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		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-02T00:27:29Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=H6K4&amp;diff=45461</id>
		<title>H6K4</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=H6K4&amp;diff=45461"/>
				<updated>2020-03-10T09:53:07Z</updated>
		
		<summary type="html">&lt;p&gt;U28081131: I filled in some of the Pros &amp;amp; Cons i found for this aircraft (H6K4).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=h6k4}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese flying boat/heavy bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 311 || 303 || {{Specs|ceiling}} || 23.3 || 24.0 || 5.3 || 5.3 || 396&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
|341||325|| {{Specs|ceiling}} ||22.0||22.6||8.9||6.9|| 396&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~3 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 240 || &amp;lt; 240 || &amp;lt; 240 || &amp;gt; 341&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 1,500 m || 1,050 hp || 1,123 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|:Category:Suspended armaments|l1=Suspended armaments}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 12 x 60 kg Navy Type 97 Number 6 bombs (720 kg total)&lt;br /&gt;
* 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)&lt;br /&gt;
* 2 x 250 kg Navy Type 98 Number 25 bombs (500 kg total)&lt;br /&gt;
* 2 x 500 kg Navy Type Number 50 Model 2 bombs (1,000 kg total)&lt;br /&gt;
* 2 x 800 kg Navy Type Number 80 Model 1 bombs (1,600 kg total)&lt;br /&gt;
* 2 x 800 kg Navy Type 99 Number 80 AP bombs (1,600 kg total)&lt;br /&gt;
* 2 x Type 91 Mod.2 torpedoes&lt;br /&gt;
* 2 x Type 91 Mod.3 torpedoes&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 99 Model 1 navy (20 mm)|Type 92 navy (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm Type 99 Model 1 navy cannon, tail turret (432 rpg)&lt;br /&gt;
* 1 x 7.7 mm Type 92 navy machine gun, nose turret (582 rpg)&lt;br /&gt;
* 1 x 7.7 mm Type 92 navy machine gun, 2 x beam turrets (582 rpg)&lt;br /&gt;
* 1 x 7.7 mm Type 92 navy machine gun, dorsal turret (582 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Separate || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;1 gear || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Turret 7 mm&lt;br /&gt;
| 12 in (mod30)&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs (turret)&lt;br /&gt;
| 17 3/4 in (mod45)&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Turret 20 mm&lt;br /&gt;
| Improved torpedo&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
| New 20 mm cannons (turret)&lt;br /&gt;
| 14 in (mod35)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Can carry different payloads for different targets, including torpedos.&lt;br /&gt;
* Can land on water, thus you can capture zones with it in naval battles.&lt;br /&gt;
* Being able to carry two 800 kg HE bombs is an effective payload capacity for It's battle rating.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very slow aircraft that cannot outrun any other plane really.&lt;br /&gt;
* Defensive armaments has dead-zones which can make it difficult to engage incoming aircraft.&lt;br /&gt;
* Slow fire rate on the turrets, Type 92 machine guns fire at 600 RPM.&lt;br /&gt;
* The steering of the aircraft and It's overall flight characteristics is somewhat slow and clunky.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
A quad-engined all-metal parasol-wing monoplane flying boat. An experimental version, the Type S, made its first flight on July 14, 1936. The plane was approved by the Imperial Japanese Navy as Type 97 Large Flying Boat in 1937. Mass production began in 1938.&lt;br /&gt;
&lt;br /&gt;
The most common variant was model 22 (H6K4), created in 1940. The first 119 planes were fitted with a air-cooled 14-cylinder twin-row radial Mitsubishi Kinsei 43 engine (1000 hp). Afterwards, the slightly more powerful Kinsei 46 was used. The H6K4 carried more fuel than earlier models, increasing its maximum range to 25 hours, or 6000 kilometers. Its fuselage included waist blisters fitted with machine guns, which required a slightly longer tail section.&lt;br /&gt;
&lt;br /&gt;
The H6K4 was armed with four 7.7mm Type 97 (Lewis) machine guns with 582 rounds apiece and, in the tail turret, one 20mm Type 99-I cannon with 432 rounds. The flying boat could carry twelve 60-kg bombs, four 250-kg bombs, or two 800-kg Type 91 Model 1 torpedoes.&lt;br /&gt;
&lt;br /&gt;
A major weakness of all H6K flying boats was the lack of protective armor for the crew and for the fuel tanks. This was sacrificed for the sake of its extended flight range. When the plane started to suffer losses in combat, designers of later Model 22 planes began to focus on protecting the crew.&lt;br /&gt;
&lt;br /&gt;
The H6K flying boat's first combat action was a raid on Wake Island on December 11, 1941. The plane was widely used in the Pacific theater during the first part of the war. The H6K ran long-range reconnaissance missions, convoy escort duty, submarine searches, bombing missions, and search and rescue operations. When the newer H8K arrived, the H6K began to be used mostly as a transport plane. The plane was in operation until the Japanese surrender in 1945.&lt;br /&gt;
&lt;br /&gt;
127 H6K4s were built, out of a total of 217 H6Ks.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Kawanishi}}&lt;br /&gt;
{{Japan bombers}}&lt;/div&gt;</summary>
		<author><name>U28081131</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PT-6&amp;diff=43223</id>
		<title>PT-6</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PT-6&amp;diff=43223"/>
				<updated>2020-02-03T17:02:49Z</updated>
		
		<summary type="html">&lt;p&gt;U28081131: I added a preliminary text for this ships mobility section where I listed some characteristics and useability tips for players.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_pt6}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a reserve rank {{Specs|rank}} American motor torpedo boat {{Battle-rating|1}}. It was introduced in [[Update 1.79 &amp;quot;Project X&amp;quot;]] as part of the fleet closed beta test.&lt;br /&gt;
&lt;br /&gt;
The PT-6 is the first vehicle of the American naval collection. It is a basic torpedo boat that can hold its own against other reserve rank boats but lacks the firepower to engage heavy targets. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the &amp;quot;Use in battle&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Higgins 81 ft PT-6 has no armour beyond its 40 mm hull and 15 mm superstructure. The rear of the boat is most vulnerable as most high penetrating rounds such as the Oerlikon Mk.II 20 mm on the [[80 ft Nasty]] or the 20 mm MG C/30 automatic cannon on the [[R-boot R-41]] will easily penetrate or do significant damage to the torpedo bays located here. The ammunition magazine for the frontal turrets lay directly behind them but are often not worth focusing on to protect. &lt;br /&gt;
[[File:Higgins 81 ft PT-6 Weak Areas.png|350px|thumb|Red box outlines vulnerable areas on the '''Higgins 81 ft PT-6''' and every captain should avoid exposing these segments of the boat to the enemy for extended periods of time.]]&lt;br /&gt;
&lt;br /&gt;
The crew positioning is fairly centralized towards the middle-front of the boat. The radio station often lays beneath the water and is directly below the main turrets. The main turrets will often be the last compartment of the boat to be damaged due to their smaller hitboxes. The Higgins has 17 crewmembers and can continue to survive with a minimum of five if the crew is aced and the Crew Interchangeability stat is maxed out. &lt;br /&gt;
&lt;br /&gt;
Engine compartments lay towards the middle back of the boat beneath the torpedo tubes. Fuel tanks are placed at the back of the Higgins.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''The mobility of the Higgins 81 ft PT-6 torpedo boat is very good. When all modifications are purchased it has a top speed of 67 kp/h in RB (Realistic Battles) and 93 kp/h in AB (Arcade battles). As with most torpedo boats, the best use for this craft is to engage heavier vessels with torpedos. It is recommended for players to use the mobility of the Higgins 81 ft to line up a good torpedo shot at a larger enemy vessel and then break away to safety. Always try to avoid unnecessary risks due to the very vulnerable wood superstructure and hull of the Higgins 81 ft PT-6 torpedo boat.''&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
&amp;lt;!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''--&amp;gt;{{main|AN-M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The PT-6 has 2 turrets placed on either side of the cockpit with one M2 Browning each.&lt;br /&gt;
&lt;br /&gt;
=== Torpedo armament ===&lt;br /&gt;
&amp;lt;!--Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.&lt;br /&gt;
&lt;br /&gt;
If there is no torpedo armament, remove this section.--&amp;gt;&lt;br /&gt;
{{Main|Mk.8-3 C/D}}&lt;br /&gt;
&lt;br /&gt;
There are two 533mm torpedo launchers placed in the rear of the boat. They are aimed to fire in the direction of travel and are fired by launching the torpedo to the rear. The torpedo must travel a minimum of 50m in order to arm prior to contact with enemy vessel.&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
&amp;lt;!--Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main|Mk.6 depth charge}}&lt;br /&gt;
&lt;br /&gt;
When researched you can equip 4 Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.&lt;br /&gt;
&lt;br /&gt;
==Usage in battles==&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Seakeeping&lt;br /&gt;
! Unsinkability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Dry-Docking||&lt;br /&gt;
| Tool Set&lt;br /&gt;
| .50 AP belt||&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| ||Rudder Replacement&lt;br /&gt;
| Fire Protection System&lt;br /&gt;
| .50 APIT belt||&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Propeller Replacement||&lt;br /&gt;
| &lt;br /&gt;
| Primary Armament Targeting||Depth Charges&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| ||Engine Maintenance&lt;br /&gt;
| New Pumps&lt;br /&gt;
| Smokescreen||Artillery Support&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pros and cons===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good armament for a reserve ship&lt;br /&gt;
* Vast amounts of ammo for the machine guns&lt;br /&gt;
* Good top speed&lt;br /&gt;
* Good maneuverability&lt;br /&gt;
* Can equip depth charges, unlike most other enemies at its rank&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* As with all PT boats, armor is not very good&lt;br /&gt;
* Only two machine guns; makes it hard to engage heavier targets&lt;br /&gt;
* LS's and G-5s are faster in straight-line speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on ship;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA boats}}&lt;/div&gt;</summary>
		<author><name>U28081131</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PTF-7&amp;diff=43222</id>
		<title>PTF-7</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PTF-7&amp;diff=43222"/>
				<updated>2020-02-03T16:48:09Z</updated>
		
		<summary type="html">&lt;p&gt;U28081131: Made some minor grammar changes to the third point of the units &amp;quot;Pros&amp;quot; section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_nasty_ptf}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gunboat {{Battle-rating}}. It was introduced in [[Update 1.79 &amp;quot;Project X&amp;quot;]] as part of the fleet closed beta test.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the &amp;quot;Use in battle&amp;quot; section.''&lt;br /&gt;
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''--&amp;gt;&lt;br /&gt;
This boat's only armour is located at the 2 x 20 mm turrets. It consists of two 12.7 mm plates sloped at 8 degrees. Ammunition for these guns are located below the waterline and forward of the bridge. The rear of the contains the boat's two engines.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!--	&lt;br /&gt;
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''--&amp;gt;&lt;br /&gt;
Fully upgraded the boat has decent turning capabilities. Its speed when fully upgraded matches that of similar class torpedo boats.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobility characteristic&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weight (tons)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 68 &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Max Speed (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
!Stock&lt;br /&gt;
!Upgraded&lt;br /&gt;
|-&lt;br /&gt;
|''Arcade''&lt;br /&gt;
| 82&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
|''Realistic/Simulator''&lt;br /&gt;
| 71&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
&amp;lt;!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''--&amp;gt;&lt;br /&gt;
{{main|Oerlikon Mk.II (20 mm)|AN-M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 2 x 20 mm Oerlikon Mk.II cannons are located on either side of the bridge. They provide a cone of overlapping fire of approx 45 degrees to the front and rear of the boat. Ammunition is available in Universal, HE, and AP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Oerlikon Mk.II (20 mm)|20 mm Oerlikon Mk.II]] (x2)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Turrets (Bow to stern)&lt;br /&gt;
|-&lt;br /&gt;
!  || Port turret (x1) || Starboard turret (x1) &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Vertical guidance&lt;br /&gt;
| -5°/+60° || -5°/+60° &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Horizontal guidance&lt;br /&gt;
| -180°/+10° ||  -10°/+180°&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Vertical targeting speed&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 75°/s&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Horizontal targeting speed&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 75°/s&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ammo capacity (Belt capacity)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2,160 (60)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Rounds per turret&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,080 &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Rate of Fire (Rounds/min)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 450&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The single 12.7 mm AN-M2 machine gun is located in front of the bridge. The location does mean that it has a blind spot to the rear of the boat. Ammunition is only available in the default load.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[AN-M2 (12.7 mm)|12.7 mm AN-M2]] (x1)&lt;br /&gt;
|-&lt;br /&gt;
! Vertical Guidance || Horizontal Guidance || Vertical Targeting Speed || Horizontal Targeting Speed || Ammo Capacity (Belt Capacity) || Rate of Fire (Rounds/Min)&lt;br /&gt;
|-&lt;br /&gt;
| -5°/+40° || ±155° || 70°/s || 60°/s || 4000 (500) || 576&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
&amp;lt;!--''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''--&amp;gt;&lt;br /&gt;
{{main|Bofors L/60 Mark 3 (40 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 40 mm cannon is located mid-ship facing aft. This provides it with an excellent field of fire to the rear but means a blind spot to the front of the boat. Ammunition is available in Universal, HE, and AP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Bofors L/60 Mark 3 (40 mm)|40 mm Bofors L/60 Mark 3]] (x1)&lt;br /&gt;
|-&lt;br /&gt;
! Vertical Guidance || Horizontal Guidance || Vertical Targeting Speed || Horizontal Targeting Speed || Ammo Capacity (Belt Capacity) || Rate of Fire (Rounds/Min)&lt;br /&gt;
|-&lt;br /&gt;
| -6°/+87° || ±180° || 30°/s || 24°/s || 2000 (500) || 160&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
&amp;lt;!--'Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''--&amp;gt;&lt;br /&gt;
{{main|Mk 2 (81 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 81 mm mortar is available once researched and fires HE ammunition. Once installed, the mortar will take the place of the 12.7 mm machine gun on the front gun emplacement.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Mk 2 (81 mm)|81 mm Mk 2 Mortar]] (x1)&lt;br /&gt;
|-&lt;br /&gt;
! Vertical Guidance || Horizontal Guidance || Vertical Targeting Speed || Horizontal Targeting Speed || Ammo Capacity (Belt Capacity) || Rate of Fire (Rounds/Min)&lt;br /&gt;
|-&lt;br /&gt;
| -5°/+40° || ±155° || 45°/s || 20°/s || 100 (N/A) || 18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The 80 ft Nasty gives the captain a versatile ship that can pack a punch for it's Battle Rating, and proves to be highly capable in the hands of a skilled captain even against higher-ranked vessels. Exploiting the strengths of the Nasty and mitigating the weaknesses can make it an impressive ally as well as a fearsome opponent.&lt;br /&gt;
&lt;br /&gt;
==== Exploiting Strengths ====&lt;br /&gt;
&lt;br /&gt;
The 80 ft Nasty has a rather high speed, topping out at 112 km/h (~60 knots) in Arcade Battles and 83 km/h (~45 knots) in Realistic when fully upgraded. Only a small handful of other ships can match or exceed this, and they typically cannot match the armament that the 80 ft Nasty has (such as the {{Specs-Link|ussr_pr_123bis}}). This allows the 80 ft Nasty to easily get around the battlefield to carry out an abundance of tasks, anywhere from capturing points, rushing down weaker vessels, harassing larger or more powerful ships, as well as supporting teammates. While staying stationary and hiding in wait for a strike can be a viable tactic, using the speed of the 80 ft Nasty can give excellent results and support the team by being more dynamic.&lt;br /&gt;
&lt;br /&gt;
Another major strength of the 80 ft Nasty is the powerful armament carried on board. Frontally, it is capable of bringing two 20 mm Oerlikon cannons on target which can easily rip through smaller boats in a quick manner. The cannon shells can penetrate through the basic armour profiles of ships at similar Battle Ratings and the high explosive component can devastate the interiors and crew of hostile vehicles. However, the true strength of the 80 ft Nasty is the 40 mm Bofors cannon mounted behind the bridge. Turning to use this weapon can massively boost the offensive firepower and allows the 80 ft Nasty to defeat weaker opponents with relative ease as well as stronger opponents with some skill and tactics. The high explosive shells obliterate ships with little or no armour, and the armour-piercing shells provide the 80 ft Nasty with the ability to tear through even the Soviet armoured gunboats, such as the {{Specs-Link|ussr_bmo}} and {{Specs-Link|ussr_1124_ack}}. Enemy aircraft can also be dealt with using both the Oerlikons and the Bofors cannons, so make sure to assist in clearing the skies when necessary.&lt;br /&gt;
&lt;br /&gt;
==== Mitigating Weaknesses ====&lt;br /&gt;
&lt;br /&gt;
A significant weakness of the 80 ft Nasty is the lack of torpedo armament. When caught in the middle of multiple opponents or attempting to scare off potential threats, there is little that can be done. Torpedoes give a distraction to enemies and can potentially erase them from the map, but without them, it is crucial to maintain awareness and not dive too deep into enemy territory. The 40 mm Bofors do provide capabilities against heavily armoured ships, but time is needed to take them down and too many at once is quickly overwhelming. When using the 20 mm Oerlikons it is important to note that it takes several seconds to reload, which can be a way to quickly sink in combat if not timed properly. Combined with the fact that the 80 ft Nasty is relatively large compared to other ships in the range of its Battle Rating and pushes out into open waters can quickly become a death sentence. Using the terrain and cover wisely is a helpful skill to learn in order to survive.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High speed, giving the ability to re-position and engage targets at will&lt;br /&gt;
* Effective 20 mm Oerlikon cannons against other small craft&lt;br /&gt;
* Highly destructive 40 mm Bofors against small craft, that could also prove competent against larger vessels to a degree&lt;br /&gt;
* Combined Bofors and Oerlikon cannons provide an effective anti-aircraft armament&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Lack of torpedo armament makes attacks against larger vessels exceedingly dangerous&lt;br /&gt;
* Large size makes it an easy target, and lack of any hull armour means low survivability &lt;br /&gt;
* Inability to use all armaments at once, due to 40 mm Bofors being located on the aft end of the ship&lt;br /&gt;
* Lengthy reload time for the 20 mm Oerlikons can be detrimental in the middle of a fight&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''Nasty-class''' of patrol boats was originally the work of a private venture in Norway as an attempt to build the best possible patrol craft featuring all of the best attributes of those from World War II. The first prototype was built in 1957 for the Royal Norwegian Navy and tests were shown to be successful.&amp;lt;ref name=&amp;quot;PTFNasty1&amp;quot; /&amp;gt; The Nasty used a sleek wooden hull combined with two Napier Deltic engines, each providing 3,100 HP, for a speed of over 74 km/h (40 knots). It was designed to accommodate a range of weaponry for any role.&lt;br /&gt;
&lt;br /&gt;
With the escalation of the war in Vietnam, the United States saw a need for new patrol boats as nearly all of the ones from World War II had been scrapped or were unusable. Several countries made contracts with the Westermoen shipyard in Norway to construct Nasty-class patrol boats and the United States purchased 14 of them which were delivered in 1964. An agreement was also made for six to be built under license at a shipyard in Annapolis, with those being delivered in 1967.&amp;lt;ref name=&amp;quot;PTFNasty2&amp;quot; /&amp;gt; These were all put into service as they were acquired, being employed in South Vietnam and designated Fast Patrol Craft (PTF). A few of the Nasty-class boats (PTF-7 included) were used to train South Vietnamese Navy crews and given to them for a period of four years but were all returned to American service in 1970. During the war, the Nasty PTFs were used for shore bombardment and secret mission by special forces units along the coast. Out of the 20 total built, 6 were lost in action. After the end of the war, the Nasty boats were used sparingly, as the maintenance costs were high and they were all eventually decommissioned by the end of the 1970s with many were scrapped. A small few likely remain in existence, although many are merely hulks which have been stripped of all equipment and are in poor condition.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|uk_70ft_mgb}}: The MGB-61 has a somewhat similar arrangement of weapons, with a 40 mm Rolls Royce semi-automatic cannon on the rear along with two twin 12.7 mm machine guns&lt;br /&gt;
* {{Specs-Link|jp_karotei_type2}}: The Type 4 Model 2 also has a similar offensive suite, with a quick firing 37 mm cannon and a 20 mm autocannon&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on ship;''&lt;br /&gt;
* ''other literature.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:United_States_Nasty-class_patrol_boat|[Wikipedia] United States Nasty-class patrol boat]]&lt;br /&gt;
* [http://www.ptfnasty.com/index.htm [PTFNasty.com&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; The &amp;quot;Nasty Class&amp;quot; Fighting Boats]&lt;br /&gt;
* [http://www.ptfnasty.com/gallery/galPtf7.htm [PTFNasty.com&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Gallery of PTF-7]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;PTFNasty1&amp;quot;&amp;gt;Dan Withers, &amp;quot;History,&amp;quot; The &amp;quot;Nasty Class&amp;quot; Fighting Boats, Last Modified June 1, 2013, http://www.ptfnasty.com/ptfHistory.html.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;PTFNasty2&amp;quot;&amp;gt;''Ibid.''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{USA boats}}&lt;/div&gt;</summary>
		<author><name>U28081131</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PC-451&amp;diff=43221</id>
		<title>PC-451</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PC-451&amp;diff=43221"/>
				<updated>2020-02-03T16:43:22Z</updated>
		
		<summary type="html">&lt;p&gt;U28081131: Added one thing to the &amp;quot;Cons&amp;quot; of the ship that I found might be helpful advice for players.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_pc_451}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot; if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American sub-chaser {{Battle-rating}}. It was introduced in [[Update 1.79 &amp;quot;Project X&amp;quot;]] as part of the fleet closed beta test.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
The PC-451 is the first ship in the USA line to gain all-round steel armour protection, with between 5-8 mm of protection on all areas. This allows the ship to be mostly immune to .50 cal fire and under, while also giving good protection against 20 mm fire when angled well. However, when not angled those shells will have no problem penetrating through.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
Without any upgrades purchased the PC-451 has a top speed of 35 km/h in RB (45 km/h in AB). While being a lighter and more nimble vessel than other larger ships like destroyers, players must still be aware that the PC-451 will need some time to make a full stop in the water, as it is a heavy ship for its class weighing in at about 374 tons. The ship has very good mobility considering its overall characteristics. It is advised that players plan out their movements thoroughly with the PC-451 to get the most out of its mobility, as it is a heavier ship.&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|3-inch Mark 10 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The PC-451's primary armament is a 3-inch cannon which gives it considerable stopping power. Well placed shots can disable smaller craft with ease and do major damage to larger ships. Use the HE shells when facing lower ranked enemies, and the AP shells when up-tiered. The HE-VT shells can be effective against aircraft while being used as mini HE shells, but using them in that fashion is not ideal.&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon Mk.II (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The PC-41 is armed with a large amount of 20 mm Oerlikon cannons, some in twin mounts and some in single mounts. These double as both AA weapons and a secondary armament and are capable of punching through most armour. Use the default belts, due to their equal mix of AP and HE shells. The AP shells give them a good amount of penetrating power, enough to pierce most armour at your battle rating, while keeping enough HE to deal with lighter targets.&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
&amp;lt;!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|Mk.6 depth charge|7.2 in T37}}&lt;br /&gt;
&lt;br /&gt;
The PC-451 is armed with both depth charges and charge mortars. With enough daring, one can use them to give a huge punch to other vessels, but they will more likely be hit by fire and damage your ship. It is not recommended to take them unless you believe you can use them effectively.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This ship is an excellent vehicle even in an uptier compared to other US boats due to the steel armour, 20 mm secondary armaments, and a 76 mm cannon able to knock out a a PT boat. Though the armour is good enough against even a small crowd of PT boats, larger ships with bigger guns could still destroy the PC-451 with ease.&lt;br /&gt;
&lt;br /&gt;
During a match, the {{PAGENAME}} is best used somewhat during the middle or towards the end of a match as the second or third spawn. The number of players attempting to torpedo will go down, while planes will start spawning in. Using the secondary weapons, the PC-451 can bring down multiple enemies and rack up points. However, dedicated and skilled pilots can still get a drop on the PC-451 if left unattended with all of the PC-451's firepower.&lt;br /&gt;
&lt;br /&gt;
In terms of shell selection for the main armament, which consists of HE, HE-VT (variable time-fused), and APHE, bring Fuse and HE during downtiers as the HE can cripple boats easily while the Fuse can be used to target aircraft, adding the main armament into the defensive network the 20 mm secondaries provide already. In uptiers, HE and AP are recommended for dealing with more persistent boats. While destroyers could be damaged with the HE, anything further than 3 km away should be engaged with the AP shell in order to penetrate through armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The 3-inch gun is powerful for its rank&lt;br /&gt;
* Powerful AA defence&lt;br /&gt;
* First US ship to receive all-out steel armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Not very fast&lt;br /&gt;
* 3-inch gun can be difficult to master for newer players&lt;br /&gt;
* If stationary, gives torpedo armed vessels a relatively big target to hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the ship;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA sub-chasers}}&lt;/div&gt;</summary>
		<author><name>U28081131</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PC-451&amp;diff=43164</id>
		<title>PC-451</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PC-451&amp;diff=43164"/>
				<updated>2020-02-02T10:34:44Z</updated>
		
		<summary type="html">&lt;p&gt;U28081131: I added some overall information and thoughts about the PC-451:s mobility stats and tips for using them for best effect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=us_pc_451}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''--&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{specs|name}}''' is a rank {{specs|rank}} American sub-chaser {{Battle-rating|1}}. It was introduced in [[Update 1.79 &amp;quot;Project X&amp;quot;]] as part of the fleet closed beta test.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!--Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the &amp;quot;Use in battle&amp;quot; section. If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PC-451 is the first ship in the USA line to gain all-round steel armor protection, with between 5-8 millimeters or protection on all areas. This allows the ship to be mostly immune to .50 cal fire and under, while also giving good protection against 20 mm fire when angled well. However, when not angled those shells will have no problem penetrating through. &lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
''Without any upgrades purchased the PC-451 has a top speed of 45 km/h. While being a lighter and more nimble vessel than other larger ships like destroyers, players must still be aware that the PC-451 will need some time to make a full stop in the water, as it is a heavy ship for it's class weighing in at about 374 tons. All around the ship has very good mobility considering it's overall charactheristics. It is advised that players plan out their movements thoroughly with the PC-451 to get the most out of its mobility, as it is a heavier ship.''&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
&amp;lt;!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.--&amp;gt;&lt;br /&gt;
{{main|3-inch Mark 10 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The PC-451's primary armament is a 3-inch cannon which gives it considerable stopping power. Well placed shots can disable smaller craft with ease and do major damage to larger ships. Use the HE shells when facing lower ranked enemies, and the AP shells when up-tiered. The HE-VT shells can be effective against aircraft while being used as mini HE shells, but using them in that fashion is not ideal.&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
&amp;lt;!--Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.--&amp;gt;&lt;br /&gt;
{{main|Oerlikon Mk.II (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The PC-41 is armed with a large amount of 20mm Oerlikons, some in twin mounts and some in single mounts. These double as both AA weapons and a secondary armament and are capable of punching through most armor. Use the default belts, due to their equal mix of AP and HE shells. The AP shells give them a good amount of penetrating power, enough to pierce most armor at your battle rating, while keeping enough HE to deal with lighter targets.&lt;br /&gt;
&lt;br /&gt;
=== Special armament ===&lt;br /&gt;
&amp;lt;!--Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.--&amp;gt;&lt;br /&gt;
{{main|Mk.6 depth charge|K-gun Mk.9 depth charge|7.2 in T37}}&lt;br /&gt;
&lt;br /&gt;
The PC-451 is armed with both depth charges and charge mortars. With enough daring, one can use them to give a huge punch to other vessels, but they will more likely be hit by fire and damage your ship. It is not recommended to take them unless you believe you can use them effectively. &lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
This ship is an excellent vehicle even in an uptier compared to other US boats due to the steel armour, 20 mm secondary armaments, and a 76 mm cannon able to knock out a a PT boat. Though the armour is good enough against even a small crowd of PT boats, larger ships with bigger guns could still destroy the PC-451 with ease.&lt;br /&gt;
&lt;br /&gt;
During a match, the {{PAGENAME}} is best used somewhat during the middle or towards the end of a match as the second or third spawn. The number of players attempting to torpedo will go down, while planes will start spawning in. Using the secondary weapons, the PC-451 can bring down multiple enemies and rack up points. However, dedicated and skilled pilots can still get a drop on the PC-451 if left unattended with all of the PC-451's firepower.&lt;br /&gt;
&lt;br /&gt;
In terms of shell selection for the main armament, which consists of Fuse, HE, and APHE, bring Fuse and HE during downtiers as the HE can cripple boats easily while the Fuse can be used to target aircraft, adding the main armament into the defensive network the 20 mm secondaries provide already. In uptiers, HE and AP are recommended for dealing with more persistent boats. While destroyers could be damaged with the HE, anything further than 3 km away should be engaged with the AP shell in order to penetrate through armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The 3-inch gun is powerful for its rank&lt;br /&gt;
* Powerful AA defense&lt;br /&gt;
* First US ship to receive all-out steel armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Not very fast&lt;br /&gt;
* 3-inch gun can be difficult to master for newer players&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on ship;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA sub-chasers}}&lt;/div&gt;</summary>
		<author><name>U28081131</name></author>	</entry>

	</feed>