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		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-06T13:57:13Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pr.123K&amp;diff=90772</id>
		<title>Pr.123K</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pr.123K&amp;diff=90772"/>
				<updated>2021-01-21T12:06:54Z</updated>
		
		<summary type="html">&lt;p&gt;U51255979: /* Mobility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_pr_123k&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet motor torpedo boat {{Battle-rating}}. It was introduced during [[Update 1.79 &amp;quot;Project X&amp;quot;]] when the Soviet fleet was implemented into the game.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
The Pr.123K, like the majority of vessels at rank I, has no armour. As this is a boat of the same class as its predecessor in-game (Pr. 123bis), it has the same vulnerabilities - easily destroyed engines and frequent fires.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
The Pr.123K &amp;quot;Komsomolets&amp;quot; has one of te best top speeds, acceleration and manouverability in the game for a ship - 135 km/h in AB and 96 km/h in RB. This plays as it's biggest advantage, compared with its small size, it leads to a sort of &amp;quot;hit and run&amp;quot; playstyle. If you have mastered the playstyle of the G-5 reserve torpedo boat, you will master the Pr.123 easily.&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|KPVT (14.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pr. 123K has half the number of machine guns than Pr. 123bis, but they have a larger caliber (dual 14.5 mm KPV machine guns). This is a generally disadvantage at this battle rating, because the vast majority of boats you will face will have no armour and so volume of fire is more important than the power of the ammunition.&lt;br /&gt;
&lt;br /&gt;
However the KPV is a very powerful gun, and with API ammunition it can do considerable internal and crew damage, destroying any other small boat in the game with 2-3 reloads, and even significantly reducing the crew of much larger vessels such as destroyers.  Effective use of the guns requires good understanding of lead and aiming offsets for speed and angle - opponents will often not adequately compensate for your speed, while you can be causing damage at ranges up to 1.5km&lt;br /&gt;
&lt;br /&gt;
The guns are mounted in the stern, giving a very wide angle of fire excluding a relatively small angle either side of straight ahead.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|45-36NU (450 mm)|BB-1 depth charge}}&lt;br /&gt;
&lt;br /&gt;
The Pr. 123K is equipped with 2 x 450 mm wet-heating 45-36NU torpedoes, which are placed on the sides of the boat. When released, they are fired forwards already at speed, which allows you to get a jump on any opponents who are in the torpedo range. It is a good idea to rush tougher opponents and fire your torpedoes very close to them to guarantee a hit (use this tactic at higher battle ratings to get rid of the toughest ships).&lt;br /&gt;
&lt;br /&gt;
The Pr. 123K can carry 4 BB-1 depth charges, which can be used as time-based mines or as traps for opponents who are circling you. It is advised to read the [[BB-1 depth charge|full BB-1 article]] which covers its uses in more depth.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Pr. 123K has only two machine guns, which are dual-mounted, but they have a larger caliber (14.5 mm) than its predecessor. Moreover, it gets two torpedoes, which are fired forwards at speed (can be an advantage, but also a disadvantage). All of that weaponry is placed on a motor boat which can reach very high speeds. It's a boat that will help you grind out USSR rank I fleet.&lt;br /&gt;
&lt;br /&gt;
After playing the Pr. 123bis, this boat will seem to have much less firepower. It is also problematic that you have to expose your side to engage any opponents, because your machine guns are placed behind the bridge. This boat is harder to use, but it can encounter opponents at battle rating 3.0, some of which you cannot penetrate. You have to play very carefully, and always stay at speed, or you will get picked of very quickly by gun boats with large guns. You should be the person to capture points for your team, and stay a nuisance for the enemies.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Can reach very high speeds, which makes flanking easy and makes it harder to hit the boat.&lt;br /&gt;
* Has 2 torpedoes which are guaranteed to sink opponents on impact.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No armour.&lt;br /&gt;
* No anti-air armament.&lt;br /&gt;
* Inability to engage opponents right in-front.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on ship;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR boats}}&lt;/div&gt;</summary>
		<author><name>U51255979</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=MV-611&amp;diff=90664</id>
		<title>MV-611</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=MV-611&amp;diff=90664"/>
				<updated>2021-01-20T18:14:07Z</updated>
		
		<summary type="html">&lt;p&gt;U51255979: Filled in all sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_ms471_1a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian motor gun boat {{Battle-rating}}. It was introduced in [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
With a crew of just 22 people and absolutely no armor, the MV-611 will not be able to survive much, if anything. As the battle rating of the ship is high enough to face reserve destroyers, this can become a huge problem, as they can easily oneshot-kill you.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
With a top speed of 61 km/h (realistic battles) or 82 km/h (arcade battles), it certainly isn't the slowest ship around. You can keep pace with quite a few torpedo boats and leave subchasers and other patrol craft in the dust. Rudder shift time is quite good and can turn easily. In manouverability, it's surely a &amp;quot;light gunboat&amp;quot; in mobility.&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|20 mm/65 Breda (20 mm)}}The MV-611 has 6 of the 20mm Breda autocannons, seen on italian ships all the way from the reserves. They have tiny clips, a low rate of fire and not a lot of damage. On the plus side, they reload extremely fast and their positioning allows you to use at least 3 guns on any surface target and from 3 to all guns on an air target, depending on its altitude. The fast reload time can allow you to dish out an almost unending stream of bullets downrange. &lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
The MV-611's playstyle is incredibly dependent on the match's top battle rating - when it is top tier, it can easily shred through the small, wooden hulled boats of 1.3-1.7 with its 6 autocannons, but when uptiered to 3.3, it becomes next to useless against the mighy destroyers, as the guns lack the damage to kill one in a short enough time. Your best bet is to take out the destroyer's main armaments and run away before he repairs. Overall, the MV-611 can be incredibly fun or incredibly stressful, depending on the match.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
6 20mm Breda autocannons&lt;br /&gt;
&lt;br /&gt;
Decently fast&lt;br /&gt;
&lt;br /&gt;
When downtiered, can perform exceptionally&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
No armor whatsoever&lt;br /&gt;
&lt;br /&gt;
Can face destroyers and is hopeless against them&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the ship;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the ship;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Italy boats}}&lt;/div&gt;</summary>
		<author><name>U51255979</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M2A2&amp;diff=16485</id>
		<title>M2A2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M2A2&amp;diff=16485"/>
				<updated>2019-03-02T16:01:12Z</updated>
		
		<summary type="html">&lt;p&gt;U51255979: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_m2a2}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The M2A2 is a Rank 1 American light tank with a Br of 1.0. The most common and most used American tank in pre-war years. It was armed with a 50 and 30 caliber machine gun. The Spanish Civil War showed that tanks with MG main armament were ineffective. This led to the upgrade to the M2A4. In game the M2A2 is lightning fast, with very weak armor and a subpar armament.'' &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&amp;lt;!-- Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
The whole armor is made out of '''rolled homogeneous armor''' plates.&lt;br /&gt;
Tracks provide 15 mm of armor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||15.8 mm (20-71°) ''Front glacis'' &lt;br /&gt;
15.8 mm (1-19°) ''Transmission area''&lt;br /&gt;
|12.7 mm||6.35 mm (2-61°)  ||6.35 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15.8 mm (0-2°) ''Turret front'' &lt;br /&gt;
15.8 mm (2°) ''Gun mantlet''&lt;br /&gt;
|15.8 mm (0-1°)||15.8 mm (2°)||6.35 mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
!Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Add-on Armor&lt;br /&gt;
weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |8.7|| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;1&amp;quot; |N/A|| colspan=&amp;quot;1&amp;quot; |80 (AB)&lt;br /&gt;
|-&lt;br /&gt;
|72 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|308&lt;br /&gt;
|379&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|232&lt;br /&gt;
|262&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|35.4&lt;br /&gt;
|43.56&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|26.67&lt;br /&gt;
|30.11&lt;br /&gt;
|}&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |[https://wiki.warthunder.com/Browning_M2_(12.7_mm) 12.7 mm M2HB]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Capacity&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Verical guidance&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Horizontal guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1400&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10°/+20°&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -170°/+20°&lt;br /&gt;
|}  &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Prior + Full crew&lt;br /&gt;
!Prior + Expert qualif.&lt;br /&gt;
!Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|18.9&lt;br /&gt;
|19.76&lt;br /&gt;
|?.??&lt;br /&gt;
|?.??&lt;br /&gt;
|28.24&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic''&lt;br /&gt;
|8.93&lt;br /&gt;
|10.5&lt;br /&gt;
|?.??&lt;br /&gt;
|?.??&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|10.4&lt;br /&gt;
|??.?&lt;br /&gt;
|??.?&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''The M2A2 is armed with a secondary 30 cal. machine gun in a separate turret. This leads to it and the main turret to be unable to rotate 360 degrees. The 30 cal can be somewhat useful against very lightly armored AA vehicles and can be used as a distraction for an enemy tanks.'' &lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
-Very fast, can reach 60 kph on a road in AB.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
-No armor can protect only from mg fire.&lt;br /&gt;
&lt;br /&gt;
-Pathetic armament, which can be used only against AA vehicles and some rears of tanks but not all.&lt;br /&gt;
&lt;br /&gt;
-Cramped crew.&lt;br /&gt;
&lt;br /&gt;
-Two non fully rotating turrets.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
''ETC.''&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;/div&gt;</summary>
		<author><name>U51255979</name></author>	</entry>

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