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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U3243125</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U3243125"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U3243125"/>
		<updated>2026-04-17T08:52:30Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Kungstiger&amp;diff=190057</id>
		<title>Kungstiger</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Kungstiger&amp;diff=190057"/>
				<updated>2024-07-17T23:16:05Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_kungstiger&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were a Swedish owned Tiger II P which were acquired from the French in late 1947, the year before Sweden were looking into buying German tanks for evaluation and trials for research purposes.  In early October 1946 Sweden sent a military delegation to France to pick out from the surplus of German equipment that was in Versaille for scrapping. After some negotiations Sweden were allowed to pick out three examples for free which led to Sweden requesting a King Tiger of the highest quality they could find. The Swedish delegation was brought to Normandy to search for a King Tiger in acceptable condition, they were shown an exmaple, which was in poor condition and had been burnt out this made the Swedish military delegation deem it unsuitable for transportation to Sweden. Sweden who still wanted to acquire a King Tiger so the day after by courtesy of the French they promised to find a vehicle that were in conditions that were in a better condition than what had been shown, it wouldn’t be until August 1947 that the delegation got news of a good condition King Tiger were found south of Paris. It wouldn’t be until late november that the King Tiger would arrive in Stockholm, and then sent onwards to P 4 in Skövde where it would arrive in December same year where it would get evaluated and then sent onwards for trials.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a premium gift tank that was introduced during [[Update &amp;quot;Alpha Strike&amp;quot;]] as a reward for [[Battle Pass: Season XV, &amp;quot;Northern King&amp;quot;]]. Similar to the German [[Tiger II (P)]] the Swedish tree got an heavy tank that most players are familiar both with playing and facing. The long [[KwK43 (88 mm)|88mm KwK43]] giving it the ability to engage targets and neutralise targets at distance, with powerful penetration capabilities it will have little to no issues dealing with most hostile vehicle except heavy armoured vehicles like [[Maus]] and [[T95]] or angled armoured heavy tanks like [[IS-4M]] might give the {{PAGENAME}} some issues. But similar to the [[Tiger II (P)]] the {{PAGENAME}} have great hull armour but share same weak spots due to the early production turret where the cheeks are giving a simple area for enemies to go through with most shells with more than 100mm penetration, to counter this {{PAGENAME}} are probably best to be used in long range engagement where it's more difficult to get a proper aim on the turret cheeks. Overall {{PAGENAME}} is an excellent vehicle which bolsters the Swedish lines with a more armoured vehicle and packs a punch and also able to fill a role in a battle rating where Sweden were lacking vehicles.  &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''''Armour type:'''''&lt;br /&gt;
&lt;br /&gt;
*''Rolled homogeneous armour''&lt;br /&gt;
*''Cast homogeneous armour (Gun mantlet, Cupola, Turret front)''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!''Armour''!!''Front (Slope angle)''!!''Sides (Slope angle)''!!''Rear (Slope angle)''!!''Roof''&lt;br /&gt;
|-&lt;br /&gt;
|''Hull''||''150 mm (50°) Front glacis''&lt;br /&gt;
''100 mm (50°) Lower glacis''&lt;br /&gt;
|''80 mm (25-26°) Top''&lt;br /&gt;
''80 + 5 mm Bottom''&lt;br /&gt;
|''80 mm (28°)''||''40 mm''&lt;br /&gt;
|-&lt;br /&gt;
|''Turret''||''100 mm (17-57°) Turret front''&lt;br /&gt;
''120 mm Gun mantlet''&lt;br /&gt;
|''82 mm (28-29°)''||''80 mm (30°)''&lt;br /&gt;
''25 mm Turret underside''&lt;br /&gt;
|''40 mm''&lt;br /&gt;
|-&lt;br /&gt;
|''Cupola''||''100 mm''||''100 mm''||''100 mm''||''40 mm''&lt;br /&gt;
|-&lt;br /&gt;
|}'''''Notes:'''''&lt;br /&gt;
&lt;br /&gt;
*Turret front armour is only 100 mm thick, but it is rounded, with varying angles (between 0-55°). Middle part is unangled and is the weakest part of the turret.&lt;br /&gt;
*Turret has some major flaws, like a shot trap, and exposed, vulnerable turret ring (80-100 mm thick and no angle at all).&lt;br /&gt;
*Commander's cupola on top of the turret is 100 mm thick, but quite well angled.&lt;br /&gt;
*Lower glacis is only 100 mm thick, but it is not a weak spot (over 200 mm effective angled).&lt;br /&gt;
*Machine gun port could be marked as close-range weak spot. Although most of it is still 150 mm thick, the angling is much worse. But targeting the turret is preferable.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=904|rbMinHp=619}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|KwK43 (88 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[KwK43 (88 mm)|88 mm KwK43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 15.4 || 21.3 || 25.8 || 28.6 || 30.4 || rowspan=&amp;quot;2&amp;quot; | 9.75 || rowspan=&amp;quot;2&amp;quot; | 8.63 || rowspan=&amp;quot;2&amp;quot; | 7.95 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.3 || 13.3 || 16.2 || 17.9 || 19.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:KwK43 (88 mm)/Ammunition|PzGr 39/43, Sprgr.43, PzGr 40/43}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' ||65 (+5)|| 59&amp;amp;nbsp;''(+11)'' || 48&amp;amp;nbsp;''(+22)'' || 37&amp;amp;nbsp;''(+33)'' || 30&amp;amp;nbsp;''(+40)'' || 23&amp;amp;nbsp;''(+47)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recommended ammo load is 23 to keep the hull empty and both ready racks full.&lt;br /&gt;
*Ammo racks 7 and 8 are ready racks, and takes priority in being filled at the beginning of the battle, then fills 1 through 6 in that order.&lt;br /&gt;
*Full reload speed will be realized as long as ammo exists in either ready rack. If both ready racks are empty, a penalty to reload speed will occur.&lt;br /&gt;
*Simply not firing the main gun when it is loaded will load ammo from racks 1-6 into 8 then 7, as long as there is ammo in racks 1-6. Firing the main gun will interrupt the loading of the ready racks.&lt;br /&gt;
*Thanks to the ready rack feature found on this tank, the first and second ammo racks found in the back of the turret will always be full of ammo, making it the prime target for enemy tankers who are looking to detonate your ammo rack. Even solid shots like APCR and APDS that commonly pierce your front turret can make their way to the rear of the turret, potentially hitting the ready rack and can cause a critical hit to become a deadly one.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG34 (7.92 mm)|7.92 mm MG34]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,000 (150) || 900 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful cannon&lt;br /&gt;
* Turret is highly sloped and can cause some shots to bounce&lt;br /&gt;
* Adequate armour&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak armour protection on the turret &lt;br /&gt;
* Big Target&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|_JPoPGmJWgk|'''Battle Pass: Northern King''' discusses the {{PAGENAME}} at 2:30 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Tiger II (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden heavy tanks}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sherman_III/IV&amp;diff=186863</id>
		<title>Sherman III/IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sherman_III/IV&amp;diff=186863"/>
				<updated>2024-05-31T00:07:36Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: description and fixing some of the history parts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = M4 Sherman (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_sherman_3_4&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Sherman_III-IV.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' were an experimental hybrid between two Sherman vehicles Sweden acquired post war from the UK, a total of four Shermans were bought in for trial and study purposes on foreign tank designs that could be useful for Sweden's own tank development. Sweden acquired two of the M4A4 version, one M4A2 and one M4 between 1946 and 1947 where they underwent different kinds of trials on how they would fare in Swedish terrain and the overall performance in proper field conditions. The {{PAGENAME}} is most likely a testing purpose vehicle on how different models still could be used on the Sherman’s platform in terms of comparability and how interchangeable the parts are for repairs. The ultimate fate of the vehicle is unknown and was most likely scrapped when all trials were done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a hybrid Sherman that was for Swedish trials. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]] as a Swedish premium vehicle, which gave Sweden a Sherman of its own and would bolster the Swedish lower tier line up. {{PAGENAME}} is played like most other [[M4 Sherman (Family)|M4 Sherman]] a good overall medium tank with a short stop stabiliser making it good for quick stops and getting the barrel on target. Sherman’s overall mobility is adequate enough to get around on maps, with angled armour making the vehicle more effective armour and the ability to bounce shells off the armour. But it’s still vulnerable to enemy fire if flanking and certain vehicles have high enough penetration making short work of the Sherman III/IV armour.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Sherman III/IV has a similar armour profile to the M4A2, but without the additional side armour squares, and also due to the lack of a hull machine gun, it loses the MG-port weak spot. It still has the spot of thinner armour on the front of the turret (area ground out to fit the stabilizer) that most of the other 75 Shermans have.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 63.5 mm (46°) ''Front glacis'' &amp;lt;br&amp;gt; 63.5-108 mm (2-55°) ''Transmission area'' || 38.1 mm || 38.1 mm (23-43°)|| 19.5 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 50.8-76.2 mm (10-41°) ''Turret front'' &amp;lt;br&amp;gt; 50.8 mm (4-32°) ''Gun mantlet'' || 51 mm || 51 mm || 19.5 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 51 mm || 51 mm || 51 mm || 19.5 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, the bogies are 10 mm, and the tracks are 20 mm thick.&lt;br /&gt;
* Upper front plate has consistent thickness due to lack of MG port weak spot&lt;br /&gt;
* A small patch on the turret front right side is thinner (51 mm) than the rest (76 mm).&lt;br /&gt;
* Driver and Machine gunner hatches are 25.4 mm thick&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Even though the Sherman III/IV is on the slower side in terms of Shermans, its mobility is still good, with a quick acceleration and a high top speed. Due to a lack of neutral steering, turning in this tank can be slow from stationary.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M3 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
75 mm M3 gun is a competent, well-handling gun for a medium tank. Even without any modifications, its ability to fulfil its role, though where it begins to shine is with the M61 shot. Default, M72, suffers from issues typical to US and British solid shots - poor post-penetration effects. This means it's preferable to take down enemy gunner first, usually by hitting the right side of the turret.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M3 (75 mm)|75 mm M3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 66 || rowspan=&amp;quot;2&amp;quot; | -10°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Vertical|up to 24 km/h}} || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M3 (75 mm)/Ammunition|M72 shot, M48 shell, M61 shot, M89}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Sherman_III-IV.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.27.0.68''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''66''' || 57&amp;amp;nbsp;''(+9)'' || 45&amp;amp;nbsp;''(+21)'' || 24&amp;amp;nbsp;''(+42)'' || 1&amp;amp;nbsp;''(+65)'' ||No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* First stage ammunition is 23 rounds.&lt;br /&gt;
* To enter battle with the sponsons empty bring 45&amp;amp;nbsp;''(+21)'' shells (1st and 2nd racks empty).&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The machine gun on this tank is a general-purpose 7.62 mm M1919A4 Browning machine gun mounted in the coaxial position. A typical machine gun not too unlike on many other vehicles, the machine gun is just average. You will not be able to damage much besides sniping crew in open top vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,000 (250) || 500 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Sherman is an effective medium-range combat tank. Equipped with a fast-firing 75 mm gun and with good handling characteristics, this tank can be an extremely useful asset in most battles.&lt;br /&gt;
&lt;br /&gt;
In battle the Sherman performs well as an all-rounder; the thick turret front and 10 degrees of gun depression make the tank ideal for taking hull-down positions which protect the thinner hull armour from being penetrated by enemy fire. The sloped front upper glacis, when angled, also provides good protection against enemy fire. The reasonable mobility of the Sherman makes flanking a viable tactic. The main weakness of the Sherman is the side armour - not only is it vertical and thin, but behind it most of the ammunition is stowed. The tall silhouette of the tank also makes finding suitable cover difficult. Overall, the M4 Sherman can be considered as an armoured jack-of-all-trades - it will serve a tanker well, however it will not excel in any particular role.&lt;br /&gt;
&lt;br /&gt;
In battle, try to use terrain as cover. Hull-down positions are especially strong in the Sherman, as it has a good 10 degrees of gun depression. The gun mantlet and turret are reasonably strong, but avoiding shots is still the best strategy. In this respect, a hull-down position hides the vulnerable hull. If this is not available, then angling the hull armour to present a greater slope is often a good idea, as this can bounce some low-powered cannon at any range and at longer ranges, render the hull impenetrable.&lt;br /&gt;
&lt;br /&gt;
Another way to play the Sherman is to tap into its traditional cavalry role, its mobility. The Sherman is a great flanker as it is fast enough to get the jump on the enemy's side. Defeat the enemy at their weak front lines or go around the entire enemy force. Once in position at their sides or rear, ambush them. Ideally, the enemy should be too busy focusing on allies attacking in the front to notice the Sherman immediately. Take out the weaker light or medium tanks, the 75 mm gun is not very ideal against heavy tanks like the [[KV-1 (L-11)|KV-1]] so take out its friends to allow allies more room to outmanoeuvre the KV tank. An organized attack will increase the chances of success on the battlefield.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
M4A2/[[M4A4 (1st PTG)]]: these Sherman tanks are widely used by both the Allied and the Axis side, so no matter which nation you play they can be quite tough to destroy in the hands of a skilled tanker. Given the rather weak penetration of your short 75 mm gun, their hull can be almost impossible to penetrate when angled, hull down or 300 m away. For an M4A4, there are 2 apparent bulges on the upper front plate, a penetration through there can guarantee a knock out most of the time. But in case the opponent covers them up or when it's an M4A2, aim for the middle parts of the gun mantlet or the turret armour unprotected by the mantlet, you can at least make them defenceless. Note that their guns are equally weak against you, so wiggle around to disrupt their aim while you reload, you have a good chance of bouncing some shells.&lt;br /&gt;
&lt;br /&gt;
[[KV-1 (Family)|KV-1 and variants]] - A vehicle that the M4 Sherman will have trouble against is the KV-1. While the [[KV-1 (L-11)|L-11]] is underpowered, the [[KV-1 (ZiS-5)|ZiS-5]] is potent enough to punch through the Sherman's front, and the Sherman is unable to penetrate the KV-1's thick frontal armour. If this heavy tank is encountered, try to shoot it in its sides and rear, where its armour is thinner and unsloped, though it will still have to be at a close range to penetrate the armour. In addition, shots to the sides will most likely hit fuel tanks or ammunition storage, causing a fire or ammunition detonation and at best, time to reassess the situation.&lt;br /&gt;
&lt;br /&gt;
[[Churchill (Family)|Churchill]] heavy tanks - The Churchills, with their complex hulls and sturdy turrets, can be quite hard to penetrate at range. Again, manoeuvre as close to them as possible, the ideal distance being no more than 200 m. If they are angling their hull but facing their turret at you, only go for the turret. For the Mk I Churchills, aim at the near-vertical part of their rounded cheeks to ensure successful penetrations. For the Mk III and the German Churchill, also aim for their flat turret which is at most 89 mm. The shell should go in easily and knock out most, if not all of the crew. Only when you are facing their hull without any angles should you shoot the hull, otherwise shoot the turret only, as their big tracks can easily get in front of the frontal hull. The side hull have multiple layers of armour, some of which are weirdly angled and can absorb plenty of shells.&lt;br /&gt;
&lt;br /&gt;
[[Pz.IV F2]]/[[Pz.IV G|G]]/[[Pz.IV H|H]]/[[Pz.IV J|J]] - The historical nemesis of any Sherman, the Panzer IV is one of the Shermans biggest threats at this rank. The long barrel 75 mm gun will easily penetrate the Sherman from the front. The F2 variant is admittedly easy to deal with. A single APCBC to its hull or turret should end it pretty quickly, even at long range. The other variants are slightly harder to deal with. They have thicker hull armour, at 80 mm, which will be much harder to penetrate with the APCBC over 500 m. Luckily the turret armour remains the same at 50 mm. Either aim here with APCBC or sacrifice damage potential and use the AP round to penetrate the hull.&lt;br /&gt;
&lt;br /&gt;
[[StuG III F]]/[[StuG III G|G]] - Another historical nemesis of the Sherman, and another big threat. The StuG III packs the same punch as the Panzer IV line with its long barrel 75 mm gun, whilst losing the turret, which turns out to be both an advantage and a disadvantage. Lacking a turret means that it will have to traverse the whole vehicle to target an enemy, but it also means that it has a lower profile. The StuG's armour profile is also more complex than the Panzer IV, with less flat areas. Certain areas are sloped and very bouncy. Luckily, there is a big weak spot. There are two flat plates on the front of the hull. The flat plate on the right is the drivers port. Shoot that and you are able to incapacitate the driver, gunner and loader in one go. This is a very efficient way to destroy this vehicle. With the F variant, you can use APCBC to instantly knock out this vehicle with a single shot. With the G variant, it is more reliable to use AP at ranges within 500 m to ensure penetration.&lt;br /&gt;
&lt;br /&gt;
[[8,8 cm Flak 37 Sfl.]] - This German half-track is armed with a potent 88 mm gun that can easily knock you out in one shot. However, the gun has a long reload and the half-track has literally no armour to speak of. Also, its crew members are spread out so you're going to need multiple shots to put it down. The shell you should use while dealing with this is of course your HE shell, packed with over 600 g of explosive. First, you take out the gun. The HE shell will also knock out most of the crew members around it too, as an added bonus. Then, take out the two crew members in front of the Flak 37. This may require some more careful aiming, but if you manage to get a good shot, it will likely destroy the vehicle immediately.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent gun depression of -10° plus the angled frontal turret allows it to utilise hills very well&lt;br /&gt;
* Great firepower: adequate penetration and post-penetration damage when using M61 shells; can frontally penetrate and knock out most opponents&lt;br /&gt;
* Great turret traverse speed allows it to deal with multiple threats easily&lt;br /&gt;
* Well angled frontal hull provides protection against small calibre / low-penetration guns (e.g. 75 mm M3, 50 mm KwK39), and even large calibre guns when angled correctly.&lt;br /&gt;
* Adequate top speed allows it to get to positions in time, or to do tactical manoeuvres like flanking&lt;br /&gt;
* Fitted with a vertical stabilizer, allowing more accurate fire on the move compared to other tanks, as well as better usage of shoot-n-scoot tactics&lt;br /&gt;
* Missing the average Sherman MG weak spot&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large profile and weak side armour; flankers like the Sd.kfz.234/2 can easily see and penetrate it&lt;br /&gt;
* Frontal armour is still inadequate, will get penetrated and knocked out by tanks like [[Pz.IV F2]]/G, [[StuG III F]]/G, [[M10 (Family)|M10]] by a single shot&lt;br /&gt;
* The M61 shell struggle to penetrate angled targets like [[StuG III G]], Churchill Mk.III or even the T-34 and M10&lt;br /&gt;
* Hull traverse is quite slow, making it sluggish in a turn. Also the narrow tracks offer poor ground flotation, thus poor off-road capabilities. Can only reach its top speed on paved or hard surfaces&lt;br /&gt;
* Roof armour of 19.5 mm thick is vulnerable to airstrikes with AP cannons. For example the widely used MG151 15/20 mm&lt;br /&gt;
* Lack of M2 Browning machine gun seen on most other Shermans means anti-aircraft defense is weak and removes the extra option for taking out lighter vehicles or shooting off tracks without having to use your main gun.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
After World War II, Sweden purchased a few surplus Sherman tanks from Britain for evaluation and to learn about foreign tank design. They were tested in field conditions. All of the Shermans did quite well in the tests and were praised for their reliability and ease of use even with inexperienced drivers, and while not being made for the winter conditions they were testing in. Even though the tank was viewed favourably,  Sweden never fully adopted the Sherman due to them being as efficient as the Strv m/42 platform which were already deemed obsolete by the standards at the time which made into the decision of not procuring more Sherman tanks. Sweden was looking for new and better vehicles that they would be able to acquire and went to the British and looked into about procuring the more advanced [[Centurion (Family)|Centurion]] which would lead to them eventually acquiring [[Strv 81]] that would serve as one of Swedish army's main tanks. One of the acquired Sherman’s would be used in the late 1950's for testing of early stage systems that would be used in the future on the [[Strv 103 (Family)|Strv 103]] project. But at the end all except one of the Shermans would be scrapped and the only remaining one ended up in museum at Arsenalen.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_sherman_3_4 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
* Swedish Evaluation of the Sherman: http://tanks.mod16.org/2016/09/30/swedish-impressions-of-the-sherman/&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Christian_II&amp;diff=182982</id>
		<title>Christian II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Christian_II&amp;diff=182982"/>
				<updated>2024-03-13T17:59:08Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */  Did the description of information available&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv121b_christian2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an upgrade package for the [[Strv 121]] to meet the standards of the [[Strv 122]], but since the Defence Act 2004 most of the [[Strv 121]]'s were already in storage since the 2000's due to the widespread adoption of [[Strv 122]] which rendered the upgrade package obsolete and project to upgrade were abandoned with only one prototype made to this standard. The {{PAGENAME}}'s upgrade were mostly noticable of receiving the Galix smoke launcher system, improved electrical components to the turret enhancing overall performance, a reversing camera and improvements to the maintainance of the vehicle which streamlining vehicle upkeep.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' are an Swedish premium medium tank, it was introduced in [[Update &amp;quot;Alpha Strike&amp;quot;]] bolstering the Swedish line with a good all around vehicle for players to grind with. It's an vehicle who most experienced players are familiar with and most knows weaknesses and strenghts to it, but it can be a struggle for newer players to use due to lack experience of the game. {{PAGENAME}} is similar to the [[Strv 121]] in playstyle, an excellent all around vehicle where it got the mobility to get to desired location of the map with ease, the [[Kan Strv 121 (120 mm)|Kan Strv 121]] which have excellent firepower to deal with most other MBT's but still will have to take caution on aiming for the weaker parts of armour due to penetration can still be a bit lacking for certain targets. {{PAGENAME}} is best used in positions where its hull is not exposed to hostile fire, the strongest part of the vehicle is its turret which can survive being hit superior to the hull. So using surrounding terrain to its advantage to peek and fire then get back into cover will improve the gameplay of the vehicle but if there is no sufficent cover for the vehicle, it can still put up an fight and do well.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 121 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 121 (120 mm)|120 mm kan Strv 121]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 121 (120 mm)/Ammunition|DM13, slsgr m/95, DM23}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_m/43_(1946)&amp;diff=181299</id>
		<title>Pvkv m/43 (1946)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_m/43_(1946)&amp;diff=181299"/>
				<updated>2024-02-04T16:45:54Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */ fixing the description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = Pvkv m/43 (1963)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_m43_1946&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Pvkv_m43_(1946).jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was a tank destroyer developed during World War 2 as a means for a mobile anti-tank gun with protection, Which took inspiration from the German model of using a anti-tank cannon in a casemate structured tank hull which were designed to fight more heavily armoured vehicles. {{PAGENAME}} took its design inspiration from German vehicles like the [[Marder III]] and [[StuG III (Family)|StuG III]] and their role to support vehicles with lesser firepower and able to knock out hostile vehicles at distance. {{PAGENAME}} were suppose to be equipped with a shorter L/28 7,5cm gun but since it didn't have enough penetration for its role, it were equipped with an continued development based on the 7,5cm Lvkan m/36 with its longer L/50 barrel giving it superior penetration capabilities. Developed during 1942 the Swedish Army ordered a total of 87 vehicles to be delivered in 1944, but due to issues with development and production it wouldn't be till 1946 that the first vehicles were gonna be delivered and the last wouldn't arrive till 1948. {{PAGENAME}} was the only vehicle at the time which could successfully knock out hostile tanks till the arrival of the Centurion in 1953. During its service some modifications in the mid 50's wouldn't be done till early to mid 1960's where it then would be used until the end of its service in the 1970's. When '''Pvkv m/43''' were being decommissioned the cannons would still be used in service but in another purpose as a coastal artillery fortifications and defend the Swedish coasts until 1995.&lt;br /&gt;
 &lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], unlike most Russian and German TDs the '''Pansarvärnskanonvagn m/43 (1946)''' is not very well armoured, it does have a good gun and excellent gunsight zoom however. This paired with its great gun depression made the '''{{Specs|name}}''' a great sniper. Is very vulnerable to autocannon fire, and planes can also penetrate the weak roof of the vehicle, so it's important to be aware of your surroundings, using camouflage is a very good idea in this tank, since it has a low profile that already makes it hard to spot from the distance.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Survivability of this tank is bad for multiple reasons. &lt;br /&gt;
&lt;br /&gt;
It's most likely that the Pvkv won't survive even one direct hit due to how the crew is allocated. Additionally, if the driver gets taken out, or even worse, an engine or transmission is damaged, the {{PAGENAME}} can only shoot in a small area in front of the tank due to the turretless design. &lt;br /&gt;
[[File:Hulldown in Pvkv m-43 (1946).jpg|thumb|right|Stay away from enemies, occasionally check your front to avoid getting suddenly obliterated, keep sniping.]]&lt;br /&gt;
The frontal armour has a maximum effective thickness of around 80 mm of rolled homogeneous armour when fighting head-on, which won't save it from any shots at its BR. On the side, the SPG have 30 mm maximum protection, and on the rear 25 mm. Lower frontal plate armour is exactly the same as the [[Strv m/42 EH]], since they both share the same hull. Because the vehicle is open topped, no matter what the user does it will always be very vulnerable to the aircraft and HE. Even 7 mm MGs can destroy it in one or two precise bursts.&lt;br /&gt;
&lt;br /&gt;
To survive, the {{PAGENAME}} must stay as far away from enemies as possible to reduce their shells' penetration power while also angling in both horizontal and vertical plane to increase its raw armour value. The easiest way to do that is to find a hill which still allows the gun to fire down, but angle the Pvkv as much as possible, then angle to the left as much as the gun allows the Pvkv to do so (since it can turn further to the right). At about 800 m range it becomes difficult for the light tanks to penetrate the frontal armour, at about 1,200 m range, when angled in both dimensions, armour will be able to sometimes deflect even German APHE (as long as it's not fired by a heavy SPG, which have incredibly high penetration). &lt;br /&gt;
&lt;br /&gt;
In AB, an aggressive playstyle will put you at a disadvantage, it's a good idea to relocate between shots so that the enemy has problems aiming at the Pvkv. In RB, it's usually unnecessary as any enemy will have terrible zoom and will probably miss at least once before landing any kind of a hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|'''Armour'''&lt;br /&gt;
|'''Front(Slope angle'''&lt;br /&gt;
|'''Sides'''&lt;br /&gt;
|'''Rear'''&lt;br /&gt;
|'''Roof'''&lt;br /&gt;
|-&lt;br /&gt;
|Hull&lt;br /&gt;
|70(22-60°) mm Lower Plate&lt;br /&gt;
70(29°) mm Upper Plate&lt;br /&gt;
&lt;br /&gt;
10-30(53-80°) Upper Glacis&lt;br /&gt;
|25(25-80°) mm Top&lt;br /&gt;
30 mm Bottom&lt;br /&gt;
|20(30°) mm&lt;br /&gt;
|5-9(80°) mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret&lt;br /&gt;
|60-70(32-30°) Turret Front&lt;br /&gt;
70(0-72°) mm Gun shield&lt;br /&gt;
|25-30(11-25°) &lt;br /&gt;
|25(9°) mm&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Tracks,suspension bogies and wheels are 15 mm thick&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=582|rbMinHp=363}}&lt;br /&gt;
&lt;br /&gt;
The mobility of the Pvkv m/43 (1946) is nearly identical to the [[Strv m/42 EH]]. Driving forward, it can easily reach 40 km/h, even on rough terrain, so you will likely be one of the first vehicles at the cap. While shining when moving forward, the tank destroyer is slow in reverse, with a maximum speed of -5 km/h.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|pvkan m/43 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The main gun is the 75 mm pvkan m/43 cannon. While having excellent penetration and velocity, the reload is, considering the calibre and the open top, pretty long at 8.7 seconds with unskilled crew. In comparison, the German 75 mm guns only take about 6.5 seconds to reload. &lt;br /&gt;
&lt;br /&gt;
The gun accuracy is pathetic until all accuracy modifications are researched, being reliable only up until ~600 m range until then.&lt;br /&gt;
&lt;br /&gt;
The tank destroyer has no turret, it can only move the gun in about 33° arc in front of the tank, with 7 more degrees possible to the right. The gun depression of -15° is great, and the elevation of 20° is average.&lt;br /&gt;
&lt;br /&gt;
The gunsight has an excellent magnification of 8x-16x, which is amazing. Most opponent will have around 1.5x-3x, making it well equipped for sniping.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[pvkan m/43 (75 mm)|75 mm pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 43 || rowspan=&amp;quot;2&amp;quot; | -15°/+20° || rowspan=&amp;quot;2&amp;quot; | -13°/+20° || rowspan=&amp;quot;2&amp;quot; | N/A || 7.0 || 9.8 || 11.8 || 13.1 || 13.9 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.8 || 5.6 || 6.8 || 7.5 || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
The stock shell is the '''slpprj m/41''' uncapped AP shot with decent penetration, but poor post-penetration values. Also, it tends to ricochet.&lt;br /&gt;
&lt;br /&gt;
Once you unlock the '''slpgr m/43''' APCBC shell, which is unfortunately a Tier IV modification, you have almost the best regular ammunition at the battle rating. The shell is similar to the one used by the [[Pvkv II]], though it has slightly less penetration because of the lower muzzle velocity. Though its a bit slower, it still can penetrate any heavy tank within BR range on direct hit, and at point blank range it usually can penetrate tanks relying on angled armour (but not always). Also the shell does high post-penetration damage, because of the 110 g TNT filler.&lt;br /&gt;
&lt;br /&gt;
The HE '''sgr m/38''' is useful when dealing with open topped SPG at the rank, as they tend to sustain or bounce kinetic shots. Avoid using it on [[Sturer Emil]] or the likes of it without the element of surprise, as it has superior gun depression and will annihilate the {{PAGENAME}} before it can even fire.&lt;br /&gt;
&lt;br /&gt;
{{:pvkan m/43 (75 mm)/Ammunition|slpprj m/41, sgr m/38, slpgr m/43}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks Pvkv m-43 (1963).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.13.0.154''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''43''' || 42&amp;amp;nbsp;''(+1)'' || 26&amp;amp;nbsp;''(+17)'' || 23&amp;amp;nbsp;''(+20)'' || 19&amp;amp;nbsp;''(+24)'' || 16&amp;amp;nbsp;''(+27)'' ||7&amp;amp;nbsp;''(+36)''|| 1&amp;amp;nbsp;''(+42)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvkv m/43 1946 has a 8 mm ksp m/36 machine gun mounted on a ring above the commander, where it can traverse 360°, and elevate 65°.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 648 || -20°/+65° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Pvkv m/43 (1946) is an excellent sniper due to its amazing gunsight zoom, great gun depression and deadly cannon. This tank destroyer unfortunately cannot perform as well when played as a regular tank, as it lacks the agility, gun traverse, and armour to flank or confidently take hits. Thus, to best utilise its sniper potential, the player must memorise various spots for sniping on different maps. &lt;br /&gt;
&lt;br /&gt;
Good spots particularly for the Pvkv m/43 (1946) often have the following characteristics: &lt;br /&gt;
&lt;br /&gt;
* The spot is at a good distance from the front line (around 800-1,200 m): obviously, the long range is to take full advantage of the superior gunsight zoom of 16x max. With this sight, the Pvkv m/43 (1946) is able to observe distant environment with unmatched clarity. The further it is from the target area, the harder it is for the enemies to effectively spot, aim and hit the player, while the player can still comfortably aim. &lt;br /&gt;
* The spot has a slope:  hills or light inclines allow the Pvkv m/43 (1946) to perform hull-down when fighting. The Pvkv m/43 (1946) has -15° gun depression which is generally enough to depress the gun behind most hills. When hull-down, the tank destroyer presents a much smaller profile, increasing its concealment; it also significantly betters the frontal protection, as the frontal armour of angled 70 mm is now at a greater angle, allowing it to deflect more shells. When used in conjunction with range, the Pvkv m/43 (1946) will be able to resist certain cannons like the US 75 mm M3 and the Soviet's 76 mm F-34.&lt;br /&gt;
* The spot overlooks a crucial passageway: this is the key to success for not only the Pvkv m/43 (1946), but for all long-range snipers in general. Such spots that afford a view on popular passageways will most certainly guarantee target supplies and can even strategically cut off the opponents' supports, leading to a victory. If the player gets to battle position quickly, destroying passing enemies will prevent them from getting to good positions/cap points on time at the start of a match. In later stages of a match, a sniper at such position usually means that any enemies going to the frontline to support will most likely be destroyed before reaching their destination, allowing friendlies to push deeper and strengthen their defence. Of course, it is vital to practice gunnery -- the targets will usually be busy driving far away at full speed! Missing a shot due to poor lead can result in some allies being destroyed by the target you failed to destroy. &lt;br /&gt;
* The spot has vegetations and/or hard covers: plants can partially cover up the Pvkv m/43 (1946), delaying the time before enemies spot you in RB/SB. Hard covers give a safety shelter in case the player is being targeted. Vegetation can also sometimes prevent HE/HEAT from reaching the SPG, which is great, considering that the {{PAGENAME}} is open-topped and would otherwise instantly explode.&lt;br /&gt;
&lt;br /&gt;
There will often be situations where the player needs to either push forward with the team or to retreat under attack. This is when good map-reading skills come into play: the great spots you fought at earlier might become dangerous when the tide changes. For example, a corner at the friendly side can become quite menacing as a few enemy pushes to there. Therefore you must practice how to quickly find new spots at anywhere on the map, as well as to correctly identify which new area/passageway to ambush. The Pvkv m/43 (1946)'s mobility allows you to change position in time. Custom battles provide a great place to practice such skills. &lt;br /&gt;
&lt;br /&gt;
As the match progresses, you might lose the opportunity to pick on targets far away and instead have to enter close quarter combat. Although the Pvkv m/43 (1946) is now more vulnerable, with the right ambush position you will still be able to fight. However, one aspect to note is that the high gunsight zoom can become a problem in a face-to-face standoff. Most players are likely to subconsciously enlarge the zoom after entering sniper mode, and due to the high zoom, you will only be able to see an extremely limited part of the target. It will be more awkward if the target is moving. Therefore you need to not always use 16x zoom to adapt CQC.  &lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting''':   &lt;br /&gt;
&lt;br /&gt;
* [[R3 T20 FA-HS]]: this is a well known car, famous for its insane speed. It can appear at unexpected positions very early in the match and can be quite annoying to deal with. If an R3 charges at you from the front, your frontal armour can resist all its shells. Try your best to get your gun on target and finish it off before it can flank to your side. If, unfortunately, it gets to your flank, reverse and traverse the hull to aim your cannon to it while getting some separation. Note that the R3 is quite likely to get slowed down/stopped by obstacles like fences and trees due to its light weight, thus if you are at an urban/forest area the R3 may get stuck while circling, gifting you a few precious seconds to target it. In the worst case scenario, the R3 will tear through the Pvkv m/43 (1946)'s poor side/rear armour with its rapid firing autocannon and take out all your crew in an instant.  &lt;br /&gt;
* [[KV-1E]] / [[KV-IB (Germany)|▀KV-IB]]: although the Pvkv m/43 (1946) carries a powerful cannon, there are still tougher nuts to crack, such as these two. They are uparmoured KV-1 models, featuring ~105 mm hull and turret armour on the front and parts of the sides. Armour of this thickness can be quite challenging to penetrate given that the Pvkv m/43 (1946) might usually be shooting over long distances. If the KV-1 is angling, hold your fire to avoid exposing your position. Only shoot if their armour is facing you without any angles, this is when you have the best chance to score successful penetrations. When shooting up close, try targeting the gun mantlet which is not covered by additional armour plates. Upon penetration, the KV-1 will often get crippled if not destroyed in one shot.&lt;br /&gt;
* [[Sturer Emil]]/[[Dicker Max]] (AB): These SPGs have better adaptability with terrain and generally it's impossible to attack them before they saw and attacked you. Their ammunition can breach even the strongest angled heavy tanks, let alone the pathetic armour of the {{PAGENAME}}. They also have a tendency to survive a single HE hit due to how they are constructed. Attack only if they look somewhere else, otherwise hide immediately and ask for an airstrike.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent gun for its BR once fully upgraded&lt;br /&gt;
* Very effective APCBC round with high velocity and adequate amount of explosive filler&lt;br /&gt;
* High magnification of x8.0-x16.1 - most tanks at the battle rating only have x1.5-x3.0&lt;br /&gt;
* Very good gun depression &lt;br /&gt;
* Machine gun can elevate to 90° and has a high ammo capacity of 2,000 rounds&lt;br /&gt;
* Trajectory of machine gun follows both APCBC and AP rounds trajectories close enough up to ~500 m&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* Technically can survive SPG fire from 1.2 km if angled&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Turretless design combined with poor reverse gear&lt;br /&gt;
* Low survivability and ineffective armour for head-on fights&lt;br /&gt;
* Machine gun performs poorly against lightly armoured vehicles and aircraft due to its low calibre&lt;br /&gt;
* Low versatility - the ultra high zoom can be annoying in close quarters and can make you vulnerable to flanking&lt;br /&gt;
* Long reload relative to its opponents&lt;br /&gt;
* Open top means enemy planes are able to strafe the vehicle and easily knock out the crew regardless of what you do&lt;br /&gt;
* Ridiculously bad stock experience due to the poor gun accuracy and poor stock shell, which tends to bounce off popular tanks even when it hits&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During World War 2, the need for tank destroyers became evident, and Germany had great success with the [[StuG III G|StuG III]] and StuG IV. Because of the success of those platforms, Sweden decided to create a tank destroyer similar in concept to the StuG's. Landsverk created a design in 1942, based on the chassis of the [[Strv m/42 EH|Strv m/42]]. It was chosen by the Swedish military and was given the designation Pansarvärnskanonvagn m/43, or '''Pvkv m/43''' for short.&lt;br /&gt;
&lt;br /&gt;
The Pvkv m/43 used the chassis of the Strv m/42, but with a casemate superstructure replacing the turret. The superstructure was located at the front of the vehicle, and the glacis was sloped. It had an open tarp to keep the weight down, and used a tarp to protect the crew from the elements. The Pvkv m/43 had a crew of 4, and was initially armed with a 75 mm luftvärnskanonen m/36 antiaircraft gun, modified with a longer barrel for increased armour penetration. The gun could traverse 15 degrees to the left and right. It had a Ksp m/39 machine gun as the secondary armament. It was powered by a Volvo A8B engine producing 360 hp. The gearbox was different than the gearbox of the Strv m/42, and the drive wheels had to be reinforced to handle the increased weight of the vehicle. The Swedish military ordered 87 Pvkv m/43 in 1942, but deliveries were delayed and the last vehicle was delivered in 1948.&lt;br /&gt;
&lt;br /&gt;
In 1954, the vehicle was given an armoured roof to better protect the crew. Other improvements included a muzzle brake, a gun rest, and a gas ejector. The Strv m/41 was retired from service in 1957, which allowed the two Scania-Vabis L603 engines per vehicle to be used in the Pvkv m/43. The two L603  engines produced less horsepower (320 hp) than the Volvo A8B, but were much more reliable. In 1970, the Pvkv m/43 was retired from service, and the guns were used in static fortifications until 1995.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pvkv_m43_1946 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Pansarvärnskanonvagn_m/43|[Wikipedia] Pansarvärnskanonvagn m/43]]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Pansarvärnskanonvagn m/43. (2020, April 6). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Pansarv%C3%A4rnskanonvagn_m/43&amp;amp;oldid=949440407&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sav_m/43_(1944)&amp;diff=180919</id>
		<title>Sav m/43 (1944)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sav_m/43_(1944)&amp;diff=180919"/>
				<updated>2024-01-27T22:12:53Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the later version&lt;br /&gt;
| link = Sav m/43 (1946)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_sav_m43_1944&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Sav_m43_(1944).jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an assault gun vehicle based on the chassis of the [[Strv m/41 S-II|Strv m/41]], similar to the [[StuG III (Family)|StuG III]] they removed the turret and built with an casemate for being able to carry a more powerful gun than the previous [[Kan m/38 (37 mm)|37mm Kan m/38]] for its intended purpose of being able to provide support. When the Army stopped its order of 122 [[Strv m/41 S-II]] they had already acquired a total 104 of the 122 that were completed, the remaining 18 were repurposed to become support vehicle to the different artillery regiments as assault gun divisions, they were suppose to be armed with [[Kan m/44 (105 mm)|105mm Kan m/44]] but the order for these cannons would take a while so the first 18 vehicles were equipped with the older [[Kan m/02 (75 mm)|75mm Kan m/02]] as a temporary solution, they were all suppose to be delivered in November 1944, but issues occured with the production and it wouldn't be till January 1945 when all were delivered. Between 1945 and 1946 all the {{PAGENAME}} would be equipped with its intended gun, along with an order of additional 18 SAV m/43s and wouldn't be till late 1947 that all the units were completed and deployed where they would serve the Swedish Army in different regiments throughout the years in service till its final fate of being decommissioned in early 1970's.  &lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} were introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]] as a Tank destroyer, a bit cumbersome compared to the previous [[Ikv 72]] but better frontal protection and can be used in a similar playstyle. The {{PAGENAME}} is best used in an hull down position or using it in a supporting role either as a distraction to take away attention from allied units that can flank around the enemy or it can use its larger 75mm gun to deal a finishing blow to an enemy vehicle. {{PAGENAME}} is also an suitable ambush tank, waiting behind a hill using its gun depression while also utilize the effectiveness of the armour to increase its survivablity if taking fire. But also take note that compare to the [[Ikv 72]]'s 75mm [[Kan m/41 (75 mm)|Kan m/41]] we got the {{PAGENAME}}'s 75mm [[Kan m/02 (75 mm)|Kan m/02]] that are an older cannon and doesn't have the same efficency and will perform inferior, but it's still a decent 75mm and can be utilized by flanking around the map and try to hit targets on their weaker side or side armour.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Sav m/43 has up to 50 mm of armour in front, which is capable of deflecting some guns commonly encountered but is still vulnerable to larger calibres. It has better frontal protection than the [[Ikv 72]], but is still rather lightly armoured from other angles. The engine deck is only 10 mm thick, and can be penetrated by aircraft heavy machine guns and cannons. The side armour is only 15 mm thick at most, and can also be penetrated quite easily by heavy machins guns and autocannon fire. Due to the cramped crew compartment and scattered ammunition within the compartment, any penetration by a shell is likely to cause critical damage to multiple modules and/or crew members.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
* Rolled homogeneous armour (hull, casemate)&lt;br /&gt;
* Cast homogeneous armour (gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 mm (64°) ''Upper glacis'' &amp;lt;br&amp;gt; 50 mm (15°) ''Lower plate'' &amp;lt;br&amp;gt; 15 mm (61°) ''Bottom glacis'' || 15 mm  || 15 mm (13°) &amp;lt;br&amp;gt; 10 mm (59-64°) ''Engine cover''|| 30 mm (26°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (2-17°) ''Engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 50 mm (23°-24°) ''Turret front'' &amp;lt;br&amp;gt; 50 mm (spherical) ''Gun mantlet'' || 13 mm (14°) ''Bottom'' &amp;lt;br&amp;gt; 13 mm (38°) ''Top'' &amp;lt;br&amp;gt; 13 mm (0-7°) ''Bustle'' || 13 mm (13°) ''Bottom'' &amp;lt;br&amp;gt; 13 mm (44°) ''Top'' &amp;lt;br&amp;gt; 13 mm (13°) ''Bustle'' || 13 mm (11°) ''Front'' &amp;lt;br&amp;gt; 13 mm (3°) ''Rear'' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Belly armour is 20 mm thick.&lt;br /&gt;
* Mudguards are 4 mm thick.&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 15 mm thick.&lt;br /&gt;
* A 10 mm plate separates the crew compartment from the engine compartment.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 227|rbMinHp= 142}}&lt;br /&gt;
&lt;br /&gt;
The Sav m/43 is based on the chassis of the [[Strv m/41 S-II|Strv m/41]] and thus has a similar level of mobility. It is considerably heavier, however, and thus correspondingly more sluggish. While the forward top speed is adequate, the reverse speed is quite poor, making it hard to retreat. It is also noticeably slower than the [[Ikv 72]].&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan m/02 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Sav m/43 is armed with the 7,5 cm kan m/02, an older and weaker 75 mm field gun compared to that used in the [[Ikv 72]]. It has wider traverse arcs and higher maximum elevation, but less gun depression than the Ikv 72, though still quite good at -10 degrees. It starts off with the unremarkable '''slpprj m/40''' uncapped AP shot, which is adequate against most opposition it may encounter but tends to suffer ricochets against sloped armour. However, once upgraded, the gun may fire the '''slpgr m/39''' uncapped APHE shell and the '''slpprj m/40B''' APBC shot. The former round has a very lethal 260 g TNT filler but tends to ricochet more and has less penetration, while the latter has better penetration and ricochets less, and is thus more useful in uptiers. It is recommended to carry a mixture of both APHE and APBC unless the Sav m/43 is top tier, in which case the APHE alone is sufficient.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan m/02 (75 mm)|75 mm kan m/02]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | -10°/+25° || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | N/A || 7.0 || 9.8 || 11.8 || 13.1 || 13.9 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.8 || 5.6 || 6.8 || 7.5 || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan m/02 (75 mm)/Ammunition|slpprj m/40, sgr m/22-38, rökgr m/22, slpprj m/40B, slpgr m/39}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks Sav m-43 (1944).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.23.1.41''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''80''' || 78&amp;amp;nbsp;''(+2)'' || 67&amp;amp;nbsp;''(+13)'' || 64&amp;amp;nbsp;''(+16)'' || 55&amp;amp;nbsp;''(+25)'' || 43&amp;amp;nbsp;''(+37)'' || 1&amp;amp;nbsp;''(+79)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* If you pack 16&amp;amp;nbsp;''(+64)'' shells, it will keep most of the hull empty of ammo.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sav m/43 (1944) is a more forgiving alternative to the [[Ikv 72]]. Like the Ikv 72, it performs best in a hull-down position, as it can use the depression to present a steeper angle on the frontal armour to increase its effective thickness. It has a relatively weak armour from the sides, top and rear, even if less vulnerable than the Ikv 72. It is best to play this vehicle cautiously since it has a slower manoeuvrability than the Ikv 72.&lt;br /&gt;
&lt;br /&gt;
The armour on its own is adequate enough to survive most hits to the frontal armour at this battle rating, but leaving its side and rear exposed to enemies will make a quick work of it. Hence, it's a good support role vehicle to help allied vehicles by either finishing the enemies off or drawing attention to itself with the frontal armour so other allied vehicles avoid being targeted. Against heavier armoured vehicles or just vehicles with better guns such as [[M3 Lee]] and [[B1 ter]], it is better to avoid direct confrontation and not fight on equal terms.&lt;br /&gt;
&lt;br /&gt;
While the gun is quite adequate against most enemies at its battle rating, it can be seen obsolete in uptiers where it will face opponents with considerably more armour. The gun might not be efficient in an uptier but it can still do damage if resorting to ambushing and shooting from hills, using the angled armour and the depression of the gun to its advantage. It can lock down areas and buy time for allied tanks to come to its aid doing flanking manoeuvres. The Sav m/43 (1944) can also move around to flank heavier armoured vehicles, getting to their side armour will give it a chance to penetrate and the ability to disable the better protected tanks when frontal engagement is not a viable option.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[M4A3 (105)]] - The M4A3 (105) is a dangerous vehicle for the SAV m/43 (1944) to encounter, angled armour making the shells of the [[Kan m/02 (75 mm)|Kan m/02]] next to unusable against its angled frontal armour. It also got a gun with a HEAT shell that will make quick work of the Sav's armour and most likely detonate the ammunition or knock out the crew if it gets a good shot on the Sav. Best to stay away or ambush it where it shows off its less armoured and flat side armour.&lt;br /&gt;
&lt;br /&gt;
[[B1 ter]] - The B1 ter has an armour thick enough that it can ignore the penetration capability of the SAV m/43's rounds, lacking in firepower compared to vehicles like [[M4A3 (105)]] or [[M3 Lee]], it can still do quite the damage with the 47 mm gun in the turret. The best way to eliminate this type of target is to either hit the less armoured turret or the flat armoured rear.&lt;br /&gt;
&lt;br /&gt;
[[M3 Lee]] - Similar to the M4A3 (105), the M3 Lee's armour can prove to be quite resilient against the SAV m/43 (1944)'s shells forcing it to avoid the direct confrontation with the M3 Lee. The Lee is not just a well armoured medium tank, it also got a 75 mm anti-tank gun and a 37 mm gun in a turret which can prove to be efficient against the SAV m/43's armour. This makes it also a lethal opponent to face, where the best chance is to catch one off guard on the side or rear and attack the weaker side or rear armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent frontal armour in a downtier&lt;br /&gt;
* Lethal APHE round, able to frontally penetrate and knock out almost any tank it faces with a single shot&lt;br /&gt;
* Wide gun traverse arc and good gun depression allows turret to acquire target without requiring constant adjustment of the hull&lt;br /&gt;
* Decent top speed&lt;br /&gt;
* Has smoke shells which can &amp;quot;lock down&amp;quot; an enemy area by shooting smoke shells there&lt;br /&gt;
* Adequate reload speed&lt;br /&gt;
* Has small silhouette&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low penetration works poorly against heavy targets such as [[M4A3 (105)]], [[B1 ter]]&lt;br /&gt;
* Very thin side, rear, and roof armour&lt;br /&gt;
* Very slow shell velocity, leading and shooting fast tanks (e.g. [[M22]], [[BT-5]]) is hard&lt;br /&gt;
* Curved shell trajectory demands precise aiming at long range&lt;br /&gt;
* Shells have weak penetration past 500 m&lt;br /&gt;
* Mediocre mobility and poor reverse speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In March of 1940, Sweden ordered about 90 TNH tanks (known as the Panzer 38(t) in German service) from ČKD, but Germany, which had occupied Czechoslovakia in 1938, confiscated the tanks for its own use as the Panzer 38(t) Ausf. S. Sweden still needed the light tanks, and after negotiations the Swedish manufacturer Scania-Vabis was allowed to produce them under license, and compensation for the lost tanks. Sweden ordered 116 Strv M/41 SI in June, 1941, and in June of 1942 Sweden ordered 122 Strv M/41 SII. The last 18 Strv M/41 SII were built as the Sav M/43 in 1944. Another 18 Sav M/43 were purpose-built afterwards. The Sav M/43 was a casemate assault gun made by removing the turret of the Strv M/41, and adding a casemate superstructure, initially housing a 75 mm gun. The 75 mm gun was replaced by a 105 mm M/44 Bofors cannon. The Sav M/43 served in artillery units until 1951, when they were given to armoured units instead. They served until 1973.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6595-development-stormartillerivagn-m-43-en|Devblog]] ===&lt;br /&gt;
In 1942, Sweden began developing a new SPG built on a modified chassis from the Czech LT vz.38, better known as the Pz.38(t) in the German army. This new SPG was supposed to be equipped with the 75 mm L/31 cannon that was already in production. By autumn of 1942, a wooden model of the planned vehicle had been created and, after a number of improvements, the project advanced to manufacturing prototypes. Exactly one year later, in October of 1943, testing began. The SPG passed with flying colours and hit assembly lines under the designation Sav m/43 (short for &amp;quot;Stormartillerivagn&amp;quot;, Swedish for &amp;quot;assault artillery carriage&amp;quot;). A little later, a version with a 105 mm gun came out, and, by the end of 1946, all m/43 SPGs had been re-equipped with this new cannon. The Swedish army had used this SPG until the early 70s. From the moment it entered military service until the end of the Second World War in Europe, the Sav m/43 vehicles were grouped by the Norwegian border and then assigned to infantry units as fire-support vehicles when the army was reorganised.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_sav_m43_1944 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Sav m 43 1944 WTWallpaper 01.jpg&lt;br /&gt;
File:Sav m 43 1944 WTWallpaper 02.jpg&lt;br /&gt;
File:Sav m 43 1944 WTWallpaper 03.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|LT-38 (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/41 S-I]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Spj fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pbv 301]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[StuG III A]]&lt;br /&gt;
* [[SU-76M]]&lt;br /&gt;
* [[M8 HMC (China)|M8 HMC]]&lt;br /&gt;
* [[75/18 M41]]&lt;br /&gt;
* [[SAu 40]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Stormartillerivagn m/43. (2020, March 6). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Stormartillerivagn_m/43&amp;amp;oldid=944240648&lt;br /&gt;
* Moore, Craig. (2016, September 9). Sormartillerivagn m/43. Tank Encyclopedia. https://tanks-encyclopedia.com/ww2/sweden/stormartillerivagn-m43-105mm-spg.php&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Scania}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=UDES_33&amp;diff=180912</id>
		<title>UDES 33</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=UDES_33&amp;diff=180912"/>
				<updated>2024-01-27T20:27:36Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */ more info on the description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_udes_33&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (shortened to '''UDES 33''', literally ''Ground Group Direct Fire Combat Vehicle 33'') was a prototype Swedish ATGM and SAM carrier developed during the Cold War around the mid 1970s. The UDES 33 was envisioned by the Swedish Army as a way to reuse the decommissioned [[Ikv 103]] when they were replaced with the newer and more modern [[Ikv 91]], they wanted an vehicle to fill in a gap that were left in terms of giving anti-air and anti-tank support units a vehicle capable of giving protection, improved mobility in rough terrain and improved ability to keep pace with main battle tanks and other armoured units. There were two prototypes produced and delivered in 1978, one was fitted with the [[Rbs 55]] ATGM the other were fitted with an [[Rbs 70]] SAM, through extensive trials in the early 1980s which would conclude that the vehicles were seen in a positive light and they would be approved for production, but some alteration to the chassis mainly and some components would be changed to the vehicle and the {{PAGENAME}} would be the foundation for the end productions that would be later designated as [[Lvrbv 701]] and [[Pvrbv 551]] in the Swedish Army.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. The UDES 33 is a very interesting tank destroyer for its BR, comparable to other ATGM carriers like the M113A1 TOW in Italy and China. The armour is non-existent and is not even capable of stopping 12.7 mm shots, in some cases 7.62 mm LMGs can penetrate the weak sides of the vehicle. The armament is the Rbs 55 ATGM, which, while decent, its not capable of consistently dealing with some tanks like the T-55AMD-1, especially since it has an APS system. Compared to other ATGM carriers it is very standard, ambushing enemy tanks or staying very far away from the frontline are both good choices, especially since the Rbs 55 out-ranges most cannons.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The thickest plate on the UDES 33 front is 18.5 mm, and all armour plates are rolled homogeneous steel. However, the sides are only 7 mm thick, meaning that the hull will not stand up to anything, not even LMG or distant artillery hits. The sides will also detonate light tank APHE on glancing hit.&lt;br /&gt;
&lt;br /&gt;
Due to the lack of a roof, survivability is very poor. Furthermore, the gunner is completely exposed from the waist up. Not only that, but he is standing right next to the rest of the crew, so it is possible to take out everyone by shooting him with HE-I, making even random hits from SPAA fatal. Due to the open-topped nature of the tank it is ill-adviced to directly attack any HEAT or HEAT-FS armed sniper tanks (like the [[Leopard 1]]), as they are basically expected to use it all the time and have zero tolerance for ATGM carriers.&lt;br /&gt;
[[File:UDES 33 cover control.jpg|thumb|right|Self-control is required in a street battle, but it is possible to hide behind an ally (or their husk) to deny area access for a while]]&lt;br /&gt;
Since the armour cannot be relied on, the stealth and terrain compatibility is all the UDES 33 has. In a straight fight, the hull can be hidden behind any medium tank hull or a rock, the gunner is standing on the left side and can be hidden behind tank turret or a tall rock. The carrier must attack from behind cover, by only exposing the launcher (going to the right out of cover) without exposing the hull if possible. In that case, only the launcher is momentarily visible and the opponent might not immediately fire MG or explosives at it. In the case APHE or APDS is fired, the gunner still immediately gets knocked out and the launcher is broken, but the carrier might live on and retreat.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=213|rbMinHp=133}}&lt;br /&gt;
[[File:UDES 33 attacks from rocks.jpg|thumb|right|UDES 33 is unwieldy and clumsy, but it can even climb some rocks to attack. Check aim before firing!]]&lt;br /&gt;
The carrier is not too fast and is more in line with a medium tank in terms of speed, which is serviceable.&lt;br /&gt;
&lt;br /&gt;
One of the strong sides of UDES 33 is the 3D mobility. While this is not enough to compensate for visibility mechanics in AB, if used to the limit, it might allow to climb up a tall hill or a rock nobody is currently looking at and cause disbelief in enemy mind for long enough to launch the missile and disappear before getting shot.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Rbs 55}}&lt;br /&gt;
&lt;br /&gt;
The Rbs 55 is a rather weak ATGM in terms of penetration and the reload rate also leaves something to be desired. The ATGM is often blocked by fuel tanks and often cannot even scratch tanks like the [[T-55AMD-1]]. The time it takes to reload the ATGM will also allow many of foes to replace their crew members before launcher is ready to fire again. Generally it is best to retreat back into cover if the missile only knocks out an opponent's gunner, rather than dealing sufficient damage to their gun breech or barrel, even if the enemy tank does not have machine guns.&lt;br /&gt;
&lt;br /&gt;
Additionally, the UDES 33 can only carry a maximum of 10 missiles, so they must be used sparingly. Taking a full ammo load is recommended. The speed at which the missile launcher can be aimed at a target is decent, however do not expect to be able to quickly return fire at an opponent should you manage to survive a shot from them. The launcher is restricted in horizontal movement to approximately the 3 and 9 o'clock positions.&lt;br /&gt;
[[File:UDES trades shot with light tank.jpg|thumb|right|In AB, UDES can easily trade the gunner to destroy some tanks, as it can still control the launched missile even without him.]]&lt;br /&gt;
Until the &amp;quot;parts&amp;quot; are researched, avoid taking damage to the launcher, as it will be impossible to fire until the launcher is completely repaired - the field repair does not help.&lt;br /&gt;
&lt;br /&gt;
As an upside, the launcher depression allows to aim the missile straight at enemy tanks even at very awkward angles and it isn't impossible to use against helicopters as well. However, most of the tanks at the battle-rating also have roof-mounted MG and should be able to hard counter UDES 33 if they see it first. Fortunately, the missiles have enough explosive mass to overpressurize plates of 20 mm RHA, which means that it can, with some effort, implode tanks like the [[SU-122-54]] or [[Leopard 1]] by attacking their roof (directly or by hitting the commander cupola) and will annihilate many light tanks by just hitting their ATGM launchers or turrets. The overpressure damage can also be used against most tanks with weak bottom armour by hitting the track wheels from underneath the tank.&lt;br /&gt;
&lt;br /&gt;
The missile starting speed is about 150 m/s, but it will accelerate towards 300 m/s in a second, at 300 m the time of arrival is about 2 seconds, at 900 m it is 4 seconds. This makes the carrier fighting style more long-range centric.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rbs 55]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10 || rowspan=&amp;quot;2&amp;quot; | -20°/+25° || rowspan=&amp;quot;2&amp;quot; | -100°/+120° || rowspan=&amp;quot;2&amp;quot; | N/A || 15.8 || 21.9 || 26.6 || 29.5 || 31.3 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 10.7 || 12.6 || 15.3 || 16.9 || 18.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rbs 55/Ammunition|RB 55B, RB 55C}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''10''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:UDES 33 countersnipes.jpg|thumb|right|Try to pick off any sniper that isn't paying attention. In AB, You can double down on their tunnel vision by firing from generally impossible spots.]]&lt;br /&gt;
The UDES 33 performs best when using natural terrain cover, as it cannot take any punishment. It is advisable to sit behind the primary lines of the allied team, and pick enemies off when they expose themselves in the distance. Try to get the most out of relatively high ATGM speed - by firing from the sides and changing positions you can maximize the time it takes for enemies to notice the giant fireball flying towards them, sometimes long enough to get hit by them.&lt;br /&gt;
[[File:UDES fires over wall.jpg|thumb|right|The mediocre launch speed is not always a downside, as it might allow to hit enemy tanks over certain walls.]]&lt;br /&gt;
It's not impossible to sneak closer to the enemy, but be wary of IFVs and SPAAs (or any vehicle with a high rate of fire), as well as the machine guns mounted on any vehicle, as the gunner is exposed entirely, the entire crew is next to him and the hull armour is very weak. The missile starting speed of 150 m/s also means that almost all light tanks have the upper hand at close range. By hiding behind rocks or dead tanks and quickly pushing the launcher out of cover it becomes possible to sneak a shot in when the enemy is not focused.&lt;br /&gt;
&lt;br /&gt;
You will only have one chance of destroying any given tank, as once you miss or fail they will not let you go and will pursue you until you are annihilated, better tankers might even fire back before the ATGM lands on them, resulting in a double KO. However, some heavy tanks have an irrational fear of ATGM and will not push even when they clearly have an advantage, as long as you don't push your luck as well.&lt;br /&gt;
&lt;br /&gt;
'''Notable enemies''':&lt;br /&gt;
&lt;br /&gt;
*Autocannon tanks: Most lethal opponents include the [[M3 Bradley]], [[M163]], [[Gepard]], [[BMP-2]], [[ZSU-57-2]], [[ZSU-23-4]], [[Warrior]], [[Falcon]], [[WZ305]], [[AMX-30 DCA]] and even the [[SIDAM 25]].&lt;br /&gt;
&lt;br /&gt;
*Heavy tanks: The UDES 33 can perform well at 6.7-7.3, but the angle of armour on many German tanks should be considered before engaging. At a higher BR, the missile will only penetrate if hit them as flat as possible.&lt;br /&gt;
&lt;br /&gt;
[[File:UDES 33 stuck in a draw.jpg|thumb|right|On one hand UDES 33 is a decent ambush tank. On other hand, if you meet one of these and fail to destroy them on the first launch, you become a sitting duck since you can't just trade the gunner to remove it.]]&lt;br /&gt;
&lt;br /&gt;
*Soviet medium tanks: Attack their left side (right side for you) to deal guaranteed damage, the fuel tank on the other side is way too good at blocking Rbs 55 despite potential of fatal damage. It might force some opponent to stop and use FPE, but any reasonable person will first destroy the UDES 33 and only then start repairing. Needless to say, some enemies might not even have FPE and it will set them into berserker mode, then they will simply rush forward to end you specifically, as they have nothing to lose. If enemy is exposed entirely, you can hit the inner side of their tracks (aim for the wheels) to instantly destroy them via overpressure. This does not work if you hit the tracks from outside or hit the ground under the tank, so make the shot count.&lt;br /&gt;
&lt;br /&gt;
*HEAT tanks, Artillery tanks, HEAT-FS oriented sniper tanks: Since UDES 33 is open-topped, one hit from these will destroy it. Artillery tanks generally ignore UDES, but will shell it with HE-VT if you provoke them or will stand in their way for too long. HEAT tanks like [[M-51]] are clumsy but will attack immediately if you stare at them. Sniper tanks have zero tolerance for ATGM tanks and will chase you to the end of the map if they can, but it's possible to ambush them or blindside them when they don't know where you are. Either way, you will only have one chance to destroy them.&lt;br /&gt;
&lt;br /&gt;
*[[T-55AMD-1]]: From the front - effectively impossible on flat ground, even with ambush tactics the APS reacts faster than their owners themselves. You may have some chance if firing over cover or at their LFP, but the chances are slim. From 90 degrees on the side - try to ammo rack it immediately, as if it manages to turn the turret towards you it is over.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Rather agile for its tonnage, and when upgraded is surprisingly quick and nimble, easily allowing for moving from cover to cover&lt;br /&gt;
* Unnoticeable when standing still (RB only)&lt;br /&gt;
* ATGM speed might catch some snipers off guard if used correctly&lt;br /&gt;
* Great gun depression, allowing the vehicle to fire from behind cover by simply exposing the ATGM launcher&lt;br /&gt;
* Technically can destroy many tanks through roof with overpressure before they can even attack it, but hitting such weak spots is difficult&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Open-topped tank, the gunner is exposed to direct MG fire, shrapnel from gunner hit can enter the interior as well&lt;br /&gt;
* Somewhat long reload time when compared to tanks&lt;br /&gt;
* The missile sometimes goes lower than expected on launch&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_udes_33 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression'''  discusses the {{PAGENAME}} at 3:43 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[RakJPz 2]]&lt;br /&gt;
* [[RakJPz 2 (HOT)]]&lt;br /&gt;
* [[M113A1 (TOW)]]&lt;br /&gt;
* [[Pvrbv 551]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Hagglund}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pbil_m/40&amp;diff=179339</id>
		<title>Pbil m/40</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pbil_m/40&amp;diff=179339"/>
				<updated>2023-12-23T22:08:34Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pbil_m40&lt;br /&gt;
|images={{Specs-Card-Image|Garageimage_Pbil_m40.jpg|ArtImage Pbil m-40.png}}&lt;br /&gt;
|market=id50150_pbil_m_40_sweden&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an armoured car and were used by the Swedish Army, originally designed for the Danish army in 1937 where only 3 Pbil m/39's were delivered in 1938 and a total of 15 more were suppose to be delivered in 1939 but due to the start of World War 2 they were instead entering service for the Swedish Army. {{PAGENAME}} are similar to the m/39 but were manufactured by Volvo instead of Landsverk due to limited capacity from the latter, an total order of 30 {{PAGENAME}} were ordered by the Swedish army where they would have a new Volvo engine, an improved turret and change of the ammunition storage. {{PAGENAME}} got the same nickname as the Landsverk version m/39 of the name &amp;quot;Lynx&amp;quot;, they were well liked within the Army and would serve within the Swedish Armed forces between 1941 to 1958. Only one version remains in Sweden and are located in Strängnäs at the military museum Arsenalen. &lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was introduced during [[Update &amp;quot;Direct Hit&amp;quot;]] as a reward for the [[wt:en/news/7350-event-export-order-en|2021 Export Order]] event. It's an armoured car with a 20 mm autocannon similar to the [[Pvlvv fm/42]]. It has light armour but comes with an large 6-person crew that improves the survivability against solid AP shells, the {{PAGENAME}} are capable to go the same speed forward and backwards. Its agile maneuverability and speed grants it the ability to move around the map with ease and move to positions to flank and engage unaware enemies, due to the relatively low penetration of its rounds its wise to not engaging well armoured hostiles in a head-on engagement and makes flanking the most viable option to grant effectiveness of the gun. So the {{PAGENAME}} should be used to flank around the map, hit unaware enemies from the side or the back where it will have greatest possibility to knock out the hostile.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12 mm ''Upper glacis'' &amp;lt;br&amp;gt; 9 mm ''Lower glacis'' || 5-10 mm ''Top'' &amp;lt;br&amp;gt; 8 mm ''Bottom'' || 12 mm ''Upper glacis'' &amp;lt;br&amp;gt; 5-12 mm ''Lower glacis'' || 5-10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 12 mm ''Turret front'' &amp;lt;br&amp;gt; 12 mm ''Gun mantlet'' || 9 mm || 7 mm || 5-12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 9 mm || 9 mm || 9 mm || 5 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and torsion bars are 1 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=209|rbMinHp=119}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvlvkan m/40 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Pvlvkan m/40 (20 mm)|20 mm Pvlvkan m/40]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 252 (36) || rowspan=&amp;quot;2&amp;quot; | 360 || rowspan=&amp;quot;2&amp;quot; | -10°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 13.3 || 18.4 || 22.4 || 24.8 || 26.4 || rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; | 1.15 || rowspan=&amp;quot;2&amp;quot; | 1.06 || rowspan=&amp;quot;2&amp;quot; | 1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slsgr m/42:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slpgr m/42:''' {{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:Pvlvkan m/40 (20 mm)/Ammunition|Default AP-T, slsgr m/42, slpgr m/42}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Pbil_m-40.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.13.0.131''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''7''' || 7&amp;amp;nbsp;''(+0)'' || 6&amp;amp;nbsp;''(+1)'' || 5&amp;amp;nbsp;''(+2)'' || 4&amp;amp;nbsp;''(+3)'' || 3&amp;amp;nbsp;''(+4)'' || 2&amp;amp;nbsp;''(+5)'' || 1&amp;amp;nbsp;''(+6)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Ammunition is modeled as 7 magazines of 36 rounds each.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The fast speed allows the Pbil m/40 to get into positions where the enemy team would not suspect you. Take advantage of your 20 mm cannon's high rate of fire to quickly dispose of unaware tanks. If you are engaging someone in CQC, you should try to take out their gunner or barrel before trying to finish your enemy off, although you should be able to penetrate most enemy tanks frontally. You can also utilise its speed to reach capture points early before attacking the enemy, which will also help your team as you are essentially scouting for them when they catch up to you.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Its AP-T belt can penetrate most tanks at its BR&lt;br /&gt;
* Its 20 mm has a high rate of fire, making quick work of most tanks&lt;br /&gt;
* Fast reload allows for almost continuous fire&lt;br /&gt;
* High top speed of 78 km/h both forwards and backwards&lt;br /&gt;
* Great survivability due to a crew of 6&lt;br /&gt;
* Modules in the tank are somewhat small and difficult to damage&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow turret traverse, does not respond well to being flanked&lt;br /&gt;
* Turn radius is large since it has a long hull and it is a wheeled vehicle&lt;br /&gt;
* It has next to no armour all round&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/7348-development-export-order-pansarbil-m-40-en|Devblog:]] ===&lt;br /&gt;
In 1937, the Danish Army requested the development of an armoured car from the Swedish AB Landsverk company. Developed under the name 'Lynx', three of the 18 units ordered were already shipped to Denmark before the outbreak of WWII. However, after the outbreak of hostilities, Sweden placed an export ban on all military equipment and the remaining Lynx armoured cars remained in Sweden.&lt;br /&gt;
&lt;br /&gt;
Subsequently, the Swedish military commissioned the remaining vehicles into its own service under the designation Pansarbil m/39 while already issuing an order for 30 more vehicles to be built. Part of this order was licensed out to Volvo, with these vehicles receiving the designation Pansarbil m/40. The vehicles remained in Swedish service until 1958 before being decommissioned and sold off to the Dominican Republic where the last units remained in service until the mid 1990's.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pbil_m40 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7348-development-export-order-pansarbil-m-40-en|[Devblog] &amp;quot;Export Order&amp;quot;: Pansarbil m/40]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden light tanks}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_104&amp;diff=179337</id>
		<title>Strv 104</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_104&amp;diff=179337"/>
				<updated>2023-12-23T21:35:41Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_104&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were the last serving [[Centurion (Family)|Centurion]] in the Swedish Army, in 1983-1987 where 80 of the oldest Strv 102 were to go through another renovation that were in dire need of modernization to extend their service. {{PAGENAME}} were upgraded with a new diesel engine and gearbox which would greatly improve the maneuverability of the vehicle, along with that came much features inspired from an American-Israeli modified hull which were designated Panturion that proved to be superior than the British modifications. All 80 selected Strv 102 would go through the renovation were assigned to Hägglunds &amp;amp; Söner AB in Örnsköldsvik. These improvements were worth-while for the Swedish Army, the new improvements that were made increased the efficency of maintenance, making easier to maintain during on the field. These changes extended the service life but they would be phased out for the [[Strv 121]] in the mid 1990's, all the remaining {{PAGENAME}} were then redeployed to Gotland where they would serve till late 90's early 2000.  &lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]] to improve the line up for the small Swedish tech-tree, {{PAGENAME}} have a similar playstyle to the [[Centurion (Family)|Centurion's]] but are more familiar to the Israeli [[Sho't (Family)|Sho't]]. An improved vehicles equipped with ERA bricks giving it an improved protection against HEAT ammunition mainly, but also improved engine giving it a greater maneuverability around the terrain on the different maps. {{PAGENAME}} also comes with the improved APFSDS Slpprj m/80 giving it a greater penetration at range compared to the older APDS Slpprj m/66 improving its lethality against well armoured vehicles and gives it the ability to engage hostiles at further range where the {{PAGENAME}}'s armour have a better chance to be efficent, But can still easily be knocked out by vehicles [[T-72A]], [[AMX-32]] or [[Merkava (Family)|Merkava's]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The top speed of the Strv 104 is 13 km/h (8 mph) higher than the [[Centurion Mk 10]].&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,162|rbMinHp=663}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 101 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 101 (105 mm)|105 mm kan Strv 101]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | -10°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 101 (105 mm)/Ammunition|slpprj m/62, slsgr m/61A, rökgr m/61, slspgr m/61, slpprj m/80}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]	&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.17.0.173''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''48''' || 35&amp;amp;nbsp;''(+13)'' || 13&amp;amp;nbsp;''(+35)'' || 11&amp;amp;nbsp;''(+37)'' || 7&amp;amp;nbsp;''(+41)'' || 1&amp;amp;nbsp;''(+47)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Ammo rack 5 is a ready rack. It has a capacity of 6 projectiles.&lt;br /&gt;
* Full reload speed will be realized as long as shells are available in the ready rack 6. If the ready rack is empty, a penalty to reload speed will occur.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1-4 into rack 5. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
* The ammo rack depletion order is: 6 - 1 - 2 - 3 - 4 - 5.&lt;br /&gt;
* Ammo racks on the floor are emptied by removing the most left top shell in a rack.&lt;br /&gt;
* Packing 17&amp;amp;nbsp;''(+31)'' shells creates a relatively safe layout for front engagements without excessive risk of ammo explosion.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 500 || -5°/+15° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,250 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* ERA provides some protection against HEAT-FS, but will do nothing to stop APFSDS and little to stop most ATGMs&lt;br /&gt;
* The front compartment is now a fuel tank instead of an ammo rack, removing a weakness present in most Centurions&lt;br /&gt;
* Has an unlockable APFSDS shell which can deal with pretty much anything it faces&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is the same as the Centurion Mk 10, but must face against stronger enemy ammunition&lt;br /&gt;
* APFSDS is a tier 4 modification&lt;br /&gt;
* Atrocious mobility when stock, and even with all engine upgrades it is still slower than the vast majority of its contemporaries&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
During the 80s, it was found necessary to do something about the oldest Centurions in Swedish service, which were mostly worn out. The decision was therefore made to let 80 of the Strv 102s undergo a chassis modification in the period 1983-1987. In order to find out what type of powertrain should be chosen, a tank had been sent over to Vickers in England where it was fitted with a diesel engine and the same type of gearbox as in the [[Chieftain (Family)|Chieftain]]. It underwent comparative testing with a Centurion chassis procured in 1977 from Israel. This turretless tank was fitted with a powertrain assembled in Holland, a Continental diesel engine of the same type as in the [[M60 (Family)|M60 &amp;quot;Patton&amp;quot;]] and an Allison automatic transmission.&amp;lt;ref name=&amp;quot;ointres_Centurion&amp;quot;&amp;gt;Lindström 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The American-Israeli concept proved superior to the English one, which the Swedish army ordered as an upgrade for eighty selected tanks. With the 1983-1987 upgrade of the older tanks to a configuration that received the designation Stridsvagn 104, the technical life was extended to the year 2000.&amp;lt;ref name=&amp;quot;ointres_Centurion&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_104 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|DoZLyWJ5lRw|'''The Shooting Range #222''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.|a8qFeK5cSjQ|'''{{PAGENAME}} - The Better Swedish Medium Tank''' - ''Napalmratte''|IXCSGihqWU4|'''{{PAGENAME}} - The Budget Centurion!''' - ''JustinPlaysYT''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|Centurion (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Related Development&lt;br /&gt;
&lt;br /&gt;
* [[Strv 81]]&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 105]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://www.ointres.se/strv_81_101_102_104_centurion.htm [OINTRES&amp;lt;nowiki&amp;gt;.SE]&amp;lt;/nowiki&amp;gt; Strv 81/101/102/104 Centurion] (Swedish)&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&lt;br /&gt;
;Citations:&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography:&lt;br /&gt;
&lt;br /&gt;
* Lindström, Rickard O. 2014. &amp;quot;Strv 81/101/102/104 Centurion.&amp;quot; ointres&amp;lt;nowiki&amp;gt;.se&amp;lt;/nowiki&amp;gt;. Last modified September 20, 2014. [https://www.ointres.se/strv_81_101_102_104_centurion.htm Website] ([https://web.archive.org/web/20220807005011/https://www.ointres.se/strv_81_101_102_104_centurion.htm Archive])&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Lvrbv_701&amp;diff=179323</id>
		<title>Lvrbv 701</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Lvrbv_701&amp;diff=179323"/>
				<updated>2023-12-23T19:12:48Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */ fixing it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_lvrbv_701&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a Swedish self-propelled anti-aircraft vehicle equipped with a short-range [[Rbs 70]] surface-to-air missile system designed and built by Bofors, up to 5km range depending on the weather conditions due to the missile being guided by the operator. The {{PAGENAME}} were developed alongside the [[Pvrbv 551]] using the same chassis built on the Ikv 102 and [[Ikv 103]] chassis that were decommissioned but the {{PAGENAME}} were only built on leftover [[Ikv 103]] and were given a new purpose. Both {{PAGENAME}} and [[Pvrbv 551]] share similar production history, only noticeable difference is the armarments with the {{PAGENAME}} being an anti-air unit. Sharing also similar issues as the [[Pvrbv 551]] with an underpowered engine, making it sluggish off-road. A total of 48 units were built in early 1980's and wouldn't be delivered until between 1984 to 1986 they were used in limited service for the anti-air companies throughout their use in the Swedish service. The vehicle were decommissioned in the early 2000s.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the lvrbv 701 is a special self-propelled anti-aircraft vehicle with some capability to fight enemy ground vehicles. With the upgraded RB 70 Mark 2 surface-to-air missile's outstanding 200 mm armour penetration, this compact vehicle is capable of killing both lighter enemy ground targets and aircraft. Furthermore, the vehicle's low profile aids in stealth during engagements and allows players to hide behind low obstacles. However, the lvrbv 701 lacks a search radar, requiring players to manually locate enemy air targets with their eyes, resulting in low efficiency. Finally, due to the vehicle's limited elevation, players will have difficulty engaging hostile aircraft at high altitudes.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
First to introduce the SAM gameplay to Sweden, the {{PAGENAME}} is a lightly armoured chassis identical to the [[Pvrbv 551]], both being based on the much older [[Ikv 103]]. The design is simply a man-portable RBS 70 missile system placed inside the refurbished chassis. Due to this structure, the {{PAGENAME}} features no radar to scan for incoming targets, and relies on a single missile salvo with a long interval between reloads. This, combined with bad traversal of the launcher, and low mobility, means that the {{PAGENAME}} is forced to engage carefully, as it has no proper way of defending itself outside of getting the first jump.&lt;br /&gt;
&lt;br /&gt;
Though to list its strengths, the {{PAGENAME}} features a high agile and reliable missile system. The RB 70 is incredibly devastating to those that face it, as the SAM can easily damage unsuspecting enemy aircraft, since there is no radar to notify them of your presence. And thanks to the agility, the missile works comfortably at both closer and longer ranges.&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Frontal armour on the {{PAGENAME}} consists of 20 to 25 mm of rolled homogeneous armour. Ideally, this can provide 28 to 30 mm of effective protection which should stop most low calibre machine gun fire, as well as .50 cal machine guns.&lt;br /&gt;
&lt;br /&gt;
Side armour on the {{PAGENAME}} consists of 10 mm rolled homogeneous armour which, due to its limited angles, only affords protection against low calibre machine guns.&lt;br /&gt;
&lt;br /&gt;
The turret has no armour whatsoever.&lt;br /&gt;
&lt;br /&gt;
The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle.&lt;br /&gt;
&lt;br /&gt;
Overall, protection on the {{PAGENAME}} isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of machine-gun fire from a .50 cal or larger fired at the sides or top can leave you knocked out. Its low profile and compact size does, however, work in your favour and lets you hide from most other ground vehicles and any aircraft/helicopters that haven't spotted you launching a missile.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=193|rbMinHp=120}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Rbs 70}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rbs 70]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 6 || rowspan=&amp;quot;2&amp;quot; | -5°/+35° || rowspan=&amp;quot;2&amp;quot; | ±100° || rowspan=&amp;quot;2&amp;quot; | N/A || 22.0 || 30.5 || 37.0 || 40.9 || 43.5 || rowspan=&amp;quot;2&amp;quot; | 15.60 || rowspan=&amp;quot;2&amp;quot; | 13.80 || rowspan=&amp;quot;2&amp;quot; | 12.72 || rowspan=&amp;quot;2&amp;quot; | 12.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rbs 70/Ammunition|RB 70, RB 70 Mk.2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.63''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || 1&amp;amp;nbsp;''(+5)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The rack depletes from left to right.&lt;br /&gt;
* The launcher always contains one piece of ammunition.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Stay behind your team, but close to the front line&lt;br /&gt;
* Scout ground targets and repair allies&lt;br /&gt;
* Keep behind cover and focus on incoming planes&lt;br /&gt;
* Use smoke grenades when retreating&lt;br /&gt;
* Don't let opponents get above you&lt;br /&gt;
&lt;br /&gt;
'''General'''&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is difficult to get used to, as the high BR ensures a punishing top-tier environment. Since the {{PAGENAME}} is meant for anti-air operation, the targets above you are usually easy pickings. The main threat for the {{PAGENAME}} is instead ground vehicles, as the tank has almost no way to defend itself against such opponents. The ideal way to play the vehicle is to stick close to your allied tanks, as they can deal with the ground threats for you, while you keep the airspace safe. The {{PAGENAME}} feature scouting, and can easily aid teammates that need information about enemy positions, or need to be repaired.&lt;br /&gt;
&lt;br /&gt;
'''Engaging air targets'''&lt;br /&gt;
&lt;br /&gt;
When the {{PAGENAME}} spots an air target, it's important to think about what you're engaging. Helicopters such as the [[Ka-50]], can easily see the missile coming, and are usually expecting some sort of retaliation for launching missiles away from the battlefield. A tip is not to attempt to lock such targets, and instead estimate the distance, and launch it when they're busy. When fighting helicopters at close range, such as the [[AH-1G]], or [[Mi-28N]], it is important to launch as soon as possible, and destroy them before they get above you, as you have no ability to destroy them at point-blank distance.&lt;br /&gt;
&lt;br /&gt;
Aircraft are slightly more difficult to destroy, as the RB 70 missile lacks significant velocity compared to other systems. Instead, the manoeuvrability of the missile comes to a lot of help as planes will struggle to avoid it while manoeuvring. When first engaging an aircraft, knowing if it has RWR is critical, as aircraft aware of you might go for another pass or even worse strafe you from a blind spot. The missile works best when attacking at medium range, where the aircraft is either approaching or flying parallel to your position. Aircraft are usually easy to shoot down, but should always be engaged with consideration, as your reload leaves you vulnerable to counter-attacks from the same opponent.&lt;br /&gt;
&lt;br /&gt;
{{Notice|The {{PAGENAME}} can be used to engage light vehicles, as the later missile has a lot of penetration. But engaging has to be done with caution due to the slow reload!}}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* RB 70 Mk.2 missiles have 200 mm of penetration which can be useful against light ground targets&lt;br /&gt;
* Small vehicle profile allows you to hide behind cover effectively&lt;br /&gt;
* Unarmoured turret can help in reducing the visibility of the vehicle behind cover&lt;br /&gt;
* Smoke grenades can help when getting strafed by aircraft&lt;br /&gt;
* Upgraded RB 70 Mk.2 missiles are only a Tier II modification&lt;br /&gt;
* Can use the scouting mechanic to tag enemies and also help repair teammates&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No secondary armament&lt;br /&gt;
* No search radar, only a tracking radar meaning you have to manually find targets&lt;br /&gt;
* Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult&lt;br /&gt;
* Only 200° total (±100°) of missile launcher rotation&lt;br /&gt;
* Max elevation of 35° makes tracking high altitude targets pretty much impossible&lt;br /&gt;
* Average mobility with very slow reverse speed&lt;br /&gt;
* Unarmoured turret leaves the gunner very vulnerable to knockouts&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1983, the Swedish military gave a contract to Hägglunds and Söner to convert Ikv 102 and Ikv 103 vehicles into Lvrbv 701 surface-to-air missile carriers. The Ikv 102 and Ikv 103, infantry support vehicles mounting a 105 mm gun, had become obsolete in the past few years. At the same time, the same companies were contracted to convert Ikv 102 and Ikv 103 vehicles into Pvrbv 551 anti-tank missile carriers. The hull of the Ikv 102/Ikv 103 was plated over, in order to extend the crew compartment the full length of the vehicle. The engine was replaced by a Ford V-6 engine. The armament consisted of a RBS 70 surface-to-air missile launcher in the center of the hull, which was raised up through a circular opening in the roof of the vehicle - covered by a two piece hatch - in order to fire the weapon.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Skins'''&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_lvrbv_701 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
'''Videos'''&lt;br /&gt;
&lt;br /&gt;
{{Youtube-gallery|rt91Rci1rv8|'''NO FLYING ALLOWED - Lvrbv 701''' - ''OddBawZ''|IAUUwI_Ar_U|'''Swedish War Battle Bus''' - ''PhlyDaily''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Related development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvrbv 551]]&lt;br /&gt;
* [[UDES 33]]&lt;br /&gt;
&lt;br /&gt;
'''Similar SAM systems'''&lt;br /&gt;
&lt;br /&gt;
* [[Type 93]]&lt;br /&gt;
* [[FlaRakPz 1]]&lt;br /&gt;
* [[Roland 1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Luftvärnsrobotbandvagn_701|[Wikipedia] Luftvärnsrobotbandvagn 701]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Hagglund}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvrbv_551&amp;diff=179248</id>
		<title>Pvrbv 551</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvrbv_551&amp;diff=179248"/>
				<updated>2023-12-23T03:34:06Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvrbv_551&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a tank destroyer built by Hägglunds &amp;amp; Söner in  Örnsköldsvik. {{PAGENAME}} is based on the older decommissioned Ikv 102 and [[Ikv 103]] chassis, when they were being phased out for the [[Ikv 91]], a prototype of the {{PAGENAME}} is the [[UDES 33]] and which after extensive trials showed promising results. {{PAGENAME}} underwent a few changes were the [[Rbs 55]] would instead have an elevator being able to move the ATGM launcher into a deployed position and then able to lower it into the chassis where it would be protected by having a two door hatch ontop of the roof of the vehicle, [[Rbs 55]] which is the swedish designation for the [[BGM-71 TOW]] were an excellent choice to use as main armarment having a good range of 65m up to 3000m. due to the vehicle being a carriage for the TOW system causes it to be a bit more mobile and quicker to move around, but due to a new engine which were used also used by the Bv 206, an Ford V6 engine which were weaker than the original engine causing the {{PAGENAME}} more sluggish when going off-road. A total of 57 {{PAGENAME}} were still built and delivered between 1984 to 1986 when all the units had been delivered, they would be placed in Armoured and Mechanized brigades as support vehicles. {{PAGENAME}} started it service and would be in the Swedish Army till early 2000's where they then would finally be decommissioned, it had a limited service but it was praised to be an cheap and quick solution vehicle to fill a void where it was needed. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the pvrbv 551 is a small anti-tank guided missile (ATGM) tank destroyer used by the Swedish Army's ground units. It is equipped with the well-known BGM-71 TOW and can engage a wide spectrum of adversaries. It is critical that players use ambush tactics and limit their exposure to the enemy's line of sight during battles. The vehicle's survivability is entirely focused on rifle-calibre fire. The chassis is enclosed by armour plates ranging in thickness from 5 to 25 mm, with the front providing some protection against light machine-gun rounds. Players should try to reposition frequently since even close explosions of artillery shells can severely damage, if not destroy, the vehicle.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The survivability of the {{PAGENAME}} is entirely designed for rifle-calibre fire. The chassis is surrounded by plates varying between 5 and 25 mm of thickness, with the front angled to somewhat protect against machine-gun bullets. The {{PAGENAME}} is otherwise entirely exposed to all forms of weaponry, and is expected to be kept behind cover because of this. The launcher is external, and fired by a very exposed launcher and gunner. This means the {{PAGENAME}} has to put distance between itself and the opponent in order to not get knocked out immediately. Ideally, the chassis should be positioned behind cover, only exposing the launcher itself, making it more difficult for enemies to locate the vehicle.&lt;br /&gt;
&lt;br /&gt;
It is recommended to avoid SPAAs and stock autocannon light tanks at all costs, as even a single 23 mm HE-I hit to the launcher or the gunner will overpressurize the entire crew.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 25 mm (20°) ''Top'' &amp;lt;br&amp;gt; 20mm (53°) ''Corners'' &amp;lt;br&amp;gt; 25mm (42°) ''Bottom'' || 10 mm ''Top'' &amp;lt;br&amp;gt;10 mm ''Bottom'' || 5 mm &amp;lt;br&amp;gt; 3 mm ''Hatch'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 10 mm || 10 mm || 10 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=193|rbMinHp=120}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} features a 136 hp engine giving the vehicle a speed of 38 km/h. This is a general downgrade in comparison to the [[UDES 33]], as the lesser horsepower makes it slower and less torque capable. The engine is also petrol, giving it a very high RPM compared to other vehicles. This makes it pretty loud, and distinct in sound compared to tanks around it. The {{PAGENAME}} isn't very good in reverse either, as the transmission only has one reverse gear. The neutral steering is good however, as the missile launcher can't fully traverse. This gives it a very comfortable handling when standing still, something the {{PAGENAME}} is meant for.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Rbs 55}}&lt;br /&gt;
&lt;br /&gt;
The Rbs 55 is the same ATGM launcher found on the [[UDES 33]] but gets access to better munitions. The reload time is the same as the UDES so enemies will be able to replace their crew member quicker than your reload. It also gets less ammo, carrying only 8 rounds instead of 10. It is recommended to take a full ammo load as you will definitely run low during an extended battle. The firing angles are more restricted vertically, with only -13° compared to the UDES' -20°. It is horizontally restricted to the 4 o'clock right and 8 o'clock left positions.&lt;br /&gt;
&lt;br /&gt;
However, there is one big upgrade this launcher gets compared to the UDES; the ammunition. It starts off with the potent RB 55B (I-TOW) but can upgrade to the deadly RB 55C (TOW-2). The RB 55B is a reasonable stock munition, being very similar to the ATGM used by UDES 33. However, the RB 55C variant is one of the more versatile ATGMs at its BR range. With 800 mm of penetration and immunity to jamming, it has the ability to threaten and penetrate almost all vehicles at its BR and even higher. The slightly higher velocity over default missile makes it easier to hit long range targets before they can potentially drive into cover. It's also a Tier II modification so it can be unlocked relatively fast. This makes the launcher one of the most dangerous weapons to face at any range, provided the operator can stay alive, as the gunner is exposed from the waist up on the vehicle.&lt;br /&gt;
&lt;br /&gt;
Both missiles retain unexpected amount of overpressure damage, which can be used to easily knock out clearly superior tanks like the [[IT-1]]. ERA tanks also do not have bottom armour and have holes in frontal turret armour, thus can still be instantly destroyed by hitting them into very specific weak spots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rbs 55]] ATGM || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 8 || rowspan=&amp;quot;2&amp;quot; | -13°/+25° || rowspan=&amp;quot;2&amp;quot; | ±120° || rowspan=&amp;quot;2&amp;quot; | N/A || 22.0 || 30.5 || 37.0 || 40.9 || 43.5 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rbs 55/Ammunition|RB 55B, RB 55C}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || 7&amp;amp;nbsp;''(+1)'' || 6&amp;amp;nbsp;''(+2)'' || 1&amp;amp;nbsp;''(+7)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The 3rd rack depletes from right to left&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is very situational, as the vehicle requires a secure sightline, preferably with a lot of distance. The {{PAGENAME}} can be used in close engagement, when positioned behind teammates. But this is usually at the hope that your team will tank incoming shells for you. Since the reload is slow, and the launcher unable to fire on the move, the {{PAGENAME}} struggles to safely engage opponents safely without any cover. When used behind terrain, the vehicle can safely pull back after launching, and can be difficult to hit due to the small profile of the launcher.&lt;br /&gt;
&lt;br /&gt;
Ideally the {{PAGENAME}} should be played passively. By making use of the profile, the tank should try to stay hull-down while still maintaining a large sightline. Since the vehicle sports deadly ATGM missiles, the {{PAGENAME}} rarely struggles to penetrate from the front. This allows for more creativity, as the vehicle doesn't necessarily need to rely on flanks to deal damage. The vehicle also comes with smoke grenades stock. Although a single salvo, their spread and deploy speed are great, allowing the vehicle to safely retreat without giving the opponent time to react.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Since the missile is easily guided, the Pvrbv 551 works well against helicopters! The missile has to hit the target directly however, as it only detonates on impact.}}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* RB 55B (I-TOW) is a potent stock ATGM, penetrating 630 mm of armour&lt;br /&gt;
* RB 55C (TOW-2) penetrates 800 mm of armour, has a faster velocity of 329 m/s, and is not affected by IRCMs&lt;br /&gt;
** The RB 55C is a Tier II upgrade in modifications&lt;br /&gt;
** Missiles deal enough overpressure damage to breach some medium tanks&lt;br /&gt;
* Comes with a stock 66 mm smoke grenade launcher&lt;br /&gt;
* Researchable Night Vision Device&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Has virtually no armour, any heavy calibre machine gun can penetrate it from the front or side&lt;br /&gt;
* Gunner is exposed to artillery, aircraft strafing and machine gun fire, crew is exposed to overpressure&lt;br /&gt;
** Vulnerable while firing the launcher (especially in RB, where it is more difficult to trade shots)&lt;br /&gt;
* Mediocre mobility, slower than most MBTs&lt;br /&gt;
* Less gun depression than its predecessor, [[UDES 33]] (-13° instead of -20°)&lt;br /&gt;
* Inherits the same Horizontal Guidance problem with its predecessor (only able to rotate the launcher to a certain angle)&lt;br /&gt;
* Not effective against ERA tanks, borderline useless against tanks with hard-kill APS&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1983, the Swedish military gave a contract to Hägglunds and Söner to convert Ikv 102 and Ikv 103 vehicles into Pvrbv 551 anti-tank missile carriers. The Ikv 102 and Ikv 103, infantry support vehicles mounting a 105 mm gun, had become obsolete in the past few years. At the same time, the same companies were contracted to convert Ikv 102 and Ikv 103 vehicles into Lvrbv 701 surface-to-air missile carriers. The hull of the Ikv 102/Ikv 103 was plated over, in order to extend the crew compartment the full length of the vehicle. The engine was replaced by a Ford V-6 engine. The armament consisted of a TOW ATGM launcher in the center of the hull, which was raised up through a circular opening in the roof of the vehicle - covered by a two piece hatch - in order to fire the weapon. 55 Pvrbv 551 vehicles were delivered to the Swedish military.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6633-development-swedish-ground-vehicles-pvrbv-551-en|Devblog]] ===&lt;br /&gt;
During the 1970's, the Swedish military came to realize that their anti-tank and anti-air regiments within the armored branch were substantially lacking in mobility and protection. As a result, studies were initiated in an effort to find potential solutions to this problem.&lt;br /&gt;
&lt;br /&gt;
During the conducted studies, it was found that the previously decommissioned Ikv 102 and 103 SPG's could relatively easily be converted into mobile ATGM and SAM platforms. This sparked the development of several projects in the late 1970's, all of which aimed to convert the old chassis into modern missile carriers.&lt;br /&gt;
&lt;br /&gt;
By the early 1980's, the viability of this undertaking had already successfully been proven through the creation of several prototypes. However, the decision was then made to not simply convert the old chassis, but to substantially rebuild them in order to facilitate necessary improvements.&lt;br /&gt;
&lt;br /&gt;
By the mid 1980's, the work was considered complete and two new vehicles were developed as a result - the Pvrbv 551 and Lvrbv 701 - the former being the ATGM carrier, whereas the latter represented the SAM variant. Both vehicles subsequently entered service with the Swedish military in the mid to late 1980's.&lt;br /&gt;
&lt;br /&gt;
In total, 57 Ikv 103s were converted into the Pvrbv 551 missile carriers, which served with the Swedish military from 1984 until 2000, when the last of the operational units was retired from service.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pvrbv_551 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Pvrbv 551 WTWallpaper 01.jpg|&lt;br /&gt;
File:Pvrbv 551 WTWallpaper 02.jpg|&lt;br /&gt;
File:Pvrbv 551 WTWallpaper 03.jpg|&lt;br /&gt;
File:Pvrbv 551 WTWallpaper 04.jpg|&lt;br /&gt;
File:Pvrbv 551 WTWallpaper 05.jpg|&lt;br /&gt;
File:Pvrbv 551 WTWallpaper 06.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Similar Swedish tanks'''&lt;br /&gt;
&lt;br /&gt;
* [[UDES 33]]&lt;br /&gt;
* [[Ikv 103]]&lt;br /&gt;
* [[Lvrbv 701]]&lt;br /&gt;
&lt;br /&gt;
'''Comparable ATGM carriers'''&lt;br /&gt;
&lt;br /&gt;
* [[M113A1 (TOW)]] / [[M113A1 (TOW) (China)]]&lt;br /&gt;
* [[CM25]]&lt;br /&gt;
* [[Striker]]&lt;br /&gt;
* [[RakJPz 2 (HOT)]]&lt;br /&gt;
* [[IT-1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6633-development-swedish-ground-vehicles-pvrbv-551-en|[Devblog] Swedish Ground Vehicles: Pvrbv 551]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Hagglund}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pbv_301&amp;diff=179241</id>
		<title>Pbv 301</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pbv_301&amp;diff=179241"/>
				<updated>2023-12-22T22:41:36Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pbv_301&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an Swedish infanteri fighting vehicle based on the aging [[Strv m/41 S-II|Strv m/41]] hulls that were no longer intended for service, the rebuilding of these hulls were tasked to Hägglund &amp;amp; Söner on design to have a vehicle able to safely carry a squad of 8 fully equipped soldiers that were gonna be used by the Swedish Army. A total of 220 [[Strv m/41 S-II|Strv m/41]]'s were converted to {{PAGENAME}}, where it would have a short service life but would prove valuable lessons for the upcoming Pbv 302 that were gonna replace them. {{PAGENAME}} were just an temporary solution in an situation where they needed vehicles for the infanteri to keep up with the tanks. Upon being able to carry eight soldiers, the {{PAGENAME}} were also equipped an oscillating casing with an 20mm [[Akan m/45B (20 mm)|Akan m/45B]] taken from old decommissioned [[J21A-2]]'s to be able provide an direct fire support for the infanteri, being able to deal with both hostile infanteri and light armored vehicles. The infantry could also fight from inside the vehicle via two hatches on the roof of the vehicle providing cover for the {{PAGENAME}} if the main armarment were occupied with other targets. It service were from 1962 and were gonna be the troop transport for the armored brigades until it were gonna be phased out in the early 1970s in favour of the newer Pbv 302.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Direct Hit&amp;quot;]], the pbv 301 is a fully enclosed infantry fighting vehicle within the Swedish Army's beginner ranks. The pbv 301 has a low profile, thus allowing players to simply hide behind obstacles to avoid unwanted attention from adversaries. The weapon has a high rate of fire and can attack both ground targets and low-flying aircraft. Furthermore, it is outfitted with hull-mounted smoke grenades to enable retreat in difficult situations, which is a feature that is unique among its counterparts. However, due to its incredibly low crew count (just two crew members), the chances of surviving penetrating shots are quite poor. Finally, since the vehicle has a high reload time, it is critical for players to save ammunition throughout combat.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a small casemate with a sloped front. The driver and the gunner are located on its right front side, while the engine is located on the left. The back has spare magazines on the floor and otherwise is completely empty.&lt;br /&gt;
&lt;br /&gt;
Due to a slope and the 20 mm of RHA, the hull front will sustain 12.7 mm machine guns and might sustain 20 mm fire from the low ground (but not the high ground) or from about 500 m away. The lower frontal plate is 50 mm RHA and will sustain some explosions.&lt;br /&gt;
&lt;br /&gt;
The sides and the back are only 8 mm RHA and should not be exposed if at all possible, whether fighting against tanks or aircraft. If it is necessary to flank other tanks and expose the sides, only the left side should be visible, as the engine will often take a hit for the crew. Despite poor side armour, the {{PAGENAME}} takes only minor overpressure damage from close artillery strike misses and can survive standing in it.&lt;br /&gt;
&lt;br /&gt;
It's technically possible to penetrate the gunner cupola, since its edges are only 8 mm thick, but it is very difficult to do without knowing, and most opponents won't have a clue.&lt;br /&gt;
&lt;br /&gt;
Due to its low profile, the {{PAGENAME}} can hide behind other tanks, rocks or hills and only expose the autocannon. In such case, it becomes anywhere from difficult to near impossible to take the {{PAGENAME}} out, as many will aim at the gun itself, but not at the ammo belt, and gun hits won't be fatal, unless made with high-explosive shells, which are mostly carried by SPGs at the BR, not to mention that medium tanks of some nations don't have any explosive filler at all in their rounds.&lt;br /&gt;
&lt;br /&gt;
If everything else fails, this SPAA has smoke screens (which is already incredibly rare for SPAA as a class and won't be expected at all) and there is not just one, but two groups of them as well. These can blind enemy players and disable aim assist in AB after 5 seconds. Unfortunately, it is usually necessary to fire off both groups at once, as otherwise the smoke wall is often incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 50 mm (14°) ''Front plate'' &amp;lt;br&amp;gt; 8 mm (63°) ''Lower glacis'' || 15 mm ''Bottom'' || 8 mm&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 20 mm (53°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm ''Gun mantlet'' || 8 mm (20°) ''Top'' || 8 mm || 20 mm (37°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Crew compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Gun mount || colspan=&amp;quot;3&amp;quot; | 15 mm (spherical) || 10 mm ''Centre'' &amp;lt;br&amp;gt; 15 mm ''Outer ring''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Belly armour is 8 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=213|rbMinHp=133}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
{{main|Akan m/45B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The gun is similar to 40B on the previous SPAA, but with a lot of quality of life upgrades.&lt;br /&gt;
&lt;br /&gt;
There are now 6 belts with 75 shells each, and the gun can fire twice as fast, allowing for smoother shell streams. The turret turns a bit faster and allows the gun to turn slightly more down or up. All of this ensures that SPAA can take down planes before they get into the dead zone.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} still can fight back against other tanks, whether by firing at their weak spots, or by breaking their tracks (to force them to turn) and then hitting their side or running away. It is ill-advised to attack medium tanks frontally, particularly of higher BR. Most heavy tanks will ignore the 20 mm fire with the present ammunition. Most British and Soviet tanks at a higher BR are immune to the 20 mm attacks (in the case of the British, even their SPAAs can in some situations be immune to 20 mm cannon fire).&lt;br /&gt;
[[File:Pbv 301 ambushes other tanks over a wall.jpg|200px|thumb|right|Pbv 301 can fire over obstacles that other tanks can't use. Pay attention to the map.]]&lt;br /&gt;
Since the autocannon is placed above the tank and, if proper cover is taken, only the gun and ammo belt are visible, the {{PAGENAME}} can obliterate entire light tank squads at its leisure and make charging medium and heavy tanks slip up and become a target for allied SPGs without any fear. It's also possible to ambush tanks from usually impossible angles, as the gun is technically as tall as a heavy tank. This can be done over some hills as well due to a decent gun depression.&lt;br /&gt;
&lt;br /&gt;
The downside of the new gun is that the reload now takes 10 seconds, which technically could be avoided on the predecessor by not overheating the weapon. It is better to unload the half-empty belt somewhere safe before trying to attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Akan m/45B (20 mm)|20 mm Akan m/45B]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 450 (75) || rowspan=&amp;quot;2&amp;quot; | 725 || rowspan=&amp;quot;2&amp;quot; | -15°/+48° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 26.4 || 36.6 || 44.4 || 49.1 || 52.2 || rowspan=&amp;quot;2&amp;quot; | 10.40 || rowspan=&amp;quot;2&amp;quot; | 9.20 || rowspan=&amp;quot;2&amp;quot; | 8.48 || rowspan=&amp;quot;2&amp;quot; | 8.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slsgr m/42:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slpgr m/42:''' {{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:Akan m/45B (20 mm)/Ammunition|Default AP-T, slsgr m/42, slpgr m/42}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6'''&amp;lt;br&amp;gt;'''450''' || 5&amp;amp;nbsp;''(+1)''&amp;lt;br&amp;gt;375 ''(+75)'' || 4&amp;amp;nbsp;''(+2)''&amp;lt;br&amp;gt;300 ''(+150)'' || 3&amp;amp;nbsp;''(+3)''&amp;lt;br&amp;gt;225 ''(+225)'' || 2&amp;amp;nbsp;''(+4)''&amp;lt;br&amp;gt;150 ''(+300)'' || 1&amp;amp;nbsp;''(+5)''&amp;lt;br&amp;gt;75 ''(+375)'' || 0&amp;amp;nbsp;''(+6)''&amp;lt;br&amp;gt;0 ''(+450)'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
[[File:Pbv 301 supports from behind an ally.jpg|200px|thumb|right|It's usually safe to help your teammates when they are in trouble, just do not overextend.]]&lt;br /&gt;
The Pbv 301 shall be used mainly as an SPAA. Its cannon with its pinpoint accuracy and a high rate of fire for its BR along the slsgr m/42 HEFI-T belt prove devastating to deal with low-flying planes and bombers. During a game, it is recommended to either stay within the confines of your spawn or to stay somewhere safe nearby to the main allies group and scout the skies for any aircraft. The high muzzle velocity and rate of fire make this vehicle effective against aircraft at medium ranges.&lt;br /&gt;
[[File:Pbv 301 holds a capture point.jpg|300px|thumb|right|In proper cover and with decent support, the Pbv 301 is effectively invincible.]]&lt;br /&gt;
In an anti-tank role, the Pbv 301 is only effective against light tanks, light SPGs and SPAAGs, as the frontal armour of most medium tanks at its BR or higher is thick enough to resist 20 mm cannons shells. It is therefore not recommended to play this tank offensively in an uptier, since attacks have to be done from the sides, which is not always possible. Avoid playing super agressive against Soviet or British, which have a lot of tanks being completely immune to the 20 mm.&lt;br /&gt;
&lt;br /&gt;
Situation changes drastically if proper medium-sized cover is present, as the {{PAGENAME}} then can work as a portable indestructible turret, particularly if that cover is also a capture point, as they provide spare ammunition. While it's still necessary to pay attention to the skies (to avoid being strafed through poor side armour or bombed), most tanks would need explosives or a lot of artillery to be able to deal any real damage or to force it to move. The engine also has a tendency to catch lucky overhill shots, if the left side is in the front. Depending on the distance between enemy cover and SPAA, it can cause various levels of nuisance even to the tanks which are immune to the 20 mm, starting with annoying sprays into their viewports (which can tilt them and force them to make a mistake) and ending with actually deadly track breaks, as charging behemoths will be forced to turn about 90 degrees upon losing a track if they do not hit the brakes immediately, which is more than enough for any medium tanks nearby to instantly destroy them.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fully-enclosed design, granting the crew a higher chance of survival&lt;br /&gt;
* Can employ full hulldown tactics due to its cannon being mounted above the tank, effectively making it to be only vulnerable to explosives&lt;br /&gt;
* Front can sustain direct assault of a 12.7 mm and might sustain 20 mm from long range, will sustain some bombs from moderate range&lt;br /&gt;
* Equipped with hull-mounted smoke grenades, which is incredibly rare for an SPAA (and its BR in general)&lt;br /&gt;
* Low profile allows it to hide behind many other tanks&lt;br /&gt;
* Adequate mobility&lt;br /&gt;
* Good rate of fire, can sometimes win a fight with poor aim&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Side, back and roof armour is still lacking and vulnerable to rifle-calibre machine gun fire at close range and to airstrikes in general&lt;br /&gt;
* Only 2 crew members, very low chance of surviving a penetrating shot, unless it was from the left&lt;br /&gt;
* Limited gun elevation angle, it's necessary to pay attention to the skies before it is too late&lt;br /&gt;
* Long reload time and rather limited belt capacity&lt;br /&gt;
* Confined to a strict AA role in an uptier when no good cover is present, inadequate on its own against ground forces consisting of medium or heavy tanks&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Pbv 301's first prototype was made in 1959 and put into service in 1961. It was fitted with a 20 mm Bofors cannon and a crew of 2, with room for 7 soldiers. It had a Svenska Flygmotor B44 engine producing 160 hp.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pbv_301 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|LT-38 (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/41 S-I]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Spj fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1944)]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7283-development-pbv-301-trading-in-those-bicycles-en|[Devblog] Pbv 301: Trading In Those Bicycles]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Hagglund}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pbv_301&amp;diff=179240</id>
		<title>Pbv 301</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pbv_301&amp;diff=179240"/>
				<updated>2023-12-22T22:41:12Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pbv_301&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an Swedish infanteri fighting vehicle based on the aging [[Strv m/41 S-II|Strv m/41]] hulls that were no longer intended for service, the rebuilding of these hulls were tasked to Hägglund &amp;amp; Söner on design to have a vehicle able to safely carry a squad of 8 fully equipped soldiers that were gonna be used by the Swedish Army. A total of 220 [[Strv m/41 S-II|Strv m/41]]'s were converted to {{PAGENAME}}, where it would have a short service life but would prove valuable lessons for the upcoming Pbv 302 that were gonna replace them. {{PAGENAME}} were just an temporary solution in an situation where they needed vehicles for the infanteri to keep up with the tanks. Upon being able to carry eight soldiers, the {{PAGENAME}} were also equipped an oscillating casing with an 20mm [[Akan m/45B (20 mm)|Akan m/45B]] taken from old decommissioned [[J21A-2]]'s to be able provide an direct fire support for the infanteri, being able to deal with both hostile infanteri and light armored vehicles. The infantry could also fight from inside the vehicle via two hatches on the roof of the vehicle providing cover for the {{PAGENAME}} if the main armarment were occupied with other targets. It service were from 1962 and were gonna be the troop transport for the armored brigades until it were gonna be phased out in the early 1970s in favour of the newer pbv 302.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Direct Hit&amp;quot;]], the pbv 301 is a fully enclosed infantry fighting vehicle within the Swedish Army's beginner ranks. The pbv 301 has a low profile, thus allowing players to simply hide behind obstacles to avoid unwanted attention from adversaries. The weapon has a high rate of fire and can attack both ground targets and low-flying aircraft. Furthermore, it is outfitted with hull-mounted smoke grenades to enable retreat in difficult situations, which is a feature that is unique among its counterparts. However, due to its incredibly low crew count (just two crew members), the chances of surviving penetrating shots are quite poor. Finally, since the vehicle has a high reload time, it is critical for players to save ammunition throughout combat.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a small casemate with a sloped front. The driver and the gunner are located on its right front side, while the engine is located on the left. The back has spare magazines on the floor and otherwise is completely empty.&lt;br /&gt;
&lt;br /&gt;
Due to a slope and the 20 mm of RHA, the hull front will sustain 12.7 mm machine guns and might sustain 20 mm fire from the low ground (but not the high ground) or from about 500 m away. The lower frontal plate is 50 mm RHA and will sustain some explosions.&lt;br /&gt;
&lt;br /&gt;
The sides and the back are only 8 mm RHA and should not be exposed if at all possible, whether fighting against tanks or aircraft. If it is necessary to flank other tanks and expose the sides, only the left side should be visible, as the engine will often take a hit for the crew. Despite poor side armour, the {{PAGENAME}} takes only minor overpressure damage from close artillery strike misses and can survive standing in it.&lt;br /&gt;
&lt;br /&gt;
It's technically possible to penetrate the gunner cupola, since its edges are only 8 mm thick, but it is very difficult to do without knowing, and most opponents won't have a clue.&lt;br /&gt;
&lt;br /&gt;
Due to its low profile, the {{PAGENAME}} can hide behind other tanks, rocks or hills and only expose the autocannon. In such case, it becomes anywhere from difficult to near impossible to take the {{PAGENAME}} out, as many will aim at the gun itself, but not at the ammo belt, and gun hits won't be fatal, unless made with high-explosive shells, which are mostly carried by SPGs at the BR, not to mention that medium tanks of some nations don't have any explosive filler at all in their rounds.&lt;br /&gt;
&lt;br /&gt;
If everything else fails, this SPAA has smoke screens (which is already incredibly rare for SPAA as a class and won't be expected at all) and there is not just one, but two groups of them as well. These can blind enemy players and disable aim assist in AB after 5 seconds. Unfortunately, it is usually necessary to fire off both groups at once, as otherwise the smoke wall is often incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 50 mm (14°) ''Front plate'' &amp;lt;br&amp;gt; 8 mm (63°) ''Lower glacis'' || 15 mm ''Bottom'' || 8 mm&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 20 mm (53°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm ''Gun mantlet'' || 8 mm (20°) ''Top'' || 8 mm || 20 mm (37°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Crew compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Gun mount || colspan=&amp;quot;3&amp;quot; | 15 mm (spherical) || 10 mm ''Centre'' &amp;lt;br&amp;gt; 15 mm ''Outer ring''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Belly armour is 8 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=213|rbMinHp=133}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
{{main|Akan m/45B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The gun is similar to 40B on the previous SPAA, but with a lot of quality of life upgrades.&lt;br /&gt;
&lt;br /&gt;
There are now 6 belts with 75 shells each, and the gun can fire twice as fast, allowing for smoother shell streams. The turret turns a bit faster and allows the gun to turn slightly more down or up. All of this ensures that SPAA can take down planes before they get into the dead zone.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} still can fight back against other tanks, whether by firing at their weak spots, or by breaking their tracks (to force them to turn) and then hitting their side or running away. It is ill-advised to attack medium tanks frontally, particularly of higher BR. Most heavy tanks will ignore the 20 mm fire with the present ammunition. Most British and Soviet tanks at a higher BR are immune to the 20 mm attacks (in the case of the British, even their SPAAs can in some situations be immune to 20 mm cannon fire).&lt;br /&gt;
[[File:Pbv 301 ambushes other tanks over a wall.jpg|200px|thumb|right|Pbv 301 can fire over obstacles that other tanks can't use. Pay attention to the map.]]&lt;br /&gt;
Since the autocannon is placed above the tank and, if proper cover is taken, only the gun and ammo belt are visible, the {{PAGENAME}} can obliterate entire light tank squads at its leisure and make charging medium and heavy tanks slip up and become a target for allied SPGs without any fear. It's also possible to ambush tanks from usually impossible angles, as the gun is technically as tall as a heavy tank. This can be done over some hills as well due to a decent gun depression.&lt;br /&gt;
&lt;br /&gt;
The downside of the new gun is that the reload now takes 10 seconds, which technically could be avoided on the predecessor by not overheating the weapon. It is better to unload the half-empty belt somewhere safe before trying to attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Akan m/45B (20 mm)|20 mm Akan m/45B]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 450 (75) || rowspan=&amp;quot;2&amp;quot; | 725 || rowspan=&amp;quot;2&amp;quot; | -15°/+48° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 26.4 || 36.6 || 44.4 || 49.1 || 52.2 || rowspan=&amp;quot;2&amp;quot; | 10.40 || rowspan=&amp;quot;2&amp;quot; | 9.20 || rowspan=&amp;quot;2&amp;quot; | 8.48 || rowspan=&amp;quot;2&amp;quot; | 8.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slsgr m/42:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slpgr m/42:''' {{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:Akan m/45B (20 mm)/Ammunition|Default AP-T, slsgr m/42, slpgr m/42}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6'''&amp;lt;br&amp;gt;'''450''' || 5&amp;amp;nbsp;''(+1)''&amp;lt;br&amp;gt;375 ''(+75)'' || 4&amp;amp;nbsp;''(+2)''&amp;lt;br&amp;gt;300 ''(+150)'' || 3&amp;amp;nbsp;''(+3)''&amp;lt;br&amp;gt;225 ''(+225)'' || 2&amp;amp;nbsp;''(+4)''&amp;lt;br&amp;gt;150 ''(+300)'' || 1&amp;amp;nbsp;''(+5)''&amp;lt;br&amp;gt;75 ''(+375)'' || 0&amp;amp;nbsp;''(+6)''&amp;lt;br&amp;gt;0 ''(+450)'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
[[File:Pbv 301 supports from behind an ally.jpg|200px|thumb|right|It's usually safe to help your teammates when they are in trouble, just do not overextend.]]&lt;br /&gt;
The Pbv 301 shall be used mainly as an SPAA. Its cannon with its pinpoint accuracy and a high rate of fire for its BR along the slsgr m/42 HEFI-T belt prove devastating to deal with low-flying planes and bombers. During a game, it is recommended to either stay within the confines of your spawn or to stay somewhere safe nearby to the main allies group and scout the skies for any aircraft. The high muzzle velocity and rate of fire make this vehicle effective against aircraft at medium ranges.&lt;br /&gt;
[[File:Pbv 301 holds a capture point.jpg|300px|thumb|right|In proper cover and with decent support, the Pbv 301 is effectively invincible.]]&lt;br /&gt;
In an anti-tank role, the Pbv 301 is only effective against light tanks, light SPGs and SPAAGs, as the frontal armour of most medium tanks at its BR or higher is thick enough to resist 20 mm cannons shells. It is therefore not recommended to play this tank offensively in an uptier, since attacks have to be done from the sides, which is not always possible. Avoid playing super agressive against Soviet or British, which have a lot of tanks being completely immune to the 20 mm.&lt;br /&gt;
&lt;br /&gt;
Situation changes drastically if proper medium-sized cover is present, as the {{PAGENAME}} then can work as a portable indestructible turret, particularly if that cover is also a capture point, as they provide spare ammunition. While it's still necessary to pay attention to the skies (to avoid being strafed through poor side armour or bombed), most tanks would need explosives or a lot of artillery to be able to deal any real damage or to force it to move. The engine also has a tendency to catch lucky overhill shots, if the left side is in the front. Depending on the distance between enemy cover and SPAA, it can cause various levels of nuisance even to the tanks which are immune to the 20 mm, starting with annoying sprays into their viewports (which can tilt them and force them to make a mistake) and ending with actually deadly track breaks, as charging behemoths will be forced to turn about 90 degrees upon losing a track if they do not hit the brakes immediately, which is more than enough for any medium tanks nearby to instantly destroy them.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' The text within these arrows are not to be deleted --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fully-enclosed design, granting the crew a higher chance of survival&lt;br /&gt;
* Can employ full hulldown tactics due to its cannon being mounted above the tank, effectively making it to be only vulnerable to explosives&lt;br /&gt;
* Front can sustain direct assault of a 12.7 mm and might sustain 20 mm from long range, will sustain some bombs from moderate range&lt;br /&gt;
* Equipped with hull-mounted smoke grenades, which is incredibly rare for an SPAA (and its BR in general)&lt;br /&gt;
* Low profile allows it to hide behind many other tanks&lt;br /&gt;
* Adequate mobility&lt;br /&gt;
* Good rate of fire, can sometimes win a fight with poor aim&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Side, back and roof armour is still lacking and vulnerable to rifle-calibre machine gun fire at close range and to airstrikes in general&lt;br /&gt;
* Only 2 crew members, very low chance of surviving a penetrating shot, unless it was from the left&lt;br /&gt;
* Limited gun elevation angle, it's necessary to pay attention to the skies before it is too late&lt;br /&gt;
* Long reload time and rather limited belt capacity&lt;br /&gt;
* Confined to a strict AA role in an uptier when no good cover is present, inadequate on its own against ground forces consisting of medium or heavy tanks&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Pbv 301's first prototype was made in 1959 and put into service in 1961. It was fitted with a 20 mm Bofors cannon and a crew of 2, with room for 7 soldiers. It had a Svenska Flygmotor B44 engine producing 160 hp.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pbv_301 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|LT-38 (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/41 S-I]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Spj fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1944)]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7283-development-pbv-301-trading-in-those-bicycles-en|[Devblog] Pbv 301: Trading In Those Bicycles]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Hagglund}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_m/42_EH&amp;diff=179239</id>
		<title>Strv m/42 EH</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_m/42_EH&amp;diff=179239"/>
				<updated>2023-12-22T21:53:02Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */  fixing some stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_m42_eh&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Strv_m42_EH.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a continued development of the AB Landsverk tanks designated [[Lago I]], that Hungary had requested back in the 1930s. When Sweden requested a new heavy tank armed with a 75 mm cannon, AB Landsverk saw the opportunity to use the existing [[Lago I]] as a basis for the new tank. Only 57 of the 282 Strv m/42 tanks ordered were produced to the EH standard, while the rest were the TH and TM variants. The tank was already outdated when it was introduced, with very thin armour, poor mobility, and a mediocre gun for the time. In the mid 1950s when Sweden bought in the [[Strv 81]], the Strv m/42 EH was repurposed for infantry support and redesignated as [[Ikv 73]] in 1957.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. The {{PAGENAME}} is a fairly conventional medium tank that distinguishes itself with its excellent gun depression. It thus excels in hull-down positions or ridge-fighting. However, the gun is quite weak and will struggle in uptiers against angled and well armoured tanks. Heavy tanks are usually extremely hard to deal with for the {{PAGENAME}}. It's not a great flanker due to its large profile and mediocre mobility, instead it relies on its gun handling in hull down positions to ambush other tanks, which is a good tactic around capture points and important roads.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Strv m/42 has increased frontal protection compared to the Lago I. Both the hull and turret fronts have a maximum thickness of 55 mm, which provides good resistance against small calibre anti-tank guns and autocannon fire. However, the side and rear are still quite thin, and are only resistant against heavy machine guns. The engine deck and turret roof are only 9 and 10 mm thick respectively, and are thus vulnerable to aircraft cannon and heavy machine gun fire.&lt;br /&gt;
&lt;br /&gt;
Despite this increase in armour, the Strv m/42 can still be easily penetrated by the upgraded guns that come with the shift from 2.7 to 3.0. Notably, the [[Panzer III (Family)|long barreled Panzer III's]], [[M4A1]], [[Chi-Nu]], and the [[P40]]'s HEAT round can all cut right through your armour like paper. It is highly recommended to avoid head-on engagements with these opponents, although you can compete with the Chi-Nu and P40 if you manage to get the first shot off due to their relatively weak armour.&lt;br /&gt;
&lt;br /&gt;
When being up-tiered to 4.0, the Strv m/42 will have to play like a light tank flanker, as any gun at 4.0 can penetrate it and the m/42's cannon will rarely frontally penetrate due to the increase in armour. The worst enemies for the m/42 to face at 4.0 are the [[Pz.IV F2]], [[T-34E STZ]], [[T-34-57]], [[Achilles]], [[M4A2]] and [[Breda 501]]. All of these tanks can either punch right through the Strv's armour and/or are virtually invulnerable to its cannon frontally, with the exceptions being the Breda 501 and the Pz.IV F2.&lt;br /&gt;
&lt;br /&gt;
'''Armour Type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled Homogeneous Armour (hull, turret, cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 55 mm (2-59°) ''Lower Glacis'' &amp;lt;br&amp;gt; 10-30 mm (55-80°) ''Upper Glacis'' &amp;lt;br&amp;gt; 55 mm (20-29°) ''Upper Plate'' || 30 mm ''Upper Front'' &amp;lt;br&amp;gt; 25 mm ''Upper Rear'' &amp;lt;br&amp;gt; 30 mm ''Lower'' || 25 mm ''Top'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 5-9 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 55 mm (2-46°) ''Turret front'' &amp;lt;br&amp;gt; 55 mm (5-62°) ''Gun mantlet'' || 30 mm ''Frontal'' &amp;lt;br&amp;gt; 25 mm ''Rear'' || 25 mm || 10-20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 55 mm (13°) ''Right'' &amp;lt;br&amp;gt; 25 mm (74°) ''Left'' || 25 mm ''Left'' &amp;lt;br&amp;gt; 25 mm ''Right Rear'' &amp;lt;br&amp;gt; 30 mm ''Right Front'' || 25 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Turret ring: 53 mm&lt;br /&gt;
* MG Port appliqué armour: 20 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 635|rbMinHp= 363}}&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 is considerably heavier than the Lago I, but the engine is uprated to compensate for the increased weight. The mobility is therefore not significantly affected and is quite adequate for a medium tank of its tier. It has a relatively low reverse speed and the long hull relative to its width also has a noticeable impact on its turning ability.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan m/41 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 is armed with the '''7,5 cm kan m/41''', the same 75 mm field gun found on the [[Ikv 72]]. While quite respectable on the Ikv 72, the gun is not quite as competitive on the Strv m/42 due to the heavier opposition it will face, such as the [[Churchill (Family)|Churchill]] and [[KV-1 (Family)|KV]] heavy tanks. The turret does provide an excellent amount of gun depression (15°), allowing for more hull-down opportunities.&lt;br /&gt;
&lt;br /&gt;
Like on the Ikv 72, the gun starts off with the '''slpprj m/40''' uncapped AP shot, which unfortunately tends to suffer ricochets against the sloped armour that is increasingly common at the Strv m/42's BR. The gun may also be upgraded to fire the '''slpgr m/39''' uncapped APHE shell and the '''slpprj m/40B''' APBC shot. The APHE round has a very lethal 260 g TNT filler but tends to ricochet more and has less penetration than the other rounds. It is best used when presented with sideshots against tanks with weak side armour. The APBC ricochets less, although the penetration is still rather inadequate. It is recommended to carry a mixture of both APHE and APBC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan m/41 (75 mm)|75 mm kan m/41]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 59 || rowspan=&amp;quot;2&amp;quot; | -15°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan m/41 (75 mm)/Ammunition|slpprj m/40, sgr m/40, rökgr m/22, slpprj m/40B, slpgr m/39}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Strv_m-42_EH.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.27.2.47''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''59''' || 50&amp;amp;nbsp;''(+9)'' || 48&amp;amp;nbsp;''(+11)'' || 28&amp;amp;nbsp;''(+31)'' || 16&amp;amp;nbsp;''(+43)'' || 4&amp;amp;nbsp;''(+55)'' || 1&amp;amp;nbsp;''(+58)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 has two 8 mm ksp m/36 machine guns mounted alongside the main gun. These machine guns cannot depress as much as the main gun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 649 || -10°/+25° || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 649 || -10°/+25° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv m/42 EH is a fairly conventional medium tank that distinguishes itself with its excellent gun depression. It thus excels in hull-down positions or ridge-fighting. However, the gun is quite weak and will struggle in uptiers against angled and well armoured tanks. Enemy tanks like [[KV-1 (Family)|KV-1]] and [[Churchill (Family)|Churchill]] are almost untouchable for the Strv m/42 EH to take head-on, but also tanks like [[T-34 (Family)|T-34]] and [[M4 Sherman (Family)|M4 Sherman]] can be quite troublesome as well to face head-on with the Strv m/42 EH's short 75 mm. If Strv m/42 is played properly it can be a troublesome tank to deal with for the enemy as well. Strv m/42 has a relatively decent armour for its battle rating, and the turret armour is well rounded for shells to bounce off it. The Strv m/42 EH's modest mobility and high profile makes it not the best for flanking manoeuvres, but its excellent gun depression makes it a great tank for ambushes from hills and elevated positions. Where the 75 mm is not enough for frontal engagement, it's best to retreat and find a position where the gun can take a shot at the enemy vehicle's side or rear armour.&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 EH gun has got one of the worst penetration shells for a medium tank at its battle rating. The Slpprj m/40 (AP) and m/40B (APBC) rounds got a top penetration of 85 mm at 10 m range. It's enough when facing its own battle rating peers and when downtiered, but really lacks the penetration for an uptier battle. The Strv m/42 EH has also got a third shell, the slpgr m/39 (APHE) that will deal the most damage if it is able to penetrate the target. However, the Slpgr m/39 only has 63 mm penetration at 10 m range, which makes it efficient in a downtier and almost useless in a uptiered situation. But if the Strv m/42 EH manages to flank and hit the enemies from the side, the shells will be able to penetrate and destroy enemy targets with relative ease, although it might struggle against heavy tanks like [[KV-1 (Family)|KV-1]] and [[Churchill (Family)|Churchill]] still.&lt;br /&gt;
&lt;br /&gt;
Targets the Strv m/42 EH should be aware of are tanks like:&lt;br /&gt;
&lt;br /&gt;
* [[T-34 (Family)|T-34]]: With its 76 mm main gun and sloped front armour it can pose a big threat to the Strv m/42 in close-ranged combats where the T-34 got better acceleration and mobility.&lt;br /&gt;
* [[M4 Sherman (Family)|M4 Sherman]]: With its 75 mm and sloped front will, like the T-34, pose a major threat at close range for the Strv m/42, mainly when forced in a frontal confrontation.&lt;br /&gt;
* [[Pz.IV]] H/G/F2 and [[Panzer III (Family)|Panzer III]]'s with long barrels: These will be a threat for the Strv m/42 at medium to long range, but the flat frontal armour will make them a easy target for the Strv m/42 if it manages to get them into close range confrontations.&lt;br /&gt;
* [[KV-1 (Family)|KV-1]] and [[Churchill (Family)|Churchill]] tanks: These are well-armoured and well-equipped to deal with the firepower and armour that the Strv m/42 possess. These tanks are major threats and will most likely force the Strv m/42 to retreat or ask for help from a player with a better anti-tank gun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Acceptable mobility for a medium tank&lt;br /&gt;
* Excellent gun depression&lt;br /&gt;
* APHE round with effective post-penetration damage&lt;br /&gt;
* Relatively fast reload&lt;br /&gt;
* Decent frontal armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Must choose between higher penetration or higher lethality with the APBC or APHE rounds&lt;br /&gt;
* Somewhat sluggish turret traverse&lt;br /&gt;
* Relatively large tall profile&lt;br /&gt;
* Struggles a lot in uptiers&lt;br /&gt;
* Poor reverse speed&lt;br /&gt;
* Thin side armour and very thin turret roof and engine deck armour&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strv m/42 EH is a continued development of the AB Landsverk tanks designated Lago I, that Hungary had requested back in the 1930s. When Sweden in 1942 requested a new heavy tank from AB Landsverk that was going to be over 10 ton but below 22 ton mark and armed with a 75 mm cannon, this gave AB Landsverk the opportunity to continue development of the Lago I. In Swedish use it would be designated Strv m/42 and would come in 3 different versions during the second world war, the first version Strv m/42 TM, second TH which would have same engines as the TM but a new hydromechanical gearbox from Lysholm-Smith, third version EH which only had one engine with a newly developed A8B engine from Volvo while TM and TH used two Scania-Vabis 603/1 engines. EH also got a hydromechanical gearbox from Lysholm-Smith but this was larger and improved compared to the TH version.&lt;br /&gt;
&lt;br /&gt;
Only 57 of the 282 Strv m/42 tanks ordered were produced to the EH standard, TM and TH being the other 225. Strv m/42 was a tank that was quickly outdated when it arrived, lacking in armour and firepower when they were being deployed. The Germans and Soviets had gone from short 75 mm to longer and heavier calibre guns when the tanks were being delivered from 1943 to 1945. And in middle of 1950's when Sweden bought in the Strv 81 the Strv m/42 was replaced with, Strv m/42s got refitted and rebuilt, Strv m/42 TM that had changed to TV with a new gearbox, TM/TV along with TH got rebuilt to Light Tank Strv 74 with their turrets used for coastal and airfield defenses, meanwhile Strv m/42 EH got repurposed for infantry support and got redesignated as Ikv 73.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_m42_eh Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Strv m 42 Sweden.png|Strv m/42 in Sweden&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Media&lt;br /&gt;
{{Youtube-gallery|hcvwEs84aTs|'''The Shooting Range #194''' - ''Pages of History'' section at 04:08 discusses the Strv m/42.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* David B. (2016, June 2). Stridsvagn m/42. Tank Encyclopedia. https://tanks-encyclopedia.com/ww2/sweden/stridsvagn-m42.php&lt;br /&gt;
* Stridsvagn m/42. (2020, March 6). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Stridsvagn_m/42&amp;amp;oldid=944239000&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_74&amp;diff=179205</id>
		<title>Strv 74</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_74&amp;diff=179205"/>
				<updated>2023-12-22T00:54:07Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_74&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an Swedish light tank that were in service with the Swedish Army between 1958 to 1984. It were designed in 1957 and were to use the older chassis of Strv m/42 TH and TV that were considered obsolete in the mid 1950's. {{PAGENAME}} were intended to support the recently acquired [[strv 81]]. The turret were completely redesigned to be able to fit a high-velocity 75 mm tank gun based on an modified [[Lvkan m/37 A (75 mm)| Lvkan m/37]] anti-aircraft gun which were also gonna be used on the [[Pvkv II]] Tank destroyer project. The {{PAGENAME}} Served in armoured brigades up till 1967 where the [[Strv 103 (Family)|Strv 103]] took over the role and the {{PAGENAME}} were put in a role to support the infanteri brigades where they would remain in service for a while, {{PAGENAME}} comes in two version 74 H and 74 V, which only difference is internal layout and transmission. Strv 74 V would server till 1981 and the remaining 74 H would serve till 1984 where they would be phased out in favor of the [[Ikv 91]] and the turrets would become coastal defence similar to the older [[Strv m/41 S-II|Strv m/41]] turrets became static defense around airfields. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the strv 74 is a unique light tank developed primarily for combat in hilly terrain. With its excellent gun depression, this light tank can completely conceal the majority of its profile behind obstructions, revealing only its small turret to fight enemies when they are in sight. With its armour-piercing discarding-sabot (APDS) ammunition penetrating 247 mm of armour at point-blank range, players will be happy to learn that fighting even the strongest adversary on the battlefield is effortless. However, the light tank has a large profile, which is an issue on city maps. Furthermore, a lack of mobility combined with the slow reverse speed makes it difficult to retreat in difficult situations.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like the rest of the Swedish line, the armour on the Strv 74 should not be counted on to bounce a shot. It uses the same hull of the Strv m/42 (The Lago I)- a hull that at its BR the armour is considered fairly average. The new modern turret is extremely massive- almost the same size of the hull itself! This size makes hiding behind low objects impossible.&lt;br /&gt;
&lt;br /&gt;
The turret does however have one niche trick up its sleeve, the back of the turret. An opponent who isn't well versed in the Swedish tree would assume the the back of the turret would house ammunition. However for the Strv 74, all the ammo (excluding the ready rack) is stored in the hull instead. With the inclusion of the 10 mm back plate, the turret back can act as a shot trap when caught off guard, allowing the Strv 74 to react accordingly - by returning fire or deploying one of the 2 smoke barrages and relocating.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=527|rbMinHp=301}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
After Parts and FPE, it can be advisable to focus on mobility upgrades, given the Strv's poor power-to-weight ratio and top speed. Another useful modification is the 7,5 cm slpprj m/49 APDS shell, which gives this vehicle enough penetration to go through almost any armour that it might face.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 74 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 74 (75 mm)|75 mm kan Strv 74]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 17.1 || 23.7 || 28.8 || 31.8 || 33.9 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 10.7 || 12.6 || 15.3 || 16.9 || 18.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 74 (75 mm)/Ammunition|slpgr m/43, sgr m/38, 7.5 cm slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.3.0.82''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || 37&amp;amp;nbsp;''(+3)'' || 28&amp;amp;nbsp;''(+12)'' || 22&amp;amp;nbsp;''(+18)'' || 14&amp;amp;nbsp;''(+26)'' || 6&amp;amp;nbsp;''(+34)'' || 4&amp;amp;nbsp;''(+36)'' || 1&amp;amp;nbsp;''(+39)''|| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Racks 6 and 7 are ready racks and they will be filled going from rack 1 to 5.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Strv 74 has a pair of 8 mm ksp m/36 machine guns, one mounted coaxially and the other mounted upon the commander's cupola. The machine guns have very low penetration and mass making it harder to use than some of its counterparts. They are best used deterring aircraft as your lightly armoured top is often the target of aircraft with heavy armament. The roof armament is immediately unusable if the commander has been killed or forced to take on the gunner or driver's position.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 648 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 648 || -10°/+65° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Protection:'''&lt;br /&gt;
&lt;br /&gt;
Despite a decent amount of armour angling, the Strv 74 is weakly protected. Most enemy shells will be able to penetrate its armour with ease, which means that it is best to avoid enemy fire whenever possible. This vehicle is certainly no heavy tank, and rushing into risky situations, spearheading a push, or exposing the tank's profile is generally unadvisable. The tank's large side profile and tall turret make it quite visible on the battlefield as well, so it might not always be possible to find suitable cover.&lt;br /&gt;
&lt;br /&gt;
Additionally, the internal layout of the vehicle is fairly cramped. With three crew members located in the turret, an APHE shell fired there can easily knock out enough crew members to destroy the vehicle. A shot fired into the front of the tank is likely to do the same. This makes it even more important to avoid enemy fire.&lt;br /&gt;
&lt;br /&gt;
'''Firepower:'''&lt;br /&gt;
&lt;br /&gt;
However, the tank's cannon is quite powerful, and able to punch above its weight, with a more-than-capable APHE shell. The upgraded APDS shell gives the gun enough penetration to go through almost any armour at this rank and makes it effective even in full uptiers.&lt;br /&gt;
&lt;br /&gt;
The Strv has an outstanding -15 degrees of gun depression, which allows it to fire from behind ridges and hills that most other vehicles would never be able to utilise effectively. Be careful though: the tank has a prominent turret and a large turret cupola, which makes it difficult to fire from ridgelines without being spotted and fired upon.&lt;br /&gt;
&lt;br /&gt;
'''Mobility:'''&lt;br /&gt;
&lt;br /&gt;
The Strv has a low power-to-weight ratio compared to its peers, and a lower top speed as well. It can't zoom around the battlefield or quickly relocate like some vehicles can, and long flanking manoeuvres will also be difficult. The Strv 74 has a mediocre reverse speed, which should be noted when firing from behind ridgelines; the vehicle can be slow to reverse back behind cover after firing a shot.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Incredible gun depression of -15°&lt;br /&gt;
* APDS round has 248 mm of penetration at 500 m&lt;br /&gt;
* Starts stock with the effective APCBC round found on the [[Pvkv II]]&lt;br /&gt;
* Quick gun elevation and depression&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Turret is a massive target&lt;br /&gt;
* APDS shell is a tier IV modification&lt;br /&gt;
* Outdated chassis - narrow tracks and thin armour&lt;br /&gt;
* Slow reverse of -4 km/h&lt;br /&gt;
* Immensely reduced mobility due to increased weight&lt;br /&gt;
* Commanders machine gun reduces visibility to the right in simulator battles&lt;br /&gt;
* APHE has difficulty knocking out big heavy tanks with spaced-out crew&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
After the end of World War 2, the only medium tank Sweden had was the [[Strv m/42 EH|Strv m/42]]. This vehicle was no longer capable, and had become obsolete. The Swedish military considered buying French [[AMX-13]]'s, but decided to instead buy the British [[Strv 81|Centurion]]. Sweden had a need for a light tank still, and decided that designing a new light tank would take too long and be too expensive, so instead they decided to create a new light tank with the chassis of the Strv m/42. The Strv m/42 had been retired in 1950, and in 1953 the process of upgrading the tanks was started. First, putting the turret of the AMX-13 on the Strv m/42 chassis was considered. This would be impossible, because the turret rings had different sizes. Instead, a new turret was designed. It was armed with a 7,5 cm lvkan m/36 anti-aircraft gun modified for use in a tank. The Swedish military supported this design because it would be cheaper than buying a foreign tank, and ordered two prototypes in 1954. The Strv m/42 EH was not chosen to hold the new turret, as its engine was unreliable, but the Strv m/42 TH and TV were chosen to house the new turret.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
The turret had a unique shape, it was heavily sloped on all sides, but the armour was at most only 20 mm thick. The armour was kept to a minimum as the suspension would not be able to handle more weight. It shared many components with the Centurion. The back of the turret contained a Volkswagen engine used for heating and insulation. The gun could depress to an impressive -15 degrees. The chassis had to be modified in order to handle the increased weight of the new turret. The shock absorbers were replaced, the steering mechanism was changed, the driver's hatch was changed, and the tracks were widened to decrease ground pressure. The twin engines of the Strv m/42 TH and TV were replaced by Scania-Vabis 607 engines. These increased the horsepower, and they increased reliability at low temperatures. Smoke dischargers, a spare road wheel, and a bustle rack were added to the turret. The vehicle carried a crew of 4 men.&lt;br /&gt;
&lt;br /&gt;
'''Production and Service'''&lt;br /&gt;
&lt;br /&gt;
225 Strv m/74 were ordered by the Swedish military, and the order was spread between Hägglunds &amp;amp; Söner and Landsverk. There were two variants, the Strv m/74 H (based on the Strv m/42 TH) and the Strv m/74 V (based on the Strv m/42 TV). The only major differences between the two was the gearbox. The [[Strv 74]] was designated as a light tank until the 1960's, when it was re-designated as an infantry support vehicle. When the [[Ikv 91]] entered service, the numbers of Strv 74 decreased as the Ikv 91 could do everything better than the Strv 74. The Strv 74 was fully retired from service by 1984, and some of the turrets were used as static fortifications until the late 1990's.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_74 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|j_bJWbpQuMg|'''The Shooting Range #199''' - ''Metal Beasts'' section at 00:36 discusses the Strv 74.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Similar hull vehicles&lt;br /&gt;
&lt;br /&gt;
* [[Lago I]]&lt;br /&gt;
* [[Strv m/42 EH]]&lt;br /&gt;
* [[Strv m/42 DT]]&lt;br /&gt;
* [[Ikv 73]]&lt;br /&gt;
* [[Pvkv m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1963)]]&lt;br /&gt;
&lt;br /&gt;
; Similar role&lt;br /&gt;
&lt;br /&gt;
*[[M41 (Family)]]&lt;br /&gt;
*[[PT-76 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Loon, Milo van. (2019, December 26). Stridsvagn 74. Tank Encyclopedia. https://tanks-encyclopedia.com/stridsvagn-m-74/&lt;br /&gt;
* Stridsvagn 74. (2020, March 1). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Stridsvagn_74&amp;amp;oldid=943382491&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Landsverk}}&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_101&amp;diff=179204</id>
		<title>Strv 101</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_101&amp;diff=179204"/>
				<updated>2023-12-22T00:22:08Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */ fixed an oopsie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_101&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were the Swedish designation for the [[Centurion Mk 10]]. In 1959-1960 Sweden acquired another 110 of [[Centurion (Family)|Centurion]] tanks from United Kingdom. This time the more improved Mk 10 to reinforce the existing tank fleet of [[Strv 81]]'s. {{PAGENAME}} were a fitting choice since the older 84mm cannon were getting obsolete in usage and the older version [[Strv 81]] would be getting upgrades to meet the standards of the new  {{PAGENAME}} which meant they would get a [[L7 (105 mm) (Family)|105mm L7]] among other things, but these wouldn't happen till 1964-1966. The {{PAGENAME}} would only get a upgrade once and would serve in the Swedish army till 1995 where they were phased out for the [[Strv 121]], it had a long service along side [[Strv 103 (Family)|Strv 103]] as the backbone for the armoured forces of Sweden being a vital role in the Swedish defence. Their fate is either dismantled or ended up in museum at the end of their almost 50 year service.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the Strv 101 has increased firepower over earlier Strv 81. As one of the first tanks to be equipped with the 105 mm Royal Ordnance L7A1 tank gun, it equips players with devastating firepower that will undoubtedly destroy any opponent's tanks. Ammunition options are limited to armour-piercing discarding sabot (APDS) or high explosive squash head (HESH) rounds. Nonetheless, with a staggering 350 mm of armour penetration for the primary anti-tank ammunition, the Centurion Mk 10 is capable of dealing with any foe on the battlefield. However, the mobility of all Centurions is below average, owing to the tank's enormous weight combined with a low horsepower engine. The playstyles are quite similar to the Strv 81, with nearly identical armour arrangement.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Strv 101 has the same armour layout as the [[Centurion Mk 10]]. Weakpoints are the same, that includes the lower frontal plate and some areas on the turret. The armour can bounce and stop some shells, but shouldn't be relied upon, particularly against HEATFS and APDS shells. The tank also comes with 6 mm thick sideskirts which can occasionally prematurely detonate incoming HEAT shells. The armour plate above the engine is very thin, and can be penetrated by most aircraft cannons and some machine guns.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull)&lt;br /&gt;
* Cast homogeneous armour (Turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 51 + 76.2 mm (57°) ''Upper front plate'' &amp;lt;br&amp;gt;76.2 mm (45°) ''Lower front plate'' || 50.8 mm (12°) || 32 mm (7°) ''Upper'' &amp;lt;br&amp;gt;19 mm (62°) ''Lower'' || 7 - 29 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 50 - 152 mm &amp;lt;br&amp;gt;152 mm ''Mantlet''&lt;br /&gt;
| 89 mm || 89 mm || 29 - 50.8 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 152 mm || 90 - 152 mm || 90 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Sideskirts are 6 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,007|rbMinHp=575}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 101 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 101 (105 mm)|105 mm kan Strv 101]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.7 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 101 (105 mm)/Ammunition|slpprj m/61, slsgr m/61A, slspgr m/61, rökgr m/61}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/39B (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/39B (8 mm)|8 mm ksp m/39B]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,000 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High-penetrating gun with access to APDS and HESH shots&lt;br /&gt;
* Good gun depression and elevation angles (-10/+20), giving it great terrain adaptation&lt;br /&gt;
* Upper glacis and gun mantlet can resist most full-calibre AP shells (e.g. [[T-44-100]])&lt;br /&gt;
* Good mobility options with neutral steering and sufficient reverse speed&lt;br /&gt;
* Reasonably fast reload speed&lt;br /&gt;
* Smoke grenades can cover up the player when there is danger&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Lower glacis is still a prominent weak spot&lt;br /&gt;
* Mediocre top speed and acceleration&lt;br /&gt;
* No access to HEATFS, unlike other nations' L7 guns&lt;br /&gt;
* Engine armour is weak from the top, can be damaged aircraft guns&lt;br /&gt;
* Small internal compartment (only 4 crew members) with ammunition scattered all over&lt;br /&gt;
* Very slow vertical targeting speed&lt;br /&gt;
* Armour becomes weak in an uptier against early APFSDS and HEATFS (e.g. [[T-69 II G|T-69 IIG]], [[T-55AM-1|T-55AM]])&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Strv 101 was the designation given to the 110 British Centurion Mk 10s (105 mm gun) equipped with Swedish communication equipment that were bought in 1958. They were bought after the order for the 240 Centurion Mk 3s that were designated Strv 81. The Swedish Army would then upgrade them to the Strv 101R specification in the 1980s which included Renovation and Modifications. The Strv 106 designation, Strv 101Rs upgraded with new suspensions and fire control system, was proposed but never built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_101 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Centurion (Family)]]&lt;br /&gt;
** [[Centurion Mk 10]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_101&amp;diff=179203</id>
		<title>Strv 101</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_101&amp;diff=179203"/>
				<updated>2023-12-22T00:20:39Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_101&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were the Swedish designation for the [[Centurion Mk 10]]. In 1959-1960 Sweden acquired another 110 of [[Centurion (Family)|Centurion]] tanks from United Kingdom. This time the more improved Mark 10 to reinforce the existing tank fleet of [[Strv 81]]'s. {{PAGENAME}} were a fitting choice since the older 84mm cannon were getting obsolete in usage and the older version [[Strv 81]] would be getting upgrades to meet the standards of the new  {{PAGENAME}} which meant they would get a [[L7 (105 mm) (Family)|105mm L7]] among other things, but these wouldn't happen till 1964-1966. The {{PAGENAME}} would only get a upgrade once and would serve in the Swedish army till 1995 where they were phased out for the [[Strv 121]], it had a long service along side [[Strv 103 (Family)|Strv 103]] as the backbone for the armoured forces of Sweden being a vital role in the Swedish defence. Their fate is either dismantled or ended up in museum at the end of their almost 50 year service.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the Strv 101 has increased firepower over earlier Strv 81. As one of the first tanks to be equipped with the 105 mm Royal Ordnance L7A1 tank gun, it equips players with devastating firepower that will undoubtedly destroy any opponent's tanks. Ammunition options are limited to armour-piercing discarding sabot (APDS) or high explosive squash head (HESH) rounds. Nonetheless, with a staggering 350 mm of armour penetration for the primary anti-tank ammunition, the Centurion Mk 10 is capable of dealing with any foe on the battlefield. However, the mobility of all Centurions is below average, owing to the tank's enormous weight combined with a low horsepower engine. The playstyles are quite similar to the Strv 81, with nearly identical armour arrangement.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Strv 101 has the same armour layout as the [[Centurion Mk 10]]. Weakpoints are the same, that includes the lower frontal plate and some areas on the turret. The armour can bounce and stop some shells, but shouldn't be relied upon, particularly against HEATFS and APDS shells. The tank also comes with 6 mm thick sideskirts which can occasionally prematurely detonate incoming HEAT shells. The armour plate above the engine is very thin, and can be penetrated by most aircraft cannons and some machine guns.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull)&lt;br /&gt;
* Cast homogeneous armour (Turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 51 + 76.2 mm (57°) ''Upper front plate'' &amp;lt;br&amp;gt;76.2 mm (45°) ''Lower front plate'' || 50.8 mm (12°) || 32 mm (7°) ''Upper'' &amp;lt;br&amp;gt;19 mm (62°) ''Lower'' || 7 - 29 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 50 - 152 mm &amp;lt;br&amp;gt;152 mm ''Mantlet''&lt;br /&gt;
| 89 mm || 89 mm || 29 - 50.8 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 152 mm || 90 - 152 mm || 90 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Sideskirts are 6 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,007|rbMinHp=575}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 101 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 101 (105 mm)|105 mm kan Strv 101]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.7 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 101 (105 mm)/Ammunition|slpprj m/61, slsgr m/61A, slspgr m/61, rökgr m/61}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/39B (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/39B (8 mm)|8 mm ksp m/39B]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,000 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High-penetrating gun with access to APDS and HESH shots&lt;br /&gt;
* Good gun depression and elevation angles (-10/+20), giving it great terrain adaptation&lt;br /&gt;
* Upper glacis and gun mantlet can resist most full-calibre AP shells (e.g. [[T-44-100]])&lt;br /&gt;
* Good mobility options with neutral steering and sufficient reverse speed&lt;br /&gt;
* Reasonably fast reload speed&lt;br /&gt;
* Smoke grenades can cover up the player when there is danger&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Lower glacis is still a prominent weak spot&lt;br /&gt;
* Mediocre top speed and acceleration&lt;br /&gt;
* No access to HEATFS, unlike other nations' L7 guns&lt;br /&gt;
* Engine armour is weak from the top, can be damaged aircraft guns&lt;br /&gt;
* Small internal compartment (only 4 crew members) with ammunition scattered all over&lt;br /&gt;
* Very slow vertical targeting speed&lt;br /&gt;
* Armour becomes weak in an uptier against early APFSDS and HEATFS (e.g. [[T-69 II G|T-69 IIG]], [[T-55AM-1|T-55AM]])&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Strv 101 was the designation given to the 110 British Centurion Mk 10s (105 mm gun) equipped with Swedish communication equipment that were bought in 1958. They were bought after the order for the 240 Centurion Mk 3s that were designated Strv 81. The Swedish Army would then upgrade them to the Strv 101R specification in the 1980s which included Renovation and Modifications. The Strv 106 designation, Strv 101Rs upgraded with new suspensions and fire control system, was proposed but never built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_101 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Centurion (Family)]]&lt;br /&gt;
** [[Centurion Mk 10]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_81&amp;diff=179200</id>
		<title>Strv 81</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_81&amp;diff=179200"/>
				<updated>2023-12-21T23:57:55Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */  just fixing a word&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link = Centurion (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_strv_81&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was the Swedish designation for the [[Centurion Mk 3]], Sweden acquired in the mid 1950's a total of 240 in two separate orders, in 1953 a batch of 80 and in 1955 another batch of 160 [[Centurion Mk 3]]'s but in the later batch, a few modifications from the later Mark 5 version were added to the bought [[Centurion Mk 3]] like a new barrel with Bore evacuator. The {{PAGENAME}} will serve in the Swedish army from 1953 until the 2000's where they were the backbone of the Swedish armoured forces alongside the [[Strv 103 (Family)|Strv 103]]. {{PAGENAME}} had an extensive service and will throughout its service be modernized a few time to meet standards as time progressed it would be designated [[Strv 104]] but eventually be replaced by the more modern [[Strv 121]] and the fate of being scrapped at the end. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the Strv 81 represents a Swedish-camouflaged Centurion Mk 3. Its gameplay is very similar to that of modern main battle tanks. Players never have to worry about opponents appearing around corners and stopping to take aim with the two-plane fully automatic stabilization system. Even with aggressive manoeuvring, the gun sights are fully stabilized, ensuring that the player always fires first upon spotting an enemy. The introduction of the 84 mm QF 20-pounder tank gun, which can penetrate up to 384 mm of armour at point-blank range with armour-piercing discarding sabot (APDS) ammunition, significantly improves firepower. This basically allows the player to engage the opponent's heavy tanks on their own terms, serving as a true ancestor to the main battle tank doctrine.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret roof)&lt;br /&gt;
* Cast homogeneous armour (Turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 76.2 mm (58°) ''Front glacis'' &amp;lt;br&amp;gt; 76.2 mm (47-48°) ''Lower glacis'' || 50.8 (12°) + 6 mm || 38 mm (8-12°) || 29 mm &amp;lt;br&amp;gt; 8-14 mm ''Engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 152 mm (6-27°) ''Turret front'' &amp;lt;br&amp;gt; 152 mm ''Gun mantlet''  || 89 mm (5-12°) || 89 mm || 50.8 mm ''Border of turret'' &amp;lt;br&amp;gt; 29 mm ''Centre of turret''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 152 mm || 90 mm || 90 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,007|rbMinHp=575}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 81 (84 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 81 (84 mm)|84 mm kan Strv 81]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 65 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.7 || rowspan=&amp;quot;2&amp;quot; | 8.19 || rowspan=&amp;quot;2&amp;quot; | 7.25 || rowspan=&amp;quot;2&amp;quot; | 6.68 || rowspan=&amp;quot;2&amp;quot; | 6.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 81 (84 mm)/Ammunition|slpprj, slpprj m/54, slsgr m/53, rökgr m/53}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.68''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''65''' || 63&amp;amp;nbsp;''(+2)'' || 61&amp;amp;nbsp;''(+4)'' || 53&amp;amp;nbsp;''(+12)'' || 45&amp;amp;nbsp;''(+20)'' || 37&amp;amp;nbsp;''(+28)'' || 29&amp;amp;nbsp;''(+36)'' || 9&amp;amp;nbsp;''(+56)'' || 5&amp;amp;nbsp;''(+60)'' || 1&amp;amp;nbsp;''(+64)''  || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_Centurion_Mk_3.png|right|thumb|x250px|[[Ammo racks]] of the [[Centurion Mk 3]] (identical)]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 8 and 9 are first stage ammo racks. They total 8 shells and get filled first when loading up the tank.&lt;br /&gt;
* These racks are also emptied early: the rack depletion order at full capacity is: 8 - 9 - 1 - 2 - etc. until 7.&lt;br /&gt;
* If you pack 29&amp;amp;nbsp;''(+36)'' shells, it will keep most of the hull empty of ammo.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1-7 into racks 9 then 8. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/39B (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/39B (8 mm)|8 mm ksp m/39B]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,750 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv 81 is an effective medium tank if played to its strengths. If one wants to keep it simple, just use the powerful gun to snipe from distance. More advanced tankers can utilize the not too impressive max speed (35 km/h (22mph)) to move with this medium tank into the flanks of enemy tanks (close to the border of a map) and search for positions like hills and ridges where one can make use of the amazing -10° gun depression to hide the vulnerable lower plate of this tank. Once in such a position, one should use the binoculars to scout for enemies without exposing the turret. If an enemy tank is spotted that could be a potential threat (dangerous tank / faced towards you) pop out a little bit and start to take out the enemies gunner/cannon barrel/cannon breech to prevent him from returning fire. Now utilize the quick reload to take out one crew member after the other to finish your opponent. If an enemy is spotted who is exposing their side or even the rear while not aiming towards you, shoot the engine first to immobilize and possibly even ignite the enemy tank, preventing him to take cover. The next shots should again disable the gun of the enemy, now finish your prey by shooting all crew members or if you feel lucky shoot an ammo rack.&lt;br /&gt;
&lt;br /&gt;
The best choice to pierce enemy tanks is obviously the slpprj m/54 (APDS) although it is quite expensive in terms of Silver Lions. The slpprj (APCBC) works in most situation as well but lacks penetration compared to the slpprj m/54 APDS shot. The amazing penetration characteristics of this APDS shot enables this gun to pierce front plates of all Panther models (apart from the Panther II) to ranges up to 2,000 m. T-44s and Panther IIs front plates can be penetrated to ranges up to almost 1,000 m. Keep in mind though that the front plate of the T-44 is angled at 60°, so it bounces even this powerful APDS shot quite often. Even the front plate of the mighty Tiger II is not able to stop this APDS shot if not angled and the range is shorter than 100 m.&lt;br /&gt;
&lt;br /&gt;
In a head to head situation with an enemy tank approaching try to angle the centurion not more than 5° degrees to either side since the side armour is quite weak (50.8 mm), try to hide your lower front plate which is a massive weak spot, while reloading turn the turret 10° to the right to maximize chances of bouncing shots (right side of the turret front has some extra armour) and keeping the gunner alive.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful and high penetrating gun, the stock round is adequate and APDS can punch through anything it will face&lt;br /&gt;
* Has a base reload time of 8.1 seconds, which can be lowered further into around 7.4 seconds (which is on average two seconds faster than its competitors)&lt;br /&gt;
* Excellent gun depression and elevation&lt;br /&gt;
* Extremely strong gun mantlet&lt;br /&gt;
* Somewhat bouncy armour&lt;br /&gt;
* Gunner is on the right side of the tank&lt;br /&gt;
* Neutral steering can turn on the spot without having to switch into 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; gear&lt;br /&gt;
* Good manoeuvrability&lt;br /&gt;
* Good reverse speed&lt;br /&gt;
* Gun stabilizer&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low top speed&lt;br /&gt;
* Ammo rack in the front, penetration through the lower glacis will likely end up destroying or detonating the ammo rack&lt;br /&gt;
* Top armour covering the engine compartments is 8 mm&lt;br /&gt;
* APDS shot causes only punctual damage (aim carefully)&lt;br /&gt;
* No explosive filler on any AP shells&lt;br /&gt;
* Weak side armour, do not angle the hull too much&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Strv 81 was the designation given to 240 British Centurion Mk 3s equipped with Swedish communication equipment. As the first Centurion type used by the Swedish army, the vehicles were fielded extensively during the Cold War as a counter to the numerous T-54/T-55 MBTs fielded by the Soviet Army. The Strv 81s would later be complemented by the [[Strv 101]], a variant of the Centurion Mk 10, and later followed by the Strv 102 and Strv 104. These &amp;quot;Swedish Centurions&amp;quot; would continue service until the introduction of more advanced MBTs such as the Leopard 2 in Swedish service.&lt;br /&gt;
&lt;br /&gt;
After the end of the Second World War, Sweden was in a tight spot in terms of armoured vehicles, as the Soviet forces near its borders possessed significant numbers of IS-series and T-44 tanks, along with the wartime-era T-34 tank variants. Most of these tanks far outclassed the Strv m/41 and m/42 tanks that equipped the Swedish army at the time. As a result, Swedish tank designers were immediately tasked with the development of a new medium tank. However, most of these designs failed to produce strong results, and thus, the Swedish army began the search for a new foreign-built medium tank.&lt;br /&gt;
&lt;br /&gt;
The Swedish army considered two main tank designs: the M46 Patton and the Centurion Mk 3. The Swedish army decided to buy the Centurion, but Britain was unwilling to sell the tanks immediately due to the Korean War. As a result, the Swedish army began considering French-built tanks, notably the AMX-13. However, in late 1952, the British army agreed to sell Sweden 80 Centurion Mk 3 tanks with the order fulfilled 1953-1954. After testing with Swedish specialists, the first 80 Centurion Mk 3s were delivered to Sweden as the Strv 81 - these tanks were virtually identical to the British version.&lt;br /&gt;
&lt;br /&gt;
In 1955, Sweden ordered an additional 160 Centurion Mk 3s, this time with modifications to the gun barrel to reduce fumes reentering the turret after firing. This made for a total of 240 Strv 81s in Swedish service, replacing the highly obsolete Strv m/41 and m/42 tanks of the wartime era. The Strv 81s were later complemented by the Strv 101s, which were British-built Centurion Mk 10s. Together, the Swedish Centurions served for a long time in Swedish service, later variants serving until 2001 when they were replaced by the variants of the German Leopard 2.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_81 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images:&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150px&amp;quot;&amp;gt;&lt;br /&gt;
File:Strv 81 '80401'.jpg|Strv 81 with '80401' Market Camouflage&lt;br /&gt;
File:Strv 81 Desert (Late).jpg|Strv 81 with Desert (Late) Camouflage&lt;br /&gt;
File:Strv 81 Quadricolor Deforming.jpg|Strv 81 with Quadricolor Deforming Camouflage&lt;br /&gt;
File:Strv 81 Standard.jpg|Strv 81 with Standard Camouflage&lt;br /&gt;
File:Strv 81 Tricolor Summer.jpg|Strv 81 with Tricolor Summer Camouflage&lt;br /&gt;
File:Strv 81 Tricolor Winter Deforming.jpg|Strv 81 with Tricolor Winter Deforming Camouflage&lt;br /&gt;
File:Strv 81 Unicolor Winter.jpg|Strv 81 with Unicolor Winter Camouflage&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|Centurion (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Strv 81 (RB 52)]]&lt;br /&gt;
* [[Strv 81 (RB 52) (Great Britain)]]&lt;br /&gt;
* [[Centurion Mk 3]]&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 104]]&lt;br /&gt;
* [[Strv 105]]&lt;br /&gt;
&lt;br /&gt;
;Similar role vehicles&lt;br /&gt;
&lt;br /&gt;
* [[M47]]&lt;br /&gt;
* [[M48A1]]&lt;br /&gt;
* [[Leopard 1]]&lt;br /&gt;
* [[T-54 (1947)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Rickard O. Lindström. (2014, September 20) in ''ointres'' https://www.ointres.se/strv_81_101_102_104_centurion.htm&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_81&amp;diff=179199</id>
		<title>Strv 81</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_81&amp;diff=179199"/>
				<updated>2023-12-21T23:46:44Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link = Centurion (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_strv_81&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was the Swedish designation for the [[Centurion Mk 3]], Sweden acquired in the mid 1950's a total of 240 in two separate orders, in 1953 a batch of 80 and in 1955 another batch of 160 [[Centurion Mk 3]]'s but in the later batch, a few modifications from the later Mark 5 version were added to the bought [[Centurion Mk 3]] like a new barrel with powder gas ejector. The {{PAGENAME}} will serve in the Swedish army from 1953 until the 2000's where they were the backbone of the Swedish armoured forces alongside the [[Strv 103 (Family)|Strv 103]]. {{PAGENAME}} had an extensive service and will throughout its service be modernized a few time to meet standards as time progressed it would be designated [[Strv 104]] but eventually be replaced by the more modern [[Strv 121]] and the fate of being scrapped at the end. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the Strv 81 represents a Swedish-camouflaged Centurion Mk 3. Its gameplay is very similar to that of modern main battle tanks. Players never have to worry about opponents appearing around corners and stopping to take aim with the two-plane fully automatic stabilization system. Even with aggressive manoeuvring, the gun sights are fully stabilized, ensuring that the player always fires first upon spotting an enemy. The introduction of the 84 mm QF 20-pounder tank gun, which can penetrate up to 384 mm of armour at point-blank range with armour-piercing discarding sabot (APDS) ammunition, significantly improves firepower. This basically allows the player to engage the opponent's heavy tanks on their own terms, serving as a true ancestor to the main battle tank doctrine.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret roof)&lt;br /&gt;
* Cast homogeneous armour (Turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 76.2 mm (58°) ''Front glacis'' &amp;lt;br&amp;gt; 76.2 mm (47-48°) ''Lower glacis'' || 50.8 (12°) + 6 mm || 38 mm (8-12°) || 29 mm &amp;lt;br&amp;gt; 8-14 mm ''Engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 152 mm (6-27°) ''Turret front'' &amp;lt;br&amp;gt; 152 mm ''Gun mantlet''  || 89 mm (5-12°) || 89 mm || 50.8 mm ''Border of turret'' &amp;lt;br&amp;gt; 29 mm ''Centre of turret''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 152 mm || 90 mm || 90 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,007|rbMinHp=575}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 81 (84 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 81 (84 mm)|84 mm kan Strv 81]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 65 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.7 || rowspan=&amp;quot;2&amp;quot; | 8.19 || rowspan=&amp;quot;2&amp;quot; | 7.25 || rowspan=&amp;quot;2&amp;quot; | 6.68 || rowspan=&amp;quot;2&amp;quot; | 6.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 81 (84 mm)/Ammunition|slpprj, slpprj m/54, slsgr m/53, rökgr m/53}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.68''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''65''' || 63&amp;amp;nbsp;''(+2)'' || 61&amp;amp;nbsp;''(+4)'' || 53&amp;amp;nbsp;''(+12)'' || 45&amp;amp;nbsp;''(+20)'' || 37&amp;amp;nbsp;''(+28)'' || 29&amp;amp;nbsp;''(+36)'' || 9&amp;amp;nbsp;''(+56)'' || 5&amp;amp;nbsp;''(+60)'' || 1&amp;amp;nbsp;''(+64)''  || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_Centurion_Mk_3.png|right|thumb|x250px|[[Ammo racks]] of the [[Centurion Mk 3]] (identical)]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 8 and 9 are first stage ammo racks. They total 8 shells and get filled first when loading up the tank.&lt;br /&gt;
* These racks are also emptied early: the rack depletion order at full capacity is: 8 - 9 - 1 - 2 - etc. until 7.&lt;br /&gt;
* If you pack 29&amp;amp;nbsp;''(+36)'' shells, it will keep most of the hull empty of ammo.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1-7 into racks 9 then 8. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/39B (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/39B (8 mm)|8 mm ksp m/39B]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,750 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv 81 is an effective medium tank if played to its strengths. If one wants to keep it simple, just use the powerful gun to snipe from distance. More advanced tankers can utilize the not too impressive max speed (35 km/h (22mph)) to move with this medium tank into the flanks of enemy tanks (close to the border of a map) and search for positions like hills and ridges where one can make use of the amazing -10° gun depression to hide the vulnerable lower plate of this tank. Once in such a position, one should use the binoculars to scout for enemies without exposing the turret. If an enemy tank is spotted that could be a potential threat (dangerous tank / faced towards you) pop out a little bit and start to take out the enemies gunner/cannon barrel/cannon breech to prevent him from returning fire. Now utilize the quick reload to take out one crew member after the other to finish your opponent. If an enemy is spotted who is exposing their side or even the rear while not aiming towards you, shoot the engine first to immobilize and possibly even ignite the enemy tank, preventing him to take cover. The next shots should again disable the gun of the enemy, now finish your prey by shooting all crew members or if you feel lucky shoot an ammo rack.&lt;br /&gt;
&lt;br /&gt;
The best choice to pierce enemy tanks is obviously the slpprj m/54 (APDS) although it is quite expensive in terms of Silver Lions. The slpprj (APCBC) works in most situation as well but lacks penetration compared to the slpprj m/54 APDS shot. The amazing penetration characteristics of this APDS shot enables this gun to pierce front plates of all Panther models (apart from the Panther II) to ranges up to 2,000 m. T-44s and Panther IIs front plates can be penetrated to ranges up to almost 1,000 m. Keep in mind though that the front plate of the T-44 is angled at 60°, so it bounces even this powerful APDS shot quite often. Even the front plate of the mighty Tiger II is not able to stop this APDS shot if not angled and the range is shorter than 100 m.&lt;br /&gt;
&lt;br /&gt;
In a head to head situation with an enemy tank approaching try to angle the centurion not more than 5° degrees to either side since the side armour is quite weak (50.8 mm), try to hide your lower front plate which is a massive weak spot, while reloading turn the turret 10° to the right to maximize chances of bouncing shots (right side of the turret front has some extra armour) and keeping the gunner alive.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful and high penetrating gun, the stock round is adequate and APDS can punch through anything it will face&lt;br /&gt;
* Has a base reload time of 8.1 seconds, which can be lowered further into around 7.4 seconds (which is on average two seconds faster than its competitors)&lt;br /&gt;
* Excellent gun depression and elevation&lt;br /&gt;
* Extremely strong gun mantlet&lt;br /&gt;
* Somewhat bouncy armour&lt;br /&gt;
* Gunner is on the right side of the tank&lt;br /&gt;
* Neutral steering can turn on the spot without having to switch into 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; gear&lt;br /&gt;
* Good manoeuvrability&lt;br /&gt;
* Good reverse speed&lt;br /&gt;
* Gun stabilizer&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low top speed&lt;br /&gt;
* Ammo rack in the front, penetration through the lower glacis will likely end up destroying or detonating the ammo rack&lt;br /&gt;
* Top armour covering the engine compartments is 8 mm&lt;br /&gt;
* APDS shot causes only punctual damage (aim carefully)&lt;br /&gt;
* No explosive filler on any AP shells&lt;br /&gt;
* Weak side armour, do not angle the hull too much&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Strv 81 was the designation given to 240 British Centurion Mk 3s equipped with Swedish communication equipment. As the first Centurion type used by the Swedish army, the vehicles were fielded extensively during the Cold War as a counter to the numerous T-54/T-55 MBTs fielded by the Soviet Army. The Strv 81s would later be complemented by the [[Strv 101]], a variant of the Centurion Mk 10, and later followed by the Strv 102 and Strv 104. These &amp;quot;Swedish Centurions&amp;quot; would continue service until the introduction of more advanced MBTs such as the Leopard 2 in Swedish service.&lt;br /&gt;
&lt;br /&gt;
After the end of the Second World War, Sweden was in a tight spot in terms of armoured vehicles, as the Soviet forces near its borders possessed significant numbers of IS-series and T-44 tanks, along with the wartime-era T-34 tank variants. Most of these tanks far outclassed the Strv m/41 and m/42 tanks that equipped the Swedish army at the time. As a result, Swedish tank designers were immediately tasked with the development of a new medium tank. However, most of these designs failed to produce strong results, and thus, the Swedish army began the search for a new foreign-built medium tank.&lt;br /&gt;
&lt;br /&gt;
The Swedish army considered two main tank designs: the M46 Patton and the Centurion Mk 3. The Swedish army decided to buy the Centurion, but Britain was unwilling to sell the tanks immediately due to the Korean War. As a result, the Swedish army began considering French-built tanks, notably the AMX-13. However, in late 1952, the British army agreed to sell Sweden 80 Centurion Mk 3 tanks with the order fulfilled 1953-1954. After testing with Swedish specialists, the first 80 Centurion Mk 3s were delivered to Sweden as the Strv 81 - these tanks were virtually identical to the British version.&lt;br /&gt;
&lt;br /&gt;
In 1955, Sweden ordered an additional 160 Centurion Mk 3s, this time with modifications to the gun barrel to reduce fumes reentering the turret after firing. This made for a total of 240 Strv 81s in Swedish service, replacing the highly obsolete Strv m/41 and m/42 tanks of the wartime era. The Strv 81s were later complemented by the Strv 101s, which were British-built Centurion Mk 10s. Together, the Swedish Centurions served for a long time in Swedish service, later variants serving until 2001 when they were replaced by the variants of the German Leopard 2.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_81 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images:&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150px&amp;quot;&amp;gt;&lt;br /&gt;
File:Strv 81 '80401'.jpg|Strv 81 with '80401' Market Camouflage&lt;br /&gt;
File:Strv 81 Desert (Late).jpg|Strv 81 with Desert (Late) Camouflage&lt;br /&gt;
File:Strv 81 Quadricolor Deforming.jpg|Strv 81 with Quadricolor Deforming Camouflage&lt;br /&gt;
File:Strv 81 Standard.jpg|Strv 81 with Standard Camouflage&lt;br /&gt;
File:Strv 81 Tricolor Summer.jpg|Strv 81 with Tricolor Summer Camouflage&lt;br /&gt;
File:Strv 81 Tricolor Winter Deforming.jpg|Strv 81 with Tricolor Winter Deforming Camouflage&lt;br /&gt;
File:Strv 81 Unicolor Winter.jpg|Strv 81 with Unicolor Winter Camouflage&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|Centurion (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Strv 81 (RB 52)]]&lt;br /&gt;
* [[Strv 81 (RB 52) (Great Britain)]]&lt;br /&gt;
* [[Centurion Mk 3]]&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 104]]&lt;br /&gt;
* [[Strv 105]]&lt;br /&gt;
&lt;br /&gt;
;Similar role vehicles&lt;br /&gt;
&lt;br /&gt;
* [[M47]]&lt;br /&gt;
* [[M48A1]]&lt;br /&gt;
* [[Leopard 1]]&lt;br /&gt;
* [[T-54 (1947)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Rickard O. Lindström. (2014, September 20) in ''ointres'' https://www.ointres.se/strv_81_101_102_104_centurion.htm&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_II&amp;diff=179176</id>
		<title>Pvkv II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_II&amp;diff=179176"/>
				<updated>2023-12-21T18:16:11Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = Pvkv III&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_II&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a prototype tank destroyer designed by Landsverk in the late 40's one of the concept to reuse the aging [[Strv m/41 S-II]] chassis, since the 37mm were considered obsolete at the time. {{PAGENAME}} got equipped with an Lvkan m/37A which had a better anti-tank performing capability and were better suitable for anti-tank combat than the [[Kan m/38 (37 mm)|Kan m/38]]. It was trialed at the same times as [[Pvkv III]] but at the time of trials both were still considered outdated and the {{PAGENAME}} never entered service.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]] as an early tank destroyer with lethal firepower, but lacking in protection in terms of armor and being open top vehicle makes it vulnerable to anything. {{PAGENAME}} are best at long distance combat, where it can use its long 75mm to act like a sniper without exposing itself too much. Suitable role would also be as a support tank incase friendly units are facing too heavily armored targets which the {{PAGENAME}} can be deal with.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Pvkv II shares the same hull as the [[Strv m/41 S-II|Strv m/41]], and thus the hull armour is identical. While adequate for the light tank, the armour is no longer sufficient against the considerably greater firepower that the Pvkv II faces.&lt;br /&gt;
&lt;br /&gt;
It also features a massive open-top turret that is very thinly armoured and very vulnerable to even heavy machine guns. The turret, and vehicle in general, is rather cramped, thus a penetrating hit usually results in critical damage to multiple modules and crew members. Due to this aircraft are also a very dangerous threat, as even light machine guns will shred the crew through the open roof.&lt;br /&gt;
&lt;br /&gt;
However, the turret is not directly connected to the hull and the turret floor is 8 mm of RHA thick, so weak APHE detonations in the turret often do nothing to the interior of the hull, making it difficult to finish off the {{PAGENAME}}, unless enemy uses overwhelmingly strong APHE or chemical ammunition (which will cause overpressure damage and destroy the SPG). This also allows to use the turret as a bait, as until enemy realizes that simply firing at the turret isn't going to destroy the SPG, the driver and radio operator can drive away with the remaining of it, while allies are leading an attack. If enemy fires at the hull and somehow misses the ammo racks, its also equally possible that the turret crew will take no damage, which can be even worse for the enemy if the gun was pointing at them.&lt;br /&gt;
&lt;br /&gt;
Since ammunition is also stored in the turret and its armour cannot be relied upon, only 17 shells should be carried at all times to avoid instant tank destruction in case of penetration. This allows the {{PAGENAME}} to take some direct hits.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=234|rbMinHp=146}}&lt;br /&gt;
&lt;br /&gt;
Being based on the Strv m/41, the Pvkv II's mobility is somewhat worse due to the massive turret and heavy gun mounted. The reverse speed is also quite poor, at only 5 km/h. It is thus a relatively clumsy and unwieldy vehicle to drive.&lt;br /&gt;
&lt;br /&gt;
Due to the relatively high center of gravity, care must also be taken not to allow the vehicle to roll over onto its side when driving on slopes or making turns.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|lvkan m/37 A (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvkv II mounts a '''7,5 cm lvkan m/37 A''' anti-aircraft gun modified for the anti-tank role. This gun is quite powerful but has a very low rate-of-fire for its calibre, likely due to the rather cramped nature of the vehicle. The gun mounting is angled downwards, allowing for an excellent 14° of gun depression, though the gun elevation is limited to only 17°. The turret allows for full 360° traverse, but turns quite slowly and shouldn't be relied upon too much.&lt;br /&gt;
&lt;br /&gt;
The gun wobbles when the tank changes the pace of movement, so even simply slowing down will mess with the aim, let alone a full stop. Researching movement upgrades improves the situation by reducing the tilt, but never completely fixes the situation.&lt;br /&gt;
&lt;br /&gt;
The gun starts with the very mediocre '''slpprj m/41''' uncapped AP shot that has good penetration but tends to ricochet and has rather anaemic post-penetration effects. The gun only starts to really shine once the Tier IV '''slpgr m/43''' APCBC shell is unlocked. With this shell, the Pvkv II gains even better penetration than the [[Delat Torn]] and [[Pvkv m/43 (1946)|Pvkv m/43]]. The APCBC shell also has a highly lethal 110 g TNT filler.&lt;br /&gt;
&lt;br /&gt;
It's recommended to also take at least two of '''sgr m/38''', as it will obliterate tanks like the [[M10 GMC]] and all kinds of trucks, which are difficult to fend off with kinetic ammunition and can destroy the {{PAGENAME}} in one hit. Furthermore, these SPG usually cannot fire back at the {{PAGENAME}} at angles which allow for HE to be used against them.&lt;br /&gt;
&lt;br /&gt;
The gunsight has maximum amount of magnification possible for a tank, making aiming at long range targets much easier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[lvkan m/37 A (75 mm)|75 mm lvkan m/37 A]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 32 || rowspan=&amp;quot;2&amp;quot; | -14°/+17° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 10.6 || 14.6 || 17.8 || 19.6 || 20.9 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 7.1 || 8.4 || 10.2 || 11.3 || 12.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:lvkan m/37 A (75 mm)/Ammunition|slpprj m/41, sgr m/38, slpgr m/43}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''32''' || 25&amp;amp;nbsp;''(+7)'' || 17&amp;amp;nbsp;''(+15)'' || 1&amp;amp;nbsp;''(+31)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Turret empty: 17&amp;amp;nbsp;''(+15)'' shells.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==== [[Optics]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} Optics&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| X8.0 || X16.1&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
There is one 8 mm ksp m/36 machine gun mounted in the front hull, though its utility is rather limited due to the limited traverse and elevation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 1,000 (250) || 649 || ±10° || ±10°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Pvkv II is a classical tank destroyer that does best in a good hull-down position where it can accurately hit enemy vehicles at long range. The combination of great gun depression, a fully rotating turret, and an amazing gunsight allow for considerably more flexibility than conventional casemate tank destroyers. However, it is a very fragile vehicle, especially to air attacks and High Explosive shells, and must be played carefully accordingly. It is especially well-suited to long-range fights due to a combination of a powerful high-velocity gun and good optics, as well as the inherent fragility of the vehicle.&lt;br /&gt;
&lt;br /&gt;
It is possible to use the {{PAGENAME}} as a sort of backline tank and will not have a high survival rate at a direct confrontation, which makes it important for the  {{PAGENAME}} to act as a supporting vehicle from a distant position to help allied tanks take out what their guns are lacking. A lonely {{PAGENAME}} can be a easy prey for fast light tanks or medium tanks, due to a slow turret traverse making the gun hard to aim at fast moving targets that are not moving towards the {{PAGENAME}} or away from it, Even if moving the hull it can not be enough to keep up with a vehicle like [[BT-7 (Family)|BT-7]], [[T-34 (Family)|T-34]] or [[SARC MkVI (6pdr)]].&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}}'s shells can have trouble with angled fronts at certain distances, [[T-34 (Family)|T-34]] sloped fronts can be a tricky opponent even though it doesn't have a really thick armour it can with its sloped armour still bounce a lot of shells even the better rounds from the {{PAGENAME}}. Also if {{PAGENAME}} faces multiple opponents it might give it a challenge, even though it have a relative fast reload, it needs to aim at carefully to hit where it wants, movement will make the gun wobble, making it hard to hit accurately on multiple targets if it is in dire need to get the gun pointed at the enemy and decides to turn the hull.&lt;br /&gt;
{{PAGENAME}} being an open top vehicle makes it a very easy target for enemy artillery and airplanes to take it out where enemy ground vehicles will have a hard time, So even if a {{PAGENAME}} manage to lockdown a road or area it is still not safe from the threats from above.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent high-velocity gun, with good post-penetration damage once APCBC is unlocked&lt;br /&gt;
* Excellent gun depression of -14°, allowing it to combat in hills comfortably&lt;br /&gt;
* Excellent gunsight magnification of 16x, can easily see targets kilometres away&lt;br /&gt;
* Fully rotatable turret which also isn't connected to the hull&lt;br /&gt;
* Decent mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor stock uncapped AP shot&lt;br /&gt;
* Slow reload for a 75 mm gun&lt;br /&gt;
* The turret is large and is an easy target for an air attack, artillery strike or HMG fire&lt;br /&gt;
* Despite the turret being separated from the hull, any chemical ammunition hit anywhere can destroy the entire SPG&lt;br /&gt;
* Gun wobbles a lot upon braking, delaying the aiming process after coming to a stop&lt;br /&gt;
* Poor reverse speed&lt;br /&gt;
* High optical zoom results in vastly different perception of the shell drop compared to the default X3.5 and might make it more difficult to aim and track targets in RB/SB at first&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6609-development-pvkv-ii-glass-cannon-en|Devblog]] ===&lt;br /&gt;
In the immediate postwar years and going into the Cold War, Sweden found itself woefully under equipped for any potential new conflict breaking out. Particularly when talking about tanks, the Swedish military was mostly relying on outdated light tanks and tank destroyers of the WWII era, while only possessing a handful of modern vehicles, adequate for modern requirements.&lt;br /&gt;
&lt;br /&gt;
Although the immediate solution to the problem would be to procure suitable new tanks, this wasn't an option for the Swedish military in the postwar period as the armed forces found themselves subject to many budget cuts and thus lacked adequate funding to procure new vehicles.&lt;br /&gt;
&lt;br /&gt;
Instead, the Swedish military put out a set of requirements to convert existing tanks into more capable tank destroyers by outfitting them with large-calibre anti-aircraft cannons. The conversion was envisioned to be quick and very cost-effective and act as a stopgap solution to the problem at hand.&lt;br /&gt;
&lt;br /&gt;
As a result, one of the vehicles that came into being under this programme was the Pvkv II - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a 75 mm converted AA cannon. Despite proving itself as a capable vehicle during comparative tests with the AMX-13, only two prototypes were built as by 1953, the Swedish military soon adopted the Strv 81 (Centurion Mk.3), thus eliminating the need for conducting further work on the project.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pvkv_II Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Pvkv II WTWallpaper 01.jpg|&lt;br /&gt;
File:Pvkv II WTWallpaper 02.jpg|&lt;br /&gt;
File:Pvkv II WTWallpaper 03.jpg|&lt;br /&gt;
File:Pvkv II WTWallpaper 04.jpg|&lt;br /&gt;
File:Pvkv II WTWallpaper 05.jpg|&lt;br /&gt;
File:Pvkv II WTWallpaper 06.jpg|&lt;br /&gt;
File:Pvkv II WTWallpaper 07.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression'''  discusses the {{PAGENAME}} at 0:51 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|LT-38 (Family)}}&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
* [[Strv m/41 S-I]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
* [[Spj fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1944)]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pbv 301]]&lt;br /&gt;
&lt;br /&gt;
;Similar role&lt;br /&gt;
* [[Chi-Ha LG]]&lt;br /&gt;
* [[LVT(A)(4) (ZiS-2) (China)|LVT(A)(4) (ZiS-2)]]&lt;br /&gt;
* [[QF 3.7 Ram]]&lt;br /&gt;
* [[90/53 M41M]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6609-development-pvkv-ii-glass-cannon-en|[Devblog] Pvkv II: Glass Cannon]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ikv_91&amp;diff=179151</id>
		<title>Ikv 91</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ikv_91&amp;diff=179151"/>
				<updated>2023-12-21T15:43:25Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the 105 mm variant&lt;br /&gt;
| link = Ikv 91-105&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_ikv_91&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an infanteri support vehicle intended to meet the needs of the Swedish Army. It were designed and produced by Hägglund &amp;amp; Söner. The prototype of the {{PAGENAME}} were completed in 1969 and the production began in 1975 and were produced till 1978. A estimated total of 212 units were manufactured and supplied to the Swedish army. During the 1980s, it was clear that the ikv 91's firepower were insufficient to defeat later generation Soviet tanks but still powerful enough to deal with armored vehicles and dealing with infanteri with its 90mm low pressure cannon, they were equipped with laser rangefinders for a precise first shot engagement to immobilize threats from a safe distance. There were plans to improve its weaponry with a larger-calibre 105mm Rheinmetall cannon but the turret and hull were deemed too frail and wouldn't be able to support it. It would require an extensive modernization of the platform and would be too costly. The {{PAGENAME}} began it service in 1976 until they were being slowly phased out for the new [[CV90 (Family)|CV90]] in 1993, the {{PAGENAME}} service didn't end until 2002. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], the {{PAGENAME}} is the Swedish Army's first modern infanteri support tank. Despite its low muzzle velocity, it can be equipped with a laser rangefinder to significantly improve accuracy, a feature that sets it apart from its competitors. The ikv 91 is a real long-range predator with outstanding optics, built to engage enemies at long distances with precision. However, the vehicle is only built with relatively thin armour plates, leaving the crew vulnerable to even heavy machine guns at close range. Since engagement is usually close-up on city maps, it can be extremely challenging to play but can excel as an support tank for the heavier armoured vehicles that will take the focus away from the {{PAGENAME}}. Regardless, the ikv 91 will undoubtedly provide unique gameplay and add to the Swedish Army's ground forces capabilities.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
As one would expect from a light tank, the Ikv 91 is very weakly armoured. The armour, both on the front and sides, protects from small arms (like British 7.92 mms for example) and most splash damage. However, while the front hull also protects against .50 cals, the turret can be penetrated by them, which can quickly lead to death as 3 out of the 4 crew members are in the turret.&lt;br /&gt;
&lt;br /&gt;
Although the commander can fire the weapon instead of a gunner, this rarely matters in any direct fight as they sit next to eachother and are both hit together. When they aren't hit, the gun is usually destroyed, often leaving the tank with only retreat as an option.&lt;br /&gt;
&lt;br /&gt;
The engine and transmission are located in the rear hull, meaning that shots to the front hull are unlikely to destroy them, and shots to the rear hull are less likely to deal fatal damage as the engine and transmission will absorb most of the explosive damage, while the crew is not close enough to be hurt by the shrapnel. This does not help against pure kinetic shells whatsoever. It is ill-adviced to use engine as a shield until parts are researched, as even field repair fails to start the engine back up again and the tank literally cannot move after being disabled.&lt;br /&gt;
&lt;br /&gt;
The tank rarely catches fire and usually expires before this happens. The only common source of fire is a failed airstrike that hits the engine too many times.&lt;br /&gt;
&lt;br /&gt;
The tank also has 3 groups of modern aerosol smoke (usually only acquired at rank VI), these immediately explode midair and conceal the tank within 2 seconds instead of 5 or more. The implication is that they can be used to immediately separate opponents and in any position, particularly in AB, where the tank has stronger scouting (letting it to see enemy tanks through its own smoke wall). Some opponents with long reload also prefer to leave rather than fight an undamaged Ikv 91 inside its own smokes.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12 mm (70°) ''Top'' &amp;lt;br&amp;gt; 20 mm (30°) ''Bottom'' || 4 mm (4°) ''Top'' &amp;lt;br&amp;gt; 8 mm (0°) ''Bottom'' || 8 mm (3°) ''Top'' &amp;lt;br&amp;gt; 8 mm (20°) ''Bottom'' || 8-12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 12 mm (11-33°) ''Turret front'' &amp;lt;br&amp;gt; 8 mm (0-70°) ''Gun mantlet'' || 12 mm (2-25°) || 12 mm (0-29°) || 12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 12 mm || 12 mm || 12 mm || 12 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=511|rbMinHp=292}}&lt;br /&gt;
&lt;br /&gt;
While the Ikv 91 is slower than wheeled light tanks on road (58 km/h (36 mph) in RB/SB, 65 km/h (40 mph) in AB), it has very good mobility off-road and a good power-to-weight ratio (20.2 hp/t in RB/SB, 38.6 hp/t in AB), overall allowing it to take positions ahead of the enemy main forces and to relocate quickly.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Ikv 91 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Ikv 91 has for main armament a 90 mm gun able to use two shells: HEAT-FS and HE. All shells are unlocked from the beginning, even the excellent HEAT-FS with 400 mm of penetration and a whole 655 g TNT equivalent of explosive mass. The turret traverse speed is not the best (18.8°/s in RB/SB and 35.4°/s in AB while the American M41A1 Walker Bulldog gets 33.3°/s in RB/SB and 63.7°/s in AB), particularly when compared to future light tanks, but is above average at its BR and with upgrades is usually enough. The same goes for targeting the gun up or down.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the gun also shakes a lot upon any change in movement direction, almost to an uncontrollable degree, which makes it extremely unreliable on sudden encounters, especially over uneven terrain. It is also inherently inaccurate even with all the upgrades and sometimes manages to miss the mark even with the laser rangefinder, particularly when trying to fire immediately before the gun stopped completely.&lt;br /&gt;
&lt;br /&gt;
The reload speed is faster than average, but quite a few tanks reload faster at this BR, notably light tanks (the BMP-1 for example). The reload speed is also dependent on the first-stage ammo stowage, meaning that it will get slower should one run out of first-stage ammo.&lt;br /&gt;
&lt;br /&gt;
The slow speed of both HEAT-FS and HE is offset by the laser rangefinder - a device on a whole level above normal rangefinders (which are also very rare at the BR), which allows the tank to automatically zero the gun scope on the target in RB, or to make shot predictions from any range in AB, making the Ikv 91 effective at long-range engagements too. It is also possible to use it from commander scope as well, which reduces the possibility of getting shot back to almost zero.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Ikv 91 (90 mm)|90 mm kan Ikv 91]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 59 || rowspan=&amp;quot;2&amp;quot; | -10°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Ikv 91 (90 mm)/Ammunition|slpsgr m/72, slsgr m/72}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.63''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''59''' || 35&amp;amp;nbsp;''(+24)'' || 17&amp;amp;nbsp;''(+42)'' || 1&amp;amp;nbsp;''(+58)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A maximum of 59 shells for the main gun can be carried, although the high-effectiveness of the HEAT shells gives the possibility for players to only carry a fraction of that and still be able to take out several targets in one run. The first-stage ammo stowage is comprised of 16 shells all located next to the loader, the next 18 shells are located in the front hull next to the driver, and the last 25 shells are located between the loader and the engine.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/39B (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Ikv 91 comes with two 8 mm machine guns: A pintle-mounted machine gun and a coaxial machine gun next to the main gun. The machine guns have a relatively slow fire-rate but are still effective at taking out exposed crew members of enemy vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/39B (8 mm)|8 mm ksp m/39B]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 649 || -5°/+15° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,250 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanks to its excellent HEAT-FS shell, the Ikv 91 can engage any target, even when up-tiered. However, a margin of caution is still needed when going against tanks that have .50 cals, as .50 cals can go through the sides and turret to then kill the gunner, loader and commander. The good mobility makes it able to go from one objective to another very quickly. The laser rangefinder also gives it the possibility to quickly make accurate long-range shots. The -10° depression also allows it to take firing positions that some other tanks cannot (particularly the Russians that usually only have -5°).&lt;br /&gt;
&lt;br /&gt;
Overall, the Ikv 91 can be played at mostly any range and can outmanoeuvre most of the tanks it encounters. Although it cannot attract too much attention as its particularly weak to aircraft, but is able to use smoke shells to hide in cases like these.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Solid mobility, especially off-road&lt;br /&gt;
* Excellent HEAT-FS shell that is unlocked from the beginning&lt;br /&gt;
* Laser rangefinder, a feature unheard of at its BR, allows the tank to snipe from any range&lt;br /&gt;
* Aerosol smoke, another feature unheard of at its BR, allows to use smoke very agressively&lt;br /&gt;
* Reasonably good optics with a zoom level of 10x.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The armour does not protect against .50 cals everywhere, notably the turret&lt;br /&gt;
* HEAT-FS loses velocity very quickly, making long-distance moving targets hard to hit, even when zeroed with the range finder&lt;br /&gt;
* The 10x zoom, while good at longer ranges, can hinder close-quarters fights&lt;br /&gt;
* Although it has a lot of strong points, almost any other light tank will destroy it rather easily if allowed to get close&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Infanterikanonvagn 91, or Ikv 91, was a Cold War era design made in Sweden. Although it is practically a light tank, it was designed as an infantry support vehicle, similar in role to the Russian PT-76. It was designed by Hägglunds, and ordered by the Swedish military. Hägglunds had previously designed the Pbv 302, an armoured personnel carrier. When designing the Ikv 91, Hägglunds used many parts from the Pbv 302, in order to reduce costs and increase parts commonality. The design featured a lightweight, lightly-armoured hull. The armament consisted of a 90 mm gun mounted in a turret. Secondary armament consisted of two low-calibre machine guns. The vehicle was powered by a Volvo Penta model TD 120 A diesel engine producing 330 hp. One of the requirements for the design was amphibious capability, a necessity in certain parts of Sweden. As such, it was amphibious with some preparation. The prototype was completed in 1969, but production wasn't authorized until 1975. 212 Ikv 91 were produced, and were given to infantry brigades, for use as tank destroyers. The Ikv 91 served until the early 2000s, replaced by newer designs such as the Strf 90 and Strv 121/Strv 122. In 1983, a prototype for an improved Ikv 91 model was created. This prototype mounted a 105 mm gun, instead of the 90 mm gun. It was marketed for export, but was never ordered It is often known as the Ikv 105.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_ikv_91 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|wGrhRQ3yrFs|'''The Shooting Range #262''' - ''Round Study'' section at 07:37 compares the rounds of the {{PAGENAME}}.|KpldmfsgZ3k|'''1975 TeChNoLoGy VS 1943 German Steel &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; Ikv 91''' - ''PhlyDaily''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Similar vehicle&lt;br /&gt;
&lt;br /&gt;
* [[Object 906]]&lt;br /&gt;
* [[C13 T90]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bibliography ===&lt;br /&gt;
&lt;br /&gt;
* David B. (2015, November 19). Infanterikanonvagn 91. Tank Encyclopedia. https://tanks-encyclopedia.com/coldwar/Sweden/Infanterikanonvagn-91.php&lt;br /&gt;
* Infanterikanonvagn 91. (2020, March 27). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Infanterikanonvagn_91&amp;amp;oldid=947630551&lt;br /&gt;
* Military-Today. (n.d.). IKV-91. Military-Today. http://www.military-today.com/tanks/ikv_91.htm&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Hagglund}}&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_122B%2B&amp;diff=179144</id>
		<title>Strv 122B+</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_122B%2B&amp;diff=179144"/>
				<updated>2023-12-21T15:13:25Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_122b_plus&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an testing bench and tech demonstration unit for improved protection on the existing Strv 122 units, the proposed prototype was to be done around 2010-2011 and were gonna be a part of a modernization. The {{PAGENAME}} were designed to improve the protection against threats in urban combats and got additional protection against different type of explosive threats that can be lethal for an vehicle in urban situations and close combat, these additional protection kit never got put in the modernization of the Strv 122's.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was introduced in [[Update &amp;quot;Air Superiority&amp;quot;]] as a new top tier MBT for Sweden, coming with improved protection against chemical rounds and shaped charged ATGM's bolstering the survivability of the vehicle. Still having the same 120mm L/44 gun compared to the [[Leopard 2A6]] and [[Leopard 2A7V]] with their 120mm L/55 it would seem the {{PAGENAME}} is inferior in terms of firepower and penetration, but this is not an issue for it due to it still being competitive at top tier. Even with additional armour the {{PAGENAME}} is still highly maneuverable with its additional weight and doesn't affect the speed at all. {{PAGENAME}} still have vulnerable areas on the hull against kinetic rounds and should like its predecessors excel in a hull down type of style, exposing only the well armored and protected turret to peek out and fire at enemy units. But angle the armour of the hull with the additional armour gives it better chance to survive close combat engagements than other Leopard 2's.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 122 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 122 (120 mm)|120 mm kan Strv 122]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 122 (120 mm)/Ammunition|DM23, DM33, slsgr m/95, slpprj m/95}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''37''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 94 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 94 (7.62 mm)|7.62 mm ksp 94]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_105&amp;diff=179127</id>
		<title>Strv 105</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_105&amp;diff=179127"/>
				<updated>2023-12-21T14:15:52Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */ just small adding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_105&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was an upgraded version of the Strv 102R, with improved suspension for the tracks, thermal cameras, and new driver hatch. The Strv 105 was decided in the 1990s to complement FVM's procurement of acquiring new tanks for the Swedish armed forces. However, only one prototype was ever built, and the type never entered service due to Sweden acquiring [[Strv 121]] and the vehicle platform became obsolete.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Wind of Change&amp;quot;]], the Strv 105 is a clear upgrade over the [[Strv 104]] with a similar playstyle. The {{PAGENAME}} comes with thermals, better APFSDS rounds and slight better performance in mobility which is needed due to the {{PAGENAME}} facing more fearsome opponents compared to [[Strv 104]]. The {{PAGENAME}} is a vehicle that players should take great precaution in: being a Centurion, it's not the fastest or most manoeuvrable vehicle and can face some very dangerous opponents that can outperform it very heavily in terms of speed, manoeuvrability, and firepower. This makes the {{PAGENAME}} a better vehicle to support teammates or shoot from a distance where its ERA can protect it better against HEAT-FS and HESH rounds, though it is still very vulnerable to APFSDS rounds. However, it is not by any means a useless vehicle, facing similar opponents like the [[Sho't Kal Dalet]], and can still put up a fight against any opponent with its Slpprj m/90C round giving it a similar penetration performance to DM23.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The armour is very lacking to say the least. The only notable thing to say about its armour is that it can take hits from most autocannons and that from the front, the &amp;quot;Blazer&amp;quot; ERA enables this tank to survive against HEAT munitions. Also keep in mind that there is a large gap in the ERA on the right side of the turret face, as there are modules blocking the installation of ERA. But if hit in the turret from the front there is a high chance of survival unlike getting hit from the hull because of internal structural steel enabling rounds to create more fragments.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
* Rolled homogeneous armour (hull)&lt;br /&gt;
* Cast homogeneous armour (turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 76 mm (55°) || 50.8 mm || 32 mm ''Top'' &amp;lt;br&amp;gt; 19 mm ''Bottom'' || 29 - 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 89 mm ''Turret front'' &amp;lt;br&amp;gt; 152 mm ''Gun mantlet'' || 89 mm || 89 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 152 mm || 90 mm || 90 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,395|rbMinHp=796}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 101 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 101 (105 mm)|105 mm kan Strv 101]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | -10°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 101 (105 mm)/Ammunition|slpprj m/80, slsgr m/61A, rökgr m/61, slspgr m/61, slpprj m/90c}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''48''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 500 || -5°/+15° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,250 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv 105 is an upgraded variant of the [[Strv 104]], based off the [[Centurion Mk 10]]. With new upgrades such as thermal imaging and the m/90C APFSDS round (Swedish designation for the Israeli M426 105 mm APFSDS), it can handle most targets it faces including some later MBTs such as the [[Leopard 2A4]], [[M1 Abrams]], and the [[T-72 (Family)|T-72s]] and [[T-80 (Family)|T-80s]].&lt;br /&gt;
&lt;br /&gt;
It is best to snipe from a position where the enemy can't see you, as the m/90c round has enough penetration over range to penetrate enemies from a distance, and the armour isn't really strong against other opponents. While it has an upgraded engine, the Strv 105 still is a bit sluggish compared to NATO counterparts and vehicles such as the [[XM-803]] or [[Leopard 1A5]] can beat you in mobility terms. It's best to try to stay cover to cover when moving. Defeating late Cold War-era MBTs in uptiers can be done but thanks to their mobility and gun handling control being more advanced, they will often have a better reaction time than you.&lt;br /&gt;
&lt;br /&gt;
;'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* [[T-72B]], [[T-72B (1989)]] - These Soviet MBTs have their armour increased on the frontal hull and with the 1989 variant featuring CONTACT-5 ERA, it will be impossible to kill them from the front except for a few weak spots. It's best to aim for the lower front plate and the driver port.&lt;br /&gt;
* [[Challenger Mk.2]]/[[Challenger Mk.3]] - The turret of these British tanks will be nearly impossible to penetrate at range, due to how the composite plates are angled. The lower hull can be penetrated though, especially around the driver port or the lower front plate.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Access to the m/90c APFSDS shell (aka 105 mm DM63/M426) with good penetration&lt;br /&gt;
* Improved engine&lt;br /&gt;
* ERA stops most HEATFS&lt;br /&gt;
* Stock APFSDS shell&lt;br /&gt;
* NVDs are a Tier II modification&lt;br /&gt;
* Good gun depression (-10°)&lt;br /&gt;
* Has no hull ammo storage next to the driver unlike the earlier [[Strv 101]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mobility is subpar compared to other MBTs&lt;br /&gt;
* Weak armour against most APDS/APFSDS, even from Soviet APHE shells&lt;br /&gt;
* Late Cold War-era vehicles may be difficult to deal with in uptiers&lt;br /&gt;
* Lower front plate has no additional protection&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_105 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|Centurion (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Related Development&lt;br /&gt;
&lt;br /&gt;
* [[Strv 81]]&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 104]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_121&amp;diff=179126</id>
		<title>Strv 121</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_121&amp;diff=179126"/>
				<updated>2023-12-21T14:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Leopard 2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_strv_121&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' are Swedish [[Leopard 2A4]] that Sweden leased from Germany in early 1994 to replace the aging [[Strv 103 (Family)|Strv 103]] and the [[Strv 104]],  a total of 160 {{PAGENAME}} acquired from the leasing deal and all of the vehicles would be sent over to Sweden at the end of 1994 and early 1995. In Sweden these {{PAGENAME}} would go through some changes like being equipped with Swedish radio equipment, reflective tape and new lights for road traffic but also get painted in the Swedish army camouflage. The {{PAGENAME}} would serve up till early 2000's where they were going to be initially phased out for the [[Strv 122A|Strv 122]] and were going to replace them as the MBT.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} were introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]] as the endline tank for the Swedish tech tree, Similar playstyle as the other [[Leopard 2A4]]'s it gave Sweden a vehicle that are able to compete with the other nations top MBT's like [[T-80 (Family)|T-80]], [[M1A2 Abrams]] and [[Leclerc (Family)|Leclerc]]. The {{PAGENAME}} is agile and can maneuver around the battlefield with its top speed, that will give it an ease getting to capture points and good positions fast. {{PAGENAME}} got a pretty vulnerable compared to the more well armoured turret and will excel in a hull down position like most MBT's. It's 120mm [[Kan Strv 121 (120 mm)|Kan Strv 121]] give it excellent firepower to deal with most opponents and have a great penetration capability at further ranges making it an excellent vehicle to have long distance engagement with enemies where the armour will have an improved chance of protecting the vehicle. {{PAGENAME}} is overall an well rounded vehicle in the game.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
[[File:Strv 121 Armour.png|250px|thumb|Frontal armour display of the Strv 121.]]&lt;br /&gt;
The Strv 121's kinetic protection is reasonable, with the turret cheeks near-invulnerable to all but the most powerful rounds (e.g. CL3143) and the upper front plate capable of protecting against less powerful rounds (e.g. M735) - however besides these sections the remainder of the vehicle is largely vulnerable to high-powered kinetic rounds; of note are the weak lower front plate and the gun mantlet, both of which are reasonably visible targets, as well as the gunner's optics.&lt;br /&gt;
&lt;br /&gt;
The vehicle sports significantly better all-round chemical protection, with an upper hull and turret essentially immune to all but the most powerful ATGMs frontally, with upwards of 800 mm worth of equivalent protection in places. Despite this, it's advisable to be wary of incoming ATGMs as a well-placed round may sneak past the heavily protected areas - and some missiles such as those of the ADATS will slice straight through even the turret cheeks.&lt;br /&gt;
&lt;br /&gt;
As with most other MBTs, the Strv 121 is particularly vulnerable from the sides and back.&lt;br /&gt;
&lt;br /&gt;
The Strv 121 is reasonably survivable, with some degree of crew spacing. However, from certain angles, the crew are placed in a straight line and successful penetration may impact three of the four crew members, resulting in a crew knock-out. In addition, well-placed side shots may impact all three turret crew members.&lt;br /&gt;
&lt;br /&gt;
Ammunition is stored in the primary ammunition storage in the rear of the turret, or in the secondary storage next to the driver. The primary rack provides crew protection through the use of blow-out panels, however only has space for 15 rounds. When more than 16 rounds are taken to battle, ammunition will be stored in the significantly more vulnerable hull rack.&lt;br /&gt;
&lt;br /&gt;
The Strv 121's protection proves acceptable for long-range combat, although it's ill-advised to remain in one location for any extended period of time to avoid opposing vehicles being able to hone their shots onto your weak spots. The Strv 121's protection should not be relied upon in urban or other close-range environments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 35 mm (53-82°) ''Upper glacis'' &amp;lt;br&amp;gt; 40 mm (50-51°) ''Lower glacis'' &amp;lt;br&amp;gt; 30 mm (82°) ''Driver's hatch'' || 10 mm (5°) ''Upper hull'' &amp;lt;br&amp;gt; 35 mm ''Lower forward hull''&amp;lt;br&amp;gt;20 mm ''Lower rear hull'' &amp;lt;br&amp;gt; 5 mm ''Side Skirts'' &amp;lt;br&amp;gt; 100 mm ''Composite screening'' || 20 mm (12-50°) ''All rear'' || 20 mm (0-8°) ''Hull roof incl. engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 35 mm (0-6°) ''Cheeks incl. Gunner optics'' &amp;lt;br&amp;gt; 35 mm (1°) ''Mantlet'' &amp;lt;br&amp;gt; 120 mm ''Rear Mantlet Plate'' || 35 mm ''Forward'' &amp;lt;br&amp;gt; 15 mm ''Rear'' || 10 mm (10°) ''Basket'' &amp;lt;br&amp;gt; 20 mm (70°) ''Turret underside'' || 40 mm (82-85°) ''Forehead Armour'' &amp;lt;br&amp;gt; 14 mm (72-77°) ''Forward sides'' &amp;lt;br&amp;gt; 20 mm (89°) ''Rear turret incl. cupolas'' &amp;lt;br&amp;gt; 5 mm (84°) ''Basket''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Composite armour !! Front !! Sides&lt;br /&gt;
|-&lt;br /&gt;
| Hull || '''Upper+Lower glacis''' &amp;lt;br&amp;gt; 90 - 350 mm ''Kinetic'' &amp;lt;br&amp;gt; 243 - 600 mm ''Chemical''&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| Turret || '''Turret cheeks''' &amp;lt;br&amp;gt; 420 - 800 mm ''Kinetic''&amp;lt;br&amp;gt;535 - 820 mm ''Chemical'' &amp;lt;br&amp;gt; '''Gun mantlet'''&amp;lt;br&amp;gt;100 - 270 mm ''Kinetic'' &amp;lt;br&amp;gt; 300 - 480 mm ''Chemical'' || '''Side armour''' &amp;lt;br&amp;gt; 194 - 260 mm ''Kinetic'' &amp;lt;br&amp;gt; 280 - 400 mm ''Chemical''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,032|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is powered by an {{Annotation|MTU|MOTOREN-UND TURBINEN-UNION FRIEDRICHSHAFEN GMBH}} MB 838 Ca-M500 engine which produces a whopping 1,500 hp (1,100 kW), resulting in a power-to-weight ratio of slightly over 27 hp per tonne, comparable to the ratio of the early Abrams and identical to the T-80U. As such, the {{PAGENAME}} is quite mobile despite weighing over 55 tonnes, comfortably able to reach 72 km/h on-road and well capable of keeping up with its competitors. This allows for an active, aggressive playstyle, using the Leopard's high speed and good acceleration characteristics to get into an early flanking position or take early cap points - though it is important to keep in mind that opposition forces might attempt the same.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has a maximum reverse speed of 31 km/h which it reaches easily, allowing for a quick retreat in sub-optimal situations.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 121 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 120 mm kan Strv 121 is a domestic production of the famous 120 mm [[Rheinmetall L44 (120 mm)|Rheinmetall L/44]] cannon and is mounted as the primary armament on the Strv 121, offering a balance of firepower, accuracy, and sustained rate of fire. The 121 has three rounds available to it: slsgr m/95, DM13 APFSDS and DM23 APFSDS. Of these, only DM13 is available when the vehicle is stock, with slsgr m/95 as a tier 2 and DM23 a tier 4 modification. The L/44 is reasonably accurate at long range with any ammunition, however minor round deviation may be evident at extreme ranges (over 2,000 m).&lt;br /&gt;
&lt;br /&gt;
It's advisable to primarily rely on the best available APFSDS round for engaging other MBTs. HE should rarely be used but can prove to be useful for more experienced players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 121 (120 mm)|120 mm kan Strv 121]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 121 (120 mm)/Ammunition|DM13, slsgr m/95, DM23}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 16&amp;amp;nbsp;''(+26)'' || 1&amp;amp;nbsp;''(+41)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First stage only: 16 rounds (15 in rack + 1 in gun), stored within blow-out protected compartment.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 94 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Strv 121 is equipped with one pintle-mounted machine gun and one coaxial machine gun. These can be used as an anti-air deterrent or for clearing out light obstacles and crew from open vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 94 (7.62 mm)|7.62 mm ksp 94]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 5,000 (200) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (200) || 1,200 || -10°/+75° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv 121 may feel somewhat sluggish when stock, but unlike the German [[Leopard 2A4]] that the Strv 121 is based off of, the 121 gets DM13 stock. This allows for more aggressive early research play than its German brother.&lt;br /&gt;
&lt;br /&gt;
The 121 can be used comfortably in both urban and rural environments, providing the vehicle's weaknesses are kept in mind. While it is capable in most forms of engagement, it does lack the precision of the British Challenger MBTs or the extreme round velocities of the Russian T-64/T-80 series. The 121 also has a particularly large and blocky profile, making for a particularly visible target in many situations.&lt;br /&gt;
&lt;br /&gt;
Considering the above, a Strv 121 player should utilize its great mobility and competitive gun to get into early positions to pick off unsuspecting targets, rather than attempting to engage opposing forces head-on.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful engine, high top speed and acceleration&lt;br /&gt;
* Good neutral steering system&lt;br /&gt;
* Good gunner sight magnification for long-range engagements&lt;br /&gt;
* Reasonably high-velocity kinetic rounds&lt;br /&gt;
* Competitive DM23 APFSDS&lt;br /&gt;
* Turret armour can prove effective for hull-down engagements&lt;br /&gt;
* Primary ammunition is contained within a storage unit with blow-out panels&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Hull armour is mediocre, particularly against kinetic rounds&lt;br /&gt;
* The gunner's optics are a weak spot, enemies who know how to aim can cripple your gun and kill your crew&lt;br /&gt;
* The gun mantlet is relatively weak while being quite prominent, penetration can disable the gun or knock turret crew out&lt;br /&gt;
* The turret cheeks can be penetrated by most APFSDS rounds when hit at the right angle&lt;br /&gt;
* Secondary ammunition storage is extremely vulnerable, although this is avoidable by carrying no more than 16 rounds&lt;br /&gt;
* Both machine guns are relatively light calibre, suffer from mediocre gun elevation and will not prove to be much more an annoyance to aircraft, particularly helicopters&lt;br /&gt;
* Does not get access to HEAT-FS like the 2A4, instead gets access to the slsgr m/95 HE round as a tier II modification&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the Swedish Military decided to procure the German-built Leopard Improved (Strv 122), they decided to also lease Leopard 2A4 tanks from Germany as part of the deal. 160 Leopard 2A4s were delivered in 1994, with the stipulation that they would be returned after 15 years. The Bundeswehr was willing to loan out their tanks because of the requirement that they reduce the amount of military equipment in service, due to the end of the Cold War. When the contract ended, 20 vehicles were purchased and kept&amp;lt;ref&amp;gt;http://ointres.se/strv_121_och_strv_122.htm&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The Swedish Leopard 2A4s were designated as the Stridsvagn (Strv) 121. They came from various production series - known as losung - from losung 1 (built in 1979) to losung 5 (built in 1987). As such, there were some minor external variations among the Strv 121 tanks.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_121 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
* Leopard 2 Strv 121. (n.d.). Retrieved December 06, 2020, from http://www.army-guide.com/eng/product2392.html&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer KMW}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=JAS39A&amp;diff=178304</id>
		<title>JAS39A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=JAS39A&amp;diff=178304"/>
				<updated>2023-12-14T17:23:22Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: pros and cons, description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=saab_jas39a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a Swedish multirole fighter that entered service in 1996 to replace the aging [[JA37D]] and [[AJS37]] for the Swedish airforce that needed an upgrade. '''{{PAGENAME}}''' is developed by SAAB and were designed to carry out tasks from like defending Swedish air space, engage with hostile targets on grounds and neutralize them they were also able to perform reconnaissance missions.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' were introduced in [[Update &amp;quot;Air Superiority&amp;quot;]] as top tier jetfighter for Sweden, able to fight toe to toe with [[MiG-29 (Family)|MiG-29]] and [[F-16 (Family)|F-16]] more evenly than the predecessor [[JA37D]]. {{PAGENAME}} can be equipped with either different type of anti-air missiles for air engagements but also does come with different bomb loadouts making it able to be used in a ground supporting role, giving it a multirole ability to engage a variety of enemies depending on what gamemode being choosen. {{PAGENAME}} will handle differently than its predecessor [[JA37D]] but will be more similar to the [[F-16 (Family)|F-16]] that some may be used to.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _____ || _&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Akan m/85 (27 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 27 mm Akan m/85 cannon, belly-mounted (512 rpg)&lt;br /&gt;
* 80 x large calibre countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* High speed&lt;br /&gt;
* Great manouverbility&lt;br /&gt;
* High amount of countermeasures available&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Pron to tear off wings at high speed&lt;br /&gt;
* Mediocre radar missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=J29F&amp;diff=177340</id>
		<title>J29F</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=J29F&amp;diff=177340"/>
				<updated>2023-11-22T22:28:50Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = SAAB 29 Tunnan (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_j29f&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is the final variant of the J29 &amp;quot;Tunnan&amp;quot; family, used from the 1955 to 1976 and is the only version of [[J29 (Family)|J29]] being able to use the [[RB24]] AAMs which were mostly used in case of intercepting and combat missions. Most noticeable change on the {{PAGENAME}} is the new engine RM 2B and the ability to be able to use anti-air missiles, and would continue its service till being replaced by the [[J32B]].&lt;br /&gt;
&lt;br /&gt;
The J29F was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]]. the final variant of the J29 &amp;quot;Tunnan&amp;quot; in the tech tree, combining excellent engine performance, and manoeuvrability for a well-rounded fighter. It is the only J29 able to be outfitted with the [[Rb24]] air-to-air missiles. One more noticeable change is the new engine compared to the previous [[J29 (Family)|J29]]'s in the tech tree the {{PAGENAME}} gets the RM 2B engine that the testing bed [[J29D]] giving it a greater speed and ability to use an afterburner giving the ability to regain speed compared to the [[J29A]]. The {{PAGENAME}} is still slow compared to other nations jets, which is why its most useful as a support role or diving on unaware enemies though it could also use the [[RB24]] to force the enemy to to turn which can give {{PAGENAME}} to get in closer for gun engagement. A {{PAGENAME}} is good at turning at high speed which makes it an versatile jet good for both dogfighting to a certain degree and to hit and run.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The J29F will come off as heavy and quite sluggish for any pilots new to the plane. But when the J29F gets upgraded with suspended armaments and better performance, the plane starts to feel a bit more capable. The superior roll rate and vertical energy come in handy in many situations, and with two Rb24 air-to-air missiles, the J29F becomes a threat to most enemies in the sky. The J29F can be described as a &amp;quot;Jack of all trades&amp;quot; in many areas. Even if the J29F is outclassed in every area by some vehicle, a pilot who knows their enemies will find a way to outperform them in this plane. Players with previous experience in the [[J29A]] or [[A29B]] will most likely find the new afterburner a welcome upgrade to the vehicle. The RM2B engine carries this plane in any direction the pilot wishes and significantly improves the acceleration. However, just like all the other J29 variants, the J29F suffers from bad defensive capabilities. While many opponents find it easy to get rid of people behind them, the J29F has a hard time both losing energy and manoeuvring in different directions. This makes it difficult to get rid of opponents following close behind, which should always be taken into consideration when planning an attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,032 || 1,026 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 29.3 || 30.7 || 48.7 || 45.1 || rowspan=&amp;quot;2&amp;quot; | 800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,049 || 1,040 || 28.8 || 29.0 || 70.7 || 59.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 800 || 575 || 350 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 640 || &amp;lt; 450 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Svenska Flygmotor RM2B || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,017 kg || colspan=&amp;quot;3&amp;quot; | 279 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,150 kg || colspan=&amp;quot;2&amp;quot; | Afterburning centrifugal-flow turbojet&lt;br /&gt;
| 5,533 kg || 6,011 kg || 6,507 kg || 6,737 kg || 7,080 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,070 kgf || 2,881 kgf&lt;br /&gt;
| 0.52 || 0.48 || 0.44 || 0.43 || 0.41&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,070 kgf&amp;lt;br&amp;gt;(0 km/h) || 3,001 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 0.54 || 0.50 || 0.46 || 0.45 || 0.42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Protection J29F.png|thumb|Armour found inside the J29F.]]&lt;br /&gt;
The J29F is outfitted with 3 armour plates spread out in different areas of the plane. The most important of which being the bulletproof glass of 64mm, which will save the pilots' life in most head-ons. The J29F is quite strong in terms of survivability, being able to tank a lot of low-calibre shells without much damage. This can help a J29F pilot stay in battle far longer than usual, or return to base safely. It is important, however, to avoid incoming damage since surviving incoming shells should never be expected as &amp;quot;survivable&amp;quot;. Many shells will set the J29F on fire, knock out its engine, and destroy the tail section. All of which will by themselves put the J29F out of combat.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Akan m/47C (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Akan m/47C cannons, chin-mounted (180 rpg = 720 total)&lt;br /&gt;
&lt;br /&gt;
The firepower is the same as on all the other J29 variants found in the tech tree. The Swedish Akan m/49C is a somewhat potent 20 mm cannon that is comparable to the AN/M3 cannons found on the F9F-8. This gun can be experienced as weak when compared to 30 mm revolver cannons found at the same battle rating. But despite requiring a longer gun time, the high ammo count of 720 rounds will significantly help people who feel less comfortable with their aim.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|RB24|srak m/55 Frida}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 24 x 7,5 cm srak m/55 Frida rockets&lt;br /&gt;
* 2 x RB24 missiles&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Fighting different enemies ====&lt;br /&gt;
In Realistic Battles, the J29F is similar in playstyle to that of a [[MiG-15bis]], while still sharing some similarities to the [[F-86F-25|F-86F-25 Sabre.]] A J29F keeps energy very well when the afterburner is used, giving it a strong rate of climb and acceleration. This means the J29F can easily energy fight most enemies it encounters. However, the J29F should never be seen as a one-trick pony. When coming face-to-face against stronger and faster opponents, energy tactics can no longer be used. In that case, it can be better to use the superior turn- and roll-rate, to avoid incoming attacks from above. If missiles are researched, these enemies will most likely be forced to leave you alone since they have a hard time dodging the 10g pull of the Rb24.&lt;br /&gt;
&lt;br /&gt;
It is very important to know your enemies when using the J29F, to apply the right tactics against them. It is strongly recommended to look up the strengths and weaknesses of different opponents it may face. The J29F is never the strongest in any area but is always better than its enemy in one or two areas, which should always be exploited.&lt;br /&gt;
&lt;br /&gt;
==== Using the Rb24 ====&lt;br /&gt;
The J29F is the only J29 &amp;quot;Tunnan&amp;quot; equipped with air-to-air missiles. The Rb24 is a license-built variant of the American Aim-9B missile. This missile is one of the key upgrades the J29F can use to its advantage. The Rb24 tracks enemies quite poorly. Despite this, the missile forces faster opponents to extend, and unaware opponents to combust. The missile gives the J29F more ways to deal with enemies, at a slight performance cost.&lt;br /&gt;
&lt;br /&gt;
When using these missiles in battle, it can be useful to go for a Side-rushing strategy. This will put the plane in a superior energy situation if combined with climbing. This strategy helps the missile the most since it lets the J29F appear behind enemies, to launch the Rb24 when they're busy. It can also be important to get rid of the suspended armament as soon as possible, to improve the overall flight performance. Missiles shouldn't be wasted, however, since they help in dealing with faster targets. The Rb24 isn't very good at turning but can easily eliminate fighters climbing upwards, or those travelling at slow speeds. The optimal launch distance for the Rb24 is between 1 and 3 km.&lt;br /&gt;
&lt;br /&gt;
==== Rushing ====&lt;br /&gt;
In Realistic Battles, a fairly common strategy is the so-called &amp;quot;rush&amp;quot; strategy. During a rush, a jet pilot will maximize speed rather than altitude, trying to intercept enemy players who won't expect them. The rush strategy can be used in the J29F to a certain degree. Since the J29F has an average top speed, getting to the enemy team can be done quite swiftly. It's however, still recommended to gain some altitude since speed won't be lost when pushing the plane slightly upwards.&lt;br /&gt;
&lt;br /&gt;
The rush strategy can allow a J29F pilot to easily shoot down planes who don't expect it and works wonders when paired with some altitude. The only downside is that the J29F might be attacked by an overwhelming amount of enemies, forcing the J29F to play defensively. This is why the Rush strategy is recommended to pilots who have friends or teammates to back them up since it's very difficult to win a defensive situation.&lt;br /&gt;
&lt;br /&gt;
==== Side-rushing ====&lt;br /&gt;
A more effective strategy in Realistic Battles is a side rushing strategy. This strategy is executed the same way as the rush strategy, except the jet is flown more towards the side, giving you extra time to gain speed. The J29F has no problem accelerating but dislikes being forced into a defensive situation. This strategy can be paired with a slight altitude gain to put the J29F in a superior position. Although the J29F won't be the first one to the battlefield, it will be able to down more planes by keeping people away from its back. A pilot should still be aware of his/her surroundings, in case the enemy decides to take a similar route.&lt;br /&gt;
&lt;br /&gt;
The side-rushing strategy also improves the usefulness of the Rb24 air-to-air missiles. The side-rush can be utilized to end up behind the enemy team, making good use of the Rear-Aspect lock technique. However, these attacks are usually achieved when fighting against unaware players.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Strong energy retention&lt;br /&gt;
* Superior roll-rate compared to other jets it faces&lt;br /&gt;
* High ammo count&lt;br /&gt;
* Fast acceleration&lt;br /&gt;
* Tough airframe being able to tank shots&lt;br /&gt;
* Two RB24 air-to-air missiles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre top speed&lt;br /&gt;
* Sluggish tail controls - weak when flown defensively&lt;br /&gt;
* Underwhelming firepower - requires more gun time than the J29D&lt;br /&gt;
* Short landing gear - becomes difficult to land when damaged&lt;br /&gt;
* Tiny air-brakes - Makes it difficult to force an overshoot&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== Initial development ===&lt;br /&gt;
During WWII, Sweden had effectively fallen behind in the development of military aircraft. This was largely due to a severely underdeveloped aircraft engine industry in Sweden which meant that there were no high-end engines available for aircraft production. Thus Sweden was still projecting propeller-driven fighter aircraft in 1945 equivalent to fighters projected by other nations 1-3 years prior. Since it was obvious by 1945 that jet aircraft was the future the Swedish Air Force decided to immediately scrap all propeller-driven fighter projects and instead make the jump to a jet fighter. Sweden's leading aeronautical firm SAAB, who was already actively working with the Swedish Air Force on the previously mentioned propeller fighters, was tasked with projecting this new jet fighter. Several designs were looked at but by mid-1945 it was decided that a mid-high wing aircraft with a central air intake would be the best option. Due to the mid-high wing it was not possible to house the landing gear in the wings. Instead, it was decided to house the landing gear in the fuselage of the aircraft. This concept got the project name R1001, R standing for &amp;quot;reaktionsmotor&amp;quot; (reaction engine), the Swedish military term for jet engines.&lt;br /&gt;
&lt;br /&gt;
The original specifications for the R1001 called for a radar rangefinder, four Bofors 20 mm akan m/45 cannons mounted in the nose with 180 rounds per gun, external fuel tanks and a top speed of 1,000 km/h. The engine was originally supposed to be an indigenous design by the company STAL but by late 1945 Sweden had gotten the green light for acquiring the new state-of-the-art de Havilland Ghost engine. There are several reasons why Sweden was allowed to buy this engine even before it was finished, but the two main factors were the economic state of Britain after the war and Sweden's good relations with the company de Havilland. The engine was however not the only thing which changed at an early stage. Originally the R1001 featured straight wings, as was common at the time. However, by pure luck Sweden was able to acquire some German WWII research papers from a Swiss source regarding swept wings on aircraft and their increased performance at high speeds. Thus it was decided to change the R1001 design to feature swept wings. The first blueprints of the R1001 featuring swept wings were finished by late 1945 and within 3 years a prototype had been constructed and was ready for flight testing. During these 3 years the design would change even further from the original concept. The radar rangefinder was dropped for unknown reasons, and the Bofors cannons were switched for Hispano designs due to delays at Bofors. By 1947 the aircraft had also received the designation J29.&lt;br /&gt;
&lt;br /&gt;
=== Testing and production ===&lt;br /&gt;
The J29 prototype flew for the first time on the 1st of September 1948 and immediately showed incredible performance. The pilot chosen for this flight was SAAB's test pilot at the time, an Englishmen by the name Robert A. &amp;quot;Bob&amp;quot; Moore. He was a British squadron leader with previous experience flying jets and was thus suitable for the tests. The test flight lasted for half an hour and after a successful landing, Moore stated that &amp;quot;on the ground, it's an ugly duckling, but in the air it's a swift.&amp;quot; Like many aircraft which pick up a nickname due to a specific feature or shape, the J29 would fairly quickly receive the nickname &amp;quot;Flygande Tunnan&amp;quot; (The Flying Barrel) or just &amp;quot;Tunnan&amp;quot; (The Barrel) for short. Initially thought of as degrading, the nickname Tunnan would not only become the official name for the aircraft but would also start the SAAB tradition of naming their combat aircraft, a tradition which persists to this day.&lt;br /&gt;
&lt;br /&gt;
After correcting a few production errors the prototype would not only achieve the specified top speed of 1,000 km/h but it would even surpass it, achieving a sustainable speed of 1,060 km/h at one point. The design of the J29 showed a lot of promise for the future and talk of future variants would begin even before production had started. In fact, just a month after the prototype had taken to the air, there was talk of implementing attack-rockets and deflatable internal fuel tanks.&lt;br /&gt;
&lt;br /&gt;
Production of the first J29 variant, the J29A, would commence in 1950 and deliveries to the air force would start in early 1951. It was quickly realized that the internal fuel capacity of the J29A was too limited and work began on implementing the previously discussed internal deflatable fuel tanks. This would be realized in a new version of the J29, designated [[A29B|J29B]], which entered production and service in 1953. The J29B's new internal fuel tanks gave it a 50% increase in fuel capacity compared to the J29A. The J29B would be followed by an unarmed reconnaissance version called the S29C which had been planned at an early stage. The S29C was to be followed by the [[J29D]], featuring increased armament and an afterburner, but due to a variety of reasons the J29D never entered production. Instead, a modified version of the J29B, called the J29E, would enter service. The E-variant featured a new dog toothed wing which increased manoeuvrability at high speeds. The J29E was soon followed by the [[J29F]] which was an upgrade-program for 210 J29B and E aircraft, increasing their performance and allowing them to serve throughout the 1960s.&lt;br /&gt;
&lt;br /&gt;
All in all, 661 J29s would be produced for the Swedish Air Force, the largest production run by SAAB ever. The last of these would serve until the late 1970s.&lt;br /&gt;
&lt;br /&gt;
=== Legacy ===&lt;br /&gt;
The J29 was a truly historical wonder for its time. After being stranded for the duration of the war, Sweden managed to not only catch up with modern aircraft development in a short amount of time but it was also able to lead jet fighter development in Europe for the time and arguably even into modern times. The J29 was the first swept-wing jet fighter to be mass-produced in Europe and together with the Soviet [[MiG-15]] and American [[F-86A-5|F-86]] it set the bar for how the next generation of fighter aircraft should be. It was extremely fast for its time and actually managed to take home two closed-circuit world speed records during the mid 1950s.&lt;br /&gt;
&lt;br /&gt;
Besides its international legacy, the J29 was the first Swedish-designed aircraft to see combat. In September 1961, as part of the Congo-crisis, five J29Bs were stationed in the Republic of Congo to contribute to a UN peacekeeping mission (ONUC) in the region. This led to the formation of the air wing F 22 which exclusively served in Congo. F 22 was later reinforced by four more J29Bs and two S29C reconnaissance planes in 1962. F 22 would quickly take air superiority in the area which in turn lead to them primarily performing attack-missions during the conflict. No aircraft were lost during the ONUC despite large amounts of ground fire. When the ONUC was terminated in 1964, the aircraft-type had been decommissioned in Sweden and thus it was decided to only send home a select few J29s to Sweden. The majority of the F 22 J29s were blown up on the spot in Congo when the Swedish left the area.&lt;br /&gt;
&lt;br /&gt;
=== J29F ===&lt;br /&gt;
[[File:Airborne J29F.jpg|thumb|Airborne J29F from the 15th Air Division]]&lt;br /&gt;
The J29F was an upgrade-program spanning from 1956 to 1958, in which 210 of the [[A29B|J29B]] and J29E models were upgraded to F-standard. F-standard meant that the aircraft would be equipped with new dog-tooth wings originally introduced on the J29E but also the afterburning engine of the scrapped [[J29D]] project.&lt;br /&gt;
&lt;br /&gt;
The J29F was an important step in prolonging the service life of the J29. Being an aircraft with its roots from 1945, the basic J29 was about to become obsolete by the early 1960s. By upgrading them to F-standard they would still be usable throughout the 1960s. This was increased in 1961 when the J29F was modified to carry [[RB24|RB24B]] (AIM-9B) sidewinder air-to-air missiles, allowing them to attack high altitude bombers from behind. Previously the idea was to attack bombers head-on using 75 mm [[Srak m/55 Frida|srak m/55]] rockets. The J29F came to see service with sidewinders all the way to 1978. It was finally decommissioned in 1978, 27 years after the initial type entered service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_j29f Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|_06O0_ogQ0k|'''Stubby Stick is Fine! J29F - Sweden - Review!''' - ''Jengar''|UP7fWALr7OM|'''Powerful Swedish Barrel With Missiles: J29F''' - ''Spit_flyer''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
* [[SAAB 29 Tunnan (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Similar aircraft&lt;br /&gt;
* [[FJ-4B]] &lt;br /&gt;
* [[MiG-15 (Family)]]&lt;br /&gt;
* [[Swift F.7]]&lt;br /&gt;
* [[Shenyang F-5]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Saab_29_Tunnan|[Wikipedia] Saab 29 Tunnan]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=J29A&amp;diff=177262</id>
		<title>J29A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=J29A&amp;diff=177262"/>
				<updated>2023-11-22T01:49:11Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = SAAB 29 Tunnan (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_j29a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a single-engine jet fighter, that was developed by the Swedish company SAAB in the late 1940s. One of the main design features of this aircraft is its swept-back wings, which was designed after that SAAB had managed to acquire German documents from the war, that proved that swept-back wings were necessary when trying to achieve higher speeds. The {{PAGENAME}} also features a Swedish license-built version of the British de Havilland Ghost engine. The armament consists of four 20 mm akan m/47C, a license built copy of the British Hispano Mk V, but with a lower rate of fire. The first prototype flew in 1948, and the aircraft then proceeded to enter service in the Swedish Air Force, Flygvapnet in 1951. It remained in service until 1962 and never saw any combat use.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a Swedish fighter jet with a very different playstyle compared to the previous aircraft [[J21RA]], the {{PAGENAME}} relies more on teamwork with over jets due to it being inadequate at accelerating and getting to high speed will take a while compared to alot of opposing jets it will face. But due to this the {{PAGENAME}} bleeds speed in turns and will have a hard time regaining that speed making it a better aircraft to do hit and runs on unsuspecting and enemies that doesn't have situational awareness for it to sweep in and attack their prey. {{PAGENAME}} can turn well when having speed which makes its not atrocious at turning for dogfighting but prolonged dogfighting puts the aircraft in danger. Due to also being armed with four [[Akan m/47C (20 mm)|Akan m/47C]] 20mm cannons giving it a higher firepower compared to the previous [[J21RA]] that only have one 20mm cannon and four 12.7mm machineguns giving the {{PAGENAME}} better at dealing damage and shoot down jets, also having a total of 720 cannon rounds 180 rounds per gun making it able to have mistakes and errors in the aim but still have plenty of enough to correct those mistakes. The {{PAGENAME}} were introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The J29A has a great top speed, along with an effective rudder and reasonable roll rate. However, it turns poorly at all speeds, and bleeds energy rapidly when forced to do so. It also does not accelerate well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 994 || 962 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 30.4 || 31.2 || 19.6 || 18.4 || rowspan=&amp;quot;2&amp;quot; | 800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,027 || 1,015 || 27.8 || 29.0 || 31.2 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 800 || 575 || 350 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 640 || &amp;lt; 450 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Svenska Flygmotor RM2 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,087 kg || colspan=&amp;quot;2&amp;quot; | 266 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 6m fuel || 20m fuel || 22m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,150 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 5,435 kg || 6,119 kg || 6,247 kg || 7,080 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 6m fuel || 20m fuel || 22m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,150 kgf || N/A&lt;br /&gt;
| 0.40 || 0.35 || 0.34 || 0.30&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,150 kgf&amp;lt;br&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.40 || 0.35 || 0.34 || 0.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Armour&lt;br /&gt;
&lt;br /&gt;
* 64 mm bulletproof canopy windscreen&lt;br /&gt;
* 10 mm steel plate behind pilot's seat&lt;br /&gt;
* 10 mm steel plate in the nose, in front of pilot&lt;br /&gt;
&lt;br /&gt;
The stout little J29A is a sneaky little fighter which might be underestimated during a head-on. A 64 mm bulletproof windscreen is in place, which, since it is sloped, provides 165 mm total protection, allowing the pilot to have a greater chance of survival in a head-on. However, unless highly experienced, pilots should avoid head-ons, especially against aircraft such as the [[Super Mystere B2]] and the [[G.91 YS]] which also feature 30 mm DEFA 552 cannons. Make sure to avoid the B2 as well, as the AA.20 air-to-air guided rockets will make the J29A have a hard time standing up to this aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Akan m/47C (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm akan m/47C cannons, nose-mounted (180 rpg = 720 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The J29A, also known as the &amp;quot;flying barrel&amp;quot;, is armed with 4 x 20 mm Akan m/47C cannons that perform well, but still lack a bit of a punch for a fighter. The J29A has a good top speed but acceleration is not the quickest. Once it has built up speed it can catch most enemy jets that it will face, but something that will help it greatly in doing so is having an altitude advantage to dive on the target to get that extra acceleration to hunt down targets.&lt;br /&gt;
&lt;br /&gt;
Turning with the J29A is a bad idea since the plane loves to bleed speed when turning, even though the J29A is good at turning, it can only do so for a small amount of time, before losing enough speed to be easy target for incoming enemies. The J29A's strengths are the Hit &amp;amp; Run tactic also known as Boom n Zoom. Should the J29A be uptiered against 8.7, it will struggle to keep up with the enemy jets but that will make the J29A into an excellent support fighter: when allied jets are engaged in combat with the enemy and make that enemy bleed its speed, the J29A can swoop in and help the teammate.&lt;br /&gt;
&lt;br /&gt;
When taking off in RB and Sim modes you must be careful, J29A struggles to get off the runway, spooling, pressuring your front landing gear right before you engage flaps, and using flaps are all essential to a safe takeoff in this plane.&lt;br /&gt;
&lt;br /&gt;
'''Enemies to be aware of:'''&lt;br /&gt;
&lt;br /&gt;
* [[Swift F.1]]/[[Swift F.7|F.7]]&lt;br /&gt;
* [[La-200]]&lt;br /&gt;
* [[F-84F]] (all nations)&lt;br /&gt;
* [[MiG-15bis]]&lt;br /&gt;
* [[F-86 Sabre (Family)|F-86 Sabre]]&lt;br /&gt;
&lt;br /&gt;
When facing these enemies and you see them from distance it's great to take note of any close teammates to help the J29A stand a chance to not be Boom-n-Zoomed, this is why flying with a squadmate that is in a more dogfight-suitable aircraft is highly recommended to make the most out of the J29A, as they will often be able to setup a target for the J29A's Boom-n-Zoom runs.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent cannons with plenty of ammunition&lt;br /&gt;
* Can turn well at speed&lt;br /&gt;
* High max speed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Inadequate versus its opponents at 8.7 which it faces often&lt;br /&gt;
* Very sluggish acceleration&lt;br /&gt;
* Dumps speed in turns&lt;br /&gt;
* Rudder locks up at higher speeds&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== Initial development ===&lt;br /&gt;
During WWII, Sweden had effectively fallen behind in the development of military aircraft. This was largely due to a severely underdeveloped aircraft engine industry in Sweden which meant that there were no high-end engines available for aircraft production. Thus Sweden was still projecting propeller-driven fighter aircraft in 1945 equivalent to fighters projected by other nations 1-3 years prior. Since it was obvious by 1945 that jet aircraft was the future the Swedish Air Force decided to immediately scrap all propeller-driven fighter projects and instead make the jump to a jet fighter. Sweden's leading aeronautical firm SAAB, who was already actively working with the Swedish Air Force on the previously mentioned propeller fighters, was tasked with projecting this new jet fighter. Several designs were looked at but by mid-1945 it was decided that a mid-high wing aircraft with a central air intake would be the best option. Due to the mid-high wing it was not possible to house the landing gear in the wings. Instead, it was decided to house the landing gear in the fuselage of the aircraft. This concept got the project name R1001, R standing for &amp;quot;reaktionsmotor&amp;quot; (reaction engine), the Swedish military term for jet engines.&lt;br /&gt;
&lt;br /&gt;
The original specifications for the R1001 called for a radar rangefinder, four Bofors 20 mm akan m/45 cannons mounted in the nose with 180 rounds per gun, external fuel tanks and a top speed of 1,000 km/h. The engine was originally supposed to be an indigenous design by the company STAL but by late 1945 Sweden had gotten the green light for acquiring the new state-of-the-art de Havilland Ghost engine. There are several reasons why Sweden was allowed to buy this engine even before it was finished, but the two main factors were the economic state of Britain after the war and Sweden's good relations with the company de Havilland. The engine was however not the only thing which changed at an early stage. Originally the R1001 featured straight wings, as was common at the time. However, by pure luck Sweden was able to acquire some German WWII research papers from a Swiss source regarding swept wings on aircraft and their increased performance at high speeds. Thus it was decided to change the R1001 design to feature swept wings. The first blueprints of the R1001 featuring swept wings were finished by late 1945 and within 3 years a prototype had been constructed and was ready for flight testing. During these 3 years the design would change even further from the original concept. The radar rangefinder was dropped for unknown reasons, and the Bofors cannons were switched for Hispano designs due to delays at Bofors. By 1947 the aircraft had also received the designation J29.&lt;br /&gt;
&lt;br /&gt;
=== Testing and production ===&lt;br /&gt;
The J29 prototype flew for the first time on the 1st of September 1948 and immediately showed incredible performance. The pilot chosen for this flight was SAAB's test pilot at the time, an Englishman by the name Robert A. &amp;quot;Bob&amp;quot; Moore. He was a British squadron leader with previous experience flying jets and was thus suitable for the tests. The test flight lasted for half an hour and after a successful landing, Moore stated that &amp;quot;on the ground, it's an ugly duckling, but in the air it's a swift.&amp;quot; Like many aircraft which pick up a nickname due to a specific feature or shape, the J29 would fairly quickly receive the nickname &amp;quot;Flygande Tunnan&amp;quot; (The Flying Barrel) or just &amp;quot;Tunnan&amp;quot; (The Barrel) for short. Initially thought of as degrading, the nickname Tunnan would not only become the official name for the aircraft but would also start the SAAB tradition of naming their combat aircraft, a tradition which persists to this day.&lt;br /&gt;
&lt;br /&gt;
After correcting a few production errors the prototype would not only achieve the specified top speed of 1,000 km/h but it would even surpass it, achieving a sustainable speed of 1,060 km/h at one point. The design of the J29 showed a lot of promise for the future and talk of future variants would begin even before production had started. In fact, just a month after the prototype had taken to the air, there was talk of implementing attack rockets and deflatable internal fuel tanks.&lt;br /&gt;
&lt;br /&gt;
Production of the first J29 variant, the J29A, would commence in 1950 and deliveries to the air force would start in early 1951. It was quickly realized that the internal fuel capacity of the J29A was too limited and work began on implementing the previously discussed internal deflatable fuel tanks. This would be realized in a new version of the J29, designated [[A29B|J29B]], which entered production and service in 1953. The J29B's new internal fuel tanks gave it a 50% increase in fuel capacity compared to the J29A. The J29B would be followed by an unarmed reconnaissance version called the S29C which had been planned at an early stage. The S29C was to be followed by the [[J29D]], featuring increased armament and an afterburner, but due to a variety of reasons, the J29D never entered production. Instead, a modified version of the J29B, called the J29E, would enter service. The E-variant featured a new dog toothed wing which increased manoeuvrability at high speeds. The J29E was soon followed by the [[J29F]] which was an upgrade-program for 210 J29B and E aircraft, increasing their performance and allowing them to serve throughout the 1960s.&lt;br /&gt;
&lt;br /&gt;
All in all, 661 J29s would be produced for the Swedish Air Force, the largest production run by SAAB ever. The last of these would serve until the late 1970s.&lt;br /&gt;
&lt;br /&gt;
=== Legacy ===&lt;br /&gt;
The J29 was a truly historical wonder for its time. After being stranded for the duration of the war, Sweden managed to not only catch up with modern aircraft development in a short amount of time but it was also able to lead jet fighter development in Europe for the time and arguably even into modern times. The J29 was the first swept-wing jet fighter to be mass-produced in Europe and together with the Soviet [[MiG-15]] and American [[F-86A-5|F-86]] it set the bar for how the next generation of fighter aircraft should be. It was extremely fast for its time and actually managed to take home two closed-circuit world speed records during the mid 1950s.&lt;br /&gt;
&lt;br /&gt;
Besides its international legacy, the J29 was the first Swedish-designed aircraft to see combat. In September 1961, as part of the Congo-crisis, five J29Bs were stationed in the Republic of Congo to contribute to a UN peacekeeping mission (ONUC) in the region. This led to the formation of the air wing F 22 which exclusively served in Congo. F 22 was later reinforced by four more J29Bs and two S29C reconnaissance planes in 1962. F 22 would quickly take air superiority in the area which in turn lead to them primarily performing attack-missions during the conflict. No aircraft were lost during the ONUC despite large amounts of ground fire. When the ONUC was terminated in 1964, the aircraft-type had been decommissioned in Sweden and thus it was decided to only send home a select few J29s to Sweden. The majority of the F 22 J29s were blown up on the spot in Congo when the Swedish left the area.&lt;br /&gt;
&lt;br /&gt;
=== J29A ===&lt;br /&gt;
Between 1950 and 1953 SAAB would produce 224 J29As. These were delivered to the Swedish Air Force between the 10th of May 1951 and the 22nd of April 1953 and would come to serve in the Swedish Air Force until the early 1960s.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously it lacked the internal deflatable fuel tanks that were fitted to the later models and thus had a fairly limited range. It could however equip two underwing drop tanks weighing up to 600 kg each. This increased the range to acceptable levels. Interestingly, the drop tanks could also be armed as incendiary bombs via a switch box in the cockpit. Beyond drop tanks, the aircraft were also capable of carrying a wide variety of rockets for different missions.&lt;br /&gt;
&lt;br /&gt;
The J29A came to serve in the Swedish Air Force until late 1962 when they were taken out of service. Decommissioned J29As were either scrapped or used as shooting targets. One J29A survives to this day and is owned by the Swedish Air Force museum.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_j29a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Qxlu3ZPSg6c|'''The J29A Fighter''' - ''Orangefan''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
* [[SAAB 29 Tunnan (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Similar aircraft&lt;br /&gt;
* [[F-84 (Family)]]&lt;br /&gt;
* [[Me 262 A-1a]]&lt;br /&gt;
* [[Attacker FB 1]] / [[Attacker FB.2]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Saab_29_Tunnan|[Wikipedia] Saab 29 Tunnan]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=J21RA&amp;diff=177258</id>
		<title>J21RA</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=J21RA&amp;diff=177258"/>
				<updated>2023-11-22T01:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = J21 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_j21ra&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=Cockpit_saab_j21ra.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}'''  were Swedens first jet powered aircraft, built on the already existing [[J21 (Family)|J21]]'s. The former planes had to be altered a bit due to issues that came with installing a jet engine and would encounter a few issues in the initial stages, but would later be resolved and the first flight of the {{PAGENAME}} would not be till 10 march 1947 where it would have its first flight. It was less than adequate in a fighter role, but would perform better in an attacker role. The Swedish airforce would used these jets between 1949 to 1957 where they would later be replaced by [[J29 (Family)|J29]] and [[A28B]].&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]]. It's a jet-powered version of the [[J21 (Family)|J21]], it is the Swedish introduction to jets. Due to reciving a jet engine the {{PAGENAME}} comes with a higher maximum speed than the predecessor [[J21A-2]], it can perform very well in capable hands as hit and run jet, but it can also perform well if needed in a dogfight. Having only 1 cannon and 4 heavy machineguns giving it similar firepower as the [[J21A-2]], due to it being an early stage jet the firepower is adequate enough to deal with most enemies it will be up against. The {{PAGENAME}} is an jet that is pretty user friendly alot of ammunition so mistakes when taking shots are not so costly, but there is also dangers due to it having an habit to easily tear off its wings at a high speed, fortunantly it comes with airbrakes that can make the vehicle slow down fast enough incase getting close to these dangerous levels of speed.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
[[File:J21RA Side view .png|left|thumb|325x325px|{{PAGENAME}} as seen from the side.]]&lt;br /&gt;
The {{PAGENAME}} is a highly manoeuvrable plane, with a good climb rate. The guns, although a downgrade from the previous propeller-driven 13 mm version, still provide enough firepower to down most targets efficiently. The only downside is the airframe, which prevents the aircraft from reaching higher speeds. This is due to the engine being a bit too powerful for the plane, making it common to rip in straight lines and shallow dives. Luckily the {{PAGENAME}} features air-brakes, helping it slow down more effectively, allowing it to fight comfortable at the desired speed range.&lt;br /&gt;
&lt;br /&gt;
The plane is an overall great introduction for anyone looking to learn to fly jet aircraft, as the vehicle handles very similar to its propeller-driven counterpart, while at a much higher speed than before.&lt;br /&gt;
&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is distinctly different in looks and performance from all other planes found at the same BR-range. Along with the Yak-15, the Saab 21R is one of the two propeller-driven planes successfully converted into jet propulsion. Just like its Soviet counterpart, the solution comes at the cost of speed. Although a lot more powerful than the [[J21A-2]], it still has the same airframe limitations, resulting in good turn-rate. The climb-rate is also significantly improved due to the weight of the vehicle, resulting in good vertical energy with the ability to stall out slower opponents. Getting back down can prove difficult however, as the {{PAGENAME}} has a rip speed of just 800 km/h, which it can accidentally reach if not careful. To avoid this, the plane features a small set of air-brakes, which aids in maintaining a safe speed. Experienced pilots can find a good use for them, along with the powerful flaps, to force overshoots, or to out-turn propeller-driven opponents. Be careful with the engine however! The propulsion of the {{PAGENAME}} is very primitive, and suffers from fuel starvation during extreme manoeuvres, especially in negative G-loads. This can be fatal when fighting vertically, as the engine drops all power almost immediately, and has to spool back up again before reaching the same efficiency as before.&lt;br /&gt;
&lt;br /&gt;
The flight performance is identical to that of the [[A21RB]], but with slightly less engine power, as the RM1 engine generates some 130 kgf less.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 763 || 742 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.1 || 25.9 || 18.0 || 17.3 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 837 || 799 || 23.0 || 24.0 || 24.4 || 21.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 437 || 408 || 260 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 390 || &amp;lt; 420 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Svenska Flygmotor RM1 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3,550 kg || colspan=&amp;quot;2&amp;quot; | 192 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 6m fuel || 20m fuel || 22m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 705 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 3,764 kg || 4,169 kg || 4,262 kg || 5,000 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 6m fuel || 20m fuel || 22m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,290 kgf || N/A&lt;br /&gt;
| 0.34 || 0.31 || 0.30 || 0.26&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,290 kgf&amp;lt;br&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.34 || 0.31 || 0.30 || 0.26&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
[[File:J21 Armour Plating.png|450px|thumb|right|Protective components found in the '''{{PAGENAME}}'''.]]&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 10 mm steel - Firewall armour plate&lt;br /&gt;
* 10 mm steel - Firewall cover armour plate&lt;br /&gt;
* 10 mm steel - Pilot's back armour plate&lt;br /&gt;
* 60 mm bulletproof glass&lt;br /&gt;
* Engine fire system (EFS)&lt;br /&gt;
&lt;br /&gt;
In terms of protection, the pilot is well protected by metal plates and bulletproof glass. But the pilot's safety isn't the primary concern for the {{PAGENAME}}, as the tail section is incredibly vulnerable. This is due to the twin-boom design, making a tailstrike twice as likely. And since the tail connects to the wing-section, the plane tends to lose tail-control when struck by wing damage. The engine is very large in comparison to the rest of the plane, making it a common target. The {{PAGENAME}} should avoid all possible damage, as surviving large amounts of fire is highly unlikely. Pulling away from head-on engagements increases the survivability immensely. Avoiding the enemy airfield is also important, as the {{PAGENAME}} lacks the speed to keep it safe from flak fire.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Akan m/45 (20 mm)|Akan m/39A (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm Akan m/45 cannon, nose-mounted (140 rpg)&lt;br /&gt;
* 2 x 12.7 mm Akan m/39A machine guns, nose-mounted (350 rpg = 700 total)&lt;br /&gt;
* 2 x 12.7 mm Akan m/39A machine guns, wing-mounted (325 rpg = 650 total)&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} shares the same 20 mm cannon found on the previous [[J21A-2]]. This cannon is near identical to the [[Hispano Mk.V (20 mm)|Hispano Mk.V]], only with a 30 rpm lower fire-rate. The shells perform the same as on all the other 20 mm-armed jets, making it highly devastating against all types of aircraft. The Armoured targets belt performs favourably with this cannon, as the Air targets belt can cause some mishaps during short bursts. The cannon runs out of ammunition quite quickly compared to the machine-guns, so saving it by only making use of the small calibre guns first can be ideal for spraying.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} features .50 cal machine guns, being identical to the later American ones. Although a direct downgrade from the Swedish 13 mm previously found on the plane, the {{PAGENAME}} makes good use of these cannons, as they allow for distanced engagements, along with additional firepower to back up the 20 mm cannon. Their ammo count is quite high as well, making them great for strafing, and finishing off heavy bombers.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Climb to altitude&lt;br /&gt;
* Energy-fight opponents by lowering their speed&lt;br /&gt;
* Boom &amp;amp; Zoom people below you&lt;br /&gt;
* Dogfight slow targets when necessary&lt;br /&gt;
* Fire machine guns and cannons separately to save ammo&lt;br /&gt;
&lt;br /&gt;
[[File:J21RA formation.png|thumb|331x331px|Two {{PAGENAME}} flying in formation.]]&lt;br /&gt;
Despite being jet-powered, the {{PAGENAME}} still performs best when played like a propeller driven aircraft. The airplane struggles to reach high speeds, and drops it fairly quickly when manoeuvring. So the best use of the new engine is to gain altitude. Although weak in performance compared to earlier jets, the {{PAGENAME}} is decent at climbing to altitude, and can very efficiently deal with targets thanks to the high agility offered at lower speeds. Although the flaps are designed for much lower speeds (similar to the J21A-2), the plane still performs similar to the propeller variant when turning, making them less desired than on other jets.&lt;br /&gt;
&lt;br /&gt;
The best way to start a match is to immediately gain altitude. A height advantage around 5 km is usually ideal to avoid losing vital speed when fighting, as the plane can simply dive to gain more velocity. The best way to handle opponents, is to single them out from their team, and forcing them to dogfight, as the {{PAGENAME}} is too slow to chase anyone down. The {{PAGENAME}} is also efficient against propeller aircraft, as it can comfortably turn-fight, while keeping a higher speed. When paired with the devastating firepower it provides, the {{PAGENAME}} becomes deadly when used properly.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} can be used in combined battles (Ground RB &amp;amp; Ground SB), but is overall less efficient compared to the [[A21RB]], as it lacks suspended armaments.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly manoeuvrable, competes with propeller driven aircraft&lt;br /&gt;
* Familiar layout for seasoned Swedish pilots, same gun placement as previous Saab 21s&lt;br /&gt;
* Useful airbrakes, good at avoiding higher speeds&lt;br /&gt;
* No wing-tanks compared to the [[A21RB]]: Less likely to be set on fire&lt;br /&gt;
* Access to modern 12.7 mm rounds, highly efficient at dealing damage&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low top speed, can't reach 800 km/h without tearing off its wings&lt;br /&gt;
* Downgraded armament: 12.7 mm machine guns instead of the old 13 mm&lt;br /&gt;
* Small fuel tank with limited fuel choice: either 21 or 6 minutes of fuel&lt;br /&gt;
* Engine prone to fuel starvation: negative G manoeuvres turn the engine off&lt;br /&gt;
* Weaker engine compared to the A21RB&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The J21RA is a variant of the Saab 21R, a unique early jet fighter developed from the previous Saab 21. The aircraft was one of two semi-successful conversions of propeller fighters into jet fighters, the other being the Soviet Yak-15 (which was converted from the Yak 1/3/7/9 series). The aircraft served as one of the first jet-engined aircraft in Swedish service and was also the first jet-engined-aircraft produced by Saab. The Saab 21Rs were retired in the 1950s with the introduction of more advanced Swedish aircraft.&lt;br /&gt;
&lt;br /&gt;
During WWII, the Saab aircraft production company produced the Saab 21, a fighter aircraft with an unorthodox twin-boom configuration along with a German DB 605B engine. The first such aircraft flew in July of 1943 and entered service soon thereafter. During this time, the Saab firm explored various options for upgrading their Saab 21s, including a variant powered by a Rolls-Royce Griffon engine producing 2000 hp. However, at the same time, the Saab firm was also investigating the possibility of a jet-engined fighter; this led the Saab firm to pursue a jet-engined variant of the Saab 21 for use with the Swedish air force.&lt;br /&gt;
&lt;br /&gt;
In 1947, Saab received the first older J21 airframes for conversion into a jet fighter, designated the J21R; the airframes were extensively modified to house a British-sourced de Havilland Goblin turbojet in place of the DB 605 and its corresponding propeller. Extensive modifications were also made to the aircraft's fuselage, wings and tailplane; notably, the tail section was redesigned so that the elevator would be clear of the jet engine's exhaust. Additionally, the aircraft featured an ejection seat, a novelty at the time.&lt;br /&gt;
&lt;br /&gt;
Initially, a production run of 124 aircraft was planned; however, this was cut to 64 aircraft when the more-advanced J29 Tunnan became available in 1948. The J21RA was the designation given to the first 34 of these aircraft, powered by the Goblin 2 engine, while the J21RB was powered by an indigenously-built Goblin 3 engine. The J21 was retired in the mid-1950s with the introduction of more advanced aircraft such as the Saab 32 Lansen; no original aircraft were preserved but an old Saab 21 airframe was converted to resemble the Saab 21R; this aircraft is displayed at the Swedish Air Force Museum.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_j21ra Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|JZcfQqbYWQk|'''Slap a Jet Engine on a Prop? J21RA''' - ''Jengar''|7vSoGWcb5zs|'''The Swedish Jet No Ones Talking About''' - ''WhooptieDo''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Similar Swedish aircraft'''&lt;br /&gt;
&lt;br /&gt;
* [[J28B]]&lt;br /&gt;
* [[SK60B]]&lt;br /&gt;
&lt;br /&gt;
'''Comparable Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* [[F-80A-5]]&lt;br /&gt;
* [[He 162 (Family)]]&lt;br /&gt;
* [[Yak-15]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/480524-j21ra/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=J6B&amp;diff=177254</id>
		<title>J6B</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=J6B&amp;diff=177254"/>
				<updated>2023-11-22T00:58:25Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: fixed the description a bit so is just a minor edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=j6b&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_j6b.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were designed and manufactured in Sweden during the early 1930s, the {{PAGENAME}} biplane fighter was the last biplane fighter to be designed in Sweden and the last variant of its series to be built. It was manufactured by ASJA (AB Svenska Järnvägsverkstädernas Aeroplanavdelning) from 1933 to 1935, but the core-design was originally constructed by Svenska Aero AB (SA), which was purchased by ASJA in 1932. The {{PAGENAME}} served as a fighter aircraft in the Swedish air force between 1934 to 1938 and as a fighter-trainer from 1938 to 1940. Two {{PAGENAME}}s were sent to Finland as war aid during the winter war. In Finland they were designated JF and served as trainers until 1945.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]] as the reserve aircraft, though not a speedy aircraft compared to other reserve aircraft in the game, the {{PAGENAME}} features extremely good manoeuvrability and two nose-mounted 8 mm fast-firing machine guns which makes it extremely deadly in a skilled pilot's hands, but at the same time, also very forgiving to the new player. It has access to several ammunition belts which allow the {{PAGENAME}} to effectively fight both air and ground targets. While its slower speed will not see it winning any speed competitions, it does, however, handle well in turning manoeuvres and, if enough altitude is gained, is able to quite effectively do Boom &amp;amp; Zoom manoeuvres, which is useful if fighting other turn-fighters. When firing against other aircraft, the 8 mm machine guns, with their high rate of fire, will do quite a bit of damage if fired within 600 m, but with a skilled player, they can effectively be used out to 1,000 m. Beyond 1,000 m the bullets lose too much energy and start to tumble. The aircraft might not look impressive on paper, but any pilot with basic air combat knowledge can easily prove that this biplane fighter is no slouch. The great climb rate and manoeuvrability, in combination with some creativity, is it really needs to perform and exceed expectations in this aircraft.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 311 || 298 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 14.4 || 15.0 || 13.8 || 13.8 || rowspan=&amp;quot;2&amp;quot; | 294&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 343 || 325 || 13.0 || 13.7 || 20.3 || 16.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || X || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || N/A || ~13 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 250 || &amp;lt; 200 || &amp;lt; 320 || &amp;gt; 170&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* No armour plating&lt;br /&gt;
* No armour glazing&lt;br /&gt;
* Critical components located in front of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
&lt;br /&gt;
Like many aircraft just prior to the outbreak of World War II, the {{PAGENAME}} was not outfitted with any armour plating. The {{PAGENAME}} was designed during a time period when armour was not seen as viable, due to its added weight. The added weight of armour lowered climb-rate, speed, manoeuvrability, and range greatly due to the low power of most biplanes. Armour first started to appear during the later stages of the 1930s.&lt;br /&gt;
&lt;br /&gt;
To maintain the centre of balance for this fighter, the pilot, fuel tank and engine take up the fuselage from the middle to the front. Any attacks on this aircraft in this zone risk hitting a critical component, ending the {{PAGENAME}}'s fight in the battle earlier than expected. With an open cockpit, fabric coverings and a mediocre engine, the survivability of this aircraft, for the most part, rests in the pilot's hands and their ability to out-fly the enemy pilots.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Ksp m/22 Fh (8 mm)|Ksp m/22 Fv (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 8 mm Ksp m/22 Fh (fixed right) machine gun, nose-mounted (500 rpg)&lt;br /&gt;
* 1 x 8 mm Ksp m/22 Fv (fixed left) machine gun, nose-mounted (500 rpg)&lt;br /&gt;
&lt;br /&gt;
The Swedish Air Force chose to outfit the {{PAGENAME}} with license-built copies of the FN Browning M1919 air cooled aircraft machine gun. These were designated kulspruta m/22 (originally flygplankulspruta m/22), or ksp m/22 for short, in Sweden and were originally chambered for the Swedish 6.5x55 m/94 cartridge. But as this cartridge was seen as too weak against aircraft by 1930, a more powerful 8x63 mm cartridge was introduced in 1932. This cartridge, which went under the designation 8 mm sk ptr m/32 (8 mm skarp patron m/32 - 8 mm live cartridge m/32), was extremely powerful compared to similar cartridges around the world.&lt;br /&gt;
&lt;br /&gt;
==== Gun placement ====&lt;br /&gt;
Both guns are mounted in the upper cowling and fire synchronized through the propeller arc. This makes it very easy to aim with the {{PAGENAME}}, as the bullets always flies in the same line as the aircraft. Aircraft with wing mounted guns are much harder to aim, as they have to deal with convergence calculations to hit aircraft. Bullet drop over distance is still a consideration.&lt;br /&gt;
&lt;br /&gt;
Typically in biplanes, the most effective range for disabling or destroying another aircraft is around 100 to 250 m, although reliable damage can be sent out to 600 m or more with a potent pilot. Many ace pilots from all sides of the war stated that when the enemy filled the windscreen, there was no way you could not hit, thereby guaranteeing a hit and conserving ammunition.&lt;br /&gt;
&lt;br /&gt;
===== Effect =====&lt;br /&gt;
The fire-rate of the {{PAGENAME}}'s guns are an above-average 1,200 rounds per minute. This is an ideal fire rate, as it is high enough to deal a high amount of damage per minute, but at the same time allow for longer bursts of fire before overheating. The ammunition amount of 500 rounds per gun is also within the ideal for this fire rate. 1,200 rounds per minute means 20 shots per second which in return means that it takes 25 seconds to fire through a full magazine. 25 seconds is more than enough for 4-5 kills if all shots connect. The average burst time before the guns starts to overheat is about 5-6 seconds, which is more than enough time to tear a plane apart.&lt;br /&gt;
&lt;br /&gt;
==== Belts ====&lt;br /&gt;
The {{PAGENAME}} has access to 7 belt types. The default belt and ground target belts are effectively the same, as they use the same composition of bullets, except that the order is different. Due to this, there is no reason to use the ground targets belts. The same deal goes for the universal belt and air targets belt. They both share the same composition of bullets, just in a different order.&lt;br /&gt;
&lt;br /&gt;
There are 4 belts which are of use for the average player.&lt;br /&gt;
&lt;br /&gt;
* '''Tracers''': This belt is very effective against other biplanes, especially those that have fabric coverings and non-self-sealing fuel tanks. Tracer bullets, due to their phosphor tracer load, have a good chance of setting unprotected planes on fire. This is a good combination at rank I, as a lot of planes lack self-sealing fuel tanks.&lt;br /&gt;
* '''Air targets/Universal''': These belts contain 1 tracer bullet, one armour-piercing bullet and 2 incendiary bullets. As noted previously the tracer bullets are good at setting biplanes on fire. The incendiary bullets are good at setting full-metal monoplanes on fire.&lt;br /&gt;
* '''Stealth''': These belts lack a tracer bullet and only consist of armour-piercing and incendiary. Due to this they are ideal for attacking unsuspecting targets, as they cannot see the strings of bullets flying out from your machine guns. On the other hand, neither can you. The way to use stealth is to know the projectile paths by hart so you can calculate the trajectory without tracers. A lot of seasoned players uses stealth belts as they find tracers annoying and misleading.&lt;br /&gt;
* '''Armoured targets''': This belt apparently uses tungsten bullets instead of steel. This gives it an impressive penetration of 18 mm at 500 m. This is enough to penetrate some light tanks from the side or from the top. Although, the bullets do minor damage at best. It is possible to engage light pillboxes and light tanks with this belt, unlike the rest.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The J6B is one of Sweden's reserve aircraft, it is a great introduction to the Swedish aviation tree and it is able to compete with other planes. Like most other reserve aircraft, it lacks speed, armour protection and firepower.&lt;br /&gt;
&lt;br /&gt;
The J6B can be used like any other biplane, thanks to its good manoeuvrability. The J6B takes a while to get to the desired speed to be manoeuvrable enough to repel attackers. It might look like an easy prey, but the J6B's Ksps machine guns are powerful and can make even enemy aircraft at higher BRs regret their decision.&lt;br /&gt;
&lt;br /&gt;
Most notable enemies to be aware of are the [[He 100 D-1]], the [[I-16 (Family)|I-16]], the [[I-153 M-62]], the [[Ki-43 (Family)|Ki-43]] and the [[H-75A-4]].&lt;br /&gt;
&lt;br /&gt;
'''Ground Battles'''&lt;br /&gt;
&lt;br /&gt;
The J6B is effective in ground battles. The 8 mm [[Ksp m/22 (8 mm)|Ksp m/22]] pack a hard punch, having a great penetration capability of 18 mm at 500 m, and 20 mm at 100 m making it a decent at ground battles being able to keep up with the [[M2 Browning (12.7 mm)|M2 Browning]] in the early tiers, in terms of penetration power. That is useful against enemy tanks that have a lightly-armoured top, making them easy targets for the J6B to attack the tank's roof weak spots. The J6B is relatively slow, making it an easy target for low-tier SPAA like [[M13 MGMC]], [[P.7.T AA]] and [[Flakpanzer I]].&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great handling characteristics&lt;br /&gt;
* Good climb rate&lt;br /&gt;
* Nose mounted armament&lt;br /&gt;
* High rate of fire for main guns&lt;br /&gt;
* Large ammunition amount&lt;br /&gt;
* Large choice of ammunition belts for main guns&lt;br /&gt;
* Self-sealing fuel tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Below-average speed near the ground, slow level flight&lt;br /&gt;
* Weak armament against full metal aircraft&lt;br /&gt;
* Unprotected&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a Swedish designed and manufactured biplane fighter from the early 1930s. It was the last biplane fighter to be designed in Sweden and the last version of its aircraft-model to be built. Its designer and manufacturer, AB Svenska Järnvägsverkstädernas Aeroplanavdelning (The Swedish iron-works aeroplane department Ltd)(ASJA for short), acquired the base-model when they bought the company Svenska Aero AB (Swedish Aero Ltd)(SA for short) in 1932. Svenska Aero AB had designed and manufactured 3 previous iterations of the {{PAGENAME}} during a 4-year period prior to their acquisition by ASJA in 1932.&lt;br /&gt;
&lt;br /&gt;
To get a good understanding of the {{PAGENAME}}'s history it is necessary to tell the history of its original designer, Svenska Aero AB as well as its previous iterations.&lt;br /&gt;
&lt;br /&gt;
'''Svenska Aero AB'''&lt;br /&gt;
&lt;br /&gt;
Svenska Aero AB was founded in 1921 as a response to the limitations put on the German aviation industry after WWI. Germany was not allowed to export military aircraft which led to a lot of German aviation companies and engineers to move work abroad. One of these were the German pilot and aviation-enthusiast Carl Clemens Bücker, known today for his popular WWII trainer aircraft such as the Bü 131 och Bü 133.&lt;br /&gt;
&lt;br /&gt;
Carl Clemens Bücker had been a marine pilot in WWI, a time period where he among others had befriended Ernst Heinkel. In 1920 after the war, Bücker moved to Sweden in hope of starting an aviation company. After a year in Sweden, Bücker acquired Swedish citizenship and became a pilot for the Swedish torpedo department of Stockholm, as well as an adviser for the Swedish navy air corps. As a starter to his planned aviation company, Bücker planned to buy a reconnaissance aircraft from German company Caspar-Werke, which would then be smuggled to Sweden in parts. To make the purchase easier, Bücker would first have to found his aviation company, which he did with a bit of help from Ernst Heinkel. Once the company was created Bücker quit his job as an adviser for the Swedish navy to become the CEO and sole manager of the company.&lt;br /&gt;
&lt;br /&gt;
The new company was named Svenska Aero AB and operated from the municipality Lidingö in Stockholm. Svenska Aero AB initially built planes under license from Caspar-Werke and Heinkel but the manufacturing capability of Svenska Aero AB was at the start very limited and the first planes built by the company were in fact fabricated secretly in Germany by Caspar-Werke or Heinkel and later put together by the Swedish torpedo department of Stockholm were Bücker had connections. Eventually though, around 1927, the company instituted their own construction department with the intent to construct in-house designs. A Swedish airplane constructor by the name of Sven Blomberg was hired as chief designer. Blomberg had previously worked for Heinkel Flugzeugwerke in Germany.&lt;br /&gt;
&lt;br /&gt;
'''SA-11 Jaktfalken (J5)'''&lt;br /&gt;
&lt;br /&gt;
Once the construction department was set up the company initiated the construction of 2 aircraft which they intended to propose to the newly formed Swedish air force. One of these was a fighter which they came to name Jaktfalken (the Gyrfalcon).&lt;br /&gt;
&lt;br /&gt;
In 1928, Svenska Aero AB on their own initiative asked the Swedish air force for some preliminary guidelines for a fighter aircraft with the intent that they would develop such an aircraft for the Swedish air force at their own expense. The Swedish air force agreed and gave some basic specifications for what they wanted. Upon receiving these specifications Svenska Aero AB started a private venture to develop this fighter. As the company had deep ties to Heinkel a lot of design elements were taken directly from their aircraft. Svenska Aero also took a lot of inspiration from other fighter aircraft of the era.&lt;br /&gt;
&lt;br /&gt;
The end product became known as SA-11 Jaktfalken (The Gyrfalcon), a conventional biplane fighter based on a mixed construction of fabric covered steel tubes and aluminium plates. The engine was an Armstrong Siddeley Jaguar radial engine with 500 hp. This propelled the SA-11 up to a maximum speed of 285 km/h. A prototype was finished in 1929 and was flight ready by fall that year. The Swedish air force was impressed with Svenska Aero AB's fighter aircraft and wanted to test the prototype at the Svea air force wing in Barkarby. The Swedish air force test pilot Nils Söderberg was selected to fly the aircraft during this test. The first flights were problem free and after one of the landings Nils Söderberg commented that it was the best aircraft he had ever flown. Not long after, on the 11th of november 1929, the SA-11 was demonstrated before Swedish authorities and press who all noted how good of an aircraft it was. After this the Swedish air force decided to acquire 3 Jaktfalken-planes, the initial prototype as well as 2 improved ones. These would then be used in trials against 3 Bristol Bulldogs Mk.IIs the air force planned to acquire.&lt;br /&gt;
&lt;br /&gt;
On the 9th of February 1930, the SA-11 prototype was purchased by the Swedish air force and given the designation J5, J standing for Jakt (Pursuit) and 5 meaning that it was the fifth registered fighter aircraft of the Swedish air force. ''(A note of interest is that the Swedish air force at this time numbered aircraft types based on their role. For example J1, J2, J3 and B1, B2, B3 etc. This was seen as somewhat problematic when planes changed roles. For example S7 was changed into B4. After 1940 that system was scrapped and numbers were given to each main aircraft type, for example Fpl 20, Fpl 21, Fpl 22, starting from the number 15. This way planes could easily be re-designated in case they had to change role. For example B18 &amp;gt; S18, or J29 &amp;gt; A29.)''&lt;br /&gt;
&lt;br /&gt;
'''SA-14 Jaktfalkten I (J6)'''&lt;br /&gt;
&lt;br /&gt;
By February 1930, the Swedish air force decided that the 2 improved Jaktfalken-planes were to use Bristol Jupiter VI engines which required Svenska Aero AB to modify the design in various ways. These aircraft were named SA-14 Jaktfalken I (The Gyrfalcon 1) internally and received the designation J6 in the Swedish air force. An order for 5 more J6s soon followed for more testing.&lt;br /&gt;
&lt;br /&gt;
Initial tests with the J6 showed complications with vibrations in the tail section. Both Svenska Aero AB and the Swedish air force's own production facilities tried to fix the problem without success. Despite this all aircraft entered service. Once the ordered Bristol Bulldogs had arrived in Sweden it was time for trials between them and the J6. The Bristol Bulldog formally entered service as the J7 in the Swedish air force. Trials between the J6 and J7 showed that the J6 had superior manoeuvrability and was easier to fly compared to the J7. However due to the limited production capacity of Svenska Aero AB the Swedish air force realized that they could never adopt the J6 in sufficient numbers. They tried to buy a license from Svenska Aero AB to produce the J6 in their own facilities but Svenska Aero AB turned it down. Due to this the Swedish air force decided in May 1931 to buy 8 improved Bristol Bulldog Mk.IIA-planes (J7A) to fulfil their needs. This prompted Svenska Aero AB to design an improved SA-14 for the air force to test.&lt;br /&gt;
&lt;br /&gt;
'''SA-14 Jaktfalkten II (J6A &amp;amp; {{PAGENAME}})'''&lt;br /&gt;
&lt;br /&gt;
The improved SA-14 got the name Jaktfalken II and featured a more powerful Jupiter VIIF engine as well an improved fuselage and landing gear. The Swedish air force decided to order 3 copies of Jaktfalken II for trials in late 1931. At this stage Svenska Aero AB was losing money due to the low orders from the Swedish air force. This prompted Bücker to sell the company to ASJA in 1932, after which he returned to Germany where he would found the much more successful Bücker Flugzeugbau aviation company.&lt;br /&gt;
&lt;br /&gt;
The Swedish air force was however not finished with the J6 design. The Bristol Bulldog (J7) had shown itself to be a problematic design and 3 out of 11 aircraft had been destroyed within 2 years of entering service. On top of that the aircraft was prone to failure and almost every J7 in use had crash landed on at least one occasion. (A note of interest is that only two out of the original eleven J7s survived by the end of 1936) The J6s on the other hand had proven themselves as safe aircraft with only 1 destroyed by the summer of 1933. Due to this the Swedish air force ordered 7 improved Jaktfalken II aircraft from ASJA who now owned the design. ASJA further improved on the J6A design by modifying the windscreen and elevator which meant that the aircraft had to be considered a separate variant from the J6A. Due to this the 7 new planes got the designation {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}} service life'''&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} entered service with the Swedish air force in 1934 with the last aircraft being delivered in 1935. In service the {{PAGENAME}} would serve with the F1 air force wing where it would initially be used as a fighter before being relegated to a fighter-trainer in 1938. By this time the {{PAGENAME}} was hopelessly outdated even as a fighter trainer and by 1940 the planes were put in storage and eventually scrapped in 1941.&lt;br /&gt;
&lt;br /&gt;
However, two {{PAGENAME}}s and one J6A were donated as war aid to Finland during the winter war. In Finnish service they would be re-designated to JF (for '''J'''akt'''f'''alken) and used as trainers. Finland would continue to use the JF until 1945 when they were all pulled from service and scrapped.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6486-development-j6b-jaktfalken-ii-falcon-from-the-north-en|Devblog]] ===&lt;br /&gt;
Researching any game nation in War Thunder begins with its reserves, and that's why we've chosen this aircraft as today's guest: the pre-war J6B Jaktfalken II (“gyrfalcon”) biplane fighter from Svenska Aero AB. This aircraft's story began in 1930, when Swedish company Svenska Aero AB released the J5 Jaktfalken fighter. The J5 was adequate, but nothing special compared to the foreign models being released in Sweden under license. The one thing the world's air forces truly lacked was training aircraft. Svenska Aero AB rushed to modify the J5 and converted it to a training fighter. The prototype was given the in-house designation SA14 but in the Swedish Air Force it was named the J6 Jaktfalken I, and it entered testing in 1930. A total of seven aircraft were built and joined the F5 lineup.&lt;br /&gt;
&lt;br /&gt;
In the summer of 1931, the Swedish Air Force approved the production of three more Jaktfalken I fighter aircraft. The new vehicles were completely reworked in comparison to the previous model. They were produced in 1932 and put into service under the designation J6A.&lt;br /&gt;
&lt;br /&gt;
The J6B appeared a little later, when the Swedish government ordered seven more aircraft. These in turn also underwent a lot of improvements. The new series was put into service in Sweden in 1935, and all the aircraft were retired by 1941.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=j6b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:J6B WTWallpaper 001.jpg|&lt;br /&gt;
File:J6B WTWallpaper 002.jpg|&lt;br /&gt;
File:J6B WTWallpaper 003.jpg|&lt;br /&gt;
File:J6B WTWallpaper 004.jpg|&lt;br /&gt;
File:J6B WTWallpaper 005.jpg|&lt;br /&gt;
File:J6B WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Hawker [[Nimrod Mk I|Nimrod]]&lt;br /&gt;
* Heinkel [[He 51 (Family)|He 51]]&lt;br /&gt;
* Kawasaki [[Ki-10 (Family)|Ki-10]]&lt;br /&gt;
* Fiat [[CR.32 (Family)|CR.32]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6486-development-j6b-jaktfalken-ii-falcon-from-the-north-en|[Development] J6B Jaktfalken II - Falcon from the North]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/474727-j6b/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden fighters}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-72M1_(Sweden)&amp;diff=176822</id>
		<title>T-72M1 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-72M1_(Sweden)&amp;diff=176822"/>
				<updated>2023-11-14T14:41:05Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-72 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_t_72m1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' an export version of the Soviet [[T-72A]], the T-72M1 carries mostly the same characteristics of the original version in terms of armament, mobility, and armour, though the latter has some slight changes with an applique armour on the front glacis. Finland bought a total of 162 T-72's from the Soviet Union and Eastern Germany to be used by the Finnish army and were not entering service till 1984 and were remaining in service as their primary Main Battle Tank till 2004 where they got phased out for the Leopard 2A4's.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' is an Swedish medium tank. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]] as part of the Finnish line in the Swedish tech tree bolstering the line up. being an export version of the [[T-72A]] gives it a similar playstyle to it among with the other nations '''T-72M1'''. Due to the [[T-72 (Family)|T-72]]s low profile that makes it a smaller target to hit which gives it advantages and disadvantages, due to the small size it's a vehicle easier to take cover behind objects and landscapes but it will also come at the cost of crew compartment being narrow making it easier for enemy vehicles to take out the crew with a well placed shot. Like most T-model tanks the {{Specs|name}} comes with an autoloader making the loss of the loader not as devastating as a normal loaded tank due to the reload process being automated, but it also comes with the cost of all ammunition being stored beneath the turret in a so called ammo carousel making them prone to ammo detonating with ease if the lower part of the hull being hit by an enemy shell. T-72M-1 got great mobility when moving forward and can navigate through the maps with relative ease, but due to its poor performing reverse speed makes it difficult to reverse its way out from dangerous situations to get behind cover, making it an unforgiving tank if make the mistake of advancing too far out of coverage. But overall it's a well balanced vehicle and will get the work done when get the grip around the characteristic of the {{Specs|name}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The T-72M1 is basically a near identical copy of the T-72A found in the Soviet tech tree, therefore the armour layout is also almost identical. Some differences are the additional applique armour placed on the front glacis. While not substantially thick, the sloping effect on top of the composite front glacis might be enough to prevent some shells from fully penetrating.&lt;br /&gt;
&lt;br /&gt;
The hull and turret of the T-72M1 are strong enough to somewhat reliably bounce some shells and eat, although it still possesses the same &amp;quot;weak spots&amp;quot; that most other soviet tanks have (weak lower front plate, drivers optics etc.)&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armor (turret)&lt;br /&gt;
* Rolled homogeneous armor (hull)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 60 + 16 mm (68°) ''Upper'' &amp;lt;br&amp;gt; 80 + 20 mm (60°) ''Lower'' || 80 mm ''Top'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 40 mm || 30 mm ''Frontal roof'' &amp;lt;br&amp;gt; 20 mm ''Engine deck roof''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 200-280 mm ''Turret front'' (variable angles)&amp;lt;br&amp;gt; 150-400 mm ''Gun mantlet'' (variable angles) || 130-240 mm || 75 mm || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 100 mm (variable angles) || 100 mm (variable angles) || 100 mm (variable angles) || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,209|rbMinHp=690}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M (125 mm)|125 mm 2A46M]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 44 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A46M (125 mm)/Ammunition|3BK12M, 3OF26, 3BM9, 3BM15, 3BM22}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
!Ammo parts&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' &lt;br /&gt;
|''Projectiles''&amp;lt;br&amp;gt;''Propellants''&lt;br /&gt;
| 40 ''(+4)''&amp;lt;br&amp;gt;40 ''(+4)''&lt;br /&gt;
| 29 ''(+15)''&amp;lt;br&amp;gt;29 ''(+15)''&lt;br /&gt;
| 23 ''(+21)''&amp;lt;br&amp;gt;23 ''(+21)''&lt;br /&gt;
| 1 ''(+43)''&amp;lt;br&amp;gt;1 ''(+43)''&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The T-72M1 uses two-piece ammunition, composed of propellant bags and projectiles. Both have separate racks.&lt;br /&gt;
* Shells are modelled individually and disappear after having been shot or loaded.&lt;br /&gt;
* A propellant charge remains in rack 2 after it is emptied and is later fired as part of rack 3. For the purpose of clarity, rack 2 is considered empty even if that charge is still present.&lt;br /&gt;
* Rack 4 (autoloader carrousel) is a first stage ammo rack containing 22 projectiles and 22 propellant charges.&lt;br /&gt;
** If you go into battle with only 23 shells loaded all your ammunition is stored in the autoloader carrousel.&lt;br /&gt;
** This rack gets filled first when loading up the tank and is also emptied first.&lt;br /&gt;
** As the T-72M1 is equipped with an autoloader, manual reloading of the gun is not possible.&lt;br /&gt;
** Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader with at least one shell. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 4. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 300 (60) || 700 || -4°/+75° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
One of the key strengths of the T-72M1 is its armour. The quartz core composed turret will bounce many shots and can even eat up some ATGMs. In terms of armament, the T-72M1 boasts the very powerful and accurate [[2A46M (125 mm)|125 mm 2A46M]] gun that Soviet T-72A tankers will already be familiar with. Make sure to research the 3BM15 APFSDS round as soon as you can (after Parts and FPE), as the stock HEATFS round has some shortcomings. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Mounts the same powerful 125 mm 2A46 gun as on the T-64 and T-80 (though an earlier version)&lt;br /&gt;
* Low profile, small target compared to other countries' main battle tanks&lt;br /&gt;
* Early unlocked laser rangefinder makes sniping long distances easier&lt;br /&gt;
* Has both smoke grenade launchers and ESS&lt;br /&gt;
* Due to thick frontal armour and correct angling, able to deflect most rounds from counterpart tanks of other countries&lt;br /&gt;
* Very accurate gun due to the high muzzle velocity of the APFSDS rounds, very effective long-range sniper&lt;br /&gt;
* Autoloader continues working even if fighting a fire or replacing a crew member, ready to use upon the fire being extinguished or the gunner having been replaced&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Ammo carousel means your first stage rounds all are centred below the turret, can be easily detonated through a hit to the hull&lt;br /&gt;
* Doesn't get access to thermals&lt;br /&gt;
* Very slow reverse speed and traverse speed, a problem in situations where you cannot back away from an attacking enemy&lt;br /&gt;
* 3-man crew makes tank able to be knocked out easier, once one crew member is knocked out, you have to be very careful not to get hit again&lt;br /&gt;
* Gun depression inadequate for most hull-down situations, e.g. sniping from a hill or down a valley&lt;br /&gt;
* Driver's port is a easily penetrated&lt;br /&gt;
* Poor top speed&lt;br /&gt;
* Inferior optics with only one 8x zoom level&lt;br /&gt;
* 1st APFSDS modification is inferior to most contemporary rounds and 3BM22 is a Rank IV modification&lt;br /&gt;
* Its 2A46 125 mm gun is an early type; the stock ammunition is lacklustre and it cannot fire ATGMs like the T-64B, T-80B, and T-80U&lt;br /&gt;
* The tank commander can't fire the main gun if the gunner is knocked out.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The T-72 is a Soviet-designed main battle tank which started production in 1971. It quickly became the main workhorse for the Soviet army and was spread around in many former Warsaw pact nations, as well being exported to multiple others. Finland bought 162 T-72 tanks which were first adopted into service in 1984. 63 were bought from the Soviets while the remaining 99 were bought from East-Germany's storage after the German unification. Finland operated the T-72 as their main MBT until they were withdrawn from service in 2006 and replaced by Leopard 2A4 tanks. The Finnish army also looked into creating some domestic upgrade packages for the T-72, only known as &amp;quot;Finmod&amp;quot;. Little is known about these planned upgrades since the project files remain classified until the late 2020's.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_t_72m1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[T-72 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_103C&amp;diff=176616</id>
		<title>Strv 103C</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_103C&amp;diff=176616"/>
				<updated>2023-11-09T23:09:49Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|about=Swedish medium tank '''{{PAGENAME}}'''|usage=other versions|link=Strv 103 (Family)}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_strv_103c&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is the final production variant of the S-tank family. In the defense decision 1982 they were gonna withhold on acquiring new tanks, which meant the existing tanks and the [[Strv 103 (Family)|Strv 103]]s had to undergo renovations. Which meant improving the vehicle with a better Detroit Diesel engine for better manouverbility, a laser rangefinder integrated with gunner sight for better distance accuracy and built in a dozerblade on all {{PAGENAME}} for better protection of the lower front of the hull, but were also able to add side skirt protection to improve the overall survivability of the vehicle.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. Improved version over the [[Strv 103A]] with better manouverbility, better and modern shells and lastly improved survivablity with fence at the front to protect the hull from HEAT and HEAT-FS rounds, Side skirts were also added to improve side protection aswell. Being hull-aim based vehicle makes it low silhouette easy to hide behind low cover, also able to use the hydralics to peek over small hills without exposing too much of itself and take a quick shot then go back into hiding either manouver to a new position or hope the enemy vehicle did not notice from where the {{PAGENAME}} fired from so it can take another peek and fire again. {{PAGENAME}} like the former [[Strv 103A]] got an fast reloading 105mm gun and can fire every fourth second to hit with a rapid devastating fire on an unaware enemy.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The {{PAGENAME}} is a Swedish MBT with a unique design compared to all other tanks of the same era. The S-tank, as it is more commonly known, makes use of the hull to direct fire at various targets. This feature requires the unique &amp;quot;Enable Hull aiming&amp;quot; key, which turns the tank from its regular cruising mode, into a fixed turret, capable of aiming wherever the player points their cursor. The reason the {{PAGENAME}} made use of hull-aimed weaponry becomes apparent when looking at the armour. The {{PAGENAME}} has armour sloped back more than 75 degrees, giving it strong frontal protection, with a high likelihood of causing enemy shells to ricochet. Another luxury a hull-fixed gun offers is the use of an automatic loading system. The {{PAGENAME}} can fire its main 105 mm cannon every four seconds, no matter the amount of crewmen left. Paired with high mobility, and the {{PAGENAME}} becomes one of the most unique main-battle tanks in the game. With a bit of ingenuity and patience, the {{PAGENAME}} works at all ranges, in almost all conditions imaginable.&lt;br /&gt;
&lt;br /&gt;
This isn't to say the {{PAGENAME}} is without flaws. The tank is incredibly vulnerable to flanking manoeuvres, as the side and rear have a thickness of 30 mm. It usually doesn't matter what kind of vehicle gets behind the {{PAGENAME}}, as even SPAA has no issues penetrating the tank. The gun is also filled with drawbacks, especially relating to the aiming. Due to hull-aiming relying on the ground below it, aiming becomes increasingly difficult on uneven terrain as the tank tries to compensate for things in the way. This results in shaky, and highly inaccurate aiming at longer ranges. The tracking is also bad, as the tank finds it difficult to adjust the speed at which it steers neutrally. This requires a {{PAGENAME}} tanker to wait for the target to cross its line of sight, instead of following it along its path. The armour is incredibly weak against APFSDS rounds and ATGM missiles. These usually have enough penetration to knock the tank out in a single blow, exploding the ammunition in the rear as a final touch. As these types of munitions are quite common at this tier, the {{PAGENAME}} can't rely on armour against most opponents on the battlefield. A positive is that weaker types of munitions usually can't reach the crew compartment, resulting in the {{PAGENAME}} surviving 3-5 shells before dying from engine fires.&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''External survivability'''&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is outfitted with incredible frontal protection. This strong impenetrability isn't thanks to composite, but rather sloping. The {{PAGENAME}} has an incredible frontal slope of over 75 degrees. This results in a lot of ricochets from outdated types of munition, which lack significant velocity to damage the tank. Chemical rounds, which penetrate high amounts independent of velocity, have a higher likelihood of penetrating the vehicle. These shells don't bounce off as easily, while still carrying large penetration values. In order to counter this, the {{PAGENAME}} was outfitted with a unique external armour package. Commonly referred to as a &amp;quot;HEAT fence&amp;quot;, the {{PAGENAME}} is able to counter upper-plate detonations by fusing them ahead of the armour itself. This hinders chemical rounds from causing heavy post-penetration damages, which increases frontal impenetrability. The lower plate has also been strengthened by the introduction of a dozer blade. This adds an extra 20 mm of angled armour, which comes handy against stronger types of munition. The sides have also been slightly enhanced by the introduction of 5mm fuel-canisters acting as side skirts.&lt;br /&gt;
&lt;br /&gt;
'''Internal survivability'''&lt;br /&gt;
&lt;br /&gt;
Once a shell penetrates the vehicle, the {{PAGENAME}} has to rely on its layout. Since the S-tank is entirely hull-designed, everything is incredibly compact to accommodate its varying features. The engine is placed at the front of the vehicle, followed by the crew compartment and lastly ammunition storage. When a frontal penetration occurs, a tanker can consider these compartments as varying grades of damage. Engine penetrations are usually fine, as the only way to take the tank out is by igniting it several times. Shells reaching the crew compartment can be severe, as the tank only has 3 members. Thanks to the last-stand feature, only one member needs to be alive. This can result in a lot of tanked hits, since it's difficult for the enemy to locate which member is still left. Finally, the {{PAGENAME}} is usually destroyed in a single hit if the post-penetration is strong enough to reach the rear ammunition storage. A tanker can still luck out if the shell penetrates the left-side when carrying 26 rounds, as only the right side will be filled.&lt;br /&gt;
&lt;br /&gt;
A universal strength is the upper ribbed armour package. Previously introduced on the [[Strv 103A]], this package allows the {{PAGENAME}} to &amp;quot;shred&amp;quot; incoming projectiles. Thanks to the introduction of volumetric shells, no subcalibre round can currently sneak through this package. Due to heavy angling, and being placed behind the fence itself, it reaches thickness levels of between 500 and 1200mm, making it one of the strongest armour layouts in the game.&lt;br /&gt;
&lt;br /&gt;
A universal weakness is slightly above and below the sharp edge where the upper and lower plate meets. This area can be easily penetrated by both chemical and conventional rounds. With varying damage depending on post-penetration effect. Aiming below the gun-barrel can also knock it out in the process, leaving the {{PAGENAME}} incredibly vulnerable.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* High hardness rolled armour - Slat&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (77°) ''Upper Glacis'' &amp;lt;br&amp;gt; 40 mm (74°) + 20 mm ''Lower Glacis'' || 30 mm +10-20 mm ''Upper'' &amp;lt;br&amp;gt; 30 mm ''Lower'' || 30 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 35 mm || 35 mm || 35 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Tracks are 20 mm thick while the suspension is 15 mm thick.&lt;br /&gt;
* Slat armour is 50 mm thick.&lt;br /&gt;
* Sideskirts are 4 mm thick.&lt;br /&gt;
* The crew compartment is lined with 10 mm RHA.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 1057|rbMinHp= 690}}&lt;br /&gt;
&lt;br /&gt;
When glancing over the stat-card of the {{PAGENAME}}, it can be easy to assume the tank has inferior mobility to the earlier variants. But thanks to the tank utilizing the turbine in tandem with the more powerful diesel engine, it ends up being one of the most powerful engines at its BR. This catches a lot of opponents off-guard, as they generally don't expect the {{PAGENAME}} to be able to change positions quickly. This can also surprise wounded opponents, as they usually think they're safe hiding behind smaller obstacles without the {{PAGENAME}} coming towards them. And when facing opponents lacking any form of subcalibre munitions to deal with the {{PAGENAME}}, a tanker can find enjoyment scaring them by simply charging at their position.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} suffers from a severe lack of turrets, which makes it vulnerable to bad positioning. Turreted tanks can easily deal with enemies coming from the sides, without exposing a lot of weak spots. The {{PAGENAME}} needs to turn the entire vehicle, which often proves fatal. To avoid this, it's important to practice driving in reverse. The {{PAGENAME}} goes almost top-speed in both directions, making it viable to drive in reverse if the tank requires immediate repositioning. Combining this with smoke-grenades makes it impossible for the enemy to predict where the vehicle currently is.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L74 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is outfitted with the Bofors L74 105 mm cannon. This cannon is identical to the earlier versions of the S-tank. There is some slight visual differences, as the cannon is now welded to the chassis, rather than just drilled through on the earlier variants. But the main difference lies in the ammunition. The {{PAGENAME}} gets access to the DM23 subcalibre shell. This is a treat at its BR, as not all tanks get access to it. The {{PAGENAME}} benefits greatly from this upgrade, as shots don't require the same amount of precision as before to land a devastating hit. This makes it more forgiving to aim, which is especially helpful with the sometimes janky hull-aiming a tanker may experience. But to compensate even further, the {{PAGENAME}} features the same autoloader as any other S-tank, allowing it to fire up to 50 shells with a mere 4-second interval between each round. This makes the {{PAGENAME}} the fastest firing DM23 tank in the game, allowing for some incredible killing sprees when positioned correctly.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L74 (105 mm)|105 mm L74]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -10°/+12° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || 33.6 || 33.6 || 40.8 || 45.1 || 48.0 || rowspan=&amp;quot;2&amp;quot; | 4.00 || rowspan=&amp;quot;2&amp;quot; | 4.00 || rowspan=&amp;quot;2&amp;quot; | 4.00 || rowspan=&amp;quot;2&amp;quot; | 4.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 21.0 || 21.0 || 25.5 || 28.2 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:L74 (105 mm)/Ammunition|slpprj m/62, slpprj m/80, slsgr m/61A, rökgr m/61, Shell L35}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''50''' || 46&amp;amp;nbsp;''(+4)'' || 41&amp;amp;nbsp;''(+9)'' || 36&amp;amp;nbsp;''(+14)'' || 31&amp;amp;nbsp;''(+19)'' || 26&amp;amp;nbsp;''(+24)''&lt;br /&gt;
|-&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| 21&amp;amp;nbsp;''(+29)'' || 16&amp;amp;nbsp;''(+34)'' || 11&amp;amp;nbsp;''(+39)'' || 6&amp;amp;nbsp;''(+44)'' || 1&amp;amp;nbsp;''(+49)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 58 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 58 (7.62 mm)|7.62 mm ksp 58]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 500 (250) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 500 (250) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,500 (250) || 600 || -10°/+30° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
'''Long-range Maps'''&lt;br /&gt;
&lt;br /&gt;
A natural fit for the {{PAGENAME}} is long distance engagements. With its high fire-rate and fast shell, paired with unmatched optics and laser rangefinder, it has all the tools to dominate opponents at longer distances. The {{PAGENAME}} should be spawned as early as possible, swiftly positioned far ahead of the team, with plentiful amounts of cover to compensate for its lacklustre survivability against subcalibre munitions. Since the tank has incredible mobility, and almost impenetrable frontal protection in hull-down positions, the S-tank creates hell for the enemy team, forcing them to strategically flank the vehicle, or attack it with guided missiles. The gun barrel can still get knocked out, forcing the {{PAGENAME}} to back away for a few seconds to repair. This can prove costly however, as this window of opportunity can be wide enough to allow a flanking manoeuvre by the enemy team.&lt;br /&gt;
&lt;br /&gt;
Having teammates substantially increases the tank's survivability against flanking opponents, as a turreted teammate can easily engage enemies trying to sneak a final shot in.&lt;br /&gt;
&lt;br /&gt;
'''Close-range Maps.'''&lt;br /&gt;
&lt;br /&gt;
Realizing the upsides and downsides of the {{PAGENAME}} makes it clear the vehicle was never designed for close-range engagements. This downside does show its truth as the vehicle can't fire on the move effectively, and is forced to take it slow in order to not get blasted from the side in a single shot. Either way, these maps can't be ignored when spading the vehicle, or when trying to research its more conventional brother, the [[Strv 104]]. Despite its flaws, the many upsides still have a lot of usage in closer engagements, and can result in high kill games, despite the uncomfortable surroundings. At the start of a match, the mobility should still be used to its limits. The {{PAGENAME}} only really gets to move freely without any form of danger at the beginning of the match where opponents haven't yet secured any areas of the map, so it's important to take a good position as early as possible. Hiding behind buildings and corners is highly effective, as getting flanked won't occur as often. The tank can very effectively fight off one enemy at a time, but struggles to focus on several opponents at once, due to the lack of a conventional turret. This forces the {{PAGENAME}} to pick off targets when they're busy with something else. Alternatively, if the {{PAGENAME}} sees opponents incapable of effectively penetrating its frontal protection, it can calmly peek out of cover to attack, without any danger, as even if the barrel gets damaged, the tank can swiftly reverse back at max speed.&lt;br /&gt;
&lt;br /&gt;
Having a coordinated teammate can prove devastating for the enemy team, as a turreted teammate can easily fend off opponents from directions the {{PAGENAME}} can't handle. Thanks to the tanks amazing survivability, the {{PAGENAME}} can coordinate with a lesser armoured teammate, to work as a spearhead against incoming shells. As soon as the {{PAGENAME}} gets crippled, a teammate can easily jump in to deal with the distracted opponents. Since the {{PAGENAME}} needs to repair a lot due to commonly sustaining damage, having a teammate that can lower repair times is incredibly helpful.&lt;br /&gt;
&lt;br /&gt;
{{Notice&lt;br /&gt;
|Always smoke when you get immobilized in the {{PAGENAME}}! After smoking you can angle the tank vertically with the use of hull-aiming, making it difficult for the enemy to deal more damage.|!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High penetration shells - Access to Swedish DM23 rounds&lt;br /&gt;
* High survivability - Able to tank most rounds from the front&lt;br /&gt;
* New HEAT &amp;quot;fence&amp;quot; - Counters most Chemical rounds&lt;br /&gt;
* Strong turbine engine - Gives the tank high mobility &amp;amp; good off-road performance&lt;br /&gt;
* Low silhouette - Capable of hiding behind walls and small hills&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak to subcalibre shells - Compact design results in high post-penetration damage&lt;br /&gt;
* Weak side &amp;amp; rear protection - Unable to survive against any high-calibre round&lt;br /&gt;
* Unable to fire while moving&lt;br /&gt;
* Poor stock performance - Weak stock rounds and slow acceleration&lt;br /&gt;
* Loud turbine &amp;amp; diesel engine - Difficult to silently hide&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strv 103C is the last official series of the S tank, in the army decision 1972 and 1982 it was decided that getting a new tank for the army was going to be postponed to the 1990s and the Swedish army at time would focus on lighter combat vehicles. So to modernize the S tanks, the Strv 103Bs had to go through a renovation with upgrading the systems and improve the vehicles in a so called REMO (Renovation and Modification) process and it was not until 1986 the first Strv 103B got its REMO done and was designated Strv 103C.&lt;br /&gt;
&lt;br /&gt;
In the Renovation and Modification process the Strv 103Bs got upgraded from a Rolls Royce piston engine to a Detroit Diesel engine, dozer blade on all &amp;quot;S&amp;quot; Tanks that used to be only 1 of 3 Strv 103s equipped with that, new tracks, new external fuel tanks in the form of 22 litre jerry cans that were attached on the sides that also worked as extra protection to the side armour, laser rangefinder that was integrated with the aimsight for the gunner, Lyran 71mm illuminating mortar and new gearbox.&lt;br /&gt;
&lt;br /&gt;
It was not until 1988 that all 290 Strv 103Bs had been renovated to Strv 103C where they stayed in service until 1997 the Strv 103 saw the last of its service in the armed forces.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6505-development-strv-103-0-last-man-standing-en|Devblog]] ===&lt;br /&gt;
In the immediate postwar years, Sweden began looking for a replacement to the Centurion tanks, then in service with its army. The most straightforward solution was to once again look into the export market for potential candidates, although engineers were already working on a domestic design - the Kranvagn. While this process was ongoing, an engineer by the name of Sven Berge came up with a radical new tank design in 1956.&lt;br /&gt;
&lt;br /&gt;
This new vehicle featured a turretless design with a cannon fixed to the hull, which would be trained onto its targets with the precise use of an adjustable suspension system. The design was based on results from a study on tank crew casualties during WWII and the Korean War, which showed a correlation between tank height and hit probability. As such, the 'S-Tank' was kept very small in dimensions and low in profile, while also utilizing some innovative new engineering solutions, such as a mixed power plant consisting of a diesel engine and a gas turbine.&lt;br /&gt;
&lt;br /&gt;
In 1959, the Swedish government approved the construction and testing of two prototypes. In 1960, a pre-production batch of 10 vehicles of the '0-serie' was ordered for field trials, which went on into the mid '60s.  Generating more than favorable test results, the vehicle was formally ordered into production and procured as the 'Stridsvagn 103'.&lt;br /&gt;
&lt;br /&gt;
Despite its original purpose being to replace the Centurion tanks in the Swedish Army, the Strv 103 ended up serving alongside it for a number of decades, until it was ultimately decommissioned in the late 1990s. By that time, 290 Strv 103s were built, spanning over five variants.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_103c Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Strv 103C 1.png|thumb|Strv 103C after firing main gun&lt;br /&gt;
File:Strv 103C 2.png|thumb|Strv 103C in forest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|5PAkCJChYNI|'''Maximum Swedish Frustration - Strv 103c''' - ''JustinPlaysYT''|uQVze1fZYw4|'''The {{PAGENAME}} Main Battle Tank''' - ''Orangefan''|C7cb7GlOnSY|'''Tank Chats #117 - Stridsvagn 103''' - ''The Tank Museum''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://www.tanks-encyclopedia.com/coldwar/Sweden/Stridsvagn-103.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Strivsvagn-103 (1956)]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Bofors}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-28_(Sweden)&amp;diff=176615</id>
		<title>T-28 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-28_(Sweden)&amp;diff=176615"/>
				<updated>2023-11-09T22:37:05Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-28 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_t_28&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an captured vehicle from the Soviet Union. A total of 7 T-28's got captured during the winter war and continuation war were they were likely used by the finnish armed forces. The seven T-28s captured were the only ones able to move on their own power due to lacking of tractors able to tow these vehicles, so most T-28 were looted of anything with value that could be useful for the finnish.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' were introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]] for the Swedish tech tree as an early medium tank. It is identical in performance to the Soviet [[T-28]] but starts with the worse Sh-354T shrapnel shells giving it a limited penetration ability at the beginning till it unlocks the better BR-305A APHE rounds.&lt;br /&gt;
[[T-28 (Family)|T-28]] is overall a great vehicle, with fairly large crew making them more survivable to automatic cannon fire, but due to the crew being relative in close proximity making them more vulnerable to larger caliber like the 75mm that can be seen on [[M3 Lee]] and the short barrel [[Pz.IV F1]].  &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Despite being a medium tank, the T-28 is somewhat lightly armoured for its BR. Its crew is also closely packed and surrounded by multiple ammo racks that are prone to detonation if hit, this leads to it having somewhat weak survivability, however angling the vehicle will increase the effectiveness of the armour and aid in your survivability. The T-28 has a high crew count of 6, which can aid its survivability somewhat.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 mm (22°) ''Driver's port''&amp;lt;br&amp;gt;15 mm (65°) ''Front glacis''&amp;lt;br&amp;gt;30 mm (23-25°) ''Lower glacis''&lt;br /&gt;
| 20 mm ''Top''&amp;lt;br&amp;gt;20 + 10 mm ''Bottom''&lt;br /&gt;
| 15 mm (68°) ''Top''&amp;lt;br&amp;gt;20 mm (6-37°) ''Bottom''&lt;br /&gt;
| 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm ''Turret front''&amp;lt;br&amp;gt;20 mm (0-49°) ''Gun mantlet''&lt;br /&gt;
| 20 mm (0-23°) || 30 mm || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Secondary turrets || 22 mm || 20 mm || 20 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L-10 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The main armament of the T-28 is the 76 mm L-10 cannon, a rifled gun that can fire 3 types of ammunition: HE (OF-350M), APHEBC (BR-350A), and Shrapnel (Sh-354T). The most common shell for anti-tank use would be the APHEBC, however the Shrapnel and HE can be used against lightly or unarmoured vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L-10 (76 mm)|76 mm L-10]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 69 || rowspan=&amp;quot;2&amp;quot; | -5°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:L-10 (76 mm)/Ammunition|Sh-354T, BR-350A (MD-5 fuze), OF-350M}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_T-28_(1938).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''69''' || 62&amp;amp;nbsp;''(+7)'' || 56&amp;amp;nbsp;''(+13)'' || 50&amp;amp;nbsp;''(+19)'' || 47&amp;amp;nbsp;''(+22)'' || 44&amp;amp;nbsp;''(+25)'' || 41&amp;amp;nbsp;''(+28)'' || 39&amp;amp;nbsp;''(+30)'' || 36&amp;amp;nbsp;''(+33)''&lt;br /&gt;
|-&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 11th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 12th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 13th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 14th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 15th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| 33&amp;amp;nbsp;''(+36)'' || 30&amp;amp;nbsp;''(+39)'' || 20&amp;amp;nbsp;''(+49)'' || 17&amp;amp;nbsp;''(+52)'' || 14&amp;amp;nbsp;''(+55)'' || 4&amp;amp;nbsp;''(+65)'' || 1&amp;amp;nbsp;''(+68)'' || No&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* If you pack 50&amp;amp;nbsp;''(+19)'' shells, it will keep the turret empty of ammo.&lt;br /&gt;
* If you pack 33&amp;amp;nbsp;''(+36)'' shells, it will keep the turret and the top hull empty of ammo.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The powerful, yet accurate gun, paired with thin armour and a large profile makes the T-28 look ideal for long-range encounters, yet its low penetration, slow shell velocity and no real gun depression to exploit terrain discourages this kind of gameplay. However, due to the crew/equipment spacing that helps soak damage and keep it fighting, its highly versatile and powerful main gun make this tank quite capable in close range encounters.&lt;br /&gt;
&lt;br /&gt;
If against a larger or more powerful tank, the T-28 will often be forced to stay and fight, as the large profile of the tank makes it easy to hit while retreating. Use the gun's accuracy to an advantage. Aim for weak points like the driver's hatch or gunner's port. If unable to shoot against such a small target, attempt to cripple the tank's offensive armament to take some pressure off.&lt;br /&gt;
&lt;br /&gt;
Avoid T-34s, especially the later modifications. Their APHE ammo is devastatingly explosive, especially against such a large easy-to-hit tank with no real armour like the T-28. One shot almost anywhere into the tank and that's the end. At the same time, the T-34's own armour is basically invulnerable to the T-28 shells, except when on their sides, where the 76 mm can penetrate the turret, and possibly the side hull armour (Only with AP ammo). Keep in mind that T-34s can turn both their hull and turret very fast, so if the first shot misses, there won't be another chance.&lt;br /&gt;
&lt;br /&gt;
Light tanks that can flank around the side or back of the T-28 can prove catastrophic as well.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The cannon is accurate and is able to do large amounts of damage on penetration&lt;br /&gt;
* Crew of six&lt;br /&gt;
* Fast and versatile for such a big medium tank&lt;br /&gt;
* Machine gun turrets and complicated multi-layer side armour often absorb projectiles&lt;br /&gt;
* Total of 3 machine guns can make short work of any unarmoured AA vehicles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large silhouette&lt;br /&gt;
* Generally thin armour&lt;br /&gt;
* Slow reload time&lt;br /&gt;
* Poor gun depression&lt;br /&gt;
* Bad penetration with all types of ammo&lt;br /&gt;
* Lacklustre shrapnel shell as stock ammo&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The T-28 was the first medium tank the Soviets ever manufactured, it was intended to be used as a heavily armoured tank to support infantry and break through enemy defenses. During the Winter War, the Soviets found out the hard way that the T-28 had inadequate armour and due to this (and poor tactics) the T-28 tanks took heavy losses with an estimate of 200 T-28 tanks lost during the Winter War. Of the T-28's operating in the Winter War the Finnish managed to capture 7, all of which were integrated to the Finnish army and saw combat later in the Continuation War. The Finnish nicknamed the T-28 &amp;quot;postivaunu&amp;quot; (postal wagon) after a captured T-28 was found to be carrying the mail and salaries of Soviet soldiers.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_t_28 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=J32B&amp;diff=176041</id>
		<title>J32B</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=J32B&amp;diff=176041"/>
				<updated>2023-11-02T21:34:35Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=saab_j32b&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_saab_j32b.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' a all weather interceptor fighter produced entered service in 1958. 118 aircraft built, 26 were involved in accidents. Compared to the previous A32A the {{PAGENAME}} comes with a more powerful RM6A engine and four 30mm [[Akan m/55 (30 mm)|Akan m/55]], the ability to carry air to air missiles. The {{PAGENAME}} retired in the 1970's and got replaced by the [[J35 (Family)|J35]].&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]]. {{PAGENAME}} are an Swedish subsonic interceptor, combining excellent climb-rate and devastating firepower, both in terms of suspended and offensive armaments. {{PAGENAME}} can easily get to an altitude where it can look down on opponents and go into a dive to deliver a lethal bite from its devastating firepower, then using the energy it got from the dive to make a quick escape and gain altitude again. Using the afterburner will get it out from dangerous situation if needed, though will come at a cost of the fuel consumption will rise and drain the fuel tank fast.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Saab {{PAGENAME}} Lansen is a powerful interceptor built for all-weather operations. Being the descendant of the earlier [[A32A]], this version focuses on air-to-air combat instead of its previous role as an air-to-ground platform. To achieve this, the {{PAGENAME}} received the new RM6A engine. This engine is a Swedish license-produced variant of the Avon 300, producing a staggering 6,810 kgf when engaged with full afterburner. This engine was originally developed for the [[Lightning F.6]]. This makes the {{PAGENAME}} a subsonic plane with a supersonic engine, resulting in incredible acceleration and energy retention. Staying fast and avoiding dogfights is the main advantage of the {{PAGENAME}}, as the airframe is relatively large and cumbersome, not really meant for aerial manoeuvres. However, a single pass is more than enough thanks to four centre-mounted Akan m/55 cannons, with a incredible 24 kg burst mass. The {{PAGENAME}} is also outfitted with four RB24 air-to-air missiles capable of killing enemies far beyond the plane's reach. This, combined with the incredible thrust, lets the '''{{PAGENAME}}''' decide when, and how to strike down opponents; a luxury most planes can only dream of.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,133 || 1,128 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 34.4 || 34.6 || 84.5 || 78.4 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,148 || 1,140 || 33.6 || 34.0 || 119.6 || 101.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 524 || 491 || 320 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 850 || &amp;lt; 650 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Svenska Flygmotor RM6A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 8,882 kg || colspan=&amp;quot;3&amp;quot; | 312 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 9m fuel || 20m fuel || 30m fuel || 32m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,400 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 9,711 kg || 10,602 kg || 11,462 kg || 11,644 kg || 13,500 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 9m fuel || 20m fuel || 30m fuel || 32m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,727 kgf || 6,807 kgf&lt;br /&gt;
| 0.70 || 0.64 || 0.59 || 0.58 || 0.50&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 4,727 kgf&amp;lt;br&amp;gt;(0 km/h) || 7,212 kgf&amp;lt;br&amp;gt;(1,160 km/h)&lt;br /&gt;
| 0.74 || 0.68 || 0.63 || 0.62 || 0.53&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
[[File:J32B_Armor_Protection.png|thumb|right|400px|Thickness of each armour section located in the {{PAGENAME}}.]]&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 5 mm steel plate - cockpit floor and spacer plate between frontal armour.&lt;br /&gt;
* 10 mm steel plate - behind the pilot and GIB's seats&lt;br /&gt;
* 15 mm steel plate - armour plates in front of the cockpit section&lt;br /&gt;
* 50 mm bulletproof glass - armoured canopy windscreen&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} features good pilot protection. A 50 mm bulletproof screen, and plates surrounding the two pilots, reaching thickness levels of between 5 to 15 mm. These plates were originally meant to save the pilot from incoming ground-fire due to its earlier ground-attack purpose. Thanks to this excellent protection, as well as having two pilots instead of one, dying by a pilot knockout is highly unlikely in comparison to other fighters of the same rank. The {{PAGENAME}} is also survivable in terms of fuselage strength. A single pass rarely knocks it out immediately, and seems more on-par with the [[S.O.4050 Vautour IIA|Vautour IIA]] than other fighters at its rank. This strength can be attributed to the separated fuel-tanks, as well as the short engine (in relation to the fuselage). This high survivability makes the {{PAGENAME}} quite forgiving for making mistakes, as it usually isn't hard to return back to base for repairs. It is important, however, to avoid all damage possible, as even the slightest fuselage damage can heavily cripple the {{PAGENAME}}'s general flight performance. A badly damaged fuselage makes the {{PAGENAME}} unable to retain energy, keeping it away from its main advantage. The {{PAGENAME}} is also prone to catching fire. Although the fire is easily put out, the damage suffered is usually more than fatal.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Akan m/55 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 30 mm Akan m/55 cannons, nose-mounted (90 rpg = 360 total)&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is outfitted with four nose-mounted Akan m/55, which are Swedish-made versions of the popular ADEN cannon, found on British aircraft. Although sharing a similar mounting to the Hunter F.6, the Lansen fires almost 4 kg of extra burst mass, as the Swedish guns have a higher fire-rate. High burst-mass is generally a good thing, as it compensates for sloppier manoeuvres, where the plane gets less time on target. The {{PAGENAME}} doesn't really benefit from this upside, however, as the ammunition count is only 90 per gun, rounding the total up to a mere 360. This is almost half of what the Hunter offers, while still having a higher fire-rate. This forces the {{PAGENAME}} to be played with incredible trigger-patience, as any unnecessary moment of fire can cost half the magazine, highly limiting its match potential. This is hampered even further by the fact that none of the rounds in the belt have tracers, leading to an inability to accurately hit the target. This can be compensated for by equipping air-to-air missiles, which sacrifices a bit of mobility for the option to save ammunition.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|RB24|srak m/57B}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x RB24 missiles&lt;br /&gt;
* 4 x RB24 missiles&lt;br /&gt;
* 38 x srak m/57B rockets&lt;br /&gt;
&lt;br /&gt;
==== Custom loadout options ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;11%&amp;quot; | 1 !! width=&amp;quot;11%&amp;quot; | 2 !! width=&amp;quot;11%&amp;quot; | 3 !! width=&amp;quot;11%&amp;quot; | 4&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! srak m/57B rockets&lt;br /&gt;
| || 19 || 19 ||&lt;br /&gt;
|-&lt;br /&gt;
! RB24 missiles&lt;br /&gt;
| 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Basics'''&lt;br /&gt;
&lt;br /&gt;
Being an interceptor by nature, staying fast remains a priority above anything else. In order to achieve this, the {{PAGENAME}} likes to avoid strong aerial manoeuvres by keeping altitude and utilizing boom &amp;amp; zoom tactics. For a new pilot, especially one coming from the [[J29D]] or [[J29F]], the luxury of an afterburner shouldn't be much of a surprise. The {{PAGENAME}} keeps speed much better than the afterburning Tunnan, while still offering high firepower and vertical energy to boot. This compensates for the sluggish performance the plane shows in aerial combat. A newer pilot should stick to altitude, as the higher areas of the map are sometimes inaccessible by other enemies. It's still important to locate enemies with the same strengths as the {{PAGENAME}}. These include the [[Hunter FGA.9]], [[F-100A (China)|F-100A]], [[Shenyang F-5]], and the [[F3H-2]], among many others. These, along with all other missile-carrying fighters, will make flying the {{PAGENAME}} a pilots nightmare. The subsonic fighters at lower battle ratings are easy to fend off, requiring mostly speed and slight banking manoeuvres. But the planes placed between 9.0-9.7 pose as a strong counter to the {{PAGENAME}}, as they force it to manoeuvre. Do not fly straight when enemies attack you from behind. Flying straight ensures that anyone behind you has a chance to shoot you down. Even if the {{PAGENAME}} handles like a bus, it's always worth trying to avoid any damage possible, as it will only lower your chances of survival.&lt;br /&gt;
&lt;br /&gt;
'''Landing'''&lt;br /&gt;
&lt;br /&gt;
One of the larger difficulties with the {{PAGENAME}} is landing. The {{PAGENAME}} is very good at staying fast, even without engine thrust. With a slow turn-rate, slowing down becomes even harder. Although the airbrake on the {{PAGENAME}} isn't very large in comparison to other transonic fighters, it does still work, giving the plane some extra deceleration. When below ~500 km/h, the {{PAGENAME}} can deploy its Fowler-design flaps, which cause intense drag, slowing the plane down to much more manageable speeds. The landing approach should be done at around 300 km/h to prevent landing flaps from ripping. This speed should be higher if the plane is out of fuel, as staying at 300 km/h has to be done with the help of some engine throttle. If the {{PAGENAME}} approaches below 300 km/h without an engine, the plane won't be able to nose up before touchdown, due to the bad stall-speed of around 200 km/h. When the {{PAGENAME}} has finally touched the landing strip, it's important to keep holding brakes, as the {{PAGENAME}} needs as much runway as possible. If the {{PAGENAME}} is approaching the end of the runway, the {{PAGENAME}} can emergency drift by using full rudder below 100 km/h. Although this may result in a broken wing, it's usually better than overshooting the landing strip.&lt;br /&gt;
&lt;br /&gt;
'''Aggressive playstyle'''&lt;br /&gt;
&lt;br /&gt;
A {{PAGENAME}} pilot comfortable with trigger patience, aerial manoeuvrability, and central awareness can slowly attempt to push the {{PAGENAME}} to its limits. The {{PAGENAME}}, especially when spaded, shows incredible and almost unmatched energy retention even at higher tiers. Combined with a weak turn radius and strong acceleration, the {{PAGENAME}} can easily throw itself into any engagement, choosing to disengage whenever it pleases. This mentality can be further enhanced by making the aircraft as light as possible, taking only 20 minutes of fuel, and sometimes disregarding suspended armaments entirely. With spaded performance and minimal weight, the {{PAGENAME}} will stay above 1,100 km/h no matter the aerial manoeuvre, giving it the ability to escape no matter what's behind it. This also mitigates the sidewinder issue the {{PAGENAME}} suffers from. When the {{PAGENAME}} has the ability to continuously turn without losing speed, nobody will have the ability to achieve a perfect lock-on state. A {{PAGENAME}} pilot still needs to be aware of incoming gunfire since cutting this turn can be easily achieved. This can be easily improved on by shifting direction every once in a while, making the chasing opponent lose speed in the process. When combined with some training, The {{PAGENAME}} turns into a unbeatable defensive flyer compared to the usual cannon-fodder experience. It is worth noting that this playstyle is incredibly challenging for inexperienced {{PAGENAME}} pilots, as it requires incredible trigger patience and G-load awareness. Anyone looking to play this aggressive approach can always go for less drastic changes, by still taking suspended armaments, or only focusing slow opponents.&lt;br /&gt;
&lt;br /&gt;
'''Dealing with Supersonic Aircraft'''&lt;br /&gt;
&lt;br /&gt;
As the {{PAGENAME}} sits at the very edge of the transonic era, it's no surprise the vehicle faces off opponents far more advanced and powerful. When the {{PAGENAME}} is the fastest plane in a match, it's quite common to play passively and safe, as nobody has the ability to reach it. But as the {{PAGENAME}} goes head-to-head with an [[F-4E Phantom II|F-4E]], the Lansen stands no chance of getting away. The general goal becomes to avoid cannon fire and incoming missiles, which can be best achieved by staying low on the deck, cruising at maximum speed. If engaged with an enemy, the {{PAGENAME}} should go back to the primary objective of retaining speed and energy while still pulling as hard as possible. The playstyle doesn't change a lot from the aggressive one, as the Rb24 missiles become even more dead weight than before, and lasting longer than 20 minutes is more of an miracle than a expectation. One overlooked detail is how the {{PAGENAME}} now turns better in comparison, as fully loaded Phantom and MiG-21s struggle to keep with it. Heavy [[F-4EJ Phantom II|F-4EJ]]'s need to dump tons of speed to even marginally cut the turning radius of the {{PAGENAME}}. This can be exploited by a veteran pilot, as this opens up opportunities to energy-trap and finish off the cumbersome phantom. the more lightweight deltas such as the MiG-21 and Mirage meet different fates, as they easily cut the turn from the start, forcing the {{PAGENAME}} to manoeuvre. However, as the {{PAGENAME}} doesn't lose energy compared to the aggressor, it can easily keep turning until the enemy runs out of speed to follow up with, allowing the {{PAGENAME}} to swoop in for a finishing blow.&lt;br /&gt;
&lt;br /&gt;
Some small advice would be to avoid other transonic/slower supersonic planes, as they will gravitate to using the same tactic as the {{PAGENAME}}, but with greater success. Planes like the [[MiG-19S (Germany)|MiG-19S]], [[MiG-19PT]], and the [[Q-5 early|Q-5]] all excel at retaining speed like the Lansen, making it impossible to shake them off. If the {{PAGENAME}} comes across a dire situation where several opponents are behind it, it's important to keep turning no matter what! Opponents behind the {{PAGENAME}} get a guaranteed kill if the plane flies directly straight, as it allows their Sidewinders to lead properly. A continuously turning {{PAGENAME}} is almost impossible to missile from directly behind.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent top speed - outruns most subsonic opponents&lt;br /&gt;
* 4 x 30 mm Akan m/55 - incredible burst mass and damage&lt;br /&gt;
* 4 x RB24 air-to-air missiles - highly potent missiles against adversaries&lt;br /&gt;
* Powerful afterburning engine - excellent acceleration &amp;amp; energy retention&lt;br /&gt;
* Integrated radar&lt;br /&gt;
* Above-average roll-rate&lt;br /&gt;
* Resistant to high-G manoeuvres (up to 10Gs)&lt;br /&gt;
* Decent pilot protection &amp;amp; airframe endurance&lt;br /&gt;
* Fowler flap design - provides excellent lift at low speeds&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre manoeuvrability, almost every opponent it faces can out-manoeuvre it&lt;br /&gt;
* Difficult to land - landing flaps rip at 300 km/h&lt;br /&gt;
* Very inefficient airbrake design - requires high angle-of-attack or aggressive banking to slow down&lt;br /&gt;
* Large target: easy to hit&lt;br /&gt;
* High rate of fire: ammunition will deplete very quickly, trigger control required&lt;br /&gt;
&lt;br /&gt;
* Lacks access to tracer munitions&lt;br /&gt;
* Wings rip very easily without the wing repair modification&lt;br /&gt;
* Lacks countermeasures, difficult to avoid both all aspect and 20G+ missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In the year 1948, SAAB started to develop a new type of multi purpose aircraft with capabilities such as a strike-fighter, interceptor or reconnaissance aircraft. The project was called P1150 and had the intent to replace the B18, J21A, A21R and the J30 aircraft. After some testing, a swept wing design typical for the time period was decided upon. After some testing with a Swedish jet engine design called the Dovern, it was decided that the engine lacked the desired power so a swap to the British Rolls-Royce Avon Mk.21 engine was decided upon due to its ability to produce more power without its afterburner on than the Dovern could even with the afterburner engaged. The airplane was designated the Saab 32 Lansen and flew for the first time in November 1952 with Bengt Olow as pilot.&lt;br /&gt;
&lt;br /&gt;
A total of 447 aircraft were delivered to the Swedish Air Force from 1955 until 1960. These were modified and renovated until its retirement in 1997. A total of 10 variants were in service, including the prototype P1150.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6519-development-j32-lansen-flying-lance-en|Devblog]] ===&lt;br /&gt;
Sweden has always been aware of current trends in military aviation. When all the leading military producers realized the undoubted superiority of jet engined aviation over piston aircraft, Sweden also began developing its own aircraft with a new type of engine. The project for the new combat aircraft was conceived as a replacement for light bombers and ground attackers from the WWII period, so the project started as an attack fighter. Since the production technology of proprietary engines in Sweden did not develop as fast as needed, the first aircraft of the Type 32 project were equipped with licensed copies of the British Avon engine with a Swedish afterburner. The jet strike aircraft under the A32 A designation was mass-produced in Sweden from 1955 to 1958, and was a completely modern combat aircraft of this class. The aircraft was equipped with a quick-fire battery of course weapons of four 20 mm guns at the front of the fuselage. As it should be a ground attack aircraft, the A32 A Lansen featured a rich arsenal of outboard weapons distributed over 12 suspension points under the wing: various bombs (up to 600 kg each), up to 24 unguided rockets of various calibres, including 12 anti-ship APHE missiles, or a couple of anti-ship Rb04 guided missiles with an active radar homing system.&lt;br /&gt;
&lt;br /&gt;
At the same time, a fighter-interceptor version of the Lansen was being developed, the first such aircraft took to the sky in January of 1957. The J32B fighter was noticeably different from its attack aircraft sister, primarily with a more powerful engine and specific weapons. The power plant here was also a licensed copy - this time the Avon Mk.47A engine with a Swedish afterburner, which was capable of delivering 2,000 kg more thrust compared to the A32 A engine. The new engine also required geometrical and design changes in the air intakes and the jet nozzle. The interceptor received more powerful course armament - four 30 mm cannons, copies of the British Aden. There are only four suspension points for further armament, but there is a possibility of installing air-to-air missiles - the US made AIM-9B Sidewinder. However, to work on ground targets, a fighter could also take rockets into battle. The Swedish Air Force ordered 120 of the J32B, this model remained in service until 1973, along with more modern supersonic fighters.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_j32b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:J32B WTWallpaper 001.jpg|&lt;br /&gt;
File:J32B WTWallpaper 003.jpg|&lt;br /&gt;
File:J32B WTWallpaper 004.jpg|&lt;br /&gt;
File:J32B WTWallpaper 005.jpg|&lt;br /&gt;
File:J32B WTWallpaper 006.jpg|&lt;br /&gt;
File:J32B WTWallpaper 007.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|6yUrv5UsiXU|'''The Shooting Range #183''' - ''Metal Beasts'' section at 00:32 discusses the J.32B.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
* [[SAAB 32 Lansen (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6519-development-j32-lansen-flying-lance-en|[Devblog] J32 Lansen: Flying Lance]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/474728-j-32b-lansen/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pbv_501&amp;diff=175934</id>
		<title>Pbv 501</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pbv_501&amp;diff=175934"/>
				<updated>2023-11-02T16:58:20Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Pros and cons */  removed one of the cons due to if gaijin decided to give the Pbv 501 an autoloader or not.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pbv_501&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an swedish designation for the [[BMP-1 (Family)|BMP-1]], aquired from Germany after the fall Soviet Union. In defense decisions 92 Sweden wanted to invest a portion of the military funding to mechanized infanteri, during this decision they decided to buy a 433 vehicles of different BMP-1 models. These {{PAGENAME}} were sent to Czech Republic to be modified to swedish standards and would be used till 2010, where the {{PAGENAME}} Were sold to Czech Republic and that later sold them to Iraq.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a [[BMP-1 (Family)|BMP-1]] that were introduced in [[Update &amp;quot;Kings of Battle&amp;quot;]]. But compared to other [[BMP-1 (Family)|BMP-1]] lacking the ATGM most BMP vehicles are equipped with in game giving in it a limited ability to counter heavier armoured vehicles at distance, but still got its 73mm [[2A28 (73 mm)|2A28]] gun making it familiar weapon to use for those who are experienced with [[BMP-1 (Family)|BMP-1]] vehicles. Having thin armour makes this a vehicle an easy target for main guns from tanks but also auto-cannons and heavy machine guns, making it a vehicle better suitable for ambush and supporting role.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A28 (73 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A28 (73 mm)|73 mm 2A28]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -4°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A28 (73 mm)/Ammunition|PG-9, OG-9}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* Low battle-rating&lt;br /&gt;
* Low silhouette&lt;br /&gt;
* HEAT ammunition&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Missing ATGM&lt;br /&gt;
* Thin armour&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pbv_501&amp;diff=175915</id>
		<title>Pbv 501</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pbv_501&amp;diff=175915"/>
				<updated>2023-11-02T16:47:25Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Description and Pros and Cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pbv_501&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an swedish designation for the [[BMP-1 (Family)|BMP-1]], aquired from Germany after the fall Soviet Union. In defense decisions 92 Sweden wanted to invest a portion of the military funding to mechanized infanteri, during this decision they decided to buy a 433 vehicles of different BMP-1 models. These {{PAGENAME}} were sent to Czech Republic to be modified to swedish standards and would be used till 2010, where the {{PAGENAME}} Were sold to Czech Republic and that later sold them to Iraq.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a [[BMP-1 (Family)|BMP-1]] that were introduced in [[Update &amp;quot;Kings of Battle&amp;quot;]]. But compared to other [[BMP-1 (Family)|BMP-1]] lacking the ATGM most BMP vehicles are equipped with in game giving in it a limited ability to counter heavier armoured vehicles at distance, but still got its 73mm [[2A28 (73 mm)|2A28]] gun making it familiar weapon to use for those who are experienced with [[BMP-1 (Family)|BMP-1]] vehicles. Having thin armour makes this a vehicle an easy target for main guns from tanks but also auto-cannons and heavy machine guns, making it a vehicle better suitable for ambush and supporting role.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A28 (73 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A28 (73 mm)|73 mm 2A28]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -4°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A28 (73 mm)/Ammunition|PG-9, OG-9}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* Low battle-rating&lt;br /&gt;
* Low silhouette&lt;br /&gt;
* HEAT ammunition&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Missing ATGM&lt;br /&gt;
* No auto-loader&lt;br /&gt;
* Thin armour&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Lago_I&amp;diff=175767</id>
		<title>Lago I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Lago_I&amp;diff=175767"/>
				<updated>2023-11-01T18:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_lago_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an Swedish medium tank for export purpose to Hungary, but due to Hungary choose to design their own medium tank with the help of Škoda the project got cancelled. It was not till later that the {{PAGENAME}} got trialed by the Swedish army and further developed to the [[Strv m/42 EH|Strv m/42]] where it would have a long service life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a medium tank that were introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. It got similar gameplay to an early [[Pz.III (Family)|Pz.III]], being quite fast and manouverable but not having the greatest in terms of firepower output the {{PAGENAME}} does get post ward APDS rounds with great penetration giving it an upper hand in distance engagement where its angled armour can protect the vehicle well. The small breech of the vehicle also give is a great gun depression making it be able to peek over hills to engage with hostiles without endangering itself.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 34 mm (13°) ''Upper Plate'' &amp;lt;br&amp;gt; 20 mm + 24 mm (spherical) ''MG port'' &amp;lt;br&amp;gt; 20 mm (76°-81°) ''Upper Glacis - Top''&amp;lt;br&amp;gt; 15 mm (48°-77°) ''Upper Glacis - Bottom''&amp;lt;br&amp;gt; 34 mm (cylindrical) ''Lower Glacis - Top''  &amp;lt;br&amp;gt; 34 mm (60°) ''Lower Glacis - Bottom'' || 24 mm ''Top - Front'' &amp;lt;br&amp;gt;  24+10 mm ''Top - Rear'' &amp;lt;br&amp;gt;  34 mm ''Bottom'' || 24 mm (8°) ''Upper plate'' &amp;lt;br&amp;gt; 24 mm (32°) ''Lower glacis'' || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 34 mm (20°-80°) ''Turret front'' &amp;lt;br&amp;gt; 20 mm (0°-48°) ''Gun mantlet'' &amp;lt;br&amp;gt; 20 mm (Rounded) ''Machine Gun Port'' || 38 mm || 20 mm ''Lower'' &amp;lt;br&amp;gt; 15 mm ''Upper'' || 20 mm ''Front'' &amp;lt;br&amp;gt; 9 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || 34 mm (23°) || 28 mm || 28 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Turret ring: 30 mm&lt;br /&gt;
* Turret ring guard: 30 mm&lt;br /&gt;
* Tracks and suspension: 15 mm&lt;br /&gt;
* Fenders: 4 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=442|rbMinHp=252}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan m/38 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan m/38 (37 mm)|37 mm kan m/38]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 18.6 || 25.7 || 31.2 || 34.5 || 36.7 || rowspan=&amp;quot;2&amp;quot; | 4.03 || rowspan=&amp;quot;2&amp;quot; | 3.57 || rowspan=&amp;quot;2&amp;quot; | 3.29 || rowspan=&amp;quot;2&amp;quot; | 3.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.6 || 13.6 || 16.6 || 18.3 || 19.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan m/38 (37 mm)/Ammunition|slpprj m/38, slpgr m/39, 3.7 cm slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.9.0.56''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 11th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''100''' || 81&amp;amp;nbsp;''(+19)'' || 71&amp;amp;nbsp;''(+29)'' || 61&amp;amp;nbsp;''(+39)'' || 51&amp;amp;nbsp;''(+49)'' || 41&amp;amp;nbsp;''(+59)'' || 34&amp;amp;nbsp;''(+66)'' || 28&amp;amp;nbsp;''(+72)'' || 21&amp;amp;nbsp;''(+79)'' || 14&amp;amp;nbsp;''(+86)'' || 8&amp;amp;nbsp;''(+92)'' || 1&amp;amp;nbsp;''(+99)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* As they are modeled by sets of 3 to 5, shells disappear from the rack only after you've fired all shells in the set.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Lago I is armed with a 8 mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,250 (250) || 649 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Lago I is a medium tank one has to get used to. It has a 37 mm gun with a short barrel similar to that of the early Panzer III's [[KwK36 (37 mm)|37 mm KwK 36]], which gives it inadequate penetration against better-armoured targets. Enemy tanks with an effective armour of above 55-60 mm will be a concern against the stock shell slpprj m/38 and the upgraded slprg m/39, but the 3,7cm slpprj m/49 might be sufficient when it is unlocked.&lt;br /&gt;
&lt;br /&gt;
The armour of the Lago I might look weak with it being 34 mm maximum at the front, giving it a similar armour to that of a light tank, but it can still bounce shells with its angled armour. Angling the armour gives the Lago I more effective armour than it actually has, which can make it a difficult tank for inexperienced tankers to fight. But even while angled, the Lago I has lots of weak spots in the front where its armour is less than 34 mm thick or is flat, which makes it vulnerable to most tanks at its BR.&lt;br /&gt;
&lt;br /&gt;
The Lago I has a great power-to-weight ratio, giving it an excellent acceleration and manoeuvrability. Use its great acceleration to get into positions where the slpprj m/38 and slprg m/39 will actually penetrate the enemy vehicle. The Lago I equipped with slpprj m/49 can pose a serious threat to more heavily armoured vehicles like the [[B1 ter]] and [[M4A3 (105)]] as the sabot has excellent penetration for its BR. However, sabot rounds have poor post-penetration damage and you should therefore aim to disable the enemy crew rather than try to knock out the whole vehicle.&lt;br /&gt;
&lt;br /&gt;
The Lago I's engine also allows it to reach its top speed fast, having great acceleration can make a huge different when it comes to survival. Being able to avoid shells with its narrow and small silhouette, it can move around the battlefield quickly like a light tank, however it has one drawback as its limited speed of 45 km/h makes it slower than a light tank, though this is still an adequate speed to move around slower targets and to pose a serious threat. But it also has a slow reverse speed of -7 km/h which makes it harder to hide after peeking around a corner after taking a shot or fire off a shot.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* '''B1 bis/ter:''' Can pose a serious threat to the Lago I if unattended, the B1's 47 mm can penetrate the Lago I if gets into close combat. The 75 mm can also pose a serious threat to the Lago I if the shell hits. If the Lago I is not equipped with the slpprj m/49 APDS round, it will have a struggle to defeat the armour of the B1, specially against the more armoured version Ter which puts the Lago I in a huge disadvantage if fighting in close quarters. If equipped with slpprj m/49, the B1's can be fought at distance where the Lago I will have the advantage.&lt;br /&gt;
* '''[[M4 Sherman (Family)|M4 Sherman]]:''' Low rank Shermans like M4A1 and M4A3 105 can pose a serious threat, having mobility and guns capable of eliminate the Lago I with ease. Their short 75 mm and 105 mm can easily penetrate the Lago I and close range and at distance. These are highly dangerous enemies for the Lago I even if equipped with APDS rounds. The angled armour of the Shermans can easily bounce the 37 mm rounds of the Lago. You must be more careful where you aim when fighting Shermans. But even if the Shermans are a dangerous target, they are not invincible for the Lago I can deliver a well-placed shot, or a flanking manoeuvre could give the Lago the penetration it needs to cause serious damage to the Shermans.&lt;br /&gt;
* '''[[T-34]]:''' T-34 is also one of the tanks the Lago I needs to be wary of, T-34 is a threat for inexperienced Lago I users. The sloped hull of the T-34 can bounce most APDS and APCBC rounds, but the T-34's turret is a weak spot making them less of a threat than Sherman tanks.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Still effective in uptiers, since it has access to a high-penetrating APDS shell with an amazing 105 mm penetration and high velocity&lt;br /&gt;
* -10 degrees gun depression means that it can adapt different terrains well&lt;br /&gt;
* Quite fast and mobile&lt;br /&gt;
* Sufficient power to weight ratio ensures mobility on bad terrain&lt;br /&gt;
* Good turret traverse speed&lt;br /&gt;
* Small target&lt;br /&gt;
* Short reload time&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible stock grind - APDS is the only acceptable shell for the battle rating, and it is a tier IV modification, while the other shells are extremely weak and wholly inadequate for the opponents you will have to face&lt;br /&gt;
* Armour is inadequate to resist any shells, even a [[Pz.II (Disambiguation)|Pz.II]] can penetrate it frontally&lt;br /&gt;
* Roof armour can be penetrated by common aircraft armaments such as 12.7 mm M2, and 15 mm MG151&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Landsverk Lago was an interwar medium tank design. It was designed in 1936 as an export medium tank by Landsverk. One prototype was made to be sent to Hungary for trials, but the Swedish government banned exporting military equipment. As such, the Lago was given to the Swedish military for trials. There were six Lago prototypes. The Lago I had a twin 140 hp engine, a crew of five, a 37 mm Bofors cannon, and 3 machine guns. It weighed 15 tonnes. The Lago never reached the production phase, but it became the basis of the Strv m/42, which saw lengthy service in the Swedish military.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6596-development-lago-i-the-medium-from-the-north-en|Devblog]] ===&lt;br /&gt;
During the 1930's, the Swedish Landsverk company, like many other European arms manufacturers, wished to capitalize on the growing tensions on the continent in order to secure new production and licencing contracts. Among the most profitable markets was the one for new armoured fighting vehicles. As a result, Landsverk began developing a whole range of new combat vehicles during the 1930's, aimed solely at the export market.&lt;br /&gt;
&lt;br /&gt;
Among them was the L-60 light tank, whose basis Landswerk used to develop the larger and heavier Lago tank. While the L-60 saw some commercial success, the Lago tank received little interest from foreign customers. However, after some time passed, the Swedish military changed their doctrine and sought to procure a medium tank themselves. Given that Landsverk already developed the Lago, Swedish military officials turned to the company with the orders to further develop the design.&lt;br /&gt;
&lt;br /&gt;
In the end, the Lago tank went through multiple prototype stages and was ultimately used only as a testbed for the development of the subsequent Strv m/42 and Pvkv m/43 tanks. The vehicle never had any production orders and didn't take active part in any conflicts. Due to its design however, the Lago I can be seen as the first true domestically built Swedish medium tank.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_lago_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Lago I WTWallpaper 01.jpg|&lt;br /&gt;
File:Lago I WTWallpaper 02.jpg|&lt;br /&gt;
File:Lago I WTWallpaper 03.jpg|&lt;br /&gt;
File:Lago I WTWallpaper 04.jpg|&lt;br /&gt;
File:Lago I WTWallpaper 05.jpg|&lt;br /&gt;
File:Lago I WTWallpaper 06.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|faHX27sFm_M|'''The Lago I Medium Tank''' - ''Orangefan''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/42 EH]]&lt;br /&gt;
* [[Strv m/42 DT]]&lt;br /&gt;
* [[Ikv 73]]&lt;br /&gt;
* [[Pvkv m/43 (1946)]]&lt;br /&gt;
&lt;br /&gt;
;Similar role&lt;br /&gt;
&lt;br /&gt;
* [[Pz.III E]]&lt;br /&gt;
* [[M15/42]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6596-development-lago-i-the-medium-from-the-north-en|[Devblog] Lago I: The Medium From the North]]&lt;br /&gt;
&lt;br /&gt;
=== Bibliography ===&lt;br /&gt;
&lt;br /&gt;
* David B. (2015, April 24). Landsverk Lago. Tanks Encyclopedia. https://tanks-encyclopedia.com/ww2/Sweden/landsverk-lago.php&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-28E&amp;diff=175584</id>
		<title>T-28E</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-28E&amp;diff=175584"/>
				<updated>2023-10-30T05:50:37Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */ fixed a thing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-28 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_28E&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an upgraded T-28 with additional armour by adding shields welded ontop of the tanks armour giving it improved protection due to the lessons learned during the winter war with finland. The E stands for ekranirovannij which means shielded, due to adding additional weight due to the extra protection the T-28 went from 28 tons to 32 tons. &lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a Soviet medium tank it was introduced with [[Update 1.47 &amp;quot;Big Guns&amp;quot;]]. It is similar to the original [[T-28]] in all respect except the additional armour welded onto the front, side, and rear of the tank. The additional armour improves protection, but additional armour gives the {{PAGENAME}} more survivable in close quarter battles but also increases its survival at distance engagements. But improved armour also means greater weight making it a bit less manouverable than the previous T-28.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
As with all other Soviet vehicles, the letter &amp;quot;E&amp;quot; behind the tank name means &amp;quot;ekranami&amp;quot; (which means &amp;quot;with screens&amp;quot; or &amp;quot;applique armour&amp;quot; in English). In this case, the T-28 received several 30 mm and 20 mm armour plates to enhance its protection. Whole main turret and machine gun turrets are reinforced by 30 mm plates, and Driver's viewport (a big weak spot) by 20 mm and 30 mm plates. Then there are several 20 mm and 30 mm armour plates installed on the sides and rear of the vehicle.&lt;br /&gt;
&lt;br /&gt;
The extra armour on this tank is noticeable, especially when you angle your tank a bit, random poorly aimed shots will often be absorbed by extra layers of armour, or machine gun turrets, or will simply ricochet off. However, this is only true when you are playing as a &amp;quot;top vehicle&amp;quot; against weaker opponents. This tank has a slightly higher BR, and when the matchmaker puts you in a uptier, your armour will unfortunately not protect you anymore. Heavy tanks like the [[KV-1 (L-11)]] are completely immune to all your types of ammo, even from the rear.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (glacis, flanks and roof)&lt;br /&gt;
* Cast homogeneous armour (gun mantlet only)&lt;br /&gt;
&lt;br /&gt;
[[File:Applique armor T-28E.png|right|thumbnail|Appliqué armour on the T28E - The red shields on the upper flanks, the turret flanks and the rear plate as well as the yellow shields on the lower flanks, the lower front plate and the driver's hatch are the main armour changes between the T-28 and the T-28E.|420px]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 + 20 mm (20-22°) ''Driver's port'' &amp;lt;br&amp;gt; 15 mm (65°) ''Front glacis'' &amp;lt;br&amp;gt; 30 + 20 mm (23-25°) ''Lower glacis'' || 20 + 30 mm ''Top'' &amp;lt;br&amp;gt; 20 + 10 mm ''Bottom'' || 15 mm (68°) ''Top'' &amp;lt;br&amp;gt; 20 + 30 mm (6-37°) ''Bottom'' || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Main Turret || 20 mm ''Turret front'' &amp;lt;br&amp;gt; 20 mm (0-49°) ''Gun mantlet'' || 20 + 30 mm (0-23°) || 30 + 30 mm || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Secondary Turrets || 22 + 30 mm || 20 + 15 mm || 20 + 15 mm || 10 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Applique armour ranging from 20 to 30 mm in thickness cover the tank, but do not cover the entire surface area.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
The additional armour adds about 4 tons to the weight, making it slightly slower than the original T-28. However, it is still fast and mobile.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
It is recommended to prioritize the following modules:&lt;br /&gt;
&lt;br /&gt;
* Parts - mandatory first modification, as you'll need to repair modules from the damages of enemy fire.&lt;br /&gt;
* BR-350A shell - mandatory second modification, as the stock shrapnel shell's performance is rather poor.&lt;br /&gt;
* FPE - to have the ability to put out fires.&lt;br /&gt;
* After those, prioritize upgrades that improve firepower and then anything else.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L-10 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 76 mm L-10 gun offers a reasonable penetration power at its battle rating. Its low muzzle velocity allows for a curved firing trajectory, ideal for firing at targets behind cover. However, it makes it hard to anticipate the path of moving targets. Because of the shortness of the gun, accuracy drop is noticeable from 700 m distance and a handicap over 1000 m. The rotation speed of the gun is decent compared to other tanks at the same rank or battle rating. The elevation angle is average. The depression angle is not big enough for you to fire from cover but it is better than no depression as it is a rare feature on Soviet vehicles. Your recoil is barely noticeable due to your short gun and the overall weight of the tank. The targeting procedure is quick together with a short reload time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L-10 (76 mm)|76 mm L-10]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 69 || rowspan=&amp;quot;2&amp;quot; | -5°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The three available shells for the T-28 are very efficient for causing crew depletion. Each shell is suited for a specific type of opponent:&lt;br /&gt;
&lt;br /&gt;
* Use the BR-350A (with MD-5 fuze) when facing enemy armoured targets (medium/heavy tanks). Its penetration power will force you to play at close or middle range (between 500 m and 1 km max) from your target. However, the post-penetration damage is very potent and will almost guarantee one-shot knockouts.&lt;br /&gt;
* The Sh-354T is most suited for lightly armoured targets (light tanks, armoured cars, planes) thanks to the increased spallation.&lt;br /&gt;
* The OF-350M is best to use against open-top vehicles (SPG with only a gun shield, platform trucks, SPAAs, etc.) because of the blast effect.&lt;br /&gt;
&lt;br /&gt;
{{:L-10 (76 mm)/Ammunition|Sh-354T, BR-350A (MD-5 fuze), OF-350M}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_T-28_(1938).png|right|thumb|x250px|[[Ammo racks]] of the T-28 (1938) (identical)]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.30''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''69''' || 62&amp;amp;nbsp;''(+7)'' || 56&amp;amp;nbsp;''(+13)'' || 50&amp;amp;nbsp;''(+19)'' || 47&amp;amp;nbsp;''(+22)'' || 44&amp;amp;nbsp;''(+25)'' || 41&amp;amp;nbsp;''(+28)'' || 39&amp;amp;nbsp;''(+30)'' || 36&amp;amp;nbsp;''(+33)''&lt;br /&gt;
|-&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 11th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 12th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 13th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 14th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 15th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| 33&amp;amp;nbsp;''(+36)'' || 30&amp;amp;nbsp;''(+39)'' || 20&amp;amp;nbsp;''(+49)'' || 17&amp;amp;nbsp;''(+52)'' || 14&amp;amp;nbsp;''(+55)'' || 4&amp;amp;nbsp;''(+65)'' || 1&amp;amp;nbsp;''(+68)'' || No&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* If you pack 50&amp;amp;nbsp;''(+19)'' shells, it will keep the turret empty of ammo.&lt;br /&gt;
* If you pack 33&amp;amp;nbsp;''(+36)'' shells, it will keep the turret and the top hull empty of ammo.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
[[File:MG firing arc T-28E.png|right|thumbnail|250px|Firing arc of MG turrets on the T-28E.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,646 (63) || 600 || ±15° || ±15°&lt;br /&gt;
|-&lt;br /&gt;
| Left turret || 2,646 (63) || 600 || -5°/+28° || -155°/+5°&lt;br /&gt;
|-&lt;br /&gt;
| Right turret || 2,646 (63) || 600 || -5°/+28° || -33°/+145°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The powerful, yet accurate gun, paired with large profile make the T-28 look ideal for long-range encounters, yet its low penetration, slow shell muzzle velocity and the absence of gun depression to cover yourself behind terrain quite discourage this kind of gameplay style. But the crew/equipment spacing, its high versatility and powerful main gun make this tank quite capable in close range encounters. Hit and run tactics work pretty well (if the &amp;quot;run&amp;quot; aspect of it is ever needed).&lt;br /&gt;
&lt;br /&gt;
If you ever find yourself against well-protected medium or heavy tanks, it is often better to stay and try to fight, as the large profile of your tank makes you easy to be hit while retreating. Always aim for weak points like the driver's hatch or gunner's port. If you find yourself unable to ensure an accurate shot against such a small target, attempt to cripple the tank's offensive armament first to take some pressure off.&lt;br /&gt;
&lt;br /&gt;
;Offensive role&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}}, like the [[T-28]], should be played as a support tank, taking advantage of its APHEBC shell, good mobility, high crew count and complex frontal glacis shape.&lt;br /&gt;
By playing as a support/second line tank, you will help kill enemy tanks and thus turn the tide of engagements on the frontline.&lt;br /&gt;
Once the enemy is destroyed, your good mobility allows you to move forward together with frontline tanks and help capturing objectives.&lt;br /&gt;
Stay close to the frontline to maximize penetration power and support spearheading tanks with it, all while staying away from the frontline to avoid being flanked or swarmed.&lt;br /&gt;
When engaging enemy tanks, angle your tank to cover your driver's hatch and your turret flanks. Use your MG turrets and your lower glacis to absorb incoming fire. Inexperienced players will most likely waste shots on your complex frontal armour shape.&lt;br /&gt;
With the BR-350A shell, the {{PAGENAME}} easily can take on most opponents.&lt;br /&gt;
&lt;br /&gt;
;Defensive role&lt;br /&gt;
&lt;br /&gt;
In the event the spearhead tanks of your team get crushed by the enemy, you will then play a defensive role by containing enemy breakthrough attempts.&lt;br /&gt;
It will fall upon you to stop enemy tanks dead in their tracks. Being at a distance from the frontline will force enemy tanks to drive in the open to get to you. Always play with a nearby obstacle you can use as cover if you get hit and need to repair. Have a planned escape plan as the enemy will try to use artillery or CAS to dislodge you from cover and your big silhouette will increase your chance of being hit by artillery strikes.&lt;br /&gt;
A good player in a {{PAGENAME}} can lock a side of the battlefield, especially in corridor maps.&lt;br /&gt;
&lt;br /&gt;
;Other roles&lt;br /&gt;
&lt;br /&gt;
If you try to use the {{PAGENAME}} in a different role on the battlefield, you will quickly reach its limits:&lt;br /&gt;
&lt;br /&gt;
* If you try to play the {{PAGENAME}} as a frontline tank, you will take shots from long range tank destroyers that will disable your tank: your armour has a complex shape  but is not very thick, even with the applique armour. You will also be easily flanked by light tanks or armoured cars, especially if they swarm you. Your reverse speed is too poor to get you out of hot spots quickly enough. Only 1-on-1 engagements should be performed in this role.&lt;br /&gt;
* If you attempt to play long range engagements, your short gun will lack accuracy and penetration will greatly drop over distance, while your big silhouette will make you a target of choice for enemy counterfire. The absence of gun depression will prevent you from firing behind the cover of a ridge while the slow muzzle velocity will make it difficult to aim at moving targets in the distance.&lt;br /&gt;
&lt;br /&gt;
;Notable enemies:&lt;br /&gt;
&lt;br /&gt;
* Long range tank destroyers: ZiS-30, Marder III, LVT(A)(4)(ZiS-2), SU-76M.&lt;br /&gt;
* Frontline tanks: T-50, Pz.III J, Sd.Kfz. 234/2.&lt;br /&gt;
* Tanks with HEAT shells: Pz. IV E/F1, StuG III A, SU-122,  Italian 75 mm tank destroyers.&lt;br /&gt;
&lt;br /&gt;
;Defeating a {{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} received additional armour shields in comparison to the T-28 but weak spots remain:&lt;br /&gt;
&lt;br /&gt;
* In a frontal encounter, the driver's hatch (between the MG turrets) or below the gun mantlet are the easiest to target.&lt;br /&gt;
* When flanking, aim for the flanks right under the center of the main turret or the rear side of the turret ring (small area).&lt;br /&gt;
&lt;br /&gt;
In case of a frontal attack, try blinding the {{PAGENAME}} with smoke and then swarm it with several fast tanks to saturate its defensive capacities. If you are alone, flanking a {{PAGENAME}} undetected remains your best chance to destroy it.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fast and versatile for such a big medium tank&lt;br /&gt;
* The cannon does a lot of damage and is quite accurate&lt;br /&gt;
* BR 350A shell will instantly destroy most tanks around this tank's battle rating, even the [[M3 Lee]] frontally&lt;br /&gt;
* Crew of 6 - &amp;quot;extra&amp;quot; machine gunners can replace other knocked-out crew members and keep the tank performance at its full potential&lt;br /&gt;
* Machine gun turrets and complicated multilayer side armour often simply &amp;quot;absorb&amp;quot; projectiles&lt;br /&gt;
* Armour is good when playing as a &amp;quot;top tank&amp;quot;&lt;br /&gt;
* It has the Shrapnel as standard ammunition, which is very effective against light tanks and SPAAs&lt;br /&gt;
* Total of 3 machine guns can make short work of any open AA vehicles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large silhouette&lt;br /&gt;
* Slow reloading&lt;br /&gt;
* Unreliable armour - a lot of small weak spots and strong areas very close to each other&lt;br /&gt;
* Though not necessarily slower, it takes a slightly longer time to accelerate than the original T-28&lt;br /&gt;
* Poor gun depression&lt;br /&gt;
* Very low penetration on standard ammo, making the initial grind quite painful, AP ammo penetration isn't very good either&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Prerequisites set up in 1929 called for infantry support and breakthrough tank that are able to exploit breakthroughs and handle infantry fortifications. The development of this tank under Chief engineer S.Ginsburg may have been inspired by the British Vickers A1E1 Independent tank as the final design took some elements of it. The end result was a multi-turreted medium tank with a 76.2 mm L-10 main gun and two 7.62 mm machine gun turrets in front. The design was satisfactory that Stalin himself ordered a heavier variant of the tank that can suit the breakthrough role, which would be the [[T-35]]. The first multi-turreted was designated the '''[[T-28]]''' and was considered revolutionary for the time as it was the first medium tank of its kind and would establish the concept of such tanks. The first prototype of the T-28 was created sometime in 1931, its design was considered revolutionary for the time as it was one of the first medium tanks in the world. Production of this tank began in the Kirov Factory in Leningrad sometime in 1932, and it was accepted into service on August 11, 1933. Though in service for eight years from 1933 to 1941, only 503 units were produced.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The T-28 was relatively slow for its weight, but as an infantry tank, this disadvantage was mitigated by its role and its heavier armour. The front two turrets with machine guns are installed in front of the main turret, which was considerably higher. The main turret was a shared feature from the T-35 in order to standardize parts in production. The tank was initially to be armed with a 45 mm gun like the [[BT-7|BT]] and [[T-26|T-26]] light tanks, but the larger 76.2 mm howitzer was chosen instead for added explosive power. The turret had a turret basket and a rear-facing machine gun. A later upgrade had a commander's cupola added onto the turret plus the capability to mount another machine gun on top for anti-aircraft purposes. The tank had a crew of six (driver, two machine gunners, loader, gunner, commander) and ran on a V12 M17 air-cooled engine that can deliver 500 horsepower. Though providing enough power to propel the T-28 at a speed of about 37 km/h (22 mph), the gasoline fuel it used was flammable and rare in Soviet usage. The armour on the tank was 30 mm maximum on the front and side glacis, which was sufficient enough to stop most anti-tank armament at the time. The suspension on the tank was a bogie system with plunger springs and usually has a 20 mm thick side skirt protecting the sides. Transmission and engine compartment is at the very rear under a canopy for easy access. At its introduction in 1933, the T-28 was one of the most effective tanks in the world and had a few innovations. Other countries only had WWI-era Renaults and the Germans had no tanks of their own at its development. The T-28 was also the first to have radios and anti-aircraft gun mounts.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The standard organization of the T-28 tanks in 1939 was 136 T-28s and 47 [[BT-7]] in one heavy armoured brigade. The T-28s were first deployed on the eastern borders during the border clashes with Japan in 1939. The first large scale action was in September 1939 when the Soviet Union invades Poland with its front line fleet of T-28s. Though the Polish tanks and anti-tank guns were able to take out a few T-28s, it is not known how many were lost. The next conflict the T-28 served in was the Winter War against Finland. These tanks were used against Finnish fortifications, but the conflict also showed the inadequate armour on the T-28, where Finnish anti-tank guns were able to reliably penetrate the tanks. Though over 200 T-28s were knocked out in the conflict, only 20 were totally lost due to the system of armour recovery and repairs the Soviet had and the conflict's close proximity to the Kirov Factory, some tanks were repaired more than five times and sent back to the front. The Finnish were able to capture seven of these (two in the Winter War, 5 in Continuation War)and used them against their users. The Finnish came about to nicknaming them ''Postivaunu'' (&amp;quot;mail coach&amp;quot;) after an incident where a T-28 commander was captured carrying the salary and mail for the 91st Tank Battalion and ''Kivitalo'' (&amp;quot;stone building&amp;quot;) for its large size. The heavy weight of the tank caused the Finnish to be unable to tow some of the knocked out T-28s for capture, so those unable to be recovered were stripped of their equipment.&lt;br /&gt;
&lt;br /&gt;
After Finland, the T-28's inadequate armour was showcased to the Soviets and an attempt at up-armouring the design was made in 1940 with the welding of additional armour plating to increase the 30 mm armour to 80 mm of armour in thickness. This increase in armour made the tank now weigh 32 tons. This up armouring of the tank was designated the '''T-28E'''.&lt;br /&gt;
&lt;br /&gt;
During the German invasion in Operation Barbarossa in mid-1941, the Soviets had about 411 T-28s in their inventory. Many were lost not due to battle, but actually from mechanical breakdowns due to lack of spare parts and low maintenance, causing them to be abandoned by the crew. The Germans were able to capture at least two of these tanks and may have used these against the Soviets as the ''T-28 746(r)''. The T-28s that were not lost during the first few months of Operation Barbarossa took part in winter defence of Leningrad and Moscow. Though still in inventory, by 1942 they were rare in Soviet service and declared obsolete as better tanks like the [[T-34 (1941)|T-34]] was taking over its role and is more heavily gunned, more armoured, and faster. The tanks still in one piece were dismantled for spare parts or sent to training facilities.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
A version of the T-28 multi-turret medium tank with additional armour plating on the turret and body. Its enhanced armour was based on the experience of the Soviet-Finnish War and also had the goal of adapting outmoded tanks to meet modern conditions.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_28E Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration or role&lt;br /&gt;
&lt;br /&gt;
* [[Nb.Fz.]]&lt;br /&gt;
* [[Independent]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/748|[Devblog] B-57B-2 and T-28E]]&lt;br /&gt;
* [[wikipedia:T-28#Variants|Wikipedia - T-28 variants]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Kirov}}&lt;br /&gt;
{{USSR medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-28E&amp;diff=175583</id>
		<title>T-28E</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-28E&amp;diff=175583"/>
				<updated>2023-10-30T05:49:43Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-28 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_28E&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an upgraded T-28 with additional armour by adding shields welded ontop of the tanks armour giving it improved protection due to the lessons learned during the winter war with finland. The E stands for ekranirovannij which means shielded, due to adding additional weight due to the extra protection the T-28 went from 28 tons to 32 tons. &lt;br /&gt;
&lt;br /&gt;
 The '''{{PAGENAME}}''' is a Soviet medium tank it was introduced with [[Update 1.47 &amp;quot;Big Guns&amp;quot;]]. It is similar to the original [[T-28]] in all respect except the additional armour welded onto the front, side, and rear of the tank. The additional armour improves protection, but additional armour gives the {{PAGENAME}} more survivable in close quarter battles but also increases its survival at distance engagements. But improved armour also means greater weight making it a bit less manouverable than the previous T-28.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
As with all other Soviet vehicles, the letter &amp;quot;E&amp;quot; behind the tank name means &amp;quot;ekranami&amp;quot; (which means &amp;quot;with screens&amp;quot; or &amp;quot;applique armour&amp;quot; in English). In this case, the T-28 received several 30 mm and 20 mm armour plates to enhance its protection. Whole main turret and machine gun turrets are reinforced by 30 mm plates, and Driver's viewport (a big weak spot) by 20 mm and 30 mm plates. Then there are several 20 mm and 30 mm armour plates installed on the sides and rear of the vehicle.&lt;br /&gt;
&lt;br /&gt;
The extra armour on this tank is noticeable, especially when you angle your tank a bit, random poorly aimed shots will often be absorbed by extra layers of armour, or machine gun turrets, or will simply ricochet off. However, this is only true when you are playing as a &amp;quot;top vehicle&amp;quot; against weaker opponents. This tank has a slightly higher BR, and when the matchmaker puts you in a uptier, your armour will unfortunately not protect you anymore. Heavy tanks like the [[KV-1 (L-11)]] are completely immune to all your types of ammo, even from the rear.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (glacis, flanks and roof)&lt;br /&gt;
* Cast homogeneous armour (gun mantlet only)&lt;br /&gt;
&lt;br /&gt;
[[File:Applique armor T-28E.png|right|thumbnail|Appliqué armour on the T28E - The red shields on the upper flanks, the turret flanks and the rear plate as well as the yellow shields on the lower flanks, the lower front plate and the driver's hatch are the main armour changes between the T-28 and the T-28E.|420px]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 + 20 mm (20-22°) ''Driver's port'' &amp;lt;br&amp;gt; 15 mm (65°) ''Front glacis'' &amp;lt;br&amp;gt; 30 + 20 mm (23-25°) ''Lower glacis'' || 20 + 30 mm ''Top'' &amp;lt;br&amp;gt; 20 + 10 mm ''Bottom'' || 15 mm (68°) ''Top'' &amp;lt;br&amp;gt; 20 + 30 mm (6-37°) ''Bottom'' || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Main Turret || 20 mm ''Turret front'' &amp;lt;br&amp;gt; 20 mm (0-49°) ''Gun mantlet'' || 20 + 30 mm (0-23°) || 30 + 30 mm || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Secondary Turrets || 22 + 30 mm || 20 + 15 mm || 20 + 15 mm || 10 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 20 mm thick.&lt;br /&gt;
* Applique armour ranging from 20 to 30 mm in thickness cover the tank, but do not cover the entire surface area.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
The additional armour adds about 4 tons to the weight, making it slightly slower than the original T-28. However, it is still fast and mobile.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
It is recommended to prioritize the following modules:&lt;br /&gt;
&lt;br /&gt;
* Parts - mandatory first modification, as you'll need to repair modules from the damages of enemy fire.&lt;br /&gt;
* BR-350A shell - mandatory second modification, as the stock shrapnel shell's performance is rather poor.&lt;br /&gt;
* FPE - to have the ability to put out fires.&lt;br /&gt;
* After those, prioritize upgrades that improve firepower and then anything else.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L-10 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 76 mm L-10 gun offers a reasonable penetration power at its battle rating. Its low muzzle velocity allows for a curved firing trajectory, ideal for firing at targets behind cover. However, it makes it hard to anticipate the path of moving targets. Because of the shortness of the gun, accuracy drop is noticeable from 700 m distance and a handicap over 1000 m. The rotation speed of the gun is decent compared to other tanks at the same rank or battle rating. The elevation angle is average. The depression angle is not big enough for you to fire from cover but it is better than no depression as it is a rare feature on Soviet vehicles. Your recoil is barely noticeable due to your short gun and the overall weight of the tank. The targeting procedure is quick together with a short reload time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L-10 (76 mm)|76 mm L-10]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 69 || rowspan=&amp;quot;2&amp;quot; | -5°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The three available shells for the T-28 are very efficient for causing crew depletion. Each shell is suited for a specific type of opponent:&lt;br /&gt;
&lt;br /&gt;
* Use the BR-350A (with MD-5 fuze) when facing enemy armoured targets (medium/heavy tanks). Its penetration power will force you to play at close or middle range (between 500 m and 1 km max) from your target. However, the post-penetration damage is very potent and will almost guarantee one-shot knockouts.&lt;br /&gt;
* The Sh-354T is most suited for lightly armoured targets (light tanks, armoured cars, planes) thanks to the increased spallation.&lt;br /&gt;
* The OF-350M is best to use against open-top vehicles (SPG with only a gun shield, platform trucks, SPAAs, etc.) because of the blast effect.&lt;br /&gt;
&lt;br /&gt;
{{:L-10 (76 mm)/Ammunition|Sh-354T, BR-350A (MD-5 fuze), OF-350M}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_T-28_(1938).png|right|thumb|x250px|[[Ammo racks]] of the T-28 (1938) (identical)]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.30''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''69''' || 62&amp;amp;nbsp;''(+7)'' || 56&amp;amp;nbsp;''(+13)'' || 50&amp;amp;nbsp;''(+19)'' || 47&amp;amp;nbsp;''(+22)'' || 44&amp;amp;nbsp;''(+25)'' || 41&amp;amp;nbsp;''(+28)'' || 39&amp;amp;nbsp;''(+30)'' || 36&amp;amp;nbsp;''(+33)''&lt;br /&gt;
|-&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 11th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 12th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 13th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 14th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 15th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| 33&amp;amp;nbsp;''(+36)'' || 30&amp;amp;nbsp;''(+39)'' || 20&amp;amp;nbsp;''(+49)'' || 17&amp;amp;nbsp;''(+52)'' || 14&amp;amp;nbsp;''(+55)'' || 4&amp;amp;nbsp;''(+65)'' || 1&amp;amp;nbsp;''(+68)'' || No&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* If you pack 50&amp;amp;nbsp;''(+19)'' shells, it will keep the turret empty of ammo.&lt;br /&gt;
* If you pack 33&amp;amp;nbsp;''(+36)'' shells, it will keep the turret and the top hull empty of ammo.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
[[File:MG firing arc T-28E.png|right|thumbnail|250px|Firing arc of MG turrets on the T-28E.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,646 (63) || 600 || ±15° || ±15°&lt;br /&gt;
|-&lt;br /&gt;
| Left turret || 2,646 (63) || 600 || -5°/+28° || -155°/+5°&lt;br /&gt;
|-&lt;br /&gt;
| Right turret || 2,646 (63) || 600 || -5°/+28° || -33°/+145°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The powerful, yet accurate gun, paired with large profile make the T-28 look ideal for long-range encounters, yet its low penetration, slow shell muzzle velocity and the absence of gun depression to cover yourself behind terrain quite discourage this kind of gameplay style. But the crew/equipment spacing, its high versatility and powerful main gun make this tank quite capable in close range encounters. Hit and run tactics work pretty well (if the &amp;quot;run&amp;quot; aspect of it is ever needed).&lt;br /&gt;
&lt;br /&gt;
If you ever find yourself against well-protected medium or heavy tanks, it is often better to stay and try to fight, as the large profile of your tank makes you easy to be hit while retreating. Always aim for weak points like the driver's hatch or gunner's port. If you find yourself unable to ensure an accurate shot against such a small target, attempt to cripple the tank's offensive armament first to take some pressure off.&lt;br /&gt;
&lt;br /&gt;
;Offensive role&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}}, like the [[T-28]], should be played as a support tank, taking advantage of its APHEBC shell, good mobility, high crew count and complex frontal glacis shape.&lt;br /&gt;
By playing as a support/second line tank, you will help kill enemy tanks and thus turn the tide of engagements on the frontline.&lt;br /&gt;
Once the enemy is destroyed, your good mobility allows you to move forward together with frontline tanks and help capturing objectives.&lt;br /&gt;
Stay close to the frontline to maximize penetration power and support spearheading tanks with it, all while staying away from the frontline to avoid being flanked or swarmed.&lt;br /&gt;
When engaging enemy tanks, angle your tank to cover your driver's hatch and your turret flanks. Use your MG turrets and your lower glacis to absorb incoming fire. Inexperienced players will most likely waste shots on your complex frontal armour shape.&lt;br /&gt;
With the BR-350A shell, the {{PAGENAME}} easily can take on most opponents.&lt;br /&gt;
&lt;br /&gt;
;Defensive role&lt;br /&gt;
&lt;br /&gt;
In the event the spearhead tanks of your team get crushed by the enemy, you will then play a defensive role by containing enemy breakthrough attempts.&lt;br /&gt;
It will fall upon you to stop enemy tanks dead in their tracks. Being at a distance from the frontline will force enemy tanks to drive in the open to get to you. Always play with a nearby obstacle you can use as cover if you get hit and need to repair. Have a planned escape plan as the enemy will try to use artillery or CAS to dislodge you from cover and your big silhouette will increase your chance of being hit by artillery strikes.&lt;br /&gt;
A good player in a {{PAGENAME}} can lock a side of the battlefield, especially in corridor maps.&lt;br /&gt;
&lt;br /&gt;
;Other roles&lt;br /&gt;
&lt;br /&gt;
If you try to use the {{PAGENAME}} in a different role on the battlefield, you will quickly reach its limits:&lt;br /&gt;
&lt;br /&gt;
* If you try to play the {{PAGENAME}} as a frontline tank, you will take shots from long range tank destroyers that will disable your tank: your armour has a complex shape  but is not very thick, even with the applique armour. You will also be easily flanked by light tanks or armoured cars, especially if they swarm you. Your reverse speed is too poor to get you out of hot spots quickly enough. Only 1-on-1 engagements should be performed in this role.&lt;br /&gt;
* If you attempt to play long range engagements, your short gun will lack accuracy and penetration will greatly drop over distance, while your big silhouette will make you a target of choice for enemy counterfire. The absence of gun depression will prevent you from firing behind the cover of a ridge while the slow muzzle velocity will make it difficult to aim at moving targets in the distance.&lt;br /&gt;
&lt;br /&gt;
;Notable enemies:&lt;br /&gt;
&lt;br /&gt;
* Long range tank destroyers: ZiS-30, Marder III, LVT(A)(4)(ZiS-2), SU-76M.&lt;br /&gt;
* Frontline tanks: T-50, Pz.III J, Sd.Kfz. 234/2.&lt;br /&gt;
* Tanks with HEAT shells: Pz. IV E/F1, StuG III A, SU-122,  Italian 75 mm tank destroyers.&lt;br /&gt;
&lt;br /&gt;
;Defeating a {{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} received additional armour shields in comparison to the T-28 but weak spots remain:&lt;br /&gt;
&lt;br /&gt;
* In a frontal encounter, the driver's hatch (between the MG turrets) or below the gun mantlet are the easiest to target.&lt;br /&gt;
* When flanking, aim for the flanks right under the center of the main turret or the rear side of the turret ring (small area).&lt;br /&gt;
&lt;br /&gt;
In case of a frontal attack, try blinding the {{PAGENAME}} with smoke and then swarm it with several fast tanks to saturate its defensive capacities. If you are alone, flanking a {{PAGENAME}} undetected remains your best chance to destroy it.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fast and versatile for such a big medium tank&lt;br /&gt;
* The cannon does a lot of damage and is quite accurate&lt;br /&gt;
* BR 350A shell will instantly destroy most tanks around this tank's battle rating, even the [[M3 Lee]] frontally&lt;br /&gt;
* Crew of 6 - &amp;quot;extra&amp;quot; machine gunners can replace other knocked-out crew members and keep the tank performance at its full potential&lt;br /&gt;
* Machine gun turrets and complicated multilayer side armour often simply &amp;quot;absorb&amp;quot; projectiles&lt;br /&gt;
* Armour is good when playing as a &amp;quot;top tank&amp;quot;&lt;br /&gt;
* It has the Shrapnel as standard ammunition, which is very effective against light tanks and SPAAs&lt;br /&gt;
* Total of 3 machine guns can make short work of any open AA vehicles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large silhouette&lt;br /&gt;
* Slow reloading&lt;br /&gt;
* Unreliable armour - a lot of small weak spots and strong areas very close to each other&lt;br /&gt;
* Though not necessarily slower, it takes a slightly longer time to accelerate than the original T-28&lt;br /&gt;
* Poor gun depression&lt;br /&gt;
* Very low penetration on standard ammo, making the initial grind quite painful, AP ammo penetration isn't very good either&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Prerequisites set up in 1929 called for infantry support and breakthrough tank that are able to exploit breakthroughs and handle infantry fortifications. The development of this tank under Chief engineer S.Ginsburg may have been inspired by the British Vickers A1E1 Independent tank as the final design took some elements of it. The end result was a multi-turreted medium tank with a 76.2 mm L-10 main gun and two 7.62 mm machine gun turrets in front. The design was satisfactory that Stalin himself ordered a heavier variant of the tank that can suit the breakthrough role, which would be the [[T-35]]. The first multi-turreted was designated the '''[[T-28]]''' and was considered revolutionary for the time as it was the first medium tank of its kind and would establish the concept of such tanks. The first prototype of the T-28 was created sometime in 1931, its design was considered revolutionary for the time as it was one of the first medium tanks in the world. Production of this tank began in the Kirov Factory in Leningrad sometime in 1932, and it was accepted into service on August 11, 1933. Though in service for eight years from 1933 to 1941, only 503 units were produced.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The T-28 was relatively slow for its weight, but as an infantry tank, this disadvantage was mitigated by its role and its heavier armour. The front two turrets with machine guns are installed in front of the main turret, which was considerably higher. The main turret was a shared feature from the T-35 in order to standardize parts in production. The tank was initially to be armed with a 45 mm gun like the [[BT-7|BT]] and [[T-26|T-26]] light tanks, but the larger 76.2 mm howitzer was chosen instead for added explosive power. The turret had a turret basket and a rear-facing machine gun. A later upgrade had a commander's cupola added onto the turret plus the capability to mount another machine gun on top for anti-aircraft purposes. The tank had a crew of six (driver, two machine gunners, loader, gunner, commander) and ran on a V12 M17 air-cooled engine that can deliver 500 horsepower. Though providing enough power to propel the T-28 at a speed of about 37 km/h (22 mph), the gasoline fuel it used was flammable and rare in Soviet usage. The armour on the tank was 30 mm maximum on the front and side glacis, which was sufficient enough to stop most anti-tank armament at the time. The suspension on the tank was a bogie system with plunger springs and usually has a 20 mm thick side skirt protecting the sides. Transmission and engine compartment is at the very rear under a canopy for easy access. At its introduction in 1933, the T-28 was one of the most effective tanks in the world and had a few innovations. Other countries only had WWI-era Renaults and the Germans had no tanks of their own at its development. The T-28 was also the first to have radios and anti-aircraft gun mounts.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The standard organization of the T-28 tanks in 1939 was 136 T-28s and 47 [[BT-7]] in one heavy armoured brigade. The T-28s were first deployed on the eastern borders during the border clashes with Japan in 1939. The first large scale action was in September 1939 when the Soviet Union invades Poland with its front line fleet of T-28s. Though the Polish tanks and anti-tank guns were able to take out a few T-28s, it is not known how many were lost. The next conflict the T-28 served in was the Winter War against Finland. These tanks were used against Finnish fortifications, but the conflict also showed the inadequate armour on the T-28, where Finnish anti-tank guns were able to reliably penetrate the tanks. Though over 200 T-28s were knocked out in the conflict, only 20 were totally lost due to the system of armour recovery and repairs the Soviet had and the conflict's close proximity to the Kirov Factory, some tanks were repaired more than five times and sent back to the front. The Finnish were able to capture seven of these (two in the Winter War, 5 in Continuation War)and used them against their users. The Finnish came about to nicknaming them ''Postivaunu'' (&amp;quot;mail coach&amp;quot;) after an incident where a T-28 commander was captured carrying the salary and mail for the 91st Tank Battalion and ''Kivitalo'' (&amp;quot;stone building&amp;quot;) for its large size. The heavy weight of the tank caused the Finnish to be unable to tow some of the knocked out T-28s for capture, so those unable to be recovered were stripped of their equipment.&lt;br /&gt;
&lt;br /&gt;
After Finland, the T-28's inadequate armour was showcased to the Soviets and an attempt at up-armouring the design was made in 1940 with the welding of additional armour plating to increase the 30 mm armour to 80 mm of armour in thickness. This increase in armour made the tank now weigh 32 tons. This up armouring of the tank was designated the '''T-28E'''.&lt;br /&gt;
&lt;br /&gt;
During the German invasion in Operation Barbarossa in mid-1941, the Soviets had about 411 T-28s in their inventory. Many were lost not due to battle, but actually from mechanical breakdowns due to lack of spare parts and low maintenance, causing them to be abandoned by the crew. The Germans were able to capture at least two of these tanks and may have used these against the Soviets as the ''T-28 746(r)''. The T-28s that were not lost during the first few months of Operation Barbarossa took part in winter defence of Leningrad and Moscow. Though still in inventory, by 1942 they were rare in Soviet service and declared obsolete as better tanks like the [[T-34 (1941)|T-34]] was taking over its role and is more heavily gunned, more armoured, and faster. The tanks still in one piece were dismantled for spare parts or sent to training facilities.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
A version of the T-28 multi-turret medium tank with additional armour plating on the turret and body. Its enhanced armour was based on the experience of the Soviet-Finnish War and also had the goal of adapting outmoded tanks to meet modern conditions.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_28E Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration or role&lt;br /&gt;
&lt;br /&gt;
* [[Nb.Fz.]]&lt;br /&gt;
* [[Independent]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/748|[Devblog] B-57B-2 and T-28E]]&lt;br /&gt;
* [[wikipedia:T-28#Variants|Wikipedia - T-28 variants]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Kirov}}&lt;br /&gt;
{{USSR medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=175263</id>
		<title>Pvlvv fm/42</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=175263"/>
				<updated>2023-10-25T17:37:24Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */  Fixed mistakes i made!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvlvv_fm42&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Pvlvv_fm42.jpg|ArtImage Pvlvv fm-42.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Historically the {{Specs|name}} was a Swedish attempt at creating a self propelled platform for the Bofors 20 mm anti-tank/anti-air autocannon L/70 (Swedish designation ''20 mm automatkanon (akan) m/40''). The idea was to reuse the chassis of the failed Landsverk L-120 prototype tankette and fitting it with the aforementioned weapon to trial the concept. The trials were somewhat successful and would lead to the development of the Swedish SPAA Lvkv fm/43.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' (shortened '''{{Specs|pseudonym}}''') is a Swedish Anti-Air vehicle, it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]] in the intial ground vehicle tech tree. The {{PAGENAME}} is a fast vehicle with a hard hitting 20mm making it vehicle with versatile use. Its speed and manouverbility give it a feeling of driving a light tank with an auto cannon similar to the [[Panzer II]] but with more vulnerability due to exposed gunner and limited crew makes the {{PAGENAME}} an easy vehicle to knock out. But due to 36 round drum and the versatility on the [[Lvakan m/40B (20 mm)|Lvakan m/40B]] it can deal with most opponent it will face both on ground and in air.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a fairly weak vehicle in terms of survivability, at least in Realistic and Simulator modes where it will be knocked out after losing one crew member. It features no meaningful protection from any angle, with only 10 mm of armour protecting the front of the hull and 16 mm of effective armour protecting the gunner. This armour is superficial really, as even heavy machine guns will have no trouble getting through the armour of the vehicle, and seeing as it's only manned by two crew, a shot through the flat armour of the drivers port will easily knock the vehicle out of action. Additionally as it's open-topped, it's very vulnerable from the air, and the gun can't angle directly upwards, meaning the gun shield can't be used to protect against enemy aircraft. This vehicle may survive a poorly placed shot, but most of the time the armour is not in any way reliable.&lt;br /&gt;
&lt;br /&gt;
In Arcade, it is far better. The light armour and spaced out crew means shots are unlikely to kill both crew at once, while the gun shield and enclosed driver provides average protection for a Rank I SPAA. While crew replenishing, the gun also works despite the gunner being knocked out, meaning the vehicle can defend itself even after some penetrating hits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (18-28°) ''Upper plate'' &amp;lt;br&amp;gt; 6 mm (73°) ''Upper glacis'' &amp;lt;br&amp;gt; 8 mm (46-50°) ''Lower glacis'' || 8 mm (34°) ''Top'' &amp;lt;br&amp;gt; 13 mm ''Front'' &amp;lt;br&amp;gt; 8 mm (24°) ''Bottom''  || 8 mm (21°) ''Upper plate'' &amp;lt;br&amp;gt; 8 mm (26°) ''Lower plate'' || 6 mm (17°) ''Front glacis'' &amp;lt;br&amp;gt; 5 mm ''Crew compartment'' &amp;lt;br&amp;gt; 5 mm (9°) ''Engine compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Gun shield || 13 mm (28°)&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and torsion bars are 10 mm thick, while tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 5 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=121|rbMinHp=75}}&lt;br /&gt;
&lt;br /&gt;
[[File:Pvlvv fm-42 Elevation.jpg|thumb|400px|The max elevation angle of the Pvlvv fm/42]]&lt;br /&gt;
The mobility and speed of the {{PAGENAME}} is fairly effective, it won't outpace many enemy light vehicles around this battle rating but it is fast enough to get where it needs to be in the map without much trouble. Off-road it can cruise at a max of 54 / 38 km/h (AB/RB), making it one of the fastest Swedish ground vehicles at its rank. It can change direction and manoeuvre well enough, and has a reverse speed of -6 km/h, which isn't vastly impressive, but is enough to occasionally get the vehicle out of trouble. However, as the engine is fairly weak it will struggle to climb steep hills, so try to approach these obstacles at an angle to increase the friction on the tracks.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|lvakan m/40B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvlvv fm/42 is equipped with the m/40B 20 mm cannon, which sports effective performance against tanks and aircraft if the rounds hit, and especially regarding aircraft - that's not an easy task. The cannon can only elevate to 45 degrees, which commonly isn't enough to get an attack angle on most aircraft as they will be flying too high up, making this quite a tedious anti-air vehicle to use in its intended role.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[lvakan m/40B (20 mm)|20 mm lvakan m/40B]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 108 (36) || rowspan=&amp;quot;2&amp;quot; | 360 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 25.01 || 34.61 || 42.03 || 46.48 || 49.45 || rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; | 1.15 || rowspan=&amp;quot;2&amp;quot; | 1.06 || rowspan=&amp;quot;2&amp;quot; | 1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 16.90 || 19.88 || 24.14 || 26.70 || 28.40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
A further drawback of this vehicle's armament is the total ammo count at only 108 rounds with the possibility of taking 3 belts. This hugely limits its performance, especially against aircraft as acquiring the lead will usually take a fair few shots. By the time a critical shot is landed, most of the ammo will likely be gone. For this reason, it's not recommended to take a magazine of the full HE belt, as this will take up a third of the {{PAGENAME}}'s total potential ammo, meaning a third of the shots will have no effect against enemy ground targets, and given that attacking ground vehicles is a more adept method of play for this vehicle, it is best to maximise the {{PAGENAME}}'s anti-tank ability. The AP belt can cut through a max of 42 mm of flat armour, so at close range the vehicle will have no trouble knocking out the majority of enemy vehicles.&lt;br /&gt;
&lt;br /&gt;
Once unlocked, it's recommended to take either three belts of AP rounds, or two belts of AP rounds with one Default belt for engaging aircraft, as the belt is still effective against both types of targets. Players can switch between this belt easily as well as the reload for changing belts is only 1.3 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - A 2-to-1 mix of HE and AP rounds, an effective, versatile belt.&lt;br /&gt;
* '''slsgr m/42:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - Ineffective against ground vehicles but adequate for aircraft.&lt;br /&gt;
* '''slpgr m/42:''' {{Annotation|AP-T|Armour-piercing tracer}} - Very effective against ground vehicles while still being able to damage aircraft.&lt;br /&gt;
&lt;br /&gt;
{{:lvakan m/40B (20 mm)/Ammunition|Default AP-T, slsgr m/42, slpgr m/42}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Pvlvv fm-42.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;type&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3 &amp;lt;br&amp;gt; 180''' || ''Belts''&amp;lt;br&amp;gt;''Rounds'' || 2&amp;amp;nbsp;''(+1)'' &amp;lt;br&amp;gt; 72&amp;amp;nbsp;''(+36)'' || 1&amp;amp;nbsp;''(+2)'' &amp;lt;br&amp;gt; 36&amp;amp;nbsp;''(+72)'' || 0&amp;amp;nbsp;''(+3)'' &amp;lt;br&amp;gt; 0&amp;amp;nbsp;''(+108)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Ammunition is modelled as 12 boxes of 9 rounds. A belt represents 36 rounds.&lt;br /&gt;
* Since the total ammo count is low, it is recommended to carry the maximum.&lt;br /&gt;
* Playing in the vicinity of an allied capture point will help restock while in-game.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:Fm42 3.jpg|thumb|400px|The Pvlvv fm/42 engaging a BT-7]]&lt;br /&gt;
&lt;br /&gt;
'''Anti air:'''&lt;br /&gt;
&lt;br /&gt;
The lack of elevation for the cannon makes engaging aircraft tricky and sometimes impossible if the map is quite flat, as to engage aircraft this vehicle needs to be positioned on high ground or at an angle on the terrain. In general, it's not recommended to attempt to engage aircraft unless the player is confident that the plane can be taken out in one burst, as if an enemy aircraft notices the {{PAGENAME}}, they'll also likely know the {{PAGENAME}}'s flaw of being unable to elevate the gun very high, so they will simply dive right down on top of the vehicle to strafe out the crew, which is a fairly easy task as from the top the crew have no protection. Therefore, the player needs to pay constant attention to the locations and distances of enemy aircraft, and always face th gun shield to them to avoid having the gunner exposed and strafed.&lt;br /&gt;
&lt;br /&gt;
Due to the extremely limited ammo capacity, this SPAA cannot enjoy the luxury of spraying shells at low-flying planes. The most potent way of downing planes is to do head-on with them as this method uses little ammo. First, locate an enemy plane and fire single shots towards their flight path. These shots would certainly miss but will hopefully get the plane's attention. Most planes might choose to strafe an SPAA for an easy kill. If they do start flying towards you, immediately enter gunner view and zoom in. This SPAA has a very good gunsight, allowing the player to clearly view a target precisely track it. As the plane dive at you, aim slightly upwards at it (at the tip of its vertical stabiliser) to compensate for shell drop. The more vertical the dive is, the closer you should aim for the very centre of the fuselage. Then give a 1-second burst while very slightly moving the mouse up and down to enlarge your shell spread, increasing the chance of scoring hits. Of course do not spread too much, the shells should be concentrated at and around the fuselage. Usually 2-4 hits will guarantee a critical hit if not a kill.&lt;br /&gt;
&lt;br /&gt;
Note that even if the player has the 'camera from tank gunner view' ticked off (gun camera will be within gun barrel), the gun camera's location of this SPAA will still be below the barrel. Therefore if the target is close, aim down a bit to compensate for such layout.&lt;br /&gt;
&lt;br /&gt;
'''Anti tank:'''&lt;br /&gt;
&lt;br /&gt;
Despite being classed as an SPAA vehicle, it truly excels at fighting ground vehicles. As this vehicle has very little ammunition, engaging ground vehicles allows the {{PAGENAME}} to potentially maximise its shots on target. Engaging aircraft usually results in lots of missed shots, which largely isn't too much of a problem generally for SPAA as they're usually equipped with lots of ammunition, but as this vehicle isn't, all shots need to count, and as such leading shots on ground targets is much more consistent that it is the recommended way to play.&lt;br /&gt;
&lt;br /&gt;
At close range, the AP belt will be able to deal with most enemy vehicles easily, though it will struggle with some French vehicles such as the [[B1 bis]], [[S.35]], and even some of the reserve vehicles. It's important to know the enemy and only engage if absolutely certain the gun can cause critical damage. Don't waste shots and avoid being destroyed, so learning the general armour layout of the enemies is an important factor here.&lt;br /&gt;
&lt;br /&gt;
Aim to play around close-range sight-lines if possible, in these locations, shots will be easier to aim and the 20 mm rounds will have more penetration which is important to consider as their penetration performance drops off considerably at distances, at 500 m the shots can only cut through 30 mm of flat armour which isn't enough to deal with most enemies quickly if at all.&lt;br /&gt;
&lt;br /&gt;
Luckily, as this vehicle is quite small, it's fairly easy to slip around the map unnoticed, and allows the {{PAGENAME}} to be able to hide in nooks and corners to ambush the enemy. Waiting in ambush at close range, around a cap or watching a corner, is the safest, most consistent way to play the {{PAGENAME}}. Although if confident, the {{PAGENAME}} can simply drive around in a manner similar to that of a conventional tank by spraying enemies down with the autocannon at close range without necessarily aiming, as it's quite likely the gunfire will disable them before the can fire back. Playing this way is certainly possible, but due to how weak this vehicle is, it's only recommend if the {{PAGENAME}} player is very confident and have the vehicle fully upgraded. Do also be mindful of playing around very combat heavy areas, as these locations are commonly rife with artillery fire which this vehicle is hugely weak to, so aim to engage at close-range still, but try to avoid the bulk of combat, utilise side roads and pathways out of the way to creep up to enemies on their sides. Additionally, if possible, try to play close to friendly capture points, as the {{PAGENAME}} can use them to replenish its ammo supply which will be vital in long matches.&lt;br /&gt;
&lt;br /&gt;
[[File:Fm42 1.jpg|thumb|400px|Pvlvv fm/42 in winter livery]]&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* Extremely fast reload allows the Pvlvv fm/42 to nearly seamlessly fire off two magazines before the gun finally overheats and jams&lt;br /&gt;
* Single magazine rearm on a capture point takes about 4 seconds, which allows SPAA to completely resupply while fighting back&lt;br /&gt;
* Effective anti-tank performance, particularly in flanking manoeuvres&lt;br /&gt;
* Reasonably high rate of fire&lt;br /&gt;
* Large drum capacity of 36 rounds&lt;br /&gt;
* Great gunsight zoom&lt;br /&gt;
* Less noticeable than truck SPAAs of other nations (irrelevant in AB)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Overall low ammo count&lt;br /&gt;
* Rate of fire is high enough to overwhelm light vehicles, but isn't high enough to just obliterate tanks or to crash down planes by firing randomly, steady aim is required&lt;br /&gt;
* Poor survivability due to low crew count and vulnerability to rifle-calibre machine guns from the sides and the back&lt;br /&gt;
* Insufficient elevation for the cannon, often unable to fire at planes which are attacking from above&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Not much is known about this tank since only one was ever built and never put into active service. The project went under the generic name ''20 mm pansarvärnsluftvärnsbandlavettage'' (20 mm anti-tank, anti-air, tracked-mount), which can be abbreviated to ''20 mm pvlvblav'' using the Swedish abbreviation system, which was a project to trial the concept of a self-propelled anti-air gun. The Swedish army had briefly trialled the Landsverk L/62 Anti I in the late '30s but no orders were made. However, with the start of WWII, it became clear that the Swedish tank units needed self-propelled anti-air support. Initially it was unknown what type of weapon was needed. On one side there was the quick firing 20 mm Bofors L/70 gun which was effective at short range engagements, and on the other side was the slower firing 40 mm Bofors L/60 gun which was effective at medium range engagements. In the end it was decided to trial both systems on self-propelled platforms.&lt;br /&gt;
&lt;br /&gt;
As the end-goal was to produce an anti-air vehicle for the Swedish tank units, it was preferred if the trial vehicles were armoured and had the same mobility as the tanks. However to save money it was decided to use existing chassis for the trial vehicles instead of building new dedicated designs. The size of the 40 mm Bofors L/60 meant that it was too big for any existing tank chassis available, and had to be mounted on a terrain truck for trials. A few vehicles were built and one of these vehicles became the [[Lvtdgb m/40]]. The 20 mm Bofors L/70 however was small enough to be fitted to an existing tank chassis. As to not use up an in service tank chassis it was decided to use the chassis of the failed Landsverk L-120 tankette prototype, which had competed against the Czech CKD AH-IV tankette to become the strv m/37 and lost due to time constraint and cost.&lt;br /&gt;
&lt;br /&gt;
The L-120 tankette was effectively and visually a downscaled Landsverk L-60 (the basis for the [[strv m/38]], [[strv m/39]] &amp;amp; [[strv m/40L]]), but with a 2 man crew and a small turret fitted with two 8 mm machine guns. To trial the 20 mm SPAAG concept the old turret had to be removed. In place of the turret an open turret ring was fitted. On this turret ring a seat and 20 mm mount was fitted. The 20 mm mount was an existing mount used for the 20 mm Bofors L/70, which had been cut down and modified to fit the turret ring and allow elevation of the gun from the seat. The mount had also been fitted with a large armoured shield in front of it to protect the gunner from frontal small arms fire and fragmentation.&lt;br /&gt;
&lt;br /&gt;
The final trial vehicle was trialled sometime around 1942 but not much information is available on its actual tests. The trials seems to have gained some positive results however, as the Swedish army did order an anti-air tank in 1943 that was to be fitted with 2-3 x 20 mm Bofors L/70 cannons in an armoured turret. This vehicle would eventually evolve into the lvkv fm/43 SPAAG, which during its development traded the 20 mm guns for two 40 mm Bofors L/60 guns.&lt;br /&gt;
&lt;br /&gt;
What happened to the &amp;quot;Pvlvv fm/42&amp;quot; trial vehicle is not known but it was probably used as a target on a target range like so many other vehicles of its type.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pvlvv_fm42 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot; heights=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Fm42 2.jpg|Pvlvv fm/42 in desert livery&lt;br /&gt;
File:Fm42 4.jpg|Pvlvv fm/42 in standard livery&lt;br /&gt;
File:Fm42 5.jpg|Pvlvv fm/42 engaging an LVT&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Flakpanzer I]]&lt;br /&gt;
* [[AS 42]]&lt;br /&gt;
* [[Type 94]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=U-SH_405&amp;diff=175262</id>
		<title>U-SH 405</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=U-SH_405&amp;diff=175262"/>
				<updated>2023-10-25T17:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_landsverk_ush_405&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a prototype vehicle from the late 1950s based on the Unimog 404 truck chassis, being developed by the Landsverk company in collaboration with Daimler-Benz. The prototype were equipped with two 81mm Oerlikon rocket launchers. Only one prototype was built and tested but never got any orders and got abandoned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. It is a Swedish light tank armed with two 81 mm  Oerlikon rocket launchers with a high rate of fire, giving its speed and manouverbility one should always be wary of an {{PAGENAME}} around any corner or flanking around. The {{PAGENAME}} is a excellent vehicle to do ambush and hit and run tactics with, due to the high speed and excellent reverse speed making it able to go in and fire at targets then escape from dangerous situations. But being fast is not always the best, due to the [[PAGENAME]]'s brakes being near to non existant makes it hard for it to slow down. Being equipped with 2x 81mm rocket launchers it is drum fed and got a high rate of fire, making it fast to overpower an enemy target with rockets then make a fast escape. Being more of an armored car than a real light tank it is vulnerable to heavy machine gun fire and autocannons, but even tanks main guns are a threat to the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The U-SH-405 simply cannot afford to take any damage, it will succumb instantly to pretty much anything besides light machine guns. The weapons can be destroyed by anything if intentionally targeted. With only 2 crew members and only 10 mm of armour at most, the U-SH 405 is very vulnerable to aircraft, machine-guns, artillery, etc. As such, it is best to avoid frontal engagements unless necessary or surprise is guaranteed. &lt;br /&gt;
&lt;br /&gt;
However, the ability to fire its high-penetration rockets with no reload time at all can create an extremely effective horror effect, which might prevent enemies from advancing and may force them to rely solely on airstrikes and artillery. &lt;br /&gt;
&lt;br /&gt;
The car is also very short with weapons on the very top and can easily hide behind dead tanks or random rocks found on the battlefield, or even attack over hills before some tank commanders feel comfortable with firing back.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
With 80 km/h (49.7 mph) forward and 157 horsepower for 5.7 tons, the U-SH 405 has good mobility in Arcade. However, in Realistic, the top forward speed is 73 km/h (45.3 mph) for 90 horsepower, making it good on-road but just decent off-road and awful at climbing hills. The reverse speed is 9 km/h (5.5 mph), which works most of the time but can still be too slow in some situations (especially off-road).&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
In AB, it is imperative for this vehicle to research as many turret stability upgrades as possible, because that will allow for attacks on the move. The stock turret slewing rate is also quite poor, so an early upgrade to it is very nice to have. As such it might be best to rush &amp;quot;Horizontal Drive&amp;quot;, &amp;quot;Suspension&amp;quot; and &amp;quot;Elevation Mechanism&amp;quot; there. In RB, it might be better to research &amp;quot;Brake System&amp;quot; instead of &amp;quot;Suspension&amp;quot;, because it is very difficult to fire on the move in RB without slowing down first. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Parts&amp;quot; are necessary to fix the weapons if someone uses machine gun on them, as they are very fragile. &amp;quot;FPE&amp;quot; is very situational but might still help when attacked from behind by unexperienced opponent. After that, mobility upgrades like &amp;quot;Filters&amp;quot; or &amp;quot;Engine&amp;quot; are generally most useful due to increased ability of a flank attack, but in AB &amp;quot;Crew Replenishment&amp;quot; can be equally useful with reserved playstyle, as it will allow to make one mistake and maybe survive. The rest of upgrades simply enhance an ability to be useful as a support.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon Typ 3Z 8Dla}}&lt;br /&gt;
&lt;br /&gt;
The U-SH 405 has for sole armament two 81mm rocket launchers, but it still has very impressive firepower - especially considering that it is a light car.&lt;br /&gt;
&lt;br /&gt;
Each launcher comes with 9 high-penetration rockets that have similar ballistic properties as regular HEAT shells. The rockets can be fired all at once in less than 4 seconds, making the car able to annihilate several tanks of any type in just a few seconds, provided they are aimed properly. Even without proper aim, it is possible to brute force almost any heavy tank at the cost of the entire magazine.&lt;br /&gt;
&lt;br /&gt;
It is very important to note, that unlike majority of rocket tanks, U-SH 405 has gun depression and can actually fire downwards and off some gentle slopes. This enables a lot of suppressing fire scenarios unavailable for other rocket tanks and particularly valuable during any hill battles. &lt;br /&gt;
&lt;br /&gt;
The leeway in gun depression also allows the tank to fire on the move in AB mode; with minimal effort once the gunner has maxed out &amp;quot;targeting&amp;quot; with expert training and the weapon lifting speed was upgraded. In RB, fully upgraded tank can sometimes fire on the move off completely flat surfaces.&lt;br /&gt;
&lt;br /&gt;
The rockets are most efficient at close to medium range, as over 600 m it becomes quite difficult to aim due to poor optics zoom. On top of that, it is quite tempting to just fire them in volleys, wasting the ammunition on overkill in process. However, at long range and with some extra effort they can also be launched over car's own cover without any possibility of enemy retaliation.&lt;br /&gt;
&lt;br /&gt;
Both guns are on separate triggers, and so it is very recommended to unbind &amp;quot;fire additional weapon&amp;quot; from &amp;quot;fire main gun&amp;quot; button (left mouse button by default). This allows to strategically manage ammo reserves, as only one gun can be resupplied with rockets at the same time and only when that gun is completely empty.&lt;br /&gt;
&lt;br /&gt;
In AB, the rearm time for one gun is about 34 seconds and will start as soon as the gun is emptied; in RB it can only be rearmed on a capture point and this takes about 40 seconds.&lt;br /&gt;
&lt;br /&gt;
{{Notice|The main gun (left) is resupplied first regardless of a situation and will prevent rearm of the secondary gun as soon as it is empty, even if the right gun was 1 second away from being done.}}&lt;br /&gt;
&lt;br /&gt;
Because of this, spray-and-pray tactic with both guns at once is not very viable, unless trying to take down as many tanks as possible without concern for future survival. To avoid randomly running out of ammunition in AB, empty main weapon first or leave one rocket in the magazine until the right gun rearmed.&lt;br /&gt;
&lt;br /&gt;
HEAT rockets are vastly superior to HE rockets, as they can take out much more targets reliably, but it is possible to use HE in rank VI and beyond, as tanks start to have weaker roof armour again.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Oerlikon Typ 3Z 8Dla]] launcher (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 18 (9) || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 2.60 || rowspan=&amp;quot;2&amp;quot; | 2.30 || rowspan=&amp;quot;2&amp;quot; | 2.12 || rowspan=&amp;quot;2&amp;quot; | 2.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Oerlikon Typ 3Z 8Dla/Ammunition|Pl-3, SSK 032}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanks to the very high penetration of its HEAT rockets, the U-SH 405 can kill any tank it faces from pretty much any angle; this, combined with its near-instant reload and high on-road speed gives it great flexibility. However, the vehicle can be killed by anyone and anything, the main threats to the U-SH 405 are American tanks (and any other tank that has high-calibre machine-guns) and aircraft. Some tanks in particular, like the American T34, T30 and T32, should be avoided because of their multiple .50 cal MGs and somewhat high survivability against the rockets. Any tank that can survive inaccurate HEAT volleys (like the BMP-1) should be immediately attacked into turret or avoided.&lt;br /&gt;
&lt;br /&gt;
The low post-penetration damages require one to aim at a tank's critical spots (such as the ammo storage or the gunner) if they want to disable/kill the target with only 1 or 2 rockets. Fortunately, the near-instant reload allow for several follow-up shots if the first rocket did not do as well as hoped.&lt;br /&gt;
&lt;br /&gt;
The good mobility and low-profile makes the U-SH 405 very good at flanking and relocating in general, and the high firepower makes it devastating on unaware targets.&lt;br /&gt;
&lt;br /&gt;
The U-SH 405 works best at supporting allied vehicles as they can draw attention away from itself, but the limited amount of ammunition forces it to stay relatively near strategic points to be able to replenish its limited ammunition count.&lt;br /&gt;
&lt;br /&gt;
In arcade mode, it is possible to fullfill many roles, from being a roadblock which suppresses any tank trying to leave cover from behind a rock, to becoming a literal fan of rockets crashing into unaware enemies from the side as they converge on a choke point. If you do not have any solid plan, but also do not wish to simply rush enemy team, try to find some kind of bunker or high impenetrable building to hide behind as soon as possible, as it is very likely that all aircraft on enemy team will hunt you simply out of spite or because of the low armour amount. Getting bombed for no good reason without releasing rockets onto enemy tanks first will not help your team. You should also take in consideration that only one gun can reload at once, either use rockets sparingly to stall enemy tanks for as long as possible until the other gun reloaded or destroy them by using both and make a complete retreat. Make sure to not use the last rocket in the left gun until the right one reloaded to avoid being stuck with no ammo (You still can use all rockets in the right gun while left one is reloading )&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Low-profile, can be easily concealed&lt;br /&gt;
* Almost completely silent, making it easy to sneak up on enemies undetected&lt;br /&gt;
* Has gun depression unlike most of other rocket tanks&lt;br /&gt;
* The rockets are fast and are very easy to aim at medium range&lt;br /&gt;
* Good speed on roads&lt;br /&gt;
* Fast-firing rockets (Can fire two at once, basically no reload at all between each rocket for each gun) with high penetration&lt;br /&gt;
* Can reload anywhere in AB (like ATGM tanks)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely weak armour and only 2 crew members (will nearly always instantly die from .50 cal MGs)&lt;br /&gt;
* Small, light frame and small crew lets it easily be destroyed by hard collisions at high speeds or crushed by heavier tanks&lt;br /&gt;
* Awful power-to-weight ratio in realistic (15.7 hp/t) making it quite slow off-road (30-35 km/h) and barely able to climb hills&lt;br /&gt;
* The HEAT rockets have limited post-penetration damage&lt;br /&gt;
** Only 18 rockets, and you may need several rockets to break just one heavy tank&lt;br /&gt;
* The rockets are ineffective at long range due to poor optics zoom and low ammo count&lt;br /&gt;
* You can only replenish rockets once you've used all 9 of them, only for one gun at once, and it takes a fairly long time&lt;br /&gt;
* No aim assist in AB, as with all rocket tanks&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6631-development-swedish-ground-vehicles-u-sh-405-en|Devblog]] ===&lt;br /&gt;
Development of the U-SH 405 began in the late 1950's, after Landsverk and Daimler-Benz formed a cooperation to further develop the Unimog 404 truck into a family of different military vehicles, ranging from APCs to dedicated tank hunters. Development was initially headed by the Germans, but in 1958, Landsverk took over the lead role in its development.&lt;br /&gt;
&lt;br /&gt;
As part of the ongoing development, Landsverk came up with a dedicated tank hunter variant of the vehicle in 1960, fitted with a pair of Oerlikon 81mm rocket launchers, originally developed for aircraft and helicopter use. A single prototype of the machine was built and trialed, but no production orders were issued.&lt;br /&gt;
&lt;br /&gt;
However, the APC version of the U-SH 405 saw more success, being ordered by the Belgian armed forces in limited numbers. Despite placing an order for around two dozen vehicles, due to various geopolitical reasons, Belgium only received fewer than half of the machines initially ordered. The remainder of the machines built, but not shipped to Belgium were later on sold to the Irish military in the early 1970's, which used the vehicle until 1978 before retiring it.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_landsverk_ush_405 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:U-SH 405 WTWallpaper 01.jpg|&lt;br /&gt;
File:U-SH 405 WTWallpaper 02.jpg|&lt;br /&gt;
File:U-SH 405 WTWallpaper 03.jpg|&lt;br /&gt;
File:U-SH 405 WTWallpaper 04.jpg|&lt;br /&gt;
File:U-SH 405 WTWallpaper 05.jpg|&lt;br /&gt;
File:U-SH 405 WTWallpaper 06.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|OR18NRGT7uw|'''The Shooting Range #254''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.|vHooKt3mEcU|'''U-SH 405 - Rocket Turret Death Machine''' - ''PhlyDaily''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6631-development-swedish-ground-vehicles-u-sh-405-en|[Devblog] Swedish Ground Vehicles: U-SH 405]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=175256</id>
		<title>Pvlvv fm/42</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvlvv_fm/42&amp;diff=175256"/>
				<updated>2023-10-25T15:29:42Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvlvv_fm42&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Pvlvv_fm42.jpg|ArtImage Pvlvv fm-42.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Historically the {{Specs|name}} was a Swedish attempt at creating a self propelled platform for the Bofors 20 mm anti-tank/anti-air autocannon L/70 (Swedish designation ''20 mm automatkanon (akan) m/40''). The idea was to reuse the chassis of the failed Landsverk L-120 prototype tankette and fitting it with the aforementioned weapon to trial the concept. The trials were somewhat successful and would lead to the development of the Swedish SPAA Lvkv fm/43.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' (shortened '''{{Specs|pseudonym}}''') is a Swedish Anti-Air vehicle, it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]] in the intial ground vehicle tech tree. The [[PAGENAME]] is a fast vehicle with a hard hitting 20mm making it vehicle with versatile use. Its speed and manouverbility give it a feeling of driving a light tank with an auto cannon similar to the [[Panzer II]] but with more vulnerability due to exposed gunner and limited crew makes the [[PAGENAME]] an easy vehicle to knock out. But due to 36 round drum and the versatility on the [[Lvakan m/40B (20 mm)|Lvakan m/40B]] it can deal with most opponent it will face both on ground and in air.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a fairly weak vehicle in terms of survivability, at least in Realistic and Simulator modes where it will be knocked out after losing one crew member. It features no meaningful protection from any angle, with only 10 mm of armour protecting the front of the hull and 16 mm of effective armour protecting the gunner. This armour is superficial really, as even heavy machine guns will have no trouble getting through the armour of the vehicle, and seeing as it's only manned by two crew, a shot through the flat armour of the drivers port will easily knock the vehicle out of action. Additionally as it's open-topped, it's very vulnerable from the air, and the gun can't angle directly upwards, meaning the gun shield can't be used to protect against enemy aircraft. This vehicle may survive a poorly placed shot, but most of the time the armour is not in any way reliable.&lt;br /&gt;
&lt;br /&gt;
In Arcade, it is far better. The light armour and spaced out crew means shots are unlikely to kill both crew at once, while the gun shield and enclosed driver provides average protection for a Rank I SPAA. While crew replenishing, the gun also works despite the gunner being knocked out, meaning the vehicle can defend itself even after some penetrating hits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (18-28°) ''Upper plate'' &amp;lt;br&amp;gt; 6 mm (73°) ''Upper glacis'' &amp;lt;br&amp;gt; 8 mm (46-50°) ''Lower glacis'' || 8 mm (34°) ''Top'' &amp;lt;br&amp;gt; 13 mm ''Front'' &amp;lt;br&amp;gt; 8 mm (24°) ''Bottom''  || 8 mm (21°) ''Upper plate'' &amp;lt;br&amp;gt; 8 mm (26°) ''Lower plate'' || 6 mm (17°) ''Front glacis'' &amp;lt;br&amp;gt; 5 mm ''Crew compartment'' &amp;lt;br&amp;gt; 5 mm (9°) ''Engine compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Gun shield || 13 mm (28°)&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and torsion bars are 10 mm thick, while tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 5 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=121|rbMinHp=75}}&lt;br /&gt;
&lt;br /&gt;
[[File:Pvlvv fm-42 Elevation.jpg|thumb|400px|The max elevation angle of the Pvlvv fm/42]]&lt;br /&gt;
The mobility and speed of the {{PAGENAME}} is fairly effective, it won't outpace many enemy light vehicles around this battle rating but it is fast enough to get where it needs to be in the map without much trouble. Off-road it can cruise at a max of 54 / 38 km/h (AB/RB), making it one of the fastest Swedish ground vehicles at its rank. It can change direction and manoeuvre well enough, and has a reverse speed of -6 km/h, which isn't vastly impressive, but is enough to occasionally get the vehicle out of trouble. However, as the engine is fairly weak it will struggle to climb steep hills, so try to approach these obstacles at an angle to increase the friction on the tracks.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|lvakan m/40B (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Pvlvv fm/42 is equipped with the m/40B 20 mm cannon, which sports effective performance against tanks and aircraft if the rounds hit, and especially regarding aircraft - that's not an easy task. The cannon can only elevate to 45 degrees, which commonly isn't enough to get an attack angle on most aircraft as they will be flying too high up, making this quite a tedious anti-air vehicle to use in its intended role.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[lvakan m/40B (20 mm)|20 mm lvakan m/40B]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 108 (36) || rowspan=&amp;quot;2&amp;quot; | 360 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 25.01 || 34.61 || 42.03 || 46.48 || 49.45 || rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; | 1.15 || rowspan=&amp;quot;2&amp;quot; | 1.06 || rowspan=&amp;quot;2&amp;quot; | 1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 16.90 || 19.88 || 24.14 || 26.70 || 28.40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
A further drawback of this vehicle's armament is the total ammo count at only 108 rounds with the possibility of taking 3 belts. This hugely limits its performance, especially against aircraft as acquiring the lead will usually take a fair few shots. By the time a critical shot is landed, most of the ammo will likely be gone. For this reason, it's not recommended to take a magazine of the full HE belt, as this will take up a third of the {{PAGENAME}}'s total potential ammo, meaning a third of the shots will have no effect against enemy ground targets, and given that attacking ground vehicles is a more adept method of play for this vehicle, it is best to maximise the {{PAGENAME}}'s anti-tank ability. The AP belt can cut through a max of 42 mm of flat armour, so at close range the vehicle will have no trouble knocking out the majority of enemy vehicles.&lt;br /&gt;
&lt;br /&gt;
Once unlocked, it's recommended to take either three belts of AP rounds, or two belts of AP rounds with one Default belt for engaging aircraft, as the belt is still effective against both types of targets. Players can switch between this belt easily as well as the reload for changing belts is only 1.3 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - A 2-to-1 mix of HE and AP rounds, an effective, versatile belt.&lt;br /&gt;
* '''slsgr m/42:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - Ineffective against ground vehicles but adequate for aircraft.&lt;br /&gt;
* '''slpgr m/42:''' {{Annotation|AP-T|Armour-piercing tracer}} - Very effective against ground vehicles while still being able to damage aircraft.&lt;br /&gt;
&lt;br /&gt;
{{:lvakan m/40B (20 mm)/Ammunition|Default AP-T, slsgr m/42, slpgr m/42}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Pvlvv fm-42.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;type&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3 &amp;lt;br&amp;gt; 180''' || ''Belts''&amp;lt;br&amp;gt;''Rounds'' || 2&amp;amp;nbsp;''(+1)'' &amp;lt;br&amp;gt; 72&amp;amp;nbsp;''(+36)'' || 1&amp;amp;nbsp;''(+2)'' &amp;lt;br&amp;gt; 36&amp;amp;nbsp;''(+72)'' || 0&amp;amp;nbsp;''(+3)'' &amp;lt;br&amp;gt; 0&amp;amp;nbsp;''(+108)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Ammunition is modelled as 12 boxes of 9 rounds. A belt represents 36 rounds.&lt;br /&gt;
* Since the total ammo count is low, it is recommended to carry the maximum.&lt;br /&gt;
* Playing in the vicinity of an allied capture point will help restock while in-game.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:Fm42 3.jpg|thumb|400px|The Pvlvv fm/42 engaging a BT-7]]&lt;br /&gt;
&lt;br /&gt;
'''Anti air:'''&lt;br /&gt;
&lt;br /&gt;
The lack of elevation for the cannon makes engaging aircraft tricky and sometimes impossible if the map is quite flat, as to engage aircraft this vehicle needs to be positioned on high ground or at an angle on the terrain. In general, it's not recommended to attempt to engage aircraft unless the player is confident that the plane can be taken out in one burst, as if an enemy aircraft notices the {{PAGENAME}}, they'll also likely know the {{PAGENAME}}'s flaw of being unable to elevate the gun very high, so they will simply dive right down on top of the vehicle to strafe out the crew, which is a fairly easy task as from the top the crew have no protection. Therefore, the player needs to pay constant attention to the locations and distances of enemy aircraft, and always face th gun shield to them to avoid having the gunner exposed and strafed.&lt;br /&gt;
&lt;br /&gt;
Due to the extremely limited ammo capacity, this SPAA cannot enjoy the luxury of spraying shells at low-flying planes. The most potent way of downing planes is to do head-on with them as this method uses little ammo. First, locate an enemy plane and fire single shots towards their flight path. These shots would certainly miss but will hopefully get the plane's attention. Most planes might choose to strafe an SPAA for an easy kill. If they do start flying towards you, immediately enter gunner view and zoom in. This SPAA has a very good gunsight, allowing the player to clearly view a target precisely track it. As the plane dive at you, aim slightly upwards at it (at the tip of its vertical stabiliser) to compensate for shell drop. The more vertical the dive is, the closer you should aim for the very centre of the fuselage. Then give a 1-second burst while very slightly moving the mouse up and down to enlarge your shell spread, increasing the chance of scoring hits. Of course do not spread too much, the shells should be concentrated at and around the fuselage. Usually 2-4 hits will guarantee a critical hit if not a kill.&lt;br /&gt;
&lt;br /&gt;
Note that even if the player has the 'camera from tank gunner view' ticked off (gun camera will be within gun barrel), the gun camera's location of this SPAA will still be below the barrel. Therefore if the target is close, aim down a bit to compensate for such layout.&lt;br /&gt;
&lt;br /&gt;
'''Anti tank:'''&lt;br /&gt;
&lt;br /&gt;
Despite being classed as an SPAA vehicle, it truly excels at fighting ground vehicles. As this vehicle has very little ammunition, engaging ground vehicles allows the {{PAGENAME}} to potentially maximise its shots on target. Engaging aircraft usually results in lots of missed shots, which largely isn't too much of a problem generally for SPAA as they're usually equipped with lots of ammunition, but as this vehicle isn't, all shots need to count, and as such leading shots on ground targets is much more consistent that it is the recommended way to play.&lt;br /&gt;
&lt;br /&gt;
At close range, the AP belt will be able to deal with most enemy vehicles easily, though it will struggle with some French vehicles such as the [[B1 bis]], [[S.35]], and even some of the reserve vehicles. It's important to know the enemy and only engage if absolutely certain the gun can cause critical damage. Don't waste shots and avoid being destroyed, so learning the general armour layout of the enemies is an important factor here.&lt;br /&gt;
&lt;br /&gt;
Aim to play around close-range sight-lines if possible, in these locations, shots will be easier to aim and the 20 mm rounds will have more penetration which is important to consider as their penetration performance drops off considerably at distances, at 500 m the shots can only cut through 30 mm of flat armour which isn't enough to deal with most enemies quickly if at all.&lt;br /&gt;
&lt;br /&gt;
Luckily, as this vehicle is quite small, it's fairly easy to slip around the map unnoticed, and allows the {{PAGENAME}} to be able to hide in nooks and corners to ambush the enemy. Waiting in ambush at close range, around a cap or watching a corner, is the safest, most consistent way to play the {{PAGENAME}}. Although if confident, the {{PAGENAME}} can simply drive around in a manner similar to that of a conventional tank by spraying enemies down with the autocannon at close range without necessarily aiming, as it's quite likely the gunfire will disable them before the can fire back. Playing this way is certainly possible, but due to how weak this vehicle is, it's only recommend if the {{PAGENAME}} player is very confident and have the vehicle fully upgraded. Do also be mindful of playing around very combat heavy areas, as these locations are commonly rife with artillery fire which this vehicle is hugely weak to, so aim to engage at close-range still, but try to avoid the bulk of combat, utilise side roads and pathways out of the way to creep up to enemies on their sides. Additionally, if possible, try to play close to friendly capture points, as the {{PAGENAME}} can use them to replenish its ammo supply which will be vital in long matches.&lt;br /&gt;
&lt;br /&gt;
[[File:Fm42 1.jpg|thumb|400px|Pvlvv fm/42 in winter livery]]&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent mobility&lt;br /&gt;
* Extremely fast reload allows the Pvlvv fm/42 to nearly seamlessly fire off two magazines before the gun finally overheats and jams&lt;br /&gt;
* Single magazine rearm on a capture point takes about 4 seconds, which allows SPAA to completely resupply while fighting back&lt;br /&gt;
* Effective anti-tank performance, particularly in flanking manoeuvres&lt;br /&gt;
* Reasonably high rate of fire&lt;br /&gt;
* Large drum capacity of 36 rounds&lt;br /&gt;
* Great gunsight zoom&lt;br /&gt;
* Less noticeable than truck SPAAs of other nations (irrelevant in AB)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Overall low ammo count&lt;br /&gt;
* Rate of fire is high enough to overwhelm light vehicles, but isn't high enough to just obliterate tanks or to crash down planes by firing randomly, steady aim is required&lt;br /&gt;
* Poor survivability due to low crew count and vulnerability to rifle-calibre machine guns from the sides and the back&lt;br /&gt;
* Insufficient elevation for the cannon, often unable to fire at planes which are attacking from above&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Not much is known about this tank since only one was ever built and never put into active service. The project went under the generic name ''20 mm pansarvärnsluftvärnsbandlavettage'' (20 mm anti-tank, anti-air, tracked-mount), which can be abbreviated to ''20 mm pvlvblav'' using the Swedish abbreviation system, which was a project to trial the concept of a self-propelled anti-air gun. The Swedish army had briefly trialled the Landsverk L/62 Anti I in the late '30s but no orders were made. However, with the start of WWII, it became clear that the Swedish tank units needed self-propelled anti-air support. Initially it was unknown what type of weapon was needed. On one side there was the quick firing 20 mm Bofors L/70 gun which was effective at short range engagements, and on the other side was the slower firing 40 mm Bofors L/60 gun which was effective at medium range engagements. In the end it was decided to trial both systems on self-propelled platforms.&lt;br /&gt;
&lt;br /&gt;
As the end-goal was to produce an anti-air vehicle for the Swedish tank units, it was preferred if the trial vehicles were armoured and had the same mobility as the tanks. However to save money it was decided to use existing chassis for the trial vehicles instead of building new dedicated designs. The size of the 40 mm Bofors L/60 meant that it was too big for any existing tank chassis available, and had to be mounted on a terrain truck for trials. A few vehicles were built and one of these vehicles became the [[Lvtdgb m/40]]. The 20 mm Bofors L/70 however was small enough to be fitted to an existing tank chassis. As to not use up an in service tank chassis it was decided to use the chassis of the failed Landsverk L-120 tankette prototype, which had competed against the Czech CKD AH-IV tankette to become the strv m/37 and lost due to time constraint and cost.&lt;br /&gt;
&lt;br /&gt;
The L-120 tankette was effectively and visually a downscaled Landsverk L-60 (the basis for the [[strv m/38]], [[strv m/39]] &amp;amp; [[strv m/40L]]), but with a 2 man crew and a small turret fitted with two 8 mm machine guns. To trial the 20 mm SPAAG concept the old turret had to be removed. In place of the turret an open turret ring was fitted. On this turret ring a seat and 20 mm mount was fitted. The 20 mm mount was an existing mount used for the 20 mm Bofors L/70, which had been cut down and modified to fit the turret ring and allow elevation of the gun from the seat. The mount had also been fitted with a large armoured shield in front of it to protect the gunner from frontal small arms fire and fragmentation.&lt;br /&gt;
&lt;br /&gt;
The final trial vehicle was trialled sometime around 1942 but not much information is available on its actual tests. The trials seems to have gained some positive results however, as the Swedish army did order an anti-air tank in 1943 that was to be fitted with 2-3 x 20 mm Bofors L/70 cannons in an armoured turret. This vehicle would eventually evolve into the lvkv fm/43 SPAAG, which during its development traded the 20 mm guns for two 40 mm Bofors L/60 guns.&lt;br /&gt;
&lt;br /&gt;
What happened to the &amp;quot;Pvlvv fm/42&amp;quot; trial vehicle is not known but it was probably used as a target on a target range like so many other vehicles of its type.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pvlvv_fm42 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot; heights=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Fm42 2.jpg|Pvlvv fm/42 in desert livery&lt;br /&gt;
File:Fm42 4.jpg|Pvlvv fm/42 in standard livery&lt;br /&gt;
File:Fm42 5.jpg|Pvlvv fm/42 engaging an LVT&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Flakpanzer I]]&lt;br /&gt;
* [[AS 42]]&lt;br /&gt;
* [[Type 94]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_105&amp;diff=175255</id>
		<title>Strv 105</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_105&amp;diff=175255"/>
				<updated>2023-10-25T15:14:43Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_105&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' were an upgraded version of the Strv 102R, the {{PAGENAME}} have an improved suspension for the tracks, thermal cameras compared and new driver hatch to its predecessor the Strv 102R. The Strv 105 was decided in the 1990's to complement FVM's procurement of acquiring new tanks for the Swedish armed forces. But only one prototype was ever built and never entering service. &lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]] as an medium tank for the Swedish tech tree, an clear upgrade over the [[Strv 104]] but keeping a similiar playstyle. The {{PAGENAME}} comes with thermals, better APFSDS rounds and slight better performance in mobility which is needed due to the {{PAGENAME}} facing more fearsome opponents compared to [[Strv 104]]. The {{PAGENAME}} is a vehicle that should take great precausion in, being a Centurion its not the fastest or most manouverable vehicle and can face some very dangerous opponents that can outperform it very quickly in terms of speed, manouverbility and firepower. But due to this makes the {{PAGENAME}} a better vehicle to support the allied vehicles or shoot from distance where its ERA can protect it better from HEAT-FS and HESH rounds but still leaves it very vurnerable for APFSDS rounds. But it does not make it a useless vehicle it will face similar opponents like the [[Sho't Kal Dalet]] and can still put up a fight against any opponent due to its Slpprj m/90C round giving it a similar penetration performance like an DM23.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The armour is very lacking to say the least. The only notable thing to say about its armour is that it can take hits from most autocannons and that from the front, the &amp;quot;Blazer&amp;quot; ERA enables this tank to survive against HEAT munitions. Also keep in mind that there is a large gap in the ERA on the right side of the turret face, as there are modules blocking the installation of ERA. But if hit in the turret from the front there is a high chance of survival unlike getting hit from the hull because of internal structural steel enabling rounds to create more fragments.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
* Rolled homogeneous armour (hull)&lt;br /&gt;
* Cast homogeneous armour (turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 76 mm (55°) || 50.8 mm || 32 mm ''Top'' &amp;lt;br&amp;gt; 19 mm ''Bottom'' || 29 - 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 89 mm ''Turret front'' &amp;lt;br&amp;gt; 152 mm ''Gun mantlet'' || 89 mm || 89 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 152 mm || 90 mm || 90 mm || 29 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,395|rbMinHp=796}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan Strv 101 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan Strv 101 (105 mm)|105 mm kan Strv 101]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | -10°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan Strv 101 (105 mm)/Ammunition|slpprj m/80, slsgr m/61A, rökgr m/61, slspgr m/61, slpprj m/90c}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''48''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (250) || 500 || -5°/+15° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,250 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv 105 is an upgraded variant of the [[Strv 104]], based off the [[Centurion Mk 10]]. With new upgrades such as thermal imaging and the m/90C APFSDS round (Swedish designation for the Israeli M426 105 mm APFSDS), it can handle most targets it faces including some later MBTs such as the [[Leopard 2A4]], [[M1 Abrams]], and the [[T-72 (Family)|T-72s]] and [[T-80 (Family)|T-80s]].&lt;br /&gt;
&lt;br /&gt;
It is best to snipe from a position where the enemy can't see you, as the m/90c round has enough penetration over range to penetrate enemies from a distance, and the armour isn't really strong against other opponents. While it has an upgraded engine, the Strv 105 still is a bit sluggish compared to NATO counterparts and vehicles such as the [[XM-803]] or [[Leopard 1A5]] can beat you in mobility terms. It's best to try to stay cover to cover when moving. Defeating late Cold War-era MBTs in uptiers can be done but thanks to their mobility and gun handling control being more advanced, they will often have a better reaction time than you.&lt;br /&gt;
&lt;br /&gt;
;'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* [[T-72B]], [[T-72B (1989)]] - These Soviet MBTs have their armour increased on the frontal hull and with the 1989 variant featuring CONTACT-5 ERA, it will be impossible to kill them from the front except for a few weak spots. It's best to aim for the lower front plate and the driver port.&lt;br /&gt;
* [[Challenger Mk.2]]/[[Challenger Mk.3]] - The turret of these British tanks will be nearly impossible to penetrate at range, due to how the composite plates are angled. The lower hull can be penetrated though, especially around the driver port or the lower front plate.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Access to the m/90c APFSDS shell (aka 105 mm DM63/M426) with good penetration&lt;br /&gt;
* Improved engine&lt;br /&gt;
* ERA stops most HEATFS&lt;br /&gt;
* Stock APFSDS shell&lt;br /&gt;
* NVDs are a Tier II modification&lt;br /&gt;
* Good gun depression (-10°)&lt;br /&gt;
* Has no hull ammo storage next to the driver unlike the earlier [[Strv 101]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mobility is subpar compared to other MBTs&lt;br /&gt;
* Weak armour against most APDS/APFSDS, even from Soviet APHE shells&lt;br /&gt;
* Late Cold War-era vehicles may be difficult to deal with in uptiers&lt;br /&gt;
* Lower front plate has no additional protection&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_105 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
{{main|Centurion (Family)}}&lt;br /&gt;
&lt;br /&gt;
;Related Development&lt;br /&gt;
&lt;br /&gt;
* [[Strv 81]]&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 104]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=VEAK_40&amp;diff=175252</id>
		<title>VEAK 40</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=VEAK_40&amp;diff=175252"/>
				<updated>2023-10-25T14:42:57Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Fixing Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_veak_40&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|VEAK 40 main.png|VEAK 40 driving 3.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:VEAK 40 vinter.png|350px|thumb|left|A {{PAGENAME}} keeping the skies clear over Northern Europe.]]&lt;br /&gt;
The '''{{PAGENAME}}''' was developed by the Swedish arms manufacturer Bofors by request of the Swedish army as a 1960s next generation Swedish SPAA following the 1940s limited production Lvkv fm/43 SPAA and failed 1950s [[Lvkv 42]] prototype SPAA. A single prototype based on the Strv 103 chassis was built and delivered for testing in 1964. The project was delayed at this point but testing commenced and the vehicle proved to be ahead of its time regarding armament and fire control system. This however made the vehicle too costly and in the end the project had to be scrapped due to resources going to the Swedish air force rather than the Swedish air defense. The name {{PAGENAME}} follows Bofors naming scheme, not the Swedish army's naming scheme. Its full historical Bofors-name was Bofors VEAK 40 X 60, VEAK indicating type (tracked vehicle with FC-radar and autocannons), 40 indicating calibre (40 mm) and 60 indicating year of design (1960).&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' (English: &amp;quot;Wagon Fire-control AutoCannon 40&amp;quot;), or '''{{PAGENAME}}''' for short. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. It's armed with two 40 mm Bofors L/70 autocannons (Swedish designation: [[lvakan m/48 (40 mm)|40 mm lvakan m/48]]) which each have a fire rate of 300 rounds per minute and are capable of firing proximity-fused high explosive shells which will airburst and damage aircraft when reaching their vicinity. It has mediocre mobility and subpar protection but does feature excellent vertical and horizontal traverse speed for the guns. It also comes equipped with a tracking and search radar that allows the player to find and track airborne targets within a 12 km radius.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Veak40external.png|centre|x250px]] || [[File:Veak40internal.png|centre|x250px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | External armour on the {{PAGENAME}} || style=&amp;quot;text-align: center;&amp;quot; | Internal armour on the {{PAGENAME}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The frontal armour of the {{PAGENAME}} is roughly 15 mm thick all around with very limited sloping angles to back it up. The gun mantlet, roof of both hull and turret, as well as the back are 5 mm thick and vulnerable even to 40 mm HE, as well as 7.62 mm MG at flat angles. &lt;br /&gt;
&lt;br /&gt;
Heavy machine guns can knock it out by firing at the turret from all directions. The turret is also very big and boxy and also houses all of the vehicles ammunition and crew, thus a shot there usually results in an ammo rack detonation. &lt;br /&gt;
&lt;br /&gt;
The hull however is fairly empty of components and only houses the transmission and engine which are located in their own compartment, resulting in tons of empty space in the hull under the turret. There is also a small internal screen to protect the turret compartment from stray shots. Attack to the lower hull usually leaves the vehicle combat capable.&lt;br /&gt;
&lt;br /&gt;
The radar is placed too high to let vehicle hide behind a hill line, but it can be turned off and hidden behind the SPAA to reduce probability of a hit.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Cupolas)&lt;br /&gt;
* Structural steel (Radar mast, Radar dish, Mud skirts, Suspension)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope°) !! Sides [Internal] (Slope°) !! Rear (Slope°) !! Roof (Slope°)&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 5-15 mm (77°) ''Front glacis''&amp;lt;br&amp;gt;15 mm (18-71°) ''Lower glasis'' || 5-15 mm [+5 mm]  ''Upper sides''&amp;lt;br&amp;gt;15 mm  ''Lower sides'' || 15 mm  ''Upper rear''&amp;lt;br&amp;gt;15 mm (13°) ''Lower rear'' || 15 mm (90°) ''Roof''&amp;lt;br&amp;gt;4 mm (29-77°) ''Mud skirts''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm (25°) ''Upper right sheek''&amp;lt;br&amp;gt;15 mm  ''Upper left sheek''&amp;lt;br&amp;gt;15 mm (26°) ''Upper right front''&amp;lt;br&amp;gt;15 mm (41°) ''Upper left front''&amp;lt;br&amp;gt;15 mm (17°) ''Lower front'' || 5 mm (74°) ''Upper sides''&amp;lt;br&amp;gt;15 mm  ''Forward sides''&amp;lt;br&amp;gt;5 mm  ''Backward sides'' || 5 mm (73°) ''Upper rear''&amp;lt;br&amp;gt;5 mm  ''Lower rear'' || 5 mm  ''Roof''&amp;lt;br&amp;gt;15 mm (0-35°) ''Radar mast''&amp;lt;br&amp;gt;15 mm (0-68°) ''Radar dish''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 15 mm   || 15 mm  || 15 mm  || 15 mm (44-83°) ''Cupola dome''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
{{tankMobility|abMinHp=767|rbMinHp=478}}&lt;br /&gt;
[[File:VEAK 40 driving 1.png|thumb|450px|The '''{{PAGENAME}}''' moving through though thick snow.]]&lt;br /&gt;
The mobility of the {{PAGENAME}} is excellent. The vehicle is based on the chassis of the [[Strv 103A]] and features the same transmission and engine (although currently  lacking turbine engine sound) while being 7.9 tons lighter. The engine gives out 540 hp in realistic when fully upgraded, giving this 29 ton vehicle a power to ton ratio of 18.62. This gives the tank great acceleration on shorter distances and allows it to effectively move around the battlefield like the average speedy light tank.&lt;br /&gt;
&lt;br /&gt;
'''Mobility times on flat paved terrain (realistic)'''&lt;br /&gt;
&lt;br /&gt;
*Time to 60 km/h (max effective) forward: &amp;gt; 25 s&lt;br /&gt;
*Time to 20 km/h forward: &amp;gt; 2 s&lt;br /&gt;
*Time to 18 km/h (max effective) reverse: &amp;gt; 2 s&lt;br /&gt;
*Time to rotate 360°: &amp;lt; 8 s&lt;br /&gt;
&lt;br /&gt;
'''Mobility times on flat grass terrin (realistic)'''&lt;br /&gt;
&lt;br /&gt;
*Time to 40 km/h (max effective) forward: &amp;lt; 11 s&lt;br /&gt;
*Time to 20 km/h forward: &amp;gt; 2 s&lt;br /&gt;
*Time to 18 km/h (max effective) reverse: &amp;gt; 2 s&lt;br /&gt;
*Time to rotate 360°: &amp;lt; 8 s&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
;Modification route&lt;br /&gt;
&lt;br /&gt;
*Stage 1 (Primary Route): Like with every tank the first modifications to research can be {{Annotation|Parts|Parts allows for repair of vehicle modules in combat.}} and {{Annotation|FPE|FPE allows for extinguishing of internal fires in combat.}}. &lt;br /&gt;
&lt;br /&gt;
:After those it is best to unlock the ammunition (slsgr m/484 {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}} and slpprj m/42B {{Annotation|AP|Armour-piercing}}). Depending on the desired playstyle you can either go for the HE-VT or AP first. The slsgr m/484 is excellent for taking out aircraft, while the slpprj m/42B is great at taking out tanks in the side.&lt;br /&gt;
&lt;br /&gt;
*Stage 1 (Alternate Route): If you want to actually use the SPAA for its intended purpose (to fight aircraft) then a viable alternate route would be to unlock slsgr m/484 {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}} as your first unlock (before Parts and FPE). This is because even 4 VT shells can easily destroy any aircraft (and may not draw as much attention), while hundreds of default shells might not even hit the target directly, even with accuracy upgrades. This will greatly speed up the research process as well.&lt;br /&gt;
&lt;br /&gt;
*Stage 2: After unlocking Parts, FPE and ammunition you can either go for mobility upgrades or fire-control upgrades depending on the desired playstyle.&lt;br /&gt;
&lt;br /&gt;
:If you desire to kill tanks then go for mobility upgrades such as Filters, Engine and Transmission. This will allow you to easily flank and outmanoeuvre enemy tanks with some planning. &lt;br /&gt;
&lt;br /&gt;
:If you desire to kill aircraft then go for fire-control upgrades such as Horizontal Drive, Adjustment of Fire and Elevation Mechanism. This will give you one of the best targeting speeds in the game.&lt;br /&gt;
&lt;br /&gt;
*Stage 3: After unlocking enough performance upgrades for comfort then it is viable to unlock Artillery Support. &lt;br /&gt;
&lt;br /&gt;
:Follow this by unlocking the suspension upgrades: Suspension &amp;gt; Brake System &amp;gt; Tracks. &lt;br /&gt;
&lt;br /&gt;
:The last upgrade to unlock is Crew Replacement. Due to the limited survivability of the {{PAGENAME}} and its ability to stay fully combat capable without one crew member there is rarely a need to restore a dead crew member.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
[[File:VEAK 40 firing.png|thumb|right|x300px|Two {{PAGENAME}} combating air targets.]]&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|lvakan m/48 (40 mm)}}&lt;br /&gt;
The {{PAGENAME}} uses two '''Bofors 40 mm anti-aircraft autocannon L/70''' guns, in Swedish service designated [[lvakan m/48 (40 mm)|40 mm lvakan m/48]]. These have extremely good stats in all regards. Excellent rate of fire, excellent velocity and excellent effect against both aircraft and tanks. &lt;br /&gt;
&lt;br /&gt;
The downside compared to 35 mm counterparts is the questionable accuracy. It is also really easy to spend half of the ammunition without even noticing - each gun consumes a clip every 10 shots, but the UI presents it as 20 shots in the same box, which might be confusing. To avoid confusion, always divide current amount of clips by 2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[lvakan m/48 (40 mm)|40 mm lvakan m/48]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 420 (10) || rowspan=&amp;quot;2&amp;quot; | 300 || rowspan=&amp;quot;2&amp;quot; | -5°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 74.9 || 103.6 || 125.8 || 139.1 || 148.0 || rowspan=&amp;quot;2&amp;quot; | 0.65 || rowspan=&amp;quot;2&amp;quot; | 0.58 || rowspan=&amp;quot;2&amp;quot; | 0.53 || rowspan=&amp;quot;2&amp;quot; | 0.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 50.6 || 59.5 || 72.2 || 79.9 || 85.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The ammunition of the {{PAGENAME}} is excellent for its type. While not perfect in all regards, specific belts do what they are expected to and sometimes more. For example, the effectiveness of {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}} ammunition against aircraft is not to be questioned, with a bonus feature of being able to detonate above open-topped ATGM tanks like the [[Khrizantema-S]] or SAM with spectacular results. The penetration values even of the {{Annotation|AP|Armour-piercing}} ammunition is too low to penetrate any heavy tank, but it can penetrate lighter tanks through weak spots in the majority of situations.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|SAPHEI|Semi armour-piercing high-explosive incendiary}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slsgr m/484:''' {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}}{{-}}{{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}}{{-}}{{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}}&lt;br /&gt;
* '''slpprj m/42B:''' {{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:lvakan m/48 (40 mm)/Ammunition|SAPHEI, HEFI-T, HE-VT*, AP}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.123''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 30&amp;amp;nbsp;''(+12)'' || 11&amp;amp;nbsp;''(+31)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 58 (7.62 mm)}}&lt;br /&gt;
Beyond its main weaponry, the {{PAGENAME}} also features a cupola mounted 7,62 mm FN MAG machine gun, in Swedish service designated [[ksp 58 (7.62 mm)|7,62 mm ksp m/58B]]. This is extremely rare for SPAAs and makes it one of two SPAAs that has a secondary machine gun (the other one being the [[Lvkv 9040C]]). Due to the characteristics of its main weaponry there is rarely a need to use the secondary machine gun, but it can be used when suppressing ATGM carriers or low flying helicopters (as VT shell requires 500 m range to activate and will not disable them at close range).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 58 (7.62 mm)|7.62 mm ksp 58]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,000 (250) || 600 || -10°/+50° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
[[File:VEAK 40 driving 2.png|thumb|right|450px|Two {{PAGENAME}} driving in a convoy.]]&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a fairly basic tier 5 SPAA. It has a radar and effective anti air guns that will easily take out any aircraft even at longer ranges with ease. The guns also has fairly high penetration on its armour-piercing ammo and will easily take out lightly armoured vehicles in the front and the majority of vehicles in the side. Its protection is more or less non-existent and the {{PAGENAME}} can even be dealt with using regular low-calibre machine guns. In arcade battles, it is one of the earliest anti-air vehicles with VT shells.&lt;br /&gt;
&lt;br /&gt;
When playing the {{PAGENAME}} it is best to stay in spawn and shoot at incoming aircraft, or using the great mobility to follow team-mates into battle and support them with suppressive fire and anti-aircraft support. If there are no aircraft to shoot at then it is viable to cruise around the map at high speeds and hunt lightly armoured targets and capture points. &lt;br /&gt;
&lt;br /&gt;
Due to the large profile of the turret there are rarely options for hiding behind cover and thus it is best to play aggressively and using your high speed, stabilized guns and high fire rate to defeat enemy tanks. The radar mast retracts behind the turret like on a lot of other radar SPAAs when turned off, allowing you to become slightly less visible. Turning it off may be a good choice, if you are not looking to be spotted as easily if you believe enemies may be nearby. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Twin 40 mm lvakan m/48 cannons are very effective against air units&lt;br /&gt;
* Has a lot of meaningful options for ammo belts: &lt;br /&gt;
** Has access to proximity fuse HE shells (earliest in AB)&lt;br /&gt;
** Has SAPHEI/HE belt like the early Swedish SPAA to obliterate poorly armoured vehicles and exploit weak spots&lt;br /&gt;
** AP belt has 3/1 composition and can penetrate medium battle tanks hulls from the side with some effort given&lt;br /&gt;
* Has a pintle-mounted machine gun for maximum suppressing fire, unlike other SPAA&lt;br /&gt;
* Radar is a Combined Search and Tracking radar, can track targets through a full 360°, will not randomly alert other aircraft while focusing on one&lt;br /&gt;
* Radar folds back when turned off, reducing profile&lt;br /&gt;
* Better at taking out air targets than the ItPsV 90 due to its proximity shells and its lack of a default self-destroying ammo. The VEAK 40 can reliably engage enemy air targets beyond 4km, especially if they are stationary helicopters&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Inaccurate and requires VT shells to fight against air efficiently&lt;br /&gt;
* Both guns use the same belts, meaning ammo will run out twice as fast than what UI tries to convey&lt;br /&gt;
* Very easy to destroy since all the ammo and the crew are located in the turret&lt;br /&gt;
* The turret's armour is very thin (only 5 mm covering mantlet, roof and sides)&lt;br /&gt;
** Can be taken out by even rifle-calibre machine guns&lt;br /&gt;
* Radar has poor range, compared to others of its type, prone to collisions when fighting multiple aircraft in close proximity&lt;br /&gt;
* Can be easily spotted due to a large turret profile and tall radar mast&lt;br /&gt;
* Engine is very loud, can easily give away your position while moving&lt;br /&gt;
* Not as versatile as the ItPsV 90, with its poor silhouette, speed, and AP options it generally ends up being used solely as AA&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_veak_40 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[M247]]&lt;br /&gt;
* [[AMX-30 DCA]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Bofors}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SAV_20.12.48&amp;diff=175251</id>
		<title>SAV 20.12.48</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SAV_20.12.48&amp;diff=175251"/>
				<updated>2023-10-25T14:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: fixed white lines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_sav_fm48&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:SAV 20.12.48 firing POV.png|thumb|300px|A SAV 20.12.48 firing]]&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was a private venture by Bofors to design a next generation assault gun for both export purposes and indigenous use following WWII. The main goal was to make a light and manoeuvrable armoured vehicle with a 12 cm autocannon, capable of dealing with both soft targets and enemy tanks. A prototype was built during the late 1940s but no one was willing to buy it in a world that was littered in cheap surplus military vehicles and the project was scrapped.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' is a Swedish tank destroyer that were introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]]. In-game it is a very fast vehicle with a low silhouette and can easily manoeuvre around the map and flank enemies. It is armed with the aforementioned 12 cm autocannon of Bofors design and has a fire rate of 50 rounds per minute, meaning a reload speed of 1.2 seconds between shots, which is the highest in the game for its calibre. The gun's velocity however is subpar and requires good aim and close quarters combat to be effective. Another result of the low velocity is subpar penetration, but because of the vehicle's high mobility, coupled with the gun's high rate of fire and powerful ammunition, it has no trouble taking on any type of vehicle that it may come across during conventional matches.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was a [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|premium pack]] in the Gaijin store. It was removed from sale after the [[wt:en/news/7674-shop-may-sale-en|2022 May sale]]. It was briefly made available for purchase with Golden Eagles {{ge}} during the [[wt:en/news/8056-special-swedish-armed-forces-day-en|2023 &amp;quot;Swedish Armed Forces Day&amp;quot;]] and [[wt:en/news/8274-special-legendary-spg-for-the-swedish-home-guard-day-en|2023 &amp;quot;Swedish Home Guards Day&amp;quot;]] mini-events.&lt;br /&gt;
== General info ==&lt;br /&gt;
[[File:Destroyed SAV 20.12.48.png|thumb|300px|A destroyed SAV 20.12.48]]&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SAV 20.12.48 is very lightly armoured, sacrificing protection for mobility. The highly sloped glacis is 30 mm thick, and can sometimes cause rounds to ricochet, but it is not reliable in any sense of the word. The rest of the tank is vulnerable to even heavy machine guns, and the open top is extremely vulnerable to strafing aircraft. Ammunition is stored in two primary deposits at the back of the crew compartment and is easily hit if the vehicle is penetrated.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
[[File:SAV 20.12.48 moving.png|thumb|300px|A SAV 20.12.48 on its way]]&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=568|rbMinHp=354}}&lt;br /&gt;
&lt;br /&gt;
The SAV 20.12.48 has excellent mobility for a tank destroyer, featuring a high top speed as well as a fast reverse. The result is a highly agile tank destroyer that is capable of taking positions or retreating into cover quickly.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
[[File:SAV 20.12.48 top view.png|thumb|300px|Top view of the SAV 20.12.48]]&lt;br /&gt;
&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|automatkanon (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 120 mm automatkanon is a potentially devastating weapon. It is fitted with an automatic loader that is fed by a six-round clip, for a total of seven shots ready to go once fully loaded (including one in the gun barrel). The autoloader has an extremely fast reload of only 1.2 s, allowing the SAV 20.12.48 to engage up to seven targets in under 10 s. Once the clip has been expended, a new round must be loaded into the clip before the autoloader may be cycled and the gun made ready to fire. However, this process only takes a few seconds. The gun also has a good amount of gun depression, allowing the Sav 20.12.48 to abuse hills when combined with the high reverse speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[automatkanon (120 mm)|120 mm automatkanon]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 62 || rowspan=&amp;quot;2&amp;quot; | -10°/+25° || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | N/A || 13.2 || 18.3 || 22.2 || 24.6 || 26.1 || rowspan=&amp;quot;2&amp;quot; | 1.20 || rowspan=&amp;quot;2&amp;quot; | 1.20 || rowspan=&amp;quot;2&amp;quot; | 1.20 || rowspan=&amp;quot;2&amp;quot; | 1.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The primary shell is the '''hpgr m/50''' APCBC round. With nearly 1 kg of explosive filler, it is extremely deadly and almost guaranteed to knock out anything with a single shot if it penetrates the crew compartment. Its penetration is quite respectable; although not quite enough to frontally penetrate everything the Sav 20.12.48 can encounter, it has more than enough penetration to kill most tanks from the side. It has a relatively low muzzle velocity, however, and is thus hard to hit with at long range.&lt;br /&gt;
&lt;br /&gt;
The SAV 20.12.48 also has a capable HE shell;  '''sgr M/50Z''', with over 2 kg of explosive filler. This shell is capable of penetrating and overpressuring the roofs of most of the vehicles and is a great alternative if the APCBC doesn't cut it. It is especially effective at taking out hull-down opponents who attempt to hide their hull's weak spots.&lt;br /&gt;
&lt;br /&gt;
{{:automatkanon (120 mm)/Ammunition|hpgr M/50, sgr M/50Z}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.17.0.44''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''62''' || 35&amp;amp;nbsp;''(+27)'' || 7&amp;amp;nbsp;''(+55)'' || 1&amp;amp;nbsp;''(+61)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:SAV 20.12.48 ambush.png|thumb|300px|A SAV 20.12.48 ready to ambush]]&lt;br /&gt;
The combination of high mobility, powerful explosive filler APCBC shells, and autoloader make the Sav 20.12.48 an extremely dangerous tank destroyer to face. It is fast enough to quickly setup ambush positions near where the enemy team is likely to pass by, and a careless team can quickly find itself losing up to seven tanks in less than 10 s to the Sav 20.12.48 lying in ambush. Ideally, the Sav 20.12.48 would also be in a hull down position, where most of the tank can be hidden since the gun is mounted near the top of the vehicle and the high reverse speed allows it to back into cover quickly.&lt;br /&gt;
&lt;br /&gt;
The vehicle itself is very fragile, however, and if it is caught out of position it is very easily destroyed. It is also very vulnerable to aircraft due to the open top, and has no means of defending itself from aircraft.&lt;br /&gt;
&lt;br /&gt;
It can also be very tempting to fire off all seven rounds at once, but as with all autoloaders, trigger discipline is a very important skill to develop in order to use the vehicle to its full potential.&lt;br /&gt;
&lt;br /&gt;
Most of the heavy tanks that the SAV 20.12.48 is able to face are largely resistant to your shells, especially if they're angled. If you see a KV-1 or Churchill, disengage and let your allies with better firepower take these out.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly lethal APCBC explosive filler shells&lt;br /&gt;
* Good mobility and high reverse speed&lt;br /&gt;
* Can fire seven rounds within 9 s using the autoloader&lt;br /&gt;
* Excellent gun depression&lt;br /&gt;
* Small silhouette, especially when hull down&lt;br /&gt;
* High hp/ton ratio - not many enemy or allied vehicles are as quick to accelerate or able to reach high speeds as quickly&lt;br /&gt;
* Penetration usually is a one-shot due to the high amount of explosive filler in the APCBC shells&lt;br /&gt;
* Extremely effective in an ambush role - an SAV 20.12.48 left unchecked can destroy an entire flank in rapid succession&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very thin armour&lt;br /&gt;
* Open crew compartment, highly vulnerable to strafing aircraft&lt;br /&gt;
* Must reload at least one round into clip before the gun can be fired&lt;br /&gt;
* Low shell velocity&lt;br /&gt;
* Sustained firing decreases accuracy&lt;br /&gt;
* Struggles to penetrate heavy tanks like the KV-1 and Churchill series of tanks, even at close range or from the sides&lt;br /&gt;
* Magazine can quickly be depleted - replenishing the entire magazine takes up a lot of time&lt;br /&gt;
* Only 3 crew members - low survivability&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:SAV 20.12.48 firing.png|thumb|300px|A SAV 20.12.48 firing]]&lt;br /&gt;
=== [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|Devblog]] ===&lt;br /&gt;
In 1948, Bofors began work on developing a new self-propelled gun as part of a private venture in an effort to realize a long-lasting goal of establishing itself as a manufacturer of armoured fighting vehicles, alongside its already proven reputation in arms production.&lt;br /&gt;
&lt;br /&gt;
To do so, Bofors came up with a design for a new SPG, which incorporated a 12cm cannon, whose design was heavily inspired by those used on destroyer vessels, along with a highly effective autoloading mechanism. The design was ready by the end of 1948 and a single prototype was constructed in the following year.&lt;br /&gt;
&lt;br /&gt;
However, while test results didn't seem to impress the Swedish military enough to consider placing an order for the vehicle, the factor that certainly sealed the vehicle's fate for good was its price. Namely, being developed with the use of its own funding, Bofors had to demand a high production price for the vehicle, a price deemed too high by the Swedish military considering the vehicle's most probable role being an infantry support vehicle.&lt;br /&gt;
&lt;br /&gt;
As a result of the lacking interest, the SAV 20.12.48 never went into production. Despite its failure, the project wasn't a complete loss for Bofors, as some of the experiences gained during its development later found application in other vehicles, such as the far more successful Strv 103.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_sav_fm48 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 01.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 02.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 03.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 04.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 05.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 06.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|1Wx-xUnIqyI|'''The Shooting Range #182''' - ''Metal Beasts'' section at 00:32 discusses the {{PAGENAME}}.|xF4-TcnyWw0|'''Best tank destroyers''' discusses the {{PAGENAME}} at 5:17 - ''War Thunder Official Channel''|PosWOnOGkSo|'''Best experimental vehicles''' discusses the {{PAGENAME}} at 7:08 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|[Devblog] SAV 20.12.48: Nordic Sledgehammer]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Bofors}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=175249</id>
		<title>Pvkv IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=175249"/>
				<updated>2023-10-25T14:34:50Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_iv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' Värjan was an experimental tank destroyer that was developed during the 1950s along with the [[Pvkv II]] and [[Pvkv III]]. The {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit the new 57 mm Pvkan m/43 and keep the L-60 hulls in service longer. However, the Pvkv IV was soon cancelled when the [[Strv 74]] entered service.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]] for the Swedish tree. The '''{{PAGENAME}} &amp;quot;Värjan&amp;quot;''' is an excellent tank destroyer in disguise of a medium tank, if can be used to its advantages of keeping a distance from its targets. Due to its relative thin armour and slow turret traverse make it a bit unsuitable for it to perform well in a close combat environment. The speed is not an issue for this vehicle so it can manouver around the maps with relative ease, fast reload and excellent gun elevation and depression makes this vehicle suitable for hiding behind hills and other high positions for cover and element of surprise.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=220|rbMinHp=126}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvkan m/43 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Pvkan m/43 (57 mm)|57 mm Pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -14°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 4.3 || 5.9 || 7.2 || 8.0 || 8.5 || rowspan=&amp;quot;2&amp;quot; | 5.20 || rowspan=&amp;quot;2&amp;quot; | 4.60 || rowspan=&amp;quot;2&amp;quot; | 4.24 || rowspan=&amp;quot;2&amp;quot; | 4.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 2.7 || 3.2 || 3.8 || 4.2 || 4.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Pvkan m/43 (57 mm)/Ammunition|slpprj m/43, sgr m/43, slpgr m/43, slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,500 (250) || 500 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is classified as a medium tank, but in reality works more like a tank destroyer with very vulnerable characteristics. Based on the [[Strv m/40L]] hull, it has an adequate speed of 50 km/h to move around on the battlefield and get into ambush positions. In ambush positions, the {{PAGENAME}} can utilize its good gun depression which can change the gameplay of the vehicle in combat of certain maps. Open maps with hills and mounds can give extra protection and cover for the vulnerable vehicle due to the elevation and depression. Meanwhile, close combat maps like Sweden and Advance to the Rhine will be to its disadvantage due to the cramped crew space.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is an excellent ambush tank, equipped with a powerful 57 mm [[Pvkan m/43 (57 mm)|Pvkan m/43]] designed to knock out vehicles from a distance where it can be relatively safe and protected from enemy fire. It has enough firepower to handle most enemy vehicles it will face; once unlocked, the APDS ammunition it will be efficient at sniping due to high penetration shells, where even heavy tanks' armour will be rendered ineffective. The {{PAGENAME}} will thrive when it can utilize its strong points using the cannon at distance and efficiently use the gun elevation to its advantage.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has a few disadvantages, like the weak side and rear armour and cramped crew space but also a slow turret traverse. Due to these weak points, it's easy for light tanks like the [[Sd.Kfz.234/2]] and [[M24 (Family)|M24]] to knock out it out. It's also very vulnerable to autocannon and heavy machine gun fire, so most SPAA and light tanks will be able to flank around get in close and out turn the {{PAGENAME}}'s turret. In city or towns the {{PAGENAME}} is at a disadvantage with its slow turret rotation and cramped crew space making it an easy target to knock out for most vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* APDS rounds&lt;br /&gt;
* Good cannon&lt;br /&gt;
* Decent reload&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Cramped crew compartment&lt;br /&gt;
* Light protection&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Related Development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8416-development-pvkv-iv-the-last-effort-en|[Devblog] Pvkv IV: the Last Effort ]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SAV_20.12.48&amp;diff=175246</id>
		<title>SAV 20.12.48</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SAV_20.12.48&amp;diff=175246"/>
				<updated>2023-10-25T14:22:34Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: description changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_sav_fm48&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:SAV 20.12.48 firing POV.png|thumb|300px|A SAV 20.12.48 firing]]&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was a private venture by Bofors to design a next generation assault gun for both export purposes and indigenous use following WWII. The main goal was to make a light and manoeuvrable armoured vehicle with a 12 cm autocannon, capable of dealing with both soft targets and enemy tanks. A prototype was built during the late 1940s but no one was willing to buy it in a world that was littered in cheap surplus military vehicles and the project was scrapped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' is a Swedish tank destroyer that were introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]]. In-game it is a very fast vehicle with a low silhouette and can easily manoeuvre around the map and flank enemies. It is armed with the aforementioned 12 cm autocannon of Bofors design and has a fire rate of 50 rounds per minute, meaning a reload speed of 1.2 seconds between shots, which is the highest in the game for its calibre. The gun's velocity however is subpar and requires good aim and close quarters combat to be effective. Another result of the low velocity is subpar penetration, but because of the vehicle's high mobility, coupled with the gun's high rate of fire and powerful ammunition, it has no trouble taking on any type of vehicle that it may come across during conventional matches.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was a [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|premium pack]] in the Gaijin store. It was removed from sale after the [[wt:en/news/7674-shop-may-sale-en|2022 May sale]]. It was briefly made available for purchase with Golden Eagles {{ge}} during the [[wt:en/news/8056-special-swedish-armed-forces-day-en|2023 &amp;quot;Swedish Armed Forces Day&amp;quot;]] and [[wt:en/news/8274-special-legendary-spg-for-the-swedish-home-guard-day-en|2023 &amp;quot;Swedish Home Guards Day&amp;quot;]] mini-events.&lt;br /&gt;
== General info ==&lt;br /&gt;
[[File:Destroyed SAV 20.12.48.png|thumb|300px|A destroyed SAV 20.12.48]]&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SAV 20.12.48 is very lightly armoured, sacrificing protection for mobility. The highly sloped glacis is 30 mm thick, and can sometimes cause rounds to ricochet, but it is not reliable in any sense of the word. The rest of the tank is vulnerable to even heavy machine guns, and the open top is extremely vulnerable to strafing aircraft. Ammunition is stored in two primary deposits at the back of the crew compartment and is easily hit if the vehicle is penetrated.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
[[File:SAV 20.12.48 moving.png|thumb|300px|A SAV 20.12.48 on its way]]&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=568|rbMinHp=354}}&lt;br /&gt;
&lt;br /&gt;
The SAV 20.12.48 has excellent mobility for a tank destroyer, featuring a high top speed as well as a fast reverse. The result is a highly agile tank destroyer that is capable of taking positions or retreating into cover quickly.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
[[File:SAV 20.12.48 top view.png|thumb|300px|Top view of the SAV 20.12.48]]&lt;br /&gt;
&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|automatkanon (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 120 mm automatkanon is a potentially devastating weapon. It is fitted with an automatic loader that is fed by a six-round clip, for a total of seven shots ready to go once fully loaded (including one in the gun barrel). The autoloader has an extremely fast reload of only 1.2 s, allowing the SAV 20.12.48 to engage up to seven targets in under 10 s. Once the clip has been expended, a new round must be loaded into the clip before the autoloader may be cycled and the gun made ready to fire. However, this process only takes a few seconds. The gun also has a good amount of gun depression, allowing the Sav 20.12.48 to abuse hills when combined with the high reverse speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[automatkanon (120 mm)|120 mm automatkanon]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 62 || rowspan=&amp;quot;2&amp;quot; | -10°/+25° || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | N/A || 13.2 || 18.3 || 22.2 || 24.6 || 26.1 || rowspan=&amp;quot;2&amp;quot; | 1.20 || rowspan=&amp;quot;2&amp;quot; | 1.20 || rowspan=&amp;quot;2&amp;quot; | 1.20 || rowspan=&amp;quot;2&amp;quot; | 1.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The primary shell is the '''hpgr m/50''' APCBC round. With nearly 1 kg of explosive filler, it is extremely deadly and almost guaranteed to knock out anything with a single shot if it penetrates the crew compartment. Its penetration is quite respectable; although not quite enough to frontally penetrate everything the Sav 20.12.48 can encounter, it has more than enough penetration to kill most tanks from the side. It has a relatively low muzzle velocity, however, and is thus hard to hit with at long range.&lt;br /&gt;
&lt;br /&gt;
The SAV 20.12.48 also has a capable HE shell;  '''sgr M/50Z''', with over 2 kg of explosive filler. This shell is capable of penetrating and overpressuring the roofs of most of the vehicles and is a great alternative if the APCBC doesn't cut it. It is especially effective at taking out hull-down opponents who attempt to hide their hull's weak spots.&lt;br /&gt;
&lt;br /&gt;
{{:automatkanon (120 mm)/Ammunition|hpgr M/50, sgr M/50Z}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.17.0.44''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''62''' || 35&amp;amp;nbsp;''(+27)'' || 7&amp;amp;nbsp;''(+55)'' || 1&amp;amp;nbsp;''(+61)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:SAV 20.12.48 ambush.png|thumb|300px|A SAV 20.12.48 ready to ambush]]&lt;br /&gt;
The combination of high mobility, powerful explosive filler APCBC shells, and autoloader make the Sav 20.12.48 an extremely dangerous tank destroyer to face. It is fast enough to quickly setup ambush positions near where the enemy team is likely to pass by, and a careless team can quickly find itself losing up to seven tanks in less than 10 s to the Sav 20.12.48 lying in ambush. Ideally, the Sav 20.12.48 would also be in a hull down position, where most of the tank can be hidden since the gun is mounted near the top of the vehicle and the high reverse speed allows it to back into cover quickly.&lt;br /&gt;
&lt;br /&gt;
The vehicle itself is very fragile, however, and if it is caught out of position it is very easily destroyed. It is also very vulnerable to aircraft due to the open top, and has no means of defending itself from aircraft.&lt;br /&gt;
&lt;br /&gt;
It can also be very tempting to fire off all seven rounds at once, but as with all autoloaders, trigger discipline is a very important skill to develop in order to use the vehicle to its full potential.&lt;br /&gt;
&lt;br /&gt;
Most of the heavy tanks that the SAV 20.12.48 is able to face are largely resistant to your shells, especially if they're angled. If you see a KV-1 or Churchill, disengage and let your allies with better firepower take these out.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly lethal APCBC explosive filler shells&lt;br /&gt;
* Good mobility and high reverse speed&lt;br /&gt;
* Can fire seven rounds within 9 s using the autoloader&lt;br /&gt;
* Excellent gun depression&lt;br /&gt;
* Small silhouette, especially when hull down&lt;br /&gt;
* High hp/ton ratio - not many enemy or allied vehicles are as quick to accelerate or able to reach high speeds as quickly&lt;br /&gt;
* Penetration usually is a one-shot due to the high amount of explosive filler in the APCBC shells&lt;br /&gt;
* Extremely effective in an ambush role - an SAV 20.12.48 left unchecked can destroy an entire flank in rapid succession&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very thin armour&lt;br /&gt;
* Open crew compartment, highly vulnerable to strafing aircraft&lt;br /&gt;
* Must reload at least one round into clip before the gun can be fired&lt;br /&gt;
* Low shell velocity&lt;br /&gt;
* Sustained firing decreases accuracy&lt;br /&gt;
* Struggles to penetrate heavy tanks like the KV-1 and Churchill series of tanks, even at close range or from the sides&lt;br /&gt;
* Magazine can quickly be depleted - replenishing the entire magazine takes up a lot of time&lt;br /&gt;
* Only 3 crew members - low survivability&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:SAV 20.12.48 firing.png|thumb|300px|A SAV 20.12.48 firing]]&lt;br /&gt;
=== [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|Devblog]] ===&lt;br /&gt;
In 1948, Bofors began work on developing a new self-propelled gun as part of a private venture in an effort to realize a long-lasting goal of establishing itself as a manufacturer of armoured fighting vehicles, alongside its already proven reputation in arms production.&lt;br /&gt;
&lt;br /&gt;
To do so, Bofors came up with a design for a new SPG, which incorporated a 12cm cannon, whose design was heavily inspired by those used on destroyer vessels, along with a highly effective autoloading mechanism. The design was ready by the end of 1948 and a single prototype was constructed in the following year.&lt;br /&gt;
&lt;br /&gt;
However, while test results didn't seem to impress the Swedish military enough to consider placing an order for the vehicle, the factor that certainly sealed the vehicle's fate for good was its price. Namely, being developed with the use of its own funding, Bofors had to demand a high production price for the vehicle, a price deemed too high by the Swedish military considering the vehicle's most probable role being an infantry support vehicle.&lt;br /&gt;
&lt;br /&gt;
As a result of the lacking interest, the SAV 20.12.48 never went into production. Despite its failure, the project wasn't a complete loss for Bofors, as some of the experiences gained during its development later found application in other vehicles, such as the far more successful Strv 103.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_sav_fm48 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 01.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 02.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 03.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 04.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 05.jpg|&lt;br /&gt;
File:SAV 20.12.48 WTWallpaper 06.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|1Wx-xUnIqyI|'''The Shooting Range #182''' - ''Metal Beasts'' section at 00:32 discusses the {{PAGENAME}}.|xF4-TcnyWw0|'''Best tank destroyers''' discusses the {{PAGENAME}} at 5:17 - ''War Thunder Official Channel''|PosWOnOGkSo|'''Best experimental vehicles''' discusses the {{PAGENAME}} at 7:08 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|[Devblog] SAV 20.12.48: Nordic Sledgehammer]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Bofors}}&lt;br /&gt;
{{Sweden tank destroyers}}&lt;br /&gt;
{{Sweden premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=174696</id>
		<title>Pvkv IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=174696"/>
				<updated>2023-10-18T23:10:26Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Usage in battle and Machine gun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_iv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{PAGENAME}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' Värjan was an experimental tank destroyer that was developed during the 1950s along with the [[Pvkv II]] and [[Pvkv III]]. The {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit the new 57 mm Pvkan m/43 and keep the L-60 hulls in service longer. However, the Pvkv IV was soon cancelled when the [[Strv 74]] entered service.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvkan m/43 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Pvkan m/43 (57 mm)|57 mm Pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -14°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Pvkan m/43 (57 mm)/Ammunition|slpprj m/43, sgr m/43, slpgr m/43, slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a swedish medium tank but in reality works  more like an tank destroyer with very vulnerable characteristics. Based on the [[Strv m/40L]] hull, it got an adequate speed of 50km/h to move around on the battlefield and get into ambush positions. In ambush positions {{PAGENAME}} can utilize its good gun depression which can change the gameplay of the vehicle in combat of certain maps. Open maps with hills and mounds can give extra protection and cover for a vulnerable vehicle due to the elevation and depression. Meanwhile close combat maps like Sweden and Advance to the Rhine will be to its disadvantage due to the cramped crew space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is an excellent ambush tank, equipped with a powerful 57mm [[Pvkan m/43 (57 mm)|Pvkan m/43]] designed to knock out vehicles at distance where it can be relative safe and protected from enemy fire. It got enough firepower to handle most enemy vehicles it will face, when fully upgraded and unlocked the APDS ammunition it will be efficent at &amp;quot;Sniping&amp;quot; due to high penetration shells, where even heavy tanks armour will be rendered ineffective. {{PAGENAME}} will thrive when can utilize its strong points using the cannon at distance and efficently use the gun elevation to its advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' have a few disadvantages like weak side and rear armour and cramped crew space but also a slow turret traverse. Due to these weak points it's easy for light tanks like [[Sd.Kfz.234/2]] and [[M24 (Family)|M24]] to knock out it out. But it's also very vulnerable to auto cannon and heavy machine gun fire. So most SPAA and Light tanks will be able to flank around get in close and out turn the {{PAGENAME}}'s turret. In city or towns the {{PAGENAME}} is at its disadvantage with its slow turret rotation and cramped crew space make it an easy target to knock out for most vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* APDS rounds&lt;br /&gt;
* Good cannon&lt;br /&gt;
* Decent reload&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Cramped crew compartment&lt;br /&gt;
* Light protection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Related Development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8416-development-pvkv-iv-the-last-effort-en|[Devblog] Pvkv IV: the Last Effort ]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172538</id>
		<title>Pvkv IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172538"/>
				<updated>2023-09-20T22:38:02Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_iv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' Värjan were an experimental tank destroyer that were developed during the 1950's along with the [[Pvkv II]] and [[Pvkv III]]. {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit in the new 57mm Pvkan m/43 and keep the L-60 hulls in service longer. But due to the [[Strv 74]] entered service the {{PAGENAME}}  got cancelled.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a Swedish medium tank that were introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]]. Reinforcing the Swedish line with a lethal cannon.  &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvkan m/43 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Pvkan m/43 (57 mm)|57 mm Pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -14°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Pvkan m/43 (57 mm)/Ammunition|slpprj m/43, sgr m/43, slpgr m/43, slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* APDS rounds&lt;br /&gt;
* Good cannon&lt;br /&gt;
* Decent reload&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Cramped crew compartment&lt;br /&gt;
* Light protection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Related Development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
https://warthunder.com/en/news/8416-development-pvkv-iv-the-last-effort-en&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172537</id>
		<title>Pvkv IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172537"/>
				<updated>2023-09-20T22:34:59Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Undo revision 172536 by U3243125 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_iv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]].  &lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' Värjan were an experimental tank destroyer that were developed during the 1950's along with the [[Pvkv II]] and [[Pvkv III]]. {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit in the new 57mm Pvkan m/43 and keep the L-60 hulls in service longer. But due to the [[Strv 74]] entered service the {{PAGENAME}}  got cancelled.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a Swedish medium tank that were introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]]. Reinforcing the Swedish line with a lethal cannon.  &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvkan m/43 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Pvkan m/43 (57 mm)|57 mm Pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -14°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Pvkan m/43 (57 mm)/Ammunition|slpprj m/43, sgr m/43, slpgr m/43, slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* APDS rounds&lt;br /&gt;
* Good cannon&lt;br /&gt;
* Decent reload&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Cramped crew compartment&lt;br /&gt;
* Light protection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Related Development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
https://warthunder.com/en/news/8416-development-pvkv-iv-the-last-effort-en&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172536</id>
		<title>Pvkv IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172536"/>
				<updated>2023-09-20T22:34:27Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_iv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' Värjan were an experimental tank destroyer that were developed during the 1950's along with the [[Pvkv II]] and [[Pvkv III]]. {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit in the new 57mm Pvkan m/43 and keep the L-60 hulls in service longer. But due to the [[Strv 74]] entered service the {{PAGENAME}}  got cancelled.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a Swedish medium tank that were introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]]. Reinforcing the Swedish line with a lethal cannon.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvkan m/43 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Pvkan m/43 (57 mm)|57 mm Pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -14°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Pvkan m/43 (57 mm)/Ammunition|slpprj m/43, sgr m/43, slpgr m/43, slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* APDS rounds&lt;br /&gt;
* Good cannon&lt;br /&gt;
* Decent reload&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Cramped crew compartment&lt;br /&gt;
* Light protection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Related Development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
https://warthunder.com/en/news/8416-development-pvkv-iv-the-last-effort-en&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172535</id>
		<title>Pvkv IV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pvkv_IV&amp;diff=172535"/>
				<updated>2023-09-20T22:33:52Z</updated>
		
		<summary type="html">&lt;p&gt;U3243125: Description, pros and cons and see also&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_pvkv_iv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]].  &lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' Värjan were an experimental tank destroyer that were developed during the 1950's along with the [[Pvkv II]] and [[Pvkv III]]. {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit in the new 57mm Pvkan m/43 and keep the L-60 hulls in service longer. But due to the [[Strv 74]] entered service the {{PAGENAME}}  got cancelled.&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a Swedish medium tank that were introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]]. Reinforcing the Swedish line with a lethal cannon.  &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Pvkan m/43 (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Pvkan m/43 (57 mm)|57 mm Pvkan m/43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -14°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Pvkan m/43 (57 mm)/Ammunition|slpprj m/43, sgr m/43, slpgr m/43, slpprj m/49}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 39 C (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
* APDS rounds&lt;br /&gt;
* Good cannon&lt;br /&gt;
* Decent reload&lt;br /&gt;
* Good mobility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
* Slow turret traverse&lt;br /&gt;
* Cramped crew compartment&lt;br /&gt;
* Light protection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
'''Related Development'''&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
https://warthunder.com/en/news/8416-development-pvkv-iv-the-last-effort-en&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U3243125</name></author>	</entry>

	</feed>