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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-72M2_Moderna&amp;diff=158732</id>
		<title>T-72M2 Moderna</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-72M2_Moderna&amp;diff=158732"/>
				<updated>2023-03-15T06:28:54Z</updated>
		
		<summary type="html">&lt;p&gt;U49566945: Ammo count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-72 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_72m2_moderna&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.png|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50176_t_72m2_moderna_ussr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Wind of Change&amp;quot;]] as a reward for the [[wt:en/news/7640-event-the-battle-for-arachis-en|&amp;quot;Battle for Arachis&amp;quot;]] event.&lt;br /&gt;
&lt;br /&gt;
The modernization of ex-Czechoslovakian license-built T-72M1 tanks with French thermal gun sights, new ERA packages, and new APFSDS, as well as an additional 30 mm autocannon for self-defence, the T-72M2 Moderna introduces Slovakia into the game with respectable firepower and overall higher mobility.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Although it is named T-72M2, which might sound more advanced, the base model is still a T-72M which shares the same chassis as the stock [[T-72A]]. However, he M2 modification adds layers of DYNAS ERA blocks on UFP and turret front, each block can provide additional protection against up to 100 mm of kinetic penetration, making the T-72M2 tougher to be destroyed. While it might not be enough at higher tiers with an abundance of APFSDS shells which can go up to 500 mm penetration, the protection is enough to stop most tanks which have been up-tiered at longer ranges and the turret can stop up to 700 mm from kinetic penetrators.&lt;br /&gt;
&lt;br /&gt;
But once again, this is still a T-72 series with a compact interior and the same AZ-172 autoloader; like any T-72 series tank, a solid penetration from enemy projectiles will very likely set it ablaze (sometimes even fuel explosion) or detonate the ammunition, launching the turret sky-high, so players need to pay extra caution to enemies just like other T-72s do.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1317|rbMinHp=752}}&lt;br /&gt;
&lt;br /&gt;
Like later T-72s, the T-72M2 has its engine upgraded to a Polish PZL Wola S12U diesel engine with 850 hp output, which is a bit higher than T-72B's V-84S with 840 hp, though still the highest of the A and M series T-72s. The T-72M2 shares the same top speed of 60 km/h and infamous -4.2 km/h reverse speed, as well as the 44.5 ton weight of the later T-72B. Although 10 hp difference is not too much, the overall mobility is still worse than NATO counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46MS (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46MS (125 mm)|125 mm 2A46MS]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 44 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A46MS (125 mm)/Ammunition|3BK12M, 3OF26, 3BM22, TAPNA}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_T-72A.png|right|thumb|x450px|[[Ammo racks]] of the [[T-72A]] (identical).]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.65''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' || ''Projectiles'' &amp;lt;br&amp;gt; ''Propellants'' || 40&amp;amp;nbsp;''(+4)'' &amp;lt;br&amp;gt; 40&amp;amp;nbsp;''(+4)'' || 29&amp;amp;nbsp;''(+15)'' &amp;lt;br&amp;gt; 29&amp;amp;nbsp;''(+15)'' || 23&amp;amp;nbsp;''(+21)'' &amp;lt;br&amp;gt; 23&amp;amp;nbsp;''(+21)'' || 1&amp;amp;nbsp;''(+43)'' &amp;lt;br&amp;gt; 1&amp;amp;nbsp;''(+43)'' || No&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of propellant bags (orange) and projectiles (yellow). Both have separate racks.&lt;br /&gt;
* Shells are modelled individually and disappear after having been shot or loaded.&lt;br /&gt;
* A propellant charge remains in rack 2 after it is emptied and is later fired as part of rack 3. For the purpose of clarity, rack 2 is considered empty even if that charge is still present.&lt;br /&gt;
* Rack 4 (autoloader carrousel) is a first stage ammo rack containing 22 projectiles and 22 propellant charges.&lt;br /&gt;
** This rack gets filled first when loading up the tank and is also emptied first.&lt;br /&gt;
** As the {{PAGENAME}} is equipped with an autoloader, manual reloading of the gun is not possible.&lt;br /&gt;
** Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader with at least one shell. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 4. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
A very distinctive feature of the T-72M2 is the 2A42 30 mm autocannon mounted on the right side of the turret. The gun is highly destructive against light vehicles, low-flying aircraft, and vehicles showing their sides; alternatively, it can also be used to knock out enemies' barrels. It is considered as a &amp;quot;machine gun&amp;quot; and is operated by the vehicle gunner, sharing the same optics and thermals as the main gun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]]&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 250 (250) || 550 || -4°/+35° || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{{:2A42 (30 mm)/Ammunition|HEF-I*, AP-T}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The T-72M2 Moderna excels in mid- to long-range engagements with its powerful and accurate 125mm cannon. The recommended tactic is similar to most other Russian MBTs at this BR: find targets at range using the thermal sights, then use the laser rangefinder and well-endowed APFSDS or HEATFS projectiles to knock out the target from as far away from your vehicle as possible.&lt;br /&gt;
&lt;br /&gt;
When forced into close-range combat, this vehicle is very mediocre compared to NATO vehicles with its painful reverse speed, lack of neutral steering, and subpar turret traverse. However, the liberal application of ERA, slat armour, and the underlying composite armour can sometimes save you from smaller-calibre or poorly-aimed shells. IFVs in particular, even ones with high-penetrating APFSDS like the [[M3A3 Bradley]] and [[Strf 9040C]], will be almost helpless against the frontal protection of a Moderna.&lt;br /&gt;
&lt;br /&gt;
This vehicle will feel very reminiscent of the [[T-72AV (TURMS-T)]] with its almost identical gun and armour performance.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* DYNAS ERA provides up to 100 mm of kinetic protection&lt;br /&gt;
* Has access 2nd generation thermals for both the gunner and commander, which are also only a Tier II modification&lt;br /&gt;
* Powerful 30 mm autocannon tears through light vehicles and aircraft and is operated by the gunner&lt;br /&gt;
* Has commander fire control&lt;br /&gt;
* Good situational awareness thanks to LWS&lt;br /&gt;
* TAPNA APFSDS provides greater penetrative capabilities against enemies, even better than the 3BM42 Mango used by its Russian contemporaries&lt;br /&gt;
* Launches 11 smoke grenades per charge (11/22)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor turret traverse and gun handling&lt;br /&gt;
* * Somewhat sluggish with a horrible reverse speed&lt;br /&gt;
* Fixed 8x gunsight make engagements a struggle&lt;br /&gt;
* Hull and turret armour can easily be penetrated by most rounds it faces especially in uptiers&lt;br /&gt;
* 30 mm autocannon has no traverse of its own, can only move vertically&lt;br /&gt;
* Does not have access to ATGMs&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The T-72M2 Moderna is a licensed-produced Slovakian upgrade of the Soviet T-72 MBT. Among the various upgrades, the tank is fitted with DYNAS explosive reactive armour, a modernized 24A5MS 125 mm smoothbore gun, a single 30 mm 2A42 autocannon, a laser warning system, and an automated modern VEGA fire control system, originating from SFIM, a French development partner, and SABCA, a Belgian development partner.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;https://www.military-today.com/tanks/t72m2_moderna.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first prototype of the T-72M2 Moderna, an improvement on the T-72M1 prototype, was introduced in 1993. Although attempts were made to put the T-72M2 Moderna into production domestically and for export buyers, no production orders were ever placed, therefore, few functioning examples were produced.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/7639-development-battle-for-arachis-t-72m2-moderna-en|Devblog]] ===&lt;br /&gt;
After the division of Czechoslovakia followed by an economic crisis, Slovak tank builders found themselves on the brink of bankruptcy. Tank plant ZTS Dubnica initiated an upgrade project for the Soviet T-72 series MBT in order to make the tank interesting for both domestic and foreign operators. By 1993, together with the French company SFIM and the Belgian SABCA, a project was developed to modernize the T-72M1 tanks with a new VEGA fire control system, a new panoramic sight, an improved engine, domestic ERA protection and two gunpods with 20 mm KAA-200 guns on the turret's sides.&lt;br /&gt;
&lt;br /&gt;
The built prototypes of the new main battle tank were designated T-72M2 Moderna. Later, the tank was equipped by a new DYNAS explosive reactive armour, and two 20 mm guns were replaced with one 30 mm 2A42 cannon. Only a few prototypes of the T-72M2 Moderna were built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_72m2_moderna Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
T-72M2 Moderna_WTWallpaper001.jpg&lt;br /&gt;
T-72M2 Moderna_WTWallpaper002.jpg&lt;br /&gt;
T-72M2 Moderna_WTWallpaper003.jpg&lt;br /&gt;
T-72M2 Moderna_WTWallpaper004.jpg&lt;br /&gt;
T-72M2 Moderna_WTWallpaper005.jpg&lt;br /&gt;
T-72M2 Moderna_WTWallpaper006.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[T-72 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7639-development-battle-for-arachis-t-72m2-moderna-en|[Devblog] &amp;quot;Battle for Arachis&amp;quot;: T-72M2 Moderna]]&lt;br /&gt;
* [http://www.military-today.com/tanks/t72m2_moderna.htm &amp;lt;nowiki&amp;gt;[Military Today]&amp;lt;/nowiki&amp;gt; T-72M2 Moderna]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer ZTS Dubnica}}&lt;br /&gt;
{{USSR medium tanks}}&lt;/div&gt;</summary>
		<author><name>U49566945</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U49566945&amp;diff=156729</id>
		<title>User:U49566945</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U49566945&amp;diff=156729"/>
				<updated>2023-03-02T06:42:18Z</updated>
		
		<summary type="html">&lt;p&gt;U49566945: Created page with &amp;quot;'''About''' Kestrel1616 is an active War Thunder player and contributor to the War Thunder Wiki.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''About'''&lt;br /&gt;
Kestrel1616 is an active War Thunder player and contributor to the War Thunder Wiki.&lt;/div&gt;</summary>
		<author><name>U49566945</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M22&amp;diff=156728</id>
		<title>M22</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M22&amp;diff=156728"/>
				<updated>2023-03-02T06:26:54Z</updated>
		
		<summary type="html">&lt;p&gt;U49566945: Added ammo rack information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=us_m22_locust&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American light tank {{Battle-rating}}. It was one of the first American tanks to be released with the American ground tree in [[Update 1.45 &amp;quot;Steel Generals&amp;quot;]]. One of the tiniest tanks in the game, the Locust is able to manoeuvre some of the smaller areas on the battlefield to get a clean shot on an opponent.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outside of heavy machine guns, autocannons rounds, and low-calibre AP shells fired at a bad angle-of-attack, the M22's armour offers very little ballistic protection against the standard kinetic shells encountered, while any substantial APHE shell will knock out the tank instantly. With only three men in the tank clumped together around the centre, a single penetrating shot through the centre is bound to knock out two or more crew member and leave the tank immobile or incapacitated. Angling the tank is still a good idea, try to angle the front 30 degrees to increase effective thickness, though do not over-angle as that will expose the weak sides of the tank.&lt;br /&gt;
&lt;br /&gt;
Aircraft coming in at certain angles can possess the necessary penetration values to utterly shred apart the Locust, especially the thin roof armour of 9.5 mm at the turret and hull. However, an oblique angle towards the front armour is already enough to get through the sloped 12.7 mm armour plate present.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12.7 mm (64-65°) ''Front glacis'' &amp;lt;br&amp;gt; 25.4 mm (7-62°) ''Lower glacis'' &amp;lt;br&amp;gt; 25.4 mm (9-85°) ''Driver's port'' || 9.5 mm (34-51°) ''Top'' &amp;lt;br&amp;gt; 12.7 mm ''Bottom'' || 12.7 mm (11-15°) ''Lower''&lt;br /&gt;
12.7 mm +9 mm ''Upper''&lt;br /&gt;
| 9.5 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25.4 mm (25-36°) ''Turret front'' &amp;lt;br&amp;gt; 25.4 mm (22-53°) ''Gun mantlet'' || 25.4 mm (3-6°) || 25.4 mm || 9.5 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, the bogies and tracks are 10 mm thick.&lt;br /&gt;
* Belly armour is 12.7 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=297|rbMinHp=170}}&lt;br /&gt;
&lt;br /&gt;
Aside from its small size, the M22's next famous value is its speed as a light tank. This allows the light tank to zip across the battlefield, possible getting to locations that can annoy enemies like a locust.&lt;br /&gt;
&lt;br /&gt;
In Arcade Battles, be wary of going too fast with the enhanced engine power, especially on paved roads, as it could put the M22 in a speed the transmission would not be able to steer properly without &amp;quot;snaking&amp;quot; the tank. Another worst case scenario is running full speed into an immovable object, which can disable certain components or even flat out knock out the tank.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M6 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M6 (37 mm)|37 mm M6]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -10°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 19.5 || 27.0 || 32.8 || 36.3 || 38.6 || rowspan=&amp;quot;2&amp;quot; | 3.77 || rowspan=&amp;quot;2&amp;quot; | 3.33 || rowspan=&amp;quot;2&amp;quot; | 3.07 || rowspan=&amp;quot;2&amp;quot; | 2.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 12.2 || 14.4 || 17.4 || 19.3 || 20.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''M74B1; AP''' - Solid shot, stock shell. Poor penetration and post-penetration damage. The M74B1 should not be used after having unlocked the M51B1 shell.&lt;br /&gt;
* '''M63 Shell; SAPHEI''' - Semi armour-piercing high-explosive incendiary shell. The M63 has negligible penetration with little HE filler, it should only be used at point blank range against extremely poorly armoured vehicles and/or open-topped vehicles.&lt;br /&gt;
* '''M51B1; APCBC''' - Solid Shot. The M51B1has a decent penetration for the tier and better angled performance compared to the M74B1, but will still struggle against heavily armoured targets.&lt;br /&gt;
&lt;br /&gt;
{{:M6 (37 mm)/Ammunition|M74B1, M63 shell, M51B1}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.3.0.69''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''50''' || 39&amp;amp;nbsp;''(+11)'' || 25&amp;amp;nbsp;''(+25)'' || 1&amp;amp;nbsp;''(+49)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Racks disappear after firing all the shells in the rack.&lt;br /&gt;
* Empty left side: pack 39 (+11) shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Perhaps the best word to describe this tank is &amp;quot;tiny&amp;quot;. Along the [[ASU-57]] and the [[L3/33 CC]], the M22 belongs to the smallest ground vehicles in the game. This is a pro and a con, which we will cover in a second. The Locust is a light tank and thus is never really meant to go up against other tanks in the game, though in down tiers might be able to take a hit with low-calibre AP shell. This severely limits the opponents the M22 Locust is able to face &amp;quot;fairly&amp;quot;. The Locust's small size also means the crew is compacted into a small area and a crew knock-out is very easy to achieve, so in order to beat the odds, some trickery has to be put into play...&lt;br /&gt;
&lt;br /&gt;
;Run and Gun&lt;br /&gt;
&lt;br /&gt;
The Locust is really fast (although it might be hard to handle at its max speed), use this advantage to get to favorable positions or the flanks of the enemy. The tiny size of the tank helps by presenting a smaller target to the enemy and allows the usage of smaller cover that could not be typically used by an average tank of the rank. With fast manoeuvring and sneaky movements across terrains, the Locust can cross the battlefield quickly and carry out sharp strikes against the enemy. A skilled player can swiftly move from one capture point to another, destroy any opposition there, and capture the point.&lt;br /&gt;
&lt;br /&gt;
;Get in Close&lt;br /&gt;
&lt;br /&gt;
The riskier tactic, which would work if done well, is to just get right up onto the enemy tank. Again the Locust is tiny and this could make it easier to be knocked out, but that also means the Locust can exploit some of the other tanks weaknesses, like their gun depression—notably early Soviet tanks and taller German ones (when facing an up-tier). Get up right on that tank, point blank on the sides where some enemies will not be able to even move their gun down to hit the Locust if it stays close to them. Also remember that the Locust's 37 mm gun has an impressive reload time of about 3 seconds. Use this advantage to find weak points on their side or rear armour and score a subsequent knockout. However, Locust players must be careful as sometimes the enemy tank may move in a way that forces the Locust into their cross-hairs or into other enemies' guns to take out the Locust as its attacking. The Locust players must also be careful to not accidentally destroy themselves by being too close to the tank when it explodes (if the enemy catches on fire.)&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High hp/ton ratio, allowing fast acceleration&lt;br /&gt;
* Great speeds across flat terrain&lt;br /&gt;
* Extremely low profile; tanks without a lot of gun depression can't shoot at the Locust at close range&lt;br /&gt;
* Locust is shorter than the hulls of many tanks, so many opponents may not even be able to aim at the Locust if it's close enough&lt;br /&gt;
* The gun has no trouble penetrating tanks at its BR range&lt;br /&gt;
* Easy to turn a complete 180° at low speed and at a stop&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* High acceleration and speed make tank handling rather difficult unless familiar with specs&lt;br /&gt;
* Handling becomes sluggish at higher speeds, noticeably in 3&amp;lt;sub&amp;gt;rd&amp;lt;/sub&amp;gt; Gear&lt;br /&gt;
* Small crew of 3 confined in tiny space, no spare crew members to take over incapacitated ones, a penetrating shot can take out two of them easily&lt;br /&gt;
* Relatively weak armour &lt;br /&gt;
* Due to its low suspension, it may get stuck in the soft or uneven ground&lt;br /&gt;
* Strange driving issue, in arcade mode, that causes the Locust to shudder, wobble, and not accelerate at a constant rate&lt;br /&gt;
* Doesn't have armour-piercing rounds with explosive filler, and solid shots have poor post-penetration&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The development of this tank began in late 1941 as a request from the British military for an airmobile light tank that could travel on a glider. The British airborne forces used gliders as a mean to transport troops and equipment, and by 1941 the gliders were rated to be able to carry a tank weighing about 5.5 tons in a 300 to 350-mile flight. The British had a light tank design, the [[Tetrarch_Mk_I|Mk. VII Tetrarch]], but it was not built for the focus of airborne operations so the request was made for a purely-built airborne light tank to replace the Tetrarch, and for the tank to be made not in Britain due to constraints in industrial capacity.&lt;br /&gt;
&lt;br /&gt;
The request to the Americans called for a tank weighing between 9-10 tons with a 37 mm cannon and a coaxial machine gun with a crew of three. The tank was to have a maximum speed of 64 km/h (40 mph) and could operate in a 320 km radius (200 miles). The turret and front armour thickness were to be between 40-50 mm and the sides 30 mm thick. US Ordnance Department requested three companies, General Motors, J. Walter Christie, and Marmon-Herrington to design a suitable tank, of which the Marmon-Herrington design was accepted. The design was made into a prototype in late 1941 and was designated the ''Light Tank T9''. This design had a crew of three and weighed 7.4 tons, with a 37 mm gun and coaxial machine gun, plus two more machine guns on the right side of the bow. The turret was powered and had a gun stabilizer. The tank was powered by a 162 hp six-cylinder Lycoming engine and the armour thickness was 12.5 mm on the entire hull side of the tank while the sloped area on the sides of the hull was 9.5 mm thick. The tank could go up to 40 mph (64 km/h) with the engine. The T9 was built to be mounted on a Douglas C-54 Skymaster plane, but it could still fit into a glider due to its dimensions and weight. The tank underwent a few changes, such as improvement in the tank suspension and removal of the two machine guns on the bow, the gun stabilizer, and the power traverse on the turret to reduce the weight. The result was designated the ''Light Tank T9E1''. Production was meant to start somewhere in 1942, but issues in the design change and factories caused the production to be delayed until April 1943. The tanks were produced from then until 1945, with a total unit of 830.&lt;br /&gt;
&lt;br /&gt;
The tank was specified the '''Light Tank M22''' at some time in 1943, but this classified it as a &amp;quot;limited standard&amp;quot; equipment due to some faults discovered. Testings showed that loading the M22 tank on a C-54 plane required lots of time and complex equipment, plus the plane had to be landed on an airfield to be unloaded. The durability and reliability of the M22 were also brought into question, concerned that these factors would make it unsuitable for airborne operations and that the design was effectively obsolete. The M22 never saw service in American combat units except for training, and even with the establishment of two units with the M22s, they saw no combat due to America's lack of investment in airborne tanks. The British on the other hand believed that the M22 would be adequate at its role so adopted it as the '''Locust''', giving the name '''Light Tank M22 Locust''' to the tank.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The British usage in World War II had the airborne light tanks used in 1st and 6th Airborne Division as the Light Tank 'C' Squadron. Although the M22 Locust started replacing the Tetrarch before the initiation of Operation Overlord, the Tetrarch was still used until October 1944, when a restructuring retired all Tetrarch and replaced them with Locusts. The 6th Airborne Division was involved in Operation Varsity in 1945, where eight Locusts were loaded onto Hamilcar gliders and flown to the battlefield on March 24. Of the eight Locusts sent, six landed intact, but two never reached their rendezvous point due to enemy action or mechanical breakdown. Of the four remaining Locusts, only two were undamaged at the rendezvous point. The tanks were deployed at a fortified area, where they engage German troops while being supported by an infantry company, the Locusts were forced to withdraw after the heavy losses in infantry denied them support. The four tanks and what is left of the infantry were finally relieved by the 44th Royal Tank Regiment and the rest of the 6th Airborne Division. Operation Varsity was the only operation the Locust would ever see action in World War II.&lt;br /&gt;
&lt;br /&gt;
The M22 Locust, while serving rather well as an airborne tank, was reported to be obsolete by January 1946 by the War Office in Britain. New designs were to take over the Locust's role in the airborne formations. What's left of the Locusts in British inventory were given to foreign militaries. Belgium used some as command tanks in their armoured regiments. America received a few tanks back which was converted into agricultural tractors. Egypt used the Locusts in a large number to replace their ageing tank models from the interwar period, these saw service in the 1948 Arab-Israeli War.&lt;br /&gt;
&lt;br /&gt;
Today, sixteen M22 Locusts are known to have survived, though many have replica turrets. Of the batch, only three are known to be in running condition.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
In 1941 an airmobile light tank designated the T9 entered development, with three major companies assigned the project: Christie, GMC, and Marmon-Herrington. The design provided by Marmon-Herrington proved the winner, as it satisfied practically every client requirement.&lt;br /&gt;
&lt;br /&gt;
Trials of the new tank began in the fall of 1941, and in November 1942 the third T9E2 pre-production prototype was built.&lt;br /&gt;
&lt;br /&gt;
Production began in March 1943 and continued through February 1944. Marmon-Herrington assembled and delivered over the space of that year 830 of the 1,800 tanks ordered. The first 26 had a box-shaped compartment for the driver, though it was removed for subsequent models. The frontal plate was then made from a single piece.&lt;br /&gt;
&lt;br /&gt;
The tank was designated the M22 beginning September 1944, though the lack of heavy transport planes in the American army kept it out of the war.&lt;br /&gt;
&lt;br /&gt;
The UK acquired 260 M22s via Lend-Lease, referring to them as Locusts. The British liked the tank thanks to its good mobility, small size, and reasonable weight. Its weak armament and armour, which was no thicker than 25 mm, were considered drawbacks. Some 37 mm cannons were equipped with Littlejohn adaptors, which were designed to boost initial velocity with special shells.&lt;br /&gt;
&lt;br /&gt;
The M22 only saw combat in 1945. Its biggest battle was Operation Varsity, when 12 tanks were flown in using Hamilcar gliders on March 22, 1945. Some M22s may have taken part in the 1944 Normandy invasion.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m22_locust Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|YuBjyMQLRy0|'''Airmobile tanks''' discusses the {{PAGENAME}} at 2:43 - ''War Thunder Official Channel''|Cdd0WWkWvRE|'''Tank Chat #87''' - ''Tank Museum''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Tetrarch Mk I]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/716|[Devblog] Developers about the M22]]&lt;br /&gt;
* [[wikipedia:M22_Locust|[Wikipedia] M22 Locust]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/us/light-tank-airborne-m22-locust &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Light Tank (Airborne) M22 Locust]&lt;br /&gt;
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=252 &amp;lt;nowiki&amp;gt;[Military Factory]&amp;lt;/nowiki&amp;gt; M22 Locust (Light Tank, Airborne, M22)]&lt;br /&gt;
* [http://the.shadock.free.fr/Surviving_Panzers.html &amp;lt;nowiki&amp;gt;[The Shadock]&amp;lt;/nowiki&amp;gt; Surviving M22 Locusts]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Marmon-Herrington}}&lt;br /&gt;
{{USA light tanks}}&lt;/div&gt;</summary>
		<author><name>U49566945</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M8_LAC&amp;diff=156727</id>
		<title>M8 LAC</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M8_LAC&amp;diff=156727"/>
				<updated>2023-03-02T06:20:41Z</updated>
		
		<summary type="html">&lt;p&gt;U49566945: Added ammo rack info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American gift light tank '''{{PAGENAME}}'''&lt;br /&gt;
|other&lt;br /&gt;
|usage-1 = other versions&lt;br /&gt;
|link-1 = M8 Greyhound (Family)&lt;br /&gt;
|usage-2 = other uses&lt;br /&gt;
|link-2 = M8 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=us_m8_greyhound&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_M8 Greyhound.jpg|ArtImage_M8 Greyhound.png}}&lt;br /&gt;
|market=M8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American light tank {{Battle-rating}}. It was introduced during [[Update 1.73 &amp;quot;Vive la France&amp;quot;]] as part of a vehicle giveaway on [[wt:en/news/5066-special-war-thunder-5-years-en|War Thunder's 5th anniversary]]. It was also a reward of the &amp;quot;10 rare vehicles&amp;quot; event during [[wt:en/news/7945-special-happy-anniversary-war-thunder-en|War Thunder's 10th Anniversary]] in 2022.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The M8 Greyhound has next to no armour protection. Its armour can stop rifle-calibre machine gun fire, but nothing more. Even then, the vehicle's turret has an open roof and very thin armour on the sides and the rear, so it is still possible for a few unlucky machine gun bullets to find their way inside. The Greyhound is also vulnerable to overpressure. In addition, the modules are lined up and the crew is close together when looking straight at the front of the vehicle. From the side, however, this is not the case - there is a small area behind the two crew members in the turret but in front of the fuel tank with no modules in it and an even larger area of empty space between the turret crew and the driver/machine gunner.&lt;br /&gt;
&lt;br /&gt;
Thanks to the thin armour, it is very possible for rounds to over-penetrate and passes through without dealing any significant damage. The vehicles size, or lack thereof, should also be taken into account. The M8 Greyhound is very small and short, making it easy to exploit hiding spots and hills for protection. It can stay out of sight and use stealth to its advantage with little trouble. The .50 calibre machine gun on the roof is raised up, but there are no critical modules surrounding it and it is relatively small so it can be used to shoot over obstacles without risking damage to the armoured car. While the raw armour and protection on the M8 Greyhound are lacking, where it shines is in its ability to hide and use its good top speed to get around quickly and avoid being hit.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull)&lt;br /&gt;
* Cast homogeneous armour (turret, gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12.7 mm (59°) ''Upper Glacis'' &amp;lt;br&amp;gt; 15.9 mm (29°) ''Lower Glacis'' &amp;lt;br&amp;gt; 19.1 mm (44°) ''Upper Plate'' || 9.5 mm || 5 - 9.5 mm || 6.35 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 19.1 mm ''Turret front'' &amp;lt;br&amp;gt; 25.4 mm ''Gun mantlet'' &amp;lt;br&amp;gt; 19 mm (Additional to mantlet) ''Gun Aperture'' || 19.1 mm || 19.1 mm || 6.35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The turret is mostly open-topped, but the very front portion is covered by 6.35 mm&lt;br /&gt;
* Wheels - 10 mm&lt;br /&gt;
* Suspension - 5 mm&lt;br /&gt;
* 4 mm fenders cover most of the hull sides in addition to the base 9.5 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 129|rbMinHp= 97}}&lt;br /&gt;
&lt;br /&gt;
While it has poor armour and survivability, the {{PAGENAME}} excels in terms of mobility. As a wheeled vehicle it reaches 60 km/h on road in arcade with stock modules and 40 km/h off road. In realistic it reaches 38 km/h off road, and 55 km/h on road with 7 gears, it also has -12 km/h reverse speed on two reverse gears.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M6 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is armed with an 37 mm M6 cannon as its main armament. This is a small calibre fast-firing gun with a maximum penetration of 84 mm at 100 m (M51B1 shell), being able to penetrate almost all the opponents it will ever face. While it lacks the post-penetration damage to knock out most enemy vehicles with a single shot, it can quickly finish them off with its fast reload. The penetration and trajectory drop significantly beyond 500 m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M6 (37 mm)|37 mm M6]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Shoulder|up to 10 km/h}} || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 4.55 || rowspan=&amp;quot;2&amp;quot; | 4.03 || rowspan=&amp;quot;2&amp;quot; | 3.71 || rowspan=&amp;quot;2&amp;quot; | 3.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M6 (37 mm)/Ammunition|M74B1, M51B1}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''80''' || 73&amp;amp;nbsp;''(+7)'' || 65&amp;amp;nbsp;''(+15)'' || 33&amp;amp;nbsp;''(+47)'' || 1&amp;amp;nbsp;''(+79)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* As they are modeled by rows of 4, shells disappear from the rack only after you've fired all shells in the row.&lt;br /&gt;
* Turret empty of shells (racks 1 &amp;amp; 2 emptied): 65&amp;amp;nbsp;''(+15)'' shells.&lt;br /&gt;
* Right side empty: 33 (+47) shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The two machine guns on the {{PAGENAME}} are the good old [[M2HB (12.7 mm)|.50 cal M2HB]] and the [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]. The roof-mounted .50 cal can traverse 360 degrees and has great depression &amp;amp; elevation, posting a big threat to any plane that is flying too close to the M8. It has an unbelievable penetration of 31mm at 10m, meaning it can easily penetrate plenty of lightly armoured vehicles and even the side of some medium tanks. The 7.62 mm, on the other hand, can only efficiently damage exposed crews due to its low penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Commander pintle || 400 (200) || 576 || -10°/+40° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When using this vehicle keep in mind that you are virtually naked to every main gun, that means you should not expose yourself unnecessarily and not give the opponents a chance to shoot at you, coupled with the fact that the main gun can penetrate every other vehicle in its rank. Its excellent mobility gives this vehicle a very viable hit-and-run tactic. Ambush your opponent on your terms. After you destroy him, change your position again, find concealment or cover, use your fast reverse speed to your advantage, avoid one on one fights, and fair fights.&lt;br /&gt;
&lt;br /&gt;
At the start of the match, the M8 is best used as a point-capturing vehicle. Find a road connecting to a point to unleash its scary 90 km/h on-road top speed, and it is likely to get to the point before the enemy can. Once the point is captured, quickly move away as there are likely to be artillery strikes, which can critically damage the M8.&lt;br /&gt;
&lt;br /&gt;
After capturing a point, there are two good options (just examples, the player is free to play in their way). One is to hide at the side of the point, waiting for the enemy to recapture it. Use its small profile to set up a good ambush, and flank the enemy unexpectedly. The fast-firing gun will genuinely shine when attacking several enemies from the side or rear, allowing the player to knock out a surprising amount of enemies. Once the enemies are wiped out, quickly retake the point and ambush again. Note that the player might want to change their position as some enemies might try and revenge.&lt;br /&gt;
&lt;br /&gt;
Another playstyle is the hit-n-run tactic, thanks to its great mobility and small profile. If careful enough, it can travel between points like a ghost without being noticed and flank the enemies. The stabilizer will help a lot as it gives the player the ability to fire first. If the first shell missed or didn't penetrate, it can even finish off the enemy with the .50 cal alone!&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting''':&lt;br /&gt;
&lt;br /&gt;
[[LVT (Family)]] - These amphibious tanks are well known for their huge hull size. Indeed, there is a huge space between the driving compartment and the fighting compartment that will absorb almost any incoming shells, and unfortunately, the M8's solid AP can't cope with this. If an M8 doesn't know where are the crew is located on an LVT, they will die due to not being able to knock out the crew effectively. Remember their crew location, and the M8 can easily take them out.&lt;br /&gt;
&lt;br /&gt;
The driver is at the foremost part of the hull. Behind him, there is absolutely nothing, so you must avoid shooting there. Behind the empty space, the turret houses 2-3 crew. Shoot there to disable its gun. And don't forget, at the very rear of the LVT, the two exposed machine gunners can be taken out with the .50 cal. Memorize those three main locations of the crew, and you can effectively destroy any LVT out there with your rapid reload. Also, if the angle isn't too large, the .50 can penetrate the LVT's weak armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The M51 shell has enough power to penetrate common opponents like the [[Pz.II (Family)|Pz.II]], [[Pz.III B]] or [[Ha-Go (Family)|Ha-Go]], and the fast reload helps to precisely knock out the crew one by one&lt;br /&gt;
* Pintle-mounted heavy machine gun is very lethal against other similarly armoured vehicles (e.g. [[AS 42]], [[L3/33 CC]]) and slow biplanes&lt;br /&gt;
* One of the fastest vehicles on road with a max speed of 90 km/h allows it to get to positions quickly&lt;br /&gt;
* Reverse speed allows it to retreat from danger quickly&lt;br /&gt;
* Small profile makes ambushing/hiding easy&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Wheeled vehicle, performs poorly off-road and cannot turn in place, and especially slow in desert maps like [[Sinai]] and snowy maps like [[Frozen Pass (Ground Forces)|Frozen Pass]]&lt;br /&gt;
* Virtually no armour, tight crew and open top make this vehicle very vulnerable to rapid-firing tanks like the [[Pz.II (Family)|Pz.II]], [[M13 MGMC|M13]] or strafing planes&lt;br /&gt;
* M6 cannon requires precision shots, as post-penetration effects are weak especially against the [[LVT(A)(1)|LVT(A)]] series which are super spacious&lt;br /&gt;
* Turret traverse is rather sluggish, might not get the gun on target sometimes&lt;br /&gt;
* Looks very similar to the Chinese [[M8 LAC (China)|M8 LAC]], the lighter coloured camouflage can be hard to distinguish in [[Simulator Battles]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M8 replaced the M3A1 Scout Car and M2 Halftrack as the main armoured vehicle of the US mechanized cavalry starting in late 1943. 8,500 were built. The vehicle's lightweight and 6x6 drive gave it the excellent speed and cross-country mobility. It was well-liked by the crews but was still thin-skinned and under-gunned when compared to the opposition.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m8_greyhound Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|RGeu2yLGeTU|'''Best armoured cars''' discusses the {{PAGENAME}} at 0:32 - ''War Thunder Official Channel''|HT8ErolJO2k|'''M8 Light Armoured Car &amp;quot;Greyhound&amp;quot;, American Tier-1, Armoured Car / Light Tank''' - ''Angry Nerd Gaming''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Daimler Mk II]]&lt;br /&gt;
* [[AB 41]]&lt;br /&gt;
* [[AMD.35]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/5058-special-m8-light-armoured-car-long-legged-canine-en|[Development] M8 Light Armoured Car: Long Legged Canine]]&lt;br /&gt;
* [[wikipedia:M8_Greyhound|[Wikipedia] M8 Greyhound]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ford}}&lt;br /&gt;
{{USA light tanks}}&lt;br /&gt;
{{USA premium ground vehicles}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U49566945</name></author>	</entry>

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