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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=47625</id>
		<title>Pvlvv fm/42</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=47625"/>
				<updated>2020-03-29T14:13:47Z</updated>
		
		<summary type="html">&lt;p&gt;U65354752: fix the table of the ammunition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_pvlvv_fm42}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Pvlvv_fm42.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a fairly weak vehicle in terms of survivability. It features no meaningful protection from any angle, with only 10 mm of armour protecting the front of the hull and 16 mm of effective armour protecting the gunner. This armour is superficial really, as even heavy machine guns will have no trouble getting through the armour of the vehicle, and seeing as it's only manned by two crew, a shot through the flat armour of the drivers port will easily knock the vehicle out of action. Additionally as it's open-topped, it's very vulnerable from the air, and the gun can't angle directly upwards, meaning the gun shield can't be used to protect against enemy aircraft. This vehicle may survive a poorly placed shot, but most of the time the armour is not in any way reliable.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 121|rbMinHp= 75}}&lt;br /&gt;
&lt;br /&gt;
The mobility and speed of the {{PAGENAME}} is fairly effective, it won't outpace many enemy light vehicles around this battle rating but it is fast enough to get where it needs to be in the map without much trouble. Off-road it can cruise at a max of 54 / 38 km/h (AB/RB), making it one of the fastest Swedish ground vehicles at its rank. It can change direction and manoeuvre well enough, and has a reverse speed of -6 km/h, which isn't vastly impressive, but is enough to occasionally get the vehicle out of trouble. However, as the engine is fairly weak it will struggle to climb steep hills, so try to approach these obstacles at an angle to increase the friction on the tracks.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
[[File:Pvlvv fm-42 Elevation.jpg|thumb|458x458px|The max elevation angle of the Pvlvv fm/42]]&lt;br /&gt;
&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|Lvakan m/40B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvlvv fm/42 is equipped with the m/40B 20mm cannon, which sports effective performance against tanks and aircraft if the rounds hit, and especially regarding aircraft - that's not an easy task. The cannon can only elevate to 45 degrees, which commonly isn't enough to get an attack angle on most aircraft as they will be flying too high up, making this quite a tedious anti-air vehicle to use in its intended role. It comes with three belts:&lt;br /&gt;
&lt;br /&gt;
* Default - A 1-to-1 mix of HE and AP rounds, an effective, versatile belt.&lt;br /&gt;
* slsgr m/42 - A pure HE belt, Ineffective against ground vehicles but adequate for aircraft. &lt;br /&gt;
* slpgr m/42 - A pure AP belt- Very effective against ground vehicles while still being able to damage aircraft. &lt;br /&gt;
&lt;br /&gt;
'''Ammunition''' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics                                                                                                                                                                                                  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |'''Ammunition'''                        &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  '''Type of'''&lt;br /&gt;
'''warhead'''       &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |                                                                                                                                                       '''Penetration''' '''''in mm''''' '''@ 90°'''                                                                                                                            &lt;br /&gt;
|-&lt;br /&gt;
|'''10m'''&lt;br /&gt;
|'''100m'''&lt;br /&gt;
|'''500m'''&lt;br /&gt;
|'''1000m'''&lt;br /&gt;
|'''1500'''&lt;br /&gt;
|'''2000m'''&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/42&lt;br /&gt;
|HEIF-T&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/42 &lt;br /&gt;
|AP-T&lt;br /&gt;
|42&lt;br /&gt;
|40&lt;br /&gt;
|30&lt;br /&gt;
|21&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
A further drawback of this vehicle's armament is the total ammo count at only 108 rounds with the possibility of taking 3 belts. This hugely limits its performance, especially against aircraft as acquiring the lead will usually take a fair few shots. By the time a critical shot is landed, most of the ammo will likely be gone. For this reason, it's not recommended to take a magazine of the full HE belt, as this will take up a third of the {{PAGENAME}}'s total potential ammo, meaning a third of the shots will have no effect against enemy ground targets, and given that attacking ground vehicles is a more adept method of play for this vehicle, it is best to maximise the {{PAGENAME}}'s anti-tank ability. The AP belt can cut through a max of 42mm of flat armour, so at close range the vehicle will have no trouble knocking out the majority of enemy vehicles. &lt;br /&gt;
&lt;br /&gt;
Once unlocked, it's recommended to take either three belts of AP rounds, or two belts of AP rounds with one Default belt for engaging aircraft, as the belt is still effective against both types of targets. Players can switch between this belt easily as well as the reload for changing belts is only 1.3 seconds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
[[File:Fm42 3.jpg|thumb|742x742px|The Pvlvv fm/42 engaging a BT-7]]&lt;br /&gt;
&lt;br /&gt;
Despite being classed as an SPAA vehicle, it truly excels at fighting ground vehicles. The lack of elevation for the cannon makes engaging aircraft tricky and sometimes impossible if the map is quite flat, as to engage aircraft this vehicle needs to be positioned on high ground or at an angle on the terrain. In general, it's not recommended to attempt to engage aircraft unless the player is confident that the plane can be taken out in one burst, as if an enemy aircraft notices the {{PAGENAME}}, they'll also likely know the {{PAGENAME}}'s flaw of being unable to elevate the gun very high, so they will simply dive right down on top of the vehicle to strafe out the crew, which is a fairly easy task as from the top the crew have no protection. &lt;br /&gt;
&lt;br /&gt;
As this vehicle has very little ammunition, engaging ground vehicles allows the {{PAGENAME}} to potentially maximise its shots on target. Engaging aircraft usually results in lots of missed shots, which largely isn't too much of a problem generally for SPAA as they're usually equipped with lots of ammunition, but as this vehicle isn't, all shots need to count, and as such leading shots on ground targets is much more consistent that it is the recommended way to play.&lt;br /&gt;
&lt;br /&gt;
At close range, the AP belt will be able to deal with most enemy vehicles easily, though it will struggle with some French vehicles such as the [[B1 bis]], [[S.35]], and even some of the reserve vehicles. It's important to know the enemy and only engage if absolutely certain the gun can cause critical damage. Don't waste shots and avoid being destroyed, so learning the general armour layout of the enemies is an important factor here. &lt;br /&gt;
&lt;br /&gt;
Aim to play around close-range sight-lines if possible, in these locations, shots will be easier to aim and the 20 mm rounds will have more penetration which is important to consider as their penetration performance drops off considerably at distances, at 500 m the shots can only cut through 30 mm of flat armour which isn't enough to deal with most enemies quickly if at all. &lt;br /&gt;
&lt;br /&gt;
Luckily, as this vehicle is quite small, it's fairly easy to slip around the map unnoticed, and allows the {{PAGENAME}} to be able to hide in nooks and corners to ambush the enemy. Waiting in ambush at close range, around a cap or watching a corner, is the safest, most consistent way to play the {{PAGENAME}}. Although if confident, the {{PAGENAME}} can simply drive around in a manner similar to that of a conventional tank by spraying enemies down with the autocannon at close range without necessarily aiming, as it's quite likely the gunfire will disable them before the can fire back. Playing this way is certainly possible, but due to how weak this vehicle is, it's only recommend if the {{PAGENAME}} player is very confident and have the vehicle fully upgraded. Do also be mindful of playing around very combat heavy areas, as these locations are commonly rife with artillery fire which this vehicle is hugely weak to, so aim to engage at close-range still, but try to avoid the bulk of combat, utilise side roads and pathways out of the way to creep up to enemies on their sides. Additionally, if possible, try to play close to friendly capture points, as the {{PAGENAME}} can use them to replenish its ammo supply which will be vital in long matches.&lt;br /&gt;
&lt;br /&gt;
[[File:Fm42 1.jpg|thumb|443x443px|Pvlvv fm/42 in winter livery]]&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* Fast reload&lt;br /&gt;
* Effective anti-tank performance&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low ammo count&lt;br /&gt;
* Poor survivability &lt;br /&gt;
* Insufficient elevation for the cannon &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot; heights=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Fm42 2.jpg|Pvlvv fm/42 in desert livery&lt;br /&gt;
File:Fm42 4.jpg|Pvlvv fm/42 in standard livery&lt;br /&gt;
File:Fm42 5.jpg|Pvlvv fm/42 engaging an LVT&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Flakpanzer I]]&lt;br /&gt;
* [[AS 42]]&lt;br /&gt;
* [[Type 94]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U65354752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=47624</id>
		<title>Pvlvv fm/42</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=47624"/>
				<updated>2020-03-29T14:11:54Z</updated>
		
		<summary type="html">&lt;p&gt;U65354752: fix the table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_pvlvv_fm42}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Pvlvv_fm42.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a fairly weak vehicle in terms of survivability. It features no meaningful protection from any angle, with only 10 mm of armour protecting the front of the hull and 16 mm of effective armour protecting the gunner. This armour is superficial really, as even heavy machine guns will have no trouble getting through the armour of the vehicle, and seeing as it's only manned by two crew, a shot through the flat armour of the drivers port will easily knock the vehicle out of action. Additionally as it's open-topped, it's very vulnerable from the air, and the gun can't angle directly upwards, meaning the gun shield can't be used to protect against enemy aircraft. This vehicle may survive a poorly placed shot, but most of the time the armour is not in any way reliable.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 121|rbMinHp= 75}}&lt;br /&gt;
&lt;br /&gt;
The mobility and speed of the {{PAGENAME}} is fairly effective, it won't outpace many enemy light vehicles around this battle rating but it is fast enough to get where it needs to be in the map without much trouble. Off-road it can cruise at a max of 54 / 38 km/h (AB/RB), making it one of the fastest Swedish ground vehicles at its rank. It can change direction and manoeuvre well enough, and has a reverse speed of -6 km/h, which isn't vastly impressive, but is enough to occasionally get the vehicle out of trouble. However, as the engine is fairly weak it will struggle to climb steep hills, so try to approach these obstacles at an angle to increase the friction on the tracks.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
[[File:Pvlvv fm-42 Elevation.jpg|thumb|458x458px|The max elevation angle of the Pvlvv fm/42]]&lt;br /&gt;
&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|Lvakan m/40B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvlvv fm/42 is equipped with the m/40B 20mm cannon, which sports effective performance against tanks and aircraft if the rounds hit, and especially regarding aircraft - that's not an easy task. The cannon can only elevate to 45 degrees, which commonly isn't enough to get an attack angle on most aircraft as they will be flying too high up, making this quite a tedious anti-air vehicle to use in its intended role. It comes with three belts:&lt;br /&gt;
&lt;br /&gt;
* Default - A 1-to-1 mix of HE and AP rounds, an effective, versatile belt.&lt;br /&gt;
* slsgr m/42 - A pure HE belt, Ineffective against ground vehicles but adequate for aircraft. &lt;br /&gt;
* slpgr m/42 - A pure AP belt- Very effective against ground vehicles while still being able to damage aircraft. &lt;br /&gt;
&lt;br /&gt;
'''Ammunition''' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics                                                                                                                                                                                                  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |'''Ammunition'''                        &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  '''Type of'''&lt;br /&gt;
'''warhead'''       &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |                                                                                                                                                       '''Penetration''' '''''in mm''''' '''@ 90°'''                                                                                                                            &lt;br /&gt;
|-&lt;br /&gt;
|'''10m'''&lt;br /&gt;
|'''100m'''&lt;br /&gt;
|'''500m'''&lt;br /&gt;
|'''1000m'''&lt;br /&gt;
|'''1500'''&lt;br /&gt;
|'''2000m'''&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/42&lt;br /&gt;
|HEIF-T&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/42 &lt;br /&gt;
|AP-T&lt;br /&gt;
|42&lt;br /&gt;
|40&lt;br /&gt;
|30&lt;br /&gt;
|21&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
A further drawback of this vehicle's armament is the total ammo count at only 108 rounds with the possibility of taking 3 belts. This hugely limits its performance, especially against aircraft as acquiring the lead will usually take a fair few shots. By the time a critical shot is landed, most of the ammo will likely be gone. For this reason, it's not recommended to take a magazine of the full HE belt, as this will take up a third of the {{PAGENAME}}'s total potential ammo, meaning a third of the shots will have no effect against enemy ground targets, and given that attacking ground vehicles is a more adept method of play for this vehicle, it is best to maximise the {{PAGENAME}}'s anti-tank ability. The AP belt can cut through a max of 42mm of flat armour, so at close range the vehicle will have no trouble knocking out the majority of enemy vehicles. &lt;br /&gt;
&lt;br /&gt;
Once unlocked, it's recommended to take either three belts of AP rounds, or two belts of AP rounds with one Default belt for engaging aircraft, as the belt is still effective against both types of targets. Players can switch between this belt easily as well as the reload for changing belts is only 1.3 seconds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
[[File:Fm42 3.jpg|thumb|742x742px|The Pvlvv fm/42 engaging a BT-7]]&lt;br /&gt;
&lt;br /&gt;
Despite being classed as an SPAA vehicle, it truly excels at fighting ground vehicles. The lack of elevation for the cannon makes engaging aircraft tricky and sometimes impossible if the map is quite flat, as to engage aircraft this vehicle needs to be positioned on high ground or at an angle on the terrain. In general, it's not recommended to attempt to engage aircraft unless the player is confident that the plane can be taken out in one burst, as if an enemy aircraft notices the {{PAGENAME}}, they'll also likely know the {{PAGENAME}}'s flaw of being unable to elevate the gun very high, so they will simply dive right down on top of the vehicle to strafe out the crew, which is a fairly easy task as from the top the crew have no protection. &lt;br /&gt;
&lt;br /&gt;
As this vehicle has very little ammunition, engaging ground vehicles allows the {{PAGENAME}} to potentially maximise its shots on target. Engaging aircraft usually results in lots of missed shots, which largely isn't too much of a problem generally for SPAA as they're usually equipped with lots of ammunition, but as this vehicle isn't, all shots need to count, and as such leading shots on ground targets is much more consistent that it is the recommended way to play.&lt;br /&gt;
&lt;br /&gt;
At close range, the AP belt will be able to deal with most enemy vehicles easily, though it will struggle with some French vehicles such as the [[B1 bis]], [[S.35]], and even some of the reserve vehicles. It's important to know the enemy and only engage if absolutely certain the gun can cause critical damage. Don't waste shots and avoid being destroyed, so learning the general armour layout of the enemies is an important factor here. &lt;br /&gt;
&lt;br /&gt;
Aim to play around close-range sight-lines if possible, in these locations, shots will be easier to aim and the 20 mm rounds will have more penetration which is important to consider as their penetration performance drops off considerably at distances, at 500 m the shots can only cut through 30 mm of flat armour which isn't enough to deal with most enemies quickly if at all. &lt;br /&gt;
&lt;br /&gt;
Luckily, as this vehicle is quite small, it's fairly easy to slip around the map unnoticed, and allows the {{PAGENAME}} to be able to hide in nooks and corners to ambush the enemy. Waiting in ambush at close range, around a cap or watching a corner, is the safest, most consistent way to play the {{PAGENAME}}. Although if confident, the {{PAGENAME}} can simply drive around in a manner similar to that of a conventional tank by spraying enemies down with the autocannon at close range without necessarily aiming, as it's quite likely the gunfire will disable them before the can fire back. Playing this way is certainly possible, but due to how weak this vehicle is, it's only recommend if the {{PAGENAME}} player is very confident and have the vehicle fully upgraded. Do also be mindful of playing around very combat heavy areas, as these locations are commonly rife with artillery fire which this vehicle is hugely weak to, so aim to engage at close-range still, but try to avoid the bulk of combat, utilise side roads and pathways out of the way to creep up to enemies on their sides. Additionally, if possible, try to play close to friendly capture points, as the {{PAGENAME}} can use them to replenish its ammo supply which will be vital in long matches.&lt;br /&gt;
&lt;br /&gt;
[[File:Fm42 1.jpg|thumb|443x443px|Pvlvv fm/42 in winter livery]]&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* Fast reload&lt;br /&gt;
* Effective anti-tank performance&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low ammo count&lt;br /&gt;
* Poor survivability &lt;br /&gt;
* Insufficient elevation for the cannon &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot; heights=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Fm42 2.jpg|Pvlvv fm/42 in desert livery&lt;br /&gt;
File:Fm42 4.jpg|Pvlvv fm/42 in standard livery&lt;br /&gt;
File:Fm42 5.jpg|Pvlvv fm/42 engaging an LVT&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Flakpanzer I]]&lt;br /&gt;
* [[AS 42]]&lt;br /&gt;
* [[Type 94]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U65354752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=47623</id>
		<title>Pvlvv fm/42</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=47623"/>
				<updated>2020-03-29T14:08:37Z</updated>
		
		<summary type="html">&lt;p&gt;U65354752: Add ammunition table of the Pvlvv fm/42&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_pvlvv_fm42}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Pvlvv_fm42.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a fairly weak vehicle in terms of survivability. It features no meaningful protection from any angle, with only 10 mm of armour protecting the front of the hull and 16 mm of effective armour protecting the gunner. This armour is superficial really, as even heavy machine guns will have no trouble getting through the armour of the vehicle, and seeing as it's only manned by two crew, a shot through the flat armour of the drivers port will easily knock the vehicle out of action. Additionally as it's open-topped, it's very vulnerable from the air, and the gun can't angle directly upwards, meaning the gun shield can't be used to protect against enemy aircraft. This vehicle may survive a poorly placed shot, but most of the time the armour is not in any way reliable.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 121|rbMinHp= 75}}&lt;br /&gt;
&lt;br /&gt;
The mobility and speed of the {{PAGENAME}} is fairly effective, it won't outpace many enemy light vehicles around this battle rating but it is fast enough to get where it needs to be in the map without much trouble. Off-road it can cruise at a max of 54 / 38 km/h (AB/RB), making it one of the fastest Swedish ground vehicles at its rank. It can change direction and manoeuvre well enough, and has a reverse speed of -6 km/h, which isn't vastly impressive, but is enough to occasionally get the vehicle out of trouble. However, as the engine is fairly weak it will struggle to climb steep hills, so try to approach these obstacles at an angle to increase the friction on the tracks.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
[[File:Pvlvv fm-42 Elevation.jpg|thumb|458x458px|The max elevation angle of the Pvlvv fm/42]]&lt;br /&gt;
&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|Lvakan m/40B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvlvv fm/42 is equipped with the m/40B 20mm cannon, which sports effective performance against tanks and aircraft if the rounds hit, and especially regarding aircraft - that's not an easy task. The cannon can only elevate to 45 degrees, which commonly isn't enough to get an attack angle on most aircraft as they will be flying too high up, making this quite a tedious anti-air vehicle to use in its intended role. It comes with three belts:&lt;br /&gt;
&lt;br /&gt;
* Default - A 1-to-1 mix of HE and AP rounds, an effective, versatile belt.&lt;br /&gt;
* slsgr m/42 - A pure HE belt, Ineffective against ground vehicles but adequate for aircraft. &lt;br /&gt;
* slpgr m/42 - A pure AP belt- Very effective against ground vehicles while still being able to damage aircraft. &lt;br /&gt;
&lt;br /&gt;
'''Ammunition''' &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |'''Ammunition'''                        &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  '''Type of'''&lt;br /&gt;
'''warhead'''       &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |                                                                           '''Penetration''' '''''in mm''''' '''@ 90°'''                                                                                                                            &lt;br /&gt;
|-&lt;br /&gt;
|'''10m'''&lt;br /&gt;
|'''100m'''&lt;br /&gt;
|'''500m'''&lt;br /&gt;
|'''1000m'''&lt;br /&gt;
|'''1500'''&lt;br /&gt;
|'''2000m'''&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/42&lt;br /&gt;
|HEIF-T&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|slsgr m/42 &lt;br /&gt;
|AP-T&lt;br /&gt;
|42&lt;br /&gt;
|40&lt;br /&gt;
|30&lt;br /&gt;
|21&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
A further drawback of this vehicle's armament is the total ammo count at only 108 rounds with the possibility of taking 3 belts. This hugely limits its performance, especially against aircraft as acquiring the lead will usually take a fair few shots. By the time a critical shot is landed, most of the ammo will likely be gone. For this reason, it's not recommended to take a magazine of the full HE belt, as this will take up a third of the {{PAGENAME}}'s total potential ammo, meaning a third of the shots will have no effect against enemy ground targets, and given that attacking ground vehicles is a more adept method of play for this vehicle, it is best to maximise the {{PAGENAME}}'s anti-tank ability. The AP belt can cut through a max of 42mm of flat armour, so at close range the vehicle will have no trouble knocking out the majority of enemy vehicles. &lt;br /&gt;
&lt;br /&gt;
Once unlocked, it's recommended to take either three belts of AP rounds, or two belts of AP rounds with one Default belt for engaging aircraft, as the belt is still effective against both types of targets. Players can switch between this belt easily as well as the reload for changing belts is only 1.3 seconds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
[[File:Fm42 3.jpg|thumb|742x742px|The Pvlvv fm/42 engaging a BT-7]]&lt;br /&gt;
&lt;br /&gt;
Despite being classed as an SPAA vehicle, it truly excels at fighting ground vehicles. The lack of elevation for the cannon makes engaging aircraft tricky and sometimes impossible if the map is quite flat, as to engage aircraft this vehicle needs to be positioned on high ground or at an angle on the terrain. In general, it's not recommended to attempt to engage aircraft unless the player is confident that the plane can be taken out in one burst, as if an enemy aircraft notices the {{PAGENAME}}, they'll also likely know the {{PAGENAME}}'s flaw of being unable to elevate the gun very high, so they will simply dive right down on top of the vehicle to strafe out the crew, which is a fairly easy task as from the top the crew have no protection. &lt;br /&gt;
&lt;br /&gt;
As this vehicle has very little ammunition, engaging ground vehicles allows the {{PAGENAME}} to potentially maximise its shots on target. Engaging aircraft usually results in lots of missed shots, which largely isn't too much of a problem generally for SPAA as they're usually equipped with lots of ammunition, but as this vehicle isn't, all shots need to count, and as such leading shots on ground targets is much more consistent that it is the recommended way to play.&lt;br /&gt;
&lt;br /&gt;
At close range, the AP belt will be able to deal with most enemy vehicles easily, though it will struggle with some French vehicles such as the [[B1 bis]], [[S.35]], and even some of the reserve vehicles. It's important to know the enemy and only engage if absolutely certain the gun can cause critical damage. Don't waste shots and avoid being destroyed, so learning the general armour layout of the enemies is an important factor here. &lt;br /&gt;
&lt;br /&gt;
Aim to play around close-range sight-lines if possible, in these locations, shots will be easier to aim and the 20 mm rounds will have more penetration which is important to consider as their penetration performance drops off considerably at distances, at 500 m the shots can only cut through 30 mm of flat armour which isn't enough to deal with most enemies quickly if at all. &lt;br /&gt;
&lt;br /&gt;
Luckily, as this vehicle is quite small, it's fairly easy to slip around the map unnoticed, and allows the {{PAGENAME}} to be able to hide in nooks and corners to ambush the enemy. Waiting in ambush at close range, around a cap or watching a corner, is the safest, most consistent way to play the {{PAGENAME}}. Although if confident, the {{PAGENAME}} can simply drive around in a manner similar to that of a conventional tank by spraying enemies down with the autocannon at close range without necessarily aiming, as it's quite likely the gunfire will disable them before the can fire back. Playing this way is certainly possible, but due to how weak this vehicle is, it's only recommend if the {{PAGENAME}} player is very confident and have the vehicle fully upgraded. Do also be mindful of playing around very combat heavy areas, as these locations are commonly rife with artillery fire which this vehicle is hugely weak to, so aim to engage at close-range still, but try to avoid the bulk of combat, utilise side roads and pathways out of the way to creep up to enemies on their sides. Additionally, if possible, try to play close to friendly capture points, as the {{PAGENAME}} can use them to replenish its ammo supply which will be vital in long matches.&lt;br /&gt;
&lt;br /&gt;
[[File:Fm42 1.jpg|thumb|443x443px|Pvlvv fm/42 in winter livery]]&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* Fast reload&lt;br /&gt;
* Effective anti-tank performance&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low ammo count&lt;br /&gt;
* Poor survivability &lt;br /&gt;
* Insufficient elevation for the cannon &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot; heights=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Fm42 2.jpg|Pvlvv fm/42 in desert livery&lt;br /&gt;
File:Fm42 4.jpg|Pvlvv fm/42 in standard livery&lt;br /&gt;
File:Fm42 5.jpg|Pvlvv fm/42 engaging an LVT&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Flakpanzer I]]&lt;br /&gt;
* [[AS 42]]&lt;br /&gt;
* [[Type 94]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U65354752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_m/41_S-II&amp;diff=47621</id>
		<title>Strv m/41 S-II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_m/41_S-II&amp;diff=47621"/>
				<updated>2020-03-29T13:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;U65354752: Pro and cons of the Strv m41&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=sw_strv_m41_s2}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Strv_m41_S-II.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 256|rbMinHp= 146}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a moderate cannon for its battle rating with a good reload speed. Possibly the best-penetrating round for this vehicle is the 3,7 m/49, however, when used correctly, the m/39 may be a more potent option.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battle ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a light tank with a moderate cannon, this tank works best from ambush positions early in the match. Attempting to charge at enemies head-on will likely result in early elimination with only one shot.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Access to high-pen APDS projectile&lt;br /&gt;
* Decently good gun, in particular with APDS, in up-tiers compare the [[Pz.38(t) F]]&lt;br /&gt;
* Effective armor against enemies encountered during down-tiers&lt;br /&gt;
* Decent Gun Depression -15°&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low survivability, with small crew department&lt;br /&gt;
* Low Versatility similar to the [[Pz.38(t) F]]&lt;br /&gt;
* APDS is a tier IV modification&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Pz.38(t) F]]- Axis counterpart of the Strv m41&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Stridsvagn_m/41 Wikipedia - Stridsvagn m/41]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U65354752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spj_fm/43-44&amp;diff=46764</id>
		<title>Spj fm/43-44</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spj_fm/43-44&amp;diff=46764"/>
				<updated>2020-03-21T22:01:30Z</updated>
		
		<summary type="html">&lt;p&gt;U65354752: add info about: the pro and cons of the Fm/43-44 sewdish tank destroyer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_stormpjas_fm43_44&lt;br /&gt;
|display_name=fm/43-44&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_fm43-44.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Devastating 150mm recoiless rifle, armed with only High Explosive shell&lt;br /&gt;
* Effective when up tiered &lt;br /&gt;
* Speedy for its size and gun caliber&lt;br /&gt;
* Thiccer armor, 50mm compare to the &amp;quot;15cm slG 33 B Sfi&amp;quot; and the &amp;quot;Ho-Ro&lt;br /&gt;
* High survability, 5 Crew Members: 2 inside the hull and 3 outside &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Open-topped were the Gunner and the two Loaders are exposed to artillery fire and aircraft&lt;br /&gt;
* Inadequate reload speed&lt;br /&gt;
* Low ammo count (10 rounds)&lt;br /&gt;
* Poor Gun Depression only -4°&lt;br /&gt;
* Slow muzzle velocity&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U65354752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spj_fm/43-44&amp;diff=46762</id>
		<title>Spj fm/43-44</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spj_fm/43-44&amp;diff=46762"/>
				<updated>2020-03-21T21:17:50Z</updated>
		
		<summary type="html">&lt;p&gt;U65354752: Pro and Cons of the Fm/43-44&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_stormpjas_fm43_44&lt;br /&gt;
|display_name=fm/43-44&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_fm43-44.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Devastating 150mm recoiless rifle, armed with only High Exlosive shell&lt;br /&gt;
* Effective when up-tiered&lt;br /&gt;
* Versatile for its size and gun caliber&lt;br /&gt;
* Thiccer armor, 50mm compare to the &amp;quot;15cm sIG 33 B Sfl&amp;quot; and the &amp;quot;Ho-Ro&amp;quot;&lt;br /&gt;
* High survability, 5 Crew Members: 2 inside the hull and 3 outside&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Open-topped, were the Gunner and the two Loaders are exposed to artillery fire and aircraft&lt;br /&gt;
* Inadequate reload speed&lt;br /&gt;
* Low ammo count (10 rounds)&lt;br /&gt;
* Poor Gun Depression only -5°&lt;br /&gt;
* Slow muzzle velocity and limited range&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U65354752</name></author>	</entry>

	</feed>