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		<updated>2026-06-03T13:38:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=175541</id>
		<title>Make capture zones available in singerplayer mission</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=175541"/>
				<updated>2023-10-29T10:20:20Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;&lt;br /&gt;
== Setup units and zones ==&lt;br /&gt;
&lt;br /&gt;
We will set up three zones,units,triggers and the briefing'''(talk about later)''',just like the pvp missions.&amp;lt;br&amp;gt;&lt;br /&gt;
In this case:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Player will spawn in area_01&lt;br /&gt;
* Enemies will also spawn in other two points&lt;br /&gt;
* Ally units will advance to area_02&lt;br /&gt;
&lt;br /&gt;
[[File:Z3.png|thumb]]&lt;br /&gt;
=== Trigger settings ===&lt;br /&gt;
The zones must have corret settings,or we can not capture them.&amp;lt;br&amp;gt;&lt;br /&gt;
All Actions' settings should be like this:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z8.png|thumb]]&lt;br /&gt;
'''auto_smoke''' and '''useHUDMarkers''' are optional.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''timeMultiplier''' controls the capture time,set to '''1''' is best&lt;br /&gt;
&lt;br /&gt;
If you want make air units to capture it.select '''canCaptureInAir'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some reason,you must check '''captureNoPenalty''' if you want to disable enemies' tickets bleeding&amp;lt;br&amp;gt;&lt;br /&gt;
=== Briefing ===&lt;br /&gt;
You can see the briefing maps before entering the offical pvp battles.There is a way to make it.&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the way to make it under '''Mission Settings-Briefing''',then:&amp;lt;br&amp;gt;&lt;br /&gt;
* Check '''viewAreaScale''' and '''part''',then '''slide'''&lt;br /&gt;
* Check '''map''' and '''showAirMap'''&lt;br /&gt;
Then you can choose different brief icons.&lt;br /&gt;
== Global Settings ==&lt;br /&gt;
Then you need to enable the mechanics for you mission&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under '''Game type params''',check following options&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z5.png|thumb]]&lt;br /&gt;
* If you do not want to enable the tickets bar,uncheck '''gt_mp_tickets'''&lt;br /&gt;
When you check ''gt_mp_capture'',the condition '''missionIsZoneCaptured''' is able to use&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Disable tickets bleeding ===&lt;br /&gt;
At this moment.We can capture the points.But when you kill enemies,the oppsite team will lose some points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not want let this thing happen.Under '''Versus params'''.Set '''deathPenaltyMul''' to ''0''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z6.png|thumb]]&lt;br /&gt;
also do this to '''ctaCaptureZoneEqualPenaltyMul''' and '''ctaCaptureZoneDiffPenaltyExp'''&lt;br /&gt;
[[File:Z7.png|thumb]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's all!Now you can capture the zones in singerplayer mode!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.57.jpg|thumb|Minimap]]&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.53.jpg|thumb|Capturing the points]]&lt;br /&gt;
&lt;br /&gt;
[[Category:War_Thunder_CDK]]&lt;br /&gt;
[[Category:Custom missions]]&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166987</id>
		<title>Make capture zones available in singerplayer mission</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166987"/>
				<updated>2023-07-18T10:16:01Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;&lt;br /&gt;
== Setup units and zones ==&lt;br /&gt;
&lt;br /&gt;
We will set up three zones,units,triggers and the briefing'''(talk about later)''',just like the pvp missions.&amp;lt;br&amp;gt;&lt;br /&gt;
In this case:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Player will spawn in area_01&lt;br /&gt;
* Enemies will also spawn in other two points&lt;br /&gt;
* Ally units will advance to area_02&lt;br /&gt;
&lt;br /&gt;
[[File:Z3.png|thumb]]&lt;br /&gt;
=== Trigger settings ===&lt;br /&gt;
The zones must have corret settings,or we can not capture them.&amp;lt;br&amp;gt;&lt;br /&gt;
All Actions' settings should be like this:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z8.png|thumb]]&lt;br /&gt;
'''auto_smoke''' and '''useHUDMarkers''' are optional.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''timeMultiplier''' controls the capture time,set to '''1''' is best&lt;br /&gt;
&lt;br /&gt;
If you want make air units to capture it.select '''canCaptureInAir'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some reason,you must check '''captureNoPenalty''' if you want to disable enemies' tickets bleeding&amp;lt;br&amp;gt;&lt;br /&gt;
=== Briefing ===&lt;br /&gt;
You can see the briefing maps before entering the offical pvp battles.There is a way to make it.&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the way to make it under '''Mission Settings-Briefing''',then:&amp;lt;br&amp;gt;&lt;br /&gt;
* Check '''viewAreaScale''' and '''part''',then '''slide'''&lt;br /&gt;
* Check '''map''' and '''showAirMap'''&lt;br /&gt;
Then you can choose different brief icons.&lt;br /&gt;
== Global Settings ==&lt;br /&gt;
Then you need to enable the mechanics for you mission&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under '''Game type params''',check following options&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z5.png|thumb]]&lt;br /&gt;
* If you do not want to enable the tickets bar,uncheck '''gt_mp_tickets'''&lt;br /&gt;
When you check ''gt_mp_capture'',the condition '''missionIsZoneCaptured''' is able to use&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Disable tickets bleeding ===&lt;br /&gt;
At this moment.We can capture the points.But when you kill enemies,the oppsite team will lose some points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not want let this thing happen.Under '''Versus params'''.Set '''deathPenaltyMul''' to ''0''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z6.png|thumb]]&lt;br /&gt;
also do this to '''ctaCaptureZoneEqualPenaltyMul''' and '''ctaCaptureZoneDiffPenaltyExp'''&lt;br /&gt;
[[File:Z7.png|thumb]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's all!Now you can capture the zones in singerplayer mode!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.57.jpg|thumb|Minimap]]&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.53.jpg|thumb|Capturing the points]]&lt;br /&gt;
&lt;br /&gt;
[[Category:War_Thunder_CDK]]&lt;br /&gt;
[[Category:Custom missions]]&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166986</id>
		<title>Make capture zones available in singerplayer mission</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166986"/>
				<updated>2023-07-18T10:14:09Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;&lt;br /&gt;
== Setup units and zones ==&lt;br /&gt;
&lt;br /&gt;
We will set up three zones,units,triggers and the briefing'''(talk about later)''',just like the pvp missions.&amp;lt;br&amp;gt;&lt;br /&gt;
In this case:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Player will spawn in area_01&lt;br /&gt;
* Enemies will also spawn in other two points&lt;br /&gt;
* Ally units will advance to area_02&lt;br /&gt;
&lt;br /&gt;
[[File:Z3.png|thumb]]&lt;br /&gt;
=== Trigger settings ===&lt;br /&gt;
The zones must have corret settings,or we can not capture them.&amp;lt;br&amp;gt;&lt;br /&gt;
All Actions' settings should be like this:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z8.png|thumb]]&lt;br /&gt;
'''auto_smoke''' and '''useHUDMarkers''' are optional.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''timeMultiplier''' controls the capture time,set to '''1''' is best&lt;br /&gt;
&lt;br /&gt;
If you want make air units to capture it.select '''canCaptureInAir'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some reason,you must check '''captureNoPenalty''' if you want to disable enemies' tickets bleeding&amp;lt;br&amp;gt;&lt;br /&gt;
=== Briefing ===&lt;br /&gt;
You can see the briefing maps before entering the offical pvp battles.There is a way to make it.&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the way to make it under '''Mission Settings-Briefing''',then:&amp;lt;br&amp;gt;&lt;br /&gt;
* Check '''viewAreaScale''' and '''part''',then '''slide'''&lt;br /&gt;
* Check '''map''' and '''showAirMap'''&lt;br /&gt;
Then you can choose different brief icons.&lt;br /&gt;
== Global Settings ==&lt;br /&gt;
Then you need to enable the mechanics for you mission&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under '''Game type params''',check following options&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z5.png|thumb]]&lt;br /&gt;
* If you do not want to enable the tickets bar,uncheck '''gt_mp_tickets'''&lt;br /&gt;
When you check ''gt_mp_capture'',the condition '''missionIsZoneCaptured''' is able to use&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Disable tickets bleeding ===&lt;br /&gt;
At this moment.We can capture the points.But when you kill enemies,the oppsite team will lose some points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not want let this thing happen.Under '''Versus params'''.Set '''deathPenaltyMul''' to ''0''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z6.png|thumb]]&lt;br /&gt;
also do this to '''ctaCaptureZoneEqualPenaltyMul''' and '''ctaCaptureZoneDiffPenaltyExp'''&lt;br /&gt;
[[File:Z7.png|thumb]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's all!Now you can capture the zones in singerplayer mode!&lt;br /&gt;
&lt;br /&gt;
== ScreenShots ==&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.57.jpg|thumb|Minimap]]&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.53.jpg|thumb|Capturing the points]]&lt;br /&gt;
&lt;br /&gt;
[[Category:War_Thunder_CDK]]&lt;br /&gt;
[[Category:Custom missions]]&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166985</id>
		<title>Make capture zones available in singerplayer mission</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166985"/>
				<updated>2023-07-18T10:12:09Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;&lt;br /&gt;
== Setup units and zones ==&lt;br /&gt;
&lt;br /&gt;
We will set up three zones,units,triggers and the briefing'''(talk about later)''',just like the pvp missions.&amp;lt;br&amp;gt;&lt;br /&gt;
In this case:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Player will spawn in area_01&lt;br /&gt;
* Enemies will also spawn in other two points&lt;br /&gt;
* Ally units will advance to area_02&lt;br /&gt;
&lt;br /&gt;
[[File:Z3.png|thumb]]&lt;br /&gt;
=== Trigger settings ===&lt;br /&gt;
The zones must have corret settings,or we can not capture them.&amp;lt;br&amp;gt;&lt;br /&gt;
All Actions' settings should be like this:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z8.png|thumb]]&lt;br /&gt;
'''auto_smoke''' and '''useHUDMarkers''' are optional.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''timeMultiplier''' controls the capture time,set to '''1''' is best&lt;br /&gt;
&lt;br /&gt;
If you want make air units to capture it.select '''canCaptureInAir'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some reason,you must check '''captureNoPenalty''' if you want to disable enemies' tickets bleeding&amp;lt;br&amp;gt;&lt;br /&gt;
=== Briefing ===&lt;br /&gt;
You can see the briefing maps before entering the offical pvp battles.There is a way to make it.&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the way to make it under '''Mission Settings-Briefing''',then:&amp;lt;br&amp;gt;&lt;br /&gt;
* Check '''viewAreaScale''' and '''part''',then '''slide'''&lt;br /&gt;
* Check '''map''' and '''showAirMap'''&lt;br /&gt;
Then you can choose different brief icons.&lt;br /&gt;
== Global Settings ==&lt;br /&gt;
Then you need to enable the mechanics for you mission&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under '''Game type params''',check following options&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z5.png|thumb]]&lt;br /&gt;
* If you do not want to enable the tickets bar,uncheck '''gt_mp_tickets'''&lt;br /&gt;
When you check ''gt_mp_capture'',the condition '''missionIsZoneCaptured''' is able to use&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Disable tickets bleeding ===&lt;br /&gt;
At this moment.We can capture the points.But when you kill enemies,the oppsite team will lose some points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not want let this thing happen.Under '''Versus params'''.Set '''deathPenaltyMul''' to ''0''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z6.png|thumb]]&lt;br /&gt;
also do this to '''ctaCaptureZoneEqualPenaltyMul''' and '''ctaCaptureZoneDiffPenaltyExp'''&lt;br /&gt;
[[File:Z7.png|thumb]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's all!Now you can capture the zones in singerplayer mode!&lt;br /&gt;
&lt;br /&gt;
== ScreenShots ==&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.57.jpg|thumb|Minimap]]&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.53.jpg|thumb|Capturing the points]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:War_Thunder_CDK]]&lt;br /&gt;
[[Category:Custom missions]]&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166984</id>
		<title>Make capture zones available in singerplayer mission</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166984"/>
				<updated>2023-07-18T10:07:03Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;&lt;br /&gt;
== Setup units and zones ==&lt;br /&gt;
&lt;br /&gt;
We will set up three zones,units,triggers and the briefing'''(talk about later)''',just like the pvp missions.&amp;lt;br&amp;gt;&lt;br /&gt;
In this case:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Player will spawn in area_01&lt;br /&gt;
* Enemies will also spawn in other two points&lt;br /&gt;
* Ally units will advance to area_02&lt;br /&gt;
&lt;br /&gt;
[[File:Z3.png|thumb]]&lt;br /&gt;
=== Trigger settings ===&lt;br /&gt;
The zones must have corret settings,or we can not capture them.&amp;lt;br&amp;gt;&lt;br /&gt;
All Actions' settings should be like this:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z8.png|thumb]]&lt;br /&gt;
'''auto_smoke''' and '''useHUDMarkers''' are optional.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''timeMultiplier''' controls the capture time,set to '''1''' is best&lt;br /&gt;
&lt;br /&gt;
If you want make air units to capture it.select '''canCaptureInAir'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some reason,you must check '''captureNoPenalty''' if you want to disable enemies' tickets bleeding&amp;lt;br&amp;gt;&lt;br /&gt;
=== Briefing ===&lt;br /&gt;
You can see the briefing maps before entering the offical pvp battles.There is a way to make it.&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the way to make it under '''Mission Settings-Briefing''',then:&amp;lt;br&amp;gt;&lt;br /&gt;
* Check '''viewAreaScale''' and '''part''',then '''slide'''&lt;br /&gt;
* Check '''map''' and '''showAirMap'''&lt;br /&gt;
Then you can choose different brief icons.&lt;br /&gt;
== Global Settings ==&lt;br /&gt;
Then you need to enable the mechanics for you mission&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under '''Game type params''',check following options&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z5.png|thumb]]&lt;br /&gt;
* If you do not want to enable the tickets bar,uncheck '''gt_mp_tickets'''&lt;br /&gt;
When you check ''gt_mp_capture'',the condition '''missionIsZoneCaptured''' is able to use&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Disable tickets bleeding ===&lt;br /&gt;
At this moment.We can capture the points.But when you kill enemies,the oppsite team will lose some points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not want let this thing happen.Under '''Versus params'''.Set '''deathPenaltyMul''' to ''0''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z6.png|thumb]]&lt;br /&gt;
also do this to '''ctaCaptureZoneEqualPenaltyMul''' and '''ctaCaptureZoneDiffPenaltyExp'''&lt;br /&gt;
[[File:Z7.png|thumb]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's all!Now you can capture the zones in singerplayer mode!&lt;br /&gt;
&lt;br /&gt;
== ScreenShots ==&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.57.jpg|thumb|Minimap]]&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.53.jpg|thumb|Capturing the points]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:War_Thunder_CDK]]&lt;br /&gt;
[[Category:Custom missions]]&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166983</id>
		<title>Make capture zones available in singerplayer mission</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Make_capture_zones_available_in_singerplayer_mission&amp;diff=166983"/>
				<updated>2023-07-18T09:53:27Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: Created page with &amp;quot;== Setup units and zones == This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;  We will set...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setup units and zones ==&lt;br /&gt;
This page will show you how to make the player can capture zones in singerplayer.'''You need to have basic mission making skill'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will set up three zones,units,triggers and the briefing'''(talk about later)''',just like the pvp missions.&amp;lt;br&amp;gt;&lt;br /&gt;
In this case:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Player will spawn in area_01&lt;br /&gt;
* Enemies will also spawn in other two points&lt;br /&gt;
* Ally units will advance to area_02&lt;br /&gt;
&lt;br /&gt;
[[File:Z3.png|thumb]]&lt;br /&gt;
=== Trigger settings ===&lt;br /&gt;
The zones must have corret settings,or we can not capture them.&amp;lt;br&amp;gt;&lt;br /&gt;
All Actions' settings should be like this:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z8.png|thumb]]&lt;br /&gt;
'''auto_smoke''' and '''useHUDMarkers''' are optional.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''timeMultiplier''' controls the capture time,set to '''1''' is best&lt;br /&gt;
&lt;br /&gt;
If you want make air units to capture it.select '''canCaptureInAir'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some reason,you must check '''captureNoPenalty''' if you want to disable enemies' tickets bleeding&amp;lt;br&amp;gt;&lt;br /&gt;
=== Briefing ===&lt;br /&gt;
You can see the briefing maps before entering the offical pvp battles.There is a way to make it.&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the way to make it under '''Mission Settings-Briefing''',then:&amp;lt;br&amp;gt;&lt;br /&gt;
* Check '''viewAreaScale''' and '''part''',then '''slide'''&lt;br /&gt;
* Check '''map''' and '''showAirMap'''&lt;br /&gt;
Then you can choose different brief icons.&lt;br /&gt;
== Global Settings ==&lt;br /&gt;
Then you need to enable the mechanics for you mission&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under '''Game type params''',check following options&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z5.png|thumb]]&lt;br /&gt;
* If you do not want to enable the tickets bar,uncheck '''gt_mp_tickets'''&lt;br /&gt;
When you check ''gt_mp_capture'',the condition '''missionIsZoneCaptured''' is able to use&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Disable tickets bleeding ===&lt;br /&gt;
At this moment.We can capture the points.But when you kill enemies,the oppsite team will lose some points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not want let this thing happen.Under '''Versus params'''.Set '''deathPenaltyMul''' to ''0''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Z6.png|thumb]]&lt;br /&gt;
also do this to '''ctaCaptureZoneEqualPenaltyMul''' and '''ctaCaptureZoneDiffPenaltyExp'''&lt;br /&gt;
[[File:Z7.png|thumb]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's all!Now you can capture the zones in singerplayer mode!&lt;br /&gt;
&lt;br /&gt;
== ScreenShots ==&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.57.jpg|thumb|Minimap]]&lt;br /&gt;
[[File:Shot 2023.07.18 15.41.53.jpg|thumb|Capturing the points]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:War_Thunder_CDK]]&lt;br /&gt;
[[Category:Custom missions]]&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Shot_2023.07.18_15.41.53.jpg&amp;diff=166982</id>
		<title>File:Shot 2023.07.18 15.41.53.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Shot_2023.07.18_15.41.53.jpg&amp;diff=166982"/>
				<updated>2023-07-18T09:41:01Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capturing&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

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		<id>https://old-wiki.warthunder.com/index.php?title=File:Shot_2023.07.18_15.41.57.jpg&amp;diff=166981</id>
		<title>File:Shot 2023.07.18 15.41.57.jpg</title>
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				<updated>2023-07-18T09:39:58Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;s1&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Z7.png&amp;diff=166980</id>
		<title>File:Z7.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Z7.png&amp;diff=166980"/>
				<updated>2023-07-18T09:37:39Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;penalty2&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Z6.png&amp;diff=166979</id>
		<title>File:Z6.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Z6.png&amp;diff=166979"/>
				<updated>2023-07-18T09:36:14Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;deathp&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Z5.png&amp;diff=166978</id>
		<title>File:Z5.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Z5.png&amp;diff=166978"/>
				<updated>2023-07-18T09:21:48Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;type&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Z8.png&amp;diff=166977</id>
		<title>File:Z8.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Z8.png&amp;diff=166977"/>
				<updated>2023-07-18T08:32:40Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;settings1&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Z3.png&amp;diff=166976</id>
		<title>File:Z3.png</title>
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				<updated>2023-07-18T08:20:42Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;setup&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Z1.png&amp;diff=166975</id>
		<title>File:Z1.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Z1.png&amp;diff=166975"/>
				<updated>2023-07-18T08:18:44Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;setup units and other things&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Creating_the_views_for_Missions&amp;diff=47489</id>
		<title>Creating the views for Missions</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Creating_the_views_for_Missions&amp;diff=47489"/>
				<updated>2020-03-28T14:10:12Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creating the views for Missions ==&lt;br /&gt;
==Introduction==&lt;br /&gt;
====Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in your mission.In this article.I will told you how to create a view for your mission.Just very very basic. ====&lt;br /&gt;
==Ready before editing==&lt;br /&gt;
====Create a mission file&amp;quot;MyMission.blk&amp;quot; or ues one.Then place a plane for player.And called it &amp;quot;Player`s Plane&amp;quot; in your own mission.====&lt;br /&gt;
====Then click the&amp;quot;+Mission Settings&amp;quot; and find &amp;quot;Briefing&amp;quot;(You can enter someting in ''place_log'' and other three blanks)====&lt;br /&gt;
====Set &amp;quot;viewAreaScale&amp;quot; into &amp;quot;1&amp;quot;(You can change.But i have never try.Because i am not the editor`s maker)====&lt;br /&gt;
====Open &amp;quot;+part&amp;quot; and  &amp;quot;+slide&amp;quot;. Change &amp;quot;map&amp;quot;&amp;quot;ShowAirMap&amp;quot; to true(Maybe not must to do?)====&lt;br /&gt;
==Set icons on your view map==&lt;br /&gt;
====Click &amp;quot;+icon&amp;quot; to add a new icon.And look at====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''the blanks` meanings below:&amp;lt;br&amp;gt;'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''icontype:The type of the icon.Just show the unit(s)` type&amp;lt;br&amp;gt;'''&lt;br /&gt;
'''side:The colour of the icon&amp;lt;br&amp;gt;'''&lt;br /&gt;
'''target:What`s this icon stand for.&amp;lt;br&amp;gt;'''&lt;br /&gt;
'''lookAt:Which unit will this icon`s target face to&amp;lt;br&amp;gt;'''&lt;br /&gt;
==Test your own mission==&lt;br /&gt;
====Now all settings in brief is all done.You only need to test and look the result.Make sure you have set player`s spawn point.====&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Creating_the_views_for_Missions&amp;diff=47486</id>
		<title>Creating the views for Missions</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Creating_the_views_for_Missions&amp;diff=47486"/>
				<updated>2020-03-28T13:22:57Z</updated>
		
		<summary type="html">&lt;p&gt;U47759394: Created page with &amp;quot;== Creating the views for Missions == ==Introduction== ====Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in y...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creating the views for Missions ==&lt;br /&gt;
==Introduction==&lt;br /&gt;
====Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in your mission.In this article.I will told you how to create a view for your mission.Just very very basic. ====&lt;br /&gt;
==Open a mission file==&lt;br /&gt;
====Create a mission file&amp;quot;MyMission.blk&amp;quot;.Then place some units in your own mission.====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Then click the&amp;quot;+Mission&amp;quot; and find&lt;/div&gt;</summary>
		<author><name>U47759394</name></author>	</entry>

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