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		<updated>2026-04-05T09:47:15Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=174516</id>
		<title>ItPsV Leopard</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=174516"/>
				<updated>2023-10-14T19:36:41Z</updated>
		
		<summary type="html">&lt;p&gt;U2672010: Undo revision 174515 by U2672010 (talk) Noticed this was intentional&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_itpsv_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Finnish: ''Ilmatorjuntapanssarivaunu'' 90; Anti-Aircraft Tank 90) represented the retrofitted fleet of SPAAG in Finnish Army by combining the chassis of Leopard 2A4 and Marconi Marksman turret systems from previous T-55AM chassis. Finland ordered 7 Marksman system from British in 1990 as their supplementary to low-altitude air-defense, these systems were originally installed on seven Polish T-55AM chassis and have been served in the Finnish Army since then; due to the aging of T-55AM chassis and seeking for more reliable chassis, the previous fleet has been stored since 2010 until new stock of Leopard 2A4 has arrived, which 7 of these tanks were converted as the new ItPsV 90 in service at 2015. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Sky Guardians&amp;quot;]] as part of the Swedish/Finnish SPAA line, instead of the well-known T-55AM which gained the name of the gun systems, Finnish retrofitted the gun system with spare Leopard 2A4 from Germany. Not only improving its mobility vastly thanks to the powerful MTU diesel engine, it also provide reliable air-defense for Swedish players and can be relocate to any combat position where it needed; whether against aircrafts or ground vehicles, it can handle them all with relatively ease.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's survivability is rather odd, because the Hull can be durable due to it being the hull of a 2A4, but the turret is extremely weak.&lt;br /&gt;
&lt;br /&gt;
Frontally, one can get lucky and bounce some shots from the hull being barely scratched, but should not expect miracles, the Leopards always relied to their turret in armour, somewhat neglecting the hull. Hits to sides will also penetrate its armour with most guns, including autocannons although the fuel tanks and tracks might absorb those if lucky, but one should be weary.&lt;br /&gt;
&lt;br /&gt;
The oddity begins especially when begins the talk about the elephant in the room, the Marksman turret. It can block heavy MG fire and that's it. Any hit to the turret will very likely lead to the vehicle's demise, due to it not only housing 2/3 of your crew, but the ammo reserves too. That also makes the driver it's only somewhat protected crewmember, he sits at front left (when looking at the tank straight on) behind a composite screen of armour and has some composite slats added to the sides of the tank's front to cover him. &lt;br /&gt;
&lt;br /&gt;
The vehicle can survive unscathed if it gets shot from the side below the turret, because there is just empty space there, but that's not really a good trait, more so a case of getting lucky with the enemy having a bad shot.&lt;br /&gt;
&lt;br /&gt;
Shots to the rear will always immobilize the vehicle, since the whole engine and transmission are there, coupled with fuel tanks in front which will likely result in the need to use FPE before starting repairs.&lt;br /&gt;
&lt;br /&gt;
Generally, one should try their best to remain unseen by enemy armour, the guns might be able to dish out damage, but the vehicle can barely take any. Planes will also prove deadly if they can get their guns on it, due to the thin turret armour and extremely thin roof armour. &lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (51°) ''Lower Front Plate'' &amp;lt;br&amp;gt; 35 mm (53°-82°) ''Upper Front Plate'' || 10 mm ''Top'' &amp;lt;br&amp;gt; 35 mm ''Mid'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25 mm (19°-39°) &amp;lt;br&amp;gt; 30 mm ''Turret ring'' || 20 mm (varied angles) || 20 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Players can tell the engine as soon as they take a drive on it - the iconic turbocharging sound of MTU MB 873 Ka-501 will give itself right away; thanks to its high power output and reliable transmission with good reverse speed, ItPsV 90 can relocate faster than all its counterparts both in NATO and Eastern Bloc.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,131|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon KDA (35 mm)}}&lt;br /&gt;
The vehicle is armed with two Swiss made 35 mm Oerlikon KDA cannons with a rate of fire of 550 RPM. As an SPAA, it can engage and track targets which move rapidly. Ammo pool is respectable at 460 rounds, and reloading at a point is rather quick as well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Oerlikon KDA (35 mm)|35 mm Oerlikon KDA]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (230) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -10°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 79.3 ||109.7||133.2||147.3||156.7|| rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; |1.15|| rowspan=&amp;quot;2&amp;quot; |1.06|| rowspan=&amp;quot;2&amp;quot; |1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 53.5 ||63.0||76.5||84.6||90.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The ItPsV 90 has 3 types of ammunition available:&lt;br /&gt;
&lt;br /&gt;
* High-explosive incendiary tracer (HEI-T): the shells are self-destroying, but the self-destruction range is the same as the radar's lead indicator maximum distance, therefore making the shells practically unusable at longer ranges&lt;br /&gt;
* Armour-piercing incendiary tracer (API-T): they can be used extremely effectively against lightly-armoured vehicles and enemy SPAAs. Even though the damage to enemy aircraft is reduced unless hitting a critical module, because of the lack of HE filler. The shell can still be used outside of the radar range because it is not self destructive. Although it might not be able to penetrate heavier targets frontally, the guns will do short work of nearly every enemy vehicle from the side (even the heaviest IS tanks if one is able to aim and ricochet their shots well enough from the drive wheels) &lt;br /&gt;
* High-velocity armour-piercing discarding sabot (APDS): They can be used against targets mentioned above and provide way easier time due to their higher penetration, requiring less precise aiming to wound or destroy the target, but one should bear in mind the ammo amount is rather limited, so ammo should not be wasted needlessly. The APDS rounds can be used against aircraft and helicopters as well, but it is not advisable to do so due to their very limited count.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM11A1:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM13:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM23:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Oerlikon KDA (35 mm)/Ammunition|HEI-T*, API-T*, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When players first get on hand with ItPsV 90, they will have deja vu from a very similar vehicle in British tech-tree: [[Chieftain Marksman]]. Since both systems shared the same Marconi Marksman turret, players from British tech tree can get used to the gun very quickly; as ItPsV 90 now uses Leopard 2A4 chassis, it can now moves faster than its counterparts at its tier with ease.&lt;br /&gt;
&lt;br /&gt;
One thing players will soon notice is the rather huge size of ItPsV 90 - a Leopard 2A4 is at around 3 m, due to the ammo fed systems and radar electronics, the vehicle is now at 4.82 m; not only it gives the vehicle away even from afar and behind cover, it will also be a major problem as enemy explosive ammunitions i.e. HEFS, HEAT or missiles now have better odds to hit the vehicle and triggering overpressure. Another note is that, like any other SPAA at its tier, the turret is rather unprotected against bullets above .50 caliber; if it faces US, Eastern Bloc or Chinese tanks which usually have pintle .50 cal HMG, the turret crew will very likely been shattered by the bullets, let alone IFVs with autocannons. Even if the enemy only has GPMG, if their main cannon is not knocked out right away, chances are penetrated shots in the face (literary) can send the turret sky high or even disintegrate ItPsV 90 from existence. Therefore in most cases, do not push ItPsV 90 to frontline unless it has been cleared. To migrate the mobility problems, Finnish upgraded ItPsV 90 with Leopard 2A4 chassis (previous T-55AM with 690 hp engine); not only it has doubled the power output, thanks to the lighter weight (at only 48 tons vs 55.2 tons of Leopard 2A4), it now enjoys superior mobility against most vehicles at its tier with up to 30.5 hp/ton power ratio. If players opted for more aggressive approach and using ItPsV 90 as an oversized IFV, be sure to utilize its superior mobility and move to appropriate vantage points i.e. corners of road intersections where enemy might not play attention when they are pushing through, thanks to the penetration of Oerlikon 35 mm autocannon, most vehicles will fall victim of ItPsV 90 if the shells land on their weak spots (Soviet tank usually have 80 mm hull side, so hitting them on where the torsion bars are), for more reliable penetrations, the 40 spare rounds of all Oerlikon 35 mm gun systems are in fact for APDS when researched, they can make very short work of enemies; just be sure to spare your ammo if there are multiple targets.&lt;br /&gt;
&lt;br /&gt;
When facing what it has been intended for - aircrafts, the radar system can detect targets within 12 km radius, the distance is more than enough for players to react albeit other systems have longer range. Thanks to the flat ballistic of 35 mm, it can hit targets at up to 3 km given the target didn't evade; for maximize efficiency, it is better to lure the target within 2 km where they will have very little reaction time for the oncoming shots, choosing targets which flies straightly or those at very low energy can earn some quick victories for ItPsV 90. Beware for the target altitude though as tracking radars will misalign with the target when they flies too low. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very good mobility provided by the Leopard 2 hull and powerpack&lt;br /&gt;
** Technically possesses the best mobility out of all Leopard 2s due to its light weight, giving a power-to-weight ratio of 30.49 hp/ton spaded in RB&lt;br /&gt;
* 35mm cannons are effective against aircraft and light vehicles, as well as most tanks from the side&lt;br /&gt;
* Better hull protection than most SPAA at its tier&lt;br /&gt;
* Commander override for turret for last-ditch retaliation &lt;br /&gt;
* Very versatile compared to the VEAK 40, its speed, tracks, and API-T/APDS rounds means it's faster than many light tanks at its tier and can take on medium tanks frontally. &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very unprotected turret rated only for rifle-caliber bullets&lt;br /&gt;
* Huge profile, can be spotted from afar (4.82 m vs 3 m on Leopard 2 series)&lt;br /&gt;
* Relative short radar search range at only 12 km&lt;br /&gt;
* Struggles at taking out air targets beyond 2-3km unless using precious ammo (generally APDS maxes out at ~4km). Lack of proximity shells compared to the VEAK 40 means unpredictable moving targets are very hard to hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The ItPsV-90, or Ilmatorjuntapanssarivaunu 90, is a Finnish SPAAG. Used for low-air defense, the ItPsv-90 was used to shoot down low-flying aircraft and UAVs. Orignally, the ItPsV-90 was on a Polish T-55 tank hull used in the 1990s. Finland had several units until 2010, when the systems were moved into wartime storage. Five years later, in 2015, the systems were installed on the Leopard 2A4 hull. The ItPsV-90 variant in-game with the 2A4 hull would enter service for the Finnish army in 2016 and is still in use with 7 units made.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_itpsv_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|GLhl4uB0QhU|'''The Shooting Range #347''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Gepard]]&lt;br /&gt;
* [[Chieftain Marksman]]&lt;br /&gt;
* [[Type 87]]&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U2672010</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=174515</id>
		<title>ItPsV Leopard</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=174515"/>
				<updated>2023-10-14T19:36:02Z</updated>
		
		<summary type="html">&lt;p&gt;U2672010: Fixed improper bullet point&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_itpsv_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Finnish: ''Ilmatorjuntapanssarivaunu'' 90; Anti-Aircraft Tank 90) represented the retrofitted fleet of SPAAG in Finnish Army by combining the chassis of Leopard 2A4 and Marconi Marksman turret systems from previous T-55AM chassis. Finland ordered 7 Marksman system from British in 1990 as their supplementary to low-altitude air-defense, these systems were originally installed on seven Polish T-55AM chassis and have been served in the Finnish Army since then; due to the aging of T-55AM chassis and seeking for more reliable chassis, the previous fleet has been stored since 2010 until new stock of Leopard 2A4 has arrived, which 7 of these tanks were converted as the new ItPsV 90 in service at 2015. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Sky Guardians&amp;quot;]] as part of the Swedish/Finnish SPAA line, instead of the well-known T-55AM which gained the name of the gun systems, Finnish retrofitted the gun system with spare Leopard 2A4 from Germany. Not only improving its mobility vastly thanks to the powerful MTU diesel engine, it also provide reliable air-defense for Swedish players and can be relocate to any combat position where it needed; whether against aircrafts or ground vehicles, it can handle them all with relatively ease.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's survivability is rather odd, because the Hull can be durable due to it being the hull of a 2A4, but the turret is extremely weak.&lt;br /&gt;
&lt;br /&gt;
Frontally, one can get lucky and bounce some shots from the hull being barely scratched, but should not expect miracles, the Leopards always relied to their turret in armour, somewhat neglecting the hull. Hits to sides will also penetrate its armour with most guns, including autocannons although the fuel tanks and tracks might absorb those if lucky, but one should be weary.&lt;br /&gt;
&lt;br /&gt;
The oddity begins especially when begins the talk about the elephant in the room, the Marksman turret. It can block heavy MG fire and that's it. Any hit to the turret will very likely lead to the vehicle's demise, due to it not only housing 2/3 of your crew, but the ammo reserves too. That also makes the driver it's only somewhat protected crewmember, he sits at front left (when looking at the tank straight on) behind a composite screen of armour and has some composite slats added to the sides of the tank's front to cover him. &lt;br /&gt;
&lt;br /&gt;
The vehicle can survive unscathed if it gets shot from the side below the turret, because there is just empty space there, but that's not really a good trait, more so a case of getting lucky with the enemy having a bad shot.&lt;br /&gt;
&lt;br /&gt;
Shots to the rear will always immobilize the vehicle, since the whole engine and transmission are there, coupled with fuel tanks in front which will likely result in the need to use FPE before starting repairs.&lt;br /&gt;
&lt;br /&gt;
Generally, one should try their best to remain unseen by enemy armour, the guns might be able to dish out damage, but the vehicle can barely take any. Planes will also prove deadly if they can get their guns on it, due to the thin turret armour and extremely thin roof armour. &lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (51°) ''Lower Front Plate'' &amp;lt;br&amp;gt; 35 mm (53°-82°) ''Upper Front Plate'' || 10 mm ''Top'' &amp;lt;br&amp;gt; 35 mm ''Mid'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25 mm (19°-39°) &amp;lt;br&amp;gt; 30 mm ''Turret ring'' || 20 mm (varied angles) || 20 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Players can tell the engine as soon as they take a drive on it - the iconic turbocharging sound of MTU MB 873 Ka-501 will give itself right away; thanks to its high power output and reliable transmission with good reverse speed, ItPsV 90 can relocate faster than all its counterparts both in NATO and Eastern Bloc.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,131|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon KDA (35 mm)}}&lt;br /&gt;
The vehicle is armed with two Swiss made 35 mm Oerlikon KDA cannons with a rate of fire of 550 RPM. As an SPAA, it can engage and track targets which move rapidly. Ammo pool is respectable at 460 rounds, and reloading at a point is rather quick as well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Oerlikon KDA (35 mm)|35 mm Oerlikon KDA]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (230) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -10°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 79.3 ||109.7||133.2||147.3||156.7|| rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; |1.15|| rowspan=&amp;quot;2&amp;quot; |1.06|| rowspan=&amp;quot;2&amp;quot; |1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 53.5 ||63.0||76.5||84.6||90.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The ItPsV 90 has 3 types of ammunition available:&lt;br /&gt;
&lt;br /&gt;
* High-explosive incendiary tracer (HEI-T): the shells are self-destroying, but the self-destruction range is the same as the radar's lead indicator maximum distance, therefore making the shells practically unusable at longer ranges&lt;br /&gt;
* Armour-piercing incendiary tracer (API-T): they can be used extremely effectively against lightly-armoured vehicles and enemy SPAAs. Even though the damage to enemy aircraft is reduced unless hitting a critical module, because of the lack of HE filler. The shell can still be used outside of the radar range because it is not self destructive. Although it might not be able to penetrate heavier targets frontally, the guns will do short work of nearly every enemy vehicle from the side (even the heaviest IS tanks if one is able to aim and ricochet their shots well enough from the drive wheels) &lt;br /&gt;
* High-velocity armour-piercing discarding sabot (APDS): They can be used against targets mentioned above and provide way easier time due to their higher penetration, requiring less precise aiming to wound or destroy the target, but one should bear in mind the ammo amount is rather limited, so ammo should not be wasted needlessly. The APDS rounds can be used against aircraft and helicopters as well, but it is not advisable to do so due to their very limited count.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM11A1:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM13:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM23:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Oerlikon KDA (35 mm)/Ammunition|HEI-T*, API-T*, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When players first get on hand with ItPsV 90, they will have deja vu from a very similar vehicle in British tech-tree: [[Chieftain Marksman]]. Since both systems shared the same Marconi Marksman turret, players from British tech tree can get used to the gun very quickly; as ItPsV 90 now uses Leopard 2A4 chassis, it can now moves faster than its counterparts at its tier with ease.&lt;br /&gt;
&lt;br /&gt;
One thing players will soon notice is the rather huge size of ItPsV 90 - a Leopard 2A4 is at around 3 m, due to the ammo fed systems and radar electronics, the vehicle is now at 4.82 m; not only it gives the vehicle away even from afar and behind cover, it will also be a major problem as enemy explosive ammunitions i.e. HEFS, HEAT or missiles now have better odds to hit the vehicle and triggering overpressure. Another note is that, like any other SPAA at its tier, the turret is rather unprotected against bullets above .50 caliber; if it faces US, Eastern Bloc or Chinese tanks which usually have pintle .50 cal HMG, the turret crew will very likely been shattered by the bullets, let alone IFVs with autocannons. Even if the enemy only has GPMG, if their main cannon is not knocked out right away, chances are penetrated shots in the face (literary) can send the turret sky high or even disintegrate ItPsV 90 from existence. Therefore in most cases, do not push ItPsV 90 to frontline unless it has been cleared. To migrate the mobility problems, Finnish upgraded ItPsV 90 with Leopard 2A4 chassis (previous T-55AM with 690 hp engine); not only it has doubled the power output, thanks to the lighter weight (at only 48 tons vs 55.2 tons of Leopard 2A4), it now enjoys superior mobility against most vehicles at its tier with up to 30.5 hp/ton power ratio. If players opted for more aggressive approach and using ItPsV 90 as an oversized IFV, be sure to utilize its superior mobility and move to appropriate vantage points i.e. corners of road intersections where enemy might not play attention when they are pushing through, thanks to the penetration of Oerlikon 35 mm autocannon, most vehicles will fall victim of ItPsV 90 if the shells land on their weak spots (Soviet tank usually have 80 mm hull side, so hitting them on where the torsion bars are), for more reliable penetrations, the 40 spare rounds of all Oerlikon 35 mm gun systems are in fact for APDS when researched, they can make very short work of enemies; just be sure to spare your ammo if there are multiple targets.&lt;br /&gt;
&lt;br /&gt;
When facing what it has been intended for - aircrafts, the radar system can detect targets within 12 km radius, the distance is more than enough for players to react albeit other systems have longer range. Thanks to the flat ballistic of 35 mm, it can hit targets at up to 3 km given the target didn't evade; for maximize efficiency, it is better to lure the target within 2 km where they will have very little reaction time for the oncoming shots, choosing targets which flies straightly or those at very low energy can earn some quick victories for ItPsV 90. Beware for the target altitude though as tracking radars will misalign with the target when they flies too low. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very good mobility provided by the Leopard 2 hull and powerpack&lt;br /&gt;
* Technically possesses the best mobility out of all Leopard 2s due to its light weight, giving a power-to-weight ratio of 30.49 hp/ton spaded in RB&lt;br /&gt;
* 35mm cannons are effective against aircraft and light vehicles, as well as most tanks from the side&lt;br /&gt;
* Better hull protection than most SPAA at its tier&lt;br /&gt;
* Commander override for turret for last-ditch retaliation &lt;br /&gt;
* Very versatile compared to the VEAK 40, its speed, tracks, and API-T/APDS rounds means it's faster than many light tanks at its tier and can take on medium tanks frontally. &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very unprotected turret rated only for rifle-caliber bullets&lt;br /&gt;
* Huge profile, can be spotted from afar (4.82 m vs 3 m on Leopard 2 series)&lt;br /&gt;
* Relative short radar search range at only 12 km&lt;br /&gt;
* Struggles at taking out air targets beyond 2-3km unless using precious ammo (generally APDS maxes out at ~4km). Lack of proximity shells compared to the VEAK 40 means unpredictable moving targets are very hard to hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The ItPsV-90, or Ilmatorjuntapanssarivaunu 90, is a Finnish SPAAG. Used for low-air defense, the ItPsv-90 was used to shoot down low-flying aircraft and UAVs. Orignally, the ItPsV-90 was on a Polish T-55 tank hull used in the 1990s. Finland had several units until 2010, when the systems were moved into wartime storage. Five years later, in 2015, the systems were installed on the Leopard 2A4 hull. The ItPsV-90 variant in-game with the 2A4 hull would enter service for the Finnish army in 2016 and is still in use with 7 units made.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_itpsv_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|GLhl4uB0QhU|'''The Shooting Range #347''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Gepard]]&lt;br /&gt;
* [[Chieftain Marksman]]&lt;br /&gt;
* [[Type 87]]&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U2672010</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=174513</id>
		<title>ItPsV Leopard</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=174513"/>
				<updated>2023-10-14T18:35:53Z</updated>
		
		<summary type="html">&lt;p&gt;U2672010: /* Pros and cons */ Removed unused bullet points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_itpsv_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Finnish: ''Ilmatorjuntapanssarivaunu'' 90; Anti-Aircraft Tank 90) represented the retrofitted fleet of SPAAG in Finnish Army by combining the chassis of Leopard 2A4 and Marconi Marksman turret systems from previous T-55AM chassis. Finland ordered 7 Marksman system from British in 1990 as their supplementary to low-altitude air-defense, these systems were originally installed on seven Polish T-55AM chassis and have been served in the Finnish Army since then; due to the aging of T-55AM chassis and seeking for more reliable chassis, the previous fleet has been stored since 2010 until new stock of Leopard 2A4 has arrived, which 7 of these tanks were converted as the new ItPsV 90 in service at 2015. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Sky Guardians&amp;quot;]] as part of the Swedish/Finnish SPAA line, instead of the well-known T-55AM which gained the name of the gun systems, Finnish retrofitted the gun system with spare Leopard 2A4 from Germany. Not only improving its mobility vastly thanks to the powerful MTU diesel engine, it also provide reliable air-defense for Swedish players and can be relocate to any combat position where it needed; whether against aircrafts or ground vehicles, it can handle them all with relatively ease.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's survivability is rather odd, because the Hull can be durable due to it being the hull of a 2A4, but the turret is extremely weak.&lt;br /&gt;
&lt;br /&gt;
Frontally, one can get lucky and bounce some shots from the hull being barely scratched, but should not expect miracles, the Leopards always relied to their turret in armour, somewhat neglecting the hull. Hits to sides will also penetrate its armour with most guns, including autocannons although the fuel tanks and tracks might absorb those if lucky, but one should be weary.&lt;br /&gt;
&lt;br /&gt;
The oddity begins especially when begins the talk about the elephant in the room, the Marksman turret. It can block heavy MG fire and that's it. Any hit to the turret will very likely lead to the vehicle's demise, due to it not only housing 2/3 of your crew, but the ammo reserves too. That also makes the driver it's only somewhat protected crewmember, he sits at front left (when looking at the tank straight on) behind a composite screen of armour and has some composite slats added to the sides of the tank's front to cover him. &lt;br /&gt;
&lt;br /&gt;
The vehicle can survive unscathed if it gets shot from the side below the turret, because there is just empty space there, but that's not really a good trait, more so a case of getting lucky with the enemy having a bad shot.&lt;br /&gt;
&lt;br /&gt;
Shots to the rear will always immobilize the vehicle, since the whole engine and transmission are there, coupled with fuel tanks in front which will likely result in the need to use FPE before starting repairs.&lt;br /&gt;
&lt;br /&gt;
Generally, one should try their best to remain unseen by enemy armour, the guns might be able to dish out damage, but the vehicle can barely take any. Planes will also prove deadly if they can get their guns on it, due to the thin turret armour and extremely thin roof armour. &lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (51°) ''Lower Front Plate'' &amp;lt;br&amp;gt; 35 mm (53°-82°) ''Upper Front Plate'' || 10 mm ''Top'' &amp;lt;br&amp;gt; 35 mm ''Mid'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25 mm (19°-39°) &amp;lt;br&amp;gt; 30 mm ''Turret ring'' || 20 mm (varied angles) || 20 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Players can tell the engine as soon as they take a drive on it - the iconic turbocharging sound of MTU MB 873 Ka-501 will give itself right away; thanks to its high power output and reliable transmission with good reverse speed, ItPsV 90 can relocate faster than all its counterparts both in NATO and Eastern Bloc.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,131|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon KDA (35 mm)}}&lt;br /&gt;
The vehicle is armed with two Swiss made 35 mm Oerlikon KDA cannons with a rate of fire of 550 RPM. As an SPAA, it can engage and track targets which move rapidly. Ammo pool is respectable at 460 rounds, and reloading at a point is rather quick as well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Oerlikon KDA (35 mm)|35 mm Oerlikon KDA]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (230) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -10°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 79.3 ||109.7||133.2||147.3||156.7|| rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; |1.15|| rowspan=&amp;quot;2&amp;quot; |1.06|| rowspan=&amp;quot;2&amp;quot; |1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 53.5 ||63.0||76.5||84.6||90.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The ItPsV 90 has 3 types of ammunition available:&lt;br /&gt;
&lt;br /&gt;
* High-explosive incendiary tracer (HEI-T): the shells are self-destroying, but the self-destruction range is the same as the radar's lead indicator maximum distance, therefore making the shells practically unusable at longer ranges&lt;br /&gt;
* Armour-piercing incendiary tracer (API-T): they can be used extremely effectively against lightly-armoured vehicles and enemy SPAAs. Even though the damage to enemy aircraft is reduced unless hitting a critical module, because of the lack of HE filler. The shell can still be used outside of the radar range because it is not self destructive. Although it might not be able to penetrate heavier targets frontally, the guns will do short work of nearly every enemy vehicle from the side (even the heaviest IS tanks if one is able to aim and ricochet their shots well enough from the drive wheels) &lt;br /&gt;
* High-velocity armour-piercing discarding sabot (APDS): They can be used against targets mentioned above and provide way easier time due to their higher penetration, requiring less precise aiming to wound or destroy the target, but one should bear in mind the ammo amount is rather limited, so ammo should not be wasted needlessly. The APDS rounds can be used against aircraft and helicopters as well, but it is not advisable to do so due to their very limited count.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM11A1:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM13:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM23:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Oerlikon KDA (35 mm)/Ammunition|HEI-T*, API-T*, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When players first get on hand with ItPsV 90, they will have deja vu from a very similar vehicle in British tech-tree: [[Chieftain Marksman]]. Since both systems shared the same Marconi Marksman turret, players from British tech tree can get used to the gun very quickly; as ItPsV 90 now uses Leopard 2A4 chassis, it can now moves faster than its counterparts at its tier with ease.&lt;br /&gt;
&lt;br /&gt;
One thing players will soon notice is the rather huge size of ItPsV 90 - a Leopard 2A4 is at around 3 m, due to the ammo fed systems and radar electronics, the vehicle is now at 4.82 m; not only it gives the vehicle away even from afar and behind cover, it will also be a major problem as enemy explosive ammunitions i.e. HEFS, HEAT or missiles now have better odds to hit the vehicle and triggering overpressure. Another note is that, like any other SPAA at its tier, the turret is rather unprotected against bullets above .50 caliber; if it faces US, Eastern Bloc or Chinese tanks which usually have pintle .50 cal HMG, the turret crew will very likely been shattered by the bullets, let alone IFVs with autocannons. Even if the enemy only has GPMG, if their main cannon is not knocked out right away, chances are penetrated shots in the face (literary) can send the turret sky high or even disintegrate ItPsV 90 from existence. Therefore in most cases, do not push ItPsV 90 to frontline unless it has been cleared. To migrate the mobility problems, Finnish upgraded ItPsV 90 with Leopard 2A4 chassis (previous T-55AM with 690 hp engine); not only it has doubled the power output, thanks to the lighter weight (at only 48 tons vs 55.2 tons of Leopard 2A4), it now enjoys superior mobility against most vehicles at its tier with up to 30.5 hp/ton power ratio. If players opted for more aggressive approach and using ItPsV 90 as an oversized IFV, be sure to utilize its superior mobility and move to appropriate vantage points i.e. corners of road intersections where enemy might not play attention when they are pushing through, thanks to the penetration of Oerlikon 35 mm autocannon, most vehicles will fall victim of ItPsV 90 if the shells land on their weak spots (Soviet tank usually have 80 mm hull side, so hitting them on where the torsion bars are), for more reliable penetrations, the 40 spare rounds of all Oerlikon 35 mm gun systems are in fact for APDS when researched, they can make very short work of enemies; just be sure to spare your ammo if there are multiple targets.&lt;br /&gt;
&lt;br /&gt;
When facing what it has been intended for - aircrafts, the radar system can detect targets within 12 km radius, the distance is more than enough for players to react albeit other systems have longer range. Thanks to the flat ballistic of 35 mm, it can hit targets at up to 3 km given the target didn't evade; for maximize efficiency, it is better to lure the target within 2 km where they will have very little reaction time for the oncoming shots, choosing targets which flies straightly or those at very low energy can earn some quick victories for ItPsV 90. Beware for the target altitude though as tracking radars will misalign with the target when they flies too low. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very good mobility provided by the Leopard 2 hull and powerpack&lt;br /&gt;
** Technically possesses the best mobility out of all Leopard 2s due to its light weight, giving a power-to-weight ratio of 30.49 hp/ton spaded in RB&lt;br /&gt;
* 35mm cannons are effective against aircraft and light vehicles, as well as most tanks from the side&lt;br /&gt;
* Better hull protection than most SPAA at its tier&lt;br /&gt;
* Commander override for turret for last-ditch retaliation &lt;br /&gt;
* Very versatile compared to the VEAK 40, its speed, tracks, and API-T/APDS rounds means it's faster than many light tanks at its tier and can take on medium tanks frontally. &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very unprotected turret rated only for rifle-caliber bullets&lt;br /&gt;
* Huge profile, can be spotted from afar (4.82 m vs 3 m on Leopard 2 series)&lt;br /&gt;
* Relative short radar search range at only 12 km&lt;br /&gt;
* Struggles at taking out air targets beyond 2-3km unless using precious ammo (generally APDS maxes out at ~4km). Lack of proximity shells compared to the VEAK 40 means unpredictable moving targets are very hard to hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The ItPsV-90, or Ilmatorjuntapanssarivaunu 90, is a Finnish SPAAG. Used for low-air defense, the ItPsv-90 was used to shoot down low-flying aircraft and UAVs. Orignally, the ItPsV-90 was on a Polish T-55 tank hull used in the 1990s. Finland had several units until 2010, when the systems were moved into wartime storage. Five years later, in 2015, the systems were installed on the Leopard 2A4 hull. The ItPsV-90 variant in-game with the 2A4 hull would enter service for the Finnish army in 2016 and is still in use with 7 units made.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_itpsv_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|GLhl4uB0QhU|'''The Shooting Range #347''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Gepard]]&lt;br /&gt;
* [[Chieftain Marksman]]&lt;br /&gt;
* [[Type 87]]&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U2672010</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=173401</id>
		<title>ItPsV Leopard</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ItPsV_Leopard&amp;diff=173401"/>
				<updated>2023-09-26T00:35:18Z</updated>
		
		<summary type="html">&lt;p&gt;U2672010: /* Pros and cons */ Added comparisons with VEAK40&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_itpsv_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Finnish: ''Ilmatorjuntapanssarivaunu'' 90; Anti-Aircraft Tank 90) represented the retrofitted fleet of SPAAG in Finnish Army by combining the chassis of Leopard 2A4 and Marconi Marksman turret systems from previous T-55AM chassis. Finland ordered 7 Marksman system from British in 1990 as their supplementary to low-altitude air-defense, these systems were originally installed on seven Polish T-55AM chassis and have been served in the Finnish Army since then; due to the aging of T-55AM chassis and seeking for more reliable chassis, the previous fleet has been stored since 2010 until new stock of Leopard 2A4 has arrived, which 7 of these tanks were converted as the new ItPsV 90 in service at 2015. &lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Sky Guardians&amp;quot;]] as part of the Swedish/Finnish SPAA line, instead of the well-known T-55AM which gained the name of the gun systems, Finnish retrofitted the gun system with spare Leopard 2A4 from Germany. Not only improving its mobility vastly thanks to the powerful MTU diesel engine, it also provide reliable air-defense for Swedish players and can be relocate to any combat position where it needed; whether against aircrafts or ground vehicles, it can handle them all with relatively ease.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's survivability is rather odd, because the Hull can be durable due to it being the hull of a 2A4, but the turret is extremely weak.&lt;br /&gt;
&lt;br /&gt;
Frontally, one can get lucky and bounce some shots from the hull being barely scratched, but should not expect miracles, the Leopards always relied to their turret in armour, somewhat neglecting the hull. Hits to sides will also penetrate its armour with most guns, including autocannons although the fuel tanks and tracks might absorb those if lucky, but one should be weary.&lt;br /&gt;
&lt;br /&gt;
The oddity begins especially when begins the talk about the elephant in the room, the Marksman turret. It can block heavy MG fire and that's it. Any hit to the turret will very likely lead to the vehicle's demise, due to it not only housing 2/3 of your crew, but the ammo reserves too. That also makes the driver it's only somewhat protected crewmember, he sits at front left (when looking at the tank straight on) behind a composite screen of armour and has some composite slats added to the sides of the tank's front to cover him. &lt;br /&gt;
&lt;br /&gt;
The vehicle can survive unscathed if it gets shot from the side below the turret, because there is just empty space there, but that's not really a good trait, more so a case of getting lucky with the enemy having a bad shot.&lt;br /&gt;
&lt;br /&gt;
Shots to the rear will always immobilize the vehicle, since the whole engine and transmission are there, coupled with fuel tanks in front which will likely result in the need to use FPE before starting repairs.&lt;br /&gt;
&lt;br /&gt;
Generally, one should try their best to remain unseen by enemy armour, the guns might be able to dish out damage, but the vehicle can barely take any. Planes will also prove deadly if they can get their guns on it, due to the thin turret armour and extremely thin roof armour. &lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (51°) ''Lower Front Plate'' &amp;lt;br&amp;gt; 35 mm (53°-82°) ''Upper Front Plate'' || 10 mm ''Top'' &amp;lt;br&amp;gt; 35 mm ''Mid'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25 mm (19°-39°) &amp;lt;br&amp;gt; 30 mm ''Turret ring'' || 20 mm (varied angles) || 20 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Players can tell the engine as soon as they take a drive on it - the iconic turbocharging sound of MTU MB 873 Ka-501 will give itself right away; thanks to its high power output and reliable transmission with good reverse speed, ItPsV 90 can relocate faster than all its counterparts both in NATO and Eastern Bloc.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,131|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon KDA (35 mm)}}&lt;br /&gt;
The vehicle is armed with two Swiss made 35 mm Oerlikon KDA cannons with a rate of fire of 550 RPM. As an SPAA, it can engage and track targets which move rapidly. Ammo pool is respectable at 460 rounds, and reloading at a point is rather quick as well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Oerlikon KDA (35 mm)|35 mm Oerlikon KDA]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (230) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -10°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 79.3 ||109.7||133.2||147.3||156.7|| rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; |1.15|| rowspan=&amp;quot;2&amp;quot; |1.06|| rowspan=&amp;quot;2&amp;quot; |1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 53.5 ||63.0||76.5||84.6||90.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The ItPsV 90 has 3 types of ammunition available:&lt;br /&gt;
&lt;br /&gt;
* High-explosive incendiary tracer (HEI-T): the shells are self-destroying, but the self-destruction range is the same as the radar's lead indicator maximum distance, therefore making the shells practically unusable at longer ranges&lt;br /&gt;
* Armour-piercing incendiary tracer (API-T): they can be used extremely effectively against lightly-armoured vehicles and enemy SPAAs. Even though the damage to enemy aircraft is reduced unless hitting a critical module, because of the lack of HE filler. The shell can still be used outside of the radar range because it is not self destructive. Although it might not be able to penetrate heavier targets frontally, the guns will do short work of nearly every enemy vehicle from the side (even the heaviest IS tanks if one is able to aim and ricochet their shots well enough from the drive wheels) &lt;br /&gt;
* High-velocity armour-piercing discarding sabot (APDS): They can be used against targets mentioned above and provide way easier time due to their higher penetration, requiring less precise aiming to wound or destroy the target, but one should bear in mind the ammo amount is rather limited, so ammo should not be wasted needlessly. The APDS rounds can be used against aircraft and helicopters as well, but it is not advisable to do so due to their very limited count.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM11A1:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM13:''' {{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|API-T*|Armour-piercing incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
* '''DM23:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Oerlikon KDA (35 mm)/Ammunition|HEI-T*, API-T*, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When players first get on hand with ItPsV 90, they will have deja vu from a very similar vehicle in British tech-tree: [[Chieftain Marksman]]. Since both systems shared the same Marconi Marksman turret, players from British tech tree can get used to the gun very quickly; as ItPsV 90 now uses Leopard 2A4 chassis, it can now moves faster than its counterparts at its tier with ease.&lt;br /&gt;
&lt;br /&gt;
One thing players will soon notice is the rather huge size of ItPsV 90 - a Leopard 2A4 is at around 3 m, due to the ammo fed systems and radar electronics, the vehicle is now at 4.82 m; not only it gives the vehicle away even from afar and behind cover, it will also be a major problem as enemy explosive ammunitions i.e. HEFS, HEAT or missiles now have better odds to hit the vehicle and triggering overpressure. Another note is that, like any other SPAA at its tier, the turret is rather unprotected against bullets above .50 caliber; if it faces US, Eastern Bloc or Chinese tanks which usually have pintle .50 cal HMG, the turret crew will very likely been shattered by the bullets, let alone IFVs with autocannons. Even if the enemy only has GPMG, if their main cannon is not knocked out right away, chances are penetrated shots in the face (literary) can send the turret sky high or even disintegrate ItPsV 90 from existence. Therefore in most cases, do not push ItPsV 90 to frontline unless it has been cleared. To migrate the mobility problems, Finnish upgraded ItPsV 90 with Leopard 2A4 chassis (previous T-55AM with 690 hp engine); not only it has doubled the power output, thanks to the lighter weight (at only 48 tons vs 55.2 tons of Leopard 2A4), it now enjoys superior mobility against most vehicles at its tier with up to 30.5 hp/ton power ratio. If players opted for more aggressive approach and using ItPsV 90 as an oversized IFV, be sure to utilize its superior mobility and move to appropriate vantage points i.e. corners of road intersections where enemy might not play attention when they are pushing through, thanks to the penetration of Oerlikon 35 mm autocannon, most vehicles will fall victim of ItPsV 90 if the shells land on their weak spots (Soviet tank usually have 80 mm hull side, so hitting them on where the torsion bars are), for more reliable penetrations, the 40 spare rounds of all Oerlikon 35 mm gun systems are in fact for APDS when researched, they can make very short work of enemies; just be sure to spare your ammo if there are multiple targets.&lt;br /&gt;
&lt;br /&gt;
When facing what it has been intended for - aircrafts, the radar system can detect targets within 12 km radius, the distance is more than enough for players to react albeit other systems have longer range. Thanks to the flat ballistic of 35 mm, it can hit targets at up to 3 km given the target didn't evade; for maximize efficiency, it is better to lure the target within 2 km where they will have very little reaction time for the oncoming shots, choosing targets which flies straightly or those at very low energy can earn some quick victories for ItPsV 90. Beware for the target altitude though as tracking radars will misalign with the target when they flies too low. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very good mobility provided by the Leopard 2 hull and powerpack&lt;br /&gt;
** Technically possesses the best mobility out of all Leopard 2s due to its light weight, giving a power-to-weight ratio of 30.49 hp/ton spaded in RB&lt;br /&gt;
* 35mm cannons are effective against aircraft and light vehicles, as well as most tanks from the side&lt;br /&gt;
* Better hull protection than most SPAA at its tier&lt;br /&gt;
* Commander override for turret for last-ditch retaliation &lt;br /&gt;
* Very versatile compared to the VEAK 40, its speed, tracks, and API-T/APDS rounds means it's faster than many light tanks at its tier and can take on medium tanks frontally. &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very unprotected turret rated only for rifle-caliber bullets&lt;br /&gt;
* Huge profile, can be spotted from afar (4.82 m vs 3 m on Leopard 2 series)&lt;br /&gt;
* Relative short radar search range at only 12 km&lt;br /&gt;
* Struggles at taking out air targets beyond 2-3km unless using precious ammo (generally APDS maxes out at ~4km). Lack of proximity shells compared to the VEAK 40 means unpredictable moving targets are very hard to hit&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The ItPsV-90, or Ilmatorjuntapanssarivaunu 90, is a Finnish SPAAG. Used for low-air defense, the ItPsv-90 was used to shoot down low-flying aircraft and UAVs. Orignally, the ItPsV-90 was on a Polish T-55 tank hull used in the 1990s. Finland had several units until 2010, when the systems were moved into wartime storage. Five years later, in 2015, the systems were installed on the Leopard 2A4 hull. The ItPsV-90 variant in-game with the 2A4 hull would enter service for the Finnish army in 2016 and is still in use with 7 units made.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_itpsv_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|GLhl4uB0QhU|'''The Shooting Range #347''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Gepard]]&lt;br /&gt;
* [[Chieftain Marksman]]&lt;br /&gt;
* [[Type 87]]&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U2672010</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=VEAK_40&amp;diff=173400</id>
		<title>VEAK 40</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=VEAK_40&amp;diff=173400"/>
				<updated>2023-09-26T00:23:34Z</updated>
		
		<summary type="html">&lt;p&gt;U2672010: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_veak_40&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|VEAK 40 main.png|VEAK 40 driving 3.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (English: &amp;quot;Wagon Fire-control AutoCannon 40&amp;quot;), or '''{{PAGENAME}}''' for short, is a rank {{Specs|rank}} Swedish self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. The name {{PAGENAME}} follows Bofors naming scheme, not the Swedish army's naming scheme. Its full historical Bofors-name was Bofors VEAK 40 X 60, VEAK indicating type (tracked vehicle with FC-radar and autocannons), 40 indicating calibre (40 mm) and 60 indicating year of design (1960).&lt;br /&gt;
&lt;br /&gt;
[[File:VEAK 40 vinter.png|350px|thumb|left|A {{PAGENAME}} keeping the skies clear over Northern Europe.]]&lt;br /&gt;
The {{PAGENAME}} was developed by the Swedish arms manufacturer Bofors by request of the Swedish army as a 1960s next generation Swedish SPAA following the 1940s limited production Lvkv fm/43 SPAA and failed 1950s [[Lvkv 42]] prototype SPAA. A single prototype based on the Strv 103 chassis was built and delivered for testing in 1964. The project was delayed at this point but testing commenced and the vehicle proved to be ahead of its time regarding armament and fire control system. This however made the vehicle too costly and in the end the project had to be scrapped due to resources going to the Swedish air force rather than the Swedish air defense.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is armed with two 40 mm Bofors L/70 autocannons (Swedish designation: [[lvakan m/48 (40 mm)|40 mm lvakan m/48]]) which each have a fire rate of 300 rounds per minute and are capable of firing proximity-fused high explosive shells which will airburst and damage aircraft when reaching their vicinity. It has mediocre mobility and subpar protection but does feature excellent vertical and horizontal traverse speed for the guns. It also comes equipped with a tracking and search radar that allows the player to find and track airborne targets within a 12 km radius.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Veak40external.png|centre|x250px]] || [[File:Veak40internal.png|centre|x250px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | External armour on the {{PAGENAME}} || style=&amp;quot;text-align: center;&amp;quot; | Internal armour on the {{PAGENAME}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The frontal armour of the {{PAGENAME}} is roughly 15 mm thick all around with very limited sloping angles to back it up. The gun mantlet, roof of both hull and turret, as well as the back are 5 mm thick and vulnerable even to 40 mm HE, as well as 7.62 mm MG at flat angles. &lt;br /&gt;
&lt;br /&gt;
Heavy machine guns can knock it out by firing at the turret from all directions. The turret is also very big and boxy and also houses all of the vehicles ammunition and crew, thus a shot there usually results in an ammo rack detonation. &lt;br /&gt;
&lt;br /&gt;
The hull however is fairly empty of components and only houses the transmission and engine which are located in their own compartment, resulting in tons of empty space in the hull under the turret. There is also a small internal screen to protect the turret compartment from stray shots. Attack to the lower hull usually leaves the vehicle combat capable.&lt;br /&gt;
&lt;br /&gt;
The radar is placed too high to let vehicle hide behind a hill line, but it can be turned off and hidden behind the SPAA to reduce probability of a hit.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Cupolas)&lt;br /&gt;
* Structural steel (Radar mast, Radar dish, Mud skirts, Suspension)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope°) !! Sides [Internal] (Slope°) !! Rear (Slope°) !! Roof (Slope°)&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 5-15 mm (77°) ''Front glacis''&amp;lt;br&amp;gt;15 mm (18-71°) ''Lower glasis'' || 5-15 mm [+5 mm]  ''Upper sides''&amp;lt;br&amp;gt;15 mm  ''Lower sides'' || 15 mm  ''Upper rear''&amp;lt;br&amp;gt;15 mm (13°) ''Lower rear'' || 15 mm (90°) ''Roof''&amp;lt;br&amp;gt;4 mm (29-77°) ''Mud skirts''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm (25°) ''Upper right sheek''&amp;lt;br&amp;gt;15 mm  ''Upper left sheek''&amp;lt;br&amp;gt;15 mm (26°) ''Upper right front''&amp;lt;br&amp;gt;15 mm (41°) ''Upper left front''&amp;lt;br&amp;gt;15 mm (17°) ''Lower front'' || 5 mm (74°) ''Upper sides''&amp;lt;br&amp;gt;15 mm  ''Forward sides''&amp;lt;br&amp;gt;5 mm  ''Backward sides'' || 5 mm (73°) ''Upper rear''&amp;lt;br&amp;gt;5 mm  ''Lower rear'' || 5 mm  ''Roof''&amp;lt;br&amp;gt;15 mm (0-35°) ''Radar mast''&amp;lt;br&amp;gt;15 mm (0-68°) ''Radar dish''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 15 mm   || 15 mm  || 15 mm  || 15 mm (44-83°) ''Cupola dome''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
{{tankMobility|abMinHp=767|rbMinHp=478}}&lt;br /&gt;
[[File:VEAK 40 driving 1.png|thumb|450px|The '''{{PAGENAME}}''' moving through though thick snow.]]&lt;br /&gt;
The mobility of the {{PAGENAME}} is excellent. The vehicle is based on the chassis of the [[Strv 103A]] and features the same transmission and engine (although currently  lacking turbine engine sound) while being 7.9 tons lighter. The engine gives out 540 hp in realistic when fully upgraded, giving this 29 ton vehicle a power to ton ratio of 18.62. This gives the tank great acceleration on shorter distances and allows it to effectively move around the battlefield like the average speedy light tank.&lt;br /&gt;
&lt;br /&gt;
'''Mobility times on flat paved terrain (realistic)'''&lt;br /&gt;
&lt;br /&gt;
*Time to 60 km/h (max effective) forward: &amp;gt; 25 s&lt;br /&gt;
*Time to 20 km/h forward: &amp;gt; 2 s&lt;br /&gt;
*Time to 18 km/h (max effective) reverse: &amp;gt; 2 s&lt;br /&gt;
*Time to rotate 360°: &amp;lt; 8 s&lt;br /&gt;
&lt;br /&gt;
'''Mobility times on flat grass terrin (realistic)'''&lt;br /&gt;
&lt;br /&gt;
*Time to 40 km/h (max effective) forward: &amp;lt; 11 s&lt;br /&gt;
*Time to 20 km/h forward: &amp;gt; 2 s&lt;br /&gt;
*Time to 18 km/h (max effective) reverse: &amp;gt; 2 s&lt;br /&gt;
*Time to rotate 360°: &amp;lt; 8 s&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
;Modification route&lt;br /&gt;
&lt;br /&gt;
*Stage 1 (Primary Route): Like with every tank the first modifications to research can be {{Annotation|Parts|Parts allows for repair of vehicle modules in combat.}} and {{Annotation|FPE|FPE allows for extinguishing of internal fires in combat.}}. &lt;br /&gt;
&lt;br /&gt;
:After those it is best to unlock the ammunition (slsgr m/484 {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}} and slpprj m/42B {{Annotation|AP|Armour-piercing}}). Depending on the desired playstyle you can either go for the HE-VT or AP first. The slsgr m/484 is excellent for taking out aircraft, while the slpprj m/42B is great at taking out tanks in the side.&lt;br /&gt;
&lt;br /&gt;
*Stage 1 (Alternate Route): If you want to actually use the SPAA for its intended purpose (to fight aircraft) then a viable alternate route would be to unlock slsgr m/484 {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}} as your first unlock (before Parts and FPE). This is because even 4 VT shells can easily destroy any aircraft (and may not draw as much attention), while hundreds of default shells might not even hit the target directly, even with accuracy upgrades. This will greatly speed up the research process as well.&lt;br /&gt;
&lt;br /&gt;
*Stage 2: After unlocking Parts, FPE and ammunition you can either go for mobility upgrades or fire-control upgrades depending on the desired playstyle.&lt;br /&gt;
&lt;br /&gt;
:If you desire to kill tanks then go for mobility upgrades such as Filters, Engine and Transmission. This will allow you to easily flank and outmanoeuvre enemy tanks with some planning. &lt;br /&gt;
&lt;br /&gt;
:If you desire to kill aircraft then go for fire-control upgrades such as Horizontal Drive, Adjustment of Fire and Elevation Mechanism. This will give you one of the best targeting speeds in the game.&lt;br /&gt;
&lt;br /&gt;
*Stage 3: After unlocking enough performance upgrades for comfort then it is viable to unlock Artillery Support. &lt;br /&gt;
&lt;br /&gt;
:Follow this by unlocking the suspension upgrades: Suspension &amp;gt; Brake System &amp;gt; Tracks. &lt;br /&gt;
&lt;br /&gt;
:The last upgrade to unlock is Crew Replacement. Due to the limited survivability of the {{PAGENAME}} and its ability to stay fully combat capable without one crew member there is rarely a need to restore a dead crew member.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
[[File:VEAK 40 firing.png|thumb|right|x300px|Two {{PAGENAME}} combating air targets.]]&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|lvakan m/48 (40 mm)}}&lt;br /&gt;
The {{PAGENAME}} uses two '''Bofors 40 mm anti-aircraft autocannon L/70''' guns, in Swedish service designated [[lvakan m/48 (40 mm)|40 mm lvakan m/48]]. These have extremely good stats in all regards. Excellent rate of fire, excellent velocity and excellent effect against both aircraft and tanks. &lt;br /&gt;
&lt;br /&gt;
The downside compared to 35 mm counterparts is the questionable accuracy. It is also really easy to spend half of the ammunition without even noticing - each gun consumes a clip every 10 shots, but the UI presents it as 20 shots in the same box, which might be confusing. To avoid confusion, always divide current amount of clips by 2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[lvakan m/48 (40 mm)|40 mm lvakan m/48]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 420 (10) || rowspan=&amp;quot;2&amp;quot; | 300 || rowspan=&amp;quot;2&amp;quot; | -5°/+85° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 74.9 || 103.6 || 125.8 || 139.1 || 148.0 || rowspan=&amp;quot;2&amp;quot; | 0.65 || rowspan=&amp;quot;2&amp;quot; | 0.58 || rowspan=&amp;quot;2&amp;quot; | 0.53 || rowspan=&amp;quot;2&amp;quot; | 0.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 50.6 || 59.5 || 72.2 || 79.9 || 85.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The ammunition of the {{PAGENAME}} is excellent for its type. While not perfect in all regards, specific belts do what they are expected to and sometimes more. For example, the effectiveness of {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}} ammunition against aircraft is not to be questioned, with a bonus feature of being able to detonate above open-topped ATGM tanks like the [[Khrizantema-S]] or SAM with spectacular results. The penetration values even of the {{Annotation|AP|Armour-piercing}} ammunition is too low to penetrate any heavy tank, but it can penetrate lighter tanks through weak spots in the majority of situations.&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|SAPHEI|Semi armour-piercing high-explosive incendiary}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''slsgr m/484:''' {{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}}{{-}}{{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}}{{-}}{{Annotation|HE-VT*|High-explosive variable time fuse (self-destroying)}}&lt;br /&gt;
* '''slpprj m/42B:''' {{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:lvakan m/48 (40 mm)/Ammunition|SAPHEI, HEFI-T, HE-VT*, AP}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.123''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 30&amp;amp;nbsp;''(+12)'' || 11&amp;amp;nbsp;''(+31)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp 58 (7.62 mm)}}&lt;br /&gt;
Beyond its main weaponry, the {{PAGENAME}} also features a cupola mounted 7,62 mm FN MAG machine gun, in Swedish service designated [[ksp 58 (7.62 mm)|7,62 mm ksp m/58B]]. This is extremely rare for SPAAs and makes it one of two SPAAs that has a secondary machine gun (the other one being the [[Lvkv 9040C]]). Due to the characteristics of its main weaponry there is rarely a need to use the secondary machine gun, but it can be used when suppressing ATGM carriers or low flying helicopters (as VT shell requires 500 m range to activate and will not disable them at close range).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 58 (7.62 mm)|7.62 mm ksp 58]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,000 (250) || 600 || -10°/+50° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
[[File:VEAK 40 driving 2.png|thumb|right|450px|Two {{PAGENAME}} driving in a convoy.]]&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a fairly basic tier 5 SPAA. It has a radar and effective anti air guns that will easily take out any aircraft even at longer ranges with ease. The guns also has fairly high penetration on its armour-piercing ammo and will easily take out lightly armoured vehicles in the front and the majority of vehicles in the side. Its protection is more or less non-existent and the {{PAGENAME}} can even be dealt with using regular low-calibre machine guns. In arcade battles, it is one of the earliest anti-air vehicles with VT shells.&lt;br /&gt;
&lt;br /&gt;
When playing the {{PAGENAME}} it is best to stay in spawn and shoot at incoming aircraft, or using the great mobility to follow team-mates into battle and support them with suppressive fire and anti-aircraft support. If there are no aircraft to shoot at then it is viable to cruise around the map at high speeds and hunt lightly armoured targets and capture points. &lt;br /&gt;
&lt;br /&gt;
Due to the large profile of the turret there are rarely options for hiding behind cover and thus it is best to play aggressively and using your high speed, stabilized guns and high fire rate to defeat enemy tanks. The radar mast retracts behind the turret like on a lot of other radar SPAAs when turned off, allowing you to become slightly less visible. Turning it off may be a good choice, if you are not looking to be spotted as easily if you believe enemies may be nearby. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Twin 40 mm lvakan m/48 cannons are very effective against air units&lt;br /&gt;
* Has a lot of meaningful options for ammo belts: &lt;br /&gt;
** Has access to proximity fuse HE shells (earliest in AB)&lt;br /&gt;
** Has SAPHEI/HE belt like the early Swedish SPAA to obliterate poorly armoured vehicles and exploit weak spots&lt;br /&gt;
** AP belt has 3/1 composition and can penetrate medium battle tanks hulls from the side with some effort given&lt;br /&gt;
* Has a pintle-mounted machine gun for maximum suppressing fire, unlike other SPAA&lt;br /&gt;
* Radar is a Combined Search and Tracking radar, can track targets through a full 360°, will not randomly alert other aircraft while focusing on one&lt;br /&gt;
* Radar folds back when turned off, reducing profile&lt;br /&gt;
* Better at taking out air targets than the ItPsV 90 due to its proximity shells and its lack of a default self-destroying ammo. The VEAK 40 can reliably engage enemy air targets beyond 4km, especially if they are stationary helicopters&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Inaccurate and requires VT shells to fight against air efficiently&lt;br /&gt;
* Both guns use the same belts, meaning ammo will run out twice as fast than what UI tries to convey&lt;br /&gt;
* Very easy to destroy since all the ammo and the crew are located in the turret&lt;br /&gt;
* The turret's armour is very thin (only 5 mm covering mantlet, roof and sides)&lt;br /&gt;
** Can be taken out by even rifle-calibre machine guns&lt;br /&gt;
* Radar has poor range, compared to others of its type, prone to collisions when fighting multiple aircraft in close proximity&lt;br /&gt;
* Can be easily spotted due to a large turret profile and tall radar mast&lt;br /&gt;
* Engine is very loud, can easily give away your position while moving&lt;br /&gt;
* Not as versatile as the ItPsV 90, with its poor silhouette, speed, and AP options it generally ends up being used solely as AA&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_veak_40 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[M247]]&lt;br /&gt;
* [[AMX-30 DCA]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Bofors}}&lt;br /&gt;
{{Sweden anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U2672010</name></author>	</entry>

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