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		<id>https://old-wiki.warthunder.com/index.php?title=Charioteer_Mk_VII&amp;diff=62649</id>
		<title>Charioteer Mk VII</title>
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				<updated>2020-06-30T18:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=uk_charioteer_mk_7}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:GarageImage_Charioteer Mk VII.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' (or just ''Charioteer'') is a rank {{Specs|rank}} British tank destroyer {{Battle-rating}}. It was introduced in [[Update_1.55_&amp;quot;Royal_Armour&amp;quot;|Update 1.55 &amp;quot;Royal Armour&amp;quot;]] alongside the rest of the initial British Ground Forces Tree. The Charioteer takes the hull of a [[Cromwell V|Cromwell]] and replaces the turret with a larger one mounting the heavy-hitting [[Ordnance QF 20-pounder Mk.I (84 mm)|84 mm 20-pdr]] cannon, which can deal with the enemies it faces at Rank IV.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
''Lacking''. This is the word that comes in mind when thinking about the Charioteer's armour. As if only 63.5 mm of non slopped frontal armour was not enough, the sides of this tank cannot resits HMG fire and turret armour is only 30 mm thick all around. With only 3 crew members inside, any shot to the turret means instant elimination or entering crew replenishment mode. The only things that saves such a weak vehicle from being useless is:&lt;br /&gt;
&lt;br /&gt;
# Its poor ammo load: there is no big ammo rack inside and no round is stocked inside the turret.&lt;br /&gt;
# Non-detonating APHE shells: armour (especially turret) is so thin that some APHE rounds just go right through without detonating, incapacitating/damaging only one crew member.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Driver port)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 63.5 mm ''Front plate'' &amp;lt;br&amp;gt; 25.4 mm (70°) ''Front glacis'' &amp;lt;br&amp;gt; 57.1 (19°), 25.4 mm (66°) ''Lower glacis'' || 25.4 mm ''Top hull'' &amp;lt;br /&amp;gt; 14 mm ''Lower hull'' || 32 mm ''Top'' &amp;lt;br /&amp;gt; 20 mm (7°) ''Lower'' || 14 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30 mm (7°) || 30 mm (1-18°) || 30 mm (1°) || 14 mm &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
*The area where the machine gun port would be has an additional 63 mm of armour placed on it.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 852|rbMinHp= 531}}&lt;br /&gt;
&lt;br /&gt;
As said earlier, the {{PAGENAME}} share the hull of a typical Cromwell tank featuring 5 wheels on each side (not like the [[Avenger]] or [[Challenger]], which have the lengthened 6-wheeled chassis). For any experimented British tanker, this tank will be very familiar as it shares the mobility with its predecessors, with maybe a little loss in power due to heavier weight. A negative aspect of the {{PAGENAME}} is its extremely poor reverse speed: only -3 km/h.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|Ordnance QF 20-pounder Mk.I (84 mm)}}&lt;br /&gt;
&lt;br /&gt;
The turret of this vehicle is where every changes happens: encased in this fragile 30 mm RHA box, there is an awesome [[Ordnance QF 20-pounder Mk.I (84 mm)|20 pdr OQF Mk.I]] gun. To carry such a piece, the turret traverse is quite slow so one should have to pre-aim a bit before going around corners, but the fabulous penetration of this gun is worth every deg/sec in slewing rate. Plus, even the stock shells has as much penetration as the [[Ordnance QF 17-pounder (76 mm)|QF 17-pounder's]] APDS shell found on other Rank III tanks, this only gets better with the upgraded APDS shot, which can pierce up to 262 mm of armour at average combat ranges (or a [[Tiger II (H)|Tiger II (H)]]'s UFP at point-blank range !). Another frankly game-changing add-on of this vehicle is its 12 smoke launchers, which can create a smoke screen in seconds, hiding the Charioteer in an arc of about 200°. These smoke launchers are also found on later British tanks, this is a great opportunity to learn high-ranked game play mechanics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Ordnance QF 20-pounder Mk.I (84 mm)|84 mm OQF 20-pounder Mk.I]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 25 || -5°/+10° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 10.7 || 14.8 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 10.7 || 12.6 || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 8.1 || __.__ || __.__ || __.__ &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 || APCBC || 218 || 215 || 203 || 189 || 176 || 163 &lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 || HE || 9 || 9 || 9 || 9 || 9 || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.3 || APDS || 285 || 283 || 262 || 239 || 218 || 198 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 || APCBC || 1019 || 9.1 || N/A || N/A || N/A || +4° || 48° || 63° || 71° &lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 || HE || 1019 || 7.8 || 0.4 || 0.5 || 586 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.3 || APDS || 1430 || 4.0 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80° &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| 20pdr Shell SS Mk.1 || 650 || 10 || 13 || 5 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_Charioteer Mk VII.png|x250px|right|thumbnail|[[Ammo racks|Ammo racks]] of the Charioteer.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''25''' || 17&amp;amp;nbsp;''(+8)'' || 9&amp;amp;nbsp;''(+16)'' || 1&amp;amp;nbsp;''(+24)'' || style=&amp;quot;text-align:left&amp;quot; | No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|L3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[L3A1 (7.62 mm)|7.62 mm L3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 4,900 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Charioteer, as with most western tank destroyer, is fitted with a very powerful gun, has good mobility, but is very lightly armoured. As such, it is best to play with its mobility to evade the enemy until the opportune moment. As it uses the same hull as a Cromwell, the reverse speed is atrocious that can make any withdrawal very hard once discovered by the enemy. It is recommended that the Charioteer be used with the forward movement more often, and back up by rotating the entire vehicle before whistling away since the armour back and front is inadequate to deal with any of the tanks you face at its battle rating.&lt;br /&gt;
&lt;br /&gt;
This is a classical sniper/flanker tank: fast, a good gun but no armour. One should never engage in front line fights since even some close range HMG fire can end your day. The best way to play this tank is to use range and speed as armour, only stopping to take a shot and speed up again. Do not worry about sniping, this canon has been made for that: shells have a very low ballistic trajectory, and keep good penetration values even at distances. When fired at, move into safety while blasting out these smoke cannisters on the move, creating a large smoke wall for the enemy, leaving some space for your allies to manoeuvre without being noticed.&lt;br /&gt;
&lt;br /&gt;
In urban maps, pre-aim before getting around corners since turret sewing rate is slow. One could also use its engine/transmission as an armour when ambushed: quick reaction shots will often &amp;quot;only&amp;quot; ignite the tank without damaging the crew too much, plus, if the shot is missed, you are already in a position to escape swiftly since frontwards speed is good. When zipping past an alley, blast a smoke screen to cover allies from enemy fire while shooting an hasteful shot in the general direction of the enemy. Some enemies will turn their turret in order to protect themselves from flanking only to get shot by allied tanks. Your best weapons in close-range fights are both surprise and speed.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great gun.&lt;br /&gt;
* Very easy stock grind.&lt;br /&gt;
* Good reload speed, very good for a tank with only 3 crew member.&lt;br /&gt;
* 20-pdr has access to powerful APDS rounds.&lt;br /&gt;
* Can potentially be played in higher BR games.&lt;br /&gt;
* Very good penetration, even with stock rounds.&lt;br /&gt;
* High muzzle velocity.&lt;br /&gt;
* Can fill a role of a medium tank for rushing caps.&lt;br /&gt;
* Very good gun optics, has a high magnification.&lt;br /&gt;
* Very fast due to Cromwell chassis.&lt;br /&gt;
* Fast hull traverse speed.&lt;br /&gt;
* Has no ammo in the turret, and ammo storage is well spread inside the tank.&lt;br /&gt;
* Arguably the best turreted tank destroyer at Rank IV.&lt;br /&gt;
* Able to deal a large amount of damage if left unchecked.&lt;br /&gt;
* Good smoke screen system.&lt;br /&gt;
* Very low risk of fire due to rear mounted transmission and no fuel tanks on the front of the tank.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* As with all Cromwell chassis, reverse speed is awful.&lt;br /&gt;
* Thin, unangled armour.&lt;br /&gt;
* Only 3 crew members, easy crew knock out.&lt;br /&gt;
* Low damage with gun due to no explosive fillers.&lt;br /&gt;
* Very poor ammo capacity for the co-op Tank Assault mode, forcing you to stay close to Rearm/Repair circle, which can be suicidal depending on the map.&lt;br /&gt;
* Poor gun depression and elevation (-5­° to 10°).&lt;br /&gt;
* Light armour make you easy target for strafing planes.&lt;br /&gt;
* Doesn't have a fire power advantage over British medium/heavy tanks of the rank.&lt;br /&gt;
* Unlike other British Rank IV tanks, no stabilization system.&lt;br /&gt;
* No stabilizer. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
After World War II, the Western Allies prepared plans to repel a possible invasion by the Soviet Union during the Cold War. Britain called for its Royal Armoured Corps formation to be stationed at West Germany with their tank units. However, due to the low number of the newer [[Centurion Mk 3|Centurion tank]], the armoured corps were to be equipped with the more plentiful [[Cromwell V|Cromwell]] cruiser tank. Due to the deficiency of the Cromwell in the face of the much stronger Soviet tanks, it was required to upgrade the tank with a 20-pounder gun, the same one used on the Centurion at the time. However, the gun mounting required a new turret to accommodate the gun, and the limited space restricted the turret crew to only two crew members. This vehicle with the 20-pounder turret would be known as the '''Charioteer'''.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The improvement on the Cromwell focused only on its offensive armaments. Armour was not taken into priority and the turret used very thin armour ranging from 20 to 30 mm thick. Some Charioteers were given additional welded armour over the hull for improved protection. The turret mounted the 84 mm 20-pounder gun with a 7.62 mm Browning machine gun as a coaxial weapon. Smoke dischargers were attached to the left and right of the turret, and a flap on the rear of the turret allow the removal of fired ammunition casings from the turret interior. To mount the larger turret, the turret ring was increased to the limits of the Cromwell's hull width, requiring the turret to have a larger profile to make up the room needed for it. Despite this enlargement, ammunition stowage was limited, the hull machine gunner position was removed to make additional room for the large ammunition, but only allowed 25 rounds to be carried inside the tank. Primary ammunition carried in the tank were high-explosive and armour-piercing discarding-sabot (APDS) rounds.&lt;br /&gt;
&lt;br /&gt;
The Cromwell tanks were converted to Charioteers at the Robinson &amp;amp; Kershaw Ltd at Dukinfield, Cheshire. The first order was for 630 vehicles in 1951, but the production was cut short at a later time. The first 200 were delivered in March 1953 and another 200 the next year. The total number produced is believed to be around 442 vehicles.&lt;br /&gt;
&lt;br /&gt;
===Service life===&lt;br /&gt;
The Charioteers were assigned to the Royal Armoured Corps unit in the British Territorial Army in West Germany. In practice, the vehicle's three man crew was increased to a fourth additional man due to the restricted visibility inside the tank. The fourth crew member was to act as an external observer like a commander to pick out targets. The high profile turret on the Charioteer was beneficial in providing a good hull down position to fire at the targets. Despite that, the Charioteers never saw combat action in the British forces before being fully replaced by the [[Centurion Mk 3|Centurion]].&lt;br /&gt;
&lt;br /&gt;
The surplus vehicles were sold to Austria, Finland, Jordan, and Lebanon. The vehicles saw more action in the Six-Day war in the middle east in the Arab countries surrounding Israel. It is suspected that the Charioteers continue to see action in the many conflicts in the middle east region.&lt;br /&gt;
&lt;br /&gt;
During its service life, the Charioteer saw many upgrades, such as one using an improved 20-pounder which has a fume extractor along the barrel. In Jordanian use, the Charioteer upgraded the turret traverse motors and also allowed a mounting of a .50 caliber machine gun. In 1969, the Charioteer saw an up-gunning with the Royal Ordnance L7 105 mm gun, though only one was produced for trials. This was intended for export, but never saw service.&lt;br /&gt;
&lt;br /&gt;
===Survivors===&lt;br /&gt;
About six Charioteers exist in intact condition in the world. One is in Austria in the Museum of Military History. Two are in Finland in outdoor display in the Parola tank museum and the Army Academy in Lappeenranta. One is in Israel in the Yad la-Shiryon Museum. Two more are in the United Kingdom, with one normal one in the Bovington Tank Museum and the 105 mm Charioteer variant at the East of England Tank Museum.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=uk_charioteer_mk_7 Charioteer Mk.VII] in Warthunder Live.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Charioteer_(tank)|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Charioteer (tank)]]&lt;br /&gt;
&lt;br /&gt;
{{Britain tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T114&amp;diff=49752</id>
		<title>T114</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T114&amp;diff=49752"/>
				<updated>2020-04-22T04:38:54Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_t114}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--&amp;gt;&lt;br /&gt;
[[File:GarageImage_T114.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.71 &amp;quot;New E.R.A&amp;quot;]]. The T114 is the first premium rank V vehicle to be implemented into the game.&lt;br /&gt;
&lt;br /&gt;
The T114 looks like it is straight from a science fiction movie, or from a crazy professor's basement. With a circular turret, auto-loader system, and a cannon attached, it has a very unique look. It is very fragile, but is a very dangerous tank with a skilled player in the commander seat.&lt;br /&gt;
&lt;br /&gt;
The gun packs a great punch with up to twenty six rounds with 381 mm of penetration from its '''H'''igh '''E'''xplosive, '''A'''nti-'''T'''ank, grenades ('''&amp;quot;HEAT&amp;quot;''') round, allowing the T114 to take on a wide variety of formidable foes. Considering that the velocity of the projectile is not very fast, it will have to use it almost like a mortar at ranges over 800 metres (2,624 feet). Use the terrain and vegetation on the map to get close then engage the enemy in an ambush. The T114 will be able to one-shot most tanks if clever with shot placement since it is only equipped with &amp;quot;HEAT&amp;quot;. The T114 has a three round magazine for the 106 mm gun, so if the first shot fail to hit, another two can be shot off within few seconds. However, the reload of the magazine will depend heavily on the [[Crew_skills#Ground_vehicles_crew_skills|crew skills]] . &lt;br /&gt;
&lt;br /&gt;
The mobility of this vehicle is average to good with very responsive handling at speed.  It has a good cross country speed on terrain of around 32-50 km/h (20-25 mph). On tarmac roads, the T114 can get up to 56 km/h (35 mph)! Use this to get into a great hiding spot and await the victim. Once the victims are spotted, the attack strategy is nearly the same for all types. Tigers, hit the front plate. Panthers, front plate. IS-6, front plate.&lt;br /&gt;
&lt;br /&gt;
However, the armour is very thin and can be penetrated by heavy machine gun fire from opponents. The crew are cramped together towards the front with only the gunner in the turret. The ammo is exposed by the thin layers of armour which forms its protection - which can be pieced with ease. So it is with the utmost importance that the gun is aimed for the most critical parts on the enemy tank. Ideally, aim for the gunner, ammunition racks, or engine. The &amp;quot;HEAT&amp;quot; will be able to destroy any tank with a well placed shot. However, if it is the last shot and it fails to penetrate, run, and find cover before the auto-loading starts.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Aluminium alloy 7039&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 32 mm (76°) ''Front glacis'' &amp;lt;br&amp;gt; 44 mm (25°) ''Lower glacis'' &amp;lt;br&amp;gt; 38 mm (1-41°) ''Front plate'' || 32 mm ''Top'' &amp;lt;br&amp;gt; 19 mm ''Bottom'' || 32 mm (1°) ''Top'' &amp;lt;br&amp;gt; 19 mm (1-50°) ''Bottom'' || 38 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 38 mm (27-38°) &amp;lt;br&amp;gt; 12.7 mm (1°) ''Gun shroud'' || 38 mm (1-24°) ''left'' &amp;lt;br&amp;gt; 25.4 mm ''Right'' &amp;lt;br&amp;gt; 12.7 mm (46-48°) ''Gun shroud'' || 25.4 mm (0-7°) || 12.7-38.1 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* A 5 mm structural steel plate separates the engine from the crew compartment.&lt;br /&gt;
* Belly armour is 25 mm thick.&lt;br /&gt;
&lt;br /&gt;
The T114's thin armour means that all enemy vehicles have very little difficulty in destroying the T114 if it manages to hit it. It is also vulnerable to heavy machine guns as despite its armour thickness, it is built of aluminium that only provides a x0.47 effectiveness of its rated thickness. Air strikes are also a concern as aircraft machine gun and autocannon armaments with armour-piercing capabilities are more than able to get through the T114 and hit the delicate internals.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 227|rbMinHp= 142|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--&amp;gt;&lt;br /&gt;
{{main|M40A1C (106 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[M40A1C (106 mm)|106 mm M40A1C]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity &lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 26 || ±8° || ±180° &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 11.90 || 16.50 || 20.00 || 22.10 || 23.50&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 11.90 || 14.00 || 17.00 || 18.80 || 20.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 13.0 || 11.6 || 10.6 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| M344A1 || HEAT || 381 || 381 || 381 || 381 || 381 || 381 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M344A1 || 502 || 10 || 0.0 || 0.1 || 1,650 || +0° || 25° || 18° || 15° &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_T114.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T114.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |5th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''26''' || 21&amp;amp;nbsp;''(+5)'' || 16&amp;amp;nbsp;''(+10)'' || 10&amp;amp;nbsp;''(+16)'' || 4&amp;amp;nbsp;''(+22)'' || 1&amp;amp;nbsp;''(+25)'' || style=&amp;quot;text-align:left&amp;quot; | No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--&amp;gt;&lt;br /&gt;
{{main|M8C (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M8C (12.7 mm)|12.7 mm M8C]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 150 (5) || 300 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
This tanks play-style is similar to a role of a [[:Category:Light_tanks|light tank]], with only two crew, very light armour, only equipped with a 106 mm (10.6 cm) '''R'''ecoiless '''R'''ifle armed with '''H'''igh '''E'''xpolsive  '''A'''nti-'''T'''ank grenade (similar to a RPG). However, it is just as deadly as any other tank on the battlefield! &lt;br /&gt;
&lt;br /&gt;
Use the speed it offers to get the advantage of the terrain. Use the vegetation of the map to an advantage. Be patient. Be cautious about walls, fences, and objects on the terrain - These will slow the tank down if they are run over and/or hit. It is important not to let the enemy team spot the T114. Stealth is the key. Wait for the enemy tank to appear and for it to expose its side. Calculate the distance and drop of the HEAT round before firing. If calculated successfully, either the enemy tank will be knocked-out or it have sustained major critical damage such as a loss of a crew or gun breech. If it has sustained critical damage, fire another shot into the opposite area of the tank to knock it out. It is very important to aim and knock out the gunner and/or turret crew. Even if the tank was hit and sustained critical damage, if the turret crew was not knocked out and main cannon was inoperable, the machine gun will still be able to penetrate the T114's armour since it has only 32 mm of thickness on the sides and rear with the turret at 38 mm while the front has 44 mm.  &lt;br /&gt;
&lt;br /&gt;
The last round in the breech before the auto-loading starts is very important.. Make sure to use it wisely and with caution. If all three rounds are fired, the auto-loading will happen. If the enemy tank is still alive, withdraw as fast as possible and hide until the gun has been loaded.&lt;br /&gt;
&lt;br /&gt;
===Game modes===&lt;br /&gt;
====Arcade====&lt;br /&gt;
'''In arcade battles''', the T114 can be played akin to that of the [[M18 GMC|M18 Hellcat]] with excellent firepower and mobility, but lacking in armour...very lacking in armour. Since the advantage of surprise and concealment is nullified in Arcade due to the nicknames appearing in that game mode, a more cunning usage is needed in ambushes and brief exposures with maximum damages.&lt;br /&gt;
&lt;br /&gt;
The best ways to use the T114 in arcade is to maximize the gun depression and in &amp;quot;pop-up&amp;quot; manners. Try to find engagements where the enemy is pre-occupied with allies rather than on the T114 to alleviate some risk of being fired upon when spotted. When approaching, find a hill to creep up to until finding the right point where the gun depression allows the recoilless gun to be aimed at the target. &lt;br /&gt;
&lt;br /&gt;
If there are no hills, approach from behind hard cover like a wall and then peek out with the gun pointing at the enemy. It is recommended to approach the wall angled with the front left section towards the wall at an angle, since the gun is mounted offset in the turret to the right, to minimize the exposure of the vehicle when peeking out for a fire. Another way is to reverse out of cover as it would also minimize vehicle exposure of the front. Do not rely on crew damages to save the vehicle and be able to retreat as since there is only two crew members in the vehicle, a single hit that incapacitates a crew will send the vehicle to crew replenishment, immobilizing it for an easy target.&lt;br /&gt;
&lt;br /&gt;
In either case, once exposed and on target, fire the first round and then withdraw back to cover while the autoloader loads the next round. If feeling confident, and fighting a lone tank that has an incapacitated gunner, then it is possible to simply stay in place while the cannon reloads the next round. If aimed correctly, the second should be able to destroy the enemy vehicle, if not then fire the last round in for a final touch, then withdraw while the autoloader is reloaded with three more rounds for another go at another target, or the same one if it is still not destroyed. If an engagement ends with one more round in the autoloader, it is better off firing the last round and let the autoloader stock up with a fresh supply of three more rounds.&lt;br /&gt;
&lt;br /&gt;
Continue until destroyed or achieved victory in the T114.&lt;br /&gt;
&lt;br /&gt;
====Realistic/Simulator====&lt;br /&gt;
'''In realistic/simulator battles''', the T114 have the ability to cause mayhem behind the enemy lines without to much hindrance. Go to a capture point on the left or the right flank, wait for targets to appear, and while they are not looking  (this is very important) open fire. Try to knock them out or into a state where the tank can get assists. If juggling more than one target, be sure not to be spotted. Once the auto-loading has started, head to cover and wait out the reload. Then, plan another attack. Stay out of sight, even back track and flank harder and deeper.&lt;br /&gt;
&lt;br /&gt;
The best way of getting to the enemy's rear is to use the terrain. Do not drive up the middle of the road or the middle of the map. It will be very easy for the enemy team to knock out the T114.  Use the vegetation on the map combined with the terrain and sounds coming of the enemy to avoid any contact with the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Find and locate an area with high vegetation or some urban area which hides the silhouette of this small tank. Lay silent, like a wolf, until the enemy is close. Stay alert. The enemy may be trying the same tactics with other vehicles. Once the enemy is close, wait for them to expose their side armour where the &amp;quot;HEAT&amp;quot; will be able to penetrate them and cause major critical damage, if not blow their turrets clean off their fine vehicles of war. Within urban areas, do not make the T114 known until it is too late. Only pick one tank off at the time. Do not hunt multiple enemy tanks. That will not end well. Make sure the silhouette is not exposed. Simple machine gun fire can terminate this fine tank.   &lt;br /&gt;
&lt;br /&gt;
Once the eight clips have been used, pivot turn and run as fast as this tank can go and head to the cap zone to reload. However, use cover in the cap zone. The armour is only up to 44 mm thick in the thicket place (front). Make sure the tank is not exposed to any unnecessary risks or confrontations with the enemy forces. Watch out for enemy units which may be trying to flank from the rear and/or sides to take cap zone.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*Fast and agile&lt;br /&gt;
*Amphibious&lt;br /&gt;
**Up to 56 km/h (35 mph)&lt;br /&gt;
**Great control input at high speed&lt;br /&gt;
**Good offroad speed up to 40 km/h (25 mph)&lt;br /&gt;
*Good armament&lt;br /&gt;
**Three rounds before auto-loading&lt;br /&gt;
**Issued with HEAT&lt;br /&gt;
**Can penetrate any tank at its rank with a well placed shot&lt;br /&gt;
**Coaxial .50 cal serves as a ranging machine gun&lt;br /&gt;
*Small size&lt;br /&gt;
**can be hidden in between the map vegetation&lt;br /&gt;
**Great ambush tank&lt;br /&gt;
*Research&lt;br /&gt;
**Sliver lions - with its premium vehicle status&lt;br /&gt;
**Research Points booster, premium vehicle status&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*Armament &lt;br /&gt;
**Only HEAT, no other rounds available&lt;br /&gt;
**Limited ammo, only three shots per clip&lt;br /&gt;
**Only carries eight clips, giving it 24 rounds&lt;br /&gt;
**No external .50 machine gun, which can be used to fight back against planes&lt;br /&gt;
** Low velocity cannon compared to other [[:Category:Fifth_rank_ground_vehicles|Rank V vehicles]]&lt;br /&gt;
** Can only elevate the gun up to a pitiful 8 degrees&lt;br /&gt;
*Auto-loader&lt;br /&gt;
**Long reloading time for the auto-loader, up to 11.65 Seconds with a full trained crew&lt;br /&gt;
**Long reload speed, while the loader adds new three-round clips into the magazine&lt;br /&gt;
*Size&lt;br /&gt;
**Small size&lt;br /&gt;
**Loses majority of its speed when it runs into foreign objects i.e. fences, wall, rocks etc&lt;br /&gt;
**Low profile, makes seeing over tall bushes, long grass, rocks, and other tall objects very hard&lt;br /&gt;
**Low profile would require exposing the tank weak armour when firing if the gun view is blocked by a tall object&lt;br /&gt;
*Crew&lt;br /&gt;
**Crew is cramped together, a short burst from a machine gun can knock them both out&lt;br /&gt;
**Crew is sitting around ammunition which can be penetrated and detonated by machine gun fire&lt;br /&gt;
**No artillery support&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
In the early 1950s, the US Army started work on developing a new generation of lightly armoured vehicles, such as APCs. General Motor’s Cadillac division proposed two versions of their T114 armoured vehicle to support infantry and anti-tank battalions, respectively. One version would to be armed with a single high caliber machine gun in a full rotatable turret, which would support the infantry battalions, whilst the other would be equipped with a 106mm recoilless gun, serving among the ranks of anti-tank battalions. In 1960, six prototypes of the T114 were built; four armed with machine guns and two armed with the recoilless gun, the latter being named BAT (Battalion Anti-tank) for a short period of time.&lt;br /&gt;
&lt;br /&gt;
The first out of the two T114 BAT prototypes was being tested at Aberdeen proving ground between December 1960 - January 1961, whilst the other prototype remained with the manufacturer for factory tests. Due to unsatisfactory results during testing, all work on the T114 BAT stopped by 1961, with the 2 single prototypes being later converted into the machine gun-armed versions, of which a simplified version would later enter service with the US Army as the M114.&lt;br /&gt;
&lt;br /&gt;
- From ''[[wt:en/news/4916-development-t114-bat-giant-slayer-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
[[wt:en/news/4916-development-t114-bat-giant-slayer-en|[Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; T114 BAT: Giant Slayer]]&lt;br /&gt;
&lt;br /&gt;
{{USA tank destroyers}}&lt;br /&gt;
{{USA premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M47&amp;diff=45105</id>
		<title>M47</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M47&amp;diff=45105"/>
				<updated>2020-03-04T20:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */  removed a comment where an upgrade was considered a con.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m47_patton_II}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the version in the Italian tree&lt;br /&gt;
| link = M47 (105/55)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_M47.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.45 &amp;quot;Steel Generals&amp;quot;]] along with the rest of American Ground Forces. It uses a similar hull as its predecessor, the [[M46|M46 Patton]], but features a new turret and a better gun.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
*Cast homogeneous armour (Front hull, Turret) &lt;br /&gt;
*Rolled homogeneous armour (Side, Rear, Roof)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 101.6 mm (59°) ''Front Glacis''&amp;lt;br&amp;gt; 76.2 mm (52°) ''Lower Glacis'' || 63.5 mm || 76.2 mm || 25.4 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 101.6 mm || 76.2 mm || 50.8 mm || 22.2 mm &lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 76.2 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick, tracks are 30 mm thick.&lt;br /&gt;
&lt;br /&gt;
In Rank V, the M47 Patton does not have suitable armour against the numerous 88 mm, 100 mm, and 122 mm calibres running around the field. However, it makes up for that with a potent 90 mm cannon with new ammunition able to fight back. Due to the armour thickness of the Rank V tanks, it is recommended to use the M47 Patton's speed to flank the enemy, then engage them on their sides to detonate their ammo racks or knock out the crew.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1255|rbMinHp= 716|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|M36 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[M36 (90 mm)|90 mm M36]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 70 || -5°/+19° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 21.42 || 29.60 || 36.00 || 39.70 || 42.30&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 21.42 || 25.20 || 30.60 || 33.80 || 36.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 9.75 || 8.63 || 7.95 || 7.50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| M318A1 shot || AP || 191 || 189 || 175 || 160 || 147 || 134&lt;br /&gt;
|-&lt;br /&gt;
| M71A1 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 &lt;br /&gt;
|- &lt;br /&gt;
| M82 shot || APCBC || 182 || 180 || 168 || 153 || 140 || 128 &lt;br /&gt;
|-&lt;br /&gt;
| M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191 &lt;br /&gt;
|-&lt;br /&gt;
| M332 shot || APCR || 355 || 347 || 321 || 290 || 262 || 237 &lt;br /&gt;
|-&lt;br /&gt;
| M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M318A1 shot || AP || 912 || 10.91 || N/A || N/A || N/A || -1° || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| M71A1 shell || HE || 732 || 10.55 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| M82 shot || APCBC || 853 || 10.94 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| M304 shot || APCR || 1,021 || 7.56 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| M332 shot || APCR || 1,249 || 5.64 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| M431 shell || HEATFS || 1,216 || 5.8 || 0.0 || 0.1 || 712.64 || +0° || 65° || 72° || 75°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| M313 || 821 || 10.7 || 13 || 5 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_M47.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] of the M47 Patton II.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || 65&amp;amp;nbsp;''(+5)'' || 62&amp;amp;nbsp;''(+8)'' || 60&amp;amp;nbsp;''(+10)'' || 1&amp;amp;nbsp;''(+69)'' || style=&amp;quot;text-align:center&amp;quot; | no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 60&amp;amp;nbsp;''(+10)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,200 (200) || 577 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,000 (200) || 577 || -10°/+50° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good mobility, same handling as the [[M46|M46]]&lt;br /&gt;
* Great turret traverse speed once upgraded&lt;br /&gt;
* Decent front armour, more sloped than the M46&lt;br /&gt;
* 320 mm HEATFS ammunition once unlocked&lt;br /&gt;
&lt;br /&gt;
'''Cons'''&lt;br /&gt;
&lt;br /&gt;
* Overall bad armour for Rank V matches, especially in the turret&lt;br /&gt;
* The gun is not very good with stock ammo, recommended to unlock HEATFS as soon as possible&lt;br /&gt;
* Mobility is limited or even rather poor until modifications are purchased.&lt;br /&gt;
* Bad gun depression of -5°&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The '''M47 Patton''' came about only a few years after its predecessor, the [[M46|M46 Patton]]. The basis of this design was the [[M26|M26 Pershing]], which was deemed insufficiently mobile for its role as a medium tank. The M46 was mainly the M26 Pershing with a new engine, transmission, and a redesigned 90 mm gun. While a good solution for the lacking M26 Pershing design, it was only considered a stopgap solution while the experimental ''T42 medium tank'' was being developed. However, the Korean War put a stop in that development due to an urgent need of tanks, so the T42 project, which would produce a completely new tank design, was put on hold. &lt;br /&gt;
&lt;br /&gt;
An interim decision was made to mount the turret from the T42 onto the hull of the M46 Patton, this modified tank was designated the '''M47 Patton''' and entered production in 1951. A common nickname for the tank was the ''Patton II'', due to the same name as the M46 Patton, this was changed to ''Patton 47'' a few weeks later. The M47 Patton featured most of the armament seen from the M26 Pershing and M46 Patton, with a 90 mm gun and a coaxial and hull-mounted .30 cal machine gun, and a .50 cal machine gun on top of the turret. The M47 Patton has the distinction of being the last American tank with the hull-mounted machine gun on the bow. The new turret required the hull to be redesigned with a larger turret ring and had a &amp;quot;needle-nose&amp;quot; design with the turret mantlet heavily sloped towards the cannon, the design's heavy sloping nature also helped improve protection. The turret also had a large protrusion at the back to act as storage. An M12 stereoscopic range finder was also mounted on a turret, which was difficult to use, but would appear in every American tank design from here on until the M1 Abrams design. &lt;br /&gt;
&lt;br /&gt;
Though technically a medium tank by the army standards, a new standardization in US Army tank designation on November 9, 1950, had the entire system changed from the weight of the tank to the calibre of the vehicle's gun. Therefore in the 1950s, the &amp;quot;Medium Tank M47 Patton&amp;quot; name was changed to '''90 mm Gun Tank M47 Patton'''. This designation would go on for future American tank designs. The M47 Patton began production in June 1951 before its standardization at the Detroit Tank Arsenal. Delays in the production schedule caused a long period of testing to occur until it was standardized in May 1952. Production ran until November 1953 with a total production number of more than 9,000 M47 Pattons between Detroit and Alco.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
The M47 Patton came out only a year before the improved M48 Patton. Because of this, the M47 was declared a &amp;quot;limited standard&amp;quot; in American service, and those still in American hands were replaced by the M48 Patton tanks. It was declared obsolete by 1957 and were only retained by infantry divisions until replaced by anti-tank missiles in the 1960s. The M47 Patton was given out in large numbers to a number of countries in NATO and SEATO, such as Pakistan, Jordan, Turkey, Iran, Croatia, France, West Germany, and Spain. The M47 Patton would see service in combat in both Indo-Pakistani Wars, the Six Day War, the Iran-Iraq war, the Invasion of Cyprus, and the Croatian War of Independence. Today, they are still being used in Spain as armour recovery vehicles in artillery and infantry units.&lt;br /&gt;
&lt;br /&gt;
The M47 Pattons were promising new designs developed from the M46 Pattons to improve its combat capabilities with a newer turret. However, it did not serve much in America due to the M48 Patton development, which was a completely new design and had nearly no identical parts with its predecessor. It served very well in other countries as their primary armour forces, but those left in the states were used as targets in firing ranges, mainly for training or as tests for future anti-tank developments. In the 1970s, one was tested against the [[M60|M60 Main Battle Tank]], the successor to the M48 Patton, and its 105 mm L7 gun. The HEAT round fired from the gun penetrated the frontal armour of the M47 Patton with relative ease, armour which was considered superb at its time of introduction. The test went on with many M47 tanks and would prove that conventional steel armour in tank warfare was becoming obsolete in the face of new tank ammo.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The M47 Patton II medium tank, released in the US beginning in June 1951 by the Detroit Tank Arsenal and the American Locomotive Co., was a modernized version of the M46 Patton.&lt;br /&gt;
&lt;br /&gt;
The M47's frontal hull sheets were more sloped, while infrared viewfinders and a heater were added for the crew. The construction for the cast turret was also updated: it took a step forward from the M46, though the builders reduced its interior space in order to add a cupola and reloader's hatch in its overhangs. As a result, indentations were made that proved excellent at catching shells. That error was rectified for the M48 by making the turret fully domed, similar to the Soviet T-54. The tank's armament was reinforced by modernizing the 90 mm cannon, resulting in an initial velocity of over 900 m/s. The M47 hull also differed from the M46: its front section was more streamlined, while the fan hood between the driver and gunner disappeared. Engine power was added, though the tank's top speed remained the same (although the average terrain it encountered was somewhat higher).&lt;br /&gt;
&lt;br /&gt;
As a result, the M47 did not become standard for American tank construction, and it was quickly replaced in its limited role for the US Army (two divisions in West Germany) by the M48. However, it was actively distributed among NATO countries and other US-dependent allies, resulting in total production of 8,676 units.&lt;br /&gt;
&lt;br /&gt;
The M47 Patton II was part of the West German, Austrian, French, Italian, Belgian, Spanish, Jordanian, Japanese, and Turkish armies.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA medium tanks}}&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M47&amp;diff=45104</id>
		<title>M47</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M47&amp;diff=45104"/>
				<updated>2020-03-04T20:34:41Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */    2 cons were both about &amp;quot;bad ammunition&amp;quot; also &amp;quot;worst playthrough&amp;quot; is an opinion or an outdated one with new tanks added with &amp;quot;worse&amp;quot; stock ammo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m47_patton_II}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = American medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the version in the Italian tree&lt;br /&gt;
| link = M47 (105/55)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_M47.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.45 &amp;quot;Steel Generals&amp;quot;]] along with the rest of American Ground Forces. It uses a similar hull as its predecessor, the [[M46|M46 Patton]], but features a new turret and a better gun.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
*Cast homogeneous armour (Front hull, Turret) &lt;br /&gt;
*Rolled homogeneous armour (Side, Rear, Roof)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 101.6 mm (59°) ''Front Glacis''&amp;lt;br&amp;gt; 76.2 mm (52°) ''Lower Glacis'' || 63.5 mm || 76.2 mm || 25.4 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 101.6 mm || 76.2 mm || 50.8 mm || 22.2 mm &lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 76.2 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick, tracks are 30 mm thick.&lt;br /&gt;
&lt;br /&gt;
In Rank V, the M47 Patton does not have suitable armour against the numerous 88 mm, 100 mm, and 122 mm calibres running around the field. However, it makes up for that with a potent 90 mm cannon with new ammunition able to fight back. Due to the armour thickness of the Rank V tanks, it is recommended to use the M47 Patton's speed to flank the enemy, then engage them on their sides to detonate their ammo racks or knock out the crew.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1255|rbMinHp= 716|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|M36 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[M36 (90 mm)|90 mm M36]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 70 || -5°/+19° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 21.42 || 29.60 || 36.00 || 39.70 || 42.30&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 21.42 || 25.20 || 30.60 || 33.80 || 36.00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| 9.75 || 8.63 || 7.95 || 7.50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| M318A1 shot || AP || 191 || 189 || 175 || 160 || 147 || 134&lt;br /&gt;
|-&lt;br /&gt;
| M71A1 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 &lt;br /&gt;
|- &lt;br /&gt;
| M82 shot || APCBC || 182 || 180 || 168 || 153 || 140 || 128 &lt;br /&gt;
|-&lt;br /&gt;
| M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191 &lt;br /&gt;
|-&lt;br /&gt;
| M332 shot || APCR || 355 || 347 || 321 || 290 || 262 || 237 &lt;br /&gt;
|-&lt;br /&gt;
| M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M318A1 shot || AP || 912 || 10.91 || N/A || N/A || N/A || -1° || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| M71A1 shell || HE || 732 || 10.55 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°&lt;br /&gt;
|- &lt;br /&gt;
| M82 shot || APCBC || 853 || 10.94 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| M304 shot || APCR || 1,021 || 7.56 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| M332 shot || APCR || 1,249 || 5.64 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| M431 shell || HEATFS || 1,216 || 5.8 || 0.0 || 0.1 || 712.64 || +0° || 65° || 72° || 75°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! ''Screen radius &amp;lt;br /&amp;gt; in m''&lt;br /&gt;
! ''Screen time &amp;lt;br /&amp;gt; in s''&lt;br /&gt;
! ''Screen hold time &amp;lt;br /&amp;gt; in s:''&lt;br /&gt;
! ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
|-&lt;br /&gt;
| M313 || 821 || 10.7 || 13 || 5 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_M47.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] of the M47 Patton II.]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt; rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || 65&amp;amp;nbsp;''(+5)'' || 62&amp;amp;nbsp;''(+8)'' || 60&amp;amp;nbsp;''(+10)'' || 1&amp;amp;nbsp;''(+69)'' || style=&amp;quot;text-align:center&amp;quot; | no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 60&amp;amp;nbsp;''(+10)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Coaxial mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 2,200 (200) || 577 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | ''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Fire rate &amp;lt;br&amp;gt; (shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1,000 (200) || 577 || -10°/+50° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good mobility, same handling as the [[M46|M46]]&lt;br /&gt;
* Great turret traverse speed once upgraded&lt;br /&gt;
* Decent front armour, more sloped than the M46&lt;br /&gt;
* 320 mm HEATFS ammunition once unlocked&lt;br /&gt;
&lt;br /&gt;
'''Cons'''&lt;br /&gt;
&lt;br /&gt;
* Overall bad armour for Rank V matches, especially in the turret&lt;br /&gt;
* The gun is not very good with stock ammo, recommended to unlock HEATFS as soon as possible&lt;br /&gt;
* Slightly higher than its predecessor&lt;br /&gt;
* Bad gun depression of -5°&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The '''M47 Patton''' came about only a few years after its predecessor, the [[M46|M46 Patton]]. The basis of this design was the [[M26|M26 Pershing]], which was deemed insufficiently mobile for its role as a medium tank. The M46 was mainly the M26 Pershing with a new engine, transmission, and a redesigned 90 mm gun. While a good solution for the lacking M26 Pershing design, it was only considered a stopgap solution while the experimental ''T42 medium tank'' was being developed. However, the Korean War put a stop in that development due to an urgent need of tanks, so the T42 project, which would produce a completely new tank design, was put on hold. &lt;br /&gt;
&lt;br /&gt;
An interim decision was made to mount the turret from the T42 onto the hull of the M46 Patton, this modified tank was designated the '''M47 Patton''' and entered production in 1951. A common nickname for the tank was the ''Patton II'', due to the same name as the M46 Patton, this was changed to ''Patton 47'' a few weeks later. The M47 Patton featured most of the armament seen from the M26 Pershing and M46 Patton, with a 90 mm gun and a coaxial and hull-mounted .30 cal machine gun, and a .50 cal machine gun on top of the turret. The M47 Patton has the distinction of being the last American tank with the hull-mounted machine gun on the bow. The new turret required the hull to be redesigned with a larger turret ring and had a &amp;quot;needle-nose&amp;quot; design with the turret mantlet heavily sloped towards the cannon, the design's heavy sloping nature also helped improve protection. The turret also had a large protrusion at the back to act as storage. An M12 stereoscopic range finder was also mounted on a turret, which was difficult to use, but would appear in every American tank design from here on until the M1 Abrams design. &lt;br /&gt;
&lt;br /&gt;
Though technically a medium tank by the army standards, a new standardization in US Army tank designation on November 9, 1950, had the entire system changed from the weight of the tank to the calibre of the vehicle's gun. Therefore in the 1950s, the &amp;quot;Medium Tank M47 Patton&amp;quot; name was changed to '''90 mm Gun Tank M47 Patton'''. This designation would go on for future American tank designs. The M47 Patton began production in June 1951 before its standardization at the Detroit Tank Arsenal. Delays in the production schedule caused a long period of testing to occur until it was standardized in May 1952. Production ran until November 1953 with a total production number of more than 9,000 M47 Pattons between Detroit and Alco.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
The M47 Patton came out only a year before the improved M48 Patton. Because of this, the M47 was declared a &amp;quot;limited standard&amp;quot; in American service, and those still in American hands were replaced by the M48 Patton tanks. It was declared obsolete by 1957 and were only retained by infantry divisions until replaced by anti-tank missiles in the 1960s. The M47 Patton was given out in large numbers to a number of countries in NATO and SEATO, such as Pakistan, Jordan, Turkey, Iran, Croatia, France, West Germany, and Spain. The M47 Patton would see service in combat in both Indo-Pakistani Wars, the Six Day War, the Iran-Iraq war, the Invasion of Cyprus, and the Croatian War of Independence. Today, they are still being used in Spain as armour recovery vehicles in artillery and infantry units.&lt;br /&gt;
&lt;br /&gt;
The M47 Pattons were promising new designs developed from the M46 Pattons to improve its combat capabilities with a newer turret. However, it did not serve much in America due to the M48 Patton development, which was a completely new design and had nearly no identical parts with its predecessor. It served very well in other countries as their primary armour forces, but those left in the states were used as targets in firing ranges, mainly for training or as tests for future anti-tank developments. In the 1970s, one was tested against the [[M60|M60 Main Battle Tank]], the successor to the M48 Patton, and its 105 mm L7 gun. The HEAT round fired from the gun penetrated the frontal armour of the M47 Patton with relative ease, armour which was considered superb at its time of introduction. The test went on with many M47 tanks and would prove that conventional steel armour in tank warfare was becoming obsolete in the face of new tank ammo.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The M47 Patton II medium tank, released in the US beginning in June 1951 by the Detroit Tank Arsenal and the American Locomotive Co., was a modernized version of the M46 Patton.&lt;br /&gt;
&lt;br /&gt;
The M47's frontal hull sheets were more sloped, while infrared viewfinders and a heater were added for the crew. The construction for the cast turret was also updated: it took a step forward from the M46, though the builders reduced its interior space in order to add a cupola and reloader's hatch in its overhangs. As a result, indentations were made that proved excellent at catching shells. That error was rectified for the M48 by making the turret fully domed, similar to the Soviet T-54. The tank's armament was reinforced by modernizing the 90 mm cannon, resulting in an initial velocity of over 900 m/s. The M47 hull also differed from the M46: its front section was more streamlined, while the fan hood between the driver and gunner disappeared. Engine power was added, though the tank's top speed remained the same (although the average terrain it encountered was somewhat higher).&lt;br /&gt;
&lt;br /&gt;
As a result, the M47 did not become standard for American tank construction, and it was quickly replaced in its limited role for the US Army (two divisions in West Germany) by the M48. However, it was actively distributed among NATO countries and other US-dependent allies, resulting in total production of 8,676 units.&lt;br /&gt;
&lt;br /&gt;
The M47 Patton II was part of the West German, Austrian, French, Italian, Belgian, Spanish, Jordanian, Japanese, and Turkish armies.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA medium tanks}}&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M163&amp;diff=16137</id>
		<title>M163</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M163&amp;diff=16137"/>
				<updated>2019-02-27T03:18:12Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m163_vulcan}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{specs|rank}} American self-propelled anti-aircraft gun {{Battle-rating|1}}. It was introduced in [[Update 1.63 &amp;quot;Desert Hunters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amphibious&lt;br /&gt;
* Quick acceleration&lt;br /&gt;
* Good traverse, especially when fully upgraded&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
Light Armour.&lt;br /&gt;
&lt;br /&gt;
No climbing until performance mods are equipped.&lt;br /&gt;
&lt;br /&gt;
Slower for its BR&lt;br /&gt;
&lt;br /&gt;
Slow in water.&lt;br /&gt;
&lt;br /&gt;
Inaccurate/wobbly in water.&lt;br /&gt;
&lt;br /&gt;
One of the longest rearm/reload times in the game.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M163&amp;diff=16135</id>
		<title>M163</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M163&amp;diff=16135"/>
				<updated>2019-02-27T02:14:13Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m163_vulcan}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{specs|rank}} American self-propelled anti-aircraft gun {{Battle-rating|1}}. It was introduced in [[Update 1.63 &amp;quot;Desert Hunters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amphibious&lt;br /&gt;
* Quick acceleration&lt;br /&gt;
* Good traverse with all mods.&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M163&amp;diff=16131</id>
		<title>M163</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M163&amp;diff=16131"/>
				<updated>2019-02-27T00:16:18Z</updated>
		
		<summary type="html">&lt;p&gt;U5259687: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m163_vulcan}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
'''Amphibious.'''&lt;br /&gt;
&lt;br /&gt;
Quick acceleration.&lt;br /&gt;
&lt;br /&gt;
Good traverse&lt;br /&gt;
&lt;br /&gt;
Auto loader. Fires 3 rounds in rapid succession before needing to rearm.   &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
''ETC.''&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;/div&gt;</summary>
		<author><name>U5259687</name></author>	</entry>

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