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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strf_9040_BILL&amp;diff=161456</id>
		<title>Strf 9040 BILL</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strf_9040_BILL&amp;diff=161456"/>
				<updated>2023-04-27T20:06:10Z</updated>
		
		<summary type="html">&lt;p&gt;U59134132: /* Pros and cons */  added no elevation and depression as con&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_strf_9056&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Strf 9040 BILL does not have the MEXAS armour package of the Strf 9040C and Lvkv 9040C, and as such, the protection is very limited. The frontal arc of the vehicle can protect against heavy machine guns but the sides and rear of both the hull and turret are vulnerable even to .50 calibre (12.7 mm) heavy machine guns. The frontal arc can not protect against cannons of even 20 mm in calibre, except on the upper glacis which has a shallow enough angle to cause armour piercing rounds of types other than APDS and APFSDS to ricochet. The turret front and lower glacis on the other hand do not have such angles and can not cause ricochets in the same way, allowing low calibre cannons to penetrate. HEAT and HESH rounds will penetrate the frontal armour without a problem.&lt;br /&gt;
&lt;br /&gt;
The crew placement of the Strf 9040 BILL is both potentially helpful and harmful. A shot to the front left side of the hull would result in the knocking out of the driver, commander, and loader. This is potentially devastating as that is three out of five crew members taken out in one shot, with only one more lost resulting in a vehicle knockout. A shot to the right side of the vehicle's front would knock out the engine and if it had enough penetration would go through and take out the gunner and loader, two out of five crew members but also causing the vehicle to be immobilized. As before stated, the engine can absorb projectiles, preventing them from passing into the crew compartment if they don't have high enough penetration, but it does immobilize the vehicle and potentially allow the enemy to get another shot off immediately afterwards. In terms of ammunition stowage, all 40 mm ammunition is stowed in the base of the turret basket and the hull underneath the turret basket. This prevents most hits from causing a cook-off of 40 mm ammunition except for particularly low hits. On the other hand, the missile stowage is at the rear of the hull and takes up a significant volume, making the missile ammunition a large target. Additionally, the missile launcher has missiles in it which can also be detonated by incoming rounds.&lt;br /&gt;
&lt;br /&gt;
Overall, the Strf 9040 BILL has very light armour and insufficient protection meaning nearly all weapons larger than machine guns can penetrate it. Sometimes the internal arrangement will save from knocking out the vehicle, but most hits will likely be destructive. The upper glacis can block some shots because of the high angle, but this can not be relied upon. Finally, the ammunition stowage - particularly the missile stowage - takes up a large volume of the vehicle and can be set off very easily.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour - hull, turret sides/rear&lt;br /&gt;
* Cast homogeneous armour - turret front&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (78°) Upper glacis &amp;lt;br&amp;gt; 20 mm (29°-41°-52°) Lower glacis || 6 + 10 mm (Spaced) ''Upper'' &amp;lt;br&amp;gt; 10 mm ''Lower'' || 20 mm || 20 mm ''Roof'' &amp;lt;br&amp;gt; 6 mm ''Rear roof crew hatch''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) - 20 mm (50°) ''Turret front'' &amp;lt;br&amp;gt; 35 mm (Various Angles) ''Gun mantlet'' || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* There is a 10 mm RHA plate between the front of the vehicle and the driver and also between the engine and crew compartments&lt;br /&gt;
* Tracks, suspension - 20 mm&lt;br /&gt;
* Sideskirts, turret rear stowage boxes - 5 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=852|rbMinHp=486}}&lt;br /&gt;
&lt;br /&gt;
As the Strf 9040 BILL lacks the add-on modular armour of the 90C variants, it has a noticeably lighter feel on the move. The low weight combined with high-output Scania engine leads to an agile and swift moving vehicle, able to do sneaky flanking manoeuvres and capable of climbing steep hills to get into ambush positions. When played right, the Strf 9040 BILL is quicker than the Strf 90C, and is able to surprise enemies by showing up in unexpected places.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL, like the two other Strf 9040 variants (the Strf 90C and Lvkv 90C), is armed with a Bofors L/70 40 mm anti-aircraft gun repurposed as an omnipurpose (anti-tank, anti-aircraft) gun. The automatic cannon boasts a rapid fire rate, a magazine holding 24 shells, and a complete maximum load of 234 shells. The gun's internal 24-shell magazine is quickly replenished, and is usually enough to deal with both enemy armour, helicopters, and airplanes. It does however carry a risk of surprising the player by running empty - thanks to its high rate of fire. The shells carried are the same as on the Lvkv 90C - the spårljuspansarprojektil m/90 (APFSDS-T), spårljusspränggranat m/90 (HE-T), and kulspränggranat m/90 (HE-VT). The former two are stock shells - the latter is unlocked through research, on the 2nd tier, and has a proximity fuse, very helpful against air targets.&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL also carries a 7.62 mm Ksp 39C, coaxial to the main gun, placed in its turret cheek. The most unusual armament is however the Robot 56 &amp;quot;BILL 2 - Bofors, Infantry, Light &amp;amp; Lethal&amp;quot;. The dual-missile launcher, mounted on the right side of the turret, can be devastating to enemy armour behind cover. Its missiles fly above the point of aim, detonating above the vehicle, firing its explosively formed penetrator through the turret roof or engine deck, thus hitting areas with the lowest armour protection. A well-aimed hit can destroy a target in a single hit by igniting ammunition, igniting fuel tanks, or knocking out crew. The missiles do however have a limited range of only 2,200 m, and a relatively low speed of 250 m/s. Used carefully, the vehicle's load of 8 missiles can easily knock out 8 enemy tanks!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[akan m/70B (40 mm)|40 mm akan m/70B]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 234 || rowspan=&amp;quot;2&amp;quot; | 300 || rowspan=&amp;quot;2&amp;quot; | -8°/+35° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Two-plane|up to 30 km/h}} || 33.2 || 46.0 || 55.8 || 61.7 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 0.20 || rowspan=&amp;quot;2&amp;quot; | 0.20 || rowspan=&amp;quot;2&amp;quot; | 0.20 || rowspan=&amp;quot;2&amp;quot; | 0.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:akan m/70B (40 mm)/Ammunition|slpprj m/90, slsgr m/90, kulsgr m/90}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''234''' || 186&amp;amp;nbsp;''(+48)'' || 138&amp;amp;nbsp;''(+96)'' || 90&amp;amp;nbsp;''(+144)''&lt;br /&gt;
|-&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| 42&amp;amp;nbsp;''(+192)'' || 24&amp;amp;nbsp;''(+210)'' || 0&amp;amp;nbsp;''(+234)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Rbs 56]] missile || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
| 8 (2) || -19°/+29° || N/A || N/A || 20.00 || 20.00 || 20.00 || 20.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rbs 56/Ammunition|RB 56 BILL II}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}_(secondary).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.94''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Missiles are modeled individually and disappear after having been launched.&lt;br /&gt;
* It is not possible to select how many missiles to bring into battle.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL is a highly agile fighting machine, it offers great speed and handling. Its relatively small size compared to other tanks on the battlefield allows it to hide and sneak up upon its prey, and equipped with gunner thermal sights the Strf 9040 BILL can easily take advantage and pounce on unsuspecting tankers with the 40 mm Bofors cannon which offers up to 143 mm of penetration per round.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the 143 mm is not able to penetrate every tank from the front; to overcome this, it is important to disorientate/surprise the enemy tanker. Blind their sights with the rapid-fire from the 40 mm Bofors, then target their cannon so they cannot knock out the Strf 9040 BILL in one hit like a pen going through a piece of paper.&lt;br /&gt;
&lt;br /&gt;
Once their cannon has been taken out, the enemy tank will retire either using smoke to cover their withdrawal or immediately going to reverse. If they go into reverse without using smoke, knock out their tracks and flank them so their rear compartments can be shot at. The rear compartments (engine bay and further towards the end of the tank) are the weakest. Shooting the engine will cause the engine to catch on fire, then shooting rounds along the side will knock out the crew.&lt;br /&gt;
&lt;br /&gt;
If the enemy tanker reverses, goes over an object in its path and ends up exposing the underside (belly) of the tank, a few rounds targeted in this area from the 40 mm Bofors will knock it out.&lt;br /&gt;
&lt;br /&gt;
One of the key strategic advantages which the Strf 9040 BILL has over its competitors is its [[Rbs 56]] ATGMs. These ATGMs are not like normal ATGMs. Instead, these explode above the target, allowing the blast to penetrate the roof of the enemy tank and knock the crew out. This means when any tank tries to use the terrain or an object to hide, fire the Rbs 56 ATGM towards the target but make sure it's not too high, about 3-5 feet above it, for the best results. If the ATGM is too high when it explodes, the energy from the blast will be reduced and less damage will occur. The missile is already flying above the aiming point in the gunner's sight, so it is not needed to aim above the enemy target except to go over the terrain and cover.&lt;br /&gt;
&lt;br /&gt;
'''Air Threats'''&lt;br /&gt;
&lt;br /&gt;
One of the major weaknesses of the Strf 9040 BILL is its weak armour, this means almost any round can penetrate the tank and knock it out. While it has great mobility, the armour is weak which means air threats can easily destroy this tank. However, it does not mean it's game over. Instead, it's critical to find cover behind buildings to pop out, when the enemy aircraft fires at the Strf 9040 BILL, withdraw behind it. When in the open, pop smoke and stay in the smoke until the threat has gone. It's important to time smoke correctly, the Strf 9040 BILL only has one shot at using it.&lt;br /&gt;
&lt;br /&gt;
* '''Helicopters''' - The best way to find an enemy helicopter is to use thermal sights and scan the air. Once spotted they can then be destroyed with the ATGMs or the 40 mm autocannon with ease. To knock down the helicopter, aim for the cockpit: a few shots will destroy the helicopter. Using the ATGM, either directly hit the helicopter or aim the ATGM slightly above it, utilising the top-attack capabilities of the missile.&lt;br /&gt;
&lt;br /&gt;
* '''Aircraft''' - These are fast, sneaky, and powerful. The easiest time to shoot them down is when they come towards the vehicle or when they overshoot it. However, most of the time it is incredibly unlikely that the Strf 9040 BILL will shoot them down. Instead, it is important to stay alive and not get knocked out. To do this, use the terrain to hide and if that does not work, fire a few shots from the 40 mm Bofors towards them, this will deter them from engaging the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Lovely mobility&lt;br /&gt;
* Access to deadly top attack missiles, able to destroy enemy tanks hiding behind cover&lt;br /&gt;
* Multipurpose 40 mm shells, great for tank side armour and air vehicles&lt;br /&gt;
* Access to generation 2 thermals for both gunner and commander - Along with the [[CV 90105 TML]], the BILL is the only Strf 90 that has CITV&lt;br /&gt;
* Two-plane stabilizer&lt;br /&gt;
* Access to the scouting mechanic&lt;br /&gt;
* Wide FOV for the gunner&lt;br /&gt;
* Able to fire missiles on the move (albeit at the very slow speed of 5 km/h)&lt;br /&gt;
* Missile launchers do not explode when hit by enemy APFSDS shells&lt;br /&gt;
* Missiles are immune to IR jamming&lt;br /&gt;
* Missile penetrates over 500 mm of steel - no roof of any armoured vehicle can withstand this&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Stabilizer only works up to 30km/h&lt;br /&gt;
* Tanks with ERA on top of the turret (especially Russian tanks) renders the missiles less effective&lt;br /&gt;
* Does not have access to the improved Slpprj m/01 APFSDS shell with 170 mm of penetration the [[Strf 9040C]] has&lt;br /&gt;
* Unreliable armour&lt;br /&gt;
* It takes time to deploy the missile launcher before the missiles can be fired&lt;br /&gt;
* Missile launcher can not be elevated or depressed&lt;br /&gt;
* The 40 mm gun chews through ammo very quickly, and replenishing the first stage ammo rack takes time; also only 6 missiles&lt;br /&gt;
* Aiming too high above the enemy vehicle ensures the missile does next to no damage to said enemy vehicle&lt;br /&gt;
* Missiles are not as effective versus helicopters or spacious tank fighting compartments (like on [[M1A1 Abrams|M1A1]] and [[M1A2 Abrams]])&lt;br /&gt;
* Low zoom in the gunsight&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''Testing'''&lt;br /&gt;
&lt;br /&gt;
As the Strf 9040 began deliveries in 1998 serious questions were being raised regarding the lethality towards heavily armoured vehicles. Systems like the Bradley IFV and BMP-2 already utilized guided munitions early in their life cycle to combat armoured threats more effectively, something the Swedish IFV had yet to mount. To test the lethality of such weaponry, a demonstrator was ordered in 1999 of the then-current production variant, the Strf 9040A. This vehicle was extensively modified in the fire control system and turret to fit the Rbs 56 BILL II ATGM launcher. The system could fold outwards when engaged and smoothly fold back down when moving, similar to the Bradley. This could all be done from the turret, while reloading had to be done externally by climbing the rear of the vehicle and opening the specialized hatch on the top.&lt;br /&gt;
&lt;br /&gt;
'''Results'''&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL's trials seemed promising as its lethality was increased. Though issues with sightline visibility plagued the design from the start, forcing a cancellation of the project shortly after. Sweden continued using both systems, although now separate from each other. Both of these systems have seen a lengthy lifespan as the Rbs 56 was retired in 2013, while the Strf 9040 continues being used far into the future.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strf_9056 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|IcPytp_BTLg|'''The Strf 9056 Light Tank''' - ''Orangefan''|vkfXXJ_o4ZU|'''Strf 9056 - Good News From Above''' - ''Napalmratte''|tcIeR_s6fp8|'''The Shooting Range #204''' - ''Metal Beasts'' section at 00:32 discusses the Strf 9056.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Other members of the CV90 family&lt;br /&gt;
&lt;br /&gt;
* [[Strf 9040C]] - Base variant with a 40 mm autocannon.&lt;br /&gt;
* [[CV 90105 TML]] - Premium variant equipped with a 105 mm cannon.&lt;br /&gt;
* [[Lvkv 9040C]] - Self-propelled anti-aircraft variant with a higher elevation range for 40 mm cannon.&lt;br /&gt;
* [[CV 90120]] - A variant with a 120 mm cannon.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [http://fighting-vehicles.com/strf-904056/ &amp;lt;nowiki&amp;gt;[Fighting-Vehicles.com]&amp;lt;/nowiki&amp;gt; Strf 9040/56]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer BAE Systems AB}}&lt;br /&gt;
{{Sweden light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U59134132</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hunter_FGA.9&amp;diff=160953</id>
		<title>Hunter FGA.9</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hunter_FGA.9&amp;diff=160953"/>
				<updated>2023-04-18T13:28:37Z</updated>
		
		<summary type="html">&lt;p&gt;U59134132: Added the new Zimbabwe Independence Day Date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Hunter (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=hunter_f9_rhodesia&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update 1.93 &amp;quot;Shark Attack&amp;quot;]] as a premium pack, and was removed from the store after the [[wt:en/news/7417-shop-war-thunder-birthday-sale-in-gaijin-net-store-en|9th Anniversary Sale]]. It was made available briefly to purchase with Golden Eagles {{ge}} during the [https://forum.warthunder.com/index.php?/topic/552122-zimbabwe-independence-day/ 2022 &amp;quot;Zimbabwe Independence Day&amp;quot;] and during the 2023 [https://forum.warthunder.com/index.php?/topic/552122-zimbabwe-independence-day/][https://forum.warthunder.com/index.php?/topic/579335-special-zimbabwe-independence-day/ &amp;quot;Zimbabwe Independence Day&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
The FGA.9 is a fighter aircraft which was used primarily by the Rhodesian Air Force for ground attack purposes, and can carry a large payload for close air support. It also excels in air-to-air combat thanks to two [[AIM-9E Sidewinder]] missiles, and its high speed and energy retention for the battle rating.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
Although without an afterburner, this aircraft will out-accelerate almost all aircraft at its battle rating. The [[MiG-15bis (Germany)|▀MiG-15]] bis and [[MiG-17AS]] will out-accelerate you on the runway. The aircraft has one of the best acceleration rates for a non-afterburning jet in the game, beaten by the Harrier models, Etendard IVM and then the Yak-38/38M. It also has a good top end speed for its battle rating. Be warned the aircraft is a brick (especially at lower speeds) so most aircraft will out-turn you. Turning is advised only against larger aircraft like [[F-4 Phantom II (Family)|F-4 Phantoms]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,138 || 1,133 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.5 || 26.3 || 53.6 || 46.6 || rowspan=&amp;quot;2&amp;quot; | 820&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,158 || 1,148 || 24.6 || 25.0 || 88.8 || 70.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,225 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 603 || 581 || 465 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 850 || &amp;lt; 600 || &amp;lt; 690 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Avon Mk.207 || 1&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; | 6,209 kg || colspan=&amp;quot;2&amp;quot; | 240 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 3m fuel || 13m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,175 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 6,620 kg || 7,578 kg || 10,900 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 3m fuel || 13m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,272 kgf || N/A&lt;br /&gt;
| 0.65 || 0.56 || 0.39&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 5,229 kgf&amp;lt;br&amp;gt;(1,225 km/h) || N/A&lt;br /&gt;
| 0.79 || 0.69 || 0.48&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The FGA.9 is quite survivable with a robust airframe due to it being primarily intended for ground attacking or close air support. It may take a few hits from enemy cannon fire and still survive, and also stay flying with critical components (wing, engine, etc.) damaged long enough to return to base. However, don't expect the FGA.9 to soak up 30 mm DEFA or other ADEN armed aircraft. Head-on attacks are recommended, albeit from further away than other aircraft (about 2.5/2km away and pull off) due to closure rates and the aircraft being a brick so you have to pull off earlier than normal. Do not commit fully to a head-on attack, as your ADEN cannon muzzle velocity is slower than most other guns. Do not head-on aircraft that carry .50 cal MGs like F-86s, as they will ruin you before your shots even get anywhere near their aircraft. The placement of the cannons also makes head-on attacks tricky.&lt;br /&gt;
&lt;br /&gt;
The only armour on the aircraft are a 64 mm bullet proof glass in front of the pilot, with a 12.7 mm steel plate behind the pilot.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 30 mm ADEN cannons, nose-mounted (150 rpg = 600 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|M.C. Mk.I (1,000 lb)|AIM-9E Sidewinder|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 500 lb H.E. M.C. Mk.II bombs (1,000 lb total)&lt;br /&gt;
* 4 x 500 lb H.E. M.C. Mk.II bombs (2,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb M.C. Mk.I bombs (4,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs + 2 x 500 lb H.E. M.C. Mk.II bombs (3,000 lb total)&lt;br /&gt;
* 36 x SNEB type 23 rockets + 2 x 500 lb H.E. M.C. Mk.II bombs (1,000 lb total)&lt;br /&gt;
* 36 x SNEB type 23 rockets + 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Side rush and burst climb, then enter the main cluster of aircraft in the middle (ideally with a height advantage). Your AIM-9Es (if you choose to bring them into battle) will quickly dispatch any enemies at a low energy state (hopefully distracted by fighting someone else). Use your superior speed in the cluster and launch your ordnance then zoom back up (the [[Boom &amp;amp; Zoom]] strategy). When you have expended your missiles, use your 30 mm ADENs as they are VERY destructive and typically only one shell is enough to critically damage or destroy any aircraft they come in contact with.&lt;br /&gt;
&lt;br /&gt;
If caught out in a low speed scenario against aircraft such as the [[Shenyang F-5]], [[MiG-17]] / [[MiG-17AS|AS]] and [[MiG-19PT]] / [[MiG-19S (Germany)|S]], your primary advantage will be to utilize your superior roll rate and the high inaccuracy level of their 23 mm NR-23 and 37 mm N-37D autocannons to force them into a rolling scissors manoeuvre, at which point you can only hope that they will overshoot, giving you a chance to get back in the game. If possible, only engage these aircraft when you have a significant energy advantage and above all do not vertically turn against them.&lt;br /&gt;
&lt;br /&gt;
If up-tiered into fighting top-rank fighter jets, planes such as the [[MiG-21SMT]] / [[MiG-21MF (Germany)|MF]], [[F-4E Phantom II|F-4E]]/[[F-4EJ Phantom II|EJ]]/[[Phantom FGR.2|FGR]] Phantoms will ruin the {{PAGENAME}} due to good turn rate (in the MiG's case) and very high speeds - they are problematic as the {{PAGENAME}} has a non-afterburning engine, so they will out-accelerate you easily, while the [[R-60M]]/[[AIM-9J Sidewinder|AIM-9J]]/[[AIM-7D Sparrow|AIM-7]]/[[Matra R550 Magic 1|R550 Magic]] missiles will easily out-pull the Hunter every time if they acquire a strong lock and send you back to the hangar. The only way to get a shot against the higher BR jets is to dive on them while they are distracted or fighting someone else and launch a missile at them.&lt;br /&gt;
&lt;br /&gt;
===Radars===&lt;br /&gt;
&amp;lt;!--{{main|AN/APG-30}}--&amp;gt;&lt;br /&gt;
The Hunter FGA.9 is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft.&lt;br /&gt;
It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | AN/APG-30 - Rangefinding radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
|-&lt;br /&gt;
| 2,750 m || 300 m || ±9° || ±9°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* AIM-9Es are very good with a longer burning motor (longer range and better energy retention, 10G manoeuvrability and up to (around) 4 km range from the rear)&lt;br /&gt;
* 30 mm ADEN cannons are devastating to aircraft and ground targets with a good ammo pool and high fire rate&lt;br /&gt;
* Very good energy retention&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* High speed manoeuvrability is bad due to locking up from about 1,000 km/h onwards&lt;br /&gt;
* Low level pilot can pass out instantly from pulling 3G from about 700 km/h, requires upgrades in G-Tolerance and Stamina to perform well&lt;br /&gt;
* If you spray with your cannons, 600 rounds will disappear quite quickly, so fire in controlled bursts.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Towards the end of the 1950s, the Royal Air Force was faced with the increasing obsolescence of the de Havilland [[Venom FB.4]] in the ground attack role. At the time, the Venom was still in use as a Close Air Support aircraft both in South East Asia and the Middle East; especially in the Aden Emergency it was intensely used, and as a result, a replacement was urgently required. In 1958 the Royal Air Force started the Venom Replacement Evaluation Trials (VRET), selecting the Royal Air Force bases of RAF Khormaksar (Aden) with its long paved runway, and RAF Riyan (Quaiti State, Eastern Aden Protectorate) with its unhardened airstrip as trials bases.&lt;br /&gt;
&lt;br /&gt;
For the VRET, three types were selected: the Hunting Jet Provost T.3; the Folland Gnat F.1; and last but not least, the Hawker [[Hunter F.6]]. Before the trials began, the Folland Gnat was considered the forerunner, while the Hawker Hunter was initially not even considered for the trials, as the type was thought to be uneconomical for use in the Middle East, however, this decision was overturned after intense lobbying by Hawker. Early on during the trials, it became clear that the Hunting Jet Provost was not able to fulfil any of the requirements set by the trials, and while the type would go on to be developed into the successful BAC Strikemaster, it was eliminated from the contest. The trials had become a straight contest between the Hunter and the Gnat.&lt;br /&gt;
&lt;br /&gt;
Early on, the Folland appeared to be a clear favourite: above 40,000 ft it was more manoeuvrable than the Hunter, and its diminutive size made it a difficult target to spot and aim at. Additionally, it required only a minimum of external equipment to operate it from unprepared airstrips. However, the diminutive size of the Gnat also worked in its disadvantage: its relative short landing gear gave the aircraft unpleasant characteristics on unpaved airstrips, and its relatively low-set exhaust damaged the runway surface. However, the main problem for the Gnat was that it was unable to meet range requirements. Fully loaded for combat it had a range of 188 nm, which fell short of the 250 nm requirement set up in the VRET; with external tanks, its maximum ferry range was 673 nm, which was insufficient to ferry it between the Royal Air Force's main Middle East Air Force bases. At the end of the trials, the Hunter came out as the winner on all points except agility above 40,000 ft.&lt;br /&gt;
&lt;br /&gt;
Following the trials, conversion work was started to bring the Hunter F.6 up to full ground attack standard, the FGA.9 (for Fighter, Ground Attack). The wing spars were restressed and strengthened, a brake chute was added in a housing above the exhaust for use on unprepared airstrips, the flight controls were adjusted to give a better response at low altitude, and the oxygen supply was increased; as the FGA.9 was primarily intended for use in the Middle East, the aircraft were also given a tropicalised refrigeration and ventilation system. New drop tanks were designed for the inner wing hardpoints, capable of carrying 230 gallons (instead of the 100-gallon drop tanks in use up to then); as they were larger, a cut-out was made in the flaps so they could be extended while carrying the new tanks. Initially, these tanks were fixed and intended for ferry use only, but gradually they were redesigned so they could be jettisonable and used in combat. The first Hunter FGA.9 made its maiden flight on July 3rd 1959. The initial batch was built to 'interim' FGA.9 with an Avon 203 which provided 10,000 lb thrust; the production variant was equipped with an Avon 207 which provided 10,050 lb thrust.&lt;br /&gt;
&lt;br /&gt;
Around the time the Hunter FGA.9 started entering RAF service in 1960, the Hunter F.6 was considered obsolete as a day fighter with the impending service entry of the English Electric Lightning. As a result, many Hunter F.6 airframes were taken back by Hunter for a rebuild to the FGA.9 standard. In all, 144 Hunter F.6s were rebuild to FGA.9 standard. A dedicated reconnaissance variant was also developed out of the FGA.9: the FR.10 had the same capabilities as the FGA.9, except for the adjusted flight controls, its main difference being a set of reconnaissance cameras in a new nose.&lt;br /&gt;
&lt;br /&gt;
In Royal Air Force service, the Hunter FGA.9 was first deployed in Aden in 1960, where it replaced the obsolete Venom; it was used during the Radfan Emergency to attack insurgent forces. During the Borneo Confrontation of 1963-1966, RAF Hunter FGA.9s were used in counter-insurgency operations. The withdrawal from the Royal Air Force from its former protectorates in the late 1960s saw the need for these ground-attack Hunters disappear; the last frontline RAF Hunter FGA.9 unit was disbanded in 1971, however, the type remained in RAF service as an advanced trainer until the 1980s, with trainer variants remaining in RAF service until the early 1990s.&lt;br /&gt;
&lt;br /&gt;
The Hunter FGA.9 variant also became the basis of numerous close air support variants intended for export. This was partly possible due to the disbanding of numerous RAF day fighter units following the 1957 Defence White Paper, and partly due to the early retirement of the Hawker Hunter F.6 in Belgian (1963) and Dutch (1968) service. This released several hundreds of Hunter F.6 airframes which could be rebuilt to FGA standard. Dedicated 'national' variants were built for India (FGA.56), Kuwait (FGA.57), Switzerland (F.58A), Iraq (FGA.59), Lebanon (FGA.70), Chile (FGA.71), Jordan (FGA.73), Singapore (FGA.75), Abu Dhabi (FGA.76), Qatar (FGA.78) and Kenya (FGA.80). Additionally, numerous ex-Royal Air Force FGA.9 airframes were refurbished by Hunter for export.&lt;br /&gt;
&lt;br /&gt;
In foreign service, the Hawker Hunter had a considerably long life. It was relatively easy to maintain type, which could be deployed quickly if needed. In the absence of aerial threats, it was an excellent ground attack aircraft, making it suited for low-intensity conflict and counter-insurgency operations. Many aircraft were locally modified to carry a wide variety of ordnance: some air forces such as those of Switzerland and Singapore modified theirs to carry the AIM-9 Sidewinder; in their ultimate guise, Swiss Air Force Hunters were even capable of firing the AGM-65 Maverick. Most aircraft were withdrawn from frontline service in the 1990s, with Switzerland being the last Western nation to withdraw the type from frontline service in 1994. The Indian Air Force was the last major user of the type, withdrawing the last of its Hunters in 2000; the last nation to withdraw the Hunter from frontline military service was Lebanon, retiring the Hunter in 2014. Even so, a handful of Hunters remain in limited military service: as of 2019, ATAC in the United States, Apache Aviation in France, Hawker Hunter Aviation in the UK and Lortie Aviation in Canada operate a number of civilianised Hawker Hunters under government military contracts to provide high-speed aerial threat simulation, mission support training and trials support services.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=hunter_f9_rhodesia Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|9ivnMchdhqE|'''Fighter Theory: The Premium Hunter FGA.9''' - ''Sako Sniper''|zU7Nfa-Aqso|'''Should You Buy The Hunter FGA. 9?''' - ''Sako Sniper''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Hawker [[Sea Hawk FGA.6|Sea Hawk]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Dassault [[Super Mystere B2|Super Mystère]]&lt;br /&gt;
* Mikoyan [[MiG-17]]&lt;br /&gt;
* North American [[F-100D|F-100]] Super Sabre&lt;br /&gt;
* North American [[FJ-4B]] Fury&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;br /&gt;
{{Britain premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U59134132</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=MiG-29&amp;diff=158901</id>
		<title>MiG-29</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=MiG-29&amp;diff=158901"/>
				<updated>2023-03-16T17:09:14Z</updated>
		
		<summary type="html">&lt;p&gt;U59134132: /* Media */  added German mig 29 to the &amp;quot;see also page&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = Soviet jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
|usage = the other version&lt;br /&gt;
|link = MiG-29 (Germany)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=mig_29_9_13&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (NATO Code: Fulcrum-C; Izdeliye [Product] 9.13) is a rank {{Specs|rank}} Soviet jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Apex Predators&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The first revision of the famous ''Strizhi'' (Swifts; nickname in Russian) family jet fighters, the MiG-29 offers a completely new style of combat, especially when the overall flight performance is vastly superior to the preceding MiG-23s with its light airframe and powerful jet engines, as well as new BVR missiles at its disposal.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 14,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,364 || 2,316 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 20.2 || 20.3 || 275.7 || 262.5 || rowspan=&amp;quot;2&amp;quot; | 750&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,549 || 2,452 || 19.0 || 19.6 || 368.1 || 320.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,575&amp;lt;!--{{Specs|destruction|body}}--&amp;gt; || 700&amp;lt;!--{{Specs|destruction|gear}}--&amp;gt; || N/A || 532 || 463 || ~10 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Klimov RD-33 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10,895 kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons and fuel load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,050 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 11,901 kg || 13,241 kg || 14,248 kg || 18,408 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,920 kgf || 6,816 kgf&lt;br /&gt;
| 1.15 || 1.03 || 0.96 || 0.74&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 5,430 kgf&amp;lt;br&amp;gt;(1,575 km/h) || 12,445 kgf&amp;lt;br&amp;gt;(1,575 km/h)&lt;br /&gt;
| 2.09 || 1.88 || 1.75 || 1.35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
Aside from the airframe and the alloy skin themselves, the MiG-29 offers no extra protection to pilots or vital components; although the size is not the biggest among jets of its tier. Hits from cannon or missiles will very likely damage the jet beyond repair or taking down the pilot straight away. In case of a fire onboard, the Engine Fire System can save the jet and leave some thrust for a retreat or revenge kill.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GSh-30-1 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 30 mm GSh-30-1 cannon, cheek-mounted (150 rpg)&lt;br /&gt;
** 1 x 30 mm GSh-30-1 cannon + 60 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OFAB-100 (100 kg)|FAB-250M-54 (250 kg)|FAB-250M-62 (250 kg)|FAB-500M-54 (500 kg)|FAB-500M-62 (500 kg)}}&lt;br /&gt;
{{main|ZB-500 incendiary|S-8KO|S-24B}}&lt;br /&gt;
{{main|R-27ER|R-27R|R-27T|R-60|R-60M}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:&lt;br /&gt;
&lt;br /&gt;
* 1 x 1,500 l drop tank&lt;br /&gt;
* 2 x R-60M missiles&lt;br /&gt;
* 6 x R-60M missiles&lt;br /&gt;
* 6 x R-60 missiles&lt;br /&gt;
* 2 x R-27T missiles&lt;br /&gt;
* 2 x R-27R missiles&lt;br /&gt;
* 2 x R-27ER missiles&lt;br /&gt;
* 80 x S-8KO rockets&lt;br /&gt;
* 4 x S-24B rockets&lt;br /&gt;
* 16 x 100 kg OFAB-100 bombs (1,600 kg total)&lt;br /&gt;
* 4 x 250 kg FAB-250M-54 bombs (1,000 kg total)&lt;br /&gt;
* 8 x 250 kg FAB-250M-54 bombs (2,000 kg total)&lt;br /&gt;
* 4 x 250 kg FAB-250M-62 bombs (1,000 kg total)&lt;br /&gt;
* 8 x 250 kg FAB-250M-62 bombs (2,000 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-62 bombs (2,000 kg total) &amp;lt;small&amp;gt;across 2 pylons&amp;lt;/small&amp;gt;&lt;br /&gt;
* 4 x 500 kg FAB-500M-62 bombs (2,000 kg total) &amp;lt;small&amp;gt;across 4 pylons&amp;lt;/small&amp;gt;&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs (2,000 kg total) &amp;lt;small&amp;gt;across 2 pylons&amp;lt;/small&amp;gt;&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs (2,000 kg total) &amp;lt;small&amp;gt;across 4 pylons&amp;lt;/small&amp;gt;&lt;br /&gt;
* 4 x ZB-500 incendiary bombs&lt;br /&gt;
&lt;br /&gt;
==== Custom loadout options ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;6%&amp;quot; | 1 !! width=&amp;quot;6%&amp;quot; | 2 !! width=&amp;quot;6%&amp;quot; | 3 !! width=&amp;quot;6%&amp;quot; | 4 !! width=&amp;quot;6%&amp;quot; | 5 !! width=&amp;quot;6%&amp;quot; | 6 !! width=&amp;quot;6%&amp;quot; | 7&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! 100 kg OFAB-100 bombs&lt;br /&gt;
| || 4 || 4 || || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! 250 kg FAB-250M-54 bombs&lt;br /&gt;
| || 1, 2 || 1, 2 || || 1, 2 || 1, 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! 250 kg FAB-250M-62 bombs&lt;br /&gt;
| || 1, 2 || 1, 2 || || 1, 2 || 1, 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! 500 kg FAB-500M-54 bombs&lt;br /&gt;
| || 1 || 1, 2 || || 1, 2 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! 500 kg FAB-500M-62 bombs&lt;br /&gt;
| || 1 || 1, 2 || || 1, 2 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! ZB-500 incendiary bombs&lt;br /&gt;
| || 1 || 1 || || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! S-8KO rockets&lt;br /&gt;
| || 20 || 20 || || 20 || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
! S-24B rockets&lt;br /&gt;
| || 1 || 1 || || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! R-27ER missiles&lt;br /&gt;
| || || 1 || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! R-27R missiles&lt;br /&gt;
| || || 1 || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! R-27T missiles&lt;br /&gt;
| || || 1 || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! R-60 missiles&lt;br /&gt;
| 1 || 1 || 1 || || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! R-60M missiles&lt;br /&gt;
| 1 || 1 || 1 || || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! 1,500 l drop tanks&lt;br /&gt;
| || || || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Maximum permissible loadout weight: 3,050 kg&amp;lt;br&amp;gt;Maximum permissible wing load: 1,525 kg&amp;lt;br&amp;gt;Maximum permissible weight imbalance: 1,200 kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The MiG-29 has an unique flight character, it's engines consume much fuel thus the external fuel tank, getting rid of the external fuel tank will reduce drag and improve the performance of the aircraft, this is mostly done before engaging a target. But the engines also provide excellent thrust at a very wide range of speeds giving you enough power to engage in long-lasting dogfights. The aircraft is not equipped with variable wing sweep, which is not very noticeable. Only when flying at high speeds at lower altitudes will you begin to notice that the wings produce much lift. The MiG-29 has decent manoeuvrability at high and low speeds, the energy retention is not something to complain about either. The 30 mm guns have a high velocity, making it easy to aim at targets, and are much better than earlier Soviet aircraft. The missiles which are the most effective are the R-60M and R-27ER. The R-60M are very easy to flare off, and at its BR many people will dodge these missiles in a head-on fairly easily. But the R-27ER has some very effective performance, with an improved radar system this missile will rock the battlefield.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High top speed, with enough engine power to reach that top speed even when near sea level&lt;br /&gt;
* Good manoeuvrability at low to medium speed&lt;br /&gt;
* Effective gun with suitable ammunition load and lethal effect on air targets&lt;br /&gt;
* Good radar system able to use Pulse-Doppler and Track-While-Scan to search for targets&lt;br /&gt;
* Good radar-guided missiles, particularly the R-27ER&lt;br /&gt;
* Helmet-Mounted Display (HMD) sights allows more flexibility with both radar and IRST to target enemy planes off the MiG-29's nose&lt;br /&gt;
* Has IRST to search and track enemies, as well as slave IR weaponry, without alerting their Radar Warning Receiver (RWR)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Manoeuvrability drops at higher speed due to pilot pulling more G's, which can make it difficult to turn quickly without G-LOCing the pilot, such as evading a radar missile fired at close range&lt;br /&gt;
* Underperforming IR missiles&lt;br /&gt;
* Radar mechanics may have larger margin of error against very long-range (greater than 30 km) and very low altitude planes, even if enemy are within radar missile's weapon envelope.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
As proxy wars between the Soviet Union and the USA went on in different battlefields where the latest jets of the era could have been shot down by first generation jets like the MiG-17 (J-5) or the MiG-19 (J-6) in Vietnam, the USAF started their development on the new F-X program to ensure the air superiority in future combats (resulting in the F-15 Eagle). To counter the possible superiority of the new jet, the Soviet Union also started their ''Perspektivnyy Frontovoy Istrebitel'' (lit. &amp;quot;Advanced Frontline Fighter&amp;quot;), a program for an equivalent to the F-X in 1969. But after some development between Soviet firms TsAGI and Sukhoi, since the need for another lightweight jet to counter USAF's Lightweight Fighter program and its resulting product [[F-16A|F-16]] Fighting Falcon in 1971 arose, VVS also called for an ''Perspektivnyy Lyogkiy Frontovoy Istrebitel (lit. &amp;quot;Advanced Lightweight Frontline Fighter&amp;quot;)'' where the new jets would become the cornerstones at a 1:2 ratio. After the intensive developments in 1970s, Sukhoi came up with the famous Su-27 Flanker while Mikoyan came with the other famous jet in Warsaw Pact service: the MiG-29 Fulcrum.&lt;br /&gt;
&lt;br /&gt;
Compared to its Sukhoi rival, the MiG-29 traded the advanced flight control system and range of Flankers (until the introduction of the MiG-29S and MiG-29SMT with additional fuel tanks) with its infamous agility over NATO jets. When they were first publicly shown in different occasions through the 1980s, they had already become the new export fighter of choice for Warsaw Pact countries and allied customers over most continents of this planet such as Peru, Libya, Eritrea, India etc. Most of the MiG-29s didn't join conflicts during the Cold War aside from Iraqi ones, where they had to fight Iranian jet fighters, then later the coalition of NATO forces. These jets were then seen in many conflicts up to this date, sometimes even facing other Soviet jets, including the MiG-29's &amp;quot;higher-end&amp;quot; rival: the Su-27 (Eritrea vs. Ethiopia).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig_29_9_13 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|EEdjVf5IDOM|'''The Shooting Range #336''' - ''Metal Beasts'' section at 00:27 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* [[MiG-29 (Germany)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8006-development-mig-29-9-13-the-fulcrum-en|[Devblog] MiG-29 (9-13): the Fulcrum]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer MiG}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U59134132</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=R-23R&amp;diff=136587</id>
		<title>R-23R</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=R-23R&amp;diff=136587"/>
				<updated>2022-09-09T20:20:18Z</updated>
		
		<summary type="html">&lt;p&gt;U59134132: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = R-23T&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage R-23R.png|thumb|left|420px|The R-23R missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is a Soviet [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar-homing air-to-air missile]]. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mig_23m}}&lt;br /&gt;
* {{Specs-Link|mig_23mf_germany}}&lt;br /&gt;
* {{Specs-Link|mig_23mla}}&lt;br /&gt;
* {{Specs-Link|mig_23mld}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the missile.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 223 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || SARH&lt;br /&gt;
|-&lt;br /&gt;
| '''Signal''' || CW&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range''' || 20 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 27 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 3 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 35 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 20.8 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''The '''R-23T''' is a Soviet [[Air-to-air missiles#Infrared homing .28heat-seeking.29 missiles|infrared homing air-to-air missile]] it is this missles brother. The diffrence is guidance type''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''This is a SAHR guided AA missle. Its made for shooting down enemy planes''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* '''All aspect missile''' (SARH)&lt;br /&gt;
* '''Fast missile'''&lt;br /&gt;
* '''Long range'''&lt;br /&gt;
* '''Good explosive mass, can obliterate any plane'''&lt;br /&gt;
* '''Quite nimble for a long-range missile'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor manoeuvrability and acceleration&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[R-23T]] -  infrared homing variant&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U59134132</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=R-23R&amp;diff=136586</id>
		<title>R-23R</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=R-23R&amp;diff=136586"/>
				<updated>2022-09-09T20:19:45Z</updated>
		
		<summary type="html">&lt;p&gt;U59134132: Added some more text in pro/con and explained usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = R-23T&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage R-23R.png|thumb|left|420px|The R-23R missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is a Soviet [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar-homing air-to-air missile]]. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mig_23m}}&lt;br /&gt;
* {{Specs-Link|mig_23mf_germany}}&lt;br /&gt;
* {{Specs-Link|mig_23mla}}&lt;br /&gt;
* {{Specs-Link|mig_23mld}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the missile.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 223 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || SARH&lt;br /&gt;
|-&lt;br /&gt;
| '''Signal''' || CW&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range''' || 20 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 27 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 3 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 35 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 20.8 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''The '''R-23T''' is a Soviet [[Air-to-air missiles#Infrared homing .28heat-seeking.29 missiles|infrared homing air-to-air missile]] is this missles brother. The diffrence is guidance type''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''This is a SAHR guided AA missle. Its made for shooting down enemy planes''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* '''All aspect missile''' (SARH)&lt;br /&gt;
* '''Fast missile'''&lt;br /&gt;
* '''Long range'''&lt;br /&gt;
* '''Good explosive mass, can obliterate any plane'''&lt;br /&gt;
* '''Quite nimble for a long-range missile'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor manoeuvrability and acceleration&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[R-23T]] -  infrared homing variant&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U59134132</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=R-23R&amp;diff=136585</id>
		<title>R-23R</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=R-23R&amp;diff=136585"/>
				<updated>2022-09-09T20:13:51Z</updated>
		
		<summary type="html">&lt;p&gt;U59134132: Added some pros&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = R-23T&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage R-23R.png|thumb|left|420px|The R-23R missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is a Soviet [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar-homing air-to-air missile]]. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mig_23m}}&lt;br /&gt;
* {{Specs-Link|mig_23mf_germany}}&lt;br /&gt;
* {{Specs-Link|mig_23mla}}&lt;br /&gt;
* {{Specs-Link|mig_23mld}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the missile.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 223 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || SARH&lt;br /&gt;
|-&lt;br /&gt;
| '''Signal''' || CW&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range''' || 20 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 27 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 3 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 35 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 20.8 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* '''All aspect missile''' (SARH)&lt;br /&gt;
* '''Fast missile'''&lt;br /&gt;
* '''Long range'''&lt;br /&gt;
* '''Good explosive mass, can obliterate any plane'''&lt;br /&gt;
* '''Quite nimble for a long-range missile'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[R-23T]] -  infrared homing variant&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U59134132</name></author>	</entry>

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