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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U21817146</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-06-03T15:18:10Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U44629479&amp;diff=166168</id>
		<title>User talk:U44629479</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U44629479&amp;diff=166168"/>
				<updated>2023-07-01T17:51:40Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* T-80UM2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Archive: [[User talk Colok76286/Archive]]&lt;br /&gt;
&lt;br /&gt;
== 100 mm/47 O.T.O. Mod. 1928 (100 mm) ==&lt;br /&gt;
&lt;br /&gt;
Hey,&lt;br /&gt;
As always - thank you for all the edits you do improving the quality of the articles, really appreciate them. I just have a 2 questions regarding the recent edits on [[100 mm/47 O.T.O. Mod. 1928 (100 mm)]]:&lt;br /&gt;
Why change the order of ships in &amp;quot;Vehicles equipped with this weapon&amp;quot;? I sorted it more-or-less by what appears in the research tree (light cruisers first, heavy cruisers second), while the old order you restored seems to be random - e.g. Zara-class isn't even next to each-other, the new, top light cruiser, Duca degli Abruzzi, is second on the list. Can you tell me what's the key for the sorting order here?&lt;br /&gt;
: They're listed in alphabetical order. When searching for a vehicle in that particular section of a weapon page, the order in the tree has little relevance.&lt;br /&gt;
I was wondering what was the reason of removal of the &amp;quot;Sample Ship&amp;quot; from the &amp;quot;Comparison with analogues&amp;quot; tables? I added it specifically because guns on a different mounts can have a different Rate of Fire and Targeting speed, so it'd be good to see which specific example was taken into account for this comparison.&lt;br /&gt;
Kind Regards [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 11:25, 9 January 2023 (UTC)&lt;br /&gt;
: To make the table less crowded, this info can added back using the annotation template for example so as not to overload the table.&lt;br /&gt;
--[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 12:03, 9 January 2023 (UTC)&lt;br /&gt;
::Cheers, thank you for the answers :) That explains it :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 12:10, 9 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ground attack/strike vs Close Air support ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry if my edits break standards on the wiki. I figured I'd ask here since it seems I must be confusing them. The military term is close air support for aerial attack on enemy vehicles in a battle, which is what air realistic mostly simulates. Does this wiki use a different definition of that term that functinally means CAS? I'd love your input so I don't mess up as much in the future!--[[User:U128413528|U128413528]] ([[User talk:U128413528|talk]]) 00:43, 14 January 2023 (UTC)&lt;br /&gt;
:We define attacking ground targets in air battles as ground attack. We reserve the term [[Close Air Support]] for the role of planes in ground battles. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 09:09, 14 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Revision approval ==&lt;br /&gt;
Hi, sorry, I know it's not a standard practice, but could you approve [[User:U12017485/DPSGraph]] and [[User:U12017485/DPS]]? While new templates do not need revision approval, any changes made must have them approved, or else the base version is taken. This will help with getting a correct numbers for the DPS calculation in ships that have a flanked turrets. [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 21:42, 21 February 2023 (UTC)&lt;br /&gt;
: Hello, I have unapproved both pages, so any changes you make should now be reflected immediately. As long as you continue to only use the templates on your user page, this will be an adequate solution. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 21:58, 21 February 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reverting constructive edits? ==&lt;br /&gt;
&lt;br /&gt;
Hello,&lt;br /&gt;
I'm more or less new to the wiki in itself, and I have noticed that you have reverted a few of my edits on the [[V-990]] and [[H.C Mk.I (12,000 lb)]], even though in my opinion I thought they were constructive. I do not want to blow myself up over a few mere reverts, but I realised [[User_talk_Colok76286/Archive#Reverting_changes_to_a_page_and_then_making_changes_with_the_majority_of_those_changes_yourself.3F|that this was not an isolated case.]] Yes, you are a mod and I respect your position as such, but why do you have to revert some constructive edits made by some mere editor of the wiki like myself? Other than &amp;quot;Undo revision ___ by _&amp;quot; you provide no reason at all for reverting these edits, and I would like some answers onto them, at least on the forum's private messages. (yes, I do have a forum user page)&lt;br /&gt;
&lt;br /&gt;
Thanks, &lt;br /&gt;
&lt;br /&gt;
[[User:U85531623|U85531623]] ([[User talk:U85531623|talk]]) 06:47, 15 May 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M728 ==&lt;br /&gt;
+1 to this. You removed [https://wiki.warthunder.com/index.php?title=M728_CEV&amp;amp;type=revision&amp;amp;diff=153109&amp;amp;oldid=153101&amp;amp;diffmode=source my revision where I linked the M728 CEV to the M60 family of vehicles], but didn’t indicate why. Like [[User:U85531623|U85531623]] ([[User talk:U85531623|talk]]), I’m not upset by this or anything, but I ''do'' want to continue making contributions and do so in a way that follows the guidelines for this Wiki. Something as simple as a short description on the edit would have been enough; without that, I’m left scratching my head and wondering why. The tank is just a modified M60A1. --[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 18:11, 10 June 2023 (UTC)&lt;br /&gt;
: The About template is used for disambiguation purposes, when vehicles carry a name close to one another like for example M60A1, M60A2, and M60A3. When the vehicle has a unique name (M728), this template should not be used to link a vehicle to a family page, that is the role of the See also section. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 18:29, 10 June 2023 (UTC)&lt;br /&gt;
:: Thanks for responding so quickly, I was in the process of sending you a forum message!&lt;br /&gt;
:: That makes sense. Is there a listing of the role of each section - or better yet, a listing of all pages describing the guidelines for contributing? My goal is to make valuable and meaningful contributions, but that’s difficult without knowing the culture of our active users and moderators.&lt;br /&gt;
:::No, there isn't really.&lt;br /&gt;
:::: Hmm. Well, maybe that’s something we should add.&lt;br /&gt;
:::: I discovered the rewards program through your user page; maybe I’ll end up spearheading a formalization of wiki rules and guidelines in their own section at some point. —-[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 19:05, 10 June 2023 (UTC)&lt;br /&gt;
:: I’m not sure I 100% agree with the assertion that this belongs in the “See Also” section, but I can’t really argue my position until I get a firmer grasp on the process here. Don’t be offended if I came back at some point and challenge this :)&lt;br /&gt;
:::Don't be offended either if I revert it since the rule won't have changed. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 18:52, 10 June 2023 (UTC)&lt;br /&gt;
:::: Don’t worry, I won’t be :). FWIW, I’ve been reading other pages and think I’m coming to the conclusion that the best solution here might be to add a short mention in the Description that it’s based on the M60A1, then spend the time to write a full explanation in the History section.—[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 19:05, 10 June 2023 (UTC)&lt;br /&gt;
:: Thanks again, and I hope we end up building a productive relationship here. —-[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 18:46, 10 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== T-80UM2 ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was just wondering why you reverted the newer info on the only T-80UM2 being destroyed last year, and I was curious if talking about more recent wars is taboo on the wiki, as I was unsure of that.&lt;br /&gt;
:We do not add historical material for ongoing conflicts. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 17:50, 1 July 2023 (UTC)&lt;br /&gt;
Thank you for the clarification, I will keep it in mind&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U44629479&amp;diff=166165</id>
		<title>User talk:U44629479</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U44629479&amp;diff=166165"/>
				<updated>2023-07-01T17:49:11Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* T-80UM2 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Archive: [[User talk Colok76286/Archive]]&lt;br /&gt;
&lt;br /&gt;
== 100 mm/47 O.T.O. Mod. 1928 (100 mm) ==&lt;br /&gt;
&lt;br /&gt;
Hey,&lt;br /&gt;
As always - thank you for all the edits you do improving the quality of the articles, really appreciate them. I just have a 2 questions regarding the recent edits on [[100 mm/47 O.T.O. Mod. 1928 (100 mm)]]:&lt;br /&gt;
Why change the order of ships in &amp;quot;Vehicles equipped with this weapon&amp;quot;? I sorted it more-or-less by what appears in the research tree (light cruisers first, heavy cruisers second), while the old order you restored seems to be random - e.g. Zara-class isn't even next to each-other, the new, top light cruiser, Duca degli Abruzzi, is second on the list. Can you tell me what's the key for the sorting order here?&lt;br /&gt;
: They're listed in alphabetical order. When searching for a vehicle in that particular section of a weapon page, the order in the tree has little relevance.&lt;br /&gt;
I was wondering what was the reason of removal of the &amp;quot;Sample Ship&amp;quot; from the &amp;quot;Comparison with analogues&amp;quot; tables? I added it specifically because guns on a different mounts can have a different Rate of Fire and Targeting speed, so it'd be good to see which specific example was taken into account for this comparison.&lt;br /&gt;
Kind Regards [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 11:25, 9 January 2023 (UTC)&lt;br /&gt;
: To make the table less crowded, this info can added back using the annotation template for example so as not to overload the table.&lt;br /&gt;
--[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 12:03, 9 January 2023 (UTC)&lt;br /&gt;
::Cheers, thank you for the answers :) That explains it :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 12:10, 9 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ground attack/strike vs Close Air support ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry if my edits break standards on the wiki. I figured I'd ask here since it seems I must be confusing them. The military term is close air support for aerial attack on enemy vehicles in a battle, which is what air realistic mostly simulates. Does this wiki use a different definition of that term that functinally means CAS? I'd love your input so I don't mess up as much in the future!--[[User:U128413528|U128413528]] ([[User talk:U128413528|talk]]) 00:43, 14 January 2023 (UTC)&lt;br /&gt;
:We define attacking ground targets in air battles as ground attack. We reserve the term [[Close Air Support]] for the role of planes in ground battles. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 09:09, 14 January 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Revision approval ==&lt;br /&gt;
Hi, sorry, I know it's not a standard practice, but could you approve [[User:U12017485/DPSGraph]] and [[User:U12017485/DPS]]? While new templates do not need revision approval, any changes made must have them approved, or else the base version is taken. This will help with getting a correct numbers for the DPS calculation in ships that have a flanked turrets. [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 21:42, 21 February 2023 (UTC)&lt;br /&gt;
: Hello, I have unapproved both pages, so any changes you make should now be reflected immediately. As long as you continue to only use the templates on your user page, this will be an adequate solution. [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 21:58, 21 February 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reverting constructive edits? ==&lt;br /&gt;
&lt;br /&gt;
Hello,&lt;br /&gt;
I'm more or less new to the wiki in itself, and I have noticed that you have reverted a few of my edits on the [[V-990]] and [[H.C Mk.I (12,000 lb)]], even though in my opinion I thought they were constructive. I do not want to blow myself up over a few mere reverts, but I realised [[User_talk_Colok76286/Archive#Reverting_changes_to_a_page_and_then_making_changes_with_the_majority_of_those_changes_yourself.3F|that this was not an isolated case.]] Yes, you are a mod and I respect your position as such, but why do you have to revert some constructive edits made by some mere editor of the wiki like myself? Other than &amp;quot;Undo revision ___ by _&amp;quot; you provide no reason at all for reverting these edits, and I would like some answers onto them, at least on the forum's private messages. (yes, I do have a forum user page)&lt;br /&gt;
&lt;br /&gt;
Thanks, &lt;br /&gt;
&lt;br /&gt;
[[User:U85531623|U85531623]] ([[User talk:U85531623|talk]]) 06:47, 15 May 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M728 ==&lt;br /&gt;
+1 to this. You removed [https://wiki.warthunder.com/index.php?title=M728_CEV&amp;amp;type=revision&amp;amp;diff=153109&amp;amp;oldid=153101&amp;amp;diffmode=source my revision where I linked the M728 CEV to the M60 family of vehicles], but didn’t indicate why. Like [[User:U85531623|U85531623]] ([[User talk:U85531623|talk]]), I’m not upset by this or anything, but I ''do'' want to continue making contributions and do so in a way that follows the guidelines for this Wiki. Something as simple as a short description on the edit would have been enough; without that, I’m left scratching my head and wondering why. The tank is just a modified M60A1. --[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 18:11, 10 June 2023 (UTC)&lt;br /&gt;
: The About template is used for disambiguation purposes, when vehicles carry a name close to one another like for example M60A1, M60A2, and M60A3. When the vehicle has a unique name (M728), this template should not be used to link a vehicle to a family page, that is the role of the See also section. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 18:29, 10 June 2023 (UTC)&lt;br /&gt;
:: Thanks for responding so quickly, I was in the process of sending you a forum message!&lt;br /&gt;
:: That makes sense. Is there a listing of the role of each section - or better yet, a listing of all pages describing the guidelines for contributing? My goal is to make valuable and meaningful contributions, but that’s difficult without knowing the culture of our active users and moderators.&lt;br /&gt;
:::No, there isn't really.&lt;br /&gt;
:::: Hmm. Well, maybe that’s something we should add.&lt;br /&gt;
:::: I discovered the rewards program through your user page; maybe I’ll end up spearheading a formalization of wiki rules and guidelines in their own section at some point. —-[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 19:05, 10 June 2023 (UTC)&lt;br /&gt;
:: I’m not sure I 100% agree with the assertion that this belongs in the “See Also” section, but I can’t really argue my position until I get a firmer grasp on the process here. Don’t be offended if I came back at some point and challenge this :)&lt;br /&gt;
:::Don't be offended either if I revert it since the rule won't have changed. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 18:52, 10 June 2023 (UTC)&lt;br /&gt;
:::: Don’t worry, I won’t be :). FWIW, I’ve been reading other pages and think I’m coming to the conclusion that the best solution here might be to add a short mention in the Description that it’s based on the M60A1, then spend the time to write a full explanation in the History section.—[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 19:05, 10 June 2023 (UTC)&lt;br /&gt;
:: Thanks again, and I hope we end up building a productive relationship here. —-[[User:U28244977|U28244977]] ([[User talk:U28244977|talk]]) 18:46, 10 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== T-80UM2 ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was just wondering why you reverted the newer info on the only T-80UM2 being destroyed last year, and I was curious if talking about more recent wars is taboo on the wiki, as I was unsure of that.&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-80UM2&amp;diff=166154</id>
		<title>T-80UM2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-80UM2&amp;diff=166154"/>
				<updated>2023-07-01T17:39:49Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-80 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_80um2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50206_t_80um2_ussr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Object 219AS-M) is a gift rank {{Specs|rank}} Russian medium tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Apex Predators&amp;quot;]] as a reward for the [[wt:en/news/8021-event-winter-quest-en|2022 Winter Quest]] event.&lt;br /&gt;
&lt;br /&gt;
A prototype of the [[T-80U]] series for possible future upgrades with Drozd hard-kill APS onboard; the tank enjoys the same performance as the well-known T-80U in-game with superb protection and mobility, while also having the chance to intercept incoming missiles.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
From its appearance and by the name itself, T-80UM2 looks very similar to the [[T-80U|tech-tree variant]] with its iconic rubber applique armour on the turret and its Kontakt-5 ERA blocks on the hull. However, the UM2 installs 2 pairs of Drozd APS launchers with 8 rounds of interception projectiles. The base model of the T-80U is infamous for its well-rounded protection against both kinetic and chemical projectiles with up to 600 mm KE protection up front; the sides are also partly covered by extra armour. Due to the cramped interior layout caused by the design philosophy of being low-profile like most other Soviet tanks, while this lowers the chance of being spotted behind terrain, if the tank is penetrated by enemy shots, chances are either the explosion from fuel tank or the 6ETs series autoloader will instantly knock-out the tank. While late/post-Cold War missiles are a major threat for the T-80U as they now have more than enough penetration to take out the tank, the Drozd APS of the UM2 gives it the chance to intercept 4 missiles in total (8 rounds, 2 per salvo) before it has to be rearmed, making T-80UM2's overall survivability better.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,937|rbMinHp=1,106}}&lt;br /&gt;
&lt;br /&gt;
Since the T-80UM2 is based on T-80U without any modifications to mobility, the tank retains the same mobility from the GTD-1250 gas turbine engine. While the single-flow transmission hinders the overall mobility, it can still push the tank up to 70 km/h and has sufficient speed for a retreat.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M-1 (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 45 || rowspan=&amp;quot;2&amp;quot; | -5°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The shell options on the T-80UM2 are totally identical to its tech-tree variant: while not having the highest penetration among tanks of its tier, it can still serve its purpose in taking out enemy tanks.&lt;br /&gt;
&lt;br /&gt;
'''3BK18M, HEATFS'''- the most common stock HEATFS for Soviet tanks after the T-64B, although composite armour and ERA are commonplace at its tier, it has higher penetration than its NATO/Chinese counterparts at 550 mm, so it will have better chance to penetrate the sloped parts of MBTs of the same tier. However, in most cases shots that fall on parts covered by composite armour will do no harm to the target, though it is still lethal to light vehicles. So either take the enemies from the flank or aim carefully to disable enemies with the first shot.&lt;br /&gt;
&lt;br /&gt;
'''3OF26, HE-FS'''- the other stock HE-FS for Soviet tanks since the T-64B, a doctrine for Soviet tanks using HE shells to doom armoured targets with its explosive contents. Due to the overpressure mechanic, tanks will have a bad day if hit in their less-covered parts such as gun optics or CITV cameras. This round is also extremely lethal to light vehicles. It is always a good idea to bring some HE alongside other ammunition of your choice.&lt;br /&gt;
&lt;br /&gt;
'''3BM42, Tier I, APFSDS'''- while it is not the best APFSDS at its calibre and tier (Chinese 125-I has 466 mm penetration point-blank at a much lower BR), APFSDS does help ease the stock grind extensively with its flat trajectory and better post-penetration damage; but make sure to aim for the parts where it can penetrate enemy tanks ie. LFP and mantlet.&lt;br /&gt;
&lt;br /&gt;
'''3BM46, Tier IV, APFSDS'''-  if players are not satisfied with the penetration of 3BM42, the 3BM46 now has over 530 mm penetration point-blank and enjoys the same trajectory from its predecessor. In most cases this will be the go-to ammunition for T-80UM2.&lt;br /&gt;
&lt;br /&gt;
'''9M119, Tier III, ATGM'''- Soviet tanks are known to be equipped with gun-launched ATGMs and the T-80UM2 is no exception; it might not have the highest possible penetration of such ATGMs, but it is a valuable option against some well-protected NATO tanks. It can also serve as a makeshift anti-rotorcraft round against helicopters within its elevation and guidance angle.&lt;br /&gt;
&lt;br /&gt;
{{:2A46M-1 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119 (T-80), 3BM46}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.23.0.51''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty*&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''45''' || style=&amp;quot;text-align:right&amp;quot; | ''Projectiles'' &amp;lt;br&amp;gt; ''Propellants'' || 45&amp;amp;nbsp;''(+0)'' &amp;lt;br&amp;gt; 45&amp;amp;nbsp;''(+0)'' || 44&amp;amp;nbsp;''(+1)'' &amp;lt;br&amp;gt; 44&amp;amp;nbsp;''(+1)'' || 43&amp;amp;nbsp;''(+2)'' &amp;lt;br&amp;gt; 43&amp;amp;nbsp;''(+2)'' || 38&amp;amp;nbsp;''(+7)'' &amp;lt;br&amp;gt; 41&amp;amp;nbsp;''(+4)'' || 37&amp;amp;nbsp;''(+8)'' &amp;lt;br&amp;gt; 39&amp;amp;nbsp;''(+6)'' || 34&amp;amp;nbsp;''(+11)'' &amp;lt;br&amp;gt; 38&amp;amp;nbsp;''(+7)'' || 31&amp;amp;nbsp;''(+14)'' &amp;lt;br&amp;gt; 37&amp;amp;nbsp;''(+8)'' || 30&amp;amp;nbsp;''(+15)'' &amp;lt;br&amp;gt; 30&amp;amp;nbsp;''(+15)'' || 29&amp;amp;nbsp;''(+16)'' &amp;lt;br&amp;gt; 29&amp;amp;nbsp;''(+16)'' || 1&amp;amp;nbsp;''(+44)'' &amp;lt;br&amp;gt; 1&amp;amp;nbsp;''(+44)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_T-80U.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The T-80UM2 main ammo rack consists of a mechanized carousel at the bottom of the turret which carries 28 propellants and projectiles.&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.&lt;br /&gt;
* Projectiles and propellants are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* The 10th rack is the carousel at the bottom of the turret; it serves as first-stage ammo stowage.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 500 (100) || 700 || -5°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,250 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==	&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
In general use, sticking by teammates and playing support can immensely increase your effectiveness in this vehicle, as oftentimes your teammates may see a target, but fail to destroy it. In such a case, you can quickly finish them off, or assist teammates in tricky situations, where an extra gun is needed. This strategy has immense potential in urban areas or other maps with tight or cramped high-traffic areas. With that said, it's also best to remember that your reverse speed is subpar, so if you push, do so cautiously, as you'll seldom find yourself lucky enough to pull out of a bad spot.&lt;br /&gt;
&lt;br /&gt;
As for the Hard-Kill Active Protection system, while it may save you from time to time, it won't see a great deal of use in this BR range, as the presence of missiles will not be as significant, alongside the fact that you'll be playing on the nation which makes the greatest use of ATGMs. It also can be rather hit-or-miss when it comes to stopping ordinance from helicopters. Play this vehicle while remembering that the APS is meant to save you if you're caught out, rather than granting invulnerability to ATGMs and helicopters. As for ERA, it is advisable to treat it with a similar regard when it comes to stopping APFSDS rounds. While many of the rounds you'll face can be stopped by Contact-5, many of the top rounds from your opponents will cut right through without any issue. It is best to keep this fact in consideration when deciding whether to push a position with confirmed hostiles in your midst. If possible, identify the threats before moving in, so that you may prioritize targets ahead of time and maximize your effectiveness.&lt;br /&gt;
&lt;br /&gt;
However, the lack of gunner's thermals leave it somewhat limited. The T-80UM2 will not typically fare well during night and evening battles compared to its contemporaries, due to the lack of TVD. As such, it would be wise to refrain from using this tank in darker environments whenever possible. Otherwise, the lack of thermals can be somewhat mitigated by sticking to areas with poor sightlines, such as urban areas or extremely hilly terrain, where the odds of being sniped are minimal, as you will not be able to pick out well-concealed targets as easily.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Well-rounded protection&lt;br /&gt;
* Sufficiently high mobility for taking vantage points&lt;br /&gt;
* Powerful 125 mm gun with varieties of ammunition at disposal&lt;br /&gt;
* Autoloader that ensures constant rate of fire&lt;br /&gt;
* Access to Drozd APS for extra protection against oncoming missiles&lt;br /&gt;
* Low profile&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Rather cramped interior, any penetrated shots will cause extensive damage&lt;br /&gt;
* Lacks protection for fuel tanks where fuel detonation is a instant-kill to the crew in most cases&lt;br /&gt;
* The infamous 6ETs series autoloader with a high profile, shots that hit the autoloader will send the turret sky high&lt;br /&gt;
* Slower reverse speed than NATO tanks&lt;br /&gt;
* Rather insufficient gun depression&lt;br /&gt;
* Slow turret traverse rate&lt;br /&gt;
* No thermal sight for gunner&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Due to the lack of information about late-USSR equipment and the later Black Eagle program, the APS-equipped T-80U variant is in fact known to the Russian Army as the &amp;quot;T-80 with Drozd APS (ADS)&amp;quot;. The UM2 prototype was one of the technological demonstrators for the UM upgrades of the T-80U series made in the 1990s, but economic problems seemingly hindered any further upgrades to the T-80U series.&lt;br /&gt;
&lt;br /&gt;
The sole T-80UM2 prototype was destroyed in the Russo-Ukranian war on March 17, 2022, in northeastern Ukraine.&amp;lt;ref&amp;gt;https://www.thedefensepost.com/2022/03/22/russia-t80um2-tank-ukraine/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_80um2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8002-development-winter-event-vehicles-t-80um-2-en|[Devblog] Winter event vehicles: T-80UM-2]]&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;br /&gt;
[[Category:Ground vehicles with active protection system]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-80UM2&amp;diff=166153</id>
		<title>T-80UM2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-80UM2&amp;diff=166153"/>
				<updated>2023-07-01T17:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-80 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_80um2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50206_t_80um2_ussr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Object 219AS-M) is a gift rank {{Specs|rank}} Russian medium tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Apex Predators&amp;quot;]] as a reward for the [[wt:en/news/8021-event-winter-quest-en|2022 Winter Quest]] event.&lt;br /&gt;
&lt;br /&gt;
A prototype of the [[T-80U]] series for possible future upgrades with Drozd hard-kill APS onboard; the tank enjoys the same performance as the well-known T-80U in-game with superb protection and mobility, while also having the chance to intercept incoming missiles.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
From its appearance and by the name itself, T-80UM2 looks very similar to the [[T-80U|tech-tree variant]] with its iconic rubber applique armour on the turret and its Kontakt-5 ERA blocks on the hull. However, the UM2 installs 2 pairs of Drozd APS launchers with 8 rounds of interception projectiles. The base model of the T-80U is infamous for its well-rounded protection against both kinetic and chemical projectiles with up to 600 mm KE protection up front; the sides are also partly covered by extra armour. Due to the cramped interior layout caused by the design philosophy of being low-profile like most other Soviet tanks, while this lowers the chance of being spotted behind terrain, if the tank is penetrated by enemy shots, chances are either the explosion from fuel tank or the 6ETs series autoloader will instantly knock-out the tank. While late/post-Cold War missiles are a major threat for the T-80U as they now have more than enough penetration to take out the tank, the Drozd APS of the UM2 gives it the chance to intercept 4 missiles in total (8 rounds, 2 per salvo) before it has to be rearmed, making T-80UM2's overall survivability better.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,937|rbMinHp=1,106}}&lt;br /&gt;
&lt;br /&gt;
Since the T-80UM2 is based on T-80U without any modifications to mobility, the tank retains the same mobility from the GTD-1250 gas turbine engine. While the single-flow transmission hinders the overall mobility, it can still push the tank up to 70 km/h and has sufficient speed for a retreat.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M-1 (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 45 || rowspan=&amp;quot;2&amp;quot; | -5°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The shell options on the T-80UM2 are totally identical to its tech-tree variant: while not having the highest penetration among tanks of its tier, it can still serve its purpose in taking out enemy tanks.&lt;br /&gt;
&lt;br /&gt;
'''3BK18M, HEATFS'''- the most common stock HEATFS for Soviet tanks after the T-64B, although composite armour and ERA are commonplace at its tier, it has higher penetration than its NATO/Chinese counterparts at 550 mm, so it will have better chance to penetrate the sloped parts of MBTs of the same tier. However, in most cases shots that fall on parts covered by composite armour will do no harm to the target, though it is still lethal to light vehicles. So either take the enemies from the flank or aim carefully to disable enemies with the first shot.&lt;br /&gt;
&lt;br /&gt;
'''3OF26, HE-FS'''- the other stock HE-FS for Soviet tanks since the T-64B, a doctrine for Soviet tanks using HE shells to doom armoured targets with its explosive contents. Due to the overpressure mechanic, tanks will have a bad day if hit in their less-covered parts such as gun optics or CITV cameras. This round is also extremely lethal to light vehicles. It is always a good idea to bring some HE alongside other ammunition of your choice.&lt;br /&gt;
&lt;br /&gt;
'''3BM42, Tier I, APFSDS'''- while it is not the best APFSDS at its calibre and tier (Chinese 125-I has 466 mm penetration point-blank at a much lower BR), APFSDS does help ease the stock grind extensively with its flat trajectory and better post-penetration damage; but make sure to aim for the parts where it can penetrate enemy tanks ie. LFP and mantlet.&lt;br /&gt;
&lt;br /&gt;
'''3BM46, Tier IV, APFSDS'''-  if players are not satisfied with the penetration of 3BM42, the 3BM46 now has over 530 mm penetration point-blank and enjoys the same trajectory from its predecessor. In most cases this will be the go-to ammunition for T-80UM2.&lt;br /&gt;
&lt;br /&gt;
'''9M119, Tier III, ATGM'''- Soviet tanks are known to be equipped with gun-launched ATGMs and the T-80UM2 is no exception; it might not have the highest possible penetration of such ATGMs, but it is a valuable option against some well-protected NATO tanks. It can also serve as a makeshift anti-rotorcraft round against helicopters within its elevation and guidance angle.&lt;br /&gt;
&lt;br /&gt;
{{:2A46M-1 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119 (T-80), 3BM46}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.23.0.51''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty*&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''45''' || style=&amp;quot;text-align:right&amp;quot; | ''Projectiles'' &amp;lt;br&amp;gt; ''Propellants'' || 45&amp;amp;nbsp;''(+0)'' &amp;lt;br&amp;gt; 45&amp;amp;nbsp;''(+0)'' || 44&amp;amp;nbsp;''(+1)'' &amp;lt;br&amp;gt; 44&amp;amp;nbsp;''(+1)'' || 43&amp;amp;nbsp;''(+2)'' &amp;lt;br&amp;gt; 43&amp;amp;nbsp;''(+2)'' || 38&amp;amp;nbsp;''(+7)'' &amp;lt;br&amp;gt; 41&amp;amp;nbsp;''(+4)'' || 37&amp;amp;nbsp;''(+8)'' &amp;lt;br&amp;gt; 39&amp;amp;nbsp;''(+6)'' || 34&amp;amp;nbsp;''(+11)'' &amp;lt;br&amp;gt; 38&amp;amp;nbsp;''(+7)'' || 31&amp;amp;nbsp;''(+14)'' &amp;lt;br&amp;gt; 37&amp;amp;nbsp;''(+8)'' || 30&amp;amp;nbsp;''(+15)'' &amp;lt;br&amp;gt; 30&amp;amp;nbsp;''(+15)'' || 29&amp;amp;nbsp;''(+16)'' &amp;lt;br&amp;gt; 29&amp;amp;nbsp;''(+16)'' || 1&amp;amp;nbsp;''(+44)'' &amp;lt;br&amp;gt; 1&amp;amp;nbsp;''(+44)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_T-80U.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The T-80UM2 main ammo rack consists of a mechanized carousel at the bottom of the turret which carries 28 propellants and projectiles.&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.&lt;br /&gt;
* Projectiles and propellants are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* The 10th rack is the carousel at the bottom of the turret; it serves as first-stage ammo stowage.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 500 (100) || 700 || -5°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,250 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==	&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
In general use, sticking by teammates and playing support can immensely increase your effectiveness in this vehicle, as oftentimes your teammates may see a target, but fail to destroy it. In such a case, you can quickly finish them off, or assist teammates in tricky situations, where an extra gun is needed. This strategy has immense potential in urban areas or other maps with tight or cramped high-traffic areas. With that said, it's also best to remember that your reverse speed is subpar, so if you push, do so cautiously, as you'll seldom find yourself lucky enough to pull out of a bad spot.&lt;br /&gt;
&lt;br /&gt;
As for the Hard-Kill Active Protection system, while it may save you from time to time, it won't see a great deal of use in this BR range, as the presence of missiles will not be as significant, alongside the fact that you'll be playing on the nation which makes the greatest use of ATGMs. It also can be rather hit-or-miss when it comes to stopping ordinance from helicopters. Play this vehicle while remembering that the APS is meant to save you if you're caught out, rather than granting invulnerability to ATGMs and helicopters. As for ERA, it is advisable to treat it with a similar regard when it comes to stopping APFSDS rounds. While many of the rounds you'll face can be stopped by Contact-5, many of the top rounds from your opponents will cut right through without any issue. It is best to keep this fact in consideration when deciding whether to push a position with confirmed hostiles in your midst. If possible, identify the threats before moving in, so that you may prioritize targets ahead of time and maximize your effectiveness.&lt;br /&gt;
&lt;br /&gt;
However, the lack of gunner's thermals leave it somewhat limited. The T-80UM2 will not typically fare well during night and evening battles compared to its contemporaries, due to the lack of TVD. As such, it would be wise to refrain from using this tank in darker environments whenever possible. Otherwise, the lack of thermals can be somewhat mitigated by sticking to areas with poor sightlines, such as urban areas or extremely hilly terrain, where the odds of being sniped are minimal, as you will not be able to pick out well-concealed targets as easily.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Well-rounded protection&lt;br /&gt;
* Sufficiently high mobility for taking vantage points&lt;br /&gt;
* Powerful 125 mm gun with varieties of ammunition at disposal&lt;br /&gt;
* Autoloader that ensures constant rate of fire&lt;br /&gt;
* Access to Drozd APS for extra protection against oncoming missiles&lt;br /&gt;
* Low profile&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Rather cramped interior, any penetrated shots will cause extensive damage&lt;br /&gt;
* Lacks protection for fuel tanks where fuel detonation is a instant-kill to the crew in most cases&lt;br /&gt;
* The infamous 6ETs series autoloader with a high profile, shots that hit the autoloader will send the turret sky high&lt;br /&gt;
* Slower reverse speed than NATO tanks&lt;br /&gt;
* Rather insufficient gun depression&lt;br /&gt;
* Slow turret traverse rate&lt;br /&gt;
* No thermal sight for gunner&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Due to the lack of information about late-USSR equipment and the later Black Eagle program, the APS-equipped T-80U variant is in fact known to the Russian Army as the &amp;quot;T-80 with Drozd APS (ADS)&amp;quot;. The UM2 prototype was one of the technological demonstrators for the UM upgrades of the T-80U series made in the 1990s, but economic problems seemingly hindered any further upgrades to the T-80U series.&lt;br /&gt;
&lt;br /&gt;
The sole T-80UM2 prototype was destroyed in the Russo-Ukranian war on March 17 in northeastern Ukraine.&amp;lt;ref&amp;gt;https://www.thedefensepost.com/2022/03/22/russia-t80um2-tank-ukraine/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_80um2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8002-development-winter-event-vehicles-t-80um-2-en|[Devblog] Winter event vehicles: T-80UM-2]]&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;br /&gt;
[[Category:Ground vehicles with active protection system]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-80UM2&amp;diff=166151</id>
		<title>T-80UM2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-80UM2&amp;diff=166151"/>
				<updated>2023-07-01T17:39:01Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-80 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_80um2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50206_t_80um2_ussr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (Object 219AS-M) is a gift rank {{Specs|rank}} Russian medium tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Apex Predators&amp;quot;]] as a reward for the [[wt:en/news/8021-event-winter-quest-en|2022 Winter Quest]] event.&lt;br /&gt;
&lt;br /&gt;
A prototype of the [[T-80U]] series for possible future upgrades with Drozd hard-kill APS onboard; the tank enjoys the same performance as the well-known T-80U in-game with superb protection and mobility, while also having the chance to intercept incoming missiles.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
From its appearance and by the name itself, T-80UM2 looks very similar to the [[T-80U|tech-tree variant]] with its iconic rubber applique armour on the turret and its Kontakt-5 ERA blocks on the hull. However, the UM2 installs 2 pairs of Drozd APS launchers with 8 rounds of interception projectiles. The base model of the T-80U is infamous for its well-rounded protection against both kinetic and chemical projectiles with up to 600 mm KE protection up front; the sides are also partly covered by extra armour. Due to the cramped interior layout caused by the design philosophy of being low-profile like most other Soviet tanks, while this lowers the chance of being spotted behind terrain, if the tank is penetrated by enemy shots, chances are either the explosion from fuel tank or the 6ETs series autoloader will instantly knock-out the tank. While late/post-Cold War missiles are a major threat for the T-80U as they now have more than enough penetration to take out the tank, the Drozd APS of the UM2 gives it the chance to intercept 4 missiles in total (8 rounds, 2 per salvo) before it has to be rearmed, making T-80UM2's overall survivability better.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,937|rbMinHp=1,106}}&lt;br /&gt;
&lt;br /&gt;
Since the T-80UM2 is based on T-80U without any modifications to mobility, the tank retains the same mobility from the GTD-1250 gas turbine engine. While the single-flow transmission hinders the overall mobility, it can still push the tank up to 70 km/h and has sufficient speed for a retreat.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M-1 (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 45 || rowspan=&amp;quot;2&amp;quot; | -5°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The shell options on the T-80UM2 are totally identical to its tech-tree variant: while not having the highest penetration among tanks of its tier, it can still serve its purpose in taking out enemy tanks.&lt;br /&gt;
&lt;br /&gt;
'''3BK18M, HEATFS'''- the most common stock HEATFS for Soviet tanks after the T-64B, although composite armour and ERA are commonplace at its tier, it has higher penetration than its NATO/Chinese counterparts at 550 mm, so it will have better chance to penetrate the sloped parts of MBTs of the same tier. However, in most cases shots that fall on parts covered by composite armour will do no harm to the target, though it is still lethal to light vehicles. So either take the enemies from the flank or aim carefully to disable enemies with the first shot.&lt;br /&gt;
&lt;br /&gt;
'''3OF26, HE-FS'''- the other stock HE-FS for Soviet tanks since the T-64B, a doctrine for Soviet tanks using HE shells to doom armoured targets with its explosive contents. Due to the overpressure mechanic, tanks will have a bad day if hit in their less-covered parts such as gun optics or CITV cameras. This round is also extremely lethal to light vehicles. It is always a good idea to bring some HE alongside other ammunition of your choice.&lt;br /&gt;
&lt;br /&gt;
'''3BM42, Tier I, APFSDS'''- while it is not the best APFSDS at its calibre and tier (Chinese 125-I has 466 mm penetration point-blank at a much lower BR), APFSDS does help ease the stock grind extensively with its flat trajectory and better post-penetration damage; but make sure to aim for the parts where it can penetrate enemy tanks ie. LFP and mantlet.&lt;br /&gt;
&lt;br /&gt;
'''3BM46, Tier IV, APFSDS'''-  if players are not satisfied with the penetration of 3BM42, the 3BM46 now has over 530 mm penetration point-blank and enjoys the same trajectory from its predecessor. In most cases this will be the go-to ammunition for T-80UM2.&lt;br /&gt;
&lt;br /&gt;
'''9M119, Tier III, ATGM'''- Soviet tanks are known to be equipped with gun-launched ATGMs and the T-80UM2 is no exception; it might not have the highest possible penetration of such ATGMs, but it is a valuable option against some well-protected NATO tanks. It can also serve as a makeshift anti-rotorcraft round against helicopters within its elevation and guidance angle.&lt;br /&gt;
&lt;br /&gt;
{{:2A46M-1 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119 (T-80), 3BM46}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.23.0.51''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty*&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''45''' || style=&amp;quot;text-align:right&amp;quot; | ''Projectiles'' &amp;lt;br&amp;gt; ''Propellants'' || 45&amp;amp;nbsp;''(+0)'' &amp;lt;br&amp;gt; 45&amp;amp;nbsp;''(+0)'' || 44&amp;amp;nbsp;''(+1)'' &amp;lt;br&amp;gt; 44&amp;amp;nbsp;''(+1)'' || 43&amp;amp;nbsp;''(+2)'' &amp;lt;br&amp;gt; 43&amp;amp;nbsp;''(+2)'' || 38&amp;amp;nbsp;''(+7)'' &amp;lt;br&amp;gt; 41&amp;amp;nbsp;''(+4)'' || 37&amp;amp;nbsp;''(+8)'' &amp;lt;br&amp;gt; 39&amp;amp;nbsp;''(+6)'' || 34&amp;amp;nbsp;''(+11)'' &amp;lt;br&amp;gt; 38&amp;amp;nbsp;''(+7)'' || 31&amp;amp;nbsp;''(+14)'' &amp;lt;br&amp;gt; 37&amp;amp;nbsp;''(+8)'' || 30&amp;amp;nbsp;''(+15)'' &amp;lt;br&amp;gt; 30&amp;amp;nbsp;''(+15)'' || 29&amp;amp;nbsp;''(+16)'' &amp;lt;br&amp;gt; 29&amp;amp;nbsp;''(+16)'' || 1&amp;amp;nbsp;''(+44)'' &amp;lt;br&amp;gt; 1&amp;amp;nbsp;''(+44)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_T-80U.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The T-80UM2 main ammo rack consists of a mechanized carousel at the bottom of the turret which carries 28 propellants and projectiles.&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.&lt;br /&gt;
* Projectiles and propellants are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* The 10th rack is the carousel at the bottom of the turret; it serves as first-stage ammo stowage.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 500 (100) || 700 || -5°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,250 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==	&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
In general use, sticking by teammates and playing support can immensely increase your effectiveness in this vehicle, as oftentimes your teammates may see a target, but fail to destroy it. In such a case, you can quickly finish them off, or assist teammates in tricky situations, where an extra gun is needed. This strategy has immense potential in urban areas or other maps with tight or cramped high-traffic areas. With that said, it's also best to remember that your reverse speed is subpar, so if you push, do so cautiously, as you'll seldom find yourself lucky enough to pull out of a bad spot.&lt;br /&gt;
&lt;br /&gt;
As for the Hard-Kill Active Protection system, while it may save you from time to time, it won't see a great deal of use in this BR range, as the presence of missiles will not be as significant, alongside the fact that you'll be playing on the nation which makes the greatest use of ATGMs. It also can be rather hit-or-miss when it comes to stopping ordinance from helicopters. Play this vehicle while remembering that the APS is meant to save you if you're caught out, rather than granting invulnerability to ATGMs and helicopters. As for ERA, it is advisable to treat it with a similar regard when it comes to stopping APFSDS rounds. While many of the rounds you'll face can be stopped by Contact-5, many of the top rounds from your opponents will cut right through without any issue. It is best to keep this fact in consideration when deciding whether to push a position with confirmed hostiles in your midst. If possible, identify the threats before moving in, so that you may prioritize targets ahead of time and maximize your effectiveness.&lt;br /&gt;
&lt;br /&gt;
However, the lack of gunner's thermals leave it somewhat limited. The T-80UM2 will not typically fare well during night and evening battles compared to its contemporaries, due to the lack of TVD. As such, it would be wise to refrain from using this tank in darker environments whenever possible. Otherwise, the lack of thermals can be somewhat mitigated by sticking to areas with poor sightlines, such as urban areas or extremely hilly terrain, where the odds of being sniped are minimal, as you will not be able to pick out well-concealed targets as easily.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Well-rounded protection&lt;br /&gt;
* Sufficiently high mobility for taking vantage points&lt;br /&gt;
* Powerful 125 mm gun with varieties of ammunition at disposal&lt;br /&gt;
* Autoloader that ensures constant rate of fire&lt;br /&gt;
* Access to Drozd APS for extra protection against oncoming missiles&lt;br /&gt;
* Low profile&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Rather cramped interior, any penetrated shots will cause extensive damage&lt;br /&gt;
* Lacks protection for fuel tanks where fuel detonation is a instant-kill to the crew in most cases&lt;br /&gt;
* The infamous 6ETs series autoloader with a high profile, shots that hit the autoloader will send the turret sky high&lt;br /&gt;
* Slower reverse speed than NATO tanks&lt;br /&gt;
* Rather insufficient gun depression&lt;br /&gt;
* Slow turret traverse rate&lt;br /&gt;
* No thermal sight for gunner&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Due to the lack of information about late-USSR equipment and the later Black Eagle program, the APS-equipped T-80U variant is in fact known to the Russian Army as the &amp;quot;T-80 with Drozd APS (ADS)&amp;quot;. The UM2 prototype was one of the technological demonstrators for the UM upgrades of the T-80U series made in the 1990s, but economic problems seemingly hindered any further upgrades to the T-80U series.&lt;br /&gt;
&lt;br /&gt;
The sole prototype was destroyed in the Russo-Ukranian war on March 17 in northeastern Ukraine.&amp;lt;ref&amp;gt;https://www.thedefensepost.com/2022/03/22/russia-t80um2-tank-ukraine/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_80um2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8002-development-winter-event-vehicles-t-80um-2-en|[Devblog] Winter event vehicles: T-80UM-2]]&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;br /&gt;
[[Category:Ground vehicles with active protection system]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=RKU-36U_mortar&amp;diff=163289</id>
		<title>RKU-36U mortar</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=RKU-36U_mortar&amp;diff=163289"/>
				<updated>2023-05-25T15:24:14Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* General info */ clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RKU-36U Launcher.png|alt=Two RKU-36U launchers on the rear of Project 56-PLO Blagorodnyy|thumb|Two RKU-36U launchers on the rear of Project 56-PLO [[Blagorodnyy]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''RKU-36U''' is a Soviet anti-submarine rocket (ASROC) launcher. It was introduced in [[Update &amp;quot;Drone Age&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr56_blagorodny}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the rocket.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RKU-36U is an anti-submarine rocket launcher system that fires 302 mm rockets equipped with depth charges. The launcher system is mounted to the rear of the ship in pairs, and angled slightly outwards. The launcher has no horizontal guidance, only vertical guidance.&lt;br /&gt;
&lt;br /&gt;
Each rocket is propelled by a solid-fuel rocket motor, and travels slower and shorter than the rockets of the [[RBU-1200]] and [[RBU-2500]].&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of mortar (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of mortars that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this mortar in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High destructive power&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No horizontal guidance&lt;br /&gt;
* Only faces the rear of the ship&lt;br /&gt;
* Unguided rockets limit the precision of the weapon&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Soviet Scientific Research Institute-1, led by N.P. Mazurov, developed the [[RBU-2500]] anti-submarine rocket launcher alongside the RKU-4500A &amp;quot;Burun&amp;quot; system. The Burun system was designed to complement the [[RBU-2500]] by shooting depth charges from the ship's stern, providing a follow-up attack on enemy submarines targeted by the Smerch system. The goal was to enhance the effectiveness of anti-submarine systems and replace outdated depth charge projectors like the BMB-1 and BMB-2.&lt;br /&gt;
&lt;br /&gt;
The Burun system consisted of four RKU-36U rocket launchers. These units served as a supporting platform with vertical guidance mechanisms, featuring six shafts (arranged in two vertical rows of three shafts) of 302 mm caliber rocket barrels. To target the stern of the ship, the RKU-36U launchers were designed without horizontal guidance systems but rather installed in a &amp;quot;fan&amp;quot; configuration. This allowed for a widespread attack over a relatively large area.&lt;br /&gt;
&lt;br /&gt;
To neutralize a damaged enemy submarine targeted by the [[RBU-2500]], the Burun system employed &amp;quot;jet-feed bombs&amp;quot; from the RSC. Each bomb weighed 180 kg and contained 101 kg of explosives. The RKB bomb's jet engine enabled shooting at a distance of 90-115 meters. Upon entering the water, the bomb sank at speeds up to 11.4 m/s. Equipped with the WB-1M contact and contactless acoustic fuse, the bombs could destroy targets at depths of up to 350 meters. A single volley from the RKU-4500A Burun system dispersed depth charges over an area measuring 120x200 meters.&lt;br /&gt;
&lt;br /&gt;
The Burun system was controlled using elements from the Tornado complex, along with the specialized Tornado-56 equipment set. The latter received information from the Smerch SSMP and ship systems to calculate the ship's and enemy submarine's relative positions and determine the optimal firing moment.&lt;br /&gt;
&lt;br /&gt;
Despite high expectations, the Burun system did not see widespread adoption. The RKU-36U launchers were only installed on a few [[Blagorodnyy|Project 56PLO]] class destroyers, with each ship having two aft launchers instead of the intended four. The system was considered somewhat ineffective due to the loss of contact with the submarine when attacking from behind the ship's stern, which could impact shooting accuracy. Subsequent modernizations replaced the Burun launchers with [[RBU-2500]] launchers.&amp;lt;ref&amp;gt;https://en.topwar.ru/46708-otechestvennye-protivolodochnye-bombomety-chast-ii.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[RBU-1200]]&lt;br /&gt;
* [[RBU-2500]]&lt;br /&gt;
* [[RBU-6000]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Template_talk:Naval_special_armaments&amp;diff=162506</id>
		<title>Template talk:Naval special armaments</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Template_talk:Naval_special_armaments&amp;diff=162506"/>
				<updated>2023-05-11T15:55:20Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: Created page with &amp;quot;I think we ought to add the MBU-600 to the list of mortars under the USSR, in front of the RBM and after the BM-37&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think we ought to add the MBU-600 to the list of mortars under the USSR, in front of the RBM and after the BM-37&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=45_mm/68_21-KM_(45_mm)&amp;diff=162504</id>
		<title>45 mm/68 21-KM (45 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=45_mm/68_21-KM_(45_mm)&amp;diff=162504"/>
				<updated>2023-05-11T15:45:06Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: Added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:A pair of 21-KM semi-automatic cannons on Baku.png|alt=A pair of 21-KM semi-automatic cannons on Baku|thumb|A pair of 21-KM semi-automatic cannons on Baku]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''45 mm/68 21-KM''' is an upgraded variant of the [[45 mm/46 21-K (45 mm)|45 mm/46 21-K]] with a longer barrel and thus higher muzzle velocity.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_bmo|short}}&lt;br /&gt;
* {{Specs-Link|ussr_mbk_161_1944|short}}&lt;br /&gt;
* {{Specs-Link|ussr_mo_4|short}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The 21-KM's story begins in 1926 with a 37 mm anti-tank gun prototype made by Rheinmetall. The Soviet Union, needing an anti-tank gun but lacking the know-how to make one, turned to Germany and the two nations agreed in secret to have German companies develop Soviet artillery designs to bypass the armament restrictions of the Treaty of Versailles. The result was the 37 mm anti-tank gun M1930 (1-K), the Soviet Union's first dedicated anti-tank weapon and an early proof of concept of what would become the [[PaK L/45 (37 mm)|PaK L/45]]. Shortly after the 1-K began production in the Soviet Union in March of 1932, V. Bering at Factory No. 8 created the 19-K 45 mm anti-tank gun M1932 which scaled up the gun barrel to 45 mm for the economical reason that the Soviets had it in stock. The 19-K would be developed into the [[45 mm/46 21-K (45 mm)|21-K]] as an anti-aircraft weapon for the Soviet Navy, but the gun would be superseded by the automatic [[70-K (37 mm)|70-K]] as the main naval anti-aircraft gun in 1942. The production of the 21-K however continued and that same year the No. 172 Plant in Motovilikha made the 45 mm anti-tank gun M1942 (M-42) for the Red Army which was effectively a longer barrelled variant of the 19-K. The variant was also adopted by the Soviet Navy as the 21-KM and by this point, production completely switched to monobloc barrels from the original built-up gun barrels. Production ended in 1947 just like the 21-K itself.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[45 mm/46 21-K (45 mm)]]: Original naval cannon&lt;br /&gt;
* 45 mm [[20-K (45 mm)]]: Tank variant&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:A_pair_of_21-KM_semi-automatic_cannons_on_Baku.png&amp;diff=162503</id>
		<title>File:A pair of 21-KM semi-automatic cannons on Baku.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:A_pair_of_21-KM_semi-automatic_cannons_on_Baku.png&amp;diff=162503"/>
				<updated>2023-05-11T15:44:42Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pair of 21-KM semi-automatic cannons on Baku&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=37_mm/67_70-K_(37_mm)&amp;diff=162501</id>
		<title>37 mm/67 70-K (37 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=37_mm/67_70-K_(37_mm)&amp;diff=162501"/>
				<updated>2023-05-11T15:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: fixed image info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pair of V-11 guns on Project 68K light cruiser.png|thumb|x250px|A pair of V-11 guns on the [[Chapayev]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''37 mm/67 70-K''' is a Soviet naval anti-aircraft cannon, mounted in single and quad configurations on a wide range of Soviet vessels. A twin-mount water-cooled variant was also developed, designated the '''V-11'''.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Motor gun boats'''}}{{Specs-Link|ussr_od_200}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Armoured gun boats'''}}{{Specs-Link|ussr_bmo}}{{-}}{{Specs-Link|ussr_mkl_186}}{{-}}{{Specs-Link|ussr_mkl_186_mk85}}{{-}}{{Specs-Link|ussr_mbk_161_1943}}{{-}}{{Specs-Link|ussr_mbk_161_1944}}{{-}}{{Specs-Link|ussr_1124_ack}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Gunboats'''}}{{Specs-Link|ussr_skr_groza_1943}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Sub-chasers'''}}{{Specs-Link|ussr_mpk_122bis}}{{-}}{{Specs-Link|ussr_mpk_163}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Frigates'''}}{{Specs-Link|germ_skr_pr50_karl_marx}}{{-}}{{Specs-Link|ussr_skr_pr50plo_rosomacha}}{{-}}{{Specs-Link|ussr_skr_pr50_jenot}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Destroyers'''}}{{Specs-Link|ussr_destroyer_7_besposhchadny}}{{-}}{{Specs-Link|ussr_destroyer_pr30bis_bezuprechnyi}}{{-}}{{Specs-Link|ussr_destroyer_leningrad}}{{-}}{{Specs-Link|ussr_destroyer_pr30_ognevoy}}{{-}}{{Specs-Link|ussr_destroyer_7_ryany}}{{-}}{{Specs-Link|ussr_destroyer_pr30bis_smelyi}}{{-}}{{Specs-Link|ussr_destroyer_7y}}{{-}}{{Specs-Link|ussr_destroyer_7y_stroyny}}{{-}}{{Specs-Link|ussr_destroyer_pr20_tashkent}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Light cruisers'''}}{{Specs-Link|ussr_cruiser_chapayev}}{{-}}{{Specs-Link|ussr_cruiser_kerch}}{{-}}{{Specs-Link|ussr_cruiser_krasnyi_kavkaz}}{{-}}{{Specs-Link|ussr_cruiser_krasnyi_krim}}{{-}}{{Specs-Link|ussr_cruiser_mikhail_kutuzov}}{{-}}{{Specs-Link|ussr_cruiser_shcherbakov}}{{-}}{{Specs-Link|ussr_cruiser_sverdlov}}{{-}}{{Specs-Link|ussr_cruiser_voroshilov}}{{-}}{{Specs-Link|ussr_cruiser_zheleznyakov}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Battlecruisers'''}}{{Specs-Link|ussr_battlecruiser_kronshtadt}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Battleships'''}}{{Specs-Link|ussr_battleship_parizhskaya_kommuna}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
This gun fires quickly for its size, with a reload time of 0.43 seconds stock, 0.33 seconds with an expert crew. The mount is fully traversing, limited only by objects in its way such as other guns or parts of the ship. The gun is able to elevate to an almost vertical position, giving it the ability to fire at anything it pleases.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
On the coastal ships Yenot and Rosomacha, you have a choice between Universal (50/50), HE (5 HEF-T/1 AP-T), or AP (1 HEF-T/5 AP-T).&lt;br /&gt;
&lt;br /&gt;
Universal is very useful as it is able to damage both aircraft and lightly armoured ships severely. With how fast the gun can fire, only half of the belt being HE is not an issue against aircraft, and the same holds true for the AP rounds against other vessels.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
Compared to the earlier 45 mm/46 21-K, the 70-K fires 5 times faster while not sacrificing too much explosive mass.&lt;br /&gt;
&lt;br /&gt;
The 40 mm Bofors guns found on many American and British vessels have almost identical performance to the 70-K.&lt;br /&gt;
&lt;br /&gt;
The 37 mm guns found on German ships have far lower fire rates, while the 37s found on Italian ships are either better (Breda mod.38/mod.39) or far worse (Breda mod.32).&lt;br /&gt;
&lt;br /&gt;
The Japanese have no direct counterpart, the closest being their trusty 25 mm mounts which have a fire rate 5 times slower.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.'' --&amp;gt;&lt;br /&gt;
This gun is best used as it was designed: to crush enemy aircraft with its devastating fire rate and high-explosive shells as well as smother enemy lightly-armoured vessels with its armour-piercing rounds. This mount does not have the best horizontal traverse rate, so it is advisable to take control of the turrets and rotate them towards the target you want them to engage before they come into range and you turn it over to the AI.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High fire rate, can devastate enemy aircraft/light vessels easily.&lt;br /&gt;
* Near-perfect vertical guidance, aircraft cannot avoid this weapon by attacking from directly overhead.&lt;br /&gt;
* Far better effective range compared to the 20 mm cannons found on earlier ships.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Somewhat slow traverse rate, skilled pilots can easily evade AI gunners.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The 37 mm/67 70-K is a naval variant of the Soviet [[61-K (37 mm)|61-K]] anti-aircraft gun. The design is based off the 25 mm Bofors model 1933 naval anti-aircraft gun which was sold to the Soviet Navy for trials in 1935. The navy originally intended for it be scaled up to 45 mm, but their attempt failed so they settled for scaling it up to 37 mm creating the 61-K which was one of the main Red Army anti-aircraft guns during World War II. The 70-K version was adapted for naval use in 1938 and was adopted by the Soviet Naval in 1940. Replacing the larger semi-automatic [[45 mm/46 21-K (45 mm)|45 mm/46 21-K]] as the navy's main anti-aircraft gun, 1,641 70-Ks were built making it the main automatic of the Soviet Navy during the war and 3,113 were ultimately built when production ended in 1955. Not the most exceptional weapons in the world, they were good enough for the Soviets which was what they needed at the time and it would serve alongside its army counterpart the 61-K in multiple conflicts during the second half of the 20th century.&lt;br /&gt;
&lt;br /&gt;
The V-11 was a twin-barrelled variant. During World War II, the 70-K was the main automatic weapon in the Soviet Navy, however, it suffered from a short barrel life of only 100 rounds. This problem was noted by the Soviet Navy early on and they were already working on making twin-mount and quad-mount variants before the German invasion in 1941. The dual-mount version was still being tested when Operation Barbarossa occurred and was swiftly cancelled as was the quad-mount version, though the latter prototype saw action installed on the ''Oktyabr'skaya Revolutsiya''. Work on the dual-mount version would continue after the war creating the V-11, which is water-cooled instead of air-cooled like the 70-K and 61-K. The V-11 was adopted in 1946 and gradually replaced the 70-K until production ended in 1957. The V-11 along with the 70-K were replaced by the dual 57 mm ZIF-31.&lt;br /&gt;
&lt;br /&gt;
China also notably produced two variants of the V-11. Their regular twin-mount was the [[Type 65 (37 mm)|Type 65]], which was later replaced by the Type 75 which mounted the gun in a turret to serve as a CIWS.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
[[File:Zheleznyakov firing.jpg|thumb|none|V-11 mounts join the Zheleznyakov's main guns in firing at an enemy vessel.]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[61-K (37 mm)]]: Army counterpart&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:37 mm automatic air defense gun M1939 (61-K)|37 mm automatic air defense gun M1939]]&lt;br /&gt;
* [http://www.navweaps.com/Weapons/WNRussian_37mm-67_70-K.php &amp;lt;nowiki&amp;gt;[Navweaps]&amp;lt;/nowiki&amp;gt; 37 mm/67 (1.5&amp;quot;) 70-K]&lt;br /&gt;
&lt;br /&gt;
{{Germany naval cannons}}&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=RKU-36U_mortar&amp;diff=162500</id>
		<title>RKU-36U mortar</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=RKU-36U_mortar&amp;diff=162500"/>
				<updated>2023-05-11T14:15:14Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RKU-36U Launcher.png|alt=Two RKU-36U launchers on the rear of Project 56-PLO Blagorodnyy|thumb|Two RKU-36U launchers on the rear of Project 56-PLO [[Blagorodnyy]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''RKU-36U''' is a Soviet anti-submarine rocket (ASROC) launcher. It was introduced in [[Update &amp;quot;Drone Age&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr56_blagorodny}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the rocket.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RKU-36U is an anti-submarine rocket launcher system that fires 302 mm rockets equipped with depth charges. The launcher system is mounted to the rear of the ship in pairs, and angled slightly outwards. The launcher has no horizontal guidance, only vertical guidance.&lt;br /&gt;
&lt;br /&gt;
Each rocket is propelled by a solid-fuel rocket motor, and travels much slower than the rockets of the [[RBU-1200]] and [[RBU-2500]].&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of mortar (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of mortars that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this mortar in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High destructive power&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No horizontal guidance&lt;br /&gt;
* Only faces the rear of the ship&lt;br /&gt;
* Unguided rockets limit the precision of the weapon&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Soviet Scientific Research Institute-1, led by N.P. Mazurov, developed the [[RBU-2500]] anti-submarine rocket launcher alongside the RKU-4500A &amp;quot;Burun&amp;quot; system. The Burun system was designed to complement the [[RBU-2500]] by shooting depth charges from the ship's stern, providing a follow-up attack on enemy submarines targeted by the Smerch system. The goal was to enhance the effectiveness of anti-submarine systems and replace outdated depth charge projectors like the BMB-1 and BMB-2.&lt;br /&gt;
&lt;br /&gt;
The Burun system consisted of four RKU-36U rocket launchers. These units served as a supporting platform with vertical guidance mechanisms, featuring six shafts (arranged in two vertical rows of three shafts) of 302 mm caliber rocket barrels. To target the stern of the ship, the RKU-36U launchers were designed without horizontal guidance systems but rather installed in a &amp;quot;fan&amp;quot; configuration. This allowed for a widespread attack over a relatively large area.&lt;br /&gt;
&lt;br /&gt;
To neutralize a damaged enemy submarine targeted by the [[RBU-2500]], the Burun system employed &amp;quot;jet-feed bombs&amp;quot; from the RSC. Each bomb weighed 180 kg and contained 101 kg of explosives. The RKB bomb's jet engine enabled shooting at a distance of 90-115 meters. Upon entering the water, the bomb sank at speeds up to 11.4 m/s. Equipped with the WB-1M contact and contactless acoustic fuse, the bombs could destroy targets at depths of up to 350 meters. A single volley from the RKU-4500A Burun system dispersed depth charges over an area measuring 120x200 meters.&lt;br /&gt;
&lt;br /&gt;
The Burun system was controlled using elements from the Tornado complex, along with the specialized Tornado-56 equipment set. The latter received information from the Smerch SSMP and ship systems to calculate the ship's and enemy submarine's relative positions and determine the optimal firing moment.&lt;br /&gt;
&lt;br /&gt;
Despite high expectations, the Burun system did not see widespread adoption. The RKU-36U launchers were only installed on a few [[Blagorodnyy|Project 56PLO]] class destroyers, with each ship having two aft launchers instead of the intended four. The system was considered somewhat ineffective due to the loss of contact with the submarine when attacking from behind the ship's stern, which could impact shooting accuracy. Subsequent modernizations replaced the Burun launchers with [[RBU-2500]] launchers.&amp;lt;ref&amp;gt;https://en.topwar.ru/46708-otechestvennye-protivolodochnye-bombomety-chast-ii.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[RBU-1200]]&lt;br /&gt;
* [[RBU-2500]]&lt;br /&gt;
* [[RBU-6000]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=RKU-36U_mortar&amp;diff=162499</id>
		<title>RKU-36U mortar</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=RKU-36U_mortar&amp;diff=162499"/>
				<updated>2023-05-11T14:14:10Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: Re-wrote and changed to be original.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RKU-36U Launcher.png|alt=Two RKU-36U launchers on the rear of Project 56-PLO Blagorodnyy|thumb|Two RKU-36U launchers on the rear of Project 56-PLO [[Blagorodnyy]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''RKU-36U''' is a Soviet anti-submarine rocket (ASROC) launcher. It was introduced in [[Update &amp;quot;Drone Age&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr56_blagorodny}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the rocket.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RKU-36U is an anti-submarine rocket launcher system that fires 302 mm rockets equipped with depth charges. The launcher system is mounted to the rear of the ship in pairs, and angled slightly outwards. The launcher has no horizontal guidance, only vertical guidance.&lt;br /&gt;
&lt;br /&gt;
Each rocket is propelled by a solid-fuel rocket motor, and travels much slower than the rockets of the [[RBU-1200]] and [[RBU-2500]].&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of mortar (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of mortars that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this mortar in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High destructive power&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No horizontal guidance&lt;br /&gt;
* Only faces the rear of the ship&lt;br /&gt;
* Unguided rockets limit the precision of the weapon&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Soviet Scientific Research Institute-1, led by N.P. Mazurov, developed the RBU-2500 anti-submarine rocket launcher alongside the RKU-4500A &amp;quot;Burun&amp;quot; system. The Burun system was designed to complement the RBU-2500 by shooting depth charges from the ship's stern, providing a follow-up attack on enemy submarines targeted by the Smerch system. The goal was to enhance the effectiveness of anti-submarine systems and replace outdated depth charge projectors like the BMB-1 and BMB-2.&lt;br /&gt;
&lt;br /&gt;
The Burun system consisted of four RKU-36U rocket launchers. These units served as a supporting platform with vertical guidance mechanisms, featuring six shafts (arranged in two vertical rows of three shafts) of 302 mm caliber rocket barrels. To target the stern of the ship, the RKU-36U launchers were designed without horizontal guidance systems but rather installed in a &amp;quot;fan&amp;quot; configuration. This allowed for a widespread attack over a relatively large area.&lt;br /&gt;
&lt;br /&gt;
To neutralize a damaged enemy submarine targeted by the RBU-2500, the Burun system employed &amp;quot;jet-feed bombs&amp;quot; from the RSC. Each bomb weighed 180 kg and contained 101 kg of explosives. The RKB bomb's jet engine enabled shooting at a distance of 90-115 meters. Upon entering the water, the bomb sank at speeds up to 11.4 m/s. Equipped with the WB-1M contact and contactless acoustic fuse, the bombs could destroy targets at depths of up to 350 meters. A single volley from the RKU-4500A Burun system dispersed depth charges over an area measuring 120x200 meters.&lt;br /&gt;
&lt;br /&gt;
The Burun system was controlled using elements from the Tornado complex, along with the specialized Tornado-56 equipment set. The latter received information from the Smerch SSMP and ship systems to calculate the ship's and enemy submarine's relative positions and determine the optimal firing moment.&lt;br /&gt;
&lt;br /&gt;
Despite high expectations, the Burun system did not see widespread adoption. The RKU-36U launchers were only installed on a few Project 56PLO class destroyers, with each ship having two aft launchers instead of the intended four. The system was considered somewhat ineffective due to the loss of contact with the submarine when attacking from behind the ship's stern, which could impact shooting accuracy. Subsequent modernizations replaced the Burun launchers with RBU-2500 launchers.&amp;lt;ref&amp;gt;https://en.topwar.ru/46708-otechestvennye-protivolodochnye-bombomety-chast-ii.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[RBU-1200]]&lt;br /&gt;
* [[RBU-2500]]&lt;br /&gt;
* [[RBU-6000]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Rosomacha&amp;diff=162395</id>
		<title>Rosomacha</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Rosomacha&amp;diff=162395"/>
				<updated>2023-05-11T05:42:32Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ added history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_skr_pr50plo_rosomacha&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet frigate {{Battle-rating}}. It was introduced in [[Update &amp;quot;Ixwa Strike&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|100 mm/56 B-34 (100 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''&lt;br /&gt;
&lt;br /&gt;
{{:100 mm/56 B-34 (100 mm)/Ammunition|100 mm F-56 HE, 100 mm ZS-56 HE, 100 mm ZS-56R HE-VT}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|V-11 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''37 mm HE clips:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''37 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:V-11 (37 mm)/Ammunition|HEF-T, AP-T}}&lt;br /&gt;
&lt;br /&gt;
=== Anti-aircraft armament ===&lt;br /&gt;
{{Specs-Fleet-AA}}&lt;br /&gt;
&amp;lt;!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control &amp;lt;code&amp;gt;Select anti-aircraft weapons&amp;lt;/code&amp;gt;. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|2M-3 (25 mm)}}&lt;br /&gt;
&lt;br /&gt;
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control &amp;lt;code&amp;gt;Select anti-aircraft weapons&amp;lt;/code&amp;gt;. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|53-39 (533 mm)|RBU-2500}}&lt;br /&gt;
&lt;br /&gt;
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Project 50 frigate, NATO reporting name Riga-class, was a class of frigates built for the Soviet Navy in the 1950s. The Soviet designation for these ships was Storozhevoi Korabl (escort ship) Project 50 Gornostay (Ermine stoat). The Riga class was analogous to World War II era destroyer escorts.&lt;br /&gt;
&lt;br /&gt;
These ships were a smaller and simpler version of the Kola class frigate. According to Conway's, this simpler group of ships were ordered by Joseph Stalin who was concerned about the cost of large ships. The class introduced high pressure steam turbines and new radars into Soviet service. The bridge, gun turrets, and magazines were covered in 8 mm (0.31 in)-thick armour. The main armament comprised three single dual-purpose 100 mm (3.9 in) guns with remote power control and a single Yakor type fire control director. The machinery comprised two TV-9 steam turbines with two boilers and had initial problems with reliability.&lt;br /&gt;
&lt;br /&gt;
The Project 50 Riga class was a rather simplistic and straight forward design. With their basic capabilities, moderate size and ease of operation, they made perfect export vessels for smaller navies where such ships could easily fill the multi-purpose role, taking the place of large minesweepers and actual destroyers.&lt;br /&gt;
&lt;br /&gt;
There was a modernisation programme designated Project 50 A in the late 1950s early 1960s. This included fitting anti-submarine rocket launchers (RBU-2500) new radar and adding permanent ballast for improved stability.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Riga-class_frigate&amp;lt;/ref&amp;gt;&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_skr_pr50plo_rosomacha Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Pr.50 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{ShipManufacturer Yantar Baltic Shipyard}}&lt;br /&gt;
{{USSR frigates}}&lt;br /&gt;
{{USSR premium ships}}&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yenot&amp;diff=162394</id>
		<title>Yenot</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yenot&amp;diff=162394"/>
				<updated>2023-05-11T05:42:05Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_skr_pr50_jenot&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet frigate {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|100 mm/56 B-34 (100 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Yenot gets access to three 100 mm B-34 naval cannons which are quite effective against enemy vessels. The weapons fire 15 rounds per minute, which is relatively good for a weapon of its size, but suffers from a slow traverse rate similar to other Soviet naval cannons. The Yenot gets access to three shells: a standard HE shell, a HE-TF time fuse shell or a HE-VT proximity-fused shell. Of these, the HE shell is ideal against naval targets while the HE-VT is the most effective against aerial targets.&lt;br /&gt;
&lt;br /&gt;
{{:100 mm/56 B-34 (100 mm)/Ammunition|100 mm F-56 HE, 100 mm ZS-56 HE, 100 mm ZS-56R HE-VT}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|V-11 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Yenot carries two dual 37 mm 70-K mounts for anti-aircraft defence. The 70-K is the standard Soviet anti-aircraft gun and serves as a reliable counterpart to the 40 mm Bofors gun used by the allied nations. This gun is extremely similar to the Bofors as it features a similar design, and fires continuously rather than needing to reload. The guns will eventually jam, but the time it takes to jam the weapons is very long so jamming is not a great issue. The weapon gets access to three belts - default, AP and HE. The HE belt is usually the best belt as it is the most effective against enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''37 mm HE clips:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''37 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:V-11 (37 mm)/Ammunition|HEF-T, AP-T}}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|53-38 (533 mm)|MBU-600 mortar|BB-1 depth charge}}&lt;br /&gt;
&lt;br /&gt;
The Yenot gets access to two 533 mm 53-38 torpedoes. The 53-38 torpedo is also found on most Soviet WWII-era destroyers, and is relatively mediocre as far as torpedoes go. In terms of damage-dealing capabilities, the torpedo is decidedly mediocre, having more explosive filler (300 kg of TNT) than the American torpedoes but less than the British and Japanese ones. However, the main drawback of the torpedo is its range - without the &amp;quot;torpedo mode&amp;quot; modification, the 53-38s are restricted to a range of just 4 kilometres, meaning that they are tied for the shortest-range large-ship mounted torpedoes along with the Italian destroyer torpedoes. The torpedo mode modification is necessary for hitting longer-ranged targets, but reduces the torpedo's speed to just 56 km/h. In general, these torpedoes are a potent weapon against enemy bluewater ships if you can get close enough to fire them. On the Yenot, these may be used as a close-in backup weapon against ships that outgun you.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Project 50 frigate, NATO reporting name Riga-class, was a class of frigates built for the Soviet Navy in the 1950s. The Soviet designation for these ships was Storozhevoi Korabl (escort ship) Project 50 Gornostay (Ermine stoat). The Riga class was analogous to World War II era destroyer escorts.&lt;br /&gt;
&lt;br /&gt;
These ships were a smaller and simpler version of the Kola class frigate. According to Conway's, this simpler group of ships were ordered by Joseph Stalin who was concerned about the cost of large ships. The class introduced high pressure steam turbines and new radars into Soviet service. The bridge, gun turrets, and magazines were covered in 8 mm (0.31 in)-thick armour. The main armament comprised three single dual-purpose 100 mm (3.9 in) guns with remote power control and a single Yakor type fire control director. The machinery comprised two TV-9 steam turbines with two boilers and had initial problems with reliability.&lt;br /&gt;
&lt;br /&gt;
The Project 50 Riga class was a rather simplistic and straight forward design. With their basic capabilities, moderate size and ease of operation, they made perfect export vessels for smaller navies where such ships could easily fill the multi-purpose role, taking the place of large minesweepers and actual destroyers.&lt;br /&gt;
&lt;br /&gt;
There was a modernisation programme designated Project 50 A in the late 1950s early 1960s. This included fitting anti-submarine rocket launchers (RBU-2500) new radar and adding permanent ballast for improved stability.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Riga-class_frigate&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_skr_pr50_jenot Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Pr.50 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{ShipManufacturer Yantar Baltic Shipyard}}&lt;br /&gt;
{{USSR frigates}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=MPK_Pr.1331M&amp;diff=162393</id>
		<title>MPK Pr.1331M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=MPK_Pr.1331M&amp;diff=162393"/>
				<updated>2023-05-11T05:41:35Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_mpk_pr1331m&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet frigate {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|76 mm/60 AK-176M (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''&lt;br /&gt;
&lt;br /&gt;
{{:76 mm/60 AK-176M (76 mm)/Ammunition|76 mm HE OF-62, 76 mm HE ZS-62}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|30 mm/54 AK-630 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{{:30 mm/54 AK-630 (30 mm)/Ammunition|HEF-T*, HEF-I*}}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|BB-1 depth charge|RBU-6000|SET-53M (533 mm)|SET-65 (533 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Two RBU-6000 rocket launchers&lt;br /&gt;
* Large ship hull absorbs shrapnel&lt;br /&gt;
* 76 mm gun uses mechanized ammo rack&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very low ammo capacity and no available armour-piercing ammunition&lt;br /&gt;
* No rangefinder&lt;br /&gt;
* Very large profile&lt;br /&gt;
* Uses destroyer's spawn&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Project 1331M corvette, NATO reporting name Parchim-class, was developed for the East German Navy in the late 1970s, and built by the Wolgast Peene-Werft. The ships were designed for coastal anti-submarine warfare. In case of an all-out NATO-Warsaw Pact war in Europe their prime targets would have been the small U-206 coastal submarines of the West German navy. The first ship, Wismar (now the Indonesian KRI Sutanto), was launched on 9 April 1981 in Rostock, and subsequently another 15 ships were built until 1986. To make production more economical, the Soviet Union agreed to purchase another 12 ships from Wolgaster Peenewerft built between 1986 and 1990, thereby effectively subsidising the East German shipbuilding industry.&lt;br /&gt;
&lt;br /&gt;
The ships of the Soviet Navy were named Parchim II by NATO. Though useful as a coastal ASW platform, the Soviet production of the similar but far more powerful Grisha class corvette made this purchase even more illogical for the Soviet Navy. After German re-unification, some of the former East German ships were used briefly by the unified Germany Navy before all of them were sold to the Indonesian Navy in 1993. The Indonesian Navy extensively refurbished their Parchims, to the point where the refurbishing exceeded the cost of purchase. They are still in service, both in the Indonesian Navy and in the Russian Baltic Fleet.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Parchim-class_corvette&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR frigates}}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yenot&amp;diff=162392</id>
		<title>Yenot</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yenot&amp;diff=162392"/>
				<updated>2023-05-11T05:41:01Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ added history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_skr_pr50_jenot&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet frigate {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|100 mm/56 B-34 (100 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Yenot gets access to three 100 mm B-34 naval cannons which are quite effective against enemy vessels. The weapons fire 15 rounds per minute, which is relatively good for a weapon of its size, but suffers from a slow traverse rate similar to other Soviet naval cannons. The Yenot gets access to three shells: a standard HE shell, a HE-TF time fuse shell or a HE-VT proximity-fused shell. Of these, the HE shell is ideal against naval targets while the HE-VT is the most effective against aerial targets.&lt;br /&gt;
&lt;br /&gt;
{{:100 mm/56 B-34 (100 mm)/Ammunition|100 mm F-56 HE, 100 mm ZS-56 HE, 100 mm ZS-56R HE-VT}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|V-11 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Yenot carries two dual 37 mm 70-K mounts for anti-aircraft defence. The 70-K is the standard Soviet anti-aircraft gun and serves as a reliable counterpart to the 40 mm Bofors gun used by the allied nations. This gun is extremely similar to the Bofors as it features a similar design, and fires continuously rather than needing to reload. The guns will eventually jam, but the time it takes to jam the weapons is very long so jamming is not a great issue. The weapon gets access to three belts - default, AP and HE. The HE belt is usually the best belt as it is the most effective against enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''37 mm HE clips:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}&lt;br /&gt;
* '''37 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:V-11 (37 mm)/Ammunition|HEF-T, AP-T}}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|53-38 (533 mm)|MBU-600 mortar|BB-1 depth charge}}&lt;br /&gt;
&lt;br /&gt;
The Yenot gets access to two 533 mm 53-38 torpedoes. The 53-38 torpedo is also found on most Soviet WWII-era destroyers, and is relatively mediocre as far as torpedoes go. In terms of damage-dealing capabilities, the torpedo is decidedly mediocre, having more explosive filler (300 kg of TNT) than the American torpedoes but less than the British and Japanese ones. However, the main drawback of the torpedo is its range - without the &amp;quot;torpedo mode&amp;quot; modification, the 53-38s are restricted to a range of just 4 kilometres, meaning that they are tied for the shortest-range large-ship mounted torpedoes along with the Italian destroyer torpedoes. The torpedo mode modification is necessary for hitting longer-ranged targets, but reduces the torpedo's speed to just 56 km/h. In general, these torpedoes are a potent weapon against enemy bluewater ships if you can get close enough to fire them. On the Yenot, these may be used as a close-in backup weapon against ships that outgun you.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Project 50 frigate, NATO reporting name Riga, was a class of frigates built for the Soviet Navy in the 1950s. The Soviet designation for these ships was Storozhevoi Korabl (escort ship) Project 50 Gornostay (Ermine stoat). The Riga class was analogous to World War II era destroyer escorts.&lt;br /&gt;
&lt;br /&gt;
These ships were a smaller and simpler version of the Kola class frigate. According to Conway's, this simpler group of ships were ordered by Joseph Stalin who was concerned about the cost of large ships. The class introduced high pressure steam turbines and new radars into Soviet service. The bridge, gun turrets, and magazines were covered in 8 mm (0.31 in)-thick armour. The main armament comprised three single dual-purpose 100 mm (3.9 in) guns with remote power control and a single Yakor type fire control director. The machinery comprised two TV-9 steam turbines with two boilers and had initial problems with reliability.&lt;br /&gt;
&lt;br /&gt;
The Project 50 Riga class was a rather simplistic and straight forward design. With their basic capabilities, moderate size and ease of operation, they made perfect export vessels for smaller navies where such ships could easily fill the multi-purpose role, taking the place of large minesweepers and actual destroyers.&lt;br /&gt;
&lt;br /&gt;
There was a modernisation programme designated Project 50 A in the late 1950s early 1960s. This included fitting anti-submarine rocket launchers (RBU-2500) new radar and adding permanent ballast for improved stability.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Riga-class_frigate&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_skr_pr50_jenot Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Pr.50 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{ShipManufacturer Yantar Baltic Shipyard}}&lt;br /&gt;
{{USSR frigates}}&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=MPK_Pr.1331M&amp;diff=162391</id>
		<title>MPK Pr.1331M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=MPK_Pr.1331M&amp;diff=162391"/>
				<updated>2023-05-11T05:38:25Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ added history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_mpk_pr1331m&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet frigate {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|76 mm/60 AK-176M (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''&lt;br /&gt;
&lt;br /&gt;
{{:76 mm/60 AK-176M (76 mm)/Ammunition|76 mm HE OF-62, 76 mm HE ZS-62}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|30 mm/54 AK-630 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{{:30 mm/54 AK-630 (30 mm)/Ammunition|HEF-T*, HEF-I*}}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|BB-1 depth charge|RBU-6000|SET-53M (533 mm)|SET-65 (533 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Two RBU-6000 rocket launchers&lt;br /&gt;
* Large ship hull absorbs shrapnel&lt;br /&gt;
* 76 mm gun uses mechanized ammo rack&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very low ammo capacity and no available armour-piercing ammunition&lt;br /&gt;
* No rangefinder&lt;br /&gt;
* Very large profile&lt;br /&gt;
* Uses destroyer's spawn&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Project 1331M corvette, NATO callsign Parchim-class, was developed for the East German Navy in the late 1970s, and built by the Wolgast Peene-Werft. The ships were designed for coastal anti-submarine warfare. In case of an all-out NATO-Warsaw Pact war in Europe their prime targets would have been the small U-206 coastal submarines of the West German navy. The first ship, Wismar (now the Indonesian KRI Sutanto), was launched on 9 April 1981 in Rostock, and subsequently another 15 ships were built until 1986. To make production more economical, the Soviet Union agreed to purchase another 12 ships from Wolgaster Peenewerft built between 1986 and 1990, thereby effectively subsidising the East German shipbuilding industry.&lt;br /&gt;
&lt;br /&gt;
The ships of the Soviet Navy were named Parchim II by NATO. Though useful as a coastal ASW platform, the Soviet production of the similar but far more powerful Grisha class corvette made this purchase even more illogical for the Soviet Navy. After German re-unification, some of the former East German ships were used briefly by the unified Germany Navy before all of them were sold to the Indonesian Navy in 1993. The Indonesian Navy extensively refurbished their Parchims, to the point where the refurbishing exceeded the cost of purchase. They are still in service, both in the Indonesian Navy and in the Russian Baltic Fleet.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Parchim-class_corvette&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR frigates}}&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=100_mm/70_SM-5-1_(100_mm)&amp;diff=162390</id>
		<title>100 mm/70 SM-5-1 (100 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=100_mm/70_SM-5-1_(100_mm)&amp;diff=162390"/>
				<updated>2023-05-11T05:25:56Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM-5-1 on Chapayev.png|alt=SM-5-1 on Chapayev|thumb|SM-5-1 on [[Chapayev]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_chapayev}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_mikhail_kutuzov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_shcherbakov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_sverdlov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_zheleznyakov}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The 100 mm/70 SM-5-1 100 mm naval weapon system is the first Soviet &amp;quot;modern&amp;quot; 100 mm weapon system in the game. It is comparable to [[100 mm/55 MLE model 53 (100 mm)|MLE model 53]] in terms of use, practicality, and overall handling. Different from the past WW2 100 mm, the SM-5-1 features an autoloader, enhanced targeting, and better ammunition. The SM-5-1 is essentially the smaller brother of the [[130 mm/58 SM-2-1 (130 mm)|130 mm/58 SM-2-1]]. It shares the exact same uses but with reduced performance due to the reduced calibre. This weapon system is particularly useful as either a secondary high calibre artillery or as primary AAA defense. It has a significantly reduced rate of fire per cannon compared to the MLE Model 53 (~60 RPM vs ~15 RPM) but since the turret is dual mount, the rate of fire of the SM-5-1 equals half of the MLE Model 53's. While it may seem that the SM-5-1 is overall inferior due to the reduced performance in targeting speed, elevation angles, and rate of fire per turret, this is countered with substantially more weapon mounts per ship. So far in game, the [[Chapayev]] and [[Sverdlov]] can achieve ~120 RPM and ~180 RPM respectively due to the substantially more weapon mounts compared to the [[Lübeck]] and [[Köln F220]] which stay around ~120 RPM.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
The SM-5-1 has access to ammunition already seen before in similar weapon systems. These are: OF-55 HE, ZS-55 HE-TF, F-55 HE-F and ZS-55R AA-VT. The wide variety of ammunition gives a vast variety of usages for this weapon system. As expected, the OF-55 HE offers the most powerful explosive filler for the system that can cause significant damage to lightly armoured vehicles due to the rate of fire. However, it barely has penetration to deal with armour (24 mm of armour penetration). This is where the F-55 HE-F comes in handy. As an HE round with base fuse, it does not explode immediately on contact, similar to SAPBC. This round has 73 mm of penetration and can deal easier with armoured targets. However, the explosive filler is reduces by couple grams. While this does not significantly affect the overall performance of the round, this should be kept in mind. Finally, the ZS-55 has more than 2 kg of TNT equivalent, while the ZS-55R has 1.2 kg of TNT equivalent. At first sight, the time fused version looks better in performance due to the increased filler and barely increased speed, but it is much harder to aim and accurately hit an enemy aircraft as the round has to land very close to the aircraft to cause significant damage while the HE-VT can just be fired with higher chances of dealing damage without the hassle of manually changing and setting the time fuse. Both rounds are a major threat when it comes to dealing with enemy aircraft, it is up to the player to decide which one to pick and use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 100 m !! 1,000 m !! 2,000 m !! 3,000 m !! 4,000 m !! 5,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm OF-55 HE || HE || 24 || 24 || 24 || 24 || 24 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55 AA || HE-TF || 26 || 26 || 26 || 26 || 26 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm F-55 HE-F || HE || 73 || 63 || 54 || 46 || 40 || 34&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55R AA-VT || HE-VT || 17 || 17 || 17 || 17 || 17 || 17&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm OF-55 HE || HE || 1,000 || 15.6 || 0 || 0.1 || 1.94 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55 AA || HE-TF || 1,000 || 15.6 || 0 || 0.1 || 2.07 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm F-55 HE-F || HE || 1,000 || 15.6 || 0.035 || 5 || 1.77 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; | Proximity-fused shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Arming distance&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Trigger radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55R AA-VT || HE-VT || 995 || 15.9 || 0 || 0.1 || 270 || 15 || 1.26 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[100 mm/55 MLE model 53 (100 mm)|100 mm/55 MLE model 53]] - While very similar, there are differences primarily in targeting speed and rate of fire. The SM-5-1 is able to hold continuous firing for longer with a vast variety of ammunition while the MLE model 53 can only utilize two type of rounds. The overall performance of the rounds are better in terms of explosive filler and the fact the MLE model 53 lacks any sort of armour piercing ammunition gives the upper hand to the SM-5-1. The huge speed difference makes the SM-5-1 easier to aim and use at longer ranges (995+ m/s vs 855 m/s). However, the MLE Model 53 has significantly better targeting speeds and a slightly better vertical aiming angle (85° vs 90°).&lt;br /&gt;
&lt;br /&gt;
* [[4.5 inch/45 QF Mark V (114 mm)|4.5 inch/45 QF Mark V]] - The 4.5 inch Mark V is the closest system to the SM-5-1 performance wise. While it has a faster rate of fire (20 RPM vs 15 RPM) it has slightly reduced targeting speed (17°/s vs 18°/s). Ammunition wise, while both have nearly the exact same ammunition, the SM-5-1 ammunition have much better explosive filler, penetration (with exception of the SAPBC round) and speed (995+ m/s vs 746 m/s) despite being a smaller calibre.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
This gun was designed specifically for the [[Chapayev]] class (Project 68) cruisers. Manufactured between 1948 and 1955 with a total of 150 weapons being built for the five [[Chapayev]] class and twenty [[Sverdlov]] class (Project 68bis) cruisers.&lt;br /&gt;
&lt;br /&gt;
These guns were controlled by the &amp;quot;Zenit-68bis A&amp;quot; Fire Control System which was used to control both these guns and the smaller AA guns. This system included a &amp;quot;Yakor'&amp;quot; radar and a SPN-500 radar system. The final targeting data was given by TsAS-1 and PKU-1 control systems. Any 100 mm (3.9&amp;quot;) turret could provide firing data should the central computer be knocked out.&lt;br /&gt;
&lt;br /&gt;
The SM-5 mounting was developed specifically for the ''[[Chapayev]]'' class cruisers and entered service in 1949. It was a twin mounting with local fire control as backup for the central fire control system of the ship. The SM-5-1 mountings were used on the first for [[Sverdlov]] class, later [[Mikhail Kutuzov|Sverdlov]] class used the SM-5-1bis. The ''[[Chapayev]]'' used the SM-5.&amp;lt;ref&amp;gt;http://www.shipbucket.com/wiki/index.php/100mm/70_SM-5-1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mounting was cross-level stabilized up to -20/+20 degrees of roll using a Jenny-type coupling which was automatically controlled from a central location using the remote control system D-5S. In 1949 a BL-127 quadruple mount was designed, but this was not approved for production.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_39-70_cm5.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
==See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=100_mm/70_SM-5-1_(100_mm)&amp;diff=162389</id>
		<title>100 mm/70 SM-5-1 (100 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=100_mm/70_SM-5-1_(100_mm)&amp;diff=162389"/>
				<updated>2023-05-11T05:25:28Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* See also  */ fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM-5-1 on Chapayev.png|alt=SM-5-1 on Chapayev|thumb|SM-5-1 on [[Chapayev]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_chapayev}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_mikhail_kutuzov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_shcherbakov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_sverdlov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_zheleznyakov}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The 100 mm/70 SM-5-1 100 mm naval weapon system is the first Soviet &amp;quot;modern&amp;quot; 100 mm weapon system in the game. It is comparable to [[100 mm/55 MLE model 53 (100 mm)|MLE model 53]] in terms of use, practicality, and overall handling. Different from the past WW2 100 mm, the SM-5-1 features an autoloader, enhanced targeting, and better ammunition. The SM-5-1 is essentially the smaller brother of the [[130 mm/58 SM-2-1 (130 mm)|130 mm/58 SM-2-1]]. It shares the exact same uses but with reduced performance due to the reduced calibre. This weapon system is particularly useful as either a secondary high calibre artillery or as primary AAA defense. It has a significantly reduced rate of fire per cannon compared to the MLE Model 53 (~60 RPM vs ~15 RPM) but since the turret is dual mount, the rate of fire of the SM-5-1 equals half of the MLE Model 53's. While it may seem that the SM-5-1 is overall inferior due to the reduced performance in targeting speed, elevation angles, and rate of fire per turret, this is countered with substantially more weapon mounts per ship. So far in game, the [[Chapayev]] and [[Sverdlov]] can achieve ~120 RPM and ~180 RPM respectively due to the substantially more weapon mounts compared to the [[Lübeck]] and [[Köln F220]] which stay around ~120 RPM.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
The SM-5-1 has access to ammunition already seen before in similar weapon systems. These are: OF-55 HE, ZS-55 HE-TF, F-55 HE-F and ZS-55R AA-VT. The wide variety of ammunition gives a vast variety of usages for this weapon system. As expected, the OF-55 HE offers the most powerful explosive filler for the system that can cause significant damage to lightly armoured vehicles due to the rate of fire. However, it barely has penetration to deal with armour (24 mm of armour penetration). This is where the F-55 HE-F comes in handy. As an HE round with base fuse, it does not explode immediately on contact, similar to SAPBC. This round has 73 mm of penetration and can deal easier with armoured targets. However, the explosive filler is reduces by couple grams. While this does not significantly affect the overall performance of the round, this should be kept in mind. Finally, the ZS-55 has more than 2 kg of TNT equivalent, while the ZS-55R has 1.2 kg of TNT equivalent. At first sight, the time fused version looks better in performance due to the increased filler and barely increased speed, but it is much harder to aim and accurately hit an enemy aircraft as the round has to land very close to the aircraft to cause significant damage while the HE-VT can just be fired with higher chances of dealing damage without the hassle of manually changing and setting the time fuse. Both rounds are a major threat when it comes to dealing with enemy aircraft, it is up to the player to decide which one to pick and use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 100 m !! 1,000 m !! 2,000 m !! 3,000 m !! 4,000 m !! 5,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm OF-55 HE || HE || 24 || 24 || 24 || 24 || 24 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55 AA || HE-TF || 26 || 26 || 26 || 26 || 26 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm F-55 HE-F || HE || 73 || 63 || 54 || 46 || 40 || 34&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55R AA-VT || HE-VT || 17 || 17 || 17 || 17 || 17 || 17&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm OF-55 HE || HE || 1,000 || 15.6 || 0 || 0.1 || 1.94 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55 AA || HE-TF || 1,000 || 15.6 || 0 || 0.1 || 2.07 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm F-55 HE-F || HE || 1,000 || 15.6 || 0.035 || 5 || 1.77 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; | Proximity-fused shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Arming distance&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Trigger radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55R AA-VT || HE-VT || 995 || 15.9 || 0 || 0.1 || 270 || 15 || 1.26 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[100 mm/55 MLE model 53 (100 mm)|100 mm/55 MLE model 53]] - While very similar, there are differences primarily in targeting speed and rate of fire. The SM-5-1 is able to hold continuous firing for longer with a vast variety of ammunition while the MLE model 53 can only utilize two type of rounds. The overall performance of the rounds are better in terms of explosive filler and the fact the MLE model 53 lacks any sort of armour piercing ammunition gives the upper hand to the SM-5-1. The huge speed difference makes the SM-5-1 easier to aim and use at longer ranges (995+ m/s vs 855 m/s). However, the MLE Model 53 has significantly better targeting speeds and a slightly better vertical aiming angle (85° vs 90°).&lt;br /&gt;
&lt;br /&gt;
* [[4.5 inch/45 QF Mark V (114 mm)|4.5 inch/45 QF Mark V]] - The 4.5 inch Mark V is the closest system to the SM-5-1 performance wise. While it has a faster rate of fire (20 RPM vs 15 RPM) it has slightly reduced targeting speed (17°/s vs 18°/s). Ammunition wise, while both have nearly the exact same ammunition, the SM-5-1 ammunition have much better explosive filler, penetration (with exception of the SAPBC round) and speed (995+ m/s vs 746 m/s) despite being a smaller calibre.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
This gun was designed specifically for the [[Chapayev]] class (Project 68) cruisers. Manufactured between 1948 and 1955 with a total of 150 weapons being built for the five Chapaev class and twenty [[Sverdlov]] class (Project 68bis) cruisers.&lt;br /&gt;
&lt;br /&gt;
These guns were controlled by the &amp;quot;Zenit-68bis A&amp;quot; Fire Control System which was used to control both these guns and the smaller AA guns. This system included a &amp;quot;Yakor'&amp;quot; radar and a SPN-500 radar system. The final targeting data was given by TsAS-1 and PKU-1 control systems. Any 100 mm (3.9&amp;quot;) turret could provide firing data should the central computer be knocked out.&lt;br /&gt;
&lt;br /&gt;
The SM-5 mounting was developed specifically for the ''[[Chapayev]]'' class cruisers and entered service in 1949. It was a twin mounting with local fire control as backup for the central fire control system of the ship. The SM-5-1 mountings were used on the first for [[Sverdlov]] class, later [[Mikhail Kutuzov|Sverdlov]] class used the SM-5-1bis. The ''[[Chapayev]]'' used the SM-5.&amp;lt;ref&amp;gt;http://www.shipbucket.com/wiki/index.php/100mm/70_SM-5-1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mounting was cross-level stabilized up to -20/+20 degrees of roll using a Jenny-type coupling which was automatically controlled from a central location using the remote control system D-5S. In 1949 a BL-127 quadruple mount was designed, but this was not approved for production.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_39-70_cm5.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
==See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=100_mm/70_SM-5-1_(100_mm)&amp;diff=162388</id>
		<title>100 mm/70 SM-5-1 (100 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=100_mm/70_SM-5-1_(100_mm)&amp;diff=162388"/>
				<updated>2023-05-11T05:24:57Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM-5-1 on Chapayev.png|alt=SM-5-1 on Chapayev|thumb|SM-5-1 on [[Chapayev]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_chapayev}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_mikhail_kutuzov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_shcherbakov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_sverdlov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_zheleznyakov}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The 100 mm/70 SM-5-1 100 mm naval weapon system is the first Soviet &amp;quot;modern&amp;quot; 100 mm weapon system in the game. It is comparable to [[100 mm/55 MLE model 53 (100 mm)|MLE model 53]] in terms of use, practicality, and overall handling. Different from the past WW2 100 mm, the SM-5-1 features an autoloader, enhanced targeting, and better ammunition. The SM-5-1 is essentially the smaller brother of the [[130 mm/58 SM-2-1 (130 mm)|130 mm/58 SM-2-1]]. It shares the exact same uses but with reduced performance due to the reduced calibre. This weapon system is particularly useful as either a secondary high calibre artillery or as primary AAA defense. It has a significantly reduced rate of fire per cannon compared to the MLE Model 53 (~60 RPM vs ~15 RPM) but since the turret is dual mount, the rate of fire of the SM-5-1 equals half of the MLE Model 53's. While it may seem that the SM-5-1 is overall inferior due to the reduced performance in targeting speed, elevation angles, and rate of fire per turret, this is countered with substantially more weapon mounts per ship. So far in game, the [[Chapayev]] and [[Sverdlov]] can achieve ~120 RPM and ~180 RPM respectively due to the substantially more weapon mounts compared to the [[Lübeck]] and [[Köln F220]] which stay around ~120 RPM.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
The SM-5-1 has access to ammunition already seen before in similar weapon systems. These are: OF-55 HE, ZS-55 HE-TF, F-55 HE-F and ZS-55R AA-VT. The wide variety of ammunition gives a vast variety of usages for this weapon system. As expected, the OF-55 HE offers the most powerful explosive filler for the system that can cause significant damage to lightly armoured vehicles due to the rate of fire. However, it barely has penetration to deal with armour (24 mm of armour penetration). This is where the F-55 HE-F comes in handy. As an HE round with base fuse, it does not explode immediately on contact, similar to SAPBC. This round has 73 mm of penetration and can deal easier with armoured targets. However, the explosive filler is reduces by couple grams. While this does not significantly affect the overall performance of the round, this should be kept in mind. Finally, the ZS-55 has more than 2 kg of TNT equivalent, while the ZS-55R has 1.2 kg of TNT equivalent. At first sight, the time fused version looks better in performance due to the increased filler and barely increased speed, but it is much harder to aim and accurately hit an enemy aircraft as the round has to land very close to the aircraft to cause significant damage while the HE-VT can just be fired with higher chances of dealing damage without the hassle of manually changing and setting the time fuse. Both rounds are a major threat when it comes to dealing with enemy aircraft, it is up to the player to decide which one to pick and use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 100 m !! 1,000 m !! 2,000 m !! 3,000 m !! 4,000 m !! 5,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm OF-55 HE || HE || 24 || 24 || 24 || 24 || 24 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55 AA || HE-TF || 26 || 26 || 26 || 26 || 26 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm F-55 HE-F || HE || 73 || 63 || 54 || 46 || 40 || 34&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55R AA-VT || HE-VT || 17 || 17 || 17 || 17 || 17 || 17&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm OF-55 HE || HE || 1,000 || 15.6 || 0 || 0.1 || 1.94 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55 AA || HE-TF || 1,000 || 15.6 || 0 || 0.1 || 2.07 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm F-55 HE-F || HE || 1,000 || 15.6 || 0.035 || 5 || 1.77 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; | Proximity-fused shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Arming distance&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Trigger radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 100 mm ZS-55R AA-VT || HE-VT || 995 || 15.9 || 0 || 0.1 || 270 || 15 || 1.26 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[100 mm/55 MLE model 53 (100 mm)|100 mm/55 MLE model 53]] - While very similar, there are differences primarily in targeting speed and rate of fire. The SM-5-1 is able to hold continuous firing for longer with a vast variety of ammunition while the MLE model 53 can only utilize two type of rounds. The overall performance of the rounds are better in terms of explosive filler and the fact the MLE model 53 lacks any sort of armour piercing ammunition gives the upper hand to the SM-5-1. The huge speed difference makes the SM-5-1 easier to aim and use at longer ranges (995+ m/s vs 855 m/s). However, the MLE Model 53 has significantly better targeting speeds and a slightly better vertical aiming angle (85° vs 90°).&lt;br /&gt;
&lt;br /&gt;
* [[4.5 inch/45 QF Mark V (114 mm)|4.5 inch/45 QF Mark V]] - The 4.5 inch Mark V is the closest system to the SM-5-1 performance wise. While it has a faster rate of fire (20 RPM vs 15 RPM) it has slightly reduced targeting speed (17°/s vs 18°/s). Ammunition wise, while both have nearly the exact same ammunition, the SM-5-1 ammunition have much better explosive filler, penetration (with exception of the SAPBC round) and speed (995+ m/s vs 746 m/s) despite being a smaller calibre.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
This gun was designed specifically for the [[Chapayev]] class (Project 68) cruisers. Manufactured between 1948 and 1955 with a total of 150 weapons being built for the five Chapaev class and twenty [[Sverdlov]] class (Project 68bis) cruisers.&lt;br /&gt;
&lt;br /&gt;
These guns were controlled by the &amp;quot;Zenit-68bis A&amp;quot; Fire Control System which was used to control both these guns and the smaller AA guns. This system included a &amp;quot;Yakor'&amp;quot; radar and a SPN-500 radar system. The final targeting data was given by TsAS-1 and PKU-1 control systems. Any 100 mm (3.9&amp;quot;) turret could provide firing data should the central computer be knocked out.&lt;br /&gt;
&lt;br /&gt;
The SM-5 mounting was developed specifically for the ''[[Chapayev]]'' class cruisers and entered service in 1949. It was a twin mounting with local fire control as backup for the central fire control system of the ship. The SM-5-1 mountings were used on the first for [[Sverdlov]] class, later [[Mikhail Kutuzov|Sverdlov]] class used the SM-5-1bis. The ''[[Chapayev]]'' used the SM-5.&amp;lt;ref&amp;gt;http://www.shipbucket.com/wiki/index.php/100mm/70_SM-5-1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mounting was cross-level stabilized up to -20/+20 degrees of roll using a Jenny-type coupling which was automatically controlled from a central location using the remote control system D-5S. In 1949 a BL-127 quadruple mount was designed, but this was not approved for production.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_39-70_cm5.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
==See also ==&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AK-725_(57_mm)&amp;diff=162387</id>
		<title>AK-725 (57 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AK-725_(57_mm)&amp;diff=162387"/>
				<updated>2023-05-11T05:21:48Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ clarified&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-725.png|thumb|x250px|AK-725 (57 mm) on Pr.206-M]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The 57 mm  AK-725 is a Soviet naval cannon.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_204}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_206m}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 100 m !! 1,000 m !! 2,000 m !! 3,000 m !! 4,000 m !! 5,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-281U || APCBC || 147 || 119 || 100 || 87 || 77 || 70&lt;br /&gt;
|-&lt;br /&gt;
| OR-281U || HEF-I || 5 || 5 || 5 || 5 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-281U || APCBC || 1,000 || 2.8 || 1.2 || 20.0 || 20.02 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OR-281U || HEF-I || 1,000 || 2.8 || 0.3 || 0.1 || 235.6  || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High rate of fire&lt;br /&gt;
* HE shells are good for taking out small and medium size boats&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Prone to overheating&lt;br /&gt;
* Long cooldown time after overheating&lt;br /&gt;
* Long reload time&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The problems with the 57 mm ZIF-31 and ZIF-71 mountings prompted the Soviet Navy in 1956 to issue a request for a completely new weapon system in this caliber. The prototype was constructed in 1959 and by 1960 was going through proofing tests. One of the problems noted during these tests was that the barrels had short lives, so new and improved barrels were designed which increased barrel life to over 750 rounds. The mount was officially accepted into service in 1964 as the AK-725.&lt;br /&gt;
&lt;br /&gt;
The AK-725 had twin water cooled ZIF-74 barrels, which were modified to use belt ammunition, thus allowing for longer firing periods before reloading. Compared to the ZIF-71, this new weapon could fire bursts twice as long and had 80% less cooling time between bursts. Each belt contains 550 rounds and the first round needs to be manually chambered. The AK-725 was controlled by the ESP-72 fire control system, which was itself controlled by the MP-103 Bars radar. In an emergency, the turret can be used manually via a simple optical gunsight. This mount was in production from 1961 to 1988.&lt;br /&gt;
&lt;br /&gt;
This weapon was not considered to be effective against anti-ship missiles, as was evidenced by a training accident in 1987 when a missile drone accidentally targeted the Small Missile Ship Musson. Musson was firing its AK-725 mount right up until the moment of impact, but was unable to hit the missile. The ship was destroyed by the resulting fire, with 39 crewmen killed.&lt;br /&gt;
&lt;br /&gt;
The barrel was of monobloc construction with vertical blade type breech. Recoil operated with water-cooled barrels. Both barrels were mounted on a common cradle. The turret itself is unarmored but was hermetically sealed with 6 mm (0.24 in) thick aluminum sides.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_57mm-75_AK-725.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BP_%22Plamya%22_(30_mm)&amp;diff=162386</id>
		<title>BP &quot;Plamya&quot; (30 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BP_%22Plamya%22_(30_mm)&amp;diff=162386"/>
				<updated>2023-05-11T05:13:10Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BP &amp;quot;Plamya&amp;quot; firing port.png|alt=BP &amp;quot;Plamya&amp;quot; firing port on Project 1204 Late|thumb|BP &amp;quot;Plamya&amp;quot; firing port on [[Pr.1204 late|Pr.1204 Late]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_pr_1204_late}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Development of the AGS-17 (Avtomaticheskiy Granatomyot Stankovyi—Automatic Grenade launcher, Mounted) started in the USSR in 1965 by the OKB-16 design bureau (now known as the KB Tochmash), under the leadership of Alexander F. Kornyakov.&lt;br /&gt;
&lt;br /&gt;
This lightweight weapon was to provide infantry with close to medium range fire support against enemy personnel and unarmored targets, like trucks, half-tracks, jeeps and sandbag-protected machine-gun nests. The first prototypes of the new weapon entered trials in 1969, with mass production commencing in 1971. The AGS-17 was widely operated and well-liked by Soviet troops in Afghanistan as a ground support weapon or as a vehicle weapon on improvised mounts installed on armoured personnel carriers and trucks.&lt;br /&gt;
&lt;br /&gt;
A special airborne version of the AGS-17, the AG-17A, was developed for installation on helicopters, including the [[Mi-24V|Mi-24 Hind]] in gun pods and the Mil Mi-8 on door mounts. This weapon had a thick aluminium jacket on the barrel and used a special mount and an electric remotely controlled trigger.&lt;br /&gt;
&lt;br /&gt;
It is still in use with the Russian army as a direct fire support weapon for infantry troops; it is also installed in several vehicle mounts and turrets along with machine guns, guided rocket launchers and sighting equipment. It is being replaced by the AGS-30 launcher, which fires the same ammunition, but weighs only 16 kg unloaded on the tripod and has an upgraded blowback action.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AGS-17&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=2M-3_(25_mm)&amp;diff=162385</id>
		<title>2M-3 (25 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=2M-3_(25_mm)&amp;diff=162385"/>
				<updated>2023-05-11T05:12:49Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2M-3 on Project 201K sub chaser.png|alt=2M-3 on Project 201K sub chaser|thumb|2M-3 on [[MPK Pr.201K]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr56_blagorodny}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_201k}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_201m}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_183}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_183_egypt_bm_21}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_206m}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_1204_late}}&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr50plo_rosomacha}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr30bis_smelyi}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The 2M-3 is a naval gun turret of Soviet origin, developed shortly after World War 2 to arm various smaller combat ships, submarines and civilian ships supporting the navy, and based upon the 84-KM which was designed in 1943-44. The specifications for a new weapon were first developed in 1945 and then modified in 1947. Trials started in 1949 and the gun was accepted into service in 1953 as 110-PM. Manufacturing in the USSR continued until 1984.&lt;br /&gt;
&lt;br /&gt;
These guns were fed from 65-round belts and the early guns could also be fed by 7-round clips. The twin mount on which these guns were originally used was designated as 2M-3. At a later date, the mount was modified into 2M-3M version. In this later version, the automatics were converted to gas-operation and the firing rate was increased to 470 - 480 rounds per minute during trials. These guns were nominally rated as being air-cooled, but they were actually cooled with water from a special hose for at least 15 seconds during reloading.&lt;br /&gt;
&lt;br /&gt;
At the same time as the 2M-3 mounting was being developed for surface ships, the 2M-8 wet mount was being developed for submarines. This mounting used the same 110-PM guns as did the 2M-3 but the guns were clip-fed instead of belt-fed. This version was accepted into service in 1954, but all guns were removed from submarines by the end of 1950s due to the changing nature of submarine warfare. The guns were kept in storage for a long time afterwards but were eventually scrapped.&lt;br /&gt;
&lt;br /&gt;
In addition to the above mountings there were also several experimental mountings which did not enter service. The 2M-10 mount was an improved 2M-8 mount for submarines, but was not accepted into service. In parallel with 2M-3 mount, there was also a BL-130 mount under development. While the BL-130 had some advantages over the 2M-3 mounts, it was at a lower stage of readiness and rather then complete development it was decided to use the 2M-3 mount in its place. At the end of 1940, BL-120-I and BL-120-II mountings intended for the Stalingrad (Project 82) class battlecruisers were being designed. These were completely enclosed armored mounts. However, these ships were cancelled and the only two mounts completed (renamed 4M-120-I and 4M-120-II) were installed on the destroyer [[Neustrashimy|Neustrashimy (Project 41)]] for several years, until later replaced with 45 mm [[45 mm/89 SM-20-ZIF (45 mm)|SM-20-ZIF]] mounts.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_25mm-79_2m-3.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=2M-3_(25_mm)&amp;diff=162384</id>
		<title>2M-3 (25 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=2M-3_(25_mm)&amp;diff=162384"/>
				<updated>2023-05-11T05:12:33Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2M-3 on Project 201K sub chaser.png|alt=2M-3 on Project 201K sub chaser|thumb|2M-3 on [[MPK Pr.201K]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr56_blagorodny}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_201k}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_201m}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_183}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_183_egypt_bm_21}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_206m}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_1204_late}}&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr50plo_rosomacha}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_pr30bis_smelyi}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''The 2M-3 is a naval gun turret of Soviet origin, developed shortly after World War 2 to arm various smaller combat ships, submarines and civilian ships supporting the navy, and based upon the 84-KM which was designed in 1943-44. The specifications for a new weapon were first developed in 1945 and then modified in 1947. Trials started in 1949 and the gun was accepted into service in 1953 as 110-PM. Manufacturing in the USSR continued until 1984.''&lt;br /&gt;
&lt;br /&gt;
''These guns were fed from 65-round belts and the early guns could also be fed by 7-round clips. The twin mount on which these guns were originally used was designated as 2M-3. At a later date, the mount was modified into 2M-3M version. In this later version, the automatics were converted to gas-operation and the firing rate was increased to 470 - 480 rounds per minute during trials. These guns were nominally rated as being air-cooled, but they were actually cooled with water from a special hose for at least 15 seconds during reloading.''&lt;br /&gt;
&lt;br /&gt;
''At the same time as the 2M-3 mounting was being developed for surface ships, the 2M-8 wet mount was being developed for submarines. This mounting used the same 110-PM guns as did the 2M-3 but the guns were clip-fed instead of belt-fed. This version was accepted into service in 1954, but all guns were removed from submarines by the end of 1950s due to the changing nature of submarine warfare. The guns were kept in storage for a long time afterwards but were eventually scrapped.''&lt;br /&gt;
&lt;br /&gt;
''In addition to the above mountings there were also several experimental mountings which did not enter service. The 2M-10 mount was an improved 2M-8 mount for submarines, but was not accepted into service. In parallel with 2M-3 mount, there was also a BL-130 mount under development. While the BL-130 had some advantages over the 2M-3 mounts, it was at a lower stage of readiness and rather then complete development it was decided to use the 2M-3 mount in its place. At the end of 1940, BL-120-I and BL-120-II mountings intended for the Stalingrad (Project 82) class battlecruisers were being designed. These were completely enclosed armored mounts. However, these ships were cancelled and the only two mounts completed (renamed 4M-120-I and 4M-120-II) were installed on the destroyer [[Neustrashimy|Neustrashimy (Project 41)]] for several years, until later replaced with 45 mm [[45 mm/89 SM-20-ZIF (45 mm)|SM-20-ZIF]] mounts.''&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_25mm-79_2m-3.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BP_%22Plamya%22_(30_mm)&amp;diff=162383</id>
		<title>BP &quot;Plamya&quot; (30 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BP_%22Plamya%22_(30_mm)&amp;diff=162383"/>
				<updated>2023-05-11T05:11:19Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BP &amp;quot;Plamya&amp;quot; firing port.png|alt=BP &amp;quot;Plamya&amp;quot; firing port on Project 1204 Late|thumb|BP &amp;quot;Plamya&amp;quot; firing port on [[Pr.1204 late|Pr.1204 Late]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_pr_1204_late}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Development of the AGS-17 (Avtomaticheskiy Granatomyot Stankovyi—Automatic Grenade launcher, Mounted) started in the USSR in 1965 by the OKB-16 design bureau (now known as the KB Tochmash), under the leadership of Alexander F. Kornyakov.''&lt;br /&gt;
&lt;br /&gt;
''This lightweight weapon was to provide infantry with close to medium range fire support against enemy personnel and unarmored targets, like trucks, half-tracks, jeeps and sandbag-protected machine-gun nests. The first prototypes of the new weapon entered trials in 1969, with mass production commencing in 1971. The AGS-17 was widely operated and well-liked by Soviet troops in Afghanistan as a ground support weapon or as a vehicle weapon on improvised mounts installed on armoured personnel carriers and trucks.''&lt;br /&gt;
&lt;br /&gt;
''A special airborne version of the AGS-17, the AG-17A, was developed for installation on helicopters, including the [[Mi-24V|Mi-24 Hind]] in gun pods and the Mil Mi-8 on door mounts. This weapon had a thick aluminium jacket on the barrel and used a special mount and an electric remotely controlled trigger.''&lt;br /&gt;
&lt;br /&gt;
''It is still in use with the Russian army as a direct fire support weapon for infantry troops; it is also installed in several vehicle mounts and turrets along with machine guns, guided rocket launchers and sighting equipment. It is being replaced by the AGS-30 launcher, which fires the same ammunition, but weighs only 16 kg unloaded on the tripod and has an upgraded blowback action.''&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AGS-17&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=30_mm/54_AK-630_(30_mm)&amp;diff=162382</id>
		<title>30 mm/54 AK-630 (30 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=30_mm/54_AK-630_(30_mm)&amp;diff=162382"/>
				<updated>2023-05-11T05:09:32Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-630 on Project 12412 corvette.png|alt=AK-630 on Project 12412 corvette|thumb|AK-630 on [[MPK Pr.12412]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr12412}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr12412p}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr1331m}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The AK-630 is an up-calibred equivalent to the [[M61 (20 mm)]] Vulcan. With a similar performance to the [[AK-230 (30 mm)]], the AK-630 is doubtless the father of all low calibre AAA systems. As seen in the AK-230, the dual purpose of the gun leaves nothing to be expected: a fast firing, multi-purpose weapon with devastating ammunition, strong against surface vessels and positively annihilating against airborne threats. The main downside of the AK-630 compared to the AK-230 or the M61 are the lack of changeable ammo belts but still very capable of decimating enemies.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
The AK-630 has access to the same HEF-T* and HEF-I* rounds but not AP-T. Be aware as the ammunition carried in the AK-630 is the same as in the AK-230, 2,000 rounds only. Compared to the AK-230, the AK-630 can monstrously eat through those 2,000 rounds within seconds. Compared to other anti-air systems seen at the battle rating, the AK-630 has nothing we have not seen before. It is actually inside the &amp;quot;underpowered&amp;quot; anti-air systems compared to other 30 mm and rotary cannons. However, it compensates the lack of ammo belts with a rate of fire of ~5,000 RPM. Remember, compared to the M61 Vulcan, the AK-630 might lack penetration, but it is still a 30 mm, meaning a heavier round which flies much faster causing much more damage per round compared to the 20 mm. However, due to both systems's rate of dire, the damage done by them is nearly exactly the same as it is a matter of &amp;quot;how many rounds can be put into the enemy&amp;quot; instead of &amp;quot;how much damage can each round inflict&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Universal || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
'''Compared to AK-230:'''&lt;br /&gt;
&lt;br /&gt;
The main difference between both systems is the fact one is a six barrel rotary cannon and the other, two individual cannons. There is not much significant difference between them usage-wise (with the exception of the AK-630 having the ability to be used as a CIWS). However, the increased rate of fire but the lack of AP-T make this system have a different approach when fighting. While it is able to turn lightly armoured vessels in two seconds into Swiss cheese, the lack of penetration and post-penetration effects make this system not very reliable against heavier targets. The rate of fire and use of tracers make this gun much easier to use in the anti-air role compared to the AK-230, however, the tracers also provide a really clear warning for the pilots who are being engaged.&lt;br /&gt;
&lt;br /&gt;
'''Compared to the M61 Vulcan:'''&lt;br /&gt;
&lt;br /&gt;
While both being rotary cannons, the increase in calibre gives the AK-630 the upper hand despite the lack of AP-T and AP-I belts, belts the M61 has access to. The rate of fire and fast targetting capabilities make the AK-630 a much more effective AAA but gives the winning stand to the M61 when it comes to penetrating medium armour.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.'' --&amp;gt;&lt;br /&gt;
The AK-630 has very similar handling to the AK-230 mixed with the M61, a quick firing multi-purpose gun capable of destroying surface targets and annihilating airborne targets. The gun has two different engagement modes which will be described further:&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Long range&amp;quot; engagements ====&lt;br /&gt;
The fact the gun has a low dispersion and high muzzle velocity, meaning it has a high accuracy, makes it very good at long range engagements. However, remember the gun has only 3 mm of penetration, meaning you will do absolutely nothing that has a thicker armour. The &amp;quot;long range&amp;quot; engagements of this system for '''surface''' targets should not exceed ~4 km (and that is stretching the numbers really high) unless it is a very lightly armoured surface target (sub-chaser, MTB, PT boat, etc etc). Make sure to not hold down the trigger for long, not only because the low amount of ammunition make engagements much complicated but also becasue the gun overheats really fast.&lt;br /&gt;
&lt;br /&gt;
'''Airborne engagements:'''&lt;br /&gt;
&lt;br /&gt;
It is pretty straight forward: detect, designate, track, engage. However, again try to avoid trigger happiness. The amount of rounds the AK-630 can put in the air is nowhere near comparable to other AAA systems, but be aware of the overheating and how the enemy plane reacts. A recommended tactic to use while while engaging enemy airborne threats (including bombs and missiles) is fire for seconds in a range of 2-4 seconds. Example: enemy bomber spotted at 8 km - tracking radar locks - engagement begins - trigger is pressed for 1 second - rounds miss and enemy starts to manoeuvre - reaims - trigger is pressed for 2 seconds - aircraft is destroyed. The use of tracking radar makes plane hunting easier, but sometimes tracking radars tend to display a somewhat awkward lead indicator. Use it as a guide but do not solely rely on it. It is really not recommended to utilize the AK-630 in ranges past 5 km, especially because other higher calibre AAA systems will perform much better at long range engagements (especially those with proximity fuze) than a simple 30 mm HE.&lt;br /&gt;
&lt;br /&gt;
==== Close range engagements ====&lt;br /&gt;
The story completely changes in this matter! The &amp;quot;happy trigger&amp;quot; here is, while important to consider, close range is exactly where this weapon excels at. The fact it has a high rate of fire, a tremendous guidance speed (60°/s for horizontal drive) make this gun fool-proof. Detect, designate, track, engage. As long as these steps are followed the AK-630 will have absolutely no problems in turning Swiss cheese anything you fight as long as it is not heavily armoured. Fire at discretion. Be aware! If the gun keeps firing for long, it will overheat!&lt;br /&gt;
&lt;br /&gt;
'''Airborne engagements:'''&lt;br /&gt;
&lt;br /&gt;
This is where the AK-630 shines! The fact it has CIWS use make this a very capable and potent weapon system compared to other systems. Be aware, it is not as simple as it seems to be used as a CIWS, radar must be used (or cannot be used but then it turns things much harder) if accuracy is to be achieved with ease. While search radars can detect all sorts of flying objects (including ship shells), the tracking radars can only track aircraft, bombs, missiles and rockets. This must be considered as the AK-630 is unable to destroy incoming enemy shells, but is capable of destroying incoming rockets, missiles, and bombs (and obviously aircraft). The ease of destroying the airborne threats varies on a lot of factors: the distance between you and the threat, the speed of the threat, clutter between you and the threat (when more than one radio signals are detected, the tracking radar will have issues locking into one, the distance between the object and the surface, etc) and the reaction time of the user. While the AI will automatically engage enemy aircraft (as long as that option is active), it will not engage bombs, rockets or missiles, this is something the user must do. The smaller the object is, the harder it is to hit; a 100 kg bomb will be harder to hit than a 5,000 kg bomb, same goes for rockets and missiles. However, they are still deadly for the user and it must be careful when one is dropped. Thanks to the AK-630 having an elevation of -12°/+88°, there are no blind spots for the AK-630 (rotation angles effectiveness depend on mount, the [[MPK Pr.12412]] has a full 360° rotation) but the elevation is blocked by the bridge and it is not able to counter threats comming in a ~90° frontal arc (45° per side).&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely high rate of fire&lt;br /&gt;
* Powerful ammunition due to calibre&lt;br /&gt;
* Extremely accurate and fast guidance speed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low ammunition count&lt;br /&gt;
* Easy to overheat&lt;br /&gt;
* Can eat through ammunition within seconds&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Design of the AK-630 (A-213) gun system started in 1963. The first prototype was made in 1964 and trials were conducted until 1966. The trials of the complete system with radar and controls went on until 1976 when the system was accepted for service. Production started in 1969 in Tula, with a modified AK-630M (A-213M) system accepted into service in 1979. These systems are the main close-in defense systems on modern Russian ships.&lt;br /&gt;
&lt;br /&gt;
The gun itself is a 6 barrel Gatling gun designated as AO-18. The barrels are in a single block, having exhaust-driven joint automatics. They are belt fed with a flat magazine in the AK-630 and a drum magazine in the AK-630M. These weapons form a part of a complete self-defense system called A-213-Vympel-A, which includes gun, radar, optical and TV control systems. A single MP-123 Vympel system can control two 30 mm guns or one 30 mm and one 57 mm gun. This system can engage air targets at ranges up to 4,000 m (4,400 yards) and surface targets at ranges up to 5,000 m (5,500 yards). The TV control system can detect MTB sized ships at the distance of 75 km (40 nm) and the fighter-size air targets at 7,000 m (7,600 yards). This system is completely automatic and does not require human supervision although it can be directed from optical control posts in case of damage or for firing on shore targets.&lt;br /&gt;
&lt;br /&gt;
The AK-306 (A-219) system was a modification of the AK-630 (A-213) system for use on light ships, like air cushion craft, ekranoplanes and small displacement motor boats. Externally, there was no difference between AK-306 and AK-630 guns, but internally instead of using the exhaust to power the automatics, the AK-306 (A-219) used electricity. This version also lacked radar control, being only optically guided, hence making it less of a anti-missile weapon and more of a surface-to-surface weapon. The design started in 1974 and the system was accepted into service in 1980. By 1986, 125 systems were in service.&lt;br /&gt;
&lt;br /&gt;
In 1983 a decision to modify the AK-630 systems was made and the design of the AK-630M1-2 &amp;quot;Roy&amp;quot; system started. This weapon uses two AO-18 six barrel blocks, placed one above the other, and its size and weight allowed it to be placed in existing AK-630 positions. The system was tested from 1984 to 1989, but, due to the appearance of the gun-missile systems, it was not put into production. The single example remains installed on the P-44 (Pr. 206.6) missile boat.&lt;br /&gt;
&lt;br /&gt;
In the end of the 1970s the design of the gun-missile system 3M87 &amp;quot;Kortik&amp;quot; was started. This model uses two AO-18 six-barrel blocks and eight 9M311 missile launchers. Unlike the AK-630, the ammunition is not stored under the mount, but in drums next to the barrels. The Kortik control system can control from one to six mounts and has both radar and optical-TV controls. The missiles are supposed to engage targets from 1,500 to 8,000 m (1,600 to 8,750 yards) with the guns taking over at shorter ranges. The missiles weighs 43.6 kg (96 lbs.) each and have a lethal radius of 5 m (16 feet). The trials of the mount started in 1983 and the weapon was accepted into production in 1989 and was installed until 1994. At first, it was intended to replace all of the AK-630 mounts with 3M87 mounts, but the 3M87 was significantly larger and taller than the AK-630 which limited its use to ships that could handle the extra mass.&lt;br /&gt;
&lt;br /&gt;
In the 1990s a new system was started using two AO-18KD six-barrel blocks and eight missiles. It was at different times called Palash or Palma and is currently offered for export sales. This system can use any type of small heat-seeking missiles such as Strela-10, Igla, Stinger and Mistral. It can also use the hyper-velocity laser guided Sosna R missiles. However, with the current state of the Russian economy, it is unknown if the system will ever go into production.&lt;br /&gt;
&lt;br /&gt;
At this moment there are many modernization projects for AK-630, 630M and 306 systems pending, mostly by adding missiles to the sides of the systems. These are aimed for export sales.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_30mm-54_ak-630.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=30_mm/54_AK-630_(30_mm)&amp;diff=162381</id>
		<title>30 mm/54 AK-630 (30 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=30_mm/54_AK-630_(30_mm)&amp;diff=162381"/>
				<updated>2023-05-11T05:08:46Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ added history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-630 on Project 12412 corvette.png|alt=AK-630 on Project 12412 corvette|thumb|AK-630 on [[MPK Pr.12412]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr12412}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr12412p}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr1331m}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The AK-630 is an up-calibred equivalent to the [[M61 (20 mm)]] Vulcan. With a similar performance to the [[AK-230 (30 mm)]], the AK-630 is doubtless the father of all low calibre AAA systems. As seen in the AK-230, the dual purpose of the gun leaves nothing to be expected: a fast firing, multi-purpose weapon with devastating ammunition, strong against surface vessels and positively annihilating against airborne threats. The main downside of the AK-630 compared to the AK-230 or the M61 are the lack of changeable ammo belts but still very capable of decimating enemies.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
The AK-630 has access to the same HEF-T* and HEF-I* rounds but not AP-T. Be aware as the ammunition carried in the AK-630 is the same as in the AK-230, 2,000 rounds only. Compared to the AK-230, the AK-630 can monstrously eat through those 2,000 rounds within seconds. Compared to other anti-air systems seen at the battle rating, the AK-630 has nothing we have not seen before. It is actually inside the &amp;quot;underpowered&amp;quot; anti-air systems compared to other 30 mm and rotary cannons. However, it compensates the lack of ammo belts with a rate of fire of ~5,000 RPM. Remember, compared to the M61 Vulcan, the AK-630 might lack penetration, but it is still a 30 mm, meaning a heavier round which flies much faster causing much more damage per round compared to the 20 mm. However, due to both systems's rate of dire, the damage done by them is nearly exactly the same as it is a matter of &amp;quot;how many rounds can be put into the enemy&amp;quot; instead of &amp;quot;how much damage can each round inflict&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* '''Universal:''' {{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Universal || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
'''Compared to AK-230:'''&lt;br /&gt;
&lt;br /&gt;
The main difference between both systems is the fact one is a six barrel rotary cannon and the other, two individual cannons. There is not much significant difference between them usage-wise (with the exception of the AK-630 having the ability to be used as a CIWS). However, the increased rate of fire but the lack of AP-T make this system have a different approach when fighting. While it is able to turn lightly armoured vessels in two seconds into Swiss cheese, the lack of penetration and post-penetration effects make this system not very reliable against heavier targets. The rate of fire and use of tracers make this gun much easier to use in the anti-air role compared to the AK-230, however, the tracers also provide a really clear warning for the pilots who are being engaged.&lt;br /&gt;
&lt;br /&gt;
'''Compared to the M61 Vulcan:'''&lt;br /&gt;
&lt;br /&gt;
While both being rotary cannons, the increase in calibre gives the AK-630 the upper hand despite the lack of AP-T and AP-I belts, belts the M61 has access to. The rate of fire and fast targetting capabilities make the AK-630 a much more effective AAA but gives the winning stand to the M61 when it comes to penetrating medium armour.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.'' --&amp;gt;&lt;br /&gt;
The AK-630 has very similar handling to the AK-230 mixed with the M61, a quick firing multi-purpose gun capable of destroying surface targets and annihilating airborne targets. The gun has two different engagement modes which will be described further:&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Long range&amp;quot; engagements ====&lt;br /&gt;
The fact the gun has a low dispersion and high muzzle velocity, meaning it has a high accuracy, makes it very good at long range engagements. However, remember the gun has only 3 mm of penetration, meaning you will do absolutely nothing that has a thicker armour. The &amp;quot;long range&amp;quot; engagements of this system for '''surface''' targets should not exceed ~4 km (and that is stretching the numbers really high) unless it is a very lightly armoured surface target (sub-chaser, MTB, PT boat, etc etc). Make sure to not hold down the trigger for long, not only because the low amount of ammunition make engagements much complicated but also becasue the gun overheats really fast.&lt;br /&gt;
&lt;br /&gt;
'''Airborne engagements:'''&lt;br /&gt;
&lt;br /&gt;
It is pretty straight forward: detect, designate, track, engage. However, again try to avoid trigger happiness. The amount of rounds the AK-630 can put in the air is nowhere near comparable to other AAA systems, but be aware of the overheating and how the enemy plane reacts. A recommended tactic to use while while engaging enemy airborne threats (including bombs and missiles) is fire for seconds in a range of 2-4 seconds. Example: enemy bomber spotted at 8 km - tracking radar locks - engagement begins - trigger is pressed for 1 second - rounds miss and enemy starts to manoeuvre - reaims - trigger is pressed for 2 seconds - aircraft is destroyed. The use of tracking radar makes plane hunting easier, but sometimes tracking radars tend to display a somewhat awkward lead indicator. Use it as a guide but do not solely rely on it. It is really not recommended to utilize the AK-630 in ranges past 5 km, especially because other higher calibre AAA systems will perform much better at long range engagements (especially those with proximity fuze) than a simple 30 mm HE.&lt;br /&gt;
&lt;br /&gt;
==== Close range engagements ====&lt;br /&gt;
The story completely changes in this matter! The &amp;quot;happy trigger&amp;quot; here is, while important to consider, close range is exactly where this weapon excels at. The fact it has a high rate of fire, a tremendous guidance speed (60°/s for horizontal drive) make this gun fool-proof. Detect, designate, track, engage. As long as these steps are followed the AK-630 will have absolutely no problems in turning Swiss cheese anything you fight as long as it is not heavily armoured. Fire at discretion. Be aware! If the gun keeps firing for long, it will overheat!&lt;br /&gt;
&lt;br /&gt;
'''Airborne engagements:'''&lt;br /&gt;
&lt;br /&gt;
This is where the AK-630 shines! The fact it has CIWS use make this a very capable and potent weapon system compared to other systems. Be aware, it is not as simple as it seems to be used as a CIWS, radar must be used (or cannot be used but then it turns things much harder) if accuracy is to be achieved with ease. While search radars can detect all sorts of flying objects (including ship shells), the tracking radars can only track aircraft, bombs, missiles and rockets. This must be considered as the AK-630 is unable to destroy incoming enemy shells, but is capable of destroying incoming rockets, missiles, and bombs (and obviously aircraft). The ease of destroying the airborne threats varies on a lot of factors: the distance between you and the threat, the speed of the threat, clutter between you and the threat (when more than one radio signals are detected, the tracking radar will have issues locking into one, the distance between the object and the surface, etc) and the reaction time of the user. While the AI will automatically engage enemy aircraft (as long as that option is active), it will not engage bombs, rockets or missiles, this is something the user must do. The smaller the object is, the harder it is to hit; a 100 kg bomb will be harder to hit than a 5,000 kg bomb, same goes for rockets and missiles. However, they are still deadly for the user and it must be careful when one is dropped. Thanks to the AK-630 having an elevation of -12°/+88°, there are no blind spots for the AK-630 (rotation angles effectiveness depend on mount, the [[MPK Pr.12412]] has a full 360° rotation) but the elevation is blocked by the bridge and it is not able to counter threats comming in a ~90° frontal arc (45° per side).&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely high rate of fire&lt;br /&gt;
* Powerful ammunition due to calibre&lt;br /&gt;
* Extremely accurate and fast guidance speed&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low ammunition count&lt;br /&gt;
* Easy to overheat&lt;br /&gt;
* Can eat through ammunition within seconds&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Design of the AK-630 (A-213) gun system started in 1963. The first prototype was made in 1964 and trials were conducted until 1966. The trials of the complete system with radar and controls went on until 1976 when the system was accepted for service. Production started in 1969 in Tula, with a modified AK-630M (A-213M) system accepted into service in 1979. These systems are the main close-in defense systems on modern Russian ships.''&lt;br /&gt;
&lt;br /&gt;
''The gun itself is a 6 barrel Gatling gun designated as AO-18. The barrels are in a single block, having exhaust-driven joint automatics. They are belt fed with a flat magazine in the AK-630 and a drum magazine in the AK-630M. These weapons form a part of a complete self-defense system called A-213-Vympel-A, which includes gun, radar, optical and TV control systems. A single MP-123 Vympel system can control two 30 mm guns or one 30 mm and one 57 mm gun. This system can engage air targets at ranges up to 4,000 m (4,400 yards) and surface targets at ranges up to 5,000 m (5,500 yards). The TV control system can detect MTB sized ships at the distance of 75 km (40 nm) and the fighter-size air targets at 7,000 m (7,600 yards). This system is completely automatic and does not require human supervision although it can be directed from optical control posts in case of damage or for firing on shore targets.''&lt;br /&gt;
&lt;br /&gt;
''The AK-306 (A-219) system was a modification of the AK-630 (A-213) system for use on light ships, like air cushion craft, ekranoplanes and small displacement motor boats. Externally, there was no difference between AK-306 and AK-630 guns, but internally instead of using the exhaust to power the automatics, the AK-306 (A-219) used electricity. This version also lacked radar control, being only optically guided, hence making it less of a anti-missile weapon and more of a surface-to-surface weapon. The design started in 1974 and the system was accepted into service in 1980. By 1986, 125 systems were in service.''&lt;br /&gt;
&lt;br /&gt;
''In 1983 a decision to modify the AK-630 systems was made and the design of the AK-630M1-2 &amp;quot;Roy&amp;quot; system started. This weapon uses two AO-18 six barrel blocks, placed one above the other, and its size and weight allowed it to be placed in existing AK-630 positions. The system was tested from 1984 to 1989, but, due to the appearance of the gun-missile systems, it was not put into production. The single example remains installed on the P-44 (Pr. 206.6) missile boat.''&lt;br /&gt;
&lt;br /&gt;
''In the end of the 1970s the design of the gun-missile system 3M87 &amp;quot;Kortik&amp;quot; was started. This model uses two AO-18 six-barrel blocks and eight 9M311 missile launchers. Unlike the AK-630, the ammunition is not stored under the mount, but in drums next to the barrels. The Kortik control system can control from one to six mounts and has both radar and optical-TV controls. The missiles are supposed to engage targets from 1,500 to 8,000 m (1,600 to 8,750 yards) with the guns taking over at shorter ranges. The missiles weighs 43.6 kg (96 lbs.) each and have a lethal radius of 5 m (16 feet). The trials of the mount started in 1983 and the weapon was accepted into production in 1989 and was installed until 1994. At first, it was intended to replace all of the AK-630 mounts with 3M87 mounts, but the 3M87 was significantly larger and taller than the AK-630 which limited its use to ships that could handle the extra mass.''&lt;br /&gt;
&lt;br /&gt;
''In the 1990s a new system was started using two AO-18KD six-barrel blocks and eight missiles. It was at different times called Palash or Palma and is currently offered for export sales. This system can use any type of small heat-seeking missiles such as Strela-10, Igla, Stinger and Mistral. It can also use the hyper-velocity laser guided Sosna R missiles. However, with the current state of the Russian economy, it is unknown if the system will ever go into production.''&lt;br /&gt;
&lt;br /&gt;
''At this moment there are many modernization projects for AK-630, 630M and 306 systems pending, mostly by adding missiles to the sides of the systems. These are aimed for export sales.''&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_30mm-54_ak-630.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AK-726_(76_mm)&amp;diff=162380</id>
		<title>AK-726 (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AK-726_(76_mm)&amp;diff=162380"/>
				<updated>2023-05-11T05:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */ fixed missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-726 on Project 159 frigate.png|alt=AK-726 on Project 159 frigate|thumb|AK-726 on [[SKR-1]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr159}}&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr35}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AK-726 was developed between 1954 and 1959 as the ZIF-67. It successfully went through extensive trials in 1958-59 and then through shipboard trials in 1960-62. Production started in 1963 with a total of 104 mounts being manufactured between 1958 and 1964. In 1962 the first gun was installed on the ''Groznyy'' cruiser. A second was installed on the ''Komsomolets Ukrainy'' destroyer. The system was officially launched on June 24, 1964. The guns were exported to various Eastern Bloc states over time. Due to the small caliber and lack of effectiveness they were soon replaced by the [[AK-100]].&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AK-726&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This weapon was operated by a Fut-B control system which could control the guns against aircraft flying at speeds from 1,150 to 1,780 fps (350 to 650 mps) and at altitudes from 1,650 to 19,700 feet (500 to 6,000 m) and at ranges of up to 11 miles (18.3 km). It could also be used against ship targets at ranges up to 5 miles (8.2 km).&lt;br /&gt;
&lt;br /&gt;
It used a monobloc barrel with spring receiver. The barrels were in a common cradle and the automatic mechanism operated from recoil forces. This gun is not water-cooled during the firing, but during breaks between firing sea water was pumped through the barrels. It usually took between two and three minutes to cool the guns. The turret has an unusually deep cleft which allowed the guns to be mounted aft of the center of the trunnion, which made them able to achieve high elevations.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_3-60_ak726.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ''analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AK-726_(76_mm)&amp;diff=162379</id>
		<title>AK-726 (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AK-726_(76_mm)&amp;diff=162379"/>
				<updated>2023-05-11T05:06:20Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-726 on Project 159 frigate.png|alt=AK-726 on Project 159 frigate|thumb|AK-726 on [[SKR-1]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr159}}&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr35}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AK-726 was developed between 1954 and 1959 as the ZIF-67. It successfully went through extensive trials in 1958-59 and then through shipboard trials in 1960-62. Production started in 1963 with a total of 104 mounts being manufactured between 1958 and 1964. In 1962 the first gun was installed on the ''Groznyy'' cruiser. A second was installed on the ''Komsomolets Ukrainy'' destroyer. The system was officially launched on June 24, 1964. The guns were exported to various Eastern Bloc states over time. Due to the small caliber and lack of effectiveness they were soon replaced by the [[AK-100]].&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AK-726&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This weapon was operated by a Fut-B control system which could control the guns against aircraft flying at speeds from 1,150 to 1,780 fps (350 to 650 mps) and at altitudes from 1,650 to 19,700 feet (500 to 6,000 m) and at ranges of up to 11 miles (18.3 km). It could also be used against ship targets at ranges up to 5 miles (8.2 km).&lt;br /&gt;
&lt;br /&gt;
It used a monobloc barrel with spring receiver. The barrels were in a common cradle and the automatic mechanism operated from recoil forces. This gun is not water-cooled during the firing, but during breaks between firing sea water was pumped through the barrels. It usually took between two and three minutes to cool the guns. The turret has an unusually deep cleft which allowed the guns to be mounted aft of the center of the trunnion, which made them able to achieve high elevations.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_3-60_ak726.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ''analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=76_mm/60_AK-176M_(76_mm)&amp;diff=162378</id>
		<title>76 mm/60 AK-176M (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=76_mm/60_AK-176M_(76_mm)&amp;diff=162378"/>
				<updated>2023-05-11T05:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-176M on MPK Pr.12412.png|alt=AK-176M on MPK Pr.12412|thumb|AK-176M on [[MPK Pr.12412]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''76 mm/60 AK-176M''' is a Soviet naval gun.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr1331m}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr12412}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_pr12412p}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --&amp;gt;&lt;br /&gt;
The AK-176M is the Soviet equivalent of the [[76 mm/62 OTO-Melara Compact (76 mm)|76 mm/62 OTO-Melara Compact]]. It has similar handling to the [[AK-726 (76 mm)|AK-726]] but with half the RPM due to being a single cannon. It has a fast aiming speed both vertically and horizontally, faster than the AK-726 and comparable to the OTO Melara 76/62. As already seen in Soviet 76 mm cannons, they tend to be multi-purpose and reliable weapons against all sorts of threats: strong against surface vessels and positively annihilating against airborne threats. One of the main downsides of the AK-176M compared to the OTO Melara 76/62 is the lack of armour-piercing ammunition. It relies solely on HE and HE-VT ammunition, but this should not be underwhelming as they are still very capable of decimating enemy targets.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
The AK-176M has access to the same rounds as the [[AK-726 (76 mm)|AK-726]]: the 76 mm HE OF-62 and 76 mm HE ZS-62 HE-VT. Noticing that the proximity fuze on the HE-VT is not triggered when fired at surface targets, this is the recommended round to carry '''always''' due to the increased explosive load (from 400 g to 480 g) and the fact is has proximity fuze that can be used in immediate defense against airborne targets. If the OTOMATIC has been used before, you will see that the proxy fuze makes aircraft engaging much easier with the minimal required ammo to fire. This is also shown in with the AK-726 but due to being dual cannon, the explosive damage is doubled and cannot be &amp;quot;exactly comparable&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 100 m !! 1,000 m !! 2,000 m !! 3,000 m !! 4,000 m !! 5,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm HE OF-62 || HE* || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm HE ZS-62 || HE-VT || 11 || 11 || 11 || 11 || 11 || 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm HE OF-62 || HE* || 980 || 5.9 || 0 || 0.1 || 616 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm HE ZS-62 || HE-VT || 980 || 5.9 || 0 || 0.1 || 739.2 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
'''Compared to AK-726:'''&lt;br /&gt;
&lt;br /&gt;
The AK-176M has a better handling in general, to be expected from a much modern weapon system with reduced power due to having half the barrels. Despite that, the AK-176M is clearly one if not the best 76 mm deck gun seen in game after the OTO Melara 76/62. It should be noted it has a significantly reduced dispersion mainly for the fact it is A) a much modern system and B) a single cannon mount.&lt;br /&gt;
&lt;br /&gt;
'''Compared to 76 mm/62 OTO-Melara Compact''':&lt;br /&gt;
&lt;br /&gt;
The AK-176M is very similar to the OTO-Melara except that it does not have access to armour-piercing ammunition. The fact it carries more ammunition (152 vs 115) makes it a more capable gun in sustained combat despite having a 4.2 x slower firing rate (3s per shell vs 0.7s). However, the lack of armour-piercing ammunition really hits the AK-176M in anti-ship warfare as it is only able to effectively combat lightly armoured vessels and lightly armoured destroyers and frigates.&lt;br /&gt;
&lt;br /&gt;
When talking about just the HE and HE-VT shells, the OTO Melara 72/62 has a much higher explosive payload (nearly double) but has a significant speed loss (925 m/s vs 980 m/s). Both systems do the same purpose with different approaches, one uses a faster round with less payload and the other viceversa.&lt;br /&gt;
&lt;br /&gt;
'''Compared to [[3 inch Mk.33 (76 mm)|3 inch Mk.33]]'''&lt;br /&gt;
&lt;br /&gt;
The AK-176M is overall better than the Mk.33 with exception of the RPM as the ships seen with this system have 2-4 cannons. It absolutely destroys the Mk.33 in terms of firing rate (compared to a single cannon) and the fact it has higher explosive payload for HE and HE-VT. The main downside compared to Mk.33 is that it has access to APHE while the AK-176M does not.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.'' --&amp;gt;&lt;br /&gt;
The AK-176M has very similar handling to the OTO Melara 76/62, a quick firing multi-purpose gun capable of destroying surface targets and annihilating airborne targets. The gun has two different engagement modes which will be described further:&lt;br /&gt;
&lt;br /&gt;
==== Long range engagements ====&lt;br /&gt;
The fact the gun has a low dispersion and high muzzle velocity, meaning it has a high accuracy, makes it very good at long range engagements. However, sometimes the player may go &amp;quot;happy trigger&amp;quot; and fire salvo after salvo of countless rounds to engage a target. That is exactly what you should not do in long range engagements. Instead, fire in salvos of 2-5 rounds to ensure accuracy and reduce ammo waste. Make sure to not engage with targets past 10 km. Past that range the gun loses tremendous accuracy, it can reach ranges up to 15 km but the optimal is smaller than 10 km.&lt;br /&gt;
&lt;br /&gt;
'''Airborne engagements:'''&lt;br /&gt;
&lt;br /&gt;
It is pretty straight forward, detect-designate-track-engage. However, again try to avoid trigger happiness. Reduce ammo waste by firing 2-5 round salvos. Hitting airborne targets is harder than surface targets despite the use of proximity fuze. Make sure you leave a firing gap between your first and second salvo. Example: first salvo of 3 rounds, wait for them to reach the target, confirm if there has been any hit or manoeuvring instead, correct aiming if needed, second salvo of 4 rounds, etc etc etc. The use of tracking radar makes plane hunting easier, but it should be noted that sometimes tracking radars tend to display a somewhat awkward lead indicator. Use it as a guide but do not solely rely on it.&lt;br /&gt;
&lt;br /&gt;
==== Close range engagements ====&lt;br /&gt;
The story somewhat changes in this matter. The &amp;quot;happy trigger&amp;quot; here is not as backfiring as when in long range, instead, it is actually needed and required in some cases, specially when it comes to point blank defense or inside ranges closer than 1.5 km. Salvos here are not exactly needed or there is a recommended salvo count. Fire at discretion. Be aware! If the gun keeps firing for long, it will overheat!&lt;br /&gt;
&lt;br /&gt;
'''Airborne engagements:'''&lt;br /&gt;
&lt;br /&gt;
This is easier but trickier than long range, this is why: when it comes to close range air defense (0-5 km), there is only so much time you have to engage the target before it is too late, make sure you engage them ASAP. The main downside of close range engagements is the fact you have a much smaller correction window as the aircraft is able to fly above you, forcing you to elevate the gun completely and/or rotating to be able to keep him on sights, something that tends to create issues and reduced combat performance as you have your gun out of combat. While it does not take much time to aim once again, it sometimes can be the difference between life and death.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful ammunition&lt;br /&gt;
* Fast firing rate&lt;br /&gt;
* Enhanced accuracy compared to previous systems&lt;br /&gt;
* Comparable to [[76 mm/62 OTO-Melara Compact (76 mm)|76 mm/62 OTO-Melara Compact]], one of the most feared anti-air systems&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Relies solely on HE ammunition&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The need for a lightweight 76 mm (3&amp;quot;) gun for small combatants prompted the development of this weapon. The result was a fully automatic weapon using the same gun barrels as used for the 76.2 mm (3&amp;quot;) [[AK-726 (76 mm)|AK-726]] mount A-221. The trials were performed in 1977 and in 1979 the gun was accepted into production. The mount was produced in Gorky and was used on virtually all small combatants built in the 1980s.&lt;br /&gt;
&lt;br /&gt;
This mount has selectable rates of fire of 30, 60 and 120-130 rounds per minute. The highest speed could be achieved by firing a burst of 75 rounds, but afterwards the gun had to cool off for 25 to 30 minutes. This weapon is considered effective against missiles and during trials it consistently shot down [[9M17M Falanga|Falanga]] ATGMs (AT-2 Swatter) simulating Harpoon ASMs. On average it took 25 rounds per missile.&lt;br /&gt;
&lt;br /&gt;
The gun is controlled by the MP-123-02 FCS. This system uses radar, TV and laser designators. This fire control system has a range of 28 miles (45 km) without ECM and 18 miles (30 km) with ECM and weighs 5.1 tons (5.2 mt).&lt;br /&gt;
&lt;br /&gt;
It uses a monobloc barrel with a casing and a vertical sliding breech block. Automatics are recoil operated. The barrel is sea-water cooled, which is pumped between the casing and barrel at 11.5 fps (3.5 mps).&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_3-60_ak176.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the late 1980s an upgraded version designated AK-176M, with a new fire control system MR-123-02, television targeting and a laser rangefinder, was introduced. This gun, is still in production (AK-176M1) and is the primary medium-caliber artillery systems to all small Soviet ships and is widely exported.&lt;br /&gt;
&lt;br /&gt;
AK-176MA, a further upgrade of the design intended for newer ship classes, such as the Karakurt-class corvettes and project 22160-class patrol ships, completed its trials in 2017. The AK-176MA features improved accuracy, a stealthy turret design, and a significantly reduced weight of under 9 tonnes. It will replace older guns on carrier ships on the process of their modernization.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AK-176&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:AK-176M_on_MPK_Pr.12412.png&amp;diff=162377</id>
		<title>File:AK-176M on MPK Pr.12412.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:AK-176M_on_MPK_Pr.12412.png&amp;diff=162377"/>
				<updated>2023-05-11T05:05:34Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AK-176M on MPK Pr.12412&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=90-K_(85_mm)&amp;diff=162376</id>
		<title>90-K (85 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=90-K_(85_mm)&amp;diff=162376"/>
				<updated>2023-05-11T05:04:43Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:90-K on MPK Pr.122bis.png|alt=90-K on MPK Pr.122bis|thumb|90-K on [[MPK Pr.122bis]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_122bis}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_163}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The 90-K is a variant of the 85 mm air defense gun M1939 (GRAU designation 52-K), an 85 mm anti-aircraft gun more famous for its adaptation as the primary weapon of the [[T-34-85]]. From June to August of 1941, this Red Army anti-aircraft weapon was tested on the mount of the [[34-K (76 mm)|34-K]] as a more powerful replacement for the Soviet Navy's medium anti-aircraft gun. While it entered production at Factory No. 8 at Sverdlovsk in 1942, the gun wasn't officially accepted into service until after the end of World War II in June 1946. The 90-K were mounted on the [[MPK Pr.122bis]], [[MPK-163]] river boats, the ''Yasterb''-class patrol boats, the ''Kalinin'' and ''Kaganovich''-class cruisers, and on destroyers such as the [[Ognevoy|''Ognevoy''-class]. Production was transferred to Factory No. 92 in Gorky in 1949 which continued production into the 1950s. 37 were still in Soviet Navy service when the Soviet Union collapsed in 1991 and 90-K remains in use on the ''Skoryy''-class destroyers and some small river boats in the Chinese PLAN.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:90-K_on_MPK_Pr.122bis.png&amp;diff=162375</id>
		<title>File:90-K on MPK Pr.122bis.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:90-K_on_MPK_Pr.122bis.png&amp;diff=162375"/>
				<updated>2023-05-11T05:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;90-K on MPK Pr.122bis&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=34-K_(76_mm)&amp;diff=162374</id>
		<title>34-K (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=34-K_(76_mm)&amp;diff=162374"/>
				<updated>2023-05-11T05:03:44Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: add image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:34-K on Pr.122A.png|alt=34-K on Pr.122A|thumb|34-K on [[MPK pr.122A|MPK Pr.122]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_122a}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_7_besposhchadny}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_7y}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_7_ryany}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_7y_stroyny}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_leningrad}}&lt;br /&gt;
* {{Specs-Link|ussr_destroyer_moskva}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_krasnyi_kavkaz}}&lt;br /&gt;
* {{Specs-Link|ussr_battleship_parizhskaya_kommuna}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
The 34-K is a navalized version of the [[3-K (76 mm)|3-K]], a Soviet air defense cannon designed by Rheinmetall (through a shell company) as part of a contract signed between the Weimar Republic and the Soviet Union in the early 1930s. This agreement was mutually beneficial to both parties as the Soviets needed modern weapons but lacked the know-how, and the Germans had the know-how but couldn't make the weapons due to the restrictions of the Treaty of Versailles. After the 3-K entered Red Army service, the Soviet Navy asked for a naval anti-aircraft gun mount. The Bolshevik Factory put the rotating part of the 3-K on a naval base, but it was unsuccessful. The Kalinin factory stepped up to the challenge in 1934 with the 34-K which was accepted into service in 1936. 285 were built by the time production ended in 1941. By 1942, the [[90-K (85 mm)|90-K]] had replaced the 34-K in the Soviet Navy but it still sees service in North Korea.&lt;br /&gt;
&lt;br /&gt;
The Soviets mounted the 34-K on the ''Gangut''-class dreadnoughts such as the ''[[Parizhskaya kommuna]]'', ''[[Krasny Kavkaz]]'', [[Leningrad|''Leningrad''-class]] cruisers, ''Gnevny''-class destroyers, and the ''Novik''-class and later [[Soobrazitelny|''Soobrazitelny''-class]] destroyers along with river gunboats and auxiliary craft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:34-K_on_Pr.122A.png&amp;diff=162373</id>
		<title>File:34-K on Pr.122A.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:34-K_on_Pr.122A.png&amp;diff=162373"/>
				<updated>2023-05-11T05:02:51Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;34-K on Pr.122A&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AK-230_(30_mm)&amp;diff=162372</id>
		<title>AK-230 (30 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AK-230_(30_mm)&amp;diff=162372"/>
				<updated>2023-05-11T05:01:57Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-230 on Project 206.png|alt=AK-230 on Project 206 torpedo boat|thumb|AK-230 on [[Pr. 206]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
The '''30 mm AK-230''' is a Soviet twin-barrel autocannon used on naval vessels.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ▀{{Specs-Link|germ_pr_206}}&lt;br /&gt;
* {{Specs-Link|ussr_pr_206}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_mikhail_kutuzov}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AK-230 is a close-in defensive weapon, widely used on Soviet ships of the 1960s through the 1980s and exported to many Eastern Bloc countries, as well as India. About 1450 guns were produced in the USSR, and about 300 were also produced in the PRC under the designation Type 69.&lt;br /&gt;
&lt;br /&gt;
The design of this weapon started in 1956 with testing beginning in 1957, but these were unsuccessful and the weapon was redesigned with new tests starting in 1958. System level ship trials began in 1960 and the weapon system was accepted into service in 1969. However, as was customary with Soviet weapons, the series production started in 1959. This gun is an automatic, stabilized mounting containing two 30 mm (1.2&amp;quot;) liquid-cooled revolver cannons, with the automatics working from the power of the exhaust. The guns are belt fed, with 500 rounds per belt.&lt;br /&gt;
&lt;br /&gt;
There were two versions of the mount: Version A was designed for ships with 220 Vdc power systems and Version B was designed for ships with 380 Vac 50 Hz power systems. There was also a low magnetic version of the system designed for minesweepers called AK-230M. All AK-230Ms were designed for 380 Vac, 50 Hz power supplies.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_30mm-63_ak-230.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AK-230s service life was relatively short, due to the fielding of the [[30 mm/54 AK-630 (30 mm)|AK-630]] system in the mid-1970s, which uses the same mountings and can be controlled by the same fire control systems. While its 30×210 mm round was much more powerful than the AK-630's 30×165 mm one, having the muzzle velocity of 1050 m/s (the same as with 30×173 mm [[GAU-8/A (30 mm)|GAU-8]]'s cartridge), the moderately powered [[30 mm/54 AK-630 (30 mm)|AK-630]]'s round allowed for much higher rates of fire, especially in a Gatling-type weapon, which was considered more advantageous for the anti-aircraft system.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AK-230&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[30 mm/54 AK-630 (30 mm)]] - A Soviet autocannon that succeeded the AK-230&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://weaponsystems.net/system/648-30mm+AK-230 &amp;lt;nowiki&amp;gt;[WeaponSystems.net]&amp;lt;/nowiki&amp;gt; 30mm AK-230]&lt;br /&gt;
* [http://www.navweaps.com/Weapons/WNRussian_30mm-63_ak-230.php &amp;lt;nowiki&amp;gt;[NavWeaps]&amp;lt;/nowiki&amp;gt; 30 mm/63 (1.2&amp;quot;) AK-230]&lt;br /&gt;
&lt;br /&gt;
{{Germany naval cannons}}&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:AK-230_on_Project_206.png&amp;diff=162371</id>
		<title>File:AK-230 on Project 206.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:AK-230_on_Project_206.png&amp;diff=162371"/>
				<updated>2023-05-11T05:01:40Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AK-230 on Project 206 torpedo boat&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=RBM_mortar&amp;diff=162370</id>
		<title>RBM mortar</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=RBM_mortar&amp;diff=162370"/>
				<updated>2023-05-11T05:00:20Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RBM on Project 122bis submarine chaser.png|alt=RBM on Project 122bis submarine chaser|thumb|RBM on [[MPK Pr.122bis]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_122bis}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_163}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Soviet RBM (Raketnyy Boyevoy Minomet), also known as the RBU (Raketnyy Bambardirovochnyy Ustanovshchik) anti-submarine mortar, was a naval weapon system used by the Soviet Navy and other Warsaw Pact navies during the Cold War era. The RBM was designed to counter underwater threats, particularly submarines, by launching a barrage of depth charges into the water.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* [[MBU-600 mortar|MBU-600]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:RBM_on_Project_122bis_submarine_chaser.png&amp;diff=162369</id>
		<title>File:RBM on Project 122bis submarine chaser.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:RBM_on_Project_122bis_submarine_chaser.png&amp;diff=162369"/>
				<updated>2023-05-11T04:59:51Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RBM on Project 122bis submarine chaser&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=RBM_mortar&amp;diff=162368</id>
		<title>RBM mortar</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=RBM_mortar&amp;diff=162368"/>
				<updated>2023-05-11T04:59:09Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: added to see-also&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_mpk_122bis}}&lt;br /&gt;
* {{Specs-Link|ussr_mpk_163}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Soviet RBM (Raketnyy Boyevoy Minomet), also known as the RBU (Raketnyy Bambardirovochnyy Ustanovshchik) anti-submarine mortar, was a naval weapon system used by the Soviet Navy and other Warsaw Pact navies during the Cold War era. The RBM was designed to counter underwater threats, particularly submarines, by launching a barrage of depth charges into the water.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* [[MBU-600 mortar|MBU-600]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=RIM-24A&amp;diff=162367</id>
		<title>RIM-24A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=RIM-24A&amp;diff=162367"/>
				<updated>2023-05-11T04:54:19Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RIM-24A on Asheville-class gunboat.png|alt=RIM-24A on Asheville-class gunboat|thumb|RIM-24A on [[USS Douglas]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''{{PAGENAME}}''' is an American surface-to-air missile. It was introduced in [[Update &amp;quot;Danger Zone&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|us_ashville_class_douglas}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
The RIM-24A, also known as the Tartar missile, is a surface-to-air missile system that was developed by the United States Navy during the Cold War era. It was first deployed in the early 1960s and was used extensively during the Vietnam War to defend U.S. Navy ships from enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
The Tartar missile system was a significant improvement over previous systems in terms of range, speed, and accuracy. It was able to engage targets at a range of up to 50 miles and had a top speed of Mach 2.5. The system used semi-active radar guidance to track and intercept enemy aircraft, which made it highly effective in combat situations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-table;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile Characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 580 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || Semi-Automatic (SACLOS)&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 14.00 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 620 m/s&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 30.0 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive type''' || Torpex&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 30.8 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''TNT equivalent''' || 49.28 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Warhead type''' || SAP-HE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extreme acceleration and speed&lt;br /&gt;
* Average manoeuvrability&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Using the missile at sort range is impossible&lt;br /&gt;
* Can damage critically only unarmoured ships&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During World War II, the United States Navy recognized that there was a significant gap in their air defense umbrella. The role of short-range air defense was a changing selection of guns starting with the [[AN-M2 (12.7 mm)|AN-M2 Browning]] machine guns before moving up to the [[20 mm/70 Oerlikon Mk.II (20 mm)|20 mm/70 Oerlikon]] cannons and the [[Bofors L/60 Mark 1 (40 mm)|Bofors L/60 Mark 1]]. Long-Range air defense, meanwhile, was handled by fighter aircraft, but there was a gap in the field of medium-range air defense. The gap was first noticed in 1943 with the effectiveness of the ''Luftwaffe'' (German Air Force) Henschel Hs 293 and [[PC 1400 X (1,400 kg)|Fritz X]] guided anti-ship bombs against American naval vessels in the Mediterranean.&lt;br /&gt;
&lt;br /&gt;
In response, Operation Bumblebee was launched to develop a ramjet-powered surface-to-air missile that could fill the gap between guns and fighters. The end result of the ramjet-powered missile was the RIM-8 Talos adopted in 1958, but three years prior, the RIM-2 Terrier was developed as a testbed for the program before getting adopted. The RIM-2 is the basis for the RIM-24A Tartar which is the last of the designs collectively called the &amp;quot;3T&amp;quot; missiles that emerged from Operation Bumblebee.&lt;br /&gt;
&lt;br /&gt;
The RIM-24A was developed as a smaller version of the Terrier for use on smaller naval warships and for engaging targets at a closer than its larger cousin. The design for the Tartar was effectively a RIM-2C without the secondary booster and was adopted in 1962 by the United States Navy. Used dual and single-arm mounts, the RIM-24A Tartar was the primary weapon of several destroyers including the ''Charles F. Adams'', the guided missile conversions of the [[Mitscher (Family)|''Mitscher'']] and ''Forrest Sherman''-classes along with the ''Brooke''-class frigates in the United States Navy. It was the secondary armament for the ''Albany''-class missile cruisers. It was also used in foreign navies in the ''Koninklijke Marine'' (Royal Netherlands Navy), ''Marine Nationale'' (French Navy), the Royal Australian Navy, the Japanese Maritime Self-Defense Force, the ''Marina Militare'' (Italian Navy), ''Bundesmarine'' (German Navy) and Royal Australian Navy.&lt;br /&gt;
&lt;br /&gt;
The RIM-24A Tartar is a semi-active radar-homing design with a 130-pound missile warhead, a top speed of Mach 1.8, and a range of 8.7 nautical miles (10 miles). The RIM-24A was found to be an unreliable design, however, so the design was upgraded to the RIM-24B Improved Tartar and later the RIM-24A missiles were subjected to the RIM-24C Improved Tartar Retrofit (ITR). The RIM-24 would have its development ended after the adoption of the improved RIM-66 Standard missile adopted in 1967 though the Tartar missile would continue to serve into the 1980s.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:RIM-24A_on_Asheville-class_gunboat.png&amp;diff=162366</id>
		<title>File:RIM-24A on Asheville-class gunboat.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:RIM-24A_on_Asheville-class_gunboat.png&amp;diff=162366"/>
				<updated>2023-05-11T04:54:02Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RIM-24A on Asheville-class gunboat&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Mark_108_Weapon_alfa&amp;diff=162365</id>
		<title>Mark 108 Weapon alfa</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Mark_108_Weapon_alfa&amp;diff=162365"/>
				<updated>2023-05-11T04:53:11Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: /* Media */ image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mark 108 Weapon alfa.png|thumb|x250px|The Mark 108 Weapon alfa on the Isuzu]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''Mark 108 Weapon alfa''', also known as the RUR-4, is a submarine-launched anti-submarine rocket (ASROC) system that was developed by the United States in the 1950s. The system was designed to be fired from destroyers to attack enemy submarines at ranges up to 730 m (800 yards). The system was used by the US and Japanese navies during the Cold War.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|jp_destroyer_isuzu}}&lt;br /&gt;
* {{Specs-Link|us_destroyer_mitscher}}&lt;br /&gt;
* {{Specs-Link|us_destroyer_mitscher_wilkinson}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the rocket.'' --&amp;gt;&lt;br /&gt;
[[File:RUR-4 antisubmarine rocket.png|350px|thumb|right|RUR-4 antisubmarine rocket]]&lt;br /&gt;
The Mark 108 Weapon Alfa is equipped with a 152 mm (6 in) rocket that is armed with a conventional depth charge. &lt;br /&gt;
&lt;br /&gt;
The Mark 108 Weapon alfa shoots RUR-4 320 mm antisubmarine rockets. Explosive mass of 113 kg of TNT and penetration of 99 mm makes it very effective against boats and ships. The biggest disadvantages are a short range of 800 m and a slow speed of 306 km/h which makes it very situational for naval combat.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of rocket (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of rockets that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this rocket in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Explosive mass comparable to some torpedoes&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow compared to other rockets&lt;br /&gt;
* Short range&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
During World War II, The United States Navy worked to attempt to counter the Type XXI U-Boat and decided to develop a weapon similar to the [[7.2 in T37|7.2 in Mousetrap]] but more powerful to counter the new submarine. The design started with a crash program at Naval Ordnance Test Station China Lake in California where they designed a rocket intended to be fired in front of the ship to sink the enemy submarines. Even when the war ended, the development of the weapon nicknamed &amp;quot;Weapon Able&amp;quot; continued until it was finished in 1949. With the foundation of NATO, the weapon was redesignated to the Mark 108 &amp;quot;Weapon Alfa&amp;quot; to fit the NATO Phonetic Alphabet later in its career. &lt;br /&gt;
&lt;br /&gt;
The Mark 108 Weapon Alfa launcher fires a 500-pound 5-inch rocket with a 250-pound warhead that sinks at a rate of 40 feet per second and a range of 400 to 800 yards and a time fuse set by an SQG-1 sonar. Two mounts were developed for the Weapon Alfa launcher. The first was a modified version of the [[Bofors L/60 Mark 1 (40 mm)|Bofors L/60 Mark 1]] mount weighing 22,760 pounds and a later purpose-built mounting 25,240 pounds. The Mark 108 Weapon Alfa was primarily mounted on post-war destroyers from the 1950s and 1960s such as the [[Mitscher (Family)|''Mitscher''-class]]. In 1963, the Mark 108 launcher was re-designated again as the RUR-4 Weapon Alfa and with the RUR-5 ASROC (Anti-Submarine ROCket) entering service in 1961, the Weapon Alfa was phased out by the end of the decade. The Japanese Maritime Self-Defense Force also adopted the Mark 108 using it on their anti-submarine warfare craft such as the ''[[Isuzu]]'' frigate.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&lt;br /&gt;
[[File:Mark 108 Weapon Alfa on Mitscher-class destroyer.png|alt=Mark 108 Weapon Alfa on Mitscher-class destroyer|thumb|Mark 108 Weapon Alfa on Mitscher-class destroyer]]&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Mark 108 Weapon alfa damage.png|&amp;lt;small&amp;gt;Damage caused by a single rocket lauched from the {{PAGENAME}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Naval special armaments}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval special armaments]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Mark_108_Weapon_Alfa_on_Mitscher-class_destroyer.png&amp;diff=162364</id>
		<title>File:Mark 108 Weapon Alfa on Mitscher-class destroyer.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Mark_108_Weapon_Alfa_on_Mitscher-class_destroyer.png&amp;diff=162364"/>
				<updated>2023-05-11T04:52:55Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mark 108 Weapon Alfa on Mitscher-class destroyer&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=3-inch/70_Mk.37_(76_mm)&amp;diff=162363</id>
		<title>3-inch/70 Mk.37 (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=3-inch/70_Mk.37_(76_mm)&amp;diff=162363"/>
				<updated>2023-05-11T04:52:01Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:3-inch-70 Mk.37 (76 mm) on Mitscher-class destroyer.png|alt=3-inch/70 Mk.37 (76 mm) on Mitscher-class destroyer|thumb|3-inch/70 Mk.37 (76 mm) on [[USS Wilkinson]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|us_destroyer_mitscher_wilkinson}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 100 m !! 1,000 m !! 2,000 m !! 3,000 m !! 4,000 m !! 5,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm Mk.34 HE || HE || 8 || 8 || 8 || 8 || 8 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm Mk.34 HE-VT || HE-VT || 8 || 8 || 8 || 8 || 8 || 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm Mk.34 HE || HE || 1,036 || 6.8 || 0 || 0.1 || 480 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; | Proximity-fused shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Arming distance&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Trigger radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 76 mm Mk.34 HE-VT || HE-VT || 1,036 || 6.8 || 0 || 0.1 || 270 || 10 || 480 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:3-inch-70_Mk.37_(76_mm)_on_Mitscher-class_destroyer.png&amp;diff=162362</id>
		<title>File:3-inch-70 Mk.37 (76 mm) on Mitscher-class destroyer.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:3-inch-70_Mk.37_(76_mm)_on_Mitscher-class_destroyer.png&amp;diff=162362"/>
				<updated>2023-05-11T04:51:33Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3-inch/70 Mk.37 (76 mm) on Mitscher-class destroyer&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AK-726_(76_mm)&amp;diff=162361</id>
		<title>AK-726 (76 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AK-726_(76_mm)&amp;diff=162361"/>
				<updated>2023-05-11T04:46:46Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AK-726 on Project 159 frigate.png|alt=AK-726 on Project 159 frigate|thumb|AK-726 on [[SKR-1]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr159}}&lt;br /&gt;
* {{Specs-Link|ussr_skr_pr35}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The AK-726 was developed between 1954 and 1959 as the ZIF-67. It successfully went through extensive trials in 1958-59 and then through shipboard trials in 1960-62. Production started in 1963 with a total of 104 mounts being manufactured between 1958 and 1964. In 1962 the first gun was installed on the ''Groznyy'' cruiser. A second was installed on the ''Komsomolets Ukrainy'' destroyer. The system was officially launched on June 24, 1964. The guns were exported to various Eastern Bloc states over time. Due to the small caliber and lack of effectiveness they were soon replaced by the AK-100.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/AK-726&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This weapon was operated by a Fut-B control system which could control the guns against aircraft flying at speeds from 1,150 to 1,780 fps (350 to 650 mps) and at altitudes from 1,650 to 19,700 feet (500 to 6,000 m) and at ranges of up to 11 miles (18.3 km). It could also be used against ship targets at ranges up to 5 miles (8.2 km).&lt;br /&gt;
&lt;br /&gt;
It used a monobloc barrel with spring receiver. The barrels were in a common cradle and the automatic mechanism operated from recoil forces. This gun is not water-cooled during the firing, but during breaks between firing sea water was pumped through the barrels. It usually took between two and three minutes to cool the guns. The turret has an unusually deep cleft which allowed the guns to be mounted aft of the center of the trunnion, which made them able to achieve high elevations.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_3-60_ak726.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ''analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:AK-726_on_Project_159_frigate.png&amp;diff=162360</id>
		<title>File:AK-726 on Project 159 frigate.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:AK-726_on_Project_159_frigate.png&amp;diff=162360"/>
				<updated>2023-05-11T04:46:32Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AK-726 on Project 159 frigate&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=152_mm/57_B-38_(152_mm)&amp;diff=162359</id>
		<title>152 mm/57 B-38 (152 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=152_mm/57_B-38_(152_mm)&amp;diff=162359"/>
				<updated>2023-05-11T04:45:45Z</updated>
		
		<summary type="html">&lt;p&gt;U21817146: image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:152 mm-57 B-38 on Chapayev.png|alt=152 mm/57 B-38 on Chapayev|thumb|152 mm/57 B-38 on [[Chapayev]]]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_chapayev}}&lt;br /&gt;
* {{Specs-Link|ussr_battlecruiser_kronshtadt}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_mikhail_kutuzov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_shcherbakov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_sverdlov}}&lt;br /&gt;
* {{Specs-Link|ussr_cruiser_zheleznyakov}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm OF-35 HE || HE || 50 || 50 || 50 || 50 || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm B-35 AP || APCBC || 333 || 287 || 226 || 178 || 143 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm PB-35 SAP || SAPBC || 172 || 148 || 117 || 92 || 74 || 52&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm ZS-35 AA || HE-TF || 62 || 62 || 62 || 62 || 62 || 62&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm OF-35 HE || HE || 950 || 55 || 0 || 0.1 || 6 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm B-35 AP || APCBC || 950 || 55 || 0.03 || 7 || 1.69 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm PB-35 SAP || SAPBC || 950 || 55 || 0.03 || 7 || 5.9 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| 152 mm ZS-35 AA || HE-TF || 950 || 54.23 || 0 || 0.1 || 10.1 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The 152 mm/57 (6&amp;quot;) B-38 Pattern 1938 was originally intended for use on the Soviet Battleships planned in the late 1930s. However, as those ships were cancelled during World War II, it did not enter service until 1949 as the main gun on the cruiser [[Chapayev|''Chapayev'']]. As a cruiser gun, this was a good, if not outstanding weapon.&lt;br /&gt;
&lt;br /&gt;
The guns were designed by &amp;quot;Bolshevik&amp;quot; factory in 1938. The first gun was completed in 1940 and by 1941 a total of 10 were on hand. During World War II one gun was used for testing and the rest as railroad guns by installing them on cradles normally used for 8&amp;quot;/45 (20.3 cm) guns.&lt;br /&gt;
&lt;br /&gt;
There were four different types of turrets designed for this gun. MK-4 was the twin turret designed for the Sovetsky Soyuz battleships, while MK-17 was the lighter version of the same turret designed for the ''[[Kronshtadt]]'' battlecruiser class. The MK-5 was a triple turret designed for the [[Chapayev|''Chapayev'']] and ''[[Sverdlov]]'' light cruiser classes and the MK-9 was a lighter counterpart designed for the modified ''Sovetsky Soyuz'' class battleships.&amp;lt;ref&amp;gt;http://www.navweaps.com/Weapons/WNRussian_6-57_m1938.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USSR naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:152_mm-57_B-38_on_Chapayev.png&amp;diff=162358</id>
		<title>File:152 mm-57 B-38 on Chapayev.png</title>
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&lt;div&gt;152 mm/57 B-38 on Chapayev&lt;/div&gt;</summary>
		<author><name>U21817146</name></author>	</entry>

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