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		<id>https://old-wiki.warthunder.com/index.php?title=Leclerc&amp;diff=66140</id>
		<title>Leclerc</title>
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				<updated>2020-08-10T07:45:03Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Fixed zoom level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_leclerc_s1}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Developed by GIAT in the late 1980s, this variant of the Leclerc (the Serie 1) was the first production model. Despite this, it sports numerous modern technologies, a powerful NATO-compliant 120mm cannon equipped with an autoloader (as with many French tanks) and a powerful, advanced diesel engine with a gas turbine 'charger'.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
[[File:Leclerc Serie 1 Protection Density Visualisation.png|thumb|Leclerc Serie 1 [[Protection Density Visualisation]]]]&lt;br /&gt;
[[File:Leclerc layout overview.png|thumb|Leclerc S1 Internal Layout]]&lt;br /&gt;
The Leclerc MBT is generally well protected with a well-designed layout resulting in good survivability. It does, however, have a number of prominent weak spots which are not easily hidden - most notable of which is the gun mantlet, which is mostly unprotected and can easily be penetrated to disable the cannon breech and often the tank commander, who sits on the exposed side of the mantlet (right side, looking from the front of the vehicle). The LFP (lower front plate) and UFP (upper front plate) are both weakly protected, with only the central front plate providing sufficient protection against incoming rounds. The Leclerc's turret cheeks are extremely well protected by modular composite armour, combining hard metals, semi-reactive and ceramic layers, protecting against even the most powerful kinetic rounds and most chemical rounds.&lt;br /&gt;
&lt;br /&gt;
Despite only seating three crew members, the Leclerc's survivability proves to be reasonable, with spaced out crew members, a blow-out compartment for the primary ammunition storage and the turret crew placed as low as feasible. As such, even successful penetration of the Leclerc is unlikely to disable the vehicle immediately - and even a vehicle fire or crew knockout will not stop the vehicle from reloading, ready to fire back. It is possible to destroy the Leclerc with one round by hitting the two crew on the right (viewed from the front).&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 2,285|rbMinHp= 1,304}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is powered by an excellent V8 diesel engine with a gas turbine auxiliary charger, producing a peak of 1474.5 horsepower at 2500 RPM, transferred to the drive sprockets via a transmission with 8 forward and 4 backward gears. With a maximum power-to-weight ratio of 27.01, the {{PAGENAME}} is more than capable of reaching these speeds, with excellent acceleration and manoeuvrability characteristics to boot. The {{PAGENAME}} will easily keep up with most of its counterparts such as the [[M1A2 Abrams]] or the [[Leopard 2A5]], and as such can comfortably reach strategic positions quickly or make its way into cap points with haste. It can also quickly escape sub-optimal situations, with a perfectly reasonable -38 km/h reverse speed.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GIAT CN120-26 F1 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Leclerc Serie 1 mounts a 120 mm GIAT CN120-26/52 smoothbore cannon, fitted with a two-plane stabiliser and an autoloading system. The CN120 is a competitive cannon, displaying excellent performance with the OFL 120 F1 APFSDS round, up to a maximum of 528 mm of penetration at 0°. Combined with the consistent 6 second reload (independent of crew), this 120 mm cannon is more than competitive when compared to the offerings on its contemporaries. However, it's important to note that the OFL 120 F1 round is a tier 4 modification, and as such a stock Leclerc will be required to use the OCC 120 G1 HEAT-FS round - which, while capable, can prove somewhat unreliable when used against late vehicles with ERA and composite armour.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GIAT CN120-26 F1 (120 mm)|120 mm GIAT CN120-26 F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -8°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 28.60 || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | 6.00 || rowspan=&amp;quot;2&amp;quot; | 6.00 || rowspan=&amp;quot;2&amp;quot; | 6.00 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.90 || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480&lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 F1 || APFSDS || 575 || 573 || 565 || 557 || 547 || 537&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 1,100 || 14.4 || N/A || 0.1 || 2,148 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 F1 || APFSDS || 1,790 || 3.8 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
The Leclerc receives night vision imagers once the tier 4 modification 'NVD' is researched. This unlocks 800 x 600 resolution thermal sights for both the gunner and commander, as well as standard image intensifiers for all crew (available in third person view in AB/RB additionally)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |{{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
!{{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
!{{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
!{{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
!Gunner's Sight&lt;br /&gt;
|4.0x - 12.0x||--||--||--||800 x 600||Intensifier &amp;amp; thermal sights unlocked by 'NVD' modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
!Commander's View&lt;br /&gt;
|6.0x||--||--||--||800 x 600||Intensifier &amp;amp; thermal sights unlocked by 'NVD' modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
!Driver's View&lt;br /&gt;
|1.0x||1200 x 800||7.0||High||N/A||Intensifier unlocked by 'NVD' modification (tier 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Leclerc mounts a single coaxial 12.7mm machine gun. While this coaxial mount limits it to +20° of elevation, if it can be placed on target it can prove effective against low-flying aircraft. Besides this, it can be useful for clearing out light obstacles, knocking out crew on open-top vehicles, and marking targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Rate of fire&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 800 (200) || 576 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Leclerc is an extremely capable MBT, and can be deadly in the right hands. It can prove somewhat vulnerable in close-range engagements, where its numerous weak points are easily targeted, and as such it's preferable to make use of its high round velocity to snipe, or its excellent mobility to flank enemies.&lt;br /&gt;
&lt;br /&gt;
'''Rural Combat'''&lt;br /&gt;
&lt;br /&gt;
The Leclerc's OFL 120 F1 round, with its 1,790 m/s muzzle velocity and high penetration values is a potent sniping round. As such, on open maps (such as [[Kursk (Ground Forces)|Kursk]] or [[Maginot Line (Ground Forces)|Maginot Line]]), it's recommended to operate the Leclerc as a sniper - this allows it to both employ these round characteristics optimally and avoid the Leclerc's large weak spots being easy targets. On maps where flanking is viable (for example, the eastern hill on Maginot Line), the Leclerc's excellent power to weight ratio can be used to access and push through these routes.&lt;br /&gt;
&lt;br /&gt;
'''Urban Combat'''&lt;br /&gt;
&lt;br /&gt;
The Leclerc is less comfortable in urban combat situations, although still more than capable. On maps such as [[Alaska]], it's preferable to take flanking routes around the edges of urban regions where possible or cap points on the outskirts of the map (such as the A point in Alaska Domination), avoiding close quarters. In situations where avoiding close quarters is mostly impossible, it's best to play conservatively and maintain full awareness of enemy presence (audio is extremely important information in War Thunder - you can hear most vehicles coming!). Fortunately the Leclerc has a respectable reverse speed of 38 km/h and providing your engine, transmission and driver remain intact after a penetration it's more than capable of reversing out of trouble.&lt;br /&gt;
&lt;br /&gt;
'''Notable Targets'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Challenger 2]]:''' The CR2's turret cheeks are essentially immune to even OFL 120 F1 - and the Challenger is deadly accurate at long range. As such, sniping matches with the Challenger 2 should be avoided at all costs, instead attempt to flank it where possible. If there is no opportunity to get closer, move around between shots and try to land a shot on the gun mantlet or the UFP/LFP.&lt;br /&gt;
&lt;br /&gt;
* '''[[M1A1 Abrams|M1A1]]/[[M1A2 Abrams]]:''' The Abrams is a deadly opponent, and thanks to the crew and module spacing will often survive multiple shots. In any engagement, first try to disable the cannon breech - this avoids the Abrams firing back and with your quick reload you'll often have time to disable its mobility entirely.&lt;br /&gt;
&lt;br /&gt;
* '''[[Leopard 2A5]]:''' The Leopard 2A5 is a dangerous opponent, with a small gun mantlet weak spot and impenetrable turret cheeks. Fortunately, the OFL 120 F1 round can punch straight through the hull. If the opportunity for a hull shot does not arise, try to shoot through the gun mantlet or turret ring where possible.&lt;br /&gt;
&lt;br /&gt;
* '''[[Leopard 2A5|Ariete]]:''' although its armor protection won't stop your APFSDS, almost all the tank is vulnerable to Ariete's firepower, in fact its rounds can easily penetrate most of the frontal section of the Leclerc even at 2000 m. It is better to disable its gun before trying to destroy the tank, or just shooting at the left turret cheek, killing the gunner and the commander leaving the target harmless&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| OFL 120 F1&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The OFL 120 F1 round is the most important module to research for the Leclerc, followed closely by NVD (thermals help maintain a comfortable advantage over opponents).&lt;br /&gt;
&lt;br /&gt;
Parts and FPE should be the first modules researched, followed by Adjustment of Fire, Crew Replenishment, your choice of Laser Rangefinder or Smoke Grenades, then OFL 120 F1, NVD, and ideally mobility upgrades afterwards.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* Six second autoloader is very competitive&lt;br /&gt;
* Extremely good composite protection on turret cheeks and centre frontal plate&lt;br /&gt;
* Well-spaced crew and modules&lt;br /&gt;
* Blow-out contained primary ammunition storage&lt;br /&gt;
* Extremely mobile, with excellent acceleration and manoeuvrability characteristics&lt;br /&gt;
* Very effective kinetic round&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Only three crew members&lt;br /&gt;
* Numerous large vulnerabilities&lt;br /&gt;
* Only HEAT-FS available stock, has to research APFSDS as a tier 4 modification&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Development of the Leclerc main battle tank dates back to 1964, when the French military initiated a study on possible replacements for the AMX-30 tank, about to be introduced into service at the time. By the early ‘70s, the inferiority of the AMX-30 compared to more modern Soviet T-series MBTs had become obvious. As a result, work on developing a replacement officially began, with first specifications being drawn up by 1977.&lt;br /&gt;
&lt;br /&gt;
In 1980, France and Germany began joint development of a new main battle tank. However, similarly to the previous Europanzer development decades ago, the joint effort quickly came to an end shortly afterwards due to various disagreements, with France continuing work on its own.&lt;br /&gt;
&lt;br /&gt;
The new main battle tank was intended to offer cutting-edge performance by making use of the latest equipment available. However, as the per unit price was projected to be substantial, France sought partnership with another state to reduce these costs. Eventually, a partnership was established with the UAE, who would be the second and only other primary operator of the new tank, other than France itself.&lt;br /&gt;
&lt;br /&gt;
Thus, in 1986 the tank received its name “Leclerc”, with six initial prototypes being produced. Mass production subsequently started in 1990 and went on until 2007. During production, the Leclerc was built in various batches and series, each introducing various tweaks and changes to the design, while some also incorporated major upgrades.&lt;br /&gt;
&lt;br /&gt;
The Leclerc saw service as part of a number of UN peacekeeping missions, primarily in Kosovo and Lebanon, with reported favourable performance. Most recently, the UAE deployed a number of its Leclercs to Yemen, with some vehicles getting damaged. As of the end of production in 2007, a total of around 860 Leclercs were built for both French and UAE forces combined.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/6177-development-leclerc-s1-la-r%C3%A9publique-s-finest-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
;Images&lt;br /&gt;
&lt;br /&gt;
[[File:Leclerc.jpg|thumb|none|Leclerc tank in Saumur museum tank]]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|lBTQGGr-Kxs|'''The Shooting Range #149''' - ''Metal Beasts'' section at 00:39 discusses the Leclerc.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
* [[wt:en/news/6177-development-leclerc-s1-la-r%C3%A9publique-s-finest-en|[Devblog] Leclerc S1 - La République’s Finest]]&lt;br /&gt;
* [[wikipedia:GIAT_CN120-26/52|[Wikipedia] GIAT CN120-26/52]]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Night_Vision_Devices&amp;diff=66139</id>
		<title>Night Vision Devices</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Night_Vision_Devices&amp;diff=66139"/>
				<updated>2020-08-10T07:41:27Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Fixed name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Night Vision Devices}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Update 1.91 &amp;quot;Night Vision&amp;quot;]] added Night Vision Devices (NVDs) to a number of high tier tanks and helicopters. These devices provide a significant advantage in the now more common night battles. Two types of night vision devices were added, image intensifiers and thermal imaging systems. In addition infrared (IR) searchlights were added to tanks which historically had them.&lt;br /&gt;
&lt;br /&gt;
Night vision devices are usually unlocked as tier 3 - 4 modifications, however, some tanks or helicopters have them access to them at tier 1 - 2. In addition, some tanks have the option to upgrade their image intensifier to a thermal imager, by unlocking a second modification (on some tanks the thermal imager is included with the original modification). &lt;br /&gt;
&lt;br /&gt;
Tanks and helicopters can have different night vision devices for different crew members, for example, the gunners' sight may have a thermal imager, while the commander's (or in the case of helicopters the pilot's) view may have image intensifiers, and the driver's view a less powerful image intensifier. They can only be used from their designated views, for example, the tank commander's night vision system can only be used in binoculars, the driver's night vision is only used from driver seat or third person view and gunner view is only used from sniper seat.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Night Vision Controls&lt;br /&gt;
|-&lt;br /&gt;
! Control name&lt;br /&gt;
! Default Keybind&amp;lt;br /&amp;gt;(PC keyboard &amp;amp; mouse)&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Night Vision Mode || ??? || Toggles between standard view and image intensifier / thermal view&lt;br /&gt;
|-&lt;br /&gt;
| IR Spotlight || ??? || Toggles the IR searchlight on and off&lt;br /&gt;
|-&lt;br /&gt;
| Changing the colour scheme of the thermal sight || ??? || Toggles the thermal sight between White Hot and Black Hot modes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Notice|Images in this article were created at night with the weather set to &amp;quot;Blind&amp;quot; so represent the operation of Night Vision devices under worst-case conditions (or close to it).}}&lt;br /&gt;
&lt;br /&gt;
==Image Intensifiers==&lt;br /&gt;
The most basic type of night vision device is an image intensifier. These devices work by amplifying the light which enters the sensor, as well as converting some light from the infrared spectrum into visible light. When image intensifiers are activated the screen picks up a green hue and you are generally able to see much further. Image intensifiers suffer from noise interference; this appears as a form of TV static over the screen; it is quite noticeable on early image intensifiers however more advanced systems (generally found on newer tanks) are less susceptible and the effect is much less noticeable, leading to them proving much clearer images.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Image intensifiers can only be used a night.|!}}&lt;br /&gt;
&lt;br /&gt;
==Factors affecting performance==&lt;br /&gt;
&lt;br /&gt;
There are a number of characteristics which affect the performance of image intensifiers, these are the resolution, the light multiplication factor, and the susceptibility to noise. While individually some of these elements may have only a small impact on image quality, newer image intensifiers will have improvements to most or all of them, providing much better image quality.&lt;br /&gt;
&lt;br /&gt;
===Resolution===&lt;br /&gt;
Different image intensifiers are capable of producing images at different resolutions. The higher the resolution that an image intensifier is capable of outputting, the clearer the final image will be. The image intensifiers on tanks in-game typically have a resolution of 800 x 600 or 1600 x 1200, the difference between these resolutions is minimal and is often only noticeable when looking at long-range targets.&lt;br /&gt;
&lt;br /&gt;
Below is an example of looking at a Maus, located approximately 1.25 km away from the player, using an 800 x 600 intensifier and a 1600 x 1200 intensifier (all other stats are equal). Notice how the distant tank is slightly clearer and the barrel is visible with the higher resolution image intensifier. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Click on an image to open it in full screen and get a better view}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200&amp;gt;&lt;br /&gt;
File:NightVision Low Res.jpg|A [[Maus]] seen through an 800 x 600 image intensifier.&lt;br /&gt;
File:NightVision High Res.jpg|A [[Maus]] seen through an 1600 x 1200 image intensifier.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Light Multiplier===&lt;br /&gt;
The light multiplier of an image intensifier determines by how much it will amplify the available light. Image intensifiers with a higher multiplier will produce a brighter image with more details visible. At present there is not a massive difference between the most and least powerful image intensifiers on tanks, however, it is noticeable, more so when an IR searchlight is in use.&lt;br /&gt;
&lt;br /&gt;
The images below show the view of a target from a [[T-80U]] through the main gunsight (light multiplier of 9.0) and the driver's periscope (light multiplier 5.0), the target is being illuminated with an IR searchlight. Notice how the image through the gunsight is generally brighter and details like the grass and bushes are much more visible (there is obviously a zoom difference, but you can see that more is visible regardless).&lt;br /&gt;
&lt;br /&gt;
{{Notice|Click on an image to open it in full screen and get a better view}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200&amp;gt;&lt;br /&gt;
File:NightVision 5.0 Mult.jpg|A [[Maus]] seen through an image intensifier with a 5.0 multiplier.&lt;br /&gt;
File:NightVision 9.0 Mult.jpg|A [[Maus]] seen through an image intensifier with a 9.0 multiplier.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Noise===&lt;br /&gt;
In-game image intensifiers are subject to noise. This presents itself as something resembling TV static covering the screen. Due to a difference in optics, sensors and associated circuitry, more advanced image intensifiers suffer much less from this issue and provide a much clearer image, whereas older and more rudimentary electronics are more susceptible to injecting noise on the final image. The images below show the same view when using an image intensifier with a high noise level and a low noise level (all other stats are equal). Notice how the high noise level sight looks slightly fuzzy and has a sort of static effect over the image, while the low noise one is relatively clear. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Click on an image to open it in full screen and get a better view}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200&amp;gt;&lt;br /&gt;
File:NightVision high noise.jpg|A [[Maus]] seen through an image intensifier with a high amount of noise.&lt;br /&gt;
File:NightVision low noise.jpg|A [[Maus]] seen through an image intensifier with a low amount of noise.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Infrared Spotlights==&lt;br /&gt;
[[File:IR Searchlight OnOff Compare.jpg|thumb|500px|right|The effect of turning on an IR searchlight on visibility]]&lt;br /&gt;
In addition to image intensifiers, some tanks are fitted with Infrared searchlights. Infrared (IR) searchlights are like regular searchlights, but they emit light on the infrared spectrum instead of the visible light spectrum; this means that the light they produce cannot normally be seen. However, as image intensifiers use light from the infrared spectrum and convert it to visible light, so IR searchlights can be seen through image intensifiers. &lt;br /&gt;
&lt;br /&gt;
When activated an IR search not be visible unless you are looking through an image intensifier. If you are looking through an image intensifier then the area where the light is pointing will be brightly illuminated. The effect of an IR searchlight can be seen in the image to the right. &lt;br /&gt;
&lt;br /&gt;
While IR searchlights obviously make seeing targets a lot easier in poor conditions their use does have a major drawback: any other players using image intensifiers can also see the light from your searchlight. As seen in the images below, by activating your IR searchlight you will immediately give your position away to any enemy players who are using an image intensifier. Other players on the ground will see the area where your light is pointing lit up, and the light itself will appear as a bright spot on the screen. Likewise, a helicopter will see the area lit up, and even though they may not be in a position to see the light itself, due the spread of the beam the lit-up area will form a sort of triangle with the tip pointing towards the source.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200&amp;gt;&lt;br /&gt;
File:Tank with IR light off.jpg|A tank is hiding in the bushes, without it's light on it can not be seen.&lt;br /&gt;
File:Tank with IR light on.jpg|The same tank has now turned it's IR searchlight on, it's position is now fairly obvious.&lt;br /&gt;
File:Tank with IR ligh on from air.jpg|The same tank viewed from the air (as if by a helicopter), again it's position is obvious.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Factors affecting performance===&lt;br /&gt;
The main differentiating characteristics between different IR searchlights is their maximum range, and how wide the beam is. The maximum range is the furthest distance at which the IR searchlight can still illuminate objects. The beamwidth is measured in degrees and determines how wide the beam is, it can be seen in the image below.&lt;br /&gt;
&lt;br /&gt;
Some IR searchlights are also slightly more or less powerful (brighter) than others, but at present, the difference between those currently in-game is so small it is not worth talking about.&lt;br /&gt;
&lt;br /&gt;
[[File:IR Searchlight Beam.jpg|thumb|800px|left|A top-down view of a tank with its IR searchlight on, showing the beam width.]]{{Break}}&lt;br /&gt;
&lt;br /&gt;
==Thermal Imagers==&lt;br /&gt;
Thermal imagers are more advanced than image intensifiers; they use the infrared radiation emitted by objects to produce images showing temperature. Anything which is warmer than the background will stand out clearly on thermal imaging cameras. In game thermal imagers are usually only available for the gunner's sight. When a thermal sight is activated the colour scheme of the screen will change significantly to one of the two thermal imagining modes available, white hot and black hot. In white hot mode the terrain will appear as dark grey and thermal signatures (vehicles, fires, projectiles, etc.) will appear somewhere between lighter grey and bright white, depending on their temperature. In black hot mode the terrain will be be light grey and thermal signatures will show as between darker grey and black depending on temperature. Thermal imagers allow for targets to easily be spotted at very long range.&lt;br /&gt;
&lt;br /&gt;
The two thermal modes can be seen in the images below. Notice how the engine compartment of the Abrams is much hotter than the rest of the tank. Also notice how a tank hiding in the bushes, which would normally be hard to see can easily be seen with thermal imaging.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Thermal imagers, can be used both at night and in the day to improve visibility.|!}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200&amp;gt;&lt;br /&gt;
File:Thermal Vision White Hot.jpg|White hot thermal imaging.&lt;br /&gt;
File:Thermal Vision Black Hot.jpg|Black hot thermal imaging.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Factors affecting performance===&lt;br /&gt;
Like image intensifiers, thermal imagers can only produce an output of a certain resolution, this resolution is the main differentiating factor between thermal sights on different vehicles. Most thermal imagers in game have a fairly low resolution leading to somewhat blurry and less detailed images, however some have higher resolutions, proving clearer images.&lt;br /&gt;
&lt;br /&gt;
The images below show the same view through a 500 x 300 thermal imager (the lowest resolution in game) and a 1200 x 800 thermal imager (the highest resolution in game). Notice how the higher resolution imager produce a noticeably less blurry and more detailed image. This effect is more pronounced at longer ranges.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Click on an image to open it in full screen and get a better view}}&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200&amp;gt;&lt;br /&gt;
File:Thermal Vision Low Res.jpg|A [[T-80U]] seen through an 500 x 300 thermal imager.&lt;br /&gt;
File:Thermal Vision High Res.jpg|A [[T-80U]] seen through an 1200 x 800 thermal imager.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of vehicles with Night Vision Devices==&lt;br /&gt;
''As of v.1.99.1.39''&lt;br /&gt;
===Ground vehicles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle !! rowspan=&amp;quot;2&amp;quot; | Country !! colspan=&amp;quot;2&amp;quot; | Commander !! colspan=&amp;quot;2&amp;quot; | Gunner !! colspan=&amp;quot;2&amp;quot; | Driver !! rowspan=&amp;quot;2&amp;quot; | Infrared&amp;lt;br&amp;gt;Searchlight&lt;br /&gt;
|-&lt;br /&gt;
! Infrared !! Thermal !! Infrared !! Thermal !! Infrared !! Thermal&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_adats_bradley}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_30}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_30_1972}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_30_ACRA}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_30_super}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_30_b2}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_30_b2_brenus}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_32}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_amx_40}} || [[File:France_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_c1_ariete}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_c1_ariete_preserie}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_c1_ariete_pso}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_asu_57}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_asu_85}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_fiat_6616_cockerill}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_aubl_74_60_70m}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_begleitpanzer_57}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_bmp_1}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_bmp_2}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_bmp_2m}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_bmp_3}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_b1_centauro}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_centauro_mgs_120}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_b1_centauro_romor}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_centurion_mk_10}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_challenger_II}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_challenger_2_dorchester}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_challenger_1}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_challenger_mk_3}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_chieftain_marksman}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_chieftain_mk_3}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_chieftain_mk_5}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_chieftain_mk_10}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_cm11}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_cv_90105_tml}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_cv_90120}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_falcon}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_hstv_l}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m1_ip_abrams}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_it_1}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_kanonenjagdpanzer}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_9p157}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fr_leclerc_s1}} || [[File:France_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_le_kpz_m41}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_leopard_2a4}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_leopard_2a5}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_leopard_2k}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_leopard_I_a1}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_leopard_a1a1_120}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_leopard_I}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_lvkv_90c}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m1_abrams}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m1a1_abrams}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m1a2_abrams}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m3_bradley}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m41_walker_bulldog}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_m41_walker_bulldog}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m42_duster}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_m42_duster}} || [[File:China_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_m42_duster}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m47_patton_II}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_m47_105}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_mkpz_super_m48}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m48a1_patton_III}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_m48a1_patton_III}} || [[File:China_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_mkpz_m48a2c}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_mkpz_m48a2ga2}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m60}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m60a3_slep}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m60a1}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_m60a1_ariete}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m60a1_rise_passive_era}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m60a2}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m60a3_tts}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_m60a3_tts}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m103}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_m113a1_tow}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_m113a1_tow}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m163_vulcan}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m247}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m551}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_m901_itv}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_magach_3}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_merkava_mk_1}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_merkava_mk_2b_late}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_mkpz_m47}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_object_120}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_object_279}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_object_685}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_object_906}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_of_40_mk_1}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_of_40_mk_2a}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_of_40_mtca}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|it_otomatic}} || [[File:Italy_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_panther_II}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_pt_76}} || [[File:China_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_pt_76b}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_pvrbv_551}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_radpanzer_90}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_raketenjagdpanzer_2_hot}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_rooikat_105_td}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_rooikat_76}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_centurion_shot_kal_d}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_9p149}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_bmp_1_ddr}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_stormer_hvm}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strf_90c}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strf_9056}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_fv102_striker}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strv_101}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strv_103a}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strv_103c}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strv_121}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strv_122}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_su_122_54}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_fv438_swingfire}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_10m}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_t54e1}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_55a}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_55_am}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_62}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_t_62}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_62m1}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_64a_1971}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_64_b_1984}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_type_69_2g}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_72a}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_72b}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_80b}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_t_80u}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_t92}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_t95e1}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_thyssen_henschel_tam}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_16}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_61}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_type_69}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_74}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_74_mod_g_kai}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_75_mlrs}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_75}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_87}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_89}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_90}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_90b}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jp_type_93}} || [[File:Japan_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sw_udes_33}} || [[File:Sweden_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_vickers_mbt_mk_1}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_vickers_mk7}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|germ_vt_1_2}} || [[File:Germany_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uk_fv510_isv}} || [[File:Britain_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_xm1_chrysler}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_xm1_gm}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_xm_803}} || [[File:USA_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_type_86}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_zprk_2s6}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ussr_zsu_23_4}} || [[File:USSR_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_type_59d}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_ztz_96}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|cn_ztz_96a}} || [[File:China_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helicopters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle !! rowspan=&amp;quot;2&amp;quot; | Country !! Pilot !! Gunner !! colspan=&amp;quot;2&amp;quot; | Gunsight&lt;br /&gt;
|-&lt;br /&gt;
! Infrared !! Infrared !! Infrared !! Thermal&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_a}} || [[File:{{#unit:a_129_a|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f}} || [[File:{{#unit:ah_1f|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1g}} || [[File:{{#unit:ah_1g|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_late}} || [[File:{{#unit:ah_1s_late|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_early}} || [[File:{{#unit:ah_1s_early|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s}} || [[File:{{#unit:ah_1s|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1z}} || [[File:{{#unit:ah_1z|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a}} || [[File:{{#unit:ah_64a|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten}} || [[File:{{#unit:ah_64a_peten|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d}} || [[File:{{#unit:ah_64d|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_japan}} || [[File:{{#unit:ah_64d_japan|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_mk1}} || [[File:{{#unit:ah_mk1|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|bo_105cb2}} || [[File:{{#unit:bo_105cb2|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|bo_105pah1}} || [[File:{{#unit:bo_105pah1|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|bo_105pah1_a1}} || [[File:{{#unit:bo_105pah1_a1|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_had_france}} || [[File:{{#unit:tiger_had_france|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_hap_france}} || [[File:{{#unit:tiger_hap_france|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_uht}} || [[File:{{#unit:tiger_uht|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|g_lynx}} || [[File:{{#unit:g_lynx|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|h_34}} || [[File:{{#unit:h_34|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|h_34_france}} || [[File:{{#unit:h_34_france|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|iar_316b}} || [[File:{{#unit:iar_316b|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_29}} || [[File:{{#unit:ka_29|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_50}} || [[File:{{#unit:ka_50|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_52}} || [[File:{{#unit:ka_52|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|lynx_ah_mk1}} || [[File:{{#unit:lynx_ah_mk1|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_4av}} || [[File:{{#unit:mi_4av|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24a}} || [[File:{{#unit:mi_24a|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24d}} || [[File:{{#unit:mi_24d|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p}} || [[File:{{#unit:mi_24p|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german}} || [[File:{{#unit:mi_24p_german|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german_hfs80}} || [[File:{{#unit:mi_24p_german_hfs80|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24v}} || [[File:{{#unit:mi_24v|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28n}} || [[File:{{#unit:mi_28n|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_35m}} || [[File:{{#unit:mi_35m|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sa_313b_france}} || [[File:{{#unit:sa_313b_france|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sa_313b}} || [[File:{{#unit:sa_313b|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sa_316b}} || [[File:{{#unit:sa_316b|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sa_341f}} || [[File:{{#unit:sa_341f|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sa_342m}} || [[File:{{#unit:sa_342m|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon GreenCheckmark.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|scout_ah_mk1}} || [[File:{{#unit:scout_ah_mk1|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uh_1b}} || [[File:{{#unit:uh_1b|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uh_1b_japan}} || [[File:{{#unit:uh_1b_japan|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uh_1c}} || [[File:{{#unit:uh_1c|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uh_1c_xm_30}} || [[File:{{#unit:uh_1c_xm_30|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|uh_1d}} || [[File:{{#unit:uh_1d|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|wasp_has_mk1}} || [[File:{{#unit:wasp_has_mk1|country}}_flag.png|40px|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon GreenCheckmark.png|link=]] || [[File:Icon RedXCross.png|link=]] || [[File:Icon RedXCross.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|E941IRtmZdE|'''The Shooting Range #165''' - ''Pages of History'' section at 05:30 discusses the development of night vision systems.|aFj2LOWdj5o|'''The Shooting Range #165''' - ''Tactics &amp;amp; Strategy'' section at 09:00 discusses the night battles.}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/6336-development-night-vision-devices-and-thermal-sights-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Night Vision Devices and Thermal Sights]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CV_90120&amp;diff=66138</id>
		<title>CV 90120</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CV_90120&amp;diff=66138"/>
				<updated>2020-08-10T07:34:18Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Minor cosmetic changes, added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_cv_90120}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The CV 90120 combines the Combat Vehicle 90's chassis with a new turret with a 120 mm CTG cannon. As a result, armour is barely present and can only withstand heavy machine gun from the front. Even autocannons can penetrate its turret and 12.7 mm machine guns can cut clean through its side armour. There is also a chance you will hull break even if no critical modules are damaged, so be aware, your main goal should be to not receive any enemy fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,038|rbMinHp=593}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|CTG (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[CTG (120 mm)|120 mm CTG]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -8°/+22° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 28.6 || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | 6.5 || rowspan=&amp;quot;2&amp;quot; | __.__ || rowspan=&amp;quot;2&amp;quot; | __.__ || rowspan=&amp;quot;2&amp;quot; | 5.0&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.9 || 21.0 || __.__ || 28.2 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 410 || 408 || 401 || 393 || 384 || 376&lt;br /&gt;
|-&lt;br /&gt;
| DM12A1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480&lt;br /&gt;
|-&lt;br /&gt;
| slsgr m/95 || HE || 36 || 36 || 36 || 36 || 36 || 36&lt;br /&gt;
|-&lt;br /&gt;
| slpprj m/95 || APFSDS || 625 || 622 || 613 || 601 || 588 || 575&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 1,640 || 4.30 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| DM12A1 || HEATFS || 1,140 || 13.50 || N/A || 0.1 || 2,150 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| slsgr m/95 || HE || 736 || 17.50 || 0.1 || 0.1 || 3,540 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| slpprj m/95 || APFSDS || 1,705 || 4.30 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X3.0 - X10.5 || - || - || - || 1200 x 800 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || - || - || - || 1200 x 800 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 1200 x 800 || 7.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 88 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 88 (12.7 mm)|12.7 mm ksp 88]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,200 (200) || 577 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
As discussed in the armour section, you have minimal armour meant to withstand small arms fire and indirect shrapnel. Your playstyle should involve sitting back and maintaining overwatch of a specific area of the battlefield. Stay far away from the heat of close quarters combat as enemy tanks will have a harder time finding and killing you. With the slpprj m/95 round, you can penetrate any vehicle in the game from the front at any range (excluding areas such as the Leopard 2A5's turret cheeks). The stock DM33 round is, although powerful, somewhat lacklustre compared to m/95, but holds its own against tanks at its BR. You will just have to play more passively and know how to hit weak spots at longer ranges. Use your mobility to flank on large maps such as Maginot Line and (if you have them researched) use your powerful thermal optics to acquire and destroy a target. If the enemy is looking at you and you are too close, reposition and try to make them lose focus on you. By playing more passively and smarter than you would a normal MBT, you can make the most of this vehicle.&lt;br /&gt;
&lt;br /&gt;
With an aced reload of 5 seconds, it shares the fastest top tier reload with the [[Type 90]] and the aced [[IPM1|105 mm Abrams]], beating the [[Leclerc]] and any other tank's aced crew. This means that if you get the first shot off, and either their return shot misses or you destroy their cannon, then you can do wonders with the CV90120. It packs an INSANE amount of firepower for a light tank, dishing out 625 mm of pen every five seconds, and can by itself cripple distracted players.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| DM12A1&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| Airstrike&lt;br /&gt;
| slsgr m/95&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Improved optics&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| slpprj m/95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent gun and reload, with access to the slpprj m/95 round, which shares identical stats to the Italian CL3143&lt;br /&gt;
* Adequate mobility enabling you to get to an early game position and quickly change positions if spotted or injured&lt;br /&gt;
* The weak armour may reduce the amount of spalling caused by being hit by enemy shells&lt;br /&gt;
* Access to scouting and &amp;quot;Airstrike&amp;quot; ability (reduced spawn cost for friendlies destroying enemy tanks you scouted)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Non-existent armour, can be penetrated by heavy machine guns on the side and autocannons in the front&lt;br /&gt;
* No top machine gun for anti-helicopter and aircraft defence&lt;br /&gt;
* Susceptible to hull break, ANY chemical charge such as HEAT or ATGM will almost certainly destroy the hull in a single hit&lt;br /&gt;
* The slpprj m/95 round is a tier IV modification and will take some time to get access to it&lt;br /&gt;
* Difficult to hide due to tall profile, with the &amp;quot;doorknob&amp;quot; optic on the roof of the turret&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The CV90120 is a 2010's era vehicle developed as a private venture by BAe Hagglunds as an export vehicle, coupling the Combat Vehicle 90 chassis with a 120mm cannon and assisted loading.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|YIPHzv54GQw|'''The Shooting Range #197''' - ''Metal Beasts'' section at 00:33 discusses the CV 90120.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_122A&amp;diff=66137</id>
		<title>Strv 122A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_122A&amp;diff=66137"/>
				<updated>2020-08-10T07:25:45Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Armaments section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_strv_122}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. The Strv 122 is based on the Leopard 2 improved, but with increased protection.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 2032|rbMinHp= 1327}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|kan Strv 122 (120 mm)}}&lt;br /&gt;
The 120mm kan Strv 122 is a Swedish license-produced version of the [[Rheinmetall L44 (120 mm)|Rheinmetall L/44 120mm]], and has access to DM33 120mm APFSDS rounds. However, players who have not unlocked it yet, or who cannot afford the cost of said ammunition on an already exorbitantly expensive tank to repair, will be treated to the DM23 round, which, whilst adequate for most targets, is less reliable.&lt;br /&gt;
&lt;br /&gt;
The gun handling is excellent, featuring a fast turret traverse and fast gun elevation akin to most of its contemporaries, such as the [[M1A2 Abrams|M1A2]] and [[Leopard 2A5]]. The reload is also comparable to the M1A2 and 2A5, being able to go down to 6.0s. This is slower than other MBTs such as the [[Type 90 (B)]] and [[Challenger 2 (2F)]], and as fast as the [[Leclerc]], which benefits from an autoloader.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 122 (120 mm)|120 mm kan Strv 122]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | 7.8 || rowspan=&amp;quot;2&amp;quot; | 6.9 || rowspan=&amp;quot;2&amp;quot; | 6.4 || rowspan=&amp;quot;2&amp;quot; | 6.0&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 410 || 408 || 401 || 393 || 384 || 376 &lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 481 || 478 || 470 || 461 || 450 || 440 &lt;br /&gt;
|- &lt;br /&gt;
| slsgr m/95 || HE || 36 || 36 || 36 || 36 || 36 || 36 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 1,640 || 4.3 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 1,640 || 4.3 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| slsgr m/95 || HE || 736 || 17.5 || 0.1 || 0.1 || 3,540 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X4.0 - X12 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || - || - || - || 800 x 600 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 94 (7.62 mm)}}&lt;br /&gt;
The Strv 122 possesses a coaxial and a pintle mounted 7.62mm machine gun. Whilst uneffective against armour, they are able to deal with bushes, and lucky shots against aircrafts may set their engine ablaze or hit their pilot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 94 (7.62 mm)|7.62 mm ksp 94]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,500 (1,000) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (1,000) || 1,200 || -8°/+20° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Playing like the average Main Battle Tank should suffice. Compared to most tanks, the frontal armor and turret are better protected, meaning the tank can played more aggressively. Hiding the lower mantlet is still required to avoid opponents exploiting a weak point.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| slsgr m/95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| DM33&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* A very well armored MBT with even less weakspots&lt;br /&gt;
* There is a thick layer composite armor covering the roof&lt;br /&gt;
* The Upper Frontal Plate is no longer a weakspot to shoot at&lt;br /&gt;
* Good speed and maneuverability &lt;br /&gt;
* Access to DM33, a very high penetrating APFSDS shell&lt;br /&gt;
* The second top-tier MBT ingame with powerful HE shells&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Unlike CV90120, it doesnt have the very powerful 120 mm CTG cannon or either the its powerful shells&lt;br /&gt;
* Lower frontal plate is still a weakspot&lt;br /&gt;
* Turret ring is the main target for enemy tanks&lt;br /&gt;
* Doesn't have very effective AA capabilities&lt;br /&gt;
* Exorbitant repair cost&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|TZRl4RvDmbE|'''The Shooting Range #193''' - ''Metal Beasts'' section at 00:32 discusses the Strv 122.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U82489575&amp;diff=65902</id>
		<title>User:U82489575</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U82489575&amp;diff=65902"/>
				<updated>2020-08-06T05:42:43Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added some basic stuff, including the NVD template I've used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox&lt;br /&gt;
|id = [[File:Icons War Thunder.png|60px|none]]&lt;br /&gt;
|id-background = #871000&lt;br /&gt;
|info = This member has been playing War Thunder since&amp;lt;br /&amp;gt;9 February 2020&lt;br /&gt;
|info-background = #871000&lt;br /&gt;
|info-color= white&lt;br /&gt;
|info-font-size = 10}}&lt;br /&gt;
{{Userbox/Favorite vehicle|potez_631}}&lt;br /&gt;
{{Userbox/Favorite vehicle|fr_amx_50}}&lt;br /&gt;
= Quick description =&lt;br /&gt;
&lt;br /&gt;
I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present &amp;quot;which thermal gen does tank X and Y get&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
= Useful templates =&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X3.0 - X12.0 || - || - || - || 800 x 600 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Not sure if I should re-add a &amp;quot;Similar Optics&amp;quot; section below, just took that from the T-80U article)&lt;br /&gt;
&lt;br /&gt;
(need to discuss what counts as &amp;quot;high&amp;quot;, &amp;quot;medium&amp;quot;, or &amp;quot;low&amp;quot; noise, even vehicles with relatively low &amp;quot;ghosting&amp;quot; and &amp;quot;noiseFactor&amp;quot; counts as &amp;quot;high&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
(maybe figure out equation for zoom level based on &amp;quot;zoomInFov&amp;quot; &amp;quot;zoomOutFov&amp;quot;?)&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_16&amp;diff=65901</id>
		<title>Type 16</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_16&amp;diff=65901"/>
				<updated>2020-08-06T05:01:02Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Re-added and cleaned up Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=jp_type_16}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 810|rbMinHp= 504}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|JSW (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
The primary armament of the Type 16 MCV is a 105 mm JSW cannon, derived from the L7A3 much like many other NATO/BLUFOR vehicles. It features the standard selection of APFSDS, HESH, HEAT-FS, and smoke, in addition to the Type 93 shell, one of the better APFSDS at this tier. While you will struggle against 10.0 and 10.3 main battle tanks from the front, your gun is very effective against everything else. The HEAT-FS is especially effective against lightly armoured vehicles - it will often hull break where the APFSDS will not deal sufficient damage.&lt;br /&gt;
&lt;br /&gt;
When fighting MBTs, you should try to get side on shots. Type 93 will struggle against most 10.0s and 10.3s from the front, but from the side it will act like any other fin round. This is especially effective against &amp;quot;T series&amp;quot; tanks like the T-64, T-72, and T-80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[JSW (105 mm)|105 mm JSW]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Capacity&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 40 || -6°/+15° || ±180° || Two-plane&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! Mode&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
! Prior +&amp;lt;br&amp;gt;Full crew&lt;br /&gt;
! Prior +&amp;lt;br&amp;gt;Expert qualif.&lt;br /&gt;
! Prior +&amp;lt;br&amp;gt;Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || ??.?? || ??.?? || ??.?? || ??.?? || ??.??&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || ??.?? || ??.?? || ??.?? || ??.?? || ??.??&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
! Prior +&amp;lt;br&amp;gt;Full crew&lt;br /&gt;
! Prior +&amp;lt;br&amp;gt;Expert qualif.&lt;br /&gt;
! Prior +&amp;lt;br&amp;gt;Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ??.?? || ??.?? || ??.?? || ??.??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M735 || APFSDS || 353 || 350 || 342 || 333 || 322 || 312&lt;br /&gt;
|-&lt;br /&gt;
| Type 75 || HESH || 127 || 127 || 127 || 127 || 127 || 127&lt;br /&gt;
|-&lt;br /&gt;
| Type 91 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Type 93 || APFSDS || 405 || 403 || 396 || 388 || 378 || 370&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Normalisation at 30°&amp;lt;br&amp;gt;from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M735 || APFSDS || 1,501 || 3.7 || N/A || N/A || N/A || +1.5° || 76° || 77° || 78°&lt;br /&gt;
|-&lt;br /&gt;
| Type 75 || HESH || 760 || 10.8 || 0.4 || 0.1 || 2700 || +0.0° || 73° || ??° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| Type 91 || HEATFS || 1,150 || 10.5 || N/A || 0.1 || 1270.7 || +0.0° || 65° || 72° || 75°&lt;br /&gt;
|-&lt;br /&gt;
| Type 93 || APFSDS || 1,501 || 3.4 || N/A || N/A || N/A || 1.5° || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.0 - X16.1 || - || - || - || 1200 x 800 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 1)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || - || - || - || 1200 x 800 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 1)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 1200 x 800 || 7.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 1)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|Type 74 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Type 16 has an additional 7.62mm coaxial MG, like most tanks at this tier. It also retains the roof mounted .50 calibre HMG in the American style; this can be extremely effective against light tanks, especially Soviet light tanks like the BMP-1, BMP-2, Object 906, and Object 685. It will easily penetrate them from the side, allowing you to secure a kill if you've only knocked out their mobility.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Commander pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Fire rate&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 (200) || 576 || -8°/+20° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Type 74 (7.62 mm)|7.62 mm Type 74]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Fire rate&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| 3,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tires&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| Type 75&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| Type 91&lt;br /&gt;
| Airstrike&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| M416&lt;br /&gt;
| Improved optics&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Type 93&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent mobility&lt;br /&gt;
* Potent top ammunition&lt;br /&gt;
* Commander and gunner have thermal sights&lt;br /&gt;
* 105 mm similar to the Type 74&lt;br /&gt;
* Possess the highest quality thermals in-game (1200 x 800)&lt;br /&gt;
* Thermals available early on as a tier-one firepower modification&lt;br /&gt;
* Has the best thermal sights in the game so far&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armour&lt;br /&gt;
* Limited machine gun elevation&lt;br /&gt;
* Can be penetrated by machine-gun fire from the side&lt;br /&gt;
* No hydropneumatic suspension unlike other Japanese tanks of the rank&lt;br /&gt;
* Wheels can be damaged, reducing mobility&lt;br /&gt;
* Can be hull broken by most rounds used by its competition&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In the early 2000’s, Japan sought to develop a new combat vehicle to extend the operational mobility of their armored units. Furthermore, the new vehicle was supposed to counter the limitations of existing tracked vehicles, be able to rapidly respond to emerging threats in the event of an outbreak of hostilities and possess the ability to be airlifted or ocean transferred to more distant areas of operations, such as the Japanese island of Okinawa.&lt;br /&gt;
&lt;br /&gt;
Thus, in 2007, engineers at Mitsubishi began development on what would become the Type 16 MCV. To satisfy all the requirements, it was clear from the onset that a lightly armored, yet highly mobile and well-armed wheeled vehicle would need to be developed. Already, by 2008, the order for four prototypes was issued, with deliveries going on until 2013.&lt;br /&gt;
&lt;br /&gt;
Army trials of the vehicle went on until 2016, when after successfully passing them, it officially entered service with the JSDF under the designation “Type 16 MCV”. Production began in the same year (2016), and is still ongoing today. Presently, around 100 Type 16 MCVs have been built and commissioned into service, with no units seeing combat action thus far.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/6218-development-type-16-mcv-elite-marksman-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|07oqg8OOJ2M|'''Type 16 vs Centauro ROMOR''' - ''War Thunder Official Channel''|jjanlLrycGo|'''The Shooting Range #156''' - ''Metal Beasts'' section at 00:39 discusses the Type 16.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6218-development-type-16-mcv-elite-marksman-en|[Devblog] Type 16 MCV: Elite Marksman]]&lt;br /&gt;
&lt;br /&gt;
{{Japan tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_74_(E)&amp;diff=65900</id>
		<title>Type 74 (E)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_74_(E)&amp;diff=65900"/>
				<updated>2020-08-06T04:54:40Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Optics section fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=jp_type_74}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Japanese medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the premium version&lt;br /&gt;
| link = Type 74G&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese medium tank {{Battle-rating}}. It was introduced along with the initial Japanese Ground Forces tree in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (74°), 80 mm (65°) ''Front glacis'' &amp;lt;br&amp;gt; 80 mm (57°) ''Lower glacis'' || 35 mm (44°) ''Top'' &amp;lt;br&amp;gt; 30 mm, 10 mm (55-56°) ''Bottom'' || 20 mm ''Top'' &amp;lt;br&amp;gt; 25 mm (47-48°) ''Bottom'' || 25 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 132 mm (27-53°) ''Turret front'' &amp;lt;br&amp;gt; 200 mm (34-73°) , 150 + 170 mm (0-44°) ''Gun mantlet'' || 132 mm (5-57°) ''Front'' &amp;lt;br&amp;gt; 67 mm (37-47°) ''Rear'' || 37 mm (17-39°) || 67 mm ''Front'' &amp;lt;br&amp;gt; 37 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 80 mm || 80 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with most medium tanks of the rank, the hull of Type 74 is only capable of stopping some autocannon fire and has very vulnerable sides, however, the turret armour of Type 74 is closer to American and British turret armour level. While it's unlikely to stop most APFSDS, it is very likely to deflect stray APDS and APHE. Light tanks will likely have to get close and personal to penetrate it, as penetrating cupola even with APDS belt is a challenge due to its size.&lt;br /&gt;
&lt;br /&gt;
The advantage can be kept even when creeping onto the enemy high ground by using hydropneumatic suspension before driving uphill to not allow the enemy to fire at the roof. In rare cases, the tank can &amp;quot;duck&amp;quot; behind cover to hide at least a portion of the turret from enemy fire.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are both 20 mm thick.&lt;br /&gt;
* The Type 74's hydropneumatic suspension means it could vary the sloped angle of its armour towards the enemy.&lt;br /&gt;
* Hull roof is rated to be 25 mm effective against HE.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1116|rbMinHp= 637}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{main|Name of the weapon}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L7A3 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L7A3 (105 mm)|105 mm L7A3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -6°/+9° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 22.8 || 38.1 || 38.4 || 42.5 || 45.18 || rowspan=&amp;quot;2&amp;quot; | 8.7 || rowspan=&amp;quot;2&amp;quot; | 7.7 || rowspan=&amp;quot;2&amp;quot; | 7.1 || rowspan=&amp;quot;2&amp;quot; | 6.7&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 20.3 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M735 || APFSDS || 353 || 350 || 342 || 333 || 322 || 312&lt;br /&gt;
|-&lt;br /&gt;
| Type 75 || HESH || 127 || 127 || 127 || 127 || 127 || 127&lt;br /&gt;
|-&lt;br /&gt;
| Type 91 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Type 93 || APFSDS || 405 || 403 || 396 || 388 || 378 || 370&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Normalisation at 30°&amp;lt;br&amp;gt;from horizontal&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M735 || APFSDS || 1,501 || 3.7 || N/A || N/A || N/A || +1.5° || 76° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| Type 75 || HESH || 760 || 10.8 || 0.4 || 0.1 || 2,700 || +0.0° || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| Type 91 || HEATFS || 1,150 || 10.5 || N/A || 0.1 || 1,271 || +0.0° || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| Type 93 || APFSDS || 1,501 || 3.4 || N/A || N/A || N/A || _._° || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While gun is relatively equal to one of other nations, the ammunition and amount of supplement tools of type 74 is exceptional. &lt;br /&gt;
&lt;br /&gt;
In general, it has all the same shell types of NATO tanks, but instead of APDS it's stock ammunition is APFSDS, which is superior to top shell of [[Leopard A1A1]], and top APFSDS of type 74 can put some rank VII APFSDS to shame in terms of penetration and damage, both flat and angled hit.&lt;br /&gt;
&lt;br /&gt;
Type 74 also has laser rangefinder, which makes it really easy to check aim in RB, compared to tanks it fights in down-tiers and sometimes even in up-tier.&lt;br /&gt;
&lt;br /&gt;
The gun depression is the only real disadvantage, forcing operator to use hydropneumatic suspension. Main issue is that if chassis got damaged while tank was shifting, it will refuse to work and tank might get stuck in awkward pose, being unable to aim at opponents, however usually enemies aim to kill instead of just disabling type 74.&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''50''' || 16&amp;amp;nbsp;''(+34)'' || 7&amp;amp;nbsp;''(+43)'' || 1&amp;amp;nbsp;''(+49)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Racks 2 and 3 are first stage ammo racks. They total 15 shells and get filled first when loading up the tank.&lt;br /&gt;
* These racks are also emptied early: the rack depletion order at full capacity is: 3 - 2 - 1.&lt;br /&gt;
* To go into battle with the frontal ammo rack empty, pack 16&amp;amp;nbsp;''(+34)'' shells, the rack depletion order will then be 3 - 2.&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8 - X16 || 800X600 || 8.0 || High || Not Fitted ||  Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 800X600 || 8.0 || High || Not Fitted ||  Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 / 3PV || 800X600 || 5.0 || High || Not Fitted ||  Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|Type 74 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Rate of fire&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,000 (200) || 576 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Type 74 (7.62 mm)|7.62 mm Type 74]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Rate of fire&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 5,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While it's not recommended, it's still possible to use 12.7 mm to fight light tanks like [[AUBL/74 HVG]] or [[Rooikat Mk.1D]] and most SPAA tanks at &amp;lt;100 m range. &lt;br /&gt;
&lt;br /&gt;
Do not charge them with just the MG, especially at long range, as even poorly armored rank V light tanks can survive frontal MG fire long enough to disarm and explode Type 74 - let them come to you, hit them with the main gun and ensure they never move again by firing at their sides or flat parts, while hiding yours.&lt;br /&gt;
&lt;br /&gt;
Any melee oriented light tanks like [[BMP-2]] or [[Warrior]] with add-on armour will have enough armour to absorb the MG fire and will greet Type 74 back with point blank ATGM attack, which machine guns will be unable to stop at such range.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As the Type 74 is very comparable to the [[Leopard 1 (Family)|Leopard 1 Series]], especially the [[Leopard A1A1]], it is recommended to play them in the same fashion as such. In a Hit &amp;amp; Run tactic.&lt;br /&gt;
&lt;br /&gt;
The additional benefits of the Type 74 over the [[Leopard A1A1]] are:&lt;br /&gt;
&lt;br /&gt;
* A top mounted .50 which can be used to deal with soft targets swiftly or damage gun barrels or track opponent tanks.&lt;br /&gt;
* Hydropneumatic suspension to: &lt;br /&gt;
** Increase gun depression or elevation. &lt;br /&gt;
** Improve traverse rate off- and on road.&lt;br /&gt;
** Could vary the sloped angle of its armour towards the enemy.&lt;br /&gt;
* Stronger turret armor&lt;br /&gt;
* Night vision spotlight&lt;br /&gt;
* Stock APFSDS (M735)&lt;br /&gt;
** Which in its own right is stronger than the leopard's APFSDS (DM23)&lt;br /&gt;
** Strongest 105 mm APFSDS in-game (Type 93)&lt;br /&gt;
&lt;br /&gt;
With all the additional benefits out of the way, it shouldn't be negated it's still a gen 2 MBT with barely any armor to rely upon other than the strong turret which still will be defeated by most rounds that the Type 74 will face. It is advised to make use of the terrain to your advantage in combination with the hydropneumatic suspension. The stabilizer also allows for the Type 74 to shoot on the move and due lower top speed compared to the Leopard, should be even easier to shoot on the move. &lt;br /&gt;
&lt;br /&gt;
But even though armor isn't the strong suit of the Type 74, it gets an amazing choice of rounds to make use of. Even the strongest tanks should fear a stock Type 74 as it gets the M735 APFSDS, which is usually a tier IV modification for most [[L7A3 (105 mm)| 105 mm L7A3]] carrying tanks, this gives the Type 74 a lot of one shot potential on all its targets without the need to aim towards weak spots.&lt;br /&gt;
&lt;br /&gt;
''In a nutshell:'' Use the mobility with the cannon's perfection to flank and spank enemies (But if you have to resolve to a frontal attack, the APFSDS still allows for such a playstyle). Wait and hunt for the perfect positions and kill the enemy tanks one by one, while always maintaining a good situational awareness. Patience is the key to success.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| Type 75&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| Type 91&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| M416&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Type 93&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Same gun and general ammo choices as the NATO tanks&lt;br /&gt;
* M735 APFSDS comes stock, is free, and is better than top shell of [[Leopard A1A1]]&lt;br /&gt;
* Gets improved Type 93 APFSDS, which can deal frontally with anything the tank will see from any range&lt;br /&gt;
* A little bit more agile than the [[Leopard A1A1]]&lt;br /&gt;
* .50 cal machine gun proves useful against SPAAGs, as well as strafing aircraft&lt;br /&gt;
* Better frontal armour overall than the Leopards, [[ZSU-57-2]] will have a much harder time defeating it from the front, can also bounce some medium tank APDS&lt;br /&gt;
* Hydropneumatic suspension system can give up to -12° of gun depression as well as more compatibility for terrain&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* [[hydropneumatic suspension|Hydropneumatic suspension system]] takes time to deploy and undeploy&lt;br /&gt;
* Only -5° of gun depression without deploying the suspension&lt;br /&gt;
* 53 km/h top speed compared to [[Leopard A1A1]]'s 65 km/h (however, both tanks rarely reach this speed)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
A year after the Japanese Ground Self-Defense Force (JGSDF) issued out their first post-war main battle tank, the [[Type 61]], development started on its successor, recognizing that the Type 61 was already becoming obsolete in terms of the new Soviet tanks being produced such as the [[T-62]]. Working alongside Mitsubishi once more, they looked for a new tank design incorporating many new features introduced in tank technology. This resulted in the tank having the hydropneumatic suspension system from the U.S.-German project MBT-70, a hull shape similar to Germany's [[Leopard I]], and the powerful [[L7A1 (105 mm)|105 mm L7 gun]] for its main armament. Other planned features for the tank was a rotatable commander's cupola and an autoloader system for the main gun.&lt;br /&gt;
&lt;br /&gt;
The first prototype arrived for testing in 1968 as the ''[[STB-1]]''. Modifications to the design started in 1969, which saw the autoloader removed for being too complex and expensive, as well as the removal of a proposed remote-controlled anti-aircraft machine gun for the same reason. The turret design was also elongated for various design purposes. The modified prototype was labelled ''STB-3'' and was delivered in 1971. The final prototype, ''STB-6'', was then delivered in 1973. The tank was then accepted for service in 1974 as the '''Type 74''' tank. Production would start in September 1975 all the way to 1989, producing 893 tanks.&lt;br /&gt;
&lt;br /&gt;
===Service===&lt;br /&gt;
Due to the defensive nature of the JSDF and the absence of any hostility rising out of the Cold War, the Type 74 spent its service life in the JGSDF with no battle service. During its service life however, it was upgraded with new hardware such as infra-red imagers for night fighting and a laser rangefinder for the commander. Despite all that, the Type 74 was generally outdated in terms of specifications even before entering service, as second-generation main battle tanks like the [[Chieftain Mk 3|Chieftain]] and [[T-72A|T-72]] outclass it and development for third-generation main battle tanks like the Leopard 2 and [[M1 Abrams]] were already underway.&lt;br /&gt;
&lt;br /&gt;
The tank was to be replaced by the newer [[Type 90]] main battle tank, but the collapse of the Soviet Union and the official end of the Cold War caused the replacement program to be halted. Today, the Type 74 still sees limited service in Japan and it was reported that 700 units were still in use in 2006.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|lFnDj29Pw6U|'''Type 74 MBT Super Unicorn Review''' - ''Many Miles Away''&amp;lt;br&amp;gt;(Coarse language present)|tmKtl0WGdxA|'''Type 74 tanks in a public demonstration - 2014''' - ''JP&amp;amp;#8209;SWAT''|C1HCuRbl9lw|'''Real Sound Recording: Type 74 Edition''' - ''DMM GAMES Official Channel''|TZEt-V6V2WQ|'''JGSDF Type 74: 360° Video''' - ''DMM GAMES Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4396-development-type-74-the-height-of-technology-en/|[Devblog] Type 74: The Height of Technology]]&lt;br /&gt;
* [[wt:en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en/|[Devblog] Hydropneumatic suspension in War Thunder]]&lt;br /&gt;
&lt;br /&gt;
{{Japan medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30_S_DCA&amp;diff=65899</id>
		<title>AMX-30 S DCA</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30_S_DCA&amp;diff=65899"/>
				<updated>2020-08-06T04:41:38Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Armaments section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_30_dca}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=self-propelled anti-aircraft vehicle '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other uses&lt;br /&gt;
|link=AMX-30 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.75 &amp;quot;La Résistance&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 994|rbMinHp= 619}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The armament consists of 2x30mm HSS 831A cannons with 300 RPG with a quick, fixed fire rate and can make use of 3 types of munitions : &lt;br /&gt;
&lt;br /&gt;
* High-explosive incendiary (self-destroying, note that the self-destruction range coincides with the radar's lead indicator maximum distance, making the shell inadequate at longer ranges)&lt;br /&gt;
* Armour-piercing incendiary tracer, which can be used against lightly armoured vehicles and enemy SPAAs, though the damage to enemy aircraft is reduced, the shell can be used outside radar range since it does not self destruct.&lt;br /&gt;
* High-velocity armour-piercing tracer (APDS), which can be used against targets mentioned above and additionally, can be used to attack the side profile of enemy MBTs with reasonable effectiveness.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[HSS 831A (30 mm)|30 mm HSS 831A cannon]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 1200 (300) || rowspan=&amp;quot;2&amp;quot; | 600 || rowspan=&amp;quot;2&amp;quot; | -5°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 70.4 || 97.5 || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | 65.0 || rowspan=&amp;quot;2&amp;quot; | __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | 50.0&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 47.6 || 56.0 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ammunition ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Belt &amp;lt;br /&amp;gt; Composition&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |10m&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |100m&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |500m&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |1000m&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |1500m&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |2000m&lt;br /&gt;
|- &lt;br /&gt;
| Default || AP-I, HEI-T* || 53 || 50 || 39 || 29 || 21 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 30x170 HE-I-T || HEI-T*, HEI*, HEI*, AP-I || 53 || 50 || 39 || 29 || 21 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 30x170 APHE-I || AP-I, AP-I, AP-I, HEI-T* || 53 || 50 || 39 || 29 || 21 || 16 &lt;br /&gt;
|-&lt;br /&gt;
| 30x170 APDS-T || APDS, AP-I, AP-I, HEI-T* || 110 || 101 || 95 || 69 || 52 || 41 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Radars===&lt;br /&gt;
{{main|DR-VC-1A|Albis}}&lt;br /&gt;
The AMX-30 DCA is equipped with a [[DR-VC-1A]] search radar and an [[Albis]] tracking radar. The radar is located at the rear of the turret and cannot be folded. The radar system is capable of tracking a target while scanning, but can only track targets within a 200° arc from the front of the turret.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DR-VC-1A]] - Target Detection Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The maximum possible range at which a target can be detected}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The range, below which, a target cannot be detected}}&lt;br /&gt;
! {{Annotation|Max Azimuth&amp;lt;br/&amp;gt;Scan Angle|How far to each side the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Max Elevation&amp;lt;br/&amp;gt;Scan Angle|How far up and down the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;relative speed|The minimum speed a target must be moving, relative to the radar, in order to be detectable by the radar}}&lt;br /&gt;
|-&lt;br /&gt;
| 15,000 m || 1,000 m || 360° || ??? || 15 m/s (54 km/h)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Albis]] - Target Tracking Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;target speed|The minimum speed a target must be moving, relative to the radar, in order to be tracked by the radar}}&lt;br /&gt;
|-&lt;br /&gt;
| 15,000 m || 75 m || ±100° || -20°/+85° || 15 m/s (54 km/h)	&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks||&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive||30x170 HE-I-T||&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension||Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire||30x170 APHE-I||&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters||&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism||Smoke grenade||&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission||Engine&lt;br /&gt;
| ESS&lt;br /&gt;
| Artillery Support||Laser rangefinder||30x170 APDS-T&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they can be substituted with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
&lt;br /&gt;
* Fast rate of fire, generally 50-100 RPM higher compared to other 30-35 mm gun SPAA&lt;br /&gt;
* The placement of the three crew members makes taking out the whole crew next to impossible with one shot&lt;br /&gt;
* Hull front of AMX-30 can sometimes block or deflect APHE&lt;br /&gt;
* Very fast considering its hull armour level, unlike the [[Chieftain Marksman]]&lt;br /&gt;
* Double or even triple the amount of ammunition, when compared to other 30-35 mm gun SPAA&lt;br /&gt;
* Has radar, unlike some SPAA like the [[Falcon]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Can only take out light and sometimes medium tanks due to the small size of its guns&lt;br /&gt;
* Lightly armoured turret, with ammunition being '''very''' vulnerable to direct attacks&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=spaa&amp;amp;vehicle=fr_amx_30_dca '''Skins''' and '''camouflages''' for the AMX-30 DCA from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30&amp;diff=65708</id>
		<title>AMX-30</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30&amp;diff=65708"/>
				<updated>2020-08-05T04:25:11Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code = fr_amx_30&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
|about= premium/pack '''{{PAGENAME}}'''&lt;br /&gt;
|usage= other uses&lt;br /&gt;
|link= AMX-30 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a gift Rank {{specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.77 &amp;quot;Advancing Storm&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
The armour only reaches 190 mm at some angled parts of the front, the turret goes 100mm at best, some rank I vehicles like the Panzer IV E could take you on frontally and easily win.&lt;br /&gt;
&lt;br /&gt;
Be wary, also, of your ridiculously tall cupola, you can be destroyed even if you are behind cover just because of it.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour&lt;br /&gt;
* Rolled homogeneous armour (Hull roof, Hull sides)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 79 mm (57-68°), 50 mm (52-76°) ''Front glacis'' &amp;lt;br&amp;gt; 79 mm (0-57°), 30 mm (75°) ''Lower glacis'' || 35-57 mm (0-35) &amp;lt;br&amp;gt; 30 mm ''Bottom'' &amp;lt;br&amp;gt; 25 mm (70°) ''Belly'' || 30 mm (10°) ''Top'' &amp;lt;br&amp;gt; 30 mm ''Center'' &amp;lt;br&amp;gt; 25 mm (70°) ''Bottom'' || 15 mm &amp;lt;br&amp;gt; 8 mm ''Engine grille''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30-150 mm (0-79°) ''Gun mantlet'' &amp;lt;br&amp;gt; 30 mm (61-75°) ''Turret front top'' || 41.5 mm (19-47°) || 30 mm (1-64°) &amp;lt;br&amp;gt; 20 mm (54-64°) ''Turret underside'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 60 mm || 20 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1116|rbMinHp= 637}}&lt;br /&gt;
&lt;br /&gt;
The mobility, which is good but unexceptional, can be both a blessing and a curse since you will not be able to shoot accurately while on the move due to the proper lack of stabilizer.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|CN-105-F1 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AMX-30 is a similar tank to its younger counterpart, the [[AMX-30 (1972)]], with the 20 mm coaxial autocannon replaced by a 12.7 mm heavy machinegun, still able to deal with lightly armoured targets such as SPAA, but doesn't deal the extra punch of an autocannon.&lt;br /&gt;
&lt;br /&gt;
Like the AMX-30 (1972), it lacks a stabilizer and has incredibly weak side armour, but the excellent HEAT shell, comparable to other nations' HEATFS shells, the reasonable front armour (most tanks will still one-shot you though) and the good mobility make up for it.&lt;br /&gt;
&lt;br /&gt;
The HEAT shell is comparable to other nations' HEATFS shells, and has a good penetration amount (400 mm flat), but will often bounce on angled surfaces. When the shell penetrates, it usually causes enough shrapnel to one-shot a tank. In a fight against lightly armoured vehicles, like SPAA, the HEAT round will often cause hull breaks. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[CN-105-F1 (105 mm)|105 mm CN-105-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 50 || -8°/+20° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 28.56 || 39.53 || 47.00 || 51.48 || 56.47&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 17.85 || 21.00 || 25.70 || 28.40 || 30.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.71 || 7.7 || 7.1 || 6.70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400 &lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 26 || 26 || 25 || 25 || 25 || 25 &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 1,000 || 10.95 || 0.0 || 0.1 || 1,020 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 700 || 12.1 || 0.1 || 0.1 || 2,000 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| OFPH 105 F1 || 700 || 11.4 || 20 || 5 || 25 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]The CN-105-F1 cannon fires single-piece ammunition from two stowages, the primary rack found in the rear of the turret, and the secondary rack located in the hull front to the right of the driver.  It'll take the loader about 13 seconds to stock a round into the ready rack from the hull rack.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''50''' || XX&amp;amp;nbsp;''(X+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Recommended ammo load is 20.  This will leave the hull rack empty and all ready racks filled.&lt;br /&gt;
* Ammo racks 1, 2, and 3 are ready racks, and takes priority in being filled at the beginning of the battle, then fills rack 4.&lt;br /&gt;
* Full reload speed will be realized as long as ammo exists in any of the ready racks.  If all ready racks are empty, a penalty to reload speed will occur.&lt;br /&gt;
* Simply not firing when the main gun is loaded will load ammo from rack 4 into racks 3, 2, then 1 as long as there is ammo in rack 4.  Firing the main gun will interrupt the loading of the ready racks.&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X6.8 - X8.0 || 800 x 600 || 8.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 800 x 600 || 8.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|AAN-F1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 800 (200) || 577 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,000 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
This tank cannot stand a fight on its own, therefore, only two tactics are viable.&lt;br /&gt;
&lt;br /&gt;
First (the most dangerous), you can try getting behind the enemy lines and attacking the SPAA, you will often get hull breaks thanks to the HEAT round, be wary of bushes however, they will stop your HEAT shells, you can attempt to take on enemy tanks, provided it is from the side, and you can hit the ammunition (HEAT will rarely cause fire, and the weak shrapnel makes it hard to take out entire crews).&lt;br /&gt;
&lt;br /&gt;
Second, stay with your team, ideally behind another tank (do ''not'' lead the formation, it'll paint a target onto the tank), use your HEAT shells to disable tracks or take out one or two crew members and ease the task of your teammates.&lt;br /&gt;
&lt;br /&gt;
Compared to the vehicles it will face, the AMX-30 ranges from Inferior to Harmless, every enemy vehicle should be regarded the same way, as major threats that will destroy it in a couple of hits at best. Aiming for the ammunition is the only way for you.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| OFPH 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
|Smoke grenade&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |This is a premium vehicle: all modifications are unlocked on purchase&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Moderate front armour&lt;br /&gt;
* Fuel tank armour surrounding frontal ammo rack, much like Cold War Russian tanks&lt;br /&gt;
* The HEAT shell is comparable to other HEATFS shells of contemporary tanks and can theoretically penetrate up to 400 mm on flat armour&lt;br /&gt;
* Fairly good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No kinetic ammunition. &lt;br /&gt;
* Very tall cupola&lt;br /&gt;
* Only 30-35mm thick side armour&lt;br /&gt;
* Does not have a stabilizer&lt;br /&gt;
* Lacks the 20mm Autocannon of its tree counterpart, the [[AMX-30 (1972)]]&lt;br /&gt;
* Rear turret bustle is pretty much lathered with ammunition when filled&lt;br /&gt;
* Fuel tanks everywhere in hull, front and sides, likely to cause a fire&lt;br /&gt;
* HEAT shell will be stopped by any kind of obstacle, which includes (but is not limited to) bushes, trees, fences, wooden houses, etc.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|NHRUSJ79Re4|'''The Shooting Range #175''' - ''Pages of History'' section at 04:50 discusses the AMX-30.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;br /&gt;
{{France premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30_(1972)&amp;diff=65707</id>
		<title>AMX-30 (1972)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30_(1972)&amp;diff=65707"/>
				<updated>2020-08-05T04:23:30Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_30_1972}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other uses&lt;br /&gt;
|link=AMX-30 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. This medium tank was introduced in [[Update 1.75 &amp;quot;La Résistance&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The [[AMX-30]] was first issued in August 1966, with the first 5 units being assigned to 501''e Régiment de Chars de Combat'' (Combat Tank Regiment). The AMX-30 is the first tank to use France's very own 105mm gun, the [[CN-105-F1 (105 mm)|CN-105-F1]] designed in tandem with the Obus G spin stabilized High Explosive Anti-Tank round; a [[Browning M2HB (12.7 mm)|12.7mm M2HB]] heavy machine gun for a co-axial, and a [[AAN-F1 (7.62 mm)|7.62 mm]] machine gun on the cupola. At the time, it weighed a light 36 tons (metric) compared to the [[Leopard I|Leopard's]] 40 tons, but overall has a lower hp/ton ratio due to the usage of a weaker engine. The AMX-30 mod. 1972 saw the replacement of the [[Browning M2HB (12.7 mm)|M2HB]] co-axial machine gun with a [[M693 (20 mm)|20mm M693 autocannon]] with the ability to elevate from -8° to 40° (20° higher than the main gun) in order to target light armoured Vehicles and helicopters&lt;br /&gt;
&lt;br /&gt;
As previously mentioned, the 105mm gun on the AMX-30 is France's own, and designed with a particular shell in mind, the OCC 105 &amp;quot;Obus G&amp;quot;. This shell works by having the HEAT warhead mounted on bearings to an outer shell by bearings, thus keeping the accuracy of a normal rotating HEAT shell with the penetrative power of non-rotating HEAT Fin Stabilized shell, supposedly making the shot more accurate at longer ranges. This shell and the revision from a .50 cal to a 20mm autocannon suggest this tank was modernized for long-range combat in a highly mobile package which could be a reflection of the French's army exceptions, possibly that fighting over the fields of France.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
Being a derivative of the Euro-panzer project (like the Leopard) and that mobility and firepower were placed above almost all else, the AMX-30 was not built to get shot at by main battle tanks, or tanks for that matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Hull armour :'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The lower front plate is 79 mm thick at 39° (which is not a lot at 7.3) while the upper front plate is (again) 79mm, this time at 68°. In other words, the hull will not defend the AMX-30 against anything heavier than an auto-cannon, although it could bounce some AP and APHE rounds when using the 8° of gun depression to its fullest, though to be safer, don't expose the front of the hull.&lt;br /&gt;
&lt;br /&gt;
The side/rear of the hull are also lacklustre, with 30mm side and rear protection and then the only &amp;quot;strong point&amp;quot; being the sponsons with 35mm, expect most rounds larger than heavy machine guns to pass through. The sponsons themselves have only a 57mm plate covering the front, not to mention it is angled up and to the side, it could potentially be a weak spot for anti-aircraft vehicles if they are at an angle compared to you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Turret armour:'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Much like the Hull, the turret isn't really meant to protect against much. The turret is 80mm thick around the gun (not counting the 150 mm gun ring since it's too small a target). The rest are mostly 60mm thick apart from a 50mm autocannon mantlet and a 35mm plate for the viewport. The top and bottom of the mantlet are 30mm thick, but it's at 78°, meaning it might be the toughest part yet, particularly since shot traps from the bottom of the mantlet don't seem common.&lt;br /&gt;
&lt;br /&gt;
The turret cheeks maybe only 41.5mm thick, but from the front, the angle makes the shot risky, though be aware it is still a potential target. If the tank is played using its mobility and peeking over ridges, the cupola is 60mm and rather big, so be wary of APHE shells because if they penetrate there, you might lose the turret crew if not the entire tank.&lt;br /&gt;
&lt;br /&gt;
The most likely target on the turret (maybe even the whole tank) is the turret top and &amp;quot;forehead&amp;quot;, the armour plate directly above the mantlet is 30mm thick with an angle of 71°, it might bounce ''some'' shells, but most APDS and HEAT will still go through. The problem is that sitting at the rear of the turret is the ready rack, which will most likely detonate if hit.&lt;br /&gt;
&lt;br /&gt;
The turret side armour has nothing much speaking for it that the front armour has, as much like the hull, it isn't well armoured. Ricochets and bounces off this sector are quite rare and should be unexpected. Just make sure to keep your head on a swivel and have that turret hidden or pointing at your foe.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Modules and crew placement:&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A particularity in the AMX-30's survivability is the placement of modules and crew. On the Leopard, shooting the left side of the upper front plate of the hull would knock out the driver, gunner, and commander all at once, thus completely neutralizing the tank and requiring a replacement crew to be deployed, and shooting the right side would detonate the ammo rack which holds 90% of the Leopard's ammo capacity&lt;br /&gt;
&lt;br /&gt;
This problem doesn't happen as much on an AMX-30 however, because of the tank's fuel tank being in front and beside the ammo rack, shots to the left side of the hull might not detonate the ammo rack there and (if you are lucky) might not even hit the gunner. As for the right side, the only crewman behind the driver is the loader.&lt;br /&gt;
&lt;br /&gt;
In other words, whereas it would take one shot to disable or destroy a Leopard 1 through the hull, it may take more than one to defeat an AMX-30 this way.&lt;br /&gt;
&lt;br /&gt;
The downside, of course, is that you have 19 rounds of ammunition in a ready rack that will constantly fill itself, which means that 40% of your munitions is sitting behind the gunner and commander, making shots at the turret the enemy's priority&lt;br /&gt;
&lt;br /&gt;
A final note will be on the smoke shells and smoke grenades available on the AMX-30: use these without moderation! If targeted and multiple enemies are pointing/firing upon you, use the smoke grenades and relocate; if an enemy is keeping you pinned, try to catch him off guard and throw a smoke shell in his face then proceed.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour&lt;br /&gt;
* Rolled homogeneous armour (Hull roof, Hull sides)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 79 mm (57-68°), 50 mm (52-76°) ''Front glacis'' &amp;lt;br&amp;gt; 79 mm (0-57°), 30 mm (75°) ''Lower glacis'' || 35-57 mm (0-35) &amp;lt;br&amp;gt; 30 mm ''Bottom'' &amp;lt;br&amp;gt; 25 mm (70°) ''Belly'' || 30 mm (10°) ''Top'' &amp;lt;br&amp;gt; 30 mm ''Center'' &amp;lt;br&amp;gt; 25 mm (70°) ''Bottom'' || 15 mm &amp;lt;br&amp;gt; 8 mm ''Engine grille''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30-150 mm (0-79°) ''Gun mantlet'' &amp;lt;br&amp;gt; 30 mm (61-75°) ''Turret front top'' || 41.5 mm (19-47°) || 30 mm (1-64°) &amp;lt;br&amp;gt; 20 mm (54-64°) ''Turret underside'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 80 mm || 20 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1116|rbMinHp= 637}}&lt;br /&gt;
&lt;br /&gt;
The mobility of the {{PAGENAME}} is great in almost every respect. It has slightly lower acceleration than a Leopard or [[STB-1]], but it still gets the job done about as well. It doesn't struggle much off road, but remember that the gun is not stabilized. Firing on the move might hit occasionally and might scare them off, but shooting straight means stopping, something you should '''never''' do when targeted by enemy tanks. &lt;br /&gt;
&lt;br /&gt;
Keep also in mind that the tank as -8° elevation to the front of the tank, and (like the Leopard) cannot depress over the back, so don't get flanked, ever (considering the mobility of this tank, if you're outflanked you either stayed still too long, took the unfortunate path, or didn't pay enough attention).&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|CN-105-F1 (105 mm)}}&lt;br /&gt;
The main armament on the AMX-30 (1972) is the [[CN-105-F1 (105 mm)|CN-105-F1]]. This gun was specifically designed for the use of the tank's OCC-105 spin stabilized HEAT shell, which works by spinning an outer shell using the gun's rifling in order to provide aerodynamic stability while the inner shell (the actual warhead) is suspended by bearings in order to minimize rotation, which would reduce the penetrative power of said shell. It is for all intents and purposes a slightly different HEAT-FS shell.&lt;br /&gt;
&lt;br /&gt;
The main concern is that HEAT shells, particularly modern ones, are &amp;lt;u&amp;gt;sensitive to impact&amp;lt;/u&amp;gt;, they might fly through some foliage and some fences, but it is best to &amp;lt;u&amp;gt;destroy the destructible terrain first&amp;lt;/u&amp;gt; before firing (where the 20mm comes in handy, more on that later), though you must remember that on maps like [[Sinai|Sinai]] where houses can be shot through without being shot down, you are at a disadvantage because if you are seen, enemies with AP shells of any sort can and will be able to shoot through the building and hit you, while chemical shells (including HE, HEAT, and HEAT-FS) can't.&lt;br /&gt;
&lt;br /&gt;
But do not underestimate the power of its HEAT shell, it still is quite deadly, harder to bounce, and it keeps penetration over a range, not to mention you get similar performance to a Leopard's HEAT-FS from stock and thus without the associated price. All in all, firepower-wise, the tank is not bad.&lt;br /&gt;
&lt;br /&gt;
The shrapnel of the round in post-penetration damage might not be as plentiful as APHE rounds, but with a &amp;lt;u&amp;gt;reload speed of 8.7 seconds stock&amp;lt;/u&amp;gt;, provided you aim for crew and modules, you can spit out about 7 &amp;lt;u&amp;gt;HEAT shells penetrating anything from 200mm at 60° to 400mm at 90°&amp;lt;/u&amp;gt; every minute. Once fully upgraded, you go from 8.7 seconds reload for about 7 shots per minute to 6.7 seconds reload for about 9 shots a minute. It isn't the best out there, but &amp;lt;u&amp;gt;it does fire fast&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
A word of warning before talking of the gun's flexibility though, knowing your enemy's tank is crucial, but most importantly you must know and &amp;lt;u&amp;gt;remember the location of A) the gunner&amp;lt;/u&amp;gt;, in order to prevent him from firing, and &amp;lt;u&amp;gt;B) the ammo racks&amp;lt;/u&amp;gt;, in order to one shot the enemy, should you catch him off guard or incapacitate his gunner.&lt;br /&gt;
&lt;br /&gt;
As for gun handling, it's quite exceptional. The &amp;lt;u&amp;gt;turret rotation&amp;lt;/u&amp;gt; is okay &amp;lt;u&amp;gt;stock at 36°/s&amp;lt;/u&amp;gt; and is fast once you get the &amp;quot;horizontal turret drive&amp;quot; module unlocked at &amp;lt;u&amp;gt;50°/s&amp;lt;/u&amp;gt;. The turret elevation isn't slow either, meaning that acquiring, tracking, and changing targets is relatively easy on this tank, you can even track some propeller driven aircraft (more on that later).&lt;br /&gt;
&lt;br /&gt;
The elevation angles aren't too bad, though could be better considering the high roof and aforementioned &amp;quot;forehead&amp;quot; of the turret, the &amp;lt;u&amp;gt;gun only goes 8° down when fully depressed&amp;lt;/u&amp;gt;, it is worse than tanks like the Leopard and Centurions that can depress 9° and 10° respectively, but do remember it is still better than the Vickers' 7° and the T-54's 4° of depression so &amp;lt;u&amp;gt;don't be too afraid of peeking&amp;lt;/u&amp;gt; over small hills and ridges, just &amp;lt;u&amp;gt;be quick to pop up and back down&amp;lt;/u&amp;gt; when necessary.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[CN-105-F1 (105 mm)|105 mm CN-105-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 50 || -8°/+20° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 28.56 || 39.53 || 47.00 || 51.48 ||56.47&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 17.85 || 22.10 || 25.70 || 28.40 || 30.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.7 || 7.7 || 7.1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
For ammo loadouts, it is suggested to bring 20-25 rounds of HEAT, 3-6 rounds of Smoke, and no HE rounds. That is because despite the 47 rounds capacity, in a normal game you won't fire that many HEAT rounds, thus 20 shells for the more ammo conserving folk or 25 rounds for the more trigger happy recommend. You may take more if you really need to, but you can get away with just that many if you make a stop by a capture zone to replenish.&lt;br /&gt;
&lt;br /&gt;
The smoke rounds, depending on your play-style, you might not need often, but when you do, they are life-saving as they can allow you to lay a smoke screen right in front of you or your team when you're out of smoke grenades (or if you've yet to unlock them yet) and they can blind snipers allowing you and your team to move up.&lt;br /&gt;
&lt;br /&gt;
The HE shells are very situational since the 20 mm is almost always a better alternative. You don't need it to hull break light vehicles since the HEAT shell already does that, the only use would be for a target that is too far to hit effectively with the 20mm, but where a HEAT shell might be unnecessary.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400 &lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 25 || 25 || 25 || 25 || 25 || 25 &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 1,000 || 11 || 0.0 || 0.1 || 1,020 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 700 || 12 || 0.1 || 0.1 || 2,000 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| OFPH 105 F1 || 700 || 11 || 20 || 5 || 25 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_AMX-30.png|right|thumbnail|x250px|Ammo racks of the AMX-30 (identical to AMX-30 (1972).]]The CN-105-F1 cannon fires single-piece ammunition from two stowages, the primary rack found in the rear of the turret, and the secondary rack located in the hull front to the right of the driver.  It'll take the loader about 13 seconds to stock a round into the ready rack from the hull rack.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
!4th rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''47''' || 46&amp;amp;nbsp;''(1+)'' || 36 ''(11+)'' || 27 ''(19+)'' &lt;br /&gt;
|1 ''(46+)''|| style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Recommended ammo load is 20.  This will leave the hull rack empty and all ready racks filled.&lt;br /&gt;
* Ammo racks 1, 2, and 3 are ready racks, and takes priority in being filled at the beginning of the battle, then fills rack 4.&lt;br /&gt;
* Full reload speed will be realized as long as ammo exists in any of the ready racks.  If all ready racks are empty, a penalty to reload speed will occur.&lt;br /&gt;
* Simply not firing when the main gun is loaded will load ammo from rack 4 into racks 3, 2, then 1 as long as there is ammo in rack 4.  Firing the main gun will interrupt the loading of the ready racks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X6.8 - X8.0 || 800 x 600 || 8.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 800 x 600 || 8.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|M693 (20 mm)}}&lt;br /&gt;
The secondary on the AMX-30 is not a machine gun, but an auto-cannon. It fires a belt with a composition of 1 High Explosive Fragmentation (HEF) round, followed by one Armour Piercing round (AP) with both of these rounds being incendiary tracer rounds (I-T). Alternating between explosive rounds that are great from helicopters, planes and exposed crew, whilst burning and tracing the round, and an armour piercing round for lightly armoured targets, whilst burning and tracing the round.&lt;br /&gt;
&lt;br /&gt;
The only times where you would not be firing your 20mm gun is either: 1) there are no targets, 2) it would give your sniping position or your flanking attack away, 3) you are too far away to hit/damage anything, 4) you are trying to cool the weapon down (yes it can overheat) 5) you're reloading/un-jamming it.&lt;br /&gt;
&lt;br /&gt;
In almost every other circumstance, firing the 20mm is preferably though some times more than others, because this secondary is useful at four things in particular :&lt;br /&gt;
&lt;br /&gt;
# destroying fences, walls, trees, bushes, ... and any other destructible environment your HEAT shell would detonate upon before reaching your target&lt;br /&gt;
# destroying light vehicles, exposed crew and even other tanks should you have the side or rear of the target to shoot at&lt;br /&gt;
# shooting down planes, as they are preparing or exiting an attack run&lt;br /&gt;
# and lastly, destroying the exposed modules (canons, guns, tracks, ERA blocks) of any tank if you can't destroy it outright&lt;br /&gt;
&lt;br /&gt;
There is only one belt to use, so make use of the HE-AP combination in the belt. The autocannon gets one thousand rounds to use, which means 500 rounds of crew-injuring HE and 500 rounds of tank damaging AP, with a fire rate not too slow nor too fast that allows for sustained suppressive fire.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M693 (20 mm)|20 mm M693]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,000 (500) || 740 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|AAN-F1 (7.62 mm)}}&lt;br /&gt;
Considering the fact that the 20 mm co-axial is not only powerful enough but flexible enough to shoot down planes with, the AAN-F1 machine gun just seems like an outlier in terms of providing firepower. It could be useful to attack exposed crew members, but this is very rare with the type of enemy vehicles seen in matches. The best use of this machine gun would probably to annoy the enemy, or draw their attention without using the valuable 20 mm autocannon shells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,000 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| OFPH 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
|Smoke grenade&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Tank is relatively fast and mobile&lt;br /&gt;
* Turret rotation and elevation is fast&lt;br /&gt;
* 20 mm auto-cannon is good against light tanks, planes, and obstacles&lt;br /&gt;
* HEAT shells have good penetration&lt;br /&gt;
* Has access to smoke shells and smoke grenades&lt;br /&gt;
* Gunner and driver are not aligned means tank is harder to disable in one shot&lt;br /&gt;
* Hull ammo rack surrounded by a fuel tank&lt;br /&gt;
* Has a good rangefinder as a modification, making long-range engagements easier&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is unsatisfactory against enemy armaments&lt;br /&gt;
* Only 8° of gun depression&lt;br /&gt;
* Cannot depress the gun over the engine deck&lt;br /&gt;
* HEAT shell can't go through obstacles&lt;br /&gt;
* Ready-rack at turret rear is prone to getting shot, even from the front&lt;br /&gt;
* High cupola design makes it easier to spot&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
{{Youtube-gallery|NHRUSJ79Re4|'''The Shooting Range #175''' - ''Pages of History'' section at 04:50 discusses the AMX-30.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5206-development-amx-30-mod-1972-next-generation-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; AMX-30 Mod. 1972: Next Generation]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10RC&amp;diff=65706</id>
		<title>AMX-10RC</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10RC&amp;diff=65706"/>
				<updated>2020-08-05T04:18:59Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_10rc}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The AMX-10 is considered a light tank, it has minimal armour protection. Some of the areas of this tank can survive up to a 20 mm autocannon, but can't survive anything more than that. The crew members are grouped very close together, meaning that APFSDS at this battle rating will take them out with ease. Even if that doesn't destroy the tank, there are ammunition racks stored everywhere, which can be detonated by spalling.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=398|rbMinHp=248}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has decent mobility when not upgraded. When upgraded, it can compete with the Centauro and other light tanks it might encounter.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Modele F2 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Modele F2 (105 mm)|105 mm Modele F2]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 38 || rowspan=&amp;quot;2&amp;quot; | -8°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __.__ || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F3 || HEATFS || 350 || 350 || 350 || 350 || 350 || 350&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F3 || HE || 25 || 25 || 25 || 25 || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| OFL 105 F3 || APFSDS || 325 || 321 || 318 || 316 || 308 || 303&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F3 || HEATFS || 1,120 || 5.65 || N/A || 0.1 || 1,020 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F3 || HE || 800 || 7.10 || 0.1 || 0.1 || 2,000 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| OFL 105 F3 || APFSDS || 1,400 || 3.80 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| O-FUM-PH-105 F3 || 800 || 7.1 || 20 || 5 || 25 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''38''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.8 - X10 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (100) || 900 || -8°/+20° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tires&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| O-FUM-PH-105 F3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| OFL 105 F3&lt;br /&gt;
| Airstrike&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| NVD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Improved optics&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 105 mm gun is on par with the medium tanks of its rank&lt;br /&gt;
* Available with a decent HEAT and is the first vehicle to unlock APFSDS rounds together with the [[T95E1]]&lt;br /&gt;
* Good top speed similar to one of a light tank, great for scouting the enemy team&lt;br /&gt;
* Access to thermal optics at a lower battle rating than most nations, great for spotting concealed enemies&lt;br /&gt;
* Immune to heavy machine guns to the front and beyond 100 meters to the sides&lt;br /&gt;
* Access to the scouting ability, great for a support role&lt;br /&gt;
* Hydropneumatic suspension, helps manage those ridgelines to expose as little of the vehicle as possible&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armour much as with most armoured cars, very vulnerable to SPAAGs, aircraft, tanks with autocannons and high calibre shells, the latter can and will cause a hull break, instantly destroying the vehicle&lt;br /&gt;
* Gun is not stabilized, it will take a long time for the gun to settle to make a sniper shot&lt;br /&gt;
* Very vulnerable in a city or other close quarters maps, as well as when caught in the open while moving&lt;br /&gt;
* Lack of any heavier machine gun than 7.62 mm; if using APFSDS primarily, that means it will often struggle when facing lightly armoured targets&lt;br /&gt;
* Poor acceleration and offroad capabilities; it will very rarely if at all reach its top speed in realistic and simulator battles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
* Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=fr_amx_10rc AMX-10RC] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:AMX-10_RC|[Wikipedia] AMX-10 RC]]&lt;br /&gt;
&lt;br /&gt;
{{France light tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30_ACRA&amp;diff=65705</id>
		<title>AMX-30 ACRA</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30_ACRA&amp;diff=65705"/>
				<updated>2020-08-05T04:13:10Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Enhanced Armaments section, added Modules section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_30_ACRA}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.93 &amp;quot;Shark Attack&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
In the 1960s, a proposal was made to mount a 142 mm gun system firing the ACRA (Anti-Char Rapide Autopropulsé), English: Anti-Tank Rapid Self-guided Missile. A single prototype was finished in 1967 with a unique cast turret built around the gun, but due to the unreasonably high cost of the missiles, the project was scrapped. However, in War Thunder, it is a formidable tank to play with play styles similar to the M60A2.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,085|rbMinHp=619}}&lt;br /&gt;
&lt;br /&gt;
The gun is mounted on the well-proven AMX-30 chassis, providing adequate mobility slightly slower than the Leopard 1.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|ACRA (142 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AMX-30 ACRA mount as we saw before a 142mm laser guided gun, capable of launching ACRA missile and High Explosive round. It can carry 36 rounds, 16 in the turret and 20 in the hull, next to the driver, so you have the possibility to get a higher survivability from hull shots by removing these 20 rounds. The gun reload is 15.6 seconds with a level 1 crew and can be upgraded to 12 seconds with a max crew.&lt;br /&gt;
&lt;br /&gt;
The ACRA missile is pretty fast so the tank become very usefull on large map and at this battle rating nothing will resist to your missile. Be careful when shooting on side of enemy tank, tracks will absorb a lot of the shell like when you shoot a HEAT round. Little tip, before firing, remember that the missile is like a HEAT, don't try to go trough wall, fence or big bushes / trees.&lt;br /&gt;
&lt;br /&gt;
Another good point with the gun is that you don't need to stop the tank to fire. However, the missile is guided with a laser mounted with the gun, which is not stabilized. This means your missiles will bounce up and down as you guide them if you are moving. This also means you cannot fire over obstacles like you can with wire guided missiles, as the laser needs constant line-of-sight to the back of the missile.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ACRA (142 mm)|142 mm ACRA]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 36 || rowspan=&amp;quot;2&amp;quot; | -8°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 28.6 || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | 15.6 || rowspan=&amp;quot;2&amp;quot; | __.__ || rowspan=&amp;quot;2&amp;quot; | __.__ || rowspan=&amp;quot;2&amp;quot; | 12.0&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.9 || 22.1 || 25.7 || 28.4 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| MUC || HE || 38 || 38 || 38 || 38 || 38 || 38&lt;br /&gt;
|-&lt;br /&gt;
| MP ACRA || ATGM || 700 || 700 || 700 || 700 || 700 || 700&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| MUC || HE || 550 || 20.0 || N/A || 0.01 || 4,310 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| MP ACRA || ATGM || 500 || 24 || N/A || 0.01 || 2,500 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X6.8 - X8 || 800 x 600 || 8.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 800 x 600 || 8.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{main|M2HB (12.7 mm)|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M2HB (12.7 mm)|12.7mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 700 (200) || 577 || -10°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,050 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Rangefinder&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The maximum speed of this tank's ATGM eclipses even the TOW's - if ACRA fires first and enemy tank does not use cover, then it is next to impossible to just dodge it&lt;br /&gt;
* Can fire ATGM on the move&lt;br /&gt;
* Mobility is equal to most medium tanks of other factions&lt;br /&gt;
* Decent survivability with 4 crew members&lt;br /&gt;
* Can use HE shells, if necessary&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Unlike [[M60A2]], does not have heavy frontal armour nor adequate side hull armour, so most medium tanks will penetrate it in single shot and it will not scare away light tanks&lt;br /&gt;
* Gun scope is not stabilized, bumps on a road if firing on the move may ruin the ATGM guidance in realistic game modes (in AB it is less of a problem and can be automatically compensated with aim assist)&lt;br /&gt;
* No access to kinetic-energy AP shell&lt;br /&gt;
* While ACRA ATGM is unquestionable the one of the fastest missiles available, but this also means that guiding it into targets over a hill at close to medium range is next to impossible, requiring the user to use HE or to move around the map a lot&lt;br /&gt;
* No heavy secondary weapons like with the light tanks or secondary launchers like with specialized ATGM tanks&lt;br /&gt;
* Reload is around twice as long as most tanks of this battle rating, so it is recommended to retreat into cover for the duration of your reload after firing&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
* [[wt:en/news/6455-development-amx-30-acra-luxury-à-la-française-en|[Devblog] AMX-30 ACRA: Luxury à la Française]]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30_Super&amp;diff=65703</id>
		<title>AMX-30 Super</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30_Super&amp;diff=65703"/>
				<updated>2020-08-05T03:52:27Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Enhanced Armaments section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amx_30_super&lt;br /&gt;
|store=6881&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=premium French medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other versions&lt;br /&gt;
|link=AMX-30 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The armour protection, as common in many European MBTs such as the [[Leopard I]], isn't enough to stop anything apart from heavy machine guns and 30 mm shells (although the sides and the rear are vulnerable even to 20 mm autocannon such as those on the [[AMX-30]] and [[MBT-70]]), but sometimes the angles of the hull will bounce some shells. The turret is not great an most shells will penetrate it, often killing the gunner and blowing the ammunitions in the rear of the turret. Unlike the Leopard I, the AMX-30 Super is capable of carrying enough ammunitions in the turret, leaving the hull relatively safe, but this comes with a price: whenever the tank is hit in the turret, there's a high chance that the ammunitions will catch fire.&lt;br /&gt;
&lt;br /&gt;
The fuel tank in the hull can stop some heat shells, but it's not something to rely on. Given the high mobility of the tank and the two-plane stabilizer, the vehicle gives his best when moving fast and hitting the enemy from the distance.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1,317|rbMinHp= 752}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is fast and nimble. Its engine gives a specific power of 1,622 hp in AB and 850 hp in RB/SB. With a power-to-ton ratio of 23.2 hp/ton in RB/SB and 44.4 hp/ton in AB, this tank can certainly traverse the terrains smoothly. Being about 36.5 tons, this tank is relatively lighter than its competitors of similar BR. This tank can go up to 72 km/h in AB and 65 km/h in RB/SB forwards and it goes up to -30 km/h in AB and -27 km/h in RB/SB reverse.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|CN-105-F1 (105 mm)}}&lt;br /&gt;
The main armament of the AMX-30 Super is the 105 mm CN-105-F1 cannon, which is very similar to the likes of the [[L7A3 (105 mm)|105 mm L7A3]]. This cannon fires APFSDS, HEAT, smoke and HE. It is recommended to at most keep 22 shells in the tank when playing Realistic Battles as its ready rack can carry 22 shells and this effectively removes most of the ammunition rack on the hull behind the fuel tanks (except 4 shells around the turret ring). It is recommended to take a loadout of mostly APFSDS with a few HEAT and Smoke shells just in case. The gun takes about 6.7 seconds to reload with an aced crew with max leadership and weapon reloading skill which is fairly standard among its competitors. The main shell, the OFL 105 F1 APFSDS is very capable of penetrating most of what it sees with a frontal shot as it has 350 mm of penetration on 0 degrees 500 meters away. The OCC 105 F1 HEATFS may be very useful against light targets such as SPAAG or Light tanks. The OFPH 105 F1 smoke shell provides extra ranged covering smoke in order to mask you or your team (possibly even blinding the enemy)  in combat.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[CN-105-F1 (105 mm)|105 mm CN-105-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 47 || -8°/+20° || ±180° || Two-Plane&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 28.6 || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 17.9 || 22.1 || 25.7 || 28.4 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.7 || 7.7 || 7.1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400 &lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 26 || 26 || 25 || 25 || 25 || 25 &lt;br /&gt;
|- &lt;br /&gt;
| OFL 105 F1 || APFSDS || 361 || 358 || 350 || 341 || 332 || 322 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 1,000 || 10.95 || 0.0 || 0.1 || 1,020 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 700 || 12.1 || 0.1 || 0.1 || 2,000 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| OFL 105 F1 || APFSDS || 1,525 || 3.8 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| OFPH 105 F1 || 700 || 11.4 || 20 || 5 || 25 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.0 - X12 || - || - || - || 500 x 300 || -&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || -&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AMX-30 Super is armed with a coaxial 12.7 mm (50cal) inside its turret right beside the cannon and a lighter 7.62mm (30cal) mounted on the roof near the commander's hatch. Although ditching the 20 mm which is typically armed in other AMX-30s, the machine guns equipped can still deal fair damage to very lightly armoured vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Rate of fire&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 748 (200) || 577 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount&lt;br /&gt;
! Capacity&amp;lt;br&amp;gt;(Belt capacity)&lt;br /&gt;
! Rate of fire&amp;lt;br&amp;gt;(shots/minute)&lt;br /&gt;
! Vertical&amp;lt;br&amp;gt;guidance&lt;br /&gt;
! Horizontal&amp;lt;br&amp;gt;guidance&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2050 (1000) || 1200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| OFPH 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| OFL 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |This is a premium vehicle: all modifications are unlocked on purchase&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* Great mobility&lt;br /&gt;
* Has stabilizer so it can shoot on the move unlike other AMX-30s&lt;br /&gt;
* Good armour&lt;br /&gt;
* Armour can sometimes bounce shots&lt;br /&gt;
* Good survivability due to crews placement, as such is difficult to one-shot&lt;br /&gt;
* Fuel tanks may absorb the HEAT-FS shells and sometimes the APFSDS shells too&lt;br /&gt;
* Has access to a variety of ammunition rounds&lt;br /&gt;
* Premium bonus&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Commander's turret machine gun found on the French AMX-30s is replaced with MG3A1 which cannot deal very well with air targets&lt;br /&gt;
* The armour is still easily penetrated by other nations tank at the rank&lt;br /&gt;
* Most of the times, the shots that penetrate the tank will take out the engine&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
During the second half of the 80s, a group of companies in West Germany developed an extensive program to modernize certain outdated tanks, including the French AMX-30B. A number of improvements were made to the French tank in order to enhance its firepower, increase its dynamic characteristics, and (optionally) enhance its armour to a certain extent.&lt;br /&gt;
&lt;br /&gt;
The tank’s firing potential was improved thanks to the installation of a MOLF fire control system with a stabilized sight and a stabilizer for the main gun. The tank’s mobility was enhanced with a new 850-horsepower diesel engine, a German automatic transmission, and new torsion bars and hydraulic shock absorbers. The new tank was demonstrated to the public under the name “Super AMX-30” during testing in Saudi Arabia, but no buyers were found for the upgraded French tank, and only one Super AMX-30 was ever made.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/6198-development-super-amx-30-the-stabilizer-is-ready-to-go-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|PG8G07cq0iY|'''The Shooting Range #153''' - ''Metal Beasts'' section at 00:35 discusses the AMX-30 Super.|4p41pBTwDEw|'''Premium Vehicles: Super AMX-30''' - ''War Thunder Wiki''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6198-development-super-amx-30-the-stabilizer-is-ready-to-go-en|[Devblog] Super AMX-30: The Stabilizer Is Ready to Go!]]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;br /&gt;
{{France premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30B2&amp;diff=65701</id>
		<title>AMX-30B2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30B2&amp;diff=65701"/>
				<updated>2020-08-05T03:37:11Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_30_b2}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other uses&lt;br /&gt;
|link=AMX-30 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a Rank {{specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.75 &amp;quot;La Résistance&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The vehicle follows the conventional western tank design of the mid Cold War with four crew members and a 105 mm gun. It has good armour on the UFP that can bounce some weaker shells but the sides, rear and top are very weak, making the vehicle highly vulnerable to air attacks and SPAA fire even from a distance. It has good acceleration, mobility, and firepower. Its turret resembles that of the T-54 series from the sides due to its rounded shape, so be careful in SB and check twice before firing at this tank because you may hit your ally if you do not pay enough attention... This can prove both to be an up and a downside depending on who's actually making the mistake.&lt;br /&gt;
&lt;br /&gt;
This vehicle has the particularity to throw the usual 7.62 or .50 co-axial MG away for a powerful rapid firing 20 mm autocanon that can be elevated up to 40° that fires HEIT and APIT projectiles with a penetration up to 40 mm at close range and against straight armor. This weapon is very useful to deal with light ennemy tanks that are rushing you since this gun will simply wreck them, especially if they show their flanks. This gun is also very effective at taking down attacking aircraft that would be crazy enough to rush straight at you or pass you by at low altitude and low speed. At last, this gun can destroy walls, trees and every obstacles you may encounter. The AMX-30B2 also has an unmatched firepower at it's BR. Its 105 mm gun fires both the OCC 105 G1 shell found on the first AMX-30, but also the dreaded and powerful OFL 105 F1 which is nothing less than the second most powerful APFSDS shell in the battle rating bracket. The AMX-30B2 is also the only medium tank that has access to thermal imaging device at this battle rating. Unlike passive IR sight that can only be used during night times, thermal imaging allows you too see within the infrared spectrum even during bright day conditions! Even though its device is a first generation one, every enemy tanks will be glaring in your sight and all you will have to do is to pick them off with your powerful gun. Thermals Imaging System is a very powerful tool and at this BR, giving its users a tremendous advantage. This particular configuration simply tells you all about this tank, just like in real life where it used it's superior detection and acquisition devices to engage and destroy targets from afar, you should simply do the same in the game by staying back and supporting your team from afar using your laser rangefinder, thermal imaging system and your powerful APFSDS to outrange and delete enemies from a distance.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour&lt;br /&gt;
* Rolled homogeneous armour (Hull roof, Hull sides)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 79 mm (57-68°), 50 mm (52-76°) ''Front glacis'' &amp;lt;br&amp;gt; 79 mm (0-57°), 30 mm (75°) ''Lower glacis'' || 35-57 mm (0-35) &amp;lt;br&amp;gt; 30 mm ''Bottom'' &amp;lt;br&amp;gt; 25 mm (70°) ''Belly'' || 30 mm (10°) ''Top'' &amp;lt;br&amp;gt; 30 mm ''Center'' &amp;lt;br&amp;gt; 25 mm (70°) ''Bottom'' || 15 mm &amp;lt;br&amp;gt; 8 mm ''Engine grille''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30-150 mm (0-79°) ''Gun mantlet'' &amp;lt;br&amp;gt; 30 mm (61-75°) ''Turret front top'' || 41.5 mm (19-47°) || 30 mm (1-64°) &amp;lt;br&amp;gt; 20 mm (54-64°) ''Turret underside'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 60 mm || 20 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1054|rbMinHp= 601}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|CN-105-F1 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[CN-105-F1 (105 mm)|105 mm CN-105-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 47 || -8°/+20° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 28.6 || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 17.9 || 22.1 || 25.7 || 28.4 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.7 || 7.7 || 7.1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400 &lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 26 || 26 || 25 || 25 || 25 || 25 &lt;br /&gt;
|- &lt;br /&gt;
| OFL 105 F1 || APFSDS || 361 || 358 || 350 || 341 || 332 || 322 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 1,000 || 11 || 0.0 || 0.1 || 1,020 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 700 || 12 || 0.1 || 0.1 || 2,000 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| OFL 105 F1 || APFSDS || 1,525 || 3.8 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| OFPH 105 F1 || 700 || 11 || 20 || 5 || 25 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''50''' || XX&amp;amp;nbsp;''(X+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.8 - X10 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|M693 (20 mm)|AAN-F1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M693 (20 mm)|20 mm M693]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,000 (500) || 740 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,000 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
French AMX-30B2 needs to be played more carefully than its other NATO counterparts such as the M60A1 (A0S) or the Leopard A1A1 due to the lack of a stabilizer, hence making firing on the move and/or after short stop more risky than if you were playing a T-62 in the case of a sudden frontal encounter. As a result the French AMX-30B2 is the best played as a second line support tank, a long range sniper or a flanker. You cannot expect to drive straight into battle and come out victorious in this tank.&lt;br /&gt;
&lt;br /&gt;
This tank is, above everything, a sniper tank. The lack of a stabilizer will restrict your playstyle on most city or clustered maps. In these kinds of environment, you will have to play much more slowly and carefully than the other tanks because most tanks amongst other nations come with a stabilizer such as the Cheiftain, the T-62 or the T-10M. Just advance slowly and try to be as much aware of your surroundings as you can be because this will prove to be a real life saver in this kind of environment. You can also simply lay ambushes to your enemy by patiently waiting for someone to come in front of your gun, destroy this enemy and quickly relocate using the tank's good mobility. &lt;br /&gt;
&lt;br /&gt;
On big maps however, this tank can unleash all of its potential as the lack of a stabilizer won't be a problem on big maps, find a good location with a clear line-of-sight of commonly used routes to the capture zones and use the binoculars, thermal imaging system as well as the laser rangefinder to snipe your enemies from long distance, they simply wont be able to return fire soon or well enough before a final blow (if it's not done already) achieved through a AMX-30B2's perfectly ranged and aimed shot.&lt;br /&gt;
&lt;br /&gt;
To sum it short, this tank plays very differently than other MBTS from all nations. It's not as versatile or flexible as other vehicles, but is extremely good at what it does the best due to top notch gun and ammunition as well as range-finding device.&lt;br /&gt;
&lt;br /&gt;
In terms of enemies: every stabilized tank can prove extremely dangerous to you in CQC. Also due to your lack of armour, any tank you can encounter in your BR bracket can and will penetrate you frontally if they lay their gun on you. The best method is often to avoid direct combat or, if you have to do it, make sure that you will do it where you'll have the advantage also known as range.&lt;br /&gt;
&lt;br /&gt;
German cannon CAS is also the bane of this tank due to its very thin roof armour. If a player decides to hop into their Me 262 A1/U4 for a payback, it'd be very wise to find a hard cover or a very dense forest in the next 30 seconds because 30 and/or 30 mm canons loaded with AP shells will be on their way with the AMX-30B2 as a priority target.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| OFPH 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| OFL 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very powerful 105 mm APFSDS.&lt;br /&gt;
* Thermal Imaging System for the gunner&lt;br /&gt;
* Fast turret traverse system.&lt;br /&gt;
* Big ready rack allowing a good sustained RoF of 9 shots per minute&lt;br /&gt;
* Coaxial 20 mm autocannon with 40° of elevation to deal with thinly armoured vehicles and CAS aircrafts.&lt;br /&gt;
* Good survivability when being hit in the turret front as the massive 105 breech and the 20 mm breech will absorb a lot of damages.&lt;br /&gt;
* Smoke shells and grenades are available.&lt;br /&gt;
* Average -8 degree gun depression.&lt;br /&gt;
* Laser rangefinder being a great help to snipe over long distances accurately.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No stabilizers, which restricts the play style of the vehicle.&lt;br /&gt;
* Inadequate hull armour against other Rank VI vehicles.&lt;br /&gt;
* 15-20 mm roof armour can be exploited by aerial attacks.&lt;br /&gt;
* high cupola that can be exploited by enemies when behind a cover.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AMX-30B2 is the second and most noticeable version of the AMX-30. Most of the improvements found in these vehicles had first been successfully tested on the AMX-32 export MBT which found no buyers most important changes were:&lt;br /&gt;
* Improved firepower with the introduction of the OFL 105 F1 APFSDS&lt;br /&gt;
* Improved firing control system with the COTAC digital firing control system &lt;br /&gt;
* Improved mobility by replacing the original transmission by a semi-automatic gearbox incorporating a torque converter as well as the installation of reinforced torsion bars and shock absorbers&lt;br /&gt;
* Improved night fighting capabilites with the installation of a second generation light intensification device&lt;br /&gt;
* A new hydrostatic steering mechanism.&lt;br /&gt;
&lt;br /&gt;
The first vehicles were delivered to the &amp;quot;Armée de terre&amp;quot; in 1981. In 1985, the light intensification device got replaced by a CASTOR thermal camera, the vehicle depicted in the game is therefore an AMX-30B2 as it came out of the factory in 1985. The AMX-30B2 was also meant to receive either a stabilized electro-hydraulic turret and weaponry drive unit designed by the SAMM (Société d'Application des Machines Motrices) or a stabilized commander periscopic panoramic sight interlocked with the turret drive unit through the priority controls of the commander over the turret (This system is what got used on the AMX-32 and AMX-40 to ensure a firing-on-the-move capability). Neither of these two solutions were chosen due to the cost of such systems, coupled to cuts in the defense budget. Therefore, the AMX-30B2 remained one of the rare 1980's MBT that was not able to fire on the move. Despite this, all the improvements incorporated into the design made the AMX-30B2 a formidable 2nd-generation MBT in the early 80's.&lt;br /&gt;
&lt;br /&gt;
AMX-30B2 had the opportunity to fire in anger during the first Gulf War in 1991 where they outperformed Iraqis modified and modernized T-55 and T-62 as well as BMP's. However, at that point in time, even though it performed admirably well, the AMX-30B2 was simply obsolete and was about to be replaced with the AMX Leclerc and even if the latter began to rapidly replace the AMX-30B2 in every cavalry regiments, it's not until the early 2000's that the AMX-30B2 stopped being in active service and fully decommissioned. Most of them were destroyed, but some were still used until very recently by the FORAD whose the point is to simulate enemy tanks during exercises. In 2018, after more than 50 years of service, the AMX-30B2 used by the FORAD got definitely scrapped.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
;Skins&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=medium_tank&amp;amp;vehicle=fr_amx_30b2 '''Skins''' and '''camouflages''' for the AMX-30B2 from live.warthunder.com.]&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|E1IDVFUqzrI|'''The Shooting Range #83''' - ''War Machines'' section at 00:29 discusses the AMX-30B2.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-30B2_BRENUS&amp;diff=65700</id>
		<title>AMX-30B2 BRENUS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-30B2_BRENUS&amp;diff=65700"/>
				<updated>2020-08-05T03:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_30_b2_brenus}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage=other uses&lt;br /&gt;
|link=AMX-30 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.77 &amp;quot;Advancing Storm&amp;quot;]].&lt;br /&gt;
The AMX-30B2 BRENUS, or Brennus in some sources, was a modernized French MBT which saw combat in the Gulf War.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AMX-30B2 has a complex array of armour plates in addition of the ERA.&lt;br /&gt;
&lt;br /&gt;
The frontal glacis is in two parts, the upper area that is 50mm RHA sloped at 76 degrees and the lower one being 79mm CHA sloped at roughly 70 degrees. The lower part of the front glacis is, in theory, able to withstand the [[T-54 (1951)|T-54]] APCBC shell better than the Leopard does. However, shots contacting the upper part will often resulting the shot bouncing upward and penetrating the turret front, which is very weak (even the [[M18 GMC]] can penetrate it with ease). The lower glacis plate is not as strong since it is not sloped as much as the front plate, but penetrating this plate will often not result in a colossal damage. However, the curve joint between the upper and the lower glacis plate is very weak and often a penetration through this area will end with a one-shot.&lt;br /&gt;
&lt;br /&gt;
Also, it is noted that there is a fuel container in the front of the tank protecting the ammo rack, which sometimes penetrating rounds will just set a fire just like the T-54 does. The difference is that AMX-30 tank's first stage ammo rack is the turret rack, so after experiencing prolonged combat, the hull ammo rack will be emptied and left defused. The hull sides and rears are very weak, they are all 30mm plates. Even anti-aircraft vehicles doing side shots will penetrate this tank fast (for example, the [[R3 T20 FA-HS]] at BR 3.7 for Italy).&lt;br /&gt;
&lt;br /&gt;
The turret armour is not sufficient at this rank, nor at any rank from even rank IV upwards. The gun shield itself mostly offers a 60mm-100mm protection. However, some sabot shots will get absorbed by the breech, which actually offers better protection in the AMX-30B2 than the Leopard 1 does. Shooting the turret ring will damage the turret drives, and can sometimes trigger a crew knock out. The turret sides are very weak, often gives you a protection around 60mm. The rear is worse, plus the turret ammo rack is placed at the end of the turret rear, shooting this area will destroy the tank one shot.&lt;br /&gt;
&lt;br /&gt;
The ERA is what makes this tank sit at 8.7. When sloped, the ERA at front of the UFP will offer a 400mm protection against HEAT. Mostly, this package is useless. However, since 8.0-8.7 is an actual BR in the game, you will encounter the [[M551]], [[M60A2]], [[RakJPz 2|RakJpz]], and [[KPz-70]]s that primarily fire missiles. ERA at the side of turret is at 260 mm effective in chemical protection, which is not very effective against most threats. Also, you can sometimes roll high in the chances and deflect a 700 mm penetrating missile from the [[Type 89]] IFV. However, there are multiple places in the front of the tank where no ERA blocks could be found.&lt;br /&gt;
&lt;br /&gt;
Other weak spots that are noticeable on the tank are: drivers view port, turret front that is not the gun shield, the commander's cupola, gunner's view port,&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Explosive reactive armour&lt;br /&gt;
* Cast homogeneous armour&lt;br /&gt;
* Rolled homogeneous armour (Rear roof, Engine grille)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 79* mm (57-68°), 50* mm (52-76°) ''Front glacis'' &amp;lt;br&amp;gt; 79 mm (0-57°), 30 mm (75°) ''Lower glacis'' || 35-57 mm (0-35) &amp;lt;br&amp;gt; 30 mm ''Bottom'' &amp;lt;br&amp;gt; 25 mm (70°) ''Belly'' || 30 mm (10°) ''Top'' &amp;lt;br&amp;gt; 30 mm ''Center'' &amp;lt;br&amp;gt; 25 mm (70°) ''Bottom'' || 15 mm &amp;lt;br&amp;gt; 8 mm ''Engine grille''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30-150* mm (0-79°) ''Gun mantlet'' &amp;lt;br&amp;gt; 30* mm (61-75°) ''Turret front top'' || 41.5* mm (19-47°) || 30 mm (1-64°) &amp;lt;br&amp;gt; 20 mm (54-64°) ''Turret underside'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 60 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
! Special armour* !! Kinetic !! Chemical&lt;br /&gt;
|-&lt;br /&gt;
| ERA || 5 mm || 400 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1162|rbMinHp= 663}}&lt;br /&gt;
&lt;br /&gt;
When fully upgraded, the engine offers a 750 hp output at 2400 rpm. Max speed is 65 km/h, and the tank can achieve 45-50 km/h on a map like Kursk (when driving downward, you can achieve 65 km/h). Reverse gear is 27 km/h, which is fast. The reverse gear is faster than Leopard 1's by 2 km/h. The tank feels somewhat lighter than Leopard 1 series of tanks, since it has lighter weight (note that Leopard 1 tanks have a 830 hp output engine).&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|CN-105-F1 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[CN-105-F1 (105 mm)|105 mm CN-105-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 47 || -8°/+20° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 28.6 || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 17.9 || 22.1 || 25.7 || 28.4 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.7 || 7.7 || 7.1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400 &lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 26 || 26 || 25 || 25 || 25 || 25 &lt;br /&gt;
|- &lt;br /&gt;
| OFL 105 F1 || APFSDS || 361 || 358 || 350 || 341 || 332 || 322 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 105 F1 || HEAT || 1,000 || 10.95 || 0.0 || 0.1 || 1,020 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| OE 105 F1 Mle.60 || HE || 700 || 12.1 || 0.1 || 0.1 || 2,000 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| OFL 105 F1 || APFSDS || 1,525 || 3.8 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| OFPH 105 F1 || 700 || 11.4 || 20 || 5 || 25 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''47''' || 23&amp;amp;nbsp;''(+24)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.8 - X10 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|M693 (20 mm)|AAN-F1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M693 (20 mm)|20 mm M693]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,000 (500) || 740 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,000 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Usage in battles==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
The AMX 30B2 Brenus cannot withstand a frontal encounter with most opponents due to the lack of a reliable armor and a stabilizer, making the tank an easy prey for almost anyone on the battlefield. However, the tank comes with a great mobility, able to reach 65 km/h in RB (72 in AB) even in reverse, making it the ideal tank to shoot the enemy and rapidly retreat to change position. The optics are better than the ones found on the other AMX-30s, but still not sufficient to properly see targets at long ranges, unlike tanks like the Leopard I with its 16x. However, it's not something to worry about: the thermal sight will allow the player to easily spot targets from far away. Its gun is capable of punching through most of enemy tanks, but caution is a must when uptiered: tanks like the T-72 cannot be damaged in the turret even by the AMX-30B2's APFSDS, leaving only the hull as a potential target.&lt;br /&gt;
&lt;br /&gt;
The tank is not very suitable for urban combat, since most enemies will have a stabilizer and thus will be capable of landing the first shot, often knocking out the gunner, disabling the engine, the gun, or just setting the tank on fire. The best thing to do, in these cases, is to avoid the center of the map, flanking the enemy to hit him from the side and staying hidden from sight so enemies don't focus their firepower on the AMX-30B2.&lt;br /&gt;
&lt;br /&gt;
In larger and flat maps the tank gives its best, thanks to the high mobility and the capability to shoot the enemy from far away, although the commander cupola can be an issue since it ruin the silhouette of the tank, making it clearly visible, sometimes even when behind cover.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Mobility&lt;br /&gt;
! Protection&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| OFPH 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| OFL 105 F1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| NVD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pros and cons===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they can be substituted with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Reactive armour, good chemical protection&lt;br /&gt;
*Good mobility&lt;br /&gt;
*Good forward and reverse speed&lt;br /&gt;
*Low profile&lt;br /&gt;
*Effective in an ambush role&lt;br /&gt;
*Thermals can be unlocked&lt;br /&gt;
*Laser rangefinder, high-velocity APFSDS rounds and thermal vision make for an effective sniper&lt;br /&gt;
*The coaxial 20mm cannon makes short work of thinly armoured vehicles and helicopters. Also works great against tracks and cannon barrels &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Same ammunition as B2 version, random HEAT rounds effects and low APFSDS penetration&lt;br /&gt;
*No composite armour, low survivability against kinetic rounds&lt;br /&gt;
*Some weak spots between reactive armor plates&lt;br /&gt;
*Not having a gun stabilizer greatly hampers its performance &lt;br /&gt;
*Ammo racks in turret, high risk of explosion&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the mid to late 1990s, AMX-30B2 tanks of the 1er/ 2e Chasseurs tank regiments, which formed France’s rapid reaction force in peacetime, underwent upgrading under the Brenus modernization program, whilst two further regiments received modifications to quickly upgrade their AMX-30s with the Brenus package if needed (2e/5e Dragons). The Brenus upgrade package (acronym for briques réactives de surblindage) most notably allowed for the installation of 112 ERA blocks developed by the GIAT company across the front portion of the hull and turret. To compensate for the additional weight of the ERA packages, an improved 8-cylinder 750 horsepower MACK E9 diesel engine was fitted. The Brenus modernization upgrade was among the last to be fitted to the original AMX-30 tank.&lt;br /&gt;
&lt;br /&gt;
''- From [https://warthunder.com/en/news/5349-development-amx-30b2-brenus-modern-ironclad-en Devblog]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5349-development-amx-30b2-brenus-modern-ironclad-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; AMX-30B2 Brenus: Modern Ironclad]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-40&amp;diff=65699</id>
		<title>AMX-40</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-40&amp;diff=65699"/>
				<updated>2020-08-05T03:16:35Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added reload speeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_40}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. This tank was introduced in [[Update 1.79 &amp;quot;Project X&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The AMX 40 represents a massive shift in the French tank tree, with the addition of a stabilizer, whereas all other vehicles, with the exception of the American vehicles (Sherman M4A1, Jumbo.) have no actual stabilizer. Many players might find themselves hesitating to fire a shot as soon as a target is seen because there is usually time to think before the gun is stabilized, but at this rank, French players might find themselves having a hard time shooting before their enemy.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The frontal armour of the AMX-40 consists mainly of a composite armour section at the front of the hull with a 35 mm thick (Rolled Homogeneous Armor) upper glacis plate and spaced turret armour. Despite the presence of both spaced and composite armour throughout the front of the vehicle, the vehicle struggles to resist the ammunition fired at it from its BR contemporaries save for the occasional bounce from the steep armour angles present on the upper glacis plate and the roof of the turret. The AMX-40 contains 4 crew members where half are seated on the left half of the vehicle and the other two are situated on the right half. This provides a moderate level of survivability since shots that connect too far left or right of the centre of the tank will likely only knock out two of the four crew, potentially granting the driver another opportunity. The vehicle's cannon breech is also quite large which grants it more survivability in its ability to absorb shrapnel. In addition to this, the AMX-40 features a blow-out panel for the rear turret ammunition, which is capable of storing up to 19 rounds. This grants the tank increased survivability, as side shots that explode the blow-out ammunition generally do not destroy the vehicle upon detonation.&lt;br /&gt;
&lt;br /&gt;
Overall the armour of the AMX-40 is for the most part, sufficient at protecting it from auto-cannon and SPAAG fire. Besides that, drivers of the AMX-40 will quickly find that its armour is inadequate at protecting it from its contemporaries and it is suggested that drivers instead make use of the above average mobility of the vehicle to ensure a degree of survivability.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 2015|rbMinHp= 1150}}&lt;br /&gt;
&lt;br /&gt;
This tank has very good speed, both forward and reverse with all options.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|GIAT CN120-25 G1 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT CN120-25 G1 (120 mm)|120 mm GIAT CN120-25 G1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 40 || -7°/+20° || ±180° || Two-plane&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || __.__ || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || __.__ || __.__ || __.__ || 23.5 || __.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.7 || 7.7 || 7.1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480 &lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 G1 || APFSDS || 394 || 393 || 388 || 382 || 376 || 370 &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 1,050 || 14 || 0.0 || 0.1 || 1,640 || ° || 65° || 72° || 75°&lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 G1 || APFSDS || 1,650 || 3.8 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| 40 || 20&amp;amp;nbsp;''(20+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.9 - X10.1 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|M693 (20 mm)|AAN-F1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M693 (20 mm)|20 mm M693]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 800 (500) || 740 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,000 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mobility is your advantage during battle as you can turn yourself easily with this tank's powerful engine during close combat.  It is important to utilise this vehicle's smoke screens and its ability to snipe from just about any place on a map.  &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* GIAT 120 mm gun is a big improvement over the AMX-30's 105 mm gun&lt;br /&gt;
* Good mobility; about the same as on the AMX-30, with great forward and reverse acceleration and speed&lt;br /&gt;
* Sports a 20 mm coaxial cannon for use against lightly armoured targets&lt;br /&gt;
* Decent frontal armour&lt;br /&gt;
* Composite armour allows for a more balanced survivability&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Overall armour can still be penetrated by the majority of the guns at its rank&lt;br /&gt;
* Turret turn speed is slower than most of the top rank VI tanks, close combat can turn deadly quickly for the AMX-40&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Development of the AMX-40 began as a private venture of the French GIAT company in the early 1980s, with the aim to create a new export vehicle, in anticipation of increased demand for military equipment from middle eastern countries. GIAT engineers decided to base the new vehicle off the AMX-32, which itself was an improved export version of the successful AMX-30 main battle tank. However, compared to his predecessors, the AMX-40 was to feature vastly improved firepower, mobility and protection. As a true first in the French postwar tank development history, the AMX-40 would receive a two-plane stabilizer for its 120mm smoothbore cannon. Although the tank’s turret and cannon were mostly adopted from the AMX-32, increases in weight from new components led to the fact that the hull of the vehicle had to be redesigned from scratch.&lt;br /&gt;
&lt;br /&gt;
The work on the first prototype was nearing completion in 1983 and the vehicle was first shown off at the Eurosatory exhibition in the same year. Following testing in 1984, two further prototypes were constructed, featuring a number of improvements over the first one. By now, the French Ministry of Defense had started to back the promising project and GIAT soon afterwards transferred all three prototypes for comprehensive troop assessments. A final, fourth prototype was constructed in 1985. Each prototype was unique, featuring a number of external and internal differences with the main one usually concerning powerplant options.&lt;br /&gt;
&lt;br /&gt;
In the late 1980s, the vehicle’s development stagnated as active development was largely replaced with an active marketing campaign, in an effort to find a potential buyer for the new vehicle. Despite France’s best efforts to market the vehicle, even going as far as showing off some of the prototypes in a competition in summer of 1986 in Saudi Arabia, a buyer couldn’t be found. Spain was the only country showing some interest in potentially buying the AMX-40, but in the end, nothing came out of it either. By failing to find a buyer, domestic interest in the AMX-40 also faded and eventually resulted in the project being closed in 1990. Ultimately, the four constructed prototypes of the AMX-40 can only be considered as transitional designs, bridging the gap between the old second generation French MBTs, like the AMX-30 and the upcoming modern designs, such as the Leclerc.&lt;br /&gt;
&lt;br /&gt;
''- From [https://warthunder.com/en/news/5563-development-amx-40-fire-and-forget-en Devblog]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=medium_tank&amp;amp;vehicle=fr_amx_40 '''Skins''' and '''camouflages''' for the AMX-40 from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5563-development-amx-40-fire-and-forget-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; AMX-40: Fire and Forget]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-32&amp;diff=65698</id>
		<title>AMX-32</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-32&amp;diff=65698"/>
				<updated>2020-08-05T02:48:06Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Enhanced Armaments section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_32}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. An improved version of the AMX-30, it gets an upgraded gun, an upgraded engine, and spaced armor giving additional protection and advantages on the battlefield.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
The AMX-32 is protected by spaced armour on the lower glacis (50 mm RHA, 100 mm air, 79 mm RHA) and the mantlet (2 5mm RHA, 140 mm air, 35 mm RHA), respectively. An improved version of the AMX-30, the tank was built for mobility, not armour. The spaced armour will prevent some spalling of HEAT shells and will nullify any HESH shells. The upper glacis plate is sloped at 81 degrees, meaning almost all incoming rounds will ricochet, often into the turret and damaging the breech and even the turret crew. Overall, in terms of armour, the AMX-32 has enough armour to absorb at most 2-4 shots before being knocked out. The spaced armour is useful in countering HESH and some HEAT shells, but its armour should never be relied on or overestimated.&lt;br /&gt;
&lt;br /&gt;
Additional note:&lt;br /&gt;
&lt;br /&gt;
* Belly armour is 25 mm thick&lt;br /&gt;
* Side armour is 35 mm thick, with composite screens (25 mm) on the sides&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
The AMX-32 is powered by a Hispano-Suiza HS-110-2-SR engine rated at 800hp @ 2500RPM,  with a transmission providing seven forward gears and two reverse gears, similar to the transmission from the AMX-30. Like the AMX-30, the AMX-32's top speed is 65kph/40mph forward, but the AMX-32 goes 3.9kph/2.4mph faster in reverse thanks to its upgraded engine. The AMX-32 was designed with mobility in mind, and it does just that. It is slower than the AMX-40, but still holds its ground against more sluggish tanks, especially British and Russian vehicles at its BR. However, it should not be overestimated, as tanks such as the KPz-70 will outmatch your mobility anywhere. In an uptier, even more if not all tanks will outperform you in terms of mobility.&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1240|rbMinHp= 708}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The AMX-32 is armed with the GIAT CN-120-25 G1, the same 120 mm smoothbore gun found on the AMX-40. It also shares the same ammunition. The stock OCC 120 G1 is a HEAT warhead capable of penetrating 480 mm of non-angled RHA at any distance. At modification tier 4, the option to research the OFL 120 G1 becomes available. It is an APFSDS shell with 394 mm of penetration, giving plenty of kinetic power for its BR. The HEAT shell also holds its ground, and nearly always one-shots any vehicles that hull break, but be wary of your battle rating, as, at 9.3, up-tiers facing the top dogs at 10.3 are imminent. ''All'' tanks at that battle rating have excellent chemical protection, so side and gun breech shots may be your only option. The CN-120 is a great weapon for its BR, and its APFSDS can penetrate any tank in the game frontally if you have enough knowledge of weak spots and armour layout.&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT CN120-25 G1 (120 mm)|120 mm GIAT CN120-25 G1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 38 || -8°/+20° || ±180° || Two-plane&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || __.__ || __.__ || 40.0 || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || __.__ || __.__ || 21.3 || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.7 || 7.7 || 7.1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480 &lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 G1 || APFSDS || 394 || 393 || 388 || 382 || 376 || 370 &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 1,050 || 14 || 0.0 || 0.1 || 1,640 || ° || 65° || 72° || 75°&lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 G1 || APFSDS || 1,650 || 3.8 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}.]]The CN120-25 G1 cannon fires single-piece ammunition from two stowages, the primary rack found in the rear of the turret, and the secondary rack located in the hull front to the right of the driver.  It'll take the loader about 13 seconds to stock a round into the ready rack from the hull rack.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''38''' || 21&amp;amp;nbsp;''(17+)'' &lt;br /&gt;
|1 ''(37+)''|| style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Recommended ammo load is 18.  This will leave the hull rack empty and the ready rack filled.&lt;br /&gt;
* Ammo rack 1 is a ready rack, and takes priority in being filled at the beginning of the battle.&lt;br /&gt;
* Full reload speed will be realized as long as ammo exists in the ready rack.  If the ready rack is empty, a penalty to reload speed will occur.&lt;br /&gt;
* Simply not firing when the main gun is loaded will load ammo from rack 2 into racks 1 as long as there is ammo in rack 2.  Firing the main gun will interrupt the loading of the ready rack.&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.9 - X10.1 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
The 20F2 (French designation of M693) automatic cannon is mounted in tandem with the CN-120 in the turret mantlet. Players who have played the AMX-30 (1972) in Tier V will already know the capabilities of this weapon. Similarly to the Rh202 cannon found on the MBT/KPz-70, it exceeds at quickly taking out not only light tanks and SPAA, but also cannon barrels, a vital ability that gives the AMX-32 the upper hand in one-on-one combat. If the enemy tank fires at you and hits or misses, you are able to overextend, destroy the cannon barrel with the 20mm, and safely engage the tank with your 120mm. Lightly armored tanks, IFV's, and anti-aircraft vehicles will be quickly taken care of by the 20F2. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M693 (20 mm)|20 mm M693]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 480 (500) || 740 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|AAN-F1 (7.62 mm)}}&lt;br /&gt;
The 7.62 mm AAN-F1 machine gun is mounted on the commander's fully traversable hatch. It is helpful in engaging helicopters which are too high for the 20 mm cannon's elevation limits. It is overshadowed by the 20F2, but is useful nonetheless, especially for taking out those pesky Balloons on the Normandy tank map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,170 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AMX-32 plays similarly to the AMX-30 in battles. It can be played effectively in ambushes, as a sniper (with its rangefinder and thermal optics), and use cover to the utmost advantage. With the gun stabilizer, you are able to poke out of cover, shoot, and retreat. This is especially useful when sniping,  and using &amp;quot;leapfrog&amp;quot; tactics with a friendly vehicle. In the latter case, when the enemy shoots, move out of cover and take a shot, and if you want, use your 20mm cannon to destroy their cannon barrel. Do not rely on your armour though, as most if not all shots WILL penetrate and make quick work of you. Players must make sure that they either make the enemy shoot and miss or get the first shot off on said enemy. This applies only in one-on-one combat if both the enemy and the AMX-32 see each other. If more than one tank is waiting for you, either retreat and make them come to you, try baiting or flanking, or get a friend to help. On the other hand, being able to shoot and then remove their main means of retaliating via the autocannon proves extremely useful, especially in an ambush. All in all, the AMX-32 is a very capable tank that can quickly return several enemies to the hangar without receiving major damage, if played right&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* Great firepower and secondary armament&lt;br /&gt;
* Excels with ambush tactics and can destroy tanks before they even know your position&lt;br /&gt;
* Good mobility and reverse speed&lt;br /&gt;
* The gun has a two-plane stabilizer, thermal optics, and a laser rangefinder&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Lackluster armour protection, especially against kinetic shells&lt;br /&gt;
* Longer reload than other tanks at its battle rating&lt;br /&gt;
* The tank's mobility can and will be outmatched, especially in an up-tier&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the late 1970s, an improved version of the AMX-30 designated AMX-32 was developed. With a new fire control system, welded turret, and composite armour, the AMX-32 was to be a private export tank affordable and fitting for nations with small defence budgets. It was to be armed with either a 105 mm or 120 mm gun, and have either a 720 hp or 800 hp engine, interchangeable to fit various budgets. No production orders were made and as a result, the AMX-32 project ultimately failed.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|rgBE-namY8E|'''The Shooting Range #210''' - ''Metal Beasts'' section at 00:48 discusses the AMX-32.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6601-development-amx-32-further-improvements-en|[Devblog] AMX-32: Further Improvements]]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-40&amp;diff=65550</id>
		<title>AMX-40</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-40&amp;diff=65550"/>
				<updated>2020-08-04T00:41:48Z</updated>
		
		<summary type="html">&lt;p&gt;U82489575: Added Optics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_amx_40}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. This tank was introduced in [[Update 1.79 &amp;quot;Project X&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The AMX 40 represents a massive shift in the French tank tree, with the addition of a stabilizer, whereas all other vehicles, with the exception of the American vehicles (Sherman M4A1, Jumbo.) have no actual stabilizer. Many players might find themselves hesitating to fire a shot as soon as a target is seen because there is usually time to think before the gun is stabilized, but at this rank, French players might find themselves having a hard time shooting before their enemy.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The frontal armour of the AMX-40 consists mainly of a composite armour section at the front of the hull with a 35 mm thick (Rolled Homogeneous Armor) upper glacis plate and spaced turret armour. Despite the presence of both spaced and composite armour throughout the front of the vehicle, the vehicle struggles to resist the ammunition fired at it from its BR contemporaries save for the occasional bounce from the steep armour angles present on the upper glacis plate and the roof of the turret. The AMX-40 contains 4 crew members where half are seated on the left half of the vehicle and the other two are situated on the right half. This provides a moderate level of survivability since shots that connect too far left or right of the centre of the tank will likely only knock out two of the four crew, potentially granting the driver another opportunity. The vehicle's cannon breech is also quite large which grants it more survivability in its ability to absorb shrapnel. In addition to this, the AMX-40 features a blow-out panel for the rear turret ammunition, which is capable of storing up to 19 rounds. This grants the tank increased survivability, as side shots that explode the blow-out ammunition generally do not destroy the vehicle upon detonation.&lt;br /&gt;
&lt;br /&gt;
Overall the armour of the AMX-40 is for the most part, sufficient at protecting it from auto-cannon and SPAAG fire. Besides that, drivers of the AMX-40 will quickly find that its armour is inadequate at protecting it from its contemporaries and it is suggested that drivers instead make use of the above average mobility of the vehicle to ensure a degree of survivability.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 2015|rbMinHp= 1150}}&lt;br /&gt;
&lt;br /&gt;
This tank has very good speed, both forward and reverse with all options.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|GIAT CN120-25 G1 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT CN120-25 G1 (120 mm)|120 mm GIAT CN120-25 G1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 40 || -7°/+20° || ±180° || Two-plane&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || __.__ || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || __.__ || __.__ || __.__ || 23.5 || __.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| __.__ || __.__ || 7.1 || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480 &lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 G1 || APFSDS || 394 || 393 || 388 || 382 || 376 || 370 &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| OCC 120 G1 || HEATFS || 1,050 || 14 || 0.0 || 0.1 || 1,640 || ° || 65° || 72° || 75°&lt;br /&gt;
|-&lt;br /&gt;
| OFL 120 G1 || APFSDS || 1,650 || 3.8 || N/A || N/A || N/A || ° || 78° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |6th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| 40 || 20&amp;amp;nbsp;''(20+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || &amp;amp;nbsp;''(+)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics and night vision ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Type of optic&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Magnification&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |[[Night Vision Devices]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Image Intensifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |{{Annotation|Thermal Imager&amp;lt;br&amp;gt;Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}&lt;br /&gt;
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}&lt;br /&gt;
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}&lt;br /&gt;
|-&lt;br /&gt;
! Gunner's Sight&lt;br /&gt;
| X8.9 - X10.1 || - || - || - || 500 x 300 || Thermal imager unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Commander's View&lt;br /&gt;
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
! Driver's View&lt;br /&gt;
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by &amp;quot;NVD&amp;quot; modification (tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|M693 (20 mm)|AAN-F1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M693 (20 mm)|20 mm M693]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 800 (500) || 740 || -0°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[AAN-F1 (7.62 mm)|7.62 mm AAN-F1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,000 (100) || 900 || -10°/+45° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mobility is your advantage during battle as you can turn yourself easily with this tank's powerful engine during close combat.  It is important to utilise this vehicle's smoke screens and its ability to snipe from just about any place on a map.  &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* GIAT 120 mm gun is a big improvement over the AMX-30's 105 mm gun&lt;br /&gt;
* Good mobility; about the same as on the AMX-30, with great forward and reverse acceleration and speed&lt;br /&gt;
* Sports a 20 mm coaxial cannon for use against lightly armoured targets&lt;br /&gt;
* Decent frontal armour&lt;br /&gt;
* Composite armour allows for a more balanced survivability&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Overall armour can still be penetrated by the majority of the guns at its rank&lt;br /&gt;
* Turret turn speed is slower than most of the top rank VI tanks, close combat can turn deadly quickly for the AMX-40&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Development of the AMX-40 began as a private venture of the French GIAT company in the early 1980s, with the aim to create a new export vehicle, in anticipation of increased demand for military equipment from middle eastern countries. GIAT engineers decided to base the new vehicle off the AMX-32, which itself was an improved export version of the successful AMX-30 main battle tank. However, compared to his predecessors, the AMX-40 was to feature vastly improved firepower, mobility and protection. As a true first in the French postwar tank development history, the AMX-40 would receive a two-plane stabilizer for its 120mm smoothbore cannon. Although the tank’s turret and cannon were mostly adopted from the AMX-32, increases in weight from new components led to the fact that the hull of the vehicle had to be redesigned from scratch.&lt;br /&gt;
&lt;br /&gt;
The work on the first prototype was nearing completion in 1983 and the vehicle was first shown off at the Eurosatory exhibition in the same year. Following testing in 1984, two further prototypes were constructed, featuring a number of improvements over the first one. By now, the French Ministry of Defense had started to back the promising project and GIAT soon afterwards transferred all three prototypes for comprehensive troop assessments. A final, fourth prototype was constructed in 1985. Each prototype was unique, featuring a number of external and internal differences with the main one usually concerning powerplant options.&lt;br /&gt;
&lt;br /&gt;
In the late 1980s, the vehicle’s development stagnated as active development was largely replaced with an active marketing campaign, in an effort to find a potential buyer for the new vehicle. Despite France’s best efforts to market the vehicle, even going as far as showing off some of the prototypes in a competition in summer of 1986 in Saudi Arabia, a buyer couldn’t be found. Spain was the only country showing some interest in potentially buying the AMX-40, but in the end, nothing came out of it either. By failing to find a buyer, domestic interest in the AMX-40 also faded and eventually resulted in the project being closed in 1990. Ultimately, the four constructed prototypes of the AMX-40 can only be considered as transitional designs, bridging the gap between the old second generation French MBTs, like the AMX-30 and the upcoming modern designs, such as the Leclerc.&lt;br /&gt;
&lt;br /&gt;
''- From [https://warthunder.com/en/news/5563-development-amx-40-fire-and-forget-en Devblog]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=medium_tank&amp;amp;vehicle=fr_amx_40 '''Skins''' and '''camouflages''' for the AMX-40 from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5563-development-amx-40-fire-and-forget-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; AMX-40: Fire and Forget]&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U82489575</name></author>	</entry>

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