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		<id>https://old-wiki.warthunder.com/index.php?title=M8_LAC_(China)&amp;diff=108868</id>
		<title>M8 LAC (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M8_LAC_(China)&amp;diff=108868"/>
				<updated>2021-08-13T19:43:09Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
|other&lt;br /&gt;
|usage-1 = other uses&lt;br /&gt;
|link-1 = M8 (Disambiguation)&lt;br /&gt;
|usage-2 = other vehicles of the family&lt;br /&gt;
|link-2 = M8 Greyhound (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=cn_m8_greyhound&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]]. It is identical to the American [[M8 Greyhound]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vehicle's intended design leaves us with only 12.7 mm of armour at a 59° angle slope at the front hull, Side hull is only protected with 9.5 mm. And the strongest part being the gun mantlet with 25 mm added to 19.1 mm of turret armour. As a result this vehicle is only protected against light MG fire, with the sides easily penned by heavy MG fire. Although this may prove an advantage when fighting against shells with delayed fuse. The crew is very tight, so one AP shell at the center could knock out everyone inside, but notice that there is a huge gap between the driving compartment and the fighting compartment, meaning it will absorb plenty of shells and saving the player from being destroyed quickly. There are some rounds stored at the turret, and at the vehicle's floor, bringing less rounds eliminates the rounds stored in the turret. Also keep in mind that it is an open top vehicle, making it vulnerable to artillery and aerial attacks.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull)&lt;br /&gt;
* Cast homogeneous armour (turret, gun mantlet)&lt;br /&gt;
* Structural steel (mudguard, storage boxes, gun breech)&lt;br /&gt;
* Wheels (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12.7 mm (59°) ''Upper Glacis'' &amp;lt;br&amp;gt; 15.9 mm (29°) ''Lower Glacis'' &amp;lt;br&amp;gt; 19.1 mm (44°) ''Upper Plate'' || 9.5 mm (17-19°) || 5-9.5 mm || 6.35 mm (0-6°)&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 19.1 mm (conical) ''Turret front'' &amp;lt;br&amp;gt; 25.4 mm (15°) + 19.1 mm (conical) ''Gun mantlet'' || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 19.1 mm (conical) || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The turret is open-topped, but the very front portion is covered by 6.35 mm&lt;br /&gt;
* Wheels are 10 mm thick&lt;br /&gt;
* Belly armour is 6.35 mm thick.&lt;br /&gt;
* The gun breech is 150 mm thick.&lt;br /&gt;
* Additional 4 mm mudguards and storage boxes cover most of the hull sides&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 129|rbMinHp= 97}}&lt;br /&gt;
&lt;br /&gt;
While it has poor armour and survivability, the {{PAGENAME}} excels in terms of mobility. As a wheeled vehicle it reaches 60 km/h on road in arcade with stock modules and 40 km/h off road.&lt;br /&gt;
&lt;br /&gt;
On realistic it reaches 38 km/h off road, and 55 km/h on road with 7 gears, it also has -12 km/h reverse speed on two reverse gears.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M6 (37 mm)|37 mm M6]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 3.77 || rowspan=&amp;quot;2&amp;quot; | 3.33 || rowspan=&amp;quot;2&amp;quot; | 3.07 || rowspan=&amp;quot;2&amp;quot; | 2.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The M8 LAC is armed with an [[M6 (37 mm)|37 mm M6]] cannon as its main armament. This is a small calibre fast-firing gun with a maximum penetration of 84 mm at 100 m (M51B1/B2 shell), being able to penetrate almost all the opponents it will ever face. While it lacks the post-penetration damage to one-shot most enemy, it can quickly finish them off with its fast reload. The penetration and trajectory drops a lot beyond 500 m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M74B1 || AP || 79 || 76 || 65 || 54 || 45 || 37&lt;br /&gt;
|-&lt;br /&gt;
| M63 shell || HE || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| M51B1/B2 || APCBC || 87 || 84 || 73 || 60 || 50 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M74B1 || AP || 883 || 0.87 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| M63 shell || HE || 807 || 0.73 || 0 || 0.1 || 38 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M51B1/B2 || APCBC || 883 || 0.87 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks M8 Greyhound.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''80''' || 73 ''(+7)'' || 65 ''(+15)'' || 33 ''(+47)'' || 1 ''(+79)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Turret empty of shells (racks 1 &amp;amp; 2 emptied): 65 ''(+15)''.&lt;br /&gt;
* As they are modeled by rows of 4, shells disappear from the rack only after you've fired all shells in the row.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 400 (200) || 577 || -10°/+40° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The two machine guns on the M8 LAC are the good old [[M2HB (12.7 mm)|.50 cal M2HB]] and the [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]. The roof-mounted .50 cal can traverse 360 degrees and has great depression &amp;amp; elevation, posting a big threat to any plane that is flying too close to the M8. It has an unbelievable penetration of 31mm at 10m, meaning it can easily penetrate plenty of lightly armoured vehicles and even the side of some medium tanks. The 7.62mm, on the other hand, can only efficiently damage exposed crews due to its low penetration.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using this vehicle keep in mind that you are virtually naked to every main gun, that means you should not expose yourself unnecessarily and not give the opponents a chance to shoot at you, coupled with the fact that the main gun can penetrate every other vehicle in its rank. Its excellent mobility gives this vehicle a very viable hit-and-run tactic. Ambush your opponent on your terms. After you destroy him, change your position again, find concealment or cover, use your fast reverse speed to your advantage, avoid one on one fights, and fair fights.&lt;br /&gt;
&lt;br /&gt;
At the start of the match, the M8 is best used for a point-capping vehicle. Find a road connecting to a point to unleash its scary 90 km/h on-road top speed, and it is likely to get to the point before the enemy can. Once the point is capped, quickly move away as there are likely to be artillery strikes, which can critically damage the M8.&lt;br /&gt;
&lt;br /&gt;
After capping a point, there are two good options (just examples, the player is free to play in their way). One is to hide at the side of the point, waiting for the enemy to re-cap it. Use its small profile to set up a good ambush, and flank the enemy unexpectedly. The fast-firing gun will genuinely shine when attacking several enemies from the side or rear, allowing the player to knock out a surprising amount of enemies. Once the enemies are wiped out, quickly re-cap the point and ambush again. Note that the player might want to change their position as some enemies might try and revenge.&lt;br /&gt;
&lt;br /&gt;
Another playstyle is the hit-n-run tactic, thanks to its great mobility and small profile. If careful enough, it can travel between points like a ghost without being noticed and flank the enemies. The stabilizer will help a lot as it gives the player the ability to fire first. If the first shell missed or didn't penetrate, it can even finish off the enemy with the .50 cal alone!&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting''':&lt;br /&gt;
&lt;br /&gt;
[[LVT (Family)|LVT]] series:&lt;br /&gt;
&lt;br /&gt;
These amphibious tanks are well known for their huge hull size. Indeed, there is a huge space between the driving compartment and the fighting compartment that will absorb almost any incoming shells, and unfortunately, the M8's solid AP can't cope with this. If an M8 doesn't know where are the crew is located on an LVT, they will die due to not being able to knock out the crew effectively. Remember their crew location, and the M8 can easily take them out.&lt;br /&gt;
&lt;br /&gt;
The driver is at the foremost part of the hull. Behind him, there is absolutely nothing, so you must avoid shooting there. Behind the empty space, the turret houses 2-3 crew. Shoot there to disable its gun. And don't forget, at the very rear of the LVT, the two exposed machine gunners can be taken out with the .50 cal. Memorize those three main locations of the crew, and you can effectively destroy any LVT out there with your rapid reload. Also, if the angle isn't too large, the .50 can penetrate the LVT's weak armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The M51 shell has 84 mm penetration at 100 m, enough to penetrate common opponents like the [[Pz.II (Disambiguation)|Pz.II]], [[Pz.III B]] or [[Ha-Go (Family)|Ha-Go]], and the fast reload helps to precisely knock out the crew one by one&lt;br /&gt;
* Pintle mounted heavy machine gun is very lethal against other similarly armoured vehicles (eg. [[AS 42]], [[L3/33 CC|L3/33]]) and slow biplanes&lt;br /&gt;
* One of the fastest vehicles on road with a max speed of 90 km/h allows it to get to positions quickly&lt;br /&gt;
* Reverse speed of 12 km/h allows it to retreat from danger quickly&lt;br /&gt;
* Small profile makes ambushing/hiding easy&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Wheeled vehicle, performs poorly off-road and cannot turn in place, and especially slow in desert maps like [[Sinai]] and snowy maps like [[Frozen Pass (Ground Forces)|Frozen Pass]]&lt;br /&gt;
* Virtually no armour, tight crew and open top make this vehicle very vulnerable to rapid-firing tanks like the [[Pz.II (Disambiguation)|Pz.II]], [[M13 MGMC|M13]] or strafing planes&lt;br /&gt;
* M6 cannon requires precision shots, as post penetration effects are weak especially against the [[LVT(A)(1)|LVT(A)]] series which are super spacious&lt;br /&gt;
* Turret traverse is rather sluggish, might not get the gun on target sometimes&lt;br /&gt;
* Looks very similar to the American [[M8 Greyhound]], the lighter coloured camouflage can be hard to distinguish in [[Simulator Battles]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During World War 2, more than 1,000 M8s were lend-leased to the Allies, including Free France and Brazil. After WW2, the US Foreign Military Assistance Program donated surplus cars to the United States Constabulary in various Western European and Asian nations. French Forces noted usage of this car, and during the Korean and Vietnam War, both Viet Cong and Chinese got their hands on it as well, but the Korean Army was the primary user, who then donated them to the Vietnamese. Belgium also used these cars as part of NATO, and in UN forces sent to peacekeep in the Congo. Brazil used M8 to design the ''VBR-2'' armoured car in the late sixties. M8s are still in service in Columbia, Guatemala, Peru, and Paraguay.&lt;br /&gt;
&lt;br /&gt;
'''Chinese usage'''&lt;br /&gt;
&lt;br /&gt;
Information on the usage of the exported M8 LAC given to China is very limited. The M8 greyhounds were supplied to National China &lt;br /&gt;
&lt;br /&gt;
(which was only Taiwan at this stage)  by the US around 1950, roughly around the same time they were supplied with other tanks such as the &lt;br /&gt;
&lt;br /&gt;
[[File:M8 greyhound armor training command.jpg|thumb|{{PAGENAME}} at the Armor Training Command Library|285x285px]]&lt;br /&gt;
&lt;br /&gt;
M24 and M41, these tanks being exported to Taiwan in much greater quantities than the M8 LAC, &lt;br /&gt;
&lt;br /&gt;
therefore it saw little use and with very few remaining today.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=china&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=cn_m8_greyhound Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|RGeu2yLGeTU|'''Best armored cars''' discusses the {{PAGENAME}} at 0:32 - ''War Thunder Official Channel''|GCP_b025iYo|'''M8 LAC, Taiwanese , Tier-1, Armored Car / Light Tank''' - ''Angry Nerd Gaming''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[M8 Greyhound]] - The other M8 LAC in the game in the USA tech tree.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://ww2db.com/vehicle_spec.php?q=410 [World War II Database&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; M8 Greyhound] ([https://web.archive.org/web/20210515155845/https://ww2db.com/vehicle_spec.php?q=410 Web Archive])&lt;br /&gt;
* [https://armstrade.sipri.org/armstrade/page/trade_register.php Trade Registers]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ford}}&lt;br /&gt;
{{China light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M8_LAC_(China)&amp;diff=108867</id>
		<title>M8 LAC (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M8_LAC_(China)&amp;diff=108867"/>
				<updated>2021-08-13T19:40:45Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: Added history of vehicle, extra link and image.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
|other&lt;br /&gt;
|usage-1 = other uses&lt;br /&gt;
|link-1 = M8 (Disambiguation)&lt;br /&gt;
|usage-2 = other vehicles of the family&lt;br /&gt;
|link-2 = M8 Greyhound (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=cn_m8_greyhound&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]]. It is identical to the American [[M8 Greyhound]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vehicle's intended design leaves us with only 12.7 mm of armour at a 59° angle slope at the front hull, Side hull is only protected with 9.5 mm. And the strongest part being the gun mantlet with 25 mm added to 19.1 mm of turret armour. As a result this vehicle is only protected against light MG fire, with the sides easily penned by heavy MG fire. Although this may prove an advantage when fighting against shells with delayed fuse. The crew is very tight, so one AP shell at the center could knock out everyone inside, but notice that there is a huge gap between the driving compartment and the fighting compartment, meaning it will absorb plenty of shells and saving the player from being destroyed quickly. There are some rounds stored at the turret, and at the vehicle's floor, bringing less rounds eliminates the rounds stored in the turret. Also keep in mind that it is an open top vehicle, making it vulnerable to artillery and aerial attacks.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull)&lt;br /&gt;
* Cast homogeneous armour (turret, gun mantlet)&lt;br /&gt;
* Structural steel (mudguard, storage boxes, gun breech)&lt;br /&gt;
* Wheels (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12.7 mm (59°) ''Upper Glacis'' &amp;lt;br&amp;gt; 15.9 mm (29°) ''Lower Glacis'' &amp;lt;br&amp;gt; 19.1 mm (44°) ''Upper Plate'' || 9.5 mm (17-19°) || 5-9.5 mm || 6.35 mm (0-6°)&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 19.1 mm (conical) ''Turret front'' &amp;lt;br&amp;gt; 25.4 mm (15°) + 19.1 mm (conical) ''Gun mantlet'' || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 19.1 mm (conical) || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The turret is open-topped, but the very front portion is covered by 6.35 mm&lt;br /&gt;
* Wheels are 10 mm thick&lt;br /&gt;
* Belly armour is 6.35 mm thick.&lt;br /&gt;
* The gun breech is 150 mm thick.&lt;br /&gt;
* Additional 4 mm mudguards and storage boxes cover most of the hull sides&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 129|rbMinHp= 97}}&lt;br /&gt;
&lt;br /&gt;
While it has poor armour and survivability, the {{PAGENAME}} excels in terms of mobility. As a wheeled vehicle it reaches 60 km/h on road in arcade with stock modules and 40 km/h off road.&lt;br /&gt;
&lt;br /&gt;
On realistic it reaches 38 km/h off road, and 55 km/h on road with 7 gears, it also has -12 km/h reverse speed on two reverse gears.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M6 (37 mm)|37 mm M6]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 3.77 || rowspan=&amp;quot;2&amp;quot; | 3.33 || rowspan=&amp;quot;2&amp;quot; | 3.07 || rowspan=&amp;quot;2&amp;quot; | 2.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The M8 LAC is armed with an [[M6 (37 mm)|37 mm M6]] cannon as its main armament. This is a small calibre fast-firing gun with a maximum penetration of 84 mm at 100 m (M51B1/B2 shell), being able to penetrate almost all the opponents it will ever face. While it lacks the post-penetration damage to one-shot most enemy, it can quickly finish them off with its fast reload. The penetration and trajectory drops a lot beyond 500 m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M74B1 || AP || 79 || 76 || 65 || 54 || 45 || 37&lt;br /&gt;
|-&lt;br /&gt;
| M63 shell || HE || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| M51B1/B2 || APCBC || 87 || 84 || 73 || 60 || 50 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M74B1 || AP || 883 || 0.87 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| M63 shell || HE || 807 || 0.73 || 0 || 0.1 || 38 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M51B1/B2 || APCBC || 883 || 0.87 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks M8 Greyhound.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''80''' || 73 ''(+7)'' || 65 ''(+15)'' || 33 ''(+47)'' || 1 ''(+79)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Turret empty of shells (racks 1 &amp;amp; 2 emptied): 65 ''(+15)''.&lt;br /&gt;
* As they are modeled by rows of 4, shells disappear from the rack only after you've fired all shells in the row.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 400 (200) || 577 || -10°/+40° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The two machine guns on the M8 LAC are the good old [[M2HB (12.7 mm)|.50 cal M2HB]] and the [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]. The roof-mounted .50 cal can traverse 360 degrees and has great depression &amp;amp; elevation, posting a big threat to any plane that is flying too close to the M8. It has an unbelievable penetration of 31mm at 10m, meaning it can easily penetrate plenty of lightly armoured vehicles and even the side of some medium tanks. The 7.62mm, on the other hand, can only efficiently damage exposed crews due to its low penetration.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using this vehicle keep in mind that you are virtually naked to every main gun, that means you should not expose yourself unnecessarily and not give the opponents a chance to shoot at you, coupled with the fact that the main gun can penetrate every other vehicle in its rank. Its excellent mobility gives this vehicle a very viable hit-and-run tactic. Ambush your opponent on your terms. After you destroy him, change your position again, find concealment or cover, use your fast reverse speed to your advantage, avoid one on one fights, and fair fights.&lt;br /&gt;
&lt;br /&gt;
At the start of the match, the M8 is best used for a point-capping vehicle. Find a road connecting to a point to unleash its scary 90 km/h on-road top speed, and it is likely to get to the point before the enemy can. Once the point is capped, quickly move away as there are likely to be artillery strikes, which can critically damage the M8.&lt;br /&gt;
&lt;br /&gt;
After capping a point, there are two good options (just examples, the player is free to play in their way). One is to hide at the side of the point, waiting for the enemy to re-cap it. Use its small profile to set up a good ambush, and flank the enemy unexpectedly. The fast-firing gun will genuinely shine when attacking several enemies from the side or rear, allowing the player to knock out a surprising amount of enemies. Once the enemies are wiped out, quickly re-cap the point and ambush again. Note that the player might want to change their position as some enemies might try and revenge.&lt;br /&gt;
&lt;br /&gt;
Another playstyle is the hit-n-run tactic, thanks to its great mobility and small profile. If careful enough, it can travel between points like a ghost without being noticed and flank the enemies. The stabilizer will help a lot as it gives the player the ability to fire first. If the first shell missed or didn't penetrate, it can even finish off the enemy with the .50 cal alone!&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting''':&lt;br /&gt;
&lt;br /&gt;
[[LVT (Family)|LVT]] series:&lt;br /&gt;
&lt;br /&gt;
These amphibious tanks are well known for their huge hull size. Indeed, there is a huge space between the driving compartment and the fighting compartment that will absorb almost any incoming shells, and unfortunately, the M8's solid AP can't cope with this. If an M8 doesn't know where are the crew is located on an LVT, they will die due to not being able to knock out the crew effectively. Remember their crew location, and the M8 can easily take them out.&lt;br /&gt;
&lt;br /&gt;
The driver is at the foremost part of the hull. Behind him, there is absolutely nothing, so you must avoid shooting there. Behind the empty space, the turret houses 2-3 crew. Shoot there to disable its gun. And don't forget, at the very rear of the LVT, the two exposed machine gunners can be taken out with the .50 cal. Memorize those three main locations of the crew, and you can effectively destroy any LVT out there with your rapid reload. Also, if the angle isn't too large, the .50 can penetrate the LVT's weak armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The M51 shell has 84 mm penetration at 100 m, enough to penetrate common opponents like the [[Pz.II (Disambiguation)|Pz.II]], [[Pz.III B]] or [[Ha-Go (Family)|Ha-Go]], and the fast reload helps to precisely knock out the crew one by one&lt;br /&gt;
* Pintle mounted heavy machine gun is very lethal against other similarly armoured vehicles (eg. [[AS 42]], [[L3/33 CC|L3/33]]) and slow biplanes&lt;br /&gt;
* One of the fastest vehicles on road with a max speed of 90 km/h allows it to get to positions quickly&lt;br /&gt;
* Reverse speed of 12 km/h allows it to retreat from danger quickly&lt;br /&gt;
* Small profile makes ambushing/hiding easy&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Wheeled vehicle, performs poorly off-road and cannot turn in place, and especially slow in desert maps like [[Sinai]] and snowy maps like [[Frozen Pass (Ground Forces)|Frozen Pass]]&lt;br /&gt;
* Virtually no armour, tight crew and open top make this vehicle very vulnerable to rapid-firing tanks like the [[Pz.II (Disambiguation)|Pz.II]], [[M13 MGMC|M13]] or strafing planes&lt;br /&gt;
* M6 cannon requires precision shots, as post penetration effects are weak especially against the [[LVT(A)(1)|LVT(A)]] series which are super spacious&lt;br /&gt;
* Turret traverse is rather sluggish, might not get the gun on target sometimes&lt;br /&gt;
* Looks very similar to the American [[M8 Greyhound]], the lighter coloured camouflage can be hard to distinguish in [[Simulator Battles]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During World War 2, more than 1,000 M8s were lend-leased to the Allies, including Free France and Brazil. After WW2, the US Foreign Military Assistance Program donated surplus cars to the United States Constabulary in various Western European and Asian nations. French Forces noted usage of this car, and during the Korean and Vietnam War, both Viet Cong and Chinese got their hands on it as well, but the Korean Army was the primary user, who then donated them to the Vietnamese. Belgium also used these cars as part of NATO, and in UN forces sent to peacekeep in the Congo. Brazil used M8 to design the ''VBR-2'' armoured car in the late sixties. M8s are still in service in Columbia, Guatemala, Peru, and Paraguay.&lt;br /&gt;
&lt;br /&gt;
'''Chinese usage'''&lt;br /&gt;
&lt;br /&gt;
Information on the usage of the exported M8 LAC given to China is very limited. The M8 greyhounds were supplied to National China (which was only Taiwan at this stage)  by the US around 1950, roughly around the same time they were supplied with other tanks such as the M24 and M41, these tanks being exported to Taiwan in much greater quantities than the M8 LAC, therefore it saw little use and with very few remaining today.&lt;br /&gt;
&lt;br /&gt;
[[File:M8 greyhound armor training command.jpg|thumb|{{PAGENAME}} at the Armor Training Command Library]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=china&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=cn_m8_greyhound Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|RGeu2yLGeTU|'''Best armored cars''' discusses the {{PAGENAME}} at 0:32 - ''War Thunder Official Channel''|GCP_b025iYo|'''M8 LAC, Taiwanese , Tier-1, Armored Car / Light Tank''' - ''Angry Nerd Gaming''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[M8 Greyhound]] - The other M8 LAC in the game in the USA tech tree.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://ww2db.com/vehicle_spec.php?q=410 [World War II Database&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; M8 Greyhound] ([https://web.archive.org/web/20210515155845/https://ww2db.com/vehicle_spec.php?q=410 Web Archive])&lt;br /&gt;
* [https://armstrade.sipri.org/armstrade/page/trade_register.php Trade Registers]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ford}}&lt;br /&gt;
{{China light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Season_3:_Road_to_the_West&amp;diff=62618</id>
		<title>Season 3: Road to the West</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Season_3:_Road_to_the_West&amp;diff=62618"/>
				<updated>2020-06-30T13:36:02Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: typo- the top 50 decal said top 10, fixed it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice&lt;br /&gt;
 |This season runs from the July 1st till July 20th. Follow the news about World War mode on the official War Thunder page and official social media platforms.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Season scenarios ==&lt;br /&gt;
&lt;br /&gt;
* [[Battle for the Fulda Gap]] (USSR vs Germany)&lt;br /&gt;
* [[Battle of the Chinese Farm]] (Egypt (USSR) vs Israel (USA))&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
{{Notice&lt;br /&gt;
 |All time data is in GMT.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # !! Event time !! Scenario&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
'''1.07.20''' 12:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''2.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle for the Fulda Gap]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 &lt;br /&gt;
|&lt;br /&gt;
'''3.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''4.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle of the Chinese Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 &lt;br /&gt;
|&lt;br /&gt;
'''5.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''6.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle for the Fulda Gap]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 &lt;br /&gt;
|&lt;br /&gt;
'''7.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''8.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle of the Chinese Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
'''9.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''10.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle for the Fulda Gap]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 &lt;br /&gt;
|&lt;br /&gt;
'''11.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''12.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle of the Chinese Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 &lt;br /&gt;
|&lt;br /&gt;
'''13.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''14.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle for the Fulda Gap]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 &lt;br /&gt;
|&lt;br /&gt;
'''15.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''16.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle of the Chinese Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 &lt;br /&gt;
|&lt;br /&gt;
'''17.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''18.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle for the Fulda Gap]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 &lt;br /&gt;
|&lt;br /&gt;
'''19.07.20''' 14:00-22:00 GMT&amp;lt;br&amp;gt;&lt;br /&gt;
'''20.07.20''' 01:00-07:00 GMT&lt;br /&gt;
| [[Battle of the Chinese Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| '''20.07.20'''&lt;br /&gt;
| End of the season and awarding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;350px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:IL-2 (M-82).jpg|IL-2 (M-82) (Premium, II rank)&lt;br /&gt;
File:M60 AMBT.jpg|M60 AMBT (event special, VII rank)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== For all players ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
* ⭐ x2 — one of the operation decals;&lt;br /&gt;
* ⭐ x3 — one of the 3d decorations “firearms”;&lt;br /&gt;
* ⭐ x4 — IL-2 (M-82);&lt;br /&gt;
* ⭐ x5 — IL-2 (M-82) camo;&lt;br /&gt;
* ⭐ x6 — one of the operation decals;&lt;br /&gt;
* ⭐ x7 — one of the 3d decorations “firearms”;&lt;br /&gt;
* ⭐ x8 — M60 AMBT;&lt;br /&gt;
* ⭐ x9 — M60 AMBT camo;&lt;br /&gt;
* ⭐ x10 — the “Emblem of the 600th Armored Brigade of the Israel Defense Forces” decal and a unique title «🌍 Veteran of the season “Road to the West”.&lt;br /&gt;
&lt;br /&gt;
|For the first battle of the day (in World War) - World War trophy.&lt;br /&gt;
&lt;br /&gt;
Contains one of the following items:&lt;br /&gt;
&lt;br /&gt;
* 10-30% SL/RP booster&lt;br /&gt;
* 10% SL/RP booster for all allies&lt;br /&gt;
* Random wager&lt;br /&gt;
* Random order&lt;br /&gt;
* Modification for one of the vehicles used in the battle&lt;br /&gt;
* Talisman for one of the vehicles used in the battle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Decals ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
File:WW season-3 Operation-fulda_gap.png|Decal for the operation - Battle for the Fulda Gap&lt;br /&gt;
File:WW season-3 Operation-chinese_farm.png|Decal for the operation - Battle of the “Chinese Farm”&lt;br /&gt;
File:Emblem of the 600th Armored Brigade of Israel Defense Forces.png|Emblem of the 600th Armored Brigade of Israel Defense Forces decal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 3D decorations ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
File:WW season-3 decor assault rifle.png|Assault rifle (Israel) decoration &lt;br /&gt;
File:WW season-3 decor sniper rifle.png|Semi-automatic sniper rifle (Germany) decoration&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== For squadron players ===&lt;br /&gt;
Will be granted based on the leaderboard results within 3 days after the end of the season.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! For commanders and fighters&lt;br /&gt;
! Only for commanders&lt;br /&gt;
|-&lt;br /&gt;
| Prizes for squadron leaderboard at the end of the season.&lt;br /&gt;
&lt;br /&gt;
* Place 1-3  — coupon for M60 AMBT.&lt;br /&gt;
* Place 4-10  — coupon for IL-2 (M-82).&lt;br /&gt;
* The best 10 squadrons - season decals of the World War (remain in player’s inventory till the next WW season).&lt;br /&gt;
* The best 50 squadrons - squadron medal “Road to the West”.&lt;br /&gt;
&lt;br /&gt;
| Prizes for commanders leaderboard at the end of the season.&lt;br /&gt;
&lt;br /&gt;
* The best 10 commanders — coupon for M60 AMBT.&lt;br /&gt;
* Place 11-50  — coupon for IL-2 (M-82).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Season decals ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
File:WW_Falcon_decal.png|“Falcon of War”&lt;br /&gt;
File:WW_Tiger_decal.png|“Tiger of War”&lt;br /&gt;
File:WW_Shark_decal.png|“Shark of War”&lt;br /&gt;
File:WW Wolf decal.png|“Wolf of War”&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Squadron medals ====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;100&amp;quot; heights=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
File:WW season-3 top1 medal.png|1st place&lt;br /&gt;
File:WW season-3 top2 medal.png|2nd place&lt;br /&gt;
File:WW season-3 top3 medal.png|3rd place&lt;br /&gt;
File:WW season-3 top10 medal.png|Top-10 squadron&lt;br /&gt;
File:WW season-3 top50 medal.png|Top-50 squadron&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasons]]&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ki-61-I_otsu_(China)&amp;diff=49360</id>
		<title>Ki-61-I otsu (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ki-61-I_otsu_(China)&amp;diff=49360"/>
				<updated>2020-04-19T11:13:37Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: added stock AB and RB values, added armament values and armour values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ki_61_1a_otsu_china}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Chinese fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Ki-61 (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese fighter {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 567 || 552 || {{Specs|ceiling}} || 21.1 || 21.7 || 7.9 || 7.9 || 420&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
|609||587|| {{Specs|ceiling}} ||19.9||20.3||14.9||11.0|| 420&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 500 || ~10 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 350 || &amp;lt; 460 || &amp;gt; 312&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 3,550 m || 1,100 hp || 1,232 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&lt;br /&gt;
* 13 mm Steel plate in pilot's seat&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
''Main article'': '''''[[Ho-103 army (12.7 mm)]]'''''&lt;br /&gt;
&lt;br /&gt;
The '''''Ki-61-I otsu (China)''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 12.7 mm Ho-103 machine guns, nose-mounted (400 rpg = 800 total)&lt;br /&gt;
* 2 x 12.7 mm Ho-103 machine guns, wing-mounted (500 rpg = 1,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
''Main articles'': '''''[[Army Type 94 GPHE (50 kg)]]''''', '''''[[Army Type 94 GPHE (100 kg)]]''''', '''''[[Army Type 92 GPHE (250 kg)]]'''''&lt;br /&gt;
&lt;br /&gt;
The '''''Ki-61-I otsu (China)''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)&lt;br /&gt;
* 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)&lt;br /&gt;
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
| 7 in (mod20)&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| 10 in (mod24)&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
| 12 in (mod30)&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Template:AirManufacturer Kawasaki}}&lt;br /&gt;
{{China fighters}}&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-40E-1_(China)&amp;diff=49358</id>
		<title>P-40E-1 (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-40E-1_(China)&amp;diff=49358"/>
				<updated>2020-04-19T11:08:58Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: added stock values for AB and RB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=p-40e_china}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Chinese fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = P-40 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese fighter {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,810 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 531 || 513 || {{Specs|ceiling}} || 22.0 || 22.8 || 6.8 || 6.8 || 343&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,810 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
|591||560|| {{Specs|ceiling}} ||20.3||21.0||15.9||10.6|| 343&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 645 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 420 || &amp;lt; 380 || &amp;lt; 420 || &amp;gt; 340&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 3,597 m || 1,150 hp || 1,470 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| FSBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| FMBC mk.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Curtiss [[P-36 (Family)|P-36]] Hawk&lt;br /&gt;
* Curtiss [[P-40 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Bell [[P-39 (Family)|P-39]] Airacobra&lt;br /&gt;
* Dewoitine [[D.520]]&lt;br /&gt;
* Grumman [[F4F (Family)|F4F]] Wildcat&lt;br /&gt;
* Hawker [[Hurricane (Family)|Hurricane]]&lt;br /&gt;
* Kawasaki [[Ki-61 (Family)|Ki-61]]&lt;br /&gt;
* Lavochkin-Gorbunov-Gudkov [[LaGG-3 (Family)|LaGG-3]]&lt;br /&gt;
* Macchi [[C.202]]&lt;br /&gt;
* Messerschmitt [[Bf 109 (Family)|Bf 109]]&lt;br /&gt;
* Mikoyan-Gurevich [[MiG-3 (Family)|MiG-3]]&lt;br /&gt;
* Mitsubishi [[A6M (Family)|A6M]] Zero&lt;br /&gt;
* Supermarine [[Spitfire (Family)|Spitfire]]&lt;br /&gt;
* Yakovlev [[Yak-1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Curtiss}}&lt;br /&gt;
{{China fighters}}&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-43A-1_(China)&amp;diff=49357</id>
		<title>P-43A-1 (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-43A-1_(China)&amp;diff=49357"/>
				<updated>2020-04-19T11:07:19Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: added stock plane values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=p-43a-1_china}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = Chinese fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other version&lt;br /&gt;
| link = P-43A-1&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese fighter {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, maneuverability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,144 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
| 546 || 531 || {{Specs|ceiling}} || 19.9 || 20.6 || 10.8 || 10.8 ||343&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,144 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
|589||566|| {{Specs|ceiling}} ||18.1||19.0||17.1||13.6||343&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 450 || ~11 || ~8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 370 || &amp;lt; 400 || &amp;lt; 440 || &amp;gt; 270&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 7,620 m || 1,100 hp || 1,199 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
* 4 x 12.7 mm (.50 inch) Browning AN/M2 machine guns (200 rpg; 800 rounds total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent top speed&lt;br /&gt;
* Respectable firepower&lt;br /&gt;
* Good high-speed maneuverability&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low-speed maneuverability is not very good&lt;br /&gt;
* No payload options&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Republic}}&lt;br /&gt;
{{China fighters}}&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=D-56TS_(76_mm)&amp;diff=41879</id>
		<title>D-56TS (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=D-56TS_(76_mm)&amp;diff=41879"/>
				<updated>2020-01-15T16:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: updated penetration values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_pt_76b|short}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_1204|short}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_1204_late|short}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Warhead type&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Penetration in mm @ 0'''° Angle of Attack'''&lt;br /&gt;
|-&lt;br /&gt;
!10 m&lt;br /&gt;
!100 m&lt;br /&gt;
!500 m&lt;br /&gt;
!1,000 m&lt;br /&gt;
!1,500 m&lt;br /&gt;
!2,000 m&lt;br /&gt;
|-&lt;br /&gt;
|BR-354N&lt;br /&gt;
|APCR&lt;br /&gt;
|152&lt;br /&gt;
|148&lt;br /&gt;
|129&lt;br /&gt;
|109&lt;br /&gt;
|92&lt;br /&gt;
|78&lt;br /&gt;
|-&lt;br /&gt;
|53-BR-354&lt;br /&gt;
|APHE&lt;br /&gt;
|98&lt;br /&gt;
|96&lt;br /&gt;
|88&lt;br /&gt;
|79&lt;br /&gt;
|71&lt;br /&gt;
|63&lt;br /&gt;
|-&lt;br /&gt;
|BK-354M&lt;br /&gt;
|HEATFS&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|OF-350M&lt;br /&gt;
|HE&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; |Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Warhead type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse delay in m&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Fuse sensitivity in mm&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Explosive mass in g (TNT equivalent)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ricochet&lt;br /&gt;
|-&lt;br /&gt;
!0%&lt;br /&gt;
!50%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|BR-354N&lt;br /&gt;
|APCR&lt;br /&gt;
|950&lt;br /&gt;
|3.02&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|66'''°'''&lt;br /&gt;
|70'''°'''&lt;br /&gt;
|72'''°'''&lt;br /&gt;
|-&lt;br /&gt;
|53-BR-354&lt;br /&gt;
|APHE&lt;br /&gt;
|662&lt;br /&gt;
|6.3&lt;br /&gt;
|1.2&lt;br /&gt;
|20&lt;br /&gt;
|49.28&lt;br /&gt;
|47'''°'''&lt;br /&gt;
|60'''°'''&lt;br /&gt;
|65'''°'''&lt;br /&gt;
|-&lt;br /&gt;
|BK-354M&lt;br /&gt;
|HEATFS&lt;br /&gt;
|700&lt;br /&gt;
|7&lt;br /&gt;
|N/A&lt;br /&gt;
|0.1&lt;br /&gt;
|1.14&lt;br /&gt;
|65'''°'''&lt;br /&gt;
|72'''°'''&lt;br /&gt;
|75'''°'''&lt;br /&gt;
|-&lt;br /&gt;
|OF-350M&lt;br /&gt;
|HE&lt;br /&gt;
|680&lt;br /&gt;
|6.2&lt;br /&gt;
|0.05&lt;br /&gt;
|0.1&lt;br /&gt;
|621&lt;br /&gt;
|79'''°'''&lt;br /&gt;
|80'''°'''&lt;br /&gt;
|81'''°'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank cannons}}&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90&amp;diff=41581</id>
		<title>AML-90</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90&amp;diff=41581"/>
				<updated>2020-01-09T18:03:27Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: fixed the type of tank it is. added pros and cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=fr_aml_90}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
•very small size makes it easy to get around and avoid shots.&lt;br /&gt;
&lt;br /&gt;
•320mm pen HEATFS at 6.7 should be enough to kill any tank you face.&lt;br /&gt;
&lt;br /&gt;
•Has access to smoke grenades and smoke shells that will allow it to move around unseen.&lt;br /&gt;
&lt;br /&gt;
•Has a roof mounted 7.5mm that can be good to shoot planes and open top vehicles&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
•Has hullbreak.&lt;br /&gt;
&lt;br /&gt;
•Only has 3 crew, a single shot will most likely knock it out.&lt;br /&gt;
&lt;br /&gt;
•only 10-12mm frontal armour, can get penned by .50 cals and other small calibre weapons.&lt;br /&gt;
&lt;br /&gt;
•Very low ammo count of 20 shells.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=GAZ-AAA_(DShK)&amp;diff=38655</id>
		<title>GAZ-AAA (DShK)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=GAZ-AAA_(DShK)&amp;diff=38655"/>
				<updated>2019-12-07T11:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: added some mobility and armament information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_gaz_dshk}}&lt;br /&gt;
{{About&lt;br /&gt;
|about=SPAA vehicle '''{{PAGENAME}}'''&lt;br /&gt;
|usage=the version equipped with 7.62 mm Maxims&lt;br /&gt;
|link=GAZ-AAA (4M)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.63 &amp;quot;Desert Hunters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Mobility characteristic''&lt;br /&gt;
|-&lt;br /&gt;
!''Weight (tons)''&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |''Add-on Armorweight (tons)''&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |''Max speed (km/h)''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |3.0&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |''N/A''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |''48.2 (AB)''&lt;br /&gt;
|-&lt;br /&gt;
|''44.9 (RB/SB)''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Engine power (horsepower)''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |''Mode''&lt;br /&gt;
!''Stock''&lt;br /&gt;
!''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|''81''&lt;br /&gt;
|''100''&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|''50''&lt;br /&gt;
|''57''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |''Power-to-weight ratio (hp/ton)''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |''Mode''&lt;br /&gt;
!''Stock''&lt;br /&gt;
!''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|''27''&lt;br /&gt;
|''33.3''&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|''16.6''&lt;br /&gt;
|''19''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |[[DShK (12.7 mm)|12.7 mm DShK]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |''Pintle mount''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; |Capacity (Belt capacity)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Fire rate&lt;br /&gt;
(shots/minute)&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Vertical&lt;br /&gt;
guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |Horizontal&lt;br /&gt;
guidance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1000 (50)&lt;br /&gt;
|600&lt;br /&gt;
| -4°/+45°&lt;br /&gt;
|±360°&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
!Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
!Prior + Full crew&lt;br /&gt;
!Prior + Expert qualif.&lt;br /&gt;
!Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|42.7&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic''&lt;br /&gt;
|24.5&lt;br /&gt;
|_.__&lt;br /&gt;
|_.__&lt;br /&gt;
|__._&lt;br /&gt;
|__._&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
|10.4&lt;br /&gt;
|9.20&lt;br /&gt;
|8.48&lt;br /&gt;
|8.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Potentially the most challenging SPAA to use in the game, due to the machine gun's low rate of fire makes it relatively ineffective against aircraft, however, it can work in part as a basic tank destroyer and support vehicle.&lt;br /&gt;
&lt;br /&gt;
The key will be to stick to your team and take out the crew of an enemy tank and then let the dedicated tanks finish them off with their harder-hitting rounds. just remember this only works on all but the most lightly armoured targets, such as other SPAA, early Russian tanks and the side of some American tanks, this works best when your vehicle is down-tiered and not the other way around.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they can be substituted with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Weapon has increased penetration compared to the preceding GAZ-AAA (4M)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited magazine of 50 means the armament has to frequently reload&lt;br /&gt;
* Russian 12.7 AP is still notably inferior to the American equivalent&lt;br /&gt;
* Vehicle armament consists of only a single 600 RPM machine gun&lt;br /&gt;
* No armour, can easily be destroyed by 30 calibre machine guns&lt;br /&gt;
* Gunner can't swivel around 360 degrees horizontally&lt;br /&gt;
* Limited vertical traverse&lt;br /&gt;
* Will struggle to eliminate passing aircraft due to a low volume of fire&lt;br /&gt;
* Arguably worse as an SPAA than the GAZ-AAA (4M)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it tomorrow a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=YaG-10_(29-K)&amp;diff=38654</id>
		<title>YaG-10 (29-K)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=YaG-10_(29-K)&amp;diff=38654"/>
				<updated>2019-12-07T11:20:57Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: given some more AB info, updated some old info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_zsu_29k}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_YaG-10 (29-K).jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{specs|name}}''' is a Rank {{specs|rank}} Soviet tank destroyer {{Battle-rating|1}}. It was introduced in [[Update 1.67 &amp;quot;Assault&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
This unarmoured truck is equipped with a good fast-firing 76.2 mm canon, which has similar armour penetration to the infamous [[D-5T (85 mm)|D-5T]] from later soviet vehicles. This is the last unarmoured truck chassis of the Soviet tech tree, after the [[ZiS-12 (94-KM)]] and before the [[ZiS-43]].&lt;br /&gt;
&lt;br /&gt;
The 29-K is a pure sniper, use it as such. This truck is all about its precise, fast firing gun and nothing else. Safely cover up 2/3 of the vehicle behind a building, leaving only the gun, gunner and one loader exposed, taking precise shots at unsuspecting enemies.&lt;br /&gt;
&lt;br /&gt;
'''''Mobility'''''&amp;lt;br&amp;gt;&lt;br /&gt;
It's a cannon on wheels. Unlike most other Soviet trucks, it is not a GAZ chassis, it is a ten-wheeled YaG-10. This new (and unique) chassis is slower than its predecessors, but has better ground flotation with 10 wheels in total (8 in the back and under the gun, 2 at the front). The wheeled configuration makes turning on the spot impossible; thus, anticipate an escape route in case the situation turns sour.&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;Protection?&amp;quot;'''''&amp;lt;br&amp;gt;&lt;br /&gt;
It has 6 crew members, meaning it can take a few shots and even resist MG fire (if well-covered). Ammo racks are covered with 12 mm steel plates, meaning regular MGs cannot ignite them. Otherwise, any HE shell will rip the YaG-10 apart really quickly and artillery usually shreds the vehicle with shrapnel. This low armour value has its advantages: APHE shells will often not detonate or simply not hit anything if shot from the sides.&lt;br /&gt;
&lt;br /&gt;
'''''Gun'''''&amp;lt;br&amp;gt;&lt;br /&gt;
The 76.2 mm 3-K equipped on this chassis is one hell of a gun, with good penetration and a relatively flat ballistic trajectory. ''3 loaders'' provide it with a fast reload speed, comparable to Rank 1 vehicles. These 3 crew members allows a bit of loss before feeling a reduced firing rate. The only things the gun may lack is a good amount of HE filler for destroying enemy vehicles easier and a faster turning speed for reacting faster. This gun has similar characteristics to the D-5T, found on later Soviet tanks, providing a good learning curve to tanks using it (mainly [[SU-85]], [[IS-1]], [[T-34-85 (D-5T)]]).&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Structural steel (Truck cabin)&lt;br /&gt;
* Rolled homogeneous armour (Bed frame)&lt;br /&gt;
* Wood (Truck bed)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Truck || 1 mm ''Grille'' &amp;lt;br&amp;gt; 1 mm (83-86°) ''Front hood''|| 1 mm || 1 mm || 1 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick&lt;br /&gt;
* Chassis is 30 mm thick&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Add-on Armor&amp;lt;br&amp;gt;weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 12.2 || colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; | N/A || colspan=&amp;quot;1&amp;quot; | 76 (AB) &lt;br /&gt;
|-&lt;br /&gt;
|70 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|133&lt;br /&gt;
|164&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|83&lt;br /&gt;
|93&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|10.90&lt;br /&gt;
|__.__&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|6.80&lt;br /&gt;
|7.62&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
&amp;lt;!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--&amp;gt;&lt;br /&gt;
{{main|3-K (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[3-K (76 mm)|76 mm 3-K]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5em&amp;quot; |Capacity&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vertical &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Horizontal &amp;lt;br&amp;gt; guidance&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 40 || -3°/+82° || ±180° || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Turret rotation speed (°/s)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Mode&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Upgraded&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || 6.5 || 13.41 || 16.28 || __._ || 19.2&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic'' || 6.5 || 7.7 || _.__ || __._ || 11.0&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Stock&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Full crew&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Expert qualif.&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:4em&amp;quot; |Prior + Ace qualif.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 6.50 || 5.75 || 5.30 || 5.00 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Ammunition =====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration''' '''''in mm''''' '''@ 90°'''&lt;br /&gt;
|-&lt;br /&gt;
! 10m&lt;br /&gt;
! 100m&lt;br /&gt;
! 500m&lt;br /&gt;
! 1000m&lt;br /&gt;
! 1500m&lt;br /&gt;
! 2000m&lt;br /&gt;
|-&lt;br /&gt;
| BR-361 || APHEBC ||121||119||109||98||88||79&lt;br /&gt;
|-&lt;br /&gt;
| O-361 || HE-DF ||22||22||21||20||20||20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type of &amp;lt;br /&amp;gt; warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Velocity &amp;lt;br /&amp;gt; in m/s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Projectile&amp;lt;br /&amp;gt;Mass in kg&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse delay''&lt;br /&gt;
''in m:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Fuse sensitivity''&lt;br /&gt;
''in mm:''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Explosive Mass in g&amp;lt;br /&amp;gt; (TNT equivalent):''&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | ''Normalization At 30° &amp;lt;br&amp;gt; from horizontal:''&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ''Ricochet:''&lt;br /&gt;
|-&lt;br /&gt;
! 0%&lt;br /&gt;
! 50%&lt;br /&gt;
! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-361 || APHEBC || 813 || 6.6 || 0.15 || 10 || 150 || +4° || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| O-361 || HE-DF || 813 || 6.6 || 0.05 || 0.1 || 621 || +0° || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== [[Ammo racks|Ammo racks]] =====&lt;br /&gt;
[[File:Ammoracks_YaG-10 (29-K).png|thumbnail|right|x250px|Ammo rack layout of the YaG-10 (29-K).]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Full&amp;lt;br /&amp;gt; ammo&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |1st&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |2nd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |3rd&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |4th&amp;lt;br /&amp;gt;  rack empty&lt;br /&gt;
! class=&amp;quot;wikitable unsortable&amp;quot; |Visual&amp;lt;br /&amp;gt; discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''40''' || 31&amp;amp;nbsp;''(+9)'' || 21&amp;amp;nbsp;''(+19)'' || 11&amp;amp;nbsp;''(+29)'' || 1&amp;amp;nbsp;''(+39)'' || style=&amp;quot;text-align:left&amp;quot; | no &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Front empty: 21&amp;amp;nbsp;''(+19)''&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
This truck is preferably used at a distance to increase its survivability. Most MGs have poor accuracy at distance, greatly decreasing their ability to shred the 29-K. It has a good and very precise gun capable of taking down (almost) any target it may encounter from the front. Always show the sides since it decreases the chances of having a bullet pass right through all of the crew members in one shot. Showing the side allows the YaG-10 to use the full 360° traverse to its best. If possible, only show the gun, this way, it allows minimal exposure and can allow for quick hiding at a moment's notice and if shot, only sacrifices one or two crew members.&lt;br /&gt;
&lt;br /&gt;
'''Do not:'''&lt;br /&gt;
&lt;br /&gt;
* Rush into towns&lt;br /&gt;
* Drive directly towards an enemy&lt;br /&gt;
* Stay near an artillery strike&lt;br /&gt;
* Snipe in the middle of a field: ''Find cover''&lt;br /&gt;
&lt;br /&gt;
Although this is a Rank 3 vehicle, its low BR often places it against Rank 2 tanks. Even with it's awesome cannon, this truck can encounter fierce foes with even better armour.&lt;br /&gt;
&lt;br /&gt;
* [[Churchill Mk VII]], [[M4A3E2|M4A3E2&amp;amp;nbsp;''Jumbo'']]: Both impervious to shots on the front glacis.&lt;br /&gt;
* [[Jagdpanzer 38(t)|Jagdpanzer&amp;amp;nbsp;38(t)&amp;amp;nbsp;''Hetzer'']]: Well-angled armour can bounce many shots.&lt;br /&gt;
* [[Calliope|T34 ''Calliope'']]: Has many ready-to-fire rockets to annihilate the 29-K.&lt;br /&gt;
* Any AA/AAA is a threat as their heavy automatic weapons will rip through the thin armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent 76.2 mm gun can penetrate most enemies.&lt;br /&gt;
* Very fast reloads with 3 loaders.&lt;br /&gt;
* Precise gun, good ballistic trajectory.&lt;br /&gt;
* Paper-thin armour makes AP rounds over-penetrate.&lt;br /&gt;
* Six crew members.&lt;br /&gt;
* Ammo racks are protected from MG fire.&lt;br /&gt;
* Has access to HE-DF which could make it easier to take out aircraft.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Paper-thin armour can have machine guns rip it to shreds.&lt;br /&gt;
* Poor gun depression of -3°.&lt;br /&gt;
* Ammo rack in rear and middle of the overall vehicle.&lt;br /&gt;
* Slow gun traverse.&lt;br /&gt;
* Very low mobility.&lt;br /&gt;
* Can be easily destroyed by air strikes.&lt;br /&gt;
* No access to APCR.&lt;br /&gt;
* Lack of a gun shield means that the gunners are easier to take out than they are on the 88mm Flak Truck.&lt;br /&gt;
* Shredded by artillery and HE shells.&lt;br /&gt;
* Prone to hull break.&lt;br /&gt;
* Cannot shoot upfront due to the high truck cabin.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/4562-development-29-k-reach-the-sky-en/ [Devblog&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; 29-K: Reach the Sky]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Season_1:_Recon_under_fire&amp;diff=25865</id>
		<title>Season 1: Recon under fire</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Season_1:_Recon_under_fire&amp;diff=25865"/>
				<updated>2019-05-31T17:36:38Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: /* Final day */ changed it so easier to understand&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice&lt;br /&gt;
 |Time: from May 14th to June 10th, 2019|!}}&lt;br /&gt;
&lt;br /&gt;
The World War is presented in War Thunder in separate seasons, which differ from each other by [[:Category:Scenarios|scenarios]] available to participants, which in turn differ by year, theaters of war, participating vehicles and tasks.&lt;br /&gt;
&lt;br /&gt;
==Awards ==&lt;br /&gt;
The most active players will be awarded for the performance of individual daily tasks, as well as at the end of each day and season, according to the results of the scoreboard.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Daily&lt;br /&gt;
!Final day&lt;br /&gt;
!Season results&lt;br /&gt;
|-&lt;br /&gt;
|For the specific tasks specified in the description of the daily award.&lt;br /&gt;
|Based on the position taken by the player on the scoreboard of this game day.&lt;br /&gt;
|Based on the position of the player on the scoreboard of the season.&lt;br /&gt;
&lt;br /&gt;
Based on the place taken by a squadron in the squadron leaderboard for the season.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Awarding deadlines&lt;br /&gt;
|-&lt;br /&gt;
|Will be given immediately upon fulfilment of the conditions of the award.&lt;br /&gt;
&lt;br /&gt;
''You can follow the progress in the “Daily awards” tab in the main World War menu.''&lt;br /&gt;
|The odd game day award will be given within 24 hours after the end of the day.&lt;br /&gt;
&lt;br /&gt;
The even game day award will be given within 48 hours after the end of the day.&lt;br /&gt;
|Will be given within 48 hours after the end of the last game day in the season.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Schedule ==&lt;br /&gt;
Each season is divided into game days, in which the best players and squadrons from the previous day will be awarded prizes. During this, the squadron will not be able to create new operations.{{Notice&lt;br /&gt;
 |Detailed description of the scenarios can be found in a special category.}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Day&lt;br /&gt;
!Event time&lt;br /&gt;
!Scenario&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|14.05.19 11:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
15.05.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|The Battle of Vitebsk&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|18.05.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
19.05.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|Operation “Nordwind”&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|21.05.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
22.05.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|Battle for Caen&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|25.05.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
26.05.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|The Battle of El Alamein&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|28.05.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
29.05.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|Operation “Nordwind”&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|01.06.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
02.06.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|The Battle of Vitebsk&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|04.06.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
05.06.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|The Battle of El Alamein&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|08.06.19 14:00-22:00 GMT&lt;br /&gt;
&lt;br /&gt;
09.06.19 01:00-07:00 GMT&lt;br /&gt;
&lt;br /&gt;
|Battle for Caen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10.06.19&lt;br /&gt;
|End of season and awarding&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Season awards ==&lt;br /&gt;
&lt;br /&gt;
{{Notice&lt;br /&gt;
 |Information about the Day and Season Awards will be added later.|!!}}&lt;br /&gt;
&lt;br /&gt;
=== Daily ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!For the first battle1 - World War Trophy&amp;lt;ref&amp;gt;The award will be given for the first battle played in the World War mode, in which you played more than 1 minute against 6 or more opponents with an activity of more than 50%. The progress of the award will be reseted daily at 00:00 GMT.&amp;lt;/ref&amp;gt; (first battle)&lt;br /&gt;
!For 3 win battles2 — World War Trophy&amp;lt;ref&amp;gt;The award will be given for won battles in the World War mode, in which you played more than 1 minute against 6 or more opponents with an activity of more than 50%. The progress of the award will be reseted daily at 00:00 GMT.&amp;lt;/ref&amp;gt; (three battles)&lt;br /&gt;
|-&lt;br /&gt;
|Contain one of the following items:&lt;br /&gt;
&lt;br /&gt;
* +10-30% SL/RP booster.&lt;br /&gt;
* +10% SL/RP booster for all allies.&lt;br /&gt;
* Random wager.&lt;br /&gt;
* Random “Order” trophy.&lt;br /&gt;
* Random modification for vehicle used in the battle&lt;br /&gt;
* Talisman for vehicle used in the battle.&lt;br /&gt;
|Contain one of the following items:&lt;br /&gt;
&lt;br /&gt;
* +10-500% SL/RP booster.&lt;br /&gt;
* +10% SL/RP booster for all allies.&lt;br /&gt;
* Random wager.&lt;br /&gt;
* Random “Order” trophy.&lt;br /&gt;
* Universal backup vehicle x3.&lt;br /&gt;
* Random modification for vehicle used in the battle&lt;br /&gt;
* Talisman for vehicle used in the battle.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Seasons]]&lt;br /&gt;
&lt;br /&gt;
=== End of the day ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place of the player (for each nation)&lt;br /&gt;
!Award&lt;br /&gt;
|-&lt;br /&gt;
|First 50&lt;br /&gt;
|World War Trophy (vehicle)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;World War trophy (vehicle) can be traded on the Market and contains one coupon for one of the following vehicles: Hawk H-75A-2 (Germany), I-29 (СССР), M8 (USA), Cruiser Tank Grant I (Britain)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|51 to 150&lt;br /&gt;
|World War Trophy (decoration)&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;World War trophy (decoration) can be traded on the Market and contains one coupon for one of the following decorations: PPD mod. 1934/38, Beretta Model 38, Reising M50, Type 99 sniper, Owen Machine Carbine, Mauser M98K&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|151 to 400&lt;br /&gt;
|The coupon for the decal of the played scenario&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Season results ===&lt;br /&gt;
====For all players ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place in the leaderboard&lt;br /&gt;
!Award&lt;br /&gt;
|-&lt;br /&gt;
|First 500&lt;br /&gt;
|“AMX 50 Surblindé” coupon&lt;br /&gt;
|-&lt;br /&gt;
|501 to 2000&lt;br /&gt;
|“Spitfire F. Mk IXc” coupon&lt;br /&gt;
|-&lt;br /&gt;
|2001 to 4000&lt;br /&gt;
|World War Trophy (vehicle)&lt;br /&gt;
|-&lt;br /&gt;
|4001 to 7500&lt;br /&gt;
|World War Trophy (decoration)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Squadrons ====&lt;br /&gt;
{{Notice&lt;br /&gt;
 |Players who have done less than 8 battles in their squadron will not receive an award based on the results of the squadron’s leaderboard.|!!}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place in the leaderboard&lt;br /&gt;
!Place of the player in the squadron&lt;br /&gt;
!Award&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |1-25&lt;br /&gt;
|1-20&lt;br /&gt;
|“AMX 50 Surblindé” coupon&lt;br /&gt;
|-&lt;br /&gt;
|21-40&lt;br /&gt;
|“Spitfire F. Mk IXc” coupon&lt;br /&gt;
|-&lt;br /&gt;
|41-80&lt;br /&gt;
|World War Trophy (vehicle)&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|81-128&lt;br /&gt;
|World War Trophy (decoration)&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |26-50&lt;br /&gt;
|1-40&lt;br /&gt;
|World War Trophy (vehicle)&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|41-128&lt;br /&gt;
|World War Trophy (decoration)&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|51-70&lt;br /&gt;
|1-128&lt;br /&gt;
|World War Trophy (decoration)&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=LVT(A)(4)_(ZIS-2)_(USA)&amp;diff=24883</id>
		<title>LVT(A)(4) (ZIS-2) (USA)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=LVT(A)(4)_(ZIS-2)_(USA)&amp;diff=24883"/>
				<updated>2019-05-20T12:26:24Z</updated>
		
		<summary type="html">&lt;p&gt;U43502981: added basic info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_lvt_4_zis_2}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''The '''LVT(A)(4) ZIS-2''' is a gift rank II American SPG with a battle rating of 2.3 in all gamemodes. It was introduced the [[wt:en/news/4416-special-war-thunder-winter-holiday-en|winter holiday]] event of 2016.''&lt;br /&gt;
&lt;br /&gt;
being based off the LVT(A)(1) with the difference of a new turret that hosts a soviet zis gun, offering much more firepower compared to its counterpart.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour&lt;br /&gt;
*Cast homogeneous armour (Gun mantlet, Machine gun shield)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle°)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||12.7 mm (31°) ''Front plate'' &lt;br /&gt;
6.35 mm (83-84°) ''Upper glacis'' &lt;br /&gt;
6.35 mm (41-81°) ''Lower glacis''||6.35 mm (11-51°) ''Top'' &lt;br /&gt;
6.35 + 6.35 mm ''Bottom''&lt;br /&gt;
|6.35 mm (0-62°)||6.35 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||38 mm (10°) ''Turret front'' &lt;br /&gt;
5 mm (1-81°) ''Gun mantlet''&lt;br /&gt;
|25 mm||25 mm||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''''Notes:'''''&lt;br /&gt;
&lt;br /&gt;
* ''Suspension wheels and tracks are 15 mm thick.''&lt;br /&gt;
* ''Front hull has flat armour area where driver &amp;amp; co-driver sits.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
!Weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Add-on Armor&lt;br /&gt;
weight (tons)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Max speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |14.9&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |44 (AB)&lt;br /&gt;
|-&lt;br /&gt;
|40 (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Engine power (horsepower)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|387&lt;br /&gt;
|477&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|221&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
|25.97&lt;br /&gt;
|32.01&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
|14.83&lt;br /&gt;
|16.78&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
== Usage in the battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very fast and maneuverable on most terrain.&lt;br /&gt;
* 5 crew members.&lt;br /&gt;
* main gun is very powerful at its BR, will have no problem penning tanks at its BR.&lt;br /&gt;
* Great gun depression at the side and front.&lt;br /&gt;
* well armed turret can lead to some shells bouncing&lt;br /&gt;
* Amphibious.&lt;br /&gt;
* Most of the interior is empty space meaning that most tanks will need a few shots to knock out this tank.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Huge tank = Huge target.&lt;br /&gt;
* very thin hull, will be penned by any main armament and secondary guns like .50 cals.&lt;br /&gt;
* the crew in the turret are very close together, meaning theyll be taken out in a single shot.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/historical reference&amp;quot; (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to include links to sources at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== Read also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
''ETC.''&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;/div&gt;</summary>
		<author><name>U43502981</name></author>	</entry>

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