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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U22067555</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U22067555"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U22067555"/>
		<updated>2026-05-13T21:07:18Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=J-10A&amp;diff=195679</id>
		<title>J-10A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=J-10A&amp;diff=195679"/>
				<updated>2024-11-25T14:17:39Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Readded devblog link (someone carelessly messed with it)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=j_10a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Dance of Dragons&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 12,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,058 || 2,006 || rowspan=&amp;quot;2&amp;quot; | 16,500 || 20.9 || 21.3 || 227.1 || 215.5 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,238 ||2,146&lt;br /&gt;
| 18.7 || 19.7 || 316.3 || 270.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || 620{{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Saturn AL-31FN || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,520 kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 7,330 kgf || 12,020 kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ____ kgf&amp;lt;br&amp;gt;(_ km/h) || ____ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 23-3 (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 23 mm Type 23-3 cannon, belly-mounted (200 rpg)&lt;br /&gt;
* 72 x large calibre countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 2 x 1,600 l drop tanks + 1 x 800 l drop tank&lt;br /&gt;
* 2 x PL-5EII missiles + 2 x PL-12 missiles&lt;br /&gt;
* 6 x PL-5EII missiles&lt;br /&gt;
* 6 x PL-8 missiles&lt;br /&gt;
* 6 x PL-12 missiles&lt;br /&gt;
* 28 x Type 90-1 rockets&lt;br /&gt;
* 16 x Type 130-2 rockets&lt;br /&gt;
* 12 x 250 kg 250-3 bombs (3,000 kg total)&lt;br /&gt;
* 5 x 500 kg 500-3 bombs (2,500 kg total)&lt;br /&gt;
* 12 x 250 kg 250-4 bombs (3,000 kg total)&lt;br /&gt;
* 5 x 500 kg 500-4 bombs (2,500 kg total)&lt;br /&gt;
* 2 x 260 kg GB250 bombs (520 kg total)&lt;br /&gt;
* 2 x 570 kg GB500 bombs (1,140 kg total)&lt;br /&gt;
* 2 x 290 kg LS-6 250 bombs (580 kg total)&lt;br /&gt;
* 2 x 630 kg LS-6 500 bombs (1,260 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/9059-development-j-10a-the-firebird-en|[Devblog] J-10A: The Firebird]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Chengdu}}&lt;br /&gt;
{{China jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_94_(37_mm)&amp;diff=195669</id>
		<title>Type 94 (37 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_94_(37_mm)&amp;diff=195669"/>
				<updated>2024-11-25T03:15:10Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Removed Ki-45 otsu and aircraft variants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Japanese cannon '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Type 94 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''Type 94 37 mm anti-tank gun''' is the earliest anti-tank gun Japan developed to counter light armour. Being developed after the Type 11 37 mm infantry gun, this gun saw both service as a field gun and tank gun.&lt;br /&gt;
&lt;br /&gt;
While intended as an anti-tank gun, due its short bore, low muzzle velocity, short-range and slow reloading time the gun saw limited capabilities against other armour.&lt;br /&gt;
&lt;br /&gt;
Designed in 1934 and designated as Type 94 ([[Type 94 (Disambiguation)|2594]]), it wasn't fully adopted until 1936 (2596) but still kept its initial designation.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|jp_type_95_ha_go}}&lt;br /&gt;
* {{Specs-Link|jp_type_95_ha_go_commander}}&lt;br /&gt;
* {{Specs-Link|jp_type_95_heavy}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{PAGENAME}}/Ammunition|Type 94 APHE}}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
Japan's first anti-tank gun was the [[Type 11 pattern 1922 (37 mm)]], a copy of the French 37 mm Mle.1916 World War I-era infantry gun meant for eliminating machine gun nests. A short range weapon with a long reload time, low muzzle velocity, and short bore, the Imperial Japanese Army ordered a replacement in 1933, which was completed in 1934 and entered service as the Type 94 in 1936. The Type 94 would be the Army's main anti-tank gun and could penetrate 1.7 inches (43 mm) of armour at 500 yards (460 metres) with its armour-piercing shell. The low-profile weapon was used against Soviet BT infantry tanks in Manchuria during the 1938 border skirmishes, but it was recognized the Type 94 would soon become obsolete. The longer barrelled [[Type 1 (37 mm)|Type 1]] anti-tank was created in 1941 to extend the service of the Type 94, but the [[M4 Sherman (Family)|M4 Sherman]] rendered both guns obsolete during World War II. The IJA created the larger [[Type 1 (47 mm)]] anti-tank to replace the Type 94 during World War II, but the gun would remain in service throughout the entire conflict despite being obsolete.&lt;br /&gt;
&lt;br /&gt;
Like other nations of the time, Japan followed the idea of adapting their tank cannons, with the Type 94 being used for the [[Ha-Go|Type 95 Ha-Go]] light tank, the Type 97 Te-Ke tankette, on the front turret of the multi-turret [[Ro-Go|Type 95 Ro-Go]] heavy tank, and was mounted on the hull of the Type 4 Chi-Ri prototype medium tank.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Japan tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)&amp;diff=195668</id>
		<title>Type 98 (37 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)&amp;diff=195668"/>
				<updated>2024-11-25T03:12:10Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ki-45_otsu}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HEF*|High-explosive fragmentation (self-destroying)}}&lt;br /&gt;
* '''Armored targets:''' {{Annotation|APHE|Armor-piercing high-explosive}}&lt;br /&gt;
&lt;br /&gt;
{{:{{PAGENAME}}/Ammunition|HEF*, APHE}}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Japan aircraft cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Aircraft cannons]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)/Ammunition&amp;diff=195667</id>
		<title>Type 98 (37 mm)/Ammunition</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)/Ammunition&amp;diff=195667"/>
				<updated>2024-11-25T03:09:25Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Undo revision 195666 by U22067555 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki/&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF* penetration | HEF* &amp;amp; 5 &amp;amp; 5 &amp;amp; 4 &amp;amp; 3 &amp;amp; 3 &amp;amp; 3}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: APHE penetration | APHE &amp;amp; 46 &amp;amp; 44 &amp;amp; 37 &amp;amp; 29 &amp;amp; 23 &amp;amp; 19}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF* details | HEF* &amp;amp; 677 &amp;amp; 0.65 &amp;amp; 0.4 &amp;amp; - &amp;amp; 58 (56.84) &amp;amp; 79° &amp;amp; 80° &amp;amp; 81°}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: APHE details | APHE &amp;amp; 685 &amp;amp; 0.72 &amp;amp; 1.2 &amp;amp; 9 &amp;amp; 8 (12.8) &amp;amp; 47° &amp;amp; 60° &amp;amp; 65°}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{AmmoPenetrationTable|{{{1|}}}|unnamed=true}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{AmmoDetailsTable|{{{1|}}}|unnamed=true}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{AmmoTablePage|HEF*, APHE}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)/Ammunition&amp;diff=195666</id>
		<title>Type 98 (37 mm)/Ammunition</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)/Ammunition&amp;diff=195666"/>
				<updated>2024-11-25T03:08:20Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki/&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF* penetration | HEF* &amp;amp; 5 &amp;amp; 5 &amp;amp; 4 &amp;amp; 3 &amp;amp; 3 &amp;amp; 3}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: APHE penetration | APHE &amp;amp; 46 &amp;amp; 44 &amp;amp; 37 &amp;amp; 29 &amp;amp; 23 &amp;amp; 19}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF* details | HEF* &amp;amp; 677 &amp;amp; 0.65 &amp;amp; 0.4 &amp;amp; - &amp;amp; 58 (56.84) &amp;amp; 79° &amp;amp; 80° &amp;amp; 81°}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: APHE details | APHE &amp;amp; 685 &amp;amp; 0.72 &amp;amp; 1.2 &amp;amp; 9 &amp;amp; 8 (12.8) &amp;amp; 47° &amp;amp; 60° &amp;amp; 65°}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{AmmoPenetrationTable|{{{1|}}}|unnamed=true}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{AmmoDetailsTable|{{{1|}}}|unnamed=true}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{AmmoTablePage|HEF*, P}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)/Ammunition&amp;diff=195665</id>
		<title>Type 98 (37 mm)/Ammunition</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_98_(37_mm)/Ammunition&amp;diff=195665"/>
				<updated>2024-11-25T03:07:58Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki/&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF* penetration | HEF* &amp;amp; 5 &amp;amp; 5 &amp;amp; 4 &amp;amp; 3 &amp;amp; 3 &amp;amp; 3}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: APHE penetration | APHE &amp;amp; 46 &amp;amp; 44 &amp;amp; 37 &amp;amp; 29 &amp;amp; 23 &amp;amp; 19}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF* details | HEF* &amp;amp; 677 &amp;amp; 0.65 &amp;amp; 0.4 &amp;amp; - &amp;amp; 58 (56.84) &amp;amp; 79° &amp;amp; 80° &amp;amp; 81°}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: APHE details | APHE &amp;amp; 685 &amp;amp; 0.72 &amp;amp; 1.2 &amp;amp; 9 &amp;amp; 8 (12.8) &amp;amp; 47° &amp;amp; 60° &amp;amp; 65°}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{AmmoPenetrationTable|{{{1|}}}|unnamed=true}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{AmmoDetailsTable|{{{1|}}}|unnamed=true}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{AmmoTablePage|HEF*, APHE}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:AP_bombs&amp;diff=195664</id>
		<title>Template:AP bombs</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:AP_bombs&amp;diff=195664"/>
				<updated>2024-11-25T02:59:10Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Armour-piercing bombs}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USA'''}}&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,000 lb|454 kg}}}}[[A.P. AN-MK 33 (1,000 lb)|A.P. AN-MK 33]]&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,600 lb|726 kg}}}}[[AN-Mk 1 (1,600 lb)|AN-Mk 1]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Germany'''}}&lt;br /&gt;
{{Navigation-Line|10 kg}}[[SD10C (10 kg)|SD10C]]&lt;br /&gt;
{{Navigation-Line|50 kg}}[[SD50 (50 kg)|SD50]]&lt;br /&gt;
{{Navigation-Line|70 kg}}[[SD70 (70 kg)|SD70]]&lt;br /&gt;
{{Navigation-Line|500 kg}}[[PC500 (500 kg)|PC500]]&lt;br /&gt;
{{Navigation-Line|1,000 kg}}[[PC1000 (1,000 kg)|PC1000]]&lt;br /&gt;
{{Navigation-Line|1,045 kg}}[[HS 293 A-1 (1,045 kg)|HS 293 A-1]]*&lt;br /&gt;
{{Navigation-Line|1,400 kg}}[[PC 1400 X (1,400 kg)|PC 1400 X]]*&lt;br /&gt;
{{Navigation-Line|1,600 kg}}[[PC1600 (1,600 kg)|PC1600]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USSR'''}}&lt;br /&gt;
{{Navigation-Line|220 kg}}[[BRAB-220 (1930) (220 kg)|BRAB-220 (1930)]]&lt;br /&gt;
{{Navigation-Line|250 kg}}[[BRAB-250 (250 kg)|BRAB-250]]&lt;br /&gt;
{{Navigation-Line|500 kg}}[[BRAB-500 (1938) (500 kg)|BRAB-500 (1938)]]{{-}}[[BRAB-500 (500 kg)|BRAB-500]]&lt;br /&gt;
{{Navigation-Line|1,000 kg}}[[BRAB-1000 (1938) (1,000 kg)|BRAB-1000 (1938)]]{{-}}[[BRAB-1000 (1,000 kg)|BRAB-1000]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Britain'''}}&lt;br /&gt;
{{Navigation-Line|{{Annotation|500 lb|227 kg}}}}[[S.A.P. Mk.II (500 lb)|S.A.P. Mk.II]]&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,000 lb|907 kg}}}}[[A.P. Mk.I (2,000 lb)|A.P. Mk.I]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Japan'''}}&lt;br /&gt;
{{Navigation-Line|500 kg}}[[Number Type 2 50 Model 1 GP(SAP) (500 kg)|Number Type 2 50 Model 1 GP(SAP)]]&lt;br /&gt;
{{Navigation-Line|800 kg}}[[Navy Type 99 Number 80 AP (800 kg)|Navy Type 99 Number 80 AP]]&lt;br /&gt;
{{Navigation-Line|1,500 kg}}[[Navy Type 3 Number 150 AP (1,500 kg)|Navy Type 3 Number 150 AP]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Italy'''}}&lt;br /&gt;
{{Navigation-Line|160 kg}}[[A.P 160 (160 kg)|A.P 160]]&lt;br /&gt;
{{Navigation-Line|630 kg}}[[630 P.D. (630 kg)|630 P.D.]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|}}&amp;lt;small&amp;gt;* Guided bomb&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Navigation-Line|&amp;lt;small&amp;gt;See also&amp;lt;/small&amp;gt;}}&amp;lt;small&amp;gt;[[Template:Bombs|List of high-explosive, unguided, free-falling bombs]]{{-}}[[Template:Guided bombs|List of guided bombs]]{{-}}[[Template:Retarded bombs|List of retarded bombs]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation on armaments]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BRAB-1000_(1938)_(1,000_kg)&amp;diff=195662</id>
		<title>BRAB-1000 (1938) (1,000 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BRAB-1000_(1938)_(1,000_kg)&amp;diff=195662"/>
				<updated>2024-11-25T02:56:04Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|er-2_m105_mv3}}&lt;br /&gt;
* {{Specs-Link|er-2_m105_tat}}&lt;br /&gt;
* {{Specs-Link|er-2_m105r_tat}}&lt;br /&gt;
* {{Specs-Link|er-2_m105r_lu2b}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AP bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=HS_293_A-1_(1,045_kg)&amp;diff=195661</id>
		<title>HS 293 A-1 (1,045 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=HS_293_A-1_(1,045_kg)&amp;diff=195661"/>
				<updated>2024-11-25T02:53:59Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Added template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|he-177a-3}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros: '''&lt;br /&gt;
&lt;br /&gt;
* One of few guided bombs to have Inertial On-board Guidance (IOG)&lt;br /&gt;
&lt;br /&gt;
'''Cons:''' &lt;br /&gt;
&lt;br /&gt;
* Bomb seeker can't pick up laser point until around 3,500 meters&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AP bombs}}&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Guided_bombs&amp;diff=195660</id>
		<title>Template:Guided bombs</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Guided_bombs&amp;diff=195660"/>
				<updated>2024-11-25T02:52:43Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USA'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|285 lb|121 kg}}}}[[GBU-39/B (SDB I) (285 lb)|GBU-39/B (SDB I)]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|500 lb|226 kg}}}}[[GBU-38 JDAM (500 lb)|GBU-38 JDAM]]{{-}}[[GBU-38(V)2/B JDAM (500 lb)|GBU-38(V)2/B JDAM]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[GBU-12 Paveway II (277 kg)|GBU-12 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,092 lb|495 kg}}}}[[GBU-16 Paveway II (1,092 lb)|GBU-16 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|505 kg}}[[AGM-62A Walleye I (505 kg)|AGM-62A Walleye I]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|510 kg}}[[AGM-62A Walleye I ER (510 kg)|AGM-62A Walleye I ER]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,970 lb|893 kg}}}}[[GBU-31 JDAM (1,970 lb)|GBU-31 JDAM]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,000 lb|907 kg}}}}[[GBU-8 (2,000 lb)|GBU-8]]{{-}}[[GBU-15(V)1/B (2,000 lb)|GBU-15(V)1/B]]{{-}}[[GBU-15(V)2/B (2,000 lb)|GBU-15(V)2/B]]{{-}}[[GBU-24 Paveway III (2,000 lb)|GBU-24 Paveway III]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|957 kg}}[[GBU-10 Paveway II (957 kg)|GBU-10 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,185 lb|991 kg}}}}[[GBU-27 Paveway III (2,185 lb)|GBU-27 Paveway III]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Germany'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,045 kg}}[[HS 293 A-1 (1,045 kg)|HS 293 A-1]]*&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,400 kg}}[[PC 1400 X (1,400 kg)|PC 1400 X (Fritz X)]]*&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USSR'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|50 kg}}[[KAB-50L (50 kg)|KAB-50L]]{{-}}[[KAB-50TV (50 kg)|KAB-50TV]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|250 kg}}[[KAB-250LG (250 kg)|KAB-250LG]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|500 kg}}[[KAB-500Kr (500 kg)|KAB-500Kr]]{{-}}[[KAB-500Kr-E (500 kg)|KAB-500Kr-E]]{{-}}[[KAB-500Kr-M (500 kg)|KAB-500Kr-M]]{{-}}[[KAB-500L (500 kg)|KAB-500L]]{{-}}[[KAB-500LG (500 kg)|KAB-500LG]]{{-}}[[KAB-500S (500 kg)|KAB-500S]]{{-}}[[UPAB-500B (500 kg)|UPAB-500B]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|598 kg}}[[Grom-2 (598 kg)|Grom-2]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,500 kg}}[[KAB-1500Kr (1,500 kg)|KAB-1500Kr]]{{-}}[[KAB-1500L (1,500 kg)|KAB-1500L]]{{-}}[[KAB-1500LG (1,500 kg)|KAB-1500LG]]{{-}}[[UPAB-1500B (1,500 kg)|UPAB-1500B]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Britain'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[Paveway IV (277 kg)|Paveway IV]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|404 kg}}[[PGM 500 (404 kg)|PGM 500]]{{-}}[[PGM 500/3 (404 kg)|PGM 500/3]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|546 kg}}[[Mk.13 (546 kg)|Mk.13]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,060 kg}}[[PGM 2000 (1,060 kg)|PGM 2000]]{{-}}[[PGM 2000/3 (1,060 kg)|PGM 2000/3]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,038 lb|1,079 kg}}}}[[EGBU-24B Paveway III (2,380 lb)|EGBU-24B Paveway III]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''China'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|250 kg}}[[GB250 (260 kg)|GB250]]{{-}}[[LS-6 250 (290 kg)|LS-6 250]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|500 kg}}[[GB500 (570 kg)|GB500]]{{-}}[[LS-6 500 (630 kg)|LS-6 500]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,000 kg}}[[GB1000 (1,090 kg)|GB1000]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Italy'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[BA-FG-230-Lizard-2]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''France'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[GBU-49 Paveway II (277 kg)|GBU-49 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|400 kg}}[[BGL-400 (400 kg)|BGL-400]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,092 lb|495 kg}}}}[[GBU-48 Paveway II (1,092 lb)|GBU-48 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,081 lb|943 kg}}}}[[GBU-50 Paveway II (2,081 lb)|GBU-50 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|970 kg}}[[BGL-1000 (970 kg)|BGL-1000]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|}}&amp;lt;small&amp;gt;* Armour-piercing bomb&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Navigation-Line|&amp;lt;small&amp;gt;See also&amp;lt;/small&amp;gt;}}&amp;lt;small&amp;gt;[[Template:Bombs|List of unguided bombs]]{{-}}[[Template:AP bombs|List of armour-piercing bombs]]{{-}}[[Template:Retarded bombs|List of retarded bombs]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation on armaments]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template:Guided_bombs&amp;diff=195659</id>
		<title>Template:Guided bombs</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template:Guided_bombs&amp;diff=195659"/>
				<updated>2024-11-25T02:48:07Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation-Start|Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USA'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|285 lb|121 kg}}}}[[GBU-39/B (SDB I) (285 lb)|GBU-39/B (SDB I)]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|500 lb|226 kg}}}}[[GBU-38 JDAM (500 lb)|GBU-38 JDAM]]{{-}}[[GBU-38(V)2/B JDAM (500 lb)|GBU-38(V)2/B JDAM]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[GBU-12 Paveway II (277 kg)|GBU-12 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,092 lb|495 kg}}}}[[GBU-16 Paveway II (1,092 lb)|GBU-16 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|505 kg}}[[AGM-62A Walleye I (505 kg)|AGM-62A Walleye I]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|510 kg}}[[AGM-62A Walleye I ER (510 kg)|AGM-62A Walleye I ER]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,970 lb|893 kg}}}}[[GBU-31 JDAM (1,970 lb)|GBU-31 JDAM]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,000 lb|907 kg}}}}[[GBU-8 (2,000 lb)|GBU-8]]{{-}}[[GBU-15(V)1/B (2,000 lb)|GBU-15(V)1/B]]{{-}}[[GBU-15(V)2/B (2,000 lb)|GBU-15(V)2/B]]{{-}}[[GBU-24 Paveway III (2,000 lb)|GBU-24 Paveway III]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|957 kg}}[[GBU-10 Paveway II (957 kg)|GBU-10 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,185 lb|991 kg}}}}[[GBU-27 Paveway III (2,185 lb)|GBU-27 Paveway III]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Germany'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,045 kg}}[[HS 293 A-1 (1,045 kg)|HS 293 A-1]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,400 kg}}[[PC 1400 X (1,400 kg)|PC 1400 X (Fritz X)]]*&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''USSR'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|50 kg}}[[KAB-50L (50 kg)|KAB-50L]]{{-}}[[KAB-50TV (50 kg)|KAB-50TV]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|250 kg}}[[KAB-250LG (250 kg)|KAB-250LG]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|500 kg}}[[KAB-500Kr (500 kg)|KAB-500Kr]]{{-}}[[KAB-500Kr-E (500 kg)|KAB-500Kr-E]]{{-}}[[KAB-500Kr-M (500 kg)|KAB-500Kr-M]]{{-}}[[KAB-500L (500 kg)|KAB-500L]]{{-}}[[KAB-500LG (500 kg)|KAB-500LG]]{{-}}[[KAB-500S (500 kg)|KAB-500S]]{{-}}[[UPAB-500B (500 kg)|UPAB-500B]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|598 kg}}[[Grom-2 (598 kg)|Grom-2]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,500 kg}}[[KAB-1500Kr (1,500 kg)|KAB-1500Kr]]{{-}}[[KAB-1500L (1,500 kg)|KAB-1500L]]{{-}}[[KAB-1500LG (1,500 kg)|KAB-1500LG]]{{-}}[[UPAB-1500B (1,500 kg)|UPAB-1500B]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Britain'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[Paveway IV (277 kg)|Paveway IV]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|404 kg}}[[PGM 500 (404 kg)|PGM 500]]{{-}}[[PGM 500/3 (404 kg)|PGM 500/3]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|546 kg}}[[Mk.13 (546 kg)|Mk.13]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,060 kg}}[[PGM 2000 (1,060 kg)|PGM 2000]]{{-}}[[PGM 2000/3 (1,060 kg)|PGM 2000/3]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,038 lb|1,079 kg}}}}[[EGBU-24B Paveway III (2,380 lb)|EGBU-24B Paveway III]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''China'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|250 kg}}[[GB250 (260 kg)|GB250]]{{-}}[[LS-6 250 (290 kg)|LS-6 250]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|500 kg}}[[GB500 (570 kg)|GB500]]{{-}}[[LS-6 500 (630 kg)|LS-6 500]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|1,000 kg}}[[GB1000 (1,090 kg)|GB1000]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Italy'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[BA-FG-230-Lizard-2]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''France'''}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|277 kg}}[[GBU-49 Paveway II (277 kg)|GBU-49 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|400 kg}}[[BGL-400 (400 kg)|BGL-400]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|1,092 lb|495 kg}}}}[[GBU-48 Paveway II (1,092 lb)|GBU-48 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|{{Annotation|2,081 lb|943 kg}}}}[[GBU-50 Paveway II (2,081 lb)|GBU-50 Paveway II]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|970 kg}}[[BGL-1000 (970 kg)|BGL-1000]]&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|}}&amp;lt;small&amp;gt;* Armour-piercing bomb&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Navigation-Line|&amp;lt;small&amp;gt;See also&amp;lt;/small&amp;gt;}}&amp;lt;small&amp;gt;[[Template:Bombs|List of unguided bombs]]{{-}}[[Template:AP bombs|List of armour-piercing bombs]]{{-}}[[Template:Retarded bombs|List of retarded bombs]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation on armaments]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=GBU-48_Paveway_II_(1,092_lb)&amp;diff=195658</id>
		<title>GBU-48 Paveway II (1,092 lb)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=GBU-48_Paveway_II_(1,092_lb)&amp;diff=195658"/>
				<updated>2024-11-25T02:45:52Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mirage_2000d_rmv}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=GBU-50_Paveway_II_(2,081_lb)&amp;diff=195657</id>
		<title>GBU-50 Paveway II (2,081 lb)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=GBU-50_Paveway_II_(2,081_lb)&amp;diff=195657"/>
				<updated>2024-11-25T02:44:16Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mirage_2000d_rmv}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=GBU-49_Paveway_II_(277_kg)&amp;diff=195656</id>
		<title>GBU-49 Paveway II (277 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=GBU-49_Paveway_II_(277_kg)&amp;diff=195656"/>
				<updated>2024-11-25T02:40:06Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|mirage_2000d_rmv}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=EGBU-24B_Paveway_III_(2,380_lb)&amp;diff=195655</id>
		<title>EGBU-24B Paveway III (2,380 lb)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=EGBU-24B_Paveway_III_(2,380_lb)&amp;diff=195655"/>
				<updated>2024-11-25T02:34:55Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|tornado_gr4}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PGM_500/3_(404_kg)&amp;diff=195654</id>
		<title>PGM 500/3 (404 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PGM_500/3_(404_kg)&amp;diff=195654"/>
				<updated>2024-11-25T02:33:24Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|tornado_gr4}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Paveway_IV_(277_kg)&amp;diff=195653</id>
		<title>Paveway IV (277 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Paveway_IV_(277_kg)&amp;diff=195653"/>
				<updated>2024-11-25T02:31:41Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|tornado_gr4}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PGM_2000/3_(1,060_kg)&amp;diff=195652</id>
		<title>PGM 2000/3 (1,060 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PGM_2000/3_(1,060_kg)&amp;diff=195652"/>
				<updated>2024-11-25T02:30:26Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|tornado_gr4}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KAB-500Kr-M_(500_kg)&amp;diff=195651</id>
		<title>KAB-500Kr-M (500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KAB-500Kr-M_(500_kg)&amp;diff=195651"/>
				<updated>2024-11-25T02:23:11Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Added Su-24M&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_24m}}&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Grom-2_(598_kg)&amp;diff=195650</id>
		<title>Grom-2 (598 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Grom-2_(598_kg)&amp;diff=195650"/>
				<updated>2024-11-25T02:20:55Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KAB-250LG_(250_kg)&amp;diff=195649</id>
		<title>KAB-250LG (250 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KAB-250LG_(250_kg)&amp;diff=195649"/>
				<updated>2024-11-25T02:19:11Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=UPAB-500B_(500_kg)&amp;diff=195648</id>
		<title>UPAB-500B (500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=UPAB-500B_(500_kg)&amp;diff=195648"/>
				<updated>2024-11-25T02:17:24Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KAB-500Kr-M_(500_kg)&amp;diff=195647</id>
		<title>KAB-500Kr-M (500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KAB-500Kr-M_(500_kg)&amp;diff=195647"/>
				<updated>2024-11-25T02:16:00Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KAB-500LG_(500_kg)&amp;diff=195646</id>
		<title>KAB-500LG (500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KAB-500LG_(500_kg)&amp;diff=195646"/>
				<updated>2024-11-25T02:14:48Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KAB-1500LG_(1,500_kg)&amp;diff=195645</id>
		<title>KAB-1500LG (1,500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KAB-1500LG_(1,500_kg)&amp;diff=195645"/>
				<updated>2024-11-25T02:13:01Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=UPAB-1500B_(1,500_kg)&amp;diff=195643</id>
		<title>UPAB-1500B (1,500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=UPAB-1500B_(1,500_kg)&amp;diff=195643"/>
				<updated>2024-11-25T02:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: U22067555 moved page &amp;quot;UPAB-1500B (1,500 kg)&amp;quot; to UPAB-1500B (1,500 kg): typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros: '''&lt;br /&gt;
&lt;br /&gt;
* One of few guided bombs to have Inertial On-board Guidance (IOG)&lt;br /&gt;
&lt;br /&gt;
'''Cons:''' &lt;br /&gt;
&lt;br /&gt;
* Bomb seeker can't pick up laser point until around 3,500 meters&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=%22UPAB-1500B_(1,500_kg)%22&amp;diff=195644</id>
		<title>&quot;UPAB-1500B (1,500 kg)&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=%22UPAB-1500B_(1,500_kg)%22&amp;diff=195644"/>
				<updated>2024-11-25T02:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: U22067555 moved page &amp;quot;UPAB-1500B (1,500 kg)&amp;quot; to UPAB-1500B (1,500 kg): typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[UPAB-1500B (1,500 kg)]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=UPAB-1500B_(1,500_kg)&amp;diff=195642</id>
		<title>UPAB-1500B (1,500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=UPAB-1500B_(1,500_kg)&amp;diff=195642"/>
				<updated>2024-11-25T02:10:42Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|su_34}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros: '''&lt;br /&gt;
&lt;br /&gt;
* One of few guided bombs to have Inertial On-board Guidance (IOG)&lt;br /&gt;
&lt;br /&gt;
'''Cons:''' &lt;br /&gt;
&lt;br /&gt;
* Bomb seeker can't pick up laser point until around 3,500 meters&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=GBU-39/B_(SDB_I)_(285_lb)&amp;diff=195641</id>
		<title>GBU-39/B (SDB I) (285 lb)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=GBU-39/B_(SDB_I)_(285_lb)&amp;diff=195641"/>
				<updated>2024-11-25T02:02:45Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|f_15e}}&lt;br /&gt;
* {{Specs-Link|f_15i_raam}}&lt;br /&gt;
* {{Specs-Link|f_16am_block_15_mlu_belgium}}&lt;br /&gt;
* {{Specs-Link|f_16c_block_50}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_south_africa}}&lt;br /&gt;
* {{Specs-Link|saab_jas39c_hungary}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros: '''&lt;br /&gt;
&lt;br /&gt;
* One of few guided bombs to have Inertial On-board Guidance (IOG)&lt;br /&gt;
&lt;br /&gt;
'''Cons:''' &lt;br /&gt;
&lt;br /&gt;
* Bomb seeker can't pick up laser point until around 3,500 meters&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=HS_293_A-1_(1,045_kg)&amp;diff=195640</id>
		<title>HS 293 A-1 (1,045 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=HS_293_A-1_(1,045_kg)&amp;diff=195640"/>
				<updated>2024-11-25T01:56:38Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|he-177a-3}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros: '''&lt;br /&gt;
&lt;br /&gt;
* One of few guided bombs to have Inertial On-board Guidance (IOG)&lt;br /&gt;
&lt;br /&gt;
'''Cons:''' &lt;br /&gt;
&lt;br /&gt;
* Bomb seeker can't pick up laser point until around 3,500 meters&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=GBU-27_Paveway_III_(2,185_lb)&amp;diff=195639</id>
		<title>GBU-27 Paveway III (2,185 lb)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=GBU-27_Paveway_III_(2,185_lb)&amp;diff=195639"/>
				<updated>2024-11-25T01:53:07Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|f_117}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros: '''&lt;br /&gt;
&lt;br /&gt;
* One of few guided bombs to have Inertial On-board Guidance (IOG)&lt;br /&gt;
&lt;br /&gt;
'''Cons:''' &lt;br /&gt;
&lt;br /&gt;
* Bomb seeker can't pick up laser point until around 3,500 meters&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ho-401_(57_mm)&amp;diff=195636</id>
		<title>Ho-401 (57 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ho-401_(57_mm)&amp;diff=195636"/>
				<updated>2024-11-25T01:32:51Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: /* Available ammunition */ Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ki_102_otsu}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|P|Practice}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}&lt;br /&gt;
* '''Air targets:''' {{Annotation|HEF|High-explosive fragmentation}}&lt;br /&gt;
* '''Armored targets:''' {{Annotation|P|Practice}}&lt;br /&gt;
&lt;br /&gt;
{{:{{PAGENAME}}/Ammunition|HEF, P}}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The Japanese [[Type 11 pattern 1922 (37 mm)]] Infantry Gun was one of many weapons licensed from the French after World War I. Having become the preferred source for crew-served weapons and artillery after the Treaty of Versailles banned German development of these weapons, the Type 11 is based on the 37mm mle.1916 a French infantry support weapon for destroying machine gun nests. To provide the Ki-45 with more firepower against bombers like the B-17 Flying Fortress, the Type 11 was adapted to use a long recoil falling block action and feed from 15 &amp;quot;birdcage&amp;quot; belt or a 25 round drum magazine into the [[Ho-203 (37 mm)|Ho-203]]. To arm the Kawasaki [[Ki-102 otsu]] &amp;quot;Randy&amp;quot; ground attack aircraft for strafing runs, the Imperial Japanese Army Air Service scaled the Ho-203 up to 57mm to create the Ho-401 cannon. It uses the long recoil falling block action and a 17-round loop belt with a typical rate of fire of 80 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Japan aircraft cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Aircraft cannons]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ho-401_(57_mm)/Ammunition&amp;diff=195635</id>
		<title>Ho-401 (57 mm)/Ammunition</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ho-401_(57_mm)/Ammunition&amp;diff=195635"/>
				<updated>2024-11-25T01:31:29Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki/&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF penetration | HEF &amp;amp; 6 &amp;amp; 6 &amp;amp; 6 &amp;amp; 6 &amp;amp; 6 &amp;amp; 6}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine:   P penetration |   P &amp;amp; 28 &amp;amp; 26 &amp;amp; 22 &amp;amp; 17 &amp;amp; 13 &amp;amp; 10}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#vardefine: HEF details | HEF &amp;amp; 495 &amp;amp; 1.47 &amp;amp; 0.2 &amp;amp; 0.1 &amp;amp; 250 &amp;amp; 79° &amp;amp; 80° &amp;amp; 81°}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine:   P details |   P &amp;amp; 500 &amp;amp; 1.55 &amp;amp; - &amp;amp; - &amp;amp; - &amp;amp; 47° &amp;amp; 46° &amp;amp; 65°}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{AmmoPenetrationTable|{{{1|}}}|unnamed=true}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{AmmoDetailsTable|{{{1|}}}|unnamed=true}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{AmmoTablePage|HEF, P}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=TIS_MA&amp;diff=195634</id>
		<title>TIS MA</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=TIS_MA&amp;diff=195634"/>
				<updated>2024-11-25T01:21:34Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: /* Offensive armament */ Reduced ammo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=tis_ma&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=TIS MA (USSR)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Known originally as Polikarpov TIS, it was a heavy fighter developed during the 1940s competing with the Grushin Gr-1, Mikoyan-Gurevich DIS and the Tairov Ta-3. The TIS MA was the name given to the second prototype, this one featured a heavily modified armament. Two ShVAK cannon replaced the nose ShKAS machine guns and a UBT machine gun in a VUB-1 mount replaced the dorsal ShKAS, while the ventral machine gun was removed entirely. Two 37 mm (1.5 in) Shpitalny Sh-37 or 45 mm (1.8 in) 111P cannon replaced the wing root guns. The originally planed engines were not available and the AM-38F had to be used instead. The aircraft was tested in 1944 with successful test results. However, two accidents, one brake failure and a crash destroyed all hopes on the TIS program, and later, Polikarpov design bureau was closed.&lt;br /&gt;
&lt;br /&gt;
It was introduced during [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]] in the [[wt:en/news/6521-special-operation-f-r-o-s-t-en|Operation F.R.O.S.T.]] event. One of the last projects of the Polikarpov design bureau, the TIS MA is a unique and deadly aircraft. Its general configuration is similar to the famous [[Pe-2 (Family) |Pe-2]]/[[Pe-3 (Family)|3]] &amp;quot;Peshka&amp;quot;, having two inline engines slung under the wings, a gunner in the back of the cockpit, and twin vertical stabilizers mounted at the ends of the horizontal stabilizers. However the TIS MA is a different animal compared to the Pe-3 heavy fighter. While the Pe-3 was a hastily adapted variant of the Pe-2 dive bomber, the TIS MA was a purpose designed heavy fighter. It is smaller and slimmer, leading to a less bulbous and more insectoid appearance. More importantly, its flight characteristics and firepower are much improved; pilots who struggled with the Peshkas's poor manoeuvrability and mediocre armament will be pleasantly surprised by the TIS MA's decent handling and burning hatred for any enemies foolish enough to find themselves in front of it.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The TIS MA's speed is not very impressive for its rank, but it is still faster than the [[Pe-3bis]] and is quite speedy at low altitudes, where its twin AM-38F engines (the same type used on the IL-2s) have impressive power output. The engines are essentially immune to overheating when undamaged and WEP can be sustained indefinitely, which aids in recovering speed after diving and hard manoeuvres. The TIS MA has a good roll and turn rate for a twin engine fighter. This is helpful when attacking ground targets since the former makes it easier to line up strafing or bombing runs and the latter allows the pilot to recover and not strike the ground. Getting into extended dogfights with single engined fighters is not advisable, but with good energy management, use of combat flaps, and some teammate support, it is still possible to get a firing solution.&lt;br /&gt;
&lt;br /&gt;
If using Manual Engine Controls, turn up the propeller pitch for maximum thrust and open the radiators by a tiny amount, no more than single digit percentages. This is all that the TIS MA needs in low altitude combat.&lt;br /&gt;
&lt;br /&gt;
Note that like the IL-2s it shares engines with, the TIS MA only has good performance at low altitudes. The engines will quickly asphyxiate at more than 2,000 m and as a result the climb rate and acceleration will be impacted significantly. Avoid exceeding those altitudes when enemy attack is a concern.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 1,660 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 512 || 494 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.1 || 25.9 || 6.8 || 6.8 || rowspan=&amp;quot;2&amp;quot; | 420&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 557 || 534 || 23.0 || 24.0 || 14.5 || 10.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 386 || 367 || 270 || ~10 || ~8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 380 || &amp;lt; 380 || &amp;lt; 420 || &amp;gt; 329&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8.5 mm steel pilot seat&lt;br /&gt;
&lt;br /&gt;
Fuel tanks are self sealing and located in the wing roots and middle fuselage.&lt;br /&gt;
&lt;br /&gt;
The TIS MA is a fragile plane. The pilot's seat is the only armour available and the cockpit does not even have bulletproof glass, so enemies with rapid fire guns can often knock out the pilot. The fuel tanks are large, and although they are self sealing, they do not have the neutral gas pressurization system featured by the Pe-3bis and can be ignited by damage. The rest of the plane is decently sturdy and it can fly on one engine, so it can sustain considerable amounts of superficial damage and still return home.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NS-45 (45 mm)|NS-37 (37 mm)|ShVAK (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 2 x 37 mm NS-37 cannons, wing-mounted (45 rpg = 90 total) + 2 x 20 mm ShVAK cannons, nose-mounted (120 rpg = 240 total)&lt;br /&gt;
** 2 x 45 mm NS-45 cannons, wing-mounted (50 rpg = 100 total) + 2 x 20 mm ShVAK cannons, nose-mounted (120 rpg = 240 total)&lt;br /&gt;
&lt;br /&gt;
The twin ShVAK guns are mounted right next to each other in the nose, and their tight clustering ensures that their accuracy is high and convergence is not an issue. While the ShVAK is a fairly weak weapon by itself, having two of them compensates for its faults. They are also unsynchronized since there is no central propeller to fire through, leading to a slightly higher burst mass than on the [[La-5]] series. The best belts for the ShVAK are Default or Armoured Targets, though some players use Tracers. While the ShVAKs are definitely not as powerful as the TIS MA's other cannons, their extreme accuracy is helpful in tail chase or head-on engagements where the convergence and bloom on the high calibre guns can be an issue.&lt;br /&gt;
&lt;br /&gt;
The high calibre guns are mounted in the wing roots and the convergence should be tailored towards these instead. They are still mounted more closely than on the [[IL-2-37]], so players familiar with that aircraft will have an easier time.&lt;br /&gt;
&lt;br /&gt;
The NS-37 cannons, famous for their use on the [[Yak-9T]] and several Soviet attacker aircraft, are very deadly weapons indeed. They have a high muzzle velocity of about 900 m/s and a good rate of fire for a large calibre weapon. They are accurate in short bursts but will easily overheat, lose accuracy, and jam if fired continuously. For ground striking the Armoured Targets belt is the best, as it consists entirely of AP-T rounds capable of penetrating 60 mm of armour at point-blank range. While in practice this maximum value is not achievable due to distance and angle issues, it is still capable of perforating light vehicles and going through the roofs and engine decks of medium or heavy tanks, sometimes even the sides as well. In Air RB it will take out Light Pillboxes in short order. The AP rounds are also highly effective against aircraft, capable of igniting fuel tanks and shearing off tails/wings (sometimes all at the same time), making it the best general purpose belt. On occasion, the AP-T rounds will pass through aircraft with little damage. For those who prefer more explosive effects, the Air Targets belt consists of only HEFI-T rounds and is somewhat more consistent versus aircraft, but ineffective against ground targets.&lt;br /&gt;
&lt;br /&gt;
The alternative NS-45 cannons, as seen on the infamous [[Yak-9K]], are ludicrously powerful against aircraft and certainly look intimidating when mounted, muzzle brake and all. A single good hit with 80 g of TNT can destroy a heavy bomber and smaller aircraft will be dismembered. That said, the cannons have several unfavourable characteristics. The muzzle velocity is lower than the NS-37 and the accuracy tends to be somewhat worse, so in air battles it may be more practical, if less fun, to fling more NS-37 rounds at a target from farther away than to wait until closer to use the NS-45 in sparser salvos. In ground battles the NS-45's power becomes much more obvious; since it has access to APHE rounds with 29 g of TNT equivalent and up to 59 mm of penetration. The huge improvement in post-penetration damage, which can often one-shot smaller vehicles, allows the TIS MA to terrorize ground targets in permissive airspace. A HVAP-T round with higher flat penetration is also available but should be disregarded.&lt;br /&gt;
&lt;br /&gt;
Another notable feature is the TIS MA's large ammunition capacity. The NS-37 cannons carry 75 rounds each, which is more than twice as much as the Yak-9T, and the NS-45 cannons carry 50 rounds each, still more than the Yak-9K's meager 29 rounds. This gives the TIS MA more staying power and one can afford to unload many rounds against difficult air targets.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|RBS-132|RS-132}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 100 kg FAB-100sv bombs (200 kg total)&lt;br /&gt;
* 2 x 250 kg FAB-250sv bombs (500 kg total)&lt;br /&gt;
* 2 x 500 kg FAB-500sv bombs (1,000 kg total)&lt;br /&gt;
* 8 x RS-132 rockets&lt;br /&gt;
* 8 x RBS-132 rockets&lt;br /&gt;
&lt;br /&gt;
The TIS MA's firepower is not limited to its gun armament. Its bomb and rocket armaments are actually better than the IL-2s and Pe-3s; unlike the former, it has access to the powerful FAB-500 bombs, and unlike the latter it can carry 2 more RS/RBS-132 rockets. The bombs are mounted externally under the center wing and drop individually, while the rockets are mounted outboard of the engines and can be tricky to aim as a result. External ordnance will affect the flight performance noticeably, but as a heavy twin engine fighter, it will not become a complete brick.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Berezin UB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (200 rpg)&lt;br /&gt;
&lt;br /&gt;
The rear gunner has useful armament and should not be disregarded. Enemies tailing the TIS MA may be surprised with an onslaught of heavy machine gun fire. The Berezin UB is a good weapon, and when equipped with the Universal belt it can ignite enemies quite nicely. Alternatively the Armoured Targets belt includes cermet cored rounds that can knock out engines and pilots more easily. Both are good options.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A versatile plane, the TIS MA lends itself to several roles, mainly limited by its bad high altitude performance and the fact that it's still a twin-engined, heavy aircraft. Throwing oneself incautiously at lightweight planes with superior turning or climbing capabilities will often not end well.&lt;br /&gt;
&lt;br /&gt;
In Air RB, the TIS MA is best used in one of two ways:&lt;br /&gt;
&lt;br /&gt;
'''Opportunistic Low-Level Interceptor'''&lt;br /&gt;
&lt;br /&gt;
For this role, equip the NS-37s with the Air Targets belt. Take off, set throttle to WEP, and don't ever turn off WEP. Climb to around 2,000 m, and look for fighters, attackers, and bombers nearby that are nearby and at low altitudes, preferably near allies. When a suitable target is located, dive and try to deal crippling damage in the first pass. If they survive, there are 2 choices: if they are more manoeuvrable, then climb away, and if not, turn around and set up another shot. When the enemy is destroyed, regain altitude and repeat. Watch out for enemies diving from above and be prepared to break hard to dodge them. If an engagement is unfavourable, extend away towards allies and spray the target with the rear gunner if they pursue, making dodging fire if necessary.&lt;br /&gt;
&lt;br /&gt;
Note that using the Air Targets belt for the NS-37s and not taking ordnance will make attacking ground targets difficult. Using the Armoured Targets belt for the ShVAKs offers a secondary weapon for taking out AAA and light vehicles, but the low ammo capacity makes this hard to sustain. Loading the NS-37s with Armoured Targets belts instead may be a better choice if the team is short on attackers.&lt;br /&gt;
&lt;br /&gt;
'''Attacker'''&lt;br /&gt;
&lt;br /&gt;
Though the TIS MA has the weaponry and performance for ground attack, its fragility and the lack of an airspawn pose some issues. The RBS-132 rockets are probably the best option, as with careful aim a single hit can destroy a Light Pillbox. Alternatively the FAB-500 bombs can destroy heavy and medium tanks, though since only two are available this may be better left to planes with more payload. Armoured Targets belts for the NS-37 are a must as they can destroy all sorts of vehicles and emplacements. ShVAK belts are up to personal preference but the Armoured Targets belt may be helpful in a pinch if the NS-37s run dry (though at that point it is usually a better idea to RTB and resupply).&lt;br /&gt;
&lt;br /&gt;
Take off and stay at relatively low altitudes. One will likely arrive at the front lines not long after the IL-2s do. Use up the ordnance first to avoid being overburdened if attacked by enemies later on and keep an eye out for AAA emplacements, as the TIS MA's lack of armour and large size do it no favors. When enemy ground strikers arrive, it may be tempting to go for head-ons immediately, but since such engagements tend to be mutual kills, another option is to circle around, climb a bit, and attack from a less hazardous angle. Twin-engined aircraft are large targets and can be shredded by the NS-37s effectively. Around this time, furballs of fighters often will have developed. If an enemy fighter approaches from a high energy state, it can be fruitful to bait them into a head-on, fire a few cannon salvos from a distance, and then break off early to avoid the brunt of the incoming fire; unlike an IL-2, the TIS MA cannot afford to take hits. If the enemy is diving and head-ons are not possible, try to break hard and dodge them, then either dogfight or extend away towards teammates depending on the situation, as mentioned previously.&lt;br /&gt;
&lt;br /&gt;
With the TIS MA it is tempting to bite off more than one can chew. Though the excellent armament means that risky moves can still yield kills, if one wishes to avoid becoming an additional flaming wreck on the battlefield, caution should still be exercised. Also, while the TIS MA can really dish out pain, there are some aircraft it can meet in uptiers that are equally good or better at this. The German [[He 219 A-7]] has incredible burst mass and is far faster, and the [[Ta 154 A-1]] still packs a huge punch while having all-round superior performance. Other twin-engined fighters that have tightly clustered armament are hazardous as well due to the TIS MA's lack of pilot protection. Think carefully before entering head-ons with aircraft like these.&lt;br /&gt;
&lt;br /&gt;
'''Ground RB'''&lt;br /&gt;
&lt;br /&gt;
In Ground RB, the TIS MA really shines. Here, it has an airspawn and there are fewer enemy fighters to worry about, allowing the user to focus on attacking enemy tanks. Definitely use the NS-37s loaded with Armoured Targets belts. The FAB-500 bombs are generally the best choice of ordnance since they have a large blast radius and drop individually. Those who have been disappointed by the FAB-250s mounted on the IL-2s will be happy with these, and they can take out multiple opponents clustered together at choke points, objective locations, or sniping zones. Be sure to set a generous fuse delay to avoid being caught in the blast radius. The RBS-132 rockets are also viable if one is comfortable with aiming them, as they theoretically offer up to 4 kills. They boast around 80 mm of penetration, which is enough to penetrate light tanks with ease, whereas medium or heavy tanks will usually require hits to the side, rear, or roof. A successful penetration will almost certainly annihilate the target because each rocket packs 1.35 kg of TNT. While the early IL-2s also have this rocket loadout, the TIS MA's flight performance is better and lining up good rocket salvos can be easier.&lt;br /&gt;
&lt;br /&gt;
The NS-37s will chew up lightly armoured targets. Against medium and heavy tanks, the effects are less catastrophic, but good hits can still knock out engines and important crew members. Watch out for SPAAs when doing extended or repeated gun runs, as these behaviors will make the TIS MA a slower and more predictable target. Using rockets against SPAAs can be a good idea, as they are effective at a distance (though aiming is tricky) and the pilot can immediately break off after releasing them. Otherwise, do not attack SPAAs unless they are obviously distracted; an IL-2 can survive some incoming fire, the TIS MA will have a much harder time.&lt;br /&gt;
&lt;br /&gt;
Keep an eye on the sky. If there are enemy attackers in the area, consider going after them after unloading ordnance. Freshly spawned enemies can be baited into head-ons, and opponents will often fall for this. Due to the lack of markers in Ground RB, they may see the silhouette of a Soviet twin-engine fighter, not notice the distinctive camouflage, and assume it is a Peshka or some other plane not known for powerful forward armament. Their mistake can be corrected promptly by ripping their aircraft apart with the NS-37s. Again, if a mutual kill is not desired, fly cautiously. The rear gunner is obviously useful for hosing down pursuing fighters, and another creative usage is to fire at a soft target like an SPAA after completing a gun run and pulling up.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful armament layouts with decent ammo capacities&lt;br /&gt;
* Both the 37 mm cannons and 45 mm cannons have high muzzle velocity are quite accurate in short bursts&lt;br /&gt;
* Reasonable manoeuvrability and acceleration for a twin-engined fighter&lt;br /&gt;
* Decent speed, but lower than most fighters it will encounter&lt;br /&gt;
* Tightly clustered armament&lt;br /&gt;
* Can mount bombs and rockets for ground-pounding, including a pair of powerful 500 kg bombs&lt;br /&gt;
* Very good engine cooling, will almost never overheat&lt;br /&gt;
* Premium rewards&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slower than contemporary aircraft&lt;br /&gt;
* Lack of bulletproof glass makes the pilot prone to snipes, also vulnerable to head-on attacks&lt;br /&gt;
* Extremely prone to fires&lt;br /&gt;
* Large target, easy for enemy fighters and SPAA to hit&lt;br /&gt;
* Bad high altitude performance&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The TIS A (and the improved MA) were designed to a 1938 specification for a heavy fighter - but work did not begin until 1940 due to resources being devoted to the I-180 and SPB projects.&lt;br /&gt;
&lt;br /&gt;
The TIS A was an all metal monocoque monoplane with a very heavy forward facing armament of some mix of 2 x 37 mm, 2 x 20 mm cannon; and 2 x 12.7 mm UB + 4 x 7.62 mm ShKAS machine guns, or 6 x 7.62 mm ShKAS machine guns - sources vary on the exact nature of armament for the prototype&amp;lt;ref&amp;gt;http://www.airpages.ru/eng/ru/tis.shtml Aviation of WW2&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Polikarpov_TIS Wikipedia article&amp;lt;/ref&amp;gt;. The single rear gunner had 2 ShKAS machine guns - 1 mounted to fire from a dorsal position, the other mounted to shoot through a ventral hatch. It was fitted with Mikulin AM-39 engines, but these had protracted development problems - they were unreliable and vibrated above 5,000 m altitude.&lt;br /&gt;
&lt;br /&gt;
By 1942 flight testing showed several problems, and a major redesign was conducted - radiators were moved to the wings, the machine guns in the nose were replaced by 2 x ShVAK 20 mm cannon, and 2 x 45 mm 11P guns were fitted in the wing roots. The gunner's 2 x ShKAS were replaced by a single 12.7 mm UBT machine gun. Engine reliability was not improved, so AM-38F engines (as fitted to Il-2s) were fitted instead - and these had much lower output resulting in predictably lower performance, especially at higher altitudes due to the AM-38's single stage supercharger optimised for lower altitudes.&lt;br /&gt;
&lt;br /&gt;
This configuration was renamed the TIS-MA.&lt;br /&gt;
&lt;br /&gt;
Flight testing of the TIS-MA from June-September 1944 found it performed as expected with the new engines - being generally disappointing at altitude. Calculations showed much better performance if the desired AM-39s could be fitted. However fate intervened - Polikarpov died on 30 July of stomach cancer, and when the TIS-MA crashed on 15 September it spelled the end of the program - his design bureau was being shut down and none of the others could or would take it on.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=tis_ma Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|VHJN6ZWOmnY|'''The bane of tanks''' discusses the {{PAGENAME}} at 2:12 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Pe-3 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Polikarpov}}&lt;br /&gt;
{{USSR strike aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;br /&gt;
{{Winter Event}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ki-45_hei/tei_(China)&amp;diff=195633</id>
		<title>Ki-45 hei/tei (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ki-45_hei/tei_(China)&amp;diff=195633"/>
				<updated>2024-11-25T01:16:39Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium twin-engine fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Ki-45 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ki-45_hei_tei_china&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Ki-45_hei_tei_(China).jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' , more precisely, a キ45改丙 丁装備 based on Ki-45 hei with the two &amp;quot;Schräge Musik&amp;quot; 20 mm autocannon from the tei modification, known to the Chinese forces by the name 重战 (Heavy fighter), represented the combination of three captured Ki-45 series in Northeastern China by the Communist forces by the end of WWII. IJAAS deployed some quantities of Ki-45 to Northeastern China to defend their assets in the area, most notably their steel mill; as well as the last-ditch weapon against Soviet forces near the Chinese borders. Three of these Ki-45 which included both hei and tei variants were eventually rebuilt into a single aircraft for evaluation and teaching, leaving them practically useless during the later Civil War.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.93 &amp;quot;Shark Attack&amp;quot;]] as one of the GE aircraft available, the Ki-45 was classified as a  heavy fighter. The Ki-45 isn't the best in the manoeuvrability category. However, for a heavy fighter, it manoeuvres very well. It is even capable of out-turning aircraft such as the [[P-47D-25]]. Unlike heavy fighters of other nations, the Ki-45 series does not feature aircraft with large amounts of heavy weaponry. This is a major downside, considering how heavy fighters traditionally give up manoeuvrability and speed for armament. Instead, the Ki-45s utilize more of an equilibrium between manoeuvrability, speed, and armament. These are what makes the Ki-45 both a capable dogfighter, and bomber hunter.&lt;br /&gt;
&lt;br /&gt;
This variant is a unusual hybrid between the [[Ki-45 hei|hei]] and [[Ki-45 tei|tei]] variants of the Ki-45. It has the fuselage mounted 20 mm Ho-3 cannon and lack of ordnance options of the former and the twin 20 mm Ho-5 cannons mounted behind the pilot in the &amp;quot;Schrage Musik&amp;quot; style of the latter. This makes it the most heavily armed Ki-45 currently available in the game, though it pays for this with a significantly higher battle rating. A great choice for bomber hunting, the low ammunition supplies make it unforgiving against fighters.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,300 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 551 || 533 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.9 || 25.5 || 16.4 || 16.4 || rowspan=&amp;quot;2&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 593 || 570 || 23.2 || 24.0 || 23.1 || 19.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 444 || 308 || ~11 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 320 || &amp;lt; 450 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 16 mm steel - behind pilot&lt;br /&gt;
* 16 mm steel - headrest&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Ho-203 (37 mm)|Ho-3 (20 mm)|Ho-5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 37 mm Ho-203 cannon, nose-mounted (15 rpg)&lt;br /&gt;
* 1 x 20 mm Ho-3 cannon, belly-mounted (100 rpg)&lt;br /&gt;
* 2 x 20 mm Ho-5 cannons, Schräge-Musik style (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Army Type 94 GPHE (50 kg)|Army Type 94 GPHE (100 kg)|Army Type 92 GPHE (250 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)&lt;br /&gt;
* 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)&lt;br /&gt;
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 98 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm Type 98 machine gun, dorsal turret (1,050 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This variant of the Ki-45, the Ki-45 tei, features the first &amp;quot;Schräge Musik&amp;quot; armament of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. Its 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast-moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic).&lt;br /&gt;
&lt;br /&gt;
The Ki-45 tei also retains its impressive turn rate from the [[Ki-45 otsu]]. Although the aircraft itself is large and presents an &amp;quot;easy target&amp;quot; in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on his or her tail gunner to get the job done. The &amp;quot;tei&amp;quot; version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although lacklustre, with shot placement it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a biplane, aim for the wings since they are very fragile.&lt;br /&gt;
&lt;br /&gt;
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.&lt;br /&gt;
&lt;br /&gt;
* In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gun sight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings &amp;amp; engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result, the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non-existent with the entire tail obstructed by the headset.&lt;br /&gt;
* If a bomber is flying above your level, your Schräge Musik cannons will become very handy and give them a fatal surprise. The Schräge Musik is easy to learn but takes time and practice to use it to its full potential. First, position your Ki-45 under the bomber's belly and make sure you are at least 500 m above the ground. Then, as you are about to be directly under it, switch to Schräge Musik mode and align the reticle to the centre axis of the target fuselage. Now because there is no fixed distance on how far below the target you should be, the shells might not always land at where the reticle points at, so fire a few short bursts first to see if your lead is accurate. Fix the vertical lead by pitching the plane or adjust your speed. When adjusting the pitch, you must pay constant attention to your altimeter because in Schräge Musik mode, you are staring at the blank sky above, thus you are likely to lose sense of direction and will have no idea if you are diving towards the ground or climbing to a stall. If your pitch is too important (regardless of diving or climbing), get out of Schräge Musik mode and reposition the plane. Aiming the Schräge Musik cannons sideways require a combination of elevator and rudder finesse which can be overwhelming at first, but be patient and practice. The Ki-45 is more manoeuvrable than the Do 217 N-2, making it easier to use the Schräge Musik. The 2 x 20 mm cannons deal considerable damage to most bomber's underside, however control your trigger as 100 rounds per gun is quickly spent if your shots miss.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly powerful cannon combinations allow it to hunt down most bombers easily&lt;br /&gt;
* Good manoeuvrability and climb rate for a heavy fighter; can out-turn aircraft like P-47&lt;br /&gt;
* Acceptable top speed&lt;br /&gt;
* 16.5 mm of armour in pilot's seat and added armour in the nose around cannon barrel&lt;br /&gt;
* Twin-engine design- can fly back to base even with one engine damaged/destroyed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Beat in turn fights by some aircraft like Bf 109 F-4, A6M2 / 3&lt;br /&gt;
* Prone to fuel and engine fires&lt;br /&gt;
* Locks up at high speeds&lt;br /&gt;
* Mediocre roll rate, gets worse as speed increases&lt;br /&gt;
* Limited ammunition for all weapons&lt;br /&gt;
* Lack of protection around fuel tanks, engines, and gunner&lt;br /&gt;
* Long cannon reload for arcade&lt;br /&gt;
* Pilot is exposed in head-ons&lt;br /&gt;
* Very little anti-fighter capabilities&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The documents regarding of the service of the Ki-45 series in Mainland China are rather sparse. Some of the known records of their operation were bomber interception operations against the USAAF during their bombardment on Anshan (鞍山; for the steel mill) and during the last days of the Empire as a last ditch weapon to take down the masses of Soviet tanks assaulting Northeastern China with its 37 mm cannon.&lt;br /&gt;
&lt;br /&gt;
There were records suggesting that the Chinese Red Army Air Force (before the official establishment of PLAAF on 1949/11/11) flew Ki-45; but current evidence showed another story instead: The Northeast Anti-Japanese United Army (东北民主抗日联军;东北抗联) found 3 modified Ki-45s (modified from a certain model to Tei 丁 variant) at Sunjia Airfield, Harbin in 1946, but all these 3 aircrafts were damaged and only one of them could be assembled for flight, likely never been used by the Air Force.&amp;lt;ref&amp;gt;https://baijiahao.baidu.com/s?id=1746466274067723349&amp;amp;wfr=spider&amp;amp;for=pc&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ki-45_hei_tei_china Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|zu-JuEfl9ro|'''Premium Review, Chinese Ki-45 Hei/Tei. Best used in a Squad''' - ''Joseph 2000''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Ki-45 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Other aircraft equipped with Schräge Musik&lt;br /&gt;
&lt;br /&gt;
* [[Bf 110 G-4]]{{-}}[[Bf 110 G-4 (Italy)]]&lt;br /&gt;
* [[Do 217 N-2]]&lt;br /&gt;
* [[Ki-45 tei]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Kawasaki}}&lt;br /&gt;
{{China twin-engine fighters and attackers}}&lt;br /&gt;
{{China premium aircraft}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ki-45_tei&amp;diff=195632</id>
		<title>Ki-45 tei</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ki-45_tei&amp;diff=195632"/>
				<updated>2024-11-25T01:15:18Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Japanese twin-engine fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Ki-45 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ki-45_tei&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:A Ki-45 flying over Guadalcanal .png|alt=Be careful when a enemy gets on your tail. The Ki-45 can be out-maneuver by almost every other rank one plane |thumb|A Ki-45 flying over Guadalcanal]]&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was the last mass produced variant of the Ki-45 series of fighter/striker aircrafts. It was the successor of the Ki-45 hei, a variant dedicated to engage naval assets. This version was conceived as a night fighter, equipped with the same 37mm Ho-203 autocannon as that found on the Ki-45 &amp;quot;otsu/乙&amp;quot; and &amp;quot;hei/丙&amp;quot;. However, this time it came with two fixed 20mm Ho-5 cannons in Schräge Musik-style positions as well as its Type 98 7.92mm MG on the back operated by the gunner/radio operator.&lt;br /&gt;
&lt;br /&gt;
Being a classed as a heavy fighter, the Ki-45 isn't the best in the manoeuvrability category. However, for a heavy fighter, it manoeuvres very well. It is even capable of out-turning aircraft such as the [[P-47D-25]]. Unlike heavy fighters of other nations, the Ki-45 series does not feature aircraft with large amounts of heavy weaponry. This is a major downside, considering how heavy fighters traditionally give up manoeuvrability and speed for armament. Instead, the Ki-45s utilize more of an equilibrium between manoeuvrability, speed, and armament. These are what makes the Ki-45 both a capable dog-fighter, and bomber hunter.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,300 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 546 || 535 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.2 || 25.6 || 16.5 || 16.5 || rowspan=&amp;quot;2&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 590 || 570 || 23.7 || 24.0 || 23.0 || 19.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 444 || 308 || ~11 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 320 || &amp;lt; 450 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 16 mm Steel plates behind the pilot&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
Instead of focusing on armament like other heavy fighters, the Ki-45 is more balanced between armament and flight performance. While the default ammunition belts for both weapons on the Ki-45 ko are workable, it can help to upgrade. Unlocking the flight performance modules will help drastically in dogfights and turn fights.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Ho-203 (37 mm)|Ho-5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 37 mm Ho-203 cannon, nose-mounted (15 rpg)&lt;br /&gt;
* 2 x 20 mm Ho-5 cannons, Schräge Musik (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Army Type 94 GPHE (50 kg)|Army Type 94 GPHE (100 kg)|Army Type 92 GPHE (250 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)&lt;br /&gt;
* 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)&lt;br /&gt;
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 98 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm Type 98 machine gun, dorsal turret (1,050 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ki-45 tei features the first &amp;quot;Schräge Musik&amp;quot; armament of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. Its 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic). Unique to the tei model, this Ki-45's ground attack role is improved due to the ability to equip bombs.&lt;br /&gt;
&lt;br /&gt;
The Ki-45 tei also retains its impressive turn rate from the [[Ki-45 otsu]]. Although the aircraft itself is large and presents an &amp;quot;easy target&amp;quot; in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on their tail gunner to get the job done. The &amp;quot;tei&amp;quot; version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although somewhat lacklustre, with a few well-placed shots, it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a biplane, aim for the wings since they are very fragile.&lt;br /&gt;
&lt;br /&gt;
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.&lt;br /&gt;
&lt;br /&gt;
* In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gunsight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings &amp;amp; engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non existent with the entire tail obstructed by the headset.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly powerful 37 mm cannon&lt;br /&gt;
* Good manoeuvrability and climb rate for a heavy fighter&lt;br /&gt;
* Acceptable top speed&lt;br /&gt;
* 16.5 mm of armour in pilot's seat and added armour in the nose around cannon barrel&lt;br /&gt;
* Two engine design&lt;br /&gt;
* Capable of carrying 2 x 250 kg, unlike other Ki-45 variants&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Beat in turn fights by many single-engine fighter aircraft&lt;br /&gt;
* Prone to fuel and engine fires&lt;br /&gt;
* Locks up at higher speeds&lt;br /&gt;
* Mediocre roll rate, gets worse as speed increases&lt;br /&gt;
* Limited ammunition for all weapons&lt;br /&gt;
* Lack of protection around fuel tanks, engines, and gunner&lt;br /&gt;
* Long cannon reload time in Arcade&lt;br /&gt;
* Pilot is exposed in head-ons&lt;br /&gt;
* Very little anti-fighter capabilities&lt;br /&gt;
* Hard to use the Schräge Musik effectively&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Initially designed to be a bomber escort, the Ki-45 was first deployed in what is now China and Vietnam. It was found to be easily outclassed by P-40s piloted by the Flying Tigers. As a result, the Ki-45's role was changed to anti-shipping and ground attack, where it performed satisfactorily. Nonetheless, the Ki-45's greatest strength proved to be its bomber intercepting capabilities. Heavily armed with 37mm cannon, the Toryu (Dragon Slayer) could destroy heavy bombers with ease. As the war progressed, the need for an interceptor to defend the Japanese mainland was ever present. Soon, the Ki-45 was deployed to counter B-29 Superfortress raids. Although its armament was clearly deadly enough, the Ki-45 suffered at high altitudes. Pilots soon resorted to ramming attacks against the Superfortresses. Special attack groups specifically designed for this purpose formed, but by late 1945 Imperial Japan's fate had been sealed. The Allies allocated the name &amp;quot;Nick&amp;quot; to the Ki-45.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Kawasaki Ki-45 KAI Tei (Model D) Type 2 Toryu (Allied reporting name: Nick) twin-engine army fighter&lt;br /&gt;
&lt;br /&gt;
The Ki-45 KAI Tei fighter-bomber was built along with the night-fighter variant.&lt;br /&gt;
&lt;br /&gt;
The armament on this version included one 37 mm Ho-204 cannon, with 15 rounds, mounted in the forward fuselage, and two 20 mm Но-5 cannons, with 100 rounds each, mounted at an angle in the upper fuselage.&lt;br /&gt;
&lt;br /&gt;
Bomb racks were mounted under the centre wing section, one on each side of the fuselage, to suspend two 250 kg bombs.&lt;br /&gt;
&lt;br /&gt;
The nacelles of the Mitsubishi Ha-102 engines had individual jet exhaust pipes to increase speed and reduce exhaust glow at night. Also, the barrels of the Но-5 cannons were equipped with flame arresters.&lt;br /&gt;
&lt;br /&gt;
One Ki-45 KAI Tei aircraft was equipped with a 75 mm anti-tank gun, but its recoil proved to be too high for the fighter's relatively lightweight design.&lt;br /&gt;
&lt;br /&gt;
Some early Ki-45s were also modified in the field to carry bombs. These planes were used at the end of the war by kamikaze pilots to perform suicide attacks.&lt;br /&gt;
&lt;br /&gt;
Four Ki-45s were used by the Japanese for the plane's first suicide attack on Allied ships on May 28, 1944.&lt;br /&gt;
&lt;br /&gt;
The Ki-45's production was discontinued in July 1945. A total of 1,701 Ki-45s were manufactured in all versions, including all prototypes and pre-production vehicles.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ki-45_tei Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|hQB-vib08fc|'''Schräge Musik: a story of hesitation and confusion''' discusses the {{PAGENAME}} at 4:09 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Kawasaki}}&lt;br /&gt;
{{Japan twin-engine fighters and attackers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ki-45_hei&amp;diff=195631</id>
		<title>Ki-45 hei</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ki-45_hei&amp;diff=195631"/>
				<updated>2024-11-25T01:13:49Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Japanese twin-engine fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Ki-45 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ki-45_hei&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}'''  was the successor of the Ki-45 &amp;quot;otsu/乙&amp;quot;. It featured a revised armament, mainly designed to engage light naval target. This armament consisted of one 37mm Ho-203 automatic cannon on the nose while retaining its 7.92mm MG on the back as a defensive armament. Its armament only allowed the aircraft to engage small targets like patrol boats, since it lacked racks for suspended armament like bombs or torpedoes. Further upgrades where conducted in the form of the Ki-45 &amp;quot;tei/丁&amp;quot; and the Ki-45 II later renamed to Ki-96.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update 1.31]]. Being a classed as a heavy fighter, the Ki-45 isn't the best in the manoeuvrability category. However, for a heavy fighter, it manoeuvres very well. It is even capable of out-turning aircraft such as the [[P-47D-25]]. Unlike heavy fighters of other nations, the Ki-45 series does not feature aircraft with large amounts of heavy weaponry. This is a major downside, considering how heavy fighters traditionally give up manoeuvrability and speed for armament. Instead, the Ki-45s utilize more of an equilibrium between manoeuvrability, speed, and armament. These are what makes the Ki-45 both a capable dog-fighter, and bomber hunter.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,300 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 551 || 533 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.9 || 25.5 || 16.4 || 16.4 || rowspan=&amp;quot;2&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 593 || 570 || 23.2 || 24.0 || 23.1 || 19.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 444 || 308 || ~11 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 320 || &amp;lt; 450 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 16 mm Steel plates behind the pilot&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
* Instead of focusing on armament like other heavy fighters, the Ki-45 is more balanced between armament and flight performance.&lt;br /&gt;
* While the default ammunition belts for both weapons on the Ki-45 ko are workable, it can help to upgrade.&lt;br /&gt;
* Unlocking the flight performance modules will help drastically in dogfights and turn fights.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Ho-203 (37 mm)|Ho-3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 37 mm Ho-203 cannon, nose-mounted (15 rpg)&lt;br /&gt;
* 1 x 20 mm Ho-3 cannon, belly-mounted (100 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Army Type 94 GPHE (50 kg)|Army Type 94 GPHE (100 kg)|Army Type 92 GPHE (250 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)&lt;br /&gt;
* 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)&lt;br /&gt;
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 98 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm Type 98 machine gun, dorsal turret (1,050 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This variant of the Ki-45, the Ki-45 hei, features virtually the same armament as the [[Ki-45 otsu]]. Wielding one Ho-3 20 mm cannon and one Ho-203 37 mm cannon, the Ki-45 hei is the pinnacle of a multi-purpose aircraft. Its 37 mm cannon allows it to take down bombers with ease, and its single 20 mm cannon allows for some flexibility in the dog-fighting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannon is best used in an anti-fighter role. Unfortunately, the Ki-45's ground attack role is minimal due to the inability to equip armour piercing rounds for the 37 mm cannon. The Ki-45 hei is also unable to equip bombs.&lt;br /&gt;
&lt;br /&gt;
The Ki-45 hei also retains its impressive turn rate from the [[Ki-45 tei]]. Although the aircraft itself is large and presents an &amp;quot;easy target&amp;quot; in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on his or her tail gunner to get the job done. The &amp;quot;otsu&amp;quot; version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although lacklustre, with shot placement it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a bi-plane, aim for the wings since they are very fragile.&lt;br /&gt;
&lt;br /&gt;
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.&lt;br /&gt;
&lt;br /&gt;
* In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gunsight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings &amp;amp; engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non existent with the entire tail obstructed by the headset.&lt;br /&gt;
&lt;br /&gt;
====Tactics====&lt;br /&gt;
&amp;lt;!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)--&amp;gt;&lt;br /&gt;
The Ki-45 hei's armament is much more suited for bomber hunting than its earlier machine gun armed variant. With a moderate ammunition pool, it is easily possible to destroy multiple enemies with this aircraft. It is recommended to use the 20 mm cannon only when the pilot is sure he or she will hit the enemy aircraft, as it only holds 100 shells. The 37 mm cannon does impressive damage but requires a high degree of accuracy and lead. Practising with this weapon will help greatly, especially when attacking fighters.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful 37 mm cannon&lt;br /&gt;
* Good manoeuvrability and climb rate for a heavy fighter&lt;br /&gt;
* Acceptable top speed&lt;br /&gt;
* 16.5 mm of armour in pilot's seat and added armour in the nose around 37 mm gun&lt;br /&gt;
* Twin-engine design&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Beat in turn fights by some aircraft&lt;br /&gt;
* Prone to fuel and engine fires&lt;br /&gt;
* Locks up at high speeds&lt;br /&gt;
* Mediocre roll rate, gets worse as speed increases&lt;br /&gt;
* Lack of protection around fuel tanks, engines, and gunner&lt;br /&gt;
* Pilot is exposed in head-ons&lt;br /&gt;
* Limited ammunition for all weapons&lt;br /&gt;
* Long cannon reload time&lt;br /&gt;
* Limited anti-fighter capabilities&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Initially designed to be a bomber escort, the Ki-45 was first deployed in what is now China and Vietnam. It was found to be easily outclassed by P-40s piloted by the Flying Tigers. As a result, the Ki-45's role was changed to anti-shipping and ground attack, where it performed satisfactorily. Nonetheless, the Ki-45's greatest strength proved to be its bomber intercepting capabilities. Heavily armed with 37 mm cannon, the Toryu (Dragon Slayer) could destroy heavy bombers with ease. As the war progressed, the need for an interceptor to defend the Japanese mainland was ever present. Soon, the Ki-45 was deployed to counter B-29 Superfortress raids. Although its armament was clearly deadly enough, the Ki-45 suffered at high altitudes. Pilots soon resorted to ramming attacks against the Superfortresses. Special attack groups specifically designed for this purpose formed, but by late 1945 Imperial Japan's fate had been sealed. The Allies allocated the name &amp;quot;Nick&amp;quot; to the Ki-45.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Kawasaki Ki-45 KAI Hei (Model C) Type 2 Toryu (Allied reporting name: Nick) twin-engine army fighter&lt;br /&gt;
&lt;br /&gt;
The Ki-45 KAI Hei variant, with modified on-board armament (when compared with the Ki-45 KAI Otsu), was specially created to attack sea targets.&lt;br /&gt;
&lt;br /&gt;
A 37 mm Ho-203 automatic cannon with 15 rounds was mounted in the nose fairing, which had its shape modified. A 20 mm Ho-3 cannon with 100 rounds was placed in the lower section of the fuselage.&lt;br /&gt;
&lt;br /&gt;
The 7.92 mm Type 98 machine gun with 1,050 rounds remained in the rear defensive turret. In all other respects, the airframe was like that of the Ki-45 KAI Otsu.&lt;br /&gt;
&lt;br /&gt;
The Ki-45 KAI Hei was extensively used in New Guinea, particularly against American torpedo boats.&lt;br /&gt;
&lt;br /&gt;
One of the Ki-45 KAI Hei fighters was thoroughly tested in 1945 by US Army Technical Intelligence experts. The test results report mentioned the very good takeoff characteristics of the aircraft. Other capabilities won praise too: for example, the American pilots were struck by the machine's horizontal manoeuvrability. Stall characteristics were satisfactory, and pilots could sense when speed loss caused by flow separation was imminent. Landing performance was found to be very good, as well.&lt;br /&gt;
&lt;br /&gt;
Observed drawbacks included the aircraft's low taxi controllability due to poor breaks and the free-pivoting tail wheel. In addition, the aircraft's high nose-up position obscured forward visibility, so there was no choice but to taxi in a zigzag pattern.&lt;br /&gt;
&lt;br /&gt;
In addition to that, the report mentioned significant noise and vibration levels in the cockpit at all speeds, unsatisfactory pilot seat adjustment, and poor downward and backward visibility from the pilot's cockpit.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ki-45_hei Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Kawasaki}}&lt;br /&gt;
{{Japan twin-engine fighters and attackers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ki-45_otsu&amp;diff=195630</id>
		<title>Ki-45 otsu</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ki-45_otsu&amp;diff=195630"/>
				<updated>2024-11-25T01:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Japanese twin-engine fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Ki-45 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ki-45_otsu&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was the successor of the Ki-45 &amp;quot;ko/甲&amp;quot; and another member of the Ki-45 series of twin engine fighter/striker aircrafts. This variant of the Ki-45 was supposed to engage armoured targets, armed with a 37mm cannon on the belly replacing the Ho-3 20mm cannon found on the Ki-45 ko. The aircraft was used by the army to engage fortifications and armoured vehicles mainly those used by the Chinese during the II Sino-Japanese War. The aircrafts usage against naval assets was also explored and this came on the form of the Ki-45 hei/丙, its successor, designed to engage naval objectives with a 37mm cannon.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update 1.31]]. Being a classed as a heavy fighter, the Ki-45 isn't the best in the manoeuvrability department. However, for a heavy fighter, it manoeuvres very well. It is even capable of out-turning aircraft such as the [[P-47D-25]]. Unlike heavy fighters of other nations, the Ki-45 series does not feature aircraft with large amounts of heavy weaponry. This is a major downside, considering how heavy fighters traditionally give up manoeuvrability and speed for armament. Instead, the Ki-45s utilise more of a balance between manoeuvrability, speed, and armament. These are what makes the Ki-45 both a capable dogfighter, and bomber hunter.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,300 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 551 || 533 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.9 || 25.5 || 16.4 || 16.4 || rowspan=&amp;quot;2&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 593 || 570 || 23.2 || 24.0 || 23.1 || 19.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 444 || 308 || ~11 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 360 || &amp;lt; 320 || &amp;lt; 450 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 16 mm Steel plates behind the pilot&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
Instead of focusing on armament like other heavy fighters, the Ki-45 is more balanced between armament and flight performance. While the default ammunition belts for both weapons on the Ki-45 ko are workable, it can help to upgrade. Unlocking the flight performance modules will help drastically in dogfights and turn fights.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 98 (37 mm)|Ho-103 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 37 mm Type 98 cannon, belly-mounted (16 rpg)&lt;br /&gt;
* 2 x 12.7 mm Ho-103 machine guns, nose-mounted (350 rpg = 700 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Army Type 92 GPHE (250 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 98 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm Type 98 machine gun, dorsal turret (1,050 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This variant of the Ki-45, the Ki-45 otsu, features the first &amp;quot;hard-hitting&amp;quot; armament of the series. Wielding two Ho-103 12.7 mm guns and one 37 mm Type 98 cannon, the Ki-45 otsu is the pinnacle of a multi-purpose aircraft. Its 37 mm cannon allows it to take down bombers with ease, and its nose-mounted 12.7 mm guns allows for some flexibility in the dogfighting department. Although deadly, the 37 mm cannon only holds 16 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 12.7 mm guns is best used in an anti-fighter role. Fortunately, the Ki-45 otsu can also be used in an anti-tank role, thanks to the AP rounds for the 37 mm cannon (42 mm penetration), which can take out light and medium tanks, light pillboxes, and even a few player controlled tanks. The Ki-45 is unable to equip bombs.&lt;br /&gt;
&lt;br /&gt;
The Ki-45 otsu also retains its impressive turn rate from the [[Ki-45 ko]]. Although the aircraft itself is large and presents an &amp;quot;easy target&amp;quot; in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on his or her tail gunner to get the job done. The &amp;quot;otsu&amp;quot; version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1,050 rounds. Although lacklustre, with shot placement it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a biplane, aim for the wings since they are very fragile.&lt;br /&gt;
&lt;br /&gt;
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.&lt;br /&gt;
&lt;br /&gt;
* In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gunsight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings &amp;amp; engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non existent with the entire tail obstructed by the headset.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Highly powerful 37 mm cannon&lt;br /&gt;
* Armour piercing (42 mm penetration) shots for anti-tank purposes&lt;br /&gt;
* Good manoeuvrability and climb rate for a heavy fighter&lt;br /&gt;
* Acceptable top speed&lt;br /&gt;
* 16.5 mm of armour in pilot's seat&lt;br /&gt;
* Two engine design&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Beat in turn fights by some aircraft&lt;br /&gt;
* Prone to fuel and engine fires&lt;br /&gt;
* Locks up at high speeds&lt;br /&gt;
* Mediocre roll rate, gets worse as speed increases&lt;br /&gt;
* Limited ammunition for all weapons&lt;br /&gt;
* Lack of protection around fuel tanks, engines, and gunner&lt;br /&gt;
* Long cannon reload&lt;br /&gt;
* Pilot is exposed in head-ons&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Initially designed to be a bomber escort, the Ki-45 was first deployed in what is now China and Vietnam. It was found to be easily outclassed by P-40s piloted by the Flying Tigers. As a result, the Ki-45's role was changed to anti-shipping and ground attack, where it performed satisfactorily. Nonetheless, the Ki-45's greatest strength proved to be its bomber intercepting capabilities. Heavily armed with 37 mm cannon, the Toryu (Dragon Slayer) could destroy heavy bombers with ease. As the war progressed, the need for an interceptor to defend the Japanese mainland was ever present. Soon, the Ki-45 was deployed to counter B-29 Superfortress raids. Although its armament was clearly deadly enough, the Ki-45 suffered at high altitudes. Pilots soon resorted to ramming attacks against the Superfortresses. Special attack groups specifically designed for this purpose formed, but by late 1945 Imperial Japan's fate had been sealed. The Allies allocated the name &amp;quot;Nick&amp;quot; to the Ki-45.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Kawasaki Ki-45 KAI Otsu (Model B) Type 2 Toryu (Allied reporting name: Nick) twin-engine army fighter&lt;br /&gt;
&lt;br /&gt;
Combat experience showed that the Toryu was particularly good as a ground-attack aircraft for striking ground and surface targets. In order to improve the effective use of the Ki-45 for anti-ship and ground attack tasks, the special Ki-45 KAI Otsu version was launched into full-scale production.&lt;br /&gt;
&lt;br /&gt;
Aircraft of this version were equipped with new Mitsubishi Ha-102 fourteen-cylinder, radial air-cooled engines producing a takeoff power of 1,080 hp. These engines were housed in nacelles which had a smaller diameter when compared to previous versions. The aircraft's flight characteristics remained unchanged, since the increased engine power was accompanied by a larger takeoff weight; however, the improved reliability of the Ha-102 engines was appreciated by flying and maintenance personnel.&lt;br /&gt;
&lt;br /&gt;
The aircraft's armament was drastically reinforced. The nose-mounted 12.7 mm machine guns were replaced by one 20 mm Ho-3 cannon with 50 rounds. The ventral nacelle housed a 37 mm Type 98 manually loaded cannon with 16 rounds. The 7.92 mm Type 98 machine gun with 1,050 rounds remained in the rear defensive turret.&lt;br /&gt;
&lt;br /&gt;
The installation of the new front armament meant changing the shape of the nose fairing, and additional access doors were cut in the skin. The landing headlight was moved from the nose section to the left wing leading edge.&lt;br /&gt;
&lt;br /&gt;
The Ki-45 KAI Otsu was used extensively to attack various ground and surface targets.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ki-45_otsu Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Ki-45 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Kawasaki}}&lt;br /&gt;
{{Japan twin-engine fighters and attackers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105R)_TAT&amp;diff=195629</id>
		<title>Yer-2 (M-105R) TAT</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105R)_TAT&amp;diff=195629"/>
				<updated>2024-11-25T01:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Yer-2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=er-2_m105r_tat&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. Though initially in the game pre-1.27, this plane was removed upon Update 1.37 due to being performance-wise identical to the [[Yer-2 M-105R LU]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 429 || 414 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 48.0 || 49.0 || 7.9 || 7.8 || rowspan=&amp;quot;2&amp;quot; | 1,800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 463 || 445 || 46.1 || 47.0 || 11.6 || 9.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 556 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 290 || &amp;lt; 300 || &amp;lt; 270 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}&lt;br /&gt;
{{main|BRAB-220 (1930) (220 kg)|BRAB-500 (1938) (500 kg)|BRAB-1000 (1938) (1,000 kg)}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 12 x 50 kg FAB-50sv bombs (600 kg total)&lt;br /&gt;
* 14 x 100 kg FAB-100sv bombs (1,400 kg total)&lt;br /&gt;
* 6 x 250 kg FAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 6 x 500 kg FAB-500sv bombs (3,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)&lt;br /&gt;
* 2 x 220 kg BRAB-220 (1930) (440 kg total)&lt;br /&gt;
* 2 x 500 kg BRAB-500 (1938) (1,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg BRAB-1000 (1938) (2,000 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, nose turret (550 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, ventral turret (1,075 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Yermolayev Yer-2 twin-engine long-range bomber with M-105R engines&lt;br /&gt;
&lt;br /&gt;
Yer-2s of later production series had 1,100 hp Klimov M-105R twelve-cylinder V-shaped geared liquid-cooled engines.&lt;br /&gt;
&lt;br /&gt;
This engine was specially created to be installed on bombers, and it differed from the M-105 in that it had a smaller gear ratio. Externally, M-105R engines differed from M-105s by having individual exhaust pipes instead of twin exhaust manifolds on the side cowlings.&lt;br /&gt;
&lt;br /&gt;
The standard configuration of Yer-2s of later production series included a TAT-VT upper turret with a 12.7 mm Berezin BT machine gun. Instead of the LU-MV-2 hatch mount with a 7.62 mm ShKAS, the aircraft was given an LU-MV-2B mount with a 12.7 mm BT machine gun featuring a manual reloading system and fed from detachable magazines. The total magazine capacity was 240 rounds.&lt;br /&gt;
&lt;br /&gt;
The Yer-2 bomber outperformed the DB-3F's maximum and cruise speed, as well as its flight range (with a normal combat load). In comparison to the DB-3F, the Yer-2 was easier to pilot. But the relatively low critical altitude of the M-105 engines meant that combat missions with the Yer-2 were very risky, since the chance of being hit by anti-aircraft gun fire or intercepted by enemy fighters was higher, and the plane was also more affected by weather conditions on its route.&lt;br /&gt;
&lt;br /&gt;
In addition, the Yer-2 had unsatisfactory longitudinal and lateral stability, due to the large loads imposed on the aircraft's flight controls. The insufficient power of M-105 engines dramatically increased the runway length required for takeoff.&lt;br /&gt;
&lt;br /&gt;
When World War II started, no Yer-2s yet served with the Soviet troops. The first bomber air regiment to use this aircraft was formed in August of 1941.&lt;br /&gt;
&lt;br /&gt;
Yer-2 bombers flew their first sortie on August 10, 1941, when they participated in a raid over Berlin. Regiments armed with Yer-2s acted as day and night bombers on the Western Front. They bombed Polotsk, Minsk, Orsha, Vitebsk, Novgorod, and Smolensk. In November 1941, Yer-2s attacked Königsberg. Yer-2 bombers with M-105 engines fought until May 1942, but some machines were flown until late 1943.&lt;br /&gt;
&lt;br /&gt;
The production of Yer-2s with M-105 engines was discontinued in September 1941. A total of 71 aircraft had been built.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_m105r_tat Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
* [[Yer-2 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Yermolaev}}&lt;br /&gt;
{{USSR bombers}}&lt;br /&gt;
[[Category:Hidden vehicles]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105)_TAT&amp;diff=195628</id>
		<title>Yer-2 (M-105) TAT</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105)_TAT&amp;diff=195628"/>
				<updated>2024-11-25T01:02:37Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift Soviet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Yer-2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=er-2_m105_tat&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. Though initially in the game pre-1.37, this plane was removed upon Update 1.37 due to being performance-wise identical to the [[Yer-2 M-105]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 429 || 414 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 48.0 || 49.0 || 7.9 || 7.8 || rowspan=&amp;quot;2&amp;quot; | 1,800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 463 || 445 || 46.1 || 47.0 || 11.6 || 9.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 556 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 290 || &amp;lt; 300 || &amp;lt; 270 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8.5 mm steel - pilots' seats&lt;br /&gt;
* 8.5 mm steel - in front of dorsal gunner&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}&lt;br /&gt;
{{main|BRAB-220 (1930) (220 kg)|BRAB-500 (1938) (500 kg)|BRAB-1000 (1938) (1,000 kg)}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 12 x 50 kg FAB-50sv bombs (600 kg total)&lt;br /&gt;
* 14 x 100 kg FAB-100sv bombs (1,400 kg total)&lt;br /&gt;
* 6 x 250 kg FAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 6 x 500 kg FAB-500sv bombs (3,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)&lt;br /&gt;
* 2 x 220 kg BRAB-220 (1930) (440 kg total)&lt;br /&gt;
* 2 x 500 kg BRAB-500 (1938) (1,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg BRAB-1000 (1938) (2,000 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, nose turret (550 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, ventral turret (1,075 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Impressive bomb loadout options&lt;br /&gt;
* Gets a Long Range Bomber air-spawn at 4,500 metres altitude&lt;br /&gt;
* Ability to deal massive damage to the targets with its immense bomb-load&lt;br /&gt;
* Engine doesn't overheat easily when using WEP&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible climb rate for its BR&lt;br /&gt;
* Subpar speed for its BR&lt;br /&gt;
* Weak defensive armament&lt;br /&gt;
* Poor performance at high altitude&lt;br /&gt;
* Very easy target to be destroyed, littered with fuel tanks, and is an easy target in general&lt;br /&gt;
* Difficult to takeoff with larger bomb loads if with mostly stock performance&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Yermolayev DB-240 (Yer-2) twin-engine long-range bomber&lt;br /&gt;
&lt;br /&gt;
A four-seat, all-metal monoplane with an inverted gull wing, a twin-fin tail, and a retractable landing gear system including a tail wheel.&lt;br /&gt;
&lt;br /&gt;
This plane was designed by OKB-240, under the direction of V. G. Yermolayev. The DB-240 was based on the Stal-7 passenger aircraft designed at the Civil Air Fleet Research Institute under the direction of R. L. Bartini.&lt;br /&gt;
&lt;br /&gt;
The DB-240 prototype got off the ground for the first time on May 14, 1940. Full-scale production of the aircraft, under the designation of Yer-2, was started in May 1941 at Voronezh Aircraft Factory No. 18.&lt;br /&gt;
&lt;br /&gt;
Originally, the DB-240 was designed with the promising M-106 liquid-cooled engines in mind. However, the development of the M-106 took longer than expected, and the designers urgently had to revise the whole project since the M-105 engines were less powerful and designed for lower altitudes but had already been launched into full-scale production. This forced replacement of the power unit significantly reduced the DB-240's combat capabilities, since its speed and altitude were noticeably decreased.&lt;br /&gt;
&lt;br /&gt;
Yer-2s of the first production series were equipped with 1,100 hp Klimov M-105 twelve-cylinder, V-shaped, liquid-cooled engines with three-bladed variable-pitch metal VISh-22Ye propellers.&lt;br /&gt;
&lt;br /&gt;
The aircraft's defensive armament included three turrets. One 7.62 mm ShKAS belt-fed machine gun with 500 rounds was hinged in the navigator's nose mount just like it had been on the DB-3F. A Mozharovsky-Venevidov LU-MV-2 hatch mount was fitted in the lower rear hatch between the 18th and the 21st frames. The mount was retracted in the fuselage when in the travelling position or extended before firing. A 7.62 mm ShKAS machine gun with an OP-2L optical sight and 1,075 rounds was mounted on a mobile carriage. The first production aircraft had Mozharovsky-Venevidov MV-3 turrets, with a 7.62 mm ShKAS machine gun featuring an OPT-1 sight and 1,200 rounds. Then, heavy TAT-VT turrets started to be delivered, and the light MV-3 turret was replaced with a heavy TAT-VT aerodynamic turret featuring a 12.7 mm Berezin BT machine gun with 400 rounds.&lt;br /&gt;
&lt;br /&gt;
The aircraft's bombing armament included two external Der-19-20 beams enabling it to suspend bombs weighing from 100 to 1,000 kg (FAB-100, FAB-250, FAB-500, FAB-1000, BRAB-220, BRAB-500, BRAB-1000, P-250). The fuselage bomb bay had inside a pair of KDZ-240 twin cluster bomb racks designed to suspend four FAB-250 or FAB-500 bombs, as well as four KD2-240 triple cluster bomb racks designed to suspend 12 FAB-50 or FAB-100 bombs. External suspension enabled the aircraft to carry two VAP-500 spray tanks or the same number of UKhAP-500 all-purpose chemical tanks to create smoke screens. Four ABK-240 bomb clusters could be suspended inside the bomb bay, with bomblets up to 15 kg or incendiary ampoules. The Yer-2's maximum bomb capacity for short distances was 4,000 kg (two FAB-1000s on the outside and four FAB-500s suspended inside).&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_m105_tat Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
* [[Yer-2 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Yermolaev}}&lt;br /&gt;
{{USSR bombers}}&lt;br /&gt;
[[Category:Hidden vehicles]]&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105R)_LU&amp;diff=195627</id>
		<title>Yer-2 (M-105R) LU</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105R)_LU&amp;diff=195627"/>
				<updated>2024-11-25T01:01:45Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Yer-2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=er-2_m105r_lu2b&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 429 || 414 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 48.0 || 49.0 || 7.9 || 7.8 || rowspan=&amp;quot;2&amp;quot; | 1,800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 463 || 445 || 46.1 || 47.0 || 11.6 || 9.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 556 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 290 || &amp;lt; 300 || &amp;lt; 270 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}&lt;br /&gt;
{{main|BRAB-220 (1930) (220 kg)|BRAB-500 (1938) (500 kg)|BRAB-1000 (1938) (1,000 kg)}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 12 x 50 kg FAB-50sv bombs (600 kg total)&lt;br /&gt;
* 14 x 100 kg FAB-100sv bombs (1,400 kg total)&lt;br /&gt;
* 6 x 250 kg FAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 6 x 500 kg FAB-500sv bombs (3,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)&lt;br /&gt;
* 2 x 220 kg BRAB-220 (1930) (440 kg total)&lt;br /&gt;
* 2 x 500 kg BRAB-500 (1938) (1,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg BRAB-1000 (1938) (2,000 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)&lt;br /&gt;
* 1 x 12.7 mm Berezin UB machine gun, ventral turret (240 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, nose turret (550 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Impressive bomb loadout options&lt;br /&gt;
* Gets a Long Range Bomber air-spawn at 4,500 m altitude&lt;br /&gt;
* Ability to deal massive damage to the targets with its immense bomb-load&lt;br /&gt;
* Engine doesn't overheat easily when using WEP&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible climb rate for its BR&lt;br /&gt;
* Subpar speed for its BR&lt;br /&gt;
* Weak defensive armament&lt;br /&gt;
* Poor performance at high altitude&lt;br /&gt;
* Very easy target to be destroyed, littered with fuel tanks, and is an easy target in general&lt;br /&gt;
* Difficult to takeoff with larger bomb loads if with mostly stock performance&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Yermolayev Yer-2 twin-engine long-range bomber with M-105R engines&lt;br /&gt;
&lt;br /&gt;
Yer-2s of later production series had 1,100 hp Klimov M-105R twelve-cylinder V-shaped geared liquid-cooled engines.&lt;br /&gt;
&lt;br /&gt;
This engine was specially created to be installed on bombers, and it differed from the M-105 in that it had a smaller gear ratio. Externally, M-105R engines differed from M-105s by having individual exhaust pipes instead of twin exhaust manifolds on the side cowlings.&lt;br /&gt;
&lt;br /&gt;
The standard configuration of Yer-2s of later production series included a TAT-VT upper turret with a 12.7 mm Berezin BT machine gun. Instead of the LU-MV-2 hatch mount with a 7.62 mm ShKAS, the aircraft was given an LU-MV-2B mount with a 12.7 mm BT machine gun featuring a manual reloading system and fed from detachable magazines. The total magazine capacity was 240 rounds.&lt;br /&gt;
&lt;br /&gt;
The Yer-2 bomber outperformed the DB-3F's maximum and cruise speed, as well as its flight range (with a normal combat load). In comparison to the DB-3F, the Yer-2 was easier to pilot. But the relatively low critical altitude of the M-105 engines meant that combat missions with the Yer-2 were very risky, since the chance of being hit by anti-aircraft gun fire or intercepted by enemy fighters was higher, and the plane was also more affected by weather conditions on its route.&lt;br /&gt;
&lt;br /&gt;
In addition, the Yer-2 had unsatisfactory longitudinal and lateral stability, due to the large loads imposed on the aircraft's flight controls. The insufficient power of M-105 engines dramatically increased the runway length required for takeoff.&lt;br /&gt;
&lt;br /&gt;
When World War II started, no Yer-2s yet served with the Soviet troops. The first bomber air regiment to use this aircraft was formed in August of 1941.&lt;br /&gt;
&lt;br /&gt;
Yer-2 bombers flew their first sortie on August 10, 1941, when they participated in a raid over Berlin. Regiments armed with Yer-2s acted as day and night bombers on the Western Front. They bombed Polotsk, Minsk, Orsha, Vitebsk, Novgorod, and Smolensk. In November 1941, Yer-2s attacked Königsberg. Yer-2 bombers with M-105 engines fought until May 1942, but some machines were flown until late 1943.&lt;br /&gt;
&lt;br /&gt;
The production of Yer-2s with M-105 engines was discontinued in September 1941. A total of 71 aircraft had been built.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_m105r_lu2b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Yermolaev}}&lt;br /&gt;
{{USSR bombers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105)&amp;diff=195626</id>
		<title>Yer-2 (M-105)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yer-2_(M-105)&amp;diff=195626"/>
				<updated>2024-11-25T01:00:50Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Yer-2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=er-2_m105_mv3&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 429 || 414 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 48.0 || 49.0 || 7.9 || 7.8 || rowspan=&amp;quot;2&amp;quot; | 1,800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 463 || 445 || 46.1 || 47.0 || 11.6 || 9.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 556 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 290 || &amp;lt; 300 || &amp;lt; 270 || &amp;gt; 330&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is 8.5 mm of steel plate armour on the seat of the pilot, and 10 mm of steel armour for both gunners at the rear of the aircraft. Fuel tanks are all around the plane so the chances of catching on fire are high. The pilot is rather hard to hit, considering they are seated at an elevated position when compared to the rest of the crew, which enemy fighters or interceptors might not be aiming for since the gunners are the most dangerous defensive components of the aircraft, and it's not easy to aim for that extended cockpit.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}&lt;br /&gt;
{{main|BRAB-220 (1930) (220 kg)|BRAB-500 (1938) (500 kg)|BRAB-1000 (1938) (1,000 kg)}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 12 x 50 kg FAB-50sv bombs (600 kg total)&lt;br /&gt;
* 14 x 100 kg FAB-100sv bombs (1,400 kg total)&lt;br /&gt;
* 6 x 250 kg FAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 6 x 500 kg FAB-500sv bombs (3,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)&lt;br /&gt;
* 2 x 220 kg BRAB-220 (1930) (440 kg total)&lt;br /&gt;
* 2 x 500 kg BRAB-500 (1938) (1,000 kg total)&lt;br /&gt;
* 2 x 1,000 kg BRAB-1000 (1938) (2,000 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ShKAS (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, nose turret (550 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, dorsal turret (1,200 rpg)&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, ventral turret (1,075 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Yer-2 (M-105) was an impressive aircraft for its time, considering that it was still able to fly while carrying its hefty bombload. (Although there was a crash of the prototype, which was designated Stal-7, during takeoff. This led to the arrest of the original designer before Yermolaev undertook the design.) In Arcade battles, the weight of the aircraft doesn't affect the gameplay too much. However, that's a different story for players who play this aircraft in Air RB. The weight of the bomb-load significantly affects the performance of the aircraft, making it a pain to fly to its destination because it has a subpar climb rate, and is painfully slow (stock: average of ~263 km/h at 5,000 m). Luckily, this is a long range bomber, and this allows you to spawn at an altitude of 4,000 m. The player should not start diving immediately because the slow speed and the lack of defensive armaments on the aircraft makes this aircraft an easy target for enemy fighters, especially for those with 8 x .50 cal machine guns. As a long range bomber, your best ally would be altitude. The higher you are, the more chance you have at surviving (enemy aircraft would usually leave you alone when you're at 5,000 m). Avoid flying into the middle of the battlefield to improve your chances. Try taking routes around the map and far from the battle because it won't be long before fighters start appearing at your rear. If an enemy does appear on your six, drop your bomb-load immediately at the target and return to base. If you weren't able to do so, return to the base anyway. Cut your engines (if your altitude is at least 4,000 m) and start diving to the direction of the airbase, this will diminish the chances of causing a fire, and pray that you're able to take him down before they do the same to you.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Impressive bomb loadout options&lt;br /&gt;
* Gets a Long Range Bomber air-spawn at 4,500 m altitude&lt;br /&gt;
* Ability to deal massive damage to the targets with its immense bomb-load&lt;br /&gt;
* Engine doesn't overheat easily when using WEP&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible climb rate for its BR&lt;br /&gt;
* Subpar speed for its BR&lt;br /&gt;
* Weak defensive armament&lt;br /&gt;
* Poor performance at high altitude&lt;br /&gt;
* Very easy target to be destroyed, littered with fuel tanks, and is an easy target in general&lt;br /&gt;
* Difficult to takeoff with larger bomb loads if with mostly stock performance&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Yermolayev DB-240 (Yer-2) twin-engine long-range bomber&lt;br /&gt;
&lt;br /&gt;
A four-seat, all-metal monoplane with an inverted gull wing, a twin-fin tail, and a retractable landing gear system including a tail wheel.&lt;br /&gt;
&lt;br /&gt;
This plane was designed by OKB-240, under the direction of V. G. Yermolayev. The DB-240 was based on the Stal-7 passenger aircraft designed at the Civil Air Fleet Research Institute under the direction of R. L. Bartini.&lt;br /&gt;
&lt;br /&gt;
The DB-240 prototype got off the ground for the first time on May 14, 1940. Full-scale production of the aircraft, under the designation of Yer-2, was started in May 1941 at Voronezh Aircraft Factory No. 18.&lt;br /&gt;
&lt;br /&gt;
Originally, the DB-240 was designed with the promising M-106 liquid-cooled engines in mind. However, the development of the M-106 took longer than expected, and the designers urgently had to revise the whole project since the M-105 engines were less powerful and designed for lower altitudes but had already been launched into full-scale production. This forced replacement of the power unit significantly reduced the DB-240's combat capabilities, since its speed and altitude were noticeably decreased.&lt;br /&gt;
&lt;br /&gt;
Yer-2s of the first production series were equipped with 1,100 hp Klimov M-105 twelve-cylinder, V-shaped, liquid-cooled engines with three-bladed variable-pitch metal VISh-22Ye propellers.&lt;br /&gt;
&lt;br /&gt;
The aircraft's defensive armament included three turrets. One 7.62 mm ShKAS belt-fed machine gun with 500 rounds was hinged in the navigator's nose mount just like it had been on the DB-3F. A Mozharovsky-Venevidov LU-MV-2 hatch mount was fitted in the lower rear hatch between the 18th and the 21st frames. The mount was retracted in the fuselage when in the travelling position or extended before firing. A 7.62 mm ShKAS machine gun with an OP-2L optical sight and 1,075 rounds was mounted on a mobile carriage. The first production aircraft had Mozharovsky-Venevidov MV-3 turrets, with a 7.62 mm ShKAS machine gun featuring an OPT-1 sight and 1,200 rounds. Then, heavy TAT-VT turrets started to be delivered, and the light MV-3 turret was replaced with a heavy TAT-VT aerodynamic turret featuring a 12.7 mm Berezin BT machine gun with 400 rounds.&lt;br /&gt;
&lt;br /&gt;
The aircraft's bombing armament included two external Der-19-20 beams enabling it to suspend bombs weighing from 100 to 1,000 kg (FAB-100, FAB-250, FAB-500, FAB-1000, BRAB-220, BRAB-500, BRAB-1000, P-250). The fuselage bomb bay had inside a pair of KDZ-240 twin cluster bomb racks designed to suspend four FAB-250 or FAB-500 bombs, as well as four KD2-240 triple cluster bomb racks designed to suspend 12 FAB-50 or FAB-100 bombs. External suspension enabled the aircraft to carry two VAP-500 spray tanks or the same number of UKhAP-500 all-purpose chemical tanks to create smoke screens. Four ABK-240 bomb clusters could be suspended inside the bomb bay, with bomblets up to 15 kg or incendiary ampoules. The Yer-2's maximum bomb capacity for short distances was 4,000 kg (two FAB-1000s on the outside and four FAB-500s suspended inside).&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_m105_mv3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|g0yMMxi_31U|'''Should you get the Yer-2 M-105?''' - ''BradaTemplar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Yermolaev}}&lt;br /&gt;
{{USSR bombers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_24&amp;diff=195625</id>
		<title>Spitfire F Mk 24</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_24&amp;diff=195625"/>
				<updated>2024-11-25T00:47:47Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Spitfire (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=spitfire_f24&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was the last production model of the famous Supermarine Spitfire. A total of 54 Mk 24 were manufactured, with 27 rebuilt from [[Spitfire F Mk 22|Mk 22]] models. The Mk 24 was largely similar to the previous Mk 22, with the exception of having two rear fuselage fuel tanks installed as well as different rocket mountings allowing for installation of up to eight RP-3 rockets as opposed to six on the Mk 22. The main armament also differed, as some later production Mk 24s were armed with four 20 mm Hispano Mk.V cannons as opposed to Mk.II on the Spitfire Mk 22 or early and reserve variants of the Mk 24. The in-game model is a recreation of VN318, which was armed with Mk.II cannons.&lt;br /&gt;
&lt;br /&gt;
The Spitfire F Mk 24 was introduced in [[Update 1.39]]. It is the pinnacle of piston-powered aircraft, one of the first superprops. The playstyle of Mk 24 is very similar to the previous Griffon-powered Spitfires, with the exception of different armament as the Mk 24 is armed with four 20 mm Hispano cannons. Early jet aircraft that pilots may come across are at a severe disadvantage when encountering the Spitfire, as it can out-turn and also catch the majority of these in a dive. The Mk 24 also possesses higher engine power due to the usage of 150 octane fuel, which is unavailable for the previous Mk 22.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 8,232 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 721 || 699 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 19.4 || 20.2 || 19.8 || 19.8 || rowspan=&amp;quot;2&amp;quot; | 420&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 837 || 778 || 17.2 || 17.6 || 39.4 || 28.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 260 || ~11 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 482 || &amp;lt; 400 || &amp;lt; 400 || &amp;gt; 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,600 m || 1,510 hp || 2,190 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 8,600 m || 1,360 hp || 1,993 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 3 mm Steel - Armour plating ammo cover (both wings)&lt;br /&gt;
* 6 mm Steel - Upper prop hub plate&lt;br /&gt;
* 12.7 mm Steel - Fore cockpit armour plate&lt;br /&gt;
* 4 mm Steel - Pilot's seat&lt;br /&gt;
* 7 mm Steel - Behind pilot's seat&lt;br /&gt;
* 4 mm Steel - Pilot's headrest&lt;br /&gt;
* 42.8 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
The Spitfire F Mk 24's performance relies on its engine and that should thus be the focus of research. It is recommended you progress through your research in the following order:&lt;br /&gt;
&lt;br /&gt;
# Radiator&lt;br /&gt;
# Compressor&lt;br /&gt;
# Airframe&lt;br /&gt;
# Offensive 20 mm&lt;br /&gt;
# Engine&lt;br /&gt;
# Engine injection&lt;br /&gt;
# 150 octane fuel&lt;br /&gt;
# Wings repair&lt;br /&gt;
# Cover&lt;br /&gt;
# Fuselage Repair&lt;br /&gt;
&lt;br /&gt;
After you have researched all of the above, complete the remaining research in any order. The Offensive 20 mm upgrade is incredibly useful due to the power of the &amp;quot;Air targets&amp;quot; belt on Hispano Mk.II cannons, which is why it is prioritized over the Engine upgrades even with the focus on engine-related upgrades.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.II cannons, wing-mounted (175 rpg inner + 150 rpg outer = 650 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (250 lb)|M.C. Mk.I (250 lb)|G.P. Mk.IV (500 lb)|M.C. Mk.I (500 lb)}}&lt;br /&gt;
{{main|RP-3|Triplex R.P.}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 250 lb G.P. Mk.IV bombs (250 lb total)&lt;br /&gt;
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)&lt;br /&gt;
* 3 x 250 lb G.P. Mk.IV bombs (750 lb total)&lt;br /&gt;
* 3 x 250 lb M.C. Mk.I bombs (750 lb total)&lt;br /&gt;
* 1 x 500 lb G.P. Mk.IV bombs (500 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)&lt;br /&gt;
* 3 x 500 lb M.C. Mk.I bombs (1,500 lb total)&lt;br /&gt;
* 6 x RP-3 rockets&lt;br /&gt;
* 8 x RP-3 rockets&lt;br /&gt;
* 2 x Triplex R.P. rockets&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_Spitfire_F_Mk_24.jpg|thumbnail|right|The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.]]&lt;br /&gt;
The Spitfire F Mk 24 is an outstanding plane in realistic battles with few weaknesses, meaning the enemy will have a really hard time either catching the Mk 24 or shaking it off of their tail, and only the most skilled of opponents will stand a chance.&lt;br /&gt;
&lt;br /&gt;
It is very important to monitor your energy state, as the Spitfire F Mk 24 is a relatively large fighter aircraft and will be a big target at low speeds.&lt;br /&gt;
&lt;br /&gt;
The main task for a Mk 24 pilot is to utilize the immense power of the Rolls-Royce Griffon engine, which allows the Spitfire to climb at an insanely high rate. The pilot should always use his climb rate to his advantage in combat, using his altitude to dictate the terms of an engagement. Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway or Spain where the Griffon engine will perform optimally.&lt;br /&gt;
&lt;br /&gt;
The Spitfire F Mk 24's main combat tactic is Boom &amp;amp; Zooming due to its outstanding speed, armament, and engine output. Because of the last point, Energy fighting is an option open to the Mk 24 as well, when engaging an enemy separated from his team. The Rolls-Royce Griffon engine is what opens the Spitfire F Mk 24 to both of these tactics. Not only does the Griffon engine bestow the Mk 24 with incredible top speed, but it also causes the fighter to accelerate incredibly fast allowing it to keep its speed for longer even in a sharp climb.&lt;br /&gt;
&lt;br /&gt;
Although boom-and-zooming and energy fighting are the main tactics of the Spitfire F Mk 24, the fighter is also able to keep up with most enemies in-turn fights with few exceptions (namely Japanese fighters). Try to maintain a speed of between 400-500 km/h; this is where the plane maintains a high turn rate. Turning below this velocity against planes such as the [[P-51H-5-NA]] is not recommended. The Mk 24 should avoid combat at low altitude especially versus Soviet fighters who excel below 4 km. The Mk 24's strength is at high altitude combat, where it can fully utilize the power of its Griffon engine to excel in combat.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful engine which provides incredible climb rate, good acceleration and top speed&lt;br /&gt;
* Equipped with 4 x 20 mm Hispano Mk.II cannons, which are highly powerful and have a high rate of fire&lt;br /&gt;
* Incredible at energy fighting&lt;br /&gt;
* Performs extremely well at medium to high altitudes&lt;br /&gt;
* Excellent acceleration in a dive&lt;br /&gt;
* High turn rate at medium speeds&lt;br /&gt;
* Is an excellent vehicle to go against jets with&lt;br /&gt;
* Very good roll rate&lt;br /&gt;
* Very high wing rip speed&lt;br /&gt;
* Works well with manual engine control&lt;br /&gt;
* High climb rate&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armament is mounted on the wings&lt;br /&gt;
* Wings are susceptible to shearing at higher speeds&lt;br /&gt;
* WEP causes the plane to consume fuel at a fast rate&lt;br /&gt;
* Suffers at lower altitudes where the engine isn't operating at full potential&lt;br /&gt;
* Relatively poor low-speed performance&lt;br /&gt;
* Mostly faces jets&lt;br /&gt;
* Underwing radiators create a large amount of drag, especially when open&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The Supermarine Spitfire Mk.24 was a single engine, single seat fighter which served with the Royal Air Force during the early post war period. The Mk.24 was the very last land based Spitfire of the long and illustrious line of fighters. It differed only from late production Spitfire Mk.22s in having two extra fuel tanks fitted in the rear fuselage and provisions for under wing rockets. Late versions of the Spitfire Mk.24 were also fitted with the short barrel 20 mm Hispano Mk.V cannon. Only 54 Spitfire Mk.24s were built with a further 27 being converted from Mk.22 airframes.&lt;br /&gt;
&lt;br /&gt;
Contra-rotating propellers were tested on the Mk.21, 22 and 24 Spitfires but were still not perfected in time to see service on this last Spitfire variant. The contra-rotating propeller would, however see front line service with the Fleet Air Arm's Seafire Mk.46 and Mk.47. The Spitfire Mk.24 entered service in 1946 with No.80 Squadron in Gutersloh, Germany; the squadron later moved to Hong Kong. In January 1952 the RAF's last front line Spitfire squadron handed its aircraft over to the Hong Kong Auxiliary Air Force, ending a legacy of over 25 years of perhaps the most famous and iconic fighter aircraft in aviation history.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=spitfire_f24 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|MNacjyimuCQ|'''The Shooting Range #95''' - ''Metal Beasts'' section at 06:03 discusses the {{PAGENAME}}.|YrotBJk-VYk|'''The Shooting Range #124''' - ''War Machines'' section at 00:28 discusses the Griffon Spitfires.|Fjh-tTr6TPs|'''Best Combo #2''' discusses the {{PAGENAME}} at 2:00 - ''War Thunder Official Channel''|4v3fxupuZPA|'''Last piston fighters''' discusses the {{PAGENAME}} at 3:29 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/341992-supermarine-spitfire-fmk24/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Supermarine}}&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_22&amp;diff=195624</id>
		<title>Spitfire F Mk 22</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spitfire_F_Mk_22&amp;diff=195624"/>
				<updated>2024-11-25T00:47:45Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Spitfire (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=spitfire_f22&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was one of the last models of the famous Supermarine Spitfire. The Mk 22 was derived from the previous Mk 21, differing in lowered rear part of the fuselage and bubble canopy. However, this change led to stability problems, which in turn led to not having a fuselage fuel tank installed. The problem was solved in December 1945 when the entire rear fuselage and tail section of the then-developed Supermarine Spiteful was installed. The RAF initially ordered 627, however the end of war decreased the number to 260. Twenty Spitfires were sold to Egypt, eleven to Rhodesia, and ten to Syria.&lt;br /&gt;
&lt;br /&gt;
The Spitfire F Mk 22 was introduced in [[Update 1.39]]. The Spitfire F Mk 22 is the pinnacle of piston-powered aircraft, one of the first superprops. The playstyle of Mk 22 is very similar to the previous Griffon-powered Spitfires, with the exception of different armament as the Mk 22 is armed with four 20 mm Hispano cannons. Early jet aircraft that pilots may come across are at a severe disadvantage when encountering the Spitfire, as it can out-turn and also catch the majority of these in a dive.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 8,232 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 706 || 685 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 19.4 || 20.2 || 18.5 || 18.5 || rowspan=&amp;quot;2&amp;quot; | 420&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 788 || 740 || 17.3 || 18.2 || 31.5 || 23.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 260 || ~11 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 482 || &amp;lt; 400 || &amp;lt; 400 || &amp;gt; 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 42.8 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
* 4 mm Steel - Armoured pilot seat&lt;br /&gt;
* 4 mm Steel - Armour plate behind the pilot seat&lt;br /&gt;
* 7 mm Steel - Armour plate behind the pilot seat&lt;br /&gt;
* 3 mm Steel - Armoured boxes around the wing ammunition (each wing)&lt;br /&gt;
* 12.7 mm Steel - Armoured plate between fuel tanks.&lt;br /&gt;
* 6 mm Steel - Armoured plate in front of the liquid cooling system.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
Suggested research order:&lt;br /&gt;
&lt;br /&gt;
# Fuselage Repair&lt;br /&gt;
# Radiator&lt;br /&gt;
# Compressor&lt;br /&gt;
# Airframe&lt;br /&gt;
# Offensive 20 mm&lt;br /&gt;
# Engine&lt;br /&gt;
# Wings Repair&lt;br /&gt;
# Fuel Injection&lt;br /&gt;
# Cover (many of the upgrades are crucial to boosting the aircraft's speed and climb rate)&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.II cannons, wing-mounted (150 rpg outer + 175 rpg inner = 650 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (250 lb)|M.C. Mk.I (250 lb)|G.P. Mk.IV (500 lb)|M.C. Mk.I (500 lb)}}&lt;br /&gt;
{{main|RP-3|Triplex R.P.}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 250 lb G.P. Mk.IV bombs (250 lb total)&lt;br /&gt;
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)&lt;br /&gt;
* 3 x 250 lb G.P. Mk.IV bombs (750 lb total)&lt;br /&gt;
* 3 x 250 lb M.C. Mk.I bombs (750 lb total)&lt;br /&gt;
* 1 x 500 lb G.P. Mk.IV bombs (500 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 3 x 500 lb G.P. Mk.IV bombs (1,500 lb total)&lt;br /&gt;
* 3 x 500 lb M.C. Mk.I bombs (1,500 lb total)&lt;br /&gt;
* 6 x RP-3 rockets&lt;br /&gt;
* 2 x Triplex R.P. rockets&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_Spitfire_F_Mk_24.jpg|thumbnail|right|The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.]]&lt;br /&gt;
The Spitfire F Mk 22 an excellent plane in realistic battles with relatively few weaknesses, so the enemy will have a really hard time shaking the Spitfire off of its tail and only few will succeed.&lt;br /&gt;
&lt;br /&gt;
The Spitfire F Mk 22 can keep up with most enemies in turnfights, excluding most Japanese fighters and some of the more nimble British fighters. The main task for a pilot is to utilize the great climb rate to gain an altitude advantage on enemy fighters (altitude allows you to control engagements). Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway and Spain. The main form of attack (especially when there are more fighters around the target) is Boom &amp;amp; Zoom. Energy fighting is an option too, if in a 1-vs-1 situation. The Griffon Spitfire is an excellent energy fighter, the Griffon engine provides a tremendous amount of horsepower which can be used to gain speed quickly and climb back at a safe altitude. Remember to maintain speed, altitude advantage, and judge the energy state before engaging an aircraft.&lt;br /&gt;
&lt;br /&gt;
When fighting propeller aircraft, you should use your superior engine power and flight characteristics to your advantage. Fighters should be engaged based on their individual strengths and weaknesses. When facing Soviet fighters it is not recommended to duel them below 4,000 m. Maintain altitude and energy and get your guns on target. Do not commit to head-on attacks and do not burn all your energy in a turnfight with a Bf 109 or a Japanese fighter, this Spitfire handles differently to the previous ones in the series.&lt;br /&gt;
&lt;br /&gt;
=== Specific enemies worth noting ===&lt;br /&gt;
&lt;br /&gt;
* Heavy bombers: they are best left to heavy fighters like the [[F-82E]] twin-mustang or the de Havilland Hornet due to their more potent, nose-mounted armament. If you must engage a bomber, you should engage from directly below or above, or in a head-on. Closing in from behind or the sides, you are exposing yourself to a barrage of heavy machineguns and autocannons which will shred your flimsy airframe. Most bombers only have a single defensive armament in the nose and above and below are typically gunner dead-zones or entirely unarmed. A two-engine bomber requires both to remain aloft, take one out and it will surely die. 4-engine bombers only need 2 or 3, so aiming for the engines is ill-advised. For these, you should take out the pilot or destroy the wing-tips to cause the bomber to fall into a flat spin. Alternatively, you can take out the tail controls to disable a bomber (this however requires a rearward engagement which is most dangerous).&lt;br /&gt;
&lt;br /&gt;
* Jet fighters: they are strong, though not infallible. German and Japanese jets tend to have horrific performance at altitudes exceeding 4,500 m. You can bait them up and energy trap them. Once they have lost their speed they are incredibly vulnerable due to their atrocious acceleration, which you can exploit and quickly gain on them. Soviet jets also suffer above about 5,000 m. They also have very little ammunition and low speeds. American jets are the biggest issue: your best bet is to bait them into turnfighting or losing their energy, where they are most vulnerable.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 4 cannons with a high rate of fire&lt;br /&gt;
* Good climb rate&lt;br /&gt;
* Quite agile at medium and higher speeds&lt;br /&gt;
* Very responsive elevator (starts to lock at speeds above 600 km/h IAS)&lt;br /&gt;
* Greatly improved high-speed handling relative to previous spitfires&lt;br /&gt;
* Wing rip speed is noticeably higher than previous spitfires&lt;br /&gt;
* Very good acceleration when using WEP&lt;br /&gt;
* Good performance at higher altitudes&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* From time to time, pitted against jets which can be tricky to avoid or outmanoeuvre&lt;br /&gt;
* Poor agility at lower speeds and significant drag/mass ratio at high speeds limits optimal combat speed range&lt;br /&gt;
* Easily set on fire due to the location of the fuel tanks&lt;br /&gt;
* Landing gear rips very easily during take-off and landing travelling in excess of 260 km/h&lt;br /&gt;
* Landing flaps also break off at roughly the same speed as the gear&lt;br /&gt;
* Can struggle to keep up with enemy airplanes without frequently utilizing WEP&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The Supermarine Spitfire Mk.22 was a single engine, single seat fighter which served with the Royal Air Force during the early post war period. When the first Rolls Royce Griffon equipped Spitfires were tested it was obvious that a stronger airframe would be needed to harness the full power of the new engine. Added to this was the requirement for a much stiffer wing; the result of these findings was the Spitfire Mk.21. The Mk.21 was also fitted with larger ailerons and the same 2050 hp Griffon 65 engine which was fitted to the Mk.XIV and Mk.XVIII. By this point in the aircraft's life, the Spitfire was so different from RJ Mitchell's original concept that the notion of renaming the new aircraft the 'Victor' was considered.&lt;br /&gt;
&lt;br /&gt;
The Air Fighting Development Unit at RAF Boscombe Down began to test the Mk.21 in late 1944, but were deeply unhappy with the new Spitfire and recommended that no further attempts were made to progress the basic Spitfire design. Chief amongst the AFDU's complaints was directional instability: Supermarine attempted to solve this problem by modifying the control surfaces. It was only with the introduction of a new, enlarged tailfin and tail plane which finally solved the instability problems.&lt;br /&gt;
&lt;br /&gt;
The Mk.22 differed from the Mk.21 only in having a teardrop bubble canopy – a change which had not required a new mark number in previous Spitfires – and a different electrical system. The Mk.22, as with the Mk.21, was armed with four 20mm Hispano cannons. The Mk.22 was more prolific and more successful than the Mk.21, with some 280 aircraft being manufactured. It was used to equip No.73 Squadron and twelve squadrons of the Royal Auxiliary Air Force. In 1955 the Spitfire Mk.22 was declared obsolete by the RAF and many were exported to South Rhodesia, Syria and Egypt.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=spitfire_f22 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|MNacjyimuCQ|'''The Shooting Range #95''' - ''Metal Beasts'' section at 05:10 discusses the Spitfire F Mk 22.|YrotBJk-VYk|'''The Shooting Range #124''' - ''War Machines'' section at 00:28 discusses the Griffons.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/341991-supermarine-spitfire-f-mk-22/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Supermarine}}&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sea_Fury_FB_51_(France)&amp;diff=195623</id>
		<title>Sea Fury FB 51 (France)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sea_Fury_FB_51_(France)&amp;diff=195623"/>
				<updated>2024-11-25T00:39:12Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sea_fury_fb51&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Dance of Dragons&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || &amp;gt; ___&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, wing-mounted (137 rpg outer + 153 rpg inner = 580 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
* Without load&lt;br /&gt;
* 6 x RP-3 rockets&lt;br /&gt;
* 12 x RP-3 rockets&lt;br /&gt;
* 4 x Triplex R.P. rockets&lt;br /&gt;
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)&lt;br /&gt;
* 2 x 250 lb M.C. Mk.I bombs (500 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb M.C. Mk.I bombs (1,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 2 x 500 lb S.A.P. Mk.II bombs (1,000 lb total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Following the end of World War II, the Royal Netherlands Navy established plans to rebuild its fleet.  Having drawn lessons from the conflict, the establishment of a naval air service with an aircraft carrier of its own was high on the list of priorities, and pending the acquisition of a large fleet carrier, a smaller escort carrier (HMS Nairana, baptised Hr.Ms. Karel Doorman) was borrowed from the Royal Navy, while Fairey Firefly Mk.I fighter-bombers were acquired to serve aboard the ship.&lt;br /&gt;
&lt;br /&gt;
With the acquisition of a Colossus-Class aircraft carrier in mind, the Royal Netherlands Navy preferred a more modern naval fighter, and following evaluation of both the Hawker Sea Fury and Supermarine Seafang, in October of 1946 an order was placed for 10 Hawker Sea Fury F.Mk.50s, an export version of the F.Mk.10.  These aircraft were delivered to the Netherlands in April and May of 1948.  The lack of pilots that were carrier-qualified to operate the type meant that these Sea Furies were originally assigned to a shore-based conversion unit; it would not be until 1950 when enough pilots had been qualified to finally operate the type from the Royal Netherlands Navy newer Colossus-Class carrier (ex-HMS Venerable, taking over the name of Hr.Ms. Karel Doorman from the HMS Nairana that was returned to the Royal Navy).&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a dedicated fighter-bomber variant of the Sea Fury, the FB.Mk.11, had entered service with the Royal Navy, and the Royal Netherlands Navy soon placed an order for this as well, with 12 FB.Mk.60s being delivered between May and July of 1950; in 1951 the 8 surviving FB.50s were sent back to Hawker for conversion to FB.60 status.  In 1951, an additional order of 25 aircraft was placed, but unlike the earlier F.50s/FB.60s that had been built by Hawker, these aircraft, the FB.Mk.51 variant, would be built under license by Fokker at Schiphol.  These aircraft were built at Fokker alongside Meteor F.8s destined for the Royal Netherlands Air Force, with the first finished aircraft being delivered to the Dutch Navy in July of 1951, and deliveries concluding in February of 1952.&lt;br /&gt;
&lt;br /&gt;
In Dutch service, these aircraft were assigned to VSQ 3, a conversion unit which was based at the Valkenburg Naval Air Base near Leiden; and VSQ 860, an operational unit based on the Hr.Ms. Karel Doorman; between 1953 and 1954, the type also saw service with the Dutch Navy's display team, the &amp;quot;Aerobats&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In August of 1955, the Hr.Ms. Karel Doorman was taken out of service pending its conversion to a jet-capable, angled-deck aircraft carrier, with its Sea Furies being transferred to Valkenburg.  One year later, in 1956, the decision was taken to replace the Sea Furies by more modern Hawker Sea Hawks.  In April of 1957, VSQ 860 was disbanded and its last Sea Furies were withdrawn from service; in July of 1957 VSQ 860 would be reformed with the arrival of the first Sea Hawks.&lt;br /&gt;
&lt;br /&gt;
Out of 47 Sea Furies delivered to the Royal Netherlands Navy, some 17 aircraft were written off in various accidents; most of the surviving aircraft were scrapped following the type's retirement in 1957, with only a handful being retained for museum and training purposes.  Of these, Fokker-built FB.51 6-43 was given as an instructional airframe to the Technical University of Delft in 1959, where it was retained until 1971 when it was donated to the Aviodome Museum, before being transferred to the Militair Luchtvaart Museum at Soesterberg, where it was retained until the museum's closure in 2013.  It was then transferred to the newly established Nationaal Militair Museum in Soesterberg which opened in 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{France fighters}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sea_Fury_FB_11&amp;diff=195622</id>
		<title>Sea Fury FB 11</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sea_Fury_FB_11&amp;diff=195622"/>
				<updated>2024-11-25T00:38:58Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sea_fury_fb11&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.49 &amp;quot;Weapons of Victory&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Situated at the end of Rank IV, the aircraft sports a powerful engine, high speeds, good rate of climb, surprising agility as well as a wide track undercarriage for easier carrier recovery by comparison to its Seafire predecessors. Pilots who are familiar with the Hawker Tempest series within the British tree will be able to quickly master the Sea Fury. Indeed it inherits the excellent Bristol Centaurus radial engine as well as the sleek wing shape sporting a hard-hitting cannon arrangement from the Hawker Tempest II. The Sea Fury has 4 x 20 mm Hispano Mk V cannons with a total 580 maximum ammunition capacity. This extremely generous cannon load is further complemented by invested research into the &amp;quot;Offensive 20 mm belts&amp;quot; that offers the &amp;quot;Air Targets&amp;quot; configuration. This is a highly efficient and effective choice for air-to-air engagements and ensures the maximum potential out of your ammunition supply in dogfights. As well as this, the Sea Fury also has a range of external stores available after unlocking the appropriate modifications 250 lb or 500 lb bombs as well as RP-3 rockets which can be mounted on hardpoints under the wing, allowing the aircraft to remain flexible in a variety of situations and fulfil its role as a fighter-bomber.&lt;br /&gt;
[[File:FighterImage_LSO signals Sea Fury on HMAS Sydney (R17) c1951.jpg|thumbnail|right|Sea Fury on finals to HMAS Sydney]]&lt;br /&gt;
&lt;br /&gt;
Much like its other Hawker brethren, the Sea Fury is very dependent on energy, but also still quite manoeuvrable. Most aircraft that it cannot beat in a turn fighting situation, it can simply out-dive and vice versa. This will, of course, require knowledge and understanding of your opponent and constant situational awareness to review the situation and act accordingly. Due to its high performance as one of the final production propeller-driven aircraft, the Sea Fury will often face the very best in piston engine aircraft as well as the early generation of jet aircraft. However, its combined all-around characteristics, particularly when further enhanced with researched upgrades, will be more than sufficient to engage almost any opposition the aircraft will come into contact with.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,096 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 691 || 677 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 22.6 || 23.0 || 17.9 || 17.9 || rowspan=&amp;quot;2&amp;quot; | 292&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 760 || 724 || 19.9 || 21.0 || 27.4 || 22.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 413 || 390 || 273 || ~11 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 460 || &amp;lt; 450 || &amp;lt; 550 || &amp;gt; 420&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 44.45 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
* 16.9 mm Steel - Armoured plates behind the pilot (seatback and headrest)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, wing-mounted (145 rpg = 580 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (250 lb)|M.C. Mk.I (250 lb)|G.P. Mk.IV (500 lb)|M.C. Mk.I (500 lb)|M.C. Mk.I (1,000 lb)}}&lt;br /&gt;
{{main|S.A.P. Mk.II (500 lb)}}&lt;br /&gt;
{{main|RP-3|Triplex R.P.}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)&lt;br /&gt;
* 2 x 250 lb M.C. Mk.I bombs (500 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb M.C. Mk.I bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb S.A.P. Mk.II bombs (1,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 12 x RP-3 rockets&lt;br /&gt;
* 4 x Triplex R.P. rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Realistic battles, the Sea Fury is a decent plane. It will struggle a little in the early parts of the battle, as its climb rate is only slightly above average. It will not be able to outclimb other fighters like the [[Bf 109 (Family)|Bf 109]], [[G.56]] or many Japanese interceptors, so climbing straight towards the map centre is not recommended.&lt;br /&gt;
After meeting the enemy it can struggle to outturn them, its turn rate is at most as good as the [[Fw 190 (Family)|Fw 190 D]], dogfighting with anything will usually end badly for it, also when forced onto the defensive it will have some difficulties in scissors and other manoeuvres because of mediocre roll rate and low flap speed limits. Forcing an opponent into head-on situations might have mixed results, as although the plane has four cannons with good muzzle velocity, they are placed in its wings, so any plane with nose-mounted cannons (G.55, G.56, C.205N, Bf 109) will have a higher probability of getting a hit.&lt;br /&gt;
The most suited role for this plane is trying to gain the altitude advantage over the target and utilize its good high speed handling by performing Boom and Zoom, or go for Hit and Run tactics. Its ammo count is high so it can destroy a few planes this way in one flight and the player will not have to worry about the ammunition amount so much.&lt;br /&gt;
Its level speed is better or equal to most planes that it will meet, so for example outrunning the Bf 109 G should not be a problem, especially since it also has a higher structural speed limit.&lt;br /&gt;
&lt;br /&gt;
In Simulator battles, the high level speed, very good cockpit visibility, and overall good low altitude performance which is important in Enduring Confrontation battles can make it a hard-to-kill plane. Turning with anything should be avoided, with the only exception being planes like the Fw 190 which are still very dangerous because of their superior roll rate. Since their speed is similar, trying to escape from them can be difficult.&lt;br /&gt;
Against the Bf 109 or rank IV Italian fighters, it is best to either go for BnZ or Hit and Run tactics, those planes have much better turn rate and the later versions (Bf 109 K-4, G.56) also have better energy retention. In SB its roll rate performance can be slightly negated by the controls not being so responsive, which can make it hard to aim at a high speed target in situations when they notice you and start to perform defensive manoeuvres.&lt;br /&gt;
The plane can be used to intercept the AI formations of attackers or bombers since its ammo count is very high, it can also help with winning ground battles. The Sea Fury can be used as a ground pounder, it can carry two bomb or rocket types which should be able to destroy light pillboxes or AI medium tanks, then take out some howitzers by using guns.&lt;br /&gt;
&lt;br /&gt;
In faster-paced Ground Battles, it has the option to be used against the enemy ground vehicles, with access to the Triplex R.P. rockets. They are able to penetrate most medium tanks and heavy tanks from the side, with up to 66 mm of armour penetration. Attacking the ground units from the top can be hard because of poor manoeuvrability, flaps will not help so much with pulling out from the dive because of their low speed limit.&lt;br /&gt;
Its offensive armaments, four Hispano Mk V cannons, do not have enough penetration to deal with any tanks, the only vehicles that they can destroy are either SPAAG units or light wheeled vehicles, but attacking by getting close to anything that can shoot back is not recommended, this plane does not handle any damage very well.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
[[File:Wallpaper Sea Fury FB 11.jpeg|thumbnail|right|Sea Fury on deck and ready for deployment]]&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful armament of four x 20 mm Hispano Mk V cannons&lt;br /&gt;
* Excellent dive capability&lt;br /&gt;
* One of the fastest propeller-driven aircraft in the game&lt;br /&gt;
* Good rate of climb&lt;br /&gt;
* Incredible energy retention&lt;br /&gt;
* Excellent roll rate and rolling characteristics&lt;br /&gt;
* Wide track undercarriage for easier and more stable landings&lt;br /&gt;
* Carrier arrestor hook for extra versatility on RB and SB naval maps&lt;br /&gt;
* Clear visibility cockpit with good all-round vision&lt;br /&gt;
* Control surfaces remain responsive even as the plane approaches the max structural limit speed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Large engine can hinder visibility on taking off and landings for SB pilots&lt;br /&gt;
* Post-war aircraft that can see rank V games&lt;br /&gt;
* Can sometimes be outmanoeuvred in situations against certain American, Russian, and Japanese aircraft of equal rank&lt;br /&gt;
* Horrible turn rate at most speeds that dogfights take place at; even Fw 190s can out-turn the Sea Fury at most speeds&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_SeaFury launch.jpg|thumbnail|left|A Sea Fury loaded with rockets gets airborne of the deck of HMS Glory ]]&lt;br /&gt;
&lt;br /&gt;
The Sea Fury was the result of Hawkers development of the original Fury biplane fighter, through to the Hurricane, Typhoon and Tempest finally culminating in the second design to be known as the &amp;quot;Fury&amp;quot;. Experience with the Tempest and also through research of the Fw 190 lead to a lightweight version of the already successful Tempest II fighter. However, in an age when the skies were quickly being filled with Jet powered aircraft, the Royal Air Force turned down the Hawker Fury as they already have surplus Tempests and were beginning to receive their first jet aircraft. The Royal Navy's Fleet Air Arm, however, was much more welcoming of a carrier-borne version of the Fury due to the foreseen complications of operating early jet aircraft from Aircraft Carriers. With some Modification to meet Royal Navy specifications, the last and most powerful in the line of British piston engine aircraft was born.&lt;br /&gt;
[[File:FighterImage_Hawker Sea Fury T20 'VX281 - VL-120' (G-RNHF) (14130541842).jpg|thumbnail|right|Hawker Sea Fury T20 from the Royal Navy Historic Flight]]&lt;br /&gt;
&lt;br /&gt;
Whilst the Sea Fury was too late to see service within the Second World War, it made its impact on the opening stages of the Korean war with great distinction. Initially escorting Fairy Firefly Mk V's and USAF aircraft like the B-29 Superfortress, the Sea Fury soon found its self on secondary roles due to the ever-increasing threat of the MiG-15 now in the hands of Chinese and North Korean pilots. Despite this, on the 9th August 1952, a flight from No.802 Squadron were en-route to a ground attack sortie when they were bounced by MiG-15 fighters. Peter Carmichael, flying Hawker Sea Fury WJ232 (Coded 114), damaged one of the Jet fighters in a head-on attack with the first and only Air-to-Air kill for the Sea Fury in the Korean War. The feat showed the remarkable potential of the aircraft, even when faced with vastly superior opposition and secured its place in the rapidly developing history of aviation.&lt;br /&gt;
&lt;br /&gt;
Other nations to operate the Sea Fury include Canada, Pakistan, Cuba, Netherlands, Iraq, Australia, Germany, Burma and Egypt. Whilst the majority built were of the Fighter or Fighter bomber versions, the two seat and two-seat trainer versions were also popular on the export market, with the Hawker Sea Fury T 20 being the best example of the two-seat variant. Even after its operational service ended, the Sea Fury is still a popular racing aircraft among pilots, particularly at the Chino Air Races. Several museums, air forces and private collections house and operate examples of the Sea Fury, with the best example of this being the Royal Navy Historic Flight who have operated multiple Sea Fury's since the type's retirement.&lt;br /&gt;
&lt;br /&gt;
'''Trivia'''&lt;br /&gt;
&lt;br /&gt;
* The Hawker Sea Fury FB 11 in game wears the code WJ232, which is the same Sea Fury that Peter Carmichael flew on the 9th August 1952 during the historic engagement with the MiG-15.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The Hawker Sea Fury was the last piston engined fighter in front line service with the Fleet Air Arm and, according to many critics, the greatest piston engined fighter in history. However, as with its contemporary – the Seafire F Mk.47 – it was a fighter out of time; it may have been one of the greatest fighters of its type but it was propeller driven in a jet age, and competition was slim as many air forces had already moved on to jet fighters.&lt;br /&gt;
&lt;br /&gt;
The Hawker Fury (the second Hawker fighter to be so named) was originally designed as a lighter weight replacement for the superlative Hawker Tempest, although Sydney Camm's team also began work on a maritime version for the Fleet Air Arm. With the end of the war in sight and a smaller requirement for fighter aircraft for the RAF – coupled with a growing interest in jet aviation – the RAF cancelled its orders for the Fury before they were even in front line service. However, with a long list of complications with operating jets from aircraft carriers still to be overcome, the Fleet Air Arm continued to pursue the naval variant: the Sea Fury.&lt;br /&gt;
&lt;br /&gt;
Powered by a 2480 hp Bristol Centaurus, the Sea Fury was capable of some 460 mph at 18000 feet, a rate of climb of 4600 feet per minute, and possessed an agility and balance of control which made it popular with pilots. After some initial problems with deck landing trials, the Sea Fury Mk.10 entered front line service with 807 Naval Air Squadron at Eglinton in September 1947. Hydraulically folded wings and greater ground attack capabilities were incorporated into the definitive variant – the Sea Fury FB Mk.XI, of which 615 aircraft were produced.&lt;br /&gt;
&lt;br /&gt;
The Sea Fury operated with great success during the Korean War, flying from the carriers HMS Ocean, Theseus, Glory and Sydney. The Sea Fury was mainly employed in ground attack duties, artillery spotting and combat air patrols, but achieved immortality during the conflict when a MiG-15 was shot down by a Sea Fury of 802 Naval Air Squadron in August 1952. The kill is officially credited to the squadron's Senior Pilot, Lieutenant Peter 'Hoagy' Carmichael, although controversy and counter claims exist to this day.&lt;br /&gt;
&lt;br /&gt;
The Sea Fury also served with the militaries of Canada, Australia, Burma, Pakistan, the Netherlands and Cuba. It was Britain's last piston engine fighter but lives on to this day as an air racer in several guises across the globe.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sea_fury_fb11 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150px&amp;quot;&amp;gt;&lt;br /&gt;
File:FighterImage_Seafury 1920x1080 logo com.jpg&lt;br /&gt;
File:FighterImage_Carmichael's Hawker Sea Fury.jpg|Peter &amp;quot;Hoagy&amp;quot; Carmichael's Hawker Sea Fury camouflage by printf8via&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|6QduvJHyPcw|'''The Shooting Range #272''' - ''Pages of History'' section at 04:47 discusses the Sea Fury.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [http://forum.warthunder.com/index.php?/topic/126981-aircraft-%E2%80%93-work-in-progress/ First WiP article on the Sea Fury on official WT forum: &amp;quot;Aircraft – work in progress&amp;quot;]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/262861-hawker-sea-fury-fb-11/ Official data sheet - more details about the performance]&lt;br /&gt;
* [[wt:en/devblog/current/770/|[Devblog] Seafire FR.47 &amp;amp; Sea Fury FB 11]]&lt;br /&gt;
* [[wt:en/news/3176/current/|[Vehicle Profile] Hawker Sea Fury]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain fighters}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=B-17G-60-VE&amp;diff=195621</id>
		<title>B-17G-60-VE</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=B-17G-60-VE&amp;diff=195621"/>
				<updated>2024-11-25T00:37:11Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = B-17 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=b-17g&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''Boeing B-17G''' was the main serial production variant of the famous &amp;quot;Flying Fortress&amp;quot; first produced in 1943. Using lessons learned from operating the previous [[B-17E]]/F models, several changes were made on the G model, with some carried from the troublesome F model. This included a pressurised cabin, the addition of a chin remote-controlled turret and improved cheek turret mount to counter frontal engagements, moving the right waist gunner position towards to front to increase the overall coverage, improved superchargers for high-altitude operation, and receiving the &amp;quot;Cheyenne&amp;quot; tail turret which increased protection and the field of fire for the tail gunner. Around 8,680 B-17Gs were built, with several airframes being converted as a testbed for various projects.&lt;br /&gt;
&lt;br /&gt;
In the game since the start of the Open Beta Test prior to Update 1.27, the '''B-17G Flying Fortress''', as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields and military bases. Compared to the early [[B-17E]] models, the B-17G is noticeably faster thanks to improved superchargers, allowing it to climb better and further at higher altitudes. The B-17G's defensive capabilities is also improved, with an addition of chin turret and revised gunner positions that effectively eliminating every blind spots around the plane. In addition, the B-17G also has access to extra wing hardpoints that allow it to carry an extra pair of 1,000 lb and 2,000 lb bombs or even a pair of massive 4,000 lb bombs. All of this allows the B-17G to perform the same job that the B-17E excels at even better than before; destroying ground targets while evading most enemy using altitude advantage, and giving a tough fight to anyone who manages to reach it. However, the B-17G still retains the critical weakness of the &amp;quot;Flying Fortress&amp;quot; family, namely its relatively weak tail, excessive wing loading that restrict its manoeuvrability, and its tendency to catch fire.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
As with earlier B-17 models, the B-17G's flight performance is nothing to write home about. The plane is quite slow to move around at higher speeds and suffers from excessive wing loading that prevents it from doing most aerobatic manoeuvres outside of Arcade mode. While the B-17G's top speed is decent for a heavy bomber, it is still quite slow compared to other fighters at its BR, which means the B-17G will not outrun any fighters or interceptors unless it has an altitude advantage.&lt;br /&gt;
&lt;br /&gt;
Speaking about altitude, the B-17G gets a long range bomber spawn. When combined with the plane's improved higher altitude performance, the B-17G can climb up to a safer altitude from most fighters except some dedicated interceptors, thus allowing the B-17G to reach its target and safely drop its payload as long as the plane is not spotted or is far enough from most enemies.&lt;br /&gt;
&lt;br /&gt;
Like the previous B-17 models, the B-17G has a great flight endurance. The plane is capable of flying even if two engines were disabled and it remains responsive even when its airframes and ailerons were damaged, so long as your tail or wingtips were not destroyed. And thus increases the chance of returning to the base after combat.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,680 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 492 || 476 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.2 || 38.2 || 2.2 || 2.2 || rowspan=&amp;quot;2&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 535 || 510 || 34.9 || 36.0 || 7.7 || 4.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 516 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 383 || 361 || 249 || ~2 || ~1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 330 || &amp;lt; 310 || &amp;lt; 270 || &amp;gt; 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 6.35 mm Steel - Lower nose armour plate&lt;br /&gt;
* 6.35 mm Steel - Back of pilot and co-pilot's seats&lt;br /&gt;
* 6.35 mm Steel - Dorsal turret gunner protective plate&lt;br /&gt;
* 6.35 mm Steel - Radio operator protective plate&lt;br /&gt;
* 6.35 mm Steel - Beam gunner protective armour x 2&lt;br /&gt;
* 6.35 mm Steel - Tail gunner protective plate&lt;br /&gt;
* 38 mm Bulletproof glass - Ball turret&lt;br /&gt;
* 38 mm Bulletproof glass - Tail gunner rear window&lt;br /&gt;
&lt;br /&gt;
Like the previous B-17 models, the B-17G is a very tough nut to crack. The airframe is clad with several layers of armour protecting the pilots and gunner, and the airframe itself can take a lot of punishments even from 20 mm autocannons.&lt;br /&gt;
&lt;br /&gt;
However, the B-17G still retains the same weakness at the wingtips and tail that can be relatively easy to destroy and effectively guaranteed a crash if that was the case. The B-17G's huge fuel tanks inside the wings is also very vulnerable to fire damage, though you can potentially put if off before it destroy your plane by turn off your engines and use the EFS system.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
This slow and lumbering heavy bomber relies entirely on its turrets for defence. Without it, the plane is target practice. Thus &amp;quot;Protective vests&amp;quot; should be the first unlock. Further survivability upgrades will make the fight easier, but do not think it will successfully face-off against enemy fighters. So upgrading the bomb payloads should be second priority. Performance modules can be considered the least necessary.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|H.E. M32 (600 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)|AN-M56 (4,000 lb)}}&lt;br /&gt;
{{main|A.P. AN-MK 33 (1,000 lb)|AN-Mk 1 (1,600 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 8 x 500 lb AN-M64A1 bombs (4,000 lb total)&lt;br /&gt;
* 12 x 500 lb AN-M64A1 bombs (6,000 lb total)&lt;br /&gt;
* 10 x 600 lb H.E. M32 bombs (6,000 lb total)&lt;br /&gt;
* 6 x 1,600 lb AN-Mk 1 bombs (9,600 lb total)&lt;br /&gt;
* 4 x 1,000 lb A.P. AN-MK 33 bombs (4,000 lb total)&lt;br /&gt;
* 6 x 1,000 lb AN-M65A1 bombs (6,000 lb total)&lt;br /&gt;
* 2 x 2,000 lb AN-M66A2 bombs (4,000 lb total)&lt;br /&gt;
* 8 x 1,000 lb AN-M65A1 bombs (8,000 lb total)&lt;br /&gt;
* 4 x 2,000 lb AN-M66A2 bombs (8,000 lb total)&lt;br /&gt;
* 2 x 4,000 lb AN-M56 bombs (8,000 lb total)&lt;br /&gt;
&lt;br /&gt;
While the most efficient payload weight-to-explosive wise is the 12 x 500 lb bombs, the B-17G has an option to equip an extra pair of 1,000 lb, 2,000 lb, or even replacing the payload with two massive 4,000 lb bombs on an external hardpoint below the wing root, thus increasing its capability against a group of ground targets or naval targets.&lt;br /&gt;
&lt;br /&gt;
The B-17G also has an option to use an AP bombs, though due to the poor manoeability of the plane, it would be nearly impossible to hit any ground or naval target using these bombs, so it is advised to use the high explosive bombs instead.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, chin turret (400 rpg = 800 total)&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, 2 x cheek turrets (300 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, front dorsal turret (500 rpg = 1,000 total)&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, rear dorsal turret (500 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, ventral turret (500 rpg = 1,000 total)&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (600 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, tail turret (575 rpg = 1,150 total)&lt;br /&gt;
&lt;br /&gt;
The B-17G has 13 x .50 Browning machine guns as its defensive armaments, all guns has a large amount of ammo available, and thus allowed you to spray it at any incoming enemy as you please, so long as you didn't hold the fire for several seconds and jam it. The Browning MG is also quite accurate, with a kill being achievable even from 1.75 km away. This means you can effectively deter the enemy from chasing you by firing at them at long ranges, potentially damage their engine and force them to retreat or even get a kill.&lt;br /&gt;
&lt;br /&gt;
Compared to the B-17E, the B-17G has improved defensive gun arrangements, most notably the addition of a chin turret and an upgraded tail turret. With revised waist position, the B-17G can get more guns onto its tail and offers more coverage from sides and below, thus covered all the blindspots of the B-17E varaint. While the improved cheek gun mounts and chin turret offers more defense from frontal engagements, facing the enemy head-ons are still ill-advised as the cockpit lacks any armoured glass to protect the pilots and gunners. Thus, like the previous B-17E, you should face your tail at the enemy at all times to maximize your damage output.&lt;br /&gt;
&lt;br /&gt;
Much like the [[B-17E/L|late war B-17E]], the B-17G has an access to the &amp;quot;late war&amp;quot; ammo belt, which swap the plain tracer shell with the dreaded M20 API-T shell. This means the B-17G has a better chance of lighting the enemy plane on fire, especially with the &amp;quot;Universal&amp;quot; belts that composed entirely of an incendiary rounds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When facing fighters and interceptors in Realistic Battles, it is best to use Omni-purpose or Armour-piercing/Ground Target ammunition belts for the 12.7 mm M2 Browning machine guns. These ammunition belts are effective at tearing through the engine block and hopefully resulting in an internal engine fire. You may be also able to score a pilot kill on your opponent.&lt;br /&gt;
&lt;br /&gt;
====Specific enemies worth noting====&lt;br /&gt;
&amp;lt;!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--&amp;gt;&lt;br /&gt;
B-17s are notoriously hard to kill when compared to similar Soviet and German bombers. However, with the B-17 the best defence is to evade your opponent altogether. Your worst enemies will be almost all fighters due to the high BR (Fw 190 D, Ta-152, BF-109 G-10/K-4, F8F-1B, Tempest, etc.). Most fighters will have 2-4 cannons which can still make short work of the B-17.&lt;br /&gt;
[[File:BomberImage_Boeing_B-17G_2_BG_dropping_bombs.jpg|200px|thumb|right|B-17G dropping bombs in Europe]]&lt;br /&gt;
The weakest area of approach with the B-17G is the front. Only 1-2 MGs can be focused directly forward if a fighter head-ons you. The crew is also focused at the nose. If there is a fighter at your level, try to turn and expose the tail &amp;quot;barb&amp;quot;. Diving may work as well. However, diving can put you into more danger as more fighters may swarm you.&lt;br /&gt;
&lt;br /&gt;
====Counter-tactics====&lt;br /&gt;
&amp;lt;!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)--&amp;gt;&lt;br /&gt;
When climbing to fight the B-17, you will most likely have a lower energy level depending on the plane you use. The F8F-1B, for example, has extremely good acceleration with WEP and can climb ridiculously quickly as well. If in a plane such as an F8F-1B, attempt to head on the B-17 as this is the weakest point. If the B-17 turns away, climb and chase the Flying Fortress at a higher altitude and then dive on it from an angle. Always avoid tailing a B-17, regardless of model. This just warrants a knocked-out pilot or fire.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Large bomb payload options, including two massive 4,000 bombs&lt;br /&gt;
* Powerful air defence capabilities, with effectively no blindspots&lt;br /&gt;
* Accurate Browning MGs with large ammo pool, capable of engaging the enemy from up to 1.75 km away and also help leading the target easier&lt;br /&gt;
* Multiple powerful engines increase the plane's endurance and acceleration&lt;br /&gt;
* Decent climb rate for a bomber at higher altitudes&lt;br /&gt;
* Very durable airframe and overall heavily armoured, capable of stay airborne provided that the tail were not destroyed&lt;br /&gt;
* Nose gunner is very helpful in RB against bomber hunters&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Fairly slow compared to other aircraft at its rank&lt;br /&gt;
* Big target, its huge wings and tail are vulnerable against 20 mm cannons&lt;br /&gt;
* Nose is extremely vulnerable for the pilot and crew&lt;br /&gt;
* Prone to fire damage&lt;br /&gt;
* Excessive wing loading can cause the wings to rip while turning at higher speed (~400 km/h)&lt;br /&gt;
* Awfully slow bomb bay door opening time, forcing the pilot to open it in advance or risks missing the base entirely&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Due to direct experience from U.S. bomber crews in 1943, the B-17F revealed inadequate protection from head-on attacks by enemy fighters. To remedy this problem, a remote-controlled chin turret armed with two 12.7 mm M2 Browning machine guns was introduced on the final production block of Douglas-built B-17Fs, the B-17F-75-DL. This turret became standard on the B-17G, and proved to be more practical than manually operated guns initially fitted to the nose. The B-17G began delivery in September of 1943 and included various upgrades throughout its production. A total of 8,680 aircraft were built from three manufacturers until April of 1945. The B-17G could be considered the cornerstone of U.S. bombing efforts in the European theatre between 1944 and 1945.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The Boeing B-17G Flying Fortress was the first American all-metal heavy bomber. The plane was designed in 1934 in response to a design competition for a coastal anti-ship bomber. A year later the Boeing-299 prototype was built, equipped with four 750-HP Pratt &amp;amp; Whitney engines. It was first flown on June 28 of that year. Subsequent variants used the 1,200 HP Wright Cyclone engines. Boeing factories began mass producing B-17 Flying Fortresses for the US Army Air Corps exactly 12 months later. Throughout the production run, Boeing produced 6,981 B-17s of various variants and an additional 5,745 were built by Lockheed and Douglas giving a total of 12,726 aircraft.&lt;br /&gt;
&lt;br /&gt;
The B-17 quickly became legendary due to its ability to withstand battle damage and to bring hole-ridden aircraft home safely. Nine, and later twelve, Browning .50-cal machine guns offered formidable defensive fire coverage. Nevertheless, the aircraft was not without its faults. For example, the tendency to catch fire was never overcome. Another weakness was the lack of protection against head-on attacks; out of 27 pieces of armour, none protected the crew from the front. Firing a cannon or even a machine gun at the cockpit would find the crew completely unprotected. Another famous part of the B-17 was its highly advanced Norden bombsight, which allowed for effective bomb aiming even at high altitudes.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=b-17g Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[B-17 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Boeing}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=B-17G-60-VE&amp;diff=195620</id>
		<title>B-17G-60-VE</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=B-17G-60-VE&amp;diff=195620"/>
				<updated>2024-11-25T00:31:21Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Updated payload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = B-17 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=b-17g&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''Boeing B-17G''' was the main serial production variant of the famous &amp;quot;Flying Fortress&amp;quot; first produced in 1943. Using lessons learned from operating the previous [[B-17E]]/F models, several changes were made on the G model, with some carried from the troublesome F model. This included a pressurised cabin, the addition of a chin remote-controlled turret and improved cheek turret mount to counter frontal engagements, moving the right waist gunner position towards to front to increase the overall coverage, improved superchargers for high-altitude operation, and receiving the &amp;quot;Cheyenne&amp;quot; tail turret which increased protection and the field of fire for the tail gunner. Around 8,680 B-17Gs were built, with several airframes being converted as a testbed for various projects.&lt;br /&gt;
&lt;br /&gt;
In the game since the start of the Open Beta Test prior to Update 1.27, the '''B-17G Flying Fortress''', as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields and military bases. Compared to the early [[B-17E]] models, the B-17G is noticeably faster thanks to improved superchargers, allowing it to climb better and further at higher altitudes. The B-17G's defensive capabilities is also improved, with an addition of chin turret and revised gunner positions that effectively eliminating every blind spots around the plane. In addition, the B-17G also has access to extra wing hardpoints that allow it to carry an extra pair of 1,000 lb and 2,000 lb bombs or even a pair of massive 4,000 lb bombs. All of this allows the B-17G to perform the same job that the B-17E excels at even better than before; destroying ground targets while evading most enemy using altitude advantage, and giving a tough fight to anyone who manages to reach it. However, the B-17G still retains the critical weakness of the &amp;quot;Flying Fortress&amp;quot; family, namely its relatively weak tail, excessive wing loading that restrict its manoeuvrability, and its tendency to catch fire.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
As with earlier B-17 models, the B-17G's flight performance is nothing to write home about. The plane is quite slow to move around at higher speeds and suffers from excessive wing loading that prevents it from doing most aerobatic manoeuvres outside of Arcade mode. While the B-17G's top speed is decent for a heavy bomber, it is still quite slow compared to other fighters at its BR, which means the B-17G will not outrun any fighters or interceptors unless it has an altitude advantage.&lt;br /&gt;
&lt;br /&gt;
Speaking about altitude, the B-17G gets a long range bomber spawn. When combined with the plane's improved higher altitude performance, the B-17G can climb up to a safer altitude from most fighters except some dedicated interceptors, thus allowing the B-17G to reach its target and safely drop its payload as long as the plane is not spotted or is far enough from most enemies.&lt;br /&gt;
&lt;br /&gt;
Like the previous B-17 models, the B-17G has a great flight endurance. The plane is capable of flying even if two engines were disabled and it remains responsive even when its airframes and ailerons were damaged, so long as your tail or wingtips were not destroyed. And thus increases the chance of returning to the base after combat.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,680 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 492 || 476 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.2 || 38.2 || 2.2 || 2.2 || rowspan=&amp;quot;2&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 535 || 510 || 34.9 || 36.0 || 7.7 || 4.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 516 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 383 || 361 || 249 || ~2 || ~1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 330 || &amp;lt; 310 || &amp;lt; 270 || &amp;gt; 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 6.35 mm Steel - Lower nose armour plate&lt;br /&gt;
* 6.35 mm Steel - Back of pilot and co-pilot's seats&lt;br /&gt;
* 6.35 mm Steel - Dorsal turret gunner protective plate&lt;br /&gt;
* 6.35 mm Steel - Radio operator protective plate&lt;br /&gt;
* 6.35 mm Steel - Beam gunner protective armour x 2&lt;br /&gt;
* 6.35 mm Steel - Tail gunner protective plate&lt;br /&gt;
* 38 mm Bulletproof glass - Ball turret&lt;br /&gt;
* 38 mm Bulletproof glass - Tail gunner rear window&lt;br /&gt;
&lt;br /&gt;
Like the previous B-17 models, the B-17G is a very tough nut to crack. The airframe is clad with several layers of armour protecting the pilots and gunner, and the airframe itself can take a lot of punishments even from 20 mm autocannons.&lt;br /&gt;
&lt;br /&gt;
However, the B-17G still retains the same weakness at the wingtips and tail that can be relatively easy to destroy and effectively guaranteed a crash if that was the case. The B-17G's huge fuel tanks inside the wings is also very vulnerable to fire damage, though you can potentially put if off before it destroy your plane by turn off your engines and use the EFS system.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
This slow and lumbering heavy bomber relies entirely on its turrets for defence. Without it, the plane is target practice. Thus &amp;quot;Protective vests&amp;quot; should be the first unlock. Further survivability upgrades will make the fight easier, but do not think it will successfully face-off against enemy fighters. So upgrading the bomb payloads should be second priority. Performance modules can be considered the least necessary.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|H.E. M32 (600 lb)|A.P. AN-MK 33 (1,000 lb)|AN-M65A1 (1,000 lb)|AN-Mk 1 (1,600 lb)|AN-M66A2 (2,000 lb)|AN-M56 (4,000 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 8 x 500 lb AN-M64A1 bombs (4,000 lb total)&lt;br /&gt;
* 12 x 500 lb AN-M64A1 bombs (6,000 lb total)&lt;br /&gt;
* 10 x 600 lb H.E. M32 bombs (6,000 lb total)&lt;br /&gt;
* 6 x 1,600 lb AN-Mk 1 bombs (9,600 lb total)&lt;br /&gt;
* 4 x 1,000 lb A.P. AN-MK 33 bombs (4,000 lb total)&lt;br /&gt;
* 6 x 1,000 lb AN-M65A1 bombs (6,000 lb total)&lt;br /&gt;
* 2 x 2,000 lb AN-M66A2 bombs (4,000 lb total)&lt;br /&gt;
* 8 x 1,000 lb AN-M65A1 bombs (8,000 lb total)&lt;br /&gt;
* 4 x 2,000 lb AN-M66A2 bombs (8,000 lb total)&lt;br /&gt;
* 2 x 4,000 lb AN-M56 bombs (8,000 lb total)&lt;br /&gt;
&lt;br /&gt;
While the most efficient payload weight-to-explosive wise is the 12 x 500 lb bombs, the B-17G has an option to equip an extra pair of 1,000 lb, 2,000 lb, or even replacing the payload with two massive 4,000 lb bombs on an external hardpoint below the wing root, thus increasing its capability against a group of ground targets or naval targets.&lt;br /&gt;
&lt;br /&gt;
The B-17G also has an option to use an AP bombs, though due to the poor manoeability of the plane, it would be nearly impossible to hit any ground or naval target using these bombs, so it is advised to use the high explosive bombs instead.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, chin turret (400 rpg = 800 total)&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, 2 x cheek turrets (300 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, front dorsal turret (500 rpg = 1,000 total)&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, rear dorsal turret (500 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, ventral turret (500 rpg = 1,000 total)&lt;br /&gt;
* 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (600 rpg)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, tail turret (575 rpg = 1,150 total)&lt;br /&gt;
&lt;br /&gt;
The B-17G has 13 x .50 Browning machine guns as its defensive armaments, all guns has a large amount of ammo available, and thus allowed you to spray it at any incoming enemy as you please, so long as you didn't hold the fire for several seconds and jam it. The Browning MG is also quite accurate, with a kill being achievable even from 1.75 km away. This means you can effectively deter the enemy from chasing you by firing at them at long ranges, potentially damage their engine and force them to retreat or even get a kill.&lt;br /&gt;
&lt;br /&gt;
Compared to the B-17E, the B-17G has improved defensive gun arrangements, most notably the addition of a chin turret and an upgraded tail turret. With revised waist position, the B-17G can get more guns onto its tail and offers more coverage from sides and below, thus covered all the blindspots of the B-17E varaint. While the improved cheek gun mounts and chin turret offers more defense from frontal engagements, facing the enemy head-ons are still ill-advised as the cockpit lacks any armoured glass to protect the pilots and gunners. Thus, like the previous B-17E, you should face your tail at the enemy at all times to maximize your damage output.&lt;br /&gt;
&lt;br /&gt;
Much like the [[B-17E/L|late war B-17E]], the B-17G has an access to the &amp;quot;late war&amp;quot; ammo belt, which swap the plain tracer shell with the dreaded M20 API-T shell. This means the B-17G has a better chance of lighting the enemy plane on fire, especially with the &amp;quot;Universal&amp;quot; belts that composed entirely of an incendiary rounds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
When facing fighters and interceptors in Realistic Battles, it is best to use Omni-purpose or Armour-piercing/Ground Target ammunition belts for the 12.7 mm M2 Browning machine guns. These ammunition belts are effective at tearing through the engine block and hopefully resulting in an internal engine fire. You may be also able to score a pilot kill on your opponent.&lt;br /&gt;
&lt;br /&gt;
====Specific enemies worth noting====&lt;br /&gt;
&amp;lt;!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--&amp;gt;&lt;br /&gt;
B-17s are notoriously hard to kill when compared to similar Soviet and German bombers. However, with the B-17 the best defence is to evade your opponent altogether. Your worst enemies will be almost all fighters due to the high BR (Fw 190 D, Ta-152, BF-109 G-10/K-4, F8F-1B, Tempest, etc.). Most fighters will have 2-4 cannons which can still make short work of the B-17.&lt;br /&gt;
[[File:BomberImage_Boeing_B-17G_2_BG_dropping_bombs.jpg|200px|thumb|right|B-17G dropping bombs in Europe]]&lt;br /&gt;
The weakest area of approach with the B-17G is the front. Only 1-2 MGs can be focused directly forward if a fighter head-ons you. The crew is also focused at the nose. If there is a fighter at your level, try to turn and expose the tail &amp;quot;barb&amp;quot;. Diving may work as well. However, diving can put you into more danger as more fighters may swarm you.&lt;br /&gt;
&lt;br /&gt;
====Counter-tactics====&lt;br /&gt;
&amp;lt;!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)--&amp;gt;&lt;br /&gt;
When climbing to fight the B-17, you will most likely have a lower energy level depending on the plane you use. The F8F-1B, for example, has extremely good acceleration with WEP and can climb ridiculously quickly as well. If in a plane such as an F8F-1B, attempt to head on the B-17 as this is the weakest point. If the B-17 turns away, climb and chase the Flying Fortress at a higher altitude and then dive on it from an angle. Always avoid tailing a B-17, regardless of model. This just warrants a knocked-out pilot or fire.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Large bomb payload options, including two massive 4,000 bombs&lt;br /&gt;
* Powerful air defence capabilities, with effectively no blindspots&lt;br /&gt;
* Accurate Browning MGs with large ammo pool, capable of engaging the enemy from up to 1.75 km away and also help leading the target easier&lt;br /&gt;
* Multiple powerful engines increase the plane's endurance and acceleration&lt;br /&gt;
* Decent climb rate for a bomber at higher altitudes&lt;br /&gt;
* Very durable airframe and overall heavily armoured, capable of stay airborne provided that the tail were not destroyed&lt;br /&gt;
* Nose gunner is very helpful in RB against bomber hunters&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Fairly slow compared to other aircraft at its rank&lt;br /&gt;
* Big target, its huge wings and tail are vulnerable against 20 mm cannons&lt;br /&gt;
* Nose is extremely vulnerable for the pilot and crew&lt;br /&gt;
* Prone to fire damage&lt;br /&gt;
* Excessive wing loading can cause the wings to rip while turning at higher speed (~400 km/h)&lt;br /&gt;
* Awfully slow bomb bay door opening time, forcing the pilot to open it in advance or risks missing the base entirely&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Due to direct experience from U.S. bomber crews in 1943, the B-17F revealed inadequate protection from head-on attacks by enemy fighters. To remedy this problem, a remote-controlled chin turret armed with two 12.7 mm M2 Browning machine guns was introduced on the final production block of Douglas-built B-17Fs, the B-17F-75-DL. This turret became standard on the B-17G, and proved to be more practical than manually operated guns initially fitted to the nose. The B-17G began delivery in September of 1943 and included various upgrades throughout its production. A total of 8,680 aircraft were built from three manufacturers until April of 1945. The B-17G could be considered the cornerstone of U.S. bombing efforts in the European theatre between 1944 and 1945.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The Boeing B-17G Flying Fortress was the first American all-metal heavy bomber. The plane was designed in 1934 in response to a design competition for a coastal anti-ship bomber. A year later the Boeing-299 prototype was built, equipped with four 750-HP Pratt &amp;amp; Whitney engines. It was first flown on June 28 of that year. Subsequent variants used the 1,200 HP Wright Cyclone engines. Boeing factories began mass producing B-17 Flying Fortresses for the US Army Air Corps exactly 12 months later. Throughout the production run, Boeing produced 6,981 B-17s of various variants and an additional 5,745 were built by Lockheed and Douglas giving a total of 12,726 aircraft.&lt;br /&gt;
&lt;br /&gt;
The B-17 quickly became legendary due to its ability to withstand battle damage and to bring hole-ridden aircraft home safely. Nine, and later twelve, Browning .50-cal machine guns offered formidable defensive fire coverage. Nevertheless, the aircraft was not without its faults. For example, the tendency to catch fire was never overcome. Another weakness was the lack of protection against head-on attacks; out of 27 pieces of armour, none protected the crew from the front. Firing a cannon or even a machine gun at the cockpit would find the crew completely unprotected. Another famous part of the B-17 was its highly advanced Norden bombsight, which allowed for effective bomb aiming even at high altitudes.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=b-17g Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[B-17 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Boeing}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Venom_FB.4&amp;diff=195601</id>
		<title>Venom FB.4</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Venom_FB.4&amp;diff=195601"/>
				<updated>2024-11-24T14:12:50Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Added M.C. Mk.I bombs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the naval variant&lt;br /&gt;
| link = Sea Venom FAW 20&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=venom_fb4&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
In 1948, de Havilland began working on an improved development of their first jet aircraft, the [[Vampire FB 5|Vampire]]. While initially envisioned as the Vampire FB.8, a new Air Ministry specification was issued calling for an interim fast, manoeuvrable fighter-bomber that could bridge the gap between the Vampires and Meteors in RAF service and pioneering new designs such as the [[Hunter F.1|Hawker Hunter]] and [[Swift F.1|Supermarine Swift]]; thus, while visually similar to the preceding Vampire, an entirely new design was created and designated the '''Venom''', notably featuring the significantly more powerful de Havilland Ghost engine. The prototype took its first flight in September 1949, and the type entered operational service in 1952. The FB.4 variant was the last operated by the RAF, modified from the FB.1 to fit ejector seats, surface modifications, and hydraulically powered ailerons.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.43]], the Venom retains the great manoeuvrability of the Vampire, while also being equipped with a significantly more powerful engine, allowing it to fight more equally against common opponents in both energy and manoeuvrability-dependent situations. However, with the emergence of increasingly powerful opponents, some even equipped with afterburning engines, the Venom will tend to fall back on the same playstyle as the Vampire, maintaining its speed by default, but baiting, turning with, and gunning down lone enemies when the opportunity arises.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,013 || 998 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 22.2 || 23.5 || 28.2 || 26.0 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,038 || 1,027 || 21.8 || 22.0 || 41.1 || 34.2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,045 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~10 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 640 || &amp;lt; 640 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | de Havilland Ghost-103 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,157 kg || colspan=&amp;quot;3&amp;quot; | 230 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 4,700 kg || 5,175 kg || 5,683 kg || 5,966 kg || 7,080 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,120 kgf || N/A&lt;br /&gt;
| 0.45 || 0.41 || 0.37 || 0.36 || 0.30&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,120 kgf&amp;lt;br&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.45 || 0.41 || 0.37 || 0.36 || 0.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
* 12.7 mm Steel - Armoured plate behind the pilot&lt;br /&gt;
* 3 mm Steel - Armoured plate under the engine&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, chin-mounted (150 rpg = 600 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (500 lb)|M.C. Mk.I (500 lb)|H.E. M.C. Mk.13 (1,000 lb)|RP-3}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb M.C. Mk.I bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs + 8 x RP-3 rockets (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb M.C. Mk.I bombs + 8 x RP-3 rockets (1,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb H.E. M.C. Mk.13 bombs (2,000 lb total)&lt;br /&gt;
* 8 x RP-3 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Venom's play style should be a healthy mix of the two dominating ways of flying jet fighters. The Venom is a fast aircraft, and keeping it fast is important in order to keep up with enemies and to have enough energy to sustain manoeuvres - so the Venom is indeed a good high-speed performer. However, it does not best either the [[MiG-15bis]] or the [[F-86F-2]] in level flight. Therefore, speed alone cannot be relied on for fighting jets.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the impressive thrust-to-weight ratio of the Venom's engine means that pilots should use its sustained rate of climb as an advantage. When fighting Soviet opposition - mostly [[MiG-15]]s, the advantage in rate of climb falls in relevance, since that is one of the MiG's great trump cards. However, Venom pilots should always climb a bit instead of &amp;quot;mowing the lawn&amp;quot;. 600 to 800 km/h is a good range of speed to climb into the battlefield, maintaining airspeed, yet gaining altitude and opening the range of opportunities to engage.&lt;br /&gt;
&lt;br /&gt;
Venom pilots should avoid being alone - in fact, the Venom can excel at baiting enemies and/or making them lose energy, leaving them vulnerable to engagement by allied fighters. The fact that the Venom is not the fastest jet means that being alone vs two or more enemies requires a multitude of defensive manoeuvres (the Venom excels at lag displacement rolls aka. barrel rolls) to come out alive. Sometimes, all it takes is a barrel roll to get behind an enemy and shoot it down, but against multiple opponents that think before manoeuvring, being alone can spell disaster.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very manoeuvrable for a jet, comparable to the [[Meteor F Mk 8 G.41K|Meteor Mk 8]] with a better roll rate&lt;br /&gt;
* Good sustained climb rate, capable of catching up to Me 163s in a sustained climb&lt;br /&gt;
* Stable gun platform&lt;br /&gt;
* Better cockpit visibility than the Vampire by a bit, depending on your preference it may be the second best to the Hawker Hunter&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Inefficient air brakes&lt;br /&gt;
* Tail strikes on take-off and landings may be devastating&lt;br /&gt;
* Reaches wing-ripping G-forces easily (+12 G)&lt;br /&gt;
* Reaches G-LOC easily thanks to manoeuvrability&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The de Havilland DH112 Venom was a single engine jet fighter which entered service with the Royal Air Force in 1952. Initially developed as a private venture with plans for the export market, the Venom was a direct successor to the de Havilland Vampire and shared the earlier fighter's twin tail boom design and composite structure. However, the Venom was fitted with a more powerful de Havilland Ghost jet engine which had begun testing as early as 1944 and had a new, thinner wing. The aircraft was armed with four 20mm Hispano cannon and provisions for up to 2000 lbs of bombs or eight 60 lb rockets.&lt;br /&gt;
&lt;br /&gt;
A prototype first flew on September 2nd 1949 and after a successful period of testing, the first production model Venoms to enter service were the FB1, equipping No.11 Squadron based in Germany in August 1952. A two-seat night fighter variant equipped with radar - the NF2 - entered service with No.23 Squadron at Coltishall in November 1953. After a maiden test flight on 29th December 1953, the Venom FB4 variant entered service with the RAF in 1955. Featuring a modified tailplane, an improved de Havilland Ghost 105 jet engine rated at 5150 lbf and an ejector seat, some 250 were manufactured. This was the final land based version of the aircraft to see service in Britain, although variants of the Sea Venom continued to serve in the Royal Navy's Fleet Air Arm.&lt;br /&gt;
&lt;br /&gt;
RAF Venom FB4s of Nos 6, 8 and 249 Squadrons operating out of Akrotiri in Cyprus flew alongside Royal Navy Sea Venoms in the Suez Crisis of 1956. Venoms were mainly used in the strike role, attacking Egyptian airfields and shipping. Further conflicts where the Venom saw operational use included Malaya, Aden, Oman and Kenya, as well as part of the 2nd Tactical Air Force based in Germany.&lt;br /&gt;
&lt;br /&gt;
Although the Venom's performance built considerably on that of the Vampire it was still, in effect, a first generation jet fighter and was largely outperformed by contemporaries such as the F86 Sabre or MiG 15. The last RAF Venoms were retired in 1962, although export variants were also used by Sweden, Venezuela, Iraq, Australia and Switzerland – the final Swiss Venoms were not retired until 1983.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=venom_fb4 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/657|[Devblog] Venom FB.Mk.4]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/262865-de-havilland-venom-fb4/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer deHavilland}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Vampire_FB_52A_(Sweden)&amp;diff=195599</id>
		<title>Vampire FB 52A (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Vampire_FB_52A_(Sweden)&amp;diff=195599"/>
				<updated>2024-11-24T14:09:33Z</updated>
		
		<summary type="html">&lt;p&gt;U22067555: Added M.C. Mk.I bombs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Vampire (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=vampire_fb52_finland&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Finland operated a very small number of FB 52A Vampires during the early Cold War. A total of 6 units were acquired from the United Kingdom in 1953 and they were nicknamed &amp;quot;''Vamppi''&amp;quot;. Later, nine T.55 twin seat trainers were acquired in 1955. The aircrafts served with the 1st and 2nd Air Wing before being retired in 1965 in favour of more capable fighters.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]]. Being a Vampire, the '''{{Specs|name}}''' is a typical early jet, it has poor acceleration but when compared to its counterparts, it has less top speed in favour of a more capable flight performance in dogfights. The Vampire has a very tight turning radius which means that as long as it has enough speed it is capable of outperforming enemy aircrafts, however it loses speed with ease, and thus good precision and quick fights are needed in order to succed.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 4,572 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 841 || 814 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.8 || 25.6 || 17.5 || 16.4 || rowspan=&amp;quot;2&amp;quot; | 650&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 917 || 882 || 23.8 || 24.0 || 27.0 || 22.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 496 || 464 || 300 || ~10 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 550 || &amp;lt; 600 || &amp;lt; 600 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | de Havilland Goblin 3 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3,502 kg || colspan=&amp;quot;3&amp;quot; | 195 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 705 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 3,866 kg || 4,179 kg || 4,517 kg || 4,715 kg || 5,759 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,410 kgf || -&lt;br /&gt;
| 0.36 || 0.34 || 0.31 || 0.30 || 0.24&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,410 kgf&amp;lt;br&amp;gt;(0 km/h) || -&lt;br /&gt;
| 0.36 || 0.34 || 0.31 || 0.30 || 0.24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannons, chin-mounted (150 rpg = 600 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (500 lb)|M.C. Mk.I (500 lb)|H.E. M.C. Mk.13 (1,000 lb)|RP-3}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb M.C. Mk.I bombs (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb G.P. Mk.IV bombs + 8 x RP-3 rockets (1,000 lb total)&lt;br /&gt;
* 2 x 500 lb M.C. Mk.I bombs + 8 x RP-3 rockets (1,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb H.E. M.C. Mk.13 bombs (2,000 lb total)&lt;br /&gt;
* 8 x RP-3 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful armament&lt;br /&gt;
* Great manoeuvrability&lt;br /&gt;
* Decent payload options&lt;br /&gt;
* Good cockpit visibility&lt;br /&gt;
* Good at gliding without engine power&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low top speed and acceleration&lt;br /&gt;
* Weapons create significant recoil&lt;br /&gt;
* Poor dive rate&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=vampire_fb52_finland Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Vampire (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer deHavilland}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U22067555</name></author>	</entry>

	</feed>