder and got this &amp;lt;div style=&amp;quot;background-color:#3C341B&amp;quot;&amp;gt;a&amp;lt;/div&amp;gt; which is unusable with normal black text. So I wanted to see if there is a recommended color.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 15:54, 8 June 2019 (UTC)&lt;br /&gt;
:::&amp;lt;div style=&amp;quot;background-color:#FADF4D&amp;quot;&amp;gt;What about using this instead? It's the main colour of the [[:File:Currency_GoldenEaglesWallpaper.jpg|golden eagle logo]]. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 17:15, 8 June 2019 (UTC) &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshots with visible bugs ==&lt;br /&gt;
&lt;br /&gt;
Hello. I have some screenshots which only make sense together, but on last one I have &amp;quot;dead alive&amp;quot; hull break bug (when 120 mm kinetic hullbreak fails, you look dead, even on UI, but are not really). Should I try to make better example screenshots, or anything goes? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:23, 9 July 2019 (UTC)&lt;br /&gt;
:I would say try your best for the image you think will more accurately represent what message you are trying to convey. If you are dissatisfied with how the image turned out and is being shown, you should redo it. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 06:19, 11 July 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Miiro_Nyholm's tables==&lt;br /&gt;
where are my tables in i-go ko?&lt;br /&gt;
who deleted them?&lt;br /&gt;
: Hello, [https://wiki.warthunder.com/index.php?title=I-Go_Ko&amp;amp;diff=30824&amp;amp;oldid=30819&amp;amp;diffmode=source you deleted them yourself] in one of the page's edit. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 05:13, 2 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[&lt;br /&gt;
[[File:Näyttökuva (43).png|thumb]]&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (44).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
[[File:No copyright violation.png|thumb]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=I-Go_Ko&amp;diff=30885</id>
		<title>I-Go Ko</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=I-Go_Ko&amp;diff=30885"/>
				<updated>2019-09-02T11:29:53Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: Do not submit copyrighted work without permission! it isnt.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Type 89 early model- under public domain..jpg|thumb]]&lt;br /&gt;
{{Specs-Card|code=jp_type_89b_i_go_otsu}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_Type89IGoKo.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
The '''Type 89b I-Go Ko''' is a reserve Rank I Japanese light tank with a battle rating of 1.0. It was introduced in [[Update_1.65_&amp;quot;Way_of_the_Samurai&amp;quot;|Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]] along with the rest of the initial Japanese Ground Forces Tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
Armour on the I-Go Ko is considered quite lacking against contemporary enemies. At armour thickness all less than 20 mm (aside from the spaced areas), even large-calibre machine guns can penetrate the armour. Not to mention, the front armour of 17 mm is only mildly sloped and presents a large hull target that can knock out every crew with a single penetration.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 17 mm (32°) ''Front glacis'' || 17 mm ''Top'' &amp;lt;br&amp;gt; 17 + 17 mm ''Bottom'' || 17 mm (61°) ''Top'' &amp;lt;br&amp;gt; 17 mm ''Bottom'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 17 mm (9°) ''Turret front'' &amp;lt;br&amp;gt; 25 mm (10°) ''Gun mantlet'' || 15 mm (10-12°) || 15 mm (11°) || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 15 mm || 10 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and tracks are both 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
Like the armour, the I-Go Ko leaves much to be desired in the tank's top speed that limits the utility of the quick acceleration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Add-on Armor&amp;lt;br&amp;gt;weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 11.5 || colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | N/A || colspan=&amp;quot;1&amp;quot; | 30 (AB) &lt;br /&gt;
|-&lt;br /&gt;
|27 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|183&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|104&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|15.91&lt;br /&gt;
|19.56&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|9.04&lt;br /&gt;
|10.26&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|Type 90 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Type 90 (57 mm)|57 mm Type 90]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 100 || -15°/+20° || ±180° || Vertical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 14.47 || 20.03 || __.__ || 26.9 || 28.61&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 9.04 || 10.64 || 12.90 || 14.3 || 15.20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 4.29 || 3.80 || 3.5 || 3.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| Type 92 APHE || APHE || 21 || 20 || 17 || 14 || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Type 3 HEAT || HEAT || 55 || 55 || 55 || 55 || 55 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Type 92 APHE || APHE || 349 || 2.6 || 1.2 || 15 || 103 ||  || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Type 3 HEAT || HEAT || 380 || 1.8 || N/A || 0.1 || 303.36 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
'''Last updated: 1.85.0.185'''&lt;br /&gt;
[[File:Ammoracks Type89IGoKo.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] on the I-Go Ko.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''100''' || 97&amp;amp;nbsp;''(+3)'' || 61&amp;amp;nbsp;''(+39)'' || 49&amp;amp;nbsp;''(+51)'' || 13&amp;amp;nbsp;''(+87)'' || 1&amp;amp;nbsp;''(+99)'' || style=&amp;quot;text-align:left&amp;quot; | No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Recommendations:'''&lt;br /&gt;
The ammo racks in the I-Go Ko are rather small due to the small ammunition, and so could be hard in a casual engagement unless aimed for directly, which would be rare given the thin armour on the tank encouraging center-mass shots rather than targeted hits.&lt;br /&gt;
&lt;br /&gt;
However, to minimize racks to avoid a detonation, emptying all the way to the 3rd rack at 49 total rounds will leave only two rather small racks remaining. If wanting to bring in more ammunition, removing only the ammo rack in the turret at 97 rounds will leave plenty.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|Type 91 (6.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Type 91 machine gun is mounted at the hull with limited traverse all-around. With a limited ammo per belt, the machine gun doesn't serve much except as a possible harassing tool against enemies in front.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[Type 91 (6.5 mm)|6.5 mm Type 91]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Hull mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 3,000 (30) || 499 || ±22° || ±25°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The Type 89b I-Go Ko, despite its rather sluggish looks, is a mobile tank that could use its speed to get to an enemy's flanks and cause some serious damage. The 57 mm cannon is unfortunately rather pitiful even in Rank I, with a penetration value of between 20 to 30 mm at standard combat ranges. Thus, it is best to catch an enemy by its sides in order to get through their weaker side armour. The 57 mm low-velocity shell does have an advantage of a rather prominent parabolic trajectory so it is possible to lob shells over hills to hit unsuspecting enemies behind it. &lt;br /&gt;
&lt;br /&gt;
Pretty much everything is a threat to this vehicle. '''Fast vehicles''' (BT-7, BT-5, M2A1, Tetrarch, T-60) in particular are an uneasy encounter: at close range, the I-Go's poor turret turning speed cannot follow the movement and at long range, the slow shells are a pain to aim precisely at a moving target. '''Autocanons''' (72-K GAZ AAA, Pz. II, Flakpanzer, Gepard, M13, T17E2, etc.) are the I-Go Ko's worst nightmare since they can make mincemeat of the armour in seconds without too much efforts. Plus, they are often quite fast.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent forward speed.&lt;br /&gt;
* Parabolic trajectory allows 57 mm round to hit over hills.&lt;br /&gt;
* APHE has a huge amount of explosive mass, especially for the caliber.&lt;br /&gt;
* Great gun depression.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak overall armour of 17 mm, vulnerable to any armament.&lt;br /&gt;
* 57 mm armament has very low muzzle velocity and penetration - can struggle to hurt many of the tanks it will face, even from the sides.&lt;br /&gt;
* Slow traverse speed even when upgraded.&lt;br /&gt;
* Rather tall as a Rank I tank (not as bad as [[LVT(A)(1)]] though).&lt;br /&gt;
* Machine gun only fires forwards in a limited arc.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Japan's early pioneering into the concept of armoured warfare began as early as October 1918 during the first World War. They were able to acquire a few tank samples from the European governments, ranging from a British Mark IV tank, Medium A Whippet tanks, and Renault FT tanks. These tanks would make up Japan's first tank units in 1925. Their experiences with these tanks led to their eventual development of their own domestic tank design.The requirement for this new tank was given to the 4th Military Laboratory under Imperial Japanese Army's jurisdiction and was mainly in charge of land vehicle development. In the summer of 1926,the first prototype was completed with the design of three turrets, one main in the middle and two smaller ones in the front and rear. The design was deemed too heavy at 18 tons and so development restarted, the initial design carrying on in the failed Type 91 and 95 tanks. During this time, a trial with a British Vickers Model C tank had the tank's gasoline engine catch fire. This prompted the Japanese to fit their tanks with a diesel engine instead. The development led to a new design in 1929, titled '''Type 89 I-Go'''. Though it is considered to be a light tank, the designation changed to a medium tank due to its weight of 10 tons.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89's construction was assigned to Sagami Arsenal, but it was subcontracted to private firms due to Sagami's lack in industry. One of the firms was Mitsubishi Heavy Industries, whom developed a tank plant specifically for the Type 89. The Type 89 production officially started in 1931, with mass-production in 1933 and continued until 1939 with 404 tanks built.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Type 89 I-Go was Japan's first domestic tank design, yet it showed a lot of features that were revolutionary and would become a trademark of the Japanese tank designs. The Type 89 I-Go had a four-man crew in the tank with two in the turret. The turret held a 57 mm low-velocity gun meant for fighting fortifications due to the tank's role as an infantry support. A peculiar feature on the Type 89 was the rear machine gun on the back of the turret. This machine gun was meant to enable the Type 89 to engage forward targets with a machine gun or its 57 mm gun and would be a design trend in future tank development.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89 design changed gradually over time due to troop experience and advances in technology. For example, a small change that occurred for the Type 89 was the change of the commander's cupola from a &amp;quot;top hat&amp;quot; or &amp;quot;lid&amp;quot; design to a split hatch design. A noticeable change was in the engine when the first models produced off the lines were powered by a 118hp gasoline engine, these tanks were labeled as ''Type 89A I-Go Ko''. It wasn't until 1934 when a change to 120hp Mitsubishi diesel engine was made that the Type 89 was redesignated the ''Type 89B I-Go Otsu''. This diesel engine made the Type 89 the first mass-produced tank that uses diesel as its fuel.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89 does carry its few flaws, however. The tank was quite slow at about 25 km/h (16 mph), a hinderance to mobile operations using motorized infantry that must wait for the tanks to reach the combat zone. The armour was quite thin at 17 mm and the 57 mm's anti-tank power was quite abyssal. However, against the Chinese troops from 1932 onwards, the armour and firepower flaws were small worries due to the lack of available tanks and anti-tank defenses in the Chinese side.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Type 89 was first used in 1932 in the 1st Special Tank Company after the Manchurian Incident. The company, armed with Type 89 along with Renault FT and NC tanks, took part in the conflict between China and Japan in the Shanghai Incident. The experience showed that the Type 89 performed well in comparison to the Renaults and soon the entire company was fitted with Type 89s, retiring the Renaults.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mass production of the Type 89 from 1933 onwards allowed the formation of large tank groups in Japan, leading to the 1st and 3rd Tank Regiment in Kurume, Fukuoka with the 2nd Tank Regiment at Chiba Tank School. The 1st Tank Regiment would be deployed with the Kwantung Army in China, where it would carry the Type 89 tank in the conflcit against China from 1937 onwards.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1939, the Type 89 was starting to be succeeded by newer Japanese tanks, but they still served on the frontlines such as the border conflcits between Japan and the Soviet Union. In the Battle of Khalkhin Gol, the IJA's 1st Tank Corps attacked the Soviet 11th Tank and 7th Armoured brigades in July with a mixture of Type 89s, [[Chi-Ha|Type 97 mediums]], [[Ha-Go|Type 95 lights]], and tankettes in the 3rd and 4th Tank Regiments. Though the attack stirred up Soviet lines, there was no breakthrough in Soviet lines. The Soviets, armed with [[T-26|T-26]] and [[BT-5|BT]] [[BT-7|light tanks]], would soon push the Japanese back to Manchuria and have a cease-fire signed on 24 August.&lt;br /&gt;
&lt;br /&gt;
Though the Type 89 was mostly withdrawn from service and replaced with the [[Ha-Go|Ha-Go]] and [[Chi-Ha|Chi-Ha]], the I-Go still served as far into the battles for Philippines, Malaya, and Burma. Some tanks saw further use as static pillboxes in the Japanese islands of the Pacific, but these tanks were vulnerable to newer anti-tank and tank technology of the Americans with their bazookas and [[M4|M4 Shermans]] once they started their island-hopping strategy against Imperial Japan.&lt;br /&gt;
&lt;br /&gt;
Even after World War II, some Type 89 were still seen in service of the French during the First Indochina War, using the captured Japanese armour in a unit known as 'Commando Blindé du Cambodge'.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|c8WHPgdkdOc|Type 89 IJA training exercise - September 1941|LBM3eMJJRjg|Type 89 - Running at Tsuchiura, Japan|0snxs-JL8i8|Look at interior of a Type 89}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
[https://warthunder.com/en/news/4341-development-type-89-i-go-ko-first-series-en/ [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Type 89 I-Go Ko: First Series]&lt;br /&gt;
&lt;br /&gt;
{{Japan light tanks}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=I-Go_Ko&amp;diff=30884</id>
		<title>I-Go Ko</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=I-Go_Ko&amp;diff=30884"/>
				<updated>2019-09-02T11:23:13Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=jp_type_89b_i_go_otsu}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_Type89IGoKo.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
The '''Type 89b I-Go Ko''' is a reserve Rank I Japanese light tank with a battle rating of 1.0. It was introduced in [[Update_1.65_&amp;quot;Way_of_the_Samurai&amp;quot;|Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]] along with the rest of the initial Japanese Ground Forces Tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
Armour on the I-Go Ko is considered quite lacking against contemporary enemies. At armour thickness all less than 20 mm (aside from the spaced areas), even large-calibre machine guns can penetrate the armour. Not to mention, the front armour of 17 mm is only mildly sloped and presents a large hull target that can knock out every crew with a single penetration.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 17 mm (32°) ''Front glacis'' || 17 mm ''Top'' &amp;lt;br&amp;gt; 17 + 17 mm ''Bottom'' || 17 mm (61°) ''Top'' &amp;lt;br&amp;gt; 17 mm ''Bottom'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 17 mm (9°) ''Turret front'' &amp;lt;br&amp;gt; 25 mm (10°) ''Gun mantlet'' || 15 mm (10-12°) || 15 mm (11°) || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 15 mm || 10 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and tracks are both 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
Like the armour, the I-Go Ko leaves much to be desired in the tank's top speed that limits the utility of the quick acceleration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Add-on Armor&amp;lt;br&amp;gt;weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 11.5 || colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | N/A || colspan=&amp;quot;1&amp;quot; | 30 (AB) &lt;br /&gt;
|-&lt;br /&gt;
|27 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|183&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|104&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|15.91&lt;br /&gt;
|19.56&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|9.04&lt;br /&gt;
|10.26&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|Type 90 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Type 90 (57 mm)|57 mm Type 90]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 100 || -15°/+20° || ±180° || Vertical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 14.47 || 20.03 || __.__ || 26.9 || 28.61&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 9.04 || 10.64 || 12.90 || 14.3 || 15.20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 4.29 || 3.80 || 3.5 || 3.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| Type 92 APHE || APHE || 21 || 20 || 17 || 14 || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Type 3 HEAT || HEAT || 55 || 55 || 55 || 55 || 55 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Type 92 APHE || APHE || 349 || 2.6 || 1.2 || 15 || 103 ||  || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Type 3 HEAT || HEAT || 380 || 1.8 || N/A || 0.1 || 303.36 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
'''Last updated: 1.85.0.185'''&lt;br /&gt;
[[File:Ammoracks Type89IGoKo.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] on the I-Go Ko.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''100''' || 97&amp;amp;nbsp;''(+3)'' || 61&amp;amp;nbsp;''(+39)'' || 49&amp;amp;nbsp;''(+51)'' || 13&amp;amp;nbsp;''(+87)'' || 1&amp;amp;nbsp;''(+99)'' || style=&amp;quot;text-align:left&amp;quot; | No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Recommendations:'''&lt;br /&gt;
The ammo racks in the I-Go Ko are rather small due to the small ammunition, and so could be hard in a casual engagement unless aimed for directly, which would be rare given the thin armour on the tank encouraging center-mass shots rather than targeted hits.&lt;br /&gt;
&lt;br /&gt;
However, to minimize racks to avoid a detonation, emptying all the way to the 3rd rack at 49 total rounds will leave only two rather small racks remaining. If wanting to bring in more ammunition, removing only the ammo rack in the turret at 97 rounds will leave plenty.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|Type 91 (6.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Type 91 machine gun is mounted at the hull with limited traverse all-around. With a limited ammo per belt, the machine gun doesn't serve much except as a possible harassing tool against enemies in front.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[Type 91 (6.5 mm)|6.5 mm Type 91]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Hull mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 3,000 (30) || 499 || ±22° || ±25°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The Type 89b I-Go Ko, despite its rather sluggish looks, is a mobile tank that could use its speed to get to an enemy's flanks and cause some serious damage. The 57 mm cannon is unfortunately rather pitiful even in Rank I, with a penetration value of between 20 to 30 mm at standard combat ranges. Thus, it is best to catch an enemy by its sides in order to get through their weaker side armour. The 57 mm low-velocity shell does have an advantage of a rather prominent parabolic trajectory so it is possible to lob shells over hills to hit unsuspecting enemies behind it. &lt;br /&gt;
&lt;br /&gt;
Pretty much everything is a threat to this vehicle. '''Fast vehicles''' (BT-7, BT-5, M2A1, Tetrarch, T-60) in particular are an uneasy encounter: at close range, the I-Go's poor turret turning speed cannot follow the movement and at long range, the slow shells are a pain to aim precisely at a moving target. '''Autocanons''' (72-K GAZ AAA, Pz. II, Flakpanzer, Gepard, M13, T17E2, etc.) are the I-Go Ko's worst nightmare since they can make mincemeat of the armour in seconds without too much efforts. Plus, they are often quite fast.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent forward speed.&lt;br /&gt;
* Parabolic trajectory allows 57 mm round to hit over hills.&lt;br /&gt;
* APHE has a huge amount of explosive mass, especially for the caliber.&lt;br /&gt;
* Great gun depression.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak overall armour of 17 mm, vulnerable to any armament.&lt;br /&gt;
* 57 mm armament has very low muzzle velocity and penetration - can struggle to hurt many of the tanks it will face, even from the sides.&lt;br /&gt;
* Slow traverse speed even when upgraded.&lt;br /&gt;
* Rather tall as a Rank I tank (not as bad as [[LVT(A)(1)]] though).&lt;br /&gt;
* Machine gun only fires forwards in a limited arc.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Japan's early pioneering into the concept of armoured warfare began as early as October 1918 during the first World War. They were able to acquire a few tank samples from the European governments, ranging from a British Mark IV tank, Medium A Whippet tanks, and Renault FT tanks. These tanks would make up Japan's first tank units in 1925. Their experiences with these tanks led to their eventual development of their own domestic tank design.The requirement for this new tank was given to the 4th Military Laboratory under Imperial Japanese Army's jurisdiction and was mainly in charge of land vehicle development. In the summer of 1926,the first prototype was completed with the design of three turrets, one main in the middle and two smaller ones in the front and rear. The design was deemed too heavy at 18 tons and so development restarted, the initial design carrying on in the failed Type 91 and 95 tanks. During this time, a trial with a British Vickers Model C tank had the tank's gasoline engine catch fire. This prompted the Japanese to fit their tanks with a diesel engine instead. The development led to a new design in 1929, titled '''Type 89 I-Go'''. Though it is considered to be a light tank, the designation changed to a medium tank due to its weight of 10 tons.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89's construction was assigned to Sagami Arsenal, but it was subcontracted to private firms due to Sagami's lack in industry. One of the firms was Mitsubishi Heavy Industries, whom developed a tank plant specifically for the Type 89. The Type 89 production officially started in 1931, with mass-production in 1933 and continued until 1939 with 404 tanks built.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Type 89 I-Go was Japan's first domestic tank design, yet it showed a lot of features that were revolutionary and would become a trademark of the Japanese tank designs. The Type 89 I-Go had a four-man crew in the tank with two in the turret. The turret held a 57 mm low-velocity gun meant for fighting fortifications due to the tank's role as an infantry support. A peculiar feature on the Type 89 was the rear machine gun on the back of the turret. This machine gun was meant to enable the Type 89 to engage forward targets with a machine gun or its 57 mm gun and would be a design trend in future tank development.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89 design changed gradually over time due to troop experience and advances in technology. For example, a small change that occurred for the Type 89 was the change of the commander's cupola from a &amp;quot;top hat&amp;quot; or &amp;quot;lid&amp;quot; design to a split hatch design. A noticeable change was in the engine when the first models produced off the lines were powered by a 118hp gasoline engine, these tanks were labeled as ''Type 89A I-Go Ko''. It wasn't until 1934 when a change to 120hp Mitsubishi diesel engine was made that the Type 89 was redesignated the ''Type 89B I-Go Otsu''. This diesel engine made the Type 89 the first mass-produced tank that uses diesel as its fuel.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89 does carry its few flaws, however. The tank was quite slow at about 25 km/h (16 mph), a hinderance to mobile operations using motorized infantry that must wait for the tanks to reach the combat zone. The armour was quite thin at 17 mm and the 57 mm's anti-tank power was quite abyssal. However, against the Chinese troops from 1932 onwards, the armour and firepower flaws were small worries due to the lack of available tanks and anti-tank defenses in the Chinese side.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Type 89 was first used in 1932 in the 1st Special Tank Company after the Manchurian Incident. The company, armed with Type 89 along with Renault FT and NC tanks, took part in the conflict between China and Japan in the Shanghai Incident. The experience showed that the Type 89 performed well in comparison to the Renaults and soon the entire company was fitted with Type 89s, retiring the Renaults.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mass production of the Type 89 from 1933 onwards allowed the formation of large tank groups in Japan, leading to the 1st and 3rd Tank Regiment in Kurume, Fukuoka with the 2nd Tank Regiment at Chiba Tank School. The 1st Tank Regiment would be deployed with the Kwantung Army in China, where it would carry the Type 89 tank in the conflcit against China from 1937 onwards.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1939, the Type 89 was starting to be succeeded by newer Japanese tanks, but they still served on the frontlines such as the border conflcits between Japan and the Soviet Union. In the Battle of Khalkhin Gol, the IJA's 1st Tank Corps attacked the Soviet 11th Tank and 7th Armoured brigades in July with a mixture of Type 89s, [[Chi-Ha|Type 97 mediums]], [[Ha-Go|Type 95 lights]], and tankettes in the 3rd and 4th Tank Regiments. Though the attack stirred up Soviet lines, there was no breakthrough in Soviet lines. The Soviets, armed with [[T-26|T-26]] and [[BT-5|BT]] [[BT-7|light tanks]], would soon push the Japanese back to Manchuria and have a cease-fire signed on 24 August.&lt;br /&gt;
&lt;br /&gt;
Though the Type 89 was mostly withdrawn from service and replaced with the [[Ha-Go|Ha-Go]] and [[Chi-Ha|Chi-Ha]], the I-Go still served as far into the battles for Philippines, Malaya, and Burma. Some tanks saw further use as static pillboxes in the Japanese islands of the Pacific, but these tanks were vulnerable to newer anti-tank and tank technology of the Americans with their bazookas and [[M4|M4 Shermans]] once they started their island-hopping strategy against Imperial Japan.&lt;br /&gt;
&lt;br /&gt;
Even after World War II, some Type 89 were still seen in service of the French during the First Indochina War, using the captured Japanese armour in a unit known as 'Commando Blindé du Cambodge'.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|c8WHPgdkdOc|Type 89 IJA training exercise - September 1941|LBM3eMJJRjg|Type 89 - Running at Tsuchiura, Japan|0snxs-JL8i8|Look at interior of a Type 89}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
[https://warthunder.com/en/news/4341-development-type-89-i-go-ko-first-series-en/ [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Type 89 I-Go Ko: First Series]&lt;br /&gt;
&lt;br /&gt;
{{Japan light tanks}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Type_89,_early_version_front_view.jpg&amp;diff=30882</id>
		<title>File:Type 89, early version front view.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Type_89,_early_version_front_view.jpg&amp;diff=30882"/>
				<updated>2019-09-02T11:18:39Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;this is public domain.&lt;br /&gt;
look&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30881</id>
		<title>User talk:U28580205</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30881"/>
				<updated>2019-09-02T11:10:49Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pz.II C=&lt;br /&gt;
as the person who wrote the base version of the Pz.II C bio, which you appear to have edited - &lt;br /&gt;
please go back through and fix some of the grammar. &lt;br /&gt;
also, &lt;br /&gt;
a 1 dollar US coin is approximately 1 3/4 inch in diameter. by changing it to &amp;quot;Coin&amp;quot;, it's a bit ambiguous.&lt;br /&gt;
I've not bothered to change it because I really only intended to do a basic Bio, because I knew others would come along to edit it and refine it.&lt;br /&gt;
-AManAndHisTank.&lt;br /&gt;
&lt;br /&gt;
== Wiki Update ==&lt;br /&gt;
&lt;br /&gt;
Thank you for moving that section on the SU-5-1, I'll be working on updating/filling in some of the pages for USSR, USA, UK, GERMANY, and CHINA. Any suggestions you may have would be fantastic :D&lt;br /&gt;
: First, you should sign your posts in talk posts going forward (no worries here though). As for edits, you can always look at our ''[[Help:Creating_articles|Creating Articles]]'' guide to get started on the editing tips. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 23:21, 12 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Penetration charts ==&lt;br /&gt;
&lt;br /&gt;
Started putting up pen charts for ground vehicle gun pages, started with SA 18 and KwK 30 for samples. Let me know if it works and I can put up some more --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
: Charts are acceptable. However, please upload under a consistent naming scheme so they are easy to locate. For example: “PenetrationChart (weapon name and calibre)” -&amp;gt; “PenetrationChart KwK 30 (20 mm)” --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:00, 16 February 2019 (UTC)&lt;br /&gt;
 &lt;br /&gt;
: Any chance you could share what process (program used, colour scheme) you used to make them so if myself (or anyone else) feels like making one they can be kept consistent throughout the articles.--[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 20:06, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Looks like Excel/Google Sheets with a dark theme background. Manually creating these pen charts will be an absolute pain to maintain. I'm normally the guy who's suppose to automate these chart creation but with the new armor pen calculation, all the data I have mean nothing when the armor pen are calculated serverside (as far as I know, I havent found the new pen in the data mine yet). It's very strange, some shells follow the datamine while others dont at random. I really hope Gaijin reverts the new armor pen calculation or decides to release the reference penetration used to calculate the shell pen because Im stuck waiting. --[[User:U16697154|U16697154]] ([[User talk:U16697154|talk]]) 23:10, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Theoretically we should be able to calculate the pen numbers using DeMarre's formula. However I have not seen the exact formula they are using or how they calculate the drop in striking speed over a certain distance. Both of which would take some time to reverse engineer--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:58, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: There is this quote from the Q&amp;amp;A article about the new pen mechanics:&lt;br /&gt;
:::: ''Q. Can you show us the exact formula where penetration is calculated? It is unclear where we should use the mass of a core and where the mass of a round is used.''&lt;br /&gt;
:::: ''A. In the future the exact characteristics of the rounds will be shown in the War Thunder Wiki directly from the game in articles specifically for guns.''&lt;br /&gt;
:::: So maybe the devs are going to do something similar to the new side bar, but for guns?&lt;br /&gt;
&lt;br /&gt;
::: Kmsxkuse &amp;amp; blastedryan check your forum PM when you have time. --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 11:01, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Will do, thanks. Process I'm using is to copy data from the current in-game information card for the ammo, and render that using Excel 365 and Scattergram (&amp;quot;X Y Scatter&amp;quot;, Style #6. Chart is then pasted into Paint3D and saved as a PNG. Agree that maintenance will be difficult without access to an online source for that data as opposed to in-game (I don't have datamine access). The trouble with independent DeMarre as a method is it's calculated relative to a reference shell for which everything is known... ie it's always comparative. So without knowing their reference shell there's not much you can do. You would also need a reasonably accurate velocity estimate at each range bracket for each shell (so at minimum, agreed-upon ballistic coefficient numbers for each shell, as well). And you'd need to know their formula, as mentioned. Their use of a value for explosive shell filling variable and a ballistic cap modifier in the online calc means its not a &amp;quot;vanilla&amp;quot; DeMarre, for sure. The formula the online calculator they are using also starts to hit a limit of applicability &amp;lt;30mm shell diameter or so... probably because they are using a larger calibre (&amp;gt;100mm if I had to guess) as their DeMarre reference shell, and once you get down to 12-25mm that's going to start giving higher-than-historical results. Lastly it'd be great if Gaijin starts to populate the Wiki guns pages, so this could just be interim. I just like having the range break point to switch between shell types available to me, and since I'm doing it already nothing wrong with sharing. --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thank you for your contribution ==&lt;br /&gt;
&lt;br /&gt;
Hello, it looks like you are migrating data from the old warthunderwiki, which is good.&lt;br /&gt;
&lt;br /&gt;
== A million thankyous ==&lt;br /&gt;
&lt;br /&gt;
Dear Inceptor,&lt;br /&gt;
&lt;br /&gt;
Hi there- I'm Aussie_Mantis, a dude whose contributions to the Spitfire IIB article you looked over and made less f***ed in the head-&lt;br /&gt;
&lt;br /&gt;
Thankyou. A million bloody times you f***in mad c***. I'd get you a beer or something, but, well, this is digital, so...&lt;br /&gt;
&lt;br /&gt;
yeah.&lt;br /&gt;
&lt;br /&gt;
Thanks for editing the article edits I made and reformatting it- I had **NO** clue about what to do about those, so what you did is like... friccin magic... anyway, I play the british tech tree often, and I've played my share of simulator games, ranging from IL-2 Sturmovik to Strike Fighters 2- and I'll likely be making more edits soon, and I hope that my edits won't take up much of your time to look over-&lt;br /&gt;
&lt;br /&gt;
Best of luck on the wiki!&lt;br /&gt;
&lt;br /&gt;
Sincerely&lt;br /&gt;
&lt;br /&gt;
Aussie_Mantis 18/3/2019&lt;br /&gt;
&lt;br /&gt;
== Regarding atgm page ==&lt;br /&gt;
&lt;br /&gt;
Initially, i wanted to make that subsection to differentiate between different ATGM characteristics for different types of vehicles. As in, how they would be used in tactical manner. Although in the end i wrote it pretty much as you describe it. &lt;br /&gt;
&lt;br /&gt;
I guess, it's possible to merge first two subsections into something of &amp;quot;direct fire launchers&amp;quot;, but explaining, that they were used on different ranges, mostly close range for non-dedicated vehicles, and long range on dedicated launchers. Then &amp;quot;indirect fire launchers&amp;quot; and pretty much leave section as is, and then &amp;quot;hybrid tanks&amp;quot;, just so it's less confusing. As for borderline fiction, well, i even mentioned myself, that i'm not sure whether to explain if from game perspective or common sence perspective, so i guess it happened to be neither. &lt;br /&gt;
&lt;br /&gt;
I'll try to fix it a bit, then you can choose either version and censor it a bit harder, if i fail again. Or delete it altogether, IDK. I'm not going to be mad about it, i know the rules. :) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:51, 1 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding '&amp;amp;nbsp' I used on the T-55A page ==&lt;br /&gt;
Hey, Inceptor.&lt;br /&gt;
&lt;br /&gt;
I found out that wikitext has the concept of no break space, which works as a usual space but doesn't separate the words that it is placed between if a new line is needed to be displayed. For example 250&amp;amp;nbsp;mm in source code does this: 250 //mm OR 250// mm changed to //250 mm OR 250 mm// (not respectively), where double-slash is a new line.&lt;br /&gt;
&lt;br /&gt;
You have edited those out, but it is good to have those to account for many different screen sizes and better readability. It's not major, but I thought I would just let you know :) [[User:U36258839|U36258839]] ([[User talk:U36258839|talk]]) 19:16, 4 May 2019 (UTC)&lt;br /&gt;
: Hello, thanks for the heads-up. I'll keep that perspective in mind next time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:55, 5 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About ammunition names ==&lt;br /&gt;
Hello!&lt;br /&gt;
&lt;br /&gt;
Wanted to ask, should I rename APHE shells which are just listed as APCBC or something along these lines in tables, or just note it below the table? I mean, surely player can notice the &amp;quot;explosive mass&amp;quot; being present in the table instead of N/A, but it would make more sense to name them AP(HE)CBC or something like that, at least on wiki, as here is no colour indicator to instantly differentiate them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:20, 17 May 2019 (UTC)&lt;br /&gt;
: Ammo designation is preferred to be the same as that stated in-game at each shell stat card. However, for visual indicators, I have been thinking about using the icons on the page [[Tank ammunition]] for that purpose. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:14, 17 May 2019 (UTC)&lt;br /&gt;
::I like the idea of icons, helps break up the wall-of-text and aids in drawing the eye to key areas. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:40, 17 May 2019 (UTC)&lt;br /&gt;
:::Well i've seen people on .ru wiki using icons in text, that may work. As for tables, should i put icon next to shell types or instead of them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 16:08, 17 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The distinction between Radars and other sensors ==&lt;br /&gt;
&lt;br /&gt;
Hi I just created a page for the tracking system used on the SIDAM 25 (the [[3JB10]]), seeing as it is not actually a radar it raises a couple of questions. For now I have just added it to the ground radar category, but is it better to make a new category called something like &amp;quot;sensors&amp;quot;, with radars as a sub category of it? It seems likely we will get more systems which are not technically radars (i.e. the ADAD on the Stormer HVM coming next patch), so it might be worth doing for future-proofing. At the same time however I can see the argument for just leaving them all counted as radars for simplicity's sake. There are also two different Radar Warning Receivers (one for American and one for Russian helis) modelled in game, however at present they are modelled very basically and not worthy of separate articles. Maybe if the way Radar Warning Receivers work gets overhauled in the future (seems likely they will have to as the radar mechanic becomes more advanced and more aircraft with RWRs get added) they will be worthy of articles, in which case again a sensors category might make sense. Just wondering what your (and anyone else's) thoughts on the matter are?&lt;br /&gt;
: At the time, in terms of in-game practicality, I believe filing it under the &amp;quot;Radar&amp;quot; category would be most fitting of the 3JB10 at the current time being. However, should more of such systems of various types get modeled into the game, I can consider expanding these systems into its own category, with &amp;quot;radar&amp;quot; being a sub-category of that.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 07:22, 27 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As far as i know what sidam does is practically a lidar, but game treats it as a radar when doing warnings in AB anyway. For time being i just called them &amp;quot;rangefinder substitute&amp;quot; in the https://wiki.warthunder.com/SPAA_radars , because in vulcan case it's literally rangefinder+calculator slapped onto it. Also, when vulcan turned on it's radio tracker i got &amp;quot;radar&amp;quot; alerts as well. I'm pretty sure it's fine calling them &amp;quot;radars&amp;quot; per say, as game does too for now, at least until they release something more sophisticated, or mechanically different? IDK, if new sensors won't be able to track targets in exactly same way as well, it may require splitting the sections, otherwise i don't know really. &lt;br /&gt;
: As for warning system, take a look at the https://wiki.warthunder.com/Talk:SPAA_radars - i was wondering if RB alerts are same as in AB, for example if sidam really is invisible to enemy or not, and does it look the same in RB anyway. As for amount of them existing, as far as patch notes claim, the german top helicopter is supposed to have warning system as well (not the import soviet heli). I have no idea if its the same as the other 2 or not, though. If nothing, you can just take that piece of article, slap the names of detectors onto these helis in the list and just add it to the actual page somewhere in the end, to make it at least look properly. When/if they get overhauled - just make separate pages for them, as it will be easy to find which is which anyway by opening the list. But pardon me, i do not know which french helis have detection system at all. (Probably at least one does, but it wasn't mentioned anywhere) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:37, 26 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, here we go - [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;|patch notes]] specifically mentions new targeting mechanic - &amp;quot;passive optical systems&amp;quot;. Of course, SIDAM is omitted as an old vehicle, so it may still have radar mechanics, but if you are right and SIDAM really is invisible in RB, then it may be paired up with Stormer HVM ADAD and Bradley ADATS in new category? Of cource, assuming it really works same way. It says, they only provide directional tracking or something like that. We will have to find out if it affects the fuses on normal ammunition or not, along with other things.&lt;br /&gt;
::Also, with nerfs to radars, probably tables with them would now need some additional columns. First thing to be noticed is probably the &amp;quot;tracking error&amp;quot; they mentions, as they say now radar tracking accuracy depends on range away from target? They also mention &amp;quot;to increase probability of hit optical sight must be used&amp;quot;, but if radar did set proximity fuse itself, won't ammo and missiles just explode themselves at wrong range anyway, even if your turret looks at the enemy? I feel like this is just too confusing and every SPAA will now have to be tested on practice... --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 11:50, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I'll admit as for being invisible to RWRs i was working on the belief that if other Passive systems were modelled correctly it was too (finding people with high tier Helis and Italian tanks unlocked to test this stuff is hard).&lt;br /&gt;
::: As for the accuracy stuff, there are values specified however working out what they mean (other than a blind guess) will take quite a bit of trial and error testing.&lt;br /&gt;
&lt;br /&gt;
:::: Well, i'm sure you already have some SPAA, but here is [[Media:Stormer_HMV_passive_system_lock_on.jpg|Stormer lock-on screenshot]], if that helps you. It is super awkward to aim, as you have to aim yourself, using enemy speed to aim. I wish i had SPAA with guns that has this system, so i could say for sure, that it's how it works and there arent aiming reticle just because of that. But at least you can tell it is a passive system by replaced &amp;quot;power&amp;quot; icon by letters, though i'm not sure if it's just not a name for scanning mode (the camera that spins around wildly) and SIDAM will have same name. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:02, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pictures efficiency question ==&lt;br /&gt;
&lt;br /&gt;
I wanted to ask, if there is a way to add a .gif to the page without making page weight too much (like, make it display only 1 slide as a preview first and download only on click, but not to break like I had them to earlier)? And is there any quota on this anyway?&lt;br /&gt;
Kind of restricting myself in this department, because, knowing myself, I could add way too many of these, and it will look like 90-s internet, kind of why I'm doing .jpg for everything.&lt;br /&gt;
Making YouTube shorts is also kind of awkward for something that could be put in 10 seconds of display, but static gif that I made before is not a very good solution for some cases.&lt;br /&gt;
Also, animated files category is a red link for some reason. Is that alright? I could actually go and tag all of the screenshots, when I got time, but so far I only saw 4 categories - ingame, historical, garage and animated . There were also those icons which seem to belong to some WW alpha-test period (used one in my own profile), should these be marked somehow? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:21, 30 May 2019 (UTC)&lt;br /&gt;
:This page (https://wiki.warthunder.com/F-86A-5) has a .gif which is static until you click on it and it loads in a pop-up where it functions like a .gif (&amp;lt;nowiki&amp;gt;[[File:F86-MiG15_guncamera_Korea.gif|thumb|right|A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (''Click image to view .gif footage'')]]&amp;lt;/nowiki&amp;gt;) Not sure if this is what you are looking for or not. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:55, 30 May 2019 (UTC)&lt;br /&gt;
:: Checked it with browser console, it would seem that intentionally breaking .gif by making preview image disproportional to original .gif really works, at least on older browsers (kind of what I was trying to avoid on other pages and had to pinpoint gif size for downscale so it still works). &lt;br /&gt;
:: The other questions still stand, though - how many should I use per page (IE, reasonable amounts), should I limit myself to file amount (they aren't that light when they are detailed, so would be nice to know how much space we got for all this anyway) and should I do something about uncategorized pictures? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:12, 30 May 2019 (UTC)&lt;br /&gt;
::: One animated file per page would be a reasonable amount to allow their existence without them spamming up a page. There is no need for you to handle uncategorized images at this time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 13:15, 30 May 2019 (UTC)&lt;br /&gt;
:::: Understood, so one file per page or so. &lt;br /&gt;
:::: Well, i do understand that it's not that necessary, it's just that with the mass uploads i kind of increase amount of work someone else has to do (probably, yourself), if i don't drop the category tag there. I'll leave the 4 category tags i know near to upload link on my own page, just add more there if there are any, will see how it goes from there. If i'll have free time i'll just open the global image pool and check them to spend time. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:26, 30 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== premium color ==&lt;br /&gt;
&lt;br /&gt;
Do you know what the color code is for premium vehicles? &amp;lt;div style=&amp;quot;background-color:#ffd800&amp;quot;&amp;gt;I think it's around this&amp;lt;/div&amp;gt;--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 13:07, 8 June 2019 (UTC)&lt;br /&gt;
: I do not know, but I think it is a little darker than that. You mean from the button tabs that are shown in the tech tree, correct? --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:28, 8 June 2019 (UTC)&lt;br /&gt;
::Yeah I ran the image in the background [[:File:Item_prem.png]] through a color code finder and got this &amp;lt;div style=&amp;quot;background-color:#3C341B&amp;quot;&amp;gt;a&amp;lt;/div&amp;gt; which is unusable with normal black text. So I wanted to see if there is a recommended color.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 15:54, 8 June 2019 (UTC)&lt;br /&gt;
:::&amp;lt;div style=&amp;quot;background-color:#FADF4D&amp;quot;&amp;gt;What about using this instead? It's the main colour of the [[:File:Currency_GoldenEaglesWallpaper.jpg|golden eagle logo]]. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 17:15, 8 June 2019 (UTC) &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshots with visible bugs ==&lt;br /&gt;
&lt;br /&gt;
Hello. I have some screenshots which only make sense together, but on last one I have &amp;quot;dead alive&amp;quot; hull break bug (when 120 mm kinetic hullbreak fails, you look dead, even on UI, but are not really). Should I try to make better example screenshots, or anything goes? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:23, 9 July 2019 (UTC)&lt;br /&gt;
:I would say try your best for the image you think will more accurately represent what message you are trying to convey. If you are dissatisfied with how the image turned out and is being shown, you should redo it. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 06:19, 11 July 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Miiro_Nyholm's tables==&lt;br /&gt;
where are my tables in i-go ko?&lt;br /&gt;
who deleted them?&lt;br /&gt;
: Hello, [https://wiki.warthunder.com/index.php?title=I-Go_Ko&amp;amp;diff=30824&amp;amp;oldid=30819&amp;amp;diffmode=source you deleted them yourself] in one of the page's edit. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 05:13, 2 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[&lt;br /&gt;
[[File:Näyttökuva (43).png|thumb]]&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (44).png|thumb]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(44).png&amp;diff=30880</id>
		<title>File:Näyttökuva (44).png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(44).png&amp;diff=30880"/>
				<updated>2019-09-02T11:10:43Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;how long take when my changes are there?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

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		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30879</id>
		<title>User talk:U28580205</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30879"/>
				<updated>2019-09-02T11:09:13Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
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&lt;div&gt;=Pz.II C=&lt;br /&gt;
as the person who wrote the base version of the Pz.II C bio, which you appear to have edited - &lt;br /&gt;
please go back through and fix some of the grammar. &lt;br /&gt;
also, &lt;br /&gt;
a 1 dollar US coin is approximately 1 3/4 inch in diameter. by changing it to &amp;quot;Coin&amp;quot;, it's a bit ambiguous.&lt;br /&gt;
I've not bothered to change it because I really only intended to do a basic Bio, because I knew others would come along to edit it and refine it.&lt;br /&gt;
-AManAndHisTank.&lt;br /&gt;
&lt;br /&gt;
== Wiki Update ==&lt;br /&gt;
&lt;br /&gt;
Thank you for moving that section on the SU-5-1, I'll be working on updating/filling in some of the pages for USSR, USA, UK, GERMANY, and CHINA. Any suggestions you may have would be fantastic :D&lt;br /&gt;
: First, you should sign your posts in talk posts going forward (no worries here though). As for edits, you can always look at our ''[[Help:Creating_articles|Creating Articles]]'' guide to get started on the editing tips. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 23:21, 12 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Penetration charts ==&lt;br /&gt;
&lt;br /&gt;
Started putting up pen charts for ground vehicle gun pages, started with SA 18 and KwK 30 for samples. Let me know if it works and I can put up some more --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
: Charts are acceptable. However, please upload under a consistent naming scheme so they are easy to locate. For example: “PenetrationChart (weapon name and calibre)” -&amp;gt; “PenetrationChart KwK 30 (20 mm)” --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:00, 16 February 2019 (UTC)&lt;br /&gt;
 &lt;br /&gt;
: Any chance you could share what process (program used, colour scheme) you used to make them so if myself (or anyone else) feels like making one they can be kept consistent throughout the articles.--[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 20:06, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Looks like Excel/Google Sheets with a dark theme background. Manually creating these pen charts will be an absolute pain to maintain. I'm normally the guy who's suppose to automate these chart creation but with the new armor pen calculation, all the data I have mean nothing when the armor pen are calculated serverside (as far as I know, I havent found the new pen in the data mine yet). It's very strange, some shells follow the datamine while others dont at random. I really hope Gaijin reverts the new armor pen calculation or decides to release the reference penetration used to calculate the shell pen because Im stuck waiting. --[[User:U16697154|U16697154]] ([[User talk:U16697154|talk]]) 23:10, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Theoretically we should be able to calculate the pen numbers using DeMarre's formula. However I have not seen the exact formula they are using or how they calculate the drop in striking speed over a certain distance. Both of which would take some time to reverse engineer--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:58, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: There is this quote from the Q&amp;amp;A article about the new pen mechanics:&lt;br /&gt;
:::: ''Q. Can you show us the exact formula where penetration is calculated? It is unclear where we should use the mass of a core and where the mass of a round is used.''&lt;br /&gt;
:::: ''A. In the future the exact characteristics of the rounds will be shown in the War Thunder Wiki directly from the game in articles specifically for guns.''&lt;br /&gt;
:::: So maybe the devs are going to do something similar to the new side bar, but for guns?&lt;br /&gt;
&lt;br /&gt;
::: Kmsxkuse &amp;amp; blastedryan check your forum PM when you have time. --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 11:01, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Will do, thanks. Process I'm using is to copy data from the current in-game information card for the ammo, and render that using Excel 365 and Scattergram (&amp;quot;X Y Scatter&amp;quot;, Style #6. Chart is then pasted into Paint3D and saved as a PNG. Agree that maintenance will be difficult without access to an online source for that data as opposed to in-game (I don't have datamine access). The trouble with independent DeMarre as a method is it's calculated relative to a reference shell for which everything is known... ie it's always comparative. So without knowing their reference shell there's not much you can do. You would also need a reasonably accurate velocity estimate at each range bracket for each shell (so at minimum, agreed-upon ballistic coefficient numbers for each shell, as well). And you'd need to know their formula, as mentioned. Their use of a value for explosive shell filling variable and a ballistic cap modifier in the online calc means its not a &amp;quot;vanilla&amp;quot; DeMarre, for sure. The formula the online calculator they are using also starts to hit a limit of applicability &amp;lt;30mm shell diameter or so... probably because they are using a larger calibre (&amp;gt;100mm if I had to guess) as their DeMarre reference shell, and once you get down to 12-25mm that's going to start giving higher-than-historical results. Lastly it'd be great if Gaijin starts to populate the Wiki guns pages, so this could just be interim. I just like having the range break point to switch between shell types available to me, and since I'm doing it already nothing wrong with sharing. --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thank you for your contribution ==&lt;br /&gt;
&lt;br /&gt;
Hello, it looks like you are migrating data from the old warthunderwiki, which is good.&lt;br /&gt;
&lt;br /&gt;
== A million thankyous ==&lt;br /&gt;
&lt;br /&gt;
Dear Inceptor,&lt;br /&gt;
&lt;br /&gt;
Hi there- I'm Aussie_Mantis, a dude whose contributions to the Spitfire IIB article you looked over and made less f***ed in the head-&lt;br /&gt;
&lt;br /&gt;
Thankyou. A million bloody times you f***in mad c***. I'd get you a beer or something, but, well, this is digital, so...&lt;br /&gt;
&lt;br /&gt;
yeah.&lt;br /&gt;
&lt;br /&gt;
Thanks for editing the article edits I made and reformatting it- I had **NO** clue about what to do about those, so what you did is like... friccin magic... anyway, I play the british tech tree often, and I've played my share of simulator games, ranging from IL-2 Sturmovik to Strike Fighters 2- and I'll likely be making more edits soon, and I hope that my edits won't take up much of your time to look over-&lt;br /&gt;
&lt;br /&gt;
Best of luck on the wiki!&lt;br /&gt;
&lt;br /&gt;
Sincerely&lt;br /&gt;
&lt;br /&gt;
Aussie_Mantis 18/3/2019&lt;br /&gt;
&lt;br /&gt;
== Regarding atgm page ==&lt;br /&gt;
&lt;br /&gt;
Initially, i wanted to make that subsection to differentiate between different ATGM characteristics for different types of vehicles. As in, how they would be used in tactical manner. Although in the end i wrote it pretty much as you describe it. &lt;br /&gt;
&lt;br /&gt;
I guess, it's possible to merge first two subsections into something of &amp;quot;direct fire launchers&amp;quot;, but explaining, that they were used on different ranges, mostly close range for non-dedicated vehicles, and long range on dedicated launchers. Then &amp;quot;indirect fire launchers&amp;quot; and pretty much leave section as is, and then &amp;quot;hybrid tanks&amp;quot;, just so it's less confusing. As for borderline fiction, well, i even mentioned myself, that i'm not sure whether to explain if from game perspective or common sence perspective, so i guess it happened to be neither. &lt;br /&gt;
&lt;br /&gt;
I'll try to fix it a bit, then you can choose either version and censor it a bit harder, if i fail again. Or delete it altogether, IDK. I'm not going to be mad about it, i know the rules. :) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:51, 1 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding '&amp;amp;nbsp' I used on the T-55A page ==&lt;br /&gt;
Hey, Inceptor.&lt;br /&gt;
&lt;br /&gt;
I found out that wikitext has the concept of no break space, which works as a usual space but doesn't separate the words that it is placed between if a new line is needed to be displayed. For example 250&amp;amp;nbsp;mm in source code does this: 250 //mm OR 250// mm changed to //250 mm OR 250 mm// (not respectively), where double-slash is a new line.&lt;br /&gt;
&lt;br /&gt;
You have edited those out, but it is good to have those to account for many different screen sizes and better readability. It's not major, but I thought I would just let you know :) [[User:U36258839|U36258839]] ([[User talk:U36258839|talk]]) 19:16, 4 May 2019 (UTC)&lt;br /&gt;
: Hello, thanks for the heads-up. I'll keep that perspective in mind next time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:55, 5 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About ammunition names ==&lt;br /&gt;
Hello!&lt;br /&gt;
&lt;br /&gt;
Wanted to ask, should I rename APHE shells which are just listed as APCBC or something along these lines in tables, or just note it below the table? I mean, surely player can notice the &amp;quot;explosive mass&amp;quot; being present in the table instead of N/A, but it would make more sense to name them AP(HE)CBC or something like that, at least on wiki, as here is no colour indicator to instantly differentiate them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:20, 17 May 2019 (UTC)&lt;br /&gt;
: Ammo designation is preferred to be the same as that stated in-game at each shell stat card. However, for visual indicators, I have been thinking about using the icons on the page [[Tank ammunition]] for that purpose. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:14, 17 May 2019 (UTC)&lt;br /&gt;
::I like the idea of icons, helps break up the wall-of-text and aids in drawing the eye to key areas. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:40, 17 May 2019 (UTC)&lt;br /&gt;
:::Well i've seen people on .ru wiki using icons in text, that may work. As for tables, should i put icon next to shell types or instead of them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 16:08, 17 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The distinction between Radars and other sensors ==&lt;br /&gt;
&lt;br /&gt;
Hi I just created a page for the tracking system used on the SIDAM 25 (the [[3JB10]]), seeing as it is not actually a radar it raises a couple of questions. For now I have just added it to the ground radar category, but is it better to make a new category called something like &amp;quot;sensors&amp;quot;, with radars as a sub category of it? It seems likely we will get more systems which are not technically radars (i.e. the ADAD on the Stormer HVM coming next patch), so it might be worth doing for future-proofing. At the same time however I can see the argument for just leaving them all counted as radars for simplicity's sake. There are also two different Radar Warning Receivers (one for American and one for Russian helis) modelled in game, however at present they are modelled very basically and not worthy of separate articles. Maybe if the way Radar Warning Receivers work gets overhauled in the future (seems likely they will have to as the radar mechanic becomes more advanced and more aircraft with RWRs get added) they will be worthy of articles, in which case again a sensors category might make sense. Just wondering what your (and anyone else's) thoughts on the matter are?&lt;br /&gt;
: At the time, in terms of in-game practicality, I believe filing it under the &amp;quot;Radar&amp;quot; category would be most fitting of the 3JB10 at the current time being. However, should more of such systems of various types get modeled into the game, I can consider expanding these systems into its own category, with &amp;quot;radar&amp;quot; being a sub-category of that.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 07:22, 27 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As far as i know what sidam does is practically a lidar, but game treats it as a radar when doing warnings in AB anyway. For time being i just called them &amp;quot;rangefinder substitute&amp;quot; in the https://wiki.warthunder.com/SPAA_radars , because in vulcan case it's literally rangefinder+calculator slapped onto it. Also, when vulcan turned on it's radio tracker i got &amp;quot;radar&amp;quot; alerts as well. I'm pretty sure it's fine calling them &amp;quot;radars&amp;quot; per say, as game does too for now, at least until they release something more sophisticated, or mechanically different? IDK, if new sensors won't be able to track targets in exactly same way as well, it may require splitting the sections, otherwise i don't know really. &lt;br /&gt;
: As for warning system, take a look at the https://wiki.warthunder.com/Talk:SPAA_radars - i was wondering if RB alerts are same as in AB, for example if sidam really is invisible to enemy or not, and does it look the same in RB anyway. As for amount of them existing, as far as patch notes claim, the german top helicopter is supposed to have warning system as well (not the import soviet heli). I have no idea if its the same as the other 2 or not, though. If nothing, you can just take that piece of article, slap the names of detectors onto these helis in the list and just add it to the actual page somewhere in the end, to make it at least look properly. When/if they get overhauled - just make separate pages for them, as it will be easy to find which is which anyway by opening the list. But pardon me, i do not know which french helis have detection system at all. (Probably at least one does, but it wasn't mentioned anywhere) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:37, 26 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, here we go - [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;|patch notes]] specifically mentions new targeting mechanic - &amp;quot;passive optical systems&amp;quot;. Of course, SIDAM is omitted as an old vehicle, so it may still have radar mechanics, but if you are right and SIDAM really is invisible in RB, then it may be paired up with Stormer HVM ADAD and Bradley ADATS in new category? Of cource, assuming it really works same way. It says, they only provide directional tracking or something like that. We will have to find out if it affects the fuses on normal ammunition or not, along with other things.&lt;br /&gt;
::Also, with nerfs to radars, probably tables with them would now need some additional columns. First thing to be noticed is probably the &amp;quot;tracking error&amp;quot; they mentions, as they say now radar tracking accuracy depends on range away from target? They also mention &amp;quot;to increase probability of hit optical sight must be used&amp;quot;, but if radar did set proximity fuse itself, won't ammo and missiles just explode themselves at wrong range anyway, even if your turret looks at the enemy? I feel like this is just too confusing and every SPAA will now have to be tested on practice... --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 11:50, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I'll admit as for being invisible to RWRs i was working on the belief that if other Passive systems were modelled correctly it was too (finding people with high tier Helis and Italian tanks unlocked to test this stuff is hard).&lt;br /&gt;
::: As for the accuracy stuff, there are values specified however working out what they mean (other than a blind guess) will take quite a bit of trial and error testing.&lt;br /&gt;
&lt;br /&gt;
:::: Well, i'm sure you already have some SPAA, but here is [[Media:Stormer_HMV_passive_system_lock_on.jpg|Stormer lock-on screenshot]], if that helps you. It is super awkward to aim, as you have to aim yourself, using enemy speed to aim. I wish i had SPAA with guns that has this system, so i could say for sure, that it's how it works and there arent aiming reticle just because of that. But at least you can tell it is a passive system by replaced &amp;quot;power&amp;quot; icon by letters, though i'm not sure if it's just not a name for scanning mode (the camera that spins around wildly) and SIDAM will have same name. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:02, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pictures efficiency question ==&lt;br /&gt;
&lt;br /&gt;
I wanted to ask, if there is a way to add a .gif to the page without making page weight too much (like, make it display only 1 slide as a preview first and download only on click, but not to break like I had them to earlier)? And is there any quota on this anyway?&lt;br /&gt;
Kind of restricting myself in this department, because, knowing myself, I could add way too many of these, and it will look like 90-s internet, kind of why I'm doing .jpg for everything.&lt;br /&gt;
Making YouTube shorts is also kind of awkward for something that could be put in 10 seconds of display, but static gif that I made before is not a very good solution for some cases.&lt;br /&gt;
Also, animated files category is a red link for some reason. Is that alright? I could actually go and tag all of the screenshots, when I got time, but so far I only saw 4 categories - ingame, historical, garage and animated . There were also those icons which seem to belong to some WW alpha-test period (used one in my own profile), should these be marked somehow? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:21, 30 May 2019 (UTC)&lt;br /&gt;
:This page (https://wiki.warthunder.com/F-86A-5) has a .gif which is static until you click on it and it loads in a pop-up where it functions like a .gif (&amp;lt;nowiki&amp;gt;[[File:F86-MiG15_guncamera_Korea.gif|thumb|right|A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (''Click image to view .gif footage'')]]&amp;lt;/nowiki&amp;gt;) Not sure if this is what you are looking for or not. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:55, 30 May 2019 (UTC)&lt;br /&gt;
:: Checked it with browser console, it would seem that intentionally breaking .gif by making preview image disproportional to original .gif really works, at least on older browsers (kind of what I was trying to avoid on other pages and had to pinpoint gif size for downscale so it still works). &lt;br /&gt;
:: The other questions still stand, though - how many should I use per page (IE, reasonable amounts), should I limit myself to file amount (they aren't that light when they are detailed, so would be nice to know how much space we got for all this anyway) and should I do something about uncategorized pictures? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:12, 30 May 2019 (UTC)&lt;br /&gt;
::: One animated file per page would be a reasonable amount to allow their existence without them spamming up a page. There is no need for you to handle uncategorized images at this time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 13:15, 30 May 2019 (UTC)&lt;br /&gt;
:::: Understood, so one file per page or so. &lt;br /&gt;
:::: Well, i do understand that it's not that necessary, it's just that with the mass uploads i kind of increase amount of work someone else has to do (probably, yourself), if i don't drop the category tag there. I'll leave the 4 category tags i know near to upload link on my own page, just add more there if there are any, will see how it goes from there. If i'll have free time i'll just open the global image pool and check them to spend time. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:26, 30 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== premium color ==&lt;br /&gt;
&lt;br /&gt;
Do you know what the color code is for premium vehicles? &amp;lt;div style=&amp;quot;background-color:#ffd800&amp;quot;&amp;gt;I think it's around this&amp;lt;/div&amp;gt;--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 13:07, 8 June 2019 (UTC)&lt;br /&gt;
: I do not know, but I think it is a little darker than that. You mean from the button tabs that are shown in the tech tree, correct? --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:28, 8 June 2019 (UTC)&lt;br /&gt;
::Yeah I ran the image in the background [[:File:Item_prem.png]] through a color code finder and got this &amp;lt;div style=&amp;quot;background-color:#3C341B&amp;quot;&amp;gt;a&amp;lt;/div&amp;gt; which is unusable with normal black text. So I wanted to see if there is a recommended color.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 15:54, 8 June 2019 (UTC)&lt;br /&gt;
:::&amp;lt;div style=&amp;quot;background-color:#FADF4D&amp;quot;&amp;gt;What about using this instead? It's the main colour of the [[:File:Currency_GoldenEaglesWallpaper.jpg|golden eagle logo]]. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 17:15, 8 June 2019 (UTC) &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshots with visible bugs ==&lt;br /&gt;
&lt;br /&gt;
Hello. I have some screenshots which only make sense together, but on last one I have &amp;quot;dead alive&amp;quot; hull break bug (when 120 mm kinetic hullbreak fails, you look dead, even on UI, but are not really). Should I try to make better example screenshots, or anything goes? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:23, 9 July 2019 (UTC)&lt;br /&gt;
:I would say try your best for the image you think will more accurately represent what message you are trying to convey. If you are dissatisfied with how the image turned out and is being shown, you should redo it. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 06:19, 11 July 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Miiro_Nyholm's tables==&lt;br /&gt;
where are my tables in i-go ko?&lt;br /&gt;
who deleted them?&lt;br /&gt;
: Hello, [https://wiki.warthunder.com/index.php?title=I-Go_Ko&amp;amp;diff=30824&amp;amp;oldid=30819&amp;amp;diffmode=source you deleted them yourself] in one of the page's edit. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 05:13, 2 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[&lt;br /&gt;
[[File:Näyttökuva (43).png|thumb]]&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(43).png&amp;diff=30878</id>
		<title>File:Näyttökuva (43).png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(43).png&amp;diff=30878"/>
				<updated>2019-09-02T11:09:08Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;now they are added again. do not delete it.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=I-Go_Ko&amp;diff=30877</id>
		<title>I-Go Ko</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=I-Go_Ko&amp;diff=30877"/>
				<updated>2019-09-02T11:08:06Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: added deleted tables.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=jp_type_89b_i_go_otsu}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_Type89IGoKo.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
The '''Type 89b I-Go Ko''' is a reserve Rank I Japanese light tank with a battle rating of 1.0. It was introduced in [[Update_1.65_&amp;quot;Way_of_the_Samurai&amp;quot;|Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]] along with the rest of the initial Japanese Ground Forces Tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
Armour on the I-Go Ko is considered quite lacking against contemporary enemies. At armour thickness all less than 20 mm (aside from the spaced areas), even large-calibre machine guns can penetrate the armour. Not to mention, the front armour of 17 mm is only mildly sloped and presents a large hull target that can knock out every crew with a single penetration.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 17 mm (32°) ''Front glacis'' || 17 mm ''Top'' &amp;lt;br&amp;gt; 17 + 17 mm ''Bottom'' || 17 mm (61°) ''Top'' &amp;lt;br&amp;gt; 17 mm ''Bottom'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 17 mm (9°) ''Turret front'' &amp;lt;br&amp;gt; 25 mm (10°) ''Gun mantlet'' || 15 mm (10-12°) || 15 mm (11°) || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 15 mm || 10 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and tracks are both 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
Like the armour, the I-Go Ko leaves much to be desired in the tank's top speed that limits the utility of the quick acceleration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Add-on Armor&amp;lt;br&amp;gt;weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 11.5 || colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | N/A || colspan=&amp;quot;1&amp;quot; | 30 (AB) &lt;br /&gt;
|-&lt;br /&gt;
|27 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|183&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|104&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|15.91&lt;br /&gt;
|19.56&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|9.04&lt;br /&gt;
|10.26&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
&lt;br /&gt;
Number produced: 404&lt;br /&gt;
&lt;br /&gt;
Produced: 1931-1939&lt;br /&gt;
&lt;br /&gt;
Length: 5.75m&lt;br /&gt;
&lt;br /&gt;
Width: 2.18m&lt;br /&gt;
&lt;br /&gt;
Height: 2.56m&lt;br /&gt;
&lt;br /&gt;
Crew: 4&lt;br /&gt;
&lt;br /&gt;
Weight: 11.8 tons (early) 14 tons (late 89B)&lt;br /&gt;
&lt;br /&gt;
Engine – Type 89A: 118hp gasoline engine&lt;br /&gt;
&lt;br /&gt;
Engine – Type 89B Otsu: 120hp Mitsubishi diesel engine&lt;br /&gt;
&lt;br /&gt;
Max Speed: 15mph/ 24km/hr&lt;br /&gt;
&lt;br /&gt;
Max Range: 200km (89B) &lt;br /&gt;
&lt;br /&gt;
Armament: 57mm main gun, turret mounted 6.5mm machine gun, forward firing hull 6.5mm machine gun&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
== Type 89A I-Go specifications ==&lt;br /&gt;
|-&lt;br /&gt;
|Dimensions (L-w-h)&lt;br /&gt;
|5.73 x 2.13 x 2.56 m (18.79x7x8.4 ft)&lt;br /&gt;
|-&lt;br /&gt;
|Total weight, battle ready&lt;br /&gt;
|9.9 metric tons&lt;br /&gt;
|-&lt;br /&gt;
|Crew&lt;br /&gt;
|4 (commander, driver, loader, gunner)&lt;br /&gt;
|-&lt;br /&gt;
|Armament&lt;br /&gt;
|Type 90 57 mm (2.24 in) gun&lt;br /&gt;
2 x Type 91 6.5 mm machine-guns&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|6-17 mm (0.24-0.67 in)&lt;br /&gt;
|-&lt;br /&gt;
|Propulsion&lt;br /&gt;
|Daimler 6-cyl. air-cooled gasoline engine, 118 hp&lt;br /&gt;
|-&lt;br /&gt;
|Speed on-road&lt;br /&gt;
|16 km/h (10 mph)&lt;br /&gt;
|-&lt;br /&gt;
|Range (road)&lt;br /&gt;
|150 km (95 mi)&lt;br /&gt;
|-&lt;br /&gt;
|Total production (both types)&lt;br /&gt;
|409&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|Type 90 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Type 90 (57 mm)|57 mm Type 90]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 100 || -15°/+20° || ±180° || Vertical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 14.47 || 20.03 || __.__ || 26.9 || 28.61&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 9.04 || 10.64 || 12.90 || 14.3 || 15.20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 4.29 || 3.80 || 3.5 || 3.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| Type 92 APHE || APHE || 21 || 20 || 17 || 14 || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Type 3 HEAT || HEAT || 55 || 55 || 55 || 55 || 55 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Type 92 APHE || APHE || 349 || 2.6 || 1.2 || 15 || 103 ||  || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Type 3 HEAT || HEAT || 380 || 1.8 || N/A || 0.1 || 303.36 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
'''Last updated: 1.85.0.185'''&lt;br /&gt;
[[File:Ammoracks Type89IGoKo.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] on the I-Go Ko.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''100''' || 97&amp;amp;nbsp;''(+3)'' || 61&amp;amp;nbsp;''(+39)'' || 49&amp;amp;nbsp;''(+51)'' || 13&amp;amp;nbsp;''(+87)'' || 1&amp;amp;nbsp;''(+99)'' || style=&amp;quot;text-align:left&amp;quot; | No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Recommendations:'''&lt;br /&gt;
The ammo racks in the I-Go Ko are rather small due to the small ammunition, and so could be hard in a casual engagement unless aimed for directly, which would be rare given the thin armour on the tank encouraging center-mass shots rather than targeted hits.&lt;br /&gt;
&lt;br /&gt;
However, to minimize racks to avoid a detonation, emptying all the way to the 3rd rack at 49 total rounds will leave only two rather small racks remaining. If wanting to bring in more ammunition, removing only the ammo rack in the turret at 97 rounds will leave plenty.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|Type 91 (6.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Type 91 machine gun is mounted at the hull with limited traverse all-around. With a limited ammo per belt, the machine gun doesn't serve much except as a possible harassing tool against enemies in front.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[Type 91 (6.5 mm)|6.5 mm Type 91]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Hull mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 3,000 (30) || 499 || ±22° || ±25°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The Type 89b I-Go Ko, despite its rather sluggish looks, is a mobile tank that could use its speed to get to an enemy's flanks and cause some serious damage. The 57 mm cannon is unfortunately rather pitiful even in Rank I, with a penetration value of between 20 to 30 mm at standard combat ranges. Thus, it is best to catch an enemy by its sides in order to get through their weaker side armour. The 57 mm low-velocity shell does have an advantage of a rather prominent parabolic trajectory so it is possible to lob shells over hills to hit unsuspecting enemies behind it. &lt;br /&gt;
&lt;br /&gt;
Pretty much everything is a threat to this vehicle. '''Fast vehicles''' (BT-7, BT-5, M2A1, Tetrarch, T-60) in particular are an uneasy encounter: at close range, the I-Go's poor turret turning speed cannot follow the movement and at long range, the slow shells are a pain to aim precisely at a moving target. '''Autocanons''' (72-K GAZ AAA, Pz. II, Flakpanzer, Gepard, M13, T17E2, etc.) are the I-Go Ko's worst nightmare since they can make mincemeat of the armour in seconds without too much efforts. Plus, they are often quite fast.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent forward speed.&lt;br /&gt;
* Parabolic trajectory allows 57 mm round to hit over hills.&lt;br /&gt;
* APHE has a huge amount of explosive mass, especially for the caliber.&lt;br /&gt;
* Great gun depression.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak overall armour of 17 mm, vulnerable to any armament.&lt;br /&gt;
* 57 mm armament has very low muzzle velocity and penetration - can struggle to hurt many of the tanks it will face, even from the sides.&lt;br /&gt;
* Slow traverse speed even when upgraded.&lt;br /&gt;
* Rather tall as a Rank I tank (not as bad as [[LVT(A)(1)]] though).&lt;br /&gt;
* Machine gun only fires forwards in a limited arc.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Japan's early pioneering into the concept of armoured warfare began as early as October 1918 during the first World War. They were able to acquire a few tank samples from the European governments, ranging from a British Mark IV tank, Medium A Whippet tanks, and Renault FT tanks. These tanks would make up Japan's first tank units in 1925. Their experiences with these tanks led to their eventual development of their own domestic tank design.The requirement for this new tank was given to the 4th Military Laboratory under Imperial Japanese Army's jurisdiction and was mainly in charge of land vehicle development. In the summer of 1926,the first prototype was completed with the design of three turrets, one main in the middle and two smaller ones in the front and rear. The design was deemed too heavy at 18 tons and so development restarted, the initial design carrying on in the failed Type 91 and 95 tanks. During this time, a trial with a British Vickers Model C tank had the tank's gasoline engine catch fire. This prompted the Japanese to fit their tanks with a diesel engine instead. The development led to a new design in 1929, titled '''Type 89 I-Go'''. Though it is considered to be a light tank, the designation changed to a medium tank due to its weight of 10 tons.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89's construction was assigned to Sagami Arsenal, but it was subcontracted to private firms due to Sagami's lack in industry. One of the firms was Mitsubishi Heavy Industries, whom developed a tank plant specifically for the Type 89. The Type 89 production officially started in 1931, with mass-production in 1933 and continued until 1939 with 404 tanks built.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Type 89 I-Go was Japan's first domestic tank design, yet it showed a lot of features that were revolutionary and would become a trademark of the Japanese tank designs. The Type 89 I-Go had a four-man crew in the tank with two in the turret. The turret held a 57 mm low-velocity gun meant for fighting fortifications due to the tank's role as an infantry support. A peculiar feature on the Type 89 was the rear machine gun on the back of the turret. This machine gun was meant to enable the Type 89 to engage forward targets with a machine gun or its 57 mm gun and would be a design trend in future tank development.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89 design changed gradually over time due to troop experience and advances in technology. For example, a small change that occurred for the Type 89 was the change of the commander's cupola from a &amp;quot;top hat&amp;quot; or &amp;quot;lid&amp;quot; design to a split hatch design. A noticeable change was in the engine when the first models produced off the lines were powered by a 118hp gasoline engine, these tanks were labeled as ''Type 89A I-Go Ko''. It wasn't until 1934 when a change to 120hp Mitsubishi diesel engine was made that the Type 89 was redesignated the ''Type 89B I-Go Otsu''. This diesel engine made the Type 89 the first mass-produced tank that uses diesel as its fuel.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Type 89 does carry its few flaws, however. The tank was quite slow at about 25 km/h (16 mph), a hinderance to mobile operations using motorized infantry that must wait for the tanks to reach the combat zone. The armour was quite thin at 17 mm and the 57 mm's anti-tank power was quite abyssal. However, against the Chinese troops from 1932 onwards, the armour and firepower flaws were small worries due to the lack of available tanks and anti-tank defenses in the Chinese side.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Type 89 was first used in 1932 in the 1st Special Tank Company after the Manchurian Incident. The company, armed with Type 89 along with Renault FT and NC tanks, took part in the conflict between China and Japan in the Shanghai Incident. The experience showed that the Type 89 performed well in comparison to the Renaults and soon the entire company was fitted with Type 89s, retiring the Renaults.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mass production of the Type 89 from 1933 onwards allowed the formation of large tank groups in Japan, leading to the 1st and 3rd Tank Regiment in Kurume, Fukuoka with the 2nd Tank Regiment at Chiba Tank School. The 1st Tank Regiment would be deployed with the Kwantung Army in China, where it would carry the Type 89 tank in the conflcit against China from 1937 onwards.&amp;lt;ref name=&amp;quot;ZalogaJapaneseTank&amp;quot;&amp;gt;Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1939, the Type 89 was starting to be succeeded by newer Japanese tanks, but they still served on the frontlines such as the border conflcits between Japan and the Soviet Union. In the Battle of Khalkhin Gol, the IJA's 1st Tank Corps attacked the Soviet 11th Tank and 7th Armoured brigades in July with a mixture of Type 89s, [[Chi-Ha|Type 97 mediums]], [[Ha-Go|Type 95 lights]], and tankettes in the 3rd and 4th Tank Regiments. Though the attack stirred up Soviet lines, there was no breakthrough in Soviet lines. The Soviets, armed with [[T-26|T-26]] and [[BT-5|BT]] [[BT-7|light tanks]], would soon push the Japanese back to Manchuria and have a cease-fire signed on 24 August.&lt;br /&gt;
&lt;br /&gt;
Though the Type 89 was mostly withdrawn from service and replaced with the [[Ha-Go|Ha-Go]] and [[Chi-Ha|Chi-Ha]], the I-Go still served as far into the battles for Philippines, Malaya, and Burma. Some tanks saw further use as static pillboxes in the Japanese islands of the Pacific, but these tanks were vulnerable to newer anti-tank and tank technology of the Americans with their bazookas and [[M4|M4 Shermans]] once they started their island-hopping strategy against Imperial Japan.&lt;br /&gt;
&lt;br /&gt;
Even after World War II, some Type 89 were still seen in service of the French during the First Indochina War, using the captured Japanese armour in a unit known as 'Commando Blindé du Cambodge'.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|c8WHPgdkdOc|Type 89 IJA training exercise - September 1941|LBM3eMJJRjg|Type 89 - Running at Tsuchiura, Japan|0snxs-JL8i8|Look at interior of a Type 89}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
[https://warthunder.com/en/news/4341-development-type-89-i-go-ko-first-series-en/ [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Type 89 I-Go Ko: First Series]&lt;br /&gt;
&lt;br /&gt;
{{Japan light tanks}}&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U87795493&amp;diff=30876</id>
		<title>User talk:U87795493</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U87795493&amp;diff=30876"/>
				<updated>2019-09-02T11:02:55Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm&amp;lt;ref name=JUO/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
&lt;br /&gt;
Edits need to be approved by one of the Wiki moderators before they show up on the page. If in the mean time you want to see what your page looks with the edits like click on the &amp;quot;View History&amp;quot; link at the top of the page and then select the most recent version. Edits tend to get approved at least once a day, usually more often.&lt;br /&gt;
*Flame2512 is correct, for the pages to reflect current edits in which you make, a moderator or administrator must approve the update. Once that happens, the new content will be visible. We try to get the pages approved quickly so the new information is available for all to see. We have not yet approved a couple of your updates due to the images which you have uploaded as there are questions as to their copyright status. If the copyright status is still in effect, we will need to remove these images from the wiki, however, if it can be determined that the copyright status has expired and they are public domain then we can go ahead and approve them for use in the wiki. If you could help by telling us where you found the images at (if website, book, magazine...etc), that might help speed up the process. --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 20:02, 1 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reference Formats ==&lt;br /&gt;
*Hello Mirro_Nyholm, welcome to the wiki, glad to have you aboard. I noticed you were working on trying to set a reference on the T-14 page, here are some options which may help you out (I'll use the above for an example - also, the full tech manual is located here= https://bulletpicker.com/pdf/OP%201507,%20Japanese%20Underwater%20Ordnance.pdf):&lt;br /&gt;
* &amp;lt;ref name=JUO&amp;gt;Japanese Underwater Ordnance Pamphlet 1507 (1945) [http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm Ordnance Pamphlet 1507 - Depth Charge Type-95]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Japanese Underwater Ordnance [http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm Ordnance Pamphlet 1507 - Depth Charge Type-95]&lt;br /&gt;
&lt;br /&gt;
==Tables==&lt;br /&gt;
where are my changes in the i-go ko&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (41).png|thumb]]&lt;br /&gt;
&lt;br /&gt;
: Hello, [https://wiki.warthunder.com/index.php?title=I-Go_Ko&amp;amp;diff=30824&amp;amp;oldid=30819&amp;amp;diffmode=source you deleted them yourself] in one of the page's edit. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 05:14, 2 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
if im going to add them again then its someone else who deletes them.&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U87795493&amp;diff=30867</id>
		<title>User talk:U87795493</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U87795493&amp;diff=30867"/>
				<updated>2019-09-02T04:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm&amp;lt;ref name=JUO/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
&lt;br /&gt;
Edits need to be approved by one of the Wiki moderators before they show up on the page. If in the mean time you want to see what your page looks with the edits like click on the &amp;quot;View History&amp;quot; link at the top of the page and then select the most recent version. Edits tend to get approved at least once a day, usually more often.&lt;br /&gt;
*Flame2512 is correct, for the pages to reflect current edits in which you make, a moderator or administrator must approve the update. Once that happens, the new content will be visible. We try to get the pages approved quickly so the new information is available for all to see. We have not yet approved a couple of your updates due to the images which you have uploaded as there are questions as to their copyright status. If the copyright status is still in effect, we will need to remove these images from the wiki, however, if it can be determined that the copyright status has expired and they are public domain then we can go ahead and approve them for use in the wiki. If you could help by telling us where you found the images at (if website, book, magazine...etc), that might help speed up the process. --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 20:02, 1 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reference Formats ==&lt;br /&gt;
*Hello Mirro_Nyholm, welcome to the wiki, glad to have you aboard. I noticed you were working on trying to set a reference on the T-14 page, here are some options which may help you out (I'll use the above for an example - also, the full tech manual is located here= https://bulletpicker.com/pdf/OP%201507,%20Japanese%20Underwater%20Ordnance.pdf):&lt;br /&gt;
* &amp;lt;ref name=JUO&amp;gt;Japanese Underwater Ordnance Pamphlet 1507 (1945) [http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm Ordnance Pamphlet 1507 - Depth Charge Type-95]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Japanese Underwater Ordnance [http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm Ordnance Pamphlet 1507 - Depth Charge Type-95]&lt;br /&gt;
&lt;br /&gt;
where are my changes in the i-go ko&lt;br /&gt;
&lt;br /&gt;
[[File:Näyttökuva (41).png|thumb]]&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(41).png&amp;diff=30866</id>
		<title>File:Näyttökuva (41).png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:N%C3%A4ytt%C3%B6kuva_(41).png&amp;diff=30866"/>
				<updated>2019-09-02T04:34:18Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;where are these tables in i-go ko?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30865</id>
		<title>User talk:U28580205</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U28580205&amp;diff=30865"/>
				<updated>2019-09-02T04:31:24Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pz.II C=&lt;br /&gt;
as the person who wrote the base version of the Pz.II C bio, which you appear to have edited - &lt;br /&gt;
please go back through and fix some of the grammar. &lt;br /&gt;
also, &lt;br /&gt;
a 1 dollar US coin is approximately 1 3/4 inch in diameter. by changing it to &amp;quot;Coin&amp;quot;, it's a bit ambiguous.&lt;br /&gt;
I've not bothered to change it because I really only intended to do a basic Bio, because I knew others would come along to edit it and refine it.&lt;br /&gt;
-AManAndHisTank.&lt;br /&gt;
&lt;br /&gt;
== Wiki Update ==&lt;br /&gt;
&lt;br /&gt;
Thank you for moving that section on the SU-5-1, I'll be working on updating/filling in some of the pages for USSR, USA, UK, GERMANY, and CHINA. Any suggestions you may have would be fantastic :D&lt;br /&gt;
: First, you should sign your posts in talk posts going forward (no worries here though). As for edits, you can always look at our ''[[Help:Creating_articles|Creating Articles]]'' guide to get started on the editing tips. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 23:21, 12 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Penetration charts ==&lt;br /&gt;
&lt;br /&gt;
Started putting up pen charts for ground vehicle gun pages, started with SA 18 and KwK 30 for samples. Let me know if it works and I can put up some more --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
: Charts are acceptable. However, please upload under a consistent naming scheme so they are easy to locate. For example: “PenetrationChart (weapon name and calibre)” -&amp;gt; “PenetrationChart KwK 30 (20 mm)” --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:00, 16 February 2019 (UTC)&lt;br /&gt;
 &lt;br /&gt;
: Any chance you could share what process (program used, colour scheme) you used to make them so if myself (or anyone else) feels like making one they can be kept consistent throughout the articles.--[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 20:06, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Looks like Excel/Google Sheets with a dark theme background. Manually creating these pen charts will be an absolute pain to maintain. I'm normally the guy who's suppose to automate these chart creation but with the new armor pen calculation, all the data I have mean nothing when the armor pen are calculated serverside (as far as I know, I havent found the new pen in the data mine yet). It's very strange, some shells follow the datamine while others dont at random. I really hope Gaijin reverts the new armor pen calculation or decides to release the reference penetration used to calculate the shell pen because Im stuck waiting. --[[User:U16697154|U16697154]] ([[User talk:U16697154|talk]]) 23:10, 16 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Theoretically we should be able to calculate the pen numbers using DeMarre's formula. However I have not seen the exact formula they are using or how they calculate the drop in striking speed over a certain distance. Both of which would take some time to reverse engineer--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:58, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: There is this quote from the Q&amp;amp;A article about the new pen mechanics:&lt;br /&gt;
:::: ''Q. Can you show us the exact formula where penetration is calculated? It is unclear where we should use the mass of a core and where the mass of a round is used.''&lt;br /&gt;
:::: ''A. In the future the exact characteristics of the rounds will be shown in the War Thunder Wiki directly from the game in articles specifically for guns.''&lt;br /&gt;
:::: So maybe the devs are going to do something similar to the new side bar, but for guns?&lt;br /&gt;
&lt;br /&gt;
::: Kmsxkuse &amp;amp; blastedryan check your forum PM when you have time. --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 11:01, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Will do, thanks. Process I'm using is to copy data from the current in-game information card for the ammo, and render that using Excel 365 and Scattergram (&amp;quot;X Y Scatter&amp;quot;, Style #6. Chart is then pasted into Paint3D and saved as a PNG. Agree that maintenance will be difficult without access to an online source for that data as opposed to in-game (I don't have datamine access). The trouble with independent DeMarre as a method is it's calculated relative to a reference shell for which everything is known... ie it's always comparative. So without knowing their reference shell there's not much you can do. You would also need a reasonably accurate velocity estimate at each range bracket for each shell (so at minimum, agreed-upon ballistic coefficient numbers for each shell, as well). And you'd need to know their formula, as mentioned. Their use of a value for explosive shell filling variable and a ballistic cap modifier in the online calc means its not a &amp;quot;vanilla&amp;quot; DeMarre, for sure. The formula the online calculator they are using also starts to hit a limit of applicability &amp;lt;30mm shell diameter or so... probably because they are using a larger calibre (&amp;gt;100mm if I had to guess) as their DeMarre reference shell, and once you get down to 12-25mm that's going to start giving higher-than-historical results. Lastly it'd be great if Gaijin starts to populate the Wiki guns pages, so this could just be interim. I just like having the range break point to switch between shell types available to me, and since I'm doing it already nothing wrong with sharing. --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thank you for your contribution ==&lt;br /&gt;
&lt;br /&gt;
Hello, it looks like you are migrating data from the old warthunderwiki, which is good.&lt;br /&gt;
&lt;br /&gt;
== A million thankyous ==&lt;br /&gt;
&lt;br /&gt;
Dear Inceptor,&lt;br /&gt;
&lt;br /&gt;
Hi there- I'm Aussie_Mantis, a dude whose contributions to the Spitfire IIB article you looked over and made less f***ed in the head-&lt;br /&gt;
&lt;br /&gt;
Thankyou. A million bloody times you f***in mad c***. I'd get you a beer or something, but, well, this is digital, so...&lt;br /&gt;
&lt;br /&gt;
yeah.&lt;br /&gt;
&lt;br /&gt;
Thanks for editing the article edits I made and reformatting it- I had **NO** clue about what to do about those, so what you did is like... friccin magic... anyway, I play the british tech tree often, and I've played my share of simulator games, ranging from IL-2 Sturmovik to Strike Fighters 2- and I'll likely be making more edits soon, and I hope that my edits won't take up much of your time to look over-&lt;br /&gt;
&lt;br /&gt;
Best of luck on the wiki!&lt;br /&gt;
&lt;br /&gt;
Sincerely&lt;br /&gt;
&lt;br /&gt;
Aussie_Mantis 18/3/2019&lt;br /&gt;
&lt;br /&gt;
== Regarding atgm page ==&lt;br /&gt;
&lt;br /&gt;
Initially, i wanted to make that subsection to differentiate between different ATGM characteristics for different types of vehicles. As in, how they would be used in tactical manner. Although in the end i wrote it pretty much as you describe it. &lt;br /&gt;
&lt;br /&gt;
I guess, it's possible to merge first two subsections into something of &amp;quot;direct fire launchers&amp;quot;, but explaining, that they were used on different ranges, mostly close range for non-dedicated vehicles, and long range on dedicated launchers. Then &amp;quot;indirect fire launchers&amp;quot; and pretty much leave section as is, and then &amp;quot;hybrid tanks&amp;quot;, just so it's less confusing. As for borderline fiction, well, i even mentioned myself, that i'm not sure whether to explain if from game perspective or common sence perspective, so i guess it happened to be neither. &lt;br /&gt;
&lt;br /&gt;
I'll try to fix it a bit, then you can choose either version and censor it a bit harder, if i fail again. Or delete it altogether, IDK. I'm not going to be mad about it, i know the rules. :) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:51, 1 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding '&amp;amp;nbsp' I used on the T-55A page ==&lt;br /&gt;
Hey, Inceptor.&lt;br /&gt;
&lt;br /&gt;
I found out that wikitext has the concept of no break space, which works as a usual space but doesn't separate the words that it is placed between if a new line is needed to be displayed. For example 250&amp;amp;nbsp;mm in source code does this: 250 //mm OR 250// mm changed to //250 mm OR 250 mm// (not respectively), where double-slash is a new line.&lt;br /&gt;
&lt;br /&gt;
You have edited those out, but it is good to have those to account for many different screen sizes and better readability. It's not major, but I thought I would just let you know :) [[User:U36258839|U36258839]] ([[User talk:U36258839|talk]]) 19:16, 4 May 2019 (UTC)&lt;br /&gt;
: Hello, thanks for the heads-up. I'll keep that perspective in mind next time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:55, 5 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About ammunition names ==&lt;br /&gt;
Hello!&lt;br /&gt;
&lt;br /&gt;
Wanted to ask, should I rename APHE shells which are just listed as APCBC or something along these lines in tables, or just note it below the table? I mean, surely player can notice the &amp;quot;explosive mass&amp;quot; being present in the table instead of N/A, but it would make more sense to name them AP(HE)CBC or something like that, at least on wiki, as here is no colour indicator to instantly differentiate them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:20, 17 May 2019 (UTC)&lt;br /&gt;
: Ammo designation is preferred to be the same as that stated in-game at each shell stat card. However, for visual indicators, I have been thinking about using the icons on the page [[Tank ammunition]] for that purpose. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:14, 17 May 2019 (UTC)&lt;br /&gt;
::I like the idea of icons, helps break up the wall-of-text and aids in drawing the eye to key areas. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:40, 17 May 2019 (UTC)&lt;br /&gt;
:::Well i've seen people on .ru wiki using icons in text, that may work. As for tables, should i put icon next to shell types or instead of them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 16:08, 17 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The distinction between Radars and other sensors ==&lt;br /&gt;
&lt;br /&gt;
Hi I just created a page for the tracking system used on the SIDAM 25 (the [[3JB10]]), seeing as it is not actually a radar it raises a couple of questions. For now I have just added it to the ground radar category, but is it better to make a new category called something like &amp;quot;sensors&amp;quot;, with radars as a sub category of it? It seems likely we will get more systems which are not technically radars (i.e. the ADAD on the Stormer HVM coming next patch), so it might be worth doing for future-proofing. At the same time however I can see the argument for just leaving them all counted as radars for simplicity's sake. There are also two different Radar Warning Receivers (one for American and one for Russian helis) modelled in game, however at present they are modelled very basically and not worthy of separate articles. Maybe if the way Radar Warning Receivers work gets overhauled in the future (seems likely they will have to as the radar mechanic becomes more advanced and more aircraft with RWRs get added) they will be worthy of articles, in which case again a sensors category might make sense. Just wondering what your (and anyone else's) thoughts on the matter are?&lt;br /&gt;
: At the time, in terms of in-game practicality, I believe filing it under the &amp;quot;Radar&amp;quot; category would be most fitting of the 3JB10 at the current time being. However, should more of such systems of various types get modeled into the game, I can consider expanding these systems into its own category, with &amp;quot;radar&amp;quot; being a sub-category of that.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 07:22, 27 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As far as i know what sidam does is practically a lidar, but game treats it as a radar when doing warnings in AB anyway. For time being i just called them &amp;quot;rangefinder substitute&amp;quot; in the https://wiki.warthunder.com/SPAA_radars , because in vulcan case it's literally rangefinder+calculator slapped onto it. Also, when vulcan turned on it's radio tracker i got &amp;quot;radar&amp;quot; alerts as well. I'm pretty sure it's fine calling them &amp;quot;radars&amp;quot; per say, as game does too for now, at least until they release something more sophisticated, or mechanically different? IDK, if new sensors won't be able to track targets in exactly same way as well, it may require splitting the sections, otherwise i don't know really. &lt;br /&gt;
: As for warning system, take a look at the https://wiki.warthunder.com/Talk:SPAA_radars - i was wondering if RB alerts are same as in AB, for example if sidam really is invisible to enemy or not, and does it look the same in RB anyway. As for amount of them existing, as far as patch notes claim, the german top helicopter is supposed to have warning system as well (not the import soviet heli). I have no idea if its the same as the other 2 or not, though. If nothing, you can just take that piece of article, slap the names of detectors onto these helis in the list and just add it to the actual page somewhere in the end, to make it at least look properly. When/if they get overhauled - just make separate pages for them, as it will be easy to find which is which anyway by opening the list. But pardon me, i do not know which french helis have detection system at all. (Probably at least one does, but it wasn't mentioned anywhere) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:37, 26 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, here we go - [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;|patch notes]] specifically mentions new targeting mechanic - &amp;quot;passive optical systems&amp;quot;. Of course, SIDAM is omitted as an old vehicle, so it may still have radar mechanics, but if you are right and SIDAM really is invisible in RB, then it may be paired up with Stormer HVM ADAD and Bradley ADATS in new category? Of cource, assuming it really works same way. It says, they only provide directional tracking or something like that. We will have to find out if it affects the fuses on normal ammunition or not, along with other things.&lt;br /&gt;
::Also, with nerfs to radars, probably tables with them would now need some additional columns. First thing to be noticed is probably the &amp;quot;tracking error&amp;quot; they mentions, as they say now radar tracking accuracy depends on range away from target? They also mention &amp;quot;to increase probability of hit optical sight must be used&amp;quot;, but if radar did set proximity fuse itself, won't ammo and missiles just explode themselves at wrong range anyway, even if your turret looks at the enemy? I feel like this is just too confusing and every SPAA will now have to be tested on practice... --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 11:50, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I'll admit as for being invisible to RWRs i was working on the belief that if other Passive systems were modelled correctly it was too (finding people with high tier Helis and Italian tanks unlocked to test this stuff is hard).&lt;br /&gt;
::: As for the accuracy stuff, there are values specified however working out what they mean (other than a blind guess) will take quite a bit of trial and error testing.&lt;br /&gt;
&lt;br /&gt;
:::: Well, i'm sure you already have some SPAA, but here is [[Media:Stormer_HMV_passive_system_lock_on.jpg|Stormer lock-on screenshot]], if that helps you. It is super awkward to aim, as you have to aim yourself, using enemy speed to aim. I wish i had SPAA with guns that has this system, so i could say for sure, that it's how it works and there arent aiming reticle just because of that. But at least you can tell it is a passive system by replaced &amp;quot;power&amp;quot; icon by letters, though i'm not sure if it's just not a name for scanning mode (the camera that spins around wildly) and SIDAM will have same name. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 18:02, 29 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pictures efficiency question ==&lt;br /&gt;
&lt;br /&gt;
I wanted to ask, if there is a way to add a .gif to the page without making page weight too much (like, make it display only 1 slide as a preview first and download only on click, but not to break like I had them to earlier)? And is there any quota on this anyway?&lt;br /&gt;
Kind of restricting myself in this department, because, knowing myself, I could add way too many of these, and it will look like 90-s internet, kind of why I'm doing .jpg for everything.&lt;br /&gt;
Making YouTube shorts is also kind of awkward for something that could be put in 10 seconds of display, but static gif that I made before is not a very good solution for some cases.&lt;br /&gt;
Also, animated files category is a red link for some reason. Is that alright? I could actually go and tag all of the screenshots, when I got time, but so far I only saw 4 categories - ingame, historical, garage and animated . There were also those icons which seem to belong to some WW alpha-test period (used one in my own profile), should these be marked somehow? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:21, 30 May 2019 (UTC)&lt;br /&gt;
:This page (https://wiki.warthunder.com/F-86A-5) has a .gif which is static until you click on it and it loads in a pop-up where it functions like a .gif (&amp;lt;nowiki&amp;gt;[[File:F86-MiG15_guncamera_Korea.gif|thumb|right|A view from the gun camera on an F-86 Sabre capturing the downing of a MiG-15 over the skies of Korea (''Click image to view .gif footage'')]]&amp;lt;/nowiki&amp;gt;) Not sure if this is what you are looking for or not. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:55, 30 May 2019 (UTC)&lt;br /&gt;
:: Checked it with browser console, it would seem that intentionally breaking .gif by making preview image disproportional to original .gif really works, at least on older browsers (kind of what I was trying to avoid on other pages and had to pinpoint gif size for downscale so it still works). &lt;br /&gt;
:: The other questions still stand, though - how many should I use per page (IE, reasonable amounts), should I limit myself to file amount (they aren't that light when they are detailed, so would be nice to know how much space we got for all this anyway) and should I do something about uncategorized pictures? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:12, 30 May 2019 (UTC)&lt;br /&gt;
::: One animated file per page would be a reasonable amount to allow their existence without them spamming up a page. There is no need for you to handle uncategorized images at this time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 13:15, 30 May 2019 (UTC)&lt;br /&gt;
:::: Understood, so one file per page or so. &lt;br /&gt;
:::: Well, i do understand that it's not that necessary, it's just that with the mass uploads i kind of increase amount of work someone else has to do (probably, yourself), if i don't drop the category tag there. I'll leave the 4 category tags i know near to upload link on my own page, just add more there if there are any, will see how it goes from there. If i'll have free time i'll just open the global image pool and check them to spend time. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:26, 30 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== premium color ==&lt;br /&gt;
&lt;br /&gt;
Do you know what the color code is for premium vehicles? &amp;lt;div style=&amp;quot;background-color:#ffd800&amp;quot;&amp;gt;I think it's around this&amp;lt;/div&amp;gt;--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 13:07, 8 June 2019 (UTC)&lt;br /&gt;
: I do not know, but I think it is a little darker than that. You mean from the button tabs that are shown in the tech tree, correct? --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:28, 8 June 2019 (UTC)&lt;br /&gt;
::Yeah I ran the image in the background [[:File:Item_prem.png]] through a color code finder and got this &amp;lt;div style=&amp;quot;background-color:#3C341B&amp;quot;&amp;gt;a&amp;lt;/div&amp;gt; which is unusable with normal black text. So I wanted to see if there is a recommended color.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 15:54, 8 June 2019 (UTC)&lt;br /&gt;
:::&amp;lt;div style=&amp;quot;background-color:#FADF4D&amp;quot;&amp;gt;What about using this instead? It's the main colour of the [[:File:Currency_GoldenEaglesWallpaper.jpg|golden eagle logo]]. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 17:15, 8 June 2019 (UTC) &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshots with visible bugs ==&lt;br /&gt;
&lt;br /&gt;
Hello. I have some screenshots which only make sense together, but on last one I have &amp;quot;dead alive&amp;quot; hull break bug (when 120 mm kinetic hullbreak fails, you look dead, even on UI, but are not really). Should I try to make better example screenshots, or anything goes? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:23, 9 July 2019 (UTC)&lt;br /&gt;
:I would say try your best for the image you think will more accurately represent what message you are trying to convey. If you are dissatisfied with how the image turned out and is being shown, you should redo it. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 06:19, 11 July 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
where are my tables in i-go ko?&lt;br /&gt;
who deleted them?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U64962917&amp;diff=30864</id>
		<title>User talk:U64962917</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U64962917&amp;diff=30864"/>
				<updated>2019-09-02T04:29:36Z</updated>
		
		<summary type="html">&lt;p&gt;U87795493: &lt;/p&gt;
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&lt;div&gt;{{DISPLAYTITLE:User talk:AN_TRN_26}}&lt;br /&gt;
{{Userbox |id = [[File:Msg-info.png|60px|none]] |id-background = white |info = Discord ID: '''AN_TRN_26#9210''' |info-font-size = 10 |border = black }}&lt;br /&gt;
{{Break}}&lt;br /&gt;
== Visual Editing - Some mistakes to avoid ==&lt;br /&gt;
&lt;br /&gt;
Visual editing brings an alternative way to edit a wiki which does not require you to wade through wiki code.  A few things to remember:&lt;br /&gt;
&lt;br /&gt;
* Do not remove instructions from the different sections of a page (typically identified by an exclamation mark in a circle), a simple mouseover will expand on the entire instruction set.&lt;br /&gt;
[[File:VisualEditing-Instruction_Block.png|210px|thumb|right|Instruction block as viewed through the '''Visual Editor''', note the exclamation mark in the circle.]]&lt;br /&gt;
&lt;br /&gt;
;How to convert text to hidden on the final version:&lt;br /&gt;
*Using the visual editor, I notice wiki paragraph instructions tend to get deleted, which they should not.  These serve as reminders especially for future new editors which may make updates, edits or changes and will need those instructions as to what needs to go where.  If information has been added, we don't want the instructions to show, however, we don't want them deleted either.  To render the instructions invisible we use the comment brackets '''&amp;lt;nowiki&amp;gt;&amp;lt;!--&amp;lt;/nowiki&amp;gt;''' and '''&amp;lt;nowiki&amp;gt;--&amp;gt;&amp;lt;/nowiki&amp;gt;''', anything between those will show up on the editing page, but not on the final page, allowing the instructions to remain intact, but not show on the final product.  Utilizing the visual editor, what you do is highlight the instruction set, right-click and select &amp;quot;cut&amp;quot;.  Next, in the toolbar, click on the &amp;quot;Insert&amp;quot; drop-down and select &amp;quot;! Comment&amp;quot;. A popup box should show up where you &amp;quot;cut&amp;quot; the instructions from and here go ahead and right-click in the box and select &amp;quot;Paste&amp;quot; which should paste the instructions within the box. Click the &amp;quot;Insert&amp;quot; button and you should now have a new comment with the instructions which will be available for future users, but not show up on the final page.&lt;br /&gt;
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* Do not remove parser and template functions, these will show up as a puzzle piece with a name afterwards (such as &amp;quot;Specs&amp;quot;, &amp;quot;Break&amp;quot;, &amp;quot;Battle-rating&amp;quot; or such).&lt;br /&gt;
[[File:VisualEditing-Template_Parser.png|210px|thumb|right|For parsers and templates, not the existing puzzle piece and name following.  These will now show the actual output during usage of the Visual Editor.]]&lt;br /&gt;
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== Editing Questions Here ==&lt;br /&gt;
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* Hello, I'd just like to ask why you reverted my edits on the [[Special:Diff/27411/27416|Yak-3U]]. I can't seem to tell where I went wrong so, for future reference, I was hoping you'd be able to shed some light on the situation. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 08:35, 29 June 2019 (UTC)&lt;br /&gt;
:: Hello, You did not do anything wrong, I didn't realize that there were two changes (yours and TM_06). I usually work from the bottom up when approving pages and sometimes don't see a second-page edit until after fixing and approving the first.  I have reverted the page to your edits, please check it and make any necessary changes and I can reapprove it. I usually don't have to make any changes to your edits, they are usually spot on! Thanks. - [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:27, 29 June 2019 (UTC)&lt;br /&gt;
::: Thank you very much for the clarification! If this happens again, should I just go ahead and readd anything that gets mistakenly reverted? I'll probably only do this once, in case it was purposeful and I end up starting an edit war... [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 13:15, 29 June 2019 (UTC)&lt;br /&gt;
::::No worries.  You can readd, I don't think it will start an edit war. If there is something that we revert again, I am sure we will put a reason in the comments as to why. You can also message us like this too, both ways work. - [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 13:34, 29 June 2019 (UTC)&lt;br /&gt;
:::::I never saw edit wars here. In .ru wiki moderator straight up reverts entire pages unless you fill it up completely like a historical encyclopedia article, which i found hysterical. It's also a reason why i hang out here instead, lol. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:54, 30 June 2019 (UTC)&lt;br /&gt;
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* Cheers. Been out for a while, so i have two things to check up with moderators: 1 - basically, while i was out i was also waiting for support to answer me about hull break issues on british light tanks, but it seems i made it in a bit too &amp;quot;explanatory&amp;quot; way, so they deleted the report for it being &amp;quot;too broad with similiar issues&amp;quot;. While i am patient enough to write and make screenshots, i kind of don't have the spirit to write it all again (as it's deleted), so i'd like to at least clarify these changes to vehicles in certain pages (in neutral tone, of course). Should i do that?  2 - Burn aside, i'd like to try and make an article about &amp;quot;how to flank/sneak up to tanks in arcade mode&amp;quot; as it seems to be a common problem in this game for many people. Is it worth it and where should i put it, if so?  --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:54, 30 June 2019 (UTC)&lt;br /&gt;
::*Welcome back! Unfortunately, that can happen when working on a group effort project like the wiki, I have had my fair share of write-ups, edited, expanded, shortened, reverted and even pages deleted (yikes, was not expecting that), but it happens with these types of projects.  I know you have put a lot of effort in your writings and the breakdown of how things work with the tanks and their artillery. In regards to the clarification of recent changes to certain vehicles, I would recommend writing up one or two and then sharing them with Inceptor57, I consider him a tank expert and he would better provide feedback on that on how to proceed. In regards to your second question, there is potential for creating an article in the &amp;lt;nowiki&amp;gt;[[Category:Custom_articles|Custom Articles]]&amp;lt;/nowiki&amp;gt; section.  I would recommend before creating a page there, go ahead and build it on your name page, when you have it the way you like it, we can have Patrioticalien and Inceptor57 (I will look at it too) and we can provide feedback if we feel something is missing or something might need to be explained better (you know this stuff really well, but will what is written be understandable to a non-tank person like me :D). If it gets approved we can go ahead and create a custom article page and place it there with the other custom articles. I hope this helps. - [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 17:44, 30 June 2019 (UTC)&lt;br /&gt;
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* About the article formatting - I'm not a hard fan of floating text screenshots either in the context of newbie page, since it's not an obvious way to convey the idea. Mostly done this to break up text a bit, so it's compact, though kind of sketchy. I guess the gallery could be made as an &amp;quot;example&amp;quot; after the &amp;quot;plan&amp;quot;, with explanations being made before it?... theory-&amp;gt;plan-&amp;gt;example-&amp;gt;pictures_as_proof , Or something like that. It would also make space for one more screenshot which I wanted to plant in the middle of text anyway, I'm just unsure if it would look better or be easier to read. People are, in fact, different. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 07:07, 2 July 2019 (UTC)&lt;br /&gt;
:* Go ahead and add the rest of your images you are wanting to load. From there we can see what all there is to work with and make any adjustments to formatting which will help the flow of the article. Due to the amount of information (detail) and associated images we will have to play with it. We don't want it so compact that it turns off people from reading it and gleaning information which will be helpful to them (or just melting newbies minds with information overflow!). I think once you get all of your images in, we can shuffle around the formatting to improve the readability flow. - [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 10:58, 2 July 2019 (UTC)&lt;br /&gt;
::* Alright, but it will take me some time (probably days), since replay footage is a bit finicky in terms of displaying who saw what, so most of those will have to be made during live game. I only have that much time to make them in the evening, unfortunately. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 11:09, 2 July 2019 (UTC)&lt;br /&gt;
::* No worries, take your time, we are not in a hurry with this. I totally understand the limited time aspect. Definitely, want quality vs. quantity here (quantity if fine if the quality is up to par :D ). - [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 11:21, 2 July 2019 (UTC)&lt;br /&gt;
:::*I think i did all i could to make screenshots there. There are some places i'd wish i could get a better screenshot for, but it requires specific map for them, and something lately forces one-cap maps almost every second time. Could try to polish text better, but as a base it's pretty much done, i think? I mean, the sections are inconsistent in between eachother, but that's just how it went, i guess. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 22:48, 10 July 2019 (UTC)&lt;br /&gt;
::::*Done with the base text and pictures. Tried to offload text off screenshots, but sometimes i still felt like a comment would be necessary to a picture specifically. Some of them are too long, though. I think, all is left is stylizing it all with indifferent style and making it all easier to visually comprehend (For example, the punctuality in &amp;quot;general vision rules&amp;quot; is very messy, IDK how to fix it better). If more or better examples will be required, i still got some, but they're mostly arguably worse. Either way, feel free to shift text and pics all around as you like. If it's fine as is, then i'm mostly done, i guess. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:48, 14 July 2019 (UTC)&lt;br /&gt;
:::::*Sounds good, I will look it over and get with Inceptor57. - [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 10:46, 15 July 2019 (UTC)&lt;br /&gt;
::::::*Any news on the matter? Just wondering how it looks in your version, curiosity gets the best of me, lol.--[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:45, 23 July 2019 (UTC)&lt;br /&gt;
:::::::*I am currently out of the country right now and have the version I was working on saved to my home computer, I should be able to pick back up on it next week. There was quite a bit to go through, I may post chunks as I finish them for review. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 16:39, 23 July 2019 (UTC)&lt;br /&gt;
::::::::*I see. No hurry here, just wondering. :) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 19:34, 23 July 2019 (UTC)&lt;br /&gt;
:::::::::* I gotta edit the text though, if you don't mind, since there are many things I temporarily forget. Though if you did review it you may just drop it next to mine, so I can merge it? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:56, 14 August 2019 (UTC)&lt;br /&gt;
::::::::::* Thanks, your version really does look better! Though check the edits i made to the changed version, as some points were misunderstood. It's really important that people understand how radio communication really works, as they autosuggest it's fuction by name, and name suggests the opposite to what it actaully does. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 00:40, 15 August 2019 (UTC)&lt;br /&gt;
:::::::::::* No worries, it's a work in progress. I've asked Inceptor57 to take a look at it, he might be able to restate some of what I misunderstood, but it is getting closer. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 00:50, 15 August 2019 (UTC)&lt;br /&gt;
::::::::::::* Problem is though, as you said, you aren't really a tank mode player, so you have to understand it from common sense basis, or something. So if it did not work for you at first time, then i failed to explain it in a way that does not leave a room for a doubt. If new version makes sense for you, then it's alright, if not, then there is a room for improvement. (who or how will improve it is secondary, as this is wiki) Either way, let me know if there is anything else worth to add/adjust, if you have something in mind. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 22:44, 16 August 2019 (UTC)&lt;br /&gt;
:::::::::::::* Bangerland, you wrote a huge article, to expect a person new to tanks to absorb it all in one shot and get it is unrealistic, it takes putting what is learned into play and come back for more and build upon what you learn. If anything, it caused me to roll out on two maps with my reserve British tanks and give some stuff a try, looking for sniper spots instead of just rolling out into the middle of the map and shooting @ 500 m with a bouncing cannon and then rage quitting because I got one-shot. I think having Inceptor57 give the article a look over will be helpful as he has a good way of rewording stuff to be easier. He is a bit busy right now but said he would take a look at it. Let it sit right now until Inceptor57 has had a look at it. --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 23:37, 16 August 2019 (UTC)&lt;br /&gt;
::::::::::::::* There are a lot of people who have rank V tanks but act like they just installed the game, which is why i'm being difficult about this. But i get you, so sorry if i'm being annoying. Let's wait then. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:02, 17 August 2019 (UTC) &lt;br /&gt;
*Devs did announce the Germany tree changes through news, but did 1.91 actually drop overnight, and are the news to be trusted 100%? I am not that familiar with the admin practices here. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:56, 14 August 2019 (UTC)&lt;br /&gt;
::The [[wt:en/news/6317-development-changes-and-optimization-in-the-german-tech-tree-en|News was announced]], but Update 1.91 did not launch yet. According to the news announcement, Update 1.91 is expected to come within the next two weeks. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 14:22, 14 August 2019 (UTC)&lt;br /&gt;
:::Yeah, but people make comments on german tanks, as if they are already K.O.'d. Although in .ru comments keofox says about 100% surely that they will remove those. Just kind of weird to see such instant mortification before patch even landed. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 14:26, 14 August 2019 (UTC)&lt;br /&gt;
*Hello, on 13 August you unset approval for the [[Chi-Ri II]] page, and never selected a new approved version. Would you be able to check whether or not this change was intentional? --[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 13:03, 27 August 2019 (UTC)&lt;br /&gt;
*:Thanks for catching that, not sure why I unset that approval, but it has been fixed, should be set now. --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 13:42, 27 August 2019 (UTC)&lt;br /&gt;
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== Question Archive ==&lt;br /&gt;
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&amp;lt;!--Hello, AN_TRN_26.  Thanks for reaching out to me.  I wanted to know where I can find information on the &amp;quot;Details&amp;quot; (&amp;quot;Features&amp;quot;, &amp;quot;Limits&amp;quot; &amp;quot;Optimal Velocities&amp;quot;, and &amp;quot;Compressor&amp;quot;) of planes.  So far, I can't find the info for any of these via the in-game UI.  Could you point me to where they are?&lt;br /&gt;
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Hello. I've got a question about categories. Earlier each faction and category had at least brief explanation &amp;quot;what are those&amp;quot; in general, or what's their specialty on top of their page. Were those removed on purpose, or it's just an accident? Also, is it okay to translate mechanics guides from .ru wiki to transfer to here? If so, should I shortcut the screenshots and so on from there directly, or re-upload those here? Also, if I was to make ground-based radar page, is there any tooltip, that can show, that page is unfinished or something? (since there I can only provide info for 1 type of those, and there is 2 or 3 as far as I know.) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 07:44, 11 April 2019 (UTC)&lt;br /&gt;
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:Hello Bangerland, 1) With the change to the new wiki, there really isn't the same place to have brief explanations of the different categories and so they were not migrated. If you feel there is a place to have it, let me know and we can consider it. 2) It is fine to go ahead and translate any mechanic pages from the Russian Wiki which we don't have yet. If you understand Russian that will make it easier, if not Google Translate will get you in the ballpark and you can tweak it from there (https://wiki.warthunder.com/I-29 is a page I did that with just to do it, it was a fun exercise). Go ahead and upload the screenshots to our wiki, if possible, replace any screenshots with Russian (or in Russian) with ones in English.  If you cannot get an English equivalent, make sure in the caption you briefly explain what is stated in Russian. 3)As far as a page for the ground-based radar, if it is in the game (like the airborne radars) we should be able to add them. Use the airborne radar page (https://wiki.warthunder.com/Airborne_Radars) as an example to go by.  If it is not in the game and you are wanting to write up a historical page about them, we should be able to find/create a category for them so people will know not to expect to find it in the game, but can read up on it for historical facts (sneaky way to educate people!). As you are working on the pages, if you want us to evaluate what you have as you go, just leave a note in the summary line for any of the moderators to take a look and make suggestions. Good luck! [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 10:43, 11 April 2019 (UTC)&lt;br /&gt;
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:: Categories: Well, I'm not thinking that every category needs brief tellings, but faction explanations were nice (at least on base level, like, which types of shells they generally use and what does it mean.), though on different ranks situation changed drastically, so idk. On other hand, something like helicopters page may need short explanation. As in, many players do not understand why support helis even exist in the game. I clearly can tell now, that support helicopters can dodge radar SPAA fire by doing maneuvers, dropping altitude, etc., so they have a purpose now. Plus I feel like the stat cards of helis don't really explain their strong and weak sides, and they're generally all same per faction. As in: USA - powerful main turret, but can carry only 4/2 pilons with weapons. USSR - slow, and main turret is lacking, but attack helicopters can carry 4 pilons of &amp;quot;main&amp;quot; payload and 2 pilons of &amp;quot;sub&amp;quot; payload, resulting in ability to carpet bomb enemy SPAA with rockets while doing your job, and support helicopters can add bombs (they work, lol). German - More 3d mobility, than the rest support helicopters. French - Faster turn rate (Q\E), I think?... I mean, I may be wrong about those, but it still took me weeks to understand it all. \\ Page transerfs: Well, I can read Russian, so it wont be an issue. I guess i'll try when I have time. \\ radar page: I guess I just make one then and then put comments in place of things I do not have, right?  --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:47, 11 April 2019 (UTC)&lt;br /&gt;
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::: I see where you are coming from with the explanations, just not sure at this time where they would fit.  I believe that is part of the direction we are trying to go with the individual vehicle page, description section and usages in battle could reflect much of what you are talking about, but more specifically for each helicopter (aircraft, tank, ship...etc...) because while some variations aren't much different, others are. A TL;DR paragraph could be added with all of the necessary goodies to get started without having to read the entire article and then someone can come back and read the whole thing when they are ready.  Right now many articles are lacking, but that is why we are all here for, we can write them and then they can be updated as people gain experience with them and use them. I've been hopping around working on articles (https://wiki.warthunder.com/AN-M30A1_(100_lb) and https://wiki.warthunder.com/M.B.157), but there are still a lot to do.  Go ahead with the radar page, we can look at it and go from there. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 14:12, 11 April 2019 (UTC)&lt;br /&gt;
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Another question - how does one add vehicles into &amp;quot;faction class tank&amp;quot; categories? Can't pinpoint USA medium tank page, to add Merkava MK1 to &amp;quot;Israeli&amp;quot; tab. It also seem to have weird space, perhaps a bugged link? Also, all new vehicles from event so far have broken spec-cards and icons. IDK what to do with that. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 08:45, 24 April 2019 (UTC)&lt;br /&gt;
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: In regards to the icons for the new vehicles, those will need to be created on the Russian wiki side and then copied to our wiki (uniformity), they have not made the icons yet so that is why the image is broken on the button. The new pages for the event vehicles will be created either by Volgaigor or Inceptor57, once they are in, we can start working on them.  To edit vehicles on the USA medium tank page (or expandable menu), you will need to edit the template.  In the search bar, type in &amp;quot;Template:USA medium tanks&amp;quot; and as you type it you should see it auto fill, select it and then just edit the template directly (adding the new vehicle). It is pretty straight forward in the template layout. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 10:03, 24 April 2019 (UTC)&lt;br /&gt;
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:: So, basically, until they added spec-cards I can't do anything about either of these things. Template feeds from spec-card link as well, as I see. By the way, Magach 3 link from card specs has blank spaces in front of it, which caused the visual bug I mentioned. Uh well, later then. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:51, 24 April 2019 (UTC)&lt;br /&gt;
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==About Centering Text in a Table==&lt;br /&gt;
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Hi! Is this the place to ask any editing-related questions? If so, I'm trying to figure out how to center stuff in tables and make it full-width. I tried source-editing, but I can't figure it out. I went to google, but it gives the same answer: style=&amp;quot;text-align:center&amp;quot; and width:&amp;quot;100%&amp;quot;, but it doesn't seem to work. If anybody can redirect me somewhere, or just explain this, I would appreciate that. --[[User:U36258839|U36258839]]&lt;br /&gt;
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: Hello Criminal, yes you can ask editing questions here.  The answer you posted should work, depending on how you format it in the table, here is an example:&lt;br /&gt;
* |style=&amp;quot;text-align:right;&amp;quot;| 52&lt;br /&gt;
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* There are a couple of tables on the page https://wiki.warthunder.com/G.A.M.Mn_50_(50_kg) which left, right and center justify, you can look at the coding to see how its set up.  If you run into issues, create the table in your name page and I can look at it (others might too) and offer suggestions on how to get you where you want the table to be.  --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 19:54, 3 May 2019 (UTC)&lt;br /&gt;
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:: Ah, that's such a face-palm for me. To make it work I needed to add the semi-colon inside of the quote marks, like so: style=&amp;quot;text-align:right;&amp;quot;. That reference article definitely helped, thanks! On a side-note, how do you have that signature after your answer? I can only hand-write it, is that it?: --[[User:U36258839|U36258839]] ([[User talk:U36258839|talk]]) 21:03, 3 May 2019 (UTC)&lt;br /&gt;
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::: Not a /facepalm but a learning moment, learning has occurred and that is good!! See your page for more information. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 20:10, 3 May 2019 (UTC)&lt;br /&gt;
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== About &amp;quot;So-ki&amp;quot; Type 2 20mm gun ==&lt;br /&gt;
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You wrote to me:&lt;br /&gt;
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&amp;quot;Secondly, in the historical section for the So-Ki you mentioned the Type 98 20 mm cannons and also mentioned the Type 2 20 mm cannons. At this time, War Thunder has the vehicle listed as using the Type 98 cannons and that is what we need to reference in the writing. I looked at the Wikipedia page and several other linked references (including Sensha's page - unfortunately, he did not cite his work to look at further) and the references I looked at all seemed to circle back on themselves with no real credible primary or secondary sources cited. I do not doubt that Type 2 20 mm cannons were the final choice as they were newer (1942 as opposed to the Type 98 - 1938), lighter and had faster muzzle velocity. My recommendation is to try to find at least one primary source (a technical manual, repair manual or other such original documents) or two or more secondary sources such as a book covering the history of Japanese military vehicles or other published book/document which cites sources the information was pulled from. If you can find either the primary or secondary sources which document the So-Ki actually would have gone into production with the Type 2 20 mm cannons, then you can submit a bug report War Thunder Forum (follow the instructions there) and the information may be forwarded to the developers for consideration to change the gun type listed in the game. If you should have any questions, please let me know. - AN_TRN_26 (talk) 00:17, 1 May 2019 (UTC)&amp;quot;&lt;br /&gt;
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I found a primary source!&lt;br /&gt;
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I posted a question on here: https://www.forum.axishistory.com/viewtopic.php?t=241905&lt;br /&gt;
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As Akira Takizawa states &amp;quot;The main gun of that tank is not Type 98, but Type 2 20mm AA gun. There is no manual about that tank, because it was only experimental. Note that So-Ki is the designation of AA gun, not of tank. Type 2 20mm Twin AA gun was called So-Ki. So-Ki mounted on tank was called So-Ki II. So-Ki is stated in the development plan 1943 of IJA 1st Technical Laboratory as below.&amp;quot;&lt;br /&gt;
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Theregore can I post a bug report on War Thunder Forum to change the Type 98 mm gun to Type 2 20mm gun?&lt;br /&gt;
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Additionnally the tank was called &amp;quot;So-Ki II&amp;quot; and not &amp;quot;So-Ki&amp;quot;&lt;br /&gt;
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Regards,&lt;br /&gt;
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Alexandre&lt;br /&gt;
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: Hello. I’m not AN_TRN_26, but I can offer my perspective. Bug reports are not handled by the wiki so we don’t have first-hand influence on it. However, please make sure you have enough information as per bug report guidelines to make the report, as detailed [https://forum.warthunder.com/index.php?/topic/406397-ground-forces-armour-3d-and-damage-model-issues-important-read-before-posting/&amp;amp;ct=1556828442 here on the forums]. I wish you the best of luck! --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:22, 2 May 2019 (UTC)&lt;br /&gt;
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:: FYI, I am working with Theoask79 to find enough primary/secondary resources surrounding the So-Ki (or So-Ki II as the new document notes) and if they pan out have him submit a bug report.  I am working on getting an OCR setup to try and translate the documents available to see if I can get a decent translation before going forward as I don't read Japanese beyond a few characters (and definitely don't want to have a bug report submitted with erroneous information - trust, but verify!). [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 22:12, 2 May 2019 (UTC)&lt;br /&gt;
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* Regarding border line in Italy section: Well, you see, the white line next to rank 6 &amp;quot;otomatic&amp;quot;, which separates normal and premium vehicles, is absent. This is what i've tried to do there. Not sure what your revert did there. (the browser is IE9, which displays no line there.) PS: it is gone again. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 11:48, 17 May 2019 (UTC)&lt;br /&gt;
::It appears to be a browser issue as with using Chrome, all vertical and horizontal lines are white (and there, none missing), however with Firefox, all vertical lines are there and are white, while all horizontal lines are black.  I don't have IE so I can't test that.  I wonder if there were browsers updates which broke the viewing mechanic? [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 11:58, 17 May 2019 (UTC)&lt;br /&gt;
::: hell if i know. IE9 didn't update for ages already, as you know it was stopped renewing after Win7 release or so. I don't have any visual discrepancy in any other section, so i just figured i could fix the hole in a fence, you know. ''SIGH''. Here is what it looks like on my screen, just to confirm that i'm not insane or doing it for kek's: --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:07, 17 May 2019 (UTC)&lt;br /&gt;
[[File:A visual bug in italian section.png|thumb]]&lt;br /&gt;
::::I believe you, for a while, I primarily used Firefox but ran into similar problems, Chrome seems to be the most stable of the browsers I have used. I will forward this up and see if any of the other Mods or Devs have run into this and if so, is there a fix. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:11, 17 May 2019 (UTC)&lt;br /&gt;
:::::I usually use firefox at home, its just that I don't really stare onto pages this meticulously when I have something else to do, so I usually don't notice this. BY THE WAY, now that I look at it, the 7-th rank number is in reverse compared to the rest, and it's like this in most if not all sections. Should the number be in front of &amp;quot;rank&amp;quot; or after? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:15, 17 May 2019 (UTC)&lt;br /&gt;
::::::Yes, the 7th rank number is backwards, should be the same as other ranks with &amp;quot;#&amp;quot; then &amp;quot;Rank&amp;quot;. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:24, 17 May 2019 (UTC)&lt;br /&gt;
:::::::Ok, pushed them in proper place where noticed. Also, while I looked through those pages I found out that Germany plane page has same border issue for me, as in there is no separation line in rank 5 section. --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:32, 17 May 2019 (UTC)&lt;br /&gt;
:::::::: Welp, that's one way to solve a problem, lol. The border is now in place as it should be, with absence of rank 7. Didn't even notice that Ariete was rank 6. Also, if I'd apply the | symbol to german plane section of rank 5, the border would return and it looks normal. Does it cause any collision in other browsers, just so I know later on? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 13:59, 17 May 2019 (UTC)&lt;br /&gt;
:::::::::I am not seeing any problems with the German aircraft rank 5 section.  Looks fine in both Firefox and Chrome. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 14:09, 17 May 2019 (UTC)&lt;br /&gt;
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* Hello. How does one rename page without damaging all the links that lead to it? Do we use &amp;quot;move&amp;quot; function with redirect or something like that? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 12:32, 5 June 2019 (UTC)&lt;br /&gt;
:* Yes, it would use the move function with a redirect. Here is what a redirected page looks like - hit edit source to see the code (https://wiki.warthunder.com/index.php?title=20-%D0%9A_(45_mm)&amp;amp;redirect=no). Is there a specific page you are looking at redirecting? We typically avoid making these unless absolutely necessary or we end up with a bunch of pages and potentially double and broken redirects which can be an issue to ferret out and repair. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:41, 5 June 2019 (UTC)&lt;br /&gt;
::* Just calculating if it's worth doing something without a straight plan or not. Previous time I made merkava page, but it had different name in reality, so i had to ask people to move it to proper one, and DNAGonite moved it for me. Not like I didn't find the move button, but it seemed as dangerous as useful. Actually, I was curious because I made a typo in screenshot name here (vehicle name) - https://wiki.warthunder.com/File:Stormer_HMV_passive_system_lock_on.jpg  --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:48, 6 June 2019 (UTC)&lt;br /&gt;
:::* You are correct the move button is both dangerous and useful, mostly dangerous if something gets messed up and it has to be untangled.  If you have added an image and need to rename it, I think that would be fine.  If the old image name has not been linked to a page, then you can rename it and request the improper name to be deleted (Patrioticalien or Inceptor57 can do that), if it has been linked, then you are best off to redirect to the new page. Vehicle pages which have been around for a while, you might just let us know or ask to do the change that way if there was a reason it hasn't been changed yet, we can let you know. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:59, 6 June 2019 (UTC)&lt;br /&gt;
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where are my tables in i-go ko?&lt;/div&gt;</summary>
		<author><name>U87795493</name></author>	</entry>

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