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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U78519691</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-07T01:10:15Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=2S25M&amp;diff=174009</id>
		<title>2S25M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=2S25M&amp;diff=174009"/>
				<updated>2023-10-06T00:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;U78519691: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Russian light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = 2S25&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_2s25m&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Ground Breaking&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The 2S25M &amp;quot;Sprut-SDM1&amp;quot; is a modernized development of the previous [[2S25]] Sprut-SD and the capstone to the Soviet amphibious tank line. Although the external appearance is very similar, it is based on a revised BMD-4M chassis with the same engine and transmission as the [[BMP-3]]. Compared to the original Sprut, the 2S25M loses a significant amount of reverse speed and a small amount of horsepower, although the overall mobility remains good. The improvements are in the fire-control system, which now features thermal sights for both the gunner and commander and thus fixes one of the 2S25's original flaws. It also now has access to the powerful 3BM46 APFSDS round used by the [[T-80U]] to better deal with contemporary tanks. Although the 2S25M has impressive offensive capabilities, it routinely faces modern MBTs such as the [[Leopard 2A4]] and [[M1 Abrams]] that lessen or negate its mobility advantage. Thus, its playstyle demands even more caution.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;The 2S25M, also known as the Sprut-D, is a very capable vehicle which uses speed and agility over armor. The light armor of the Sprut tends to be a 'high risk-high reward' armor as it is only able to stop small firearms but generate little to no fragmentation from the penetration of a solid shot. However, chemical energy weapons such as HEAT and ATGMs will generate more than enough spall to defeat the crew. Armor is not to be relied on whatsoever, even against artillery fragmentation. Due to the oblique angles the frontal plates have, it is able to ricochet enemy projectiles but this is highly unlikely. One of the biggest drawbacks of the Sprut-D are the side-mounted ammo racks. In case of a successful penetration, these will be the first to detonate. It is advised to remove this racks to increase survivability of the platform. As with previous Russian light armor, the best armor is to not be seen by the enemy.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Alloy ABT-102 (Hull, turret)&lt;br /&gt;
* Rolled homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 18 mm (73°) ''Upper plate''&amp;lt;br&amp;gt;40 mm (35°) ''Middle plate''&amp;lt;br&amp;gt;23 mm (63°) ''Lower plate'' || 20 mm || 20 mm (0-15°) || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 - 43 mm ''Turret front'' &amp;lt;br&amp;gt; 20 mm ''Gun mantlet'' || 20 mm || 20 mm || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}The Sprut-D leaves nothing to expect, high mobility and country-cross capabilities with a very powerful engine and reliable transmission. As seen in tanks based on the BMP-3 hull, the T/W ratio is impressive, giving a lightly armored vehicle a very high max speed as well as torque to advance even through the roughest of terrains. As its predecessor, it can reach speeds up to 70 km/h and 20 km/h on reverse with a gear change time from max forward drive to reverse in close to 5 seconds. It holds the ability to cross over water bodies, giving it an advantage in reaching positions no other vehicles are able to reach whatsoever. It has the ability to neutral steer, a feature not seen often in Russian vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A75 (125 mm)}}The Sprut-D is armed with a 2A75 125 mm smoothbore cannon, a similar cannon in performance as the T series tanks capable of firing the same munitions. While it doesn't fire the 3BM60 'Svinets-2' as the T-80BVM or the T-72B3, it fires the 3BM46 'Svinets-1' which is a very capable round in game. While it stays short compared to other rounds seen at top-tier, at 10.0 it is the best round seen followed by the M900. This round is able to pierce through all the tanks seen in game with some exceptions as the Leopard 2PL/A5/A6 turrets or M1A1/A2 turrets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A75 (125 mm)|125 mm 2A75]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -5°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 33.3 || 46.1 || 56.0 || 61.9 || 65.9 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.5 || 29.8 || 32.9 || 35.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A75 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119, 3BM46}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 700 || -8°/+50° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Sprut-D should be primarily used as a scout flanking vehicle due to its high speed, low profile, scouting capabilities and firepower. It holds primarily 3 uses:&lt;br /&gt;
&lt;br /&gt;
'''Scouting:'''&lt;br /&gt;
&lt;br /&gt;
As its name says, scouting. When on large maps, the scouting ability should be used at its full potential. The low profile and high speed make it able to crawl to cover fast and without creating much suspicion, while marking targets for friendlies to engage.&lt;br /&gt;
&lt;br /&gt;
'''Flanking:'''&lt;br /&gt;
&lt;br /&gt;
Due to the high speed and really powerful gun, it can be used to hit any enemy from behind. This tactic should be a &amp;quot;Hit n' Run&amp;quot;, you should disable or destroy targets and leave before they can engage you. The powerful gun can take the heaviest of targets with ease if used properly&lt;br /&gt;
&lt;br /&gt;
'''Sniping:'''&lt;br /&gt;
&lt;br /&gt;
The capable optics, in combination with laser range finder and thermal optics, it is able to detect, target and engage enemy vehicles at all ranges thanks to any of its projectiles. Be aware of your ammo as it can only carry 22 on the carousel which can be consumed very fast, so make all shots count. Unless the commander is certain it has not been detected, moving between positions is adviced to ensure survivability, especially when the player respawns as an aircraft and is aware of the {{PAGENAME}}'s position.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful gun&lt;br /&gt;
* Good cross-country capabilities&lt;br /&gt;
* Autoloader creates consistent reload even with two crew members&lt;br /&gt;
* Amphibious&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Paper-thin armor&lt;br /&gt;
* Despite having an autoloader, the reload speed is decently long (7.1 seconds)&lt;br /&gt;
* In terms of reversing capability, the 2S25M is a downgrade (20.4km/h reverse) compared to the 2S25 (70km/h reverse)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_2s25m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[2S25]]&lt;br /&gt;
* [[Object 685]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U78519691</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SAAB-105G&amp;diff=105829</id>
		<title>SAAB-105G</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SAAB-105G&amp;diff=105829"/>
				<updated>2021-06-15T11:18:07Z</updated>
		
		<summary type="html">&lt;p&gt;U78519691: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = SAAB-105 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_105g&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Hot Tracks&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 936 || 929 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 26.3 || 27.3 || 36.5 || 33.2 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 958 || 947 || 25.7 || 26.0 || 56.7 || 46.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 387 || 350 || ~8 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 550 || &amp;lt; 650 || &amp;lt; 550 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | General Electric J85-GE-17B || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3,542 kg || colspan=&amp;quot;3&amp;quot; | 425 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 36m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 181 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 3,978 kg || 4,414 kg || 4,850 kg || 5,112 kg || 6,500 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 36m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,220 kgf || N/A&lt;br /&gt;
| 0.61 || 0.55 || 0.50 || 0.48 || 0.38&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,220 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.61 || 0.55 || 0.50 || 0.48 || 0.38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is no armour on the SAAB-105G; the internal modules of the aircraft are fairly spaced out with engines far apart in the rear fuselage and fuel tanks taking up all of the wings and a portion of the forward fuselage. Beware of any wing damage when carrying heavy bomb loads as there is already a lot of strain on them, and they may overload sooner than you would expect.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)}}&lt;br /&gt;
{{main|RB24|m/56D|psrak m/49A|srak m/55 Frida|Akan m/55 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm Akan m/55 cannons (150 rpg = 300 total)&lt;br /&gt;
* 22 x srak m/55 Frida rockets&lt;br /&gt;
* 12 x m/56D rockets&lt;br /&gt;
* 2 x 30 mm Akan m/55 cannons + 8 x m/56D rockets&lt;br /&gt;
* 6 x psrak m/49A rockets&lt;br /&gt;
* 2 x RB24 missiles&lt;br /&gt;
* 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)&lt;br /&gt;
* 2 x 30 mm Akan m/55 cannons + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)&lt;br /&gt;
* 2 x RB24 missiles + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x RB24 missiles + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)&lt;br /&gt;
* 2 x RB24 missiles + 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The SAAB-105G is a very flexible multi-role aircraft, best used in the interceptor role at the beginning of an air match, then changing armament mid-match depending on the situation. Thanks to its airspawn and 2 x [[RB24]] (Swedish [[AIM-9B]]) missiles, you can hunt down enemy bombers and heavy attackers before returning to base. Beware as these missiles have very poor tracking on targets doing anything more than flying in a straight line, so are best used on enemies who are too slow to manoeuvre or are otherwise unaware of your presence. Once you have spent the 2 missiles or there are no viable targets to use them on, you will need to return to base to rearm.&lt;br /&gt;
&lt;br /&gt;
On your second take-off, you should consider if your team needs more air power to shoot down fighters, or if you can spend the time to bomb bases or attack ground units. The SAAB-105G gets two wing mounted 30 mm cannons, the same as on the previous SK60B, and performs similarly in a dogfight to that plane; you want to use your massive firepower and very stable turning characteristics to force enemies into turn fights. Be aware of your surroundings though, as the aircraft accelerates fairly slowly after manoeuvring and can make an easy target for far faster aircraft.&lt;br /&gt;
&lt;br /&gt;
For ground attack, you have a very wide range of high performance weapons to choose from. All bombs and rockets have access to a bombing computer, making accurate attacks extremely easy, and the 30 mm gun pods have enough firepower to destroy light pillboxes and medium tanks in a short burst.&lt;br /&gt;
&lt;br /&gt;
As a CAS aircraft in Ground RB you need to be aware of the airspace conditions before selecting your loadout. You are limited to 2 x 2 drops of any kind of bomb, but can only take the gun pods for dealing with air threats with the weaker 500 lb bombs. All bomb loads get access to the RB24 missiles as well, but the added weight is rarely worth taking due to the unreliability of the missiles. Thanks to the bombing computer though, landing even the 500 lb bombs within the 8 m vehicle destruction radius is very easy so long as the targets are not moving too quickly.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Airspawn in air RB.&lt;br /&gt;
* Excellent guns.&lt;br /&gt;
* Extremely early in BR access to air-to-air missiles in the RB24, ideal for scoring kills on Tu-4s, IL-28s, B-57s and other unaware or slow enemies.&lt;br /&gt;
* Wide variety of ground attack ordnance, including a heavy load of bombs with AAMs.&lt;br /&gt;
* Access to bombing computer, making accurate bombing runs even with low yield bombs very rewarding.&lt;br /&gt;
* Decent turning ability making for a capable dogfighter.&lt;br /&gt;
* Good airbrake and tricycle landing gear makes landing easy.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Below average acceleration, loses speed in vertical manoeuvres rapidly.&lt;br /&gt;
* Engines run very hot at 100% throttle, can be offset by setting to 98% throttle however.&lt;br /&gt;
* Unable to take RB24 missiles and gun pods at the same time, unlike the premium [[SAAB-105ÖE]].&lt;br /&gt;
* RB24 missiles are very unreliable on targets with any turning ability.&lt;br /&gt;
&lt;br /&gt;
* Heavier bomb/AAM loads put massive strain on the wings, flying at high speed or making any sharp turns can rip the wings off very suddenly.&lt;br /&gt;
&lt;br /&gt;
* Stiff elevator handling at high speed, hard to pull off from a high-speed dive&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=sweden&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=assault&amp;amp;vehicle=saab_105g Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Image:Sk60.jpg|&amp;lt;small&amp;gt;Saab-105 in action!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|08pSlYGwMkE|'''No Gunpod-Missile Combo! SAAB-105G - Sweden - Review!''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[SK60B]]&lt;br /&gt;
* [[SAAB-105ÖE]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U78519691</name></author>	</entry>

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