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		<title>Black Prince</title>
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				<updated>2023-11-21T11:29:07Z</updated>
		
		<summary type="html">&lt;p&gt;U65298806: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=uk_a_43_black_prince&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} British heavy tank {{Battle-rating}}. It was introduced in [[Update 1.53 &amp;quot;Firestorm&amp;quot;]] and is one of the first British tanks to be introduced into the game. It was initially available as a [[wt:en/news/3472--en|pre-order pack]] from the Gaijin store, but was discontinued after the [[wt:en/news/5232-shop-winter-sales-special-bundle-and-gift-certificates-en|2017 Winter sales]]. It has since been made available in the store periodically for &amp;quot;Black Friday&amp;quot; sales every year since [[wt:en/news/6488-shop-black-friday-sale-en|2019.]]&lt;br /&gt;
&lt;br /&gt;
The A43 Black Prince is a modified Churchill tank equipped with the legendary Ordnance QF 17-pounder cannon; a weapon made famous by the [[Sherman Firefly]], [[Achilles|M10 Achilles]], and its ability to destroy the German 8.8 cm heavy tanks such as the [[Tiger H1|Tiger tank]]. It also features a single 7.62 mm BESA machine gun, which works great for destroying light tanks and SPAA vehicles.&lt;br /&gt;
&lt;br /&gt;
The A43 Black prince offers one of the most powerful guns available in the game, capable of destroying a [[Ferdinand]], [[IS-2]], and other tanks from over 1 km away. The reload time is great for its rank, at a mere 7.6s and when coupled with the tank's heavy armour, can stand as quite a lethal opponent.&lt;br /&gt;
&lt;br /&gt;
However, the Black Prince does have some downsides. The extra armour adds extra weight to the vehicle, which makes it extremely slow with a top speed of 17 km/h (10 mph) and only -2 km/h (-1 mph) reverse speed. With the tank's low profile, it makes it difficult to see over foreign obstacles such as debris, hills and walls.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The A43 Black Prince has one of the thickest armour installations of any tanks. The front is able to be continuously hit by larger and more powerful calibre tanks at close range without taking much, if any damage. However, if you come up against a tank shooting HEAT or HE rounds they will likely penetrate the armour with ease. Do not expose the sides to the enemy player, as it is one of the weakest parts of the tank, seconded only to the central portion of the turret's mantlet. Not only that, the sides contain the location of the ammunition; If it is hit, it is likely to detonate. If the ammunition does not detonate, the vehicle's crew will be incapacitated.&lt;br /&gt;
&lt;br /&gt;
It lacks a top-mounted machine gun, which is normally a deterrent against low flying aircraft, making the vehicle more vulnerable to be attacks by a planes, and an easy target for bombers. The turret's slow traverse speed also makes the use of the internal machine gun useless against aircraft attacks.&lt;br /&gt;
&lt;br /&gt;
Due to the low profile of this tank, being hit in the lower front turret is a rare occurrence. You still need to be careful of HEAT and HE rounds, as the low profile design will allow the enemy rounds to enter the turret's machine gun port and either knock out the loader: if using an APCR or solid shot round, OR, if using other rounds such as APCBC, APBC and HEAT, it is very likely that all the turret crew will be eliminated.&lt;br /&gt;
&lt;br /&gt;
The Black Prince is vulnerable to large-calibre HE rounds, which will often bounce and enter through the roof. The ammunition is located along the sides of the vehicle, making these a primary weak spot for enemy players to target.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull)&lt;br /&gt;
* Cast homogeneous armour (Turret front, Turret sides, Cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 152 mm ''Front plate'' &amp;lt;br&amp;gt; 57 mm (70°) ''Front glacis'' &amp;lt;br&amp;gt; 139 mm (20-60°) ''Lower glacis'' || 82 mm ''Top'' &amp;lt;br&amp;gt; 95 mm ''Bottom'' || 51 mm (20°) ''Top'' &amp;lt;br&amp;gt; 25 mm (60°) ''Bottom'' || 25 mm ''Front'' &amp;lt;br&amp;gt; 18 mm ''Engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 152 mm (6-83°) ''Turret front'' &amp;lt;br&amp;gt; 152 mm (0-25°) ''Gun mantlet'' || 95 mm || 101 + 4 mm || 38 mm (73°) ''Front'' &amp;lt;br&amp;gt; 18 mm ''Bottom''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 100 mm || 38 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and chassis construction are 20 mm thick while tracks are 30 mm thick.&lt;br /&gt;
* Belly armour is 18-25 mm thick.&lt;br /&gt;
* There is a 19 mm thick plate separating the engine compartment to the crew's.&lt;br /&gt;
* A 50 mm turret ring shield is present on the front of the turret.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When playing the {{PAGENAME}} you will immediately notice the speed and length: it is not a fast tank. You will also notice that it can sometimes struggle to get up hills and small embankments. It is recommended to stay on flat terrain and to make small sharp turns. This will keep more momentum than a single big turn which will lose most of your much needed momentum.&lt;br /&gt;
&lt;br /&gt;
The A43 is a rather long tank making it almost impossible to get wedged between ditches, but the vehicle lacks sufficient engine power required to pull itself over the obstacles and often gets stuck when climbing over them.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=452|rbMinHp=310}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 17-pounder (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
However, the A43 Black Prince does have one of the most powerful cannons in the game, and is capable of destroying tiger tanks and other heavily armoured vehicles from short to long distances, and is equipped with many different ammunition types which are viable for different situations. The APDS is the recommended choice for giving the gun the full potential of being capable of destroying more heavily armoured targets at longer ranges.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 17-pounder (76 mm)|76 mm QF 17-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 89 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 13.8 || 19.0 || 23.1 || 25.6 || 27.2 || rowspan=&amp;quot;2&amp;quot; | 7.15 || rowspan=&amp;quot;2&amp;quot; | 6.33 || rowspan=&amp;quot;2&amp;quot; | 5.83 || rowspan=&amp;quot;2&amp;quot; | 5.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 10.1 || 11.9 || 14.4 || 16.0 || 17.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The Black Prince is equipped with some of the most lethal ammunition types in the game. It can carry a combination of different type or just a single type of projectiles.&lt;br /&gt;
&lt;br /&gt;
* Shot Mk.6 - {{Annotation|AP|Armour-Piercing}} - Standard round/low shrapnel: use against medium or light tanks&lt;br /&gt;
* Shell Mk.1 - {{Annotation|HE|High Explosive}} - Ideal for destroying SPAA and lightly armoured tanks&lt;br /&gt;
* Shot Mk.4 - {{Annotation|APC|Armour-Piercing Capped}} - Standard round/medium shrapnel: use against medium tanks&lt;br /&gt;
* Shot Mk.8 - {{Annotation|APCBC|Armour-Piercing Capped Ballistic Capped}} - Deadliest round/high shrapnel damage: use against most opponents&lt;br /&gt;
* Shot SV Mk.1 - {{Annotation|APDS|Armour-Piercing Discarding Sabot}} - Most penetrative round but less damage than APCBC (low spalling): good to use against post-WW2 era opponents or heavily-armoured tanks&lt;br /&gt;
&lt;br /&gt;
{{:QF 17-pounder (76 mm)/Ammunition|Shot Mk.6, Shell Mk.1, Shot Mk.4, Shot Mk.8, Shot SV Mk.1, 17pdr Shell SS Mk.1}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.1.14''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''89''' || 76&amp;amp;nbsp;''(+13)'' || 62&amp;amp;nbsp;''(+27)'' || 48&amp;amp;nbsp;''(+41)'' || 34&amp;amp;nbsp;''(+55)'' || 25&amp;amp;nbsp;''(+64)'' || 16&amp;amp;nbsp;''(+73)'' || 1&amp;amp;nbsp;''(+88)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Rack 7 is a first-stage ammo rack.&lt;br /&gt;
&lt;br /&gt;
==== [[Optics]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} Optics&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x1.8 || x3.5&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Churchill Mk I]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This tank uses an outdated x3.5 scope like early British tanks, attempts to outsnipe SPG of rank IV with the mobility of Black Prince will likely end in disaster.&lt;br /&gt;
&lt;br /&gt;
Use APDS or smoke shells to make tanks 800+ m away leave it alone, as discerning enemy tank weak spots and targeting them using normal AP from that far away with this sight becomes a problem. When choosing directions, go with ones which are not easy to exploit by hostile sniper tanks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 8,100 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When engaged in combat with heavier and more lethal vehicles, using the APDS rounds will allow you to cause major damage. In order to get the most protection for the tank and crew, do not expose the sides or allow enemies to get to the rear of the vehicle. Instead, turn the front of tank towards the enemy player but give it a slight angle. The enemy rounds will have a higher chance of ricocheting off of the frontal plate, however if the enemy tank uses HE ammunition, there is a high chance that the round may bounce and enter the vehicle's roof.&lt;br /&gt;
&lt;br /&gt;
If engaged in close quarters combat, do not allow the other tank to circle and flank you, instead aim for the vehicle's tracks and destroy them and move away, then finish it off. Most importantly, do not allow them to get the rear of the tank, as you will be unable to effectively hit the enemy due to the twin radiators on the back of the vehicle, and the turret's slow traverse.&lt;br /&gt;
&lt;br /&gt;
In terms of tactics:&lt;br /&gt;
&lt;br /&gt;
'''Offensive'''&lt;br /&gt;
&lt;br /&gt;
Keep your distance from enemy tanks, as the cannon is capable of destroying most tanks from long distances with relative ease. Combined with the slow speed of the vehicle, you'll find yourself being capable of firing on the move despite the lack of a stabiliser. The tank's low profile makes it difficult to see over terrain and obstacles, so it is often best to remain on level ground.&lt;br /&gt;
&lt;br /&gt;
Avoid letting the enemy flank you at all costs, as the sides of the Black Prince are the softest weak points, containing the ammunition storage. If the sides of the vehicle are penetrated by enemy rounds, the ammunition will likely detonate, or the crew will be knocked out/critically injured, making you an easy target.&lt;br /&gt;
&lt;br /&gt;
It's best to avoid letting enemy players flank you from behind, as the turret's traverse will prevent you from being able to hit them quick enough, and the twin radiators on the back of the vehicle will prevent the turret from rotating all the way.&lt;br /&gt;
&lt;br /&gt;
'''Defensive'''&lt;br /&gt;
&lt;br /&gt;
When playing the Black Prince, it is often best to find a well-protected and concealed place, I.E. an ally tank, dense woodland or between rubble. Make sure the front of the tank is facing the enemy with a slight angle in order to get the most out of the vehicle's armour, whilst the cannon will allow you to destroy the enemy tanks from long distances. However don't expose the sides or the rear due to weakness and some vulnerability in the design of the tank.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* [[IS-2 (Family)|IS-2]]: the Soviet heavy tank carries a very deadly cannon that can take out literally anything in a single shot, including the Black Prince. Its 122 mm shells can easily go through your frontal hull and turret, subsequently knocking out everyone inside. The best way to avoid that is to angle your hull so that your long, large tracks cover up the frontal hull, exposing your angled side and luring the IS-2 into firing at your side armour. The side armour of the Black Prince resembles the Churchills' which are quite complex, with some complex internal structures soaking up lots of shells, increasing your survivability. Against an IS-2 1943, aim at the hull armour that curves and blends into the side, or the turret cheeks. Its crew are closely packed and even the British solid shells can knock them all out at once. Against a 1944 model, only shoot at its turret as the hull is quite strong.&lt;br /&gt;
&lt;br /&gt;
* [[Tiger II (Family)|Tiger II]]: treat these tanks as a top priority as the APCBC shells fired by Tiger IIs typically punch straight through your turret pasting the turret crew and sometimes the driver/machine gunner. Your APDS will go through their mantlet easily and take out the breech and/or the gunner. Shoot first as the Black Prince's mobility is poor and you won't be able to outpace the Tiger II's turret traverse.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great armour&lt;br /&gt;
* The lower front of the turret has an additional 50 mm of armour&lt;br /&gt;
* APDS is able to penetrate and cause major damage to enemies from long distances, and is capable of destroying most tanks in a single shot at close ranges (as long as you know where to hit)&lt;br /&gt;
* Effective at long ranges&lt;br /&gt;
* Good reload time of 7.6s with stock crew&lt;br /&gt;
* Ammunition is not stored in the turret&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The vehicle's side armour is weak and ammunition is stored in the sides of the tank&lt;br /&gt;
* The turret machine gun port is only 10 mm thick, and can be penetrated easily&lt;br /&gt;
* It struggles to climb hills without losing significant speed&lt;br /&gt;
* Max speed of 17 km/h (10 mph) and max reverse speed of -2 km/h (-1 mph)&lt;br /&gt;
* The vehicle cannot climb steep hills&lt;br /&gt;
* The turret traverse is slow compared to others at only 10.5/s&lt;br /&gt;
* Lacks any form of top-mounted anti-aircraft weaponry&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The '''Black Prince''' is an experimental design that was to use the British Infantry tank, the [[Churchill Mk VII|Churchill]], as the basis with much more armour and a better gun. The name originates from Edward of Woodstock, otherwise known as the &amp;quot;Black Prince&amp;quot;, a 14th century military leader. The Churchill and its branch of infantry tanks, in the course of World War II, was becoming slightly obsolete in the highly mobile style of warfare the cruiser tanks proved much better at. The infantry tanks were originally made for heavy, breakthrough style of warfare with infantry, so they were kept around in a style of &amp;quot;heavy tanks&amp;quot;, but the Axis' gradually increasing anti-tank capacity caused the armour of the infantry tanks to be considered insufficient.&lt;br /&gt;
&lt;br /&gt;
To keep the infantry tanks relevant in the course of World War II, the Churchill was upgraded in armour and armament to better compete against the changing anti-tank warfare, starting in 1943. The original Churchill tank in the latter part of World War II had the QF 75 mm cannon (British-produced 75 mm from the Americans) and about 102 mm of armour on average and weighed about 38 tons. The Black Prince upgraded the armour to 152 mm thick, widened the tracks by 10 inches, and modified the suspensions for the new weight. The 75 mm gun was instead replaced by the QF 17-pounder cannon, which was one of the best Allied anti-tank guns in service. The larger gun required a larger turret and a larger turret ring on the hull. All these modifications increased the tank weight by ten tons but kept the engine used in the regular Churchill, so the tank was considered underpowered, only able to reach up to 10 mph on roads and this limited the tank's operational radius. The tank was designated the '''Tank, Infantry, Black Prince (A43)''' and the A43 model was for a Staff Specification number issued in 1943 for an interim tank that could be made until the development of a &amp;quot;Universal Tank&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Deployment===&lt;br /&gt;
However, by the time the Black Prince was ready in May 1945; it was too late for it to see service in World War II. Even if it had, many more tank designs such as the [[Sherman Firefly]] and the [[Comet I|Comet]] are much more mobile and effective, yet have the same 17-pounder gun available. Also, a new tank about to be introduced, the [[Centurion Mk 1|Centurion]], has the same protection level as the Black Prince, yet with the same gun and is way more mobile than the Black Prince. This caused the Black Prince to fall into obsolescence and the project, along with the entire line of the infantry tank concept in British tank doctrine, was abandoned in favour of a concept of more mobile tanks with great firepower and protection, which would eventually form the idea of the main battle tanks.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_a_43_black_prince Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Prince of Destruction.png|Black Prince with destroyed Tiger H1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|gR3JPNt0iPw|'''Heavyweight brits''' discusses the {{PAGENAME}} at 4:37 - ''War Thunder Official Channel''|jAIrKnD83YY|'''Spotlight: A43 Black Prince Ep.1''' - ''Minoxen''|OPzYg0Ely_Y|'''Black Prince Gameplay &amp;amp; Review''' - ''DigitalDigging''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Churchill (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same gun and ammunition&lt;br /&gt;
&lt;br /&gt;
* [[Challenger]]&lt;br /&gt;
* [[Centurion Mk 1]]&lt;br /&gt;
* [[Sherman Vc (Italy)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/827/|[Devblog] Pioneering British Tanks in War Thunder with developer's answers]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Vauxhall}}&lt;br /&gt;
{{Britain heavy tanks}}&lt;br /&gt;
{{Britain premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U65298806</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sea_Hawk_Mk.100_(Germany)&amp;diff=174061</id>
		<title>Sea Hawk Mk.100 (Germany)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sea_Hawk_Mk.100_(Germany)&amp;diff=174061"/>
				<updated>2023-10-06T16:08:16Z</updated>
		
		<summary type="html">&lt;p&gt;U65298806: 2023 event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German premium jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the standard British version&lt;br /&gt;
| link = Sea Hawk FGA.6&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sea_hawk_mk100&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced as a [[wt:en/news/6072-shop-update-1-87-pre-orders-en|premium pack]] in [[Update 1.87 &amp;quot;Locked On&amp;quot;]] and was removed from the store after the [[wt:en/news/7154-shop-may-sale-in-the-gaijin-store-en|2021 May sale]]. The Sea Hawk Mk.100 has since been made available for purchase in-game with Golden Eagles {{GE}} occasionally for specific German events like the [[wt:en/news/7358-special-german-unity-day-en|2021]], [[wt:en/news/7894-special-german-unity-day-en|2022]] and [[wt:en/news/8506-special-german-unity-day-vehicles-for-ge-and-a-decal-to-celebrate-en|2023]] &amp;quot;German Unity Day&amp;quot; mini-events.&lt;br /&gt;
&lt;br /&gt;
In 1956, the production of the five-year-old aircraft, the British Air Ministry cancelled the Hawker Sea Hawk production in favour of newer aircraft. At this time, the Federal Republic of Germany attempted to increase their naval aircraft inventory both looking for a daytime fighter-bomber and also an all-weather version. After comparing aircraft produced by other countries, the Bundesmarine concluded that the Hawker Sea Hawk fit their requirements and ordered a total of 64 aircraft, 34 of each variant, the Mk.100 and Mk.101.&lt;br /&gt;
&lt;br /&gt;
The Mk.100 proved to be a capable multi-role aircraft, primarily outfitted for ground attack, it could also double as a fighter or bomber interceptor. With its excellent range, launching it from an aircraft carrier allowed it to extend its range without having to rely on ground bases. Options to carry bombs, rockets or a mix of both allowed the Mk.100 to attack both fixed and mobile targets. The aircraft sported four 20 mm autocannons all outfitted in the lower fuselage of the plane negating the need to factor in convergence when targeting aircraft or ground targets.&lt;br /&gt;
&lt;br /&gt;
Though hindered by the straight wings and Rolls-Royce Nene engine, compared to other contemporary aircraft, especially the swept-wing MiGs, the Mk.100 can hold its own in air combat. Though attempting to dogfight with rockets and bombs suspended from the aircraft is unwise, going for the more streamlined approach of just adding two AIM-9B Sidewinder missiles will bring the Mk.100 into contender status. Care is a must when firing a Sidewinder as there is potential for it to latch its targeting system onto friendly aircraft or even the sun. The four autocannons can make short work of other fighters and even bombers when targeting critical components such as engines, cockpit and fuel tanks.&lt;br /&gt;
&lt;br /&gt;
The Sea Hawk Mk.100 is an aircraft which is a mighty ground attacker, but also a capable air-to-air fighter. Though not as fast and sleek as other conventional fighters, in the hands of the right pilot, this aircraft can be critical to turning the tide in a match.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sea Hawk Mk 100 is a carrier-based fighter. Its powerplant is the Rolls-Royce Nene Mk.103 engine, which gives it quite decent thrust to weight ratio of 0.40 with full fuel tanks. The plane is not that fast, at sea level it can reach only up to 933 km/h and can struggle to keep up with some planes like the F9F-5 or the Yak-30 that can reach 1025 km/h at that altitude. If the plane carries missiles it gets even lower, decreasing to 909 km/h.&lt;br /&gt;
The level acceleration is at most mediocre: getting past 850 km/h can be a challenge in most situations, and it will struggle when the enemy decides to just run away. The energy retention can be considered good, but planes like the F2H-2 or La-15 will easily outperform it in this aspect.&lt;br /&gt;
The other downside to its overall performance is the subpar climb rate, with full fuel tanks it reaches 32 m/s at sea level.&lt;br /&gt;
Flying at full power is limited to 15 minutes, after that time will start overheating. Reducing the power to 90-95% should cool it down.&lt;br /&gt;
&lt;br /&gt;
The Sea Hawk does not have swept wings, so its high speed performance suffers a lot, but also makes it a very capable dogfighter at low and medium speed with its main strength being the instantaneous turn rate. However, the energy retention and poor acceleration makes it worse in any prolonged fight than a F2H, Yak-30 or MiG-15, after one or two full circles it will start struggling a lot.&lt;br /&gt;
When it has some energy to spare the plane can pull even 13G, more than most of its competitors, making it a very dangerous enemy to any plane with swept wings, although it will significantly reduce its speed. The roll rate is quite good at low and medium speed, it can reach over 125°/s at 500 km/h IAS, but once the plane gains some more speed it decreases to 65°/s at 850 km/h IAS.&lt;br /&gt;
The plane is equipped with two huge airbrakes in its wings that can help with reduce the speed after reaching the low structural limit value or during the landing. The flaps have very high limits, both positions can be used during the combat to further increase its instantaneous turn rate.&lt;br /&gt;
&lt;br /&gt;
In simulator battles after stalling it out above 500 km/h IAS the plane will immediately start spinning, pulling the stick all the way to yourself is not recommended. After reaching 550 km/h it will need some negative pitch trimming to make it stay in level flight. Overall the plane is a very stable platform, aiming is very easy and it is pleasant to fly.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 919 || 898 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.0 || 27.8 || 25.9 || 24.4 || rowspan=&amp;quot;2&amp;quot; | 650&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 943 || 933 || 25.4 || 26.0 || 38.8 || 32.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 836 || 796 || ~13 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 461 || &amp;lt; 600 || &amp;lt; 550 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Empty mass || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Nene-Mk.103 ||  1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,450 kg || colspan=&amp;quot;3&amp;quot; | 232 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 4,866 kg || 5,278 kg || 5,789 kg || 5,995 kg || 7,170 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,376 kgf || N/A&lt;br /&gt;
| 0.49 || 0.45 || 0.41 || 0.40 || 0.33&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,376 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.49 || 0.45 || 0.41 || 0.40 || 0.33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 64 mm bulletproof glass - Armoured windscreen&lt;br /&gt;
* All fuel tanks and engine in the middle of the fuselage&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, chin-mounted (200 rpg = 800 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (500 lb)|M.C. Mk.I (1,000 lb)|AIM-9B Sidewinder|AP Mk II|RP-3}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 4 x 500 lb G.P. Mk.IV bombs (2,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 30 x AP Mk II rockets&lt;br /&gt;
* 16 x RP-3 rockets&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs + 10 x AP Mk II rockets (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs + 30 x AP Mk II rockets (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs + 16 x RP-3 rockets (1,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
In ground battles, this naval jet aircraft truly shines thanks to the high number of rockets it can carry, plus bombs.&lt;br /&gt;
&lt;br /&gt;
In air battles, this naval jet aircraft is still very deadly thanks to its speed, manoeuvrability and access to the Sidewinder air-to-air missiles, but don't get too confident since other nations have some fighters which get early air spawn and some of them have more powerful engine than the Sea Hawk, so if you want to survive, you need to be aware of your surroundings.&lt;br /&gt;
&lt;br /&gt;
Be careful when using Sidewinder air-to-air missiles as they can also lock on to unintended targets such as the sun or your own teammates.&lt;br /&gt;
&lt;br /&gt;
The best use of the Sidewinders is to force faster jets into manoeuvres so you may catch up to them. Though this may waste a missile, it gives the Sea Hawk the ability to punch far above its weight class. In 9.0 games, the Sea Hawk is relegated to support duty as it is horribly outclassed in speed.&lt;br /&gt;
&lt;br /&gt;
In a down tier, maintain energy dominance over lower battle rating enemies and don't over-commit; any jet can dodge your missile.&lt;br /&gt;
&lt;br /&gt;
If you are using the missiles for a hunter-killer role, wait for your enemy to be at a slower speed (500-600 km/h) before launching. This means that the missile will be incredibly fast relative to your target, and give a much smaller window for them to dodge it at closer ranges.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely high flap breakage speed (850 km/h for take-off, 796 km/h for landing).&lt;br /&gt;
* Good selection of suspended armament options.&lt;br /&gt;
* Gets air-to-air missiles, unlike the British equivalent [[Sea Hawk FGA.6|Sea Hawk FGA.6.]]&lt;br /&gt;
* Very good for destroying ground vehicles.&lt;br /&gt;
* 4 x 20 mm cannons, high rate of fire and good amount of ammunition.&lt;br /&gt;
* Maintains effectiveness even at lower speeds (500 km/h).&lt;br /&gt;
* Smaller size makes it harder to hit.&lt;br /&gt;
* Very stable&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subpar turning energy retention.&lt;br /&gt;
* Not so fast in level flight.&lt;br /&gt;
* The missile cannot track manoeuvring and fast targets so well.&lt;br /&gt;
* The bomb holders greatly decreases planes manoeuvrability.&lt;br /&gt;
* Mk II AP rockets are ineffective.&lt;br /&gt;
* Completely helpless against faster jets (MiG-15, F-86, F-84G, F-89, etc).&lt;br /&gt;
* Engine loses performance at altitudes exceeding 2,500 m.&lt;br /&gt;
* Severely punished by radar SPAA.&lt;br /&gt;
* Incredibly weak air frame with cramped modules.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Already by the end of WW2, Hawker began working on their first jet-propelled aircraft as the new jet propulsion technology became available. As a basis for their new aircraft, they took the Hawker Fury and began adapting it to house a turbojet engine. The project received the designation P.1035.&lt;br /&gt;
&lt;br /&gt;
As work went on, the attention the project garnered initially from the Air Ministry and the Admiralty was rather low and eventually dropped completely, forcing Hawker to continue development of the aircraft under a private venture. During the development process, the initial design of the aircraft underwent significant changes and the resulting version was designated as P.1040.&lt;br /&gt;
&lt;br /&gt;
However, as Hawker's aircraft offered good range, the Navy ordered three prototypes to be built in May 1946 and subsequently put through evaluation. Testing and tweaking of the design continued throughout the late 1940s until the first production orders for the aircraft, dubbed Sea Hawk, were received in November 1949.&lt;br /&gt;
&lt;br /&gt;
The first Sea Hawks entered service with the FAA in 1953, with the remaining over 500 machines entering service by the mid-1950s. The Sea Hawk's service life is primarily marked by their extensive use during the Suez Crisis in the late 1950s, where they successfully proved themselves.&lt;br /&gt;
&lt;br /&gt;
As one of the last modifications of the type, the Sea Hawk FGA.6 was developed to incorporate changes from the previous FB.3 and FGA.4 ground attack variants and combine them with the new Rolls-Royce Nene Mk.103 engine which provided a greater power output.&lt;br /&gt;
&lt;br /&gt;
In the early 1960s, the British Navy almost completely abandoned the use of Sea Hawk and a handful of other vehicles being used in a limited number of secondary roles until the end of the decade. However, the aircraft was still in service by some countries like West Germany, the Netherlands and India. In fact, India continued to operate Sea Hawks well into the 1980s.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/6039-development-sea-hawk-fga-6-jet-vulture-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sea_hawk_mk100 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|cKPMsMI4Yv4|'''Premium Vehicles: Sea Hawk Mk.100''' - ''War Thunder Wiki''|PNkoJ-MFERc|'''Best naval fighters''' discusses the {{PAGENAME}} at 3:03 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Contemporary Aircraft&lt;br /&gt;
&lt;br /&gt;
* De Havilland [[Vampire FB 5]]&lt;br /&gt;
* [[F-84 (Family)|F-84]] Thunderjet&lt;br /&gt;
* [[F2H-2|F2H]] Banshee&lt;br /&gt;
* Gloster [[Meteor (Family)|Meteor]]&lt;br /&gt;
* [[MiG-15 (Family)|MiG-15]]&lt;br /&gt;
* [[MiG-17 (Family)|MiG-17]]&lt;br /&gt;
* Supermarine [[Attacker FB 1]]&lt;br /&gt;
* Dassault [[M.D.450B Ouragan]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6039-development-sea-hawk-fga-6-jet-vulture-en|[Devblog] Sea Hawk FGA.6: Jet Vulture]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/445810-hawker-sea-hawk-fga-6-mk101/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Germany jet aircraft}}&lt;br /&gt;
{{Germany premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U65298806</name></author>	</entry>

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