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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-72M1_(Sweden)&amp;diff=149196</id>
		<title>T-72M1 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-72M1_(Sweden)&amp;diff=149196"/>
				<updated>2022-12-31T15:26:40Z</updated>
		
		<summary type="html">&lt;p&gt;U86200804: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-72 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_t_72m1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
An export version of the Soviet [[T-72A]], the T-72M1 carries mostly the same characteristics of the original version in terms of armament, mobility, and armour, though the latter has some slight changes with an applique armour on the front glacis.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The T-72M1 is basically a near identical copy of the T-72A found in the Soviet tech tree, therefore the armour layout is also almost identical. Some differences are the additional applique armour placed on the front glacis. While not substantially thick, the sloping effect on top of the composite front glacis might be enough to prevent some shells from fully penetrating.&lt;br /&gt;
&lt;br /&gt;
The hull and turret of the T-72M1 are strong enough to somewhat reliably bounce some shells and eat, although it still possesses the same &amp;quot;weak spots&amp;quot; that most other soviet tanks have (weak lower front plate, drivers optics etc.)&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armor (turret)&lt;br /&gt;
* Rolled homogeneous armor (hull)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 60+16 mm (68°) &amp;lt;br&amp;gt; mm || 80 mm ''Top'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 40 mm || 30 mm ''Frontal roof'' &amp;lt;br&amp;gt; 20 mm ''Engine deck roof''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 200-280 mm ''Turret front'' (variable angles)&amp;lt;br&amp;gt; 150-400 mm ''Gun mantlet'' (variable angles) || 130-240 mm || 75 mm || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 100 mm (variable angles) || 100 mm (variable angles) || 100 mm (variable angles) || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,209|rbMinHp=690}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M (125 mm)|125 mm 2A46M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 44 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS || 440 || 440 || 440 || 440 || 440 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 42 || 42 || 42 || 42 || 42 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 3BM9 || APFSDS || 321 || 317 || 303 || 285 || 268 || 249&lt;br /&gt;
|-&lt;br /&gt;
| 3BM15 || APFSDS || 440 || 430 || 420 || 410 || 405 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS || 425 || 420 || 415 || 405 || 393 || 380&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS || 905 || 19 || 0.05 || 0.1 || 2.53 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 850 || 23 || 0 || 0.1 || 5.24 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM9 || APFSDS || 1,800 || 3.6 || N/A || N/A || N/A || 72° || 76° || 78°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM15 || APFSDS || 1,780 || 3.88 || N/A || N/A || N/A || 76° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS || 1,760 || 4.83 || N/A || N/A || N/A || 76° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
!Ammo parts&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' &lt;br /&gt;
|''Projectiles''&amp;lt;br&amp;gt;''Propellants''&lt;br /&gt;
| 40 ''(+4)''&amp;lt;br&amp;gt;40 ''(+4)''&lt;br /&gt;
| 29 ''(+15)''&amp;lt;br&amp;gt;29 ''(+15)''&lt;br /&gt;
| 23 ''(+21)''&amp;lt;br&amp;gt;23 ''(+21)''&lt;br /&gt;
| 1 ''(+43)''&amp;lt;br&amp;gt;1 ''(+43)''&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The T-72M1 uses two-piece ammunition, composed of propellant bags and projectiles. Both have separate racks.&lt;br /&gt;
* Shells are modelled individually and disappear after having been shot or loaded.&lt;br /&gt;
* A propellant charge remains in rack 2 after it is emptied and is later fired as part of rack 3. For the purpose of clarity, rack 2 is considered empty even if that charge is still present.&lt;br /&gt;
* Rack 4 (autoloader carrousel) is a first stage ammo rack containing 22 projectiles and 22 propellant charges.&lt;br /&gt;
** If you go into battle with only 23 shells loaded all your ammunition is stored in the autoloader carrousel.&lt;br /&gt;
** This rack gets filled first when loading up the tank and is also emptied first.&lt;br /&gt;
** As the T-72M1 is equipped with an autoloader, manual reloading of the gun is not possible.&lt;br /&gt;
** Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader with at least one shell. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 4. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 300 (60) || 700 || -4°/+75° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The T-72M1 playstyle is near identical to the the tank's Soviet counterpart (and other Soviet MBTs). One of the key strengths of the T-72M1 is its armor. The quartz core composed turret will bounce many shots and can even eat up some ATGMs. In terms of armament, the T-72M1 boasts the very powerful and accurate [[2A46M (125 mm)|2A46M]] that Soviet high-rank tankers will already be familiar with. Make sure to research the 3BM15 APFSDS round as soon as you can (after Parts and FPE), as the stock HEAT-FS round has some shortcomings. &amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Mounts the same powerful 125 mm 2A46 gun as on the T-64 and T-80 (though an earlier version)&lt;br /&gt;
* Low profile, small target compared to other countries' main battle tanks&lt;br /&gt;
* Early unlocked laser rangefinder makes sniping long distances easier&lt;br /&gt;
* Has both smoke grenade launchers and ESS&lt;br /&gt;
* Due to thick frontal armour and correct angling, able to deflect most rounds from counterpart tanks of other countries&lt;br /&gt;
* Very accurate gun due to the high muzzle velocity of the APFSDS rounds, very effective long-range sniper&lt;br /&gt;
* Autoloader continues working even if fighting a fire or replacing a crew member, ready to use upon the fire being extinguished or the gunner having been replaced&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Ammo carousel means your first stage rounds all are centred below the turret, can be easily detonated through a hit to the hull&lt;br /&gt;
* Doesn't get access to thermals&lt;br /&gt;
* Very slow reverse speed and traverse speed, a problem in situations where you cannot back away from an attacking enemy&lt;br /&gt;
* 3-man crew makes tank able to be knocked out easier, once one crew member is knocked out, you have to be very careful not to get hit again&lt;br /&gt;
* Gun depression inadequate for most hull-down situations, e.g. sniping from a hill or down a valley&lt;br /&gt;
* Driver's port is a easily penetrated&lt;br /&gt;
* Poor top speed&lt;br /&gt;
* Inferior optics with only one 8x zoom level&lt;br /&gt;
* 1st APFSDS modification is inferior to most contemporary rounds and 3BM22 is a Rank IV modification&lt;br /&gt;
* Its 2A46 125 mm gun is an early type; the stock ammunition is lacklustre and it cannot fire ATGMs like the T-64B, T-80B, and T-80U&lt;br /&gt;
* The tank commander can't fire the main gun if the gunner is knocked out.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The T-72 is a Soviet-designed main battle tank which started production in 1971. It quickly became the main workhorse for the Soviet army and was spread around in many former Warsaw pact nations, as well being exported to multiple others. Finland bought 162 T-72 tanks which were first adopted into service in 1984. 63 were bought from the Soviets while the remaining 99 were bought from East-Germany's storage after the German unification. Finland operated the T-72 as their main MBT until they were withdrawn from service in 2006 and replaced by Leopard 2A4 tanks. The Finnish army also looked into creating some domestic upgrade packages for the T-72, only known as &amp;quot;Finmod&amp;quot;. Little is known about these planned upgrades since the project files remain classified until the late 2020's.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U86200804</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-72M1_(Sweden)&amp;diff=149195</id>
		<title>T-72M1 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-72M1_(Sweden)&amp;diff=149195"/>
				<updated>2022-12-31T15:26:14Z</updated>
		
		<summary type="html">&lt;p&gt;U86200804: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-72 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_t_72m1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
An export version of the Soviet [[T-72A]], the T-72M1 carries mostly the same characteristics of the original version in terms of armament, mobility, and armour, though the latter has some slight changes with an applique armour on the front glacis.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The T-72M1 is basically a near identical copy of the T-72A found in the Soviet tech tree, therefore the armour layout is also almost identical. Some differences are the additional applique armour placed on the front glacis. While not substantially thick, the sloping effect on top of the composite front glacis might be enough to prevent some shells from fully penetrating.&lt;br /&gt;
&lt;br /&gt;
The hull and turret of the T-72M1 are strong enough to somewhat reliably bounce some shells and eat, although it still possesses the same &amp;quot;weak spots&amp;quot; that most other soviet tanks have (weak lower front plate, drivers optics etc.)&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armor (turret)&lt;br /&gt;
* Rolled homogeneous armor (hull)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 60+16 mm (68°) &amp;lt;br&amp;gt; mm || 80 mm ''Top'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 40 mm || 30 mm ''Frontal roof'' &amp;lt;br&amp;gt; 20 mm ''Engine deck roof''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 200-280 mm ''Turret front'' (variable angles)&amp;lt;br&amp;gt; 150-400 mm ''Gun mantlet'' (variable angles) || 130-240 mm || 75 mm || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 100 mm (variable angles) || 100 mm (variable angles) || 100 mm (variable angles) || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,209|rbMinHp=690}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M (125 mm)|125 mm 2A46M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 44 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS || 440 || 440 || 440 || 440 || 440 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 42 || 42 || 42 || 42 || 42 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 3BM9 || APFSDS || 321 || 317 || 303 || 285 || 268 || 249&lt;br /&gt;
|-&lt;br /&gt;
| 3BM15 || APFSDS || 440 || 430 || 420 || 410 || 405 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS || 425 || 420 || 415 || 405 || 393 || 380&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS || 905 || 19 || 0.05 || 0.1 || 2.53 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 850 || 23 || 0 || 0.1 || 5.24 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM9 || APFSDS || 1,800 || 3.6 || N/A || N/A || N/A || 72° || 76° || 78°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM15 || APFSDS || 1,780 || 3.88 || N/A || N/A || N/A || 76° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS || 1,760 || 4.83 || N/A || N/A || N/A || 76° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
!Ammo parts&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' &lt;br /&gt;
|''Projectiles''&amp;lt;br&amp;gt;''Propellants''&lt;br /&gt;
| 40 ''(+4)''&amp;lt;br&amp;gt;40 ''(+4)''&lt;br /&gt;
| 29 ''(+15)''&amp;lt;br&amp;gt;29 ''(+15)''&lt;br /&gt;
| 23 ''(+21)''&amp;lt;br&amp;gt;23 ''(+21)''&lt;br /&gt;
| 1 ''(+43)''&amp;lt;br&amp;gt;1 ''(+43)''&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The T-72M1 uses two-piece ammunition, composed of propellant bags and projectiles. Both have separate racks.&lt;br /&gt;
* Shells are modelled individually and disappear after having been shot or loaded.&lt;br /&gt;
* A propellant charge remains in rack 2 after it is emptied and is later fired as part of rack 3. For the purpose of clarity, rack 2 is considered empty even if that charge is still present.&lt;br /&gt;
* Rack 4 (autoloader carrousel) is a first stage ammo rack containing 22 projectiles and 22 propellant charges.&lt;br /&gt;
** If you go into battle with only 23 shells loaded all your ammunition is stored in the autoloader carrousel.&lt;br /&gt;
** This rack gets filled first when loading up the tank and is also emptied first.&lt;br /&gt;
** As the T-72M1 is equipped with an autoloader, manual reloading of the gun is not possible.&lt;br /&gt;
** Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader with at least one shell. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 4. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 300 (60) || 700 || -4°/+75° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The T-72M1 playstyle is near identical to the the tank's Soviet counterpart (and other Soviet MBTs). One of the key strengths of the T-72M1 is its armor. The quartz core composed turret will bounce many shots and can even eat up some ATGMs. In terms of armament, the T-72M1 boasts the very powerful and accurate [[2A46M (125 mm)|2A46M]] that Soviet high-rank tankers will already be familiar with. Make sure to research the 3BM15 APFSDS round as soon as you can (after Parts and FPE), as the stock HEAT-FS round has some shortcomings. &amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Mounts the same powerful 125 mm 2A46 gun as on the T-64 and T-80 (though an earlier version)&lt;br /&gt;
* Low profile, small target compared to other countries' main battle tanks&lt;br /&gt;
* Early unlocked laser rangefinder makes sniping long distances easier&lt;br /&gt;
* Has both smoke grenade launchers and ESS&lt;br /&gt;
* Due to thick frontal armour and correct angling, able to deflect most rounds from counterpart tanks of other countries&lt;br /&gt;
* Very accurate gun due to the high muzzle velocity of the APFSDS rounds, very effective long-range sniper&lt;br /&gt;
* Autoloader continues working even if fighting a fire or replacing a crew member, ready to use upon the fire being extinguished or the gunner having been replaced&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Ammo carousel means your first stage rounds all are centred below the turret, can be easily detonated through a hit to the hull&lt;br /&gt;
* Doesn't get access to thermals&lt;br /&gt;
* Very slow reverse speed and traverse speed, a problem in situations where you cannot back away from an attacking enemy&lt;br /&gt;
* 3-man crew makes tank able to be knocked out easier, once one crew member is knocked out, you have to be very careful not to get hit again&lt;br /&gt;
* Gun depression inadequate for most hull-down situations, e.g. sniping from a hill or down a valley&lt;br /&gt;
* Driver's port is a easily penetrated&lt;br /&gt;
* Poor top speed&lt;br /&gt;
* Inferior optics with only one 8x zoom level&lt;br /&gt;
* 1st APFSDS modification is inferior to most contemporary rounds and 3BM22 is a Rank IV modification&lt;br /&gt;
* Its 2A46 125 mm gun is an early type; the stock ammunition is lacklustre and it cannot fire ATGMs like the T-64B, T-80B, and T-80U&lt;br /&gt;
* The tank commander can't fire the main gun if the gunner is knocked out.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The T-72 is a Soviet-designed main battle tank which started production in 1971. It quickly became the main workhorse for the Soviet army and was spread around in many former Warsaw pact nations, as well being exported to multiple others. Finland bought 162 T-72 tanks which were first adopted into service in 1984. 63 were bought from the Soviets while the remaining 99 were bought from East-Germany's storage after the German unification. Finland operated the T-72 as their main MBT until they were withdrawn from service in 2006 and replaced by Leopard 2A4 tanks. The Finnish army also looked into creating some domestic upgrade packages for the T-72, only known as &amp;quot;Finmod&amp;quot;. Little is known about these planned upgrades since the project files remain classified until the late 2020's.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U86200804</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=2S6&amp;diff=128641</id>
		<title>2S6</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=2S6&amp;diff=128641"/>
				<updated>2022-05-13T14:44:34Z</updated>
		
		<summary type="html">&lt;p&gt;U86200804: /* Radars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_zprk_2s6&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_ZPRK_2S6.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.87 &amp;quot;Locked On&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 9 mm || 9 mm ''Top'' &amp;lt;br&amp;gt; 9 mm ''Bottom'' || 9 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 9 - 15 mm ''Turret front'' &amp;lt;br&amp;gt; 10 mm ''Gun mantlet'' || 9 - 8 mm || 9 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 9 mm || 9 mm || 9 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ZPRK 2S6 armour consists of 9 mm rolled homogeneous plates for the hull and turret. Although mostly flat surfaces, its armour can be angled to provide an average of 30mm of effective thickness which can protect against .50 cal machine guns in most places of the hull. The turret is extremely vulnerable to all types of fire at any angle.&lt;br /&gt;
&lt;br /&gt;
The crew consists of a commander, gunner, loader, and driver. Three out of the four crew members are situated in the turret sitting right next to each other. This makes the ZPRK 2S6 extremely prone to destroyed by &amp;quot;crew knocked out&amp;quot; if hit in the turret.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,008|rbMinHp=628}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} provides good mobility with its 710 horsepower ChTZ V-46-2s1 engine allowing for a max speed of 65 km/h in ideal conditions. Under realistic testing conditions it tops around 37 km/h in flat grassy areas. This is the same with its reverse speed.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
The module 2S6M1 unlockable after the module NVD will switch NVD in the gun sight with Thermal gun sight, this makes it better to be able to spot enemy aircraft at longer ranges.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A38 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A38 (30 mm)|30 mm 2A38]] (x4) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 1,936 (484) || rowspan=&amp;quot;2&amp;quot; | 1,250 || rowspan=&amp;quot;2&amp;quot; | -9°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 70.4 || 97.5 || 118.4 || 130.9 || 139.3 || rowspan=&amp;quot;2&amp;quot; | 5.20 || rowspan=&amp;quot;2&amp;quot; | 4.60 || rowspan=&amp;quot;2&amp;quot; | 4.24 || rowspan=&amp;quot;2&amp;quot; | 4.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 47.6 || 56.0 || 68.0 || 75.2 || 80.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 63 || 54 || 44 || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 63 || 54 || 44 || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 63 || 54 || 44 || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || 0&amp;amp;nbsp;''(+1)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|9M311|9M311-1M}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[9M311]] or [[9M311-1M]] missile&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 0°/+85° || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 9M311 || SAM || 39 || 39 || 39 || 39 || 39 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 9M311-1M || SAM || 39 || 39 || 39 || 39 || 39 || 39&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Range&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 9M311 || SAM || 910 || 8,000 || 42 || 0 || 0.1 || 4,620 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 9M311-1M || SAM || 910 || 10,000 || 42 || 0 || 0.1 || 4,620 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Radars ===&lt;br /&gt;
{{main|1RL144}}&lt;br /&gt;
The ZPRK 2S6 Tunguska is equipped with a [[1RL144]] search and separate tracking radar; with the search radar mounted on top of the turret at the rear and the tracking radar located at the front of the the turret. The radar system is capable of tracking a target while scanning, but can only track targets within a 180° arc from the front of the turret.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[1RL144]] - Target Detection Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The maximum possible range at which a target can be detected}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The range, below which, a target cannot be detected}}&lt;br /&gt;
! {{Annotation|Max Azimuth&amp;lt;br/&amp;gt;Scan Angle|How far to each side the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Max Elevation&amp;lt;br/&amp;gt;Scan Angle|How far up and down the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;relative speed|The minimum speed a target must be moving, relative to the radar, in order to be detectable by the radar}}&lt;br /&gt;
|-&lt;br /&gt;
| 20,000 m || 500 m || 360° ||­±15°|| 10 m/s (36 km/h)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[1RL144]] - Target Tracking Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;target speed|The minimum speed a target must be moving, relative to the radar, in order to be tracked by the radar}}&lt;br /&gt;
|-&lt;br /&gt;
| 16,000 m || 75 m || ±90° || -15°/+87° || 15 m/s (54 km/h)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ZPRK 2S6 Tunguska can excel in many different ways. Traditionally it can take down aircraft with ease no matter how far or how close they may be with its excellent combined power of the very fast firing quad 30mm autocannons and the highly agile SAMs it has in its disposal. The SAMs are very fast and extremely agile, with the assistance of tracking and enough experience they can be almost virtually impossible to evade, even by the fastest and most agile aircraft. Each of the eight missiles is mounted on its own launch tube, which means you can launch one after the other without waiting for another one to reload, such as in systems like the Roland 1 and FlaRakRad. They also have a long range of 8 km stock, and 10 km with the 2S6M1 modification installed, which is enough to hit any helicopters hovering at the edge of their Air-to-Ground missile ranges. However, some vehicles can prove very challenging to take down, particularly those equipped with radar warning and missile alert systems, as they can quickly take evasive actions or hide behind terrain to prevent them from being hit.&lt;br /&gt;
&lt;br /&gt;
If needed, the Tunguska can be an excellent flanking or support vehicle by ripping apart enemy gun barrels or tracks which would disable them for your allies to finish off. Of course with the AP-T belt, the Tunguska can rip apart enemy tanks/MBTs from the side or rear with relatively good shrapnel (for a 30mm) and range (as it is an AP-T belt). This makes the Tunguska very versatile in combat despite being labelled as an SPAAG. However, it's best to keep in mind that you have very little armour and you are a relatively large target which means you are very fragile in direct combat/brawls especially with artillery around you. So being careful and selective of how you should play during a specific time is essential.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent armament - a pair of very strong and rapidly firing dual 30 mm guns, as well as a whopping eight surface-to-air missiles (SAM)&lt;br /&gt;
* Absurdly high elevation and traverse speeds&lt;br /&gt;
* Fast and agile SAMs allow for hitting targets moving at an extreme angle and speed&lt;br /&gt;
* Fantastic radar - both the coverage and its update speed are among the best in the game&lt;br /&gt;
* Can easily disable or destroy light tanks, even MBTs can be knocked out at short or medium ranges by hitting its sides or frontal weak spots&lt;br /&gt;
* Fantastic reverse speed, allowing peeking out for a burst then reversing into cover&lt;br /&gt;
* Hydropneumatic suspension system, the suspension clearance is able to be increased and decreased to help take cover (if the keys are bound)&lt;br /&gt;
* Neutral steering, which is rather uncommon in Soviet vehicles&lt;br /&gt;
* High resolution thermal imaging (part of the 2S6M1 modification), allowing for easier spotting of both aircraft and tanks&lt;br /&gt;
* Both radar and optical tracking, can be switched from one to another at any time depending on which is best in the situation.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Virtually no armour - not getting hit is of utmost importance&lt;br /&gt;
* High profile, as well as a very visible radar dish when it's spinning&lt;br /&gt;
* Very recognizable firing sound, an enormous streak of tracers even with the shortest of bursts, and a large plume of smoke for each launcher missile draws attention&lt;br /&gt;
* Poor crew placement, a single shot may very well incapacitate most of, if not all, of your crew&lt;br /&gt;
* Low ammo count, using the cannons liberally is not recommended&lt;br /&gt;
* Very bright tracers will easily reveal your location to enemies&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Although the ZSU-23-4 Shilka had successfully proven its capabilities in the numerous conflicts it took part in, its shortcomings were ever increasingly coming to light as well. While faster and more capable aircraft and helicopters were being developed, the Shilka was quickly becoming obsolete, with its very short engagement range and radar detection limiting its AA capabilities greatly.&lt;br /&gt;
&lt;br /&gt;
Thus, in 1970, Soviet engineers began developing a replacement for the venerable Shilka. The new vehicle, codenamed &amp;quot;Tunguska&amp;quot;, was designed with a pair of 30mm autocannons coupled to advanced tracking and targeting systems. In addition, the decision was made to also install surface-to-air guided missiles, as the targeting systems for both cannons and missiles turned out to be conveniently very similar, and was expected to greatly bolster the capabilities of the Tunguska.&lt;br /&gt;
&lt;br /&gt;
By 1973, the Tunguska was considered ready. In the mid '70s, however, with the introduction of a Soviet mobile missile-only AA unit, which performed a similar role as the Tunguska, further development and production of the Tunguska was put in question. In the end, realizing the greater flexibility and potential of the Tunguska design, further development and production was approved.&lt;br /&gt;
&lt;br /&gt;
A pre-production batch left the factory floor in 1976 for army trials. After a long series of tests, the Tunguska was officially commissioned into service with the Soviet Army in September 1982. The vehicle was continuously being improved upon, with subsequent newer variants being developed during the 1990s and 2000s.&lt;br /&gt;
&lt;br /&gt;
The Tunguska served initially with the Soviet armed forces, although it was passed on to the militaries of the Soviet Union's successor states after its collapse in the late 1980s. Thus, modernized versions of the Tunguska continue to serve with the Russian armed forces today as well as the armies of Belarus and Ukraine. The Tunguska also sees service with other nations around the world, such as Yemen, India, Morocco and some others.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/6070-development-2s6-tunguska-better-together-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_zprk_2s6 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|luvhoX8Ht1I|'''New anti-air defence'''  discusses the {{PAGENAME}} at 8:42  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6070-development-2s6-tunguska-better-together-en|[Devblog] 2S6 Tunguska: Better Together]]&lt;br /&gt;
&lt;br /&gt;
{{USSR anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U86200804</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ariete_(P)&amp;diff=122938</id>
		<title>Ariete (P)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ariete_(P)&amp;diff=122938"/>
				<updated>2022-02-13T11:06:04Z</updated>
		
		<summary type="html">&lt;p&gt;U86200804: /* Mobility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Italian MBT '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other vehicles of the family&lt;br /&gt;
| link = Ariete (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=it_c1_ariete_preserie&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update 1.87 &amp;quot;Locked On&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Ariete Preserie is one of the least armoured MBTs in the game, but it can surprisingly withstand a lot of damage from enemies at its battle rating. The hull is one large weak spot with a huge LFP consisting of just one angled 50 mm plate that won't stop anything fired at you, while the UFP is made out of spaced armour that can only stop auto-cannon rounds or 105 mm APDS shells. Like most MBTs, you really don't want to be shot from the sides, as exposing that part of your tank will more than likely lead to a swift end. Unlike some Soviet or American tanks you'll face, you cannot rely on your armour to absorb shots, as a rule of thumb its best to keep your distance and pick off enemies that cannot severely damage you. In conclusion, it is advised to play this tank away from the front lines, and sniping whenever possible and peaking from behind cover to maximize the use of your turret armour.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* High-hardness rolled armour (hull UFP, turret front)&lt;br /&gt;
* Composite armour (turret front)&lt;br /&gt;
* Spaced armour (hull UFP, gun mantlet, turret sides)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Armour''' !! '''Front (Slope angle)''' !! '''Sides''' !! '''Rear''' !! '''Roof'''&lt;br /&gt;
|-&lt;br /&gt;
| Hull || {{Annotation|Spaced Armour|70 mm High hardness rolled armour + 80 mm Air + 40 mm High hardness rolled armour}} ''Upper glacis'' &amp;lt;br&amp;gt; 50 mm (50°) ''Lower glacis'' &amp;lt;br&amp;gt; 35 mm (60°) ''Sponson front'' || 10-20 mm ''Top'' &amp;lt;br&amp;gt; 35 mm ''Bottom'' || 20 mm || 35 mm ''Crew compartment'' &amp;lt;br&amp;gt; 20 mm ''Engine compartment'' &amp;lt;br&amp;gt; 5 mm ''Exhaust radiators''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || {{Annotation|Composite armour|20 mm High hardness rolled armour + 80 mm Air + 20 mm High hardness rolled armour + 220 mm External composite armour with NERA elements + 100 mm Rolled homogeneous armour}} ''Turret front'' &amp;lt;br&amp;gt;{{Annotation|Spaced armour|20 mm High hardness rolled armour + 140 mm Air + 20 mm High hardness rolled armour}}  + 90 mm ''Gun mantlet'' || {{Annotation|Spaced armour|20 mm Rolled homogeneous armour + 140 mm Air + 40 mm Rolled homogeneous armour}} || 20 mm + 10 mm || 40 mm ''Front portion'' &amp;lt;br&amp;gt; 20 mm ''Rear portion''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Internal armour:'''&lt;br /&gt;
&lt;br /&gt;
* 20 + 35 mm -  Upper hull sides&lt;br /&gt;
* 10 mm - Between driver and hull ammo rack&lt;br /&gt;
* 8 mm - Between crew and engine compartments&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!'''Composite/spaced armour''' !! '''Front''' !! '''Sides'''&lt;br /&gt;
|-&lt;br /&gt;
| Hull || '''''Upper glacis''''' &amp;lt;br&amp;gt; 300 - 400+ mm ''Chemical'' &amp;lt;br&amp;gt; 235 - 300+ mm ''Kinetic'' &amp;lt;br&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Turret || '''''Turret front''''' &amp;lt;br&amp;gt; 520 - 600+ mm ''Chemical'' &amp;lt;br&amp;gt; 380 - 400+ mm ''Kinetic'' &amp;lt;br&amp;gt; '''''Gun mantlet''''' &amp;lt;br&amp;gt; 210 - 530+ mm ''Chemical'' &amp;lt;br&amp;gt; 175 - 400+ mm ''Kinetic'' || '''''Turret side''''' &amp;lt;br&amp;gt; 45 - 400+ mm ''Chemical'' &amp;lt;br&amp;gt; 45 - 225+ mm ''Kinetic''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Tracks and suspension - 20 mm&lt;br /&gt;
* Side skirts and fenders - 4 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,761|rbMinHp=1,150|AoAweight=|rbReverseSpeed=46}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|OTO Breda 120/44 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[OTO Breda 120/44 (120 mm)|120 mm OTO Breda 120/44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM12A1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 410 || 408 || 401 || 393 || 384 || 376&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 481 || 478 || 470 || 461 || 450 || 440&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM12A1 || HEATFS || 1,140 || 13.5 || 0.05 || 0.1 || 2,150 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 1,640 || 4.3 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 1,640 || 4.3 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
 [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.5.0.23''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 16&amp;amp;nbsp;''(+26)'' || 1&amp;amp;nbsp;''(+41)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Rack 2 is a first stage ammo rack. It totals 15 shells and gets filled first when loading up the tank.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from rack 1 into rack 2. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|Beretta MG42/59 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Beretta MG42/59 (7.62 mm)|7.62 mm Beretta MG42/59]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,500 (200) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (200) || 1,200 || -8°/+60° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When playing the Ariete (P), there are 2 main ways to maximize your effectiveness. First, if you are playing at your actual battle rating, your armour can actually withstand a lot of shots if played right. Knowing that, play aggressively and surprise the enemy where it does not expect you, an enemy taken by surprise might shoot by reflex without taking the time to aim carefully, giving you enough time to make a clean shot and move onward to the next target. Remember that in Arcade Battles, enemies can easily find out where you are with your name tag and where your weak spots are. Second, in the occurrence of an up-tier, it puts you at a severe disadvantage, since you cannot rely on your armour anymore. It also means you'll have trouble actually picking off enemies as your ammunition will also lack penetration power. So the best play-style would be more supportive: try flanking manoeuvres, stick with your better armoured teammates who can withstand hits, try your best to attack from the sides as they are always a weak spot, even for the most armoured of MBTs. Doing this will help you stay alive longer and be a useful asset to your team.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful 120 mm gun&lt;br /&gt;
* Decent frontal armour, thanks to the use of composites&lt;br /&gt;
* DM33 is a 10.7 round at a full BR lower - can penetrate all tanks at its own BR and can easily penetrate weak spots in an uptier&lt;br /&gt;
* No ammo rack in the turret - a penetration in the turret rarely destroys the tank in one shot&lt;br /&gt;
* Front of the turret is immune to 105 mm HEAT-FS and lower tier 105 mm, 120 mm and 125 mm APFSDS&lt;br /&gt;
* Generation 1 thermals for the gunner&lt;br /&gt;
* High reverse&lt;br /&gt;
* High turret rotation speed&lt;br /&gt;
* Can make good use of hull down positions, though not as effectively as some contemporaries&lt;br /&gt;
* Decent mobility at medium and high speeds&lt;br /&gt;
* Fantastic gun handling characteristics&lt;br /&gt;
* All-round capable and fun tank to use&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low reactive mobility at low speed&lt;br /&gt;
* Armour is thin and should not be relied upon - a trait shared by all versions of the Ariete&lt;br /&gt;
* Huge ammo rack in the front&lt;br /&gt;
* The front armour of the turret can be pierced by higher tier 105 mm, 120 mm and 125 mm APFSDS&lt;br /&gt;
* The 2 rifle calibre machine guns are not very effective against enemy helicopters or aircraft&lt;br /&gt;
* Weak spot beneath the gun always knocks the gun out&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The C1 Ariete Preserie was one of the first pre-production batches of the C1 Ariete MBT. The Preseries vehicle lacked a lot of details and modifications that the production C1 Ariete would end up having. But before we get into that, the C1 Ariete was born out of the need of the Italian army to modernize the fleet of tanks they had during the cold war. The Italian army utilized several tanks through the years, but the ones that they had in service would not longer be advanced enough to compete with what the rest of the world was doing in terms of tank development. What the Italian army sought was a new main battle tank that could completely replace and finally put out of service their Leopard and M60 tanks. For this, 2 Italian companies took the lead in making the new tank, Iveco and OTO Melara. Iveco primarily dealt with the hull, transmission and engine, while OTO Melara took care of the turret, cannon and the installation of sights. After a few iterations, and mock-up tanks, the first time they were shown to the public, was at a presentation inside of La Spezia in 1987, which also included another new Italian vehicle, the B1 Centauro. The C1 Ariete had many new up-to-date additions, such as having access to the TURMS 3rd generation LTFCS made by Officine Galileo, which gave the capability to the Ariete to fire on the move, both at day and at night. It is not known how many Preseries were be made. One of the Preseries Arietes was for example tested alongside the Italian M60s and Leopard tanks to see how it fared against them in a competition, not surprisingly, the Ariete surpassed them by a long shot, which further propelled itself into being bought and put into official service inside of the Italian army. There were many differences between the Preserie C1 Ariete and the production ones. The Preseries differed heavily design-wise: the Preseries turret was &amp;quot;cleaner&amp;quot;, the production one having additional bolts to allow the Ariete to easily install add-on armour if needed,like it happened with the C1 Ariete &amp;quot;WAR&amp;quot; package. The Preseries did not have access to the PSO kit, which alongside the WAR, was available to the production models of the C1 Ariete. It also lacked commander thermals, an upgrade that was performed on the last 50 C1 Arietes produced. The Preseries also lacked one of the more powerful CL3143 APFSDS shells that the production model uses. The cannon the C1 Ariete uses can shoot all NATO standard rounds if needed. Lastly, the Preseries just lacked the overall aesthetic design choices that the production model would have. Once the production models of the C1 Ariete started entering in service, the Preseries were eventually moved into the Italian military vehicle graveyard at Lenta. It is not known if they are still there, but that was the last known places that they were found in.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer OTO Melara}}&lt;br /&gt;
{{Italy medium tanks}}&lt;/div&gt;</summary>
		<author><name>U86200804</name></author>	</entry>

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