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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U69974682</id>
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		<updated>2026-05-31T12:41:14Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-7E&amp;diff=125993</id>
		<title>A-7E</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-7E&amp;diff=125993"/>
				<updated>2022-03-31T16:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about= American strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
|usage= the other version&lt;br /&gt;
|link=A-7D&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=a_7e&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Ground Breaking&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,114 || 1,108 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 35.4 || 37.0 || 42.1 || 41.7 || rowspan=&amp;quot;2&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,133 || 1,123 || 34.6 || 35.0 || 68.9 || 55.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,254 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 484 || 457 || 406 || ~10 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 700 || &amp;lt; 690 || &amp;lt; 500 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Allison TF-41-A-2 || 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 9,106 kg || colspan=&amp;quot;3&amp;quot; | 392 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,592 kg || colspan=&amp;quot;2&amp;quot; | Low-bypass turbofan&lt;br /&gt;
| 10,472 kg || 10,820 kg || 11,678 kg || 12,963 kg || 13,658 kg || 19,051 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,741 kgf || N/A&lt;br /&gt;
| 0.45 || 0.44 || 0.41 || 0.37 || 0.35 || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,378 kgf&amp;lt;br&amp;gt;(200 km/h) || N/A&lt;br /&gt;
| 0.61 || 0.59 || 0.55 || 0.49 || 0.47 || 0.33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 20 mm M61 cannon, chin-mounted (1,000 rpg)&lt;br /&gt;
** 1 x 20 mm M61 cannon + 120 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-62A Walleye I ER (510 kg)|AIM-9D Sidewinder|AIM-9G Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|GAU-13/A (30 mm)|M61 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total)&lt;br /&gt;
* 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 2 x 30 mm GAU-13/A cannons (353 rpg = 706 total)&lt;br /&gt;
* 2 x 30 mm GAU-13/A cannons (353 rpg = 706 total) + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 2 x 30 mm GAU-13/A cannons (353 rpg = 706 total) + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs (6,000 lb total)&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs + 2 x AIM-9G Sidewinder missiles (6,000 lb total)&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs + 2 x AIM-9D Sidewinder missiles (6,000 lb total)&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs (6,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9G Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9D Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9G Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9D Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs (12,000 lb total)&lt;br /&gt;
* 6 x 2,000 lb LDGP Mk 84 bombs (12,000 lb total)&lt;br /&gt;
* 6 x 2,000 lb LDGP Mk 84 bombs + 2 x AIM-9G Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 6 x 2,000 lb LDGP Mk 84 bombs + 2 x AIM-9D Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 5 x 2,000 lb LDGP Mk 84 bombs (10,000 lb total)&lt;br /&gt;
* 14 x 750 lb M117 cone 45 bombs (10,500 lb total)&lt;br /&gt;
* 14 x 750 lb M117 cone 45 bombs + 2 x AIM-9G Sidewinder missiles (10,500 lb total)&lt;br /&gt;
* 14 x 750 lb M117 cone 45 bombs + 2 x AIM-9D Sidewinder missiles (10,500 lb total)&lt;br /&gt;
* 12 x 750 lb M117 cone 45 bombs (9,000 lb total)&lt;br /&gt;
* 228 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 228 x FFAR Mighty Mouse rockets + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 228 x FFAR Mighty Mouse rockets + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 64 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 64 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 64 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 6 x 510 kg AGM-62A Walleye I ER bombs (3,060 kg total)&lt;br /&gt;
* 6 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9G Sidewinder missiles (3,060 kg total)&lt;br /&gt;
* 5 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9G Sidewinder missiles (2,550 kg total)&lt;br /&gt;
* 6 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9D Sidewinder missiles (3,060 kg total)&lt;br /&gt;
* 5 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9D Sidewinder missiles (2,550 kg total)&lt;br /&gt;
* 5 x 510 kg AGM-62A Walleye I ER bombs (2,550 kg total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Wide variety of large air-to-ground payloads&lt;br /&gt;
* Has thermal sights in the form of the AN/AAR-45 FLIR pod which significantly helps in locating ground targets in mixed battles &lt;br /&gt;
* Comes with an internal 20 mm M61 Vulcan cannon, with the option to add either more 20 mm M61 Vulcans or the devastating 30 mm GAU-13/A cannons as gunpods&lt;br /&gt;
* Large amount of countermeasures &lt;br /&gt;
* Cockpit has a heads-up display and tactical map, both of which are useful in simulator battles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Below-average manoeuvrability and loses lots of speed in turns &lt;br /&gt;
* Its slow speed for the BR makes it very difficult to bomb bases without being intercepted &lt;br /&gt;
* Equipping suspended ordnance further worsens its sluggish flight performance&lt;br /&gt;
* The FLIR pod’s thermal sight is not linked to the Walleye's targeting sight, so you may lose track of a target when switching between the sights &lt;br /&gt;
* When using the thermal sight, it may be hard to distinguish alive enemy tanks from destroyed tanks and fires  &lt;br /&gt;
* Long landing distance&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The A-7E is the last iteration of the Corsair II that was adopted into service by the US armed forces, being used from 1968 until it's retirement, in 1991.  The A-7E is a navalized version of the A-7D, with the incorporation of an arrestor hook and gear, as well as modifying the wings to allow them to be folded. It also got it's radar upgraded to a newer AN/APN-190 navigational radar, and saw the addition of an AN/APQ-128 terrain following one. Between it's weapon loadout, it used different kind of missiles, like the AGM-84E SLAM, AGM-88 HARM, AGM-65F Maverick, between others.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=a_7e Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|OuL1L0FhblE|'''The Shooting Range #277''' - ''Metal Beasts'' section at 00:29 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Vought}}&lt;br /&gt;
{{USA jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-7E&amp;diff=125992</id>
		<title>A-7E</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-7E&amp;diff=125992"/>
				<updated>2022-03-31T16:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */ added a brief resume of the A-7E history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about= American strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
|usage= the other version&lt;br /&gt;
|link=A-7D&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=a_7e&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Ground Breaking&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,114 || 1,108 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 35.4 || 37.0 || 42.1 || 41.7 || rowspan=&amp;quot;2&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,133 || 1,123 || 34.6 || 35.0 || 68.9 || 55.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,254 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 484 || 457 || 406 || ~10 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 700 || &amp;lt; 690 || &amp;lt; 500 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Allison TF-41-A-2 || 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 9,106 kg || colspan=&amp;quot;3&amp;quot; | 392 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,592 kg || colspan=&amp;quot;2&amp;quot; | Low-bypass turbofan&lt;br /&gt;
| 10,472 kg || 10,820 kg || 11,678 kg || 12,963 kg || 13,658 kg || 19,051 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,741 kgf || N/A&lt;br /&gt;
| 0.45 || 0.44 || 0.41 || 0.37 || 0.35 || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,378 kgf&amp;lt;br&amp;gt;(200 km/h) || N/A&lt;br /&gt;
| 0.61 || 0.59 || 0.55 || 0.49 || 0.47 || 0.33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 20 mm M61 cannon, chin-mounted (1,000 rpg)&lt;br /&gt;
** 1 x 20 mm M61 cannon + 120 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-62A Walleye I ER (510 kg)|AIM-9D Sidewinder|AIM-9G Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|GAU-13/A (30 mm)|M61 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total)&lt;br /&gt;
* 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 2 x 30 mm GAU-13/A cannons (353 rpg = 706 total)&lt;br /&gt;
* 2 x 30 mm GAU-13/A cannons (353 rpg = 706 total) + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 2 x 30 mm GAU-13/A cannons (353 rpg = 706 total) + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs (6,000 lb total)&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs + 2 x AIM-9G Sidewinder missiles (6,000 lb total)&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs + 2 x AIM-9D Sidewinder missiles (6,000 lb total)&lt;br /&gt;
* 24 x 250 lb LDGP Mk 81 bombs (6,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9G Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9D Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9G Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9D Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs (12,000 lb total)&lt;br /&gt;
* 6 x 2,000 lb LDGP Mk 84 bombs (12,000 lb total)&lt;br /&gt;
* 6 x 2,000 lb LDGP Mk 84 bombs + 2 x AIM-9G Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 6 x 2,000 lb LDGP Mk 84 bombs + 2 x AIM-9D Sidewinder missiles (12,000 lb total)&lt;br /&gt;
* 5 x 2,000 lb LDGP Mk 84 bombs (10,000 lb total)&lt;br /&gt;
* 14 x 750 lb M117 cone 45 bombs (10,500 lb total)&lt;br /&gt;
* 14 x 750 lb M117 cone 45 bombs + 2 x AIM-9G Sidewinder missiles (10,500 lb total)&lt;br /&gt;
* 14 x 750 lb M117 cone 45 bombs + 2 x AIM-9D Sidewinder missiles (10,500 lb total)&lt;br /&gt;
* 12 x 750 lb M117 cone 45 bombs (9,000 lb total)&lt;br /&gt;
* 228 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 228 x FFAR Mighty Mouse rockets + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 228 x FFAR Mighty Mouse rockets + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 64 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 64 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 64 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 2 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 6 x 510 kg AGM-62A Walleye I ER bombs (3,060 kg total)&lt;br /&gt;
* 6 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9G Sidewinder missiles (3,060 kg total)&lt;br /&gt;
* 5 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9G Sidewinder missiles (2,550 kg total)&lt;br /&gt;
* 6 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9D Sidewinder missiles (3,060 kg total)&lt;br /&gt;
* 5 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9D Sidewinder missiles (2,550 kg total)&lt;br /&gt;
* 5 x 510 kg AGM-62A Walleye I ER bombs (2,550 kg total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Wide variety of large air-to-ground payloads&lt;br /&gt;
* Has thermal sights in the form of the AN/AAR-45 FLIR pod which significantly helps in locating ground targets in mixed battles &lt;br /&gt;
* Comes with an internal 20 mm M61 Vulcan cannon, with the option to add either more 20 mm M61 Vulcans or the devastating 30 mm GAU-13/A cannons as gunpods&lt;br /&gt;
* Large amount of countermeasures &lt;br /&gt;
* Cockpit has a heads-up display and tactical map, both of which are useful in simulator battles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Below-average manoeuvrability and loses lots of speed in turns &lt;br /&gt;
* Its slow speed for the BR makes it very difficult to bomb bases without being intercepted &lt;br /&gt;
* Equipping suspended ordnance further worsens its sluggish flight performance&lt;br /&gt;
* The FLIR pod’s thermal sight is not linked to the Walleye's targeting sight, so you may lose track of a target when switching between the sights &lt;br /&gt;
* When using the thermal sight, it may be hard to distinguish alive enemy tanks from destroyed tanks and fires  &lt;br /&gt;
* Long landing distance&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The A-7E is the last iteration of the Corsair II that was adopted into service by the US armed forces, being used from 1968 until it's retirement, in 1991.  The A-7E is a navalized version of the A-7D, with the incorporation of an arrestor hook and gear, as well as modifying the wings to allow them to be folded. It also got it's radar upgraded to a newer AN/APN-190 navigational radar, and saw the addition of an AN/APQ-128 terrain following one. Between it's weapon loadout, it used diffrent kind of missiles, like the AGM-84E SLAM, AGM-88 HARM, AGM-65F Maverick, between others. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=a_7e Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|OuL1L0FhblE|'''The Shooting Range #277''' - ''Metal Beasts'' section at 00:29 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Vought}}&lt;br /&gt;
{{USA jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=HSS_831L_(30_mm)&amp;diff=125495</id>
		<title>HSS 831L (30 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=HSS_831L_(30_mm)&amp;diff=125495"/>
				<updated>2022-03-27T21:14:22Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Vehicles equipped with this weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
The '''30 mm HSS 831L''' is a British anti-aircraft cannon. It is currently only in use on the [[Falcon]] self-propelled anti-aircraft gun.&lt;br /&gt;
&lt;br /&gt;
The HSS 831L is an autocannon developed by Hispano-Suiza, which later became known as the ''KCB'' when Oerlikon acquired Hispano-Suiza's armament division.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|uk_falcon}}&lt;br /&gt;
* {{Specs-Link|Turm_III}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
* [http://www.army-guide.com/eng/product3630.html [Army-Guide&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; KCB]]&lt;br /&gt;
&lt;br /&gt;
{{Britain and USA anti-aircraft guns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anti-aircraft guns]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48213</id>
		<title>Hydropneumatic suspension</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48213"/>
				<updated>2020-04-08T17:19:40Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Vehicles with hydropneumatic suspension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hydropneumatic suspension}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;object-info clearfix&amp;quot; align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hydropneumatic suspension''' refers to the ability to adjust angle or clearance of the vehicle.&lt;br /&gt;
==Development history==&lt;br /&gt;
Hydropneumatic suspension was mentioned in Shooting range 28.&amp;lt;br /&amp;gt;&lt;br /&gt;
The feature was added into the game in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]], usable in Type 74 and STB-1.&lt;br /&gt;
&amp;lt;!-- to be filled --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles with hydropneumatic suspension ==&lt;br /&gt;
''As of v.1.97.0.61''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USA ground vehicles|USA]]'''&lt;br /&gt;
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Germany ground vehicles|Germany]]'''&lt;br /&gt;
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USSR ground vehicles|USSR]]'''&lt;br /&gt;
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Britain ground vehicles|Britain]]'''&lt;br /&gt;
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Japan ground vehicles|Japan]]'''&lt;br /&gt;
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]&amp;lt;br&amp;gt;[[:Category:China ground vehicles|China]]'''&lt;br /&gt;
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Italy ground vehicles|Italy]]'''&lt;br /&gt;
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]&amp;lt;br&amp;gt;[[:Category:France ground vehicles|France]]'''&lt;br /&gt;
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Sweden ground vehicles|Sweden]]'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm1_gm}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm_803}}&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}}&amp;lt;br&amp;gt;{{Specs-Link|germ_vt_1_2}}&lt;br /&gt;
| {{Specs-Link|ussr_bm_13n}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_bmp_3}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_zprk_2s6}}&lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|jp_st_b1}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74_mod_g_kai}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_87}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90b}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}}&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}}{{Specs-Link|sw_strv_103a}}&lt;br /&gt;
&lt;br /&gt;
{{Specs-Link|sw_strv_103c}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In BM-13N hydropneumatic suspension works only forward, backward and only while stationary.&lt;br /&gt;
* In XM-1 (GM) and XM-803, you can only control clearance.&lt;br /&gt;
&lt;br /&gt;
== Multimedia ==&lt;br /&gt;
===Videos===&lt;br /&gt;
{{Youtube-gallery|UDvzWT2BSg4|The Shooting Range 28.|PxvXk966uh0|Presentation of working hydropneumatic suspension in Type 90.|iqT-3qrvTxU|Demonstration of working hydropneumatic suspension in Type 74.}}&lt;br /&gt;
&lt;br /&gt;
== Additional information (links) ==&lt;br /&gt;
https://warthunder.com/en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en&lt;br /&gt;
&amp;lt;!-- ''Specify the links to the sources used to create articles and video guides for this vehicle, the link to discussion on the official forum War Thunder'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48212</id>
		<title>Hydropneumatic suspension</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48212"/>
				<updated>2020-04-08T17:19:07Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Multimedia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hydropneumatic suspension}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;object-info clearfix&amp;quot; align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hydropneumatic suspension''' refers to the ability to adjust angle or clearance of the vehicle.&lt;br /&gt;
==Development history==&lt;br /&gt;
Hydropneumatic suspension was mentioned in Shooting range 28.&amp;lt;br /&amp;gt;&lt;br /&gt;
The feature was added into the game in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]], usable in Type 74 and STB-1.&lt;br /&gt;
&amp;lt;!-- to be filled --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles with hydropneumatic suspension ==&lt;br /&gt;
''As of v.1.97.0.61''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USA ground vehicles|USA]]'''&lt;br /&gt;
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Germany ground vehicles|Germany]]'''&lt;br /&gt;
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USSR ground vehicles|USSR]]'''&lt;br /&gt;
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Britain ground vehicles|Britain]]'''&lt;br /&gt;
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Japan ground vehicles|Japan]]'''&lt;br /&gt;
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]&amp;lt;br&amp;gt;[[:Category:China ground vehicles|China]]'''&lt;br /&gt;
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Italy ground vehicles|Italy]]'''&lt;br /&gt;
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]&amp;lt;br&amp;gt;[[:Category:France ground vehicles|France]]'''&lt;br /&gt;
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Sweden ground vehicles|Sweden]]'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm1_gm}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm_803}}&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}}&amp;lt;br&amp;gt;{{Specs-Link|germ_vt_1_2}}&lt;br /&gt;
| {{Specs-Link|ussr_bm_13n}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_bmp_3}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_zprk_2s6}}&lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|jp_st_b1}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74_mod_g_kai}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_87}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90b}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}}&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}}{{Specs-Link|sw_strv_103a}}{{Specs-Link|sw_strv_103c}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In BM-13N hydropneumatic suspension works only forward, backward and only while stationary.&lt;br /&gt;
* In XM-1 (GM) and XM-803, you can only control clearance.&lt;br /&gt;
&lt;br /&gt;
== Multimedia ==&lt;br /&gt;
===Videos===&lt;br /&gt;
{{Youtube-gallery|UDvzWT2BSg4|The Shooting Range 28.|PxvXk966uh0|Presentation of working hydropneumatic suspension in Type 90.|iqT-3qrvTxU|Demonstration of working hydropneumatic suspension in Type 74.}}&lt;br /&gt;
&lt;br /&gt;
== Additional information (links) ==&lt;br /&gt;
https://warthunder.com/en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en&lt;br /&gt;
&amp;lt;!-- ''Specify the links to the sources used to create articles and video guides for this vehicle, the link to discussion on the official forum War Thunder'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48211</id>
		<title>Hydropneumatic suspension</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48211"/>
				<updated>2020-04-08T17:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Vehicles with hydropneumatic suspension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hydropneumatic suspension}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;object-info clearfix&amp;quot; align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hydropneumatic suspension''' refers to the ability to adjust angle or clearance of the vehicle.&lt;br /&gt;
==Development history==&lt;br /&gt;
Hydropneumatic suspension was mentioned in Shooting range 28.&amp;lt;br /&amp;gt;&lt;br /&gt;
The feature was added into the game in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]], usable in Type 74 and STB-1.&lt;br /&gt;
&amp;lt;!-- to be filled --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles with hydropneumatic suspension ==&lt;br /&gt;
''As of v.1.97.0.61''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USA ground vehicles|USA]]'''&lt;br /&gt;
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Germany ground vehicles|Germany]]'''&lt;br /&gt;
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USSR ground vehicles|USSR]]'''&lt;br /&gt;
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Britain ground vehicles|Britain]]'''&lt;br /&gt;
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Japan ground vehicles|Japan]]'''&lt;br /&gt;
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]&amp;lt;br&amp;gt;[[:Category:China ground vehicles|China]]'''&lt;br /&gt;
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Italy ground vehicles|Italy]]'''&lt;br /&gt;
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]&amp;lt;br&amp;gt;[[:Category:France ground vehicles|France]]'''&lt;br /&gt;
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Sweden ground vehicles|Sweden]]'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm1_gm}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm_803}}&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}}&amp;lt;br&amp;gt;{{Specs-Link|germ_vt_1_2}}&lt;br /&gt;
| {{Specs-Link|ussr_bm_13n}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_bmp_3}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_zprk_2s6}}&lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|jp_st_b1}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74_mod_g_kai}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_87}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90b}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}}&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}}{{Specs-Link|sw_strv_103a}}&lt;br /&gt;
&lt;br /&gt;
{{Specs-Link|sw_strv_103c}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In BM-13N hydropneumatic suspension works only forward, backward and only while stationary.&lt;br /&gt;
* In XM-1 (GM) and XM-803, you can only control clearance.&lt;br /&gt;
&lt;br /&gt;
== Multimedia ==&lt;br /&gt;
===Videos===&lt;br /&gt;
{{Youtube-gallery|UDvzWT2BSg4|The Shooting Range 28.|PxvXk966uh0|Presentation of working hydropneumatic suspension in Type 90.|iqT-3qrvTxU|Demonstration of working hydropneumatic suspension in Type 74.}}&lt;br /&gt;
&lt;br /&gt;
== Additional information (links) ==&lt;br /&gt;
https://warthunder.com/en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en&lt;br /&gt;
&amp;lt;!-- ''Specify the links to the sources used to create articles and video guides for this vehicle, the link to discussion on the official forum War Thunder'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48210</id>
		<title>Hydropneumatic suspension</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48210"/>
				<updated>2020-04-08T17:18:11Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Vehicles with hydropneumatic suspension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hydropneumatic suspension}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;object-info clearfix&amp;quot; align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hydropneumatic suspension''' refers to the ability to adjust angle or clearance of the vehicle.&lt;br /&gt;
==Development history==&lt;br /&gt;
Hydropneumatic suspension was mentioned in Shooting range 28.&amp;lt;br /&amp;gt;&lt;br /&gt;
The feature was added into the game in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]], usable in Type 74 and STB-1.&lt;br /&gt;
&amp;lt;!-- to be filled --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles with hydropneumatic suspension ==&lt;br /&gt;
''As of v.1.97.0.61''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USA ground vehicles|USA]]'''&lt;br /&gt;
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Germany ground vehicles|Germany]]'''&lt;br /&gt;
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USSR ground vehicles|USSR]]'''&lt;br /&gt;
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Britain ground vehicles|Britain]]'''&lt;br /&gt;
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Japan ground vehicles|Japan]]'''&lt;br /&gt;
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]&amp;lt;br&amp;gt;[[:Category:China ground vehicles|China]]'''&lt;br /&gt;
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Italy ground vehicles|Italy]]'''&lt;br /&gt;
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]&amp;lt;br&amp;gt;[[:Category:France ground vehicles|France]]'''&lt;br /&gt;
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Sweden ground vehicles|Sweden]]'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm1_gm}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm_803}}&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}}&amp;lt;br&amp;gt;{{Specs-Link|germ_vt_1_2}}&lt;br /&gt;
| {{Specs-Link|ussr_bm_13n}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_bmp_3}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_zprk_2s6}}&lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|jp_st_b1}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74_mod_g_kai}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_87}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90b}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}}&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}}&lt;br /&gt;
{{Specs-Link|sw_strv_103a}}{{Specs-Link|sw_strv_103c}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In BM-13N hydropneumatic suspension works only forward, backward and only while stationary.&lt;br /&gt;
* In XM-1 (GM) and XM-803, you can only control clearance.&lt;br /&gt;
&lt;br /&gt;
== Multimedia ==&lt;br /&gt;
===Videos===&lt;br /&gt;
{{Youtube-gallery|UDvzWT2BSg4|The Shooting Range 28.|PxvXk966uh0|Presentation of working hydropneumatic suspension in Type 90.|iqT-3qrvTxU|Demonstration of working hydropneumatic suspension in Type 74.}}&lt;br /&gt;
&lt;br /&gt;
== Additional information (links) ==&lt;br /&gt;
https://warthunder.com/en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en&lt;br /&gt;
&amp;lt;!-- ''Specify the links to the sources used to create articles and video guides for this vehicle, the link to discussion on the official forum War Thunder'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48209</id>
		<title>Hydropneumatic suspension</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48209"/>
				<updated>2020-04-08T17:17:40Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Vehicles with hydropneumatic suspension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hydropneumatic suspension}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;object-info clearfix&amp;quot; align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hydropneumatic suspension''' refers to the ability to adjust angle or clearance of the vehicle.&lt;br /&gt;
==Development history==&lt;br /&gt;
Hydropneumatic suspension was mentioned in Shooting range 28.&amp;lt;br /&amp;gt;&lt;br /&gt;
The feature was added into the game in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]], usable in Type 74 and STB-1.&lt;br /&gt;
&amp;lt;!-- to be filled --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles with hydropneumatic suspension ==&lt;br /&gt;
''As of v.1.97.0.61''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USA ground vehicles|USA]]'''&lt;br /&gt;
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Germany ground vehicles|Germany]]'''&lt;br /&gt;
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USSR ground vehicles|USSR]]'''&lt;br /&gt;
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Britain ground vehicles|Britain]]'''&lt;br /&gt;
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Japan ground vehicles|Japan]]'''&lt;br /&gt;
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]&amp;lt;br&amp;gt;[[:Category:China ground vehicles|China]]'''&lt;br /&gt;
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Italy ground vehicles|Italy]]'''&lt;br /&gt;
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]&amp;lt;br&amp;gt;[[:Category:France ground vehicles|France]]'''&lt;br /&gt;
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Sweden ground vehicles|Sweden]]'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm1_gm}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm_803}}&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}}&amp;lt;br&amp;gt;{{Specs-Link|germ_vt_1_2}}&lt;br /&gt;
| {{Specs-Link|ussr_bm_13n}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_bmp_3}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_zprk_2s6}}&lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|jp_st_b1}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74_mod_g_kai}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_87}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90b}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}}&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}}&lt;br /&gt;
&lt;br /&gt;
{{Specs-Link|sw_strv_103a}}&amp;lt;br&amp;gt;{{Specs-Link|sw_strv_103c}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In BM-13N hydropneumatic suspension works only forward, backward and only while stationary.&lt;br /&gt;
* In XM-1 (GM) and XM-803, you can only control clearance.&lt;br /&gt;
&lt;br /&gt;
== Multimedia ==&lt;br /&gt;
===Videos===&lt;br /&gt;
{{Youtube-gallery|UDvzWT2BSg4|The Shooting Range 28.|PxvXk966uh0|Presentation of working hydropneumatic suspension in Type 90.|iqT-3qrvTxU|Demonstration of working hydropneumatic suspension in Type 74.}}&lt;br /&gt;
&lt;br /&gt;
== Additional information (links) ==&lt;br /&gt;
https://warthunder.com/en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en&lt;br /&gt;
&amp;lt;!-- ''Specify the links to the sources used to create articles and video guides for this vehicle, the link to discussion on the official forum War Thunder'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48208</id>
		<title>Hydropneumatic suspension</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hydropneumatic_suspension&amp;diff=48208"/>
				<updated>2020-04-08T17:17:06Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Vehicles with hydropneumatic suspension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hydropneumatic suspension}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;object-info clearfix&amp;quot; align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hydropneumatic suspension''' refers to the ability to adjust angle or clearance of the vehicle.&lt;br /&gt;
==Development history==&lt;br /&gt;
Hydropneumatic suspension was mentioned in Shooting range 28.&amp;lt;br /&amp;gt;&lt;br /&gt;
The feature was added into the game in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]], usable in Type 74 and STB-1.&lt;br /&gt;
&amp;lt;!-- to be filled --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicles with hydropneumatic suspension ==&lt;br /&gt;
''As of v.1.97.0.61''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USA ground vehicles|USA]]'''&lt;br /&gt;
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Germany ground vehicles|Germany]]'''&lt;br /&gt;
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]&amp;lt;br&amp;gt;[[:Category:USSR ground vehicles|USSR]]'''&lt;br /&gt;
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Britain ground vehicles|Britain]]'''&lt;br /&gt;
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Japan ground vehicles|Japan]]'''&lt;br /&gt;
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]&amp;lt;br&amp;gt;[[:Category:China ground vehicles|China]]'''&lt;br /&gt;
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Italy ground vehicles|Italy]]'''&lt;br /&gt;
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]&amp;lt;br&amp;gt;[[:Category:France ground vehicles|France]]'''&lt;br /&gt;
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]&amp;lt;br&amp;gt;[[:Category:Sweden ground vehicles|Sweden]]'''&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|us_mbt_70}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm1_gm}}&amp;lt;br&amp;gt;{{Specs-Link|us_xm_803}}&lt;br /&gt;
| {{Specs-Link|germ_kpz_70}}&amp;lt;br&amp;gt;{{Specs-Link|germ_vt_1_2}}&lt;br /&gt;
| {{Specs-Link|ussr_bm_13n}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_bmp_3}}&amp;lt;br&amp;gt;{{Specs-Link|ussr_zprk_2s6}}&lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|jp_st_b1}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_74_mod_g_kai}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_87}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90}}&amp;lt;br&amp;gt;{{Specs-Link|jp_type_90b}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Specs-Link|fr_amx_10rc}}&lt;br /&gt;
| {{Specs-Link|sw_strv_103_0}}{{Specs-Link|sw_strv_103a}}&amp;lt;br&amp;gt;{{Specs-Link|sw_strv_103c}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In BM-13N hydropneumatic suspension works only forward, backward and only while stationary.&lt;br /&gt;
* In XM-1 (GM) and XM-803, you can only control clearance.&lt;br /&gt;
&lt;br /&gt;
== Multimedia ==&lt;br /&gt;
===Videos===&lt;br /&gt;
{{Youtube-gallery|UDvzWT2BSg4|The Shooting Range 28.|PxvXk966uh0|Presentation of working hydropneumatic suspension in Type 90.|iqT-3qrvTxU|Demonstration of working hydropneumatic suspension in Type 74.}}&lt;br /&gt;
&lt;br /&gt;
== Additional information (links) ==&lt;br /&gt;
https://warthunder.com/en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en&lt;br /&gt;
&amp;lt;!-- ''Specify the links to the sources used to create articles and video guides for this vehicle, the link to discussion on the official forum War Thunder'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boston_Mk_I_(Great_Britain)&amp;diff=42508</id>
		<title>Boston Mk I (Great Britain)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boston_Mk_I_(Great_Britain)&amp;diff=42508"/>
				<updated>2020-01-24T23:00:03Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=boston_mk_1&lt;br /&gt;
|market=Boston Mk.I (UK)&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = gift British bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = DB-7 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|]]--&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} gift British bomber {{Battle-rating}}.  This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.&lt;br /&gt;
&lt;br /&gt;
The Boston Mk.1 is a very fast aircraft for its rank, this being coupled with its current Battle Rating of 2.3 means that in a decent matchup it can often outrun most if not all the aircraft it faces in level flight. The Boston has got four 7.7mm guns in the nose and two 7.7mm in the top and bottom lower and upper of the rear fuselage.&lt;br /&gt;
&lt;br /&gt;
Although the defensive armament may seem underwhelming if it faces lower BR planes they can be more than adequate and can still be made to work against higher level planes you should load a belt of either armour piercing or armour piercing incendiary and aim for the engine of enemy planes that are on your tail, this will likely do one of things things: 1) Destroy the enemy planes engine 2) Set the enemy plane on fire 3) Knock out the plane’s pilot (from shots that go astray).&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,634 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|503||487|| {{Specs|ceiling}} ||27.8||28.6||9.4||9.3||550&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,634 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Max altitude (meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time (seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Take-off run (meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|534||518|| {{Specs|ceiling}} ||26.2||27.0||13.8||11.5||550&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flap&lt;br /&gt;
! Take-off flap&lt;br /&gt;
! Landing flap&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flap&amp;lt;br&amp;gt; (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||520|| ~9 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 260 || &amp;lt; 360 || &amp;lt; 343 || &amp;gt; 270&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 889 m || 2,200 hp || 2,376 hp &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,120 m || 2,000 hp || 2,160 hp &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! colspan=&amp;quot;3&amp;quot; | Setting 3&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| ?,??? m || ?,??? hp || ?,??? hp &lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 12.7 mm steel in front of the cockpit&lt;br /&gt;
* 8 mm steel lower side of the cockpit&lt;br /&gt;
* 9.5mm steel pilots seat&lt;br /&gt;
* 12.7mm steel below, behind and in front of the rear gunner &lt;br /&gt;
* No armour glazing&lt;br /&gt;
* Critical components located in the front and wings of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--&amp;gt;&lt;br /&gt;
{{main|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 7.7 mm Browning machine gun, chin-mounted (500 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--&amp;gt;&lt;br /&gt;
{{main|G.P. 500 lb Mk.IV (500 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 4 x G.P. 500 lb Mk.IV bombs&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{main|Vickers K (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.7 mm Vickers K machine gun, dorsal turret (470 rpg)&lt;br /&gt;
* 1 x 7.7 mm Vickers K machine gun, ventral turret (470 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;'''Realistic/Simulator Mode'''&lt;br /&gt;
&lt;br /&gt;
Unlike other bombers, the Boston usually has to take off from the runway. Instead of climbing you should fly about 100-300 meters above the ground and focus on building up speed, as although the Boston has a good top speed of up to 450kph in level flight (with WEP) it can take a while to reach it. You should fly at a low level and bomb tanks/light pillboxes and use the machine guns to kill soft targets such as armoured cars, AAA and artillery. The machine guns can also be effectively used to shoot down enemy planes should one appear in the right place. As the Boston is a premium plane when it is used to kill ground targets it becomes an extremely effective researcher at mid to low tiers and can even be a useful plane for researching tier 4s earning about 1,000 research points on a fairly good game and above 2,500 research points in a really good game, this is possible due to the massive number of ground target you can kill (upwards of 20 dependent on map and luck).&lt;br /&gt;
&lt;br /&gt;
The Boston can withstand a large amount of damage and although not easy can return to base critically damage and without and engine. The plane can soak up 7.7mm fire well however prolonged fire will eventually cause problems and fire form 12.7 mm guns will do damage. German 20 mm cannons will cause the tail to fall off after several shots to the rear of the aircraft, dependent on ammo type.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type &lt;br /&gt;
|-&lt;br /&gt;
| Controllable || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Combined || rowspan=&amp;quot;2&amp;quot; | Controllable || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage Repair&lt;br /&gt;
| Radiator&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings Repair&lt;br /&gt;
| Engine&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| Engine Injection&lt;br /&gt;
| Cover&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Being premium it has all modules unlocked except mark of distinction, which allows you to put 2 extra decals on it. It is recommended to upgrade the crew qualification and have a second trained gunner as the improves the plane further.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fast for its rank and role&lt;br /&gt;
* Good bomb load (4 x 500 lb)&lt;br /&gt;
* Has offensive armament (4 x 7.7 mm machine guns)&lt;br /&gt;
* Lots of main ammo (2,000 rounds, 500 per gun)&lt;br /&gt;
* Good researcher (premium)&lt;br /&gt;
* Can soak up fire well and return to base with an engine out&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak tail&lt;br /&gt;
* Defensive armament can become inadequate against higher battle rating or multiple enemies&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&lt;br /&gt;
The Douglas Boston Mk.I/Mk.II was a twin-engine light bomber/ground-attack aircraft which was initially developed for the United States Army Air Corps, but first entered service as an export model.&lt;br /&gt;
&lt;br /&gt;
The first customer for the aircraft was the French government, which designated the bomber the DB-7 and ordered 100 aircraft. A contract for a second batch of 170 aircraft was finalized with the Douglas Aircraft Company; these machines differed from the first batch by being equipped with Pratt &amp;amp; Whitney R-1830-S3C4-G radial air-cooled engines with two-speed superchargers that delivered better performance characteristics at higher altitudes, thus increasing their maximum speed. The maximum power of the new engines was raised to 1,200 hp.&lt;br /&gt;
&lt;br /&gt;
The aircraft that had not been sent from the USA before France was defeated were diverted to Britain for use by RAF Bomber Command. The RAF renamed the aircraft as the &amp;quot;&amp;quot;Boston&amp;quot;&amp;quot; to indicate its American origin.&lt;br /&gt;
&lt;br /&gt;
The new Bostons required several modifications for British use: the instruments, which had been set to the metric system, were replaced. Throttle quadrants made according to the French standard were redone, and British radio sets and oxygen equipment were installed on the aircraft.&lt;br /&gt;
&lt;br /&gt;
The defensive armament was also replaced: the forward fuselage now had four 0.303 inch Colt-Browning Mk.II machine guns with 500 rounds each, fed by disintegrating belts. The radio operator/gunner's cockpit had two 0.303 inch Vickers K machine guns with pan magazines and 470 rounds each; the first was located in the rear upper gun position, and the second in the lower hatch.&lt;br /&gt;
&lt;br /&gt;
The DB-7 with Pratt &amp;amp; Whitney R-1830-SC3-G engines was designated the Boston Mk.I in the RAF whilst the Pratt &amp;amp; Whitney R-1830-S3C4-G powered variant was named the Boston Mk.II.&lt;br /&gt;
&lt;br /&gt;
According to British pilots, the Boston had excellent handling characteristics and good visibility from the cockpit and the aircraft's tricycle landing gear made take off and landing significantly easier.&lt;br /&gt;
&lt;br /&gt;
As the Boston’s performance and manoeuvrability came at the price of a short range, the RAF did not use the Boston for its original role; instead, many were converted into heavy night fighters or used in anti-shipping or as night time intruders over occupied Europe. In addition, some aircraft were used for training and auxiliary purposes.&lt;br /&gt;
&lt;br /&gt;
A total of 131 machines from the second batch of DB-7s ordered by France were transferred to the RAF. After the successes in RAF service, the Boston was adopted by the United States Army Air Corps, the service it was originally designed and intended for.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Douglas [[A-26 (Family)|A-26]] Invader&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Bristol [[Beaufighter (Family)|Beaufighter]]&lt;br /&gt;
* Messerschmitt [[Bf 110 (Family)|Bf 110]]&lt;br /&gt;
* Northrop [[P-61C-1|P-61]] Black Widow&lt;br /&gt;
* Petlyakov [[Pe-2 (Family)|Pe-2]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Douglas}}&lt;br /&gt;
{{Britain bombers}}&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AH-1S_Kisarazu&amp;diff=41970</id>
		<title>AH-1S Kisarazu</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AH-1S_Kisarazu&amp;diff=41970"/>
				<updated>2020-01-17T16:09:47Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ah_1s&lt;br /&gt;
|store=6882&lt;br /&gt;
}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Japanese attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = AH-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|620px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Japanese attack helicopter {{Battle-rating}}. In addition, the '''{{Specs|name}}''' is the first vehicle in the game to feature a female flight crew. This helicopter was introduced in [[Update 1.89 &amp;quot;Imperial Navy&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
The AH-1S is a single turboshaft T53-L-703 power plant, it provides up to 1300 BHP &amp;amp; 210 Kgf with a mass of 350 Kg. This turboshaft engine is able to push the AH-1S to speeds in excess of 277 km/h whilst carrying wing mounted armaments (maximum tested speed is up to 295 km/h in RB). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|266||259|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|288||277|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AH-1S is an armoured attack helicopter offering protection to the crew and engine:&lt;br /&gt;
&lt;br /&gt;
* Composite boron carbide seat enclosures, for both of the crew, with a thickness of 20 mm.&lt;br /&gt;
* A steel seat, which offers a thickness of 12 mm for the pilot only. &lt;br /&gt;
* Steel plate covers, offering 12 mm of thickness over the turboshaft engine.&lt;br /&gt;
&lt;br /&gt;
The AH-1S compensates with its small and nimble size compared to the [[Mi-24_(Family)|Mi-24 Hind's]] which are incredibly well armoured but are huge and slow in comparison. However, the AH-1S does not protect all of its critical components, such as: fuel tanks, transmission, propeller shaft &amp;amp; control surfaces with armour plating. Nor does it have armoured glass installed around the cockpit. &lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|M197 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M197 cannon (750 rpg = 750 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
[[File:AH1S_Arm.jpg|320px|thumb|right|The '''{{PAGENAME}}''' In-flight, Being redirected to a combat zone]]&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|FFAR Mighty Mouse|BGM-71 TOW|M134 Minigun (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AH-1S offers a wide range of choice for secondary armament, up to 12 choices:&lt;br /&gt;
&lt;br /&gt;
*Without load&lt;br /&gt;
*28 x FFAR Mighty Mouse rockets&lt;br /&gt;
*76 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 14 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles&lt;br /&gt;
*8 x BGM-71 TOW missiles&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
When playing the AH-1S, select the helipad which is in the ideal tactical location for your playstyle. Climb to around 1,500 meters, find a target, then descend on to them. For optimal effectiveness, it is important that you engage them from the rear of the side. As pilots primarily scan in front of themselves for targets, attacking from behind will give you the advantage of not being seen. When shadowing the target, approach as fast as possible to close the gap to within TOW range. After slowing, engage the sight stabilizer and fire the TOW missile and guide it to the target. &lt;br /&gt;
&lt;br /&gt;
If the target tries to evade, keep the missile on the target and adjust to counter any manoeuvres your adversary may attempt.  &lt;br /&gt;
&lt;br /&gt;
Perhaps most importantly, if out of TOW range, the missile will self-detonate and could give your position away, if your adversary is attentive and sees the explosion. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Remember you only have around one and a half miles before the missiles will denote by them self, you can only select to carry either 4 or 8 BG-71 Tow missiles.|!}} &lt;br /&gt;
&lt;br /&gt;
After gaining experience while playing with the BGM-71 missiles, you will be able to determine when you are within range based on that experience. This also applies to any other type of missile in the game too. &lt;br /&gt;
&lt;br /&gt;
When engaging in close quarters combat with other helicopters, the biggest threats are air to air missiles- The AH-1S does not offer any protection against them with countermeasures such as flairs or IRCM. This means you need to stay alert, active &amp;amp; on the lookout for fast moving dots. If you see a small fast dot heading towards you, make very sharp abrupt turns, change height at the same time while turning and rolling. &lt;br /&gt;
{{Notice|These are the biggest threats to you in battle since they can carry air-to-air missiles|!!}} &lt;br /&gt;
&lt;br /&gt;
*[[AH-1Z|AH-1Z Viper]]&lt;br /&gt;
*[[Mi-24P|Mi-24P Hind]] &lt;br /&gt;
*[[Mi-24V|Mi-24V Hind]]&lt;br /&gt;
*[[SA.341F_Gazelle|SA.341F Gazelle]]&lt;br /&gt;
*[[SA.342M_Gazelle|SA.342M Gazelle]]&lt;br /&gt;
&lt;br /&gt;
{{Notice|You may even be able to shoot down missiles with the installed 20 mm triple rotary M197 cannon.|!}} &lt;br /&gt;
&lt;br /&gt;
When engaging other helicopters, the triple barrel rotary cannon makes short work of any adversary. Make sure to load it with the air target belt, aim for critical elements of the rival helicopters such as cockpit, engine and fuel tanks. If you have equipped your helicopter with the additional twin M134 miniguns, bring your target in front of you and open fire. They will obliterate the target and send a flaming wreck to the ground. The fast fire rate will chew through ammo at a rapid rate, but when fully loaded have 3,000 rounds in total. That’s 1,500 Rounds per mini gun, in addition to the 750 cannon rounds for the M197, potentially up to 3,750 rounds total!&lt;br /&gt;
&lt;br /&gt;
====Ground forces====&lt;br /&gt;
 [[File:AH1fS_Gunner_view.jpg|620px|thumb|right]] &amp;lt;!--class=dynamic_image]] - not sure what this was supposed to do for the image, was the image supposed to span the viewable page?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Playing the AH-1S in ground forces, it is recommended to load up the 8x BG-71 Tow missiles &amp;amp; 38x FFAR Might mouse missiles. The BG-71 will give you the penetration at range in order to terminate tankers and with safety from the Anti-Aircraft Missile equipped anti-air vehicles. It is a wise tactic that Anti-Aircraft Missile equipped anti-air vehicles to be terminated first. Then once terminated, move into the battlefield and dominate the tanks with the 38 x FFAR Might mouse missiles, which can cause a lot of damage and could potentially terminate up to 38 tanks with well-placed shots. &lt;br /&gt;
&lt;br /&gt;
The ideal tactic is to utilise the helicopter and the terrain. Such as maps which have forests and lots of tree lines, stay low over the trees and select your targets based on the threat to yourself first, then the impact to the team. &lt;br /&gt;
&lt;br /&gt;
For example, if you have seen no enemy SPAA vehicles or other helicopters, climb in height, hover, then fire one or two missiles. Then quickly break off the hover and move to another part of the map, this way it allows you to stay undetected, remain stealthy and become a major threat to the enemy team.&lt;br /&gt;
 &lt;br /&gt;
Handling radar and Surface to Air missiles, when an enemy missile equipped SPAA is achieving a lock on, you will be notified with red arrows on the screen saying radar. To break the lock start rolling, gaining speed and the arrows will go away. If you are not successful, keep a close watch around the helicopter. At this, you will see white smoke coming from the ground, make very sharp abrupt turns. Change height at the same time while turning and rolling to avoid the missile. &lt;br /&gt;
 &lt;br /&gt;
{{Notice|Keep a close watch out for aircraft and other attack helicopters!|!!!}}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Compressor&lt;br /&gt;
| &lt;br /&gt;
| Flack jacket&lt;br /&gt;
| Offensive 20 mm belts&lt;br /&gt;
|Flares&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Helicopter frame&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| M200A1&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Engine&lt;br /&gt;
| Replacing helicopter blades&lt;br /&gt;
| &lt;br /&gt;
| Gun pod M18A1&lt;br /&gt;
| TOW&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Cover&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| TOW 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great manoeuvrability&lt;br /&gt;
* Very agile, with secondary load outs installed&lt;br /&gt;
* Good secondary weapon loadout&lt;br /&gt;
* Increased research points + silver lion gain&lt;br /&gt;
* IR Thermal vision for cannon/ATGM camera and image intensifier for the pilot/gunner&lt;br /&gt;
* Fully spaded, all modules and armaments unlocked&lt;br /&gt;
* Joystick specific handling characteristics:&lt;br /&gt;
** Easy to recover from adverse roll (retreating blade stall) at high speeds&lt;br /&gt;
** Has SAS mode assistance support (Dampening mode only)&lt;br /&gt;
** Good pitch authority at high speeds &amp;lt;!-- contrary to real life claims, apparently the AH-1F is known to stiffen up badly at high speeds. Ironically the AH-1S in game has poor roll authority at high speeds instead --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow takeoff spool-up and acceleration&lt;br /&gt;
* No missile protection&lt;br /&gt;
* No IRCM&lt;br /&gt;
* No air-to-air missiles&lt;br /&gt;
* Poor missile range of 3km (TOW missiles)&lt;br /&gt;
* Somewhat heavy even without additional ordinances,&lt;br /&gt;
** Strong tendancy to fall into a vortex ring state&lt;br /&gt;
* Joystick specific handling characteristics:&lt;br /&gt;
** Retains energy rather poorly in turns&amp;lt;!-- compared to the UH-1D, Mi-24 A/V, Ka-50 and Allouette II --&amp;gt;&lt;br /&gt;
** Rotor RPM tends to drop easily&lt;br /&gt;
** Moderately strong adverse roll (retreating blade stall) at high speeds with poor roll control&lt;br /&gt;
** Has a light tendency to nose over but generally doesn't tend to fall into an inverted spin&lt;br /&gt;
** Moderately poor adverse yaw/roll/pitch stability characteristics&lt;br /&gt;
** Centre of gravity sits behind the stub wings' centre of lift&amp;lt;!-- flight model error? It's significant enough that I can feel it! Generally speaking this is a significant issue in aircraft design --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AH-1S Kisarazu is an AH-1S Step III of the JASDF, manufactured under license by Fuji Heavy Industries. It is similar to the American AH-1F, except that it lacks systems as the infrared jammer, chaff/flare dispensers, and laser rangefinder found on it. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--An excellent addition to the article will be video guides, as well as screenshots from the game and photos.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1S WTWallpaper 001.jpg|thumb|none|400px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1S WTWallpaper 003.jpg|thumb|none|400px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1S WTWallpaper 002.png|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|OTnBvnPloN0|'''Premium Vehicles - AH-1S Kisarazu''' - ''War Thunder Wiki''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Bell [[AH-1 (Family)|AH-1]] SuperCobra&lt;br /&gt;
* Bell [[AH-1Z]] Viper&lt;br /&gt;
* Bell [[UH-1 (Family)|UH-1]] Iroquois&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Agusta [[A-129_International|A129]] Mangusta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6223-shop-the-japanese-cobra-available-for-purchase-en|[Shop&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; The Japanese “Cobra” available for purchase!]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Bell}}&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=41969</id>
		<title>AH-1F</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=41969"/>
				<updated>2020-01-17T15:33:55Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */ adding a few links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ah_1f}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = AH-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attack helicopter {{Battle-rating}}. This helicopter was introduced in [[Update 1.81 &amp;quot;The Valkyries&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
The AH-1F is a single turboshaft T53-L-703 power plant, it provides up to 1300 BHP &amp;amp; 210 Kgf with a mass of 350 Kg. This turboshaft engine is able to push the AH-1F to speeds in excess of 277 km/h whilst carrying wing mounted armaments. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|266||259|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|288||277|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AH-1F is an armoured attack helicopter offering protection to the crew and engine:&lt;br /&gt;
&lt;br /&gt;
* Composite boron carbide seat enclosures, for both of the crew, with a thickness of 20 mm.&lt;br /&gt;
* A steel seat, which offers a thickness of 12 mm for the pilot only. &lt;br /&gt;
* Steel plate covers, offering 12 mm of thickness over the turboshaft engine.&lt;br /&gt;
&lt;br /&gt;
The AH-1F compensates with its small and nimble size compared to the [[Mi-24_(Family)|Mi-24 Hind's]] which are incredibly well armoured but are huge and slow in comparison. However, the AH-1F does not protect all of its critical components, such as: fuel tanks, transmission, propeller shaft &amp;amp; control surfaces with armour plating. Nor does it have armoured glass installed around the cockpit.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|M197 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M197 cannon (750 rpg = 750 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
[[File:AH-1F_SandShark1.jpg|420px|thumb|right|The '''{{PAGENAME}}''' Engaged in combat, firing a TOW missile]]&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|FFAR Mighty Mouse|BGM-71 TOW|M134 Minigun (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AH-1F offers a wide range of choice for secondary armament, up to 12 choices:&lt;br /&gt;
&lt;br /&gt;
*Without load&lt;br /&gt;
*28 x FFAR Mighty Mouse rockets&lt;br /&gt;
*76 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 14 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
When playing the AH-1F, select the helipad which is in the ideal tactical location for your playstyle. Climb to around 1500 meters, find a target, then descend on to them. It is critically important that you engage them from the rear of side. This way, it reduces their awareness of you, since they will be looking forward, this will help you by making the adversary become disoriented when attacked. This will give you a stealthy advantage, like a ninja. &lt;br /&gt;
Advancing onto the target, come in as fast as possible, then slow down quickly, by raising the noise of the helicopter up. When slowed down, Engage the sight stabilizer and fire the tow missile and guide it onto the target. &lt;br /&gt;
&lt;br /&gt;
If the target starts moving, rolling or starts trying to evade, keep the missile on the target and adjust to what your adversary is doing. Until you see an explosion, the target going down in flames whilst the reward and notification are showing up.&lt;br /&gt;
&lt;br /&gt;
If out of the range, the missile will self-detonate and could give your position away, if your adversary looks around. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Remember you only have around one and a half miles before the missiles will denote by them self, you can only select to carry either 4 or 8 BG-71 Tow missiles.|!}} &lt;br /&gt;
&lt;br /&gt;
To overcome this, with enough time spent playing with the BG-71 missiles, you will be able to determine when you are within range based on your experience. This also applies to any other type of missile in the game too. &lt;br /&gt;
&lt;br /&gt;
When engaging in Close quarters combat with other helicopters, the biggest threats are air-to-air missiles. Since the AH-1F only offers limited protection against them with countermeasures with its IRCM module. This means you need to stay alert, active &amp;amp; on the lookout for fast moving dots. If you see a small fast dot heading towards you, make very sharp abrupt turns, change height at the same time while turning and rolling. &lt;br /&gt;
&lt;br /&gt;
{{Notice|These are the biggest threats to you in battle, since they can carry air-to-air missiles|!!}} &lt;br /&gt;
&lt;br /&gt;
*[[AH-1Z|AH-1Z Viper]]&lt;br /&gt;
*[[Mi-24P|Mi-24P Hind]] &lt;br /&gt;
*[[Mi-24V|Mi-24V Hind]]&lt;br /&gt;
*[[Mi-35M]]&lt;br /&gt;
*[[Ka-50]]&lt;br /&gt;
*[[SA.341F_Gazelle|SA.341F Gazelle]]&lt;br /&gt;
*[[SA.342M_Gazelle|SA.342M Gazelle]]&lt;br /&gt;
*[[EC-665 Tiger HAD]]&lt;br /&gt;
*[[EC-665 Tiger HAP]]&lt;br /&gt;
*[[EC-665 Tiger UHT]]&lt;br /&gt;
&lt;br /&gt;
{{Notice|You may even be able to shoot down missiles with the installed 20 mm triple rotary M197 cannon.|!}} &lt;br /&gt;
&lt;br /&gt;
When engaging other helicopters, the triple barrel rotary cannon makes short work of any adversary. Make sure to load it with the air target belt, aim for critical elements of the rival helicopters such as cockpit, engine and fuel tanks. Now if you have equipped your helicopter with the additional 2 x M134 miniguns 7.62 mm machine guns, Bring your target in front of you and open fire. They will obliterate the target and send it smoking to the ground, they have up to 3000 rounds in total. That’s 1,500 Rounds per mini gun, in addition to the 750 cannon rounds for the M197, that is potentially up to 3,750 rounds!&lt;br /&gt;
&lt;br /&gt;
====Ground forces====&lt;br /&gt;
 &lt;br /&gt;
Playing the AH-1F in ground forces, it is recommended to load up the 8x BG-71 Tow missiles &amp;amp; 38x FFAR Might mouse missiles. The BG-71 will give you the penetration at range in order to terminate tankers and with safety from the Anti-Aircraft Missile equipped anti-air vehicles. It is a wise tactic that Anti-Aircraft Missile equipped anti-air vehicles to be terminated first. Then once terminated, move into the battlefield and dominate the tanks with the 38 x FFAR Might mouse missiles, which can cause a lot of damage and could potentially terminate up to 38 tanks with well-placed shots. &lt;br /&gt;
&lt;br /&gt;
The ideal tactic is to utilise the helicopter and the terrain. Such as maps which have forests and lots of tree lines, stay low over the trees and select your targets based on the threat to yourself first, then the impact to the team. &lt;br /&gt;
&lt;br /&gt;
For example, if you have seen no enemy SPAA vehicles or other helicopters, climb in height, hover, then fire one or two missiles. Then quickly break off the hover and move to another part of the map, this way it allows you to stay undetected, remain stealthy and become a major threat to the enemy team.&lt;br /&gt;
 &lt;br /&gt;
Handling radar and Surface to Air missiles, when an enemy missile equipped SPAA is achieving a lock on, you will be notified with red arrows on the screen saying radar. To break the lock start rolling, gaining speed and the arrows will go away. If you are not successful, keep a close watch around the helicopter. At this, you will see white smoke coming from the ground, make very sharp abrupt turns. Change height at the same time while turning and rolling to avoid the missile. &lt;br /&gt;
 &lt;br /&gt;
{{Notice|Keep a close watch out for airplanes and other attack helicopters!|!!!}}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Compressor&lt;br /&gt;
| &lt;br /&gt;
| Flack jacket&lt;br /&gt;
|Offensive 20 mm belts&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Helicopter frame&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| M261&lt;br /&gt;
| IRCM&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Engine&lt;br /&gt;
| Replacing helicopter blades&lt;br /&gt;
| &lt;br /&gt;
| Gun pod XM-18&lt;br /&gt;
| TOW&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Cover&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| TOW 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20 mm gun performs better against heavy armour than the 7.62 mm minigun.&lt;br /&gt;
* Great manoeuvrability &lt;br /&gt;
* Very agile, with secondary load outs installed &lt;br /&gt;
* Great acceleration, very quick &lt;br /&gt;
* Good secondary weapon loadout &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No flairs&lt;br /&gt;
* No sidewinder Air-to-Air missiles&lt;br /&gt;
* 3 km range on its Air-to-Ground missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AH-1F was born as the last iteration of the single engine variant of the cobra helicopters. The development of this model can be traced back to the AH-1Q HueyCobra, which was basically an [[AH-1G]] with several systems attached to it, such as the XM65 TOW missile subsystem (which allowed it to operate the [[BGM-71 TOW]]), M73 reflex sight and a Telescopic Sight Unit (TSU). After this model was tested, a few upgrades such as a new T53-L-703 engine with a 1800 hp output, and several electronic changes were made to it. By this moment, it was known as AH-1S. &lt;br /&gt;
&lt;br /&gt;
The AH-1S had also several modernizations, known as &amp;quot;Step&amp;quot; modernizations. The AH-1S Step I (Also known as AH-1P) modernization program was basically what's known as the AH-1S MOD, with the upgrades listed above, and a new cockpit that included composite materials to enhance protection. The AH-1S Step 2 (Also known as AH-1E) introduced the Enhanced Cobra Armament System (ECAS), which included the 20mm M197 rotary cannon, fitted into a M97A1 turret system. &lt;br /&gt;
&lt;br /&gt;
The AH-1F Included both the Step I and II upgrades, alongside upgrades on it's armament system, a laser rangefinder, an IR supressor mounted on the engine exhaust, and a IR dazzler, mounted on top of the engine.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 001.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 002.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 003.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 004.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 005.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 006.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 007.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_S_USARMY.jpg|thumb|none|300px|Standard camouflage initially available for the '''{{PAGENAME}}''' in-game.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1f_SandShark_SV.jpg|thumb|none|300px|''Sand Shark'' Camouflage - purchasable for 200 Golden Eagles]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_IDF.jpg|thumb|none|250px|''Tzefa'' of the Israeli Air Force - Semi-historical camouflage: Marketplace]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Bell [[AH-1 (Family)|AH-1]] SuperCobra&lt;br /&gt;
* Bell [[AH-1Z]] Viper&lt;br /&gt;
* Bell [[UH-1 (Family)|UH-1]] Iroquois&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Agusta [[A-129_International|A129]] Mangusta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5709-development-mi-24-and-ah-1f-rotorcraft-icons-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Mi-24 and AH-1F: Rotorcraft Icons]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Bell}}&lt;br /&gt;
{{USA helicopters}}&lt;br /&gt;
[[Category:Countermeasures]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=41966</id>
		<title>AH-1F</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=41966"/>
				<updated>2020-01-17T15:25:03Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */ added a brief resume. I'll add all the references next week.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ah_1f}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = AH-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attack helicopter {{Battle-rating}}. This helicopter was introduced in [[Update 1.81 &amp;quot;The Valkyries&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
The AH-1F is a single turboshaft T53-L-703 power plant, it provides up to 1300 BHP &amp;amp; 210 Kgf with a mass of 350 Kg. This turboshaft engine is able to push the AH-1F to speeds in excess of 277 km/h whilst carrying wing mounted armaments. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|266||259|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|288||277|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AH-1F is an armoured attack helicopter offering protection to the crew and engine:&lt;br /&gt;
&lt;br /&gt;
* Composite boron carbide seat enclosures, for both of the crew, with a thickness of 20 mm.&lt;br /&gt;
* A steel seat, which offers a thickness of 12 mm for the pilot only. &lt;br /&gt;
* Steel plate covers, offering 12 mm of thickness over the turboshaft engine.&lt;br /&gt;
&lt;br /&gt;
The AH-1F compensates with its small and nimble size compared to the [[Mi-24_(Family)|Mi-24 Hind's]] which are incredibly well armoured but are huge and slow in comparison. However, the AH-1F does not protect all of its critical components, such as: fuel tanks, transmission, propeller shaft &amp;amp; control surfaces with armour plating. Nor does it have armoured glass installed around the cockpit.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|M197 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M197 cannon (750 rpg = 750 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
[[File:AH-1F_SandShark1.jpg|420px|thumb|right|The '''{{PAGENAME}}''' Engaged in combat, firing a TOW missile]]&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|FFAR Mighty Mouse|BGM-71 TOW|M134 Minigun (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AH-1F offers a wide range of choice for secondary armament, up to 12 choices:&lt;br /&gt;
&lt;br /&gt;
*Without load&lt;br /&gt;
*28 x FFAR Mighty Mouse rockets&lt;br /&gt;
*76 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 14 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
When playing the AH-1F, select the helipad which is in the ideal tactical location for your playstyle. Climb to around 1500 meters, find a target, then descend on to them. It is critically important that you engage them from the rear of side. This way, it reduces their awareness of you, since they will be looking forward, this will help you by making the adversary become disoriented when attacked. This will give you a stealthy advantage, like a ninja. &lt;br /&gt;
Advancing onto the target, come in as fast as possible, then slow down quickly, by raising the noise of the helicopter up. When slowed down, Engage the sight stabilizer and fire the tow missile and guide it onto the target. &lt;br /&gt;
&lt;br /&gt;
If the target starts moving, rolling or starts trying to evade, keep the missile on the target and adjust to what your adversary is doing. Until you see an explosion, the target going down in flames whilst the reward and notification are showing up.&lt;br /&gt;
&lt;br /&gt;
If out of the range, the missile will self-detonate and could give your position away, if your adversary looks around. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Remember you only have around one and a half miles before the missiles will denote by them self, you can only select to carry either 4 or 8 BG-71 Tow missiles.|!}} &lt;br /&gt;
&lt;br /&gt;
To overcome this, with enough time spent playing with the BG-71 missiles, you will be able to determine when you are within range based on your experience. This also applies to any other type of missile in the game too. &lt;br /&gt;
&lt;br /&gt;
When engaging in Close quarters combat with other helicopters, the biggest threats are air-to-air missiles. Since the AH-1F only offers limited protection against them with countermeasures with its IRCM module. This means you need to stay alert, active &amp;amp; on the lookout for fast moving dots. If you see a small fast dot heading towards you, make very sharp abrupt turns, change height at the same time while turning and rolling. &lt;br /&gt;
&lt;br /&gt;
{{Notice|These are the biggest threats to you in battle, since they can carry air-to-air missiles|!!}} &lt;br /&gt;
&lt;br /&gt;
*[[AH-1Z|AH-1Z Viper]]&lt;br /&gt;
*[[Mi-24P|Mi-24P Hind]] &lt;br /&gt;
*[[Mi-24V|Mi-24V Hind]]&lt;br /&gt;
*[[Mi-35M]]&lt;br /&gt;
*[[Ka-50]]&lt;br /&gt;
*[[SA.341F_Gazelle|SA.341F Gazelle]]&lt;br /&gt;
*[[SA.342M_Gazelle|SA.342M Gazelle]]&lt;br /&gt;
*[[EC-665 Tiger HAD]]&lt;br /&gt;
*[[EC-665 Tiger HAP]]&lt;br /&gt;
*[[EC-665 Tiger UHT]]&lt;br /&gt;
&lt;br /&gt;
{{Notice|You may even be able to shoot down missiles with the installed 20 mm triple rotary M197 cannon.|!}} &lt;br /&gt;
&lt;br /&gt;
When engaging other helicopters, the triple barrel rotary cannon makes short work of any adversary. Make sure to load it with the air target belt, aim for critical elements of the rival helicopters such as cockpit, engine and fuel tanks. Now if you have equipped your helicopter with the additional 2 x M134 miniguns 7.62 mm machine guns, Bring your target in front of you and open fire. They will obliterate the target and send it smoking to the ground, they have up to 3000 rounds in total. That’s 1,500 Rounds per mini gun, in addition to the 750 cannon rounds for the M197, that is potentially up to 3,750 rounds!&lt;br /&gt;
&lt;br /&gt;
====Ground forces====&lt;br /&gt;
 &lt;br /&gt;
Playing the AH-1F in ground forces, it is recommended to load up the 8x BG-71 Tow missiles &amp;amp; 38x FFAR Might mouse missiles. The BG-71 will give you the penetration at range in order to terminate tankers and with safety from the Anti-Aircraft Missile equipped anti-air vehicles. It is a wise tactic that Anti-Aircraft Missile equipped anti-air vehicles to be terminated first. Then once terminated, move into the battlefield and dominate the tanks with the 38 x FFAR Might mouse missiles, which can cause a lot of damage and could potentially terminate up to 38 tanks with well-placed shots. &lt;br /&gt;
&lt;br /&gt;
The ideal tactic is to utilise the helicopter and the terrain. Such as maps which have forests and lots of tree lines, stay low over the trees and select your targets based on the threat to yourself first, then the impact to the team. &lt;br /&gt;
&lt;br /&gt;
For example, if you have seen no enemy SPAA vehicles or other helicopters, climb in height, hover, then fire one or two missiles. Then quickly break off the hover and move to another part of the map, this way it allows you to stay undetected, remain stealthy and become a major threat to the enemy team.&lt;br /&gt;
 &lt;br /&gt;
Handling radar and Surface to Air missiles, when an enemy missile equipped SPAA is achieving a lock on, you will be notified with red arrows on the screen saying radar. To break the lock start rolling, gaining speed and the arrows will go away. If you are not successful, keep a close watch around the helicopter. At this, you will see white smoke coming from the ground, make very sharp abrupt turns. Change height at the same time while turning and rolling to avoid the missile. &lt;br /&gt;
 &lt;br /&gt;
{{Notice|Keep a close watch out for airplanes and other attack helicopters!|!!!}}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Compressor&lt;br /&gt;
| &lt;br /&gt;
| Flack jacket&lt;br /&gt;
|Offensive 20 mm belts&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Helicopter frame&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| M261&lt;br /&gt;
| IRCM&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Engine&lt;br /&gt;
| Replacing helicopter blades&lt;br /&gt;
| &lt;br /&gt;
| Gun pod XM-18&lt;br /&gt;
| TOW&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Cover&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| TOW 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20 mm gun performs better against heavy armour than the 7.62 mm minigun.&lt;br /&gt;
* Great manoeuvrability &lt;br /&gt;
* Very agile, with secondary load outs installed &lt;br /&gt;
* Great acceleration, very quick &lt;br /&gt;
* Good secondary weapon loadout &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No flairs&lt;br /&gt;
* No sidewinder Air-to-Air missiles&lt;br /&gt;
* 3 km range on its Air-to-Ground missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AH-1F was born as the last iteration of the single engine variant of the cobra helicopters. The development of this model can be traced back to the AH-1Q HueyCobra, which was basically an AH-1G with several systems attached to it, such as the XM65 TOW missile subsystem, M73 reflex sight and a Telescopic Sight Unit (TSU). After this model was tested, a few upgrades such as a new T53-L-703 engine with a 1800 hp output, and several electronic changes were made to it. By this moment, it was known as AH-1S. &lt;br /&gt;
&lt;br /&gt;
The AH-1S had also several modernizations, known as &amp;quot;Step&amp;quot; modernizations. The AH-1S Step I (Also known as AH-1P) modernization program was basically what's known as the AH-1S MOD, with the upgrades listed above, and a new cockpit that included composite materials to enhance protection. The AH-1S Step 2 (Also known as AH-1E) introduced the Enhanced Cobra Armament System (ECAS), which included the 20mm M197 rotary cannon, fitted into a M97A1 turret system. &lt;br /&gt;
&lt;br /&gt;
The AH-1F Included both the Step I and II upgrades, alongside upgrades on it's armament system, a laser rangefinder, an IR supressor mounted on the engine exhaust, and a IR dazzler, mounted on top of the engine.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 001.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 002.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 003.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 004.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 005.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 006.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 007.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_S_USARMY.jpg|thumb|none|300px|Standard camouflage initially available for the '''{{PAGENAME}}''' in-game.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1f_SandShark_SV.jpg|thumb|none|300px|''Sand Shark'' Camouflage - purchasable for 200 Golden Eagles]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_IDF.jpg|thumb|none|250px|''Tzefa'' of the Israeli Air Force - Semi-historical camouflage: Marketplace]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Bell [[AH-1 (Family)|AH-1]] SuperCobra&lt;br /&gt;
* Bell [[AH-1Z]] Viper&lt;br /&gt;
* Bell [[UH-1 (Family)|UH-1]] Iroquois&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Agusta [[A-129_International|A129]] Mangusta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5709-development-mi-24-and-ah-1f-rotorcraft-icons-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Mi-24 and AH-1F: Rotorcraft Icons]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Bell}}&lt;br /&gt;
{{USA helicopters}}&lt;br /&gt;
[[Category:Countermeasures]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=38646</id>
		<title>AH-1F</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=38646"/>
				<updated>2019-12-06T20:15:54Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ah_1f}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = AH-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attack helicopter {{Battle-rating}}. This helicopter was introduced in [[Update 1.81 &amp;quot;The Valkyries&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
The AH-1F is a single turboshaft T53-L-703 power plant, it provides up to 1300 BHP &amp;amp; 210 Kgf with a mass of 350 Kg. This turboshaft engine is able to push the AH-1F to speeds in excess of 277 km/h whilst carrying wing mounted armaments. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|266||259|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|288||277|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AH-1F is an armoured attack helicopter offering protection to the crew and engine:&lt;br /&gt;
&lt;br /&gt;
* Composite boron carbide seat enclosures, for both of the crew, with a thickness of 20 mm.&lt;br /&gt;
* A steel seat, which offers a thickness of 12 mm for the pilot only. &lt;br /&gt;
* Steel plate covers, offering 12 mm of thickness over the turboshaft engine.&lt;br /&gt;
&lt;br /&gt;
The AH-1F compensates with its small and nimble size compared to the [[Mi-24_(Family)|Mi-24 Hind's]] which are incredibly well armoured but are huge and slow in comparison. However, the AH-1F does not protect all of its critical components, such as: fuel tanks, transmission, propeller shaft &amp;amp; control surfaces with armour plating. Nor does it have armoured glass installed around the cockpit.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|M197 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M197 cannon (750 rpg = 750 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
[[File:AH-1F_SandShark1.jpg|420px|thumb|right|The '''{{PAGENAME}}''' Engaged in combat, firing a TOW missile]]&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|FFAR Mighty Mouse|BGM-71 TOW|M134 Minigun (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AH-1F offers a wide range of choice for secondary armament, up to 12 choices:&lt;br /&gt;
&lt;br /&gt;
*Without load&lt;br /&gt;
*28 x FFAR Mighty Mouse rockets&lt;br /&gt;
*76 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 14 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
When playing the AH-1F, select the helipad which is in the ideal tactical location for your playstyle. Climb to around 1500 meters, find a target, then descend on to them. It is critically important that you engage them from the rear of side. This way, it reduces their awareness of you, since they will be looking forward, this will help you by making the adversary become disoriented when attacked. This will give you a stealthy advantage, like a ninja. &lt;br /&gt;
Advancing onto the target, come in as fast as possible, then slow down quickly, by raising the noise of the helicopter up. When slowed down, Engage the sight stabilizer and fire the tow missile and guide it onto the target. &lt;br /&gt;
&lt;br /&gt;
If the target starts moving, rolling or starts trying to evade, keep the missile on the target and adjust to what your adversary is doing. Until you see an explosion, the target going down in flames whilst the reward and notification are showing up.&lt;br /&gt;
&lt;br /&gt;
If out of the range, the missile will self-detonate and could give your position away, if your adversary looks around. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Remember you only have around one and a half miles before the missiles will denote by them self, you can only select to carry either 4 or 8 BG-71 Tow missiles.|!}} &lt;br /&gt;
&lt;br /&gt;
To overcome this, with enough time spent playing with the BG-71 missiles, you will be able to determine when you are within range based on your experience. This also applies to any other type of missile in the game too. &lt;br /&gt;
&lt;br /&gt;
When engaging in Close quarters combat with other helicopters, the biggest threats are air-to-air missiles. Since the AH-1F only offers limited protection against them with countermeasures with its IRCM module. This means you need to stay alert, active &amp;amp; on the lookout for fast moving dots. If you see a small fast dot heading towards you, make very sharp abrupt turns, change height at the same time while turning and rolling. &lt;br /&gt;
&lt;br /&gt;
{{Notice|These are the biggest threats to you in battle, since they can carry air-to-air missiles|!!}} &lt;br /&gt;
&lt;br /&gt;
*[[AH-1Z|AH-1Z Viper]]&lt;br /&gt;
*[[Mi-24P|Mi-24P Hind]] &lt;br /&gt;
*[[Mi-24V|Mi-24V Hind]]&lt;br /&gt;
*[[Mi-35M]]&lt;br /&gt;
*[[Ka-50]]&lt;br /&gt;
*[[SA.341F_Gazelle|SA.341F Gazelle]]&lt;br /&gt;
*[[SA.342M_Gazelle|SA.342M Gazelle]]&lt;br /&gt;
*[[EC-665 Tiger HAD]]&lt;br /&gt;
*[[EC-665 Tiger HAP]]&lt;br /&gt;
*[[EC-665 Tiger UHT]]&lt;br /&gt;
&lt;br /&gt;
{{Notice|You may even be able to shoot down missiles with the installed 20 mm triple rotary M197 cannon.|!}} &lt;br /&gt;
&lt;br /&gt;
When engaging other helicopters, the triple barrel rotary cannon makes short work of any adversary. Make sure to load it with the air target belt, aim for critical elements of the rival helicopters such as cockpit, engine and fuel tanks. Now if you have equipped your helicopter with the additional 2 x M134 miniguns 7.62 mm machine guns, Bring your target in front of you and open fire. They will obliterate the target and send it smoking to the ground, they have up to 3000 rounds in total. That’s 1,500 Rounds per mini gun, in addition to the 750 cannon rounds for the M197, that is potentially up to 3,750 rounds!&lt;br /&gt;
&lt;br /&gt;
====Ground forces====&lt;br /&gt;
 &lt;br /&gt;
Playing the AH-1F in ground forces, it is recommended to load up the 8x BG-71 Tow missiles &amp;amp; 38x FFAR Might mouse missiles. The BG-71 will give you the penetration at range in order to terminate tankers and with safety from the Anti-Aircraft Missile equipped anti-air vehicles. It is a wise tactic that Anti-Aircraft Missile equipped anti-air vehicles to be terminated first. Then once terminated, move into the battlefield and dominate the tanks with the 38 x FFAR Might mouse missiles, which can cause a lot of damage and could potentially terminate up to 38 tanks with well-placed shots. &lt;br /&gt;
&lt;br /&gt;
The ideal tactic is to utilise the helicopter and the terrain. Such as maps which have forests and lots of tree lines, stay low over the trees and select your targets based on the threat to yourself first, then the impact to the team. &lt;br /&gt;
&lt;br /&gt;
For example, if you have seen no enemy SPAA vehicles or other helicopters, climb in height, hover, then fire one or two missiles. Then quickly break off the hover and move to another part of the map, this way it allows you to stay undetected, remain stealthy and become a major threat to the enemy team.&lt;br /&gt;
 &lt;br /&gt;
Handling radar and Surface to Air missiles, when an enemy missile equipped SPAA is achieving a lock on, you will be notified with red arrows on the screen saying radar. To break the lock start rolling, gaining speed and the arrows will go away. If you are not successful, keep a close watch around the helicopter. At this, you will see white smoke coming from the ground, make very sharp abrupt turns. Change height at the same time while turning and rolling to avoid the missile. &lt;br /&gt;
 &lt;br /&gt;
{{Notice|Keep a close watch out for airplanes and other attack helicopters!|!!!}}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Compressor&lt;br /&gt;
| &lt;br /&gt;
| Flack jacket&lt;br /&gt;
|Offensive 20 mm belts&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Helicopter frame&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| M261&lt;br /&gt;
| IRCM&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Engine&lt;br /&gt;
| Replacing helicopter blades&lt;br /&gt;
| &lt;br /&gt;
| Gun pod XM-18&lt;br /&gt;
| TOW&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Cover&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| TOW 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20 mm gun performs better against heavy armour than the 7.62 mm minigun.&lt;br /&gt;
* Great manoeuvrability &lt;br /&gt;
* Very agile, with secondary load outs installed &lt;br /&gt;
* Great acceleration, very quick &lt;br /&gt;
* Good secondary weapon loadout &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No flairs&lt;br /&gt;
* No sidewinder Air-to-Air missiles&lt;br /&gt;
* 3 km range on it's AGMs&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The U.S. Marine Corps was interested in the Cobra and ordered an improved twin-engined version in 1968 under the designation AH-1J. This would lead to more twin-engine variants. In 1972, the Army sought improved anti-armor capability. Under the Improved Cobra Armament Program (ICAP), trials of eight AH-1s fitted with TOW missiles were conducted in October 1973. After passing qualification tests the following year, Bell was contracted with upgrading 101 AH-1Gs to the TOW-capable AH-1Q configuration. Following AH-1Q operational tests, a more powerful T53 engine and transmission were added from 1976 resulting in the AH-1S version. The AH-1S was upgraded in three steps, culminating with the AH-1F.&lt;br /&gt;
&lt;br /&gt;
In total, there were 143 production aircraft and 387 converted AH-1G Cobras. The AH-1F incorporates all Step 1 and 2 upgrades to the AH-1S. It also featured Step 3 upgrades: a head-up display, a laser rangefinder, an infrared jammer mounted above the engine exhaust, and an infrared suppressing engine exhaust system, and the M143 Air Data Subsystem (ADS). The AH-1F is also referred to as the &amp;quot;Modernized AH-1S&amp;quot;, &amp;quot;AH-1S Modernized Cobra&amp;quot;, or &amp;quot;AH-1S(MC)&amp;quot; prior to 1988.&amp;lt;ref&amp;gt;Bishop, Chris. ''Huey Cobra Gunships''. Oxford, UK: Osprey Publishing Limited, 2006. &amp;lt;nowiki&amp;gt;ISBN 1-84176-984-3&amp;lt;/nowiki&amp;gt;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This variant served with the US Army until it became replaced by the AH-64 Apache, and with the USMC years after that, even being present in conflicts like the Gulf War in 1991. The U.S. Army phased out the AH-1 during the 1990s and retired the AH-1 from active service in March 1999, offering them to NATO allies. The Army retired the AH-1 from reserves in September 2001. The retired AH-1s have been passed to other nations and to the USDA Forest Service.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 001.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 002.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 003.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 004.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 005.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 006.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 007.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_S_USARMY.jpg|thumb|none|300px|Standard camouflage initially available for the '''{{PAGENAME}}''' in-game.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1f_SandShark_SV.jpg|thumb|none|300px|''Sand Shark'' Camouflage - purchasable for 200 Golden Eagles]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_IDF.jpg|thumb|none|250px|''Tzefa'' of the Israeli Air Force - Semi-historical camouflage: Marketplace]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Bell [[AH-1 (Family)|AH-1]] SuperCobra&lt;br /&gt;
* Bell [[AH-1Z]] Viper&lt;br /&gt;
* Bell [[UH-1 (Family)|UH-1]] Iroquois&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Agusta [[A-129_International|A129]] Mangusta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5709-development-mi-24-and-ah-1f-rotorcraft-icons-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Mi-24 and AH-1F: Rotorcraft Icons]&lt;br /&gt;
&lt;br /&gt;
{{USA helicopters}}&lt;br /&gt;
[[Category:Countermeasures]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=38645</id>
		<title>AH-1F</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=38645"/>
				<updated>2019-12-06T20:01:18Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ah_1f}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = AH-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attack helicopter {{Battle-rating}}. This helicopter was introduced in [[Update 1.81 &amp;quot;The Valkyries&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
The AH-1F is a single turboshaft T53-L-703 power plant, it provides up to 1300 BHP &amp;amp; 210 Kgf with a mass of 350 Kg. This turboshaft engine is able to push the AH-1F to speeds in excess of 277 km/h whilst carrying wing mounted armaments. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|266||259|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|288||277|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AH-1F is an armoured attack helicopter offering protection to the crew and engine:&lt;br /&gt;
&lt;br /&gt;
* Composite boron carbide seat enclosures, for both of the crew, with a thickness of 20 mm.&lt;br /&gt;
* A steel seat, which offers a thickness of 12 mm for the pilot only. &lt;br /&gt;
* Steel plate covers, offering 12 mm of thickness over the turboshaft engine.&lt;br /&gt;
&lt;br /&gt;
The AH-1F compensates with its small and nimble size compared to the [[Mi-24_(Family)|Mi-24 Hind's]] which are incredibly well armoured but are huge and slow in comparison. However, the AH-1F does not protect all of its critical components, such as: fuel tanks, transmission, propeller shaft &amp;amp; control surfaces with armour plating. Nor does it have armoured glass installed around the cockpit.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|M197 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M197 cannon (750 rpg = 750 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
[[File:AH-1F_SandShark1.jpg|420px|thumb|right|The '''{{PAGENAME}}''' Engaged in combat, firing a TOW missile]]&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|FFAR Mighty Mouse|BGM-71 TOW|M134 Minigun (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AH-1F offers a wide range of choice for secondary armament, up to 12 choices:&lt;br /&gt;
&lt;br /&gt;
*Without load&lt;br /&gt;
*28 x FFAR Mighty Mouse rockets&lt;br /&gt;
*76 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 14 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
When playing the AH-1F, select the helipad which is in the ideal tactical location for your playstyle. Climb to around 1500 meters, find a target, then descend on to them. It is critically important that you engage them from the rear of side. This way, it reduces their awareness of you, since they will be looking forward, this will help you by making the adversary become disoriented when attacked. This will give you a stealthy advantage, like a ninja. &lt;br /&gt;
Advancing onto the target, come in as fast as possible, then slow down quickly, by raising the noise of the helicopter up. When slowed down, Engage the sight stabilizer and fire the tow missile and guide it onto the target. &lt;br /&gt;
&lt;br /&gt;
If the target starts moving, rolling or starts trying to evade, keep the missile on the target and adjust to what your adversary is doing. Until you see an explosion, the target going down in flames whilst the reward and notification are showing up.&lt;br /&gt;
&lt;br /&gt;
If out of the range, the missile will self-detonate and could give your position away, if your adversary looks around. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Remember you only have around one and a half miles before the missiles will denote by them self, you can only select to carry either 4 or 8 BG-71 Tow missiles.|!}} &lt;br /&gt;
&lt;br /&gt;
To overcome this, with enough time spent playing with the BG-71 missiles, you will be able to determine when you are within range based on your experience. This also applies to any other type of missile in the game too. &lt;br /&gt;
&lt;br /&gt;
When engaging in Close quarters combat with other helicopters, the biggest threats are air-to-air missiles. Since the AH-1F only offers limited protection against them with countermeasures with its IRCM module. This means you need to stay alert, active &amp;amp; on the lookout for fast moving dots. If you see a small fast dot heading towards you, make very sharp abrupt turns, change height at the same time while turning and rolling. &lt;br /&gt;
&lt;br /&gt;
{{Notice|These are the biggest threats to you in battle, since they can carry air-to-air missiles|!!}} &lt;br /&gt;
&lt;br /&gt;
*[[AH-1Z|AH-1Z Viper]]&lt;br /&gt;
*[[Mi-24P|Mi-24P Hind]] &lt;br /&gt;
*[[Mi-24V|Mi-24V Hind]]&lt;br /&gt;
*[[Mi-35M]]&lt;br /&gt;
*[[Ka-50]]&lt;br /&gt;
*[[SA.341F_Gazelle|SA.341F Gazelle]]&lt;br /&gt;
*[[SA.342M_Gazelle|SA.342M Gazelle]]&lt;br /&gt;
*[[EC-665 Tiger HAD]]&lt;br /&gt;
*[[EC-665 Tiger HAP]]&lt;br /&gt;
*[[EC-665 Tiger UHT]]&lt;br /&gt;
&lt;br /&gt;
{{Notice|You may even be able to shoot down missiles with the installed 20 mm triple rotary M197 cannon.|!}} &lt;br /&gt;
&lt;br /&gt;
When engaging other helicopters, the triple barrel rotary cannon makes short work of any adversary. Make sure to load it with the air target belt, aim for critical elements of the rival helicopters such as cockpit, engine and fuel tanks. Now if you have equipped your helicopter with the additional 2 x M134 miniguns 7.62 mm machine guns, Bring your target in front of you and open fire. They will obliterate the target and send it smoking to the ground, they have up to 3000 rounds in total. That’s 1,500 Rounds per mini gun, in addition to the 750 cannon rounds for the M197, that is potentially up to 3,750 rounds!&lt;br /&gt;
&lt;br /&gt;
====Ground forces====&lt;br /&gt;
 &lt;br /&gt;
Playing the AH-1F in ground forces, it is recommended to load up the 8x BG-71 Tow missiles &amp;amp; 38x FFAR Might mouse missiles. The BG-71 will give you the penetration at range in order to terminate tankers and with safety from the Anti-Aircraft Missile equipped anti-air vehicles. It is a wise tactic that Anti-Aircraft Missile equipped anti-air vehicles to be terminated first. Then once terminated, move into the battlefield and dominate the tanks with the 38 x FFAR Might mouse missiles, which can cause a lot of damage and could potentially terminate up to 38 tanks with well-placed shots. &lt;br /&gt;
&lt;br /&gt;
The ideal tactic is to utilise the helicopter and the terrain. Such as maps which have forests and lots of tree lines, stay low over the trees and select your targets based on the threat to yourself first, then the impact to the team. &lt;br /&gt;
&lt;br /&gt;
For example, if you have seen no enemy SPAA vehicles or other helicopters, climb in height, hover, then fire one or two missiles. Then quickly break off the hover and move to another part of the map, this way it allows you to stay undetected, remain stealthy and become a major threat to the enemy team.&lt;br /&gt;
 &lt;br /&gt;
Handling radar and Surface to Air missiles, when an enemy missile equipped SPAA is achieving a lock on, you will be notified with red arrows on the screen saying radar. To break the lock start rolling, gaining speed and the arrows will go away. If you are not successful, keep a close watch around the helicopter. At this, you will see white smoke coming from the ground, make very sharp abrupt turns. Change height at the same time while turning and rolling to avoid the missile. &lt;br /&gt;
 &lt;br /&gt;
{{Notice|Keep a close watch out for airplanes and other attack helicopters!|!!!}}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Compressor&lt;br /&gt;
| &lt;br /&gt;
| Flack jacket&lt;br /&gt;
|Offensive 20 mm belts&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Helicopter frame&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| M261&lt;br /&gt;
| IRCM&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Engine&lt;br /&gt;
| Replacing helicopter blades&lt;br /&gt;
| &lt;br /&gt;
| Gun pod XM-18&lt;br /&gt;
| TOW&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Cover&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| TOW 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20 mm gun performs better against heavy armour than the 7.62 mm minigun.&lt;br /&gt;
* Great manoeuvrability &lt;br /&gt;
* Very agile, with secondary load outs installed &lt;br /&gt;
* Great acceleration, very quick &lt;br /&gt;
* Good secondary weapon loadout &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No flairs&lt;br /&gt;
* No sidewinder Air-to-Air missiles&lt;br /&gt;
* 3 km range on it's AGMs&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 001.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 002.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 003.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 004.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 005.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 006.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 007.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_S_USARMY.jpg|thumb|none|300px|Standard camouflage initially available for the '''{{PAGENAME}}''' in-game.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1f_SandShark_SV.jpg|thumb|none|300px|''Sand Shark'' Camouflage - purchasable for 200 Golden Eagles]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_IDF.jpg|thumb|none|250px|''Tzefa'' of the Israeli Air Force - Semi-historical camouflage: Marketplace]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Bell [[AH-1 (Family)|AH-1]] SuperCobra&lt;br /&gt;
* Bell [[AH-1Z]] Viper&lt;br /&gt;
* Bell [[UH-1 (Family)|UH-1]] Iroquois&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Agusta [[A-129_International|A129]] Mangusta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5709-development-mi-24-and-ah-1f-rotorcraft-icons-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Mi-24 and AH-1F: Rotorcraft Icons]&lt;br /&gt;
&lt;br /&gt;
{{USA helicopters}}&lt;br /&gt;
[[Category:Countermeasures]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=38644</id>
		<title>AH-1F</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AH-1F&amp;diff=38644"/>
				<updated>2019-12-06T19:59:53Z</updated>
		
		<summary type="html">&lt;p&gt;U69974682: added some helicopters with AAMs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ah_1f}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American attack helicopter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = AH-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attack helicopter {{Battle-rating}}. This helicopter was introduced in [[Update 1.81 &amp;quot;The Valkyries&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
The AH-1F is a single turboshaft T53-L-703 power plant, it provides up to 1300 BHP &amp;amp; 210 Kgf with a mass of 350 Kg. This turboshaft engine is able to push the AH-1F to speeds in excess of 277 km/h whilst carrying wing mounted armaments. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|266||259|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|288||277|| {{Specs|ceiling}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AH-1F is an armoured attack helicopter offering protection to the crew and engine:&lt;br /&gt;
&lt;br /&gt;
* Composite boron carbide seat enclosures, for both of the crew, with a thickness of 20 mm.&lt;br /&gt;
* A steel seat, which offers a thickness of 12 mm for the pilot only. &lt;br /&gt;
* Steel plate covers, offering 12 mm of thickness over the turboshaft engine.&lt;br /&gt;
&lt;br /&gt;
The AH-1F compensates with its small and nimble size compared to the [[Mi-24_(Family)|Mi-24 Hind's]] which are incredibly well armoured but are huge and slow in comparison. However, the AH-1F does not protect all of its critical components, such as: fuel tanks, transmission, propeller shaft &amp;amp; control surfaces with armour plating. Nor does it have armoured glass installed around the cockpit.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|M197 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M197 cannon (750 rpg = 750 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
[[File:AH-1F_SandShark1.jpg|420px|thumb|right|The '''{{PAGENAME}}''' Engaged in combat, firing a TOW missile]]&lt;br /&gt;
&amp;lt;!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--&amp;gt;&lt;br /&gt;
{{main|FFAR Mighty Mouse|BGM-71 TOW|M134 Minigun (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AH-1F offers a wide range of choice for secondary armament, up to 12 choices:&lt;br /&gt;
&lt;br /&gt;
*Without load&lt;br /&gt;
*28 x FFAR Mighty Mouse rockets&lt;br /&gt;
*76 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 14 x FFAR Mighty Mouse rockets&lt;br /&gt;
*2 x 7.62 mm M134 Minigun machine gun &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*4 x BGM-71 TOW missiles&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
*4 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
*8 x BGM-71 TOW missiles &amp;amp; 2 x 7.62 mm M134 Minigun machine gun&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
When playing the AH-1F, select the helipad which is in the ideal tactical location for your playstyle. Climb to around 1500 meters, find a target, then descend on to them. It is critically important that you engage them from the rear of side. This way, it reduces their awareness of you, since they will be looking forward, this will help you by making the adversary become disoriented when attacked. This will give you a stealthy advantage, like a ninja. &lt;br /&gt;
Advancing onto the target, come in as fast as possible, then slow down quickly, by raising the noise of the helicopter up. When slowed down, Engage the sight stabilizer and fire the tow missile and guide it onto the target. &lt;br /&gt;
&lt;br /&gt;
If the target starts moving, rolling or starts trying to evade, keep the missile on the target and adjust to what your adversary is doing. Until you see an explosion, the target going down in flames whilst the reward and notification are showing up.&lt;br /&gt;
&lt;br /&gt;
If out of the range, the missile will self-detonate and could give your position away, if your adversary looks around. &lt;br /&gt;
&lt;br /&gt;
{{Notice|Remember you only have around one and a half miles before the missiles will denote by them self, you can only select to carry either 4 or 8 BG-71 Tow missiles.|!}} &lt;br /&gt;
&lt;br /&gt;
To overcome this, with enough time spent playing with the BG-71 missiles, you will be able to determine when you are within range based on your experience. This also applies to any other type of missile in the game too. &lt;br /&gt;
&lt;br /&gt;
When engaging in Close quarters combat with other helicopters, the biggest threats are air-to-air missiles. Since the AH-1F only offers limited protection against them with countermeasures with its IRCM module. This means you need to stay alert, active &amp;amp; on the lookout for fast moving dots. If you see a small fast dot heading towards you, make very sharp abrupt turns, change height at the same time while turning and rolling. &lt;br /&gt;
&lt;br /&gt;
{{Notice|These are the biggest threats to you in battle, since they can carry air-to-air missiles|!!}} &lt;br /&gt;
&lt;br /&gt;
*[[AH-1Z|AH-1Z Viper]]&lt;br /&gt;
*[[Mi-24P|Mi-24P Hind]] &lt;br /&gt;
*[[Mi-24V|Mi-24V Hind]]&lt;br /&gt;
*[[Mi-35M]]&lt;br /&gt;
*[[Ka-50]]&lt;br /&gt;
*[[SA.341F_Gazelle|SA.341F Gazelle]]&lt;br /&gt;
*[[SA.342M_Gazelle|SA.342M Gazelle]]&lt;br /&gt;
*[[EC-665 Tiger HAD]]&lt;br /&gt;
*[[EC-665 Tiger HAP]]&lt;br /&gt;
*[[EC-665 Tiger UHT]]&lt;br /&gt;
&lt;br /&gt;
{{Notice|You may even be able to shoot down missiles with the installed 20 mm triple rotary M197 cannon.|!}} &lt;br /&gt;
&lt;br /&gt;
When engaging other helicopters, the triple barrel rotary cannon makes short work of any adversary. Make sure to load it with the air target belt, aim for critical elements of the rival helicopters such as cockpit, engine and fuel tanks. Now if you have equipped your helicopter with the additional 2 x M134 miniguns 7.62 mm machine guns, Bring your target in front of you and open fire. They will obliterate the target and send it smoking to the ground, they have up to 3000 rounds in total. That’s 1,500 Rounds per mini gun, in addition to the 750 cannon rounds for the M197, that is potentially up to 3,750 rounds!&lt;br /&gt;
&lt;br /&gt;
====Ground forces====&lt;br /&gt;
 &lt;br /&gt;
Playing the AH-1F in ground forces, it is recommended to load up the 8x BG-71 Tow missiles &amp;amp; 38x FFAR Might mouse missiles. The BG-71 will give you the penetration at range in order to terminate tankers and with safety from the Anti-Aircraft Missile equipped anti-air vehicles. It is a wise tactic that Anti-Aircraft Missile equipped anti-air vehicles to be terminated first. Then once terminated, move into the battlefield and dominate the tanks with the 38 x FFAR Might mouse missiles, which can cause a lot of damage and could potentially terminate up to 38 tanks with well-placed shots. &lt;br /&gt;
&lt;br /&gt;
The ideal tactic is to utilise the helicopter and the terrain. Such as maps which have forests and lots of tree lines, stay low over the trees and select your targets based on the threat to yourself first, then the impact to the team. &lt;br /&gt;
&lt;br /&gt;
For example, if you have seen no enemy SPAA vehicles or other helicopters, climb in height, hover, then fire one or two missiles. Then quickly break off the hover and move to another part of the map, this way it allows you to stay undetected, remain stealthy and become a major threat to the enemy team.&lt;br /&gt;
 &lt;br /&gt;
Handling radar and Surface to Air missiles, when an enemy missile equipped SPAA is achieving a lock on, you will be notified with red arrows on the screen saying radar. To break the lock start rolling, gaining speed and the arrows will go away. If you are not successful, keep a close watch around the helicopter. At this, you will see white smoke coming from the ground, make very sharp abrupt turns. Change height at the same time while turning and rolling to avoid the missile. &lt;br /&gt;
 &lt;br /&gt;
{{Notice|Keep a close watch out for airplanes and other attack helicopters!|!!!}}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Compressor&lt;br /&gt;
| &lt;br /&gt;
| Flack jacket&lt;br /&gt;
|Offensive 20 mm belts&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Helicopter frame&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| M261&lt;br /&gt;
| IRCM&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Engine&lt;br /&gt;
| Replacing helicopter blades&lt;br /&gt;
| &lt;br /&gt;
| Gun pod XM-18&lt;br /&gt;
| TOW&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Cover&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
| TOW 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20 mm gun performs better against heavy armour than the 7.62 mm minigun.&lt;br /&gt;
* Great manoeuvrability &lt;br /&gt;
* Very agile, with secondary load outs installed &lt;br /&gt;
* Great acceleration, very quick &lt;br /&gt;
* Good secondary weapon loadout &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No flairs&lt;br /&gt;
* No sidewinder Air-to-Air missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 001.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 002.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 003.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 004.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 005.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 006.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH-1F WTWallpaper 007.jpg|thumb|none|250px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_S_USARMY.jpg|thumb|none|300px|Standard camouflage initially available for the '''{{PAGENAME}}''' in-game.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1f_SandShark_SV.jpg|thumb|none|300px|''Sand Shark'' Camouflage - purchasable for 200 Golden Eagles]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:AH1F_IDF.jpg|thumb|none|250px|''Tzefa'' of the Israeli Air Force - Semi-historical camouflage: Marketplace]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Bell [[AH-1 (Family)|AH-1]] SuperCobra&lt;br /&gt;
* Bell [[AH-1Z]] Viper&lt;br /&gt;
* Bell [[UH-1 (Family)|UH-1]] Iroquois&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Agusta [[A-129_International|A129]] Mangusta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on helicopter;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5709-development-mi-24-and-ah-1f-rotorcraft-icons-en [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Mi-24 and AH-1F: Rotorcraft Icons]&lt;br /&gt;
&lt;br /&gt;
{{USA helicopters}}&lt;br /&gt;
[[Category:Countermeasures]]&lt;/div&gt;</summary>
		<author><name>U69974682</name></author>	</entry>

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