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		<id>https://old-wiki.warthunder.com/index.php?title=ZiS-30&amp;diff=45067</id>
		<title>ZiS-30</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ZiS-30&amp;diff=45067"/>
				<updated>2020-03-04T16:16:59Z</updated>
		
		<summary type="html">&lt;p&gt;U77754360: Updated ammunition tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_zis_30}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_ZiS-30.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a Rank {{specs|rank}} Russian tank destroyer {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. It is a lightly armoured tank destroyer mounting a gun that is very powerful for its rank.&lt;br /&gt;
&lt;br /&gt;
The ZiS-30 is the second Soviet tank destroyer on the Soviet tech tree. The highlight of this tank destroyer is its ridiculously powerful gun for its rank, which is capable of destroying most tanks of a similar rank in one shot. The ZIS-30 serves mainly in a support role, firing from the rear of the line at spotted targets. Despite this, the ZIS-30 can feasibly serve as a lone sniper or a hit-and-run vehicle, due to its powerful gun and impressive speed. Although the ZIS-30 is a powerhouse in terms of speed and firepower, it is quite fragile and can easily be taken out by enemy tanks. Due to the near nonexistent armour of the ZIS-30, the crew is extremely prone to damage and it takes very few shots to knock them out. A proven tactic is to fire at preoccupied enemies so that they cannot react fast enough to fire back. Often it helps to set up an ambush position on a ridge and wait for the enemy to enter your line of fire. After taking several shots (2-4), it is advised that a new position be found, as other enemies may have noticed you by that time.&lt;br /&gt;
&lt;br /&gt;
The ZiS-30 possesses three main advantages – small dimensions, great speed and manoeuvrability, and a fantastic gun for its rank. With its good top speed and acceleration, it can move very quickly across the map. It is also comparatively a very small vehicle, so it can be a very hard target to hit especially at long range. Its gun has virtually no problems when penetrating anything on the given BR spread (eg. 2.3-3.3) and features a (relatively) fast rate of fire and flat trajectory, making the vehicle a suitable long-range sniper. As the gun is mounted onto the roof, the vehicle has a reasonably tall profile. This is both an advantage and disadvantage – it compromises your cover which allows you to be spotted easier, but at the same time, you can shoot over lower obstacles while exposing only the gun shield.&lt;br /&gt;
&lt;br /&gt;
Obviously, there are disadvantages as well. The gun’s recoil is rather strong for the small chassis and the sway is large enough to cause you to lose track of your target, hence requiring realignment every time you take the shot. The vehicle also carries a very small ammunition supply. Most importantly, however, the vehicle’s armour is practically nonexistent and even armour piercing rounds from rifle calibre machine guns can pierce your frontal armour at close range. The crew of the gun are protected only by the gun shield. Otherwise, it’s exposed and thus very vulnerable. However, many armour piercing rounds will just pass through the gun shield without detonating, significantly reducing the damage. That being said, it is advised to use HE rounds when facing the ZiS-30.&lt;br /&gt;
&lt;br /&gt;
Given its advantages and disadvantages, the ZiS-30’s performs best when used as a highly mobile, long-range sniper. Race to a position using your speed and then conceal your fragile hull and then wait for the enemy to stumble in your sights. Use your high rate of fire to take several well-aimed shots, then quickly relocate. Further research of the ZiS-30 will lead to the famous [[SU-76M]] self-propelled gun.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (24°) ''Front plate'' &amp;lt;br&amp;gt; 10 mm (67°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (50°) ''Lower glacis'' || 7 mm (19°) ''Top'' &amp;lt;br&amp;gt; 17 mm (1°) ''Bottom'' || 7 mm (1-42°)|| 5-7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Gun shield || 5 mm (31°) || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* Aside from the front gun shield, there is no armoured encasement for the gunner and loader crew members.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Add-on Armour&amp;lt;br&amp;gt;weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 4.0 || colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | N/A || colspan=&amp;quot;1&amp;quot; | 46 (AB) &lt;br /&gt;
|-&lt;br /&gt;
|42 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|71&lt;br /&gt;
|87&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|44&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|17.75&lt;br /&gt;
|21.75&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|11.00&lt;br /&gt;
|12.50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|ZiS-2 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[ZiS-2 (57 mm)|57 mm ZiS-2]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 20 || -4°/+22° || ±30° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 4.2 || 5.8 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 4.2 || 4.9 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 6.50 || 5.75 || 5.30 || 5.00 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC ||145||143||132||119||108||98&lt;br /&gt;
|-&lt;br /&gt;
| BR-271K || APHE ||145||143||132||119||108||98&lt;br /&gt;
|- &lt;br /&gt;
| O-271 || HE || 5 || 5 || 5 || 5 || 5 || 5 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-271 || APHEBC || 990 ||3.14|| 1.2 ||9||21.56|| +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-271K || APHE || 990 ||3.14||1.2||9||27.72|| -1° || 47° || 60° || 65°&lt;br /&gt;
|- &lt;br /&gt;
| O-271 || HE || 700 ||3.72|| 0.4 || 0.01 || 220 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_ZiS-30.png|right|thumbnail|x250px|Ammo racks of the ZiS-30.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt;ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 11&amp;amp;nbsp;''(+9)'' || 1&amp;amp;nbsp;''(+19)'' || style=&amp;quot;text-align:left&amp;quot; | no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Hull mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 756 (63) || 600 || ±10° || ±10°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
As mentioned above, the ZIS-30 is ideal for ambush and sniping attacks, especially due to the fairly flat trajectory of the rounds. Carry a full load of ammo (it's only 20 rounds), especially the standard-issue APHE shell, which is capable of penetrating the armour of just about every reasonable enemy for your battle rating. Shoot'n'scoot tactics are advised and use the surprising agility of the vehicle to get into unexpected locations.&lt;br /&gt;
&lt;br /&gt;
While this tank can be used in AB to some effect (due to its excellent gun and good handling), you lose your main advantage, surprise! The ZIS-30 is easy to conceal due to its small size, especially if you have camouflage vegetation to add to the vehicle. This means that it is particularly effective in RB and SB. At the start of the match, rush to a good location overlooking enemy movement routes or a capture point and snipe away, making sure that you change your position every few shots to prevent enemies from tracking you down. In RB, planes become a big threat as the game goes on. Even light machine guns are a threat, and at BR 2.3 planes start getting heavier cannons and various payloads, which will tear you apart, while the ZIS-30 rarely has any anti-aircraft armaments. Therefore, it is best to remain hidden in dense vegetation or among rocks or buildings to keep you safe. However at the initial part of a game the player is usually safe, as the enemy is unlikely to have enough SP to spawn with an aircraft. &lt;br /&gt;
&lt;br /&gt;
In SB the ZIS-30 is very good at protecting capture points from enemy vehicles. Simply find a good hiding spot and wait for your enemy to go to capture the point, then take them out one by one.&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
Start as usual: ''Parts'' and ''FPE''. The BR-271 is a good shell and the BR-271K upgrade can be ignored. Focus on all accuracy upgrades. Long-range duels and shots are a favourite past time of all tank destroyers. Additionally, it helps to hit the weak spots on enemy vehicles. After these, all performance upgrades like Engine or Suspension will come in handy to further improve the ZiS-30's excellent mobility.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent gun with good penetration, comparable to the Rank 3 tank [[T-34-57]]&lt;br /&gt;
* Has no issue penetrating anything at its rank&lt;br /&gt;
* Gun does good damage when it hits targets&lt;br /&gt;
* The shells have very fast speeds, making the gun easier to aim than normal, especially in RB or SB&lt;br /&gt;
* Sufficient agility and top speed&lt;br /&gt;
* Easy to conceal in vegetation (realistic &amp;amp; simulatory battles)&lt;br /&gt;
* Has a defensive machine gun for use against light SPAA&lt;br /&gt;
* Good horizontal traverse for the main gun&lt;br /&gt;
* Very good gun elevation&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Paper armour, [[Browning M3 (12.7 mm)|HMG]]s are extremely dangerous&lt;br /&gt;
* Low HP ratio makes hill climbing difficult&lt;br /&gt;
* Wobbly handling, prone to accidental tipping during sharp turns&lt;br /&gt;
* Crew extremely prone to being injured (poor armour)&lt;br /&gt;
* Rocks violently upon vehicle stopping&lt;br /&gt;
* Low ammo capacity - only carries a total of 20 shells&lt;br /&gt;
* Planes do not need much effort to knock out the tank&lt;br /&gt;
* Gun depression is almost non-existant&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first weeks of Operation Barbarossa in 1941, the Soviet armoured forces suffered crushing losses at the hands of the well organised German army. As the number of Soviet armoured vehicles rapidly decreased, Soviet representatives searched for ways to compensate for the losses with easily produced vehicles. As a result, an order for the quick development of improvised self-propelled anti-tank guns was issued in July 1941 as a means of providing the Red Army cheap and easy-to-produce anti-tank weapons. The schedule was extremely tight, allowing only two weeks for development.&lt;br /&gt;
&lt;br /&gt;
In response to this, the design bureau in No.92 Factory, led by P. F. Muravyev, developed a light anti-tank destroyer using the chassis of the Komsomolets tracked artillery tractor, propelled by a 4-cylinder GAZ-M automobile engine which produced 50 horsepower and top speeds of up to 47.5 km/h (29.5 mph). The process of refitting the vehicle was simple: the chassis and the hull remained unchanged, while the armament, the 57 mm ZiS-2 anti-tank gun, was simply mounted atop the vehicle. The crew consisted of four men, the commander/gunner, loader, driver and machine gunner manning the hull-mounted machine gun. The situation was so dire, that mass production was launched on September 21, 1941, and by October 15, 100 vehicles designated as the '''ZiS-30''' were produced, a mere three months after the order to develop the vehicle was given, making it perhaps one of the fastest designed vehicles in the world.&lt;br /&gt;
&lt;br /&gt;
The vehicle featured a gun that was capable of destroying any German tank of the period at combat range. This was a very welcome trait and proved invaluable to the Soviet defences against the German Panzers. However, there were significant disadvantages to its makeshift design. The weight of the gun reduced the mobility of the vehicle and the size of the vehicle allowed only a very small ammunition supply of 20 rounds to be carried. Protection of the crew was nonexistent, as the vehicle had only a very thin amount of armour and the gun crew was protected only frontally by the gun shield. The vehicle was unstable due to its high profile, had a low operational range and the communication between the driver and the gun crew was very problematic. Only 101 ZiS-30’s were manufactured due to problems with the availability of both the gun and the chassis, both being urgently needed elsewhere. The ZiS-30 served until Summer 1942, being replaced by more specialised vehicles such as the [[SU-76M]] once the urgency for such vehicles disappeared.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
During the first battles of the Great Patriotic War, it became clear that a new tank destroyer had to be developed, capable of quickly relocating and fighting German tank units, whose mobility significantly exceeded that of the Red Army's tank units.&lt;br /&gt;
The vehicle was designed by factory No. 92's design bureau, and consisted of a turret-mounted 57 mm ZiS-2 anti-tank cannon with a 73 calibre barrel length placed on a T-20 Komsomolets armoured artillery tractor.&lt;br /&gt;
&lt;br /&gt;
The SPG's production began on 21 September 1941. By the 15th of October, the factory had produced 101 ZiS-30 vehicles in total, which took part in conflicts at the culmination of the Battle of Moscow. In September-October 1941, all these vehicles went towards reinforcing anti-tank gun batteries (6 vehicles per battery) in tank brigade motorised infantry battalions.&lt;br /&gt;
&lt;br /&gt;
The artillery system allowed it to fire at a rate of up to 25 shots per minute, while its targeted firing rate amounted to 15 shots per minute. It was fired only from a stationary position. The tank destroyer was stabilised when firing using folding bipods located in the rear of the vehicle's hull. A 7.62 mm DT machine gun was mounted on the tank for self-defence, installed in a rotating joint on the right in the hull's frontal plate. The SPG's crew consisted of 4 people.&lt;br /&gt;
&lt;br /&gt;
Artillerymen liked these self-propelled guns because of their mobility, improved defences in comparison with the towed version, and the increased effectivity of the ZiS-2 cannon, which at times ripped straight through German tanks of that period. The ZiS-30's disadvantages included its low movement range and onboard ammunition capacity, the gun mount's large dimensions, the lack of communication between the driver and crew, the vehicle's instability, its overloaded chassis and its weak armour.&lt;br /&gt;
Practically all these SPGs were lost by the summer of 1942, either in battle or due to mechanical failures.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=%23zis_30 '''Skins''' and '''camouflages''' for the ZiS-30 series from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
&lt;br /&gt;
*[https://warthunder.com/en/news/3356/current/ [Vehicle Profile&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; ZiS-30]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U77754360</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SU-76M&amp;diff=45066</id>
		<title>SU-76M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SU-76M&amp;diff=45066"/>
				<updated>2020-03-04T16:09:22Z</updated>
		
		<summary type="html">&lt;p&gt;U77754360: Updated ammunition tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_su_76m_1943}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_SU-76M.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
The SU-76 is a fairly versatile Rank 2 assault gun, equipped with a very good gun for its BR of 2.3.&lt;br /&gt;
&lt;br /&gt;
Overall, the Su-76M is to be played defensively, with the ability to carry out some sneaky, cautious flanks if given a decent opportunity, but it should never get into prolonged fighting up close. A two-versus-one situation is very unfavourable for this vehicle.&lt;br /&gt;
&lt;br /&gt;
The further research will then lead you to its successor – a fully enclosed [[SU-122]], carrying more armour, but mainly the massive 122 mm howitzer.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 25 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 30 mm (30°) ''Lower glacis'' &amp;lt;br&amp;gt; 25 mm (35-89°) ''Driver's hatch'' || 15 mm || 15 mm (1°) ''Top'' &amp;lt;br&amp;gt; 15 mm (32°) ''Lower'' || 7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 25 mm (27°) || 10 mm (21-24°) ''Left'' &amp;lt;br&amp;gt; 10 mm (18-19°) ''Right'' || 15 mm (1°) || N/A&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 7 mm thick.&lt;br /&gt;
* The rear superstructure does not cover the entire crew compartment.&lt;br /&gt;
* A 25 mm plate of armour separates the driver's and engine compartment to the rear fighting compartment.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Game Mode&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine power (horsepower)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! Max Speed (km/h)&lt;br /&gt;
! {{Annotation|Weight (t)|Vehicle Weight (Tons)}}&lt;br /&gt;
! {{Annotation|AoA Weight|Add on Armor Weight (Tons)}}&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
|-&lt;br /&gt;
! Arcade&lt;br /&gt;
| 33 || rowspan=&amp;quot;2&amp;quot; | 10.5 || rowspan=&amp;quot;2&amp;quot; | N/A || 199 || 245 || 18.95 || 23.33&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Realistic|Simulator uses Realistic stats}}&lt;br /&gt;
| 30 || 124 || 140 || 11.81 || 13.33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|ZiS-3 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[ZiS-3 (76 mm)|76 mm ZiS-3]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 60 || -3°/+25° || ±15° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 4.20 || 5.80 || _.__ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 4.20 || 4.90 || _.__ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 9.0 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC ||87||85||76||67||59||52&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC ||102||100||91||81||72||64&lt;br /&gt;
|-&lt;br /&gt;
| BR-350P || APCR || 125 || 119 || 92 || 68 ||50|| 36 &lt;br /&gt;
|-&lt;br /&gt;
| BP-350A || HEAT || 80 || 80 || 80 || 80 || 80 || 80 &lt;br /&gt;
|- &lt;br /&gt;
| BR-350B || APHEBC ||94||92||83||73||65||57&lt;br /&gt;
|-&lt;br /&gt;
| OF-350M || HE ||10||10||10||10||10||10&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 37 || 35 || 29 || 25 || 20 || 17 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC || 662 || 6.3 || 1.2 || 14 || 150 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC ||655||6.78|| N/A || N/A || N/A || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-350P || APCR || 950 ||3.02|| N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| BP-350A || HEAT || 355 || 5.3 ||N/A|| 0.1 ||959.42|| +0° || 62° || 69° || 73°&lt;br /&gt;
|- &lt;br /&gt;
| BR-350B || APHEBC ||655|| 6.3 || 0.9 ||14||98.56|| +1.5° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-350M || HE || 680 || 6.2 || 0.05 || 0.1 || 621 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 680 || 6.2 || 0.5 ||8|| 85 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| D-350A || 680 ||6.45|| 13 || 5 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_SU-76M.png|thumbnail|right|x250px|Ammo rack layout of the SU-76M.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt;ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''60''' || 44&amp;amp;nbsp;''(+16)'' || 37&amp;amp;nbsp;''(+23)'' || 30&amp;amp;nbsp;''(+30)'' || 1&amp;amp;nbsp;''(+59)'' || style=&amp;quot;text-align:left&amp;quot; | no&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
As is common with Tank Destroyers, the SU-76M needs to be handled with care. Not only does it not have a rotating turret, it has an open top and practically no protection from behind. Therefore, when an engagement's complexity evolves and the Su-76 is surrounded, there is little that can be done to survive. One well placed hit to its rear will knock out a good part of the exposed crew, even machine guns can do the job of eliminating both loader and gunner. &lt;br /&gt;
&lt;br /&gt;
Therefore, it is crucial to remain at a distance from the enemy, perhaps even seek the cover of trees for protection against low-level attack aircraft, and to only ever give the front side to an enemy. The fact that this vehicle does not have a turret not only means that it is not effective when fighting more mobile enemies attempting to flank, it also means that placing your armour at an angle is not a viable strategy to increase relative armour thickness and stay more protected, since the gun's limits for horizontal traverse mean that any significant angle of the hull towards an enemy will make it harder to keep the enemy in sight. What can be done is to fire a shot and, immediately after, angle the hull ''whilst reloading'', to then return to facing the enemy to fire another shot. However, hiding whilst reloading is the most sensible choice. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, the SU-76 has fairly poor mobility, handling, and a vastly different gun when compared to its smaller and more mobile cousin, the Zis-30. You could compare the Zis-30s gun to a nail. Its gun will pierce through anything at its rank, making most tanks armour seem like paper, but sometime its internal damage will be minimal and confined to the area that it penetrates. The gun on the SU-76 is more like a hammer. The sheer force of the shells will cause huge amounts of trauma to a target upon penetration. The SU-76 is also better armoured than the Zis-30 and provides much more protection to the gunner crew, especially from smaller calibre rounds (Unless fired from the rear). Given its poor gun depression and velocity, the SU-76 should be used as a mobile brawler and ambusher. It is well suited to performing ambushes in urban areas. The high HE filler of the 76mm shell makes it capable of OHK'ing nearly all enemy armour at its 2.3 BR. A minor issue with the SU-76 is that it has no defensive machine gun, meaning that responding quickly to SPAA is difficult. &lt;br /&gt;
&lt;br /&gt;
The gun in itself is what makes the SU-76M a good vehicle, all its other characteristics are less than impressive. The variety of ammunition is a definite pro for this SPG, its APCR and HEAT shells being effective even at higher ranks, giving this humble tank destroyer the ability to down high-tier tanks like the [[Tiger H1]]. Recently, the much more effective late-war BR-350B ammunition has been added to the SU-76M's ammunition options. It features noticeably more penetration and a better fuze in exchange for somewhat less explosive mass. Despite this, you will often destroy most enemies in one shot when you penetrate. Once unlocked, the SU-76 is quite capable of dealing with any tank it is likely to see from the front, though you may have to swap ammunition often to deal with different targets.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good gun&lt;br /&gt;
* Good selection of ammunition &lt;br /&gt;
* Decent HE filler in the AP shell&lt;br /&gt;
* Mobile&lt;br /&gt;
* Low profile&lt;br /&gt;
* Adequate penetration with BR-350B shell&lt;br /&gt;
* Access to APCR shell&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Open topped &lt;br /&gt;
* Weak armour, can be vulnerable to SPAAs&lt;br /&gt;
* Gun performs poorly at long ranges&lt;br /&gt;
* Vulnerable to strafing fighters&lt;br /&gt;
* Easy prey when up-tiered; more capable vehicles, such as the [[Pz.IV F2|Pz.IV F2]], [[StuG_III_F|StuG III F]], and [[Pz.III M|Pz.III M]] are within the battle rating reach&lt;br /&gt;
* Vulnerable to HE shells&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
During the interwar years, the development of self-propelled artillery was practically nonexistent in the Soviet Union. Those few projects, based on the chassis of [[T-26|T-26 light tank]], such as SU-1, AT-1 or SU-26, were eventually cancelled, and the Red Army entered the Second World War entirely without a dedicated self-propelled gun.&lt;br /&gt;
&lt;br /&gt;
The situation changed after the German invasion in 1941, and vehicles such as the [[SU-152]] or [[SU-122]], based on the [[KV-1 (ZiS-5)|KV-1]] and [[T-34 (1941)|T-34]] tanks respectively, were developed. In November 1942, the State Defense Committee then ordered the production of a light self-propelled gun, built on the chassis of a light tank and armed with a 76.2 mm gun. The [[T-70|T-70 light tank]] chassis was chosen, as the other light tanks, the [[T-50]] and [[T-60]], was already out of production. The chassis had to be modified for this role, so it was lengthened and had one additional pair of road wheels added to the design. The armament, the 76.2 mm divisional M1942 gun (also designated ZiS-3), was mounted in a fully enclosed casemate. The gun was positioned at the rear, with the transmission being mounted frontally. The vehicle was designated '''SU-76''' (Samokhodnaya Ustanovka, “Self-Propelled Gun“), and the production was issued to the No.38 Factory in Kirov and started in December 1942. However, after only a couple of hundred vehicles were produced, the production was halted due to serious mechanical problems and other issues. The power train consisted of two GAZ-202 automobile engines, with each powering one track. However, there was no synchronization gear, so the driver has to control both engines simultaneously, which was an extremely difficult task. This arrangement also caused strong vibrations, which were the cause of frequent engine and transmission failures. The second biggest issue was the enclosed crew compartment, as it was very cramped and offered only a little space for crew members to work properly. The vehicle thus had to be modified, firstly the roof of the crew compartment was removed, improving the access to the gun. The power train was also changed, receiving the more powerful GAZ-203 engines, each producing 85 horsepower, which was now mounted in tandem on the right side of the vehicle, propelling a single drive-shaft. The modified vehicle was designated '''SU-76M''', and its production was resumed in early 1943. More than 14,000 SU-76M’s were produced between 1942-1945, making it the second most produced armoured vehicle in the Soviet Union after the T-34 tank.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
In its intended role, the SU-76M replaced earlier infantry support tanks and was very welcome to Soviet infantry units as it provided them with a light and mobile universal support weapon. The vehicle was meant to be part of three battlefield roles - a light assault gun, a mobile tank destroyer, or a mobile artillery gun as the weapon could be fired indirectly at a range of 17 km. The vehicle was fairly lightweight and produced low ground pressure, enabling it to pass through terrain unsuitable for heavier vehicles. Its gun could utilize a multitude of ammunition types, aside from standard high explosive ammunition, it could use fragmentation, shrapnel, incendiary and smoke rounds. As a tank destroyer, the gun was sufficient against German light and medium tanks such as [[Pz.III F|Panzer III]] or [[Pz.IV F1|Panzer IV]]. The introduction of the APCR and HEAT rounds then enabled SU-76M units to engage even heavier [[Panther D|Panther]] and [[Tiger H1|Tiger tanks]] with some success, though crew manuals instructed the gunner to try to hit the tracks or gun barrels before these rounds were made. &lt;br /&gt;
&lt;br /&gt;
The vehicle also proved itself effective in an urban environment, where it was used as an assault gun for direct fire against enemy strong points and fortifications. The open-topped casemate made the crew vulnerable to snipers and hand grenades, but it also made the communication between vehicle commander and any accompanying infantry easier. Plus, it was found that the open compartment actually helps against the German infantry anti-tank weapon Panzerfaust, where a closed space would ensure the death of the crew members from the blast concussion amplified in the closed space. The SU-76M's low ground pressure from its weight made it one of the only Soviet vehicles able to operate in swampy terrain, which was extremely helpful during the Belarus Campaign in 1944, allowing the vehicle to attack through swamps in raids. This allowed the Soviets to bypass German defensive areas on more suitable terrain with support of an assault gun accompanying the light infantry. One famous SU-76M user was Rem Nikolaevich Ulanov, who was famous World War II veteran and his crew called their SU-76 the &amp;quot;Columbina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
After the end of World War II, the SU-76M was phased out of production, but many of them were exported to other countries, such as China, Cuba, North Korea, North Vietnam or Czechoslovakia, where they would be used in conflicts such as the Korean and Vietnam War against the US and their allies.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;The SU-76M was created based on the T-70M light tank as a mobile infantry escort. In the front of the vehicle, the driver was seated on the left and the engine compartment was on the right. The fighting compartment was in the rear of the vehicle, in a cabin open at the top and partially open at the rear. The vehicle's crew consisted of 4 people. The vehicle's commander and loader sat on the right of the armoured cabin, and the gunner sat to the left of the cannon. &lt;br /&gt;
&lt;br /&gt;
The SPG was armed with a 76.2 mm ZiS-3 cannon. Placing the cannon in an armoured cabin simplified the production of these SPGs in comparison to manufacturing tanks, and allowed for them to be produced in a higher overall quantity. In 1944, when armoured vehicle production in the Soviet Union reached its height, around 25% of the overall number of full-track combat vehicles manufactured were SU-76Ms.&lt;br /&gt;
&lt;br /&gt;
The No. 38, No. 40 and GAZ factories mass-produced these vehicles. By 1945, these factories had produced 13,932 SU-76Ms in total. Consequently, the SU-76M became the most prolific Soviet SPG in World War II.&lt;br /&gt;
&lt;br /&gt;
Vehicles of this type were widely used in combat operations both as infantry support vehicles and as tank destroyers against enemy light tanks, medium tanks and SPGs. With different types of ammunition at hand, they were able to overwhelm infantry, artillery and armoured targets alike. A subcalibre round from the vehicle could penetrate 100 mm armour from a distance of 500 metres.&lt;br /&gt;
&lt;br /&gt;
These SPGs gained an excellent reputation in battle. As a vehicle of its class, the SU-76M was practically equal in all regards to its foreign counterparts.&lt;br /&gt;
After the war, the vehicles served in the Soviet Army until the beginning of the 50s, and in the DPRK army throughout the 50s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Survivors===&lt;br /&gt;
Due to the large quantity produced and usage after World War II, many are found in intact conditions today in various locations around the world. Some could even be found as war monuments for the Soviet and German memorials.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=%23su76 '''Skins''' and '''camouflages''' for the SU-76M from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/3291/current/ Official War Thunder forum article: [Vehicle Profile&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; SU-76]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U77754360</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SU-76M&amp;diff=45064</id>
		<title>SU-76M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SU-76M&amp;diff=45064"/>
				<updated>2020-03-04T15:37:30Z</updated>
		
		<summary type="html">&lt;p&gt;U77754360: Updated ammo racks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_su_76m_1943}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_SU-76M.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41.&lt;br /&gt;
&lt;br /&gt;
The SU-76 is a fairly versatile Rank 2 assault gun, equipped with a very good gun for its BR of 2.3.&lt;br /&gt;
&lt;br /&gt;
Overall, the Su-76M is to be played defensively, with the ability to carry out some sneaky, cautious flanks if given a decent opportunity, but it should never get into prolonged fighting up close. A two-versus-one situation is very unfavourable for this vehicle.&lt;br /&gt;
&lt;br /&gt;
The further research will then lead you to its successor – a fully enclosed [[SU-122]], carrying more armour, but mainly the massive 122 mm howitzer.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 25 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 30 mm (30°) ''Lower glacis'' &amp;lt;br&amp;gt; 25 mm (35-89°) ''Driver's hatch'' || 15 mm || 15 mm (1°) ''Top'' &amp;lt;br&amp;gt; 15 mm (32°) ''Lower'' || 7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 25 mm (27°) || 10 mm (21-24°) ''Left'' &amp;lt;br&amp;gt; 10 mm (18-19°) ''Right'' || 15 mm (1°) || N/A&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 7 mm thick.&lt;br /&gt;
* The rear superstructure does not cover the entire crew compartment.&lt;br /&gt;
* A 25 mm plate of armour separates the driver's and engine compartment to the rear fighting compartment.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Game Mode&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine power (horsepower)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! Max Speed (km/h)&lt;br /&gt;
! {{Annotation|Weight (t)|Vehicle Weight (Tons)}}&lt;br /&gt;
! {{Annotation|AoA Weight|Add on Armor Weight (Tons)}}&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
|-&lt;br /&gt;
! Arcade&lt;br /&gt;
| 33 || rowspan=&amp;quot;2&amp;quot; | 10.5 || rowspan=&amp;quot;2&amp;quot; | N/A || 199 || 245 || 18.95 || 23.33&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Realistic|Simulator uses Realistic stats}}&lt;br /&gt;
| 30 || 124 || 140 || 11.81 || 13.33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|ZiS-3 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[ZiS-3 (76 mm)|76 mm ZiS-3]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 60 || -3°/+25° || ±15° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 4.20 || 5.80 || _.__ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 4.20 || 4.90 || _.__ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 9.0 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC ||86||85||76||67||59||52&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC ||102||100||91||81||72||64&lt;br /&gt;
|-&lt;br /&gt;
| BR-350P || APCR || 135 || 130 || 92 || 60 || 39 || 26 &lt;br /&gt;
|-&lt;br /&gt;
| BP-350A || HEAT || 80 || 80 || 80 || 80 || 80 || 80 &lt;br /&gt;
|- &lt;br /&gt;
| BR-350B || APHEBC ||94||92||83||73||65||57&lt;br /&gt;
|-&lt;br /&gt;
| OF-350M || HE ||10||10||10||10||10||10&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 37 || 35 || 29 || 25 || 20 || 17 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-350A || APHEBC || 665 || 6.3 || 0.15 || 10.0 || 150 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-350SP || APBC || 680 || 6.8 || N/A || N/A || N/A || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| BR-350P || APCR || 950 || 3.0 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| BP-350A || HEAT || 355 || 5.3 || 0.1 || 0.1 || 1,060 || +0° || 62° || 69° || 73°&lt;br /&gt;
|- &lt;br /&gt;
| BR-350B || APHEBC || 680 || 6.3 || 0.9 || 15.0 || 108.8 || +1.5° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-350M || HE || 680 || 6.2 || 0.05 || 0.1 || 621 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| Sh-354T || Shrapnel || 680 || 6.2 || 0.5 || 8.0 || 85 || +0° || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| D-350A || 680 || 6.5 || 13 || 5 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_SU-76M.png|thumbnail|right|x250px|Ammo rack layout of the SU-76M.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt;ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''60''' || 44&amp;amp;nbsp;''(+16)'' || 37&amp;amp;nbsp;''(+23)'' || 30&amp;amp;nbsp;''(+30)'' || 1&amp;amp;nbsp;''(+59)'' || style=&amp;quot;text-align:left&amp;quot; | no&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
As is common with Tank Destroyers, the SU-76M needs to be handled with care. Not only does it not have a rotating turret, it has an open top and practically no protection from behind. Therefore, when an engagement's complexity evolves and the Su-76 is surrounded, there is little that can be done to survive. One well placed hit to its rear will knock out a good part of the exposed crew, even machine guns can do the job of eliminating both loader and gunner. &lt;br /&gt;
&lt;br /&gt;
Therefore, it is crucial to remain at a distance from the enemy, perhaps even seek the cover of trees for protection against low-level attack aircraft, and to only ever give the front side to an enemy. The fact that this vehicle does not have a turret not only means that it is not effective when fighting more mobile enemies attempting to flank, it also means that placing your armour at an angle is not a viable strategy to increase relative armour thickness and stay more protected, since the gun's limits for horizontal traverse mean that any significant angle of the hull towards an enemy will make it harder to keep the enemy in sight. What can be done is to fire a shot and, immediately after, angle the hull ''whilst reloading'', to then return to facing the enemy to fire another shot. However, hiding whilst reloading is the most sensible choice. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, the SU-76 has fairly poor mobility, handling, and a vastly different gun when compared to its smaller and more mobile cousin, the Zis-30. You could compare the Zis-30s gun to a nail. Its gun will pierce through anything at its rank, making most tanks armour seem like paper, but sometime its internal damage will be minimal and confined to the area that it penetrates. The gun on the SU-76 is more like a hammer. The sheer force of the shells will cause huge amounts of trauma to a target upon penetration. The SU-76 is also better armoured than the Zis-30 and provides much more protection to the gunner crew, especially from smaller calibre rounds (Unless fired from the rear). Given its poor gun depression and velocity, the SU-76 should be used as a mobile brawler and ambusher. It is well suited to performing ambushes in urban areas. The high HE filler of the 76mm shell makes it capable of OHK'ing nearly all enemy armour at its 2.3 BR. A minor issue with the SU-76 is that it has no defensive machine gun, meaning that responding quickly to SPAA is difficult. &lt;br /&gt;
&lt;br /&gt;
The gun in itself is what makes the SU-76M a good vehicle, all its other characteristics are less than impressive. The variety of ammunition is a definite pro for this SPG, its APCR and HEAT shells being effective even at higher ranks, giving this humble tank destroyer the ability to down high-tier tanks like the [[Tiger H1]]. Recently, the much more effective late-war BR-350B ammunition has been added to the SU-76M's ammunition options. It features noticeably more penetration and a better fuze in exchange for somewhat less explosive mass. Despite this, you will often destroy most enemies in one shot when you penetrate. Once unlocked, the SU-76 is quite capable of dealing with any tank it is likely to see from the front, though you may have to swap ammunition often to deal with different targets.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good gun&lt;br /&gt;
* Good selection of ammunition &lt;br /&gt;
* Decent HE filler in the AP shell&lt;br /&gt;
* Mobile&lt;br /&gt;
* Low profile&lt;br /&gt;
* Adequate penetration with BR-350B shell&lt;br /&gt;
* Access to APCR shell&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Open topped &lt;br /&gt;
* Weak armour, can be vulnerable to SPAAs&lt;br /&gt;
* Gun performs poorly at long ranges&lt;br /&gt;
* Vulnerable to strafing fighters&lt;br /&gt;
* Easy prey when up-tiered; more capable vehicles, such as the [[Pz.IV F2|Pz.IV F2]], [[StuG_III_F|StuG III F]], and [[Pz.III M|Pz.III M]] are within the battle rating reach&lt;br /&gt;
* Vulnerable to HE shells&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
During the interwar years, the development of self-propelled artillery was practically nonexistent in the Soviet Union. Those few projects, based on the chassis of [[T-26|T-26 light tank]], such as SU-1, AT-1 or SU-26, were eventually cancelled, and the Red Army entered the Second World War entirely without a dedicated self-propelled gun.&lt;br /&gt;
&lt;br /&gt;
The situation changed after the German invasion in 1941, and vehicles such as the [[SU-152]] or [[SU-122]], based on the [[KV-1 (ZiS-5)|KV-1]] and [[T-34 (1941)|T-34]] tanks respectively, were developed. In November 1942, the State Defense Committee then ordered the production of a light self-propelled gun, built on the chassis of a light tank and armed with a 76.2 mm gun. The [[T-70|T-70 light tank]] chassis was chosen, as the other light tanks, the [[T-50]] and [[T-60]], was already out of production. The chassis had to be modified for this role, so it was lengthened and had one additional pair of road wheels added to the design. The armament, the 76.2 mm divisional M1942 gun (also designated ZiS-3), was mounted in a fully enclosed casemate. The gun was positioned at the rear, with the transmission being mounted frontally. The vehicle was designated '''SU-76''' (Samokhodnaya Ustanovka, “Self-Propelled Gun“), and the production was issued to the No.38 Factory in Kirov and started in December 1942. However, after only a couple of hundred vehicles were produced, the production was halted due to serious mechanical problems and other issues. The power train consisted of two GAZ-202 automobile engines, with each powering one track. However, there was no synchronization gear, so the driver has to control both engines simultaneously, which was an extremely difficult task. This arrangement also caused strong vibrations, which were the cause of frequent engine and transmission failures. The second biggest issue was the enclosed crew compartment, as it was very cramped and offered only a little space for crew members to work properly. The vehicle thus had to be modified, firstly the roof of the crew compartment was removed, improving the access to the gun. The power train was also changed, receiving the more powerful GAZ-203 engines, each producing 85 horsepower, which was now mounted in tandem on the right side of the vehicle, propelling a single drive-shaft. The modified vehicle was designated '''SU-76M''', and its production was resumed in early 1943. More than 14,000 SU-76M’s were produced between 1942-1945, making it the second most produced armoured vehicle in the Soviet Union after the T-34 tank.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
In its intended role, the SU-76M replaced earlier infantry support tanks and was very welcome to Soviet infantry units as it provided them with a light and mobile universal support weapon. The vehicle was meant to be part of three battlefield roles - a light assault gun, a mobile tank destroyer, or a mobile artillery gun as the weapon could be fired indirectly at a range of 17 km. The vehicle was fairly lightweight and produced low ground pressure, enabling it to pass through terrain unsuitable for heavier vehicles. Its gun could utilize a multitude of ammunition types, aside from standard high explosive ammunition, it could use fragmentation, shrapnel, incendiary and smoke rounds. As a tank destroyer, the gun was sufficient against German light and medium tanks such as [[Pz.III F|Panzer III]] or [[Pz.IV F1|Panzer IV]]. The introduction of the APCR and HEAT rounds then enabled SU-76M units to engage even heavier [[Panther D|Panther]] and [[Tiger H1|Tiger tanks]] with some success, though crew manuals instructed the gunner to try to hit the tracks or gun barrels before these rounds were made. &lt;br /&gt;
&lt;br /&gt;
The vehicle also proved itself effective in an urban environment, where it was used as an assault gun for direct fire against enemy strong points and fortifications. The open-topped casemate made the crew vulnerable to snipers and hand grenades, but it also made the communication between vehicle commander and any accompanying infantry easier. Plus, it was found that the open compartment actually helps against the German infantry anti-tank weapon Panzerfaust, where a closed space would ensure the death of the crew members from the blast concussion amplified in the closed space. The SU-76M's low ground pressure from its weight made it one of the only Soviet vehicles able to operate in swampy terrain, which was extremely helpful during the Belarus Campaign in 1944, allowing the vehicle to attack through swamps in raids. This allowed the Soviets to bypass German defensive areas on more suitable terrain with support of an assault gun accompanying the light infantry. One famous SU-76M user was Rem Nikolaevich Ulanov, who was famous World War II veteran and his crew called their SU-76 the &amp;quot;Columbina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
After the end of World War II, the SU-76M was phased out of production, but many of them were exported to other countries, such as China, Cuba, North Korea, North Vietnam or Czechoslovakia, where they would be used in conflicts such as the Korean and Vietnam War against the US and their allies.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;The SU-76M was created based on the T-70M light tank as a mobile infantry escort. In the front of the vehicle, the driver was seated on the left and the engine compartment was on the right. The fighting compartment was in the rear of the vehicle, in a cabin open at the top and partially open at the rear. The vehicle's crew consisted of 4 people. The vehicle's commander and loader sat on the right of the armoured cabin, and the gunner sat to the left of the cannon. &lt;br /&gt;
&lt;br /&gt;
The SPG was armed with a 76.2 mm ZiS-3 cannon. Placing the cannon in an armoured cabin simplified the production of these SPGs in comparison to manufacturing tanks, and allowed for them to be produced in a higher overall quantity. In 1944, when armoured vehicle production in the Soviet Union reached its height, around 25% of the overall number of full-track combat vehicles manufactured were SU-76Ms.&lt;br /&gt;
&lt;br /&gt;
The No. 38, No. 40 and GAZ factories mass-produced these vehicles. By 1945, these factories had produced 13,932 SU-76Ms in total. Consequently, the SU-76M became the most prolific Soviet SPG in World War II.&lt;br /&gt;
&lt;br /&gt;
Vehicles of this type were widely used in combat operations both as infantry support vehicles and as tank destroyers against enemy light tanks, medium tanks and SPGs. With different types of ammunition at hand, they were able to overwhelm infantry, artillery and armoured targets alike. A subcalibre round from the vehicle could penetrate 100 mm armour from a distance of 500 metres.&lt;br /&gt;
&lt;br /&gt;
These SPGs gained an excellent reputation in battle. As a vehicle of its class, the SU-76M was practically equal in all regards to its foreign counterparts.&lt;br /&gt;
After the war, the vehicles served in the Soviet Army until the beginning of the 50s, and in the DPRK army throughout the 50s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Survivors===&lt;br /&gt;
Due to the large quantity produced and usage after World War II, many are found in intact conditions today in various locations around the world. Some could even be found as war monuments for the Soviet and German memorials.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[http://live.warthunder.com/feed/camouflages/?q=%23su76 '''Skins''' and '''camouflages''' for the SU-76M from live.warthunder.com.]&lt;br /&gt;
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== Read also ==&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/3291/current/ Official War Thunder forum article: [Vehicle Profile&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; SU-76]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
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				<updated>2020-03-04T15:35:56Z</updated>
		
		<summary type="html">&lt;p&gt;U77754360: U77754360 uploaded a new version of File:Ammoracks SU-76M.png&lt;/p&gt;
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[[Category:Ammo racks]]&lt;/div&gt;</summary>
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