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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-47D-25&amp;diff=37239</id>
		<title>P-47D-25</title>
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				<updated>2019-11-15T22:00:15Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: My good ol' anti-P-47 headon experience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=p-47d&lt;br /&gt;
|cockpit=334568/1111204&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = P-47 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
Like the [[P-51D-5|P-51D Mustang]], the P-47D-25 is one of the iconic fighters of the USAAF and also one of the most powerful. The wing of the British Spitfire melded with the iconic Pratt and Whitney R-2800 and bulky body, the P-47 is truly a force to be reckoned with, possessing very good performance, weaponry, and loadout. The ''&amp;quot;Jug&amp;quot;'' is thus one of the best [[:Category:Fighters|fighters]] in the USAAF line; possessing the hallmarks of a great fighter and the capability of a fast attacker.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
In Arcade battles, the P-47 can be pushed to its limits. Climb rate, turn rate, and responsiveness are all dramatically increased. Still, tactics used in RB also apply very well in Arcade- this fighter is great for practising Boom &amp;amp; Zoom in Arcade due to the impressive climb rate in this mode. However, the skill will not be built nearly as well in this mode, as rolling scissors and &amp;quot;skidding&amp;quot; manoeuvres will not really be needed.&lt;br /&gt;
&lt;br /&gt;
Overall, the P-47 is a very pleasurable plane to fly for a quick jaunt in arcade battles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,144 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 676 || 657 || {{Specs|ceiling}} || 26.2 || 27.2 || 7.3 || 7.3 || 600&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,144 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 729 || 700 || {{Specs|ceiling}} || 23.8 || 25.0 || 15 || 10.6 || 600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 402 || &amp;lt; 420 || &amp;lt; 470 || &amp;gt; 335&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 8,500 m || 2,000 hp || 2,300 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass&lt;br /&gt;
* 9.5 mm Steel plate in front of pilot&lt;br /&gt;
* 9.5 mm Steel plate in pilot's seat&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 8 x 12.7 mm Browning M2 machine guns, wing-mounted (425 rpg = 3,400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|HVAR}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 500 lb AN-M64A1 bomb (500 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb (2,500 lb total)&lt;br /&gt;
* 10 x HVAR rockets&lt;br /&gt;
* 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (500 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 bombs + 10 x HVAR rockets (2,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (2,500 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Thunderbolt was used as a high altitude bomber escort and excels at fighter roles in the game, but it can also be used as a very effective ground attack aircraft, thanks to its impressive bomb load. With the equivalent of 3,000 lbs of ordnance under its wings with munitions such as 1,000 lb bombs and 10 HVAR rockets, it is an excellent fighter-bomber. In this role, its performance is often superior to even dedicated ground attack aircraft such as IL-2 Sturmoviks. Its eight fifty-calibre guns are effective against soft targets which aren't worth rockets or bombs. With good aim, they can destroy light pillboxes at distances less than 400 m if using the &amp;quot;Ground targets&amp;quot; belt. When engaging against enemy aircraft, Boom &amp;amp; Zoom tactics are a must, never try to dogfight with the 'Jug'. When diving on a target, if you don't down the enemy, don't try to turn and finish him, use the speed you built in the dive and extend away, climb up, Immelmann and do it all again.&lt;br /&gt;
&lt;br /&gt;
Two main skill modes present themselves: strike fighter (fighter-bomber), taken by going low with a full payload, ravaging the countryside, or just as a standard fighter by first gaining altitude to hunt for bombers, or using the height to dive on enemies who do not have the patience to climb. For the former, &amp;quot;ground targets&amp;quot; belt is obviously advised, it will easily pierce armoured cars and light pillboxes, but they do work well on aircraft too.&lt;br /&gt;
&lt;br /&gt;
When using the &amp;quot;Jug&amp;quot; as a fighter remember that speed and altitude are your lifelines. Never give these up unless you must to stay alive. Also, remember that in Arcade planes accelerate very quickly so you need a huge speed advantage to make sure you can make a getaway in a boom and zoom attack. With this is mind, dive in on enemies that are engaging a teammate or that are at least 1 km below you. If you do not shoot down the enemy, remember to go into a shallow climb to extend, not a steep climb&lt;br /&gt;
&lt;br /&gt;
A wonderful Boom &amp;amp; Zoom fighter in every respect, therefore fly it accordingly! As in real life, the performance advantage will drastically shift in favour of the P-47D above 3,000 m (Soviet opponents) or 6,000 m (most German and Japanese aircraft). The climb rate of this plane is not the best as such it is a good idea to side climb and wait for the first engagement. In Realistic battles it is wise to wait until after the first engagements with enemies, then if your team has a numerical advantage land on the airstrip, bailout and then load the ground attack ordnance. Remember to not bail out until fully repaired and rearmed!&lt;br /&gt;
&lt;br /&gt;
Its bubble canopy makes spotting enemies much easier than most other planes even when you are above the enemy. Remember that firing at an enemy plane at convergence range will be devastating, choosing a comfortable targeting distance is crucial in the Thunderbolt. In many cases don't be afraid to dive away from an enemy and then pull-up drastically since you have a heavy and very tough airframe, this makes altitude a very important asset, and thus side climbing is always beneficial.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| FMBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
| FRC mk.2&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| FLBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Climb rate and acceleration is a big issue for the stock P-47D. Focus on ''Compressor'', ''Engine'', ''Wing repairs'' and ''Engine Injection'' first. During this ''performance'' focused grind, you can additionally research ''New 12.7 mm MGs'' and the various payload modules to unlock the higher tiers for the better performance upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great at diving and Boom &amp;amp; Zoom&lt;br /&gt;
* Great multirole aircraft, acting as an interceptor or ground-attack aircraft&lt;br /&gt;
* Impressive speed, great engine performance above 6,000 m&lt;br /&gt;
* Very rugged construction can keep the plane flying despite damages&lt;br /&gt;
* Impressive firepower of 8 x 12.7 mm M2 Browning machine guns with also impressive ammunition pool&lt;br /&gt;
* First plane in the U.S tech tree to gain access to pure API-T ammo belts&lt;br /&gt;
* Very fast for its rank&lt;br /&gt;
* One of the few fighters that can carry both bombs and rockets at the same time, making it excellent for ground attack&lt;br /&gt;
* By using opposite rudder and aileron controls, for example, left rudder and right aileron, the Thunderbolt can &amp;quot;skid&amp;quot; quickly in the direction the rudder. Very useful to dodge shots. Works for both the D-25 and D-28&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible turning time at low altitude/low speed&lt;br /&gt;
* Mediocre climb performance (side climbing recommended)&lt;br /&gt;
* Larger than average fighters&lt;br /&gt;
* Poor overall performance when mounting payloads&lt;br /&gt;
* After attacking ground targets, the P-47 lacks the altitude to Boom &amp;amp; Zoom enemy fighters&lt;br /&gt;
* Engine easily hit during a headon attack by a [[Bf 109 G-2/trop|Bf 109]]'s centre-mounted weapons (not recommended against any Germans or Italians).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Developed by North Republic Aviation, the main role of the P-47 Thunderbolt was Bomber Escort, at high altitude the 'Jug' could contend with the latest from the Luftwaffe. The design was to also include much better protection for the pilot by having increased armour around the cockpit, however, this increased its weight substantially. It was the first American fighter to receive more than the standard 6 x .50 calibre M2 Browning Machine guns, a total of 8 all together, making it the most powerful Allied aircraft in terms of firepower at the time. Thanks to its rugged design, the Thunderbolt was able to take a considerable beating, more so than other allied aircraft, also with its sturdy airframe and reliable radial engine, the 'Jug' quickly took on the role of ground attack, able to arm itself with 2,500 lbs of bombs and rockets. All in all the Thunderbolt was one of the most successful allied aircraft during the war, even with the introduction of the faster and more nimble P-51 Mustang, later modifications of the Thunderbolt would go on to see action in the later part of the Pacific Campaign against the Imperial Japanese Navy.&lt;br /&gt;
&lt;br /&gt;
A total of 385 D-25 models of the P-47 were constructed. This model was the first to receive the teardrop canopy. It was also fitted with an increased supply of oxygen and some systems were repositioned for higher fuel capacity.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The Republic P-47 Thunderbolt was an American fighter-bomber of the WWII era. It was one of the main USAAF fighters of WWII, especially effective as a fighter-bomber. The P-47 was also sent to the USSR via the lend-lease program. It was designed at Republic Aviation by two emigrants from the Russian Empire, Alexander Seversky and Alexander Kartveli.&lt;br /&gt;
&lt;br /&gt;
The official designation of the P-47, like that of many other Republic aircraft, is related to the word Thunder. However, the P-47's unmatched dimensions and weight led to the P-47 being nicknamed the Jug. Another informal nickname, more common during WWII, is Bolt or T-Bolt. The most mass-produced variant of the P-47 was the P-47D with a teardrop canopy. The variant was in development as early as 1941 and the first order for 850 P-47Ds was placed in late 1941. Many more Thunderbolts would be built during the war, making it the most mass-produced US fighter of WWII by 1945.&lt;br /&gt;
&lt;br /&gt;
=== Notable pilots ===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_portrait.jpg|thumb|none|200px|link=User:U64962917#Wetmore,_Ray_S.|United States ace pilot [[User:U64962917#Wetmore,_Ray_S.|Ray S. Wetmore]], four times ace, once with a P-47 and thrice with a P-51.]] &amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:X.jpg|thumb|none|250px|&amp;quot;Image Description&amp;quot;]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:X.jpg|thumb|none|250px|&amp;quot;Image Description&amp;quot;]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:X.jpg|thumb|none|250px|&amp;quot;Image Description&amp;quot;]] &amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_109_F-1&amp;diff=34969</id>
		<title>Bf 109 F-1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_109_F-1&amp;diff=34969"/>
				<updated>2019-10-27T04:01:58Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: Some guy told you to use a 7.92mm MiG-17. Yeah, I don't think 7.92mm guns can shoot MiG-17s out of them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=bf-109f-1}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = German fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Bf 109 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:GarageImage_Bf109F1.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. This fighter was introduced in [[Update 1.37]]. Setting the basis for the definitive version of the Bf 109, the F-4, the Bf 109 F-1 saw substantial improvement over the earlier Emil.&lt;br /&gt;
&lt;br /&gt;
Having picked up their Bf 109 trade in the earlier [[Bf 109 B-1/L| ''Bf 109 B-1'']] and the [[Bf 109 E-1|''Emil series'']], the player will be presented with the Bf 109 F-1. Even though it’s not the definitive version of the Friedrich just yet, the F-1 is still a good starter plane for the series. If the player has done their best to understand how to handle the 109 during their time with the B-1 and Emils, they will rejoice at the performance of the F-1. Likewise, if the player has not gone through the trouble of learning the ins and outs of the 109s with their earlier unlocks, they will slowly realize the error of their ways when flying the Friedrichs.&lt;br /&gt;
&lt;br /&gt;
The F-1 is the perfect starting point for the Friedrich line.  The most notable change of the Friedrich over the Emil is its performance. Having a more aerodynamically efficient design, especially in the nose, the plane is propelled forward by a powerful DB 601 N producing up to 1175 hp. Reaching speeds up to 615 km/h at 5.2 km altitude, the Friedrich is testimony to the trademark acceleration and speed found in the 109s. A powerful climber, the F-1 quickly reaches altitude and can easily out climb most of its historic counterparts. As with all 109s, the optimal climbing speed is 270 km/h (IAS). As such, the Bf 109 F-1 should largely be played like the Emils, with the bonus of additional performance making the flying and fighting even easier. As with the Emil, fluid and speedy transitions between altitude and speed, together with well-timed uses of flaps, throttle and maneuvers, enable the Friedrich to quickly change an engagement to its favour.&lt;br /&gt;
&lt;br /&gt;
That said, the player should keep in mind that the Bf 109 F-1 has less of a punch than the preceding E-3. While mounting a [[MG FF/M (20 mm)|20 mm MG FF/M]] cannon in the nose makes the aiming somewhat easier, it does lose out on the two ''MG FFs'' that had previously been mounted in the wings. This 'downgrade' is somewhat offset by the fact that the Friedrichs MG FF/M can shoot deadly Mineshells, but careful aiming and trigger discipline is required to make the most out of the 60 available shots. Attempting shots at range is a significant waste of ammo. Luckily, the F-1 holds a respectable (500 per gun, 1000 total) amount of 7.92 mm MG 17 rounds, allowing you to spray when needed. Using the &amp;quot;Stealth&amp;quot; ammunition belt for the machine guns may help aim, due to less visual interference from the machine-gun tracers, but this is personal preference.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 583 || 574 || 10,000 || 19.2 || 19.7 || 16.7 || 16.7 || 358&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Max altitude (meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time (seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run (meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 646 || 614 || 10,000 || 17.1 || 18.0 || 27.5 || 20.0 || 358&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flap&lt;br /&gt;
! Take-off flap&lt;br /&gt;
! Landing flap&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flap&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| 790 || 450 ||460|| ~18 || ~11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 390 || &amp;lt; 390 || &amp;lt; 450 || &amp;gt; 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,850 m || 1,050 hp || 1,168 hp &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8 mm Steel - Plating behind and below seat&lt;br /&gt;
* No armour glazing&lt;br /&gt;
* Critical components located at front of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG FF/M cannon, nose-mounted (60 rpg)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine gun, nose-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following external ordinance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x 50 kg SC50JA bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg SC250JA bomb (250 kg total)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
Just as the with the [[Bf 109 E-1|''E-1'']], new players should adopt a hit and run tactic with the Bf 109s (also known as Boom and Run). While often called a Boom &amp;amp; Zoom aircraft, the 109s are not dedicated Boom &amp;amp; Zoomers, and many other aircraft such as the [[Fw 190 (Disambiguation)|Fw 190]] do it much better. While it is true that a pure Boom &amp;amp; Zooming approach can be used for the 109s, limiting oneself to this enormously undermines plane efficiency.  It is a pure breed ''energy fighter''.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that while the B-1 and Emil were respectable turners, the Friedrichs turn somewhat worse, so you should begin to think twice before going into a turning engagement. Should you be shot down often and struggle when fighting enemies with the F-1, consider it a helpful and fair warning: you are most likely using the plane wrongly and need to brush up on your flying before attempting the later 109s that nearly all have tough matchmaking.&lt;br /&gt;
&lt;br /&gt;
While the Bf 109 F-1 loses out on the second cannon of the E-3, it still has a good punch. Use the 20 mm only at close range when you are sure to hit. When necessary, use the 7.92 mm [[MG 17 (7.92 mm)|MG 17]] to hose down an enemy or force them to break off from a friendly when you can't get a sure shot in with your cannon. Engaging bombers in the F-1 is a thankless task, since they will most likely soak up a great number of hits. Unless you enjoy being out of ammo and thus defenseless, bombers are just about your lowest priority in the F-1. If you are forced to attack one, aim for its wings, engines and fuel tanks, not the center. &lt;br /&gt;
&lt;br /&gt;
The F-1 can load either 4 x 50 kg or 1 x 250 kg bombs. Unless you like to fly at a severe disadvantage, do not use the bombs unless you have to in order to win a match, for example after refueling/restocking at the base. The bomb load is nowhere near large enough to make a fighter bombing trip worth it.  Additionally, save the bomb unlocks while grinding out the plane for last and focus on performance.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Separate || rowspan=&amp;quot;2&amp;quot; | Not ontrollable || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage Repair, Radiator&lt;br /&gt;
| &lt;br /&gt;
| Offensive 7 mm, ETC 50/VIIId&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wing Repair, Engine&lt;br /&gt;
| &lt;br /&gt;
| Offensive 20 mm, ETC 500/IXb I&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Engine Injection&lt;br /&gt;
| Cover&lt;br /&gt;
| New 20 mm Cannons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Superb climb rate and acceleration&lt;br /&gt;
* Great speed&lt;br /&gt;
* All weaponry mounted on the nose&lt;br /&gt;
* Very damaging cannon utilizing minengeschoß ammo&lt;br /&gt;
* Ammo counter in the cockpit (useful in [[:Category:Game_modes|Simulator Battles]])&lt;br /&gt;
* Good energy retention&lt;br /&gt;
* Very favourable matchmaking&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Less turning ability than a lot of its opposition&lt;br /&gt;
* Low ammo&lt;br /&gt;
* Low cannon rate of fire&lt;br /&gt;
* Low cannon muzzle velocity&lt;br /&gt;
* Poor cockpit visibility&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
While the Emil saw combat during the Poland and France campaigns and was used as the mainstream German fighter during the Battle of Britain, it had reached its zenith with the E-4. While arguably still a better performer than its historic counterparts, with enemy planes being either as good or worse than the Emil, Messerschmitt began to reevaluate the E-design and attempt to improve upon its design. Drawing on data provided by pilots, the industry and in line with the wishes of the German High Command, the Friedrich was developed.&lt;br /&gt;
&lt;br /&gt;
The Bf 109 F saw major improvement over the Bf 109 E. Its complete front section was overhauled with a more streamlined look and a more aerodynamically efficient profile developed. The wings were improved, ending in a semi elliptical design reminiscent of the Spitfire. Due to the various changes, it became heavier than the Emil, yet its DB 601 N engine and the better design allowed it to considerably outperform the Emil.&lt;br /&gt;
&lt;br /&gt;
Quite a few Bf 109 F-1 were lost in aerial engagements without battle damage, due to pilots having been unused to its performance. The lack of an accurate speed display that compensated for altitude also complicated matters. Later 109s would have such a display installed. As such, the maximum allowed speed of 750 km/h was often by-passed in the heat of engagements; with the overall structure of the plane not able to withstand outside forces of such magnitude, the plane was lost unless the pilot could somehow recover the plane in time. &lt;br /&gt;
&lt;br /&gt;
While complimentary of its performance, many pilots were somewhat disappointed with the Friedrich due to its armament 'downgrade'. Most notably, Adolf Galland would often critique the lack of additional cannon armament. His Friedrich was eventually upgraded with two additional MGFFs in the wings, similar to the E-3.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
''ETC.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Radinger, Willy &amp;amp; Otto, Wolfgang, Messerschmit Me 109 - Das meistgebaute Jagdflugzeug der Welt - Entwicklung, Erprobung, Technik - Bf 109A bis 109K, Aviatic Verlag, Oberhachingen: 2011&lt;br /&gt;
* [http://www.messerschmitt-bf109.de/web.php?lang=de&amp;amp;auth=e&amp;amp;name=bf109b&amp;amp;versionscategory=8 &amp;quot;Falcon's Messerschmitt Bf 109 Hangar&amp;quot; Bf 109F subpage]&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Messerschmitt_Bf_109_variants#F-0.2C_F-1.2C_F-2 English Wikipedia: &amp;quot;Messerschmitt Bf 109 variants &amp;amp;ndash; Bf 109 F&amp;quot;]&lt;br /&gt;
* [http://kurfurst.org/#Friedrich &amp;quot;Performance Information Bf 109F&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''page on aircraft encyclopedia;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spitfire_LF_Mk_IX&amp;diff=34749</id>
		<title>Spitfire LF Mk IX</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spitfire_LF_Mk_IX&amp;diff=34749"/>
				<updated>2019-10-24T01:56:43Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=spitfire_ix}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=aircraft '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other uses&lt;br /&gt;
|link=Spitfire (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.35]].&lt;br /&gt;
&lt;br /&gt;
The Spitfire LF Mk IX is very much a short range, point interceptor fighter and the stand out fighter in the mid Spitfire lineup. It features an exceptional rate of climb, whilst still retaining the manoeuvrability of its early lineage. The LF IX is considered by most to be the perfect Spitfire due to its balanced all round performance and impressive statistics. The last of the Merlin Engined Spitfires before progressing on to the Griffon powered variants, has the perfect balance of turning performance (second only to its Japanese counterparts) as well as its &amp;quot;Boom and Zoom&amp;quot; capability that becomes more possible with later model Spitfires.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,878 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 629 || 612 || {{Specs|ceiling}} || 16.6 || 17.0 || 19.6 || 22.2 || 320&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,878 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Max altitude (meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time (seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run (meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 724 || 688 || {{Specs|ceiling}} || 15.1 || 14.9 || 48.4 || 31.8 || 320&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flap&lt;br /&gt;
! Take-off flap&lt;br /&gt;
! Landing flap&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flap&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || N/A || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 321 || &amp;lt; 400 || &amp;lt; 450 || &amp;gt; 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 3,200 m || 1,380 hp || 2,084 hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 6,200 m || 1,310 hp || 1,978 hp &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass in the cockpit front.&lt;br /&gt;
* 4 mm Steel plate in the pilot's seat.&lt;br /&gt;
* 6-7 mm Steel plates behind the pilot.&lt;br /&gt;
* 3 mm Steel plate on top of the fuel tanks.&lt;br /&gt;
* 3 mm Steel boxes around the wing ammunition.&lt;br /&gt;
&lt;br /&gt;
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
* More fuel tanks located in wings near the fuselage&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Hispano Mk.II cannon, wing-mounted (135 rpg = 270 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine gun, wing-mounted (260 rpg = 520 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|G.P. 250 lb Mk.IV (250 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x G.P. 250 lb Mk.IV bomb&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
As with all the other british planes this plane is also very forgiving when using Manual Engine Settings&lt;br /&gt;
&lt;br /&gt;
Prop pitch: This should be set to 100% when climbing to utilize it's superior climb rate. This will come in handy both at the start of a match and during combat. However when in level flight or chasing another plane this can be set back as far to 70-80% to get a few more km/h (or mp/h).&lt;br /&gt;
&lt;br /&gt;
Radiator: as soon as you unlock the radiator module you can set this to 30% and leave it there for the entire match. On sicilly however you want to set it to 35-40% until you reach 6000m (19,685 feet)&lt;br /&gt;
&lt;br /&gt;
Supercharger: Switching this at 2000m (6,561 feet) will give you quite a boost in performance and it will retain it's climbrate up until 4500m, after it will suffer miserably but still climb better than almost every plane. Therefore the supercharger gears should be switched at 2km (6,561 feet) altitude&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Controllable || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Combined || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage Repair&lt;br /&gt;
| Radiator&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings Repair&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| Engine Injection&lt;br /&gt;
| Cover&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Supreme rate of climb that will rival that of the later Griffon Spitfires and most late war props (46.7 m/s in AB, 27 in RB/SB when maxed out, beating the F8F-1B at altitudes below 7 km)&lt;br /&gt;
* Excellent acceleration from a standing start due to the boost configuration&lt;br /&gt;
* Exceptional maneuverability at all altitudes&lt;br /&gt;
* Good energy retention - Better than the [[Bf 109 K-4|Bf 109 K-4]] and the [[Ta 152 H-1|Ta 152 H-1]]&lt;br /&gt;
* M2 Browning .50 cal machine guns are more powerful than the old .303 Brownings.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Tendency to break wings its during high speed maneuvers&lt;br /&gt;
* Sub average roll rate can make the plane suffer in tight scissors&lt;br /&gt;
* Limited dive rate, moderate parasitic drag&lt;br /&gt;
* Limited ammo capacity&lt;br /&gt;
* High wing loading makes wings extremely fragile to projectiles during high-G turns&lt;br /&gt;
* Poor top speed due to high parasitic drag compared to engine power&lt;br /&gt;
* Since it is an 'LF (low flight)' Spitfire, high altitude performance will suffer.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. While the Mk VII and Mk VIII variants was being designed, a Spitfire Mk III was tested in September 1941 with the new Rolls Royce 60 in the hopes of developing an interim fighter to use as a stop gap measure. The new Spitfire performed exceptionally well, and was rushed into production as the Mk IX. The Air Fighting Development Unit described the Mk IX as ‘outstandingly better than the Mk V especially at heights above 20,000 feet’ and even though it was not fitted with the modified control surfaces under development for the Mk VII and Mk VIII, the Mk IX was more than capable of meeting the Focke-Wulf FW190 on favourable terms. The Mk IX was fitted with the Type C ‘universal’ wing and originally carried the tried and tested combination of two 20mm cannon and four 0.303 inch machine guns, but in later versions the four 0.303 machine guns were replaced with two .50 calibre guns.&lt;br /&gt;
&lt;br /&gt;
A total of 5,665 Mk IX were produced and 262 more Mk Vs were converted to Mk IX. Intended as a transitional stop-gap measure for the Mk VII and Mk VIII, the variant remained in production until the end of the war, ultimately becoming the most mass-produced Spitfire version. This mark was also used as a fighter-bomber and as a reconnaissance aircraft. Further modifications were incorporated into the Mk IX throughout its service life, such as a gyroscopic gunsight, bubble canopy and modified engine intercooler. Widely considered to be the most capable fighter in the world at the time of its introduction, it would take the introduction of the Rolls Royce Griffon engine to push the Spitfire into its next stage of evolution.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_IX&amp;diff=34747</id>
		<title>Spitfire F Mk IX</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_IX&amp;diff=34747"/>
				<updated>2019-10-24T01:55:25Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: Added a little pros and cons stuff.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=spitfire_ix_early&lt;br /&gt;
|cockpit=442894/1521728&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Spitfire (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.35]].&lt;br /&gt;
&lt;br /&gt;
Because the muzzle velocity of both the Hispanos (870 m/s) and the MGs (854 m/s) is practically the same you could put tracers on the MGs and air targets belt on the Hispanos. This is a great way for players to get a feel of where to aim in RB and it's easier to hit your shots maximising your efficiency and potentially saving ammo. A downside to this is that the element of surprise is short lived as your enemy will see the tracers flying past him and he will quickly react. Another thing is that short bursts are required with the cannons especially without the cannon upgrades as they overheat (and thus jam) very quickly.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 8,537 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 627 || 609 || {{Specs|ceiling}} || 18.1 || 18.7 || 15.8 || 15.8 || 380&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 8,537 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 676 || 650 || {{Specs|ceiling}} || 16.4 || 17.2 || 24.4 || 19.5 || 380&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 290 || ~10 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 321 || &amp;lt; 400 || &amp;lt; 350 || &amp;gt; 470&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,100 m || 1,400 hp || 1,624 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 8,000 m || 1,160 hp || 1,346 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
* 3 mm Steel - Armour plate on top of fuel tanks&lt;br /&gt;
* 4 mm Steel - Armour plate on pilot's seat. Behind pilot is another 6-7 mm steel plate&lt;br /&gt;
* 3 mm Steel - Armour plates around ammunition&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
* 4 x 7.7 mm Browning .303 machine guns, wing-mounted (350 rpg = 1,400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. 250 lb Mk.IV (250 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 250 lb G.P. 250 lb Mk.IV bomb (250 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
As a Spitfire Mk IX at its realistic mode battle rating, the most common and dangerous opponents are Bf 109's, normally the G2/Trop and F4 variants both of which often benefit from a better team composition on the axis side. When facing them you should never attempt to hold an extended dogfight above 5,000 m as you will lose a significant portion of the engine power in comparison to them, instead, you should take the fight below 5 km where you can outrun a Bf 109 F4, although Fw 190's and the German variant P-47 will catch up easily at the lower altitude.&lt;br /&gt;
&lt;br /&gt;
The advantages of your plane in both an up-tier and down-tier remain largely the same in that you can out-turn almost anything except all models of the A6M 'Zero' and the A7M 'Reppu' along with earlier spitfires you might face such as the Italian Spitfire Mk Vb/Trop. In this scenario you should play cautiously and try to energy fight them, extending away and climbing. For head-ons, since the armament of 2 x 20 mm's and 4 x 7.92 mms are rather lacklustre it's advisable not to fully commit but instead use stealth rounds with a convergence of 300-500 m shooting at 1.0 - 1.4 km and pulling and rolling away. &lt;br /&gt;
&lt;br /&gt;
Another aspect to consider and adjust your playstyle to is that while the acceleration and turn time is good, engine overheating in RB and SB should be managed using manual engine controls and pulling more than 9G's while rolling puts you at risk of ripping your wing off. Additionally, since the Inline engine is very vulnerable to damage and the Spitfire requires lots of time on target, practice proper methods of attacking bombers using boom and zoom tactics as tail-sitting enemy bombers with decent defensive armanents like the Me 264 and the He 177 is not likely to end well at all. &lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 7 mm&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| SBC mark 25&lt;br /&gt;
| Mk.II year 1942&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| Mk.II year 1943&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great maneuverability&lt;br /&gt;
* Good roll rate&lt;br /&gt;
* Good low-level performance&lt;br /&gt;
* Larger ammo supply of 120 RPG for the 20 mm cannons, compared to the Spitfires with the Type 'B' wings with 60 RPG&lt;br /&gt;
* Machine gun ammo pool of 350 RPG makes for good, prolonged backup weapons&lt;br /&gt;
* Faster than previous Spitfire versions due to a newer engine&lt;br /&gt;
* Performing quick negative G manoeuvres will not shut off the engine (RB/SB)&lt;br /&gt;
* You can actually use tracers belts for machine guns, which means this aircraft can help new RB player with shooting.&lt;br /&gt;
* Like previous versions of British planes, the tracer belts are composed entirely of incendiary bullets (IT and AP-I).&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Ammunition pool for 20 mm still relatively small, must be conservative when shooting&lt;br /&gt;
* Cannons overheat and jam quickly, especially when in stock configuration&lt;br /&gt;
* When 20 mm runs out or jams, the plane is left with only four 7.7 mm machine guns&lt;br /&gt;
* Poor high altitude performance (above 5000m)&lt;br /&gt;
* Poor acceleration&lt;br /&gt;
* Roll rate starts stiffening at ~400 km/h&lt;br /&gt;
* Liquid-cooled engines mean one hit to the cooling system can force a return to the airfield for repairs (RB/SB)&lt;br /&gt;
* Very difficult to attack bombers, as the engine is very susceptible to damage from enemy gunners&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. While the Mk VII and Mk VIII variants was being designed, a Spitfire Mk III was tested in September 1941 with the new Rolls Royce 60 in the hopes of developing an interim fighter to use as a stop gap measure. The new Spitfire performed exceptionally well, and was rushed into production as the Mk IX. The Air Fighting Development Unit described the Mk IX as 'outstandingly better than the Mk V especially at heights above 20,000 feet' and even though it was not fitted with the modified control surfaces under development for the Mk VII and Mk VIII, the Mk IX was more than capable of meeting the Focke-Wulf FW190 on favourable terms. The Mk IX was fitted with the Type C 'universal' wing and originally carried the tried and tested combination of two 20mm cannon and four 0.303 inch machine guns, but in later versions the four 0.303 machine guns were replaced with two .50 calibre guns.&lt;br /&gt;
&lt;br /&gt;
A total of 5,665 Mk IX were produced and 262 more Mk Vs were converted to Mk IX. Intended as a transitional stop-gap measure for the Mk VII and Mk VIII, the variant remained in production until the end of the war, ultimately becoming the most mass-produced Spitfire version. This mark was also used as a fighter-bomber and as a reconnaissance aircraft. Further modifications were incorporated into the Mk IX throughout its service life, such as a gyroscopic gunsight, bubble canopy and modified engine intercooler. Widely considered to be the most capable fighter in the world at the time of its introduction, it would take the introduction of the Rolls Royce Griffon engine to push the Spitfire into its next stage of evolution.&lt;br /&gt;
&lt;br /&gt;
=== Notable pilots ===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_profile.jpg|thumb|none|220px|User:U64962917#Bader,_Douglas_R.S.B.|The '''{{PAGENAME}}''' was the fighter in which '''[[User:U64962917#Bader,_Douglas_R.S.B.|Douglas Bader]]''' flew as flight lead of 300 aircraft over London for a victory flyover in June 1945.]] &amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:X.jpg|thumb|none|200px|&amp;quot;Image Description&amp;quot;]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:X.jpg|thumb|none|200px|&amp;quot;Image Description&amp;quot;]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:X.jpg|thumb|none|250px|&amp;quot;Image Description&amp;quot;]] &amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U83972371&amp;diff=34678</id>
		<title>User:U83972371</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U83972371&amp;diff=34678"/>
				<updated>2019-10-23T12:47:02Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: Created page with &amp;quot;Well.. why am I even here anyway?   Planes I like to fly:  ▀Bf 109 G-10  ▀Ju 88 A-4  ▀Bf 110 C-7  ▄Spitfire F Mk IX  ▄Hurricane Mk I/L  ▄Hamp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well.. why am I even here anyway? &lt;br /&gt;
&lt;br /&gt;
Planes I like to fly:&lt;br /&gt;
&lt;br /&gt;
▀[[Bf 109 G-10]]&lt;br /&gt;
&lt;br /&gt;
▀[[Ju 88 A-4]]&lt;br /&gt;
&lt;br /&gt;
▀[[Bf 110 C-7]]&lt;br /&gt;
&lt;br /&gt;
▄[[Spitfire F Mk IX]]&lt;br /&gt;
&lt;br /&gt;
▄[[Hurricane Mk I/L]]&lt;br /&gt;
&lt;br /&gt;
▄[[Hampden Mk I]]&lt;br /&gt;
&lt;br /&gt;
▂[[Yak-1]]&lt;br /&gt;
&lt;br /&gt;
▃[[F3F-2]]&lt;br /&gt;
&lt;br /&gt;
▃[[F4F-3]]&lt;br /&gt;
&lt;br /&gt;
▅[[A6M2 mod. 11|A6M2]]&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ju_88_A-4&amp;diff=34232</id>
		<title>Ju 88 A-4</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ju_88_A-4&amp;diff=34232"/>
				<updated>2019-10-20T00:55:58Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: Engine destruction via dive-bombing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ju-88a-4&lt;br /&gt;
|cockpit = 95326/243462&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = German medium bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Ju 88 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium bomber {{Battle-rating}}. This bomber has been in the game since the start of the Open Beta Test prior to Update 1.29.&lt;br /&gt;
&lt;br /&gt;
The Ju 88A-4 is very diverse with the ability to '''''dive bomb''''' and regularly bomb with large payloads. Its defensive armament is a little disappointing, but the two backwards-facing heavy machine guns can deal with light planes very quickly. However, the front is only covered by a light machine gun. Overall, the Ju 88A is a decent attack aircraft and fantastic fast medium bomber.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,600 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|430||415|| {{Specs|ceiling}} ||31.8||32.7||2.9||4.1||530&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,600 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Max altitude (meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time (seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run (meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|480||455|| {{Specs|ceiling}} ||28.3||30.0||12.5||6.8||530&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flap&lt;br /&gt;
! Take-off flap&lt;br /&gt;
! Landing flap&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flap&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||480|| ~4 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 350 || &amp;lt; 360 || &amp;lt; 400 || &amp;gt; 230&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 5,400 m || 2,360 hp || 2,761 hp &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 58 mm and 60 mm Bulletproof glass around the dorsal turret&lt;br /&gt;
* 12 mm Steel plate behind the pilot&lt;br /&gt;
* 12 mm Steel plates around the ventral turret&lt;br /&gt;
* 20 mm Steel plate behind the cockpit&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|MG 81 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm MG 81 machine gun, nose-mounted (750 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)|SC1000L2 (1,000 kg)}}&lt;br /&gt;
&lt;br /&gt;
*10 x 50 kg SC50JA bombs&lt;br /&gt;
*28 x 50 kg SC50JA bombs&lt;br /&gt;
*4 x 250 kg SC250JA bombs&lt;br /&gt;
*10 x 50 kg SC50JA bombs + 4 x 250 kg SC250JA bombs&lt;br /&gt;
*28 x 50 kg SC50JA bombs + 4 x 250 kg SC250JA bombs&lt;br /&gt;
*2 x 500 kg SC500K bombs&lt;br /&gt;
*10 x 50 kg SC50JA bombs + 2 x 500 kg SC500K bombs&lt;br /&gt;
*28 x 50 kg SC50JA bombs + 2 x 500 kg SC500K bombs&lt;br /&gt;
*1 x 1000 kg SC1000L2 bomb + 1 x 500 kg SC500K bomb&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|MG 81 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm MG 81 machine gun, 2 x dorsal turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 7.92 mm MG 81 machine gun, ventral turret (900 rpg = 1,800 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; |Combined|| rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage Repair&lt;br /&gt;
| Radiator&lt;br /&gt;
| &lt;br /&gt;
|Turret 7 mm&lt;br /&gt;
|ITX 50/IX&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|New 7 mm MGs (turret)&lt;br /&gt;
|ETC 250/IV&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings Repair&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
|Offensive 7 mm&lt;br /&gt;
|ETC 500/II&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| Engine Injection&lt;br /&gt;
| Cover&lt;br /&gt;
|New 7 mm MGs&lt;br /&gt;
|ETC 1000/I&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highest variety of payload from any bombers in the German tech tree&lt;br /&gt;
* Decent speed&lt;br /&gt;
* Ability to '''''dive bomb*''''', is equipped with air brakes&lt;br /&gt;
* Better and more reliable defensive armaments than that of the He 111 H-3&lt;br /&gt;
* Extremely manoeuvrable at low speeds (RB &amp;amp; SB)&lt;br /&gt;
* Airframe can withstand high speed during a dive&lt;br /&gt;
* Fairly resistant to small (.30) bullets&lt;br /&gt;
* One of the few bombers that can reliably destroy enemy airfields at lower rank battles (AB)&lt;br /&gt;
* Possesses the largest payload (2,400 kg) of any rank I bomber&lt;br /&gt;
* The 50 kg bombs are very efficient in taking out individual ground targets&lt;br /&gt;
* Carrying the maximum payload doesn't have that much penalty in overall performance&lt;br /&gt;
* Very useful in precision bombing&lt;br /&gt;
* Can simply outrun lower-ranked foes&lt;br /&gt;
* Can perform exceptionally well even in some early rank II battles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Unfavorable matchmaking in arcade battles&lt;br /&gt;
* Defensive armament consists of only 7.92 mm machine guns and are only reliable against lower ranked foes&lt;br /&gt;
* .50 calibre and cannon fire will quickly tear it apart&lt;br /&gt;
* Take off from short runways is difficult&lt;br /&gt;
* Less durable than the He 111 H-3&lt;br /&gt;
* Water cooled engines and large radiator means that any shots to the engine in RB or SB will usually result in engine failure&lt;br /&gt;
* Cannot reliably fly with one engine&lt;br /&gt;
* Big target, can easily be ripped to shreds by SPAAs when flying low&lt;br /&gt;
* Level bombing from a high altitude can be a challenge&lt;br /&gt;
* Severely handicapped by being at Rank I because of its low SL multiplier of 0.5, which inhibits it from being a good money maker.&lt;br /&gt;
* *In some cases, you might break an engine's propeller while dive bombing, leaving you on one engine or none.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;The Ju 88 high-speed horizontal and dive bomber was one of the most versatile aircraft of WWII, and the Ju 88A-4 was the most well-known and highly mass produced of all the variants. Unlike its predecessors, the plane had a new 1,400 PS engine, letting the bomber move around at high speed. After experiencing difficulties in the Battle of Britain, the aircraft received additional metal sheeting in the cockpit walls and floor, as well as an armored pilot's seat, shielding the pilot's back and sides. New MG 81 belt-fed machine guns replaced the older MG 15s that had previously been fitted. The increased aircraft mass also necessitated stronger landing gear with a bigger wheel diameter.&lt;br /&gt;
&lt;br /&gt;
The Ju 88A-4 was used against the Soviet Union in their maiden flights, and remained in the ranks until the end of the war. During WWII, nearly 15,000 Ju 88 bombers were built in different variations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany bombers}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F6F-5&amp;diff=33774</id>
		<title>F6F-5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F6F-5&amp;diff=33774"/>
				<updated>2019-10-17T23:46:04Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f6f-3&lt;br /&gt;
|cockpit=334230/1110008&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American naval fighter '''{{Specs|name}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = F6F (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:GarageImage_F6F-5Hellcat.jpg|420px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American naval fighter {{Battle-rating}}. This aircraft has been in game since the start of the Open Beta Test starting out as the '''F6F-3 ''Hellcat''''' and was remodeled and updated to the '''F6F-5 ''Hellcat''''' in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]]. &lt;br /&gt;
&lt;br /&gt;
The Grumman F6F ''Hellcat'' was used extensively in the Pacific Theater of WWII. The Hellcat was the ultimate answer against extremely manoeuvrable Japanese [[A6M2|Zeroes]]. This plane greatly outperformed the Zero when taking advantage of high speeds and altitudes. The ''Hellcat'' can carry versatile payloads which will allow it to be utilized in various operations to include ground attack.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
Due to its role as a naval fighter, the F6F-5's take-off distance is small enough to take flight from the carrier decks seen in the game.&lt;br /&gt;
&lt;br /&gt;
Powered by a high-output Pratt &amp;amp; Whitney engine, the F6F-5's flight performance centres around this powerful engine combined with a sturdy fuselage. While the bulk makes the plane quite sluggish compared to some of its contemporaries, the characteristics are still favourable for energy retention. This makes the plane very favourable for Boom-n-Zoom tactics against enemies.&lt;br /&gt;
&lt;br /&gt;
====Stat card====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,040 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 603 || 585 || 11,000 || 21.7 || 22.3 || 7.2 || 9.1 || 399&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,040 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Max altitude (meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time (seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run (meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 657 || 629 || 11,000 || 19.2 || 20.5 || 20.5 || 12.6 || 399&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flap&lt;br /&gt;
! Take-off flap&lt;br /&gt;
! Landing flap&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || ✓&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flap&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| 839 || 450 || 520 || ~10 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 420 || &amp;lt; 420 || &amp;gt; 200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 518 m || 2,000 hp || 2,248 hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,785 m || 1,800 hp || 2,023 hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 6,000 m || 1,650 hp || 1,855 hp &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Engine performance====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number present&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Pratt &amp;amp; Whitney R-2800-10w 18-cylinder || colspan=&amp;quot;1&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weight (each)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Cooling&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,030 kg || Radial || Air&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Stock)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || colspan=&amp;quot;2&amp;quot; | 1,823 hp || colspan=&amp;quot;2&amp;quot; | 2,225 hp&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic/Simulator'' || colspan=&amp;quot;2&amp;quot; | 1,803 hp || colspan=&amp;quot;2&amp;quot; | 2,000 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
! Mode&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || colspan=&amp;quot;2&amp;quot; | 2,074 hp || colspan=&amp;quot;2&amp;quot; | 2,476 hp&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic/Simulator'' || colspan=&amp;quot;2&amp;quot; | 2,053 hp || colspan=&amp;quot;2&amp;quot; | 2,250 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | WEP Duration&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Arcade&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Realistic/Simulator&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 25 seconds || colspan=&amp;quot;2&amp;quot; | 12 min, 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass in front of the pilot.&lt;br /&gt;
* 6.35 mm Steel plates behind the pilot.&lt;br /&gt;
* 3 mm Steel plates front and rear of the oil cooling system.&lt;br /&gt;
* 3 mm Steel plate on fuselage top in front of the pilot.&lt;br /&gt;
* 3 mm Steel plates under engine and oil cooling system.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 6 x 12.7 mm [[Browning M2 (12.7 mm)|M2 Browning]] machine guns (400 rpg = 2,400 total)&lt;br /&gt;
&lt;br /&gt;
The six machine guns are arranged in bundles of three on each wing. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.&lt;br /&gt;
&lt;br /&gt;
The M2 Browning variant on the F6F-5 Hellcat is that of an earlier version of belts.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
The options available for the '''''{{PAGENAME}}''''' are:&lt;br /&gt;
&lt;br /&gt;
* 6 x 127 mm HVAR rockets&lt;br /&gt;
* 2 x 298 mm Tiny Tim rockets&lt;br /&gt;
* 2 x 1,000 lbs AN-M65A1 bombs&lt;br /&gt;
* 6 x 127 mm HVAR rockets + 2 x 1000 lb AN-M65A1 bombs&lt;br /&gt;
* 1 x 2,216 lb Mk.13 torpedo&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The key to both surviving and owning in the F6F is to keep your speed up and try to be even marginally higher than your opponents. Below 300 km/h (186 mph) it is very sluggish. As with most American fighters, Boom &amp;amp; Zoom is the preferred combat mode for the Hellcat, while its moderate high-speed manoeuvrability can be used to add in a high yo-yo. It has a lot of ammo, but a good aim is still important since boom-n-zoom only allows you a small window of opportunity to hit your target before you have to climb back to altitude. Still, this is an excellent aircraft to practice your aim and tactics with because it's more forgiving than most boom-n-zoom fighters. If you don't have a particularly good aim, a good tactic is to open up at 500 m (0.31 mi), starting with your aim on the aircraft, and then slowly move your aim in front of the target. You won't require as much lead when diving on your target at 600+ km/h (373+ mph).&lt;br /&gt;
&lt;br /&gt;
With dual 1,000 lb bombs and six HVAR rockets armed, the Hellcat is actually a stable game-ending platform in a pinch when the rest of your team is not ground-attacking. The two Tiny Tim Anti-tank rockets can also be good for taking out heavier targets. Sometimes, it is useful to save the Cat as your last plane just for that. You can always jettison the rockets and bombs if you're suddenly forced to dogfight.&lt;br /&gt;
&lt;br /&gt;
It is incredibly important to use Manual Engine Controls whilst piloting the Hellcat in Realistic or Simulator Battles. The Hellcat has access to three Supercharger gears, each tailored for a different altitude, and each will greatly improve your performance at their appropriate altitudes.&lt;br /&gt;
&lt;br /&gt;
'''Keep in mind:'''&lt;br /&gt;
&lt;br /&gt;
*It has a lot of engine power, but at anywhere between 5.7 and 7 tonnes, getting up to altitude isn't very easy.&lt;br /&gt;
*Resist the temptation to get into low-altitude turning fights. This is a heavy aircraft and it will lose a massive amount of speed in turns.&lt;br /&gt;
*While it has plenty of explosive armament options, in Realistic and Simulator battles the added weight and drag will usually make you an easy target for other fighters. Since most air battles are basically dogfights, you're often better off without the extra weight.&lt;br /&gt;
*This thing will perform reasonably well at low altitudes, but it's still recommended to stay at an altitude of 3 km or higher.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair, Radiator&lt;br /&gt;
| &lt;br /&gt;
| Offensive 12 mm, ITC mk.III&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| FRC mk.2&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair, Engine&lt;br /&gt;
| &lt;br /&gt;
| New 12 mm MGs, LFRC mk.12&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
| FLBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Recommendation:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Performance and machine gun upgrade modules are a must. Unlocking the upgraded ammo belts well increase the lethality of this aircraft. This plane can be a powerful fighter in the right hands due to its performance. Unlocking the performance modules first to increase survivability.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Can carry a lot of payload for a Rank II aircraft&lt;br /&gt;
* One of the few fighters that can carry a torpedo&lt;br /&gt;
* Very effective in either air-to-air or air-to-ground, very versatile&lt;br /&gt;
* Bombs are mounted directly under the fuselage, very accurate when dive bombing&lt;br /&gt;
* Good climb rate&lt;br /&gt;
* Very good dive rate&lt;br /&gt;
* Good cockpit visibility&lt;br /&gt;
* Extremely efficient cooling systems&lt;br /&gt;
* Lots of ammo&lt;br /&gt;
* Cheap repair cost&lt;br /&gt;
* Can take some hits&lt;br /&gt;
* Decent at energy fighting, although not as good as the 109 F-4&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* You have to fly at a very low altitude at very low speed to drop the torpedo, which is impractical&lt;br /&gt;
* Only 3 salvos of HVAR rockets&lt;br /&gt;
* Carrying the two 1000 lb bombs and the 6 HVAR rockets add also a worse climb rate&lt;br /&gt;
* Slower top speed compared to other contemporary US fighters at similar BR&lt;br /&gt;
* Higher stall speed than its Japanese counterparts&lt;br /&gt;
* Control stiffening above moderate speeds&lt;br /&gt;
* Poor roll rate&lt;br /&gt;
* Large fuselage cross-section makes it an easy target&lt;br /&gt;
* Guns mounted further on the wings making it harder to aim at a target that is smaller than you&lt;br /&gt;
* Despite its formidable reputation as the Zero killer, a Zero could still easily kill it if you are forced to fight on the Zero's terms&lt;br /&gt;
* Slow acceleration&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
The F6F Hellcat was Grumman's next fighter after the successful Wildcat. The F6F was designed from the start to be the ultimate answer against the Japanese Zero. The Hellcat was the planned replacement to the Wildcat since Pearl Harbor. The aircraft was designed from the start to be a much bigger airframe. The plan was to create a carrier-based fighter with more ammo, fuel, and larger wings. The XF6F-1 Prototype was already in the works when the U.S. officially entered World War II. Grumman engineers knew they would have to create an aircraft that was faster and climbed better based on combat experience and data collected from the A6M captured in the Aleutians. The prototype flew in June of 1942 and was powered by a Wright Cyclone R-2600. The aircraft's performance was not satisfactory. The decision was made to replace the power plant with the Pratt &amp;amp; Whitney R-2800 Double Wasp. &lt;br /&gt;
&lt;br /&gt;
The U.S. Navy needed a new carrier-based fighter. The Corsair and the Hellcat were both competing to fill that role. With delays in the F4U Corsair project, the Hellcat took the role as the primary fighter and never looked back. The new Hellcat excelled in nearly every way over the A6M Zeroes it faced. The Hellcat, unlike its opponents, featured self-sealing fuel tanks and additional armour. The Hellcat quickly gained nicknames like &amp;quot;ace maker&amp;quot;. The payload options helped transformed the Hellcat into a multi-role fighter that propelled it to legendary status. During its service life, the F6F was credited with the destruction of over 5,200 aircraft. It remained in service as late as 1954.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;One of the best single-seater carrier-based fighters of World War II was the Grumman F6F-3 Hellcat. The Hellcat owes its existence to the long string of failures experienced by the F4U Corsair. The Corsair was meant to replace the F4F Wildcat, but the prototype was full of flaws, as were the first production models. So, it was decided that a modification of the F4F Wildcat would be designed to satisfy the needs of the U.S. Navy until the arrival of the Corsair. Thankfully, things did not go according to plan. The &amp;quot;&amp;quot;temporary substitute&amp;quot;&amp;quot; performed amazingly well against the A6M Zero and garnered too much praise to be cast aside. Production of the F6F continued well after the Corsair arrived and continued after the war. The F6F would still be active during many conflicts to come.&lt;br /&gt;
&lt;br /&gt;
The F6F-3 was known for its superb speed and above-average maneuverability, and, according to official statistics, Hellcats destroyed 5,156 enemy planes, 75% of all kills scored by the USA's naval air force in World War II.&lt;br /&gt;
&lt;br /&gt;
Production of the F6F continued until 1949, and 12,275 F6Fs (including 4,402 F6F-3s) were produced. The F6F was the most widely-used American carrier fighter in World War II.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--&amp;gt;&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=%23f6f '''Skins''' and '''camouflages''' for the F6F series from live.warthunder.]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:F6F-5 (Old Camo).jpg|thumb|none|350px|Old camoflauge scheme of the F6F-3 which was later changed in-game to the '''{{PAGENAME}}'''.]] &amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:File.jpg|thumb|none|Info)]]]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:File.jpg|thumb|none|Info)]]]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:File.jpg|thumb|none|Info)]]]] &amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on aircraft;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/2627/current/ [Vehicle Profile&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; The F6F 'Hellcat']&lt;br /&gt;
&lt;br /&gt;
{{USA fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Wellington_Mk_Ic&amp;diff=33182</id>
		<title>Wellington Mk Ic</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Wellington_Mk_Ic&amp;diff=33182"/>
				<updated>2019-10-06T23:30:06Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: A few edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=wellington_mk1c}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British bomber '''{{PAGENAME}}'''&lt;br /&gt;
| other&lt;br /&gt;
| usage-1 = the German version&lt;br /&gt;
| link-1 = Wellington Mk Ic (Germany)&lt;br /&gt;
| usage-2 = other uses&lt;br /&gt;
| link-2 = Wellington (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,572 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 366 || 352 || {{Specs|ceiling}} || 36.0 || 37.2 || 4.2 || 4.1 || 877&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,572 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 391 || 378 || {{Specs|ceiling}} || 34.1 || 35.0 || 6.5 || 5.3 || 877&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 355 || ~5 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 275 || &amp;lt; 275 || &amp;lt; 310 || &amp;gt; 320&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 900 m || 1,005 hp || 1,005 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 3,920 m || 890 hp || 890 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|AN-M65A1 (1,000 lb)|H.C. 4,000 lb Mk.II (4,000 lb)|Mark XII}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)&lt;br /&gt;
* 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)&lt;br /&gt;
* 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)&lt;br /&gt;
* 2 x 18 inch Mark XII torpedoes&lt;br /&gt;
* 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Vickers K (7.7 mm)|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)&lt;br /&gt;
* 2 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 4,000 total)&lt;br /&gt;
* 1 x 7.7 mm Vickers K machine gun, 2 x side turrets (483 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Wellingtons are great Rank 2 turret platforms, with wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it only has 7.7 mm (.303 in) MGs so it is more luck to earn kills with them.&lt;br /&gt;
&lt;br /&gt;
As with all bombers, crew training with at least ''Expert Qualification'' is important for profitable missions.&lt;br /&gt;
&lt;br /&gt;
Both the UK Wellington and German Mk I’s (''Jelly Welly'') are identical.&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
In AB the winning tactic is to climb high and do base bombing with 500’s ''from orbit''; it helps to have escorts.&lt;br /&gt;
&lt;br /&gt;
In RB you start in the air so you have the advantage to trade altitude for airspeed, bomb ground targets and retreat before enemy fighters arrive, however, be close to friendlies so they can intercept chasers.&lt;br /&gt;
&lt;br /&gt;
==== Counter-tactics ====&lt;br /&gt;
If you are attacking a Wellington, focus on its engines, they are relatively easy to set on fire. While you should not worry too much about its turrets, do not hang around or stay on its tail either, as an attack could still be dangerous, as 2 MGs are around the armament of a British fighter.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Combined || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;2 gears || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Turret 7 mm&lt;br /&gt;
| TC mk.I&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs (turret)&lt;br /&gt;
| LBC mk.I&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 7 mm MGs (turret)&lt;br /&gt;
| SBC mk.I&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| MBC mk.I&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default bomb load is a meager 10 x 250 lb (117 kg) so upgrading to 18 x 250 or 9 x 500 ''pounders'' (500 lb (226 kg)) should be task number one. In order: unlock the Turret 7 mm ammo first, then the TC Mk.I (torpedo) rack, and then the LBC Mk.I. Unlocking the 7 mm ammo gives access to the ''Universal'' AP-I belt as one works up to the bomb racks for 18 x 250 or 9 x 500. After that, you can pursue your choice of upgrades.&lt;br /&gt;
&lt;br /&gt;
Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer rate of fire. Very important for the small rifle calibre machine guns.&lt;br /&gt;
&lt;br /&gt;
However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilots flying style. When rushing in better armament will help in the retreat, but the better performance will aid even more to get to friendly zones.&lt;br /&gt;
&lt;br /&gt;
The sneaky approach, on the other hand, relies less on speed, but on surviving the random combat encounters. Turret upgrades are the way to go for this playstyle.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent payload - 4,500lbs at max payload weight&lt;br /&gt;
* Versatile payload options&lt;br /&gt;
* Devastating to enemy bases/airfields when unopposed&lt;br /&gt;
* Excellent turret coverage&lt;br /&gt;
* Very powerful torpedoes, two are enough to sink an aircraft carrier&lt;br /&gt;
* Access to the devastating 4,000 lb bomb&lt;br /&gt;
* The aircraft can take a beating thanks to the cross-hatched airframe&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Defensive turrets are easy to take out&lt;br /&gt;
* Defensive armament is poor&lt;br /&gt;
* Extremely slow all-around mobility&lt;br /&gt;
* Easy prey for high altitude fighters/try to get near 6, 000 m where very little opposition is found&lt;br /&gt;
* Having a fighter with good weaponry on your six usually means death&lt;br /&gt;
* The crew cannot take a beating due to the lack of armour. The cockpit is particularly vulnerable&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Performance wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw &amp;quot;Rex&amp;quot; Pierson, they designed their record making ''Vickers Wellesley'', opening the way for the ''Wellington'' and larger ''Warwick''. With high aspect ratio wing and spacious fuselage, it proved capable of handling a myriad of missions including early airborne radar and robust enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He-111H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however, it still was inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called ''Wimpy'' after Popeye’s hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. ''Viking'', a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&lt;br /&gt;
In May 1940, the Vickers Wellington bomber was included in the list of aircraft declared a high priority by Great Britain's Ministry of Aircraft Production. The Wellington was built around Barnes Wallis’ geodetic structure concept, maximising airframe strength for minimum weight. Powered by two Bristol Pegasus engines, the Wellington was first test flown in May 1936 and entered service with RAF Bomber Command in 1938. Full-scale production of the Mk.IC (Type 415) model started in April 1940; the most numerous of the Mk.Is, the Mk.IC differed from previous variants by replacing the ventral turret with guns fitted to the aircraft’s beams. In place of the Frazer-Nash FN-25 turret, the Mk.IC featured two side blisters consisting of 0.303 inch Vickers Class K machine guns with 483 rounds each (7 flat pan magazines, standard capacity). The Mk.IC bombers of later series were fitted with Colt-Browning Mk.II .303 inch belt-fed machine guns with 600 rounds each. The standard bomb capacity was 4,500 lbs (2,041 kg); this was normally made up of nine 500-lb (227-kg) bombs or two 2,000-lb (907-kg) bombs. A special model, the Type 423, was based on the Wellington Mk.IC; it was able to deliver one 4,000-lb (1,816-kg) extra-heavy Cookie Mk.I or Mk.II bomb to the target. To accomplish this, the central bomb bay doors were removed and the bomb bay itself was modified. The defensive armament remained the same.&lt;br /&gt;
&lt;br /&gt;
On the night of July 7th 1941, Sgt James Ward became the only Wellington crewman to win a Victoria Cross when his Mk.IC was hit by a German night fighter and its starboard engine set on fire. With a rope attached to him, Ward crawled out onto the wing and tearing holes in the aircraft’s fabric for hand holds, reached the fire to extinguish it.&lt;br /&gt;
&lt;br /&gt;
The Wellington served not only as a bomber, it was also modified for use in the maritime role for RAF Coastal Command. In January 1941, the Mk.IC began to be used as an anti-submarine patrol aircraft, although no design changes were made. In December 1941, the first torpedo bomber conversions were made.&lt;br /&gt;
&lt;br /&gt;
The Wellington Mk.IC (TB) torpedo bomber was identical to the Mk.IC in terms of its engines and defensive armament but could carry up to two Mk.XII torpedoes.&lt;br /&gt;
&lt;br /&gt;
The first special anti-submarine model designed for the RAF Coastal Command was the Type 428 Wellington GR Mk.VIII (TB). Its structure had the airframe of the later Mk.IC series. The GR Mk.VIII (TB) reconnaissance/torpedo bomber began production in the spring of 1942 in three versions: one version with radar, one version with a retractable searchlight (in place of a nose turret), and the last variant developed as a long range reconnaissance aircraft with extra fuel tanks installed in the bomb bay. All three, starting with the 66th production aircraft, were equipped with the same torpedo mount as the Mk.IC (TB) model.&lt;br /&gt;
&lt;br /&gt;
The Wellington torpedo bombers were used for the first time in the Mediterranean Sea at the end of December 1941; anti-submarine models began to patrol the North Sea in May 1942. The first German submarine destroyed by these aircraft was sunk on July 6, 1942.&lt;br /&gt;
&lt;br /&gt;
2,547 Mk.IC aircraft were produced, including 138 Mk.IC (TB) torpedo bombers and 271 GR Mk.VIII (TB) torpedo bombers.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain bombers}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hurricane_Mk_I/L&amp;diff=27545</id>
		<title>Hurricane Mk I/L</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hurricane_Mk_I/L&amp;diff=27545"/>
				<updated>2019-07-01T05:50:40Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: Added a few cons.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=hurricane_mk1}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Hurricane (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Hurricane_Mk_I_L.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
The Hurricane Mk I/L is one of the first monoplane fighters you will come across within the British tree. The aircraft is powered by a Rolls-Royce Merlin III engine and comes equipped with eight Browning 7.7 mm machine guns, with four situated in each wing.&lt;br /&gt;
&lt;br /&gt;
Whilst not quite as manoeuvrable or as fast as its [[Spitfire (Family)|Spitfire]] brethren, the Hurricane Mk I/L is still very agile for its rank and can hold its own very effectively in dogfights. One of the Hurricane's true strengths is in its durability and sheer robust nature which makes it a favourite among the virtual pilots of War Thunder as it was during the Battle of Britain almost 75 years ago. You will find your Hurricane able to withstand a very high amount of damage before it will give in as it is a largely fabric covered aircraft.&lt;br /&gt;
&lt;br /&gt;
It is also a ''very'' stable gun platform which makes aiming and shooting a very easy task to do. In general the Hurricane is a joy to fly in all modes. A great and forgiving fighter aircraft for beginners to fly!&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,962 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 503 || 486 || {{Specs|ceiling}} || 15.9 || 16.4 || 7.4 || 7.4 || 350&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,962 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 551 || 525 || {{Specs|ceiling}} || 14.7 || 15.0 || 16 || 10.9 || 350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 285 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 370 || &amp;lt; 250 || &amp;lt; 380 || &amp;gt; 410&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,953 m || 1,030 hp || 1,355 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 6.35 mm Steel - Armour plate in front of the control panel&lt;br /&gt;
* 12.7 mm Steel - Armour plate behind pilot seat/headrest&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 8 x 7.7 mm Browning .303 machine guns, wing-mounted (350 rpg = 2,800 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The strong, sturdy wings on the Hurricane make for an excellent gun platform for pilots. So whilst it may lack the punch of cannons or heavier machine guns, you will find the Hurricane's agility and ability to put accurate fire on targets to be in your favour. The standard &amp;quot;Hawker&amp;quot; style wide track landing gear present on most, if not all of their monoplane fighters is, of course, found on the Hurricane Mk I/L as well, making this aircraft much more appealing to newer players when landing due to its stability.&lt;br /&gt;
&lt;br /&gt;
In combat the Hurricane Mk I/L allows pilots to engage almost any aircraft comfortably. Many of the fighters you will face do not have the agility to outmanoeuvre the Hurricane, which will only be surpassed by any biplanes or Japanese fighters you may face. Lone fighter-bombers, attackers, heavy fighters and bombers should also present little threat to the Hurricane as its 8 machine guns provide a dense spread of fire at a fast rate, whilst the rigidity and durability of the airframe will cope with the return fire of the opposing aircrafts' gunners.&lt;br /&gt;
&lt;br /&gt;
The Hurricane Mk.I have eight .303 calibre machine guns, four in each wing. However, unlike the [[Spitfire Mk Ia|Spitfire]], the Hurricane's guns are all in a single group, so it provides a better firing platform than the Spitfire by allowing its firepower to be concentrated.&lt;br /&gt;
&lt;br /&gt;
Hurricane's armament distribution:&lt;br /&gt;
&lt;br /&gt;
         []&lt;br /&gt;
 ---IIII-[]-IIII---&lt;br /&gt;
         []&lt;br /&gt;
         []&lt;br /&gt;
        ----&lt;br /&gt;
&lt;br /&gt;
[[Spitfire_Mk_Ia|Spitfire]]'s armament distribution:&lt;br /&gt;
&lt;br /&gt;
         []&lt;br /&gt;
 -I-II-I-[]-I-II-I-&lt;br /&gt;
         []&lt;br /&gt;
         []&lt;br /&gt;
        ----&lt;br /&gt;
&lt;br /&gt;
For Realistic and Simulator Battles, the rate of fire and the subsequent lack of ammo are an important issue to keep in mind. It is easy to deplete the entire ammo with a long burst. ''Trigger discipline'' is the key here! Furthermore, the Hurricane's heavy weight, due to its old-fashioned tube chassis (unlike the more modern Spitfire with its nutshell chassis design), results in good vertical energy retention, allowing the plane to perform Boom &amp;amp; Zoom manoeuvres with great success. Utilise them as the standard form of fighting in both modes, as unlike in Arcade, regaining energy and speed after a turn fight takes rather long, leaving you vulnerable to fighters who didn't join the conflict earlier.&lt;br /&gt;
&lt;br /&gt;
====Counter-tactics====&lt;br /&gt;
&amp;lt;!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)--&amp;gt;&lt;br /&gt;
Countering the Hurricane almost completely depends on what kind of plane you are flying. If you see a Hurricane there are three things to remember: It is extremely good at turning, very durable and it has 8 machine guns, which despite their small calibre are extremely deadly. It will be able to place you in its crosshairs very quickly and saturate you with rounds. The Hurricane Mk I/L is not without its weaknesses, however. It isn't particularly fast, doesn't dive very well and performs poorly at high altitude.&lt;br /&gt;
&lt;br /&gt;
When countering the Hurricane, you must take these strengths and weaknesses into account and also your own. If your plane is faster than the Hurricane but does not turn as well, you should boom and zoom, diving on the Hurricane from altitude and strafing it as you speed by. In a successful attempt, you will destroy the Hurricane in one pass. However, if you miss or only cause minor damage you may need to make another pass. In no situation should you try to turn fight the Hurricane at this stage. You will bleed energy and it will easily out turn and destroy you. Instead, you should use the speed gained in the dive to climb away, leaving the Hurricane behind. When you have achieved an appropriate altitude and speed you can then turn back and make another pass. This kind of manoeuvre takes patience but is worth it when it comes to fighting the Hurricane. Impatience will only get you out-paced by the Hurricane and shot down. If you want to have a higher success rate with boom and zoom tactics, it is good to choose a well-armed plane. Something with cannons or high calibre machine guns should suffice. Planes like the [[Bf 109 E-3|Bf 109]], [[MiG-3-34|MiG-3]], [[LaGG-3-8]], [[P-36G]] and even attackers like the [[IL-2 (1941)|IL-2]] are effective at boom and zoom tactics on the Hurricane.&lt;br /&gt;
&lt;br /&gt;
Some planes can also turn fight the Hurricane. Most biplanes should have equal or better turning capabilities than the Hurricane. An inexperienced/impatient Hurricane pilot may try to out turn a biplane, usually resulting in disaster. However, biplanes are slower. They will often find experienced Hurricane pilots performing tactics like the above-mentioned boom and zoom where the Hurricane can use its higher speed to climb away after a pass. There are also some monoplanes that can out turn a Hurricane. The [[I-16 (Family)|I-16]] will definitely challenge the Hurricane and so will the Japanese [[Ki-27 otsu]] and [[A5M4]]. However, similar to biplanes, they are slow and in the case of the Japanese very poorly armed.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Auto control available || rowspan=&amp;quot;2&amp;quot; | Combined || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;1 gear || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 7 mm&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_Hurr2.jpg|thumbnail|right|The Hurricane's wings make a sturdy platform for the 8 wing mounted 7.7 mm machine guns]]&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Exceptional manoeuvrability, on par with biplanes&lt;br /&gt;
* Very high number of guns&lt;br /&gt;
* Plenty of ammo&lt;br /&gt;
* Takes off very quickly&lt;br /&gt;
* Perfect for dog fighting&lt;br /&gt;
* Quick reload speeds for MGs (Arcade only)&lt;br /&gt;
* Quite good at Boom &amp;amp; Zoom once altitude is achieved&lt;br /&gt;
* Half of Tracer belt is AP-I ammunition&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slower than most planes in its rank (especially at higher altitudes)&lt;br /&gt;
* Still only .303 (7.7 mm) MG's&lt;br /&gt;
* Dives do not accelerate the plane quickly&lt;br /&gt;
* Does not have a particularly good roll rate&lt;br /&gt;
* (RB and SB) MGs can run out of ammo quickly without trigger discipline&lt;br /&gt;
* Not very good against larger bombers&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicles's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_Hurr3.jpg|thumbnail|right|The Hurricane has a very agile, yet durable airframe.]]&lt;br /&gt;
Whilst the iconic Supermarine Spitfire is commonly associated with the RAF's role in the Battle of Britain, its stablemate and fellow frontline fighter at the time is often overlooked. The rugged and reliable Hawker Hurricane, first flown in November of 1935, claimed some 60% of the RAF's aerial victories in the summer of 1940 above Britain against the Luftwaffe's [[Bf 109 E-3|Bf 109 E]], [[Bf 110 (Family)|Bf 110]], [[He 111 (Family)|He 111]], [[Ju 87 (Family)|Ju 87]], [[Ju 88 (Family)|Ju 88]] and [[Do 17 (Family)|Do 17]] types to name a few.&lt;br /&gt;
&lt;br /&gt;
Sydney Camm, who designed the Hurricane, based it off the successes of the Hawker Fury biplane and when placed side by side, the family resemblance is clear to see. As the Hurricane was an evolution of the Fury, so too was its Rolls-Royce Merlin V-12 power plant, derived from the Fury's Rolls-Royce Kestrel engine. Entering service in December 1937 with No.111 Squadron the Hurricane soon spread to many frontline squadrons across the RAF's theatres of operation. Many of the RAF's leading pilots and squadrons in the Battle of Britain owe their success to the Hurricane Mk I, such as the Czechoslovakian No.310 Squadron based initially at RAF Duxford in 1940 or the famous Polish No.303 Squadron who ended the battle with 126 destroyed, 13 probable and 9 damaged during the Battle of Britain.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The RAF's first eight gun monoplane fighter, the Hawker Hurricane was revolutionary when it first entered service in December 1937. The Hurricane was the result of Hawker Aircraft Ltd's efforts to create a monoplane fighter based on one of the best biplane fighters of the time, the Fury. The fuselage required minimal changes to install an enclosed cockpit; the tail unit was taken from the aircraft's predecessor and the landing gear was made retractable using a hydraulic drive. The engine selected was a 1030 HP Rolls-Royce Merlin II, and the new fighter was armed with eight 0.303 inch Browning machine guns.&lt;br /&gt;
&lt;br /&gt;
The Hurricane was a robust, reliable, easy to maintain and agile fighter with a good rate of turn at low level. Its survival rate was high, and it became well-loved by its pilots. By the outbreak of the war, the Hurricane's original two blade fixed pitch propeller was replaced by a three bladed variable pitch design; early combat experience in France also highlighted a requirement to replace the fabric covered wing with a stressed metal skin, plus the addition of a bullet proof windscreen and armour for the pilot and the more powerful Rolls Royce Merlin III. The Hurricane Mk I achieved legendary status during the Battle of Britain, where it equipped 32 of RAF Fighter Command's squadrons, compared to only 19 squadrons of Spitfires. Whilst not as fast or agile as the Spitfire, the Hurricane had a greater ability to tolerate battle damage and possessed a more stable firing platform for its armament; for this reason, a standard Fighter Command tactic was, where possible, for Spitfires to deal with German fighters whilst the Hurricanes tackled the bombers. RAF Fighter Command's sole Victoria Cross was honoured upon a Hurricane pilot; on 17th August 1940, Flt Lt JB Nicholson of 249 Squadron received severe burns when he gallantly remained at the controls of his blazing Hurricane to shoot down a Messerschmitt 110.&lt;br /&gt;
&lt;br /&gt;
All in all, 14,533 of these aircraft were built (including all of the various modified designs).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
[[File:FighterImage_SEAC Hurricane.jpeg|256px|thumb|right|SEAC Hurricane skin]]&lt;br /&gt;
{{Youtube-gallery|IvleTjrrsQI|DigitalDigging review}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Bf_109_F-4/trop&amp;diff=27307</id>
		<title>Bf 109 F-4/trop</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Bf_109_F-4/trop&amp;diff=27307"/>
				<updated>2019-06-26T08:35:58Z</updated>
		
		<summary type="html">&lt;p&gt;U83972371: Changed 'cannon is not effective against bombers', when it actually is.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=bf-109f-4_trop}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = German fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Bf 109 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Bf109F4trop.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, WEP must be limited or else the engine would overheat, although manual engine control can remedy this. Despite that, it can Boom &amp;amp; Zoom and Rope-a-Dope well although one must watch out for severe control stiffening around 650 km/h.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the F-4s 15 mm additional gondolas do not increase the damage output much at all while reducing flight performance. However, it is recommended you at least use it at least once to see how effective it is because depending on how you play it can really boost your firepower abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility is not necessarily the most important, the additional MG 151s can mean the difference between downing a plane or nothing at all.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,800 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 633 || 618 || {{Specs|ceiling}} || 20.0 || 20.7 || 16.4 || 16.4 || 363&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,800 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 683 || 658 || {{Specs|ceiling}} || 18.0 || 19.0 || 24.5 || 20 || 363&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 460 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 390 || &amp;lt; 450 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,950 m || 1,175 hp || 1,321 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8 mm Steel - Pilot's seat&lt;br /&gt;
* 10 mm Steel - Pilot's headrest&lt;br /&gt;
* 6 mm Steel - behind the fuel tank&lt;br /&gt;
* 60 mm Bulletproof glass&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg)&lt;br /&gt;
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
The two machine guns are mounted in the upper fuselage just in front of the pilot and fire through the propeller arc. Each are armed with the same amount of ammunition, which means that both guns will fire with each other until empty. The 20 mm cannon is mounted in the propeller shaft and fires through the propeller hub.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151/15 (15 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x 50 kg SC50JA bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg SC250JA bomb (250 kg total)&lt;br /&gt;
* 2 x 15 mm MG 151/15 cannons, wing-mounted (125 rpg = 250 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The tropical version is much like the [[Bf 109 F-4|standard F-4]] variant. New features are engine intake dust filter, a socket for sun-umbrellas and several other accommodations versus particulate matter. While these modifications allowed for prolonged service life in harsh environments like the Russian veld and Libya's desert, it also (marginally) costs top speed and engine performance due to increased air resistance and power diversion for the filtered aspirator, although these are hardly noticeable in combat.&lt;br /&gt;
&lt;br /&gt;
The Bf 109 F-4 is not a great plane when you compare it to the other rank III planes, but it is effective nonetheless. Do not try to down a plane by coming behind it and giving them all you got, instead, try to scare your prey into a turn by peppering it with your 7.92 mm MG 17's, and then blow its wing off with the cannon. The cannon, unfortunately, fires relatively fast and runs out of ammo pretty quickly, so hitting a plane from the tail-end is hard to achieve.&lt;br /&gt;
&lt;br /&gt;
Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by an [[F4U (Family)|F4U]], [[P-51 (Family)|P-51]], [[P-47 (Family)|P-47D]], or [[Typhoon Mk Ib/L|Typhoon]], turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a [[Spitfire (Family)|Spitfire]] is an ordeal. The best strategy would be to scissor until the Spitfire either runs out of ammo or overshoots you, and then try to dive and outrun the Spitfire. Then, repeat. Do not try to out-climb the Spitfire (community nickname is a ''Spacefire'' for a reason), but try to outrun it in a dive. The [[Spitfire Mk Vc]] is superior to the F-4, avoid it.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Auto control available || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Auto control available || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Auto control available || rowspan=&amp;quot;2&amp;quot; | Separate || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;1 gear || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive&lt;br /&gt;
| ETC 50/VIIId&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| ETC 500/IXb I&lt;br /&gt;
| R1 modification&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
| Offensive 15 mm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
|&lt;br /&gt;
| New 15 mm cannons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Energy fighters require acceleration, they live by it. Therefore most of &amp;quot;flight performance&amp;quot; upgrades are advised: ''Compressor'', ''Engine'' and ''Engine injection''. Meanwhile, the upgrades for the hub-firing 20mm MG 151 should not be forgotten. Upgraded belts (air targets) ASAP!&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Nimble compared to Russian and American counterparts&lt;br /&gt;
* Relatively good armament&lt;br /&gt;
* Relatively good climb rate, though not as good as a Spitfire or a maxed out [[P-39 (Family)|P-39 Airacobra]]&lt;br /&gt;
* Good sustained turn&lt;br /&gt;
* Faster than most opponents, such as the [[Spitfire Mk Vc]], [[Yak-3]], and [[La-5]], especially at altitude&lt;br /&gt;
* Additional armament is good for destroying medium and light tanks with armoured targets belt&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Controls stiffen easily&lt;br /&gt;
* Overheats quickly&lt;br /&gt;
* Additional armament can reduce performance critically&lt;br /&gt;
* Poor cockpit visibility&lt;br /&gt;
* Prone to catching fire in a chase with a bomber&lt;br /&gt;
* Gunpods can't load stealth belts, thus giving the user away in a surprise attack.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;The Messerschmitt Bf 109 was the Luftwaffe's most widely-used fighter at the beginning of World War II.&lt;br /&gt;
&lt;br /&gt;
When the advanced English Spitfire Mk.V arrived, the Messerschmitt Bf 109F Friedrich was developed in response.&lt;br /&gt;
&lt;br /&gt;
The new model featured a more powerful engine and much-improved aerodynamics, but as a result became even more difficult to control.&lt;br /&gt;
&lt;br /&gt;
The Bf 109 F-4/trop variant was built for use in tropical regions. It was unique due to its air intake filter, hydraulic seals and protective covers. In addition, an umbrella was extendable over the cockpit to help keep the pilot from overheating when on the ground. The plane was equipped with a special emergency kit including a gun for self-defense and a supply of food and water.&lt;br /&gt;
&lt;br /&gt;
Almost all of the Bf 109 F variants had tropical versions produced, but the Bf 109 F-4/trop was the most popular. Despite its name, the tropical variants were used not only in Africa but also on the southern steppe, where dust clouds were a significant threat to aircraft engines, as well as in the far north, where the filters protected the plane's engines from falling snow.&lt;br /&gt;
&lt;br /&gt;
A total of approximately 2,200 Bf 109 F's were constructed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany fighters}}&lt;/div&gt;</summary>
		<author><name>U83972371</name></author>	</entry>

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