<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U8262622</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U8262622"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U8262622"/>
		<updated>2026-06-06T05:31:48Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U8262622&amp;diff=190789</id>
		<title>User:U8262622</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U8262622&amp;diff=190789"/>
				<updated>2024-08-09T19:08:41Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: Basic user page entry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just your average player looking to contribute to the WT wiki!&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AGM-65G&amp;diff=190788</id>
		<title>AGM-65G</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AGM-65G&amp;diff=190788"/>
				<updated>2024-08-09T18:46:55Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: Added comparison table to analogues against the AGM family. Missing values will be implemented after addition is added to page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-ground missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AGM-65 (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''AGM-65G''' is an American IR-guided air-to-ground missile. It is similar to the '''[[AGM-65D]]''' but trades the HEAT warhead for a Semi-Armour Piercing - High Explosive (SAP-HE) warhead. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|f_16c_block_50}}&lt;br /&gt;
* {{Specs-Link|harrier_gr7}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_hungary}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |'''Missile Characteristics'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mass'''&lt;br /&gt;
|303.45 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Guidance'''&lt;br /&gt;
|IR&lt;br /&gt;
|-&lt;br /&gt;
|'''Lock range'''&lt;br /&gt;
|20 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Launch range'''&lt;br /&gt;
|23 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum speed'''&lt;br /&gt;
|0.9 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Missile guidance time'''&lt;br /&gt;
|105 secs&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum allowed rocket''' &lt;br /&gt;
'''release speed'''&lt;br /&gt;
|1.4 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive type'''&lt;br /&gt;
|PBXN-110&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive mass'''&lt;br /&gt;
|39 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''TNT equivalent'''&lt;br /&gt;
|49.92 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Warhead type'''&lt;br /&gt;
|SAP-HE&lt;br /&gt;
|-&lt;br /&gt;
|'''Armour penetration'''&lt;br /&gt;
|122 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
The '''AGM-65G's''' damage is devastating. The '''AGM-65G'''&amp;lt;nowiki/&amp;gt;'&amp;lt;nowiki/&amp;gt;'''s''' ~50 kg warhead penetrates the target before detonating. This maximizes damage to internal components and prevents the explosion from being nullified by the in-game bug that sometimes occurs when a target is hit directly with a bomb. Combined with its pinpoint accuracy, the '''AGM-65G''' effectively guarantees destruction of the target&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
Compared to the '''AGM-65D''', the '''AGM-65G''' offers more consistent damage. While both missiles are extremely precises and can knock out an MBT in a single hit, the '''AGM-65G's''' penetrating explosive warhead is unaffected by Explosive Reactive Armor, which is extremely prevalent at top tier. This makes the '''AGM-65G''' more reliable against the targets of top tier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Missile Characteristics !! AGM-65G !! AGM-65A !! AGM-65B !! AGM-65D !! AGM-65H&lt;br /&gt;
|-&lt;br /&gt;
| Mass (kg) || 303.45 || 210.47 || 210.47 || 227 || 226.8&lt;br /&gt;
|-&lt;br /&gt;
| Guidance || IR || TV || TV || TV+IR || TV&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Speed || 0.9 M || 0.9 M || 0.9 M || 0.9 M || 0.9 M&lt;br /&gt;
|-&lt;br /&gt;
| Missile Guidance Time (secs) || 105 || 105 || 105 || 105 || 105&lt;br /&gt;
|-&lt;br /&gt;
| Firing/Launch Range (km) || 23 || 23 || 23 || 23 || 23&lt;br /&gt;
|-&lt;br /&gt;
| Lock Range (km) || 20 ||  ||  || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| Explosive Mass (kg) || 39 || 51.19 || 51.19 || 51.19 || 51.19&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Type || PBXN-110 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TNT Equivalent (kg) || 49.92 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Warhead Type || SAP-HE || HEAT || HEAT || HEAT || HEAT&lt;br /&gt;
|-&lt;br /&gt;
| Armour Penetration (mm) || 122 || 830 || 830 || 830 || 830&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Allowed Rocket Release Speed || 1.4 M ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AGM-65 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AGM-65G&amp;diff=190787</id>
		<title>AGM-65G</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AGM-65G&amp;diff=190787"/>
				<updated>2024-08-09T18:27:05Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: Small grammatical fixes, hyperlinked reference to AGM-65D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-ground missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AGM-65 (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''AGM-65G''' is an American IR-guided air-to-ground missile. It is similar to the '''[[AGM-65D]]''' but trades the HEAT warhead for a Semi-Armour Piercing - High Explosive (SAP-HE) warhead. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|f_16c_block_50}}&lt;br /&gt;
* {{Specs-Link|harrier_gr7}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_hungary}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |'''Missile Characteristics'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mass'''&lt;br /&gt;
|303.45 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Guidance'''&lt;br /&gt;
|IR&lt;br /&gt;
|-&lt;br /&gt;
|'''Lock range'''&lt;br /&gt;
|20 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Launch range'''&lt;br /&gt;
|23 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum speed'''&lt;br /&gt;
|0.9 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Missile guidance time'''&lt;br /&gt;
|105 secs&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum allowed rocket''' &lt;br /&gt;
'''release speed'''&lt;br /&gt;
|1.4 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive type'''&lt;br /&gt;
|PBXN-110&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive mass'''&lt;br /&gt;
|39 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''TNT equivalent'''&lt;br /&gt;
|49.92 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Warhead type'''&lt;br /&gt;
|SAP-HE&lt;br /&gt;
|-&lt;br /&gt;
|'''Armour penetration'''&lt;br /&gt;
|122 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
The '''AGM-65G's''' damage is devastating. The '''AGM-65G'''&amp;lt;nowiki/&amp;gt;'&amp;lt;nowiki/&amp;gt;'''s''' ~50 kg warhead penetrates the target before detonating. This maximizes damage to internal components and prevents the explosion from being nullified by the in-game bug that sometimes occurs when a target is hit directly with a bomb. Combined with its pinpoint accuracy, the '''AGM-65G''' effectively guarantees destruction of the target&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
Compared to the '''AGM-65D''', the '''AGM-65G''' offers more consistent damage. While both missiles are extremely precises and can knock out an MBT in a single hit, the '''AGM-65G's''' penetrating explosive warhead is unaffected by Explosive Reactive Armor, which is extremely prevalent at top tier. This makes the '''AGM-65G''' more reliable against the targets of top tier.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AGM-65 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AGM-65G&amp;diff=190786</id>
		<title>AGM-65G</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AGM-65G&amp;diff=190786"/>
				<updated>2024-08-09T18:21:16Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: Added missile characteristics table and removed references that the missile uses a &amp;quot;300lb warhead&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-ground missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AGM-65 (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''AGM-65G''' is an American IR-guided air-to-ground missile. It is similar to the  '''AGM-65D''' but trades the HEAT warhead for a Semi-Armour Piercing - High Explosive (SAP-HE)warhead. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|f_16c_block_50}}&lt;br /&gt;
* {{Specs-Link|harrier_gr7}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_hungary}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |'''Missile Characteristics'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mass'''&lt;br /&gt;
|303.45 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Guidance'''&lt;br /&gt;
|IR&lt;br /&gt;
|-&lt;br /&gt;
|'''Lock range'''&lt;br /&gt;
|20 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Launch range'''&lt;br /&gt;
|23 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum speed'''&lt;br /&gt;
|0.9 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Missile guidance time'''&lt;br /&gt;
|105 secs&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum allowed rocket''' &lt;br /&gt;
'''release speed'''&lt;br /&gt;
|1.4 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive type'''&lt;br /&gt;
|PBXN-110&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive mass'''&lt;br /&gt;
|39 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''TNT equivalent'''&lt;br /&gt;
|49.92 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Warhead type'''&lt;br /&gt;
|SAP-HE&lt;br /&gt;
|-&lt;br /&gt;
|'''Armour penetration'''&lt;br /&gt;
|122 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
The '''AGM-65G's''' damage is devastating. The '''AGM-65G'''&amp;lt;nowiki/&amp;gt;'&amp;lt;nowiki/&amp;gt;'''s''' ~50 kg warhead penetrates the target before detonating. This maximizes damage to internal components and prevents the explosion from being nullified by the in-game bug that sometimes occurs when a target is hit directly with a bomb. Combined with its pinpoint accuracy, the '''AGM-65G''' effectively guarantees destruction of the target&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
Compared to the '''AGM-65D''', the '''AGM-65G''' offers more consistent damage. While both missiles are extremely precises and can knock out an MBT in a single hit, the '''AGM-65G's''' penetrating explosive warhead is unaffected by Explosive Reactive Armor, which is extremely prevalent at top tier. This makes the '''AGM-65G''' more reliable against the targets of top tier.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AGM-65 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9M_Sidewinder&amp;diff=190785</id>
		<title>AIM-9M Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9M_Sidewinder&amp;diff=190785"/>
				<updated>2024-08-09T18:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: Changed TNTeq to current 4.58 kg update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The AIM-9 Sidewinder is a renowned family of short-range air-to-air missiles used by global air forces. Among its variations, the AIM-9M, introduced in the 1980s, stands out. This version was tailored to offer enhanced resistance to IR countermeasures, making it harder for enemy aircraft to evade or deceive. The AIM-9M also features a reduced-smoke rocket motor, minimizing the risk of the launching aircraft being spotted. Its deployment in various conflicts has cemented its reputation as a formidable air-to-air weapon.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ah_1z}}&lt;br /&gt;
* {{Specs-Link|av_8b_plus}}&lt;br /&gt;
* {{Specs-Link|av_8b_plus_italy}}&lt;br /&gt;
* {{Specs-Link|harrier_gr7}}&lt;br /&gt;
* {{Specs-Link|sea_harrier_fa2}}&lt;br /&gt;
* {{Specs-Link|tornado_f3_late}}&lt;br /&gt;
* {{Specs-Link|f_15a}}&lt;br /&gt;
* {{Specs-Link|f_15c_msip2}}&lt;br /&gt;
* {{Specs-Link|f_15j}}&lt;br /&gt;
* {{Specs-Link|f_15j_kai}}&lt;br /&gt;
* {{Specs-Link|f_16a_block_15_belgium}}&lt;br /&gt;
* {{Specs-Link|f_16am_block_15_mlu_belgium}}&lt;br /&gt;
* {{Specs-Link|f_16c_block_50}}&lt;br /&gt;
* {{Specs-Link|f_15a_iaf}}&lt;br /&gt;
* {{Specs-Link|f_15c_baz_msip}}&lt;br /&gt;
* {{Specs-Link|f_16d_block_40_barak_2}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_south_africa}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_hungary}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
The most notable characteristics are:&lt;br /&gt;
&lt;br /&gt;
# '''IRCCM''': the AIM-9M's guidance system was uses a form of IRCCM called Suspended Animation to provide increased resistance to infrared countermeasures. This form of IRCCM shuts off the seeker and relies off INS (Inertial Navigation System). This feature makes it harder for adversary aircraft to deploy flares or other means to deceive or divert the missile.&lt;br /&gt;
# '''Reduced-smoke rocket motor''': the AIM-9M comes with a motor that produces less visible smoke. This characteristic is vital tactically, as it reduces the chances of the missile giving away the position of the launching aircraft, or the visual cue (besides the missile diamond) that a missile had even been fired.&lt;br /&gt;
# '''Reliability''': over the years and through various upgrades, the Sidewinder family has developed a reputation for reliability, and the AIM-9M embodies this trait.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
It has a 4.58 kg warhead, making it average but still reliable at crippling or downing enemy planes with its warhead. The damage can be, at times, inconsistent and larger aircraft may tank the missile in certain (and quite unlikely) conditions.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
In terms of flight characteristics, the missile is identical to the [[AIM-9L Sidewinder]]. &lt;br /&gt;
&lt;br /&gt;
The IRCCM this missile uses (suspended animation) which currently can only be found on helicopter AAMs. The Japanese AAM-3 which is carried on the F-15J uses the same type of IRCCM, and has slightly better performance overall in comparison.&lt;br /&gt;
&lt;br /&gt;
The other comparable missiles of this generation are the [[Matra R550 Magic 2]] and [[R-73]]. Both of these also have IRCCM, however they use a type of IRCCM called FOV Gating, where once it is fired, the inner FOV of the seeker is reduced, making it harder to &amp;quot;see&amp;quot; flares.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Missile Characteristics !! AIM-9M !! R-73 !! Magic 2 !! AIM-9L&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 84 kg || 105 kg || 89 kg || 84 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance'''&lt;br /&gt;
| IR || IR || IR || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-Aspect || All-Aspect || All-aspect || All-Aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Seeker Head''' || Uncaged (radar slavable) || Uncaged (radar slavable) || Uncaged (radar slavable) || Uncaged (radar slavable)&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 11 km || 11 km || 6 km || 11 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (all-aspect)''' || 3 km || 3.4 km || 3 km || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| '''ECCM''' || Yes || Yes || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
| '''ECCM Type''' || Suspended Animation || FOV Gating || FOV Gating&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| '''Thrust Vectoring''' || No || Yes || No || No&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km || 30 km || 10 km || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M || 2.5 M || 3 M || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 30 G || 40 G || 35 G || 30 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 60 s || 25 s || 25 s || 60 s&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive Mass''' || 4.58 kg TNTe || 5.96 kg TNTe || 9.6kg TNTe || 4.06 kg TNTe&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
The AIM-9M should be used to target enemy fighters. It's potential of destroying a target becomes exponentially higher when firing at a clueless or unsuspecting enemy, such as AFK players or those who don't know you are coming.&lt;br /&gt;
&lt;br /&gt;
When an enemy is flaring, or ready to flare the missile, shooting it from side aspect is generally most reliable, with rear aspect being fairly reliable and front aspect not being reliable at all.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Missile difficult to evade from as knowledge about how suspended animation IRCCM works is required to have a chance at evading missile&lt;br /&gt;
* Long range for its class of missile. Can reliably be fired from 2.5 km when chasing a supersonic target at low altitude. Up to 4.5 km when at altitude, and even 6-7 km if conditions allow for it&lt;br /&gt;
* Very manoeuvrable, it is extremely hard to dodge this missile kinetically&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* It becomes &amp;quot;dumb&amp;quot; if the target keeps flaring, trying to hit the enemy based on right before seeker shut off due to flares&lt;br /&gt;
* Not very useful in a dogfight as it doesn't pull hard enough against a close range manoeuvring target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
Despite the successful development and service of the [[AIM-9L Sidewinder|AIM-9L]], the team at China Lake still believed that there were still more capabilities that could be implemented into the missile that didn't fit within the AIM-9L development scope. When the US government came back and asked what else in the missile could be improved, the team set to work on the AIM-9L Product Improvement Package (PIP) that focused on adding these no capabilities.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9M&amp;quot;&amp;gt;Westrum 2013, 197&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The primary improvement was better resistance to countermeasures, and as such a counter-countermeasure was implemented into the missile. One method was through the use of optical filters, which combined with the missile's own processing power in the installed computer chip meant it could not only filter out countermeasures, but also terrain and clouds, letting the missile focus on the optical signature of its target.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9M&amp;quot; /&amp;gt; A low-smoke motor was also installed to reduce its visibility when fired.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot;&amp;gt;Goebel 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The new and improved missile was designated '''AIM-9M''' and would be put into production in 1981.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9M&amp;quot; /&amp;gt; More than 7,000 AIM-9M missiles would be produced, with different subtypes developed, labeled sequentially from &amp;quot;AIM-9M-1&amp;quot; to &amp;quot;AIM-9M-10&amp;quot;, for improvements such as better ability to distinguish countermeasures from an aircraft and new component improvements.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Future Sidewinder variants===&lt;br /&gt;
The next significant AIM-9 variant to be developed was the ''AIM-9R'', which attempted to evolve the AIM-9 design with the use of a charge-coupled device (CCD) detector, allowing the missile to use an imaging system to track the target. However, cost overruns, staff mismanagement, use of expensive and complicated components, and the fact the imaging system could not work in the night caused the backers of the program to lose faith and the missile was cancelled by the US Navy in December 1991.&amp;lt;ref name=&amp;quot;Westrum_9R&amp;quot;&amp;gt;Westrum 2013, 198-203&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AIM-9X_F-15C_2002.jpg|x150px|left|thumb|none|An AIM-9X Sidewinder on an F-15C.]]&lt;br /&gt;
The most recent Sidewinder variant to see use is the ''AIM-9X'', which uses the Mk 36 motor and WDU-17/B warhead from the AIM-9M, but the airframe had been redesigned with smaller fins and canards for lower drag and better flight performance. Rollerons have been removed from the Sidewinder's design as the flight control system was sophisticated enough to no longer need them. The WPU-17/B propulsion section uses a jet-vane steering system to steer the Sidewinder with thrust-vectoring. The result was a more compact missile that could fit within a fighter's internal bay, such as the F-22 and F-35.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; The biggest improvement of the AIM-9X over the predecessors was the guidance, using a seeker that was developed for the AIM-132 {{Annotation|ASRAAM|Advanced Short-Range Anti-Air Missile}} with an imaging infrared array, cooled by a Stirling-cycle cryocooler.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot; /&amp;gt; The AIM-9X also introduced an &amp;quot;Off-Boresight&amp;quot; capability, allowing the missile to be used with the Joint Helmet-Mounted Cueing System (JHMCS) to acquire target with the pilot's helmet.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; Continually seeing development as late as 2019,&amp;lt;ref name=&amp;quot;Drive_AIM9X&amp;quot;&amp;gt;Rogoway et al. 2019&amp;lt;/ref&amp;gt; the AIM-9X looks to be the main Sidewinder model for the 21st century aerospace.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Goebel, Greg. 2023. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; Air Vectors. Last modified June 01, 2023. [https://www.airvectors.net/avusaam_1.html#m6 Website] ([https://web.archive.org/web/20220107173258/https://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Parsch, Andreas. 2008. &amp;quot;AIM-9.&amp;quot; Directory of U.S. Military Rockets and Missiles. Last modified July 09, 2008. [http://www.designation-systems.info/dusrm/m-9.html Website] &lt;br /&gt;
* Rogoway, Tyler and Josephy Trevithick. 2019. &amp;quot;The AIM-9X Sidewinder May Finally Evolve Into A Completely New And Longer-Range Missile&amp;quot;. The Drive. Last modified September 03, 2019. [https://www.thedrive.com/the-war-zone/29158/the-aim-9x-sidewinder-may-finally-evolve-into-a-completely-new-and-longer-range-missile Website] ([https://web.archive.org/web/20211123183940/https://www.thedrive.com/the-war-zone/29158/the-aim-9x-sidewinder-may-finally-evolve-into-a-completely-new-and-longer-range-missile Archive]).&lt;br /&gt;
* Westrum, Ron. 2013. ''Sidewinder; Creative Missile Development at China Lake''. Annapolis, MD: Naval Institute Press.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Su-27&amp;diff=178585</id>
		<title>Su-27</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Su-27&amp;diff=178585"/>
				<updated>2023-12-15T19:38:11Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: /* Suspended armament */ Added all suspended armaments and hardpoint locations. Added maximum permissible weight however no value was entered.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=su_27&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Shortly after the Vietnam War, both the United States and the Soviet Union got to work on a new generation of fighter aircraft that favoured manoeuvrability and dogfight performance over top speed, after seeing how badly &amp;quot;missile truck&amp;quot; designs like the [[F-4 Phantom II (Family)|F-4 Phantom II]] performed against more nimble aircraft that were as much as 20 years older. In 1969, the Soviet Union received details through spies on the USAF's F-X program and the aircraft it was leading to, the [[F-15A|F-15 Eagle]]. As a result, the Soviets also decided to adopt a &amp;quot;Heavy support&amp;quot; doctrine with their new generation of fighters, with a smaller amount of a larger, more powerful aircraft supporting a larger amount of smaller, cheaper &amp;quot;frontline&amp;quot; aircraft just as the US was going to do with the F-15 and [[F-16 (Family)|F-16]] respectively. The design of the heavy fighter was handed to OKB Sukhoi, which quickly produced the T-10 prototype. The T-10 had many shortcomings, and after a lot of work with {{Annotation|TsAGI|Central Aerohydrodynamic Institute of Moscow}} to iron out the issues, the Su-27 would take to the skies for the first time in 1977. Development would continue further, and the first true &amp;quot;production models&amp;quot; would only enter service in 1985, beginning a fruitious life in Soviet service, and later in Chinese, Ethiopian, Vietnamese, Eritrian, Indonesian, Ukranian, Kazakh, Uzbekh, and Russian service with many aircraft of the type still seeing combat today.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' (NATO reporting name: ''Flanker'') was introduced in [[Update &amp;quot;Air Superiority&amp;quot;]] as the top-end heavy fighter for the USSR tree, capping off the Sukhoi line and beginning its transition from high speed fighter-bombers to the venerable Flanker family. The Su-27 is a jack of all trades yet a master of almost none, and that playstyle is its strongest suite. The Flanker carries a very generous amount of air to air missiles (ten), including up to six heat-seeking missiles with HMD targeting, and four of the infamous R-27ER coupled with the strong N001 Mech radar. The Flanker's lethal missile selection allows it to dispatch distracted many enemies at safe distances, and when push comes to shove, the Flanker's inherently unstable airframe and fly-by-wire control systems allows it to perform high angle-of-attack manoeuvres and partial post-stall manoeuvres at lower speeds, including the famed Cobra manoeuvres. All in all, the Su-27 should be played as a jack of all trades, and fits best into a very aggressive playable due to its lethal missiles, great avionics and sensors, and nimble flight performance. One must, however, be aware of various enemies you can encounter in the Flanker, such as all the aircraft that carry IRCCM missiles due to the Flanker's large heat signature as a result of the two massive AL-31 engines, but also be careful of dogfighting aircraft from the F-15 Eagle family, as the Eagle's superior TWR and high-speed handling as a result of the stable airframe will give F-15 players an advantage in some scenarios.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _____ || _&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GSh-30-1 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 30 mm GSh-30-1 cannon, wing root-mounted (150 rpg)&lt;br /&gt;
* 96 x large calibre countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''The '''Su-27''' can be outfitted with the following ordnance:''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!'''1'''&lt;br /&gt;
!'''2'''&lt;br /&gt;
!'''3'''&lt;br /&gt;
!'''4'''&lt;br /&gt;
!'''5'''&lt;br /&gt;
!'''6'''&lt;br /&gt;
!'''7'''&lt;br /&gt;
!'''8'''&lt;br /&gt;
!'''9'''&lt;br /&gt;
!'''10'''&lt;br /&gt;
!'''11'''&lt;br /&gt;
|-&lt;br /&gt;
|[[OFAB-250-270 (250 kg)|OFAB-250-270]] '''Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[OFAB-100 (100 kg)|OFAB-100]] '''Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[FAB-500Sh (500 kg)|FAB-500Sh]] '''Parachute Retarded Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[FAB-500M-62 (500 kg)|FAB-500M-62]] '''Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[ZB-500 incendiary|ZB-500]] '''Incendiary Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[OFAB-250Sh (250 kg)|OFAB-250Sh]] '''Parachute Retarded Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[FAB-250M-62 (250 kg)|FAB-250M-62]] '''Bombs'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[S-25O]] '''Rockets'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[S-13OF]] '''Rockets'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[S-8K0]] '''Rockets'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[R-73]] '''Missiles'''&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[R-27ER]] '''Missiles'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[R-27R]] '''Missiles'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[R-27ET]] '''Missiles'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[R-27T]] '''Missiles'''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |Maximum permissible weight imbalance: ''Currently Unknown''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Sukhoi}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=R-24T&amp;diff=175091</id>
		<title>R-24T</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=R-24T&amp;diff=175091"/>
				<updated>2023-10-23T20:57:31Z</updated>
		
		<summary type="html">&lt;p&gt;U8262622: /* Comparison with analogues */ , added missile comparison information for the R-24T, R-60M, and the AIM-9L&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = R-24R&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage {{PAGENAME}}.png|thumb|left|420px|The R-24T missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is a Soviet [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]]. It was introduced in [[Update &amp;quot;Ground Breaking&amp;quot;]]. It is an aircraft-mounted all-aspect IR-guided anti-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mig_23ml}}&lt;br /&gt;
* {{Specs-Link|mig_23mla}}&lt;br /&gt;
* {{Specs-Link|mig_23mld}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 237 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-aspects&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 16 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (all-aspect)''' || 4.3 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 50 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 3.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 24 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 45 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 20.8 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!'''R-24T'''&lt;br /&gt;
!'''R-60M'''&lt;br /&gt;
!'''AIM-9L'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Mass'''&lt;br /&gt;
|237 kg&lt;br /&gt;
|44 kg&lt;br /&gt;
|84.46 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Guidance'''&lt;br /&gt;
|IR&lt;br /&gt;
|IR&lt;br /&gt;
|IR&lt;br /&gt;
|-&lt;br /&gt;
|'''Aspect'''&lt;br /&gt;
|All-Aspects&lt;br /&gt;
|All-Aspects&lt;br /&gt;
|All-Aspects&lt;br /&gt;
|-&lt;br /&gt;
|'''Lock Range (Rear-Aspect)'''&lt;br /&gt;
|16 km&lt;br /&gt;
|7.4km&lt;br /&gt;
|11 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Lock Range (All-Aspect)'''&lt;br /&gt;
|4.3km&lt;br /&gt;
|2 km&lt;br /&gt;
|3 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Launch Range'''&lt;br /&gt;
|50 km&lt;br /&gt;
|10 km&lt;br /&gt;
|18 km&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum Speed'''&lt;br /&gt;
|3.5 M&lt;br /&gt;
|2.5 M&lt;br /&gt;
|2.5 M&lt;br /&gt;
|-&lt;br /&gt;
|'''Maximum Overload'''&lt;br /&gt;
|24 G&lt;br /&gt;
|30 G&lt;br /&gt;
|30 G&lt;br /&gt;
|-&lt;br /&gt;
|'''Missile Guidance Time'''&lt;br /&gt;
|45 Secs&lt;br /&gt;
|25 Secs&lt;br /&gt;
|60 Secs&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive Mass'''&lt;br /&gt;
|20.8 kg TNTeq&lt;br /&gt;
|1.35kg TNTeq&lt;br /&gt;
|4.58 TNTeq&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* All-aspect targeting ability&lt;br /&gt;
* When fired, fired aircraft has no RWR indicator of the incoming missile&lt;br /&gt;
* Very high overload (24G)&lt;br /&gt;
* Large explosive mass (20.8 kg of TNTeq)&lt;br /&gt;
* Can be slaved with IRST for faster target acquisition and target selection&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Range, while decent, is not as much as some contemporary missiles&lt;br /&gt;
* Bleeds energy fairly quickly&lt;br /&gt;
* Can be easily decoyed with flares&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[R-24R]] - semi-active radar-homing variant&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U8262622</name></author>	</entry>

	</feed>