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		<title>War Thunder Wiki - User contributions [en]</title>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=R4M&amp;diff=143512</id>
		<title>R4M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=R4M&amp;diff=143512"/>
				<updated>2022-10-26T18:04:34Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage R4M.png|thumb|left|420px|The R4M rocket (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''R4M''' rocket is a German-developed anti-aircraft rocket produced during World War II. R4M stands for the German, Rakete, 4 Kilogramm, Minekopf (English: Rocket, 4 kg, mine-head). This rocket was developed as a light-weight fix to replace heavy autocannons on bomber interceptor aircraft, especially jet fighters which due to their speed, only had so much time on target before having to reorient and reengage which increased the chance of being shot down. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|me-262a-1a}}&lt;br /&gt;
* {{Specs-Link|me-262a-1a_early}}&lt;br /&gt;
* {{Specs-Link|me-262a-2a}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the rocket.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rocket characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 3 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 525 m/s&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 624 g TNTeq&lt;br /&gt;
|-&lt;br /&gt;
| '''Warhead type''' || HE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
The effective damage of the R4M rockets is shattering force which can effectively disable a fighter. A salvo can take out a bomber aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the rocket in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.'' --&amp;gt;&lt;br /&gt;
Typically the R4M rocket was utilised in lieu of 20 and 30 mm autocannons when bomber hunting. These rockets allowed for a fighter to deploy the rockets from outside of the effective range of a bomber's defensive weapons. Due to the unguided nature of the rockets, typically several rockets or the entire salvo was launched at bombers to ensure the best chance of taking out the aircraft. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Light-weight&lt;br /&gt;
* Shattering force of warhead causes significant damage&lt;br /&gt;
* Can be fired in multiples or as an entire salvo&lt;br /&gt;
* Can be fired from outside the effective ranges of defensive bomber weapons&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Unguided, requires firing several to increase chances of hitting the target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The Luftwaffe ran into problems when attacking American bomber formations due to the fact that the bombers set up in a formation which allowed for defensive guns to provide significant cover fire, making it very dangerous for the fighters to make a shot. Fighters with the 20 mm MG 151/20 cannons found that it took 20 rounds or more on average to bring down a bomber, whereas those sporting a 30 mm MK 108 cannon could take out a bomber with between one and three shots if well placed.  While powerful, these rounds had a horrendous drop rate, approximately 41 m for every 1,000 m it flew. Typically several passes were required at close range for the shots to hit, again at significant peril to the fighter pilot. Another factor was the weight of the cannons and the limitation of ammunition rounds as heavier weights caused the fighters to be sluggish with their manoeuvrability. &lt;br /&gt;
&lt;br /&gt;
An attempt to address this was made with the Werfer-Granate 21 (Wfr. Gr. 21) rockets, but these required tube launchers which caused enough drag to seriously affect the flight performance of the aircraft. Another issue necessitated the pointing of the aircraft 15 degrees above where the target was to counteract the drop of the rocket during flight. The excess weight and underwhelming performance of these weapons caused the Luftwaffe to look for another solution which will provide the weapon performance they need without the undesirable side-effects of excess weight or ballistic-poor ammunition. &lt;br /&gt;
&lt;br /&gt;
The solution to these problems was the 55 mm R4M rocket which housed a strongly brisant explosive charge known as Hexogen. Due to the shattering force of this type of warhead, it was guaranteed to take out a fighter aircraft if it hit close enough. The effective power of this warhead was equal to 30 mm rounds fired from a MK 103 or MK 108 cannon. Each rocket weighed in at only 3.2 kg and was packed with enough solid rocket fuel to be fired from a range of 1,000 m which kept the fighter just out of the range of any defensive armament used in enemy bombers. These rockets were mounted under the wings of the aircraft with a total of 24 rockets. While individually these rockets weighed more than their counterpart cannon ammunition, the overall weight savings of not needing the larger 20 and 30 mm cannons made up for it.&lt;br /&gt;
&lt;br /&gt;
The R4M rockets were of the simple construction of a simple steel tube with the warhead at one end and eight flip-out fins on the end with the motor. After deployment, these fins would flip-out and stabilize the flight of the rocket which flew at a supersonic speed of 1,890 km (1,175 mph), over 60% faster than the older Wfr. Gr. 21 rockets. These rockets could be fired individually, in groups or as an entire salvo and had a tight enough spread that if launched at a target it was almost guaranteed one or more would hit. For the anti-aircraft warhead on the R4M, the PB-3 was used which contained 0.4 kg of explosive charge whereas an anti-tank version PB-2/3 contained a much larger shape charge.&lt;br /&gt;
&lt;br /&gt;
Only a small handful of aircraft ever used the R4M operationally,  the Messerschmitt Me 262 and ground attack versions of the Fw 190. It was tested on the Me 163A briefly, becoming the first rocket-propelled aircraft to fire a rocket-propelled armament.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:R4M_rockets.jpeg|&amp;lt;small&amp;gt;Twelve {{PAGENAME}} rockets mounted to the underside of a jet fighter's wing&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Rockets}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BAe_Swingfire&amp;diff=127522</id>
		<title>BAe Swingfire</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BAe_Swingfire&amp;diff=127522"/>
				<updated>2022-04-19T12:03:43Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:WeaponImage Swingfire.png|thumb|left|420px|The Swingfire missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
Swingfire was the British Army's primary heavy anti-tank missile during the Cold War period. It was designed to allow the launcher vehicle to remain completely under cover while the gunner took a portable sighting system forward to a hidden location to guide the missiles. The missile used thrust vectoring with enough control to make a 90 degree turn immediately after firing, allowing the launcher to be positioned down a side street or behind buildings. A second sight was mounted on a periscope arrangement on the vehicle as well, allowing quick reaction shots from behind berms and hills.&lt;br /&gt;
&lt;br /&gt;
The original versions of the 1970s offered 500 mm of penetration and used a manual guidance system, but the fleet was updated with semi-automatic guidance and then a new 800 mm warhead. This meant it could penetrate any tank from the 1960s through the 1980s, until the widespread introduction of composite and reactive armours. It is relatively slow, which allows the enemy to sometimes escape attack, but it remains highly manoeuvrable throughout its flight and can use this to attack targets behind cover.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
* {{Specs-Link|uk_fv102_striker}}&lt;br /&gt;
* {{Specs-Link|uk_fv438_swingfire}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to these type of weapons.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=111134</id>
		<title>Red Top</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=111134"/>
				<updated>2021-09-10T14:21:24Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedTop Fired.jpg|thumb|x250px|A Red Top fired from a [[Lightning F.6]]]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Red Top.png|thumb|left|420px|The Red Top missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Red Top''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], along with the [[Lightning F.6]] (the first aircraft to carry it). The Red Top is one of the largest air-to-air missiles in the game, it is longer than any other air-to-air missile, while being second only to the [[Matra R530E]] in terms of weight, and having largest explosive mass (31 kg) of any air-to-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the missile.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- Describe the type of damage produced by this type of missile (high explosive, splash damage, etc) --&amp;gt;&lt;br /&gt;
The Red Top's warhead has the largest explosive mass of any air-to-air missile in the game, with 31 kg of TNT. This makes the Warhead very powerful and coupled with a wide proximity fuse range gives it a very large blast radius. On account of the massive warhead Red Top detonations tend to be immediately fatal to aircraft within the blast radius. However there are times (usually when the enemy aircraft is only just within the proximity fuse range and moving away from the missile) where enemy vehicles can survive, albeit usually with (often critical) damage.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- Give a comparative description of missiles that have firepower equal to this weapon. --&amp;gt;&lt;br /&gt;
The missile most comparable to the Red Top is it's direct predecessor, the [[Firestreak]]. Both are British missiles were designed to be used in the interception of Soviet bombers, and feature large warheads with reasonable overloads and uncaged seekers which support radar slaving.The Firestreak has better initial acceleration than he Red Top, and possibly better range in some circumstances, however the red Top has a much better seeker, being able to follow targets better, and perform attacks from the side of targets much better. Compared to most other missiles the Red Top has fairly poor range, particularly when fired from directly behind targets, however this can be compensated for by shooting at targets from the side. The 16 G overload is the same as that of the [[AIM-9D]], and is better than most early missiles, however it is inferior to later missiles such as the [[AIM-9J]], [[R-60]] and [[Matra R550]].&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''--&amp;gt;&lt;br /&gt;
Like most early missiles, Red Top is not highly agile and most aircraft can avoid them by turning sharply. However, this can be mitigated to a degree by firing from the side of the target rather than the rear, when a lock-on can be achieved. They are extremely effective against bombers, both due to the huge warhead as well as the ability to be fired from the side and thus keep the fighter out of line of any defensive guns.&lt;br /&gt;
&lt;br /&gt;
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an uncaged seeker with wide gimbal limits&lt;br /&gt;
* Can lock on to targets from the side aspect very well&lt;br /&gt;
* Can be extremely hard to dodge when fired from side aspect&lt;br /&gt;
* Massive warhead with large blast radius&lt;br /&gt;
* Supports radar slaving&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Performs poorly when fired from directly behind an opponent (unless you have a speed advantage)&lt;br /&gt;
* Loses speed very quickly after the motor burns out&lt;br /&gt;
* Overall poor range at low altitude (can be mitigated by firing while approaching the target from the side)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Red Top''' originally started as a relatively simple upgrade to [[Firestreak]], then still known as &amp;quot;Blue Jay&amp;quot;. The proposed Blue Jay Mark IV version added an improved seeker and motor, but was otherwise similar to Firestreak.&lt;br /&gt;
&lt;br /&gt;
When the F.155 interceptor program was started in 1956, the design underwent a much more significant upgrade and was given the new name &amp;quot;Blue Vesta&amp;quot;. In order to deal with the higher speeds, and thus temperatures, that would be encountered during extended supersonic flight, the control surfaces were made of steel and modified to a clipped-delta shape to keep the surfaces clear of the shock cones. A new all-aspect seeker was also developed, allowing head-on attacks against Soviet bombers. Considering such interceptions, the Royal Aircraft Establishment (RAE) noted that two aircraft approaching head-on at Mach 2+ would leave only seconds in which the seeker could see the bomber and be launched, a situation they felt would make the system too difficult to use. Blue Vesta was cancelled in favour of a huge radar-seeking missile, Red Hebe.&lt;br /&gt;
&lt;br /&gt;
When F.155 was cancelled in 1957, the RAF was initially told that the anti-aircraft role would move to the Bristol Bloodhound missile. The RAF managed to convince the Air Ministry that the Tu-22 &amp;quot;Blinder&amp;quot; represented a credible near-term threat that would arrive before Bloodhound. Existing interceptors like the [[Javelin F.(A.W.) Mk.9|Javelin]] could not catch the Tu-22 in a tail chase, which is all their Firestreak weapons could manage. This led to the acceptance of the [[Lightning F.6|EE Lightning]] for the interceptor role as an interim system.&lt;br /&gt;
&lt;br /&gt;
Even on Lightning the Firestreak would be only marginally effective, requiring careful timing on the part of the fighter to get behind the bomber without running out of fuel during the approach. If faster Mach 2 bombers were introduced, even Lightning would be largely useless. The argument for a new missile to arm Lightning won the day, but as it was only needed in the case of a supersonic bomber, the specification was relaxed to use a less-sensitive seeker than Blue Vesta, offering all-aspect performance against a supersonic target, but not a subsonic one. This would allow Lightning to attack any future bomber by approaching head-on, and existing subsonic models from the tail where it could easily chase them down. The new concept was given the name &amp;quot;Red Top&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time the transistor had matured as a militarily useful item, which allowed the seeker electronics to be made much smaller and lighter, and removed the need for in-flight cooling and heating required by Firestreak's valves. This opened up considerable internal room, which was used to greatly increase the size of the motor and warhead, and reposition the proximity fuses for a better view of the target. It also eliminated the need for the complex plumbing and bottles of air and ammonia formerly stored in the Firestreak's mounting pylon.&lt;br /&gt;
&lt;br /&gt;
While best known on the Lightning, the missile also equipped the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]]; when launched from the subsonic Vixen, the larger motor allowed it to reach much higher speeds than the Firestreak and greatly improved its range and effectiveness. The new seeker also offered much wider engagement angles, up to 30 degrees on either side of the aircraft centerline, allowing it to be fired under a wider variety of approaches. Against its intended target, the Blinder flying at Mach 1.5, it could be used in a head-on approach at up to 22 km range. Against a subsonic target, which required a shot from the rear at up to 90 degrees to the side, it could be fired at around 5 to 7 km.&lt;br /&gt;
&lt;br /&gt;
Red Top entered service in 1964 on both Sea Vixen and Lightning. There was some discussion of using Red Top on the UK's [[Phantom FG.1|Phantom]] fleet as a secondary weapon beside [[AIM-7C Sparrow|Sparrow]], but it offered little advantage while costing much more, and was ultimately rejected. It was not used on any other platform, although it was considered for interceptor versions of the Harrier and Buccaneer. It armed the Sea Vixen until its retirement in 1972, and the Lightning until its retirement in 1988. On the Lightning, Red Top's larger fins made the aircraft unstable at high speed, and a larger rudder was required on the aircraft. This meant the Firestreak remained in service beside Red Top on earlier aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Firestreak]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6615-development-lightning-f-6-saddled-to-a-skyrocket-en|[Devblog] Lightning F.6: Saddled to a Skyrocket!]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Red_Top_(missile) Wikipedia - Red Top (missile)]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Fireflash&amp;diff=111133</id>
		<title>Fireflash</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Fireflash&amp;diff=111133"/>
				<updated>2021-09-10T14:03:28Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missile Fireflash Fired.jpg|x250px|thumb|right|The {{PAGENAME}} fired by a Swift F.7.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Fireflash.png|thumb|left|420px|The Fireflash missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The Fireflash missile was the first air-to-air guided missile put into service with the United Kingdom’s Royal Air Force. Built by Fairey Aviation, the same company who built the [[Swordfish Mk I|Swordfish]], this missile utilised radar beam riding guidance to get the missile onto a target. The odd-looking missile consists of a central dart attached to two boosters. The boosters spin-stabilize the missile in flight and propel the missile to speeds upwards of Mach 2. 1.5 seconds after launch, with fuel spent, the boosters separate and the missile would coast the rest of the way to the target, still receiving guidance from the controlling aircraft.&lt;br /&gt;
&lt;br /&gt;
This missile has a very short &amp;quot;attention span&amp;quot; in that it requires the launching aircraft to basically keep the nose of the aircraft pointed at the target aircraft. The beam from the aircraft's radar will guide the missile to the target, however, the further away from the launching aircraft the missile gets, the wider the beam becomes and more difficult for the missile to continue to track. Also, if the target aircraft begins to make sudden movements, it will be difficult for the missile to keep up and sudden movements by the attacking aircraft to maintain the enemy aircraft in its sights will probably result in the missile losing the beam and it flying off until it runs out of fuel or energy and plummets to the earth.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|swift_f7|short}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the missile.''--&amp;gt;&lt;br /&gt;
{{main|Air-to-air missiles#Beam riding missiles}}&lt;br /&gt;
&lt;br /&gt;
The main part of the missile considered the &amp;quot;dart&amp;quot; is a missile body with controllable fins, beam tracking sensors and a warhead. This portion of the missile does not have any propellent nor a motor. To produce thrust for the dart, it relies on two boosters which after firing, burn for approximately 1.5 seconds to a speed of about Mach 2, where then the boosters separate and the dart continues to be guided by the aircraft's radar beam to the target making minor adjustments as needed. &lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has a relatively short effective distance, as after separation from its boosters it no longer has a source of thrust and is reliant on its kinetic energy, once that depletes, the dart falls to the earth. Also, the farther away the dart gets from the launching aircraft, the harder time it has to maintain the beam and is likely to go astray. Quick movements of the attacking aircraft can also cause the missile to lose track of the beam and at that point, it will fly astray.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!--''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is reliant upon high explosive damage when it gets close enough to a target aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''--&amp;gt;&lt;br /&gt;
This missile has an effective range of about 4 km (2.4 mi) before it no longer has the kinetic energy to continue. This missile is best used in short-range encounters such as head-on attacks where the enemy fighter is closing the distance rather than flying away. This missile can be used during tail chases as long as you maintain close distance and can keep the radar on the enemy long enough for the missile to acquire its target. The Fireflash is a finicky missile which requires practice and patience, though not as simple to use as other missiles found in-game, it can be a surprise to enemy fighters they are not expecting resulting in them having to go back and watching replays in unbelief to see what took them out. Having only two of these missiles to rely on will require the pilot to exercise restraint and not launch one if the chances of a hit are marginal and instead maybe turn to the 30 mm cannons instead in that instance.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Unlike heat-seeking missiles, beam riding missiles will not trigger a missile launch warning for the enemy player.}}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Not vulnerable to countermeasures&lt;br /&gt;
* Do not trigger missile approach warning (MAW) systems&lt;br /&gt;
* Can be easier to guide than command guided missiles&lt;br /&gt;
* Can be used as unguided proximity rockets&lt;br /&gt;
* Great for head-on attacks&lt;br /&gt;
* Massive 20 kg warhead, third in size only to the [[Firestreak]] (22.7 kg) and [[Red Top]] (31 kg)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Must keep your aircraft pointing at the target&lt;br /&gt;
* Bad at engaging manoeuvring targets&lt;br /&gt;
* Anything more than gentle corrections will make missile fall out of beam and lose tracking&lt;br /&gt;
* Gets less accurate with increased range&lt;br /&gt;
* Easy to dodge if the missile is spotted&lt;br /&gt;
* 4 km max range then out of fuel&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''Fireflash''' traces its history to the immediate post-war era when the Royal Air Force began development of an air-to-air missile primarily for anti-bomber use. The initial concept, &amp;quot;Red Hawk&amp;quot;, called for an all-aspect missile using beam riding guidance, similar to a number of short-range experimental systems developed during the war. As the speeds of the aircraft began to increase dramatically with the introduction of jet power, the Royal Aircraft Establishment (RAE) concluded that the limited range of the radar systems meant the pilot would only have seconds to aim and fire before their aircraft was passing the target.&lt;br /&gt;
&lt;br /&gt;
Realizing that Red Hawk was beyond the state of the art, a &amp;quot;watered down&amp;quot; concept was introduced and given the name &amp;quot;Pink Hawk&amp;quot; by its designers. Instead of an all-aspect weapon, Pink Hawk would be designed for tail-chase shots against piston bombers like the [[Tu-4]]. This would give the pilot much more time to lock on their radar and fire, while still giving them enough stand-off range to remain well out of the bomber's defensive fire. Additionally, as the missile would be approaching from a very limited set of angles, the radar system was greatly simplified. The proposal was accepted in 1951 and given the official name &amp;quot;Blue Sky&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time, the RAE had come across German wartime documentation that suggested the ionized trail left by rocket motors would block radar signals. This led to the concept of using fall-away rocket motors that gave the design its unique layout. Initially the design used four cordite-powered rocket motors from the wartime [[RP-3]], but these were later replaced by two larger custom motors known as Stork. When the Storks burned out they were ejected with an explosive bolt system, leaving the central &amp;quot;dart&amp;quot; to continue on, unpowered but free of the rocket exhaust. Given the expected low accuracy of the beam-riding guidance, a relatively large 20 kg warhead was carried. The result was a long and heavy weapon, about twice the weight of [[AIM-9B Sidewinder|Sidewinder]].&lt;br /&gt;
&lt;br /&gt;
By the time Blue Sky began testing in 1953, advances in the new art of infrared guidance had led to reconsideration of the original Red Hawk all-aspect concept. Once again the technology was not up to the task, and another watered down concept emerged,  Blue Jay. This appeared to be far more powerful than Blue Sky; it could be launched from any aircraft, even ones without a radar system, with the added benefit of allowing the launching fighter to turn away from the target once fired. Interest in Blue Sky dwindled, but development continued as a stop-gap weapon while Blue Jay was in development.&lt;br /&gt;
&lt;br /&gt;
Testing completed in 1955 and acceptance trails began. This revealed that the missile would oscillate wildly after the rockets were ejected, and further changes had to be made. By this point development of Blue Jay was only 18 months behind Blue Sky and the Ministry of Supply (MOS) began to have serious misgivings about purchasing the system in large numbers. A production arrangement was finally agreed on and the missile became Fireflash. The first Fireflash squadron was activated on 15 August 1957.&lt;br /&gt;
&lt;br /&gt;
As expected, Blue Jay closely followed Fireflash. Given the name [[Firestreak]], it entered service the next year and Fireflash was removed from service as quickly as they could be replaced.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|bBeNjjWfoyQ|'''The Fireflashes Are The Most Fun You'll Have With Missiles''' - ''Spit_flyer''|6DdeDyYkFMQ|'''Are the FireFlash Missiles Good? ''' - ''Slick Plays''|3-vKO2Chypc|'''The BEST Fireflash Kills You'll Ever Watch｜Swift F.7''' - ''CaSama''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Fireflash&amp;diff=111132</id>
		<title>Fireflash</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Fireflash&amp;diff=111132"/>
				<updated>2021-09-10T14:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missile Fireflash Fired.jpg|x250px|thumb|right|The {{PAGENAME}} fired by a Swift F.7.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Fireflash.png|thumb|left|420px|The Fireflash missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The Fireflash missile was the first air-to-air guided missile put into service with the United Kingdom’s Royal Air Force. Built by Fairey Aviation, the same company who built the [[Swordfish Mk I|Swordfish]], this missile utilised radar beam riding guidance to get the missile onto a target. The odd-looking missile consists of a central dart attached to two boosters. The boosters spin-stabilize the missile in flight and propel the missile to speeds upwards of Mach 2. 1.5 seconds after launch, with fuel spent, the boosters separate and the missile would coast the rest of the way to the target, still receiving guidance from the controlling aircraft.&lt;br /&gt;
&lt;br /&gt;
This missile has a very short &amp;quot;attention span&amp;quot; in that it requires the launching aircraft to basically keep the nose of the aircraft pointed at the target aircraft. The beam from the aircraft's radar will guide the missile to the target, however, the further away from the launching aircraft the missile gets, the wider the beam becomes and more difficult for the missile to continue to track. Also, if the target aircraft begins to make sudden movements, it will be difficult for the missile to keep up and sudden movements by the attacking aircraft to maintain the enemy aircraft in its sights will probably result in the missile losing the beam and it flying off until it runs out of fuel or energy and plummets to the earth.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|swift_f7|short}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the missile.''--&amp;gt;&lt;br /&gt;
{{main|Air-to-air missiles#Beam riding missiles}}&lt;br /&gt;
&lt;br /&gt;
The main part of the missile considered the &amp;quot;dart&amp;quot; is a missile body with controllable fins, beam tracking sensors and a warhead. This portion of the missile does not have any propellent nor a motor. To produce thrust for the dart, it relies on two boosters which after firing, burn for approximately 1.5 seconds to a speed of about Mach 2, where then the boosters separate and the dart continues to be guided by the aircraft's radar beam to the target making minor adjustments as needed. &lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has a relatively short effective distance, as after separation from its boosters it no longer has a source of thrust and is reliant on its kinetic energy, once that depletes, the dart falls to the earth. Also, the farther away the dart gets from the launching aircraft, the harder time it has to maintain the beam and is likely to go astray. Quick movements of the attacking aircraft can also cause the missile to lose track of the beam and at that point, it will fly astray.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!--''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is reliant upon high explosive damage when it gets close enough to a target aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''--&amp;gt;&lt;br /&gt;
This missile has an effective range of about 4 km (2.4 mi) before it no longer has the kinetic energy to continue. This missile is best used in short-range encounters such as head-on attacks where the enemy fighter is closing the distance rather than flying away. This missile can be used during tail chases as long as you maintain close distance and can keep the radar on the enemy long enough for the missile to acquire its target. The Fireflash is a finicky missile which requires practice and patience, though not as simple to use as other missiles found in-game, it can be a surprise to enemy fighters they are not expecting resulting in them having to go back and watching replays in unbelief to see what took them out. Having only two of these missiles to rely on will require the pilot to exercise restraint and not launch one if the chances of a hit are marginal and instead maybe turn to the 30 mm cannons instead in that instance.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Unlike heat-seeking missiles, beam riding missiles will not trigger a missile launch warning for the enemy player.}}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Not vulnerable to countermeasures&lt;br /&gt;
* Do not trigger missile approach warning (MAW) systems&lt;br /&gt;
* Can be easier to guide than command guided missiles&lt;br /&gt;
* Can be used as unguided proximity rockets&lt;br /&gt;
* Great for head-on attacks&lt;br /&gt;
* Massive 20 kg warhead, third in size only to the [[Firestreak]] (22.7 kg) and [[Red Top]] (31 kg)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Must keep your aircraft pointing at the target&lt;br /&gt;
* Bad at engaging manoeuvring targets&lt;br /&gt;
* Anything more than gentle corrections will make missile fall out of beam and lose tracking&lt;br /&gt;
* Gets less accurate with increased range&lt;br /&gt;
* Easy to dodge if the missile is spotted&lt;br /&gt;
* 4 km max range then out of fuel&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''Fireflash''' traces its history to the immediate post-war era when the Royal Air Force began development of an air-to-air missile primarily for anti-bomber use. The initial concept, &amp;quot;Red Hawk&amp;quot;, called for an all-aspect missile using beam riding guidance, similar to a number of short-range experimental systems developed during the war. As the speeds of the aircraft began to increase dramatically with the introduction of jet power, the Royal Aircraft Establishment (RAE) concluded that the limited range of the radar systems meant the pilot would only have seconds to aim and fire before their aircraft was passing the target.&lt;br /&gt;
&lt;br /&gt;
Realizing that Red Hawk was beyond the state of the art, a &amp;quot;watered down&amp;quot; concept was introduced and given the name &amp;quot;Pink Hawk&amp;quot; by its designers. Instead of an all-aspect weapon, Pink Hawk would be designed for tail-chase shots against piston bombers like the [[Tu-4]]. This would give the pilot much more time to lock on their radar and fire, while still giving them enough stand-off range to remain well out of the bomber's defensive fire. The proposal was accepted in 1951 and given the official name &amp;quot;Blue Sky&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time, the RAE had come across German wartime documentation that suggested the ionized trail left by rocket motors would block radio signals. This led to the concept of using fall-away rocket motors that gave the design its unique layout. Initially the design used four cordite-powered rocket motors from the wartime [[RP-3]], but these were later replaced by two larger custom motors known as Stork. When the Storks burned out they were ejected with an explosive bolt system, leaving the central &amp;quot;dart&amp;quot; to continue on, unpowered. Give the expected low accuracy, a relatively large 20 kg warhead was carried. The result was a long and heavy weapon, about twice the weight of [[AIM-9B Sidewinder|Sidewinder]].&lt;br /&gt;
&lt;br /&gt;
By the time Blue Sky began testing in 1953, advances in the new art of infrared guidance had led to reconsideration of the original Red Hawk all-aspect concept. Once again the technology was not up to the task, and another watered down concept emerged,  Blue Jay. This appeared to be far more powerful than Blue Sky; it could be launched from any aircraft, even ones without a radar system, with the added benefit of allowing the launching fighter to turn away from the target once fired. Interest in Blue Sky dwindled, but development continued as a stop-gap weapon while Blue Jay was in development.&lt;br /&gt;
&lt;br /&gt;
Testing completed in 1955 and acceptance trails began. This revealed that the missile would oscillate wildly after the rockets were ejected, and further changes had to be made. By this point development of Blue Jay was only 18 months behind Blue Sky and the Ministry of Supply (MOS) began to have serious misgivings about purchasing the system in large numbers. A production arrangement was finally agreed on and the missile became Fireflash. The first Fireflash squadron was activated on 15 August 1957.&lt;br /&gt;
&lt;br /&gt;
As expected, Blue Jay closely followed Fireflash. Given the name [[Firestreak]], it entered service the next year and Fireflash was removed from service as quickly as they could be replaced.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|bBeNjjWfoyQ|'''The Fireflashes Are The Most Fun You'll Have With Missiles''' - ''Spit_flyer''|6DdeDyYkFMQ|'''Are the FireFlash Missiles Good? ''' - ''Slick Plays''|3-vKO2Chypc|'''The BEST Fireflash Kills You'll Ever Watch｜Swift F.7''' - ''CaSama''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Firestreak&amp;diff=111112</id>
		<title>Firestreak</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Firestreak&amp;diff=111112"/>
				<updated>2021-09-10T11:44:39Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */ touchups&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missile Firestreak Fired.jpg|thumb|x250px|Firestreak fired from a [[Javelin F.(A.W.) Mk.9]].]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage Firestreak.png|thumb|left|420px|The Firestreak missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Firestreak''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]]. it was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|javelin_fmk9}}&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; It was Britain's first operational heat seeking missile. It has slightly better manoeuvrability than other early heat seeking missiles, and a much larger warhead, and is otherwise comparable in terms of speed and range.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Firestreak has a massive 22.7 kg warhead, one of the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor manoeuvrability as any aircraft caught in the proximity fuse range is likely to suffer critical damage due to the large explosive mass.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Firestreak has a warhead of 22.7 kilograms explosive mass, more than four times the payload of the [[AIM-9B]], which only contains 4.5 kilograms of explosives. It is also slightly more manoeuvrable than the AIM-9B with a 15 G max overload compared to the AIM-9B's 10 G.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This missile is not agile. Do not use them on targets that are manoeuvrable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to manoeuvre as it will be more difficult for them to evade the missile.&lt;br /&gt;
&lt;br /&gt;
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has the second largest warhead of any air to air missile&lt;br /&gt;
* The IR seeker has a fairly wide field of view when slaved to the Javelin or Lightning's radar&lt;br /&gt;
* Highly receptive proximity fuse&lt;br /&gt;
* 15G overload&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slightly lower velocity than other missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
De Havilland's '''Firestreak''' was the first British infrared guided missile to enter service, arming the [[Javelin F.(A.W.) Mk.9|Gloster Javelin]], [[Sea Vixen F.A.W. Mk.2|de Havilland Sea Vixen]], and, later, the [[Lightning F.6|English Electric Lightning]].&lt;br /&gt;
&lt;br /&gt;
Development was the result of a somewhat confused post-war process that started in 1945 with a very ambitious design known as &amp;quot;Red Hawk&amp;quot;. When this proved too complicated, a simpler system known as &amp;quot;Blue Sky&amp;quot; was proposed in 1949 and eventually emerged in 1956 as [[Fireflash]]. Shortly after Fireflash development started, advances in infrared guidance suggested a new look at the original Red Hawk concept under &amp;quot;, and eventually a specification emerged as &amp;quot;Blue Jay&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Blue Jay began development in November 1951. Many of the technologies were entirely new, and development took considerable time. One significant issue was the size and power requirements of the tube-based electronics, which took up much of the forward quarter of the missile body. This left no room for the warhead, which had to be moved to the rear of the missile, thereby taking up the area that would normally be used for the control fin actuators. These were instead placed in the electronics section, operating the rear-mounted fins using long pushrods. To further complicate it, the power for the actuators were air bottles in the tail. The layout was quite complicated.&lt;br /&gt;
&lt;br /&gt;
The first launches took place in 1955, and it entered service with the RAF in 1957 and the Royal Navy in 1958. Designed specifically for use against bombers and other large targets, it was not particularly manoeuvrable and its overall performance was less than that of the AIM-9 Sidewinder that had entered US service the previous year. It made up for this somewhat with the use of a very large warhead, well over double the weight of Sidewinder's.&lt;br /&gt;
&lt;br /&gt;
Several minor modifications to the basic design were suggested but not implemented. These eventually led to a much more capable upgrade, the [[Red Top|Hawker Siddeley Red Top]].&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:De_Havilland_Firestreak|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; de Havilland Firestreak]]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Firestreak&amp;diff=111019</id>
		<title>Firestreak</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Firestreak&amp;diff=111019"/>
				<updated>2021-09-09T19:04:06Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missile Firestreak Fired.jpg|thumb|x250px|Firestreak fired from a [[Javelin F.(A.W.) Mk.9]].]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage Firestreak.png|thumb|left|420px|The Firestreak missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Firestreak''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]]. it was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|javelin_fmk9}}&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; It was Britain's first operational heat seeking missile. It has slightly better manoeuvrability than other early heat seeking missiles, and a much larger warhead, and is otherwise comparable in terms of speed and range.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Firestreak has a massive 22.7 kg warhead, one of the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor manoeuvrability as any aircraft caught in the proximity fuse range is likely to suffer critical damage due to the large explosive mass.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Firestreak has a warhead of 22.7 kilograms explosive mass, more than four times the payload of the [[AIM-9B]], which only contains 4.5 kilograms of explosives. It is also slightly more manoeuvrable than the AIM-9B with a 15 G max overload compared to the AIM-9B's 10 G.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This missile is not agile. Do not use them on targets that are manoeuvrable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to manoeuvre as it will be more difficult for them to evade the missile.&lt;br /&gt;
&lt;br /&gt;
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has the second largest warhead of any air to air missile&lt;br /&gt;
* The IR seeker has a fairly wide field of view when slaved to the Javelin or Lightning's radar&lt;br /&gt;
* Highly receptive proximity fuse&lt;br /&gt;
* 15G overload&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slightly lower velocity than other missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
de Havilland's '''Firestreak''' was the first British infrared guided missile to enter service, arming the [[Javelin F.(A.W.) Mk.9|Gloster Javelin]], [[Sea Vixen F.A.W. Mk.2|de Havilland Sea Vixen]], and, later, the [[Lightning F.6|English Electric Lightning]].&lt;br /&gt;
&lt;br /&gt;
Development was the result of a somewhat confused post-war process that started with a very ambitious design known as &amp;quot;Red Hawk&amp;quot;. When this proved too complicated, a simpler system known as &amp;quot;Blue Sky&amp;quot; was proposed and emerged in 1956 as [[Firebrand TF Mk IV|Fireflash]]. Even before Fireflash development started, advances in infrared guidance suggested a new look at the original Red Hawk, concept, and eventually another specification emerged known as &amp;quot;Blue Jay&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Blue Jay began development in 1951. Many of the technologies were entirely new, and development took considerable time. One significant issue was the size and power requirements of the tube-based electronics, which took up much of the forward quarter of the missile body. This left no room for the warhead, which had to be moved to the rear of the missile, thereby taking up the area that would normally be used for the control fin actuators. These were instead placed in the electronics section, operating the rear-mounted fins using long pushrods. The entire layout was quite complicated and had a rather Rube Goldberg appearance.&lt;br /&gt;
&lt;br /&gt;
The first launches took place in 1955, and it entered service with the RAF in 1957 and the Royal Navy the next year. Designed specifically for use against bombers and other large targets, it was not particularly maneuverable and its overall performance was less than that of the AIM-9 Sidewinder that entered US service the previous year. It made up for this somewhat with the use of a very large warhead, well over double the weight of Sidewinder's.&lt;br /&gt;
&lt;br /&gt;
Several modifications to the basic design were suggested but not implemented. These eventually led to a much more capable upgrade, the [[Red Top|Hawker Siddeley Red Top]].&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:De_Havilland_Firestreak|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; de Havilland Firestreak]]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=111018</id>
		<title>Red Top</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=111018"/>
				<updated>2021-09-09T18:48:20Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */ minor edits throughout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedTop Fired.jpg|thumb|x250px|A Red Top fired from a [[Lightning F.6]]]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Red Top.png|thumb|left|420px|The Red Top missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Red Top''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], along with the [[Lightning F.6]] (the first aircraft to carry it). The Red Top is one of the largest air-to-air missiles in the game, it is longer than any other air-to-air missile, while being second only to the [[Matra R530E]] in terms of weight, and having largest explosive mass (31 kg) of any air-to-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the missile.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- Describe the type of damage produced by this type of missile (high explosive, splash damage, etc) --&amp;gt;&lt;br /&gt;
The Red Top's warhead has the largest explosive mass of any air-to-air missile in the game, with 31 kg of TNT. This makes the Warhead very powerful and coupled with a wide proximity fuse range gives it a very large blast radius. On account of the massive warhead Red Top detonations tend to be immediately fatal to aircraft within the blast radius. However there are times (usually when the enemy aircraft is only just within the proximity fuse range and moving away from the missile) where enemy vehicles can survive, albeit usually with (often critical) damage.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- Give a comparative description of missiles that have firepower equal to this weapon. --&amp;gt;&lt;br /&gt;
The missile most comparable to the Red Top is it's direct predecessor, the [[Firestreak]]. Both are British missiles were designed to be used in the interception of Soviet bombers, and feature large warheads with reasonable overloads and uncaged seekers which support radar slaving.The Firestreak has better initial acceleration than he Red Top, and possibly better range in some circumstances, however the red Top has a much better seeker, being able to follow targets better, and perform attacks from the side of targets much better. Compared to most other missiles the Red Top has fairly poor range, particularly when fired from directly behind targets, however this can be compensated for by shooting at targets from the side. The 16 G overload is the same as that of the [[AIM-9D]], and is better than most early missiles, however it is inferior to later missiles such as the [[AIM-9J]], [[R-60]] and [[Matra R550]].&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''--&amp;gt;&lt;br /&gt;
Like most early missiles, Red Top is not highly agile and most aircraft can avoid them by turning sharply. However, this can be mitigated to a degree by firing from the side of the target rather than the rear, when a lock-on can be achieved. They are extremely effective against bombers, both due to the huge warhead as well as the ability to be fired from the side and thus keep the fighter out of line of any defensive guns.&lt;br /&gt;
&lt;br /&gt;
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an uncaged seeker with wide gimbal limits&lt;br /&gt;
* Can lock on to targets from the side aspect very well&lt;br /&gt;
* Can be extremely hard to dodge when fired from side aspect&lt;br /&gt;
* Massive warhead with large blast radius&lt;br /&gt;
* Supports radar slaving&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Performs poorly when fired from directly behind an opponent (unless you have a speed advantage)&lt;br /&gt;
* Loses speed very quickly after the motor burns out&lt;br /&gt;
* Overall poor range at low altitude (can be mitigated by firing while approaching the target from the side)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Top originally started as a relatively simple upgrade to [[Firestreak]], then still known as &amp;quot;Blue Jay&amp;quot;. The Blue Jay Mark IV version added an improved seeker and motor, but was otherwise similar to Firestreak.&lt;br /&gt;
&lt;br /&gt;
When the F.155 interceptor program was started in 1956, the design underwent a much more significant upgrade and was given the new name &amp;quot;Blue Vesta&amp;quot;. In order to deal with the higher speeds, and thus temperatures, that would be encountered during extended supersonic flight, the control surfaces were made of steel and modified to a clipped-delta shape to keep the surfaces clear of the shock cones. A new all-aspect seeker was also developed, allowing head-on attacks against Soviet bombers. The resulting design was very advanced for the era, but the RAE concluded that there would be no chance for the pilot to lock on and fire as two Mach 2+ aircraft approached head-on. Blue Vesta was cancelled in favour of a radar-seeking missile.&lt;br /&gt;
&lt;br /&gt;
When F.155 was cancelled in 1957, the RAF was initially told that the anti-aircraft role would move to the Bristol Bloodhound missile. The RAF managed to convince the Air Ministry that the Tu-22 &amp;quot;Blinder&amp;quot; represented a credible near-term threat that would arrive before Bloodhound, and that the existing interceptor fleet could do little or nothing to counter. This led to the acceptance of the [[Lightning F.6|EE Lightning]] for the interceptor role as an interim system. However, Firestreak's demands for a tail-chase would make it too hard to use against the Blinder, even in the Lightning which had some margin of performance - but against a hypothetical Mach 2 bomber Lightning and Firestreak would be useless.&lt;br /&gt;
&lt;br /&gt;
The argument for a new missile won the day, but one that used a less expensive seeker than Blue Vesta, offering all-aspect performance against a supersonic target, but not a subsonic one. This would allow Lightning to attack any future bomber by approaching head-on. The new concept was given the name &amp;quot;Red Top&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time the transistor had matured as a militarily useful item, which allowed the seeker electronics to be made much smaller and lighter, and removed the need for in-flight cooling and heating required by Firestreak's valves. This opened up considerable internal room, which was used to greatly increase the size of the motor and warhead, and reposition the proximity fuses for a better view of the target. It also eliminated the need for the complex plumbing and bottles of air and ammonia formerly stored in the Firestreak's mounting pylon.&lt;br /&gt;
&lt;br /&gt;
While best known on the Lightning, the missile also equipped the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]]; when launched from the subsonic Vixen, the larger motor allowed it to reach much higher speeds than the Firestreak and greatly improved its range and effectiveness. The new seeker also offered much wider engagement angles, up to 30 degrees on either side of the aircraft centerline, allowing it to be fired under a wider variety of approaches. Against its intended target, the Blinder flying at Mach 1.5, it could be used in a head-on approach at up to 22 km range. Against a subsonic target, which required a shot from the rear at up to 90 degrees to the side, it could be fired at around 5 to 7 km.&lt;br /&gt;
&lt;br /&gt;
Red Top entered service in 1964 on both Sea Vixen and Lightning. There was some discussion of using Red Top on the UK's [[Phantom FG.1|Phantom]] fleet as a secondary weapon beside [[AIM-7C Sparrow|Sparrow]], but it offered little advantage while costing much more, and was ultimately rejected. It was not used on any other platform, although it was considered for interceptor versions of the Harrier and Buccaneer. It armed the Sea Vixen until its retirement in 1972, and the Lightning until its retirement in 1988. On the Lightning, Red Top's larger fins made the aircraft unstable at high speed, and a larger rudder was required on the aircraft. This meant the Firestreak remained in service beside Red Top on earlier aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Firestreak]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6615-development-lightning-f-6-saddled-to-a-skyrocket-en|[Devblog] Lightning F.6: Saddled to a Skyrocket!]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Red_Top_(missile) Wikipedia - Red Top (missile)]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107821</id>
		<title>Red Top</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107821"/>
				<updated>2021-07-28T19:32:14Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedTop Fired.jpg|thumb|x250px|A Red Top fired from a [[Lightning F.6]]]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Red Top.png|thumb|left|420px|The Red Top missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Red Top''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], along with the [[Lightning F.6]] (the first aircraft to carry it). The Red Top is one of the largest air-to-air missiles in the game, it is longer than any other air-to-air missile, while being second only to the [[Matra R530E]] in terms of weight, and having largest explosive mass (31 kg) of any air-to-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the missile.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- Describe the type of damage produced by this type of missile (high explosive, splash damage, etc) --&amp;gt;&lt;br /&gt;
The Red Top's warhead has the largest explosive mass of any air-to-air missile in the game, with 31 kg of TNT. This makes the Warhead very powerful and coupled with a wide proximity fuse range gives it a very large blast radius. On account of the massive warhead Red Top detonations tend to be immediately fatal to aircraft within the blast radius. However there are times (usually when the enemy aircraft is only just within the proximity fuse range and moving away from the missile) where enemy vehicles can survive, albeit usually with (often critical) damage.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- Give a comparative description of missiles that have firepower equal to this weapon. --&amp;gt;&lt;br /&gt;
The missile most comparable to the Red Top is it's direct predecessor, the [[Firestreak]]. Both are British missiles were designed to be used in the interception of Soviet bombers, and feature large warheads with reasonable overloads and uncaged seekers which support radar slaving.The Firestreak has better initial acceleration than he Red Top, and possibly better range in some circumstances, however the red Top has a much better seeker, being able to follow targets better, and perform attacks from the side of targets much better. Compared to most other missiles the Red Top has fairly poor range, particularly when fired from directly behind targets, however this can be compensated for by shooting at targets from the side. The 16 G overload is the same as that of the [[AIM-9D]], and is better than most early missiles, however it is inferior to later missiles such as the [[AIM-9J]], [[R-60]] and [[Matra R550]].&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
Like most early missiles, Red Top is not highly agile and most aircraft can avoid them by turning sharply. However, this can be mitigated to a degree by firing from the side of the target rather than the rear, when a lock-on can be achieved. They are extremely effective against bombers, both due to the huge warhead as well as the ability to be fired from the side and thus keep the fighter out of line of any defensive guns.&lt;br /&gt;
&lt;br /&gt;
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an uncaged seeker with wide gimbal limits&lt;br /&gt;
* Can lock on to targets from the side aspect very well&lt;br /&gt;
* Can be extremely hard to dodge when fired from side aspect&lt;br /&gt;
* Massive warhead with large blast radius&lt;br /&gt;
* Supports radar slaving&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Performs poorly when fired from directly behind an opponent (unless you have a speed advantage)&lt;br /&gt;
* Loses speed very quickly after the motor burns out&lt;br /&gt;
* Overall poor range at low altitude (can be mitigated by firing while approaching the target from the side)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Red Top originally started as a relatively simple upgrade to [[Firestreak]], then still known as &amp;quot;Blue Jay&amp;quot;. This Mark IV version added an improved seeker and motor, but was otherwise similar to Firestreak.&lt;br /&gt;
&lt;br /&gt;
When the F.155 interceptor program was started, the design underwent a much more significant upgrade and was given the new name &amp;quot;Blue Vesta&amp;quot;. In order to deal with the higher speeds, and thus temperatures, that would be encountered during extended supersonic flight, the control surfaces were made of steel and modified to a clipped-delta shape to keep the surfaces clear of the shock cones. A new all-aspect seeker was also developed, allowing head-on attacks against Soviet bombers. The resulting design was very advanced for the era, but the RAE concluded that there would be no chance for the pilot to lock on and fire as two Mach 2+ aircraft approached head-on. Blue Vesta was cancelled in favour of a radar-seeking missile.&lt;br /&gt;
&lt;br /&gt;
When F.155 was cancelled in 1957, the RAF was left with no modern weapon for its new [[Lightning F.6|EE Lightning]]. They argued that the Tu-22 &amp;quot;Blinder&amp;quot; represented a credible near-term threat that the Bristol Bloodhound missile would not arrive in time to counter, while the Firestreak's demands for a tail-chase would make it too hard to use against the Blinder. The new concept used a less expensive seeker than the one for Blue Vesta, offering all-aspect performance against a supersonic target, but not a subsonic one. The new concept was given the name &amp;quot;Red Top&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time the transistor had matured as a militarily useful item, which allowed the seeker electronics to be made much smaller and lighter, and removed the need for in-flight cooling and heating required by Firestreak's valves. This opened up considerable internal room, which was used to greatly increase the size of the motor and warhead, and reposition the proximity fuses for a better view of the target. It also eliminated the need for the complex plumbing and bottles of air and ammonia formerly stored in the Firestreak's mounting pylon.&lt;br /&gt;
&lt;br /&gt;
While best known on the Lightning, the missile also equipped the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]]; when launched from the subsonic Vixen, the larger motor allowed it to reach much higher speeds than the Firestreak and greatly improved its range and effectiveness. The new seeker also offered much wider engagement angles, up to 30 degrees on either side of the centerline, allowing it to be fired under a wider variety of approaches. Against its intended target, the Blinder flying at Mach 1.5, it could be used in a head-on approach at up to 22 km range. Against a subsonic target, which required a shot from the rear at up to 90 degrees to the side, it could be fired at around 5 to 7 km.&lt;br /&gt;
&lt;br /&gt;
Red Top entered service in 1964 on both Sea Vixen and Lightning. There was some discussion of using Red Top on the UK's [[Phantom FG.1|Phantom]] fleet as a secondary weapon beside [[AIM-7C Sparrow|Sparrow]], but it offered little advantage while costing much more, and it was not used on any other platform. It armed the Sea Vixen until its retirement in 1972, and the Lightning until its retirement in 1988. On the Lightning, Red Top's larger fins made the aircraft unstable at high speed, and a larger rudder was required. This meant the Firestreak remained in service beside Red Top on earlier aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Firestreak]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6615-development-lightning-f-6-saddled-to-a-skyrocket-en|[Devblog] Lightning F.6: Saddled to a Skyrocket!]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Red_Top_(missile) Wikipedia - Red Top (missile)]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107820</id>
		<title>Red Top</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107820"/>
				<updated>2021-07-28T19:26:59Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedTop Fired.jpg|thumb|x250px|A Red Top fired from a [[Lightning F.6]]]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Red Top.png|thumb|left|420px|The Red Top missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Red Top''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], along with the [[Lightning F.6]] (the first aircraft to carry it). The Red Top is one of the largest air-to-air missiles in the game, it is longer than any other air-to-air missile, while being second only to the [[Matra R530E]] in terms of weight, and having largest explosive mass (31 kg) of any air-to-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the missile.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- Describe the type of damage produced by this type of missile (high explosive, splash damage, etc) --&amp;gt;&lt;br /&gt;
The Red Top's warhead has the largest explosive mass of any air-to-air missile in the game, with 31 kg of TNT. This makes the Warhead very powerful and coupled with a wide proximity fuse range gives it a very large blast radius. On account of the massive warhead Red Top detonations tend to be immediately fatal to aircraft within the blast radius. However there are times (usually when the enemy aircraft is only just within the proximity fuse range and moving away from the missile) where enemy vehicles can survive, albeit usually with (often critical) damage.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- Give a comparative description of missiles that have firepower equal to this weapon. --&amp;gt;&lt;br /&gt;
The missile most comparable to the Red Top is it's direct predecessor, the [[Firestreak]]. Both are British missiles were designed to be used in the interception of Soviet bombers, and feature large warheads with reasonable overloads and uncaged seekers which support radar slaving.The Firestreak has better initial acceleration than he Red Top, and possibly better range in some circumstances, however the red Top has a much better seeker, being able to follow targets better, and perform attacks from the side of targets much better. Compared to most other missiles the Red Top has fairly poor range, particularly when fired from directly behind targets, however this can be compensated for by shooting at targets from the side. The 16 G overload is the same as that of the [[AIM-9D]], and is better than most early missiles, however it is inferior to later missiles such as the [[AIM-9J]], [[R-60]] and [[Matra R550]].&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an uncaged seeker with wide gimbal limits&lt;br /&gt;
* Can lock on to targets from the side aspect very well&lt;br /&gt;
* Can be extremely hard to dodge when fired from side aspect&lt;br /&gt;
* Massive warhead with large blast radius&lt;br /&gt;
* Supports radar slaving&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Performs poorly when fired from directly behind an opponent (unless you have a speed advantage)&lt;br /&gt;
* Loses speed very quickly after the motor burns out&lt;br /&gt;
* Overall poor range at low altitude (can be mitigated by firing while approaching the target from the side)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Red Top originally started as a relatively simple upgrade to [[Firestreak]], then still known as &amp;quot;Blue Jay&amp;quot;. This Mark IV version added an improved seeker and motor, but was otherwise similar to Firestreak.&lt;br /&gt;
&lt;br /&gt;
When the F.155 interceptor program was started, the design underwent a much more significant upgrade and was given the new name &amp;quot;Blue Vesta&amp;quot;. In order to deal with the higher speeds, and thus temperatures, that would be encountered during extended supersonic flight, the control surfaces were made of steel and modified to a clipped-delta shape to keep the surfaces clear of the shock cones. A new all-aspect seeker was also developed, allowing head-on attacks against Soviet bombers. The resulting design was very advanced for the era, but the RAE concluded that there would be no chance for the pilot to lock on and fire as two Mach 2+ aircraft approached head-on. Blue Vesta was cancelled in favour of a radar-seeking missile.&lt;br /&gt;
&lt;br /&gt;
When F.155 was cancelled in 1957, the RAF was left with no modern weapon for its new [[Lightning F.6|EE Lightning]]. They argued that the Tu-22 &amp;quot;Blinder&amp;quot; represented a credible near-term threat that the Bristol Bloodhound missile would not arrive in time to counter, while the Firestreak's demands for a tail-chase would make it too hard to use against the Blinder. The new concept used a less expensive seeker than the one for Blue Vesta, offering all-aspect performance against a supersonic target, but not a subsonic one. The new concept was given the name &amp;quot;Red Top&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time the transistor had matured as a militarily useful item, which allowed the seeker electronics to be made much smaller and lighter, and removed the need for in-flight cooling and heating required by Firestreak's valves. This opened up considerable internal room, which was used to greatly increase the size of the motor and warhead, and reposition the proximity fuses for a better view of the target. It also eliminated the need for the complex plumbing and bottles of air and ammonia formerly stored in the Firestreak's mounting pylon.&lt;br /&gt;
&lt;br /&gt;
While best known on the Lightning, the missile also equipped the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]]; when launched from the subsonic Vixen, the larger motor allowed it to reach much higher speeds than the Firestreak and greatly improved its range and effectiveness. The new seeker also offered much wider engagement angles, up to 30 degrees on either side of the centerline, allowing it to be fired under a wider variety of approaches. Against its intended target, the Blinder flying at Mach 1.5, it could be used in a head-on approach at up to 22 km range. Against a subsonic target, which required a shot from the rear at up to 90 degrees to the side, it could be fired at around 5 to 7 km.&lt;br /&gt;
&lt;br /&gt;
Red Top entered service in 1964 on both Sea Vixen and Lightning. There was some discussion of using Red Top on the UK's [[Phantom FG.1|Phantom]] fleet as a secondary weapon beside [[AIM-7C Sparrow|Sparrow]], but it offered little advantage while costing much more, and it was not used on any other platform. It armed the Sea Vixen until its retirement in 1972, and the Lightning until its retirement in 1988. On the Lightning, Red Top's larger fins made the aircraft unstable at high speed, and a larger rudder was required. This meant the Firestreak remained in service beside Red Top on earlier aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Firestreak]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6615-development-lightning-f-6-saddled-to-a-skyrocket-en|[Devblog] Lightning F.6: Saddled to a Skyrocket!]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Red_Top_(missile) Wikipedia - Red Top (missile)]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107819</id>
		<title>Red Top</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107819"/>
				<updated>2021-07-28T19:12:09Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: sp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedTop Fired.jpg|thumb|x250px|A Red Top fired from a [[Lightning F.6]]]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Red Top.png|thumb|left|420px|The Red Top missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Red Top''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], along with the [[Lightning F.6]] (the first aircraft to carry it). The Red Top is one of the largest air-to-air missiles in the game, it is longer than any other air-to-air missile, while being second only to the [[Matra R530E]] in terms of weight, and having largest explosive mass (31 kg) of any air-to-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the missile.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- Describe the type of damage produced by this type of missile (high explosive, splash damage, etc) --&amp;gt;&lt;br /&gt;
The Red Top's warhead has the largest explosive mass of any air-to-air missile in the game, with 31 kg of TNT. This makes the Warhead very powerful and coupled with a wide proximity fuse range gives it a very large blast radius. On account of the massive warhead Red Top detonations tend to be immediately fatal to aircraft within the blast radius. However there are times (usually when the enemy aircraft is only just within the proximity fuse range and moving away from the missile) where enemy vehicles can survive, albeit usually with (often critical) damage.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- Give a comparative description of missiles that have firepower equal to this weapon. --&amp;gt;&lt;br /&gt;
The missile most comparable to the Red Top is it's direct predecessor, the [[Firestreak]]. Both are British missiles were designed to be used in the interception of Soviet bombers, and feature large warheads with reasonable overloads and uncaged seekers which support radar slaving.The Firestreak has better initial acceleration than he Red Top, and possibly better range in some circumstances, however the red Top has a much better seeker, being able to follow targets better, and perform attacks from the side of targets much better. Compared to most other missiles the Red Top has fairly poor range, particularly when fired from directly behind targets, however this can be compensated for by shooting at targets from the side. The 16 G overload is the same as that of the [[AIM-9D]], and is better than most early missiles, however it is inferior to later missiles such as the [[AIM-9J]], [[R-60]] and [[Matra R550]].&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an uncaged seeker with wide gimbal limits&lt;br /&gt;
* Can lock on to targets from the side aspect very well&lt;br /&gt;
* Can be extremely hard to dodge when fired from side aspect&lt;br /&gt;
* Massive warhead with large blast radius&lt;br /&gt;
* Supports radar slaving&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Performs poorly when fired from directly behind an opponent (unless you have a speed advantage)&lt;br /&gt;
* Loses speed very quickly after the motor burns out&lt;br /&gt;
* Overall poor range at low altitude (can be mitigated by firing while approaching the target from the side)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Red Top originally started as a relatively simple upgrade to [[Firestreak]], then still known as &amp;quot;Blue Jay&amp;quot;. This Mark IV version added an improved seeker and motor, but was otherwise similar to Firestreak.&lt;br /&gt;
&lt;br /&gt;
When the F.155 interceptor program was started, the design underwent a much more significant upgrade and was given the new name &amp;quot;Blue Vesta&amp;quot;. In order to deal with the higher speeds, and thus temperatures, that would be encountered during extended supersonic flight, the control surfaces were made of steel and modified to a clipped-delta shape to keep the surfaces clear of the shock cones. A new all-aspect seeker was also developed, allowing head-on attacks against Soviet bombers. The resulting design was very advanced for the era, but the RAE concluded that there would be no chance for the pilot to lock on and fire as two Mach 2+ aircraft approached head-on. Blue Vesta was cancelled in favour of a radar-seeking missile.&lt;br /&gt;
&lt;br /&gt;
When F.155 was cancelled in 1957, the RAF was left with no modern weapon for its new [[Lightning F.6|EE Lightning]]. They argued that the Tu-22 &amp;quot;Blinder&amp;quot; represented a credible near-term threat that the Bristol Bloodhound missile would not arrive in time to counter, while the Firestreak's demands for a tail-chase would make it too hard to use against the Blinder. The new concept used a less expensive seeker than the one for Blue Vesta, offering all-aspect performance against a supersonic target, but not a subsonic one. The new concept was given the name &amp;quot;Red Top&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time the transistor had matured as a militarily useful item, which allowed the seeker electronics to be made much smaller and lighter, and removed the need for in-flight cooling and heating required by Firestreak's valves. This opened up considerable internal room, which was used to greatly increase the size of the motor and warhead, and reposition the proximity fuses for a better view of the target. It also eliminated the need for the complex plumbing and bottles of air and ammonia formerly stored in the Firestreak's mounting pylon.&lt;br /&gt;
&lt;br /&gt;
While best known on the Lightning, the missile also equipped the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]]; when launched from the subsonic Vixen, the larger motor allowed it to reach much higher speeds than the Firestreak and greatly improved its range and effectiveness. The new seeker also offered much wider engagement angles, up to 30 degrees on either side of the centerline, allowing it to be fired under a wider variety of approaches. Against its intended target, the Blinder flying at Mach 1.5, it could be used in a head-on approach at up to 22 km range. Against a subsonic target, which required a shot from the rear at up to 90 degrees to the side, it could be fired at around 5 to 7 km.&lt;br /&gt;
&lt;br /&gt;
Red Top entered service in 1964, arming the Sea Vixen until its retirement in 1972, and the Lightning until its retirement in 1988. On the Lightning, Red Top's larger fins made the aircraft unstable at high speed, and a larger rudder was required. This meant the Firestreak remained in service beside Red Top on earlier aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Firestreak]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6615-development-lightning-f-6-saddled-to-a-skyrocket-en|[Devblog] Lightning F.6: Saddled to a Skyrocket!]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Red_Top_(missile) Wikipedia - Red Top (missile)]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107818</id>
		<title>Red Top</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Red_Top&amp;diff=107818"/>
				<updated>2021-07-28T19:10:51Z</updated>
		
		<summary type="html">&lt;p&gt;U31398567: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RedTop Fired.jpg|thumb|x250px|A Red Top fired from a [[Lightning F.6]]]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
[[File:WeaponImage Red Top.png|thumb|left|420px|The Red Top missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''Red Top''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]], along with the [[Lightning F.6]] (the first aircraft to carry it). The Red Top is one of the largest air-to-air missiles in the game, it is longer than any other air-to-air missile, while being second only to the [[Matra R530E]] in terms of weight, and having largest explosive mass (31 kg) of any air-to-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|lightning_f6}}&lt;br /&gt;
* {{Specs-Link|dh_110_sea_vixen}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the missile.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- Describe the type of damage produced by this type of missile (high explosive, splash damage, etc) --&amp;gt;&lt;br /&gt;
The Red Top's warhead has the largest explosive mass of any air-to-air missile in the game, with 31 kg of TNT. This makes the Warhead very powerful and coupled with a wide proximity fuse range gives it a very large blast radius. On account of the massive warhead Red Top detonations tend to be immediately fatal to aircraft within the blast radius. However there are times (usually when the enemy aircraft is only just within the proximity fuse range and moving away from the missile) where enemy vehicles can survive, albeit usually with (often critical) damage.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- Give a comparative description of missiles that have firepower equal to this weapon. --&amp;gt;&lt;br /&gt;
The missile most comparable to the Red Top is it's direct predecessor, the [[Firestreak]]. Both are British missiles were designed to be used in the interception of Soviet bombers, and feature large warheads with reasonable overloads and uncaged seekers which support radar slaving.The Firestreak has better initial acceleration than he Red Top, and possibly better range in some circumstances, however the red Top has a much better seeker, being able to follow targets better, and perform attacks from the side of targets much better. Compared to most other missiles the Red Top has fairly poor range, particularly when fired from directly behind targets, however this can be compensated for my shooting at targets from the side. The 16 G overload is the same as that of the [[AIM-9D]], and is better than most early missiles, however it is inferior to later missiles such as the [[AIM-9J]], [[R-60]] and [[Matra R550]].&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an uncaged seeker with wide gimbal limits&lt;br /&gt;
* Can lock on to targets from the side aspect very well&lt;br /&gt;
* Can be extremely hard to dodge when fired from side aspect&lt;br /&gt;
* Massive warhead with large blast radius&lt;br /&gt;
* Supports radar slaving&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Performs poorly when fired from directly behind an opponent (unless you have a speed advantage)&lt;br /&gt;
* Loses speed very quickly after the motor burns out&lt;br /&gt;
* Overall poor range at low altitude (can be mitigated by firing while approaching the target from the side)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Red Top originally started as a relatively simple upgrade to [[Firestreak]], then still known as &amp;quot;Blue Jay&amp;quot;. This Mark IV version added an improved seeker and motor, but was otherwise similar to Firestreak.&lt;br /&gt;
&lt;br /&gt;
When the F.155 interceptor program was started, the design underwent a much more significant upgrade and was given the new name &amp;quot;Blue Vesta&amp;quot;. In order to deal with the higher speeds, and thus temperatures, that would be encountered during extended supersonic flight, the control surfaces were made of steel and modified to a clipped-delta shape to keep the surfaces clear of the shock cones. A new all-aspect seeker was also developed, allowing head-on attacks against Soviet bombers. The resulting design was very advanced for the era, but the RAE concluded that there would be no chance for the pilot to lock on and fire as two Mach 2+ aircraft approached head-on. Blue Vesta was cancelled in favour of a radar-seeking missile.&lt;br /&gt;
&lt;br /&gt;
When F.155 was cancelled in 1957, the RAF was left with no modern weapon for its new [[Lightning F.6|EE Lightning]]. They argued that the Tu-22 &amp;quot;Blinder&amp;quot; represented a credible near-term threat that the Bristol Bloodhound missile would not arrive in time to counter, while the Firestreak's demands for a tail-chase would make it too hard to use against the Blinder. The new concept used a less expensive seeker than the one for Blue Vesta, offering all-aspect performance against a supersonic target, but not a subsonic one. The new concept was given the name &amp;quot;Red Top&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By this time the transistor had matured as a militarily useful item, which allowed the seeker electronics to be made much smaller and lighter, and removed the need for in-flight cooling and heating required by Firestreak's valves. This opened up considerable internal room, which was used to greatly increase the size of the motor and warhead, and reposition the proximity fuses for a better view of the target. It also eliminated the need for the complex plumbing and bottles of air and ammonia formerly stored in the Firestreak's mounting pylon.&lt;br /&gt;
&lt;br /&gt;
While best known on the Lightning, the missile also equipped the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]]; when launched from the subsonic Vixen, the larger motor allowed it to reach much higher speeds than the Firestreak and greatly improved its range and effectiveness. The new seeker also offered much wider engagement angles, up to 30 degrees on either side of the centerline, allowing it to be fired under a wider variety of approaches. Against its intended target, the Blinder flying at Mach 1.5, it could be used in a head-on approach at up to 22 km range. Against a subsonic target, which required a shot from the rear at up to 90 degrees to the side, it could be fired at around 5 to 7 km.&lt;br /&gt;
&lt;br /&gt;
Red Top entered service in 1964, arming the Sea Vixen until its retirement in 1972, and the Lightning until its retirement in 1988. On the Lightning, Red Top's larger fins made the aircraft unstable at high speed, and a larger rudder was required. This meant the Firestreak remained in service beside Red Top on earlier aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Firestreak]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6615-development-lightning-f-6-saddled-to-a-skyrocket-en|[Devblog] Lightning F.6: Saddled to a Skyrocket!]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Red_Top_(missile) Wikipedia - Red Top (missile)]&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U31398567</name></author>	</entry>

	</feed>