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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U87451082</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U87451082"/>
		<updated>2026-04-14T11:06:43Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:China_anti-aircraft_vehicles&amp;diff=159597</id>
		<title>Template:China anti-aircraft vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:China_anti-aircraft_vehicles&amp;diff=159597"/>
				<updated>2023-03-25T18:44:09Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|China anti-aircraft vehicles}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Radar SPAAG}}{{Specs-Link|cn_pgz_09}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Gun and Missile SPAAG}}{{Specs-Link|cn_pgz_04a}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|cn_zsd63_pg87}}{{-}}{{Specs-Link|cn_wz_305}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''North Vietnam'''}}{{Specs-Link|cn_type_65_aa}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|cn_gmc_cckw_353_m45_quad}}{{-}}{{Specs-Link|cn_m42_duster}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USSR'''}}{{Specs-Link|cn_tor_m1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:China vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Britain_anti-aircraft_vehicles&amp;diff=159596</id>
		<title>Template:Britain anti-aircraft vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Britain_anti-aircraft_vehicles&amp;diff=159596"/>
				<updated>2023-03-25T18:41:01Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Britain anti-aircraft vehicles}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|Crusader AA}}{{Specs-Link|uk_crusader_aa_mk_1}}{{-}}{{Specs-Link|uk_crusader_aa_mk_2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Wheeled}}{{Specs-Link|uk_t17e2}}{{-}}{{Specs-Link|uk_armored_car_mk_2_aa}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Radar SPAAG}}{{Specs-Link|uk_chieftain_marksman}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Missile SPAA}}{{Specs-Link|uk_stormer_hvm}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|uk_vickers_mk_6_aa_mk_1}}{{-}}{{Specs-Link|uk_falcon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Canada'''}}{{Specs-Link|uk_skink_aa}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''South Africa'''}}{{Specs-Link|uk_ystervark_spaa}}{{-}}{{Specs-Link|uk_bosvark}}{{-}}{{Specs-Link|uk_rooikat_za_35}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Britain vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:USSR_anti-aircraft_vehicles&amp;diff=159595</id>
		<title>Template:USSR anti-aircraft vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:USSR_anti-aircraft_vehicles&amp;diff=159595"/>
				<updated>2023-03-25T18:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|USSR anti-aircraft vehicles}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|GAZ-AAA}}{{Specs-Link|ussr_gaz_4m}}{{-}}{{Specs-Link|ussr_gaz_dshk}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Wheeled/Half-tracked}}{{Specs-Link|ussr_gaz_mm_72k}}{{-}}{{Specs-Link|ussr_btr_152a}}{{-}}{{Specs-Link|ussr_zis_12_94KM_1945}}{{-}}{{Specs-Link|ussr_zis_43}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Radar SPAAG}}{{Specs-Link|ussr_zsu_23_4}}{{-}}{{Specs-Link|ussr_zsu_37_2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|SAM}}{{Specs-Link|ussr_9a35_m2}}{{-}}{{Specs-Link|ussr_zprk_2s6}}{{-}}{{Specs-Link|ussr_pantsyr_s1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|ussr_zut_37}}{{-}}{{Specs-Link|ussr_zsu_37}}{{-}}{{Specs-Link|ussr_btr_zd}}{{-}}{{Specs-Link|ussr_zsu_57_2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Czechoslovakia'''}}{{Specs-Link|ussr_m53_59}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''North Vietnam'''}}{{Specs-Link|ussr_type_65_aa}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:USSR vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Italy_tank_destroyers&amp;diff=159593</id>
		<title>Template:Italy tank destroyers</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Italy_tank_destroyers&amp;diff=159593"/>
				<updated>2023-03-25T18:33:39Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Italy tank destroyers}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|M41}}{{Specs-Link|it_semovente_m41_75_18}}{{-}}{{Specs-Link|it_semovente_m41_75_32}}{{-}}{{Specs-Link|it_semovente_m41m_90}}&lt;br /&gt;
{{Navigation-Line|M42}}{{Specs-Link|it_semovente_m42_75_34}}&lt;br /&gt;
{{Navigation-Line|M43}}{{Specs-Link|it_semovente_m43_105}}{{-}}{{Specs-Link|it_semovente_m43_105_leoncello}}{{-}}{{Specs-Link|it_semovente_m43_75_34}}{{-}}{{Specs-Link|it_semovente_m43_75_46}}&lt;br /&gt;
{{Navigation-Line|Wheeled}}{{Specs-Link|it_lancia3ro_100}}{{-}}{{Specs-Link|it_as_42_47}}{{-}}{{Specs-Link|it_semovente_breda_501}}&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|it_l3_cc}}{{-}}{{Specs-Link|it_semovente_l40}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Germany'''}}{{Specs-Link|it_stug_III_ausf_G}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Hungary'''}}{{Specs-Link|it_44m_zrinyi_1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|it_m36b1}}{{-}}{{Specs-Link|it_m113a1_tow}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Italy vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Japan_tank_destroyers&amp;diff=159592</id>
		<title>Template:Japan tank destroyers</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Japan_tank_destroyers&amp;diff=159592"/>
				<updated>2023-03-25T18:31:43Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Got rid of WW2 Japan and postwar Japan separation, no other Japanese template has this, nor does any other country's template. It also isn't a separate country. Now it fits how other nations' templates look.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Japan tank destroyers}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|Ro-Go Derivatives}}{{Specs-Link|jp_hiro_sha}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Chi-Ha Derivatives}}{{Specs-Link|jp_type_3_ho_ni_I}}{{-}}{{Specs-Link|jp_type_3_ho_ni_III}}{{-}}{{Specs-Link|jp_type_4_ho_ro}}{{-}}{{Specs-Link|jp_navy_120mm_spg}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Ho-Ri}}{{Specs-Link|jp_type_5_ho_ri_prototype}}{{-}}{{Specs-Link|jp_type_5_ho_ri_production}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|jp_type_5_na_to}}{{-}}{{Specs-Link|jp_type_60_sprg}}{{-}}{{Specs-Link|jp_type_75}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Missile}}{{Specs-Link|jp_type_60_atm}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Rocket}}{{Specs-Link|jp_type_75_mlrs}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USA'''}}{{Specs-Link|jp_m36b2_jgsdf}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Japan vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Britain_tank_destroyers&amp;diff=159591</id>
		<title>Template:Britain tank destroyers</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Britain_tank_destroyers&amp;diff=159591"/>
				<updated>2023-03-25T18:27:10Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Britain tank destroyers}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|Infantry tank derivatives}}{{Specs-Link|uk_sp_17_pdr_valentine}}{{-}}{{Specs-Link|uk_3_inch_gun_carrier}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Light tank derivatives}}{{Specs-Link|uk_alecto_mk_1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|M10 Achilles}}{{Specs-Link|uk_17_pdr_m10_achilles}}{{-}}{{Specs-Link|uk_17_pdr_m10_achilles_norfolk_yeomanry}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Post-war}}{{Specs-Link|uk_fv4005}}{{-}}{{Specs-Link|uk_fv4004_conway}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|ATGM}}{{Specs-Link|uk_fv438_swingfire}}{{-}}{{Specs-Link|uk_fv102_striker}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|uk_a39_tortoise}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Canada'''}}{{Specs-Link|uk_ram_90mm_aa}}{{-}}{{Specs-Link|uk_adats_m113a3}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''South Africa'''}}{{Specs-Link|uk_g6_spg}}{{-}}{{Specs-Link|uk_ratel_zt3}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Britain vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:France_medium_tanks&amp;diff=159589</id>
		<title>Template:France medium tanks</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:France_medium_tanks&amp;diff=159589"/>
				<updated>2023-03-25T18:15:58Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|France medium tanks}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|M4 Derivatives}}{{Specs-Link|fr_m4a1_sherman_fl_10}}{{-}}{{Specs-Link|fr_m4a4_cn_75_50}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|AMX-50}}{{Specs-Link|fr_amx_m4}}{{-}}{{Specs-Link|fr_amx_50}}{{-}}{{Specs-Link|fr_amx_50_1950}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|AMX-30}}{{Specs-Link|fr_amx_30}}{{-}}{{Specs-Link|fr_amx_30_1972}}{{-}}{{Specs-Link|fr_amx_30_b2}}{{-}}{{Specs-Link|fr_amx_30_b2_brenus}}{{-}}{{Specs-Link|fr_amx_30_ACRA}}{{-}}{{Specs-Link|fr_amx_30_super}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|AMX-32/40}}{{Specs-Link|fr_amx_32}}{{-}}{{Specs-Link|fr_amx_40}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Leclerc}}{{Specs-Link|fr_leclerc_s1}}{{-}}{{Specs-Link|fr_leclerc_s2}}{{-}}{{Specs-Link|fr_leclerc_sxxi}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|fr_renault_d2}}{{-}}{{Specs-Link|fr_somua_s35}}{{-}}{{Specs-Link|fr_lorraine_40t}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Germany'''}}{{Specs-Link|fr_pzkpfw_V_panther_dauphine}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|fr_m4a1_sherman}}{{-}}{{Specs-Link|fr_m4a3_105_sherman}}{{-}}{{Specs-Link|fr_m4a4_sherman}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:France vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Italy_medium_tanks&amp;diff=159587</id>
		<title>Template:Italy medium tanks</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Italy_medium_tanks&amp;diff=159587"/>
				<updated>2023-03-25T18:14:12Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Italy medium tanks}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|M13/40}}{{Specs-Link|it_m13_40_serie_1}}{{-}}{{Specs-Link|it_m13_40_serie_2}}{{-}}{{Specs-Link|it_m13_40_serie_3}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|M14/41}}{{Specs-Link|it_m14_41}}{{-}}{{Specs-Link|it_m14_41_47_40}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|M15/42}}{{Specs-Link|it_m15_42}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|M16/43}}{{Specs-Link|it_sahariano}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|P26/40}}{{Specs-Link|it_p_40}}{{-}}{{Specs-Link|it_p_26_40}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|[[OF-40 (Family)|OF-40]]}}{{Specs-Link|it_of_40_mk_1}}{{-}}{{Specs-Link|it_of_40_mk_2a}}{{-}}{{Specs-Link|it_of_40_mtca}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|[[Ariete (Family)|Ariete]]}}{{Specs-Link|it_c1_ariete_preserie}}{{-}}{{Specs-Link|it_c1_ariete}}{{-}}{{Specs-Link|it_c1_ariete_pso}}{{-}}{{Specs-Link|it_ariete_amv_pt1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|it_m47_105}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Germany'''}}{{Specs-Link|it_pzkpfw_III_ausf_N}}{{-}}{{Specs-Link|it_pzkpfw_IV_ausf_G}}{{-}}{{Specs-Link|it_leopard_1a5}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Hungary'''}}{{Specs-Link|it_41m_turan_2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|it_sherman_75_37}}{{-}}{{Specs-Link|it_sherman_VII}}{{-}}{{Specs-Link|it_sherman_vc_firefly}}{{-}}{{Specs-Link|it_m4a4_sherman}}{{-}}{{Specs-Link|it_m26_ariete}}{{-}}{{Specs-Link|it_m26a1_pershing}}{{-}}{{Specs-Link|it_m60a1_ariete}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Italy vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Britain_medium_tanks&amp;diff=159581</id>
		<title>Template:Britain medium tanks</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Britain_medium_tanks&amp;diff=159581"/>
				<updated>2023-03-25T18:10:24Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Ordered countries by alphabetical order to fit every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Britain medium tanks}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|Valentine}}{{Specs-Link|uk_valentine_mk_1}}{{-}}{{Specs-Link|uk_valentine_mk_9}}{{-}}{{Specs-Link|uk_valentine_mk_11}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Cromwell (A27)}}{{Specs-Link|uk_a27m_cromwell_1}}{{-}}{{Specs-Link|uk_a27m_cromwell_5}}{{-}}{{Specs-Link|uk_a27m_cromwell_5_rp3}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Cromwell derivatives}}{{Specs-Link|uk_a30_challenger}}{{-}}{{Specs-Link|uk_a30_sp_avenger}}{{-}}{{Specs-Link|uk_a_34_comet}}{{-}}{{Specs-Link|uk_a_34_comet_iron_duke}}{{-}}{{Specs-Link|uk_charioteer_mk_7}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Centurion}}{{Specs-Link|uk_centurion_mk_1}}{{-}}{{Specs-Link|uk_centurion_mk_3}}{{-}}{{Specs-Link|uk_centurion_mk_5_avre_era}}{{-}}{{Specs-Link|uk_centurion_mk_10}}{{-}}{{Specs-Link|uk_centurion_action_x}}{{-}}{{Specs-Link|uk_fv4202}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Vickers MBT}}{{Specs-Link|uk_vickers_mbt_mk_1}}{{-}}{{Specs-Link|uk_vickers_mbt_mk_3}}{{-}}{{Specs-Link|uk_vickers_mk7}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Chieftain}}{{Specs-Link|uk_chieftain_mk_3}}{{-}}{{Specs-Link|uk_chieftain_mk_5}}{{-}}{{Specs-Link|uk_chieftain_mk_10}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Challenger}}{{Specs-Link|uk_challenger_1}}{{-}}{{Specs-Link|uk_challenger_mk_3}}{{-}}{{Specs-Link|uk_challenger_1_mk_3_gulf}}{{-}}{{Specs-Link|uk_challenger_II}}{{-}}{{Specs-Link|uk_challenger_2_dorchester}}{{-}}{{Specs-Link|uk_challenger_2_tes}}{{-}}{{Specs-Link|uk_challenger_2_bn}}{{-}}{{Specs-Link|uk_challenger_2e}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Australia'''}}{{Specs-Link|uk_ac1_sentinel}}{{-}}{{Specs-Link|uk_ac4_thunderbolt}}{{-}}{{Specs-Link|uk_centurion_mk_5_raac}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Israel'''}}{{Specs-Link|uk_centurion_shot_kal_d}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Jordan'''}}{{Specs-Link|uk_khalid}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''South Africa'''}}{{Specs-Link|uk_olifant_mk_1a}}{{-}}{{Specs-Link|uk_olifant_mk_2}}{{-}}{{Specs-Link|uk_ttd}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Sweden'''}}{{Specs-Link|uk_centurion_mk_3_ss11}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|uk_mk1_grant}}{{-}}{{Specs-Link|uk_sherman_II}}{{-}}{{Specs-Link|uk_sherman_vc_firefly}}{{-}}{{Specs-Link|uk_sherman_ic_firefly}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Britain vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Britain_light_tanks&amp;diff=159567</id>
		<title>Template:Britain light tanks</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Britain_light_tanks&amp;diff=159567"/>
				<updated>2023-03-25T17:55:42Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Slight change to how the other nations' vehicles are displayed to keep consistent with every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Britain light tanks}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|A13}}{{Specs-Link|uk_a_13_mk1}}{{-}}{{Specs-Link|uk_a_13_mk1_3rd_rtr}}{{-}}{{Specs-Link|uk_a_13_mk2}}{{-}}{{Specs-Link|uk_a_13_mk2_1939}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|A15}}{{Specs-Link|uk_crusader_mk_2}}{{-}}{{Specs-Link|uk_crusader_mk_2_the_saint}}{{-}}{{Specs-Link|uk_crusader_mk_3}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|A17}}{{Specs-Link|uk_a17_mk_1_tetrarch}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|IFV}}{{Specs-Link|uk_fv510_isv}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Wheeled}}{{Specs-Link|uk_daimler_mk_2}}{{-}}{{Specs-Link|uk_armored_car_aec_mk_2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|uk_vfm_5}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''South Africa'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|SARC}}{{Specs-Link|uk_marmon_herrington_mk_6_2pdr}}{{-}}{{Specs-Link|uk_marmon_herrington_mk_6_6pdr}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Ratel}}{{Specs-Link|uk_ratel_90}}{{-}}{{Specs-Link|uk_ratel_20}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Rooikat}}{{Specs-Link|uk_rooikat_76}}{{-}}{{Specs-Link|uk_rooikat_105_td}}{{-}}{{Specs-Link|uk_rooikat_mttd}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|uk_concept3_ngac}}{{-}}{{Specs-Link|uk_eland_90_mk_7}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|uk_m3_stuart}}{{-}}{{Specs-Link|uk_m3a1_stuart}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Britain vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Germany_light_tanks&amp;diff=159565</id>
		<title>Template:Germany light tanks</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Germany_light_tanks&amp;diff=159565"/>
				<updated>2023-03-25T17:51:43Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Put other country names in bold to keep consistent with every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Germany light tanks}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|Pz.II}}{{Specs-Link|germ_pzkpfw_II_ausf_C}}{{-}}{{Specs-Link|germ_pzkpfw_II_ausf_C_DAK}}{{-}}{{Specs-Link|germ_pzkpfw_II_ausf_C_td}}{{-}}{{Specs-Link|germ_pzkpfw_II_ausf_F}}{{-}}{{Specs-Link|germ_pzkpfw_II_ausf_H}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Sd.Kfz.234}}{{Specs-Link|germ_sdkfz_234_1}}{{-}}{{Specs-Link|germ_sdkfz_234_2}}{{-}}{{Specs-Link|germ_sdkfz_234_2_td}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Marder}}{{Specs-Link|germ_marder_1a1}}{{-}}{{Specs-Link|germ_marder_1a3}}{{-}}{{Specs-Link|germ_begleitpanzer_57}}{{-}}{{Specs-Link|germ_marder_df_105}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|}}{{Specs-Link|germ_schutzenpanzer_puma}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Wheeled}}{{Specs-Link|germ_sdkfz_221_s_pz_b_41}}{{-}}{{Specs-Link|germ_th_800_bismark}}{{-}}{{Specs-Link|germ_radpanzer_90}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Other}}{{Specs-Link|germ_ru251}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Argentina'''}}{{Specs-Link|germ_thyssen_henschel_tam}}{{-}}{{Specs-Link|germ_thyssen_henschel_tam_2c}}{{-}}{{Specs-Link|germ_thyssen_henschel_tam_2ip}}{{-}}{{Specs-Link|germ_sk105_a2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Czechoslovakia'''}}{{Specs-Link|germ_pzkpfw_35t}}{{-}}{{Specs-Link|germ_pzkpfw_38t_ausf_A}}{{-}}{{Specs-Link|germ_pzkpfw_38t_ausf_F}}{{-}}{{Specs-Link|germ_pzkpfw_38t_Aufklarungspanzer}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|germ_le_kpz_m41}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USSR'''}}{{Specs-Link|germ_bmp_1_ddr}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Germany vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Italy_light_tanks&amp;diff=159561</id>
		<title>Template:Italy light tanks</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Italy_light_tanks&amp;diff=159561"/>
				<updated>2023-03-25T17:49:03Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Put other country names in bold to keep consistent with every other nation's template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Italy light tanks}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|L6/40}}{{Specs-Link|it_l6}}{{-}}{{Specs-Link|it_l6_leone}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|M11/39}}{{Specs-Link|it_m11_39}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Autoblindo Fiat-Ansaldo}}{{Specs-Link|it_ab_41}}{{-}}{{Specs-Link|it_ab_43}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Fiat 6614/6616}}{{Specs-Link|it_fiat_6614_106sr}}{{-}}{{Specs-Link|it_fiat_6616_cockerill}}{{-}}{{Specs-Link|it_aubl_74_60_70m}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|R3 Capraia}}{{Specs-Link|it_oto_r3_106sr}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|Centauro}}{{Specs-Link|it_b1_centauro}}{{-}}{{Specs-Link|it_b1_centauro_romor}}{{-}}{{Specs-Link|it_centauro_mgs_120}}{{-}}{{Specs-Link|it_vrcc_centauro}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|IFV}}{{Specs-Link|it_c13_t90}}{{-}}{{Specs-Link|it_dardo_vcc}}{{-}}{{Specs-Link|it_vcc_80_hitfist_60}}{{-}}{{Specs-Link|it_vcc_80_hitfist_30}}{{-}}{{Specs-Link|it_vbc_pt2}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Hungary'''}}{{Specs-Link|it_toldi_II_a}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''USA'''}}{{Specs-Link|it_m3a3_stuart}}{{-}}{{Specs-Link|it_m24_chaffee}}{{-}}{{Specs-Link|it_m18_hellcat}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Italy vehicles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Zrinyi_I&amp;diff=159552</id>
		<title>Zrinyi I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Zrinyi_I&amp;diff=159552"/>
				<updated>2023-03-25T17:29:25Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Filled out the usage in battles section, improved the pros and cons section and improved the rockets section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_44m_zrinyi_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced during [[Update &amp;quot;Danger Zone&amp;quot;]] as a reward for the [[wt:en/news/7796-event-summer-quest-en|2022 Summer Quest event]].&lt;br /&gt;
&lt;br /&gt;
The Zrínyi I is a Hungarian tank destroyer based on the chassis of the Hungarian Turán medium tank. Armed with a powerful 75 mm cannon and 6 rockets, this low profile Hungarian tank destroyer is more than capable of destroying any enemy tank, whilst still retaining the decent mobility and excellent reverse speed of the Turán tank.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Zrinyi I has relatively average armour with 75 mm armour on the upper hull front. The hull armour is only angled at 16 degrees, which makes it nearly flat. Like Semovente Italian tank destroyers, it has angled plates between the front and sides which are both 50 mm thick. The 50 mm corner plates make angling very difficult. On the sides it is 25 mm of armour. This is the same armour value on the lower hull.&lt;br /&gt;
&lt;br /&gt;
On the bottom-front, the lower frontal plate is 35 mm, upper frontal plate is 13 mm. Because of the thin UFP, it is possible to use almost any 90 mm HE, or even HEAT, to destroy the SPG with overpressure frontally in a single hit. &lt;br /&gt;
&lt;br /&gt;
The weakest part of the tank would be the sides, so it's suggested to keep them from enemy view. The modules are mostly situated in the back, so they have a lesser chance of being hit and damaged. Like the German StuGs, the Zrinyi has its crew besides the cannon. It has two crew members on each side, which means if you get hit in one side, you will still have two crew members left to man the cannon and drive the tank. The transmission is not in the front to absorb spall and shrapnel like it does on the StuG, making you more vulnerable to hits in that area. &lt;br /&gt;
&lt;br /&gt;
Overall, at its BR, the Zrinyi's armour is not adequate to face enemy fire.&lt;br /&gt;
&lt;br /&gt;
Due to the shape of the hull, it is possible to pull most enemy tanks onto it by ramming them from the front or the back, or clashing in general. Enemy tanks generally cannot escape or retaliate after being pulled up because of the further synergy with the rocket launchers exclusive to the Zrinyi. Enemy hull also becomes exposed to direct fire by the main gun, effectively dooming enemy tanks. The Zrinyi does not suffer blowback from enemy tanks exploding on top of it.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || 25 mm ''Top'' &amp;lt;br&amp;gt; 25 mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=369|rbMinHp=230}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|43.M (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The gun is somewhat inaccurate even with all the upgrades, so it is better to aim dead centre of the enemy tank and not to try hitting any small weakspots. Because of this it will sometimes randomly fail to K/O tanks with tiered armour like the [[KV-1]], even in arcade.&lt;br /&gt;
&lt;br /&gt;
Ammunition is serviceable, as APHE can penetrate heavy tanks rather easily, being slightly better than ammo of [[StuG III G]]. It does not have the same insane explosive mass of the [[90/53 M41M]], so at least some mind should be paid to internal layouts of the tanks.&lt;br /&gt;
&lt;br /&gt;
However, the gun is still reliable enough for most situations and often destroys enemy tanks with one hit. It can destroy any enemy tank it can face, although with some tanks this requires aiming for weak spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[43.M (75 mm)|75 mm 43.M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -8°/+25° || rowspan=&amp;quot;2&amp;quot; | -12°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || 12.3 || 17.1 || 20.7 || 22.9 || 24.4 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:43.M (75 mm)/Ammunition|43.M pancelgranat, 43.M repeszgranat, 43.M pancelrobbantogranat}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.21.1.30''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || 21&amp;amp;nbsp;''(+19)'' || 1&amp;amp;nbsp;''(+39)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Wgr.41 Spr}}&lt;br /&gt;
&lt;br /&gt;
The rocket launchers are pre-calibrated to fire about 700 m away from the Zrinyi (assuming flat ground and the same terrain level). They only truly respond to controls in Third Person View and only when aiming up or down. The right launcher fires first, then they alternate. The launchers are offset from each other, so it is necessary to also alternate aim before firing the next rocket by moving the hull while pointing gun sight at the target. Due to the poor aim ability, they are more of a niche trick weapon, than something that can be used all the time.&lt;br /&gt;
&lt;br /&gt;
However, there are ways to use the rockets at close range such as by angling the SPG down on a slope to fire the rockets horizontally forwards directly at the enemy, or by ramming the enemy vehicle so that your rockets hit their turret. You can also reverse into a building wedging your SPG in a way that points it down a bit allowing you to fire the rockets horizontally. Another trick is to fire a rocket at a building (or other surface) if there is a lightly armoured enemy vehicle in front of it. This way the rocket will hit the building above and behind the lightly armoured/open top enemy vehicle and the enemy will be caught in the explosive radius and be destroyed, or at least damaged.&lt;br /&gt;
&lt;br /&gt;
The rockets deal enough overpressure damage to destroy cannon barrels, annihilate tracks or blow up medium tanks when their roof armour is hit. Some heavy tanks can also be destroyed by them. The rocket's explosion is powerful enough to destroy open top vehicles and trucks without directly hitting them, so you can still destroy these vehicles even though you lack a machine gun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Wgr.41 Spr]] rocket&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0°/+10° || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Wgr.41 Spr/Ammunition|Wgr.41 Spr}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Due to the mediocre armour of the Zrinyi I, it should not be played as a frontal assault tank and you should not rely on its armour. Since the Zrinyi I is a turretless tank destroyer as well, you should try to avoid close quarters combat as fast enemies will be able to drive around your sides and you will be too slow to turn your vehicle and so you won't be able to shoot at them. The same situation can occur if you lose your engine or tracks, as then you will only have a limited field of fire, your enemy can just drive out of this and you will be defenceless. Going around corners is also dangerous in turretless tank destroyers such as the Zrinyi I, because you will have to drive around the corner, turn your entire tank, and then take aim, whereas a turreted vehicle can aim their turret before turning the corner, drive around the corner and fire immediately. Due to the fact that most enemies can reliably destroy your vehicle from the front with one shot, never drive around a corner to fire at an enemy if they are aiming in your direction.&lt;br /&gt;
&lt;br /&gt;
The Zrinyi I excels at medium/long range combat as the lack of a turret no longer becomes a serious problem at these ranges. The low profile of the Zrinyi I also comes in handy at these ranges as enemies will likely not spot you and even if they do, they may struggle to hit your tank. At these ranges, you are safe to use this vehicle's powerful 75 mm gun to easily destroy most enemy vehicles you will face. You can also use the Zrinyi I's good gun depression to fire over ridge lines and hills whilst hiding much of your tank in the process. When firing at enemies from medium range whilst hiding itself behind a small hill and using its gun depression, driving forwards to take shots and then driving backwards to take cover whilst reloading, the Zrinyi I can be a very difficult target to destroy whilst returning accurate and powerful shots at the enemy. Another way to use the Zrinyi I is to sneak around forests and hedgerows, flanking enemy forces and shooting at them whilst remaining hidden. The Zrinyi I's good mobility and low profile helps it play in such a way, although you should make sure to reposition often and keep concealed to avoid being spotted and destroyed.&lt;br /&gt;
&lt;br /&gt;
Other things to be aware of when playing the Zrinyi I include your great reverse speed and so rather than turn around and drive forwards, it is often better to just drive in reverse if you need to go the other way. You also have 5 smoke grenades (they deploy one by one) on the rear of your tank, so if you are in danger, you can combine this with your reverse speed; simply deploy a smoke grenade whilst reversing, and then as the smoke thickens turn left or right and drop another smoke, this way the enemy will lose you and have to guess where in the smoke you are. Continue reversing until behind some hard cover. You also don't have a machine gun on the Zrinyi I, so you are especially vulnerable to lightly armoured/open top cars and trucks such as the Soviet SPAA trucks, YaG-10 (29-K) or the German 8,8 cm Flak 37 Sfl. However, whilst you lack a machine gun, you do get 6 × 150 mm rockets instead. You can use HEAT or HE rounds from your main gun, or your rockets to destroy these open top vehicles. Be aware that these rockets can be detonated whilst still in your rocket tubes by any cannon and many machine guns too, if this does happen, your tank will be destroyed by an ammunition load detonation. You can choose either to fire off the rockets as you spawn in to remove this risk, or to keep your rockets for use against enemy vehicles. Since your rocket launcher tubes can't depress all the way down to 0 degrees of elevation (perfectly horizontal), if you fire them while on level ground and while aiming them down as much as possible, they will still fly forwards and upwards in an arc landing around 700 m away from you. It is nearly impossible to use these rockets at medium and long ranges. Instead, try to use the rockets at close range. This can be done in several ways such as by angling your Zrinyi I down on a slope to fire the rockets horizontally forwards directly at the enemy, or by ramming the enemy vehicle so that your rockets hit their turret. You can also reverse into a building wedging yourself in a way that points your vehicle down a bit allowing you to fire the rockets horizontally. Another trick is to fire a rocket at a building (or other surface) if there is a lightly armoured enemy vehicle in front of it. This way the rocket will hit the building above and behind the lightly armoured/open top enemy vehicle and the enemy will be caught in the explosive radius and be destroyed, or at least damaged.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly effective main gun capable of knocking out pretty much any tank it will face&lt;br /&gt;
* High gun depression allows stronger protection when firing over hills&lt;br /&gt;
* Incredible mobility, with the reverse gearbox giving it the same speeds in reverse as forwards&lt;br /&gt;
* Quite low profile, making enemies less likely to spot or hit you&lt;br /&gt;
* Has 6 × 150 mm rockets which can annihilate lightly armoured vehicles&lt;br /&gt;
* Has smoke grenades &lt;br /&gt;
* Can perform lethal ramming attacks in a 1v1 if necessary&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* With only 75 mm RHA of flat frontal protection, armour is generally ineffective in direct frontal engagements. The hull can easily be overpressured by any gun bigger than 76 mm from the front&lt;br /&gt;
* Rocket launchers can be detonated by about any weapon when still loaded, which leads to an ammo rack detonation (so it is a good idea to fire off your rockets to avoid this)&lt;br /&gt;
* Lacking a turret limits effectiveness in many scenarios such as close range fighting&lt;br /&gt;
* No machine guns&lt;br /&gt;
* Lacks an APCR shell, which may cause problems when fighting against the most heavily armoured vehicles &lt;br /&gt;
* Rockets are very difficult to aim and can only be used at medium or long range due to the minimum elevation of the tubes, they can be used at close range when on a downwards slope, or wedged against a building &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In 1942, the Hungarian military started the creation of its own fully armored self-propelled guns, which conceptually repeated the successful German StuG III design. This was done to combat the heavily armoured Soviet tanks encountered on the Eastern Front. The Hungarian engineers also chose the domestic Turán medium tank chassis for their domestic self-propelled guns. A fixed armored cabin was installed instead of a tank turret, and a 105mm howitzer was chosen as a weapon for the first vehicles in the series. To ensure the traverse aiming angles of the gun, the Turán's hull had to be widened by 400mm, however, in terms of the main components, the new self-propelled guns were maximally unified with the vehicle. The first prototype was ready by December 1942, and the first batch of 40 vehicles was ordered even before the SPG passed the entire test cycle. The self-propelled gun received the designation 40/43.M Zrínyi II, in honor of the 16th-century Hungarian national hero Miklós Zrínyi. Somewhat later, serial SPGs received side screens. The vehicle turned out to be very successful and was produced until the surrender of Hungary. However, the 105 mm howitzer of the Zrínyi II was clearly not enough to fight Soviet tanks, so by 1944 a Zrínyi I prototype appeared with a long 75mm domestic anti-tank gun, the 75mm 43.M, which was the same gun mounted on the Turán III prototype. During the tests, the Zrínyi I prototype received launching tubes for rockets. This prototype did not go into serial production due to the devastation of the industrial enterprises and the defeat of the Hungarian army by the advancing forces of the Red Army.&amp;lt;ref&amp;gt;https://warthunder.com/en/news/7799/current&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/43M_Zr%C3%ADnyi&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_44m_zrinyi_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Vehicles equipped with the same chassis'''&lt;br /&gt;
&lt;br /&gt;
* [[Turan II|Turán II]]&lt;br /&gt;
&lt;br /&gt;
'''Other vehicles of similar configuration and role'''&lt;br /&gt;
&lt;br /&gt;
* [[StuG III G]]&lt;br /&gt;
* [[75/46 M43]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7799-development-zr%C3%ADnyi-i-en|[Devblog] Zrínyi I]]&lt;br /&gt;
&lt;br /&gt;
{{Italy tank destroyers}}&lt;br /&gt;
{{Italy premium ground vehicles}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_109_F-4_(Italy)&amp;diff=159303</id>
		<title>Bf 109 F-4 (Italy)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_109_F-4_(Italy)&amp;diff=159303"/>
				<updated>2023-03-20T17:16:45Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Improved the wording for the Pros and Cons section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Bf 109 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=bf-109f-4_hungary&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Apex Predators&amp;quot;]] as a reward for [[Battle Pass: Season X, &amp;quot;Royal Guard&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The plane is painted after the camouflage scheme of Hungarian Pilot Dezső Szentgyörgyi, who was the highest-scoring Hungarian fighter ace of the Royal Hungarian Honvéd Air Force in World War II.&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 6,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
|641||624|| rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} ||20.0||20.7||16.4||16.4|| rowspan=&amp;quot;2&amp;quot; | 363&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 691 || 665 || 18.1 || 19.0 || 24.6 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 437 || 408 || 260 || ~13 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 390 || &amp;lt; 450 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Bf 109 F-4, although a small plane, is a sturdy plane that can survive a lot of damage and retain much of its manoeuvrability when damaged. Its self-sealing fuel tanks increase the chance to put out a fire.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 151 (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|Flam C 250 incendiary|SC250JA (250 kg)|MG 151 (15 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x 50 kg SC50JA bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg SC250JA bomb (250 kg total)&lt;br /&gt;
* 1 x Flam C 250 incendiary bomb&lt;br /&gt;
* 2 x 15 mm MG 151 cannons (125 rpg = 250 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Nimble, compared to Soviet and American counterparts&lt;br /&gt;
* The 20 mm MG 151 is lethal if the shells hit the target due to the Minengeschoß shells&lt;br /&gt;
* Very good climb rate, possibly as good as a Spitfire or a maxed-out P-39 Airacobra&lt;br /&gt;
* Good sustained turn&lt;br /&gt;
* Faster than most opponents, such as the Spitfire Mk V, Yak-3, and La-5, especially at altitude&lt;br /&gt;
* Good performance at medium altitudes&lt;br /&gt;
* Better than the F-4 tropical variant due to engine power&lt;br /&gt;
* The 15 mm cannons have quite high penetration with the armoured targets belt. They are very effective against soft ground targets&lt;br /&gt;
* All weaponry mounted in the nose, allowing easy aiming without having to worry about convergence&lt;br /&gt;
&lt;br /&gt;
* Flaps tighten turn radius significantly, can win duels against most planes that aren't turnfighters&lt;br /&gt;
&lt;br /&gt;
* Access to Incendiary bombs&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Engine overheats quickly&lt;br /&gt;
* Additional armament reduces flight performance, especially critical in a dogfight&lt;br /&gt;
* Poor cockpit visibility in Simulator mode due to numerous canopy frames and razorback, greatly limiting the all-round view&lt;br /&gt;
* Prone to catching fire when chasing bombers&lt;br /&gt;
* Gun pods can't load stealth belts, thus giving the user away in a surprise attack&lt;br /&gt;
* Turns sluggishly at speeds under 190 km/h&lt;br /&gt;
* Priority target when in Arcade mode due to its reputation of destroying planes with ease, especially when equipped with MG 151/15 gun pods in addition to the offensive armament of MG 17 machine guns and an MG 151/20 cannon, experienced players will often try to eliminate the Bf 109 F-4 as soon as possible.&lt;br /&gt;
* Gun pods have low ammo count, compared to the 20 mm MG 151 gun pods accessible to the G-2 variant&lt;br /&gt;
* In Simulator mode the huge engine torque causes severe turning when taking off which can lead to a crash&lt;br /&gt;
* Flaps deploy and retract slowly, requires practice to use well&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|usqFRurvro4|'''Battle Pass: Royal Guard''' discusses the {{PAGENAME}} at 01:40 - ''War Thunder Official Channel''|sMT4Fcau7gk|'''BF-109 F-4 (Battle Pass): A Basic Review''' - ''Tims Variety''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8062-development-battle-pass-vehicles-bf-109-f-4-italy-en|[Devblog] Battle Pass vehicles: Bf 109 F-4 (Italy)]]&lt;br /&gt;
&lt;br /&gt;
{{Italy fighters}}&lt;br /&gt;
{{Italy premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=He_112_B-1/U2_(Germany)&amp;diff=149069</id>
		<title>He 112 B-1/U2 (Germany)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=He_112_B-1/U2_(Germany)&amp;diff=149069"/>
				<updated>2022-12-29T19:02:45Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Got rid of history of Japanese He 112s, not relevant to this article about the Hungarian He 112s. Added to and changed the Hungarian history section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium German fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = He 112 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=he_112b_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_He_112_B-1_U2 (Germany).jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27 and was removed from the store in [[Update &amp;quot;Danger Zone&amp;quot;]] as an equivalent was introduced to the [[He 112 B-1/U2|Italian tech tree]]. This He 112 B-1/U2 represents a version serving in the Hungarian Air Force. &lt;br /&gt;
&lt;br /&gt;
This nimble little fighter is an excellent aircraft to fly and benefits from forgiving flight characteristics, strong armament and forgiving matchmaking. All in all, it is a very great beginner aircraft to speed up progression in the German Aircraft Tree.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The He 112 B-1/U2 benefits from very forgiving flight characteristics. It has an excellent turn rate due to its large control surfaces. However, these same control surfaces suffer from extreme lock-up above speeds of 600 km/h, meaning that steep dives are not recommended at all. The aircraft has excellent energy retention as well, but a weak roll rate. The aircraft's engine provides sufficient power for it to have a great climb rate, but overheats rather quickly.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,800 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 483 || 463 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 17.1 || 17.9 || 13.1 || 13.1 || rowspan=&amp;quot;2&amp;quot; | 325&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 527 || 503 || 15.0 || 16.0 || 19.2 || 15.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 730 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~14 || ~14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 298 || &amp;lt; 320 || &amp;lt; 360 || &amp;gt; 312&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* No armour protection&lt;br /&gt;
* Three self-sealing fuel tanks underneath the pilot and inside the wing roots&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG FF (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm MG FF cannons, wing-mounted (60 rpg = 120 total)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:He 112 turning.png|thumb|The He 112 B1/U2 in a turn]]&lt;br /&gt;
The He 112 B-1/U2 is a nimble little fighter and a very fun aircraft to fly. It benefits from a great turn rate, good frontal armament and great overall flying characteristics, making it an excellent air superiority fighter/dogfighter. The aircraft has a great turn rate of 16 seconds spaded, meaning that it can easily outturn most of the enemies it faces. As well, the aircraft has a great climb rate, on par with its most dangerous adversaries, which it can face. However, it also has some noteworthy flaws, which should be addressed before flying.&lt;br /&gt;
&lt;br /&gt;
Firstly, the aircraft's Junkers Jumo 210E engine is quite underpowered, producing just 700 hp at takeoff. As a result, this plane will take longer to accelerate than most monoplanes it will face. In addition, the aircraft suffers from extreme rudder lock-up past 550 km/h, and it becomes a lawn dart past 650 km/h. As a result, extreme caution should be taken in any sort of diving attack, to prevent the aircraft from nosediving into the ground. Finally, the plane has no armour at all, so care should be taken to prevent the plane from getting hit.&lt;br /&gt;
&lt;br /&gt;
The aircraft is armed with a pair of 7.92 mm MG 17 machine guns and a pair of 20 mm MG FF cannons. The MG FFs are great at doing damage, but lack Minengeschoss ammunition meaning that it will not do as much damage as the [[MG 151 (20 mm)|MG 151]] or [[MG FF/M (20 mm)|MG FF/M]]. As well, plane carries a measly 60 rounds of ammunition per cannon, meaning that trigger discipline is a must. However, in the case that its cannons run out, it still has a pair of MG 17s which are more than capable of damaging the enemies it will face in battle.&lt;br /&gt;
&lt;br /&gt;
The He 112 B-1/U2 will face many biplanes and early monoplanes such as the [[I-153 M-62]], [[F3F-2]] and [[P-36C]]. These planes, for the most part, have a much greater turning ability than the He 112. As a result, turn fights should be avoided. Instead, utilize the plane's great climb rate to perform Boom &amp;amp; Zoom attacks on the enemy. Typically, a shallow dive at 15-20 degrees will give plenty of time to down a target with the formidable armament. However, care must be taken to avoid high speeds (600+ km/h), as the aircraft's elevator compression will prevent it from pulling out from a dive.&lt;br /&gt;
&lt;br /&gt;
The He 112 B-1/U2 faces a range of formidable enemies including the [[P-39 (Family)|P-39]], [[MiG-3-15]], [[Hurricane (Family)|Hurricanes]] and [[Spitfire (Family)|early Spitfires]]. These aircraft are all much faster than the He 112 and perform better in dives. As a result, Boom &amp;amp; Zoom will not work as enemies can simply disengage from you by diving away. Thus, the best strategy is to bait enemies into a turn fight, where the He 112's great turn rate can be utilized to the maximum. The He 112 B-1/U2 has very short wings meaning that you can perform much tighter turns and acrobatic movements to throw the enemy off course. Many early Spitfires and Hurricanes have rather long wings, meaning that you can easily outroll, outturn, and outperform them.&lt;br /&gt;
&lt;br /&gt;
'''Specific Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* [[I-153 M-62]] - The Soviet Chaika is a very formidable foe in downtiers, having a faster turn time and quad ShKAS machine guns that are very capable of dealing damage. When engaging this aircraft, utilize BnZ and dive on it, as it is unable to follow the He 112 out of the BnZ. However, don't engage any I-153s above you, as they are also capable of reaching high speeds (up to 500 km/h) in a dive.&lt;br /&gt;
* [[P-39 (Family)|P-39s]] - The P-400 and early P-39s are common foes in uptiers, and deadly foes too. They both carry a heavy central weapon (20 mm or 37 mm cannon) that will tear the He 112's airframe apart with a short burst. As well, they are faster than the He 112 by a decent margin. As a result, avoid taking head-ons. Instead, bait the P-400 into a turnfight by simply turning outwards when they attempt to Boom and Zoom.&lt;br /&gt;
* [[Hurricane (Family)|Hurricanes]] and [[Spitfire (Family)|early Spitfires]] - These enemies are quite dangerous as they all have good turn rates (close to that of the He 112) and high top speeds. When engaging them, the best option is to ensure that they are at a lower altitude or energy level, as the He 112 will perform quite similarly to them at similar altitudes.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great energy retention and turn rate - can out-turn most planes it faces.&lt;br /&gt;
* Hard-hitting frontal armament of two 20 mm MG FF cannons and two 7.92 mm machine guns&lt;br /&gt;
* Great cockpit visibility for a plane of its era, having a bubble canopy&lt;br /&gt;
* Easy-to-fly aircraft that is ideal for beginner pilots&lt;br /&gt;
* Has premium aircraft bonuses making it great for quick progression down the German tree&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Suffers from extreme rudder lock-up past 550 km/h, and becomes a lawn dart past 650 km/h&lt;br /&gt;
* Has just 60 rounds of ammunition per cannon, and the plane only has two machine guns when they run out&lt;br /&gt;
* Rather underpowered for a plane of its size, and doesn't accelerate nearly as well as its counterparts such as the Bf 109&lt;br /&gt;
* Its MG FFs don't get access to Minengeschoß rounds, unlike the later MG FF/M cannons&lt;br /&gt;
* Lacks armour protection; self sealing fuel tanks can often be set alight, resulting in a blazing trip back to the hangar&lt;br /&gt;
* Can easily go into a hard to recover spin when turning sharply at medium/low speeds in SB, players may not be familiar with this characteristic or how to correct it&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In 1933, the German air ministry (RLM) issued a requirement for a new fighter aircraft to replace their ageing biplanes. The aircraft was to have a Junkers Jumo 210 engine and an armament of two 7.92 mm machine guns. It was also required to be of all-metal construction, monoplane design and have retractable landing gear. Arado, BFW and Heinkel were all awarded contracts to design and build prototypes; the final ones submitted were the Ar 80, Bf 109 and He 112.&lt;br /&gt;
&lt;br /&gt;
During tests, the Ar 80 was almost immediately ruled out due to serious design flaws, while the Bf 109 and He 112 A competed for the final contract. The He 112 was better at turning but had lower top speeds and worse agility than the Bf 109, resulting in the Bf 109 being ordered for full-scale production. However, the RLM still ordered Heinkel to produce 10 prototypes of the He 112 A-0 variant.&lt;br /&gt;
&lt;br /&gt;
In 1936, the RLM amended their requirement, and ordered Heinkel to finish producing current A-0s and then develop an updated design. As a result, the He 112 B was developed, an aircraft that was able to compete with the Bf 109. The plane had many major changes, including a new tail, a bubble canopy and heavier armament of two 7.92 mm machine guns and two 20 mm MG FF/M Cannons.&lt;br /&gt;
&lt;br /&gt;
The aircraft was flown at many airshows during the years of 1937 and 1938, and attracted many potential customers.&lt;br /&gt;
&lt;br /&gt;
One of these customers was the Royal Hungarian Air Force, which ordered 36 He 112Bs on 7 September 1938. However, due to a variety of political mishaps, only three aircraft were delivered in total. One more He 112B also arrived in Hungary, but this was a demonstrator on a tour and it crashed shortly after arrival during a demonstration flight. Even the three He 112Bs that were given to Hungary, came without their 20 mm cannons, so the Hungarians installed 8 mm Gebauer 1939.M machine guns onto the He 112Bs. Furthermore, the aircraft had arrived very late as the Germans had deliberately delayed fulfilling the order for political reasons. Hungary also obtained the licence to build the He 112B, but the Germans refused to give them the licence for the improved He 112B engines. Without the improved engines, and deeming the Junkers Jumo 210Ea too weak, the Hungarians decided to cancel the licence. In the end, the order was never fulfilled forcing Hungary to order fighters from Italy and even develop their own fighter – the WM-23. By the time the Second World War had broken out, no other nations were interested in purchasing the outdated design. As a result, the He 112 production line was closed after producing just 98 aircraft, of which 85 were B-series planes.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Heinkel He 112B-1/U-2 single-engine front-line fighter, 1938 series&lt;br /&gt;
&lt;br /&gt;
Fighters of the He 112 B-1/U-2 variant were equipped with a Junkers Jumo 210Ea twelve-cylinder in-line liquid-cooled carburettor engine.&lt;br /&gt;
&lt;br /&gt;
In June 1938, after a Hungarian delegation visited Heinkel Flugzeugwerke AG, the Ministry of War of Hungary declared that it was ready to purchase 36 Не 112 fighters. But this request remained unfulfilled. In early 1939, only four machines got into the country, and one of them crashed almost immediately during its demonstration flight. The Hungarians soon refused to purchase the rest of the aircraft, because they considered the Junkers Jumo 210 engine be obsolete and underpowered for the fighter, and Heinkel was not allowed to sell the aircraft's variant which was equipped with Daimler-Benz DB 600 engines. Projects to organize the He 112's licensed production in Hungary were also unsuccessful. The three He 112 B-1/U-2s that were purchased did serve in the Hungarian Air Force, but they did not participate in combat operations and were used only for training purposes. By 1944, they were discarded due to damage and wear.&lt;br /&gt;
&lt;br /&gt;
In early 1939, the Romanian government signed a contract for 24 He 112Bs, to equip two squadrons of the Romanian Air Force. The first 13 aircraft that the Romanians agreed to take were He 112 B-1/U-2 variants with Jumo 210 Еа engines.&lt;br /&gt;
&lt;br /&gt;
During the summer of 1939, Romanian pilots came to the Regensburg airfield in groups of 10. There, they were retrained and then flew the fighters back to Bucharest themselves. In the course of training, one He 112B crashed, but the Germans later compensated for this loss with a new machine. By early October, all fighters had reached their destination. They formed the 5th Fighter Group, which comprised two squadrons.&lt;br /&gt;
&lt;br /&gt;
Soon after the first He 112Bs arrived, the Romanians performed tests to compare the German fighter with the IAR 80, a new machine of their own design. The comparison was not in the German plane's favour. The engine's insufficient power was revealed. The IAR 80, equipped with a 900 hp engine and a larger wing, had a maximum speed approximately equal to the He 112B, but it outperformed its rival in manoeuvrability, rate of climb, and service ceiling. In addition, it was easier to pilot. The He 112B's cannon armament was its only advantage, since the IAR 80 had nothing besides rifle-calibre machine guns.&lt;br /&gt;
&lt;br /&gt;
A total of 17 He 112 B-1/U-2 fighters were produced.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
;Skins	&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=he_112b_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[He 112 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Heinkel_He_112|[Wikipedia] Heinkel He 112]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Heinkel}}&lt;br /&gt;
{{Germany fighters}}&lt;br /&gt;
{{Germany premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_109_E-7_(Japan)&amp;diff=148999</id>
		<title>Bf 109 E-7 (Japan)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_109_E-7_(Japan)&amp;diff=148999"/>
				<updated>2022-12-28T13:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Fixed a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium Japanese fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Bf 109 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=bf-109e-3_japan&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27 as the Bf 109 E-3; it was renamed to the Bf 109 E-7 in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
While essentially the same plane as the [[Bf 109 E-3|E-3]], the E-7 overcomes the inadequate MG FF for MG FF/M, featuring the powerful Minengeschoß rounds. With two wing-mounted MG FF/Ms carrying 60 rounds each, the plane has an even more devastating punch. Fighting in the E-7 is essentially the same as with all Emil variants of the Bf 109.&lt;br /&gt;
&lt;br /&gt;
Remaining a great energy fighter versus its historical opposition, the E-7 is somewhat troubled by the fact that it often faces mid-to-later warplanes such as the [[P-47D-25]]. To engage these, make sure you have a clear energy advantage or, if attacked, fly defensively and attempt to bleed the enemies speed while pulling him down. The Bf 109 E-7 is often not regarded as a good turner, a reputation coming out of the fact that its main rival, the Spitfire, simply did it better. However, especially with combat flaps, the E-7 is a respectable turner able to out turn most planes that outperform it. Keep in mind though that one of the changes from E-3 to E-7 increased the frame's weight. Flat turning should only be reserved for extreme situations.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 544 || 532 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 21.3 || 21.8 || 14.0 || 14.0 || rowspan=&amp;quot;2&amp;quot; | 376&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 594 || 570 || 18.7 || 20.0 || 26.5 || 17.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 487 || 471 || 280 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 370 || &amp;lt; 370 || &amp;lt; 420 || &amp;gt; 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,800 m || 905 hp || 1,086 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 10 mm Steel plates behind the pilot.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm MG FF/M cannons, wing-mounted (60 rpg = 120 total)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Unlike its Emil variant predecessors, the Bf 109 E-7 has improved its flying characteristics, while packing the MG FF/M at its wings for maximum damage output. Respectable rate of climb and energy retention due its power-to-weight ratio allow the Bf 109 E-7 to perform BnZ tactics, however due to the limited ammo of the MG FF/M cannons, this role may be better left to more suitable aircraft, such as the Fw 190s. Instead, Bf 109 E-7 excels at energy fighting, capable of bleeding opponents of energy and quickly striking them down. Bf 109 E-7 has good manoeuvrability, and combined with strong flaps can deal with anyone trying to dogfight you. The Air targets belt for your MG FF/M is undoubtedly effective for most aircraft, while universal ammo for your MG 17 provides AI and AP-I rounds which are capable of setting aflame vital part of your opponents.&lt;br /&gt;
&lt;br /&gt;
Remember, altitude is everything, so make sure you are above your opponents. Thankfully the engine provides excellent speed and energy retention which makes climbing even higher without losing much speed easy. Once you are at altitude and found your opponents, analyze the situation and pick the right target to deal with. However if someone is above or has same altitude with you, don't attempt to head-on as your MG 17 cannot do much damage while the MG FF/M is less accurate at longer ranges. Instead, evade any shots from them by doing a barrel roll. If they try to turn vertically, you can turn in aggressively and attempt to shoot them down. After any engagement, regain your altitude ASAP. You don't want the opponent above your plane and destroy you without letting you to counter-attack. Be careful not to dive towards your opponents too steeply (600+ km/h), or you will crash without getting kill at all.&lt;br /&gt;
&lt;br /&gt;
The 2,000 rounds in the pair of MG 17 are sufficient for sustaining battles, but the amount of MG FF/M rounds is a different story. Its cannon still utilizes the 60-round drum magazine, and its accuracy is mediocre at best. Once again, picking the right target can prevent you from burning through the cannon ammo in no time. Adjust your gun convergence to 250-400 m to maximize the effectiveness of MG FF/Ms. Refrain from attempting to catch bombers as the armament is not strong enough to reliably down them quickly, and also could get you killed from its defensive gunners. If your cannon has run out, the pair of MG 17 is still capable doing its job despite its low damage output. Most important of all: don't destroy ground targets as you don't have any kind of ordnance and save your ammo for your actual role: killing fighters.&lt;br /&gt;
&lt;br /&gt;
Overall, Bf 109 E-7 is fun to play, combining a stable platform, power-to-weight ratio, improved overall performance, and devastating armament. However, trigger discipline is mandatory as cannon ammo amount is limited. As long as you have enough energy in your Bf 109 E-7, this plane can overcome anything without worrying about being overtiered as this plane provide stable performance characteristics.&lt;br /&gt;
&lt;br /&gt;
'''Specified enemies worth noting''':&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire (Family)|Spitfires]]: The bane of your existence. Not only boasting an extremely tight turn radius, but its armament (8 x 7.7 mm or 2 x 20 mm + 4 x 7.7 mm) is capable of shredding you if you are unaware of its presence. Its performance in low alt is excellent, and the opposite. If you find one on your six, do a barrel roll to make them overshoot at you. Climb slightly, and attempt to scissor as the Spitfire's roll rate is mediocre at best. Once they have bled most of their energy, rolling over and shooting them down should be easy as their wings are fragile even towards your 7.92 mm MG 17. If you are both at altitude, you can also lure them higher, as the Spitfire's engine begins to choke above 3,000 m. While so, if they force you into a sustained dogfight, pop your flaps to takeoff mode, and you may be able to outturn them. Also, remember the Spitfire engine is prone to overheating, and will soon have to break off from the fight. If they attempt to do straight flat evasion, use your speed and armament to take him down with ease. However, as a general of thumb, never attempt to dogfight Spitfire under any circumstances without proper support.&lt;br /&gt;
&lt;br /&gt;
* [[LaGG-3 (Family)|LaGG-3]]: LaGG-3s has devastating armament placed in its nose. Avoid head-ons as your MG 17 are inadequate to do this task. LaGG-3 has mediocre manoeuvrability, lousy energy retention, and inadequate rate of climb. Dogfighting LaGG-3 is a good option to exploit its weaknesses. Or, if your teammate has engaged with LaGG-3, don't miss the opportunity to destroy LaGG-3. You should outclimb him, and force him into dogfight where its engine performance is significantly worse once hit and the aircraft becomes a flying brick.&lt;br /&gt;
&lt;br /&gt;
* [[F4U (Family)|F4U-1 Corsair]]: Known for its gull-like wing, F4U Corsair has powerful M2 Browning which capable to shred your Bf 109 with single burst at well-placed aim. If its not enough, the Corsair could outrun and outdive you, so special awareness must be taken. However its strength has significant drawbacks: low rate of climb, poor manoeuvring energy retention, and poor performance at lower speed, making the Corsair nothing but an easy sitting duck in your sights. It should be noted despite the inverted gull wing being strong during steep dives, is actually not durable against enemy fire, especially 20 mm. If they are above you, make sure to lure them to your current altitude and provoke them into dogfight. Usually, most Corsair player will extend away if they couldn't hit you, however if they turnfight against you, pop your flaps into takeoff mode. Once they lose energy and prefer to run away, use your MG 17 to damage, or if lucky, set him on fire. If below you, watch your speed and decrease the throttle to prevent control stiffening during engagement. At this point, you have not only secured your altitude, but have greater energy to make another kill if you miss it. Low-altitude Corsair is dead Corsair, so don't miss this opportunity to secure your kill.&lt;br /&gt;
&lt;br /&gt;
* [[MiG-3 (Family)|MiG-3]]: This Soviet fighter has same armament as LaGG-3s. You'll mostly find it above your current altitude, so evade its guns and attempt the same as against LaGG-3. Fortunately, its manoeuvring capability is much worse than F4U and LaGG-3, so countering with a dogfight is the best option and you can secure the kill much easier even if they attempt to run away.&lt;br /&gt;
&lt;br /&gt;
* [[ITP (M-1)]]: Another worst nightmare beside Spitfire, this Soviet fighter not only has faster speed than most Soviet fighters, but also sports 2 x 20 mm ShVAK and a 37 mm NS-37 which can provide devastating damage to your fuselage in a very short burst. Worse still, the player with ITP will outclimb you by a large margin, and once that happens, he will perform BnZ at you without giving you room to evade if you are caught. Maintaining your energy is the only key to fight against ITP, and never attempt to head-on at any cost as it will end badly. Although ITP is manoeuvrable at high speed, it will not lose energy easily unless it attempts hard manoeuvring. If you find an ITP ground-pounding, analyze the situation before ambushing. Decrease your throttle if your speed is more than 450 km/h. If he notices you and pulls manoeuvres, pursue them and pepper them with your armament.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good energy retention&lt;br /&gt;
* Lots of light machine gun ammo&lt;br /&gt;
* Minengeschoss rounds are very hard-hitting against all aircraft&lt;br /&gt;
* Can endure negative Gs without the engine dying (RB and SB)&lt;br /&gt;
* The Bf109 has excellent cockpit visibility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Heavy on energy fighting and gaining altitude. The turning capabilities are not reliable&lt;br /&gt;
* Hard to control over 500 km/h&lt;br /&gt;
* MG FF/M cannons have low ammo capacity (60 rpg), and low muzzle velocity&lt;br /&gt;
* Relatively poor durability&lt;br /&gt;
* No suspended armament, limiting its ground attack capabilities&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|Bf 109 (Family)|l1=History of the Bf 109}}&lt;br /&gt;
&lt;br /&gt;
From January to June 1941, a military ataché was sent to Germany and Italy as part of the Axis industrial cooperation. During this time, General Tomoyuki Yamashita of the Imperial Army got interested in the Bf 109 during a demonstration flight at the Messerschmitt factory in Regensburg and decided to buy and import five '''Bf 109 E-7s''' for trials and testing.&lt;br /&gt;
&lt;br /&gt;
In June of that same year, the first three Bf 109 E-7s arrived at Kobe Port in the Hyogo Prefecture and promptly transferred to the Kakamigahara Airfield in the Gifu Prefecture. With the arrival of the Bf 109s, the Army Aviation Examination Department, dedicated to examining aerial technology and training on tech-demonstrator aircraft, started thorough research. In conclusion, the Department was quite interested in the DB 601 engine it came with, which the Army got a license for after acquiring the Bf 109 E.&lt;br /&gt;
&lt;br /&gt;
After examining the aircraft, the Department switched to testing and performance evaluation against domestic Japanese planes. For testing, Messerschmitt sent a German test pilot by the name of Wilhelm &amp;quot;Willi&amp;quot; Stör, a WWI ace pilot, and Lieutenant Fritz Losigkeit, a frontline pilot who saw aerial combat in the Spanish Civil War, the Battle of France, and the Battle of Britain where he became an ace pilot (he would later be promoted to Major, earn the Knight's Cross of the Iron Cross and achieve a total of 68 aerial victories). They would advise the Japanese to fly with Luftwaffe tactics of the Bf 109s, flying in mock battles against Japanese experienced and ace army pilots with the most recent Japanese fighter, the [[Ki-44 (Family)|Ki-44]].&lt;br /&gt;
&lt;br /&gt;
After all the mock battles, performance tests, and comparisons, the Army reported that the [[Ki-44-I]] outperformed the Bf 109 E-7 in all aspects of flight performance: speed, acceleration, climb performance, and offensive power. The Ki-44 was concluded as a practical aircraft that could compete with the newest Western fighters. But this would not ring true as the [[Bf 109 (Family)|Bf 109 F]] was about to be deployed in frontline units.&lt;br /&gt;
&lt;br /&gt;
After its initial testing phase, the Bf 109 E-7s were spread over multiple air bases to train new pilots and were further compared to the [[Ki-43 (Family)|Ki-43]], Ki-60 and Ki-61. The DB 601 license that came with the Bf 109s was put into service as the Kawasaki Ha-40 engine and primarily used on the [[Ki-61 (Family)|Ki-61]], which would become on par with its German relatives.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Messerschmitt Bf 109E &amp;quot;Emil&amp;quot; single-engine front-line fighter&lt;br /&gt;
&lt;br /&gt;
In 1941, a Bf 109E prototype fighter was sold to Japan as a part of the German-Japanese military technical cooperation.&lt;br /&gt;
&lt;br /&gt;
The aircraft was delivered to the Land of the Rising Sun without armament for flight tests. Japanese Hinomaru markings and a tail number of &amp;quot;1&amp;quot; were applied to the fighter, and then the machine underwent a complete cycle of flight tests at the Kawasaki Company's factory airfield. Comparative tests of the Bf 109E were also performed, with Japanese army fighters involved, such as the Nakajima Ki-43 Type 1 Hayabusa, the Nakajima Ki-44 Type 2 Shoki, and the Kawasaki Ki-61 Type 3 Hien prototype. The aircraft was piloted not only by the Japanese but also by a German test pilot named Willy Stor.&lt;br /&gt;
&lt;br /&gt;
The Japanese were most of all interested in the Messerschmitt's DB 601 engine, whose licensed production was being mastered by the Japanese industry at the same time and which was to be mounted on the Ki-61 Hien, the newest fighter being developed in Japan. That is why the Bf 109E itself, as well as any prospects of its licensed manufacture, aroused minimal interest among Japanese specialists.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=bf-109e-3_japan Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
Image:Bf-109 E7 (Then Bf-109 E3) Old Camo.jpg|&amp;lt;small&amp;gt;Old camouflage scheme of the Bf 109 E-3 which was later changed in-game to the '''{{Specs|name}}'''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|EsKZScFwXqA|'''Japanese Opinion on the Bf 109''' - ''Military Aviation History''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[IAR-81C|IAR-81]]&lt;br /&gt;
* Kawasaki [[Ki-61 (Family)|Ki-61]]&lt;br /&gt;
* Macchi [[C.202 (Family)|C.202]]&lt;br /&gt;
* Macchi [[C.205 (Family)|C.205]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/287348-messerschmitt-bf-109-e-7u2/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer BFW}}&lt;br /&gt;
{{Japan fighters}}&lt;br /&gt;
{{Japan premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_110_G-4_(Italy)&amp;diff=148938</id>
		<title>Bf 110 G-4 (Italy)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_110_G-4_(Italy)&amp;diff=148938"/>
				<updated>2022-12-27T15:54:09Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Fixed grammar mistakes under history, Hungary section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Bf 110 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=bf_110g_4_hungary&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Hungarian Air Force) is a premium rank {{Specs|rank}} Italian strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Bf 110 G-4 is a multi-role aircraft, but is mainly used as an interceptor thanks to its radar and its armament perfect for shooting down enemy aircraft but also another role that is the CAS, in fact the Bf 110 G-4 can carry a wide variety of weapons that can be used against land and naval targets such as the [[SC1000L2 (1,000 kg)|1000 kg SC1000L2]] bomb, or four [[Wfr.Gr.21]] rockets.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The Bf 110 G-4 is a fighter-interceptor and a CAS plane, with its payload it can destroy different enemies like heavy tanks, light vehicles, but also big ships, and it is very good against enemy bombers.&lt;br /&gt;
&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,200 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 569 || 552 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 26.2 || 27.2 || 9.3 || 9.3 || rowspan=&amp;quot;2&amp;quot; | 450&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 615 || 591 || 23.8 || 25.0 || 16.5 || 12.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 745 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 467 || 438 || 290 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 350 || &amp;lt; 370 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Bf 110 G-4 is a very robust and resistant aircraft, like the rest of the 110 series. It can withstand hits of up to 20 mm calibre cannons without problems, obviously depending on where it is hit, for example if it is hit the engines or tanks, let's say that it will not resist much because they are critical points of the aircraft. The level of survival is also very good, the &amp;quot;vital&amp;quot; area of the aircraft is all in the middle, fuel tanks and crew. As we find 3 members, the pilot and the two gunners, a tail gunner and a gunner for the cannons positioned above the aircraft.&lt;br /&gt;
&lt;br /&gt;
* 5 mm steel underneath pilot&lt;br /&gt;
* 6 mm steel underneath gunner&lt;br /&gt;
* 6 mm steel above and below liquid cooling systems&lt;br /&gt;
* 6 mm steel in front of engines&lt;br /&gt;
* 8.5 mm steel in front of gunner (note that the gunner is rear-facing)&lt;br /&gt;
* 8.5 mm steel in front of radar equipment in cockpit&lt;br /&gt;
* 8.5 mm steel between radar antennae and nose-mounted cannon ammunition&lt;br /&gt;
* 10.5 mm steel beside and in front of pilot's controls&lt;br /&gt;
* 10.5 mm steel behind pilot's head&lt;br /&gt;
* 58 mm bulletproof glass in front of pilot&lt;br /&gt;
* Self-sealing fuel tanks (2 in each wing)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MK 108 (30 mm)|MG FF/M (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm MK 108 cannons, nose-mounted (120 rpg left + 135 rpg right = 255 total)&lt;br /&gt;
* 2 x 20 mm MG FF/M cannons, Schräge Musik-style in front of gunner (240 rpg = 480 total)&lt;br /&gt;
&lt;br /&gt;
The offensive armament consists of two 30 mm MK 108 and two 20 mm MG 151 cannons. The 30 mm belts contain mainly HEI-T and I rounds, which cause severe damage to enemy aircraft and open-topped ground vehicles, while the MG 151 belts are very good for destroying enemy aircraft and light vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)|SC1000L2 (1,000 kg)}}&lt;br /&gt;
{{main|Wfr.Gr.21|MG 151 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, belly-mounted (400 rpg left + 350 rpg right = 750 total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 12 x 50 kg SC50JA bombs (600 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 2 x 250 kg SC250JA bombs (500 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 1 x 500 kg SC500K bomb (500 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 2 x 500 kg SC500K bombs (1,000 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 1 x 1,000 kg SC1000L2 bomb (1,000 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 1 x 1,000 kg SC1000L2 bomb + 1 x 250 kg SC250JA bomb (1,250 kg total)&lt;br /&gt;
* 4 x 20 mm MG 151 cannons, belly-mounted (400 rpg + 350 rpg + 200 rpg + 200 rpg = 1,150 total)&lt;br /&gt;
* 4 x Wfr.Gr.21 rockets + 2 x 20 mm MG 151 cannons&lt;br /&gt;
* 4 x Wfr.Gr.21 rockets + 4 x 20 mm MG 151 cannons&lt;br /&gt;
&lt;br /&gt;
One of the most convenient and effective payloads for the Bf 110 G-4 is the two 20 mm cannons and the two 500 kg bombs. The two MG 151s are super effective to fight other aircraft for example in frontal attacks or to cause serious damage to bombers. With these two additional cannons you will be able to perform an important task of air superiority, but thanks to these 20 mm you will also be able to do a great job as CAS. With the two 500 kg bombs feel free to use them as you wish, you can use them against everything, from bombing bases, to bombing ships and tanks. You can even use them to get an enemy off your tail by going low to the ground and dropping them, the 500 kg bomb is powerful enough to do critical damage to light aircraft following you.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 81 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.92 mm MG 81 machine guns, dorsal turret (750 rpg = 1,500 total)&lt;br /&gt;
&lt;br /&gt;
The defensive armament is positioned behind the pilot's cabin and consists of two [[MG 81 (7.92 mm)|MG 81 7.92 mm machine guns]] with an excellent rate of fire of 1600 rounds/min and thanks to this rate of fire you can cause extensive damage to bombers and enemy aircraft that are in the rear. The best belt to use is AP-T, with two AP-I and two AP-T rounds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:Bf 110 G-4 (Italy) in a dive.png|thumb|Nosedive on two panthers]]&lt;br /&gt;
The Bf 110 G-4 is an excellent aircraft to perform almost any task. It can be used to defend allied bombers, or it can simply act as a support aircraft thanks to its two rear machine guns. It is an excellent aircraft to destroy ground targets and provide cover for allied tanks, but it can also be used as a heavy fighter and thus provide air superiority in a very effective way, if accompanied by some fighters. It is recommended to use it according to the needs of the team. If the squadron needs more of a CAS aircraft, the various payload options allow it to perform the task as a CAS aircraft, if bombers need cover then do not equip external payload and gain the necessary altitude to fight. It is a very versatile aircraft to play.&lt;br /&gt;
&lt;br /&gt;
===Radars===&lt;br /&gt;
{{main|FuG-220}}&lt;br /&gt;
&lt;br /&gt;
The Bf 110 G-4 is equipped with a [[FuG-220]] search radar, located in the nose of the aircraft; a control box which is part of the radar damage model is located behind the pilot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[FuG-220]] - Target Detection Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The maximum possible range at which a target can be detected}}&lt;br /&gt;
! {{Annotation|Guaranteed&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The range, below which, detection of a target is practically guaranteed}}&lt;br /&gt;
! {{Annotation|Max Azimuth&amp;lt;br/&amp;gt;Scan Angle|How far to each side the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Max Elevation&amp;lt;br/&amp;gt;Scan Angle|How far up and down the radar can scan (widest search mode)}}&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 m || 5,000 m || ±35° || -55°/+20°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful offensive armament, including additional 20 mm cannons&lt;br /&gt;
* Has 20 mm Schräge Musik cannons&lt;br /&gt;
* Great variety of payload options&lt;br /&gt;
** Can carry the large 1,000 kg SC1000L2 bomb&lt;br /&gt;
** Can carry powerful Wfr.Gr.21 rockets&lt;br /&gt;
* Has a radar&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Not very manoeuvrable&lt;br /&gt;
* Rockets are hard to aim (they fire in an upwards arc meaning you will have to fire them at ground targets while shallow diving)&lt;br /&gt;
* Extra crew member means more weight than other Bf 110s&lt;br /&gt;
* Schräge Musik takes time to get used to&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The [[Bf 110 (Family)|Messerschmitt Bf 110]] was developed, starting in the second half of the 1930s, to provide the Luftwaffe with a twin-engine heavy fighter capable of long-range deployment and capable of performing multi-role missions of fighter, tactical bomber, and close support.&lt;br /&gt;
&lt;br /&gt;
The Bf 110 entered service in 1939 and 1940 with the role of air support to German ground forces, escort fighter, and tactical bomber, then around 1943 the Bf 110 continued to fight and was used as a defense aircraft and interceptor. The Bf 110 had several variants including:&lt;br /&gt;
&lt;br /&gt;
* Bf 110 A&lt;br /&gt;
* Bf 110 B&lt;br /&gt;
* Bf 110 C ([[Bf 110 C-6]], [[Bf 110 C-7]])&lt;br /&gt;
* Bf 110 D&lt;br /&gt;
* Bf 110 E&lt;br /&gt;
* Bf 110 F ([[Bf 110 F-2]])&lt;br /&gt;
* Bf 110 G ([[Bf 110 G-2]], [[Bf 110 G-4]])&lt;br /&gt;
* Bf 110 H&lt;br /&gt;
&lt;br /&gt;
[[File:Bf 110 G-4 (Italy) close up.png|thumb|The Bf 110 G-4 seen from the front]]&lt;br /&gt;
The Messerschmitt Bf 110 G entered service in May 1942 and was characterized, compared to the previous versions, by the adoption of two 1,475 hp Daimler Benz DB 605 engines capable of allowing the aircraft to reach a speed of 595 km/h. In particular the G-4 version assumed the role of heavy night fighter with the task of countering the Allied bombers' incursions in the skies over Germany. Heavily armed, thanks also to the possibility of installing a gun pod with two [[MK 108 (30 mm)|MK 108 30 mm]] cannons, and equipped with a [[FuG-202|FuG-202 radar system]] optimized for night hunting, it became a valid adversary of the British [[Lancaster B Mk I|Lancaster]] bombers or the American [[B-17 (Family)|B-17]] &amp;quot;Flying Fortresses&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Bf 110s were withdrawn from service at the end of World War II in 1945.&lt;br /&gt;
&lt;br /&gt;
=== Hungary ===&lt;br /&gt;
The Hungarian Air Force received at least 6 Bf 110 G-4s in December 1944. These were later assigned to a night fighter squadron based at Veszprém, but not much is known about their service.&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
The Regia Aeronautica in July 18, 1942 requested Bf 110s from the Luftwaffe to defend Milan and northern cities from Allied bombers. But eventually it received some Bf 110 C-3s which were assigned to the 235a Squadriglia del 41°Stormo B.T., after the formation of the RSI, the Aeronautica Nazionale Repubblicana (ANR) received in the spring of 1944 two Bf 110 G-4/R3 assigned then to the 170a Squadriglia caccia notturna.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=bf_110g_4_hungary Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/497246-bf-110g-4/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer BFW}}&lt;br /&gt;
{{Italy strike aircraft}}&lt;br /&gt;
{{Italy premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_110_G-4_(Italy)&amp;diff=148928</id>
		<title>Bf 110 G-4 (Italy)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_110_G-4_(Italy)&amp;diff=148928"/>
				<updated>2022-12-27T15:35:22Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Mentioned that this is the Hungarian air force version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Bf 110 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=bf_110g_4_hungary&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Hungarian Air Force) is a premium rank {{Specs|rank}} Italian strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Bf 110 G-4 is a multi-role aircraft, but is mainly used as an interceptor thanks to its radar and its armament perfect for shooting down enemy aircraft but also another role that is the CAS, in fact the Bf 110 G-4 can carry a wide variety of weapons that can be used against land and naval targets such as the [[SC1000L2 (1,000 kg)|1000 kg SC1000L2]] bomb, or four [[Wfr.Gr.21]] rockets.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The Bf 110 G-4 is a fighter-interceptor and a CAS plane, with its payload it can destroy different enemies like heavy tanks, light vehicles, but also big ships, and it is very good against enemy bombers.&lt;br /&gt;
&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,200 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 569 || 552 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 26.2 || 27.2 || 9.3 || 9.3 || rowspan=&amp;quot;2&amp;quot; | 450&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 615 || 591 || 23.8 || 25.0 || 16.5 || 12.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 745 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 467 || 438 || 290 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 350 || &amp;lt; 370 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Bf 110 G-4 is a very robust and resistant aircraft, like the rest of the 110 series. It can withstand hits of up to 20 mm calibre cannons without problems, obviously depending on where it is hit, for example if it is hit the engines or tanks, let's say that it will not resist much because they are critical points of the aircraft. The level of survival is also very good, the &amp;quot;vital&amp;quot; area of the aircraft is all in the middle, fuel tanks and crew. As we find 3 members, the pilot and the two gunners, a tail gunner and a gunner for the cannons positioned above the aircraft.&lt;br /&gt;
&lt;br /&gt;
* 5 mm steel underneath pilot&lt;br /&gt;
* 6 mm steel underneath gunner&lt;br /&gt;
* 6 mm steel above and below liquid cooling systems&lt;br /&gt;
* 6 mm steel in front of engines&lt;br /&gt;
* 8.5 mm steel in front of gunner (note that the gunner is rear-facing)&lt;br /&gt;
* 8.5 mm steel in front of radar equipment in cockpit&lt;br /&gt;
* 8.5 mm steel between radar antennae and nose-mounted cannon ammunition&lt;br /&gt;
* 10.5 mm steel beside and in front of pilot's controls&lt;br /&gt;
* 10.5 mm steel behind pilot's head&lt;br /&gt;
* 58 mm bulletproof glass in front of pilot&lt;br /&gt;
* Self-sealing fuel tanks (2 in each wing)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MK 108 (30 mm)|MG FF/M (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm MK 108 cannons, nose-mounted (120 rpg left + 135 rpg right = 255 total)&lt;br /&gt;
* 2 x 20 mm MG FF/M cannons, Schräge Musik-style in front of gunner (240 rpg = 480 total)&lt;br /&gt;
&lt;br /&gt;
The offensive armament consists of two 30 mm MK 108 and two 20 mm MG 151 cannons. The 30 mm belts contain mainly HEI-T and I rounds, which cause severe damage to enemy aircraft and open-topped ground vehicles, while the MG 151 belts are very good for destroying enemy aircraft and light vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)|SC1000L2 (1,000 kg)}}&lt;br /&gt;
{{main|Wfr.Gr.21|MG 151 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, belly-mounted (400 rpg left + 350 rpg right = 750 total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 12 x 50 kg SC50JA bombs (600 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 2 x 250 kg SC250JA bombs (500 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 1 x 500 kg SC500K bomb (500 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 2 x 500 kg SC500K bombs (1,000 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 1 x 1,000 kg SC1000L2 bomb (1,000 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons + 1 x 1,000 kg SC1000L2 bomb + 1 x 250 kg SC250JA bomb (1,250 kg total)&lt;br /&gt;
* 4 x 20 mm MG 151 cannons, belly-mounted (400 rpg + 350 rpg + 200 rpg + 200 rpg = 1,150 total)&lt;br /&gt;
* 4 x Wfr.Gr.21 rockets + 2 x 20 mm MG 151 cannons&lt;br /&gt;
* 4 x Wfr.Gr.21 rockets + 4 x 20 mm MG 151 cannons&lt;br /&gt;
&lt;br /&gt;
One of the most convenient and effective payloads for the Bf 110 G-4 is the two 20 mm cannons and the two 500 kg bombs. The two MG 151s are super effective to fight other aircraft for example in frontal attacks or to cause serious damage to bombers. With these two additional cannons you will be able to perform an important task of air superiority, but thanks to these 20 mm you will also be able to do a great job as CAS. With the two 500 kg bombs feel free to use them as you wish, you can use them against everything, from bombing bases, to bombing ships and tanks. You can even use them to get an enemy off your tail by going low to the ground and dropping them, the 500 kg bomb is powerful enough to do critical damage to light aircraft following you.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 81 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.92 mm MG 81 machine guns, dorsal turret (750 rpg = 1,500 total)&lt;br /&gt;
&lt;br /&gt;
The defensive armament is positioned behind the pilot's cabin and consists of two [[MG 81 (7.92 mm)|MG 81 7.92 mm machine guns]] with an excellent rate of fire of 1600 rounds/min and thanks to this rate of fire you can cause extensive damage to bombers and enemy aircraft that are in the rear. The best belt to use is AP-T, with two AP-I and two AP-T rounds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:Bf 110 G-4 (Italy) in a dive.png|thumb|Nosedive on two panthers]]&lt;br /&gt;
The Bf 110 G-4 is an excellent aircraft to perform almost any task. It can be used to defend allied bombers, or it can simply act as a support aircraft thanks to its two rear machine guns. It is an excellent aircraft to destroy ground targets and provide cover for allied tanks, but it can also be used as a heavy fighter and thus provide air superiority in a very effective way, if accompanied by some fighters. It is recommended to use it according to the needs of the team. If the squadron needs more of a CAS aircraft, the various payload options allow it to perform the task as a CAS aircraft, if bombers need cover then do not equip external payload and gain the necessary altitude to fight. It is a very versatile aircraft to play.&lt;br /&gt;
&lt;br /&gt;
===Radars===&lt;br /&gt;
{{main|FuG-220}}&lt;br /&gt;
&lt;br /&gt;
The Bf 110 G-4 is equipped with a [[FuG-220]] search radar, located in the nose of the aircraft; a control box which is part of the radar damage model is located behind the pilot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[FuG-220]] - Target Detection Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The maximum possible range at which a target can be detected}}&lt;br /&gt;
! {{Annotation|Guaranteed&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The range, below which, detection of a target is practically guaranteed}}&lt;br /&gt;
! {{Annotation|Max Azimuth&amp;lt;br/&amp;gt;Scan Angle|How far to each side the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Max Elevation&amp;lt;br/&amp;gt;Scan Angle|How far up and down the radar can scan (widest search mode)}}&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 m || 5,000 m || ±35° || -55°/+20°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful offensive armament, including additional 20 mm cannons&lt;br /&gt;
* Has 20 mm Schräge Musik cannons&lt;br /&gt;
* Great variety of payload options&lt;br /&gt;
** Can carry the large 1,000 kg SC1000L2 bomb&lt;br /&gt;
** Can carry powerful Wfr.Gr.21 rockets&lt;br /&gt;
* Has a radar&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Not very manoeuvrable&lt;br /&gt;
* Rockets are hard to aim (they fire in an upwards arc meaning you will have to fire them at ground targets while shallow diving)&lt;br /&gt;
* Extra crew member means more weight than other Bf 110s&lt;br /&gt;
* Schräge Musik takes time to get used to&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The [[Bf 110 (Family)|Messerschmitt Bf 110]] was developed, starting in the second half of the 1930s, to provide the Luftwaffe with a twin-engine heavy fighter capable of long-range deployment and capable of performing multi-role missions of fighter, tactical bomber, and close support.&lt;br /&gt;
&lt;br /&gt;
The Bf 110 entered service in 1939 and 1940 with the role of air support to German ground forces, escort fighter, and tactical bomber, then around 1943 the Bf 110 continued to fight and was used as a defense aircraft and interceptor. The Bf 110 had several variants including:&lt;br /&gt;
&lt;br /&gt;
* Bf 110 A&lt;br /&gt;
* Bf 110 B&lt;br /&gt;
* Bf 110 C ([[Bf 110 C-6]], [[Bf 110 C-7]])&lt;br /&gt;
* Bf 110 D&lt;br /&gt;
* Bf 110 E&lt;br /&gt;
* Bf 110 F ([[Bf 110 F-2]])&lt;br /&gt;
* Bf 110 G ([[Bf 110 G-2]], [[Bf 110 G-4]])&lt;br /&gt;
* Bf 110 H&lt;br /&gt;
&lt;br /&gt;
[[File:Bf 110 G-4 (Italy) close up.png|thumb|The Bf 110 G-4 seen from the front]]&lt;br /&gt;
The Messerschmitt Bf 110 G entered service in May 1942 and was characterized, compared to the previous versions, by the adoption of two 1,475 hp Daimler Benz DB 605 engines capable of allowing the aircraft to reach a speed of 595 km/h. In particular the G-4 version assumed the role of heavy night fighter with the task of countering the Allied bombers' incursions in the skies over Germany. Heavily armed, thanks also to the possibility of installing a gun pod with two [[MK 108 (30 mm)|MK 108 30 mm]] cannons, and equipped with a [[FuG-202|FuG-202 radar system]] optimized for night hunting, it became a valid adversary of the British [[Lancaster B Mk I|Lancaster]] bombers or the American [[B-17 (Family)|B-17]] &amp;quot;Flying Fortresses&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Bf 110s were withdrawn from service at the end of World War II in 1945.&lt;br /&gt;
&lt;br /&gt;
=== Hungary ===&lt;br /&gt;
Hungarian Air Force in December 1944 received at least 6 Bf 110 G-4s, later assigned to a night fighter squadron based at Veszprém, not much is known about their service.&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
The Regia Aeronautica in July 18, 1942 requested Bf 110s from the Luftwaffe to defend Milan and northern cities from Allied bombers. But eventually it received some Bf 110 C-3s which were assigned to the 235a Squadriglia del 41°Stormo B.T., after the formation of the RSI, the Aeronautica Nazionale Repubblicana (ANR) received in the spring of 1944 two Bf 110 G-4/R3 assigned then to the 170a Squadriglia caccia notturna.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=bf_110g_4_hungary Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/497246-bf-110g-4/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer BFW}}&lt;br /&gt;
{{Italy strike aircraft}}&lt;br /&gt;
{{Italy premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_109_G-2_(Italy)&amp;diff=148843</id>
		<title>Bf 109 G-2 (Italy)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_109_G-2_(Italy)&amp;diff=148843"/>
				<updated>2022-12-26T15:51:50Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Added more to the history section under Hungary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium Italian fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Bf 109 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=bf-109g-2_hungary&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Hungarian Air Force) is a premium rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced during [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]] in honour of the [[wt:en/news/6328-news-hungarian-bf-109g-2-in-the-italian-tree-en|Hungarian National holiday, St Istvan's Day]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,700 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 673 || 656 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 20.0 || 20.7 || 19.5 || 19.5 || rowspan=&amp;quot;2&amp;quot; | 250&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 721 || 696 || 18.1 || 19.0 || 27.7 || 23.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 437 || 408 || 260 || ~13 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 390 || &amp;lt; 450 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 151 (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x 50 kg SC50JA bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg SC250JA bomb (250 kg total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, wing-mounted (gunpods) (135 rpg = 270 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fighter:'''&lt;br /&gt;
&lt;br /&gt;
The Bf 109 G-2 was designed as a fighter aircraft and thus excels in the role of it. It reaches its maximal performance with of course no secondary weapons equipped. However, if one 20 mm MG 151 is not sufficient, especially against bombers, utilising two extra MG 151 in form of gunpods will noticeably increase firepower at the expense of a slight loss in flight performance.&lt;br /&gt;
&lt;br /&gt;
'''Bomber interceptor:'''&lt;br /&gt;
&lt;br /&gt;
When facing any bombers (e.g. B-25, B-17, Wellington, Yer-2) one should never simply stay behind them and spray the guns all over the bomber. To take out any bomber effectively, the best tactic is to come in with high speed out of a steep angle and focus the guns on just one wing. This will give the bombers' gunners a harder time to ward off the attacker, whilst focusing on only one wing increases greatly the chance of a critical hit, either snapping off a wing or making the bomber uncontrollable. Since it can be quite hard to snap off a wing of a bomber with &amp;quot;only&amp;quot; one MG 151/20, it is highly recommended to make use of the previously mentioned 20 mm MG 151/20 gunpods.&lt;br /&gt;
&lt;br /&gt;
'''Fighter Bomber:'''&lt;br /&gt;
&lt;br /&gt;
The G-2 can also be used as a fighter bomber. To fulfil this role one has the choice between either one 250 kg bomb or four 50 kg bombs, which are dropped in pairs of two. The 250 kg bomb is quite easily capable of destroying hard ground targets like pillboxes and tanks, while the 50 kg bombs can only crack such targets with a direct hit/detonation on target. Please note that only on rare occasions it is helpful to waste the G-2s fighter capabilities with ground attacking in order to achieve victory in a mission.&lt;br /&gt;
&lt;br /&gt;
'''Arcade Battles''': The G-2 in AB has a massively elevated performance. Climb rate is insane due to the lack of engine damage from overheating and performance losses from the 2 gunpods are almost nonexistent or unnoticeable. The aforementioned gun pods greatly improve the damage output, important for the fast past action in Arcade. Although in a true one versus one against more agile opponents such as Spitfire Mk.V, one would wish to ''not'' have equipped the pods for better agility.&lt;br /&gt;
&lt;br /&gt;
Flying the G-2 in a strict Boom and Zoom style is recommended for beginners in Arcade.&lt;br /&gt;
&lt;br /&gt;
'''Realistic Battles/Simulator Battles''': During a dive, redlining starts at 750 km/h (IAS) and your aircraft breaks apart around 820 km/h (IAS) and until you reach this speed you can not rip your wings off with pulling up. You have access to 20/30/45 minutes of fuel, for most maps 30 minutes of fuel is a good choice.&lt;br /&gt;
&lt;br /&gt;
While in the offence against a fighter in the Bf 109 G-2/trop (i.e. with an energy advantage, ready to engage the enemy either by diving or zoom climbing), a swift pass landing 20 mm hits in the wing should suffice to take down the opponent. If the opponent avoids the attack by applying defensive manoeuvres, the energy the evading opponent lost in the process will put the attacking Bf 109 in an even larger advantage, so 'Gustav' pilots should face this situation as an advantage and handle it patiently, not wasting ammunition nor risking lengthy and risky horizontal turn fighting. The pilot should gain altitude (bear in mind that, without a comfortable distance from enemies, climbing can equate to giving an optimal shot to the enemy), get enough room to position for another strike and finally re-engage the enemy fighter, hopefully striking it down. All these precautions are of course much less necessary when no threats are nearby. In this case, aggressive dog fighting while still relying on the energy advantage can be the quickest way to take any opponent down. At speeds around 350-450 km/h (IAS) the horizontal turning ability of the G-2 is at its finest and can be further improved with the use of combat/take off flaps. The key is situational awareness to realize such opportunities.&lt;br /&gt;
&lt;br /&gt;
As for situations when the Gustav-2 pilot is in the defence (i.e. with an energy disadvantage, prone to being fatally engaged by an enemy either by diving or zoom climbing), either due to not climbing optimally or by facing tough opponents such as the Spitfire F. Mk IX (known for its climb rate), (s)he will likely risk head-on engagements. Head-ons are generally a bad idea because you risk your own machine to take damage. But with the armament of the G-2 which is very accurate and deadly (especially with gunpods), you have good chances to kill or at least damage an enemy at distances of 1.0 - 1.2 km just by firing a burst and then evade the head on with for example a simple downwards barrel roll without taking a single hit. This needs, of course, some experience to hit at these long ranges. [https://youtu.be/MYntUdGexUA?t=72 Example Video]&lt;br /&gt;
&lt;br /&gt;
If the enemy owns the energy advantage, your best bet is to avoid his attacks with simple and energy efficient manoeuvres like the [http://forum.warthunder.com/index.php?/topic/33818-acm-and-tactics/?p=398969 Split-S] and climb every time you have the time to. But keep in mind: Slow targets are much easier to hit than fast targets, so convert your altitude early enough to speed to avoid an incoming attack successfully. Another option can be to evade an enemy Boom and Zoom attack with a simple downwards [http://forum.warthunder.com/index.php?/topic/33818-acm-and-tactics/?p=415273 barrel roll], when the enemy overshoots you and starts climbing again you have a small time window to fire a burst at him.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very good climb rate&lt;br /&gt;
* Good performance at high altitudes&lt;br /&gt;
* Decent turn rate&lt;br /&gt;
* Good energy retention&lt;br /&gt;
* All weaponry mounted in the nose, allowing easy aiming without having to worry about convergence&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Engine overheats quickly&lt;br /&gt;
* Very fragile engine&lt;br /&gt;
* For Sim, the numerous canopy frames and razorback greatly limit the all-round view, and huge engine torque causes severe turning when taking off&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Bf 109 G (Gustav) is one of the many variants of the Bf 109, created in February 1942 and featured strengthening of the fuselage, better cockpit armour, a wider and better protected canopy, and use of the new DB 605 engine, producing 1,475 HP.&lt;br /&gt;
&lt;br /&gt;
The horsepower was later lowered because with high horsepower the engine had too many problems (for example reliability and temperature).&lt;br /&gt;
[[File:Bf 109 G-2 Italy Media 1 History.png|thumb|Bf 109 G-2 (Hungary) during training]]&lt;br /&gt;
The Bf 109 G-1 was put into service in the Spring of 1942, introducing a pressurized cockpit, then the G-2 variant was created in June 1942 with the pressurized cockpit removed.&lt;br /&gt;
&lt;br /&gt;
'''Hungary'''&lt;br /&gt;
&lt;br /&gt;
In Hungary around 700-800 Bf 109s were licence produced, with over half of these being used by the Hungarian air force and the rest being given to the Luftwaffe. The vast majority of Bf 109s produced in Hungary were Bf 109 G variants. The Hungarian Bf 109s began to replace the MÁVAG Héjas and CR.42s in service with the Hungarian air force, and by the end of the war some 490 Bf 109 Gustavs were in use.&lt;br /&gt;
&lt;br /&gt;
'''Romania'''&lt;br /&gt;
&lt;br /&gt;
After Romania joined the Axis in November 1940, the Romanian Air Force ordered 40 Bf 109 E-4s before the beginning of 1942. After receiving 69 Bf 109 F-4s, these Bf 109s, which fought for 6 months, were replaced by Gustav variants.&lt;br /&gt;
&lt;br /&gt;
'''Italy'''&lt;br /&gt;
&lt;br /&gt;
By 27 February 1943, the Regia Aeronautica had requested 500 aircraft, this request had specified that the 500 vehicles should be composed of 60% fighters and 40% bombers.&lt;br /&gt;
&lt;br /&gt;
By 5 May 1943, Germany had delivered to Italy 300 Bf 109 G (different variants), 200 Ju 87 and Ju 88, 50 Me 210 and 12 Dornier 217, as well as 60 DFS 230 gliders.&lt;br /&gt;
&lt;br /&gt;
The delivery of Bf 109s began on 19 April 1943, before the armistice where the Regia Aeronautica received at least 15 Bf 109 F-4, 6 G-2, 10 G-4, 91 G-6, for a total of 122 aircraft.&lt;br /&gt;
&lt;br /&gt;
On 22 May 1943, the 9th Group took charge of two Bf 109 G-2s, and made their first training flights, but these were interrupted because a complementary group was formed where they began to train pilots on Bf 109 G-6s.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=bf-109g-2_hungary Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Bf 109 G-2 Italy Media 1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Fiat [[G.55 serie 1|G.55]]&lt;br /&gt;
* Kawasaki [[Ki-61 (Family)|Ki-61]]&lt;br /&gt;
* Macchi [[C.205 serie 1|C.205]]&lt;br /&gt;
* North American [[P-51 (Family)|P-51]] Mustang&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6328-news-hungarian-bf-109g-2-in-the-italian-tree-en|[News] Hungarian Bf 109G-2 in the Italian Tree]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/155556-messerschmitt-bf-109-g-2/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer BFW}}&lt;br /&gt;
{{Italy fighters}}&lt;br /&gt;
{{Italy premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Turan_II&amp;diff=144636</id>
		<title>Turan II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Turan_II&amp;diff=144636"/>
				<updated>2022-10-30T19:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Updated the description and the see also section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_41m_turan_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Winged Lions&amp;quot;]] as a reward for [[Battle Pass: Season VI, &amp;quot;Firepower&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Turán II is a Hungarian medium tank with a powerful rapid firing 75 mm howitzer. The Turán II boasts good mobility, excellent reverse speed and adequate armour protection, making it a well-rounded medium tank worthy of it being sometimes referred to as &amp;quot;the Hungarian MBT&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Hull and Turret MG ports)&lt;br /&gt;
* Structural steel (Side Skirts)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 50 mm (18°) ''Upper plate'' &amp;lt;br&amp;gt; 25 mm (18°) ''Driver port'' &amp;lt;br&amp;gt; 13 mm (75°) ''Upper glacis'' &amp;lt;br&amp;gt; 15+35 mm (30°) ''Lower plate'' &amp;lt;br&amp;gt; 15+35 mm (50°) ''Lower glacis'' || 25 mm (10-16°) + 8 mm ''Top'' &amp;lt;br&amp;gt; 25+8 mm ''Bottom'' || 25 mm ''Upper plate''  &amp;lt;br&amp;gt; 25 mm (46°) ''Lower glacis'' || 13 mm (15°) ''Front glacis'' &amp;lt;br&amp;gt; 13 mm ''Crew and engine compartments'' &amp;lt;br&amp;gt; 10 mm ''Engine vent'' &amp;lt;br&amp;gt; 13 mm (73°) ''Transmission compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 50 mm (10°) ''Turret front'' &amp;lt;br&amp;gt; 25 mm ''Gun mantlet'' || 25 (10°) + 8 (11°) mm || 25+8 mm || 25 mm ''Front'' &amp;lt;br&amp;gt; 13 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 25 mm (71°) || 25 mm (10°) || 25 mm (12°) || 25 mm (19°) ''Front'' &amp;lt;br&amp;gt; 13 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are both 15 mm thick.&lt;br /&gt;
* The hull sides and turret sides and rear are protected by an extra 8 mm plate to provide protection from HEAT and HE shells.&lt;br /&gt;
* The front right side of the turret has one set of tracks acting as add-on armour with a thickness of 15 mm.&lt;br /&gt;
* Angling the tank to roughly 37-38° increases the armour of the front plate to 63 mm, however due to the armour arrangement, this allows a section of the side armour to have 30 mm of protection, leaving it vulnerable to most shells from opponents at its battle rating.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=403|rbMinHp=230}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|41.M (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[41.M (75 mm)|75 mm 41.M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 52 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan=&amp;quot;2&amp;quot; | 4.29 || rowspan=&amp;quot;2&amp;quot; | 3.80 || rowspan=&amp;quot;2&amp;quot; | 3.50 || rowspan=&amp;quot;2&amp;quot; | 3.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 42/36.M || APCBC || 44 || 43 || 37 || 31 || 26 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 42/38.M || HE || 7 || 7 || 7 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 42.M || HEAT || 90 || 90 || 90 || 90 || 90 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 42/36.M || APCBC || 400 || 5.2 || 1.2 || 14 || 102.4 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| 42/38.M || HE || 450 || 5.2 || 0 || 0.1 || 400 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 42.M || HEAT || 450 || 4.8 || 0.05 || 0.1 || 875.5 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.13.0.111''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''52''' || 47&amp;amp;nbsp;''(+5)'' || 41&amp;amp;nbsp;''(+11)'' || 35&amp;amp;nbsp;''(+17)'' || 29&amp;amp;nbsp;''(+23)'' || 23&amp;amp;nbsp;''(+29)'' || 17&amp;amp;nbsp;''(+35)'' || 11&amp;amp;nbsp;''(+41)'' || 1&amp;amp;nbsp;''(+51)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* As they are modeled by sets of 2, shells disappear from the rack only after you've fired both shells in the set.&lt;br /&gt;
* Turret empty: 23&amp;amp;nbsp;''(+29)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|34/40M (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[34/40M (8 mm)|8 mm 34/40M]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Turan II shares many strengths and weaknesses with other Axis medium tanks at its Battle-Rating, most similarly the Pz.35(t) and Pz.38(t) family of vehicles, which historically it is closely related to.&lt;br /&gt;
&lt;br /&gt;
The Turan is a boxy vehicle, both the hull and turret are mostly made up of nearly vertical plates, frontal hull and turret armour is thickest at 50 mm. As previously noted, slight angling can increase the effective armour of the Turan. The mesh side skirts give added protection against HEAT rounds. However, the armour overall is average for the BR. Playing the Turan conservatively can maximize survivability as the armour can be defeated by many other vehicles at this BR. The crew of five helps survivability, but they are somewhat close together, and the shells are placed all throughout the tank, including the turret, increasing the chances of getting ammo racked.&lt;br /&gt;
&lt;br /&gt;
The Turan has deceptively good mobility for a tank of its size and armament. It has a decent acceleration and top speed, and a great reverse speed. The hull and turret traverse are both average. Using the Turan's mobility to find good flanking locations pairs well with its relatively quick reload and good gun depression. The 75 mm cannon has a lower velocity and three different shells. The HEAT shell is clearly the superior round with up to 90 mm of penetration at any range. The APHE can inflict more post-pen damage but at the cost of a drastic drop in penetration, less than half that of the HEAT round. The HE round doesn't have many practical uses, as the HEAT round often is sufficient to overpressure certain vehicles.&lt;br /&gt;
&lt;br /&gt;
A decent acceleration and top speed, and a great reverse speed. Hull and turret traverse are average. Using the Turan's mobility to find good flanking spots pairs well with its fast reload and good gun depression.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Short reload time&lt;br /&gt;
* Fairly mobile for its size and weight&lt;br /&gt;
* Quick and responsive reverse of -12 km/h&lt;br /&gt;
* Can bounce shots with a bit of angling&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Struggles in an uptier&lt;br /&gt;
* Large profile&lt;br /&gt;
* Cramped turret, a penetrating shot often takes out the whole crew&lt;br /&gt;
* Littered with ammunition&lt;br /&gt;
* Angling too much presents a flat target for the enemy to shoot at, due to the shape of the hull&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/7524-development-battle-pass-vehicles-41-m-turán-ii-en|Devblog]] ===&lt;br /&gt;
[[File:Turan II History.png|thumb|Turan II during tests]]&lt;br /&gt;
At the beginning of the 1940s, the Hungarian military decided to develop its own medium tank on the basis of the recently developed Czechoslovakian T-21 medium tank prototype. After one test unit successfully passed initial trials in Hungary, several changes were made to the design, including the fitting of a Hungarian 40 mm cannon as well as increased armour protection. The resulting T-22 design would then be officially accepted into Hungarian service as the 40.M Turán in November 1940.&lt;br /&gt;
[[File:Turan II History II.png|thumb|Turan II tanks before battle]]&lt;br /&gt;
An initial order of 230 Turán Is was issued in September 1940, but production ended up being delayed by several months due to incomplete technical documentation. Production started only in March 1941 after Škoda supplied the complete technical documents, with the first 40.M Turán I rolling off the assembly line in July 1941. However, before even the first vehicle was constructed, the Hungarian General Staff realized the need for upgrading the vehicle and thus formulated the specification to upgun the Turán with a 75mm gun. However, as no such gun could be developed by Hungary at the time, a WW1 field gun was selected to be modified for tank use.&lt;br /&gt;
&lt;br /&gt;
This undertaking was successful, though it required the Turán's turret to be enlarged slightly. The first prototype of this modification, which became known as the 41.M Turán II, was built in January 1942 and entered service in May. In total, around 195 Turán IIs were constructed until 1944. Today, only a single example of the Turán II survives and is on display in the Kubinka Tank Museum in the vicinity of Moscow.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_41m_turan_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|WlS7yspnciI|'''Battle Pass: Firepower''' discusses the {{PAGENAME}} at 00:38 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Toldi IIA]]&lt;br /&gt;
* [[Pz.III N (Italy)]]&lt;br /&gt;
* [[Zrinyi I|Zrínyi I]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7524-development-battle-pass-vehicles-41-m-tur%C3%A1n-ii-en|[Devblog] Battle Pass vehicles: 41.M Turán II]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Italy medium tanks}}&lt;br /&gt;
{{Italy premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Zrinyi_I&amp;diff=144625</id>
		<title>Zrinyi I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Zrinyi_I&amp;diff=144625"/>
				<updated>2022-10-30T13:18:50Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Added to the basic description, added to the main armament section, added to and edited the pros and cons section, added the entire history section and added the see also links section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_44m_zrinyi_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced during [[Update &amp;quot;Danger Zone&amp;quot;]] as a reward for the [[wt:en/news/7796-event-summer-quest-en|2022 Summer Quest event]].&lt;br /&gt;
&lt;br /&gt;
The Zrínyi I is a Hungarian tank destroyer based on the chassis of the Hungarian Turán medium tank. Armed with a powerful 75 mm cannon and 6 rockets, this low profile Hungarian tank destroyer is more than capable of destroying any enemy tank, whilst still retaining the decent mobility and excellent reverse speed of the Turán tank.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Zrinyi I has relatively average armour with 75 mm armour on the upper hull front. The hull armour is only angled at 16 degrees, which makes it nearly flat. Like Semovente Italian tank destroyers, it has angled plates between the front and sides which are both 50 mm thick. The 50 mm corner plates make angling very difficult. On the sides it is 25 mm of armour. This is the same armour value on the lower hull.&lt;br /&gt;
&lt;br /&gt;
On the bottom-front, the lower frontal plate is 35 mm, upper frontal plate is 13 mm. Because of the thin UFP, it is possible to use almost any 90 mm HE, or even HEAT, to destroy the SPG with overpressure frontally in a single hit. &lt;br /&gt;
&lt;br /&gt;
The weakest part of the tank would be the sides, so it's suggested to keep them from enemy view. The modules are mostly situated in the back, so they have a lesser chance of being hit and damaged. Like the German StuGs, the Zrinyi has its crew besides the cannon. It has two crew members on each side, which means if you get hit in one side, you will still have two crew members left to man the cannon and drive the tank. The transmission is not in the front to absorb spall and shrapnel like it does on the StuG, making you more vulnerable to hits in that area. &lt;br /&gt;
&lt;br /&gt;
Overall, at its BR, the Zrinyi's armour is not adequate to face enemy fire.&lt;br /&gt;
&lt;br /&gt;
Due to the shape of the hull, it is possible to pull most enemy tanks onto it by ramming them from the front or the back, or clashing in general. Enemy tanks generally cannot escape or retaliate after being pulled up because of the further synergy with the rocket launchers exclusive to the Zrinyi. Enemy hull also becomes exposed to direct fire by the main gun, effectively dooming enemy tanks. The Zrinyi does not suffer blowback from enemy tanks exploding on top of it.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || 25 mm ''Top'' &amp;lt;br&amp;gt; 25 mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=369|rbMinHp=230}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|43.M (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The gun is somewhat inaccurate even with all the upgrades, so it is better to aim dead centre of the enemy tank and not to try hitting any small weakspots. Because of this it will sometimes randomly fail to K/O tanks with tiered armour like the [[KV-1]], even in arcade.&lt;br /&gt;
&lt;br /&gt;
Ammunition is serviceable, as APHE can penetrate heavy tanks rather easily, being slightly better than ammo of [[StuG III G]]. It does not have the same insane explosive mass of the [[90/53 M41M]], so at least some mind should be paid to internal layouts of the tanks.&lt;br /&gt;
&lt;br /&gt;
However, the gun is still reliable enough for most situations and often destroys enemy tanks with one hit. It can destroy any enemy tank it can face, although with some tanks this requires aiming for weak spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[43.M (75 mm)|75 mm 43.M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -8°/+25° || rowspan=&amp;quot;2&amp;quot; | -12°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || 12.3 || 17.1 || 20.7 || 22.9 || 24.4 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelgranat || APCBC || 145 || 143 || 130 || 116 || 104 || 93&lt;br /&gt;
|-&lt;br /&gt;
| 43.M repeszgranat || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelrobbantogranat || HEAT || 80 || 80 || 80 || 80 || 80 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelgranat || APCBC || 770 || 6.8 || 1.2 || 14 || 28.9 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| 43.M repeszgranat || HE || 550 || 5.74 || 0 || 0.1 || 686 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelrobbantogranat || HEAT || 550 || 4.4 || 0.05 || 0.1 || 872.1 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Wgr.41 Spr}}&lt;br /&gt;
&lt;br /&gt;
The rocket launchers are pre-calibrated to fire about 700 m away from the Zrinyi (assuming flat ground and the same terrain level). They only truly respond to controls in Third Person View and only when aiming up. The right launcher fires first, then they alternate. The launchers are offset from each other, so it is necessary to also alternate aim before firing the next rocket by moving the hull while pointing gun sight at the target. Due to the poor aim ability, they are more of a niche trick weapon, than something that can be used all the time.&lt;br /&gt;
&lt;br /&gt;
The only ways to use them at close range is either angling the SPG down to fire semi-directly at about 200 m range, or ram enemy tank to hit its turret or tracks, as they will now be in the crossfire between both launchers.&lt;br /&gt;
&lt;br /&gt;
The rockets deal enough overpressure damage to destroy cannon barrels, annihilate tracks or blow up medium tanks when their roof armour is hit. Some heavy tanks can also be destroyed by it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Wgr.41 Spr]] rocket&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0°/+10° || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Wgr.41 Spr || Rocket || 27 || 27 || 27 || 27 || 27 || 27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Wgr.41 Spr || Rocket || 340 || 34.15 || 0 || 0.1 || 2,150 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly effective main gun capable of knocking out pretty much any tank it will face&lt;br /&gt;
* High gun depression allows stronger protection when firing over hills&lt;br /&gt;
* Incredible mobility, with the reverse gearbox giving it the same speeds in reverse as forwards&lt;br /&gt;
* Quite low profile, making enemies less likely to spot or hit you&lt;br /&gt;
* Has access to smoke grenades &lt;br /&gt;
* Can perform lethal ramming attacks in a 1v1 if necessary&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* With only 75 mm RHA of flat frontal protection, armour is generally ineffective in direct frontal engagements&lt;br /&gt;
* The hull can be overpressured by any gun bigger than 76 mm from the front without any effort&lt;br /&gt;
* Rocket launchers can be detonated by about any weapon when still loaded, which leads to an ammo rack detonation (so it is a good idea to fire off your rockets to avoid this)&lt;br /&gt;
* Lacking a turret limits effectiveness in many scenarios&lt;br /&gt;
* No machine guns&lt;br /&gt;
* Lacks an APCR shell, which may cause problems fighting certain heavily armoured vehicles &lt;br /&gt;
* Rockets are very difficult to aim and can only be used at medium or long range due to the minimum elevation of the tubes, they can be used at close range when on a downwards slope, or wedged against a building &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In 1942, the Hungarian military started the creation of its own fully armored self-propelled guns, which conceptually repeated the successful German StuG III design. This was done to combat the heavily armoured Soviet tanks encountered on the Eastern Front. The Hungarian engineers also chose the domestic Turán medium tank chassis for their domestic self-propelled guns. A fixed armored cabin was installed instead of a tank turret, and a 105mm howitzer was chosen as a weapon for the first vehicles in the series. To ensure the traverse aiming angles of the gun, the Turán's hull had to be widened by 400mm, however, in terms of the main components, the new self-propelled guns were maximally unified with the vehicle. The first prototype was ready by December 1942, and the first batch of 40 vehicles was ordered even before the SPG passed the entire test cycle. The self-propelled gun received the designation 40/43.M Zrínyi II, in honor of the 16th-century Hungarian national hero Miklós Zrínyi. Somewhat later, serial SPGs received side screens. The vehicle turned out to be very successful and was produced until the surrender of Hungary. However, the 105 mm howitzer of the Zrínyi II was clearly not enough to fight Soviet tanks, so by 1944 a Zrínyi I prototype appeared with a long 75mm domestic anti-tank gun, the 75mm 43.M, which was the same gun mounted on the Turán III prototype. During the tests, the Zrínyi I prototype received launching tubes for rockets. This prototype did not go into serial production due to the devastation of the industrial enterprises and the defeat of the Hungarian army by the advancing forces of the Red Army.&amp;lt;ref&amp;gt;https://warthunder.com/en/news/7799/current&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/43M_Zr%C3%ADnyi&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_44m_zrinyi_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Vehicles equipped with the same chassis'''&lt;br /&gt;
&lt;br /&gt;
* [[Turan II|Turán II]]&lt;br /&gt;
&lt;br /&gt;
'''Other vehicles of similar configuration and role'''&lt;br /&gt;
&lt;br /&gt;
* [[StuG III G]]&lt;br /&gt;
* [[75/46 M43]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7799-development-zr%C3%ADnyi-i-en|[Devblog] Zrínyi I]]&lt;br /&gt;
&lt;br /&gt;
{{Italy tank destroyers}}&lt;br /&gt;
{{Italy premium ground vehicles}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Zrinyi_I&amp;diff=144622</id>
		<title>Zrinyi I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Zrinyi_I&amp;diff=144622"/>
				<updated>2022-10-30T12:12:41Z</updated>
		
		<summary type="html">&lt;p&gt;U87451082: Filled out the history section of the tank.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_44m_zrinyi_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced during [[Update &amp;quot;Danger Zone&amp;quot;]] as a reward for the [[wt:en/news/7796-event-summer-quest-en|2022 Summer Quest event]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Zrinyi I has relatively average armour with 75 mm armour on the upper hull front. The hull armour is only angled at 16 degrees, which makes it nearly flat. Like Semovente Italian tank destroyers, it has angled plates between the front and sides which are both 50 mm thick. The 50 mm corner plates make angling very difficult. On the sides it is 25 mm of armour. This is the same armour value on the lower hull.&lt;br /&gt;
&lt;br /&gt;
On the bottom-front, the lower frontal plate is 35 mm, upper frontal plate is 13 mm. Because of the thin UFP, it is possible to use almost any 90 mm HE, or even HEAT, to destroy the SPG with overpressure frontally in a single hit. &lt;br /&gt;
&lt;br /&gt;
The weakest part of the tank would be the sides, so it's suggested to keep them from enemy view. The modules are mostly situated in the back, so they have a lesser chance of being hit and damaged. Like the German StuGs, the Zrinyi has its crew besides the cannon. It has two crew members on each side, which means if you get hit in one side, you will still have two crew members left to man the cannon and drive the tank. The transmission is not in the front to absorb spall and shrapnel like it does on the StuG, making you more vulnerable to hits in that area. &lt;br /&gt;
&lt;br /&gt;
Overall, at its BR, the Zrinyi's armour is not adequate to face enemy fire.&lt;br /&gt;
&lt;br /&gt;
Due to the shape of the hull, it is possible to pull most enemy tanks onto it by ramming them from the front or the back, or clashing in general. Enemy tanks generally cannot escape or retaliate after being pulled up because of the further synergy with the rocket launchers exclusive to the Zrinyi. Enemy hull also becomes exposed to direct fire by the main gun, effectively dooming enemy tanks. The Zrinyi does not suffer blowback from enemy tanks exploding on top of it.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || 25 mm ''Top'' &amp;lt;br&amp;gt; 25 mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=369|rbMinHp=230}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|43.M (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The gun is somewhat inaccurate even with all the upgrades, so it is better to aim dead centre of the enemy tank and not to try hitting any small weakspots. Because of this it will often randomly fail to K/O tanks with tiered armour like the [[KV-1]], even in arcade.&lt;br /&gt;
&lt;br /&gt;
Ammunition is serviceable, as APHE can penetrate heavy tanks rather easily, being slightly better than ammo of [[StuG III G]]. It does not have the same insane explosive mass of the [[90/53 M41M]], so at least some mind should be paid to internal layouts of the tanks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[43.M (75 mm)|75 mm 43.M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -8°/+25° || rowspan=&amp;quot;2&amp;quot; | -12°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || 12.3 || 17.1 || 20.7 || 22.9 || 24.4 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelgranat || APCBC || 145 || 143 || 130 || 116 || 104 || 93&lt;br /&gt;
|-&lt;br /&gt;
| 43.M repeszgranat || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelrobbantogranat || HEAT || 80 || 80 || 80 || 80 || 80 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelgranat || APCBC || 770 || 6.8 || 1.2 || 14 || 28.9 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| 43.M repeszgranat || HE || 550 || 5.74 || 0 || 0.1 || 686 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 43.M pancelrobbantogranat || HEAT || 550 || 4.4 || 0.05 || 0.1 || 872.1 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Wgr.41 Spr}}&lt;br /&gt;
&lt;br /&gt;
The rocket launchers are pre-calibrated to fire about 700 m away from the Zrinyi (assuming flat ground and the same terrain level). They only truly respond to controls in Third Person View and only when aiming up. The right launcher fires first, then they alternate. The launchers are offset from each other, so it is necessary to also alternate aim before firing the next rocket by moving the hull while pointing gun sight at the target. Due to the poor aim ability, they are more of a niche trick weapon, than something that can be used all the time.&lt;br /&gt;
&lt;br /&gt;
The only ways to use them at close range is either angling the SPG down to fire semi-directly at about 200 m range, or ram enemy tank to hit its turret or tracks, as they will now be in the crossfire between both launchers.&lt;br /&gt;
&lt;br /&gt;
The rockets deal enough overpressure damage to destroy cannon barrels, annihilate tracks or blow up medium tanks when their roof armour is hit. Some heavy tanks can also be destroyed by it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Wgr.41 Spr]] rocket&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0°/+10° || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Wgr.41 Spr || Rocket || 27 || 27 || 27 || 27 || 27 || 27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Wgr.41 Spr || Rocket || 340 || 34.15 || 0 || 0.1 || 2,150 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly effective main gun capable of knocking out most tanks at its BR&lt;br /&gt;
* High gun depression allows stronger protection when firing over hills&lt;br /&gt;
* Incredible mobility, with the a reverse gearbox giving it the same speeds in reverse as forwards&lt;br /&gt;
* Quite short, making enemies less likely to spot or hit you&lt;br /&gt;
* Can perform lethal ramming attacks in a 1v1 if necessary&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* With only 75 mm RHA of flat frontal protection, armour is generally ineffective in direct frontal engagements&lt;br /&gt;
* The hull can be overpressured by any gun bigger than 76 mm from the front without any effort&lt;br /&gt;
* Rocket launchers can be detonated by about any weapon when still loaded, which leads to an ammo rack detonation&lt;br /&gt;
* Lacking a turret limits effectiveness in many scenarios&lt;br /&gt;
* No machine guns&lt;br /&gt;
* Lacks an APCR shell, which may cause problems fighting certain heavily armoured vehicles &lt;br /&gt;
* Rockets that can be used by only medium or long distance and very difficult to aim with them &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In 1942, the Hungarian military started the creation of its own fully armored self-propelled guns, which conceptually repeated the successful German StuG III design. This was done to combat the heavily armoured Soviet tanks encountered on the Eastern Front. The Hungarian engineers also chose the domestic Turán medium tank chassis for their domestic self-propelled guns. A fixed armored cabin was installed instead of a tank turret, and a 105mm howitzer was chosen as a weapon for the first vehicles in the series. To ensure the traverse aiming angles of the gun, the Turán's hull had to be widened by 400mm, however, in terms of the main components, the new self-propelled guns were maximally unified with the vehicle. The first prototype was ready by December 1942, and the first batch of 40 vehicles was ordered even before the SPG passed the entire test cycle. The self-propelled gun received the designation 40/43.M Zrínyi II, in honor of the 16th-century Hungarian national hero Miklós Zrínyi. Somewhat later, serial SPGs received side screens. The vehicle turned out to be very successful and was produced until the surrender of Hungary. However, the 105 mm howitzer of the Zrínyi II was clearly not enough to fight Soviet tanks, so by 1944 a Zrínyi I prototype appeared with a long 75mm domestic anti-tank gun, the 75mm 43.M, which was the same gun mounted on the Turán III prototype. During the tests, the Zrínyi I prototype received launching tubes for rockets. This prototype did not go into serial production due to the devastation of the industrial enterprises and the defeat of the Hungarian army by the advancing forces of the Red Army.&amp;lt;ref&amp;gt;https://warthunder.com/en/news/7799/current&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/43M_Zr%C3%ADnyi&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_44m_zrinyi_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7799-development-zr%C3%ADnyi-i-en|[Devblog] Zrínyi I]]&lt;br /&gt;
&lt;br /&gt;
{{Italy tank destroyers}}&lt;br /&gt;
{{Italy premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U87451082</name></author>	</entry>

	</feed>