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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U3090039</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-03T22:46:48Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ordnance_ML_4.2-inch_mortar&amp;diff=164761</id>
		<title>Ordnance ML 4.2-inch mortar</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ordnance_ML_4.2-inch_mortar&amp;diff=164761"/>
				<updated>2023-06-17T11:40:03Z</updated>
		
		<summary type="html">&lt;p&gt;U3090039: /* General info */ Added detail to projectile travel time and damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|uk_fairmile_lcs_l_h_mk2}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the weapon.''&lt;br /&gt;
&lt;br /&gt;
The weapon will always fire at the range of 1km, with a dispersion of ~30 meters forwards/backwards and ~60 meters to the sides. This might be caused by the boat rocking on the waves rather than be inherent to the weapon.&lt;br /&gt;
&lt;br /&gt;
The depth charge will take ~15s to reach the target. You will see a small splash when it hits the water, and it will explode ~1 later, with a bigger splash. The damage is minimal - it takes ~10 hits on target to sink an S-38b in a test sail, and it's a stationary target, so you can't hope for the same accuracy in combat. The mortar might have minimal utility when dislodging enemies hiding behind ships on capture zones, or spooking them thinking it's an artillery bombardment.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of weapon (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of weapons that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this weapon in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The British Army remained wedded to the Stokes Mortar design after World War I even when other nations were adopting more modern Brandt Mortar designs in the 1930s. As such, most British Mortars during World War II were still based on the Stokes design including their heavy mortar the Ordnance ML 4.2-inch Mortar. Entering service at the end of 1941, the ML 4.2-inch is a towed mortar design often carried on a trailer by a Loyd Carrier and had a six-man crew. Assigned to the Royal Engineers chemical warfare companies, the ML 4.2-inch first entered combat during the Second Battle of El-Alamein in late 1942. The Australian 24&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Infantry Brigade’s 66&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Mortar Company used these mortars so intensively to protect the infantry, they expended all the 4.2-inch mortar rounds in the North African Theatre.&lt;br /&gt;
&lt;br /&gt;
In 1943, the chemical weapons companies were disbanded, and the ML 4.2-inch mortars were shipped to heavy mortar companies attached to the infantry machine gun battalions. The companies had 16 mortars and were divided into four platoons 4 mortars each. Later the Commonwealth forces in Italy found they had more mortars than they needed for their machine gun battalions usually replacing batteries in divisional anti-tank regiments. In comparison to the forces in Europe and North Africa, the Commonwealth armies in the Pacific Theatre were slower to receive these weapons. The Australians in the South West Pacific Theatre got the Ordnance ML 4.2-inch Mortar before the forces serving in Burma (present-day Myanmar).&lt;br /&gt;
&lt;br /&gt;
After the war, the Royal Engineers who previously used the mortars transferred the 4.2-inch to the Royal Artillery. They were notably used by British forces during the Korean War. The 170&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Mortar Battery during the Battle of the Imjin River in April 1951 along the DMZ. British Airborne forces would also use the mortars in Kuwait in 1961 when the nation became independent from the U.K. in 1961. The British would also man these mortars during the Confrontation of Borneo in 1965 when Indonesia engaged in an armed conflict to prevent the creation of Malaysia. In 1966, the Ordnance ML 4.2-inch Mortar was retired from the British Army.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;/div&gt;</summary>
		<author><name>U3090039</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Fairmile_H_LCS(L)(2)&amp;diff=164758</id>
		<title>Fairmile H LCS(L)(2)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Fairmile_H_LCS(L)(2)&amp;diff=164758"/>
				<updated>2023-06-17T11:24:40Z</updated>
		
		<summary type="html">&lt;p&gt;U3090039: /* Special armament */ Added travel time detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=uk_fairmile_lcs_l_h_mk2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British motor gun boat {{Battle-rating}}. It was introduced in [[Update &amp;quot;Direct Hit&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
While the Valentine turret itself is armoured and that has some utility, the magazines beneath it are not, nor is anything else on the ship. Moderate size and amounts of open space have marginal utility, but other peers survive on mobility.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
The boat's mobility is very poor, with such a low top speed, the mediocre acceleration (~19 seconds to top speed, ~16 seconds to stop, ~26 seconds to reverse from full speed) doesn't even allow a user of this boat to reverse out of danger quickly, nor does the turning radius. It is likely any positioning mistakes will be punished greatly. There isn't a saving grace, but if there was one it would be relative stability at flank speed.&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|6pdr QF Mk.V (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 6pdr gun has unique access in the coastal tree to armour-piercing rounds. While the HE rounds have minimal effectiveness, mostly due to the low rate of fire (most other 6pdr guns in the coastal tree are semi-automatic), be sure to utilize the AP capability to the maximum, hitting vital modules and tougher targets.&lt;br /&gt;
&lt;br /&gt;
{{:6pdr QF Mk.V (57 mm)/Ammunition|Shell Mk.10, Shot Mk.8}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|20 mm/70 Oerlikon Mark V (20 mm)}}&lt;br /&gt;
The two 20 mm cannons have limited utility against ships, but are useful in an AA role.&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''20 mm HE:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
* '''20 mm AP:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
&lt;br /&gt;
{{:20 mm/70 Oerlikon Mark V (20 mm)/Ammunition|HEF-T, AP-T, HEF-I}}&lt;br /&gt;
&lt;br /&gt;
=== Anti-aircraft armament ===&lt;br /&gt;
{{Specs-Fleet-AA}}&lt;br /&gt;
&amp;lt;!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control &amp;lt;code&amp;gt;Select anti-aircraft weapons&amp;lt;/code&amp;gt;. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|Vickers Mk.V (12.7 mm)}}&lt;br /&gt;
The two .50 cal machine guns are almost no use on their own, but combined with the 20 mm cannons, they're useful in an AA role, though their range is minimal.&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
{{Specs-Fleet-Special}}&lt;br /&gt;
&amp;lt;!-- ''Mortars, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|Ordnance ML 4.2-inch mortar}}&lt;br /&gt;
The 4.2-inch mortar is practically useless, stuck to a 1 km firing range, taking 15s to reach its target and an extra 1s to explode, and doing minimal damage when it arrives.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Due to the slow speed and armour, trying to stick with the team is important. If you're in trouble or make a positioning mistake, low speed will give opponents plenty of opportunity to punish users of this vehicle. Soviet armoured boats can be tough for the rest of the team to deal with, having armour to stay protected with good enough mobility to avoid being hit by torpedoes, so be on the lookout for those. Also consider taking the role of an &amp;quot;AA barge,&amp;quot; targeting aircraft outside 45° either side of the bow, even the 20 mm turrets can have difficulty targeting aircraft in the forward arc. Dashing from cover to cover is key in any boat, but taking the most efficient path is necessary to survival in such a slow boat. Consider choosing the right moment with support before moving out of cover. Utilize sight lines to the maximum and consider going for close-range ambushes. The boat's effectiveness at close range but inability to close that range easily make it a tricky one to play well.&lt;br /&gt;
&lt;br /&gt;
Against Soviet armoured boats, the [[Pr.191]], [[Pr.191M]], and [[Pr.1124 early]], and [[Pr.1124 late]], knock out the turrets then proceed to the magazines or bridge. Against the [[MBK pr.186]] or [[MBK-161 late]] or similar heavier boats, you'll need a near enough point-blank and square shot on the side of the turrets to knock them out. Consider hitting the magazines, above the waterline but below the turrets. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The primary armament, the fore Valentine turret is well armoured&lt;br /&gt;
* the 6pdr armour-piercing shell is unique to this boat and effective, able to fire down the length of enemy boats or simply break them apart hitting both sides and going through components, especially against Soviet armoured boats. Just be sure to hit vital components.&lt;br /&gt;
* 20 mm mounts and the .50 cals can be surprisingly effective against aircraft, especially outside the front 45 degree arc&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Painfully slow speed, and its turning radius is mediocre&lt;br /&gt;
* With no armour outside the Valentine turret, the magazines are somewhat vulnerable&lt;br /&gt;
* 4.2-inch mortar is useless, stuck to a 1 km range though potshots may yield minimal results&lt;br /&gt;
* Valentine turret traverse speed is poor&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_fairmile_lcs_l_h_mk2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{ShipManufacturer Fairmile Marine Company}}&lt;br /&gt;
{{Britain boats}}&lt;/div&gt;</summary>
		<author><name>U3090039</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Awards&amp;diff=163429</id>
		<title>Talk:Awards</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Awards&amp;diff=163429"/>
				<updated>2023-05-29T14:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;U3090039: /* Repeatable match awards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===[Closed] Terror of the Sea / Terror of the Ocean===&lt;br /&gt;
The pictures for both awards are missing. If anyone receives it, think of adding it.&lt;br /&gt;
:I've looked into the game files, and it's not that easy, they actually store those awards as a components (eg. background badge + front details) within &amp;lt;code&amp;gt;atlases.vromfs.bin\gameuiskin&amp;lt;/code&amp;gt;). I can compose it to a quality pic for the page, or any other award, but I can't recall how it looked like. I got both of those in-game, but no idea where to find them within the interface other than the post-battle report. [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 21:53, 13 January 2020 (UTC)&lt;br /&gt;
::They look exactly like Heavy Metal Fury and Heavy Metal Hero but with a ship instead of a tank. I don't know where to find them either in the game files. A screenshot from a post-battle report would do, my problem being that I am forced to play in a very low resolution.&lt;br /&gt;
&lt;br /&gt;
===[Closed] Rogue Wave / Tsunami===&lt;br /&gt;
Pictures of the awards (with a good resolution) are missing.&lt;br /&gt;
Here are how they look like, for information:&lt;br /&gt;
* Rogue Wave&lt;br /&gt;
* Tsunami&lt;br /&gt;
:Awesome, really helpful! There it is, ready version, I've already put it in the article: [[:File:Award-roguewave.png]], [[:File:Award-tsunami.png]] [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 18:51, 16 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[Closed] Water Troops Rescuer===&lt;br /&gt;
Picture of the award with a good resolution is missing.&lt;br /&gt;
* Water Troops Rescuer&lt;br /&gt;
:Added :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 23:43, 18 January 2020 (UTC) &lt;br /&gt;
&lt;br /&gt;
===[Closed] Help with Repairing===&lt;br /&gt;
Picture of the award with a good resolution is missing.&lt;br /&gt;
* Help with Repairing&lt;br /&gt;
:Added this too :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 23:43, 18 January 2020 (UTC) &lt;br /&gt;
&lt;br /&gt;
===[Closed] Safe and Sound: Attacker/Bomber/Fighter===&lt;br /&gt;
Pictures of the awards with a good resolution are missing.&lt;br /&gt;
* Safe and sound - Attacker&lt;br /&gt;
* Safe and Sound - Bomber&lt;br /&gt;
* Safe and sound - Fighter&lt;br /&gt;
:And added all of those as well :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 23:43, 18 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[Closed] Streaks===&lt;br /&gt;
I will build a table for streak awards, just like for match awards. The pictures needed are the following:&lt;br /&gt;
*Destruction of player-controlled vehicles&lt;br /&gt;
** Double Strike player&lt;br /&gt;
** Triple Strike player&lt;br /&gt;
** Multi Strike player&lt;br /&gt;
*Destruction of ground units&lt;br /&gt;
** Triple strike ground&lt;br /&gt;
** Ground multistrike&lt;br /&gt;
*Destruction of water units&lt;br /&gt;
** Double Strike Ships&lt;br /&gt;
**Triple strike ships&lt;br /&gt;
** Water multistrike&lt;br /&gt;
*Other actions&lt;br /&gt;
** Assist Streak&lt;br /&gt;
** Base capturer streak&lt;br /&gt;
** Base defender&lt;br /&gt;
** Shadow Strike Streak&lt;br /&gt;
: Ready! [[:File:Award-DoubleStrike.png]], [[:File:Award-TripleStrike.png]] [[:File:Award-MultiStrike.png]], [[:File:Award-GroundTripleStrike.png]], [[:File:Award-GroundMultiStrike.png]], [[:File:Award-WaterDoubleStrike.png]], [[:File:Award-WaterTripleStrike.png]], [[:File:Award-WaterMultiStrike.png]], [[:File:Award-AssistsStreak.png]], [[:File:Award-BaseCapturerStreak.png]], [[:File:Award-BaseDefender.png]], [[:File:Award-ShadowStrikeStreak.png]] [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 21:15, 23 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Repeatable match awards ==&lt;br /&gt;
&lt;br /&gt;
It's currently hard to tell whether some of the match rewards can be obtained once per match, once per respawn or any number of times. I'm especially curious about Adamant, given the battle pass mission. How about adding &amp;quot;repeatable&amp;quot; to awards that can be obtained multiple times per match, such as base defender, according to Intelligence, Avenger, eye for eye, fighter rescuer, bomber rescuer, ground force rescuer, help with repairing, intelligence, Rank Does Not Matter(+variants), Safe and sound variants, Sniper, Supporting fire, tank rescuer, water troops rescuer?&lt;/div&gt;</summary>
		<author><name>U3090039</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Awards&amp;diff=163428</id>
		<title>Talk:Awards</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Awards&amp;diff=163428"/>
				<updated>2023-05-29T14:53:21Z</updated>
		
		<summary type="html">&lt;p&gt;U3090039: /* Repeatable match awards */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===[Closed] Terror of the Sea / Terror of the Ocean===&lt;br /&gt;
The pictures for both awards are missing. If anyone receives it, think of adding it.&lt;br /&gt;
:I've looked into the game files, and it's not that easy, they actually store those awards as a components (eg. background badge + front details) within &amp;lt;code&amp;gt;atlases.vromfs.bin\gameuiskin&amp;lt;/code&amp;gt;). I can compose it to a quality pic for the page, or any other award, but I can't recall how it looked like. I got both of those in-game, but no idea where to find them within the interface other than the post-battle report. [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 21:53, 13 January 2020 (UTC)&lt;br /&gt;
::They look exactly like Heavy Metal Fury and Heavy Metal Hero but with a ship instead of a tank. I don't know where to find them either in the game files. A screenshot from a post-battle report would do, my problem being that I am forced to play in a very low resolution.&lt;br /&gt;
&lt;br /&gt;
===[Closed] Rogue Wave / Tsunami===&lt;br /&gt;
Pictures of the awards (with a good resolution) are missing.&lt;br /&gt;
Here are how they look like, for information:&lt;br /&gt;
* Rogue Wave&lt;br /&gt;
* Tsunami&lt;br /&gt;
:Awesome, really helpful! There it is, ready version, I've already put it in the article: [[:File:Award-roguewave.png]], [[:File:Award-tsunami.png]] [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 18:51, 16 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[Closed] Water Troops Rescuer===&lt;br /&gt;
Picture of the award with a good resolution is missing.&lt;br /&gt;
* Water Troops Rescuer&lt;br /&gt;
:Added :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 23:43, 18 January 2020 (UTC) &lt;br /&gt;
&lt;br /&gt;
===[Closed] Help with Repairing===&lt;br /&gt;
Picture of the award with a good resolution is missing.&lt;br /&gt;
* Help with Repairing&lt;br /&gt;
:Added this too :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 23:43, 18 January 2020 (UTC) &lt;br /&gt;
&lt;br /&gt;
===[Closed] Safe and Sound: Attacker/Bomber/Fighter===&lt;br /&gt;
Pictures of the awards with a good resolution are missing.&lt;br /&gt;
* Safe and sound - Attacker&lt;br /&gt;
* Safe and Sound - Bomber&lt;br /&gt;
* Safe and sound - Fighter&lt;br /&gt;
:And added all of those as well :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 23:43, 18 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[Closed] Streaks===&lt;br /&gt;
I will build a table for streak awards, just like for match awards. The pictures needed are the following:&lt;br /&gt;
*Destruction of player-controlled vehicles&lt;br /&gt;
** Double Strike player&lt;br /&gt;
** Triple Strike player&lt;br /&gt;
** Multi Strike player&lt;br /&gt;
*Destruction of ground units&lt;br /&gt;
** Triple strike ground&lt;br /&gt;
** Ground multistrike&lt;br /&gt;
*Destruction of water units&lt;br /&gt;
** Double Strike Ships&lt;br /&gt;
**Triple strike ships&lt;br /&gt;
** Water multistrike&lt;br /&gt;
*Other actions&lt;br /&gt;
** Assist Streak&lt;br /&gt;
** Base capturer streak&lt;br /&gt;
** Base defender&lt;br /&gt;
** Shadow Strike Streak&lt;br /&gt;
: Ready! [[:File:Award-DoubleStrike.png]], [[:File:Award-TripleStrike.png]] [[:File:Award-MultiStrike.png]], [[:File:Award-GroundTripleStrike.png]], [[:File:Award-GroundMultiStrike.png]], [[:File:Award-WaterDoubleStrike.png]], [[:File:Award-WaterTripleStrike.png]], [[:File:Award-WaterMultiStrike.png]], [[:File:Award-AssistsStreak.png]], [[:File:Award-BaseCapturerStreak.png]], [[:File:Award-BaseDefender.png]], [[:File:Award-ShadowStrikeStreak.png]] [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 21:15, 23 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Repeatable match awards ==&lt;br /&gt;
&lt;br /&gt;
It's currently hard to tell whether some of the match rewards can be obtainer once per match, or once per respawn. I'm especially curious about Adamant, given the battle pass mission. How about adding &amp;quot;repeatable&amp;quot; to awards that can be obtained multiple times per match, such as base defender, according to Intelligence, Avenger, eye for eye, fighter rescuer, bomber rescuer, ground force rescuer, help with repairing, intelligence, Rank Does Not Matter(+variants), Safe and sound variants, Sniper, Supporting fire, tank rescuer, water troops rescuer?&lt;/div&gt;</summary>
		<author><name>U3090039</name></author>	</entry>

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